Convert orientation values in input to ui::Rotation.
ui::Rotation both provides better typesafety as well as some convenience
functions (e.g. operator+, operator-).
Test: atest TouchVideoFrame_test.cpp InputReader_test.cpp
Change-Id: Ib423457c742ed3d41f2e3fc269ddf86809cbf247
diff --git a/include/input/Input.h b/include/input/Input.h
index d298d81..07a566a 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -577,7 +577,7 @@
inline const ui::Transform& getTransform() const { return mTransform; }
- int getSurfaceRotation() const;
+ int32_t getSurfaceRotation() const;
inline float getXPrecision() const { return mXPrecision; }