OpenGL: fix initializeAnglePlatform with built-in ANGLE driver
When ANGLE namespace doesn't exist and initializeAnglePlatform is
called, ANGLE driver is loaded as built-in gl driver in sphal namespace.
This change fixes the fallback path here.
Bug: 154237217
Test: atest CtsAngleIntegrationHostTestCases
Change-Id: I0e4ecf65fac0d91b5542d475439e1e6f9541b629
Merged-In: I0e4ecf65fac0d91b5542d475439e1e6f9541b629
diff --git a/opengl/libs/EGL/egl_angle_platform.cpp b/opengl/libs/EGL/egl_angle_platform.cpp
index 97dc0f1..f82c2a4 100644
--- a/opengl/libs/EGL/egl_angle_platform.cpp
+++ b/opengl/libs/EGL/egl_angle_platform.cpp
@@ -29,9 +29,13 @@
#include <graphicsenv/GraphicsEnv.h>
#include <time.h>
#include <log/log.h>
+#include <vndksupport/linker.h>
namespace angle {
+constexpr char kAngleEs2Lib[] = "libGLESv2_angle.so";
+constexpr int kAngleDlFlags = RTLD_LOCAL | RTLD_NOW;
+
static GetDisplayPlatformFunc angleGetDisplayPlatform = nullptr;
static ResetDisplayPlatformFunc angleResetDisplayPlatform = nullptr;
@@ -101,11 +105,22 @@
bool initializeAnglePlatform(EGLDisplay dpy) {
// Since we're inside libEGL, use dlsym to lookup fptr for ANGLEGetDisplayPlatform
android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
- const android_dlextinfo dlextinfo = {
- .flags = ANDROID_DLEXT_USE_NAMESPACE,
- .library_namespace = ns,
- };
- void* so = android_dlopen_ext("libGLESv2_angle.so", RTLD_LOCAL | RTLD_NOW, &dlextinfo);
+ void* so = nullptr;
+ if (ns) {
+ const android_dlextinfo dlextinfo = {
+ .flags = ANDROID_DLEXT_USE_NAMESPACE,
+ .library_namespace = ns,
+ };
+ so = android_dlopen_ext(kAngleEs2Lib, kAngleDlFlags, &dlextinfo);
+ } else {
+ // If we are here, ANGLE is loaded as built-in gl driver in the sphal.
+ so = android_load_sphal_library(kAngleEs2Lib, kAngleDlFlags);
+ }
+ if (!so) {
+ ALOGE("%s failed to dlopen %s!", __FUNCTION__, kAngleEs2Lib);
+ return false;
+ }
+
angleGetDisplayPlatform =
reinterpret_cast<GetDisplayPlatformFunc>(dlsym(so, "ANGLEGetDisplayPlatform"));