Merge "FTL: Add find_if"
diff --git a/cmds/installd/Android.bp b/cmds/installd/Android.bp
index 0f7c489..ac101ec 100644
--- a/cmds/installd/Android.bp
+++ b/cmds/installd/Android.bp
@@ -25,6 +25,7 @@
"CrateManager.cpp",
"InstalldNativeService.cpp",
"QuotaUtils.cpp",
+ "SysTrace.cpp",
"dexopt.cpp",
"execv_helper.cpp",
"globals.cpp",
@@ -173,7 +174,7 @@
// Needs to be wherever installd is as it's execed by
// installd.
- required: ["migrate_legacy_obb_data.sh"],
+ required: ["migrate_legacy_obb_data"],
}
// OTA chroot tool
@@ -299,6 +300,6 @@
// Script to migrate legacy obb data.
sh_binary {
- name: "migrate_legacy_obb_data.sh",
+ name: "migrate_legacy_obb_data",
src: "migrate_legacy_obb_data.sh",
}
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 8f163b9..2c8adc7 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -16,8 +16,6 @@
#include "InstalldNativeService.h"
-#define ATRACE_TAG ATRACE_TAG_PACKAGE_MANAGER
-
#include <errno.h>
#include <fts.h>
#include <inttypes.h>
@@ -75,6 +73,7 @@
#include "CrateManager.h"
#include "MatchExtensionGen.h"
#include "QuotaUtils.h"
+#include "SysTrace.h"
#ifndef LOG_TAG
#define LOG_TAG "installd"
@@ -1327,7 +1326,7 @@
const char* uuid_ = uuid ? uuid->c_str() : nullptr;
for (auto userId : get_known_users(uuid_)) {
LOCK_USER();
- ATRACE_BEGIN("fixup user");
+ atrace_pm_begin("fixup user");
FTS* fts;
FTSENT* p;
auto ce_path = create_data_user_ce_path(uuid_, userId);
@@ -1417,7 +1416,7 @@
}
}
fts_close(fts);
- ATRACE_END();
+ atrace_pm_end();
}
return ok();
}
@@ -1970,7 +1969,7 @@
// files from the UIDs which are most over their allocated quota
// 1. Create trackers for every known UID
- ATRACE_BEGIN("create");
+ atrace_pm_begin("create");
const auto users = get_known_users(uuid_);
#ifdef GRANULAR_LOCKS
std::vector<UserLock> userLocks;
@@ -2051,10 +2050,10 @@
}
fts_close(fts);
}
- ATRACE_END();
+ atrace_pm_end();
// 2. Populate tracker stats and insert into priority queue
- ATRACE_BEGIN("populate");
+ atrace_pm_begin("populate");
auto cmp = [](std::shared_ptr<CacheTracker> left, std::shared_ptr<CacheTracker> right) {
return (left->getCacheRatio() < right->getCacheRatio());
};
@@ -2064,11 +2063,11 @@
it.second->loadStats();
queue.push(it.second);
}
- ATRACE_END();
+ atrace_pm_end();
// 3. Bounce across the queue, freeing items from whichever tracker is
// the most over their assigned quota
- ATRACE_BEGIN("bounce");
+ atrace_pm_begin("bounce");
std::shared_ptr<CacheTracker> active;
while (active || !queue.empty()) {
// Only look at apps under quota when explicitly requested
@@ -2124,7 +2123,7 @@
}
}
}
- ATRACE_END();
+ atrace_pm_end();
} else {
return error("Legacy cache logic no longer supported");
@@ -2469,84 +2468,84 @@
flags &= ~FLAG_USE_QUOTA;
}
- ATRACE_BEGIN("obb");
+ atrace_pm_begin("obb");
for (const auto& packageName : packageNames) {
auto obbCodePath = create_data_media_package_path(uuid_, userId,
"obb", packageName.c_str());
calculate_tree_size(obbCodePath, &extStats.codeSize);
}
- ATRACE_END();
+ atrace_pm_end();
// Calculating the app size of the external storage owning app in a manual way, since
// calculating it through quota apis also includes external media storage in the app storage
// numbers
if (flags & FLAG_USE_QUOTA && appId >= AID_APP_START && !ownsExternalStorage(appId)) {
- ATRACE_BEGIN("code");
+ atrace_pm_begin("code");
for (const auto& codePath : codePaths) {
calculate_tree_size(codePath, &stats.codeSize, -1,
multiuser_get_shared_gid(0, appId));
}
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("quota");
+ atrace_pm_begin("quota");
collectQuotaStats(uuidString, userId, appId, &stats, &extStats);
- ATRACE_END();
+ atrace_pm_end();
} else {
- ATRACE_BEGIN("code");
+ atrace_pm_begin("code");
for (const auto& codePath : codePaths) {
calculate_tree_size(codePath, &stats.codeSize);
}
- ATRACE_END();
+ atrace_pm_end();
for (size_t i = 0; i < packageNames.size(); i++) {
const char* pkgname = packageNames[i].c_str();
- ATRACE_BEGIN("data");
+ atrace_pm_begin("data");
auto cePath = create_data_user_ce_package_path(uuid_, userId, pkgname, ceDataInodes[i]);
collectManualStats(cePath, &stats);
auto dePath = create_data_user_de_package_path(uuid_, userId, pkgname);
collectManualStats(dePath, &stats);
- ATRACE_END();
+ atrace_pm_end();
// In case of sdk sandbox storage (e.g. /data/misc_ce/0/sdksandbox/<package-name>),
// collect individual stats of each subdirectory (shared, storage of each sdk etc.)
if (appId >= AID_APP_START && appId <= AID_APP_END) {
- ATRACE_BEGIN("sdksandbox");
+ atrace_pm_begin("sdksandbox");
auto sdkSandboxCePath =
create_data_misc_sdk_sandbox_package_path(uuid_, true, userId, pkgname);
collectManualStatsForSubDirectories(sdkSandboxCePath, &stats);
auto sdkSandboxDePath =
create_data_misc_sdk_sandbox_package_path(uuid_, false, userId, pkgname);
collectManualStatsForSubDirectories(sdkSandboxDePath, &stats);
- ATRACE_END();
+ atrace_pm_end();
}
if (!uuid) {
- ATRACE_BEGIN("profiles");
+ atrace_pm_begin("profiles");
calculate_tree_size(
create_primary_current_profile_package_dir_path(userId, pkgname),
&stats.dataSize);
calculate_tree_size(
create_primary_reference_profile_package_dir_path(pkgname),
&stats.codeSize);
- ATRACE_END();
+ atrace_pm_end();
}
- ATRACE_BEGIN("external");
+ atrace_pm_begin("external");
auto extPath = create_data_media_package_path(uuid_, userId, "data", pkgname);
collectManualStats(extPath, &extStats);
auto mediaPath = create_data_media_package_path(uuid_, userId, "media", pkgname);
calculate_tree_size(mediaPath, &extStats.dataSize);
- ATRACE_END();
+ atrace_pm_end();
}
if (!uuid) {
- ATRACE_BEGIN("dalvik");
+ atrace_pm_begin("dalvik");
int32_t sharedGid = multiuser_get_shared_gid(0, appId);
if (sharedGid != -1) {
calculate_tree_size(create_data_dalvik_cache_path(), &stats.codeSize,
sharedGid, -1);
}
- ATRACE_END();
+ atrace_pm_end();
}
}
@@ -2692,41 +2691,41 @@
}
if (flags & FLAG_USE_QUOTA) {
- ATRACE_BEGIN("code");
+ atrace_pm_begin("code");
calculate_tree_size(create_data_app_path(uuid_), &stats.codeSize, -1, -1, true);
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("data");
+ atrace_pm_begin("data");
auto cePath = create_data_user_ce_path(uuid_, userId);
collectManualStatsForUser(cePath, &stats, true);
auto dePath = create_data_user_de_path(uuid_, userId);
collectManualStatsForUser(dePath, &stats, true);
- ATRACE_END();
+ atrace_pm_end();
if (!uuid) {
- ATRACE_BEGIN("profile");
+ atrace_pm_begin("profile");
auto userProfilePath = create_primary_cur_profile_dir_path(userId);
calculate_tree_size(userProfilePath, &stats.dataSize, -1, -1, true);
auto refProfilePath = create_primary_ref_profile_dir_path();
calculate_tree_size(refProfilePath, &stats.codeSize, -1, -1, true);
- ATRACE_END();
+ atrace_pm_end();
}
- ATRACE_BEGIN("external");
+ atrace_pm_begin("external");
auto sizes = getExternalSizesForUserWithQuota(uuidString, userId, appIds);
extStats.dataSize += sizes.totalSize;
extStats.codeSize += sizes.obbSize;
- ATRACE_END();
+ atrace_pm_end();
if (!uuid) {
- ATRACE_BEGIN("dalvik");
+ atrace_pm_begin("dalvik");
calculate_tree_size(create_data_dalvik_cache_path(), &stats.codeSize,
-1, -1, true);
calculate_tree_size(create_primary_cur_profile_dir_path(userId), &stats.dataSize,
-1, -1, true);
- ATRACE_END();
+ atrace_pm_end();
}
- ATRACE_BEGIN("quota");
+ atrace_pm_begin("quota");
int64_t dataSize = extStats.dataSize;
for (auto appId : appIds) {
if (appId >= AID_APP_START) {
@@ -2738,54 +2737,54 @@
}
}
extStats.dataSize = dataSize;
- ATRACE_END();
+ atrace_pm_end();
} else {
- ATRACE_BEGIN("obb");
+ atrace_pm_begin("obb");
auto obbPath = create_data_path(uuid_) + "/media/obb";
calculate_tree_size(obbPath, &extStats.codeSize);
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("code");
+ atrace_pm_begin("code");
calculate_tree_size(create_data_app_path(uuid_), &stats.codeSize);
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("data");
+ atrace_pm_begin("data");
auto cePath = create_data_user_ce_path(uuid_, userId);
collectManualStatsForUser(cePath, &stats);
auto dePath = create_data_user_de_path(uuid_, userId);
collectManualStatsForUser(dePath, &stats);
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("sdksandbox");
+ atrace_pm_begin("sdksandbox");
auto sdkSandboxCePath = create_data_misc_sdk_sandbox_path(uuid_, true, userId);
collectManualStatsForUser(sdkSandboxCePath, &stats, false, true);
auto sdkSandboxDePath = create_data_misc_sdk_sandbox_path(uuid_, false, userId);
collectManualStatsForUser(sdkSandboxDePath, &stats, false, true);
- ATRACE_END();
+ atrace_pm_end();
if (!uuid) {
- ATRACE_BEGIN("profile");
+ atrace_pm_begin("profile");
auto userProfilePath = create_primary_cur_profile_dir_path(userId);
calculate_tree_size(userProfilePath, &stats.dataSize);
auto refProfilePath = create_primary_ref_profile_dir_path();
calculate_tree_size(refProfilePath, &stats.codeSize);
- ATRACE_END();
+ atrace_pm_end();
}
- ATRACE_BEGIN("external");
+ atrace_pm_begin("external");
auto dataMediaPath = create_data_media_path(uuid_, userId);
collectManualExternalStatsForUser(dataMediaPath, &extStats);
#if MEASURE_DEBUG
LOG(DEBUG) << "Measured external data " << extStats.dataSize << " cache "
<< extStats.cacheSize;
#endif
- ATRACE_END();
+ atrace_pm_end();
if (!uuid) {
- ATRACE_BEGIN("dalvik");
+ atrace_pm_begin("dalvik");
calculate_tree_size(create_data_dalvik_cache_path(), &stats.codeSize);
calculate_tree_size(create_primary_cur_profile_dir_path(userId), &stats.dataSize);
- ATRACE_END();
+ atrace_pm_end();
}
}
@@ -2833,16 +2832,16 @@
}
if (flags & FLAG_USE_QUOTA) {
- ATRACE_BEGIN("quota");
+ atrace_pm_begin("quota");
auto sizes = getExternalSizesForUserWithQuota(uuidString, userId, appIds);
totalSize = sizes.totalSize;
audioSize = sizes.audioSize;
videoSize = sizes.videoSize;
imageSize = sizes.imageSize;
obbSize = sizes.obbSize;
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("apps");
+ atrace_pm_begin("apps");
struct stats extStats;
memset(&extStats, 0, sizeof(extStats));
for (auto appId : appIds) {
@@ -2851,9 +2850,9 @@
}
}
appSize = extStats.dataSize;
- ATRACE_END();
+ atrace_pm_end();
} else {
- ATRACE_BEGIN("manual");
+ atrace_pm_begin("manual");
FTS *fts;
FTSENT *p;
auto path = create_data_media_path(uuid_, userId);
@@ -2896,16 +2895,16 @@
}
}
fts_close(fts);
- ATRACE_END();
+ atrace_pm_end();
- ATRACE_BEGIN("obb");
+ atrace_pm_begin("obb");
auto obbPath = StringPrintf("%s/Android/obb",
create_data_media_path(uuid_, userId).c_str());
calculate_tree_size(obbPath, &obbSize);
if (!(flags & FLAG_USE_QUOTA)) {
totalSize -= obbSize;
}
- ATRACE_END();
+ atrace_pm_end();
}
std::vector<int64_t> ret;
@@ -3709,7 +3708,7 @@
ENFORCE_UID(AID_SYSTEM);
// NOTE: The lint warning doesn't apply to the use of system(3) with
// absolute parse and no command line arguments.
- if (system("/system/bin/migrate_legacy_obb_data.sh") != 0) { // NOLINT(cert-env33-c)
+ if (system("/system/bin/migrate_legacy_obb_data") != 0) { // NOLINT(cert-env33-c)
LOG(ERROR) << "Unable to migrate legacy obb data";
}
diff --git a/cmds/installd/SysTrace.cpp b/cmds/installd/SysTrace.cpp
new file mode 100644
index 0000000..fa65c77
--- /dev/null
+++ b/cmds/installd/SysTrace.cpp
@@ -0,0 +1,30 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_PACKAGE_MANAGER
+
+#include "SysTrace.h"
+#include <utils/Trace.h>
+
+namespace android::installd {
+void atrace_pm_begin(const char* name) {
+ ATRACE_BEGIN(name);
+}
+
+void atrace_pm_end() {
+ ATRACE_END();
+}
+} /* namespace android::installd */
diff --git a/cmds/installd/SysTrace.h b/cmds/installd/SysTrace.h
new file mode 100644
index 0000000..18506a9
--- /dev/null
+++ b/cmds/installd/SysTrace.h
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android::installd {
+void atrace_pm_begin(const char*);
+void atrace_pm_end();
+} /* namespace android::installd */
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 6223ef7..f76e73d 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -545,6 +545,8 @@
* You can register for changes in the refresh rate using
* \a AChoreographer_registerRefreshRateCallback.
*
+ * See ASurfaceTransaction_clearFrameRate().
+ *
* \param frameRate is the intended frame rate of this surface, in frames per second. 0 is a special
* value that indicates the app will accept the system's choice for the display frame rate, which is
* the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
@@ -568,6 +570,31 @@
__INTRODUCED_IN(31);
/**
+ * Clears the frame rate which is set for \a surface_control.
+ *
+ * This is equivalent to calling
+ * ASurfaceTransaction_setFrameRateWithChangeStrategy(
+ * transaction, 0, compatibility, changeFrameRateStrategy).
+ *
+ * Usage of this API won't directly affect the application's frame production pipeline. However,
+ * because the system may change the display refresh rate, calls to this function may result in
+ * changes to Choreographer callback timings, and changes to the time interval at which the system
+ * releases buffers back to the application.
+ *
+ * See ASurfaceTransaction_setFrameRateWithChangeStrategy()
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ASurfaceTransaction_setFrameRateWithChangeStrategy().
+ *
+ * Available since API level 34.
+ */
+void ASurfaceTransaction_clearFrameRate(ASurfaceTransaction* transaction,
+ ASurfaceControl* surface_control)
+ __INTRODUCED_IN(__ANDROID_API_U__);
+
+/**
* Indicate whether to enable backpressure for buffer submission to a given SurfaceControl.
*
* By default backpressure is disabled, which means submitting a buffer prior to receiving
diff --git a/libs/arect/include/android/rect.h b/libs/arect/include/android/rect.h
index b36728e..d52861a 100644
--- a/libs/arect/include/android/rect.h
+++ b/libs/arect/include/android/rect.h
@@ -57,7 +57,7 @@
} ARect;
#ifdef __cplusplus
-};
+}
#endif
#endif // ANDROID_RECT_H
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 364937d..2b88852 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -89,6 +89,7 @@
"Stability.cpp",
"Status.cpp",
"TextOutput.cpp",
+ "Trace.cpp",
"Utils.cpp",
],
@@ -479,6 +480,9 @@
java: {
enabled: false,
},
+ cpp: {
+ gen_trace: false,
+ },
},
}
diff --git a/libs/binder/RpcServer.cpp b/libs/binder/RpcServer.cpp
index 0ee5f05..e581d0b 100644
--- a/libs/binder/RpcServer.cpp
+++ b/libs/binder/RpcServer.cpp
@@ -560,4 +560,14 @@
return OK;
}
+bool RpcServer::hasActiveRequests() {
+ RpcMutexLockGuard _l(mLock);
+ for (const auto& [_, session] : mSessions) {
+ if (session->hasActiveRequests()) {
+ return true;
+ }
+ }
+ return !mServer.isInPollingState();
+}
+
} // namespace android
diff --git a/libs/binder/RpcSession.cpp b/libs/binder/RpcSession.cpp
index bef2ed6..49843e5 100644
--- a/libs/binder/RpcSession.cpp
+++ b/libs/binder/RpcSession.cpp
@@ -952,4 +952,24 @@
}
}
+bool RpcSession::hasActiveConnection(const std::vector<sp<RpcConnection>>& connections) {
+ for (const auto& connection : connections) {
+ if (connection->exclusiveTid != std::nullopt && !connection->rpcTransport->isWaiting()) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool RpcSession::hasActiveRequests() {
+ RpcMutexUniqueLock _l(mMutex);
+ if (hasActiveConnection(mConnections.mIncoming)) {
+ return true;
+ }
+ if (hasActiveConnection(mConnections.mOutgoing)) {
+ return true;
+ }
+ return mConnections.mWaitingThreads != 0;
+}
+
} // namespace android
diff --git a/libs/binder/Trace.cpp b/libs/binder/Trace.cpp
new file mode 100644
index 0000000..1ebfa1a
--- /dev/null
+++ b/libs/binder/Trace.cpp
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/Trace.h>
+#include <cutils/trace.h>
+
+namespace android {
+namespace binder {
+
+void atrace_begin(uint64_t tag, const char* name) {
+ ::atrace_begin(tag, name);
+}
+
+void atrace_end(uint64_t tag) {
+ ::atrace_end(tag);
+}
+
+} // namespace binder
+} // namespace android
diff --git a/libs/binder/include/binder/RpcServer.h b/libs/binder/include/binder/RpcServer.h
index ca02ab2..2c99334 100644
--- a/libs/binder/include/binder/RpcServer.h
+++ b/libs/binder/include/binder/RpcServer.h
@@ -187,6 +187,11 @@
std::vector<sp<RpcSession>> listSessions();
size_t numUninitializedSessions();
+ /**
+ * Whether any requests are currently being processed.
+ */
+ bool hasActiveRequests();
+
~RpcServer();
private:
diff --git a/libs/binder/include/binder/RpcSession.h b/libs/binder/include/binder/RpcSession.h
index 9630e2f..a25ba98 100644
--- a/libs/binder/include/binder/RpcSession.h
+++ b/libs/binder/include/binder/RpcSession.h
@@ -189,6 +189,11 @@
*/
[[nodiscard]] status_t sendDecStrong(const BpBinder* binder);
+ /**
+ * Whether any requests are currently being processed.
+ */
+ bool hasActiveRequests();
+
~RpcSession();
/**
@@ -286,6 +291,11 @@
[[nodiscard]] status_t initShutdownTrigger();
+ /**
+ * Checks whether any connection is active (Not polling on fd)
+ */
+ bool hasActiveConnection(const std::vector<sp<RpcConnection>>& connections);
+
enum class ConnectionUse {
CLIENT,
CLIENT_ASYNC,
diff --git a/libs/binder/include/binder/Trace.h b/libs/binder/include/binder/Trace.h
new file mode 100644
index 0000000..9937842
--- /dev/null
+++ b/libs/binder/include/binder/Trace.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cutils/trace.h>
+#include <stdint.h>
+
+namespace android {
+namespace binder {
+
+// Trampoline functions allowing generated aidls to trace binder transactions without depending on
+// libcutils/libutils
+void atrace_begin(uint64_t tag, const char* name);
+void atrace_end(uint64_t tag);
+
+class ScopedTrace {
+public:
+ inline ScopedTrace(uint64_t tag, const char* name) : mTag(tag) { atrace_begin(mTag, name); }
+
+ inline ~ScopedTrace() { atrace_end(mTag); }
+
+private:
+ uint64_t mTag;
+};
+
+} // namespace binder
+} // namespace android
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index 32e018d..33d28e6 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -57,6 +57,7 @@
srcs: [
"ibinder.cpp",
"ibinder_jni.cpp",
+ "libbinder.cpp",
"parcel.cpp",
"parcel_jni.cpp",
"process.cpp",
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index 9778ec0..28d1f16 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -14,21 +14,19 @@
* limitations under the License.
*/
+#include <android-base/logging.h>
#include <android/binder_ibinder.h>
#include <android/binder_ibinder_platform.h>
-#include <android/binder_libbinder.h>
-#include "ibinder_internal.h"
-
#include <android/binder_stability.h>
#include <android/binder_status.h>
-#include "parcel_internal.h"
-#include "status_internal.h"
-
-#include <android-base/logging.h>
#include <binder/IPCThreadState.h>
#include <binder/IResultReceiver.h>
#include <private/android_filesystem_config.h>
+#include "ibinder_internal.h"
+#include "parcel_internal.h"
+#include "status_internal.h"
+
using DeathRecipient = ::android::IBinder::DeathRecipient;
using ::android::IBinder;
@@ -782,17 +780,6 @@
return ::android::IPCThreadState::self()->getCallingSid();
}
-android::sp<android::IBinder> AIBinder_toPlatformBinder(AIBinder* binder) {
- if (binder == nullptr) return nullptr;
- return binder->getBinder();
-}
-
-AIBinder* AIBinder_fromPlatformBinder(const android::sp<android::IBinder>& binder) {
- sp<AIBinder> ndkBinder = ABpBinder::lookupOrCreateFromBinder(binder);
- AIBinder_incStrong(ndkBinder.get());
- return ndkBinder.get();
-}
-
void AIBinder_setMinSchedulerPolicy(AIBinder* binder, int policy, int priority) {
binder->asABBinder()->setMinSchedulerPolicy(policy, priority);
}
diff --git a/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h b/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
index 0bf1e3d..95eee26 100644
--- a/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
+++ b/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
@@ -1639,7 +1639,6 @@
return AParcel_writeParcelable(parcel, value);
} else {
static_assert(dependent_false_v<T>, "unrecognized type");
- return STATUS_OK;
}
}
@@ -1707,7 +1706,6 @@
return AParcel_readParcelable(parcel, value);
} else {
static_assert(dependent_false_v<T>, "unrecognized type");
- return STATUS_OK;
}
}
diff --git a/libs/binder/ndk/include_cpp/android/binder_to_string.h b/libs/binder/ndk/include_cpp/android/binder_to_string.h
index ef71a81..d7840ec 100644
--- a/libs/binder/ndk/include_cpp/android/binder_to_string.h
+++ b/libs/binder/ndk/include_cpp/android/binder_to_string.h
@@ -162,7 +162,12 @@
} else if constexpr (std::is_same_v<bool, _T>) {
return t ? "true" : "false";
} else if constexpr (std::is_same_v<char16_t, _T>) {
+ // TODO(b/244494451): codecvt is deprecated in C++17 -- suppress the
+ // warnings. There's no replacement in the standard library yet.
+ _Pragma("clang diagnostic push")
+ _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"");
return std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>().to_bytes(t);
+ _Pragma("clang diagnostic pop");
} else if constexpr (std::is_arithmetic_v<_T>) {
return std::to_string(t);
} else if constexpr (std::is_same_v<std::string, _T>) {
diff --git a/libs/binder/ndk/include_platform/android/binder_libbinder.h b/libs/binder/ndk/include_platform/android/binder_libbinder.h
index f0c00e8..dfe12a1 100644
--- a/libs/binder/ndk/include_platform/android/binder_libbinder.h
+++ b/libs/binder/ndk/include_platform/android/binder_libbinder.h
@@ -19,7 +19,9 @@
#if !defined(__ANDROID_APEX__) && !defined(__ANDROID_VNDK__)
#include <android/binder_ibinder.h>
+#include <android/binder_parcel.h>
#include <binder/IBinder.h>
+#include <binder/Parcel.h>
/**
* Get libbinder version of binder from AIBinder.
@@ -47,4 +49,26 @@
*/
AIBinder* AIBinder_fromPlatformBinder(const android::sp<android::IBinder>& binder);
+/**
+ * View libbinder version of parcel from AParcel (mutable).
+ *
+ * The lifetime of the returned parcel is the lifetime of the input AParcel.
+ * Do not ues this reference after dropping the AParcel.
+ *
+ * \param parcel non-null parcel with ownership retained by client
+ * \return platform parcel object
+ */
+android::Parcel* AParcel_viewPlatformParcel(AParcel* parcel);
+
+/**
+ * View libbinder version of parcel from AParcel (const version).
+ *
+ * The lifetime of the returned parcel is the lifetime of the input AParcel.
+ * Do not ues this reference after dropping the AParcel.
+ *
+ * \param parcel non-null parcel with ownership retained by client
+ * \return platform parcel object
+ */
+const android::Parcel* AParcel_viewPlatformParcel(const AParcel* parcel);
+
#endif
diff --git a/libs/binder/ndk/libbinder.cpp b/libs/binder/ndk/libbinder.cpp
new file mode 100644
index 0000000..f94d81d
--- /dev/null
+++ b/libs/binder/ndk/libbinder.cpp
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/binder_libbinder.h>
+
+#include "ibinder_internal.h"
+#include "parcel_internal.h"
+
+using ::android::IBinder;
+using ::android::Parcel;
+using ::android::sp;
+
+sp<IBinder> AIBinder_toPlatformBinder(AIBinder* binder) {
+ if (binder == nullptr) return nullptr;
+ return binder->getBinder();
+}
+
+AIBinder* AIBinder_fromPlatformBinder(const sp<IBinder>& binder) {
+ sp<AIBinder> ndkBinder = ABpBinder::lookupOrCreateFromBinder(binder);
+ AIBinder_incStrong(ndkBinder.get());
+ return ndkBinder.get();
+}
+
+Parcel* AParcel_viewPlatformParcel(AParcel* parcel) {
+ return parcel->get();
+}
+
+const Parcel* AParcel_viewPlatformParcel(const AParcel* parcel) {
+ return parcel->get();
+}
diff --git a/libs/binder/ndk/libbinder_ndk.map.txt b/libs/binder/ndk/libbinder_ndk.map.txt
index 6bc9814..259a736 100644
--- a/libs/binder/ndk/libbinder_ndk.map.txt
+++ b/libs/binder/ndk/libbinder_ndk.map.txt
@@ -158,6 +158,7 @@
extern "C++" {
AIBinder_fromPlatformBinder*;
AIBinder_toPlatformBinder*;
+ AParcel_viewPlatformParcel*;
};
local:
*;
diff --git a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
index 1b136dc..6d29238 100644
--- a/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
+++ b/libs/binder/ndk/tests/libbinder_ndk_unit_test.cpp
@@ -661,6 +661,15 @@
}
}
+TEST(NdkBinder, ConvertToPlatformParcel) {
+ ndk::ScopedAParcel parcel = ndk::ScopedAParcel(AParcel_create());
+ EXPECT_EQ(OK, AParcel_writeInt32(parcel.get(), 42));
+
+ android::Parcel* pparcel = AParcel_viewPlatformParcel(parcel.get());
+ pparcel->setDataPosition(0);
+ EXPECT_EQ(42, pparcel->readInt32());
+}
+
class MyResultReceiver : public BnResultReceiver {
public:
Mutex mMutex;
diff --git a/libs/binder/tests/parcel_fuzzer/binder_ndk.h b/libs/binder/tests/parcel_fuzzer/binder_ndk.h
index 81e79b5..d19f25b 100644
--- a/libs/binder/tests/parcel_fuzzer/binder_ndk.h
+++ b/libs/binder/tests/parcel_fuzzer/binder_ndk.h
@@ -18,29 +18,27 @@
#include <android/binder_auto_utils.h>
#include <vector>
+#include <android/binder_libbinder.h>
#include <android/binder_parcel.h>
#include "parcel_fuzzer.h"
-// libbinder_ndk doesn't export this header which breaks down its API for NDK
-// and APEX users, but we need access to it to fuzz.
-#include "../../ndk/parcel_internal.h"
-
class NdkParcelAdapter {
public:
- NdkParcelAdapter() : mParcel(new AParcel(nullptr /*binder*/)) {}
+ NdkParcelAdapter() : mParcel(AParcel_create()) {}
const AParcel* aParcel() const { return mParcel.get(); }
AParcel* aParcel() { return mParcel.get(); }
- android::Parcel* parcel() { return aParcel()->get(); }
+ const android::Parcel* parcel() const { return AParcel_viewPlatformParcel(aParcel()); }
+ android::Parcel* parcel() { return AParcel_viewPlatformParcel(aParcel()); }
- const uint8_t* data() const { return aParcel()->get()->data(); }
- size_t dataSize() const { return aParcel()->get()->dataSize(); }
- size_t dataAvail() const { return aParcel()->get()->dataAvail(); }
- size_t dataPosition() const { return aParcel()->get()->dataPosition(); }
- size_t dataCapacity() const { return aParcel()->get()->dataCapacity(); }
+ const uint8_t* data() const { return parcel()->data(); }
+ size_t dataSize() const { return parcel()->dataSize(); }
+ size_t dataAvail() const { return parcel()->dataAvail(); }
+ size_t dataPosition() const { return parcel()->dataPosition(); }
+ size_t dataCapacity() const { return parcel()->dataCapacity(); }
android::status_t setData(const uint8_t* buffer, size_t len) {
- return aParcel()->get()->setData(buffer, len);
+ return parcel()->setData(buffer, len);
}
android::status_t appendFrom(const NdkParcelAdapter* parcel, int32_t start, int32_t len) {
diff --git a/libs/binder/tests/parcel_fuzzer/libbinder_driver.cpp b/libs/binder/tests/parcel_fuzzer/libbinder_driver.cpp
index 32494e3..25f6096 100644
--- a/libs/binder/tests/parcel_fuzzer/libbinder_driver.cpp
+++ b/libs/binder/tests/parcel_fuzzer/libbinder_driver.cpp
@@ -17,6 +17,9 @@
#include <fuzzbinder/random_parcel.h>
+#include <android-base/logging.h>
+#include <binder/ProcessState.h>
+
namespace android {
void fuzzService(const sp<IBinder>& binder, FuzzedDataProvider&& provider) {
@@ -60,6 +63,15 @@
options.extraFds.push_back(base::unique_fd(dup(retFds[i])));
}
}
+
+ // invariants
+
+ auto ps = ProcessState::selfOrNull();
+ if (ps) {
+ CHECK_EQ(0, ps->getThreadPoolMaxTotalThreadCount())
+ << "Binder threadpool should not be started by fuzzer because coverage can only "
+ "cover in-process calls.";
+ }
}
} // namespace android
diff --git a/libs/binder/tests/rpc_fuzzer/main.cpp b/libs/binder/tests/rpc_fuzzer/main.cpp
index a8713a2..f68a561 100644
--- a/libs/binder/tests/rpc_fuzzer/main.cpp
+++ b/libs/binder/tests/rpc_fuzzer/main.cpp
@@ -157,8 +157,6 @@
}
}
- usleep(10000);
-
if (hangupBeforeShutdown) {
connections.clear();
while (!server->listSessions().empty() || server->numUninitializedSessions()) {
@@ -167,6 +165,10 @@
}
}
+ while (server->hasActiveRequests()) {
+ usleep(10);
+ }
+
while (!server->shutdown()) usleep(1);
serverThread.join();
diff --git a/libs/fakeservicemanager/Android.bp b/libs/fakeservicemanager/Android.bp
index 47c0657..29924ff 100644
--- a/libs/fakeservicemanager/Android.bp
+++ b/libs/fakeservicemanager/Android.bp
@@ -28,6 +28,7 @@
cc_library {
name: "libfakeservicemanager",
defaults: ["fakeservicemanager_defaults"],
+ export_include_dirs: ["include/fakeservicemanager"],
}
cc_test_host {
@@ -37,4 +38,5 @@
"test_sm.cpp",
],
static_libs: ["libgmock"],
+ local_include_dirs: ["include/fakeservicemanager"],
}
diff --git a/libs/fakeservicemanager/ServiceManager.h b/libs/fakeservicemanager/include/fakeservicemanager/ServiceManager.h
similarity index 100%
rename from libs/fakeservicemanager/ServiceManager.h
rename to libs/fakeservicemanager/include/fakeservicemanager/ServiceManager.h
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index bd21fba..3d81c32 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -23,6 +23,7 @@
cc_library {
name: "libgralloctypes",
+ defaults: ["android.hardware.graphics.common-ndk_shared"],
cflags: [
"-Wall",
"-Werror",
@@ -51,7 +52,6 @@
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libhidlbase",
"liblog",
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index e138212..d3144bb 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -336,6 +336,8 @@
cc_defaults {
name: "libgui_bufferqueue-defaults",
+ defaults: ["android.hardware.graphics.common-ndk_shared"],
+
cflags: [
"-Wall",
"-Werror",
@@ -364,7 +366,6 @@
"android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.1",
"android.hardware.graphics.common@1.2",
- "android.hardware.graphics.common-V3-ndk",
"android.hidl.token@1.0-utils",
"libbase",
"libcutils",
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 3bf2e19..3afa339 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -1083,50 +1083,6 @@
return mLastAcquiredFrameNumber;
}
-void BLASTBufferQueue::abandon() {
- std::unique_lock _lock{mMutex};
- // flush out the shadow queue
- while (mNumFrameAvailable > 0) {
- acquireAndReleaseBuffer();
- }
-
- // Clear submitted buffer states
- mNumAcquired = 0;
- mSubmitted.clear();
- mPendingRelease.clear();
-
- if (!mPendingTransactions.empty()) {
- BQA_LOGD("Applying pending transactions on abandon %d",
- static_cast<uint32_t>(mPendingTransactions.size()));
- SurfaceComposerClient::Transaction t;
- mergePendingTransactions(&t, std::numeric_limits<uint64_t>::max() /* frameNumber */);
- // All transactions on our apply token are one-way. See comment on mAppliedLastTransaction
- t.setApplyToken(mApplyToken).apply(false, true);
- }
-
- // Clear sync states
- if (!mSyncedFrameNumbers.empty()) {
- BQA_LOGD("mSyncedFrameNumbers cleared");
- mSyncedFrameNumbers.clear();
- }
-
- if (mSyncTransaction != nullptr) {
- BQA_LOGD("mSyncTransaction cleared mAcquireSingleBuffer=%s",
- mAcquireSingleBuffer ? "true" : "false");
- mSyncTransaction = nullptr;
- mAcquireSingleBuffer = false;
- }
-
- // abandon buffer queue
- if (mBufferItemConsumer != nullptr) {
- mBufferItemConsumer->abandon();
- mBufferItemConsumer->setFrameAvailableListener(nullptr);
- }
- mBufferItemConsumer = nullptr;
- mConsumer = nullptr;
- mProducer = nullptr;
-}
-
bool BLASTBufferQueue::isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const {
std::unique_lock _lock{mMutex};
return SurfaceControl::isSameSurface(mSurfaceControl, surfaceControl);
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 34edd65..751721e 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -915,9 +915,8 @@
uncacheBuffer.token = BufferCache::getInstance().getToken();
uncacheBuffer.id = cacheId;
- sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
- sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, applyToken, {}, systemTime(), true,
- uncacheBuffer, false, {}, generateId());
+ sf->setTransactionState(FrameTimelineInfo{}, {}, {}, 0, Transaction::getDefaultApplyToken(), {},
+ systemTime(), true, uncacheBuffer, false, {}, generateId());
}
void SurfaceComposerClient::Transaction::cacheBuffers() {
@@ -2715,12 +2714,16 @@
ComposerServiceAIDL::getComposerService()->getDisplayDecorationSupport(displayToken,
&gsupport);
std::optional<DisplayDecorationSupport> support;
- if (status.isOk() && gsupport.has_value()) {
- support->format = static_cast<aidl::android::hardware::graphics::common::PixelFormat>(
- gsupport->format);
- support->alphaInterpretation =
+ // TODO (b/241277093): Remove `false && ` once b/241278870 is fixed.
+ if (false && status.isOk() && gsupport.has_value()) {
+ support.emplace(DisplayDecorationSupport{
+ .format =
+ static_cast<aidl::android::hardware::graphics::common::PixelFormat>(
+ gsupport->format),
+ .alphaInterpretation =
static_cast<aidl::android::hardware::graphics::common::AlphaInterpretation>(
- gsupport->alphaInterpretation);
+ gsupport->alphaInterpretation)
+ });
}
return support;
}
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 95df811..4535c98 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -108,7 +108,6 @@
uint32_t getLastTransformHint() const;
uint64_t getLastAcquiredFrameNum();
- void abandon();
/**
* Set a callback to be invoked when we are hung. The boolean parameter
diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp
index 662e568..16ffa10 100644
--- a/libs/input/PropertyMap.cpp
+++ b/libs/input/PropertyMap.cpp
@@ -75,7 +75,7 @@
}
char* end;
- int value = strtol(stringValue.c_str(), &end, 10);
+ int32_t value = static_cast<int32_t>(strtol(stringValue.c_str(), &end, 10));
if (*end != '\0') {
ALOGW("Property key '%s' has invalid value '%s'. Expected an integer.", key.c_str(),
stringValue.c_str());
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index f3009dd..180dce9 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -16,6 +16,8 @@
#define LOG_TAG "AHardwareBuffer"
+#include <android/hardware_buffer.h>
+#include <android/hardware_buffer_aidl.h>
#include <vndk/hardware_buffer.h>
#include <errno.h>
@@ -32,6 +34,9 @@
#include <android/hardware/graphics/common/1.1/types.h>
#include <aidl/android/hardware/graphics/common/PixelFormat.h>
+// TODO: Better way to handle this
+#include "../binder/ndk/parcel_internal.h"
+
static constexpr int kFdBufferSize = 128 * sizeof(int); // 128 ints
using namespace android;
@@ -412,6 +417,25 @@
return OK;
}
+binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer) {
+ if (!parcel || !outBuffer) return STATUS_BAD_VALUE;
+ auto buffer = sp<GraphicBuffer>::make();
+ status_t status = parcel->get()->read(*buffer);
+ if (status != STATUS_OK) return status;
+ *outBuffer = AHardwareBuffer_from_GraphicBuffer(buffer.get());
+ AHardwareBuffer_acquire(*outBuffer);
+ return STATUS_OK;
+}
+
+binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer,
+ AParcel* _Nonnull parcel) {
+ const GraphicBuffer* gb = AHardwareBuffer_to_GraphicBuffer(buffer);
+ if (!gb) return STATUS_BAD_VALUE;
+ if (!parcel) return STATUS_BAD_VALUE;
+ return parcel->get()->write(*gb);
+}
+
// ----------------------------------------------------------------------------
// VNDK functions
// ----------------------------------------------------------------------------
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 731f989..b075080 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -220,6 +220,15 @@
return native_window_set_frame_rate(window, frameRate, compatibility, changeFrameRateStrategy);
}
+int32_t ANativeWindow_clearFrameRate(ANativeWindow* window) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return -EINVAL;
+ }
+ return native_window_set_frame_rate(window, 0,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+}
+
/**************************************************************************************************
* vndk-stable
**************************************************************************************************/
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index dd07319..fbfecf6 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -96,6 +96,8 @@
"liblog",
"libutils",
"libui",
+ "libbinder",
+ "libbinder_ndk",
"android.hardware.graphics.common@1.1",
],
diff --git a/libs/nativewindow/include/android/hardware_buffer_aidl.h b/libs/nativewindow/include/android/hardware_buffer_aidl.h
new file mode 100644
index 0000000..906d9c6
--- /dev/null
+++ b/libs/nativewindow/include/android/hardware_buffer_aidl.h
@@ -0,0 +1,151 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/**
+ * @file hardware_buffer_aidl.h
+ * @brief HardwareBuffer NDK AIDL glue code
+ */
+
+/**
+ * @addtogroup AHardwareBuffer
+ *
+ * Parcelable support for AHardwareBuffer. Can be used with libbinder_ndk
+ *
+ * @{
+ */
+
+#ifndef ANDROID_HARDWARE_BUFFER_AIDL_H
+#define ANDROID_HARDWARE_BUFFER_AIDL_H
+
+#include <android/binder_parcel.h>
+#include <android/hardware_buffer.h>
+#include <sys/cdefs.h>
+
+__BEGIN_DECLS
+
+/**
+ * Read an AHardwareBuffer from a AParcel. The output buffer will have an
+ * initial reference acquired and will need to be released with
+ * AHardwareBuffer_release.
+ *
+ * Available since API level 34.
+ *
+ * \return STATUS_OK on success
+ * STATUS_BAD_VALUE if the parcel or outBuffer is null, or if there's an
+ * issue deserializing (eg, corrupted parcel)
+ * STATUS_BAD_TYPE if the parcel's current data position is not that of
+ * an AHardwareBuffer type
+ * STATUS_NO_MEMORY if an allocation fails
+ */
+binder_status_t AHardwareBuffer_readFromParcel(const AParcel* _Nonnull parcel,
+ AHardwareBuffer* _Nullable* _Nonnull outBuffer) __INTRODUCED_IN(34);
+
+/**
+ * Write an AHardwareBuffer to an AParcel.
+ *
+ * Available since API level 34.
+ *
+ * \return STATUS_OK on success.
+ * STATUS_BAD_VALUE if either buffer or parcel is null, or if the AHardwareBuffer*
+ * fails to serialize (eg, internally corrupted)
+ * STATUS_NO_MEMORY if the parcel runs out of space to store the buffer & is
+ * unable to allocate more
+ * STATUS_FDS_NOT_ALLOWED if the parcel does not allow storing FDs
+ */
+binder_status_t AHardwareBuffer_writeToParcel(const AHardwareBuffer* _Nonnull buffer,
+ AParcel* _Nonnull parcel) __INTRODUCED_IN(34);
+
+__END_DECLS
+
+// Only enable the AIDL glue helper if this is C++
+#ifdef __cplusplus
+
+namespace aidl::android::hardware {
+
+/**
+ * Wrapper class that enables interop with AIDL NDK generation
+ * Takes ownership of the AHardwareBuffer* given to it in reset() and will automatically
+ * destroy it in the destructor, similar to a smart pointer container
+ */
+class HardwareBuffer {
+public:
+ HardwareBuffer() noexcept {}
+ explicit HardwareBuffer(HardwareBuffer&& other) noexcept : mBuffer(other.release()) {}
+
+ ~HardwareBuffer() {
+ reset();
+ }
+
+ binder_status_t readFromParcel(const AParcel* _Nonnull parcel) {
+ reset();
+ return AHardwareBuffer_readFromParcel(parcel, &mBuffer);
+ }
+
+ binder_status_t writeToParcel(AParcel* _Nonnull parcel) const {
+ if (!mBuffer) {
+ return STATUS_BAD_VALUE;
+ }
+ return AHardwareBuffer_writeToParcel(mBuffer, parcel);
+ }
+
+ /**
+ * Destroys any currently owned AHardwareBuffer* and takes ownership of the given
+ * AHardwareBuffer*
+ *
+ * @param buffer The buffer to take ownership of
+ */
+ void reset(AHardwareBuffer* _Nullable buffer = nullptr) noexcept {
+ if (mBuffer) {
+ AHardwareBuffer_release(mBuffer);
+ mBuffer = nullptr;
+ }
+ mBuffer = buffer;
+ }
+
+ inline AHardwareBuffer* _Nullable operator-> () const { return mBuffer; }
+ inline AHardwareBuffer* _Nullable get() const { return mBuffer; }
+ inline explicit operator bool () const { return mBuffer != nullptr; }
+
+ HardwareBuffer& operator=(HardwareBuffer&& other) noexcept {
+ reset(other.release());
+ return *this;
+ }
+
+ /**
+ * Stops managing any contained AHardwareBuffer*, returning it to the caller. Ownership
+ * is released.
+ * @return AHardwareBuffer* or null if this was empty
+ */
+ [[nodiscard]] AHardwareBuffer* _Nullable release() noexcept {
+ AHardwareBuffer* _Nullable ret = mBuffer;
+ mBuffer = nullptr;
+ return ret;
+ }
+
+private:
+ HardwareBuffer(const HardwareBuffer& other) = delete;
+ HardwareBuffer& operator=(const HardwareBuffer& other) = delete;
+
+ AHardwareBuffer* _Nullable mBuffer = nullptr;
+};
+
+} // aidl::android::hardware
+
+#endif // __cplusplus
+
+#endif // ANDROID_HARDWARE_BUFFER_AIDL_H
+
+/** @} */
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 20f4b52..281ec52 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -313,6 +313,8 @@
* You can register for changes in the refresh rate using
* \a AChoreographer_registerRefreshRateCallback.
*
+ * See ANativeWindow_clearFrameRate().
+ *
* Available since API level 31.
*
* \param window pointer to an ANativeWindow object.
@@ -342,6 +344,37 @@
int8_t compatibility, int8_t changeFrameRateStrategy)
__INTRODUCED_IN(31);
+/**
+ * Clears the frame rate which is set for this window.
+ *
+ * This is equivalent to calling
+ * ANativeWindow_setFrameRateWithChangeStrategy(window, 0, compatibility, changeFrameRateStrategy).
+ *
+ * Usage of this API won't introduce frame rate throttling,
+ * or affect other aspects of the application's frame production
+ * pipeline. However, because the system may change the display refresh rate,
+ * calls to this function may result in changes to Choreographer callback
+ * timings, and changes to the time interval at which the system releases
+ * buffers back to the application.
+ *
+ * Note that this only has an effect for windows presented on the display. If
+ * this ANativeWindow is consumed by something other than the system compositor,
+ * e.g. a media codec, this call has no effect.
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ANativeWindow_setFrameRateWithChangeStrategy().
+ *
+ * Available since API level 34.
+ *
+ * \param window pointer to an ANativeWindow object.
+ *
+ * \return 0 for success, -EINVAL if the window value is invalid.
+ */
+int32_t ANativeWindow_clearFrameRate(ANativeWindow* window)
+ __INTRODUCED_IN(__ANDROID_API_U__);
+
#ifdef __cplusplus
};
#endif
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index 6296f9a..ce108b6 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -14,6 +14,8 @@
AHardwareBuffer_release;
AHardwareBuffer_sendHandleToUnixSocket;
AHardwareBuffer_unlock;
+ AHardwareBuffer_readFromParcel; # introduced=34
+ AHardwareBuffer_writeToParcel; # introduced=34
ANativeWindowBuffer_getHardwareBuffer; # llndk
ANativeWindow_OemStorageGet; # llndk
ANativeWindow_OemStorageSet; # llndk
@@ -49,6 +51,7 @@
ANativeWindow_setDequeueTimeout; # systemapi # introduced=30
ANativeWindow_setFrameRate; # introduced=30
ANativeWindow_setFrameRateWithChangeStrategy; # introduced=31
+ ANativeWindow_clearFrameRate; # introduced=UpsideDownCake
ANativeWindow_setSharedBufferMode; # llndk
ANativeWindow_setSwapInterval; # llndk
ANativeWindow_setUsage; # llndk
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index f6f57dd..0540538 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -21,13 +21,15 @@
cc_defaults {
name: "librenderengine_defaults",
- defaults: ["renderengine_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "renderengine_defaults",
+ ],
cflags: [
"-DGL_GLEXT_PROTOTYPES",
"-DEGL_EGLEXT_PROTOTYPES",
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libEGL",
diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp
index 249fec5..afbe6cf 100644
--- a/libs/renderengine/benchmark/Android.bp
+++ b/libs/renderengine/benchmark/Android.bp
@@ -24,6 +24,7 @@
cc_benchmark {
name: "librenderengine_bench",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"skia_deps",
"surfaceflinger_defaults",
],
@@ -43,7 +44,6 @@
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libjnigraphics",
diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp
index bbab792..6f328d7 100644
--- a/libs/renderengine/tests/Android.bp
+++ b/libs/renderengine/tests/Android.bp
@@ -24,6 +24,7 @@
cc_test {
name: "librenderengine_test",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"skia_deps",
"surfaceflinger_defaults",
],
@@ -49,7 +50,6 @@
],
shared_libs: [
- "android.hardware.graphics.composer3-V1-ndk",
"libbase",
"libcutils",
"libEGL",
diff --git a/libs/shaders/Android.bp b/libs/shaders/Android.bp
index 6b936de..960f845 100644
--- a/libs/shaders/Android.bp
+++ b/libs/shaders/Android.bp
@@ -23,13 +23,14 @@
cc_library_static {
name: "libshaders",
-
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
export_include_dirs: ["include"],
local_include_dirs: ["include"],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],
diff --git a/libs/shaders/tests/Android.bp b/libs/shaders/tests/Android.bp
index cf671bc..1e4f45a 100644
--- a/libs/shaders/tests/Android.bp
+++ b/libs/shaders/tests/Android.bp
@@ -23,6 +23,10 @@
cc_test {
name: "libshaders_test",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
test_suites: ["device-tests"],
srcs: [
"shaders_test.cpp",
@@ -31,8 +35,6 @@
"libtonemap_headers",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],
diff --git a/libs/tonemap/Android.bp b/libs/tonemap/Android.bp
index 37c9824..8c8815d 100644
--- a/libs/tonemap/Android.bp
+++ b/libs/tonemap/Android.bp
@@ -23,13 +23,15 @@
cc_library_static {
name: "libtonemap",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
vendor_available: true,
local_include_dirs: ["include"],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"liblog",
"libnativewindow",
],
diff --git a/libs/tonemap/tests/Android.bp b/libs/tonemap/tests/Android.bp
index 58851b4..2abf515 100644
--- a/libs/tonemap/tests/Android.bp
+++ b/libs/tonemap/tests/Android.bp
@@ -23,6 +23,10 @@
cc_test {
name: "libtonemap_test",
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "android.hardware.graphics.composer3-ndk_shared",
+ ],
test_suites: ["device-tests"],
srcs: [
"tonemap_test.cpp",
@@ -31,8 +35,6 @@
"libtonemap_headers",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
- "android.hardware.graphics.composer3-V1-ndk",
"libnativewindow",
],
static_libs: [
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index ca8adfa..d33dd34 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -152,6 +152,8 @@
],
defaults: [
+ "android.hardware.graphics.allocator-ndk_shared",
+ "android.hardware.graphics.common-ndk_shared",
"libui-defaults",
// Uncomment the following line to enable VALIDATE_REGIONS traces
//defaults: ["libui-validate-regions-defaults"],
@@ -161,8 +163,6 @@
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.allocator@3.0",
"android.hardware.graphics.allocator@4.0",
- "android.hardware.graphics.allocator-V1-ndk",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@2.1",
@@ -180,7 +180,6 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.mapper@4.0",
"libgralloctypes",
],
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 3732fee..429760f 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -465,7 +465,7 @@
if (flattenWordCount == 13) {
usage = (uint64_t(buf[12]) << 32) | uint32_t(buf[6]);
} else {
- usage = uint64_t(usage_deprecated);
+ usage = uint64_t(ANDROID_NATIVE_UNSIGNED_CAST(usage_deprecated));
}
native_handle* h =
native_handle_create(static_cast<int>(numFds), static_cast<int>(numInts));
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 29a0e4f..5b286dc 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -148,6 +148,7 @@
srcs: [":libinputflinger_base_sources"],
shared_libs: [
"libbase",
+ "libbinder",
"libcutils",
"libinput",
"liblog",
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 336763c..ff0b9a5 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -1545,25 +1545,35 @@
}
std::optional<int32_t> EventHub::getBatteryCapacity(int32_t deviceId, int32_t batteryId) const {
- std::scoped_lock _l(mLock);
+ std::filesystem::path batteryPath;
+ {
+ // Do not read the sysfs node to get the battery state while holding
+ // the EventHub lock. For some peripheral devices, reading battery state
+ // can be broken and take 5+ seconds. Holding the lock in this case would
+ // block all other event processing during this time. For now, we assume this
+ // call never happens on the InputReader thread and read the sysfs node outside
+ // the lock to prevent event processing from being blocked by this call.
+ std::scoped_lock _l(mLock);
- const auto infos = getBatteryInfoLocked(deviceId);
- auto it = infos.find(batteryId);
- if (it == infos.end()) {
- return std::nullopt;
- }
+ const auto infos = getBatteryInfoLocked(deviceId);
+ auto it = infos.find(batteryId);
+ if (it == infos.end()) {
+ return std::nullopt;
+ }
+ batteryPath = it->second.path;
+ } // release lock
+
std::string buffer;
// Some devices report battery capacity as an integer through the "capacity" file
- if (base::ReadFileToString(it->second.path / BATTERY_NODES.at(InputBatteryClass::CAPACITY),
+ if (base::ReadFileToString(batteryPath / BATTERY_NODES.at(InputBatteryClass::CAPACITY),
&buffer)) {
return std::stoi(base::Trim(buffer));
}
// Other devices report capacity as an enum value POWER_SUPPLY_CAPACITY_LEVEL_XXX
// These values are taken from kernel source code include/linux/power_supply.h
- if (base::ReadFileToString(it->second.path /
- BATTERY_NODES.at(InputBatteryClass::CAPACITY_LEVEL),
+ if (base::ReadFileToString(batteryPath / BATTERY_NODES.at(InputBatteryClass::CAPACITY_LEVEL),
&buffer)) {
// Remove any white space such as trailing new line
const auto levelIt = BATTERY_LEVEL.find(base::Trim(buffer));
@@ -1576,15 +1586,27 @@
}
std::optional<int32_t> EventHub::getBatteryStatus(int32_t deviceId, int32_t batteryId) const {
- std::scoped_lock _l(mLock);
- const auto infos = getBatteryInfoLocked(deviceId);
- auto it = infos.find(batteryId);
- if (it == infos.end()) {
- return std::nullopt;
- }
+ std::filesystem::path batteryPath;
+ {
+ // Do not read the sysfs node to get the battery state while holding
+ // the EventHub lock. For some peripheral devices, reading battery state
+ // can be broken and take 5+ seconds. Holding the lock in this case would
+ // block all other event processing during this time. For now, we assume this
+ // call never happens on the InputReader thread and read the sysfs node outside
+ // the lock to prevent event processing from being blocked by this call.
+ std::scoped_lock _l(mLock);
+
+ const auto infos = getBatteryInfoLocked(deviceId);
+ auto it = infos.find(batteryId);
+ if (it == infos.end()) {
+ return std::nullopt;
+ }
+ batteryPath = it->second.path;
+ } // release lock
+
std::string buffer;
- if (!base::ReadFileToString(it->second.path / BATTERY_NODES.at(InputBatteryClass::STATUS),
+ if (!base::ReadFileToString(batteryPath / BATTERY_NODES.at(InputBatteryClass::STATUS),
&buffer)) {
ALOGE("Failed to read sysfs battery info: %s", strerror(errno));
return std::nullopt;
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 8eadcdc..44a005e 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -561,14 +561,6 @@
for_each_mapper([when, readTime](InputMapper& mapper) { mapper.cancelTouch(when, readTime); });
}
-std::optional<int32_t> InputDevice::getBatteryCapacity() {
- return mController ? mController->getBatteryCapacity(DEFAULT_BATTERY_ID) : std::nullopt;
-}
-
-std::optional<int32_t> InputDevice::getBatteryStatus() {
- return mController ? mController->getBatteryStatus(DEFAULT_BATTERY_ID) : std::nullopt;
-}
-
bool InputDevice::setLightColor(int32_t lightId, int32_t color) {
return mController ? mController->setLightColor(lightId, color) : false;
}
@@ -636,6 +628,10 @@
for_each_mapper([reset](InputMapper& mapper) { mapper.updateLedState(reset); });
}
+std::optional<int32_t> InputDevice::getBatteryEventHubId() const {
+ return mController ? std::make_optional(mController->getEventHubId()) : std::nullopt;
+}
+
InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId)
: mDevice(device),
mContext(device.getContext()),
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index dc41051..4750d90 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -706,23 +706,43 @@
}
std::optional<int32_t> InputReader::getBatteryCapacity(int32_t deviceId) {
- std::scoped_lock _l(mLock);
+ std::optional<int32_t> eventHubId;
+ {
+ // Do not query the battery state while holding the lock. For some peripheral devices,
+ // reading battery state can be broken and take 5+ seconds. Holding the lock in this case
+ // would block all other event processing during this time. For now, we assume this
+ // call never happens on the InputReader thread and get the battery state outside the
+ // lock to prevent event processing from being blocked by this call.
+ std::scoped_lock _l(mLock);
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (!device) return {};
+ eventHubId = device->getBatteryEventHubId();
+ } // release lock
- InputDevice* device = findInputDeviceLocked(deviceId);
- if (device) {
- return device->getBatteryCapacity();
- }
- return std::nullopt;
+ if (!eventHubId) return {};
+ const auto batteryIds = mEventHub->getRawBatteryIds(*eventHubId);
+ if (batteryIds.empty()) return {};
+ return mEventHub->getBatteryCapacity(*eventHubId, batteryIds.front());
}
std::optional<int32_t> InputReader::getBatteryStatus(int32_t deviceId) {
- std::scoped_lock _l(mLock);
+ std::optional<int32_t> eventHubId;
+ {
+ // Do not query the battery state while holding the lock. For some peripheral devices,
+ // reading battery state can be broken and take 5+ seconds. Holding the lock in this case
+ // would block all other event processing during this time. For now, we assume this
+ // call never happens on the InputReader thread and get the battery state outside the
+ // lock to prevent event processing from being blocked by this call.
+ std::scoped_lock _l(mLock);
+ InputDevice* device = findInputDeviceLocked(deviceId);
+ if (!device) return {};
+ eventHubId = device->getBatteryEventHubId();
+ } // release lock
- InputDevice* device = findInputDeviceLocked(deviceId);
- if (device) {
- return device->getBatteryStatus();
- }
- return std::nullopt;
+ if (!eventHubId) return {};
+ const auto batteryIds = mEventHub->getRawBatteryIds(*eventHubId);
+ if (batteryIds.empty()) return {};
+ return mEventHub->getBatteryStatus(*eventHubId, batteryIds.front());
}
std::vector<InputDeviceLightInfo> InputReader::getLights(int32_t deviceId) {
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index 7673174..eaf5b51 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -521,4 +521,8 @@
return light->getLightPlayerId();
}
+int32_t PeripheralController::getEventHubId() const {
+ return getDeviceContext().getEventHubId();
+}
+
} // namespace android
diff --git a/services/inputflinger/reader/controller/PeripheralController.h b/services/inputflinger/reader/controller/PeripheralController.h
index b1bc8c7..ac951eb 100644
--- a/services/inputflinger/reader/controller/PeripheralController.h
+++ b/services/inputflinger/reader/controller/PeripheralController.h
@@ -31,6 +31,7 @@
explicit PeripheralController(InputDeviceContext& deviceContext);
~PeripheralController() override;
+ int32_t getEventHubId() const override;
void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
void dump(std::string& dump) override;
bool setLightColor(int32_t lightId, int32_t color) override;
@@ -43,6 +44,7 @@
private:
inline int32_t getDeviceId() { return mDeviceContext.getId(); }
inline InputDeviceContext& getDeviceContext() { return mDeviceContext; }
+ inline InputDeviceContext& getDeviceContext() const { return mDeviceContext; }
InputDeviceContext& mDeviceContext;
void configureLights();
diff --git a/services/inputflinger/reader/controller/PeripheralControllerInterface.h b/services/inputflinger/reader/controller/PeripheralControllerInterface.h
index 7688a43..306e361 100644
--- a/services/inputflinger/reader/controller/PeripheralControllerInterface.h
+++ b/services/inputflinger/reader/controller/PeripheralControllerInterface.h
@@ -33,6 +33,8 @@
PeripheralControllerInterface() {}
virtual ~PeripheralControllerInterface() {}
+ virtual int32_t getEventHubId() const = 0;
+
// Interface methods for Battery
virtual std::optional<int32_t> getBatteryCapacity(int32_t batteryId) = 0;
virtual std::optional<int32_t> getBatteryStatus(int32_t batteryId) = 0;
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 141464f..3ef1840 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -32,8 +32,6 @@
#include "InputReaderContext.h"
namespace android {
-// TODO b/180733860 support multiple battery in API and remove this.
-constexpr int32_t DEFAULT_BATTERY_ID = 1;
class PeripheralController;
class PeripheralControllerInterface;
@@ -100,8 +98,7 @@
void disableSensor(InputDeviceSensorType sensorType);
void flushSensor(InputDeviceSensorType sensorType);
- std::optional<int32_t> getBatteryCapacity();
- std::optional<int32_t> getBatteryStatus();
+ std::optional<int32_t> getBatteryEventHubId() const;
bool setLightColor(int32_t lightId, int32_t color);
bool setLightPlayerId(int32_t lightId, int32_t playerId);
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 3e99cef..851043d 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -1008,7 +1008,9 @@
return BATTERY_STATUS;
}
- std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const override { return {}; }
+ std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const override {
+ return {DEFAULT_BATTERY};
+ }
std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId,
int32_t batteryId) const override {
@@ -2158,6 +2160,8 @@
~FakePeripheralController() override {}
+ int32_t getEventHubId() const { return getDeviceContext().getEventHubId(); }
+
void populateDeviceInfo(InputDeviceInfo* deviceInfo) override {}
void dump(std::string& dump) override {}
@@ -2191,6 +2195,7 @@
InputDeviceContext& mDeviceContext;
inline int32_t getDeviceId() { return mDeviceContext.getId(); }
inline InputDeviceContext& getDeviceContext() { return mDeviceContext; }
+ inline InputDeviceContext& getDeviceContext() const { return mDeviceContext; }
};
TEST_F(InputReaderTest, BatteryGetCapacity) {
diff --git a/services/inputflinger/tests/fuzzers/Android.bp b/services/inputflinger/tests/fuzzers/Android.bp
index 455a1e2..f4ecba2 100644
--- a/services/inputflinger/tests/fuzzers/Android.bp
+++ b/services/inputflinger/tests/fuzzers/Android.bp
@@ -46,3 +46,105 @@
cc: ["android-framework-input@google.com"],
},
}
+
+cc_defaults {
+ name: "inputflinger_fuzz_defaults",
+ defaults: [
+ "inputflinger_defaults",
+ ],
+ include_dirs: [
+ "frameworks/native/services/inputflinger",
+ ],
+ shared_libs: [
+ "android.hardware.input.classifier@1.0",
+ "android.hardware.input.processor-V1-ndk",
+ "libbase",
+ "libbinder",
+ "libcutils",
+ "liblog",
+ "libutils",
+ "libui",
+ "libinput",
+ "libinputflinger",
+ "libinputreader",
+ "libinputflinger_base",
+ "libstatslog",
+ ],
+ header_libs: [
+ "libbatteryservice_headers",
+ "libinputreader_headers",
+ ],
+ fuzz_config: {
+ cc: ["android-framework-input@google.com"],
+ },
+}
+
+cc_fuzz {
+ name: "inputflinger_cursor_input_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "CursorInputFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_keyboard_input_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "KeyboardInputFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_multitouch_input_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "MultiTouchInputFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_switch_input_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "SwitchInputFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_input_reader_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "InputReaderFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_blocking_queue_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "BlockingQueueFuzzer.cpp",
+ ],
+}
+
+cc_fuzz {
+ name: "inputflinger_input_classifier_fuzzer",
+ defaults: [
+ "inputflinger_fuzz_defaults",
+ ],
+ srcs: [
+ "InputClassifierFuzzer.cpp",
+ ],
+}
diff --git a/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp b/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp
new file mode 100644
index 0000000..d2595bf
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/BlockingQueueFuzzer.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzer/FuzzedDataProvider.h>
+#include <thread>
+#include "BlockingQueue.h"
+
+// Chosen to be a number large enough for variation in fuzzer runs, but not consume too much memory.
+static constexpr size_t MAX_CAPACITY = 1024;
+
+namespace android {
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t *data, size_t size) {
+ FuzzedDataProvider fdp(data, size);
+ size_t capacity = fdp.ConsumeIntegralInRange<size_t>(1, MAX_CAPACITY);
+ size_t filled = 0;
+ BlockingQueue<int32_t> queue(capacity);
+
+ while (fdp.remaining_bytes() > 0) {
+ fdp.PickValueInArray<std::function<void()>>({
+ [&]() -> void {
+ size_t numPushes = fdp.ConsumeIntegralInRange<size_t>(0, capacity + 1);
+ for (size_t i = 0; i < numPushes; i++) {
+ queue.push(fdp.ConsumeIntegral<int32_t>());
+ }
+ filled = std::min(capacity, filled + numPushes);
+ },
+ [&]() -> void {
+ // Pops blocks if it is empty, so only pop up to num elements inserted.
+ size_t numPops = fdp.ConsumeIntegralInRange<size_t>(0, filled);
+ for (size_t i = 0; i < numPops; i++) {
+ queue.pop();
+ }
+ filled > numPops ? filled -= numPops : filled = 0;
+ },
+ [&]() -> void {
+ queue.clear();
+ filled = 0;
+ },
+ [&]() -> void {
+ int32_t eraseElement = fdp.ConsumeIntegral<int32_t>();
+ queue.erase([&](int32_t element) {
+ if (element == eraseElement) {
+ filled--;
+ return true;
+ }
+ return false;
+ });
+ },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
new file mode 100644
index 0000000..4b542aa
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
@@ -0,0 +1,96 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <CursorInputMapper.h>
+#include <FuzzContainer.h>
+#include <fuzzer/FuzzedDataProvider.h>
+
+namespace android {
+
+static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<FuzzedDataProvider> fdp) {
+ // Pick a random property to set for the mapper to have set.
+ fdp->PickValueInArray<std::function<void()>>(
+ {[&]() -> void { fuzzer.addProperty("cursor.mode", "pointer"); },
+ [&]() -> void { fuzzer.addProperty("cursor.mode", "navigation"); },
+ [&]() -> void {
+ fuzzer.addProperty("cursor.mode", fdp->ConsumeRandomLengthString(100).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("cursor.orientationAware",
+ fdp->ConsumeRandomLengthString(100).data());
+ }})();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+ FuzzContainer fuzzer(fdp);
+
+ CursorInputMapper& mapper = fuzzer.getMapper<CursorInputMapper>();
+ auto policyConfig = fuzzer.getPolicyConfig();
+
+ // Loop through mapper operations until randomness is exhausted.
+ while (fdp->remaining_bytes() > 0) {
+ fdp->PickValueInArray<std::function<void()>>({
+ [&]() -> void { addProperty(fuzzer, fdp); },
+ [&]() -> void {
+ std::string dump;
+ mapper.dump(dump);
+ },
+ [&]() -> void { mapper.getSources(); },
+ [&]() -> void {
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig,
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ // Need to reconfigure with 0 or you risk a NPE.
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig, 0);
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ },
+ [&]() -> void {
+ int32_t type, code;
+ type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
+ : fdp->ConsumeIntegral<int32_t>();
+ code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
+ : fdp->ConsumeIntegral<int32_t>();
+
+ // Need to reconfigure with 0 or you risk a NPE.
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig, 0);
+ RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ type,
+ code,
+ fdp->ConsumeIntegral<int32_t>()};
+ mapper.process(&rawEvent);
+ },
+ [&]() -> void { mapper.reset(fdp->ConsumeIntegral<nsecs_t>()); },
+ [&]() -> void {
+ mapper.getScanCodeState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ // Need to reconfigure with 0 or you risk a NPE.
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig, 0);
+ mapper.getAssociatedDisplayId();
+ },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/FuzzContainer.h b/services/inputflinger/tests/fuzzers/FuzzContainer.h
new file mode 100644
index 0000000..62615d0
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/FuzzContainer.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <InputDevice.h>
+#include <InputMapper.h>
+#include <InputReader.h>
+#include <MapperHelpers.h>
+#include <fuzzer/FuzzedDataProvider.h>
+
+namespace android {
+
+class FuzzContainer {
+ std::shared_ptr<FuzzEventHub> mFuzzEventHub;
+ sp<FuzzInputReaderPolicy> mFuzzPolicy;
+ std::unique_ptr<FuzzInputListener> mFuzzListener;
+ std::unique_ptr<FuzzInputReaderContext> mFuzzContext;
+ std::unique_ptr<InputDevice> mFuzzDevice;
+ InputReaderConfiguration mPolicyConfig;
+ std::shared_ptr<FuzzedDataProvider> mFdp;
+
+public:
+ FuzzContainer(std::shared_ptr<FuzzedDataProvider> fdp) : mFdp(fdp) {
+ // Setup parameters.
+ std::string deviceName = mFdp->ConsumeRandomLengthString(16);
+ std::string deviceLocation = mFdp->ConsumeRandomLengthString(12);
+ int32_t deviceID = mFdp->ConsumeIntegralInRange<int32_t>(0, 5);
+ int32_t deviceGeneration = mFdp->ConsumeIntegralInRange<int32_t>(/*from*/ 0, /*to*/ 5);
+
+ // Create mocked objects.
+ mFuzzEventHub = std::make_shared<FuzzEventHub>(mFdp);
+ mFuzzPolicy = sp<FuzzInputReaderPolicy>::make(mFdp);
+ mFuzzListener = std::make_unique<FuzzInputListener>();
+ mFuzzContext = std::make_unique<FuzzInputReaderContext>(mFuzzEventHub, mFuzzPolicy,
+ *mFuzzListener, mFdp);
+
+ InputDeviceIdentifier identifier;
+ identifier.name = deviceName;
+ identifier.location = deviceLocation;
+ mFuzzDevice = std::make_unique<InputDevice>(mFuzzContext.get(), deviceID, deviceGeneration,
+ identifier);
+ mFuzzPolicy->getReaderConfiguration(&mPolicyConfig);
+ }
+
+ ~FuzzContainer() {}
+
+ void configureDevice() {
+ nsecs_t arbitraryTime = mFdp->ConsumeIntegral<nsecs_t>();
+ mFuzzDevice->configure(arbitraryTime, &mPolicyConfig, 0);
+ mFuzzDevice->reset(arbitraryTime);
+ }
+
+ void addProperty(std::string key, std::string value) {
+ mFuzzEventHub->addProperty(key, value);
+ configureDevice();
+ }
+
+ InputReaderConfiguration& getPolicyConfig() { return mPolicyConfig; }
+
+ template <class T, typename... Args>
+ T& getMapper(Args... args) {
+ T& mapper = mFuzzDevice->addMapper<T>(mFdp->ConsumeIntegral<int32_t>(), args...);
+ configureDevice();
+ return mapper;
+ }
+};
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
new file mode 100644
index 0000000..c407cff
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <MapperHelpers.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include "InputCommonConverter.h"
+#include "InputProcessor.h"
+
+namespace android {
+
+static constexpr int32_t MAX_AXES = 64;
+
+// Used by two fuzz operations and a bit lengthy, so pulled out into a function.
+NotifyMotionArgs generateFuzzedMotionArgs(FuzzedDataProvider &fdp) {
+ // Create a basic motion event for testing
+ PointerProperties properties;
+ properties.id = 0;
+ properties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ PointerCoords coords;
+ coords.clear();
+ for (int32_t i = 0; i < fdp.ConsumeIntegralInRange<int32_t>(0, MAX_AXES); i++) {
+ coords.setAxisValue(fdp.ConsumeIntegral<int32_t>(), fdp.ConsumeFloatingPoint<float>());
+ }
+
+ const nsecs_t downTime = 2;
+ const nsecs_t readTime = downTime + fdp.ConsumeIntegralInRange<nsecs_t>(0, 1E8);
+ NotifyMotionArgs motionArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+ downTime /*eventTime*/, readTime,
+ fdp.ConsumeIntegral<int32_t>() /*deviceId*/, AINPUT_SOURCE_ANY,
+ ADISPLAY_ID_DEFAULT,
+ fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
+ AMOTION_EVENT_ACTION_DOWN,
+ fdp.ConsumeIntegral<int32_t>() /*actionButton*/,
+ fdp.ConsumeIntegral<int32_t>() /*flags*/, AMETA_NONE,
+ fdp.ConsumeIntegral<int32_t>() /*buttonState*/,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1 /*pointerCount*/, &properties, &coords,
+ fdp.ConsumeFloatingPoint<float>() /*xPrecision*/,
+ fdp.ConsumeFloatingPoint<float>() /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
+ {} /*videoFrames*/);
+ return motionArgs;
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t *data, size_t size) {
+ FuzzedDataProvider fdp(data, size);
+
+ std::unique_ptr<FuzzInputListener> mFuzzListener = std::make_unique<FuzzInputListener>();
+ std::unique_ptr<InputProcessorInterface> mClassifier =
+ std::make_unique<InputProcessor>(*mFuzzListener);
+
+ while (fdp.remaining_bytes() > 0) {
+ fdp.PickValueInArray<std::function<void()>>({
+ [&]() -> void {
+ // SendToNextStage_NotifyConfigurationChangedArgs
+ NotifyConfigurationChangedArgs
+ args(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+ fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/);
+ mClassifier->notifyConfigurationChanged(&args);
+ },
+ [&]() -> void {
+ // SendToNextStage_NotifyKeyArgs
+ const nsecs_t eventTime = fdp.ConsumeIntegral<nsecs_t>();
+ const nsecs_t readTime =
+ eventTime + fdp.ConsumeIntegralInRange<nsecs_t>(0, 1E8);
+ NotifyKeyArgs keyArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+ eventTime, readTime,
+ fdp.ConsumeIntegral<int32_t>() /*deviceId*/,
+ AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT,
+ fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
+ AKEY_EVENT_ACTION_DOWN,
+ fdp.ConsumeIntegral<int32_t>() /*flags*/, AKEYCODE_HOME,
+ fdp.ConsumeIntegral<int32_t>() /*scanCode*/, AMETA_NONE,
+ fdp.ConsumeIntegral<nsecs_t>() /*downTime*/);
+
+ mClassifier->notifyKey(&keyArgs);
+ },
+ [&]() -> void {
+ // SendToNextStage_NotifyMotionArgs
+ NotifyMotionArgs motionArgs = generateFuzzedMotionArgs(fdp);
+ mClassifier->notifyMotion(&motionArgs);
+ },
+ [&]() -> void {
+ // SendToNextStage_NotifySwitchArgs
+ NotifySwitchArgs switchArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+ fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/,
+ fdp.ConsumeIntegral<uint32_t>() /*policyFlags*/,
+ fdp.ConsumeIntegral<uint32_t>() /*switchValues*/,
+ fdp.ConsumeIntegral<uint32_t>() /*switchMask*/);
+
+ mClassifier->notifySwitch(&switchArgs);
+ },
+ [&]() -> void {
+ // SendToNextStage_NotifyDeviceResetArgs
+ NotifyDeviceResetArgs resetArgs(fdp.ConsumeIntegral<uint32_t>() /*sequenceNum*/,
+ fdp.ConsumeIntegral<nsecs_t>() /*eventTime*/,
+ fdp.ConsumeIntegral<int32_t>() /*deviceId*/);
+
+ mClassifier->notifyDeviceReset(&resetArgs);
+ },
+ [&]() -> void {
+ // InputClassifierConverterTest
+ const NotifyMotionArgs motionArgs = generateFuzzedMotionArgs(fdp);
+ aidl::android::hardware::input::common::MotionEvent motionEvent =
+ notifyMotionArgsToHalMotionEvent(motionArgs);
+ },
+ })();
+ }
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
new file mode 100644
index 0000000..f15d871
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
@@ -0,0 +1,279 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <InputReader.h>
+#include <MapperHelpers.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <input/InputDevice.h>
+#include <chrono>
+#include <thread>
+
+namespace android {
+
+constexpr InputDeviceSensorType kInputDeviceSensorType[] = {
+ InputDeviceSensorType::ACCELEROMETER,
+ InputDeviceSensorType::MAGNETIC_FIELD,
+ InputDeviceSensorType::ORIENTATION,
+ InputDeviceSensorType::GYROSCOPE,
+ InputDeviceSensorType::LIGHT,
+ InputDeviceSensorType::PRESSURE,
+ InputDeviceSensorType::TEMPERATURE,
+ InputDeviceSensorType::PROXIMITY,
+ InputDeviceSensorType::GRAVITY,
+ InputDeviceSensorType::LINEAR_ACCELERATION,
+ InputDeviceSensorType::ROTATION_VECTOR,
+ InputDeviceSensorType::RELATIVE_HUMIDITY,
+ InputDeviceSensorType::AMBIENT_TEMPERATURE,
+ InputDeviceSensorType::MAGNETIC_FIELD_UNCALIBRATED,
+ InputDeviceSensorType::GAME_ROTATION_VECTOR,
+ InputDeviceSensorType::GYROSCOPE_UNCALIBRATED,
+ InputDeviceSensorType::SIGNIFICANT_MOTION,
+};
+
+class FuzzInputReader : public InputReaderInterface {
+public:
+ FuzzInputReader(std::shared_ptr<EventHubInterface> fuzzEventHub,
+ const sp<InputReaderPolicyInterface>& fuzzPolicy,
+ InputListenerInterface& fuzzListener) {
+ reader = std::make_unique<InputReader>(fuzzEventHub, fuzzPolicy, fuzzListener);
+ }
+
+ void dump(std::string& dump) { reader->dump(dump); }
+
+ void monitor() { reader->monitor(); }
+
+ bool isInputDeviceEnabled(int32_t deviceId) { return reader->isInputDeviceEnabled(deviceId); }
+
+ status_t start() { return reader->start(); }
+
+ status_t stop() { return reader->stop(); }
+
+ std::vector<InputDeviceInfo> getInputDevices() const { return reader->getInputDevices(); }
+
+ int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, int32_t scanCode) {
+ return reader->getScanCodeState(deviceId, sourceMask, scanCode);
+ }
+
+ int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, int32_t keyCode) {
+ return reader->getKeyCodeState(deviceId, sourceMask, keyCode);
+ }
+
+ int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t sw) {
+ return reader->getSwitchState(deviceId, sourceMask, sw);
+ }
+
+ void toggleCapsLockState(int32_t deviceId) { reader->toggleCapsLockState(deviceId); }
+
+ bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) {
+ return reader->hasKeys(deviceId, sourceMask, keyCodes, outFlags);
+ }
+
+ void requestRefreshConfiguration(uint32_t changes) {
+ reader->requestRefreshConfiguration(changes);
+ }
+
+ void vibrate(int32_t deviceId, const VibrationSequence& sequence, ssize_t repeat,
+ int32_t token) {
+ reader->vibrate(deviceId, sequence, repeat, token);
+ }
+
+ void cancelVibrate(int32_t deviceId, int32_t token) { reader->cancelVibrate(deviceId, token); }
+
+ bool isVibrating(int32_t deviceId) { return reader->isVibrating(deviceId); }
+
+ std::vector<int32_t> getVibratorIds(int32_t deviceId) {
+ return reader->getVibratorIds(deviceId);
+ }
+
+ std::optional<int32_t> getBatteryCapacity(int32_t deviceId) {
+ return reader->getBatteryCapacity(deviceId);
+ }
+
+ std::optional<int32_t> getBatteryStatus(int32_t deviceId) {
+ return reader->getBatteryStatus(deviceId);
+ }
+
+ std::vector<InputDeviceLightInfo> getLights(int32_t deviceId) {
+ return reader->getLights(deviceId);
+ }
+
+ std::vector<InputDeviceSensorInfo> getSensors(int32_t deviceId) {
+ return reader->getSensors(deviceId);
+ }
+
+ bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) {
+ return reader->canDispatchToDisplay(deviceId, displayId);
+ }
+
+ bool enableSensor(int32_t deviceId, InputDeviceSensorType sensorType,
+ std::chrono::microseconds samplingPeriod,
+ std::chrono::microseconds maxBatchReportLatency) {
+ return reader->enableSensor(deviceId, sensorType, samplingPeriod, maxBatchReportLatency);
+ }
+
+ void disableSensor(int32_t deviceId, InputDeviceSensorType sensorType) {
+ return reader->disableSensor(deviceId, sensorType);
+ }
+
+ void flushSensor(int32_t deviceId, InputDeviceSensorType sensorType) {
+ return reader->flushSensor(deviceId, sensorType);
+ }
+
+ bool setLightColor(int32_t deviceId, int32_t lightId, int32_t color) {
+ return reader->setLightColor(deviceId, lightId, color);
+ }
+
+ bool setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) {
+ return reader->setLightPlayerId(deviceId, lightId, playerId);
+ }
+
+ std::optional<int32_t> getLightColor(int32_t deviceId, int32_t lightId) {
+ return reader->getLightColor(deviceId, lightId);
+ }
+
+ std::optional<int32_t> getLightPlayerId(int32_t deviceId, int32_t lightId) {
+ return reader->getLightPlayerId(deviceId, lightId);
+ }
+
+ int32_t getKeyCodeForKeyLocation(int32_t deviceId, int32_t locationKeyCode) const {
+ return reader->getKeyCodeForKeyLocation(deviceId, locationKeyCode);
+ }
+
+private:
+ std::unique_ptr<InputReaderInterface> reader;
+};
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+
+ FuzzInputListener fuzzListener;
+ sp<FuzzInputReaderPolicy> fuzzPolicy = sp<FuzzInputReaderPolicy>::make(fdp);
+ std::shared_ptr<FuzzEventHub> fuzzEventHub = std::make_shared<FuzzEventHub>(fdp);
+ std::unique_ptr<FuzzInputReader> reader =
+ std::make_unique<FuzzInputReader>(fuzzEventHub, fuzzPolicy, fuzzListener);
+ fuzzEventHub->addEvents(fdp);
+ size_t patternCount = fdp->ConsumeIntegralInRange<size_t>(1, 260);
+ VibrationSequence pattern(patternCount);
+ for (size_t i = 0; i < patternCount; ++i) {
+ VibrationElement element(i);
+ element.addChannel(fdp->ConsumeIntegral<int32_t>() /* vibratorId */,
+ fdp->ConsumeIntegral<uint8_t>() /* amplitude */);
+ pattern.addElement(element);
+ }
+ reader->vibrate(fdp->ConsumeIntegral<int32_t>(), pattern,
+ fdp->ConsumeIntegral<ssize_t>() /*repeat*/,
+ fdp->ConsumeIntegral<int32_t>() /*token*/);
+ reader->start();
+
+ // Loop through mapper operations until randomness is exhausted.
+ while (fdp->remaining_bytes() > 0) {
+ fdp->PickValueInArray<std::function<void()>>({
+ [&]() -> void {
+ std::string dump;
+ reader->dump(dump);
+ },
+ [&]() -> void { reader->monitor(); },
+ [&]() -> void { reader->getInputDevices(); },
+ [&]() -> void { reader->isInputDeviceEnabled(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void {
+ reader->getScanCodeState(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->getKeyCodeState(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->getSwitchState(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void { reader->toggleCapsLockState(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void {
+ size_t count = fdp->ConsumeIntegralInRange<size_t>(1, 1024);
+ std::vector<uint8_t> outFlags(count);
+ std::vector<int32_t> keyCodes;
+ for (size_t i = 0; i < count; ++i) {
+ keyCodes.push_back(fdp->ConsumeIntegral<int32_t>());
+ }
+ reader->hasKeys(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<uint32_t>(), keyCodes, outFlags.data());
+ },
+ [&]() -> void {
+ reader->requestRefreshConfiguration(fdp->ConsumeIntegral<uint32_t>());
+ },
+ [&]() -> void {
+ reader->cancelVibrate(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->canDispatchToDisplay(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->getKeyCodeForKeyLocation(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void { reader->getBatteryCapacity(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { reader->getBatteryStatus(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { reader->getLights(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { reader->getSensors(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void {
+ reader->getLightPlayerId(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->getLightColor(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->setLightPlayerId(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->setLightColor(fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ reader->flushSensor(fdp->ConsumeIntegral<int32_t>(),
+ fdp->PickValueInArray<InputDeviceSensorType>(
+ kInputDeviceSensorType));
+ },
+ [&]() -> void {
+ reader->disableSensor(fdp->ConsumeIntegral<int32_t>(),
+ fdp->PickValueInArray<InputDeviceSensorType>(
+ kInputDeviceSensorType));
+ },
+ [&]() -> void {
+ reader->enableSensor(fdp->ConsumeIntegral<int32_t>(),
+ fdp->PickValueInArray<InputDeviceSensorType>(
+ kInputDeviceSensorType),
+ std::chrono::microseconds(fdp->ConsumeIntegral<size_t>()),
+ std::chrono::microseconds(fdp->ConsumeIntegral<size_t>()));
+ },
+ })();
+ }
+
+ reader->stop();
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
new file mode 100644
index 0000000..c48a099
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <FuzzContainer.h>
+#include <KeyboardInputMapper.h>
+#include <fuzzer/FuzzedDataProvider.h>
+
+namespace android {
+
+const int32_t kMaxKeycodes = 100;
+
+static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<FuzzedDataProvider> fdp) {
+ // Pick a random property to set for the mapper to have set.
+ fdp->PickValueInArray<std::function<void()>>(
+ {[&]() -> void { fuzzer.addProperty("keyboard.orientationAware", "1"); },
+ [&]() -> void {
+ fuzzer.addProperty("keyboard.orientationAware",
+ fdp->ConsumeRandomLengthString(100).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("keyboard.doNotWakeByDefault",
+ fdp->ConsumeRandomLengthString(100).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("keyboard.handlesKeyRepeat",
+ fdp->ConsumeRandomLengthString(100).data());
+ }})();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+ FuzzContainer fuzzer(fdp);
+
+ KeyboardInputMapper& mapper =
+ fuzzer.getMapper<KeyboardInputMapper>(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ auto policyConfig = fuzzer.getPolicyConfig();
+
+ // Loop through mapper operations until randomness is exhausted.
+ while (fdp->remaining_bytes() > 0) {
+ fdp->PickValueInArray<std::function<void()>>({
+ [&]() -> void { addProperty(fuzzer, fdp); },
+ [&]() -> void {
+ std::string dump;
+ mapper.dump(dump);
+ },
+ [&]() -> void {
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ },
+ [&]() -> void { mapper.getSources(); },
+ [&]() -> void {
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig,
+ fdp->ConsumeIntegral<uint32_t>());
+ },
+ [&]() -> void { mapper.reset(fdp->ConsumeIntegral<nsecs_t>()); },
+ [&]() -> void {
+ int32_t type, code;
+ type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
+ : fdp->ConsumeIntegral<int32_t>();
+ code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
+ : fdp->ConsumeIntegral<int32_t>();
+ RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ type,
+ code,
+ fdp->ConsumeIntegral<int32_t>()};
+ mapper.process(&rawEvent);
+ },
+ [&]() -> void {
+ mapper.getKeyCodeState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ mapper.getScanCodeState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ std::vector<int32_t> keyCodes;
+ int32_t numBytes = fdp->ConsumeIntegralInRange<int32_t>(0, kMaxKeycodes);
+ for (int32_t i = 0; i < numBytes; ++i) {
+ keyCodes.push_back(fdp->ConsumeIntegral<int32_t>());
+ }
+ mapper.markSupportedKeyCodes(fdp->ConsumeIntegral<uint32_t>(), keyCodes,
+ nullptr);
+ },
+ [&]() -> void { mapper.getMetaState(); },
+ [&]() -> void { mapper.updateMetaState(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { mapper.getAssociatedDisplayId(); },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
new file mode 100644
index 0000000..53a7b16
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -0,0 +1,372 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <InputDevice.h>
+#include <InputMapper.h>
+#include <InputReader.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include "android/hardware/input/InputDeviceCountryCode.h"
+
+using android::hardware::input::InputDeviceCountryCode;
+
+constexpr size_t kValidTypes[] = {EV_SW,
+ EV_SYN,
+ SYN_REPORT,
+ EV_ABS,
+ EV_KEY,
+ EV_MSC,
+ EV_REL,
+ android::EventHubInterface::DEVICE_ADDED,
+ android::EventHubInterface::DEVICE_REMOVED,
+ android::EventHubInterface::FINISHED_DEVICE_SCAN};
+
+constexpr size_t kValidCodes[] = {
+ SYN_REPORT,
+ ABS_MT_SLOT,
+ SYN_MT_REPORT,
+ ABS_MT_POSITION_X,
+ ABS_MT_POSITION_Y,
+ ABS_MT_TOUCH_MAJOR,
+ ABS_MT_TOUCH_MINOR,
+ ABS_MT_WIDTH_MAJOR,
+ ABS_MT_WIDTH_MINOR,
+ ABS_MT_ORIENTATION,
+ ABS_MT_TRACKING_ID,
+ ABS_MT_PRESSURE,
+ ABS_MT_DISTANCE,
+ ABS_MT_TOOL_TYPE,
+ SYN_MT_REPORT,
+ MSC_SCAN,
+ REL_X,
+ REL_Y,
+ REL_WHEEL,
+ REL_HWHEEL,
+ BTN_LEFT,
+ BTN_RIGHT,
+ BTN_MIDDLE,
+ BTN_BACK,
+ BTN_SIDE,
+ BTN_FORWARD,
+ BTN_EXTRA,
+ BTN_TASK,
+};
+
+constexpr InputDeviceCountryCode kCountryCodes[] = {
+ InputDeviceCountryCode::INVALID,
+ InputDeviceCountryCode::NOT_SUPPORTED,
+ InputDeviceCountryCode::ARABIC,
+ InputDeviceCountryCode::BELGIAN,
+ InputDeviceCountryCode::CANADIAN_BILINGUAL,
+ InputDeviceCountryCode::CANADIAN_FRENCH,
+ InputDeviceCountryCode::CZECH_REPUBLIC,
+ InputDeviceCountryCode::DANISH,
+ InputDeviceCountryCode::FINNISH,
+ InputDeviceCountryCode::FRENCH,
+ InputDeviceCountryCode::GERMAN,
+ InputDeviceCountryCode::GREEK,
+ InputDeviceCountryCode::HEBREW,
+ InputDeviceCountryCode::HUNGARY,
+ InputDeviceCountryCode::INTERNATIONAL,
+ InputDeviceCountryCode::ITALIAN,
+ InputDeviceCountryCode::JAPAN,
+ InputDeviceCountryCode::KOREAN,
+ InputDeviceCountryCode::LATIN_AMERICAN,
+ InputDeviceCountryCode::DUTCH,
+ InputDeviceCountryCode::NORWEGIAN,
+ InputDeviceCountryCode::PERSIAN,
+ InputDeviceCountryCode::POLAND,
+ InputDeviceCountryCode::PORTUGUESE,
+ InputDeviceCountryCode::RUSSIA,
+ InputDeviceCountryCode::SLOVAKIA,
+ InputDeviceCountryCode::SPANISH,
+ InputDeviceCountryCode::SWEDISH,
+ InputDeviceCountryCode::SWISS_FRENCH,
+ InputDeviceCountryCode::SWISS_GERMAN,
+ InputDeviceCountryCode::SWITZERLAND,
+ InputDeviceCountryCode::TAIWAN,
+ InputDeviceCountryCode::TURKISH_Q,
+ InputDeviceCountryCode::UK,
+ InputDeviceCountryCode::US,
+ InputDeviceCountryCode::YUGOSLAVIA,
+ InputDeviceCountryCode::TURKISH_F,
+};
+
+constexpr size_t kMaxSize = 256;
+
+namespace android {
+
+class FuzzEventHub : public EventHubInterface {
+ InputDeviceIdentifier mIdentifier;
+ std::vector<TouchVideoFrame> mVideoFrames;
+ PropertyMap mFuzzConfig;
+ size_t mCount = 0;
+ std::array<RawEvent, kMaxSize> mBuf;
+ std::shared_ptr<FuzzedDataProvider> mFdp;
+
+public:
+ FuzzEventHub(std::shared_ptr<FuzzedDataProvider> fdp) : mFdp(std::move(fdp)) {}
+ ~FuzzEventHub() {}
+ void addProperty(std::string key, std::string value) { mFuzzConfig.addProperty(key, value); }
+ void addEvents(std::shared_ptr<FuzzedDataProvider> fdp) {
+ mCount = fdp->ConsumeIntegralInRange<size_t>(0, kMaxSize);
+
+ for (size_t i = 0; i < mCount; ++i) {
+ int32_t type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
+ : fdp->ConsumeIntegral<int32_t>();
+ int32_t code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
+ : fdp->ConsumeIntegral<int32_t>();
+ mBuf[i] = {fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ type,
+ code,
+ fdp->ConsumeIntegral<int32_t>()};
+ }
+ }
+
+ ftl::Flags<InputDeviceClass> getDeviceClasses(int32_t deviceId) const override {
+ return ftl::Flags<InputDeviceClass>(mFdp->ConsumeIntegral<uint32_t>());
+ }
+ InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const override {
+ return mIdentifier;
+ }
+ int32_t getDeviceControllerNumber(int32_t deviceId) const override {
+ return mFdp->ConsumeIntegral<int32_t>();
+ }
+ void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const override {
+ *outConfiguration = mFuzzConfig;
+ }
+ status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const override {
+ return mFdp->ConsumeIntegral<status_t>();
+ }
+ bool hasRelativeAxis(int32_t deviceId, int axis) const override { return mFdp->ConsumeBool(); }
+ bool hasInputProperty(int32_t deviceId, int property) const override {
+ return mFdp->ConsumeBool();
+ }
+ bool hasMscEvent(int32_t deviceId, int mscEvent) const override { return mFdp->ConsumeBool(); }
+ status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const override {
+ return mFdp->ConsumeIntegral<status_t>();
+ }
+ status_t mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const override {
+ return mFdp->ConsumeIntegral<status_t>();
+ }
+ void setExcludedDevices(const std::vector<std::string>& devices) override {}
+ size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) override {
+ for (size_t i = 0; i < mCount; ++i) buffer[i] = mBuf[i];
+
+ return mCount;
+ }
+ std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) override { return mVideoFrames; }
+
+ base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(
+ int32_t deviceId, int32_t absCode) const override {
+ return base::ResultError("Fuzzer", UNKNOWN_ERROR);
+ };
+ // Raw batteries are sysfs power_supply nodes we found from the EventHub device sysfs node,
+ // containing the raw info of the sysfs node structure.
+ std::vector<int32_t> getRawBatteryIds(int32_t deviceId) const override { return {}; }
+ std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId,
+ int32_t BatteryId) const override {
+ return std::nullopt;
+ };
+
+ std::vector<int32_t> getRawLightIds(int32_t deviceId) const override { return {}; };
+ std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) const override {
+ return std::nullopt;
+ };
+ std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) const override {
+ return std::nullopt;
+ };
+ void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) override{};
+ std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
+ int32_t deviceId, int32_t lightId) const override {
+ return std::nullopt;
+ };
+ void setLightIntensities(int32_t deviceId, int32_t lightId,
+ std::unordered_map<LightColor, int32_t> intensities) override{};
+
+ InputDeviceCountryCode getCountryCode(int32_t deviceId) const override {
+ return mFdp->PickValueInArray<InputDeviceCountryCode>(kCountryCodes);
+ };
+
+ int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override {
+ return mFdp->ConsumeIntegral<int32_t>();
+ }
+ int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const override {
+ return mFdp->ConsumeIntegral<int32_t>();
+ }
+ int32_t getSwitchState(int32_t deviceId, int32_t sw) const override {
+ return mFdp->ConsumeIntegral<int32_t>();
+ }
+ int32_t getKeyCodeForKeyLocation(int32_t deviceId, int32_t locationKeyCode) const override {
+ return mFdp->ConsumeIntegral<int32_t>();
+ }
+ status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
+ int32_t* outValue) const override {
+ return mFdp->ConsumeIntegral<status_t>();
+ }
+ bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
+ uint8_t* outFlags) const override {
+ return mFdp->ConsumeBool();
+ }
+ bool hasScanCode(int32_t deviceId, int32_t scanCode) const override {
+ return mFdp->ConsumeBool();
+ }
+ bool hasKeyCode(int32_t deviceId, int32_t keyCode) const override {
+ return mFdp->ConsumeBool();
+ }
+ bool hasLed(int32_t deviceId, int32_t led) const override { return mFdp->ConsumeBool(); }
+ void setLedState(int32_t deviceId, int32_t led, bool on) override {}
+ void getVirtualKeyDefinitions(
+ int32_t deviceId, std::vector<VirtualKeyDefinition>& outVirtualKeys) const override {}
+ const std::shared_ptr<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const override {
+ return nullptr;
+ }
+ bool setKeyboardLayoutOverlay(int32_t deviceId, std::shared_ptr<KeyCharacterMap> map) override {
+ return mFdp->ConsumeBool();
+ }
+ void vibrate(int32_t deviceId, const VibrationElement& effect) override {}
+ void cancelVibrate(int32_t deviceId) override {}
+
+ std::vector<int32_t> getVibratorIds(int32_t deviceId) const override { return {}; };
+
+ /* Query battery level. */
+ std::optional<int32_t> getBatteryCapacity(int32_t deviceId, int32_t batteryId) const override {
+ return std::nullopt;
+ };
+
+ /* Query battery status. */
+ std::optional<int32_t> getBatteryStatus(int32_t deviceId, int32_t batteryId) const override {
+ return std::nullopt;
+ };
+
+ void requestReopenDevices() override {}
+ void wake() override {}
+ void dump(std::string& dump) const override {}
+ void monitor() const override {}
+ bool isDeviceEnabled(int32_t deviceId) const override { return mFdp->ConsumeBool(); }
+ status_t enableDevice(int32_t deviceId) override { return mFdp->ConsumeIntegral<status_t>(); }
+ status_t disableDevice(int32_t deviceId) override { return mFdp->ConsumeIntegral<status_t>(); }
+};
+
+class FuzzPointerController : public PointerControllerInterface {
+ std::shared_ptr<FuzzedDataProvider> mFdp;
+
+public:
+ FuzzPointerController(std::shared_ptr<FuzzedDataProvider> mFdp) : mFdp(mFdp) {}
+ ~FuzzPointerController() {}
+ bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const override {
+ return mFdp->ConsumeBool();
+ }
+ void move(float deltaX, float deltaY) override {}
+ void setButtonState(int32_t buttonState) override {}
+ int32_t getButtonState() const override { return mFdp->ConsumeIntegral<int32_t>(); }
+ void setPosition(float x, float y) override {}
+ void getPosition(float* outX, float* outY) const override {}
+ void fade(Transition transition) override {}
+ void unfade(Transition transition) override {}
+ void setPresentation(Presentation presentation) override {}
+ void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
+ BitSet32 spotIdBits, int32_t displayId) override {}
+ void clearSpots() override {}
+ int32_t getDisplayId() const override { return mFdp->ConsumeIntegral<int32_t>(); }
+ void setDisplayViewport(const DisplayViewport& displayViewport) override {}
+};
+
+class FuzzInputReaderPolicy : public InputReaderPolicyInterface {
+ TouchAffineTransformation mTransform;
+ std::shared_ptr<FuzzPointerController> mPointerController;
+ std::shared_ptr<FuzzedDataProvider> mFdp;
+
+protected:
+ ~FuzzInputReaderPolicy() {}
+
+public:
+ FuzzInputReaderPolicy(std::shared_ptr<FuzzedDataProvider> mFdp) : mFdp(mFdp) {
+ mPointerController = std::make_shared<FuzzPointerController>(mFdp);
+ }
+ void getReaderConfiguration(InputReaderConfiguration* outConfig) override {}
+ std::shared_ptr<PointerControllerInterface> obtainPointerController(int32_t deviceId) override {
+ return mPointerController;
+ }
+ void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override {}
+ std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay(
+ const InputDeviceIdentifier& identifier) override {
+ return nullptr;
+ }
+ std::string getDeviceAlias(const InputDeviceIdentifier& identifier) {
+ return mFdp->ConsumeRandomLengthString(32);
+ }
+ TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
+ int32_t surfaceRotation) override {
+ return mTransform;
+ }
+ void setTouchAffineTransformation(const TouchAffineTransformation t) { mTransform = t; }
+};
+
+class FuzzInputListener : public virtual InputListenerInterface {
+public:
+ void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override {}
+ void notifyKey(const NotifyKeyArgs* args) override {}
+ void notifyMotion(const NotifyMotionArgs* args) override {}
+ void notifySwitch(const NotifySwitchArgs* args) override {}
+ void notifySensor(const NotifySensorArgs* args) override{};
+ void notifyVibratorState(const NotifyVibratorStateArgs* args) override{};
+ void notifyDeviceReset(const NotifyDeviceResetArgs* args) override {}
+ void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override{};
+};
+
+class FuzzInputReaderContext : public InputReaderContext {
+ std::shared_ptr<EventHubInterface> mEventHub;
+ sp<InputReaderPolicyInterface> mPolicy;
+ InputListenerInterface& mListener;
+ std::shared_ptr<FuzzedDataProvider> mFdp;
+
+public:
+ FuzzInputReaderContext(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ InputListenerInterface& listener,
+ std::shared_ptr<FuzzedDataProvider> mFdp)
+ : mEventHub(eventHub), mPolicy(policy), mListener(listener), mFdp(mFdp) {}
+ ~FuzzInputReaderContext() {}
+ void updateGlobalMetaState() override {}
+ int32_t getGlobalMetaState() { return mFdp->ConsumeIntegral<int32_t>(); }
+ void disableVirtualKeysUntil(nsecs_t time) override {}
+ bool shouldDropVirtualKey(nsecs_t now, int32_t keyCode, int32_t scanCode) override {
+ return mFdp->ConsumeBool();
+ }
+ void fadePointer() override {}
+ std::shared_ptr<PointerControllerInterface> getPointerController(int32_t deviceId) override {
+ return mPolicy->obtainPointerController(0);
+ }
+ void requestTimeoutAtTime(nsecs_t when) override {}
+ int32_t bumpGeneration() override { return mFdp->ConsumeIntegral<int32_t>(); }
+ void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) override {}
+ void dispatchExternalStylusState(const StylusState& outState) override {}
+ InputReaderPolicyInterface* getPolicy() override { return mPolicy.get(); }
+ InputListenerInterface& getListener() override { return mListener; }
+ EventHubInterface* getEventHub() override { return mEventHub.get(); }
+ int32_t getNextId() override { return mFdp->ConsumeIntegral<int32_t>(); }
+
+ void updateLedMetaState(int32_t metaState) override{};
+ int32_t getLedMetaState() override { return mFdp->ConsumeIntegral<int32_t>(); };
+};
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
new file mode 100644
index 0000000..59b0642
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <FuzzContainer.h>
+#include <MultiTouchInputMapper.h>
+#include <fuzzer/FuzzedDataProvider.h>
+
+namespace android {
+
+const int32_t kMaxKeycodes = 100;
+
+static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<FuzzedDataProvider> fdp) {
+ // Pick a random property to set for the mapper to have set.
+ fdp->PickValueInArray<std::function<void()>>(
+ {[&]() -> void { fuzzer.addProperty("touch.deviceType", "touchScreen"); },
+ [&]() -> void {
+ fuzzer.addProperty("touch.deviceType", fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.size.scale", fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.size.bias", fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.size.isSummed",
+ fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.size.calibration",
+ fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.pressure.scale",
+ fdp->ConsumeRandomLengthString(8).data());
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.size.calibration",
+ fdp->ConsumeBool() ? "diameter" : "area");
+ },
+ [&]() -> void {
+ fuzzer.addProperty("touch.pressure.calibration",
+ fdp->ConsumeRandomLengthString(8).data());
+ }})();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+ FuzzContainer fuzzer(fdp);
+
+ MultiTouchInputMapper& mapper = fuzzer.getMapper<MultiTouchInputMapper>();
+ auto policyConfig = fuzzer.getPolicyConfig();
+
+ // Loop through mapper operations until randomness is exhausted.
+ while (fdp->remaining_bytes() > 0) {
+ fdp->PickValueInArray<std::function<void()>>({
+ [&]() -> void { addProperty(fuzzer, fdp); },
+ [&]() -> void {
+ std::string dump;
+ mapper.dump(dump);
+ },
+ [&]() -> void {
+ InputDeviceInfo info;
+ mapper.populateDeviceInfo(&info);
+ },
+ [&]() -> void { mapper.getSources(); },
+ [&]() -> void {
+ mapper.configure(fdp->ConsumeIntegral<nsecs_t>(), &policyConfig,
+ fdp->ConsumeIntegral<uint32_t>());
+ },
+ [&]() -> void { mapper.reset(fdp->ConsumeIntegral<nsecs_t>()); },
+ [&]() -> void {
+ int32_t type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
+ : fdp->ConsumeIntegral<int32_t>();
+ int32_t code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
+ : fdp->ConsumeIntegral<int32_t>();
+ RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ type,
+ code,
+ fdp->ConsumeIntegral<int32_t>()};
+ mapper.process(&rawEvent);
+ },
+ [&]() -> void {
+ mapper.getKeyCodeState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ mapper.getScanCodeState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ [&]() -> void {
+ std::vector<int32_t> keyCodes;
+ int32_t numBytes = fdp->ConsumeIntegralInRange<int32_t>(0, kMaxKeycodes);
+ for (int32_t i = 0; i < numBytes; ++i) {
+ keyCodes.push_back(fdp->ConsumeIntegral<int32_t>());
+ }
+ mapper.markSupportedKeyCodes(fdp->ConsumeIntegral<uint32_t>(), keyCodes,
+ nullptr);
+ },
+ [&]() -> void {
+ mapper.cancelTouch(fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>());
+ },
+ [&]() -> void { mapper.timeoutExpired(fdp->ConsumeIntegral<nsecs_t>()); },
+ [&]() -> void {
+ StylusState state{fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeFloatingPoint<float>(),
+ fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>()};
+ mapper.updateExternalStylusState(state);
+ },
+ [&]() -> void { mapper.getAssociatedDisplayId(); },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
new file mode 100644
index 0000000..e76bd72
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <FuzzContainer.h>
+#include <SwitchInputMapper.h>
+#include <fuzzer/FuzzedDataProvider.h>
+
+namespace android {
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+ std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+ FuzzContainer fuzzer(fdp);
+
+ SwitchInputMapper& mapper = fuzzer.getMapper<SwitchInputMapper>();
+ auto policyConfig = fuzzer.getPolicyConfig();
+
+ // Loop through mapper operations until randomness is exhausted.
+ while (fdp->remaining_bytes() > 0) {
+ fdp->PickValueInArray<std::function<void()>>({
+ [&]() -> void {
+ std::string dump;
+ mapper.dump(dump);
+ },
+ [&]() -> void { mapper.getSources(); },
+ [&]() -> void {
+ int32_t type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
+ : fdp->ConsumeIntegral<int32_t>();
+ int32_t code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
+ : fdp->ConsumeIntegral<int32_t>();
+ RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<nsecs_t>(),
+ fdp->ConsumeIntegral<int32_t>(),
+ type,
+ code,
+ fdp->ConsumeIntegral<int32_t>()};
+ mapper.process(&rawEvent);
+ },
+ [&]() -> void {
+ mapper.getSwitchState(fdp->ConsumeIntegral<uint32_t>(),
+ fdp->ConsumeIntegral<int32_t>());
+ },
+ })();
+ }
+
+ return 0;
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 76429ff..5e9fe65 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -25,6 +25,7 @@
cc_defaults {
name: "libsurfaceflinger_defaults",
defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
"surfaceflinger_defaults",
"skia_renderengine_deps",
],
@@ -46,7 +47,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"android.hardware.power-V2-cpp",
@@ -106,7 +106,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.3",
"libhidlbase",
"libtimestats",
@@ -142,7 +141,6 @@
name: "libsurfaceflinger_sources",
srcs: [
"BackgroundExecutor.cpp",
- "BufferStateLayer.cpp",
"ClientCache.cpp",
"Client.cpp",
"EffectLayer.cpp",
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
deleted file mode 100644
index 0cedfc8..0000000
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ /dev/null
@@ -1,1639 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "BufferStateLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "BufferStateLayer.h"
-
-#include <limits>
-
-#include <FrameTimeline/FrameTimeline.h>
-#include <compositionengine/CompositionEngine.h>
-#include <gui/BufferQueue.h>
-#include <private/gui/SyncFeatures.h>
-#include <renderengine/Image.h>
-#include "TunnelModeEnabledReporter.h"
-
-#include <gui/TraceUtils.h>
-#include "EffectLayer.h"
-#include "FrameTracer/FrameTracer.h"
-#include "TimeStats/TimeStats.h"
-
-#define EARLY_RELEASE_ENABLED false
-
-#include <compositionengine/LayerFECompositionState.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <cutils/compiler.h>
-#include <cutils/native_handle.h>
-#include <cutils/properties.h>
-#include <gui/BufferItem.h>
-#include <gui/BufferQueue.h>
-#include <gui/GLConsumer.h>
-#include <gui/LayerDebugInfo.h>
-#include <gui/Surface.h>
-#include <renderengine/RenderEngine.h>
-#include <ui/DebugUtils.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/NativeHandle.h>
-#include <utils/StopWatch.h>
-#include <utils/Trace.h>
-
-#include <cmath>
-#include <cstdlib>
-#include <mutex>
-#include <sstream>
-
-#include "Colorizer.h"
-#include "DisplayDevice.h"
-#include "FrameTracer/FrameTracer.h"
-#include "TimeStats/TimeStats.h"
-
-namespace android {
-
-using PresentState = frametimeline::SurfaceFrame::PresentState;
-using gui::WindowInfo;
-namespace {
-static constexpr float defaultMaxLuminance = 1000.0;
-
-constexpr mat4 inverseOrientation(uint32_t transform) {
- const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
- const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
- const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
- mat4 tr;
-
- if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- tr = tr * rot90;
- }
- if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
- tr = tr * flipH;
- }
- if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
- tr = tr * flipV;
- }
- return inverse(tr);
-}
-
-bool assignTransform(ui::Transform* dst, ui::Transform& from) {
- if (*dst == from) {
- return false;
- }
- *dst = from;
- return true;
-}
-
-TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
- using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
- using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
- const auto frameRateCompatibility = [frameRate] {
- switch (frameRate.type) {
- case Layer::FrameRateCompatibility::Default:
- return FrameRateCompatibility::Default;
- case Layer::FrameRateCompatibility::ExactOrMultiple:
- return FrameRateCompatibility::ExactOrMultiple;
- default:
- return FrameRateCompatibility::Undefined;
- }
- }();
-
- const auto seamlessness = [frameRate] {
- switch (frameRate.seamlessness) {
- case scheduler::Seamlessness::OnlySeamless:
- return Seamlessness::ShouldBeSeamless;
- case scheduler::Seamlessness::SeamedAndSeamless:
- return Seamlessness::NotRequired;
- default:
- return Seamlessness::Undefined;
- }
- }();
-
- return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
- .frameRateCompatibility = frameRateCompatibility,
- .seamlessness = seamlessness};
-}
-} // namespace
-
-BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args)
- : Layer(args),
- mTextureName(args.textureName),
- mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()},
- mHwcSlotGenerator(sp<HwcSlotGenerator>::make()) {
- ALOGV("Creating Layer %s", getDebugName());
-
- mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
- mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
- mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
- mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
-}
-
-BufferStateLayer::~BufferStateLayer() {
- // The original layer and the clone layer share the same texture and buffer. Therefore, only
- // one of the layers, in this case the original layer, needs to handle the deletion. The
- // original layer and the clone should be removed at the same time so there shouldn't be any
- // issue with the clone layer trying to use the texture.
- if (mBufferInfo.mBuffer != nullptr) {
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
- mBufferInfo.mFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- }
- if (!isClone()) {
- // The original layer and the clone layer share the same texture. Therefore, only one of
- // the layers, in this case the original layer, needs to handle the deletion. The original
- // layer and the clone should be removed at the same time so there shouldn't be any issue
- // with the clone layer trying to use the deleted texture.
- mFlinger->deleteTextureAsync(mTextureName);
- }
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->onDestroy(layerId);
- mFlinger->mFrameTracer->onDestroy(layerId);
-}
-
-void BufferStateLayer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
- const sp<GraphicBuffer>& buffer,
- uint64_t framenumber,
- const sp<Fence>& releaseFence,
- uint32_t currentMaxAcquiredBufferCount) {
- if (!listener) {
- return;
- }
- ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
- listener->onReleaseBuffer({buffer->getId(), framenumber},
- releaseFence ? releaseFence : Fence::NO_FENCE,
- currentMaxAcquiredBufferCount);
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for Layer
-// -----------------------------------------------------------------------
-void BufferStateLayer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
- // If we are displayed on multiple displays in a single composition cycle then we would
- // need to do careful tracking to enable the use of the mLastClientCompositionFence.
- // For example we can only use it if all the displays are client comp, and we need
- // to merge all the client comp fences. We could do this, but for now we just
- // disable the optimization when a layer is composed on multiple displays.
- if (mClearClientCompositionFenceOnLayerDisplayed) {
- mLastClientCompositionFence = nullptr;
- } else {
- mClearClientCompositionFenceOnLayerDisplayed = true;
- }
-
- // The previous release fence notifies the client that SurfaceFlinger is done with the previous
- // buffer that was presented on this layer. The first transaction that came in this frame that
- // replaced the previous buffer on this layer needs this release fence, because the fence will
- // let the client know when that previous buffer is removed from the screen.
- //
- // Every other transaction on this layer does not need a release fence because no other
- // Transactions that were set on this layer this frame are going to have their preceeding buffer
- // removed from the display this frame.
- //
- // For example, if we have 3 transactions this frame. The first transaction doesn't contain a
- // buffer so it doesn't need a previous release fence because the layer still needs the previous
- // buffer. The second transaction contains a buffer so it needs a previous release fence because
- // the previous buffer will be released this frame. The third transaction also contains a
- // buffer. It replaces the buffer in the second transaction. The buffer in the second
- // transaction will now no longer be presented so it is released immediately and the third
- // transaction doesn't need a previous release fence.
- sp<CallbackHandle> ch;
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- ch = handle;
- break;
- }
- }
-
- // Prevent tracing the same release multiple times.
- if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
- mPreviousReleasedFrameNumber = mPreviousFrameNumber;
- }
-
- if (ch != nullptr) {
- ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
- ch->name = mName;
- }
-}
-
-void BufferStateLayer::onSurfaceFrameCreated(
- const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
- while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
- // Too many SurfaceFrames pending classification. The front of the deque is probably not
- // tracked by FrameTimeline and will never be presented. This will only result in a memory
- // leak.
- ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
- mName.c_str());
- std::string miniDump = mPendingJankClassifications.front()->miniDump();
- ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
- mPendingJankClassifications.pop_front();
- }
- mPendingJankClassifications.emplace_back(surfaceFrame);
-}
-
-void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->transformHint = mTransformHint;
- handle->dequeueReadyTime = dequeueReadyTime;
- handle->currentMaxAcquiredBufferCount =
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
- ATRACE_FORMAT_INSTANT("releasePendingBuffer %s - %" PRIu64, getDebugName(),
- handle->previousReleaseCallbackId.framenumber);
- }
-
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- handle->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- break;
- }
- }
-
- std::vector<JankData> jankData;
- jankData.reserve(mPendingJankClassifications.size());
- while (!mPendingJankClassifications.empty()
- && mPendingJankClassifications.front()->getJankType()) {
- std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame =
- mPendingJankClassifications.front();
- mPendingJankClassifications.pop_front();
- jankData.emplace_back(
- JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
- }
-
- mFlinger->getTransactionCallbackInvoker().addCallbackHandles(
- mDrawingState.callbackHandles, jankData);
-
- sp<Fence> releaseFence = Fence::NO_FENCE;
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->releasePreviousBuffer &&
- mDrawingState.releaseBufferEndpoint == handle->listener) {
- releaseFence =
- handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
- break;
- }
- }
-
- mDrawingState.callbackHandles = {};
-}
-
-bool BufferStateLayer::willPresentCurrentTransaction() const {
- // Returns true if the most recent Transaction applied to CurrentState will be presented.
- return (getSidebandStreamChanged() || getAutoRefresh() ||
- (mDrawingState.modified &&
- (mDrawingState.buffer != nullptr || mDrawingState.bgColorLayer != nullptr)));
-}
-
-Rect BufferStateLayer::getCrop(const Layer::State& s) const {
- return s.crop;
-}
-
-bool BufferStateLayer::setTransform(uint32_t transform) {
- if (mDrawingState.bufferTransform == transform) return false;
- mDrawingState.bufferTransform = transform;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
- if (mDrawingState.transformToDisplayInverse == transformToDisplayInverse) return false;
- mDrawingState.sequence++;
- mDrawingState.transformToDisplayInverse = transformToDisplayInverse;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setCrop(const Rect& crop) {
- if (mDrawingState.crop == crop) return false;
- mDrawingState.sequence++;
- mDrawingState.crop = crop;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setBufferCrop(const Rect& bufferCrop) {
- if (mDrawingState.bufferCrop == bufferCrop) return false;
-
- mDrawingState.sequence++;
- mDrawingState.bufferCrop = bufferCrop;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setDestinationFrame(const Rect& destinationFrame) {
- if (mDrawingState.destinationFrame == destinationFrame) return false;
-
- mDrawingState.sequence++;
- mDrawingState.destinationFrame = destinationFrame;
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-// Translate destination frame into scale and position. If a destination frame is not set, use the
-// provided scale and position
-bool BufferStateLayer::updateGeometry() {
- if ((mDrawingState.flags & layer_state_t::eIgnoreDestinationFrame) ||
- mDrawingState.destinationFrame.isEmpty()) {
- // If destination frame is not set, use the requested transform set via
- // BufferStateLayer::setPosition and BufferStateLayer::setMatrix.
- return assignTransform(&mDrawingState.transform, mRequestedTransform);
- }
-
- Rect destRect = mDrawingState.destinationFrame;
- int32_t destW = destRect.width();
- int32_t destH = destRect.height();
- if (destRect.left < 0) {
- destRect.left = 0;
- destRect.right = destW;
- }
- if (destRect.top < 0) {
- destRect.top = 0;
- destRect.bottom = destH;
- }
-
- if (!mDrawingState.buffer) {
- ui::Transform t;
- t.set(destRect.left, destRect.top);
- return assignTransform(&mDrawingState.transform, t);
- }
-
- uint32_t bufferWidth = mDrawingState.buffer->getWidth();
- uint32_t bufferHeight = mDrawingState.buffer->getHeight();
- // Undo any transformations on the buffer.
- if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (mDrawingState.transformToDisplayInverse) {
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- }
-
- float sx = destW / static_cast<float>(bufferWidth);
- float sy = destH / static_cast<float>(bufferHeight);
- ui::Transform t;
- t.set(sx, 0, 0, sy);
- t.set(destRect.left, destRect.top);
- return assignTransform(&mDrawingState.transform, t);
-}
-
-bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix) {
- if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy &&
- mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) {
- return false;
- }
-
- ui::Transform t;
- t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- return true;
-}
-
-bool BufferStateLayer::setPosition(float x, float y) {
- if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) {
- return false;
- }
-
- mRequestedTransform.set(x, y);
-
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- return true;
-}
-
-bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
- const BufferData& bufferData, nsecs_t postTime,
- nsecs_t desiredPresentTime, bool isAutoTimestamp,
- std::optional<nsecs_t> dequeueTime,
- const FrameTimelineInfo& info) {
- ATRACE_CALL();
-
- if (!buffer) {
- return false;
- }
-
- const bool frameNumberChanged =
- bufferData.flags.test(BufferData::BufferDataChange::frameNumberChanged);
- const uint64_t frameNumber =
- frameNumberChanged ? bufferData.frameNumber : mDrawingState.frameNumber + 1;
-
- if (mDrawingState.buffer) {
- mReleasePreviousBuffer = true;
- if (!mBufferInfo.mBuffer ||
- (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
- mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
- // If mDrawingState has a buffer, and we are about to update again
- // before swapping to drawing state, then the first buffer will be
- // dropped and we should decrement the pending buffer count and
- // call any release buffer callbacks if set.
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mDrawingState.acquireFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- decrementPendingBufferCount();
- if (mDrawingState.bufferSurfaceFrameTX != nullptr &&
- mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) {
- addSurfaceFrameDroppedForBuffer(mDrawingState.bufferSurfaceFrameTX);
- mDrawingState.bufferSurfaceFrameTX.reset();
- }
- } else if (EARLY_RELEASE_ENABLED && mLastClientCompositionFence != nullptr) {
- callReleaseBufferCallback(mDrawingState.releaseBufferListener,
- mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
- mLastClientCompositionFence,
- mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
- mOwnerUid));
- mLastClientCompositionFence = nullptr;
- }
- }
-
- mDrawingState.frameNumber = frameNumber;
- mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
- mDrawingState.buffer = std::move(buffer);
- mDrawingState.clientCacheId = bufferData.cachedBuffer;
-
- mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
- ? bufferData.acquireFence
- : Fence::NO_FENCE;
- mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence);
- if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
- // We latched this buffer unsiganled, so we need to pass the acquire fence
- // on the callback instead of just the acquire time, since it's unknown at
- // this point.
- mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFence;
- } else {
- mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
- }
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->setPostTime(layerId, mDrawingState.frameNumber, getName().c_str(),
- mOwnerUid, postTime, getGameMode());
- mDrawingState.desiredPresentTime = desiredPresentTime;
- mDrawingState.isAutoTimestamp = isAutoTimestamp;
-
- const nsecs_t presentTime = [&] {
- if (!isAutoTimestamp) return desiredPresentTime;
-
- const auto prediction =
- mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
- if (prediction.has_value()) return prediction->presentTime;
-
- return static_cast<nsecs_t>(0);
- }();
-
- using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
- mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
-
- setFrameTimelineVsyncForBufferTransaction(info, postTime);
-
- if (dequeueTime && *dequeueTime != 0) {
- const uint64_t bufferId = mDrawingState.buffer->getId();
- mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
- FrameTracer::FrameEvent::DEQUEUE);
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, postTime,
- FrameTracer::FrameEvent::QUEUE);
- }
-
- mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
- return true;
-}
-
-bool BufferStateLayer::setDataspace(ui::Dataspace dataspace) {
- if (mDrawingState.dataspace == dataspace) return false;
- mDrawingState.dataspace = dataspace;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
- if (mDrawingState.hdrMetadata == hdrMetadata) return false;
- mDrawingState.hdrMetadata = hdrMetadata;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setSurfaceDamageRegion(const Region& surfaceDamage) {
- mDrawingState.surfaceDamageRegion = surfaceDamage;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setApi(int32_t api) {
- if (mDrawingState.api == api) return false;
- mDrawingState.api = api;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool BufferStateLayer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
- if (mDrawingState.sidebandStream == sidebandStream) return false;
-
- if (mDrawingState.sidebandStream != nullptr && sidebandStream == nullptr) {
- mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
- } else if (sidebandStream != nullptr) {
- mFlinger->mTunnelModeEnabledReporter->incrementTunnelModeCount();
- }
-
- mDrawingState.sidebandStream = sidebandStream;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- if (!mSidebandStreamChanged.exchange(true)) {
- // mSidebandStreamChanged was false
- mFlinger->onLayerUpdate();
- }
- return true;
-}
-
-bool BufferStateLayer::setTransactionCompletedListeners(
- const std::vector<sp<CallbackHandle>>& handles) {
- // If there is no handle, we will not send a callback so reset mReleasePreviousBuffer and return
- if (handles.empty()) {
- mReleasePreviousBuffer = false;
- return false;
- }
-
- const bool willPresent = willPresentCurrentTransaction();
-
- for (const auto& handle : handles) {
- // If this transaction set a buffer on this layer, release its previous buffer
- handle->releasePreviousBuffer = mReleasePreviousBuffer;
-
- // If this layer will be presented in this frame
- if (willPresent) {
- // If this transaction set an acquire fence on this layer, set its acquire time
- handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence;
- handle->frameNumber = mDrawingState.frameNumber;
-
- // Store so latched time and release fence can be set
- mDrawingState.callbackHandles.push_back(handle);
-
- } else { // If this layer will NOT need to be relatched and presented this frame
- // Notify the transaction completed thread this handle is done
- mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
- }
- }
-
- mReleasePreviousBuffer = false;
- mCallbackHandleAcquireTimeOrFence = -1;
-
- return willPresent;
-}
-
-Rect BufferStateLayer::getBufferSize(const State& /*s*/) const {
- // for buffer state layers we use the display frame size as the buffer size.
-
- if (mBufferInfo.mBuffer == nullptr) {
- return Rect::INVALID_RECT;
- }
-
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
- // Undo any transformations on the buffer and return the result.
- if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
-
- if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufWidth, bufHeight);
- }
- }
-
- return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
-}
-
-FloatRect BufferStateLayer::computeSourceBounds(const FloatRect& parentBounds) const {
- if (mBufferInfo.mBuffer == nullptr) {
- return parentBounds;
- }
-
- return getBufferSize(getDrawingState()).toFloatRect();
-}
-
-// -----------------------------------------------------------------------
-bool BufferStateLayer::fenceHasSignaled() const {
- if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
- return true;
- }
-
- const bool fenceSignaled =
- getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
- if (!fenceSignaled) {
- mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
- TimeStats::LatchSkipReason::LateAcquire);
- }
-
- return fenceSignaled;
-}
-
-bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->refreshStartTime = refreshStartTime;
- }
- return hasReadyFrame();
-}
-
-void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
- mDrawingState.autoRefresh = autoRefresh;
-}
-
-bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
- // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
- editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
-
- if (mSidebandStreamChanged.exchange(false)) {
- const State& s(getDrawingState());
- // mSidebandStreamChanged was true
- mSidebandStream = s.sidebandStream;
- editCompositionState()->sidebandStream = mSidebandStream;
- if (mSidebandStream != nullptr) {
- setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlags(eTraversalNeeded);
- }
- recomputeVisibleRegions = true;
-
- return true;
- }
- return false;
-}
-
-bool BufferStateLayer::hasFrameUpdate() const {
- const State& c(getDrawingState());
- return (mDrawingStateModified || mDrawingState.modified) && (c.buffer != nullptr || c.bgColorLayer != nullptr);
-}
-
-void BufferStateLayer::updateTexImage(nsecs_t latchTime) {
- const State& s(getDrawingState());
-
- if (!s.buffer) {
- if (s.bgColorLayer) {
- for (auto& handle : mDrawingState.callbackHandles) {
- handle->latchTime = latchTime;
- }
- }
- return;
- }
-
- for (auto& handle : mDrawingState.callbackHandles) {
- if (handle->frameNumber == mDrawingState.frameNumber) {
- handle->latchTime = latchTime;
- }
- }
-
- const int32_t layerId = getSequence();
- const uint64_t bufferId = mDrawingState.buffer->getId();
- const uint64_t frameNumber = mDrawingState.frameNumber;
- const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
- mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
- mFlinger->mTimeStats->setLatchTime(layerId, frameNumber, latchTime);
-
- mFlinger->mFrameTracer->traceFence(layerId, bufferId, frameNumber, acquireFence,
- FrameTracer::FrameEvent::ACQUIRE_FENCE);
- mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, latchTime,
- FrameTracer::FrameEvent::LATCH);
-
- auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
- if (bufferSurfaceFrame != nullptr &&
- bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
- // Update only if the bufferSurfaceFrame wasn't already presented. A Presented
- // bufferSurfaceFrame could be seen here if a pending state was applied successfully and we
- // are processing the next state.
- addSurfaceFramePresentedForBuffer(bufferSurfaceFrame,
- mDrawingState.acquireFenceTime->getSignalTime(),
- latchTime);
- mDrawingState.bufferSurfaceFrameTX.reset();
- }
-
- std::deque<sp<CallbackHandle>> remainingHandles;
- mFlinger->getTransactionCallbackInvoker()
- .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
- mDrawingState.callbackHandles = remainingHandles;
-
- mDrawingStateModified = false;
-}
-
-void BufferStateLayer::gatherBufferInfo() {
- if (!mBufferInfo.mBuffer || !mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
- decrementPendingBufferCount();
- }
-
- mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
- mBufferInfo.mBuffer = mDrawingState.buffer;
- mBufferInfo.mFence = mDrawingState.acquireFence;
- mBufferInfo.mFrameNumber = mDrawingState.frameNumber;
- mBufferInfo.mPixelFormat =
- !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
- mBufferInfo.mFrameLatencyNeeded = true;
- mBufferInfo.mDesiredPresentTime = mDrawingState.desiredPresentTime;
- mBufferInfo.mFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
- mBufferInfo.mFence = mDrawingState.acquireFence;
- mBufferInfo.mTransform = mDrawingState.bufferTransform;
- auto lastDataspace = mBufferInfo.mDataspace;
- mBufferInfo.mDataspace = translateDataspace(mDrawingState.dataspace);
- if (lastDataspace != mBufferInfo.mDataspace) {
- mFlinger->mSomeDataspaceChanged = true;
- }
- mBufferInfo.mCrop = computeBufferCrop(mDrawingState);
- mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
- mBufferInfo.mSurfaceDamage = mDrawingState.surfaceDamageRegion;
- mBufferInfo.mHdrMetadata = mDrawingState.hdrMetadata;
- mBufferInfo.mApi = mDrawingState.api;
- mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse;
- mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(mDrawingState.clientCacheId);
-}
-
-Rect BufferStateLayer::computeBufferCrop(const State& s) {
- if (s.buffer && !s.bufferCrop.isEmpty()) {
- Rect bufferCrop;
- s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
- return bufferCrop;
- } else if (s.buffer) {
- return s.buffer->getBounds();
- } else {
- return s.bufferCrop;
- }
-}
-
-sp<Layer> BufferStateLayer::createClone() {
- LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
- args.textureName = mTextureName;
- sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
- layer->mHwcSlotGenerator = mHwcSlotGenerator;
- layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
- return layer;
-}
-
-bool BufferStateLayer::bufferNeedsFiltering() const {
- const State& s(getDrawingState());
- if (!s.buffer) {
- return false;
- }
-
- int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
- int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
-
- // Undo any transformations on the buffer and return the result.
- if (s.bufferTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
-
- if (s.transformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
- if (invTransform & ui::Transform::ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
- }
-
- const Rect layerSize{getBounds()};
- int32_t layerWidth = layerSize.getWidth();
- int32_t layerHeight = layerSize.getHeight();
-
- // Align the layer orientation with the buffer before comparism
- if (mTransformHint & ui::Transform::ROT_90) {
- std::swap(layerWidth, layerHeight);
- }
-
- return layerWidth != bufferWidth || layerHeight != bufferHeight;
-}
-
-void BufferStateLayer::decrementPendingBufferCount() {
- int32_t pendingBuffers = --mPendingBufferTransactions;
- tracePendingBufferCount(pendingBuffers);
-}
-
-void BufferStateLayer::tracePendingBufferCount(int32_t pendingBuffers) {
- ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
-}
-
-
-/*
- * We don't want to send the layer's transform to input, but rather the
- * parent's transform. This is because BufferStateLayer's transform is
- * information about how the buffer is placed on screen. The parent's
- * transform makes more sense to send since it's information about how the
- * layer is placed on screen. This transform is used by input to determine
- * how to go from screen space back to window space.
- */
-ui::Transform BufferStateLayer::getInputTransform() const {
- sp<Layer> parent = mDrawingParent.promote();
- if (parent == nullptr) {
- return ui::Transform();
- }
-
- return parent->getTransform();
-}
-
-/**
- * Similar to getInputTransform, we need to update the bounds to include the transform.
- * This is because bounds for BSL doesn't include buffer transform, where the input assumes
- * that's already included.
- */
-Rect BufferStateLayer::getInputBounds() const {
- Rect bufferBounds = getCroppedBufferSize(getDrawingState());
- if (mDrawingState.transform.getType() == ui::Transform::IDENTITY || !bufferBounds.isValid()) {
- return bufferBounds;
- }
- return mDrawingState.transform.transform(bufferBounds);
-}
-
-bool BufferStateLayer::simpleBufferUpdate(const layer_state_t& s) const {
- const uint64_t requiredFlags = layer_state_t::eBufferChanged;
-
- const uint64_t deniedFlags = layer_state_t::eProducerDisconnect | layer_state_t::eLayerChanged |
- layer_state_t::eRelativeLayerChanged | layer_state_t::eTransparentRegionChanged |
- layer_state_t::eFlagsChanged | layer_state_t::eBlurRegionsChanged |
- layer_state_t::eLayerStackChanged | layer_state_t::eAutoRefreshChanged |
- layer_state_t::eReparent;
-
- const uint64_t allowedFlags = layer_state_t::eHasListenerCallbacksChanged |
- layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFrameRateChanged |
- layer_state_t::eSurfaceDamageRegionChanged | layer_state_t::eApiChanged |
- layer_state_t::eMetadataChanged | layer_state_t::eDropInputModeChanged |
- layer_state_t::eInputInfoChanged;
-
- if ((s.what & requiredFlags) != requiredFlags) {
- ALOGV("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
- (s.what | requiredFlags) & ~s.what);
- return false;
- }
-
- if (s.what & deniedFlags) {
- ALOGV("%s: false [has denied flags 0x%" PRIx64 "]", __func__, s.what & deniedFlags);
- return false;
- }
-
- if (s.what & allowedFlags) {
- ALOGV("%s: [has allowed flags 0x%" PRIx64 "]", __func__, s.what & allowedFlags);
- }
-
- if (s.what & layer_state_t::ePositionChanged) {
- if (mRequestedTransform.tx() != s.x || mRequestedTransform.ty() != s.y) {
- ALOGV("%s: false [ePositionChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eAlphaChanged) {
- if (mDrawingState.color.a != s.alpha) {
- ALOGV("%s: false [eAlphaChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eColorTransformChanged) {
- if (mDrawingState.colorTransform != s.colorTransform) {
- ALOGV("%s: false [eColorTransformChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBackgroundColorChanged) {
- if (mDrawingState.bgColorLayer || s.bgColorAlpha != 0) {
- ALOGV("%s: false [eBackgroundColorChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eMatrixChanged) {
- if (mRequestedTransform.dsdx() != s.matrix.dsdx ||
- mRequestedTransform.dtdy() != s.matrix.dtdy ||
- mRequestedTransform.dtdx() != s.matrix.dtdx ||
- mRequestedTransform.dsdy() != s.matrix.dsdy) {
- ALOGV("%s: false [eMatrixChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eCornerRadiusChanged) {
- if (mDrawingState.cornerRadius != s.cornerRadius) {
- ALOGV("%s: false [eCornerRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBackgroundBlurRadiusChanged) {
- if (mDrawingState.backgroundBlurRadius != static_cast<int>(s.backgroundBlurRadius)) {
- ALOGV("%s: false [eBackgroundBlurRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTransformChanged) {
- if (mDrawingState.bufferTransform != s.transform) {
- ALOGV("%s: false [eTransformChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTransformToDisplayInverseChanged) {
- if (mDrawingState.transformToDisplayInverse != s.transformToDisplayInverse) {
- ALOGV("%s: false [eTransformToDisplayInverseChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eCropChanged) {
- if (mDrawingState.crop != s.crop) {
- ALOGV("%s: false [eCropChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDataspaceChanged) {
- if (mDrawingState.dataspace != s.dataspace) {
- ALOGV("%s: false [eDataspaceChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eHdrMetadataChanged) {
- if (mDrawingState.hdrMetadata != s.hdrMetadata) {
- ALOGV("%s: false [eHdrMetadataChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eSidebandStreamChanged) {
- if (mDrawingState.sidebandStream != s.sidebandStream) {
- ALOGV("%s: false [eSidebandStreamChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eColorSpaceAgnosticChanged) {
- if (mDrawingState.colorSpaceAgnostic != s.colorSpaceAgnostic) {
- ALOGV("%s: false [eColorSpaceAgnosticChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eShadowRadiusChanged) {
- if (mDrawingState.shadowRadius != s.shadowRadius) {
- ALOGV("%s: false [eShadowRadiusChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eFixedTransformHintChanged) {
- if (mDrawingState.fixedTransformHint != s.fixedTransformHint) {
- ALOGV("%s: false [eFixedTransformHintChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eTrustedOverlayChanged) {
- if (mDrawingState.isTrustedOverlay != s.isTrustedOverlay) {
- ALOGV("%s: false [eTrustedOverlayChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eStretchChanged) {
- StretchEffect temp = s.stretchEffect;
- temp.sanitize();
- if (mDrawingState.stretchEffect != temp) {
- ALOGV("%s: false [eStretchChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eBufferCropChanged) {
- if (mDrawingState.bufferCrop != s.bufferCrop) {
- ALOGV("%s: false [eBufferCropChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDestinationFrameChanged) {
- if (mDrawingState.destinationFrame != s.destinationFrame) {
- ALOGV("%s: false [eDestinationFrameChanged changed]", __func__);
- return false;
- }
- }
-
- if (s.what & layer_state_t::eDimmingEnabledChanged) {
- if (mDrawingState.dimmingEnabled != s.dimmingEnabled) {
- ALOGV("%s: false [eDimmingEnabledChanged changed]", __func__);
- return false;
- }
- }
-
- ALOGV("%s: true", __func__);
- return true;
-}
-
-void BufferStateLayer::useSurfaceDamage() {
- if (mFlinger->mForceFullDamage) {
- surfaceDamageRegion = Region::INVALID_REGION;
- } else {
- surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
- }
-}
-
-void BufferStateLayer::useEmptyDamage() {
- surfaceDamageRegion.clear();
-}
-
-bool BufferStateLayer::isOpaque(const Layer::State& s) const {
- // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
- // layer's opaque flag.
- if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
- return false;
- }
-
- // if the layer has the opaque flag, then we're always opaque,
- // otherwise we use the current buffer's format.
- return ((s.flags & layer_state_t::eLayerOpaque) != 0) || getOpacityForFormat(getPixelFormat());
-}
-
-bool BufferStateLayer::canReceiveInput() const {
- return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
-}
-
-bool BufferStateLayer::isVisible() const {
- return !isHiddenByPolicy() && getAlpha() > 0.0f &&
- (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
-}
-
-std::optional<compositionengine::LayerFE::LayerSettings> BufferStateLayer::prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
- std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
- prepareClientCompositionInternal(targetSettings);
- // Nothing to render.
- if (!layerSettings) {
- return {};
- }
-
- // HWC requests to clear this layer.
- if (targetSettings.clearContent) {
- prepareClearClientComposition(*layerSettings, false /* blackout */);
- return *layerSettings;
- }
-
- // set the shadow for the layer if needed
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
-
- return *layerSettings;
-}
-
-std::optional<compositionengine::LayerFE::LayerSettings>
-BufferStateLayer::prepareClientCompositionInternal(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
- ATRACE_CALL();
-
- std::optional<compositionengine::LayerFE::LayerSettings> result =
- Layer::prepareClientComposition(targetSettings);
- if (!result) {
- return result;
- }
-
- if (CC_UNLIKELY(mBufferInfo.mBuffer == 0) && mSidebandStream != nullptr) {
- // For surfaceview of tv sideband, there is no activeBuffer
- // in bufferqueue, we need return LayerSettings.
- return result;
- }
- const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
- ((isSecure() || isProtected()) && !targetSettings.isSecure);
- const bool bufferCanBeUsedAsHwTexture =
- mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
- compositionengine::LayerFE::LayerSettings& layer = *result;
- if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
- ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
- mName.c_str());
- prepareClearClientComposition(layer, true /* blackout */);
- return layer;
- }
-
- const State& s(getDrawingState());
- layer.source.buffer.buffer = mBufferInfo.mBuffer;
- layer.source.buffer.isOpaque = isOpaque(s);
- layer.source.buffer.fence = mBufferInfo.mFence;
- layer.source.buffer.textureName = mTextureName;
- layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
- layer.source.buffer.isY410BT2020 = isHdrY410();
- bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
- bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
- float maxLuminance = 0.f;
- if (hasSmpte2086 && hasCta861_3) {
- maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
- mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
- } else if (hasSmpte2086) {
- maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
- } else if (hasCta861_3) {
- maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
- } else {
- switch (layer.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
- case HAL_DATASPACE_TRANSFER_ST2084:
- case HAL_DATASPACE_TRANSFER_HLG:
- // Behavior-match previous releases for HDR content
- maxLuminance = defaultMaxLuminance;
- break;
- }
- }
- layer.source.buffer.maxLuminanceNits = maxLuminance;
- layer.frameNumber = mCurrentFrameNumber;
- layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
-
- const bool useFiltering =
- targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
-
- // Query the texture matrix given our current filtering mode.
- float textureMatrix[16];
- getDrawingTransformMatrix(useFiltering, textureMatrix);
-
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to
- * the texture transform
- */
- uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
- mat4 tr = inverseOrientation(transform);
-
- /**
- * TODO(b/36727915): This is basically a hack.
- *
- * Ensure that regardless of the parent transformation,
- * this buffer is always transformed from native display
- * orientation to display orientation. For example, in the case
- * of a camera where the buffer remains in native orientation,
- * we want the pixels to always be upright.
- */
- sp<Layer> p = mDrawingParent.promote();
- if (p != nullptr) {
- const auto parentTransform = p->getTransform();
- tr = tr * inverseOrientation(parentTransform.getOrientation());
- }
-
- // and finally apply it to the original texture matrix
- const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
- memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
- }
-
- const Rect win{getBounds()};
- float bufferWidth = getBufferSize(s).getWidth();
- float bufferHeight = getBufferSize(s).getHeight();
-
- // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
- // been set and there is no parent layer bounds. In that case, the scale is meaningless so
- // ignore them.
- if (!getBufferSize(s).isValid()) {
- bufferWidth = float(win.right) - float(win.left);
- bufferHeight = float(win.bottom) - float(win.top);
- }
-
- const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
- const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
- const float translateY = float(win.top) / bufferHeight;
- const float translateX = float(win.left) / bufferWidth;
-
- // Flip y-coordinates because GLConsumer expects OpenGL convention.
- mat4 tr = mat4::translate(vec4(.5f, .5f, 0.f, 1.f)) * mat4::scale(vec4(1.f, -1.f, 1.f, 1.f)) *
- mat4::translate(vec4(-.5f, -.5f, 0.f, 1.f)) *
- mat4::translate(vec4(translateX, translateY, 0.f, 1.f)) *
- mat4::scale(vec4(scaleWidth, scaleHeight, 1.0f, 1.0f));
-
- layer.source.buffer.useTextureFiltering = useFiltering;
- layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
-
- return layer;
-}
-
-bool BufferStateLayer::isHdrY410() const {
- // pixel format is HDR Y410 masquerading as RGBA_1010102
- return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
- mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
- mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
-}
-
-sp<compositionengine::LayerFE> BufferStateLayer::getCompositionEngineLayerFE() const {
- return asLayerFE();
-}
-
-compositionengine::LayerFECompositionState* BufferStateLayer::editCompositionState() {
- return mCompositionState.get();
-}
-
-const compositionengine::LayerFECompositionState* BufferStateLayer::getCompositionState() const {
- return mCompositionState.get();
-}
-
-void BufferStateLayer::preparePerFrameCompositionState() {
- Layer::preparePerFrameCompositionState();
-
- // Sideband layers
- auto* compositionState = editCompositionState();
- if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
- return;
- } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
- } else {
- // Normal buffer layers
- compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
- compositionState->compositionType = mPotentialCursor
- ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
- : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
- }
-
- compositionState->buffer = getBuffer();
- compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
- ? 0
- : mBufferInfo.mBufferSlot;
- compositionState->acquireFence = mBufferInfo.mFence;
- compositionState->frameNumber = mBufferInfo.mFrameNumber;
- compositionState->sidebandStreamHasFrame = false;
-}
-
-void BufferStateLayer::onPostComposition(const DisplayDevice* display,
- const std::shared_ptr<FenceTime>& glDoneFence,
- const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming& compositorTiming) {
- // mFrameLatencyNeeded is true when a new frame was latched for the
- // composition.
- if (!mBufferInfo.mFrameLatencyNeeded) return;
-
- for (const auto& handle : mDrawingState.callbackHandles) {
- handle->gpuCompositionDoneFence = glDoneFence;
- handle->compositorTiming = compositorTiming;
- }
-
- // Update mFrameTracker.
- nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
- mFrameTracker.setDesiredPresentTime(desiredPresentTime);
-
- const int32_t layerId = getSequence();
- mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
-
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer && outputLayer->requiresClientComposition()) {
- nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
- mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
- clientCompositionTimestamp,
- FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
- // Update the SurfaceFrames in the drawing state
- if (mDrawingState.bufferSurfaceFrameTX) {
- mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
- }
- for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
- surfaceFrame->setGpuComposition();
- }
- }
-
- std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
- if (frameReadyFence->isValid()) {
- mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
- } else {
- // There was no fence for this frame, so assume that it was ready
- // to be presented at the desired present time.
- mFrameTracker.setFrameReadyTime(desiredPresentTime);
- }
-
- if (display) {
- const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
- const std::optional<Fps> renderRate =
- mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
-
- const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
- const auto gameMode = getGameMode();
-
- if (presentFence->isValid()) {
- mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
- refreshRate, renderRate, vote, gameMode);
- mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
- presentFence,
- FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
- } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
- displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
- // The HWC doesn't support present fences, so use the refresh
- // timestamp instead.
- const nsecs_t actualPresentTime = display->getRefreshTimestamp();
- mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
- refreshRate, renderRate, vote, gameMode);
- mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
- mCurrentFrameNumber, actualPresentTime,
- FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentTime(actualPresentTime);
- }
- }
-
- mFrameTracker.advanceFrame();
- mBufferInfo.mFrameLatencyNeeded = false;
-}
-
-bool BufferStateLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
- ATRACE_FORMAT_INSTANT("latchBuffer %s - %" PRIu64, getDebugName(),
- getDrawingState().frameNumber);
-
- bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
-
- if (refreshRequired) {
- return refreshRequired;
- }
-
- // If the head buffer's acquire fence hasn't signaled yet, return and
- // try again later
- if (!fenceHasSignaled()) {
- ATRACE_NAME("!fenceHasSignaled()");
- mFlinger->onLayerUpdate();
- return false;
- }
-
- updateTexImage(latchTime);
- if (mDrawingState.buffer == nullptr) {
- return false;
- }
-
- // Capture the old state of the layer for comparisons later
- BufferInfo oldBufferInfo = mBufferInfo;
- const bool oldOpacity = isOpaque(mDrawingState);
- mPreviousFrameNumber = mCurrentFrameNumber;
- mCurrentFrameNumber = mDrawingState.frameNumber;
- gatherBufferInfo();
-
- if (oldBufferInfo.mBuffer == nullptr) {
- // the first time we receive a buffer, we need to trigger a
- // geometry invalidation.
- recomputeVisibleRegions = true;
- }
-
- if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
- (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
- (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
- (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
- recomputeVisibleRegions = true;
- }
-
- if (oldBufferInfo.mBuffer != nullptr) {
- uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
- if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
- bufHeight != oldBufferInfo.mBuffer->getHeight()) {
- recomputeVisibleRegions = true;
- }
- }
-
- if (oldOpacity != isOpaque(mDrawingState)) {
- recomputeVisibleRegions = true;
- }
-
- return true;
-}
-
-bool BufferStateLayer::hasReadyFrame() const {
- return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
-}
-
-bool BufferStateLayer::isProtected() const {
- return (mBufferInfo.mBuffer != nullptr) &&
- (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-}
-
-// As documented in libhardware header, formats in the range
-// 0x100 - 0x1FF are specific to the HAL implementation, and
-// are known to have no alpha channel
-// TODO: move definition for device-specific range into
-// hardware.h, instead of using hard-coded values here.
-#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
-
-bool BufferStateLayer::getOpacityForFormat(PixelFormat format) {
- if (HARDWARE_IS_DEVICE_FORMAT(format)) {
- return true;
- }
- switch (format) {
- case PIXEL_FORMAT_RGBA_8888:
- case PIXEL_FORMAT_BGRA_8888:
- case PIXEL_FORMAT_RGBA_FP16:
- case PIXEL_FORMAT_RGBA_1010102:
- case PIXEL_FORMAT_R_8:
- return false;
- }
- // in all other case, we have no blending (also for unknown formats)
- return true;
-}
-
-bool BufferStateLayer::needsFiltering(const DisplayDevice* display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer == nullptr) {
- return false;
- }
-
- // We need filtering if the sourceCrop rectangle size does not match the
- // displayframe rectangle size (not a 1:1 render)
- const auto& compositionState = outputLayer->getState();
- const auto displayFrame = compositionState.displayFrame;
- const auto sourceCrop = compositionState.sourceCrop;
- return sourceCrop.getHeight() != displayFrame.getHeight() ||
- sourceCrop.getWidth() != displayFrame.getWidth();
-}
-
-bool BufferStateLayer::needsFilteringForScreenshots(
- const DisplayDevice* display, const ui::Transform& inverseParentTransform) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- if (outputLayer == nullptr) {
- return false;
- }
-
- // We need filtering if the sourceCrop rectangle size does not match the
- // viewport rectangle size (not a 1:1 render)
- const auto& compositionState = outputLayer->getState();
- const ui::Transform& displayTransform = display->getTransform();
- const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
- // Undo the transformation of the displayFrame so that we're back into
- // layer-stack space.
- const Rect frame = inverseTransform.transform(compositionState.displayFrame);
- const FloatRect sourceCrop = compositionState.sourceCrop;
-
- int32_t frameHeight = frame.getHeight();
- int32_t frameWidth = frame.getWidth();
- // If the display transform had a rotational component then undo the
- // rotation so that the orientation matches the source crop.
- if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
- std::swap(frameHeight, frameWidth);
- }
- return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
-}
-
-void BufferStateLayer::latchAndReleaseBuffer() {
- if (hasReadyFrame()) {
- bool ignored = false;
- latchBuffer(ignored, systemTime());
- }
- releasePendingBuffer(systemTime());
-}
-
-PixelFormat BufferStateLayer::getPixelFormat() const {
- return mBufferInfo.mPixelFormat;
-}
-
-bool BufferStateLayer::getTransformToDisplayInverse() const {
- return mBufferInfo.mTransformToDisplayInverse;
-}
-
-Rect BufferStateLayer::getBufferCrop() const {
- // this is the crop rectangle that applies to the buffer
- // itself (as opposed to the window)
- if (!mBufferInfo.mCrop.isEmpty()) {
- // if the buffer crop is defined, we use that
- return mBufferInfo.mCrop;
- } else if (mBufferInfo.mBuffer != nullptr) {
- // otherwise we use the whole buffer
- return mBufferInfo.mBuffer->getBounds();
- } else {
- // if we don't have a buffer yet, we use an empty/invalid crop
- return Rect();
- }
-}
-
-uint32_t BufferStateLayer::getBufferTransform() const {
- return mBufferInfo.mTransform;
-}
-
-ui::Dataspace BufferStateLayer::getDataSpace() const {
- return mBufferInfo.mDataspace;
-}
-
-ui::Dataspace BufferStateLayer::translateDataspace(ui::Dataspace dataspace) {
- ui::Dataspace updatedDataspace = dataspace;
- // translate legacy dataspaces to modern dataspaces
- switch (dataspace) {
- case ui::Dataspace::SRGB:
- updatedDataspace = ui::Dataspace::V0_SRGB;
- break;
- case ui::Dataspace::SRGB_LINEAR:
- updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- break;
- case ui::Dataspace::JFIF:
- updatedDataspace = ui::Dataspace::V0_JFIF;
- break;
- case ui::Dataspace::BT601_625:
- updatedDataspace = ui::Dataspace::V0_BT601_625;
- break;
- case ui::Dataspace::BT601_525:
- updatedDataspace = ui::Dataspace::V0_BT601_525;
- break;
- case ui::Dataspace::BT709:
- updatedDataspace = ui::Dataspace::V0_BT709;
- break;
- default:
- break;
- }
-
- return updatedDataspace;
-}
-
-sp<GraphicBuffer> BufferStateLayer::getBuffer() const {
- return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
-}
-
-void BufferStateLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const {
- sp<GraphicBuffer> buffer = getBuffer();
- if (!buffer) {
- ALOGE("Buffer should not be null!");
- return;
- }
- GLConsumer::computeTransformMatrix(outMatrix, buffer->getWidth(), buffer->getHeight(),
- buffer->getPixelFormat(), mBufferInfo.mCrop,
- mBufferInfo.mTransform, filteringEnabled);
-}
-
-void BufferStateLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
- Layer::setInitialValuesForClone(clonedFrom);
-
- sp<BufferStateLayer> bufferClonedFrom =
- sp<BufferStateLayer>::fromExisting(static_cast<BufferStateLayer*>(clonedFrom.get()));
- mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
- mPotentialCursor = bufferClonedFrom->mPotentialCursor;
- mProtectedByApp = bufferClonedFrom->mProtectedByApp;
-
- updateCloneBufferInfo();
-}
-
-void BufferStateLayer::updateCloneBufferInfo() {
- if (!isClone() || !isClonedFromAlive()) {
- return;
- }
-
- sp<BufferStateLayer> clonedFrom = sp<BufferStateLayer>::fromExisting(
- static_cast<BufferStateLayer*>(getClonedFrom().get()));
- mBufferInfo = clonedFrom->mBufferInfo;
- mSidebandStream = clonedFrom->mSidebandStream;
- surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
- mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
- mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
-
- // After buffer info is updated, the drawingState from the real layer needs to be copied into
- // the cloned. This is because some properties of drawingState can change when latchBuffer is
- // called. However, copying the drawingState would also overwrite the cloned layer's relatives
- // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
- // the cloned drawingState again.
- wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
- SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
- wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
- WindowInfo tmpInputInfo = mDrawingState.inputInfo;
-
- cloneDrawingState(clonedFrom.get());
-
- mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
- mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
- mDrawingState.zOrderRelatives = tmpZOrderRelatives;
- mDrawingState.inputInfo = tmpInputInfo;
-}
-
-void BufferStateLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
- mTransformHint = getFixedTransformHint();
- if (mTransformHint == ui::Transform::ROT_INVALID) {
- mTransformHint = displayTransformHint;
- }
-}
-
-const std::shared_ptr<renderengine::ExternalTexture>& BufferStateLayer::getExternalTexture() const {
- return mBufferInfo.mBuffer;
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index a0a52bf..e53e1c1 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -16,288 +16,13 @@
#pragma once
-#include <sys/types.h>
-#include <cstdint>
-#include <list>
-#include <stack>
-
-#include <android/gui/ISurfaceComposerClient.h>
-#include <gui/LayerState.h>
-#include <renderengine/Image.h>
-#include <renderengine/Mesh.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/Texture.h>
-#include <system/window.h> // For NATIVE_WINDOW_SCALING_MODE_FREEZE
-#include <ui/FrameStats.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Timers.h>
-
-#include "Client.h"
-#include "DisplayHardware/HWComposer.h"
-#include "FrameTimeline.h"
-#include "FrameTracker.h"
-#include "HwcSlotGenerator.h"
#include "Layer.h"
-#include "LayerVector.h"
-#include "SurfaceFlinger.h"
namespace android {
-class SlotGenerationTest;
-
class BufferStateLayer : public Layer {
public:
- explicit BufferStateLayer(const LayerCreationArgs&);
-
- ~BufferStateLayer() override;
-
- // Implements Layer.
- sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
- compositionengine::LayerFECompositionState* editCompositionState() override;
-
- // If we have received a new buffer this frame, we will pass its surface
- // damage down to hardware composer. Otherwise, we must send a region with
- // one empty rect.
- void useSurfaceDamage() override;
- void useEmptyDamage() override;
-
- bool isOpaque(const Layer::State& s) const override;
- bool canReceiveInput() const override;
-
- // isVisible - true if this layer is visible, false otherwise
- bool isVisible() const override;
-
- // isProtected - true if the layer may contain protected content in the
- // GRALLOC_USAGE_PROTECTED sense.
- bool isProtected() const override;
-
- bool usesSourceCrop() const override { return true; }
-
- bool isHdrY410() const override;
-
- void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
- const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming&) override;
-
- // latchBuffer - called each time the screen is redrawn and returns whether
- // the visible regions need to be recomputed (this is a fairly heavy
- // operation, so this should be set only if needed). Typically this is used
- // to figure out if the content or size of a surface has changed.
- bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
- bool hasReadyFrame() const override;
-
- // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
- // This is used if the buffer is just latched and releases to free up the buffer
- // and will not be shown on screen.
- // Should only be called on the main thread.
- void latchAndReleaseBuffer() override;
-
- bool getTransformToDisplayInverse() const override;
-
- Rect getBufferCrop() const override;
-
- uint32_t getBufferTransform() const override;
-
- ui::Dataspace getDataSpace() const override;
-
- sp<GraphicBuffer> getBuffer() const override;
- const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const override;
-
- ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
-
- // Implements Layer.
- const char* getType() const override { return "BufferStateLayer"; }
-
- void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
-
- void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
-
- Rect getCrop(const Layer::State& s) const;
-
- bool setTransform(uint32_t transform) override;
- bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
- bool setCrop(const Rect& crop) override;
- bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
- const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
- bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
- const FrameTimelineInfo& info) override;
- bool setDataspace(ui::Dataspace dataspace) override;
- bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
- bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
- bool setApi(int32_t api) override;
- bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
- bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
- bool setPosition(float /*x*/, float /*y*/) override;
- bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/);
-
- // BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
- // and its parent layer is not bounded
- Rect getBufferSize(const State& s) const override;
- FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
- void setAutoRefresh(bool autoRefresh) override;
-
- bool setBufferCrop(const Rect& bufferCrop) override;
- bool setDestinationFrame(const Rect& destinationFrame) override;
- bool updateGeometry() override;
-
- bool fenceHasSignaled() const;
- bool onPreComposition(nsecs_t) override;
-
- // See mPendingBufferTransactions
- void decrementPendingBufferCount();
- std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
- std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
-
- std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
-
-protected:
- void gatherBufferInfo();
- void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
- ui::Transform getInputTransform() const override;
- Rect getInputBounds() const override;
-
- struct BufferInfo {
- nsecs_t mDesiredPresentTime;
- std::shared_ptr<FenceTime> mFenceTime;
- sp<Fence> mFence;
- uint32_t mTransform{0};
- ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
- Rect mCrop;
- uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
- Region mSurfaceDamage;
- HdrMetadata mHdrMetadata;
- int mApi;
- PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
- bool mTransformToDisplayInverse{false};
-
- std::shared_ptr<renderengine::ExternalTexture> mBuffer;
- uint64_t mFrameNumber;
- int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
-
- bool mFrameLatencyNeeded{false};
- };
-
- BufferInfo mBufferInfo;
-
- /*
- * compositionengine::LayerFE overrides
- */
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- void preparePerFrameCompositionState() override;
-
- static bool getOpacityForFormat(PixelFormat format);
-
- // from graphics API
- const uint32_t mTextureName;
- ui::Dataspace translateDataspace(ui::Dataspace dataspace);
- void setInitialValuesForClone(const sp<Layer>& clonedFrom);
- void updateCloneBufferInfo() override;
- uint64_t mPreviousFrameNumber = 0;
-
- void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
-
- // Transform hint provided to the producer. This must be accessed holding
- // the mStateLock.
- ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
-
- bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
- bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
-
- std::atomic<bool> mSidebandStreamChanged{false};
-
-private:
- friend class SlotGenerationTest;
- friend class TransactionFrameTracerTest;
- friend class TransactionSurfaceFrameTest;
-
- // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
- // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
- // detection.
- bool needsInputInfo() const override { return !mPotentialCursor; }
-
- // Returns true if this layer requires filtering
- bool needsFiltering(const DisplayDevice*) const override;
- bool needsFilteringForScreenshots(const DisplayDevice*,
- const ui::Transform& inverseParentTransform) const override;
-
- PixelFormat getPixelFormat() const;
-
- // Computes the transform matrix using the setFilteringEnabled to determine whether the
- // transform matrix should be computed for use with bilinear filtering.
- void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const;
-
- std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
-
- inline void tracePendingBufferCount(int32_t pendingBuffers);
-
- bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
- nsecs_t requestedPresentTime);
-
- // Latch sideband stream and returns true if the dirty region should be updated.
- bool latchSidebandStream(bool& recomputeVisibleRegions);
-
- bool hasFrameUpdate() const;
-
- void updateTexImage(nsecs_t latchTime);
-
- sp<Layer> createClone() override;
-
- // Crop that applies to the buffer
- Rect computeBufferCrop(const State& s);
-
- bool willPresentCurrentTransaction() const;
-
- // Returns true if the transformed buffer size does not match the layer size and we need
- // to apply filtering.
- bool bufferNeedsFiltering() const;
-
- bool simpleBufferUpdate(const layer_state_t& s) const override;
-
- void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
- const sp<GraphicBuffer>& buffer, uint64_t framenumber,
- const sp<Fence>& releaseFence,
- uint32_t currentMaxAcquiredBufferCount);
-
- std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
- compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
-
- ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
- uint64_t mPreviousReleasedFrameNumber = 0;
-
- uint64_t mPreviousBarrierFrameNumber = 0;
-
- bool mReleasePreviousBuffer = false;
-
- // Stores the last set acquire fence signal time used to populate the callback handle's acquire
- // time.
- std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
-
- std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
- // An upper bound on the number of SurfaceFrames in the pending classifications deque.
- static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
-
- const std::string mBlastTransactionName{"BufferTX - " + mName};
- // This integer is incremented everytime a buffer arrives at the server for this layer,
- // and decremented when a buffer is dropped or latched. When changed the integer is exported
- // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
- // possible to see when a buffer arrived at the server, and in which frame it latched.
- //
- // You can understand the trace this way:
- // - If the integer increases, a buffer arrived at the server.
- // - If the integer decreases in latchBuffer, that buffer was latched
- // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
- std::atomic<int32_t> mPendingBufferTransactions{0};
-
- // Contains requested position and matrix updates. This will be applied if the client does
- // not specify a destination frame.
- ui::Transform mRequestedTransform;
-
- sp<HwcSlotGenerator> mHwcSlotGenerator;
+ explicit BufferStateLayer(const LayerCreationArgs& args) : Layer(args){};
};
} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 11a9e19..b5d2ad0 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -9,7 +9,10 @@
cc_defaults {
name: "libcompositionengine_defaults",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
cflags: [
"-DLOG_TAG=\"CompositionEngine\"",
"-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
@@ -20,7 +23,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"android.hardware.power-V2-cpp",
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index d359424..0ebbcd0 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -243,7 +243,7 @@
return false;
}
- const nsecs_t startTime = systemTime();
+ const TimePoint startTime = TimePoint::now();
// Get any composition changes requested by the HWC device, and apply them.
std::optional<android::HWComposer::DeviceRequestedChanges> changes;
@@ -261,7 +261,7 @@
}
if (isPowerHintSessionEnabled()) {
- mPowerAdvisor->setHwcValidateTiming(mId, startTime, systemTime());
+ mPowerAdvisor->setHwcValidateTiming(mId, startTime, TimePoint::now());
mPowerAdvisor->setRequiresClientComposition(mId, requiresClientComposition);
}
@@ -365,7 +365,7 @@
auto& hwc = getCompositionEngine().getHwComposer();
- const nsecs_t startTime = systemTime();
+ const TimePoint startTime = TimePoint::now();
if (isPowerHintSessionEnabled()) {
if (!getCompositionEngine().getHwComposer().getComposer()->isSupported(
@@ -379,7 +379,7 @@
getState().previousPresentFence);
if (isPowerHintSessionEnabled()) {
- mPowerAdvisor->setHwcPresentTiming(mId, startTime, systemTime());
+ mPowerAdvisor->setHwcPresentTiming(mId, startTime, TimePoint::now());
}
fences.presentFence = hwc.getPresentFence(*halDisplayIdOpt);
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index c8bd5e4..e220541 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -38,7 +38,7 @@
MOCK_METHOD(bool, usePowerHintSession, (), (override));
MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
MOCK_METHOD(void, sendActualWorkDuration, (), (override));
MOCK_METHOD(void, sendPredictedWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
@@ -46,25 +46,24 @@
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
- (DisplayId displayId, nsecs_t valiateStartTime, nsecs_t validateEndTime),
+ (DisplayId displayId, TimePoint validateStartTime, TimePoint validateEndTime),
(override));
MOCK_METHOD(void, setHwcPresentTiming,
- (DisplayId displayId, nsecs_t presentStartTime, nsecs_t presentEndTime),
+ (DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
MOCK_METHOD(void, setRequiresClientComposition,
(DisplayId displayId, bool requiresClientComposition), (override));
- MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
- MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+ MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
+ MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setHwcPresentDelayedTime,
- (DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime));
- MOCK_METHOD(void, setFrameDelay, (nsecs_t frameDelayDuration), (override));
- MOCK_METHOD(void, setCommitStart, (nsecs_t commitStartTime), (override));
- MOCK_METHOD(void, setCompositeEnd, (nsecs_t compositeEndtime), (override));
+ (DisplayId displayId, TimePoint earliestFrameStartTime));
+ MOCK_METHOD(void, setFrameDelay, (Duration frameDelayDuration), (override));
+ MOCK_METHOD(void, setCommitStart, (TimePoint commitStartTime), (override));
+ MOCK_METHOD(void, setCompositeEnd, (TimePoint compositeEndTime), (override));
MOCK_METHOD(void, setDisplays, (std::vector<DisplayId> & displayIds), (override));
- MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (Duration targetDuration), (override));
};
} // namespace mock
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 566537b..cb2c8c5 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -59,8 +59,6 @@
using android::hardware::power::Mode;
using android::hardware::power::WorkDuration;
-using scheduler::OneShotTimer;
-
PowerAdvisor::~PowerAdvisor() = default;
namespace {
@@ -196,7 +194,7 @@
return mPowerHintSessionRunning;
}
-void PowerAdvisor::setTargetWorkDuration(int64_t targetDuration) {
+void PowerAdvisor::setTargetWorkDuration(Duration targetDuration) {
if (!usePowerHintSession()) {
ALOGV("Power hint session target duration cannot be set, skipping");
return;
@@ -215,13 +213,13 @@
ALOGV("Actual work duration power hint cannot be sent, skipping");
return;
}
- const std::optional<nsecs_t> actualDuration = estimateWorkDuration(false);
+ const std::optional<Duration> actualDuration = estimateWorkDuration(false);
if (actualDuration.has_value()) {
std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper != nullptr) {
- halWrapper->sendActualWorkDuration(*actualDuration + kTargetSafetyMargin.count(),
- systemTime());
+ halWrapper->sendActualWorkDuration(*actualDuration + kTargetSafetyMargin,
+ TimePoint::now());
}
}
}
@@ -232,14 +230,14 @@
return;
}
- const std::optional<nsecs_t> predictedDuration = estimateWorkDuration(true);
+ const std::optional<Duration> predictedDuration = estimateWorkDuration(true);
if (predictedDuration.has_value()) {
std::lock_guard lock(mPowerHalMutex);
HalWrapper* const halWrapper = getPowerHal();
if (halWrapper != nullptr) {
- halWrapper->sendActualWorkDuration(*predictedDuration + kTargetSafetyMargin.count(),
- systemTime());
+ halWrapper->sendActualWorkDuration(*predictedDuration + kTargetSafetyMargin,
+ TimePoint::now());
}
}
}
@@ -281,22 +279,22 @@
}
}
displayData.lastValidGpuStartTime = displayData.gpuStartTime;
- displayData.lastValidGpuEndTime = signalTime;
+ displayData.lastValidGpuEndTime = TimePoint::fromNs(signalTime);
}
}
displayData.gpuEndFenceTime = std::move(fenceTime);
- displayData.gpuStartTime = systemTime();
+ displayData.gpuStartTime = TimePoint::now();
}
-void PowerAdvisor::setHwcValidateTiming(DisplayId displayId, nsecs_t validateStartTime,
- nsecs_t validateEndTime) {
+void PowerAdvisor::setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) {
DisplayTimingData& displayData = mDisplayTimingData[displayId];
displayData.hwcValidateStartTime = validateStartTime;
displayData.hwcValidateEndTime = validateEndTime;
}
-void PowerAdvisor::setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) {
+void PowerAdvisor::setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) {
DisplayTimingData& displayData = mDisplayTimingData[displayId];
displayData.hwcPresentStartTime = presentStartTime;
displayData.hwcPresentEndTime = presentEndTime;
@@ -311,43 +309,41 @@
mDisplayTimingData[displayId].usedClientComposition = requiresClientComposition;
}
-void PowerAdvisor::setExpectedPresentTime(nsecs_t expectedPresentTime) {
+void PowerAdvisor::setExpectedPresentTime(TimePoint expectedPresentTime) {
mExpectedPresentTimes.append(expectedPresentTime);
}
-void PowerAdvisor::setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) {
+void PowerAdvisor::setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) {
mLastSfPresentEndTime = presentEndTime;
mLastPresentFenceTime = presentFenceTime;
}
-void PowerAdvisor::setFrameDelay(nsecs_t frameDelayDuration) {
+void PowerAdvisor::setFrameDelay(Duration frameDelayDuration) {
mFrameDelayDuration = frameDelayDuration;
}
-void PowerAdvisor::setHwcPresentDelayedTime(
- DisplayId displayId, std::chrono::steady_clock::time_point earliestFrameStartTime) {
- mDisplayTimingData[displayId].hwcPresentDelayedTime =
- (earliestFrameStartTime - std::chrono::steady_clock::now()).count() + systemTime();
+void PowerAdvisor::setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) {
+ mDisplayTimingData[displayId].hwcPresentDelayedTime = earliestFrameStartTime;
}
-void PowerAdvisor::setCommitStart(nsecs_t commitStartTime) {
+void PowerAdvisor::setCommitStart(TimePoint commitStartTime) {
mCommitStartTimes.append(commitStartTime);
}
-void PowerAdvisor::setCompositeEnd(nsecs_t compositeEnd) {
- mLastPostcompDuration = compositeEnd - mLastSfPresentEndTime;
+void PowerAdvisor::setCompositeEnd(TimePoint compositeEndTime) {
+ mLastPostcompDuration = compositeEndTime - mLastSfPresentEndTime;
}
void PowerAdvisor::setDisplays(std::vector<DisplayId>& displayIds) {
mDisplayIds = displayIds;
}
-void PowerAdvisor::setTotalFrameTargetWorkDuration(nsecs_t targetDuration) {
+void PowerAdvisor::setTotalFrameTargetWorkDuration(Duration targetDuration) {
mTotalFrameTargetDuration = targetDuration;
}
std::vector<DisplayId> PowerAdvisor::getOrderedDisplayIds(
- std::optional<nsecs_t> DisplayTimingData::*sortBy) {
+ std::optional<TimePoint> DisplayTimingData::*sortBy) {
std::vector<DisplayId> sortedDisplays;
std::copy_if(mDisplayIds.begin(), mDisplayIds.end(), std::back_inserter(sortedDisplays),
[&](DisplayId id) {
@@ -360,33 +356,34 @@
return sortedDisplays;
}
-std::optional<nsecs_t> PowerAdvisor::estimateWorkDuration(bool earlyHint) {
+std::optional<Duration> PowerAdvisor::estimateWorkDuration(bool earlyHint) {
if (earlyHint && (!mExpectedPresentTimes.isFull() || !mCommitStartTimes.isFull())) {
return std::nullopt;
}
// Tracks when we finish presenting to hwc
- nsecs_t estimatedEndTime = mCommitStartTimes[0];
+ TimePoint estimatedEndTime = mCommitStartTimes[0];
// How long we spent this frame not doing anything, waiting for fences or vsync
- nsecs_t idleDuration = 0;
+ Duration idleDuration = 0ns;
// Most recent previous gpu end time in the current frame, probably from a prior display, used
// as the start time for the next gpu operation if it ran over time since it probably blocked
- std::optional<nsecs_t> previousValidGpuEndTime;
+ std::optional<TimePoint> previousValidGpuEndTime;
// The currently estimated gpu end time for the frame,
// used to accumulate gpu time as we iterate over the active displays
- std::optional<nsecs_t> estimatedGpuEndTime;
+ std::optional<TimePoint> estimatedGpuEndTime;
// If we're predicting at the start of the frame, we use last frame as our reference point
// If we're predicting at the end of the frame, we use the current frame as a reference point
- nsecs_t referenceFrameStartTime = (earlyHint ? mCommitStartTimes[-1] : mCommitStartTimes[0]);
+ TimePoint referenceFrameStartTime = (earlyHint ? mCommitStartTimes[-1] : mCommitStartTimes[0]);
// When the prior frame should be presenting to the display
// If we're predicting at the start of the frame, we use last frame's expected present time
// If we're predicting at the end of the frame, the present fence time is already known
- nsecs_t lastFramePresentTime = (earlyHint ? mExpectedPresentTimes[-1] : mLastPresentFenceTime);
+ TimePoint lastFramePresentTime =
+ (earlyHint ? mExpectedPresentTimes[-1] : mLastPresentFenceTime);
// The timing info for the previously calculated display, if there was one
std::optional<DisplayTimeline> previousDisplayReferenceTiming;
@@ -427,10 +424,10 @@
// Track how long we spent waiting for the fence, can be excluded from the timing estimate
idleDuration += estimatedTiming.probablyWaitsForPresentFence
? lastFramePresentTime - estimatedTiming.presentFenceWaitStartTime
- : 0;
+ : 0ns;
// Track how long we spent waiting to present, can be excluded from the timing estimate
- idleDuration += earlyHint ? 0 : referenceTiming.hwcPresentDelayDuration;
+ idleDuration += earlyHint ? 0ns : referenceTiming.hwcPresentDelayDuration;
// Estimate the reference frame's gpu timing
auto gpuTiming = displayData.estimateGpuTiming(previousValidGpuEndTime);
@@ -438,15 +435,15 @@
previousValidGpuEndTime = gpuTiming->startTime + gpuTiming->duration;
// Estimate the prediction frame's gpu end time from the reference frame
- estimatedGpuEndTime =
- std::max(estimatedTiming.hwcPresentStartTime, estimatedGpuEndTime.value_or(0)) +
+ estimatedGpuEndTime = std::max(estimatedTiming.hwcPresentStartTime,
+ estimatedGpuEndTime.value_or(TimePoint{0ns})) +
gpuTiming->duration;
}
previousDisplayReferenceTiming = referenceTiming;
}
- ATRACE_INT64("Idle duration", idleDuration);
+ ATRACE_INT64("Idle duration", idleDuration.ns());
- nsecs_t estimatedFlingerEndTime = earlyHint ? estimatedEndTime : mLastSfPresentEndTime;
+ TimePoint estimatedFlingerEndTime = earlyHint ? estimatedEndTime : mLastSfPresentEndTime;
// Don't count time spent idly waiting in the estimate as we could do more work in that time
estimatedEndTime -= idleDuration;
@@ -454,21 +451,22 @@
// We finish the frame when both present and the gpu are done, so wait for the later of the two
// Also add the frame delay duration since the target did not move while we were delayed
- nsecs_t totalDuration = mFrameDelayDuration +
- std::max(estimatedEndTime, estimatedGpuEndTime.value_or(0)) - mCommitStartTimes[0];
+ Duration totalDuration = mFrameDelayDuration +
+ std::max(estimatedEndTime, estimatedGpuEndTime.value_or(TimePoint{0ns})) -
+ mCommitStartTimes[0];
// We finish SurfaceFlinger when post-composition finishes, so add that in here
- nsecs_t flingerDuration =
+ Duration flingerDuration =
estimatedFlingerEndTime + mLastPostcompDuration - mCommitStartTimes[0];
// Combine the two timings into a single normalized one
- nsecs_t combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
+ Duration combinedDuration = combineTimingEstimates(totalDuration, flingerDuration);
return std::make_optional(combinedDuration);
}
-nsecs_t PowerAdvisor::combineTimingEstimates(nsecs_t totalDuration, nsecs_t flingerDuration) {
- nsecs_t targetDuration;
+Duration PowerAdvisor::combineTimingEstimates(Duration totalDuration, Duration flingerDuration) {
+ Duration targetDuration{0ns};
{
std::lock_guard lock(mPowerHalMutex);
targetDuration = *getPowerHal()->getTargetWorkDuration();
@@ -477,17 +475,18 @@
// Normalize total to the flinger target (vsync period) since that's how often we actually send
// hints
- nsecs_t normalizedTotalDuration = (targetDuration * totalDuration) / *mTotalFrameTargetDuration;
+ Duration normalizedTotalDuration = Duration::fromNs((targetDuration.ns() * totalDuration.ns()) /
+ mTotalFrameTargetDuration->ns());
return std::max(flingerDuration, normalizedTotalDuration);
}
PowerAdvisor::DisplayTimeline PowerAdvisor::DisplayTimeline::estimateTimelineFromReference(
- nsecs_t fenceTime, nsecs_t displayStartTime) {
+ TimePoint fenceTime, TimePoint displayStartTime) {
DisplayTimeline estimated;
estimated.hwcPresentStartTime = displayStartTime;
// We don't predict waiting for vsync alignment yet
- estimated.hwcPresentDelayDuration = 0;
+ estimated.hwcPresentDelayDuration = 0ns;
// How long we expect to run before we start waiting for the fence
// For now just re-use last frame's post-present duration and assume it will not change much
@@ -502,12 +501,11 @@
}
PowerAdvisor::DisplayTimeline PowerAdvisor::DisplayTimingData::calculateDisplayTimeline(
- nsecs_t fenceTime) {
+ TimePoint fenceTime) {
DisplayTimeline timeline;
// How long between calling hwc present and trying to wait on the fence
- const nsecs_t fenceWaitStartDelay =
- (skippedValidate ? kFenceWaitStartDelaySkippedValidate : kFenceWaitStartDelayValidated)
- .count();
+ const Duration fenceWaitStartDelay =
+ (skippedValidate ? kFenceWaitStartDelaySkippedValidate : kFenceWaitStartDelayValidated);
// Did our reference frame wait for an appropriate vsync before calling into hwc
const bool waitedOnHwcPresentTime = hwcPresentDelayedTime.has_value() &&
@@ -522,7 +520,7 @@
// How long hwc present was delayed waiting for the next appropriate vsync
timeline.hwcPresentDelayDuration =
- (waitedOnHwcPresentTime ? *hwcPresentDelayedTime - *hwcPresentStartTime : 0);
+ (waitedOnHwcPresentTime ? *hwcPresentDelayedTime - *hwcPresentStartTime : 0ns);
// When we started waiting for the present fence after calling into hwc present
timeline.presentFenceWaitStartTime =
timeline.hwcPresentStartTime + timeline.hwcPresentDelayDuration + fenceWaitStartDelay;
@@ -537,23 +535,26 @@
}
std::optional<PowerAdvisor::GpuTimeline> PowerAdvisor::DisplayTimingData::estimateGpuTiming(
- std::optional<nsecs_t> previousEnd) {
+ std::optional<TimePoint> previousEndTime) {
if (!(usedClientComposition && lastValidGpuStartTime.has_value() && gpuEndFenceTime)) {
return std::nullopt;
}
- const nsecs_t latestGpuStartTime = std::max(previousEnd.value_or(0), *gpuStartTime);
- const nsecs_t latestGpuEndTime = gpuEndFenceTime->getSignalTime();
- nsecs_t gpuDuration = 0;
- if (latestGpuEndTime != Fence::SIGNAL_TIME_INVALID &&
- latestGpuEndTime != Fence::SIGNAL_TIME_PENDING) {
+ const TimePoint latestGpuStartTime =
+ std::max(previousEndTime.value_or(TimePoint{0ns}), *gpuStartTime);
+ const nsecs_t gpuEndFenceSignal = gpuEndFenceTime->getSignalTime();
+ Duration gpuDuration{0ns};
+ if (gpuEndFenceSignal != Fence::SIGNAL_TIME_INVALID &&
+ gpuEndFenceSignal != Fence::SIGNAL_TIME_PENDING) {
+ const TimePoint latestGpuEndTime = TimePoint::fromNs(gpuEndFenceSignal);
+
// If we know how long the most recent gpu duration was, use that
gpuDuration = latestGpuEndTime - latestGpuStartTime;
} else if (lastValidGpuEndTime.has_value()) {
// If we don't have the fence data, use the most recent information we do have
gpuDuration = *lastValidGpuEndTime - *lastValidGpuStartTime;
- if (latestGpuEndTime == Fence::SIGNAL_TIME_PENDING) {
+ if (gpuEndFenceSignal == Fence::SIGNAL_TIME_PENDING) {
// If pending but went over the previous duration, use current time as the end
- gpuDuration = std::max(gpuDuration, systemTime() - latestGpuStartTime);
+ gpuDuration = std::max(gpuDuration, Duration{TimePoint::now() - latestGpuStartTime});
}
}
return GpuTimeline{.duration = gpuDuration, .startTime = latestGpuStartTime};
@@ -614,15 +615,15 @@
bool startPowerHintSession() override { return false; }
- void setTargetWorkDuration(int64_t) override {}
+ void setTargetWorkDuration(Duration) override {}
- void sendActualWorkDuration(int64_t, nsecs_t) override {}
+ void sendActualWorkDuration(Duration, TimePoint) override {}
bool shouldReconnectHAL() override { return false; }
std::vector<int32_t> getPowerHintSessionThreadIds() override { return std::vector<int32_t>{}; }
- std::optional<int64_t> getTargetWorkDuration() override { return std::nullopt; }
+ std::optional<Duration> getTargetWorkDuration() override { return std::nullopt; }
private:
const sp<V1_3::IPower> mPowerHal = nullptr;
@@ -640,9 +641,6 @@
}
mSupportsPowerHint = checkPowerHintSessionSupported();
-
- // Currently set to 0 to disable rate limiter by default
- mAllowedActualDeviation = base::GetIntProperty<nsecs_t>("debug.sf.allowed_actual_deviation", 0);
}
AidlPowerHalWrapper::~AidlPowerHalWrapper() {
@@ -730,9 +728,9 @@
ALOGV("Cannot start power hint session, skipping");
return false;
}
- auto ret =
- mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
- mPowerHintThreadIds, mTargetDuration, &mPowerHintSession);
+ auto ret = mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
+ mPowerHintThreadIds, mTargetDuration.ns(),
+ &mPowerHintSession);
if (!ret.isOk()) {
ALOGW("Failed to start power hint session with error: %s",
ret.exceptionToString(ret.exceptionCode()).c_str());
@@ -742,14 +740,14 @@
return isPowerHintSessionRunning();
}
-void AidlPowerHalWrapper::setTargetWorkDuration(int64_t targetDuration) {
+void AidlPowerHalWrapper::setTargetWorkDuration(Duration targetDuration) {
ATRACE_CALL();
mTargetDuration = targetDuration;
- if (sTraceHintSessionData) ATRACE_INT64("Time target", targetDuration);
+ if (sTraceHintSessionData) ATRACE_INT64("Time target", targetDuration.ns());
if (isPowerHintSessionRunning() && (targetDuration != mLastTargetDurationSent)) {
- ALOGV("Sending target time: %" PRId64 "ns", targetDuration);
+ ALOGV("Sending target time: %" PRId64 "ns", targetDuration.ns());
mLastTargetDurationSent = targetDuration;
- auto ret = mPowerHintSession->updateTargetWorkDuration(targetDuration);
+ auto ret = mPowerHintSession->updateTargetWorkDuration(targetDuration.ns());
if (!ret.isOk()) {
ALOGW("Failed to set power hint target work duration with error: %s",
ret.exceptionMessage().c_str());
@@ -758,65 +756,40 @@
}
}
-bool AidlPowerHalWrapper::shouldReportActualDurations() {
- // Report if we have never reported before or will go stale next frame
- if (!mLastActualDurationSent.has_value() ||
- (mLastTargetDurationSent + systemTime() - mLastActualReportTimestamp) >
- kStaleTimeout.count()) {
- return true;
- }
-
- if (!mActualDuration.has_value()) {
- return false;
- }
- // Report if the change in actual duration exceeds the threshold
- return abs(*mActualDuration - *mLastActualDurationSent) > mAllowedActualDeviation;
-}
-
-void AidlPowerHalWrapper::sendActualWorkDuration(int64_t actualDuration, nsecs_t timestamp) {
+void AidlPowerHalWrapper::sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) {
ATRACE_CALL();
-
- if (actualDuration < 0 || !isPowerHintSessionRunning()) {
+ if (actualDuration < 0ns || !isPowerHintSessionRunning()) {
ALOGV("Failed to send actual work duration, skipping");
return;
}
- const nsecs_t reportedDuration = actualDuration;
-
- mActualDuration = reportedDuration;
+ mActualDuration = actualDuration;
WorkDuration duration;
- duration.durationNanos = reportedDuration;
- duration.timeStampNanos = timestamp;
+ duration.durationNanos = actualDuration.ns();
+ duration.timeStampNanos = timestamp.ns();
mPowerHintQueue.push_back(duration);
if (sTraceHintSessionData) {
- ATRACE_INT64("Measured duration", actualDuration);
- ATRACE_INT64("Target error term", actualDuration - mTargetDuration);
+ ATRACE_INT64("Measured duration", actualDuration.ns());
+ ATRACE_INT64("Target error term", Duration{actualDuration - mTargetDuration}.ns());
- ATRACE_INT64("Reported duration", reportedDuration);
- ATRACE_INT64("Reported target", mLastTargetDurationSent);
- ATRACE_INT64("Reported target error term", reportedDuration - mLastTargetDurationSent);
+ ATRACE_INT64("Reported duration", actualDuration.ns());
+ ATRACE_INT64("Reported target", mLastTargetDurationSent.ns());
+ ATRACE_INT64("Reported target error term",
+ Duration{actualDuration - mLastTargetDurationSent}.ns());
}
ALOGV("Sending actual work duration of: %" PRId64 " on reported target: %" PRId64
" with error: %" PRId64,
- reportedDuration, mLastTargetDurationSent, reportedDuration - mLastTargetDurationSent);
+ actualDuration.ns(), mLastTargetDurationSent.ns(),
+ Duration{actualDuration - mLastTargetDurationSent}.ns());
- // This rate limiter queues similar duration reports to the powerhal into
- // batches to avoid excessive binder calls. The criteria to send a given batch
- // are outlined in shouldReportActualDurationsNow()
- if (shouldReportActualDurations()) {
- ALOGV("Sending hint update batch");
- mLastActualReportTimestamp = systemTime();
- auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
- if (!ret.isOk()) {
- ALOGW("Failed to report actual work durations with error: %s",
- ret.exceptionMessage().c_str());
- mShouldReconnectHal = true;
- }
- mPowerHintQueue.clear();
- // We save the actual duration here for rate limiting
- mLastActualDurationSent = actualDuration;
+ auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
+ if (!ret.isOk()) {
+ ALOGW("Failed to report actual work durations with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
}
+ mPowerHintQueue.clear();
}
bool AidlPowerHalWrapper::shouldReconnectHAL() {
@@ -827,14 +800,10 @@
return mPowerHintThreadIds;
}
-std::optional<int64_t> AidlPowerHalWrapper::getTargetWorkDuration() {
+std::optional<Duration> AidlPowerHalWrapper::getTargetWorkDuration() {
return mTargetDuration;
}
-void AidlPowerHalWrapper::setAllowedActualDeviation(nsecs_t allowedDeviation) {
- mAllowedActualDeviation = allowedDeviation;
-}
-
const bool AidlPowerHalWrapper::sTraceHintSessionData =
base::GetBoolProperty(std::string("debug.sf.trace_hint_sessions"), false);
@@ -845,7 +814,7 @@
// Grab old hint session values before we destroy any existing wrapper
std::vector<int32_t> oldPowerHintSessionThreadIds;
- std::optional<int64_t> oldTargetWorkDuration;
+ std::optional<Duration> oldTargetWorkDuration;
if (mHalWrapper != nullptr) {
oldPowerHintSessionThreadIds = mHalWrapper->getPowerHintSessionThreadIds();
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 53db612..1c9d123 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -27,6 +27,7 @@
#include <android/hardware/power/IPower.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <scheduler/Time.h>
#include <ui/DisplayIdentification.h>
#include "../Scheduler/OneShotTimer.h"
@@ -53,7 +54,7 @@
virtual bool supportsPowerHintSession() = 0;
virtual bool isPowerHintSessionRunning() = 0;
// Sends a power hint that updates to the target work duration for the frame
- virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
+ virtual void setTargetWorkDuration(Duration targetDuration) = 0;
// Sends a power hint for the actual known work duration at the end of the frame
virtual void sendActualWorkDuration() = 0;
// Sends a power hint for the upcoming frame predicted from previous frame timing
@@ -65,33 +66,33 @@
// Provides PowerAdvisor with a copy of the gpu fence so it can determine the gpu end time
virtual void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) = 0;
// Reports the start and end times of a hwc validate call this frame for a given display
- virtual void setHwcValidateTiming(DisplayId displayId, nsecs_t validateStartTime,
- nsecs_t validateEndTime) = 0;
+ virtual void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) = 0;
// Reports the start and end times of a hwc present call this frame for a given display
- virtual void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) = 0;
+ virtual void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) = 0;
// Reports the expected time that the current frame will present to the display
- virtual void setExpectedPresentTime(nsecs_t expectedPresentTime) = 0;
+ virtual void setExpectedPresentTime(TimePoint expectedPresentTime) = 0;
// Reports the most recent present fence time and end time once known
- virtual void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) = 0;
+ virtual void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) = 0;
// Reports whether a display used client composition this frame
virtual void setRequiresClientComposition(DisplayId displayId,
bool requiresClientComposition) = 0;
// Reports whether a given display skipped validation this frame
virtual void setSkippedValidate(DisplayId displayId, bool skipped) = 0;
// Reports when a hwc present is delayed, and the time that it will resume
- virtual void setHwcPresentDelayedTime(
- DisplayId displayId, std::chrono::steady_clock::time_point earliestFrameStartTime) = 0;
+ virtual void setHwcPresentDelayedTime(DisplayId displayId,
+ TimePoint earliestFrameStartTime) = 0;
// Reports the start delay for SurfaceFlinger this frame
- virtual void setFrameDelay(nsecs_t frameDelayDuration) = 0;
+ virtual void setFrameDelay(Duration frameDelayDuration) = 0;
// Reports the SurfaceFlinger commit start time this frame
- virtual void setCommitStart(nsecs_t commitStartTime) = 0;
+ virtual void setCommitStart(TimePoint commitStartTime) = 0;
// Reports the SurfaceFlinger composite end time this frame
- virtual void setCompositeEnd(nsecs_t compositeEndTime) = 0;
+ virtual void setCompositeEnd(TimePoint compositeEndTime) = 0;
// Reports the list of the currently active displays
virtual void setDisplays(std::vector<DisplayId>& displayIds) = 0;
// Sets the target duration for the entire pipeline including the gpu
- virtual void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) = 0;
+ virtual void setTotalFrameTargetWorkDuration(Duration targetDuration) = 0;
};
namespace impl {
@@ -111,11 +112,11 @@
virtual void restartPowerHintSession() = 0;
virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
virtual bool startPowerHintSession() = 0;
- virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
- virtual void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) = 0;
+ virtual void setTargetWorkDuration(Duration targetDuration) = 0;
+ virtual void sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) = 0;
virtual bool shouldReconnectHAL() = 0;
virtual std::vector<int32_t> getPowerHintSessionThreadIds() = 0;
- virtual std::optional<nsecs_t> getTargetWorkDuration() = 0;
+ virtual std::optional<Duration> getTargetWorkDuration() = 0;
};
PowerAdvisor(SurfaceFlinger& flinger);
@@ -129,29 +130,27 @@
bool usePowerHintSession() override;
bool supportsPowerHintSession() override;
bool isPowerHintSessionRunning() override;
- void setTargetWorkDuration(nsecs_t targetDuration) override;
+ void setTargetWorkDuration(Duration targetDuration) override;
void sendActualWorkDuration() override;
void sendPredictedWorkDuration() override;
void enablePowerHint(bool enabled) override;
bool startPowerHintSession(const std::vector<int32_t>& threadIds) override;
void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime);
- void setHwcValidateTiming(DisplayId displayId, nsecs_t valiateStartTime,
- nsecs_t validateEndTime) override;
- void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
- nsecs_t presentEndTime) override;
+ void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
+ TimePoint validateEndTime) override;
+ void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
+ TimePoint presentEndTime) override;
void setSkippedValidate(DisplayId displayId, bool skipped) override;
void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
- void setExpectedPresentTime(nsecs_t expectedPresentTime) override;
- void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) override;
- void setHwcPresentDelayedTime(
- DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime) override;
+ void setExpectedPresentTime(TimePoint expectedPresentTime) override;
+ void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) override;
+ void setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) override;
- void setFrameDelay(nsecs_t frameDelayDuration) override;
- void setCommitStart(nsecs_t commitStartTime) override;
- void setCompositeEnd(nsecs_t compositeEndTime) override;
+ void setFrameDelay(Duration frameDelayDuration) override;
+ void setCommitStart(TimePoint commitStartTime) override;
+ void setCompositeEnd(TimePoint compositeEndTime) override;
void setDisplays(std::vector<DisplayId>& displayIds) override;
- void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) override;
+ void setTotalFrameTargetWorkDuration(Duration targetDuration) override;
private:
friend class PowerAdvisorTest;
@@ -178,44 +177,45 @@
// Higher-level timing data used for estimation
struct DisplayTimeline {
// The start of hwc present, or the start of validate if it happened there instead
- nsecs_t hwcPresentStartTime = -1;
+ TimePoint hwcPresentStartTime;
// The end of hwc present or validate, whichever one actually presented
- nsecs_t hwcPresentEndTime = -1;
+ TimePoint hwcPresentEndTime;
// How long the actual hwc present was delayed after hwcPresentStartTime
- nsecs_t hwcPresentDelayDuration = 0;
+ Duration hwcPresentDelayDuration{0ns};
// When we think we started waiting for the present fence after calling into hwc present and
// after potentially waiting for the earliest present time
- nsecs_t presentFenceWaitStartTime = -1;
+ TimePoint presentFenceWaitStartTime;
// How long we ran after we finished waiting for the fence but before hwc present finished
- nsecs_t postPresentFenceHwcPresentDuration = 0;
+ Duration postPresentFenceHwcPresentDuration{0ns};
// Are we likely to have waited for the present fence during composition
bool probablyWaitsForPresentFence = false;
// Estimate one frame's timeline from that of a previous frame
- DisplayTimeline estimateTimelineFromReference(nsecs_t fenceTime, nsecs_t displayStartTime);
+ DisplayTimeline estimateTimelineFromReference(TimePoint fenceTime,
+ TimePoint displayStartTime);
};
struct GpuTimeline {
- nsecs_t duration = 0;
- nsecs_t startTime = -1;
+ Duration duration{0ns};
+ TimePoint startTime;
};
// Power hint session data recorded from the pipeline
struct DisplayTimingData {
std::unique_ptr<FenceTime> gpuEndFenceTime;
- std::optional<nsecs_t> gpuStartTime;
- std::optional<nsecs_t> lastValidGpuEndTime;
- std::optional<nsecs_t> lastValidGpuStartTime;
- std::optional<nsecs_t> hwcPresentStartTime;
- std::optional<nsecs_t> hwcPresentEndTime;
- std::optional<nsecs_t> hwcValidateStartTime;
- std::optional<nsecs_t> hwcValidateEndTime;
- std::optional<nsecs_t> hwcPresentDelayedTime;
+ std::optional<TimePoint> gpuStartTime;
+ std::optional<TimePoint> lastValidGpuEndTime;
+ std::optional<TimePoint> lastValidGpuStartTime;
+ std::optional<TimePoint> hwcPresentStartTime;
+ std::optional<TimePoint> hwcPresentEndTime;
+ std::optional<TimePoint> hwcValidateStartTime;
+ std::optional<TimePoint> hwcValidateEndTime;
+ std::optional<TimePoint> hwcPresentDelayedTime;
bool usedClientComposition = false;
bool skippedValidate = false;
// Calculate high-level timing milestones from more granular display timing data
- DisplayTimeline calculateDisplayTimeline(nsecs_t fenceTime);
+ DisplayTimeline calculateDisplayTimeline(TimePoint fenceTime);
// Estimate the gpu duration for a given display from previous gpu timing data
- std::optional<GpuTimeline> estimateGpuTiming(std::optional<nsecs_t> previousEnd);
+ std::optional<GpuTimeline> estimateGpuTiming(std::optional<TimePoint> previousEndTime);
};
template <class T, size_t N>
@@ -240,30 +240,31 @@
};
// Filter and sort the display ids by a given property
- std::vector<DisplayId> getOrderedDisplayIds(std::optional<nsecs_t> DisplayTimingData::*sortBy);
+ std::vector<DisplayId> getOrderedDisplayIds(
+ std::optional<TimePoint> DisplayTimingData::*sortBy);
// Estimates a frame's total work duration including gpu time.
// Runs either at the beginning or end of a frame, using the most recent data available
- std::optional<nsecs_t> estimateWorkDuration(bool earlyHint);
+ std::optional<Duration> estimateWorkDuration(bool earlyHint);
// There are two different targets and actual work durations we care about,
// this normalizes them together and takes the max of the two
- nsecs_t combineTimingEstimates(nsecs_t totalDuration, nsecs_t flingerDuration);
+ Duration combineTimingEstimates(Duration totalDuration, Duration flingerDuration);
std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
// Current frame's delay
- nsecs_t mFrameDelayDuration = 0;
+ Duration mFrameDelayDuration{0ns};
// Last frame's post-composition duration
- nsecs_t mLastPostcompDuration = 0;
+ Duration mLastPostcompDuration{0ns};
// Buffer of recent commit start times
- RingBuffer<nsecs_t, 2> mCommitStartTimes;
+ RingBuffer<TimePoint, 2> mCommitStartTimes;
// Buffer of recent expected present times
- RingBuffer<nsecs_t, 2> mExpectedPresentTimes;
+ RingBuffer<TimePoint, 2> mExpectedPresentTimes;
// Most recent present fence time, provided by SF after composition engine finishes presenting
- nsecs_t mLastPresentFenceTime = -1;
+ TimePoint mLastPresentFenceTime;
// Most recent composition engine present end time, returned with the present fence from SF
- nsecs_t mLastSfPresentEndTime = -1;
+ TimePoint mLastSfPresentEndTime;
// Target duration for the entire pipeline including gpu
- std::optional<nsecs_t> mTotalFrameTargetDuration;
+ std::optional<Duration> mTotalFrameTargetDuration;
// Updated list of display IDs
std::vector<DisplayId> mDisplayIds;
@@ -273,11 +274,11 @@
// An adjustable safety margin which pads the "actual" value sent to PowerHAL,
// encouraging more aggressive boosting to give SurfaceFlinger a larger margin for error
- static constexpr const std::chrono::nanoseconds kTargetSafetyMargin = 1ms;
+ static constexpr const Duration kTargetSafetyMargin{1ms};
// How long we expect hwc to run after the present call until it waits for the fence
- static constexpr const std::chrono::nanoseconds kFenceWaitStartDelayValidated = 150us;
- static constexpr const std::chrono::nanoseconds kFenceWaitStartDelaySkippedValidate = 250us;
+ static constexpr const Duration kFenceWaitStartDelayValidated{150us};
+ static constexpr const Duration kFenceWaitStartDelaySkippedValidate{250us};
};
class AidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
@@ -294,21 +295,17 @@
void restartPowerHintSession() override;
void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override;
bool startPowerHintSession() override;
- void setTargetWorkDuration(nsecs_t targetDuration) override;
- void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) override;
+ void setTargetWorkDuration(Duration targetDuration) override;
+ void sendActualWorkDuration(Duration actualDuration, TimePoint timestamp) override;
bool shouldReconnectHAL() override;
std::vector<int32_t> getPowerHintSessionThreadIds() override;
- std::optional<nsecs_t> getTargetWorkDuration() override;
+ std::optional<Duration> getTargetWorkDuration() override;
private:
friend class AidlPowerHalWrapperTest;
bool checkPowerHintSessionSupported();
void closePowerHintSession();
- bool shouldReportActualDurations();
-
- // Used for testing
- void setAllowedActualDeviation(nsecs_t);
const sp<hardware::power::IPower> mPowerHal = nullptr;
bool mHasExpensiveRendering = false;
@@ -323,24 +320,15 @@
// Queue of actual durations saved to report
std::vector<hardware::power::WorkDuration> mPowerHintQueue;
// The latest values we have received for target and actual
- nsecs_t mTargetDuration = kDefaultTarget.count();
- std::optional<nsecs_t> mActualDuration;
+ Duration mTargetDuration = kDefaultTargetDuration;
+ std::optional<Duration> mActualDuration;
// The list of thread ids, stored so we can restart the session from this class if needed
std::vector<int32_t> mPowerHintThreadIds;
bool mSupportsPowerHint = false;
- // Keep track of the last messages sent for rate limiter change detection
- std::optional<nsecs_t> mLastActualDurationSent;
- // Timestamp of the last report we sent, used to avoid stale sessions
- nsecs_t mLastActualReportTimestamp = 0;
- nsecs_t mLastTargetDurationSent = kDefaultTarget.count();
- // Max amount the error term can vary without causing an actual value report
- nsecs_t mAllowedActualDeviation = -1;
+ Duration mLastTargetDurationSent = kDefaultTargetDuration;
// Whether we should emit ATRACE_INT data for hint sessions
static const bool sTraceHintSessionData;
- static constexpr const std::chrono::nanoseconds kDefaultTarget = 16ms;
- // Amount of time after the last message was sent before the session goes stale
- // actually 100ms but we use 80 here to give some slack
- static constexpr const std::chrono::nanoseconds kStaleTimeout = 80ms;
+ static constexpr Duration kDefaultTargetDuration{16ms};
};
} // namespace impl
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index d161c51..7180fa6 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -41,122 +41,7 @@
namespace android {
// ---------------------------------------------------------------------------
-EffectLayer::EffectLayer(const LayerCreationArgs& args)
- : Layer(args),
- mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {}
-
+EffectLayer::EffectLayer(const LayerCreationArgs& args) : BufferStateLayer(args) {}
EffectLayer::~EffectLayer() = default;
-std::optional<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
- std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
- Layer::prepareClientComposition(targetSettings);
- // Nothing to render.
- if (!layerSettings) {
- return {};
- }
-
- // set the shadow for the layer if needed
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
-
- // If fill bounds are occluded or the fill color is invalid skip the fill settings.
- if (targetSettings.realContentIsVisible && fillsColor()) {
- // Set color for color fill settings.
- layerSettings->source.solidColor = getColor().rgb;
- return layerSettings;
- } else if (hasBlur() || drawShadows()) {
- layerSettings->skipContentDraw = true;
- return layerSettings;
- }
-
- return {};
-}
-
-bool EffectLayer::isVisible() const {
- return hasSomethingToDraw() && !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur());
-}
-
-bool EffectLayer::setColor(const half3& color) {
- if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g &&
- mDrawingState.color.b == color.b) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.color.r = color.r;
- mDrawingState.color.g = color.g;
- mDrawingState.color.b = color.b;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool EffectLayer::setDataspace(ui::Dataspace dataspace) {
- if (mDrawingState.dataspace == dataspace) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.dataspace = dataspace;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-void EffectLayer::preparePerFrameCompositionState() {
- Layer::preparePerFrameCompositionState();
-
- auto* compositionState = editCompositionState();
- compositionState->color = getColor();
- compositionState->compositionType =
- aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR;
-}
-
-sp<compositionengine::LayerFE> EffectLayer::getCompositionEngineLayerFE() const {
- // There's no need to get a CE Layer if the EffectLayer isn't going to draw anything. In that
- // case, it acts more like a ContainerLayer so returning a null CE Layer makes more sense
- if (hasSomethingToDraw()) {
- return asLayerFE();
- } else {
- return nullptr;
- }
-}
-
-compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() {
- return mCompositionState.get();
-}
-
-const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const {
- return mCompositionState.get();
-}
-
-bool EffectLayer::isOpaque(const Layer::State& s) const {
- // Consider the layer to be opaque if its opaque flag is set or its effective
- // alpha (considering the alpha of its parents as well) is 1.0;
- return (s.flags & layer_state_t::eLayerOpaque) != 0 || (fillsColor() && getAlpha() == 1.0_hf);
-}
-
-ui::Dataspace EffectLayer::getDataSpace() const {
- return mDrawingState.dataspace;
-}
-
-sp<Layer> EffectLayer::createClone() {
- sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
- LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
- layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
- return layer;
-}
-
-bool EffectLayer::fillsColor() const {
- return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf &&
- mDrawingState.color.b >= 0.0_hf;
-}
-
-bool EffectLayer::hasBlur() const {
- return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0;
-}
-
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EffectLayer.h b/services/surfaceflinger/EffectLayer.h
index 747b0bf..311d493 100644
--- a/services/surfaceflinger/EffectLayer.h
+++ b/services/surfaceflinger/EffectLayer.h
@@ -19,7 +19,7 @@
#include <cstdint>
-#include "Layer.h"
+#include "BufferStateLayer.h"
namespace android {
@@ -27,45 +27,10 @@
// * fill the bounds of the layer with a color
// * render a shadow cast by the bounds of the layer
// If no effects are enabled, the layer is considered to be invisible.
-class EffectLayer : public Layer {
+class EffectLayer : public BufferStateLayer {
public:
explicit EffectLayer(const LayerCreationArgs&);
~EffectLayer() override;
-
- sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
- compositionengine::LayerFECompositionState* editCompositionState() override;
-
- const char* getType() const override { return "EffectLayer"; }
- bool isVisible() const override;
-
- bool setColor(const half3& color) override;
-
- bool setDataspace(ui::Dataspace dataspace) override;
-
- ui::Dataspace getDataSpace() const override;
-
- bool isOpaque(const Layer::State& s) const override;
-
-protected:
- /*
- * compositionengine::LayerFE overrides
- */
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- void preparePerFrameCompositionState() override;
- std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
- compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings)
- const override;
-
- std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
-
- sp<Layer> createClone() override;
-
-private:
- // Returns true if there is a valid color to fill.
- bool fillsColor() const;
- // Returns true if this layer has a blur value.
- bool hasBlur() const;
- bool hasSomethingToDraw() const { return fillsColor() || drawShadows() || hasBlur(); }
};
} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 8a401eb..47bd91e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -29,6 +29,7 @@
#include <android-base/stringprintf.h>
#include <android/native_window.h>
#include <binder/IPCThreadState.h>
+#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
@@ -39,8 +40,10 @@
#include <ftl/enum.h>
#include <ftl/fake_guard.h>
#include <gui/BufferItem.h>
+#include <gui/GLConsumer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
+#include <gui/TraceUtils.h>
#include <math.h>
#include <private/android_filesystem_config.h>
#include <renderengine/RenderEngine.h>
@@ -62,7 +65,6 @@
#include <mutex>
#include <sstream>
-#include "Colorizer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWComposer.h"
#include "EffectLayer.h"
@@ -74,11 +76,72 @@
#include "TunnelModeEnabledReporter.h"
#define DEBUG_RESIZE 0
+#define EARLY_RELEASE_ENABLED false
namespace android {
namespace {
constexpr int kDumpTableRowLength = 159;
+
+static constexpr float defaultMaxLuminance = 1000.0;
+
const ui::Transform kIdentityTransform;
+
+constexpr mat4 inverseOrientation(uint32_t transform) {
+ const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+ const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
+ const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+ mat4 tr;
+
+ if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ tr = tr * rot90;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+ tr = tr * flipH;
+ }
+ if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+ tr = tr * flipV;
+ }
+ return inverse(tr);
+}
+
+bool assignTransform(ui::Transform* dst, ui::Transform& from) {
+ if (*dst == from) {
+ return false;
+ }
+ *dst = from;
+ return true;
+}
+
+TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
+ using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
+ using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
+ const auto frameRateCompatibility = [frameRate] {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return FrameRateCompatibility::Default;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return FrameRateCompatibility::ExactOrMultiple;
+ default:
+ return FrameRateCompatibility::Undefined;
+ }
+ }();
+
+ const auto seamlessness = [frameRate] {
+ switch (frameRate.seamlessness) {
+ case scheduler::Seamlessness::OnlySeamless:
+ return Seamlessness::ShouldBeSeamless;
+ case scheduler::Seamlessness::SeamedAndSeamless:
+ return Seamlessness::NotRequired;
+ default:
+ return Seamlessness::Undefined;
+ }
+ }();
+
+ return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
+ .frameRateCompatibility = frameRateCompatibility,
+ .seamlessness = seamlessness};
+}
+
} // namespace
using namespace ftl::flag_operators;
@@ -100,7 +163,12 @@
mWindowType(static_cast<WindowInfo::Type>(
args.metadata.getInt32(gui::METADATA_WINDOW_TYPE, 0))),
mLayerCreationFlags(args.flags),
- mBorderEnabled(false) {
+ mBorderEnabled(false),
+ mTextureName(args.textureName),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()},
+ mHwcSlotGenerator(sp<HwcSlotGenerator>::make()) {
+ ALOGV("Creating Layer %s", getDebugName());
+
uint32_t layerFlags = 0;
if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
@@ -124,6 +192,7 @@
mDrawingState.acquireFence = sp<Fence>::make(-1);
mDrawingState.acquireFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
mDrawingState.dataspace = ui::Dataspace::UNKNOWN;
+ mDrawingState.dataspaceRequested = false;
mDrawingState.hdrMetadata.validTypes = 0;
mDrawingState.surfaceDamageRegion = Region::INVALID_REGION;
mDrawingState.cornerRadius = 0.0f;
@@ -165,6 +234,11 @@
mOwnerUid = mCallingUid;
mOwnerPid = mCallingPid;
}
+
+ mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
+ mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
+ mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
+ mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
}
void Layer::onFirstRef() {
@@ -172,6 +246,28 @@
}
Layer::~Layer() {
+ // The original layer and the clone layer share the same texture and buffer. Therefore, only
+ // one of the layers, in this case the original layer, needs to handle the deletion. The
+ // original layer and the clone should be removed at the same time so there shouldn't be any
+ // issue with the clone layer trying to use the texture.
+ if (mBufferInfo.mBuffer != nullptr) {
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
+ mBufferInfo.mFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ }
+ if (!isClone()) {
+ // The original layer and the clone layer share the same texture. Therefore, only one of
+ // the layers, in this case the original layer, needs to handle the deletion. The original
+ // layer and the clone should be removed at the same time so there shouldn't be any issue
+ // with the clone layer trying to use the deleted texture.
+ mFlinger->deleteTextureAsync(mTextureName);
+ }
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
+
sp<Client> c(mClientRef.promote());
if (c != 0) {
c->detachLayer(this);
@@ -204,13 +300,6 @@
// callbacks
// ---------------------------------------------------------------------------
-/*
- * onLayerDisplayed is only meaningful for BufferLayer, but, is called through
- * Layer. So, the implementation is done in BufferLayer. When called on a
- * EffectLayer object, it's essentially a NOP.
- */
-void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult>) {}
-
void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
if (mDrawingState.zOrderRelativeOf == nullptr) {
return;
@@ -499,6 +588,46 @@
// Retrieve it from the scheduler which maintains an instance of LayerHistory, and store it in
// LayerFECompositionState where it would be visible to Flattener.
compositionState->fps = mFlinger->getLayerFramerate(systemTime(), getSequence());
+
+ if (hasBufferOrSidebandStream()) {
+ preparePerFrameBufferCompositionState();
+ } else {
+ preparePerFrameEffectsCompositionState();
+ }
+}
+
+void Layer::preparePerFrameBufferCompositionState() {
+ // Sideband layers
+ auto* compositionState = editCompositionState();
+ if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
+ return;
+ } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
+ } else {
+ // Normal buffer layers
+ compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
+ compositionState->compositionType = mPotentialCursor
+ ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
+ : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
+ }
+
+ compositionState->buffer = getBuffer();
+ compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
+ ? 0
+ : mBufferInfo.mBufferSlot;
+ compositionState->acquireFence = mBufferInfo.mFence;
+ compositionState->frameNumber = mBufferInfo.mFrameNumber;
+ compositionState->sidebandStreamHasFrame = false;
+}
+
+void Layer::preparePerFrameEffectsCompositionState() {
+ auto* compositionState = editCompositionState();
+ compositionState->color = getColor();
+ compositionState->compositionType =
+ aidl::android::hardware::graphics::composer3::Composition::SOLID_COLOR;
}
void Layer::prepareCursorCompositionState() {
@@ -521,22 +650,6 @@
return sp<compositionengine::LayerFE>::fromExisting(layerFE);
}
-sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
- return nullptr;
-}
-
-compositionengine::LayerFECompositionState* Layer::editCompositionState() {
- return nullptr;
-}
-
-const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
- return nullptr;
-}
-
-bool Layer::onPreComposition(nsecs_t) {
- return false;
-}
-
void Layer::prepareCompositionState(compositionengine::LayerFE::StateSubset subset) {
using StateSubset = compositionengine::LayerFE::StateSubset;
@@ -571,6 +684,29 @@
std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientComposition(
compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientCompositionInternal(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ // HWC requests to clear this layer.
+ if (targetSettings.clearContent) {
+ prepareClearClientComposition(*layerSettings, false /* blackout */);
+ return layerSettings;
+ }
+
+ // set the shadow for the layer if needed
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
+
+ return layerSettings;
+}
+
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionInternal(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ ATRACE_CALL();
+
if (!getCompositionState()) {
return {};
}
@@ -632,6 +768,13 @@
layerSettings.stretchEffect = getStretchEffect();
// Record the name of the layer for debugging further down the stack.
layerSettings.name = getName();
+
+ if (hasEffect() && !hasBufferOrSidebandStream()) {
+ prepareEffectsClientComposition(layerSettings, targetSettings);
+ return layerSettings;
+ }
+
+ prepareBufferStateClientComposition(layerSettings, targetSettings);
return layerSettings;
}
@@ -648,6 +791,132 @@
layerSettings.name = getName();
}
+void Layer::prepareEffectsClientComposition(
+ compositionengine::LayerFE::LayerSettings& layerSettings,
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ // If fill bounds are occluded or the fill color is invalid skip the fill settings.
+ if (targetSettings.realContentIsVisible && fillsColor()) {
+ // Set color for color fill settings.
+ layerSettings.source.solidColor = getColor().rgb;
+ } else if (hasBlur() || drawShadows()) {
+ layerSettings.skipContentDraw = true;
+ }
+}
+
+void Layer::prepareBufferStateClientComposition(
+ compositionengine::LayerFE::LayerSettings& layerSettings,
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) const {
+ if (CC_UNLIKELY(!mBufferInfo.mBuffer)) {
+ // For surfaceview of tv sideband, there is no activeBuffer
+ // in bufferqueue, we need return LayerSettings.
+ return;
+ }
+ const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
+ ((isSecure() || isProtected()) && !targetSettings.isSecure);
+ const bool bufferCanBeUsedAsHwTexture =
+ mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
+ if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
+ ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
+ mName.c_str());
+ prepareClearClientComposition(layerSettings, true /* blackout */);
+ return;
+ }
+
+ const State& s(getDrawingState());
+ layerSettings.source.buffer.buffer = mBufferInfo.mBuffer;
+ layerSettings.source.buffer.isOpaque = isOpaque(s);
+ layerSettings.source.buffer.fence = mBufferInfo.mFence;
+ layerSettings.source.buffer.textureName = mTextureName;
+ layerSettings.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
+ layerSettings.source.buffer.isY410BT2020 = isHdrY410();
+ bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
+ bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
+ float maxLuminance = 0.f;
+ if (hasSmpte2086 && hasCta861_3) {
+ maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
+ mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
+ } else if (hasSmpte2086) {
+ maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
+ } else if (hasCta861_3) {
+ maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
+ } else {
+ switch (layerSettings.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ case HAL_DATASPACE_TRANSFER_HLG:
+ // Behavior-match previous releases for HDR content
+ maxLuminance = defaultMaxLuminance;
+ break;
+ }
+ }
+ layerSettings.source.buffer.maxLuminanceNits = maxLuminance;
+ layerSettings.frameNumber = mCurrentFrameNumber;
+ layerSettings.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
+
+ const bool useFiltering =
+ targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
+
+ // Query the texture matrix given our current filtering mode.
+ float textureMatrix[16];
+ getDrawingTransformMatrix(useFiltering, textureMatrix);
+
+ if (getTransformToDisplayInverse()) {
+ /*
+ * the code below applies the primary display's inverse transform to
+ * the texture transform
+ */
+ uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ mat4 tr = inverseOrientation(transform);
+
+ /**
+ * TODO(b/36727915): This is basically a hack.
+ *
+ * Ensure that regardless of the parent transformation,
+ * this buffer is always transformed from native display
+ * orientation to display orientation. For example, in the case
+ * of a camera where the buffer remains in native orientation,
+ * we want the pixels to always be upright.
+ */
+ sp<Layer> p = mDrawingParent.promote();
+ if (p != nullptr) {
+ const auto parentTransform = p->getTransform();
+ tr = tr * inverseOrientation(parentTransform.getOrientation());
+ }
+
+ // and finally apply it to the original texture matrix
+ const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
+ memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
+ }
+
+ const Rect win{getBounds()};
+ float bufferWidth = getBufferSize(s).getWidth();
+ float bufferHeight = getBufferSize(s).getHeight();
+
+ // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
+ // been set and there is no parent layer bounds. In that case, the scale is meaningless so
+ // ignore them.
+ if (!getBufferSize(s).isValid()) {
+ bufferWidth = float(win.right) - float(win.left);
+ bufferHeight = float(win.bottom) - float(win.top);
+ }
+
+ const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
+ const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
+ const float translateY = float(win.top) / bufferHeight;
+ const float translateX = float(win.left) / bufferWidth;
+
+ // Flip y-coordinates because GLConsumer expects OpenGL convention.
+ mat4 tr = mat4::translate(vec4(.5f, .5f, 0.f, 1.f)) * mat4::scale(vec4(1.f, -1.f, 1.f, 1.f)) *
+ mat4::translate(vec4(-.5f, -.5f, 0.f, 1.f)) *
+ mat4::translate(vec4(translateX, translateY, 0.f, 1.f)) *
+ mat4::scale(vec4(scaleWidth, scaleHeight, 1.0f, 1.0f));
+
+ layerSettings.source.buffer.useTextureFiltering = useFiltering;
+ layerSettings.source.buffer.textureTransform =
+ mat4(static_cast<const float*>(textureMatrix)) * tr;
+
+ return;
+}
+
aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
const DisplayDevice& display) const {
const auto outputLayer = findOutputLayerForDisplay(&display);
@@ -736,16 +1005,6 @@
mTransactionFlags |= mask;
}
-bool Layer::setPosition(float x, float y) {
- if (mDrawingState.transform.tx() == x && mDrawingState.transform.ty() == y) return false;
- mDrawingState.sequence++;
- mDrawingState.transform.set(x, y);
-
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
bool Layer::setChildLayer(const sp<Layer>& childLayer, int32_t z) {
ssize_t idx = mCurrentChildren.indexOf(childLayer);
if (idx < 0) {
@@ -939,24 +1198,6 @@
setTransactionFlags(eTransactionNeeded);
return true;
}
-bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) {
- if (matrix.dsdx == mDrawingState.transform.dsdx() &&
- matrix.dtdy == mDrawingState.transform.dtdy() &&
- matrix.dtdx == mDrawingState.transform.dtdx() &&
- matrix.dsdy == mDrawingState.transform.dsdy()) {
- return false;
- }
-
- ui::Transform t;
- t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
-
- mDrawingState.sequence++;
- mDrawingState.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
- mDrawingState.modified = true;
-
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
bool Layer::setTransparentRegionHint(const Region& transparent) {
mDrawingState.sequence++;
@@ -2188,14 +2429,6 @@
return mRemovedFromDrawingState;
}
-ui::Transform Layer::getInputTransform() const {
- return getTransform();
-}
-
-Rect Layer::getInputBounds() const {
- return getCroppedBufferSize(getDrawingState());
-}
-
// Applies the given transform to the region, while protecting against overflows caused by any
// offsets. If applying the offset in the transform to any of the Rects in the region would result
// in an overflow, they are not added to the output Region.
@@ -2459,10 +2692,6 @@
mDrawingState.inputInfo.inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
}
-bool Layer::canReceiveInput() const {
- return !isHiddenByPolicy();
-}
-
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
const DisplayDevice* display) const {
if (!display) return nullptr;
@@ -2477,6 +2706,40 @@
void Layer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
cloneDrawingState(clonedFrom.get());
mClonedFrom = clonedFrom;
+ mPremultipliedAlpha = clonedFrom->mPremultipliedAlpha;
+ mPotentialCursor = clonedFrom->mPotentialCursor;
+ mProtectedByApp = clonedFrom->mProtectedByApp;
+ updateCloneBufferInfo();
+}
+
+void Layer::updateCloneBufferInfo() {
+ if (!isClone() || !isClonedFromAlive()) {
+ return;
+ }
+
+ sp<Layer> clonedFrom = getClonedFrom();
+ mBufferInfo = clonedFrom->mBufferInfo;
+ mSidebandStream = clonedFrom->mSidebandStream;
+ surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
+ mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
+ mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
+
+ // After buffer info is updated, the drawingState from the real layer needs to be copied into
+ // the cloned. This is because some properties of drawingState can change when latchBuffer is
+ // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+ // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+ // the cloned drawingState again.
+ wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
+ SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+ wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+ WindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
+ cloneDrawingState(clonedFrom.get());
+
+ mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
+ mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
+ mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+ mDrawingState.inputInfo = tmpInputInfo;
}
void Layer::updateMirrorInfo() {
@@ -2684,18 +2947,1299 @@
mDrawingState.callbackHandles = {};
}
-bool Layer::setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) {
- if (handles.empty()) {
+void Layer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+ const sp<GraphicBuffer>& buffer, uint64_t framenumber,
+ const sp<Fence>& releaseFence,
+ uint32_t currentMaxAcquiredBufferCount) {
+ if (!listener) {
+ return;
+ }
+ ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
+ listener->onReleaseBuffer({buffer->getId(), framenumber},
+ releaseFence ? releaseFence : Fence::NO_FENCE,
+ currentMaxAcquiredBufferCount);
+}
+
+void Layer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
+ // If we are displayed on multiple displays in a single composition cycle then we would
+ // need to do careful tracking to enable the use of the mLastClientCompositionFence.
+ // For example we can only use it if all the displays are client comp, and we need
+ // to merge all the client comp fences. We could do this, but for now we just
+ // disable the optimization when a layer is composed on multiple displays.
+ if (mClearClientCompositionFenceOnLayerDisplayed) {
+ mLastClientCompositionFence = nullptr;
+ } else {
+ mClearClientCompositionFenceOnLayerDisplayed = true;
+ }
+
+ // The previous release fence notifies the client that SurfaceFlinger is done with the previous
+ // buffer that was presented on this layer. The first transaction that came in this frame that
+ // replaced the previous buffer on this layer needs this release fence, because the fence will
+ // let the client know when that previous buffer is removed from the screen.
+ //
+ // Every other transaction on this layer does not need a release fence because no other
+ // Transactions that were set on this layer this frame are going to have their preceding buffer
+ // removed from the display this frame.
+ //
+ // For example, if we have 3 transactions this frame. The first transaction doesn't contain a
+ // buffer so it doesn't need a previous release fence because the layer still needs the previous
+ // buffer. The second transaction contains a buffer so it needs a previous release fence because
+ // the previous buffer will be released this frame. The third transaction also contains a
+ // buffer. It replaces the buffer in the second transaction. The buffer in the second
+ // transaction will now no longer be presented so it is released immediately and the third
+ // transaction doesn't need a previous release fence.
+ sp<CallbackHandle> ch;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ ch = handle;
+ break;
+ }
+ }
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
+
+ if (ch != nullptr) {
+ ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ ch->previousReleaseFences.emplace_back(std::move(futureFenceResult));
+ ch->name = mName;
+ }
+}
+
+void Layer::onSurfaceFrameCreated(
+ const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame) {
+ while (mPendingJankClassifications.size() >= kPendingClassificationMaxSurfaceFrames) {
+ // Too many SurfaceFrames pending classification. The front of the deque is probably not
+ // tracked by FrameTimeline and will never be presented. This will only result in a memory
+ // leak.
+ ALOGW("Removing the front of pending jank deque from layer - %s to prevent memory leak",
+ mName.c_str());
+ std::string miniDump = mPendingJankClassifications.front()->miniDump();
+ ALOGD("Head SurfaceFrame mini dump\n%s", miniDump.c_str());
+ mPendingJankClassifications.pop_front();
+ }
+ mPendingJankClassifications.emplace_back(surfaceFrame);
+}
+
+void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->transformHint = mTransformHint;
+ handle->dequeueReadyTime = dequeueReadyTime;
+ handle->currentMaxAcquiredBufferCount =
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
+ ATRACE_FORMAT_INSTANT("releasePendingBuffer %s - %" PRIu64, getDebugName(),
+ handle->previousReleaseCallbackId.framenumber);
+ }
+
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ handle->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ break;
+ }
+ }
+
+ std::vector<JankData> jankData;
+ jankData.reserve(mPendingJankClassifications.size());
+ while (!mPendingJankClassifications.empty() &&
+ mPendingJankClassifications.front()->getJankType()) {
+ std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame =
+ mPendingJankClassifications.front();
+ mPendingJankClassifications.pop_front();
+ jankData.emplace_back(
+ JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value()));
+ }
+
+ mFlinger->getTransactionCallbackInvoker().addCallbackHandles(mDrawingState.callbackHandles,
+ jankData);
+
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ releaseFence =
+ handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
+ break;
+ }
+ }
+
+ mDrawingState.callbackHandles = {};
+}
+
+bool Layer::willPresentCurrentTransaction() const {
+ // Returns true if the most recent Transaction applied to CurrentState will be presented.
+ return (getSidebandStreamChanged() || getAutoRefresh() ||
+ (mDrawingState.modified &&
+ (mDrawingState.buffer != nullptr || mDrawingState.bgColorLayer != nullptr)));
+}
+
+bool Layer::setTransform(uint32_t transform) {
+ if (mDrawingState.bufferTransform == transform) return false;
+ mDrawingState.bufferTransform = transform;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setTransformToDisplayInverse(bool transformToDisplayInverse) {
+ if (mDrawingState.transformToDisplayInverse == transformToDisplayInverse) return false;
+ mDrawingState.sequence++;
+ mDrawingState.transformToDisplayInverse = transformToDisplayInverse;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setBufferCrop(const Rect& bufferCrop) {
+ if (mDrawingState.bufferCrop == bufferCrop) return false;
+
+ mDrawingState.sequence++;
+ mDrawingState.bufferCrop = bufferCrop;
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setDestinationFrame(const Rect& destinationFrame) {
+ if (mDrawingState.destinationFrame == destinationFrame) return false;
+
+ mDrawingState.sequence++;
+ mDrawingState.destinationFrame = destinationFrame;
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+// Translate destination frame into scale and position. If a destination frame is not set, use the
+// provided scale and position
+bool Layer::updateGeometry() {
+ if ((mDrawingState.flags & layer_state_t::eIgnoreDestinationFrame) ||
+ mDrawingState.destinationFrame.isEmpty()) {
+ // If destination frame is not set, use the requested transform set via
+ // Layer::setPosition and Layer::setMatrix.
+ return assignTransform(&mDrawingState.transform, mRequestedTransform);
+ }
+
+ Rect destRect = mDrawingState.destinationFrame;
+ int32_t destW = destRect.width();
+ int32_t destH = destRect.height();
+ if (destRect.left < 0) {
+ destRect.left = 0;
+ destRect.right = destW;
+ }
+ if (destRect.top < 0) {
+ destRect.top = 0;
+ destRect.bottom = destH;
+ }
+
+ if (!mDrawingState.buffer) {
+ ui::Transform t;
+ t.set(destRect.left, destRect.top);
+ return assignTransform(&mDrawingState.transform, t);
+ }
+
+ uint32_t bufferWidth = mDrawingState.buffer->getWidth();
+ uint32_t bufferHeight = mDrawingState.buffer->getHeight();
+ // Undo any transformations on the buffer.
+ if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (mDrawingState.transformToDisplayInverse) {
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ }
+
+ float sx = destW / static_cast<float>(bufferWidth);
+ float sy = destH / static_cast<float>(bufferHeight);
+ ui::Transform t;
+ t.set(sx, 0, 0, sy);
+ t.set(destRect.left, destRect.top);
+ return assignTransform(&mDrawingState.transform, t);
+}
+
+bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) {
+ if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy &&
+ mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) {
return false;
}
+ mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
+
+ mDrawingState.sequence++;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ return true;
+}
+
+bool Layer::setPosition(float x, float y) {
+ if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) {
+ return false;
+ }
+
+ mRequestedTransform.set(x, y);
+
+ mDrawingState.sequence++;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ return true;
+}
+
+bool Layer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
+ bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
+ const FrameTimelineInfo& info) {
+ ATRACE_CALL();
+
+ if (!buffer) {
+ return false;
+ }
+
+ const bool frameNumberChanged =
+ bufferData.flags.test(BufferData::BufferDataChange::frameNumberChanged);
+ const uint64_t frameNumber =
+ frameNumberChanged ? bufferData.frameNumber : mDrawingState.frameNumber + 1;
+
+ if (mDrawingState.buffer) {
+ mReleasePreviousBuffer = true;
+ if (!mBufferInfo.mBuffer ||
+ (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
+ mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
+ // If mDrawingState has a buffer, and we are about to update again
+ // before swapping to drawing state, then the first buffer will be
+ // dropped and we should decrement the pending buffer count and
+ // call any release buffer callbacks if set.
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
+ mDrawingState.acquireFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ decrementPendingBufferCount();
+ if (mDrawingState.bufferSurfaceFrameTX != nullptr &&
+ mDrawingState.bufferSurfaceFrameTX->getPresentState() != PresentState::Presented) {
+ addSurfaceFrameDroppedForBuffer(mDrawingState.bufferSurfaceFrameTX);
+ mDrawingState.bufferSurfaceFrameTX.reset();
+ }
+ } else if (EARLY_RELEASE_ENABLED && mLastClientCompositionFence != nullptr) {
+ callReleaseBufferCallback(mDrawingState.releaseBufferListener,
+ mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
+ mLastClientCompositionFence,
+ mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
+ mOwnerUid));
+ mLastClientCompositionFence = nullptr;
+ }
+ }
+
+ mDrawingState.frameNumber = frameNumber;
+ mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
+ mDrawingState.buffer = std::move(buffer);
+ mDrawingState.clientCacheId = bufferData.cachedBuffer;
+
+ mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
+ ? bufferData.acquireFence
+ : Fence::NO_FENCE;
+ mDrawingState.acquireFenceTime = std::make_unique<FenceTime>(mDrawingState.acquireFence);
+ if (mDrawingState.acquireFenceTime->getSignalTime() == Fence::SIGNAL_TIME_PENDING) {
+ // We latched this buffer unsiganled, so we need to pass the acquire fence
+ // on the callback instead of just the acquire time, since it's unknown at
+ // this point.
+ mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFence;
+ } else {
+ mCallbackHandleAcquireTimeOrFence = mDrawingState.acquireFenceTime->getSignalTime();
+ }
+
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setPostTime(layerId, mDrawingState.frameNumber, getName().c_str(),
+ mOwnerUid, postTime, getGameMode());
+ mDrawingState.desiredPresentTime = desiredPresentTime;
+ mDrawingState.isAutoTimestamp = isAutoTimestamp;
+
+ const nsecs_t presentTime = [&] {
+ if (!isAutoTimestamp) return desiredPresentTime;
+
+ const auto prediction =
+ mFlinger->mFrameTimeline->getTokenManager()->getPredictionsForToken(info.vsyncId);
+ if (prediction.has_value()) return prediction->presentTime;
+
+ return static_cast<nsecs_t>(0);
+ }();
+
+ using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
+ mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
+
+ setFrameTimelineVsyncForBufferTransaction(info, postTime);
+
+ if (dequeueTime && *dequeueTime != 0) {
+ const uint64_t bufferId = mDrawingState.buffer->getId();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
+ FrameTracer::FrameEvent::DEQUEUE);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, postTime,
+ FrameTracer::FrameEvent::QUEUE);
+ }
+
+ mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
+ return true;
+}
+
+bool Layer::setDataspace(ui::Dataspace dataspace) {
+ mDrawingState.dataspaceRequested = true;
+ if (mDrawingState.dataspace == dataspace) return false;
+ mDrawingState.dataspace = dataspace;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setHdrMetadata(const HdrMetadata& hdrMetadata) {
+ if (mDrawingState.hdrMetadata == hdrMetadata) return false;
+ mDrawingState.hdrMetadata = hdrMetadata;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setSurfaceDamageRegion(const Region& surfaceDamage) {
+ mDrawingState.surfaceDamageRegion = surfaceDamage;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setApi(int32_t api) {
+ if (mDrawingState.api == api) return false;
+ mDrawingState.api = api;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setSidebandStream(const sp<NativeHandle>& sidebandStream) {
+ if (mDrawingState.sidebandStream == sidebandStream) return false;
+
+ if (mDrawingState.sidebandStream != nullptr && sidebandStream == nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->decrementTunnelModeCount();
+ } else if (sidebandStream != nullptr) {
+ mFlinger->mTunnelModeEnabledReporter->incrementTunnelModeCount();
+ }
+
+ mDrawingState.sidebandStream = sidebandStream;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ if (!mSidebandStreamChanged.exchange(true)) {
+ // mSidebandStreamChanged was false
+ mFlinger->onLayerUpdate();
+ }
+ return true;
+}
+
+bool Layer::setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) {
+ // If there is no handle, we will not send a callback so reset mReleasePreviousBuffer and return
+ if (handles.empty()) {
+ mReleasePreviousBuffer = false;
+ return false;
+ }
+
+ const bool willPresent = willPresentCurrentTransaction();
+
for (const auto& handle : handles) {
- mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
+ // If this transaction set a buffer on this layer, release its previous buffer
+ handle->releasePreviousBuffer = mReleasePreviousBuffer;
+
+ // If this layer will be presented in this frame
+ if (willPresent) {
+ // If this transaction set an acquire fence on this layer, set its acquire time
+ handle->acquireTimeOrFence = mCallbackHandleAcquireTimeOrFence;
+ handle->frameNumber = mDrawingState.frameNumber;
+
+ // Store so latched time and release fence can be set
+ mDrawingState.callbackHandles.push_back(handle);
+
+ } else { // If this layer will NOT need to be relatched and presented this frame
+ // Notify the transaction completed thread this handle is done
+ mFlinger->getTransactionCallbackInvoker().registerUnpresentedCallbackHandle(handle);
+ }
+ }
+
+ mReleasePreviousBuffer = false;
+ mCallbackHandleAcquireTimeOrFence = -1;
+
+ return willPresent;
+}
+
+Rect Layer::getBufferSize(const State& /*s*/) const {
+ // for buffer state layers we use the display frame size as the buffer size.
+
+ if (mBufferInfo.mBuffer == nullptr) {
+ return Rect::INVALID_RECT;
+ }
+
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+
+ // Undo any transformations on the buffer and return the result.
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+
+ if (getTransformToDisplayInverse()) {
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+ }
+
+ return Rect(0, 0, static_cast<int32_t>(bufWidth), static_cast<int32_t>(bufHeight));
+}
+
+FloatRect Layer::computeSourceBounds(const FloatRect& parentBounds) const {
+ if (mBufferInfo.mBuffer == nullptr) {
+ return parentBounds;
+ }
+
+ return getBufferSize(getDrawingState()).toFloatRect();
+}
+
+bool Layer::fenceHasSignaled() const {
+ if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
+ return true;
+ }
+
+ const bool fenceSignaled =
+ getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
+}
+
+bool Layer::onPreComposition(nsecs_t refreshStartTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->refreshStartTime = refreshStartTime;
+ }
+ return hasReadyFrame();
+}
+
+void Layer::setAutoRefresh(bool autoRefresh) {
+ mDrawingState.autoRefresh = autoRefresh;
+}
+
+bool Layer::latchSidebandStream(bool& recomputeVisibleRegions) {
+ // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
+ editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
+
+ if (mSidebandStreamChanged.exchange(false)) {
+ const State& s(getDrawingState());
+ // mSidebandStreamChanged was true
+ mSidebandStream = s.sidebandStream;
+ editCompositionState()->sidebandStream = mSidebandStream;
+ if (mSidebandStream != nullptr) {
+ setTransactionFlags(eTransactionNeeded);
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ }
+ recomputeVisibleRegions = true;
+
+ return true;
+ }
+ return false;
+}
+
+bool Layer::hasFrameUpdate() const {
+ const State& c(getDrawingState());
+ return (mDrawingStateModified || mDrawingState.modified) &&
+ (c.buffer != nullptr || c.bgColorLayer != nullptr);
+}
+
+void Layer::updateTexImage(nsecs_t latchTime) {
+ const State& s(getDrawingState());
+
+ if (!s.buffer) {
+ if (s.bgColorLayer) {
+ for (auto& handle : mDrawingState.callbackHandles) {
+ handle->latchTime = latchTime;
+ }
+ }
+ return;
+ }
+
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->frameNumber == mDrawingState.frameNumber) {
+ handle->latchTime = latchTime;
+ }
+ }
+
+ const int32_t layerId = getSequence();
+ const uint64_t bufferId = mDrawingState.buffer->getId();
+ const uint64_t frameNumber = mDrawingState.frameNumber;
+ const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+ mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
+ mFlinger->mTimeStats->setLatchTime(layerId, frameNumber, latchTime);
+
+ mFlinger->mFrameTracer->traceFence(layerId, bufferId, frameNumber, acquireFence,
+ FrameTracer::FrameEvent::ACQUIRE_FENCE);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, latchTime,
+ FrameTracer::FrameEvent::LATCH);
+
+ auto& bufferSurfaceFrame = mDrawingState.bufferSurfaceFrameTX;
+ if (bufferSurfaceFrame != nullptr &&
+ bufferSurfaceFrame->getPresentState() != PresentState::Presented) {
+ // Update only if the bufferSurfaceFrame wasn't already presented. A Presented
+ // bufferSurfaceFrame could be seen here if a pending state was applied successfully and we
+ // are processing the next state.
+ addSurfaceFramePresentedForBuffer(bufferSurfaceFrame,
+ mDrawingState.acquireFenceTime->getSignalTime(),
+ latchTime);
+ mDrawingState.bufferSurfaceFrameTX.reset();
+ }
+
+ std::deque<sp<CallbackHandle>> remainingHandles;
+ mFlinger->getTransactionCallbackInvoker()
+ .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles);
+ mDrawingState.callbackHandles = remainingHandles;
+
+ mDrawingStateModified = false;
+}
+
+void Layer::gatherBufferInfo() {
+ if (!mBufferInfo.mBuffer || !mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
+ decrementPendingBufferCount();
+ }
+
+ mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
+ mBufferInfo.mBuffer = mDrawingState.buffer;
+ mBufferInfo.mFence = mDrawingState.acquireFence;
+ mBufferInfo.mFrameNumber = mDrawingState.frameNumber;
+ mBufferInfo.mPixelFormat =
+ !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
+ mBufferInfo.mFrameLatencyNeeded = true;
+ mBufferInfo.mDesiredPresentTime = mDrawingState.desiredPresentTime;
+ mBufferInfo.mFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+ mBufferInfo.mFence = mDrawingState.acquireFence;
+ mBufferInfo.mTransform = mDrawingState.bufferTransform;
+ auto lastDataspace = mBufferInfo.mDataspace;
+ mBufferInfo.mDataspace = translateDataspace(mDrawingState.dataspace);
+ if (lastDataspace != mBufferInfo.mDataspace) {
+ mFlinger->mSomeDataspaceChanged = true;
+ }
+ mBufferInfo.mCrop = computeBufferCrop(mDrawingState);
+ mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+ mBufferInfo.mSurfaceDamage = mDrawingState.surfaceDamageRegion;
+ mBufferInfo.mHdrMetadata = mDrawingState.hdrMetadata;
+ mBufferInfo.mApi = mDrawingState.api;
+ mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse;
+ mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(mDrawingState.clientCacheId);
+}
+
+Rect Layer::computeBufferCrop(const State& s) {
+ if (s.buffer && !s.bufferCrop.isEmpty()) {
+ Rect bufferCrop;
+ s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
+ return bufferCrop;
+ } else if (s.buffer) {
+ return s.buffer->getBounds();
+ } else {
+ return s.bufferCrop;
+ }
+}
+
+sp<Layer> Layer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
+ layer->mHwcSlotGenerator = mHwcSlotGenerator;
+ layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
+ return layer;
+}
+
+bool Layer::bufferNeedsFiltering() const {
+ const State& s(getDrawingState());
+ if (!s.buffer) {
+ return false;
+ }
+
+ int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
+ int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
+
+ // Undo any transformations on the buffer and return the result.
+ if (s.bufferTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+
+ if (s.transformToDisplayInverse) {
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ }
+
+ const Rect layerSize{getBounds()};
+ int32_t layerWidth = layerSize.getWidth();
+ int32_t layerHeight = layerSize.getHeight();
+
+ // Align the layer orientation with the buffer before comparism
+ if (mTransformHint & ui::Transform::ROT_90) {
+ std::swap(layerWidth, layerHeight);
+ }
+
+ return layerWidth != bufferWidth || layerHeight != bufferHeight;
+}
+
+void Layer::decrementPendingBufferCount() {
+ int32_t pendingBuffers = --mPendingBufferTransactions;
+ tracePendingBufferCount(pendingBuffers);
+}
+
+void Layer::tracePendingBufferCount(int32_t pendingBuffers) {
+ ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
+}
+
+/*
+ * We don't want to send the layer's transform to input, but rather the
+ * parent's transform. This is because Layer's transform is
+ * information about how the buffer is placed on screen. The parent's
+ * transform makes more sense to send since it's information about how the
+ * layer is placed on screen. This transform is used by input to determine
+ * how to go from screen space back to window space.
+ */
+ui::Transform Layer::getInputTransform() const {
+ if (!hasBufferOrSidebandStream()) {
+ return getTransform();
+ }
+ sp<Layer> parent = mDrawingParent.promote();
+ if (parent == nullptr) {
+ return ui::Transform();
+ }
+
+ return parent->getTransform();
+}
+
+/**
+ * Similar to getInputTransform, we need to update the bounds to include the transform.
+ * This is because bounds don't include the buffer transform, where the input assumes
+ * that's already included.
+ */
+Rect Layer::getInputBounds() const {
+ if (!hasBufferOrSidebandStream()) {
+ return getCroppedBufferSize(getDrawingState());
+ }
+
+ Rect bufferBounds = getCroppedBufferSize(getDrawingState());
+ if (mDrawingState.transform.getType() == ui::Transform::IDENTITY || !bufferBounds.isValid()) {
+ return bufferBounds;
+ }
+ return mDrawingState.transform.transform(bufferBounds);
+}
+
+bool Layer::simpleBufferUpdate(const layer_state_t& s) const {
+ const uint64_t requiredFlags = layer_state_t::eBufferChanged;
+
+ const uint64_t deniedFlags = layer_state_t::eProducerDisconnect | layer_state_t::eLayerChanged |
+ layer_state_t::eRelativeLayerChanged | layer_state_t::eTransparentRegionChanged |
+ layer_state_t::eFlagsChanged | layer_state_t::eBlurRegionsChanged |
+ layer_state_t::eLayerStackChanged | layer_state_t::eAutoRefreshChanged |
+ layer_state_t::eReparent;
+
+ const uint64_t allowedFlags = layer_state_t::eHasListenerCallbacksChanged |
+ layer_state_t::eFrameRateSelectionPriority | layer_state_t::eFrameRateChanged |
+ layer_state_t::eSurfaceDamageRegionChanged | layer_state_t::eApiChanged |
+ layer_state_t::eMetadataChanged | layer_state_t::eDropInputModeChanged |
+ layer_state_t::eInputInfoChanged;
+
+ if ((s.what & requiredFlags) != requiredFlags) {
+ ALOGV("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
+ (s.what | requiredFlags) & ~s.what);
+ return false;
+ }
+
+ if (s.what & deniedFlags) {
+ ALOGV("%s: false [has denied flags 0x%" PRIx64 "]", __func__, s.what & deniedFlags);
+ return false;
+ }
+
+ if (s.what & allowedFlags) {
+ ALOGV("%s: [has allowed flags 0x%" PRIx64 "]", __func__, s.what & allowedFlags);
+ }
+
+ if (s.what & layer_state_t::ePositionChanged) {
+ if (mRequestedTransform.tx() != s.x || mRequestedTransform.ty() != s.y) {
+ ALOGV("%s: false [ePositionChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eAlphaChanged) {
+ if (mDrawingState.color.a != s.alpha) {
+ ALOGV("%s: false [eAlphaChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eColorTransformChanged) {
+ if (mDrawingState.colorTransform != s.colorTransform) {
+ ALOGV("%s: false [eColorTransformChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBackgroundColorChanged) {
+ if (mDrawingState.bgColorLayer || s.bgColorAlpha != 0) {
+ ALOGV("%s: false [eBackgroundColorChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eMatrixChanged) {
+ if (mRequestedTransform.dsdx() != s.matrix.dsdx ||
+ mRequestedTransform.dtdy() != s.matrix.dtdy ||
+ mRequestedTransform.dtdx() != s.matrix.dtdx ||
+ mRequestedTransform.dsdy() != s.matrix.dsdy) {
+ ALOGV("%s: false [eMatrixChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eCornerRadiusChanged) {
+ if (mDrawingState.cornerRadius != s.cornerRadius) {
+ ALOGV("%s: false [eCornerRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ if (mDrawingState.backgroundBlurRadius != static_cast<int>(s.backgroundBlurRadius)) {
+ ALOGV("%s: false [eBackgroundBlurRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTransformChanged) {
+ if (mDrawingState.bufferTransform != s.transform) {
+ ALOGV("%s: false [eTransformChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTransformToDisplayInverseChanged) {
+ if (mDrawingState.transformToDisplayInverse != s.transformToDisplayInverse) {
+ ALOGV("%s: false [eTransformToDisplayInverseChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eCropChanged) {
+ if (mDrawingState.crop != s.crop) {
+ ALOGV("%s: false [eCropChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDataspaceChanged) {
+ if (mDrawingState.dataspace != s.dataspace) {
+ ALOGV("%s: false [eDataspaceChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eHdrMetadataChanged) {
+ if (mDrawingState.hdrMetadata != s.hdrMetadata) {
+ ALOGV("%s: false [eHdrMetadataChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eSidebandStreamChanged) {
+ if (mDrawingState.sidebandStream != s.sidebandStream) {
+ ALOGV("%s: false [eSidebandStreamChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eColorSpaceAgnosticChanged) {
+ if (mDrawingState.colorSpaceAgnostic != s.colorSpaceAgnostic) {
+ ALOGV("%s: false [eColorSpaceAgnosticChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eShadowRadiusChanged) {
+ if (mDrawingState.shadowRadius != s.shadowRadius) {
+ ALOGV("%s: false [eShadowRadiusChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eFixedTransformHintChanged) {
+ if (mDrawingState.fixedTransformHint != s.fixedTransformHint) {
+ ALOGV("%s: false [eFixedTransformHintChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eTrustedOverlayChanged) {
+ if (mDrawingState.isTrustedOverlay != s.isTrustedOverlay) {
+ ALOGV("%s: false [eTrustedOverlayChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eStretchChanged) {
+ StretchEffect temp = s.stretchEffect;
+ temp.sanitize();
+ if (mDrawingState.stretchEffect != temp) {
+ ALOGV("%s: false [eStretchChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eBufferCropChanged) {
+ if (mDrawingState.bufferCrop != s.bufferCrop) {
+ ALOGV("%s: false [eBufferCropChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDestinationFrameChanged) {
+ if (mDrawingState.destinationFrame != s.destinationFrame) {
+ ALOGV("%s: false [eDestinationFrameChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ if (s.what & layer_state_t::eDimmingEnabledChanged) {
+ if (mDrawingState.dimmingEnabled != s.dimmingEnabled) {
+ ALOGV("%s: false [eDimmingEnabledChanged changed]", __func__);
+ return false;
+ }
+ }
+
+ ALOGV("%s: true", __func__);
+ return true;
+}
+
+bool Layer::isHdrY410() const {
+ // pixel format is HDR Y410 masquerading as RGBA_1010102
+ return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
+ mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
+ mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
+}
+
+sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
+ // There's no need to get a CE Layer if the layer isn't going to draw anything.
+ if (hasSomethingToDraw()) {
+ return asLayerFE();
+ } else {
+ return nullptr;
+ }
+}
+
+compositionengine::LayerFECompositionState* Layer::editCompositionState() {
+ return mCompositionState.get();
+}
+
+const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
+ return mCompositionState.get();
+}
+
+void Layer::useSurfaceDamage() {
+ if (mFlinger->mForceFullDamage) {
+ surfaceDamageRegion = Region::INVALID_REGION;
+ } else {
+ surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
+ }
+}
+
+void Layer::useEmptyDamage() {
+ surfaceDamageRegion.clear();
+}
+
+bool Layer::isOpaque(const Layer::State& s) const {
+ // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
+ // layer's opaque flag.
+ if (!hasSomethingToDraw()) {
+ return false;
+ }
+
+ // if the layer has the opaque flag, then we're always opaque
+ if ((s.flags & layer_state_t::eLayerOpaque) == layer_state_t::eLayerOpaque) {
+ return true;
+ }
+
+ // If the buffer has no alpha channel, then we are opaque
+ if (hasBufferOrSidebandStream() && isOpaqueFormat(getPixelFormat())) {
+ return true;
+ }
+
+ // Lastly consider the layer opaque if drawing a color with alpha == 1.0
+ return fillsColor() && getAlpha() == 1.0_hf;
+}
+
+bool Layer::canReceiveInput() const {
+ return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
+}
+
+bool Layer::isVisible() const {
+ if (!hasSomethingToDraw()) {
+ return false;
+ }
+
+ if (isHiddenByPolicy()) {
+ return false;
+ }
+
+ return getAlpha() > 0.0f || hasBlur();
+}
+
+void Layer::onPostComposition(const DisplayDevice* display,
+ const std::shared_ptr<FenceTime>& glDoneFence,
+ const std::shared_ptr<FenceTime>& presentFence,
+ const CompositorTiming& compositorTiming) {
+ // mFrameLatencyNeeded is true when a new frame was latched for the
+ // composition.
+ if (!mBufferInfo.mFrameLatencyNeeded) return;
+
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->gpuCompositionDoneFence = glDoneFence;
+ handle->compositorTiming = compositorTiming;
+ }
+
+ // Update mFrameTracker.
+ nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
+ mFrameTracker.setDesiredPresentTime(desiredPresentTime);
+
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
+
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer && outputLayer->requiresClientComposition()) {
+ nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ clientCompositionTimestamp,
+ FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+ // Update the SurfaceFrames in the drawing state
+ if (mDrawingState.bufferSurfaceFrameTX) {
+ mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
+ }
+ for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
+ surfaceFrame->setGpuComposition();
+ }
+ }
+
+ std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
+ if (frameReadyFence->isValid()) {
+ mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
+ } else {
+ // There was no fence for this frame, so assume that it was ready
+ // to be presented at the desired present time.
+ mFrameTracker.setFrameReadyTime(desiredPresentTime);
+ }
+
+ if (display) {
+ const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
+ const std::optional<Fps> renderRate =
+ mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
+
+ const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
+ const auto gameMode = getGameMode();
+
+ if (presentFence->isValid()) {
+ mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
+ refreshRate, renderRate, vote, gameMode);
+ mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ presentFence,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
+ mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
+ } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+ displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+ // The HWC doesn't support present fences, so use the refresh
+ // timestamp instead.
+ const nsecs_t actualPresentTime = display->getRefreshTimestamp();
+ mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
+ refreshRate, renderRate, vote, gameMode);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
+ mCurrentFrameNumber, actualPresentTime,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
+ mFrameTracker.setActualPresentTime(actualPresentTime);
+ }
+ }
+
+ mFrameTracker.advanceFrame();
+ mBufferInfo.mFrameLatencyNeeded = false;
+}
+
+bool Layer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+ ATRACE_FORMAT_INSTANT("latchBuffer %s - %" PRIu64, getDebugName(),
+ getDrawingState().frameNumber);
+
+ bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
+
+ if (refreshRequired) {
+ return refreshRequired;
+ }
+
+ // If the head buffer's acquire fence hasn't signaled yet, return and
+ // try again later
+ if (!fenceHasSignaled()) {
+ ATRACE_NAME("!fenceHasSignaled()");
+ mFlinger->onLayerUpdate();
+ return false;
+ }
+
+ updateTexImage(latchTime);
+ if (mDrawingState.buffer == nullptr) {
+ return false;
+ }
+
+ // Capture the old state of the layer for comparisons later
+ BufferInfo oldBufferInfo = mBufferInfo;
+ const bool oldOpacity = isOpaque(mDrawingState);
+ mPreviousFrameNumber = mCurrentFrameNumber;
+ mCurrentFrameNumber = mDrawingState.frameNumber;
+ gatherBufferInfo();
+
+ if (oldBufferInfo.mBuffer == nullptr) {
+ // the first time we receive a buffer, we need to trigger a
+ // geometry invalidation.
+ recomputeVisibleRegions = true;
+ }
+
+ if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
+ (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
+ (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
+ (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
+ recomputeVisibleRegions = true;
+ }
+
+ if (oldBufferInfo.mBuffer != nullptr) {
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+ if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
+ bufHeight != oldBufferInfo.mBuffer->getHeight()) {
+ recomputeVisibleRegions = true;
+ }
+ }
+
+ if (oldOpacity != isOpaque(mDrawingState)) {
+ recomputeVisibleRegions = true;
}
return true;
}
+bool Layer::hasReadyFrame() const {
+ return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
+}
+
+bool Layer::isProtected() const {
+ return (mBufferInfo.mBuffer != nullptr) &&
+ (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+}
+
+// As documented in libhardware header, formats in the range
+// 0x100 - 0x1FF are specific to the HAL implementation, and
+// are known to have no alpha channel
+// TODO: move definition for device-specific range into
+// hardware.h, instead of using hard-coded values here.
+#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
+
+bool Layer::isOpaqueFormat(PixelFormat format) {
+ if (HARDWARE_IS_DEVICE_FORMAT(format)) {
+ return true;
+ }
+ switch (format) {
+ case PIXEL_FORMAT_RGBA_8888:
+ case PIXEL_FORMAT_BGRA_8888:
+ case PIXEL_FORMAT_RGBA_FP16:
+ case PIXEL_FORMAT_RGBA_1010102:
+ case PIXEL_FORMAT_R_8:
+ return false;
+ }
+ // in all other case, we have no blending (also for unknown formats)
+ return true;
+}
+
+bool Layer::needsFiltering(const DisplayDevice* display) const {
+ if (!hasBufferOrSidebandStream()) {
+ return false;
+ }
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // displayframe rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const auto displayFrame = compositionState.displayFrame;
+ const auto sourceCrop = compositionState.sourceCrop;
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
+ sourceCrop.getWidth() != displayFrame.getWidth();
+}
+
+bool Layer::needsFilteringForScreenshots(const DisplayDevice* display,
+ const ui::Transform& inverseParentTransform) const {
+ if (!hasBufferOrSidebandStream()) {
+ return false;
+ }
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // viewport rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const ui::Transform& displayTransform = display->getTransform();
+ const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
+ // Undo the transformation of the displayFrame so that we're back into
+ // layer-stack space.
+ const Rect frame = inverseTransform.transform(compositionState.displayFrame);
+ const FloatRect sourceCrop = compositionState.sourceCrop;
+
+ int32_t frameHeight = frame.getHeight();
+ int32_t frameWidth = frame.getWidth();
+ // If the display transform had a rotational component then undo the
+ // rotation so that the orientation matches the source crop.
+ if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
+ std::swap(frameHeight, frameWidth);
+ }
+ return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
+}
+
+void Layer::latchAndReleaseBuffer() {
+ if (hasReadyFrame()) {
+ bool ignored = false;
+ latchBuffer(ignored, systemTime());
+ }
+ releasePendingBuffer(systemTime());
+}
+
+PixelFormat Layer::getPixelFormat() const {
+ return mBufferInfo.mPixelFormat;
+}
+
+bool Layer::getTransformToDisplayInverse() const {
+ return mBufferInfo.mTransformToDisplayInverse;
+}
+
+Rect Layer::getBufferCrop() const {
+ // this is the crop rectangle that applies to the buffer
+ // itself (as opposed to the window)
+ if (!mBufferInfo.mCrop.isEmpty()) {
+ // if the buffer crop is defined, we use that
+ return mBufferInfo.mCrop;
+ } else if (mBufferInfo.mBuffer != nullptr) {
+ // otherwise we use the whole buffer
+ return mBufferInfo.mBuffer->getBounds();
+ } else {
+ // if we don't have a buffer yet, we use an empty/invalid crop
+ return Rect();
+ }
+}
+
+uint32_t Layer::getBufferTransform() const {
+ return mBufferInfo.mTransform;
+}
+
+ui::Dataspace Layer::getDataSpace() const {
+ return mDrawingState.dataspaceRequested ? getRequestedDataSpace() : ui::Dataspace::UNKNOWN;
+}
+
+ui::Dataspace Layer::getRequestedDataSpace() const {
+ return hasBufferOrSidebandStream() ? mBufferInfo.mDataspace : mDrawingState.dataspace;
+}
+
+ui::Dataspace Layer::translateDataspace(ui::Dataspace dataspace) {
+ ui::Dataspace updatedDataspace = dataspace;
+ // translate legacy dataspaces to modern dataspaces
+ switch (dataspace) {
+ case ui::Dataspace::SRGB:
+ updatedDataspace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::Dataspace::SRGB_LINEAR:
+ updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ break;
+ case ui::Dataspace::JFIF:
+ updatedDataspace = ui::Dataspace::V0_JFIF;
+ break;
+ case ui::Dataspace::BT601_625:
+ updatedDataspace = ui::Dataspace::V0_BT601_625;
+ break;
+ case ui::Dataspace::BT601_525:
+ updatedDataspace = ui::Dataspace::V0_BT601_525;
+ break;
+ case ui::Dataspace::BT709:
+ updatedDataspace = ui::Dataspace::V0_BT709;
+ break;
+ default:
+ break;
+ }
+
+ return updatedDataspace;
+}
+
+sp<GraphicBuffer> Layer::getBuffer() const {
+ return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
+}
+
+void Layer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const {
+ sp<GraphicBuffer> buffer = getBuffer();
+ if (!buffer) {
+ ALOGE("Buffer should not be null!");
+ return;
+ }
+ GLConsumer::computeTransformMatrix(outMatrix, buffer->getWidth(), buffer->getHeight(),
+ buffer->getPixelFormat(), mBufferInfo.mCrop,
+ mBufferInfo.mTransform, filteringEnabled);
+}
+
+void Layer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ mTransformHint = getFixedTransformHint();
+ if (mTransformHint == ui::Transform::ROT_INVALID) {
+ mTransformHint = displayTransformHint;
+ }
+}
+
+const std::shared_ptr<renderengine::ExternalTexture>& Layer::getExternalTexture() const {
+ return mBufferInfo.mBuffer;
+}
+
+bool Layer::setColor(const half3& color) {
+ if (mDrawingState.color.r == color.r && mDrawingState.color.g == color.g &&
+ mDrawingState.color.b == color.b) {
+ return false;
+ }
+
+ mDrawingState.sequence++;
+ mDrawingState.color.r = color.r;
+ mDrawingState.color.g = color.g;
+ mDrawingState.color.b = color.b;
+ mDrawingState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::fillsColor() const {
+ return !hasBufferOrSidebandStream() && mDrawingState.color.r >= 0.0_hf &&
+ mDrawingState.color.g >= 0.0_hf && mDrawingState.color.b >= 0.0_hf;
+}
+
+bool Layer::hasBlur() const {
+ return getBackgroundBlurRadius() > 0 || getDrawingState().blurRegions.size() > 0;
+}
+
// ---------------------------------------------------------------------------
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate) {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index b05a4a0..f6b9b0f 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -48,12 +48,10 @@
#include <vector>
#include "Client.h"
-#include "ClientCache.h"
-#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/HWComposer.h"
#include "FrameTracker.h"
+#include "HwcSlotGenerator.h"
#include "LayerVector.h"
-#include "RenderArea.h"
#include "Scheduler/LayerInfo.h"
#include "SurfaceFlinger.h"
#include "Tracing/LayerTracing.h"
@@ -170,10 +168,9 @@
gui::WindowInfo inputInfo;
wp<Layer> touchableRegionCrop;
- // dataspace is only used by BufferStateLayer and EffectLayer
ui::Dataspace dataspace;
+ bool dataspaceRequested;
- // The fields below this point are only used by BufferStateLayer
uint64_t frameNumber;
ui::Transform transform;
uint32_t bufferTransform;
@@ -307,17 +304,17 @@
static void miniDumpHeader(std::string& result);
// Provide unique string for each class type in the Layer hierarchy
- virtual const char* getType() const = 0;
+ virtual const char* getType() const { return "Layer"; }
// true if this layer is visible, false otherwise
- virtual bool isVisible() const = 0;
+ virtual bool isVisible() const;
- virtual sp<Layer> createClone() = 0;
+ virtual sp<Layer> createClone();
// Set a 2x2 transformation matrix on the layer. This transform
// will be applied after parent transforms, but before any final
// producer specified transform.
- virtual bool setMatrix(const layer_state_t::matrix22_t& matrix);
+ bool setMatrix(const layer_state_t::matrix22_t& matrix);
// This second set of geometry attributes are controlled by
// setGeometryAppliesWithResize, and their default mode is to be
@@ -327,9 +324,9 @@
// setPosition operates in parent buffer space (pre parent-transform) or display
// space for top-level layers.
- virtual bool setPosition(float x, float y);
+ bool setPosition(float x, float y);
// Buffer space
- virtual bool setCrop(const Rect& crop);
+ bool setCrop(const Rect& crop);
// TODO(b/38182121): Could we eliminate the various latching modes by
// using the layer hierarchy?
@@ -338,7 +335,7 @@
virtual bool setRelativeLayer(const sp<IBinder>& relativeToHandle, int32_t relativeZ);
virtual bool setAlpha(float alpha);
- virtual bool setColor(const half3& /*color*/) { return false; };
+ bool setColor(const half3& /*color*/);
// Set rounded corner radius for this layer and its children.
//
@@ -364,30 +361,25 @@
virtual bool isColorSpaceAgnostic() const { return mDrawingState.colorSpaceAgnostic; }
virtual bool isDimmingEnabled() const { return getDrawingState().dimmingEnabled; };
- // Used only to set BufferStateLayer state
- virtual bool setTransform(uint32_t /*transform*/) { return false; };
- virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
- virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
- const BufferData& /* bufferData */, nsecs_t /* postTime */,
- nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
- std::optional<nsecs_t> /* dequeueTime */,
- const FrameTimelineInfo& /*info*/) {
- return false;
- };
- virtual bool setDataspace(ui::Dataspace /*dataspace*/) { return false; };
- virtual bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/) { return false; };
- virtual bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/) { return false; };
- virtual bool setApi(int32_t /*api*/) { return false; };
- virtual bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/) { return false; };
- virtual bool setTransactionCompletedListeners(
- const std::vector<sp<CallbackHandle>>& /*handles*/);
+ bool setTransform(uint32_t /*transform*/);
+ bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/);
+ bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
+ const BufferData& /* bufferData */, nsecs_t /* postTime */,
+ nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
+ std::optional<nsecs_t> /* dequeueTime */, const FrameTimelineInfo& /*info*/);
+ bool setDataspace(ui::Dataspace /*dataspace*/);
+ bool setHdrMetadata(const HdrMetadata& /*hdrMetadata*/);
+ bool setSurfaceDamageRegion(const Region& /*surfaceDamage*/);
+ bool setApi(int32_t /*api*/);
+ bool setSidebandStream(const sp<NativeHandle>& /*sidebandStream*/);
+ bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& /*handles*/);
virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
virtual bool setColorSpaceAgnostic(const bool agnostic);
virtual bool setDimmingEnabled(const bool dimmingEnabled);
virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
virtual bool setFrameRateSelectionPriority(int32_t priority);
virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
- virtual void setAutoRefresh(bool /* autoRefresh */) {}
+ void setAutoRefresh(bool /* autoRefresh */);
bool setDropInputMode(gui::DropInputMode);
// If the variable is not set on the layer, it traverses up the tree to inherit the frame
@@ -396,16 +388,17 @@
//
virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
//
- virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
+ ui::Dataspace getDataSpace() const;
+ ui::Dataspace getRequestedDataSpace() const;
virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
- virtual compositionengine::LayerFECompositionState* editCompositionState();
+ compositionengine::LayerFECompositionState* editCompositionState();
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
// one empty rect.
- virtual void useSurfaceDamage() {}
- virtual void useEmptyDamage() {}
+ void useSurfaceDamage();
+ void useEmptyDamage();
Region getVisibleRegion(const DisplayDevice*) const;
/*
@@ -415,18 +408,18 @@
* pixel format includes an alpha channel) and the "opaque" flag set
* on the layer. It does not examine the current plane alpha value.
*/
- virtual bool isOpaque(const Layer::State&) const { return false; }
+ bool isOpaque(const Layer::State&) const;
/*
* Returns whether this layer can receive input.
*/
- virtual bool canReceiveInput() const;
+ bool canReceiveInput() const;
/*
* isProtected - true if the layer may contain protected contents in the
* GRALLOC_USAGE_PROTECTED sense.
*/
- virtual bool isProtected() const { return false; }
+ bool isProtected() const;
/*
* isFixedSize - true if content has a fixed size
@@ -436,7 +429,7 @@
/*
* usesSourceCrop - true if content should use a source crop
*/
- virtual bool usesSourceCrop() const { return false; }
+ bool usesSourceCrop() const { return hasBufferOrSidebandStream(); }
// Most layers aren't created from the main thread, and therefore need to
// grab the SF state lock to access HWC, but ContainerLayer does, so we need
@@ -447,8 +440,8 @@
Region getActiveTransparentRegion(const Layer::State& s) const {
return s.transparentRegionHint;
}
- virtual Rect getCrop(const Layer::State& s) const { return s.crop; }
- virtual bool needsFiltering(const DisplayDevice*) const { return false; }
+ Rect getCrop(const Layer::State& s) const { return s.crop; }
+ bool needsFiltering(const DisplayDevice*) const;
// True if this layer requires filtering
// This method is distinct from needsFiltering() in how the filter
@@ -459,25 +452,25 @@
// different.
// If the parent transform needs to be undone when capturing the layer, then
// the inverse parent transform is also required.
- virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
- return false;
- }
+ bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
- virtual void updateCloneBufferInfo(){};
+ // from graphics API
+ ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+ void updateCloneBufferInfo();
+ uint64_t mPreviousFrameNumber = 0;
- virtual bool isHdrY410() const { return false; }
+ bool isHdrY410() const;
/*
* called after composition.
* returns true if the layer latched a new buffer this frame.
*/
- virtual void onPostComposition(const DisplayDevice*,
- const std::shared_ptr<FenceTime>& /*glDoneFence*/,
- const std::shared_ptr<FenceTime>& /*presentFence*/,
- const CompositorTiming&) {}
+ void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& /*glDoneFence*/,
+ const std::shared_ptr<FenceTime>& /*presentFence*/,
+ const CompositorTiming&);
// If a buffer was replaced this frame, release the former buffer
- virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
+ void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/);
/*
* latchBuffer - called each time the screen is redrawn and returns whether
@@ -485,54 +478,55 @@
* operation, so this should be set only if needed). Typically this is used
* to figure out if the content or size of a surface has changed.
*/
- virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
- return false;
- }
+ bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/);
- virtual void latchAndReleaseBuffer() {}
+ /*
+ * Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
+ * This is used if the buffer is just latched and releases to free up the buffer
+ * and will not be shown on screen.
+ * Should only be called on the main thread.
+ */
+ void latchAndReleaseBuffer();
/*
* returns the rectangle that crops the content of the layer and scales it
* to the layer's size.
*/
- virtual Rect getBufferCrop() const { return Rect(); }
+ Rect getBufferCrop() const;
/*
* Returns the transform applied to the buffer.
*/
- virtual uint32_t getBufferTransform() const { return 0; }
+ uint32_t getBufferTransform() const;
- virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
- virtual const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const {
- return mDrawingState.buffer;
- };
+ sp<GraphicBuffer> getBuffer() const;
+ const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const;
- virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
+ ui::Transform::RotationFlags getTransformHint() const { return mTransformHint; }
/*
* Returns if a frame is ready
*/
- virtual bool hasReadyFrame() const { return false; }
+ bool hasReadyFrame() const;
virtual int32_t getQueuedFrameCount() const { return 0; }
/**
* Returns active buffer size in the correct orientation. Buffer size is determined by undoing
- * any buffer transformations. If the layer has no buffer then return INVALID_RECT.
+ * any buffer transformations. Returns Rect::INVALID_RECT if the layer has no buffer or the
+ * layer does not have a display frame and its parent is not bounded.
*/
- virtual Rect getBufferSize(const Layer::State&) const { return Rect::INVALID_RECT; }
+ Rect getBufferSize(const Layer::State&) const;
/**
* Returns the source bounds. If the bounds are not defined, it is inferred from the
* buffer size. Failing that, the bounds are determined from the passed in parent bounds.
* For the root layer, this is the display viewport size.
*/
- virtual FloatRect computeSourceBounds(const FloatRect& parentBounds) const {
- return parentBounds;
- }
+ FloatRect computeSourceBounds(const FloatRect& parentBounds) const;
virtual FrameRate getFrameRateForLayerTree() const;
- virtual bool getTransformToDisplayInverse() const { return false; }
+ bool getTransformToDisplayInverse() const;
// Returns how rounded corners should be drawn for this layer.
// A layer can override its parent's rounded corner settings if the parent's rounded
@@ -541,26 +535,51 @@
bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
- virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
+ PixelFormat getPixelFormat() const;
/**
- * Return whether this layer needs an input info. For most layer types
- * this is only true if they explicitly set an input-info but BufferLayer
- * overrides this so we can generate input-info for Buffered layers that don't
- * have them (for input occlusion detection checks).
+ * Return whether this layer needs an input info. We generate InputWindowHandles for all
+ * non-cursor buffered layers regardless of whether they have an InputChannel. This is to enable
+ * the InputDispatcher to do PID based occlusion detection.
*/
- virtual bool needsInputInfo() const { return hasInputInfo(); }
+ bool needsInputInfo() const {
+ return (hasInputInfo() || hasBufferOrSidebandStream()) && !mPotentialCursor;
+ }
// Implements RefBase.
void onFirstRef() override;
+ struct BufferInfo {
+ nsecs_t mDesiredPresentTime;
+ std::shared_ptr<FenceTime> mFenceTime;
+ sp<Fence> mFence;
+ uint32_t mTransform{0};
+ ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
+ Rect mCrop;
+ uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
+ Region mSurfaceDamage;
+ HdrMetadata mHdrMetadata;
+ int mApi;
+ PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
+ bool mTransformToDisplayInverse{false};
+
+ std::shared_ptr<renderengine::ExternalTexture> mBuffer;
+ uint64_t mFrameNumber;
+ int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
+
+ bool mFrameLatencyNeeded{false};
+ };
+
+ BufferInfo mBufferInfo;
+
// implements compositionengine::LayerFE
- const compositionengine::LayerFECompositionState* getCompositionState() const override;
- bool onPreComposition(nsecs_t) override;
+ const compositionengine::LayerFECompositionState* getCompositionState() const;
+ bool fenceHasSignaled() const;
+ bool onPreComposition(nsecs_t);
void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
compositionengine::LayerFE::ClientCompositionTargetSettings&) const override;
- void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
+ void onLayerDisplayed(ftl::SharedFuture<FenceResult>);
void setWasClientComposed(const sp<Fence>& fence) override {
mLastClientCompositionFence = fence;
@@ -838,13 +857,17 @@
float getBorderWidth();
const half4& getBorderColor();
- virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
- virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
- virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
- virtual std::string getPendingBufferCounterName() { return ""; }
- virtual bool updateGeometry() { return false; }
+ bool setBufferCrop(const Rect& /* bufferCrop */);
+ bool setDestinationFrame(const Rect& /* destinationFrame */);
+ // See mPendingBufferTransactions
+ void decrementPendingBufferCount();
+ std::atomic<int32_t>* getPendingBufferCounter() { return &mPendingBufferTransactions; }
+ std::string getPendingBufferCounterName() { return mBlastTransactionName; }
+ bool updateGeometry();
- virtual bool simpleBufferUpdate(const layer_state_t&) const { return false; }
+ bool simpleBufferUpdate(const layer_state_t&) const;
+
+ static bool isOpaqueFormat(PixelFormat format);
protected:
friend class impl::SurfaceInterceptor;
@@ -858,9 +881,12 @@
friend class TransactionSurfaceFrameTest;
virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
- virtual void preparePerFrameCompositionState();
+ void preparePerFrameCompositionState();
+ void preparePerFrameBufferCompositionState();
+ void preparePerFrameEffectsCompositionState();
virtual void commitTransaction(State& stateToCommit);
- virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
+ void gatherBufferInfo();
+ void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
sp<compositionengine::LayerFE> asLayerFE() const;
sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
@@ -913,7 +939,7 @@
* "replaceTouchableRegionWithCrop" is specified. In this case, the layer will receive input
* in this layer's space, regardless of the specified crop layer.
*/
- virtual Rect getInputBounds() const;
+ Rect getInputBounds() const;
// constant
sp<SurfaceFlinger> mFlinger;
@@ -984,7 +1010,14 @@
sp<Fence> mLastClientCompositionFence;
bool mClearClientCompositionFenceOnLayerDisplayed = false;
private:
- virtual void setTransformHint(ui::Transform::RotationFlags) {}
+ friend class SlotGenerationTest;
+ friend class TransactionFrameTracerTest;
+ friend class TransactionSurfaceFrameTest;
+
+ bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
+ bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
+
+ std::atomic<bool> mSidebandStreamChanged{false};
// Returns true if the layer can draw shadows on its border.
virtual bool canDrawShadows() const { return true; }
@@ -1029,6 +1062,52 @@
// Fills in the frame and transform info for the gui::WindowInfo.
void fillInputFrameInfo(gui::WindowInfo&, const ui::Transform& screenToDisplay);
+ // Computes the transform matrix using the setFilteringEnabled to determine whether the
+ // transform matrix should be computed for use with bilinear filtering.
+ void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) const;
+
+ inline void tracePendingBufferCount(int32_t pendingBuffers);
+
+ // Latch sideband stream and returns true if the dirty region should be updated.
+ bool latchSidebandStream(bool& recomputeVisibleRegions);
+
+ bool hasFrameUpdate() const;
+
+ void updateTexImage(nsecs_t latchTime);
+
+ // Crop that applies to the buffer
+ Rect computeBufferCrop(const State& s);
+
+ bool willPresentCurrentTransaction() const;
+
+ // Returns true if the transformed buffer size does not match the layer size and we need
+ // to apply filtering.
+ bool bufferNeedsFiltering() const;
+
+ void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+ const sp<GraphicBuffer>& buffer, uint64_t framenumber,
+ const sp<Fence>& releaseFence,
+ uint32_t currentMaxAcquiredBufferCount);
+
+ std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+ // Returns true if there is a valid color to fill.
+ bool fillsColor() const;
+ // Returns true if this layer has a blur value.
+ bool hasBlur() const;
+ bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
+ bool hasBufferOrSidebandStream() const {
+ return ((mSidebandStream != nullptr) || (mBufferInfo.mBuffer != nullptr));
+ }
+
+ bool hasSomethingToDraw() const { return hasEffect() || hasBufferOrSidebandStream(); }
+ void prepareBufferStateClientComposition(
+ compositionengine::LayerFE::LayerSettings&,
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+ void prepareEffectsClientComposition(
+ compositionengine::LayerFE::LayerSettings&,
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
+
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling, which is
// a transform from the current layer coordinate space to display(screen) coordinate space.
@@ -1078,6 +1157,49 @@
bool mBorderEnabled = false;
float mBorderWidth;
half4 mBorderColor;
+
+ void setTransformHint(ui::Transform::RotationFlags);
+
+ const uint32_t mTextureName;
+
+ // Transform hint provided to the producer. This must be accessed holding
+ // the mStateLock.
+ ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
+
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
+
+ ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
+ uint64_t mPreviousReleasedFrameNumber = 0;
+
+ uint64_t mPreviousBarrierFrameNumber = 0;
+
+ bool mReleasePreviousBuffer = false;
+
+ // Stores the last set acquire fence signal time used to populate the callback handle's acquire
+ // time.
+ std::variant<nsecs_t, sp<Fence>> mCallbackHandleAcquireTimeOrFence = -1;
+
+ std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
+ // An upper bound on the number of SurfaceFrames in the pending classifications deque.
+ static constexpr int kPendingClassificationMaxSurfaceFrames = 25;
+
+ const std::string mBlastTransactionName{"BufferTX - " + mName};
+ // This integer is incremented everytime a buffer arrives at the server for this layer,
+ // and decremented when a buffer is dropped or latched. When changed the integer is exported
+ // to systrace with ATRACE_INT and mBlastTransactionName. This way when debugging perf it is
+ // possible to see when a buffer arrived at the server, and in which frame it latched.
+ //
+ // You can understand the trace this way:
+ // - If the integer increases, a buffer arrived at the server.
+ // - If the integer decreases in latchBuffer, that buffer was latched
+ // - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
+ std::atomic<int32_t> mPendingBufferTransactions{0};
+
+ // Contains requested position and matrix updates. This will be applied if the client does
+ // not specify a destination frame.
+ ui::Transform mRequestedTransform;
+
+ sp<HwcSlotGenerator> mHwcSlotGenerator;
};
std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 13cd304..e23945d 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -19,6 +19,7 @@
#define LOG_TAG "VSyncReactor"
//#define LOG_NDEBUG 0
+#include <assert.h>
#include <cutils/properties.h>
#include <log/log.h>
#include <utils/Trace.h>
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Time.h b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
index f00d456..2ca55d4 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Time.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
@@ -41,6 +41,8 @@
static constexpr TimePoint fromNs(nsecs_t);
+ static TimePoint now() { return scheduler::SchedulerClock::now(); };
+
nsecs_t ns() const;
};
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 3acf203..cc93db3 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1056,7 +1056,7 @@
}
const auto& schedule = mScheduler->getVsyncSchedule();
- outStats->vsyncTime = schedule.vsyncDeadlineAfter(scheduler::SchedulerClock::now()).ns();
+ outStats->vsyncTime = schedule.vsyncDeadlineAfter(TimePoint::now()).ns();
outStats->vsyncPeriod = schedule.period().ns();
return NO_ERROR;
}
@@ -1972,7 +1972,7 @@
: calculateExpectedPresentTime(frameTime);
ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId.value,
- ticks<std::milli, float>(mExpectedPresentTime - scheduler::SchedulerClock::now()),
+ ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
const Period vsyncPeriod = mScheduler->getVsyncSchedule().period();
@@ -2059,16 +2059,16 @@
activeDisplay->getPowerMode() == hal::PowerMode::ON;
if (mPowerHintSessionEnabled) {
const auto& display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
- const nsecs_t vsyncPeriod = display->getActiveMode()->getVsyncPeriod();
- mPowerAdvisor->setCommitStart(frameTime.ns());
- mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime.ns());
+ const Period vsyncPeriod = Period::fromNs(display->getActiveMode()->getVsyncPeriod());
+ mPowerAdvisor->setCommitStart(frameTime);
+ mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime);
// Frame delay is how long we should have minus how long we actually have.
const Duration idealSfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration;
const Duration frameDelay = idealSfWorkDuration - (mExpectedPresentTime - frameTime);
- mPowerAdvisor->setFrameDelay(frameDelay.ns());
- mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration.ns());
+ mPowerAdvisor->setFrameDelay(frameDelay);
+ mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration);
mPowerAdvisor->setTargetWorkDuration(vsyncPeriod);
// Send early hint here to make sure there's not another frame pending
@@ -2228,8 +2228,9 @@
// Send a power hint hint after presentation is finished
if (mPowerHintSessionEnabled) {
- mPowerAdvisor->setSfPresentTiming(mPreviousPresentFences[0].fenceTime->getSignalTime(),
- systemTime());
+ mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(mPreviousPresentFences[0]
+ .fenceTime->getSignalTime()),
+ TimePoint::now());
if (mPowerHintSessionMode.late) {
mPowerAdvisor->sendActualWorkDuration();
}
@@ -2279,7 +2280,7 @@
}
if (mPowerHintSessionEnabled) {
- mPowerAdvisor->setCompositeEnd(systemTime());
+ mPowerAdvisor->setCompositeEnd(TimePoint::now());
}
}
@@ -2376,7 +2377,7 @@
auto presentFenceTime = std::make_shared<FenceTime>(presentFence);
mPreviousPresentFences[0] = {presentFence, presentFenceTime};
- const TimePoint presentTime = scheduler::SchedulerClock::now();
+ const TimePoint presentTime = TimePoint::now();
// Set presentation information before calling Layer::releasePendingBuffer, such that jank
// information from previous' frame classification is already available when sending jank info
@@ -3571,15 +3572,16 @@
return NO_MEMORY;
}
+ layer->updateTransformHint(mActiveDisplayTransformHint);
+ if (outTransformHint) {
+ *outTransformHint = mActiveDisplayTransformHint;
+ }
+
{
std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
mCreatedLayers.emplace_back(layer, parent, addToRoot);
}
- layer->updateTransformHint(mActiveDisplayTransformHint);
- if (outTransformHint) {
- *outTransformHint = mActiveDisplayTransformHint;
- }
// attach this layer to the client
if (client != nullptr) {
client->attachLayer(handle, layer);
@@ -4575,7 +4577,11 @@
switch (args.flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- case ISurfaceComposerClient::eFXSurfaceBufferState: {
+ case ISurfaceComposerClient::eFXSurfaceContainer:
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ args.flags |= ISurfaceComposerClient::eNoColorFill;
+ FMT_FALLTHROUGH;
+ case ISurfaceComposerClient::eFXSurfaceEffect: {
result = createBufferStateLayer(args, outHandle, &layer);
std::atomic<int32_t>* pendingBufferCounter = layer->getPendingBufferCounter();
if (pendingBufferCounter) {
@@ -4584,12 +4590,6 @@
pendingBufferCounter);
}
} break;
- case ISurfaceComposerClient::eFXSurfaceContainer:
- args.flags |= ISurfaceComposerClient::eNoColorFill;
- FMT_FALLTHROUGH;
- case ISurfaceComposerClient::eFXSurfaceEffect:
- result = createEffectLayer(args, outHandle, &layer);
- break;
default:
result = BAD_VALUE;
break;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index 5c96f35..15a791e 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -34,6 +34,7 @@
#include "SurfaceInterceptor.h"
#include "DisplayHardware/ComposerHal.h"
+#include "FrameTimeline/FrameTimeline.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/VsyncConfiguration.h"
#include "Scheduler/VsyncController.h"
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 276431e..13ce65d 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -23,7 +23,10 @@
cc_test {
name: "SurfaceFlinger_test",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.common-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
test_suites: ["device-tests"],
srcs: [
"BootDisplayMode_test.cpp",
@@ -64,7 +67,6 @@
"android.hardware.graphics.composer@2.1",
],
shared_libs: [
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.common@1.2",
"libandroid",
"libbase",
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index 353b813..775de4a 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -55,19 +55,12 @@
#pragma clang diagnostic ignored "-Wconversion"
class CredentialsTest : public ::testing::Test {
protected:
- void SetUp() override {
- // Start the tests as root.
- seteuid(AID_ROOT);
-
- ASSERT_NO_FATAL_FAILURE(initClient());
- }
+ void SetUp() override { ASSERT_NO_FATAL_FAILURE(initClient()); }
void TearDown() override {
mComposerClient->dispose();
mBGSurfaceControl.clear();
mComposerClient.clear();
- // Finish the tests as root.
- seteuid(AID_ROOT);
}
sp<IBinder> mDisplay;
@@ -102,31 +95,6 @@
}
/**
- * Sets UID to imitate Graphic's process.
- */
- void setGraphicsUID() {
- seteuid(AID_ROOT);
- seteuid(AID_GRAPHICS);
- }
-
- /**
- * Sets UID to imitate System's process.
- */
- void setSystemUID() {
- seteuid(AID_ROOT);
- seteuid(AID_SYSTEM);
- }
-
- /**
- * Sets UID to imitate a process that doesn't have any special privileges in
- * our code.
- */
- void setBinUID() {
- seteuid(AID_ROOT);
- seteuid(AID_BIN);
- }
-
- /**
* Template function the check a condition for different types of users: root
* graphics, system, and non-supported user. Root, graphics, and system should
* always equal privilegedValue, and non-supported user should equal unprivilegedValue.
@@ -134,24 +102,34 @@
template <typename T>
void checkWithPrivileges(std::function<T()> condition, T privilegedValue, T unprivilegedValue) {
// Check with root.
- seteuid(AID_ROOT);
- ASSERT_EQ(privilegedValue, condition());
+ {
+ UIDFaker f(AID_SYSTEM);
+ ASSERT_EQ(privilegedValue, condition());
+ }
// Check as a Graphics user.
- setGraphicsUID();
- ASSERT_EQ(privilegedValue, condition());
+ {
+ UIDFaker f(AID_GRAPHICS);
+ ASSERT_EQ(privilegedValue, condition());
+ }
// Check as a system user.
- setSystemUID();
- ASSERT_EQ(privilegedValue, condition());
+ {
+ UIDFaker f(AID_SYSTEM);
+ ASSERT_EQ(privilegedValue, condition());
+ }
// Check as a non-supported user.
- setBinUID();
- ASSERT_EQ(unprivilegedValue, condition());
+ {
+ UIDFaker f(AID_BIN);
+ ASSERT_EQ(unprivilegedValue, condition());
+ }
// Check as shell since shell has some additional permissions
- seteuid(AID_SHELL);
- ASSERT_EQ(unprivilegedValue, condition());
+ {
+ UIDFaker f(AID_SHELL);
+ ASSERT_EQ(privilegedValue, condition());
+ }
}
};
@@ -160,17 +138,23 @@
ASSERT_NO_FATAL_FAILURE(initClient());
// Graphics can init the client.
- setGraphicsUID();
- ASSERT_NO_FATAL_FAILURE(initClient());
+ {
+ UIDFaker f(AID_GRAPHICS);
+ ASSERT_NO_FATAL_FAILURE(initClient());
+ }
// System can init the client.
- setSystemUID();
- ASSERT_NO_FATAL_FAILURE(initClient());
+ {
+ UIDFaker f(AID_SYSTEM);
+ ASSERT_NO_FATAL_FAILURE(initClient());
+ }
// Anyone else can init the client.
- setBinUID();
- mComposerClient = sp<SurfaceComposerClient>::make();
- ASSERT_NO_FATAL_FAILURE(initClient());
+ {
+ UIDFaker f(AID_BIN);
+ mComposerClient = sp<SurfaceComposerClient>::make();
+ ASSERT_NO_FATAL_FAILURE(initClient());
+ }
}
TEST_F(CredentialsTest, GetBuiltInDisplayAccessTest) {
@@ -184,7 +168,7 @@
TEST_F(CredentialsTest, AllowedGetterMethodsTest) {
// The following methods are tested with a UID that is not root, graphics,
// or system, to show that anyone can access them.
- setBinUID();
+ UIDFaker f(AID_BIN);
const auto display = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_TRUE(display != nullptr);
@@ -253,24 +237,34 @@
};
// Check with root.
- seteuid(AID_ROOT);
- ASSERT_FALSE(condition());
+ {
+ UIDFaker f(AID_ROOT);
+ ASSERT_FALSE(condition());
+ }
// Check as a Graphics user.
- setGraphicsUID();
- ASSERT_TRUE(condition());
+ {
+ UIDFaker f(AID_GRAPHICS);
+ ASSERT_TRUE(condition());
+ }
// Check as a system user.
- setSystemUID();
- ASSERT_TRUE(condition());
+ {
+ UIDFaker f(AID_SYSTEM);
+ ASSERT_TRUE(condition());
+ }
// Check as a non-supported user.
- setBinUID();
- ASSERT_FALSE(condition());
+ {
+ UIDFaker f(AID_BIN);
+ ASSERT_FALSE(condition());
+ }
// Check as shell since shell has some additional permissions
- seteuid(AID_SHELL);
- ASSERT_FALSE(condition());
+ {
+ UIDFaker f(AID_SHELL);
+ ASSERT_FALSE(condition());
+ }
condition = [=]() {
sp<IBinder> testDisplay = SurfaceComposerClient::createDisplay(DISPLAY_NAME, false);
@@ -315,21 +309,27 @@
// Historically, only root and shell can access the getLayerDebugInfo which
// is called when we call dumpsys. I don't see a reason why we should change this.
std::vector<LayerDebugInfo> outLayers;
+ binder::Status status = binder::Status::ok();
// Check with root.
- seteuid(AID_ROOT);
- binder::Status status = sf->getLayerDebugInfo(&outLayers);
- ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
+ {
+ UIDFaker f(AID_ROOT);
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
+ }
// Check as a shell.
- seteuid(AID_SHELL);
- status = sf->getLayerDebugInfo(&outLayers);
- ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
+ {
+ UIDFaker f(AID_SHELL);
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
+ }
// Check as anyone else.
- seteuid(AID_ROOT);
- seteuid(AID_BIN);
- status = sf->getLayerDebugInfo(&outLayers);
- ASSERT_EQ(PERMISSION_DENIED, statusTFromBinderStatus(status));
+ {
+ UIDFaker f(AID_BIN);
+ status = sf->getLayerDebugInfo(&outLayers);
+ ASSERT_EQ(PERMISSION_DENIED, statusTFromBinderStatus(status));
+ }
}
TEST_F(CredentialsTest, IsWideColorDisplayBasicCorrectness) {
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
index 513fdc3..c206e1f 100644
--- a/services/surfaceflinger/tests/LayerTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -154,6 +154,36 @@
ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
}
+
+// b/245052266 - we possible could support blur and a buffer at the same layer but
+// might break existing assumptions at higher level. This test captures the current
+// expectations. A layer drawing a buffer will not support blur.
+TEST_F(LayerTransactionTest, BufferTakesPriorityOverBlur) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ Transaction().setBackgroundBlurRadius(layer, 5).apply();
+ {
+ SCOPED_TRACE("BufferTakesPriorityOverBlur");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = screenshot();
+ shot->expectColor(rect, Color::RED);
+ }
+}
+
+TEST_F(LayerTransactionTest, BufferTakesPriorityOverColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ Transaction().setColor(layer, {Color::GREEN.r, Color::GREEN.g, Color::GREEN.b}).apply();
+ {
+ SCOPED_TRACE("BufferTakesPriorityOverColor");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = screenshot();
+ shot->expectColor(rect, Color::RED);
+ }
+}
+
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/fakehwc/Android.bp b/services/surfaceflinger/tests/fakehwc/Android.bp
index 704815d..06afdb1 100644
--- a/services/surfaceflinger/tests/fakehwc/Android.bp
+++ b/services/surfaceflinger/tests/fakehwc/Android.bp
@@ -9,7 +9,10 @@
cc_test {
name: "sffakehwc_test",
- defaults: ["surfaceflinger_defaults"],
+ defaults: [
+ "android.hardware.graphics.composer3-ndk_shared",
+ "surfaceflinger_defaults",
+ ],
test_suites: ["device-tests"],
srcs: [
"FakeComposerClient.cpp",
@@ -23,7 +26,6 @@
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
"android.hardware.graphics.mapper@4.0",
diff --git a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
index 69d30c4..513f779 100644
--- a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
+++ b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
@@ -50,10 +50,8 @@
sp<NiceMock<MockIPower>> mMockHal = nullptr;
sp<NiceMock<MockIPowerHintSession>> mMockSession = nullptr;
void verifyAndClearExpectations();
- void sendActualWorkDurationGroup(std::vector<WorkDuration> durations,
- std::chrono::nanoseconds sleepBeforeLastSend);
- std::chrono::nanoseconds mAllowedDeviation;
- std::chrono::nanoseconds mStaleTimeout;
+ void sendActualWorkDurationGroup(std::vector<WorkDuration> durations);
+ static constexpr std::chrono::duration kStaleTimeout = 100ms;
};
void AidlPowerHalWrapperTest::SetUp() {
@@ -61,9 +59,6 @@
mMockSession = sp<NiceMock<MockIPowerHintSession>>::make();
ON_CALL(*mMockHal.get(), getHintSessionPreferredRate(_)).WillByDefault(Return(Status::ok()));
mWrapper = std::make_unique<AidlPowerHalWrapper>(mMockHal);
- mWrapper->setAllowedActualDeviation(std::chrono::nanoseconds{10ms}.count());
- mAllowedDeviation = std::chrono::nanoseconds{mWrapper->mAllowedActualDeviation};
- mStaleTimeout = AidlPowerHalWrapper::kStaleTimeout;
}
void AidlPowerHalWrapperTest::verifyAndClearExpectations() {
@@ -71,14 +66,11 @@
Mock::VerifyAndClearExpectations(mMockSession.get());
}
-void AidlPowerHalWrapperTest::sendActualWorkDurationGroup(
- std::vector<WorkDuration> durations, std::chrono::nanoseconds sleepBeforeLastSend) {
+void AidlPowerHalWrapperTest::sendActualWorkDurationGroup(std::vector<WorkDuration> durations) {
for (size_t i = 0; i < durations.size(); i++) {
- if (i == durations.size() - 1) {
- std::this_thread::sleep_for(sleepBeforeLastSend);
- }
auto duration = durations[i];
- mWrapper->sendActualWorkDuration(duration.durationNanos, duration.timeStampNanos);
+ mWrapper->sendActualWorkDuration(Duration::fromNs(duration.durationNanos),
+ TimePoint::fromNs(duration.timeStampNanos));
}
}
@@ -164,13 +156,13 @@
for (const auto& test : testCases) {
// reset to 100ms baseline
- mWrapper->setTargetWorkDuration(1);
- mWrapper->setTargetWorkDuration(base.count());
+ mWrapper->setTargetWorkDuration(1ns);
+ mWrapper->setTargetWorkDuration(base);
- auto target = test.first;
+ std::chrono::nanoseconds target = test.first;
EXPECT_CALL(*mMockSession.get(), updateTargetWorkDuration(target.count()))
.Times(test.second ? 1 : 0);
- mWrapper->setTargetWorkDuration(target.count());
+ mWrapper->setTargetWorkDuration(target);
verifyAndClearExpectations();
}
}
@@ -187,7 +179,7 @@
EXPECT_CALL(*mMockSession.get(), updateTargetWorkDuration(1))
.WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_ILLEGAL_STATE)));
- mWrapper->setTargetWorkDuration(1);
+ mWrapper->setTargetWorkDuration(1ns);
EXPECT_TRUE(mWrapper->shouldReconnectHAL());
}
@@ -206,58 +198,24 @@
// 100ms
const std::vector<std::pair<std::vector<std::pair<std::chrono::nanoseconds, nsecs_t>>, bool>>
testCases = {{{{-1ms, 100}}, false},
- {{{100ms - (mAllowedDeviation / 2), 100}}, false},
- {{{100ms + (mAllowedDeviation / 2), 100}}, false},
- {{{100ms + (mAllowedDeviation + 1ms), 100}}, true},
- {{{100ms - (mAllowedDeviation + 1ms), 100}}, true},
+ {{{50ms, 100}}, true},
{{{100ms, 100}, {200ms, 200}}, true},
{{{100ms, 500}, {100ms, 600}, {3ms, 600}}, true}};
for (const auto& test : testCases) {
// reset actual duration
- sendActualWorkDurationGroup({base}, mStaleTimeout);
+ sendActualWorkDurationGroup({base});
auto raw = test.first;
std::vector<WorkDuration> durations(raw.size());
std::transform(raw.begin(), raw.end(), durations.begin(),
[](auto d) { return toWorkDuration(d); });
- EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(durations))
- .Times(test.second ? 1 : 0);
- sendActualWorkDurationGroup(durations, 0ms);
- verifyAndClearExpectations();
- }
-}
-
-TEST_F(AidlPowerHalWrapperTest, sendActualWorkDuration_exceedsStaleTime) {
- ASSERT_TRUE(mWrapper->supportsPowerHintSession());
-
- std::vector<int32_t> threadIds = {1, 2};
- mWrapper->setPowerHintSessionThreadIds(threadIds);
- EXPECT_CALL(*mMockHal.get(), createHintSession(_, _, threadIds, _, _))
- .WillOnce(DoAll(SetArgPointee<4>(mMockSession), Return(Status::ok())));
- ASSERT_TRUE(mWrapper->startPowerHintSession());
- verifyAndClearExpectations();
-
- auto base = toWorkDuration(100ms, 0);
- // test cases with actual work durations and whether it should update hint against baseline
- // 100ms
- const std::vector<std::tuple<std::vector<std::pair<std::chrono::nanoseconds, nsecs_t>>,
- std::chrono::nanoseconds, bool>>
- testCases = {{{{100ms, 100}}, mStaleTimeout, true},
- {{{100ms + (mAllowedDeviation / 2), 100}}, mStaleTimeout, true},
- {{{100ms, 100}}, mStaleTimeout / 2, false}};
-
- for (const auto& test : testCases) {
- // reset actual duration
- sendActualWorkDurationGroup({base}, mStaleTimeout);
-
- auto raw = std::get<0>(test);
- std::vector<WorkDuration> durations(raw.size());
- std::transform(raw.begin(), raw.end(), durations.begin(),
- [](auto d) { return toWorkDuration(d); });
- EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(durations))
- .Times(std::get<2>(test) ? 1 : 0);
- sendActualWorkDurationGroup(durations, std::get<1>(test));
+ for (auto& duration : durations) {
+ EXPECT_CALL(*mMockSession.get(),
+ reportActualWorkDuration(std::vector<WorkDuration>{duration}))
+ .Times(test.second ? 1 : 0);
+ }
+ sendActualWorkDurationGroup(durations);
verifyAndClearExpectations();
}
}
@@ -275,7 +233,7 @@
duration.durationNanos = 1;
EXPECT_CALL(*mMockSession.get(), reportActualWorkDuration(_))
.WillOnce(Return(Status::fromExceptionCode(Status::Exception::EX_ILLEGAL_STATE)));
- sendActualWorkDurationGroup({duration}, 0ms);
+ sendActualWorkDurationGroup({duration});
EXPECT_TRUE(mWrapper->shouldReconnectHAL());
}
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 004f31c..dec14d0 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -135,15 +135,17 @@
cc_defaults {
name: "libsurfaceflinger_mocks_defaults",
+ defaults: [
+ "android.hardware.graphics.common-ndk_static",
+ "android.hardware.graphics.composer3-ndk_static",
+ ],
static_libs: [
"android.hardware.common-V2-ndk",
"android.hardware.common.fmq-V1-ndk",
- "android.hardware.graphics.common-V3-ndk",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
"android.hardware.graphics.composer@2.4",
- "android.hardware.graphics.composer3-V1-ndk",
"android.hardware.power@1.0",
"android.hardware.power@1.1",
"android.hardware.power@1.2",
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index 8711a42..2d66d3c 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -39,15 +39,15 @@
public:
void SetUp() override;
void startPowerHintSession();
- void fakeBasicFrameTiming(nsecs_t startTime, nsecs_t vsyncPeriod);
- void setExpectedTiming(nsecs_t startTime, nsecs_t vsyncPeriod);
- nsecs_t getFenceWaitDelayDuration(bool skipValidate);
+ void fakeBasicFrameTiming(TimePoint startTime, Duration vsyncPeriod);
+ void setExpectedTiming(Duration totalFrameTargetDuration, TimePoint expectedPresentTime);
+ Duration getFenceWaitDelayDuration(bool skipValidate);
protected:
TestableSurfaceFlinger mFlinger;
std::unique_ptr<PowerAdvisor> mPowerAdvisor;
NiceMock<MockAidlPowerHalWrapper>* mMockAidlWrapper;
- nsecs_t kErrorMargin = std::chrono::nanoseconds(1ms).count();
+ Duration kErrorMargin = 1ms;
};
void PowerAdvisorTest::SetUp() FTL_FAKE_GUARD(mPowerAdvisor->mPowerHalMutex) {
@@ -67,21 +67,21 @@
mPowerAdvisor->startPowerHintSession(threadIds);
}
-void PowerAdvisorTest::setExpectedTiming(nsecs_t totalFrameTarget, nsecs_t expectedPresentTime) {
- mPowerAdvisor->setTotalFrameTargetWorkDuration(totalFrameTarget);
+void PowerAdvisorTest::setExpectedTiming(Duration totalFrameTargetDuration,
+ TimePoint expectedPresentTime) {
+ mPowerAdvisor->setTotalFrameTargetWorkDuration(totalFrameTargetDuration);
mPowerAdvisor->setExpectedPresentTime(expectedPresentTime);
}
-void PowerAdvisorTest::fakeBasicFrameTiming(nsecs_t startTime, nsecs_t vsyncPeriod) {
+void PowerAdvisorTest::fakeBasicFrameTiming(TimePoint startTime, Duration vsyncPeriod) {
mPowerAdvisor->setCommitStart(startTime);
- mPowerAdvisor->setFrameDelay(0);
+ mPowerAdvisor->setFrameDelay(0ns);
mPowerAdvisor->setTargetWorkDuration(vsyncPeriod);
}
-nsecs_t PowerAdvisorTest::getFenceWaitDelayDuration(bool skipValidate) {
+Duration PowerAdvisorTest::getFenceWaitDelayDuration(bool skipValidate) {
return (skipValidate ? PowerAdvisor::kFenceWaitStartDelaySkippedValidate
- : PowerAdvisor::kFenceWaitStartDelayValidated)
- .count();
+ : PowerAdvisor::kFenceWaitStartDelayValidated);
}
namespace {
@@ -93,11 +93,11 @@
std::vector<DisplayId> displayIds{PhysicalDisplayId::fromPort(42u)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
- const nsecs_t presentDuration = std::chrono::nanoseconds(5ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
+ const Duration presentDuration = 5ms;
+ const Duration postCompDuration = 1ms;
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -109,14 +109,14 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration + postCompDuration;
+ const Duration expectedDuration = kErrorMargin + presentDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
mPowerAdvisor->setDisplays(displayIds);
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 2500000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 2500us);
mPowerAdvisor->setSfPresentTiming(startTime, startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
@@ -128,12 +128,12 @@
std::vector<DisplayId> displayIds{PhysicalDisplayId::fromPort(42u)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
- const nsecs_t presentDuration = std::chrono::nanoseconds(5ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
- const nsecs_t hwcBlockedDuration = std::chrono::nanoseconds(500us).count();
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
+ const Duration presentDuration = 5ms;
+ const Duration postCompDuration = 1ms;
+ const Duration hwcBlockedDuration = 500us;
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -145,17 +145,17 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration +
+ const Duration expectedDuration = kErrorMargin + presentDuration +
getFenceWaitDelayDuration(false) - hwcBlockedDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
mPowerAdvisor->setDisplays(displayIds);
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 3000000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 3ms);
// now report the fence as having fired during the display HWC time
- mPowerAdvisor->setSfPresentTiming(startTime + 2000000 + hwcBlockedDuration,
+ mPowerAdvisor->setSfPresentTiming(startTime + 2ms + hwcBlockedDuration,
startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
@@ -168,12 +168,12 @@
GpuVirtualDisplayId(1)};
// 60hz
- const nsecs_t vsyncPeriod = std::chrono::nanoseconds(1s).count() / 60;
+ const Duration vsyncPeriod{std::chrono::nanoseconds(1s) / 60};
// make present duration much later than the hwc display by itself will account for
- const nsecs_t presentDuration = std::chrono::nanoseconds(10ms).count();
- const nsecs_t postCompDuration = std::chrono::nanoseconds(1ms).count();
+ const Duration presentDuration{10ms};
+ const Duration postCompDuration{1ms};
- nsecs_t startTime = 100;
+ TimePoint startTime{100ns};
// advisor only starts on frame 2 so do an initial no-op frame
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -185,7 +185,7 @@
// increment the frame
startTime += vsyncPeriod;
- const nsecs_t expectedDuration = kErrorMargin + presentDuration + postCompDuration;
+ const Duration expectedDuration = kErrorMargin + presentDuration + postCompDuration;
EXPECT_CALL(*mMockAidlWrapper, sendActualWorkDuration(Eq(expectedDuration), _)).Times(1);
fakeBasicFrameTiming(startTime, vsyncPeriod);
@@ -193,8 +193,8 @@
mPowerAdvisor->setDisplays(displayIds);
// don't report timing for the gpu displays since they don't use hwc
- mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1000000, startTime + 1500000);
- mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2000000, startTime + 2500000);
+ mPowerAdvisor->setHwcValidateTiming(displayIds[0], startTime + 1ms, startTime + 1500us);
+ mPowerAdvisor->setHwcPresentTiming(displayIds[0], startTime + 2ms, startTime + 2500us);
mPowerAdvisor->setSfPresentTiming(startTime, startTime + presentDuration);
mPowerAdvisor->sendActualWorkDuration();
}
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
index 657ced3..c2c3d77 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockAidlPowerHalWrapper.h
@@ -17,6 +17,7 @@
#pragma once
#include <gmock/gmock.h>
+#include <scheduler/Time.h>
#include "DisplayHardware/PowerAdvisor.h"
@@ -42,8 +43,8 @@
MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
(override));
MOCK_METHOD(bool, startPowerHintSession, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (nsecs_t targetDuration), (override));
- MOCK_METHOD(void, sendActualWorkDuration, (nsecs_t actualDuration, nsecs_t timestamp),
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (Duration actualDuration, TimePoint timestamp),
(override));
MOCK_METHOD(bool, shouldReconnectHAL, (), (override));
};
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index aede250..fb1b394 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -36,7 +36,7 @@
MOCK_METHOD(bool, usePowerHintSession, (), (override));
MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
- MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (Duration targetDuration), (override));
MOCK_METHOD(void, sendActualWorkDuration, (), (override));
MOCK_METHOD(void, sendPredictedWorkDuration, (), (override));
MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
@@ -44,25 +44,24 @@
MOCK_METHOD(void, setGpuFenceTime,
(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime), (override));
MOCK_METHOD(void, setHwcValidateTiming,
- (DisplayId displayId, nsecs_t valiateStartTime, nsecs_t validateEndTime),
+ (DisplayId displayId, TimePoint validateStartTime, TimePoint validateEndTime),
(override));
MOCK_METHOD(void, setHwcPresentTiming,
- (DisplayId displayId, nsecs_t presentStartTime, nsecs_t presentEndTime),
+ (DisplayId displayId, TimePoint presentStartTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setSkippedValidate, (DisplayId displayId, bool skipped), (override));
MOCK_METHOD(void, setRequiresClientComposition,
(DisplayId displayId, bool requiresClientComposition), (override));
- MOCK_METHOD(void, setExpectedPresentTime, (nsecs_t expectedPresentTime), (override));
- MOCK_METHOD(void, setSfPresentTiming, (nsecs_t presentFenceTime, nsecs_t presentEndTime),
+ MOCK_METHOD(void, setExpectedPresentTime, (TimePoint expectedPresentTime), (override));
+ MOCK_METHOD(void, setSfPresentTiming, (TimePoint presentFenceTime, TimePoint presentEndTime),
(override));
MOCK_METHOD(void, setHwcPresentDelayedTime,
- (DisplayId displayId,
- std::chrono::steady_clock::time_point earliestFrameStartTime));
- MOCK_METHOD(void, setFrameDelay, (nsecs_t frameDelayDuration), (override));
- MOCK_METHOD(void, setCommitStart, (nsecs_t commitStartTime), (override));
- MOCK_METHOD(void, setCompositeEnd, (nsecs_t compositeEndtime), (override));
+ (DisplayId displayId, TimePoint earliestFrameStartTime));
+ MOCK_METHOD(void, setFrameDelay, (Duration frameDelayDuration), (override));
+ MOCK_METHOD(void, setCommitStart, (TimePoint commitStartTime), (override));
+ MOCK_METHOD(void, setCompositeEnd, (TimePoint compositeEndTime), (override));
MOCK_METHOD(void, setDisplays, (std::vector<DisplayId> & displayIds), (override));
- MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (int64_t targetDuration), (override));
+ MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (Duration targetDuration), (override));
};
} // namespace android::Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index d086d79..48d05cb 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -18,14 +18,14 @@
#include <gmock/gmock.h>
-#include "Layer.h"
+#include "BufferStateLayer.h"
namespace android::mock {
-class MockLayer : public Layer {
+class MockLayer : public BufferStateLayer {
public:
MockLayer(SurfaceFlinger* flinger, std::string name)
- : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
+ : BufferStateLayer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
.WillOnce(testing::Return(scheduler::LayerInfo::FrameRateCompatibility::Default));
}
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 1815c46..9c6d19f 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -19,6 +19,8 @@
#include <android/hardware/graphics/common/1.0/types.h>
#include <grallocusage/GrallocUsageConversion.h>
#include <graphicsenv/GraphicsEnv.h>
+#include <hardware/gralloc.h>
+#include <hardware/gralloc1.h>
#include <log/log.h>
#include <sync/sync.h>
#include <system/window.h>
@@ -42,6 +44,26 @@
namespace {
+static uint64_t convertGralloc1ToBufferUsage(uint64_t producerUsage,
+ uint64_t consumerUsage) {
+ static_assert(uint64_t(GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN) ==
+ uint64_t(GRALLOC1_PRODUCER_USAGE_CPU_READ_OFTEN),
+ "expected ConsumerUsage and ProducerUsage CPU_READ_OFTEN "
+ "bits to match");
+ uint64_t merged = producerUsage | consumerUsage;
+ if ((merged & (GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN)) ==
+ GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN) {
+ merged &= ~uint64_t(GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN);
+ merged |= BufferUsage::CPU_READ_OFTEN;
+ }
+ if ((merged & (GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN)) ==
+ GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN) {
+ merged &= ~uint64_t(GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN);
+ merged |= BufferUsage::CPU_WRITE_OFTEN;
+ }
+ return merged;
+}
+
const VkSurfaceTransformFlagsKHR kSupportedTransforms =
VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR |
VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR |
@@ -1337,7 +1359,7 @@
num_images = 1;
}
- int32_t legacy_usage = 0;
+ uint64_t native_usage = 0;
if (dispatch.GetSwapchainGrallocUsage2ANDROID) {
uint64_t consumer_usage, producer_usage;
ATRACE_BEGIN("GetSwapchainGrallocUsage2ANDROID");
@@ -1349,10 +1371,11 @@
ALOGE("vkGetSwapchainGrallocUsage2ANDROID failed: %d", result);
return VK_ERROR_SURFACE_LOST_KHR;
}
- legacy_usage =
- android_convertGralloc1To0Usage(producer_usage, consumer_usage);
+ native_usage =
+ convertGralloc1ToBufferUsage(consumer_usage, producer_usage);
} else if (dispatch.GetSwapchainGrallocUsageANDROID) {
ATRACE_BEGIN("GetSwapchainGrallocUsageANDROID");
+ int32_t legacy_usage = 0;
result = dispatch.GetSwapchainGrallocUsageANDROID(
device, create_info->imageFormat, create_info->imageUsage,
&legacy_usage);
@@ -1361,8 +1384,9 @@
ALOGE("vkGetSwapchainGrallocUsageANDROID failed: %d", result);
return VK_ERROR_SURFACE_LOST_KHR;
}
+ native_usage = static_cast<uint64_t>(legacy_usage);
}
- uint64_t native_usage = static_cast<uint64_t>(legacy_usage);
+ native_usage |= surface.consumer_usage;
bool createProtectedSwapchain = false;
if (create_info->flags & VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR) {