Convert orientation values in input to ui::Rotation.

ui::Rotation both provides better typesafety as well as some convenience
functions (e.g. operator+, operator-).

Test: atest TouchVideoFrame_test.cpp InputReader_test.cpp
Change-Id: Ib423457c742ed3d41f2e3fc269ddf86809cbf247
diff --git a/include/input/DisplayViewport.h b/include/input/DisplayViewport.h
index 98a18c9..7457496 100644
--- a/include/input/DisplayViewport.h
+++ b/include/input/DisplayViewport.h
@@ -21,6 +21,7 @@
 #include <ftl/string.h>
 #include <gui/constants.h>
 #include <input/Input.h>
+#include <ui/Rotation.h>
 
 #include <cinttypes>
 #include <optional>
@@ -29,13 +30,6 @@
 
 namespace android {
 
-enum {
-    DISPLAY_ORIENTATION_0 = 0,
-    DISPLAY_ORIENTATION_90 = 1,
-    DISPLAY_ORIENTATION_180 = 2,
-    DISPLAY_ORIENTATION_270 = 3
-};
-
 /**
  * Describes the different type of viewports supported by input flinger.
  * Keep in sync with values in InputManagerService.java.
@@ -54,7 +48,7 @@
  */
 struct DisplayViewport {
     int32_t displayId; // -1 if invalid
-    int32_t orientation;
+    ui::Rotation orientation;
     int32_t logicalLeft;
     int32_t logicalTop;
     int32_t logicalRight;
@@ -74,7 +68,7 @@
 
     DisplayViewport()
           : displayId(ADISPLAY_ID_NONE),
-            orientation(DISPLAY_ORIENTATION_0),
+            orientation(ui::ROTATION_0),
             logicalLeft(0),
             logicalTop(0),
             logicalRight(0),
@@ -111,7 +105,7 @@
 
     void setNonDisplayViewport(int32_t width, int32_t height) {
         displayId = ADISPLAY_ID_NONE;
-        orientation = DISPLAY_ORIENTATION_0;
+        orientation = ui::ROTATION_0;
         logicalLeft = 0;
         logicalTop = 0;
         logicalRight = width;
diff --git a/include/input/Input.h b/include/input/Input.h
index d298d81..07a566a 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -577,7 +577,7 @@
 
     inline const ui::Transform& getTransform() const { return mTransform; }
 
-    int getSurfaceRotation() const;
+    int32_t getSurfaceRotation() const;
 
     inline float getXPrecision() const { return mXPrecision; }
 
diff --git a/include/input/TouchVideoFrame.h b/include/input/TouchVideoFrame.h
index a616a95..1e4f6e7 100644
--- a/include/input/TouchVideoFrame.h
+++ b/include/input/TouchVideoFrame.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include <ui/Rotation.h>
+
 #include <stdint.h>
 #include <sys/time.h>
 #include <vector>
@@ -58,7 +60,7 @@
      * Rotate the video frame.
      * The rotation value is an enum from ui/Rotation.h
      */
-    void rotate(int32_t orientation);
+    void rotate(ui::Rotation orientation);
 
 private:
     uint32_t mHeight;
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 3685f54..162b757 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -552,19 +552,19 @@
                                 &pointerCoords[getPointerCount()]);
 }
 
-int MotionEvent::getSurfaceRotation() const {
+int32_t MotionEvent::getSurfaceRotation() const {
     // The surface rotation is the rotation from the window's coordinate space to that of the
     // display. Since the event's transform takes display space coordinates to window space, the
     // returned surface rotation is the inverse of the rotation for the surface.
     switch (mTransform.getOrientation()) {
         case ui::Transform::ROT_0:
-            return DISPLAY_ORIENTATION_0;
+            return static_cast<int32_t>(ui::ROTATION_0);
         case ui::Transform::ROT_90:
-            return DISPLAY_ORIENTATION_270;
+            return static_cast<int32_t>(ui::ROTATION_270);
         case ui::Transform::ROT_180:
-            return DISPLAY_ORIENTATION_180;
+            return static_cast<int32_t>(ui::ROTATION_180);
         case ui::Transform::ROT_270:
-            return DISPLAY_ORIENTATION_90;
+            return static_cast<int32_t>(ui::ROTATION_90);
         default:
             return -1;
     }
diff --git a/libs/input/TouchVideoFrame.cpp b/libs/input/TouchVideoFrame.cpp
index c62e098..c9393f4 100644
--- a/libs/input/TouchVideoFrame.cpp
+++ b/libs/input/TouchVideoFrame.cpp
@@ -40,17 +40,20 @@
 
 const struct timeval& TouchVideoFrame::getTimestamp() const { return mTimestamp; }
 
-void TouchVideoFrame::rotate(int32_t orientation) {
+void TouchVideoFrame::rotate(ui::Rotation orientation) {
     switch (orientation) {
-        case DISPLAY_ORIENTATION_90:
+        case ui::ROTATION_90:
             rotateQuarterTurn(false /*clockwise*/);
             break;
-        case DISPLAY_ORIENTATION_180:
+        case ui::ROTATION_180:
             rotate180();
             break;
-        case DISPLAY_ORIENTATION_270:
+        case ui::ROTATION_270:
             rotateQuarterTurn(true /*clockwise*/);
             break;
+        case ui::ROTATION_0:
+            // No need to rotate if there's no rotation.
+            break;
     }
 }
 
diff --git a/libs/input/tests/TouchVideoFrame_test.cpp b/libs/input/tests/TouchVideoFrame_test.cpp
index 654b236..081a995 100644
--- a/libs/input/tests/TouchVideoFrame_test.cpp
+++ b/libs/input/tests/TouchVideoFrame_test.cpp
@@ -73,38 +73,38 @@
 TEST(TouchVideoFrame, Rotate90_0x0) {
     TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
     TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_90);
+    frame.rotate(ui::ROTATION_90);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate90_1x1) {
     TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
     TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_90);
+    frame.rotate(ui::ROTATION_90);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate90_2x2) {
     TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
     TouchVideoFrame frameRotated(2, 2, {2, 4, 1, 3}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_90);
+    frame.rotate(ui::ROTATION_90);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate90_3x2) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameRotated(2, 3, {2, 4, 6, 1, 3, 5}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_90);
+    frame.rotate(ui::ROTATION_90);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate90_3x2_4times) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_90);
-    frame.rotate(DISPLAY_ORIENTATION_90);
-    frame.rotate(DISPLAY_ORIENTATION_90);
-    frame.rotate(DISPLAY_ORIENTATION_90);
+    frame.rotate(ui::ROTATION_90);
+    frame.rotate(ui::ROTATION_90);
+    frame.rotate(ui::ROTATION_90);
+    frame.rotate(ui::ROTATION_90);
     ASSERT_EQ(frame, frameOriginal);
 }
 
@@ -113,43 +113,43 @@
 TEST(TouchVideoFrame, Rotate180_0x0) {
     TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
     TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate180_1x1) {
     TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
     TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate180_2x2) {
     TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
     TouchVideoFrame frameRotated(2, 2, {4, 3, 2, 1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate180_3x2) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameRotated(3, 2, {6, 5, 4, 3, 2, 1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate180_3x2_2times) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameOriginal);
 }
 
 TEST(TouchVideoFrame, Rotate180_3x3) {
     TouchVideoFrame frame(3, 3, {1, 2, 3, 4, 5, 6, 7, 8, 9}, TIMESTAMP);
     TouchVideoFrame frameRotated(3, 3, {9, 8, 7, 6, 5, 4, 3, 2, 1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_180);
+    frame.rotate(ui::ROTATION_180);
     ASSERT_EQ(frame, frameRotated);
 }
 
@@ -158,38 +158,38 @@
 TEST(TouchVideoFrame, Rotate270_0x0) {
     TouchVideoFrame frame(0, 0, {}, TIMESTAMP);
     TouchVideoFrame frameRotated(0, 0, {}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_270);
+    frame.rotate(ui::ROTATION_270);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate270_1x1) {
     TouchVideoFrame frame(1, 1, {1}, TIMESTAMP);
     TouchVideoFrame frameRotated(1, 1, {1}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_270);
+    frame.rotate(ui::ROTATION_270);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate270_2x2) {
     TouchVideoFrame frame(2, 2, {1, 2, 3, 4}, TIMESTAMP);
     TouchVideoFrame frameRotated(2, 2, {3, 1, 4, 2}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_270);
+    frame.rotate(ui::ROTATION_270);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate270_3x2) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameRotated(2, 3, {5, 3, 1, 6, 4, 2}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_270);
+    frame.rotate(ui::ROTATION_270);
     ASSERT_EQ(frame, frameRotated);
 }
 
 TEST(TouchVideoFrame, Rotate270_3x2_4times) {
     TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
     TouchVideoFrame frameOriginal(3, 2, {1, 2, 3, 4, 5, 6}, TIMESTAMP);
-    frame.rotate(DISPLAY_ORIENTATION_270);
-    frame.rotate(DISPLAY_ORIENTATION_270);
-    frame.rotate(DISPLAY_ORIENTATION_270);
-    frame.rotate(DISPLAY_ORIENTATION_270);
+    frame.rotate(ui::ROTATION_270);
+    frame.rotate(ui::ROTATION_270);
+    frame.rotate(ui::ROTATION_270);
+    frame.rotate(ui::ROTATION_270);
     ASSERT_EQ(frame, frameOriginal);
 }
 
diff --git a/libs/ui/include/ui/Rotation.h b/libs/ui/include/ui/Rotation.h
index 83d431d..c1d60f4 100644
--- a/libs/ui/include/ui/Rotation.h
+++ b/libs/ui/include/ui/Rotation.h
@@ -20,7 +20,14 @@
 
 namespace android::ui {
 
-enum class Rotation { Rotation0 = 0, Rotation90 = 1, Rotation180 = 2, Rotation270 = 3 };
+enum class Rotation {
+    Rotation0 = 0,
+    Rotation90 = 1,
+    Rotation180 = 2,
+    Rotation270 = 3,
+
+    ftl_last = Rotation270
+};
 
 // Equivalent to Surface.java constants.
 constexpr auto ROTATION_0 = Rotation::Rotation0;
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 3b0f2ac..6d6cefb 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -23,6 +23,7 @@
 #include <input/VelocityControl.h>
 #include <input/VelocityTracker.h>
 #include <stddef.h>
+#include <ui/Rotation.h>
 #include <unistd.h>
 #include <utils/Errors.h>
 #include <utils/RefBase.h>
@@ -395,7 +396,7 @@
 
     /* Gets the affine calibration associated with the specified device. */
     virtual TouchAffineTransformation getTouchAffineTransformation(
-            const std::string& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
+            const std::string& inputDeviceDescriptor, ui::Rotation surfaceRotation) = 0;
     /* Notifies the input reader policy that a stylus gesture has started. */
     virtual void notifyStylusGestureStarted(int32_t deviceId, nsecs_t eventTime) = 0;
 };
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index a1a2af9..13e4d0c 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -227,7 +227,7 @@
             mDisplayId = mPointerController->getDisplayId();
         }
 
-        mOrientation = DISPLAY_ORIENTATION_0;
+        mOrientation = ui::ROTATION_0;
         const bool isOrientedDevice =
                 (mParameters.orientationAware && mParameters.hasAssociatedDisplay);
         // InputReader works in the un-rotated display coordinate space, so we don't need to do
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index 20746e5..939cceb 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -22,6 +22,7 @@
 
 #include <PointerControllerInterface.h>
 #include <input/VelocityControl.h>
+#include <ui/Rotation.h>
 
 namespace android {
 
@@ -115,7 +116,7 @@
     // ADISPLAY_ID_NONE to target the focused display. If there is no display target (i.e.
     // std::nullopt), all events will be ignored.
     std::optional<int32_t> mDisplayId;
-    int32_t mOrientation;
+    ui::Rotation mOrientation;
 
     std::shared_ptr<PointerControllerInterface> mPointerController;
 
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index da9413e..44f0dfe 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -20,11 +20,13 @@
 
 #include "KeyboardInputMapper.h"
 
+#include <ui/Rotation.h>
+
 namespace android {
 
 // --- Static Definitions ---
 
-static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
+static int32_t rotateKeyCode(int32_t keyCode, ui::Rotation orientation) {
     static constexpr int32_t KEYCODE_ROTATION_MAP[][4] = {
             // key codes enumerated counter-clockwise with the original (unrotated) key first
             // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
@@ -42,11 +44,10 @@
              AKEYCODE_SYSTEM_NAVIGATION_RIGHT, AKEYCODE_SYSTEM_NAVIGATION_UP},
     };
 
-    LOG_ALWAYS_FATAL_IF(orientation < 0 || orientation > 3, "Invalid orientation: %d", orientation);
-    if (orientation != DISPLAY_ORIENTATION_0) {
+    if (orientation != ui::ROTATION_0) {
         for (const auto& rotation : KEYCODE_ROTATION_MAP) {
-            if (rotation[DISPLAY_ORIENTATION_0] == keyCode) {
-                return rotation[orientation];
+            if (rotation[static_cast<size_t>(ui::ROTATION_0)] == keyCode) {
+                return rotation[static_cast<size_t>(orientation)];
             }
         }
     }
@@ -100,11 +101,11 @@
     return mSource;
 }
 
-int32_t KeyboardInputMapper::getOrientation() {
+ui::Rotation KeyboardInputMapper::getOrientation() {
     if (mViewport) {
         return mViewport->orientation;
     }
-    return DISPLAY_ORIENTATION_0;
+    return ui::ROTATION_0;
 }
 
 int32_t KeyboardInputMapper::getDisplayId() {
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 11d5ad2..0526fd8 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -82,7 +82,7 @@
     void configureParameters();
     void dumpParameters(std::string& dump) const;
 
-    int32_t getOrientation();
+    ui::Rotation getOrientation();
     int32_t getDisplayId();
 
     [[nodiscard]] std::list<NotifyArgs> processKey(nsecs_t when, nsecs_t readTime, bool down,
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index 06d4dc3..19a79d7 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -25,7 +25,7 @@
 namespace android {
 
 RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDeviceContext& deviceContext)
-      : InputMapper(deviceContext), mOrientation(DISPLAY_ORIENTATION_0) {
+      : InputMapper(deviceContext), mOrientation(ui::ROTATION_0) {
     mSource = AINPUT_SOURCE_ROTARY_ENCODER;
 }
 
@@ -73,7 +73,7 @@
         if (internalViewport) {
             mOrientation = internalViewport->orientation;
         } else {
-            mOrientation = DISPLAY_ORIENTATION_0;
+            mOrientation = ui::ROTATION_0;
         }
     }
     return out;
@@ -107,7 +107,7 @@
         // This is not a pointer, so it's not associated with a display.
         int32_t displayId = ADISPLAY_ID_NONE;
 
-        if (mOrientation == DISPLAY_ORIENTATION_180) {
+        if (mOrientation == ui::ROTATION_180) {
             scroll = -scroll;
         }
 
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
index f4352e7..cb5fd88 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include <ui/Rotation.h>
+
 #include "CursorScrollAccumulator.h"
 #include "InputMapper.h"
 
@@ -40,7 +42,7 @@
 
     int32_t mSource;
     float mScalingFactor;
-    int32_t mOrientation;
+    ui::Rotation mOrientation;
 
     [[nodiscard]] std::list<NotifyArgs> sync(nsecs_t when, nsecs_t readTime);
 };
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index d8a4d34..1c3ca97 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -18,6 +18,7 @@
 
 #include <input/DisplayViewport.h>
 #include <stdint.h>
+#include <ui/Rotation.h>
 
 #include "EventHub.h"
 #include "InputListener.h"
@@ -27,32 +28,32 @@
 
 // --- Static Definitions ---
 
-static int32_t getInverseRotation(int32_t orientation) {
+static ui::Rotation getInverseRotation(ui::Rotation orientation) {
     switch (orientation) {
-        case DISPLAY_ORIENTATION_90:
-            return DISPLAY_ORIENTATION_270;
-        case DISPLAY_ORIENTATION_270:
-            return DISPLAY_ORIENTATION_90;
+        case ui::ROTATION_90:
+            return ui::ROTATION_270;
+        case ui::ROTATION_270:
+            return ui::ROTATION_90;
         default:
             return orientation;
     }
 }
 
-static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
+static void rotateDelta(ui::Rotation orientation, float* deltaX, float* deltaY) {
     float temp;
     switch (orientation) {
-        case DISPLAY_ORIENTATION_90:
+        case ui::ROTATION_90:
             temp = *deltaX;
             *deltaX = *deltaY;
             *deltaY = -temp;
             break;
 
-        case DISPLAY_ORIENTATION_180:
+        case ui::ROTATION_180:
             *deltaX = -*deltaX;
             *deltaY = -*deltaY;
             break;
 
-        case DISPLAY_ORIENTATION_270:
+        case ui::ROTATION_270:
             temp = *deltaX;
             *deltaX = -*deltaY;
             *deltaY = temp;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 5631a10..cefc44e 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -27,6 +27,7 @@
 #include "CursorScrollAccumulator.h"
 #include "TouchButtonAccumulator.h"
 #include "TouchCursorInputMapperCommon.h"
+#include "ui/Rotation.h"
 
 namespace android {
 
@@ -81,16 +82,14 @@
 }
 
 static std::tuple<ui::Size /*displayBounds*/, Rect /*physicalFrame*/> getNaturalDisplayInfo(
-        const DisplayViewport& viewport, int32_t naturalOrientation) {
-    const auto rotation = ui::toRotation(naturalOrientation);
-
+        const DisplayViewport& viewport, ui::Rotation naturalOrientation) {
     ui::Size rotatedDisplaySize{viewport.deviceWidth, viewport.deviceHeight};
-    if (rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270) {
+    if (naturalOrientation == ui::ROTATION_90 || naturalOrientation == ui::ROTATION_270) {
         std::swap(rotatedDisplaySize.width, rotatedDisplaySize.height);
     }
 
-    ui::Transform rotate(ui::Transform::toRotationFlags(rotation), rotatedDisplaySize.width,
-                         rotatedDisplaySize.height);
+    ui::Transform rotate(ui::Transform::toRotationFlags(naturalOrientation),
+                         rotatedDisplaySize.width, rotatedDisplaySize.height);
 
     Rect physicalFrame{viewport.physicalLeft, viewport.physicalTop, viewport.physicalRight,
                        viewport.physicalBottom};
@@ -133,7 +132,7 @@
         mTouchButtonAccumulator(deviceContext),
         mSource(0),
         mDeviceMode(DeviceMode::DISABLED),
-        mInputDeviceOrientation(DISPLAY_ORIENTATION_0) {}
+        mInputDeviceOrientation(ui::ROTATION_0) {}
 
 TouchInputMapper::~TouchInputMapper() {}
 
@@ -424,18 +423,18 @@
     getDeviceContext().getConfiguration().tryGetProperty("touch.orientationAware",
                                                          mParameters.orientationAware);
 
-    mParameters.orientation = Parameters::Orientation::ORIENTATION_0;
+    mParameters.orientation = ui::ROTATION_0;
     std::string orientationString;
     if (getDeviceContext().getConfiguration().tryGetProperty("touch.orientation",
                                                              orientationString)) {
         if (mParameters.deviceType != Parameters::DeviceType::TOUCH_SCREEN) {
             ALOGW("The configuration 'touch.orientation' is only supported for touchscreens.");
         } else if (orientationString == "ORIENTATION_90") {
-            mParameters.orientation = Parameters::Orientation::ORIENTATION_90;
+            mParameters.orientation = ui::ROTATION_90;
         } else if (orientationString == "ORIENTATION_180") {
-            mParameters.orientation = Parameters::Orientation::ORIENTATION_180;
+            mParameters.orientation = ui::ROTATION_180;
         } else if (orientationString == "ORIENTATION_270") {
-            mParameters.orientation = Parameters::Orientation::ORIENTATION_270;
+            mParameters.orientation = ui::ROTATION_270;
         } else if (orientationString != "ORIENTATION_0") {
             ALOGW("Invalid value for touch.orientation: '%s'", orientationString.c_str());
         }
@@ -812,8 +811,8 @@
     // Note that the maximum value reported is an inclusive maximum value so it is one
     // unit less than the total width or height of the display.
     switch (mInputDeviceOrientation) {
-        case DISPLAY_ORIENTATION_90:
-        case DISPLAY_ORIENTATION_270:
+        case ui::ROTATION_90:
+        case ui::ROTATION_270:
             mOrientedXPrecision = mYPrecision;
             mOrientedYPrecision = mXPrecision;
 
@@ -923,8 +922,8 @@
             // Apply the inverse of the input device orientation so that the input device is
             // configured in the same orientation as the viewport. The input device orientation will
             // be re-applied by mInputDeviceOrientation.
-            const int32_t naturalDeviceOrientation =
-                    (mViewport.orientation - static_cast<int32_t>(mParameters.orientation) + 4) % 4;
+            const ui::Rotation naturalDeviceOrientation =
+                    mViewport.orientation - mParameters.orientation;
 
             std::tie(mDisplayBounds, mPhysicalFrameInDisplay) =
                     getNaturalDisplayInfo(mViewport, naturalDeviceOrientation);
@@ -935,7 +934,7 @@
             // when the display rotation is applied later as a part of the per-window transform, we
             // get the expected screen coordinates.
             mInputDeviceOrientation = mParameters.orientationAware
-                    ? DISPLAY_ORIENTATION_0
+                    ? ui::ROTATION_0
                     : getInverseRotation(mViewport.orientation);
             // For orientation-aware devices that work in the un-rotated coordinate space, the
             // viewport update should be skipped if it is only a change in the orientation.
@@ -943,12 +942,11 @@
                     mDisplayBounds == oldDisplayBounds && viewportOrientationChanged;
 
             // Apply the input device orientation for the device.
-            mInputDeviceOrientation =
-                    (mInputDeviceOrientation + static_cast<int32_t>(mParameters.orientation)) % 4;
+            mInputDeviceOrientation = mInputDeviceOrientation + mParameters.orientation;
         } else {
             mDisplayBounds = rawSize;
             mPhysicalFrameInDisplay = Rect{mDisplayBounds};
-            mInputDeviceOrientation = DISPLAY_ORIENTATION_0;
+            mInputDeviceOrientation = ui::ROTATION_0;
         }
     }
 
@@ -2349,7 +2347,7 @@
         float left, top, right, bottom;
 
         switch (mInputDeviceOrientation) {
-            case DISPLAY_ORIENTATION_90:
+            case ui::ROTATION_90:
                 left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale;
                 right = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale;
                 bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
@@ -2360,7 +2358,7 @@
                             (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
                 }
                 break;
-            case DISPLAY_ORIENTATION_180:
+            case ui::ROTATION_180:
                 left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
                 right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
                 bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
@@ -2371,7 +2369,7 @@
                             (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
                 }
                 break;
-            case DISPLAY_ORIENTATION_270:
+            case ui::ROTATION_270:
                 left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
                 right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
                 bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale;
@@ -3805,19 +3803,19 @@
     // 180 - reverse x, y.
     // 270 - swap x/y and reverse x.
     switch (mInputDeviceOrientation) {
-        case DISPLAY_ORIENTATION_0:
+        case ui::ROTATION_0:
             x = xScaled;
             y = yScaled;
             break;
-        case DISPLAY_ORIENTATION_90:
+        case ui::ROTATION_90:
             y = xScaledMax;
             x = yScaled;
             break;
-        case DISPLAY_ORIENTATION_180:
+        case ui::ROTATION_180:
             x = xScaledMax;
             y = yScaledMax;
             break;
-        case DISPLAY_ORIENTATION_270:
+        case ui::ROTATION_270:
             y = xScaled;
             x = yScaledMax;
             break;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index 3962b2a..34ba625 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <stdint.h>
+#include <ui/Rotation.h>
 
 #include "CursorButtonAccumulator.h"
 #include "CursorScrollAccumulator.h"
@@ -218,15 +219,7 @@
         bool associatedDisplayIsExternal;
         bool orientationAware;
 
-        enum class Orientation : int32_t {
-            ORIENTATION_0 = DISPLAY_ORIENTATION_0,
-            ORIENTATION_90 = DISPLAY_ORIENTATION_90,
-            ORIENTATION_180 = DISPLAY_ORIENTATION_180,
-            ORIENTATION_270 = DISPLAY_ORIENTATION_270,
-
-            ftl_last = ORIENTATION_270
-        };
-        Orientation orientation;
+        ui::Rotation orientation;
 
         bool hasButtonUnderPad;
         std::string uniqueDisplayId;
@@ -424,7 +417,7 @@
     // The orientation of the input device relative to that of the display panel. It specifies
     // the rotation of the input device coordinates required to produce the display panel
     // orientation, so it will depend on whether the device is orientation aware.
-    int32_t mInputDeviceOrientation;
+    ui::Rotation mInputDeviceOrientation;
 
     // Translation and scaling factors, orientation-independent.
     float mXScale;
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.cpp b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
index 5c6a1b8..3af4298 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.cpp
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
@@ -20,6 +20,7 @@
 #include <gtest/gtest.h>
 
 #include "TestConstants.h"
+#include "ui/Rotation.h"
 
 namespace android {
 
@@ -76,12 +77,11 @@
 }
 
 void FakeInputReaderPolicy::addDisplayViewport(int32_t displayId, int32_t width, int32_t height,
-                                               int32_t orientation, bool isActive,
+                                               ui::Rotation orientation, bool isActive,
                                                const std::string& uniqueId,
                                                std::optional<uint8_t> physicalPort,
                                                ViewportType type) {
-    const bool isRotated =
-            (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270);
+    const bool isRotated = orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270;
     DisplayViewport v;
     v.displayId = displayId;
     v.orientation = orientation;
@@ -153,7 +153,7 @@
 }
 
 TouchAffineTransformation FakeInputReaderPolicy::getTouchAffineTransformation(
-        const std::string& inputDeviceDescriptor, int32_t surfaceRotation) {
+        const std::string& inputDeviceDescriptor, ui::Rotation surfaceRotation) {
     return transform;
 }
 
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.h b/services/inputflinger/tests/FakeInputReaderPolicy.h
index 65fe08f..c16cda4 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.h
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.h
@@ -49,8 +49,8 @@
     std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
     std::optional<DisplayViewport> getDisplayViewportByPort(uint8_t displayPort) const;
     void addDisplayViewport(DisplayViewport viewport);
-    void addDisplayViewport(int32_t displayId, int32_t width, int32_t height, int32_t orientation,
-                            bool isActive, const std::string& uniqueId,
+    void addDisplayViewport(int32_t displayId, int32_t width, int32_t height,
+                            ui::Rotation orientation, bool isActive, const std::string& uniqueId,
                             std::optional<uint8_t> physicalPort, ViewportType type);
     bool updateViewport(const DisplayViewport& viewport);
     void addExcludedDeviceName(const std::string& deviceName);
@@ -63,7 +63,7 @@
     const InputReaderConfiguration* getReaderConfiguration() const;
     const std::vector<InputDeviceInfo>& getInputDevices() const;
     TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
-                                                           int32_t surfaceRotation);
+                                                           ui::Rotation surfaceRotation);
     void setTouchAffineTransformation(const TouchAffineTransformation t);
     PointerCaptureRequest setPointerCapture(bool enabled);
     void setShowTouches(bool enabled);
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index c72d01f..0153967 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -36,8 +36,10 @@
 #include <UinputDevice.h>
 #include <VibratorInputMapper.h>
 #include <android-base/thread_annotations.h>
+#include <ftl/enum.h>
 #include <gtest/gtest.h>
 #include <gui/constants.h>
+#include <ui/Rotation.h>
 
 #include <thread>
 #include "FakeEventHub.h"
@@ -111,12 +113,12 @@
                                                                   {"green", LightColor::GREEN},
                                                                   {"blue", LightColor::BLUE}};
 
-static int32_t getInverseRotation(int32_t orientation) {
+static ui::Rotation getInverseRotation(ui::Rotation orientation) {
     switch (orientation) {
-        case DISPLAY_ORIENTATION_90:
-            return DISPLAY_ORIENTATION_270;
-        case DISPLAY_ORIENTATION_270:
-            return DISPLAY_ORIENTATION_90;
+        case ui::ROTATION_90:
+            return ui::ROTATION_270;
+        case ui::ROTATION_270:
+            return ui::ROTATION_90;
         default:
             return orientation;
     }
@@ -479,9 +481,8 @@
     ASSERT_FALSE(internalViewport);
 
     // Add an internal viewport, then clear it
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId, NO_PORT,
-                                    ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, uniqueId, NO_PORT, ViewportType::INTERNAL);
 
     // Check matching by uniqueId
     internalViewport = mFakePolicy->getDisplayViewportByUniqueId(uniqueId);
@@ -510,21 +511,21 @@
     constexpr int32_t virtualDisplayId2 = 3;
 
     // Add an internal viewport
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, internalUniqueId,
-                                    NO_PORT, ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, internalUniqueId, NO_PORT,
+                                    ViewportType::INTERNAL);
     // Add an external viewport
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, externalUniqueId,
-                                    NO_PORT, ViewportType::EXTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, externalUniqueId, NO_PORT,
+                                    ViewportType::EXTERNAL);
     // Add an virtual viewport
     mFakePolicy->addDisplayViewport(virtualDisplayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, virtualUniqueId1,
-                                    NO_PORT, ViewportType::VIRTUAL);
+                                    ui::ROTATION_0, true /*isActive*/, virtualUniqueId1, NO_PORT,
+                                    ViewportType::VIRTUAL);
     // Add another virtual viewport
     mFakePolicy->addDisplayViewport(virtualDisplayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, virtualUniqueId2,
-                                    NO_PORT, ViewportType::VIRTUAL);
+                                    ui::ROTATION_0, true /*isActive*/, virtualUniqueId2, NO_PORT,
+                                    ViewportType::VIRTUAL);
 
     // Check matching by type for internal
     std::optional<DisplayViewport> internalViewport =
@@ -572,13 +573,11 @@
     for (const ViewportType& type : types) {
         mFakePolicy->clearViewports();
         // Add a viewport
-        mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                        DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1,
-                                        NO_PORT, type);
+        mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                        true /*isActive*/, uniqueId1, NO_PORT, type);
         // Add another viewport
-        mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                        DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2,
-                                        NO_PORT, type);
+        mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                        true /*isActive*/, uniqueId2, NO_PORT, type);
 
         // Check that correct display viewport was returned by comparing the display IDs.
         std::optional<DisplayViewport> viewport1 =
@@ -618,10 +617,10 @@
     // Add the default display first and ensure it gets returned.
     mFakePolicy->clearViewports();
     mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
+                                    ui::ROTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
                                     ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
+                                    ui::ROTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
                                     ViewportType::INTERNAL);
 
     std::optional<DisplayViewport> viewport =
@@ -633,10 +632,10 @@
     // Add the default display second to make sure order doesn't matter.
     mFakePolicy->clearViewports();
     mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
+                                    ui::ROTATION_0, true /*isActive*/, uniqueId2, NO_PORT,
                                     ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
+                                    ui::ROTATION_0, true /*isActive*/, uniqueId1, NO_PORT,
                                     ViewportType::INTERNAL);
 
     viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
@@ -660,13 +659,11 @@
 
     mFakePolicy->clearViewports();
     // Add a viewport that's associated with some display port that's not of interest.
-    mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, hdmi3,
-                                    type);
+    mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, uniqueId1, hdmi3, type);
     // Add another viewport, connected to HDMI1 port
-    mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, hdmi1,
-                                    type);
+    mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, uniqueId2, hdmi1, type);
 
     // Check that correct display viewport was returned by comparing the display ports.
     std::optional<DisplayViewport> hdmi1Viewport = mFakePolicy->getDisplayViewportByPort(hdmi1);
@@ -1119,11 +1116,10 @@
 
     // Add default and second display.
     mFakePolicy->clearViewports();
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, "local:0", NO_PORT,
-                                    ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, "local:0", NO_PORT, ViewportType::INTERNAL);
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, "local:1", hdmi1,
+                                    ui::ROTATION_0, true /*isActive*/, "local:1", hdmi1,
                                     ViewportType::EXTERNAL);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     mReader->loopOnce();
@@ -1582,9 +1578,8 @@
 #endif
         InputReaderIntegrationTest::SetUp();
         // At least add an internal display.
-        setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                     DISPLAY_ORIENTATION_0, UNIQUE_ID, NO_PORT,
-                                     ViewportType::INTERNAL);
+        setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                     UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
 
         mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT));
         ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
@@ -1595,7 +1590,7 @@
     }
 
     void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
-                                      int32_t orientation, const std::string& uniqueId,
+                                      ui::Rotation orientation, const std::string& uniqueId,
                                       std::optional<uint8_t> physicalPort,
                                       ViewportType viewportType) {
         mFakePolicy->addDisplayViewport(displayId, width, height, orientation, true /*isActive*/,
@@ -2533,7 +2528,7 @@
 
     // Prepare displays.
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, UNIQUE_ID, hdmi,
+                                    ui::ROTATION_0, true /*isActive*/, UNIQUE_ID, hdmi,
                                     ViewportType::INTERNAL);
     unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
                                  InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2568,7 +2563,7 @@
 
     // Device should be enabled when a display is found.
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID,
+                                    ui::ROTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID,
                                     NO_PORT, ViewportType::INTERNAL);
     unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
                                  InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2594,7 +2589,7 @@
 
     mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, DISPLAY_UNIQUE_ID);
     mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID,
+                                    ui::ROTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID,
                                     NO_PORT, ViewportType::INTERNAL);
     unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
                                  InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2713,8 +2708,9 @@
     }
 
     void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
-            int32_t orientation, const std::string& uniqueId,
-            std::optional<uint8_t> physicalPort, ViewportType viewportType) {
+                                      ui::Rotation orientation, const std::string& uniqueId,
+                                      std::optional<uint8_t> physicalPort,
+                                      ViewportType viewportType) {
         mFakePolicy->addDisplayViewport(displayId, width, height, orientation, true /*isActive*/,
                                         uniqueId, physicalPort, viewportType);
         configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
@@ -2744,7 +2740,7 @@
 
     void resetMapper(InputMapper& mapper, nsecs_t when) {
         const auto resetArgs = mapper.reset(when);
-        for (const auto args : resetArgs) {
+        for (const auto& args : resetArgs) {
             mFakeListener->notify(args);
         }
         // Loop the reader to flush the input listener queue.
@@ -3069,7 +3065,7 @@
 protected:
     const std::string UNIQUE_ID = "local:0";
 
-    void prepareDisplay(int32_t orientation);
+    void prepareDisplay(ui::Rotation orientation);
 
     void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
                              int32_t originalKeyCode, int32_t rotatedKeyCode,
@@ -3079,7 +3075,7 @@
 /* Similar to setDisplayInfoAndReconfigure, but pre-populates all parameters except for the
  * orientation.
  */
-void KeyboardInputMapperTest::prepareDisplay(int32_t orientation) {
+void KeyboardInputMapperTest::prepareDisplay(ui::Rotation orientation) {
     setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, UNIQUE_ID,
                                  NO_PORT, ViewportType::INTERNAL);
 }
@@ -3291,7 +3287,7 @@
             addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
                                                        AINPUT_KEYBOARD_TYPE_ALPHABETIC);
 
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
             KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
@@ -3313,7 +3309,7 @@
             addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
                                                        AINPUT_KEYBOARD_TYPE_ALPHABETIC);
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     ASSERT_NO_FATAL_FAILURE(
             testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
@@ -3324,7 +3320,7 @@
                                                 AKEYCODE_DPAD_LEFT, DISPLAY_ID));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     ASSERT_NO_FATAL_FAILURE(
             testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, DISPLAY_ID));
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
@@ -3335,7 +3331,7 @@
                                                 AKEYCODE_DPAD_DOWN, DISPLAY_ID));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_180);
+    prepareDisplay(ui::ROTATION_180);
     ASSERT_NO_FATAL_FAILURE(
             testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, DISPLAY_ID));
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
@@ -3346,7 +3342,7 @@
                                                 AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_270);
+    prepareDisplay(ui::ROTATION_270);
     ASSERT_NO_FATAL_FAILURE(
             testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
     ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
@@ -3360,7 +3356,7 @@
     // in the key up as we did in the key down.
     NotifyKeyArgs args;
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_270);
+    prepareDisplay(ui::ROTATION_270);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
@@ -3368,7 +3364,7 @@
     ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_180);
+    prepareDisplay(ui::ROTATION_180);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
@@ -3393,7 +3389,7 @@
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId);
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
@@ -3415,7 +3411,7 @@
     // Display id should be ADISPLAY_ID_NONE without any display configuration.
     // ^--- already checked by the previous test
 
-    setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+    setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
                                  UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
@@ -3425,7 +3421,7 @@
 
     constexpr int32_t newDisplayId = 2;
     clearViewports();
-    setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+    setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
                                  UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
@@ -3635,9 +3631,9 @@
 
     // Prepare second display.
     constexpr int32_t newDisplayId = 2;
-    setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+    setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
                                  UNIQUE_ID, hdmi1, ViewportType::INTERNAL);
-    setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+    setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
                                  SECONDARY_UNIQUE_ID, hdmi2, ViewportType::EXTERNAL);
     // Default device will reconfigure above, need additional reconfiguration for another device.
     unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
@@ -3968,14 +3964,14 @@
     void testMotionRotation(CursorInputMapper& mapper, int32_t originalX, int32_t originalY,
                             int32_t rotatedX, int32_t rotatedY);
 
-    void prepareDisplay(int32_t orientation) {
+    void prepareDisplay(ui::Rotation orientation) {
         setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation,
                                      DISPLAY_UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     }
 
     void prepareSecondaryDisplay() {
         setDisplayInfoAndReconfigure(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                     DISPLAY_ORIENTATION_0, SECONDARY_DISPLAY_UNIQUE_ID, NO_PORT,
+                                     ui::ROTATION_0, SECONDARY_DISPLAY_UNIQUE_ID, NO_PORT,
                                      ViewportType::EXTERNAL);
     }
 
@@ -4260,7 +4256,7 @@
     addConfigurationProperty("cursor.orientationAware", "1");
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
@@ -4279,7 +4275,7 @@
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
@@ -4290,7 +4286,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1, -1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1,  1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0,  1));
@@ -4301,7 +4297,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1, -1));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_180);
+    prepareDisplay(ui::ROTATION_180);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0, -1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1, -1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0, -1,  0));
@@ -4312,7 +4308,7 @@
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1, -1));
 
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_270);
+    prepareDisplay(ui::ROTATION_270);
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  1,  0));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1, -1));
     ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0, -1));
@@ -4776,7 +4772,7 @@
     ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
 
     // Ensure the display is rotated.
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
 
     NotifyMotionArgs args;
 
@@ -4812,7 +4808,7 @@
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
     // Set up the default display.
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
 
     // Set up the secondary display as the display on which the pointer should be shown.
     // The InputDevice is not associated with any display.
@@ -4839,7 +4835,7 @@
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
     // Set up the default display.
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
 
     // Set up the secondary display as the display on which the pointer should be shown,
     // and associate the InputDevice with the secondary display.
@@ -4866,7 +4862,7 @@
     CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
 
     // Set up the default display as the display on which the pointer should be shown.
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     mFakePolicy->setDefaultPointerDisplayId(DISPLAY_ID);
 
     // Associate the InputDevice with the secondary display.
@@ -5033,9 +5029,9 @@
         TOOL_TYPE = 1 << 10,
     };
 
-    void prepareDisplay(int32_t orientation, std::optional<uint8_t> port = NO_PORT);
+    void prepareDisplay(ui::Rotation orientation, std::optional<uint8_t> port = NO_PORT);
     void prepareSecondaryDisplay(ViewportType type, std::optional<uint8_t> port = NO_PORT);
-    void prepareVirtualDisplay(int32_t orientation);
+    void prepareVirtualDisplay(ui::Rotation orientation);
     void prepareVirtualKeys();
     void prepareLocationCalibration();
     int32_t toRawX(float displayX);
@@ -5089,17 +5085,17 @@
         { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 },
 };
 
-void TouchInputMapperTest::prepareDisplay(int32_t orientation, std::optional<uint8_t> port) {
+void TouchInputMapperTest::prepareDisplay(ui::Rotation orientation, std::optional<uint8_t> port) {
     setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, UNIQUE_ID,
                                  port, ViewportType::INTERNAL);
 }
 
 void TouchInputMapperTest::prepareSecondaryDisplay(ViewportType type, std::optional<uint8_t> port) {
     setDisplayInfoAndReconfigure(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-            DISPLAY_ORIENTATION_0, SECONDARY_UNIQUE_ID, port, type);
+                                 ui::ROTATION_0, SECONDARY_UNIQUE_ID, port, type);
 }
 
-void TouchInputMapperTest::prepareVirtualDisplay(int32_t orientation) {
+void TouchInputMapperTest::prepareVirtualDisplay(ui::Rotation orientation) {
     setDisplayInfoAndReconfigure(VIRTUAL_DISPLAY_ID, VIRTUAL_DISPLAY_WIDTH, VIRTUAL_DISPLAY_HEIGHT,
                                  orientation, VIRTUAL_DISPLAY_UNIQUE_ID, NO_PORT,
                                  ViewportType::VIRTUAL);
@@ -5266,7 +5262,7 @@
 
 TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5294,7 +5290,7 @@
 
 TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5322,7 +5318,7 @@
 
 TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5337,7 +5333,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5387,7 +5383,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5508,7 +5504,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5583,7 +5579,7 @@
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.displayId", VIRTUAL_DISPLAY_UNIQUE_ID);
 
-    prepareVirtualDisplay(DISPLAY_ORIENTATION_0);
+    prepareVirtualDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5679,7 +5675,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     prepareVirtualKeys();
@@ -5778,7 +5774,7 @@
     NotifyMotionArgs args;
 
     // Rotation 90.
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     processDown(mapper, toRawX(50), toRawY(75));
     processSync(mapper);
 
@@ -5804,7 +5800,7 @@
 
     // Rotation 0.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     processDown(mapper, toRawX(50), toRawY(75));
     processSync(mapper);
 
@@ -5818,7 +5814,7 @@
 
     // Rotation 90.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     processDown(mapper, toRawX(75), RAW_Y_MAX - toRawY(50) + RAW_Y_MIN);
     processSync(mapper);
 
@@ -5832,7 +5828,7 @@
 
     // Rotation 180.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_180);
+    prepareDisplay(ui::ROTATION_180);
     processDown(mapper, RAW_X_MAX - toRawX(50) + RAW_X_MIN, RAW_Y_MAX - toRawY(75) + RAW_Y_MIN);
     processSync(mapper);
 
@@ -5846,7 +5842,7 @@
 
     // Rotation 270.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_270);
+    prepareDisplay(ui::ROTATION_270);
     processDown(mapper, RAW_X_MAX - toRawX(75) + RAW_X_MIN, toRawY(50));
     processSync(mapper);
 
@@ -5866,7 +5862,7 @@
     addConfigurationProperty("touch.orientationAware", "1");
     addConfigurationProperty("touch.orientation", "ORIENTATION_0");
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
     NotifyMotionArgs args;
 
@@ -5890,7 +5886,7 @@
     addConfigurationProperty("touch.orientationAware", "1");
     addConfigurationProperty("touch.orientation", "ORIENTATION_90");
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
     NotifyMotionArgs args;
 
@@ -5914,7 +5910,7 @@
     addConfigurationProperty("touch.orientationAware", "1");
     addConfigurationProperty("touch.orientation", "ORIENTATION_180");
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
     NotifyMotionArgs args;
 
@@ -5938,7 +5934,7 @@
     addConfigurationProperty("touch.orientationAware", "1");
     addConfigurationProperty("touch.orientation", "ORIENTATION_270");
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
     NotifyMotionArgs args;
 
@@ -5969,7 +5965,7 @@
 
     // Orientation 90, Rotation 0.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     processDown(mapper, RAW_X_MAX - toRotatedRawX(75) + RAW_X_MIN, toRotatedRawY(50));
     processSync(mapper);
 
@@ -5983,7 +5979,7 @@
 
     // Orientation 90, Rotation 90.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     processDown(mapper, toRotatedRawX(50), toRotatedRawY(75));
     processSync(mapper);
 
@@ -5997,7 +5993,7 @@
 
     // Orientation 90, Rotation 180.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_180);
+    prepareDisplay(ui::ROTATION_180);
     processDown(mapper, toRotatedRawX(75), RAW_Y_MAX - toRotatedRawY(50) + RAW_Y_MIN);
     processSync(mapper);
 
@@ -6011,7 +6007,7 @@
 
     // Orientation 90, Rotation 270.
     clearViewports();
-    prepareDisplay(DISPLAY_ORIENTATION_270);
+    prepareDisplay(ui::ROTATION_270);
     processDown(mapper, RAW_X_MAX - toRotatedRawX(50) + RAW_X_MIN,
                 RAW_Y_MAX - toRotatedRawY(75) + RAW_Y_MIN);
     processSync(mapper);
@@ -6027,7 +6023,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE | TILT);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6071,7 +6067,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_XYAxes_AffineCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareLocationCalibration();
     prepareButtons();
     prepareAxes(POSITION);
@@ -6094,7 +6090,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6337,7 +6333,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6472,7 +6468,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
@@ -6544,7 +6540,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsValueIsZero) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION | PRESSURE);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6615,7 +6611,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Reset_CancelsOngoingGesture) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION | PRESSURE);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6637,7 +6633,7 @@
 
 TEST_F(SingleTouchInputMapperTest, Reset_RecreatesTouchState) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION | PRESSURE);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6665,7 +6661,7 @@
 TEST_F(SingleTouchInputMapperTest,
        Process_WhenViewportDisplayIdChanged_TouchIsCanceledAndDeviceIsReset) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6693,7 +6689,7 @@
 TEST_F(SingleTouchInputMapperTest,
        Process_WhenViewportActiveStatusChanged_TouchIsCanceledAndDeviceIsReset) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6753,7 +6749,7 @@
 
 TEST_F(SingleTouchInputMapperTest, ButtonIsReleasedOnTouchUp) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareButtons();
     prepareAxes(POSITION);
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -6796,27 +6792,25 @@
     // The values inside DisplayViewport are expected to be pre-rotated. This updates the current
     // DisplayViewport to pre-rotate the values. The viewport's physical display will be set to the
     // rotated equivalent of the given un-rotated physical display bounds.
-    void configurePhysicalDisplay(int32_t orientation, Rect naturalPhysicalDisplay) {
+    void configurePhysicalDisplay(ui::Rotation orientation, Rect naturalPhysicalDisplay) {
         uint32_t inverseRotationFlags;
         auto width = DISPLAY_WIDTH;
         auto height = DISPLAY_HEIGHT;
         switch (orientation) {
-            case DISPLAY_ORIENTATION_90:
+            case ui::ROTATION_90:
                 inverseRotationFlags = ui::Transform::ROT_270;
                 std::swap(width, height);
                 break;
-            case DISPLAY_ORIENTATION_180:
+            case ui::ROTATION_180:
                 inverseRotationFlags = ui::Transform::ROT_180;
                 break;
-            case DISPLAY_ORIENTATION_270:
+            case ui::ROTATION_270:
                 inverseRotationFlags = ui::Transform::ROT_90;
                 std::swap(width, height);
                 break;
-            case DISPLAY_ORIENTATION_0:
+            case ui::ROTATION_0:
                 inverseRotationFlags = ui::Transform::ROT_0;
                 break;
-            default:
-                FAIL() << "Invalid orientation: " << orientation;
         }
 
         const ui::Transform rotation(inverseRotationFlags, width, height);
@@ -6860,7 +6854,7 @@
 
 TEST_F(TouchDisplayProjectionTest, IgnoresTouchesOutsidePhysicalDisplay) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
 
     prepareButtons();
     prepareAxes(POSITION);
@@ -6875,8 +6869,7 @@
     static const std::array<Point, 6> kPointsOutsidePhysicalDisplay{
             {{-10, -10}, {0, 0}, {5, 100}, {50, 15}, {75, 100}, {50, 165}}};
 
-    for (auto orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90, DISPLAY_ORIENTATION_180,
-                             DISPLAY_ORIENTATION_270}) {
+    for (auto orientation : {ui::ROTATION_0, ui::ROTATION_90, ui::ROTATION_180, ui::ROTATION_270}) {
         configurePhysicalDisplay(orientation, kPhysicalDisplay);
 
         // Touches outside the physical display should be ignored, and should not generate any
@@ -6896,7 +6889,7 @@
 
 TEST_F(TouchDisplayProjectionTest, EmitsTouchDownAfterEnteringPhysicalDisplay) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
 
     prepareButtons();
     prepareAxes(POSITION);
@@ -6909,8 +6902,7 @@
     // points (10, 20) and (70, 160) inside the display space, which is of the size 400 x 800.
     static const Rect kPhysicalDisplay{10, 20, 70, 160};
 
-    for (auto orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90, DISPLAY_ORIENTATION_180,
-                             DISPLAY_ORIENTATION_270}) {
+    for (auto orientation : {ui::ROTATION_0, ui::ROTATION_90, ui::ROTATION_180, ui::ROTATION_270}) {
         configurePhysicalDisplay(orientation, kPhysicalDisplay);
 
         // Touches that start outside the physical display should be ignored until it enters the
@@ -6961,7 +6953,7 @@
 public:
     SingleTouchInputMapper& initializeInputMapperWithExternalStylus() {
         addConfigurationProperty("touch.deviceType", "touchScreen");
-        prepareDisplay(DISPLAY_ORIENTATION_0);
+        prepareDisplay(ui::ROTATION_0);
         prepareButtons();
         prepareAxes(POSITION);
         auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
@@ -7450,7 +7442,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION);
     prepareVirtualKeys();
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -7722,7 +7714,7 @@
 
 TEST_F(MultiTouchInputMapperTest, AxisResolution_IsPopulated) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
 
     mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, /*flat*/ 0,
                                    /*fuzz*/ 0, /*resolution*/ 10);
@@ -7752,7 +7744,7 @@
 
 TEST_F(MultiTouchInputMapperTest, TouchMajorAndMinorAxes_DoNotAppearIfNotSupported) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
 
     mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, /*flat*/ 0,
                                    /*fuzz*/ 0, /*resolution*/ 10);
@@ -7773,7 +7765,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID);
     prepareVirtualKeys();
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -7944,7 +7936,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     prepareVirtualKeys();
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8110,7 +8102,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -8159,7 +8151,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | TOUCH | TOOL | MINOR);
     addConfigurationProperty("touch.size.calibration", "geometric");
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8196,7 +8188,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_SummedLinearCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | TOUCH | TOOL);
     addConfigurationProperty("touch.size.calibration", "diameter");
     addConfigurationProperty("touch.size.scale", "10");
@@ -8247,7 +8239,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_AreaCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | TOUCH | TOOL);
     addConfigurationProperty("touch.size.calibration", "area");
     addConfigurationProperty("touch.size.scale", "43");
@@ -8280,7 +8272,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_PressureAxis_AmplitudeCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | PRESSURE);
     addConfigurationProperty("touch.pressure.calibration", "amplitude");
     addConfigurationProperty("touch.pressure.scale", "0.01");
@@ -8314,7 +8306,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -8557,7 +8549,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleMappedStylusButtons) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -8614,7 +8606,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -8764,7 +8756,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -8835,7 +8827,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTPressureIsPresent_HoversIfItsValueIsZero) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -8935,7 +8927,7 @@
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 
     // Add viewport for display 1 on hdmi1
-    prepareDisplay(DISPLAY_ORIENTATION_0, hdmi1);
+    prepareDisplay(ui::ROTATION_0, hdmi1);
     // Send a touch event again
     processPosition(mapper, 100, 100);
     processSync(mapper);
@@ -8952,8 +8944,8 @@
 
     mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, VIRTUAL_DISPLAY_UNIQUE_ID);
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
-    prepareVirtualDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
+    prepareVirtualDisplay(ui::ROTATION_0);
 
     // Send a touch event
     processPosition(mapper, 100, 100);
@@ -8976,7 +8968,7 @@
     mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
     prepareSecondaryDisplay(ViewportType::EXTERNAL);
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9000,7 +8992,7 @@
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     process(mapper, 10, 11 /*readTime*/, EV_ABS, ABS_MT_TRACKING_ID, 1);
     process(mapper, 15, 16 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 100);
     process(mapper, 20, 21 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 100);
@@ -9025,9 +9017,8 @@
 TEST_F(MultiTouchInputMapperTest, WhenViewportIsNotActive_TouchesAreDropped) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     // Don't set touch.enableForInactiveViewport to verify the default behavior.
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, false /*isActive*/, UNIQUE_ID, NO_PORT,
-                                    ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    false /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -9046,9 +9037,8 @@
 TEST_F(MultiTouchInputMapperTest, WhenViewportIsNotActive_TouchesAreProcessed) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.enableForInactiveViewport", "1");
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, false /*isActive*/, UNIQUE_ID, NO_PORT,
-                                    ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    false /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
     prepareAxes(POSITION);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
@@ -9064,9 +9054,8 @@
 TEST_F(MultiTouchInputMapperTest, Process_DeactivateViewport_AbortTouches) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.enableForInactiveViewport", "0");
-    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
-                                    DISPLAY_ORIENTATION_0, true /*isActive*/, UNIQUE_ID, NO_PORT,
-                                    ViewportType::INTERNAL);
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    true /*isActive*/, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
     std::optional<DisplayViewport> optionalDisplayViewport =
             mFakePolicy->getDisplayViewportByUniqueId(UNIQUE_ID);
     ASSERT_TRUE(optionalDisplayViewport.has_value());
@@ -9160,7 +9149,7 @@
     mFakePolicy->setShowTouches(true);
 
     // Create displays.
-    prepareDisplay(DISPLAY_ORIENTATION_0, hdmi1);
+    prepareDisplay(ui::ROTATION_0, hdmi1);
     prepareSecondaryDisplay(ViewportType::EXTERNAL, hdmi2);
 
     // Default device will reconfigure above, need additional reconfiguration for another device.
@@ -9205,7 +9194,7 @@
 TEST_F(MultiTouchInputMapperTest, VideoFrames_ReceivedByListener) {
     prepareAxes(POSITION);
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
     NotifyMotionArgs motionArgs;
@@ -9236,8 +9225,7 @@
     NotifyMotionArgs motionArgs;
 
     // Test all 4 orientations
-    for (int32_t orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90,
-                                DISPLAY_ORIENTATION_180, DISPLAY_ORIENTATION_270}) {
+    for (ui::Rotation orientation : ftl::enum_range<ui::Rotation>()) {
         SCOPED_TRACE("Orientation " + StringPrintf("%i", orientation));
         clearViewports();
         prepareDisplay(orientation);
@@ -9262,8 +9250,7 @@
     NotifyMotionArgs motionArgs;
 
     // Test all 4 orientations
-    for (int32_t orientation : {DISPLAY_ORIENTATION_0, DISPLAY_ORIENTATION_90,
-             DISPLAY_ORIENTATION_180, DISPLAY_ORIENTATION_270}) {
+    for (ui::Rotation orientation : ftl::enum_range<ui::Rotation>()) {
         SCOPED_TRACE("Orientation " + StringPrintf("%i", orientation));
         clearViewports();
         prepareDisplay(orientation);
@@ -9297,7 +9284,7 @@
     std::vector<TouchVideoFrame> frames{frame1, frame2, frame3};
     NotifyMotionArgs motionArgs;
 
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
     processPosition(mapper, 100, 200);
     processSync(mapper);
@@ -9320,7 +9307,7 @@
     std::vector<TouchVideoFrame> frames{frame1, frame2, frame3};
     NotifyMotionArgs motionArgs;
 
-    prepareDisplay(DISPLAY_ORIENTATION_90);
+    prepareDisplay(ui::ROTATION_90);
     mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
     processPosition(mapper, 100, 200);
     processSync(mapper);
@@ -9330,7 +9317,7 @@
         // compared to the display. This is so that when the window transform (which contains the
         // display rotation) is applied later by InputDispatcher, the coordinates end up in the
         // window's coordinate space.
-        frame.rotate(getInverseRotation(DISPLAY_ORIENTATION_90));
+        frame.rotate(getInverseRotation(ui::ROTATION_90));
     });
     ASSERT_EQ(frames, motionArgs.videoFrames);
 }
@@ -9367,7 +9354,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleSingleTouch) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9412,7 +9399,7 @@
  */
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_SinglePointer) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9460,7 +9447,7 @@
  */
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_TwoPointers) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9535,7 +9522,7 @@
  */
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_ShouldCancelWhenAllTouchIsPalm) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9633,7 +9620,7 @@
  */
 TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_KeepFirstPointer) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9705,7 +9692,7 @@
  */
 TEST_F(MultiTouchInputMapperTest, Process_MultiTouch_WithInvalidTrackingId) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9762,7 +9749,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Reset_PreservesLastTouchState) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9803,7 +9790,7 @@
 
 TEST_F(MultiTouchInputMapperTest, Reset_PreservesLastTouchState_NoPointersDown) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -9831,7 +9818,7 @@
 
 TEST_F(MultiTouchInputMapperTest, StylusSourceIsAddedDynamicallyFromToolType) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE | TOOL_TYPE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
@@ -9890,7 +9877,7 @@
 TEST_F(MultiTouchInputMapperTest_ExternalDevice, Viewports_Fallback) {
     prepareAxes(POSITION);
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
     ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper.getSources());
@@ -9921,7 +9908,7 @@
     fakePointerController->setButtonState(0);
 
     // prepare device and capture
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
@@ -10071,7 +10058,7 @@
     fakePointerController->setButtonState(0);
 
     // prepare device and capture
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
@@ -10112,7 +10099,7 @@
     std::shared_ptr<FakePointerController> fakePointerController =
             std::make_shared<FakePointerController>();
 
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT);
     mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0);
     mFakePolicy->setPointerController(fakePointerController);
@@ -10139,7 +10126,7 @@
 
 TEST_F(BluetoothMultiTouchInputMapperTest, TimestampSmoothening) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
-    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareDisplay(ui::ROTATION_0);
     prepareAxes(POSITION | ID | SLOT | PRESSURE);
     MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
 
@@ -10189,7 +10176,7 @@
         fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
         fakePointerController->setPosition(0, 0);
         fakePointerController->setButtonState(0);
-        prepareDisplay(DISPLAY_ORIENTATION_0);
+        prepareDisplay(ui::ROTATION_0);
 
         prepareAxes(POSITION);
         prepareAbsoluteAxisResolution(xAxisResolution, yAxisResolution);
@@ -10549,7 +10536,7 @@
         process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
     }
 
-    void prepareVirtualDisplay(int32_t orientation) {
+    void prepareVirtualDisplay(ui::Rotation orientation) {
         setDisplayInfoAndReconfigure(VIRTUAL_DISPLAY_ID, VIRTUAL_DISPLAY_WIDTH,
                                      VIRTUAL_DISPLAY_HEIGHT, orientation, VIRTUAL_DISPLAY_UNIQUE_ID,
                                      NO_PORT, ViewportType::VIRTUAL);
@@ -10567,7 +10554,7 @@
 
     mFakePolicy->addInputUniqueIdAssociation(DEVICE_LOCATION, VIRTUAL_DISPLAY_UNIQUE_ID);
 
-    prepareVirtualDisplay(DISPLAY_ORIENTATION_0);
+    prepareVirtualDisplay(ui::ROTATION_0);
 
     // Send an axis event
     processAxis(mapper, ABS_X, 100);
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index 64316ba..445ed18 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -311,7 +311,7 @@
         return mFdp->ConsumeRandomLengthString(32);
     }
     TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
-                                                           int32_t surfaceRotation) override {
+                                                           ui::Rotation surfaceRotation) override {
         return mTransform;
     }
     void setTouchAffineTransformation(const TouchAffineTransformation t) { mTransform = t; }