Handle empty HWC layer list when composing
Bug: 6777877
Change-Id: I71e9b948d04dda33d45cfa986d9c7e28328cf749
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 29ec1a7..693f241 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1151,11 +1151,11 @@
const Vector< sp<LayerBase> >& layers(hw.getVisibleLayersSortedByZ());
const size_t count = layers.size();
const Transform& tr = hw.getTransform();
- for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
+ for (size_t i=0 ; i<count ; ++i) {
const sp<LayerBase>& layer(layers[i]);
const Region clip(dirty.intersect(tr.transform(layer->visibleRegion)));
if (!clip.isEmpty()) {
- if (cur->getCompositionType() == HWC_OVERLAY) {
+ if (cur != end && cur->getCompositionType() == HWC_OVERLAY) {
if (i && (cur->getHints() & HWC_HINT_CLEAR_FB)
&& layer->isOpaque()) {
// never clear the very first layer since we're
@@ -1167,6 +1167,9 @@
// render the layer
layer->draw(hw, clip);
}
+ if (cur != end) {
+ ++cur;
+ }
}
}
}