Add new ANativeWindow_setFrameRateParams API
The new overload uses same plumbing and same logic as the other
setFrameRate-like functions. This plumbing and logic will be upgraded to
accommodate new parameters in a future CL.
Bug: 362798998
Test: atest SetFrameRateTest
Flag: EXEMPT NDK
Change-Id: If29c32a92b48c36fe06c70db5505f73cea482637
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index 33c303a..05f49ad 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -1156,6 +1156,23 @@
(int)compatibility, (int)changeFrameRateStrategy);
}
+static inline int native_window_set_frame_rate_params(struct ANativeWindow* window,
+ float desiredMinRate, float desiredMaxRate,
+ float fixedSourceRate,
+ int8_t changeFrameRateStrategy) {
+ // TODO(b/362798998): Fix plumbing to send whole params
+ int compatibility = fixedSourceRate == 0 ? ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT
+ : ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE;
+ double frameRate = compatibility == ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE
+ ? fixedSourceRate
+ : desiredMinRate;
+ if (desiredMaxRate < desiredMinRate) {
+ return -EINVAL;
+ }
+ return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, frameRate, compatibility,
+ changeFrameRateStrategy);
+}
+
struct ANativeWindowFrameTimelineInfo {
// Frame Id received from ANativeWindow_getNextFrameId.
uint64_t frameNumber;