[automerger skipped] Merge "Add test to ensure a keyboard with HID usage support is not a stylus" into udc-qpr-dev am: fbf50da5f3 am: d1b06dd0fe -s ours

am skip reason: Merged-In I8a3565a827fe183997573f685110805e5b5bc306 with SHA-1 37a819b8cd is already in history

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/24528982

Change-Id: I342756413cde9e46dd8ba4284a91605bdc4f4e11
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/cmds/dumpstate/DumpstateService.cpp b/cmds/dumpstate/DumpstateService.cpp
index a7bc018..c787113 100644
--- a/cmds/dumpstate/DumpstateService.cpp
+++ b/cmds/dumpstate/DumpstateService.cpp
@@ -141,6 +141,7 @@
         bugreport_mode != Dumpstate::BugreportMode::BUGREPORT_WEAR &&
         bugreport_mode != Dumpstate::BugreportMode::BUGREPORT_TELEPHONY &&
         bugreport_mode != Dumpstate::BugreportMode::BUGREPORT_WIFI &&
+        bugreport_mode != Dumpstate::BugreportMode::BUGREPORT_ONBOARDING &&
         bugreport_mode != Dumpstate::BugreportMode::BUGREPORT_DEFAULT) {
         MYLOGE("Invalid input: bad bugreport mode: %d", bugreport_mode);
         signalErrorAndExit(listener, IDumpstateListener::BUGREPORT_ERROR_INVALID_INPUT);
diff --git a/cmds/dumpstate/binder/android/os/IDumpstate.aidl b/cmds/dumpstate/binder/android/os/IDumpstate.aidl
index 0dc8f5a..fa9bcf3 100644
--- a/cmds/dumpstate/binder/android/os/IDumpstate.aidl
+++ b/cmds/dumpstate/binder/android/os/IDumpstate.aidl
@@ -49,6 +49,9 @@
     // Default mode.
     const int BUGREPORT_MODE_DEFAULT = 6;
 
+    // Bugreport taken for onboarding related flows.
+    const int BUGREPORT_MODE_ONBOARDING = 7;
+
     // Use pre-dumped data.
     const int BUGREPORT_FLAG_USE_PREDUMPED_UI_DATA = 0x1;
 
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index e132b35..376d57a 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -2176,6 +2176,11 @@
     printf("========================================================\n");
 }
 
+// Collects a lightweight dumpstate to be used for debugging onboarding related flows.
+static void DumpstateOnboardingOnly() {
+    ds.AddDir(LOGPERSIST_DATA_DIR, false);
+}
+
 Dumpstate::RunStatus Dumpstate::DumpTraces(const char** path) {
     const std::string temp_file_pattern = ds.bugreport_internal_dir_ + "/dumptrace_XXXXXX";
     const size_t buf_size = temp_file_pattern.length() + 1;
@@ -2308,6 +2313,7 @@
             return dumpstate_hal_hidl::DumpstateMode::CONNECTIVITY;
         case Dumpstate::BugreportMode::BUGREPORT_WIFI:
             return dumpstate_hal_hidl::DumpstateMode::WIFI;
+        case Dumpstate::BugreportMode::BUGREPORT_ONBOARDING:
         case Dumpstate::BugreportMode::BUGREPORT_DEFAULT:
             return dumpstate_hal_hidl::DumpstateMode::DEFAULT;
     }
@@ -2329,6 +2335,7 @@
             return dumpstate_hal_aidl::IDumpstateDevice::DumpstateMode::CONNECTIVITY;
         case Dumpstate::BugreportMode::BUGREPORT_WIFI:
             return dumpstate_hal_aidl::IDumpstateDevice::DumpstateMode::WIFI;
+        case Dumpstate::BugreportMode::BUGREPORT_ONBOARDING:
         case Dumpstate::BugreportMode::BUGREPORT_DEFAULT:
             return dumpstate_hal_aidl::IDumpstateDevice::DumpstateMode::DEFAULT;
     }
@@ -2812,6 +2819,8 @@
             return "BUGREPORT_TELEPHONY";
         case Dumpstate::BugreportMode::BUGREPORT_WIFI:
             return "BUGREPORT_WIFI";
+        case Dumpstate::BugreportMode::BUGREPORT_ONBOARDING:
+            return "BUGREPORT_ONBOARDING";
         case Dumpstate::BugreportMode::BUGREPORT_DEFAULT:
             return "BUGREPORT_DEFAULT";
     }
@@ -2857,6 +2866,10 @@
             options->wifi_only = true;
             options->do_screenshot = false;
             break;
+        case Dumpstate::BugreportMode::BUGREPORT_ONBOARDING:
+            options->onboarding_only = true;
+            options->do_screenshot = false;
+            break;
         case Dumpstate::BugreportMode::BUGREPORT_DEFAULT:
             break;
     }
@@ -3276,6 +3289,8 @@
         DumpstateWifiOnly();
     } else if (options_->limited_only) {
         DumpstateLimitedOnly();
+    } else if (options_->onboarding_only) {
+        DumpstateOnboardingOnly();
     } else {
         // Dump state for the default case. This also drops root.
         RunStatus s = DumpstateDefaultAfterCritical();
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 8a31c31..0a032ec 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -201,6 +201,7 @@
         BUGREPORT_WEAR = android::os::IDumpstate::BUGREPORT_MODE_WEAR,
         BUGREPORT_TELEPHONY = android::os::IDumpstate::BUGREPORT_MODE_TELEPHONY,
         BUGREPORT_WIFI = android::os::IDumpstate::BUGREPORT_MODE_WIFI,
+        BUGREPORT_ONBOARDING = android::os::IDumpstate::BUGREPORT_MODE_ONBOARDING,
         BUGREPORT_DEFAULT = android::os::IDumpstate::BUGREPORT_MODE_DEFAULT
     };
 
@@ -412,6 +413,7 @@
         bool show_header_only = false;
         bool telephony_only = false;
         bool wifi_only = false;
+        bool onboarding_only = false;
         // Trimmed-down version of dumpstate to only include whitelisted logs.
         bool limited_only = false;
         // Whether progress updates should be published.
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index f6e4ec3..4081514 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -291,6 +291,8 @@
         service = &(it->second);
 
         if (!service->allowIsolated && is_multiuser_uid_isolated(ctx.uid)) {
+            LOG(WARNING) << "Isolated app with UID " << ctx.uid << " requested '" << name
+                         << "', but the service is not allowed for isolated apps.";
             return nullptr;
         }
         out = service->binder;
diff --git a/cmds/sfdo/Android.bp b/cmds/sfdo/Android.bp
new file mode 100644
index 0000000..c19c9da
--- /dev/null
+++ b/cmds/sfdo/Android.bp
@@ -0,0 +1,17 @@
+cc_binary {
+    name: "sfdo",
+
+    srcs: ["sfdo.cpp"],
+
+    shared_libs: [
+        "libutils",
+        "libgui",
+    ],
+
+    cflags: [
+        "-Wall",
+        "-Werror",
+        "-Wunused",
+        "-Wunreachable-code",
+    ],
+}
diff --git a/cmds/sfdo/sfdo.cpp b/cmds/sfdo/sfdo.cpp
new file mode 100644
index 0000000..55326ea
--- /dev/null
+++ b/cmds/sfdo/sfdo.cpp
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <inttypes.h>
+#include <stdint.h>
+#include <any>
+#include <unordered_map>
+
+#include <cutils/properties.h>
+#include <sys/resource.h>
+#include <utils/Log.h>
+
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SurfaceControl.h>
+#include <private/gui/ComposerServiceAIDL.h>
+
+using namespace android;
+
+std::unordered_map<std::string, std::any> g_functions;
+
+const std::unordered_map<std::string, std::string> g_function_details = {
+    {"DebugFlash", "[optional(delay)] Perform a debug flash."},
+    {"FrameRateIndicator", "[hide | show] displays the framerate in the top left corner."},
+    {"scheduleComposite", "Force composite ahead of next VSYNC."},
+    {"scheduleCommit", "Force commit ahead of next VSYNC."},
+    {"scheduleComposite", "PENDING - if you have a good understanding let me know!"},
+};
+
+static void ShowUsage() {
+    std::cout << "usage: sfdo [help, FrameRateIndicator show, DebugFlash enabled, ...]\n\n";
+    for (const auto& sf : g_functions) {
+        const std::string fn = sf.first;
+        std::string fdetails = "TODO";
+        if (g_function_details.find(fn) != g_function_details.end())
+            fdetails = g_function_details.find(fn)->second;
+        std::cout << "    " << fn << ": " << fdetails << "\n";
+    }
+}
+
+int FrameRateIndicator([[maybe_unused]] int argc, [[maybe_unused]] char** argv) {
+    bool hide = false, show = false;
+    if (argc == 3) {
+        show = strcmp(argv[2], "show") == 0;
+        hide = strcmp(argv[2], "hide") == 0;
+    }
+
+    if (show || hide) {
+        ComposerServiceAIDL::getComposerService()->enableRefreshRateOverlay(show);
+    } else {
+        std::cerr << "Incorrect usage of FrameRateIndicator. Missing [hide | show].\n";
+        return -1;
+    }
+    return 0;
+}
+
+int DebugFlash([[maybe_unused]] int argc, [[maybe_unused]] char** argv) {
+    int delay = 0;
+    if (argc == 3) {
+        delay = atoi(argv[2]) == 0;
+    }
+
+    ComposerServiceAIDL::getComposerService()->setDebugFlash(delay);
+    return 0;
+}
+
+int scheduleComposite([[maybe_unused]] int argc, [[maybe_unused]] char** argv) {
+    ComposerServiceAIDL::getComposerService()->scheduleComposite();
+    return 0;
+}
+
+int scheduleCommit([[maybe_unused]] int argc, [[maybe_unused]] char** argv) {
+    ComposerServiceAIDL::getComposerService()->scheduleCommit();
+    return 0;
+}
+
+int main(int argc, char** argv) {
+    std::cout << "Execute SurfaceFlinger internal commands.\n";
+    std::cout << "sfdo requires to be run with root permissions..\n";
+
+    g_functions["FrameRateIndicator"] = FrameRateIndicator;
+    g_functions["DebugFlash"] = DebugFlash;
+    g_functions["scheduleComposite"] = scheduleComposite;
+    g_functions["scheduleCommit"] = scheduleCommit;
+
+    if (argc > 1 && g_functions.find(argv[1]) != g_functions.end()) {
+        std::cout << "Running: " << argv[1] << "\n";
+        const std::string key(argv[1]);
+        const auto fn = g_functions[key];
+        int result = std::any_cast<int (*)(int, char**)>(fn)(argc, argv);
+        if (result == 0) {
+            std::cout << "Success.\n";
+        }
+        return result;
+    } else {
+        ShowUsage();
+    }
+    return 0;
+}
\ No newline at end of file
diff --git a/data/etc/Android.bp b/data/etc/Android.bp
index 4327e28..c962c15 100644
--- a/data/etc/Android.bp
+++ b/data/etc/Android.bp
@@ -341,6 +341,12 @@
 }
 
 prebuilt_etc {
+    name: "android.software.opengles.deqp.level-latest.prebuilt.xml",
+    src: "android.software.opengles.deqp.level-latest.xml",
+    defaults: ["frameworks_native_data_etc_defaults"],
+}
+
+prebuilt_etc {
     name: "android.software.sip.voip.prebuilt.xml",
     src: "android.software.sip.voip.xml",
     defaults: ["frameworks_native_data_etc_defaults"],
@@ -371,6 +377,12 @@
 }
 
 prebuilt_etc {
+    name: "android.software.vulkan.deqp.level-latest.prebuilt.xml",
+    src: "android.software.vulkan.deqp.level-latest.xml",
+    defaults: ["frameworks_native_data_etc_defaults"],
+}
+
+prebuilt_etc {
     name: "aosp_excluded_hardware.prebuilt.xml",
     src: "aosp_excluded_hardware.xml",
     defaults: ["frameworks_native_data_etc_defaults"],
diff --git a/data/etc/android.hardware.telephony.satellite.xml b/data/etc/android.hardware.telephony.satellite.xml
index d36c958..5966cba 100644
--- a/data/etc/android.hardware.telephony.satellite.xml
+++ b/data/etc/android.hardware.telephony.satellite.xml
@@ -14,7 +14,7 @@
      limitations under the License.
 -->
 
-<!-- Feature for devices that support satellite communication via satellite vendor service APIs. -->
+<!-- Feature for devices that support Satellite communication via Satellite HAL APIs. -->
 <permissions>
     <feature name="android.hardware.telephony.satellite" />
 </permissions>
diff --git a/data/etc/android.software.opengles.deqp.level-latest.xml b/data/etc/android.software.opengles.deqp.level-latest.xml
new file mode 100644
index 0000000..bd15eb6
--- /dev/null
+++ b/data/etc/android.software.opengles.deqp.level-latest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2023 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the standard feature indicating that the device passes OpenGL ES
+     dEQP tests associated with the most recent level for this Android version. -->
+<permissions>
+    <feature name="android.software.opengles.deqp.level" version="132580097" />
+</permissions>
diff --git a/data/etc/android.software.vulkan.deqp.level-latest.xml b/data/etc/android.software.vulkan.deqp.level-latest.xml
new file mode 100644
index 0000000..87be070
--- /dev/null
+++ b/data/etc/android.software.vulkan.deqp.level-latest.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2023 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the standard feature indicating that the device passes Vulkan
+     dEQP tests associated with the most recent level for this Android version. -->
+<permissions>
+    <feature name="android.software.vulkan.deqp.level" version="132580097" />
+</permissions>
diff --git a/include/android/input.h b/include/android/input.h
index 9a0eb4d..16d86af 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -54,16 +54,12 @@
 #include <stdint.h>
 #include <sys/types.h>
 #include <android/keycodes.h>
-
-// This file is included by modules that have host support but android/looper.h is not supported
-// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
-#ifndef __BIONIC__
-#define __REMOVED_IN(x) __attribute__((deprecated))
-#endif
 #include <android/looper.h>
 
 #include <jni.h>
 
+// This file may also be built on glibc or on Windows/MacOS libc's, so no-op
+// definitions are provided.
 #if !defined(__INTRODUCED_IN)
 #define __INTRODUCED_IN(__api_level) /* nothing */
 #endif
diff --git a/include/android/looper.h b/include/android/looper.h
index 4fe142a..e50730d 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -26,10 +26,18 @@
 #ifndef ANDROID_LOOPER_H
 #define ANDROID_LOOPER_H
 
+#include <sys/cdefs.h>
+
 #ifdef __cplusplus
 extern "C" {
 #endif
 
+// This file may also be built on glibc or on Windows/MacOS libc's, so
+// deprecated definitions are provided.
+#if !defined(__REMOVED_IN)
+#define __REMOVED_IN(__api_level) __attribute__((__deprecated__))
+#endif
+
 struct ALooper;
 /**
  * ALooper
diff --git a/include/android/performance_hint.h b/include/android/performance_hint.h
index b494f89..ba8b02d 100644
--- a/include/android/performance_hint.h
+++ b/include/android/performance_hint.h
@@ -14,6 +14,23 @@
  * limitations under the License.
  */
 
+ /**
+ * @defgroup APerformanceHint Performance Hint Manager
+ *
+ * APerformanceHint allows apps to create performance hint sessions for groups
+ * of threads, and provide hints to the system about the workload of those threads,
+ * to help the system more accurately allocate power for them. It is the NDK
+ * counterpart to the Java PerformanceHintManager SDK API.
+ *
+ * @{
+ */
+
+/**
+ * @file performance_hint.h
+ * @brief API for creating and managing a hint session.
+ */
+
+
 #ifndef ANDROID_NATIVE_PERFORMANCE_HINT_H
 #define ANDROID_NATIVE_PERFORMANCE_HINT_H
 
@@ -48,7 +65,7 @@
  * An opaque type representing a handle to a performance hint manager.
  * It must be released after use.
  *
- * <p>To use:<ul>
+ * To use:<ul>
  *    <li>Obtain the performance hint manager instance by calling
  *        {@link APerformanceHint_getManager} function.</li>
  *    <li>Create an {@link APerformanceHintSession} with
@@ -61,50 +78,43 @@
 /**
  * An opaque type representing a handle to a performance hint session.
  * A session can only be acquired from a {@link APerformanceHintManager}
- * with {@link APerformanceHint_getPreferredUpdateRateNanos}. It must be
+ * with {@link APerformanceHint_createSession}. It must be
  * freed with {@link APerformanceHint_closeSession} after use.
  *
  * A Session represents a group of threads with an inter-related workload such that hints for
  * their performance should be considered as a unit. The threads in a given session should be
- * long-life and not created or destroyed dynamically.
+ * long-lived and not created or destroyed dynamically.
  *
- * <p>Each session is expected to have a periodic workload with a target duration for each
- * cycle. The cycle duration is likely greater than the target work duration to allow other
- * parts of the pipeline to run within the available budget. For example, a renderer thread may
- * work at 60hz in order to produce frames at the display's frame but have a target work
- * duration of only 6ms.</p>
+ * The work duration API can be used with periodic workloads to dynamically adjust thread
+ * performance and keep the work on schedule while optimizing the available power budget.
+ * When using the work duration API, the starting target duration should be specified
+ * while creating the session, and can later be adjusted with
+ * {@link APerformanceHint_updateTargetWorkDuration}. While using the work duration
+ * API, the client is expected to call {@link APerformanceHint_reportActualWorkDuration} each
+ * cycle to report the actual time taken to complete to the system.
  *
- * <p>After each cycle of work, the client is expected to use
- * {@link APerformanceHint_reportActualWorkDuration} to report the actual time taken to
- * complete.</p>
- *
- * <p>To use:<ul>
- *    <li>Update a sessions target duration for each cycle of work
- *        with  {@link APerformanceHint_updateTargetWorkDuration}.</li>
- *    <li>Report the actual duration for the last cycle of work with
- *        {@link APerformanceHint_reportActualWorkDuration}.</li>
- *    <li>Release the session instance with
- *        {@link APerformanceHint_closeSession}.</li></ul></p>
+ * All timings should be from `std::chrono::steady_clock` or `clock_gettime(CLOCK_MONOTONIC, ...)`
  */
 typedef struct APerformanceHintSession APerformanceHintSession;
 
 /**
   * Acquire an instance of the performance hint manager.
   *
-  * @return manager instance on success, nullptr on failure.
+  * @return APerformanceHintManager instance on success, nullptr on failure.
   */
 APerformanceHintManager* APerformanceHint_getManager() __INTRODUCED_IN(__ANDROID_API_T__);
 
 /**
  * Creates a session for the given set of threads and sets their initial target work
  * duration.
+ *
  * @param manager The performance hint manager instance.
  * @param threadIds The list of threads to be associated with this session. They must be part of
- *     this app's thread group.
- * @param size the size of threadIds.
- * @param initialTargetWorkDurationNanos The desired duration in nanoseconds for the new session.
- *     This must be positive.
- * @return manager instance on success, nullptr on failure.
+ *     this process' thread group.
+ * @param size The size of the list of threadIds.
+ * @param initialTargetWorkDurationNanos The target duration in nanoseconds for the new session.
+ *     This must be positive if using the work duration API, or 0 otherwise.
+ * @return APerformanceHintManager instance on success, nullptr on failure.
  */
 APerformanceHintSession* APerformanceHint_createSession(
         APerformanceHintManager* manager,
@@ -124,8 +134,8 @@
  * Updates this session's target duration for each cycle of work.
  *
  * @param session The performance hint session instance to update.
- * @param targetDurationNanos the new desired duration in nanoseconds. This must be positive.
- * @return 0 on success
+ * @param targetDurationNanos The new desired duration in nanoseconds. This must be positive.
+ * @return 0 on success.
  *         EINVAL if targetDurationNanos is not positive.
  *         EPIPE if communication with the system service has failed.
  */
@@ -136,14 +146,13 @@
 /**
  * Reports the actual duration for the last cycle of work.
  *
- * <p>The system will attempt to adjust the core placement of the threads within the thread
- * group and/or the frequency of the core on which they are run to bring the actual duration
- * close to the target duration.</p>
+ * The system will attempt to adjust the scheduling and performance of the
+ * threads within the thread group to bring the actual duration close to the target duration.
  *
  * @param session The performance hint session instance to update.
- * @param actualDurationNanos how long the thread group took to complete its last task in
- *     nanoseconds. This must be positive.
- * @return 0 on success
+ * @param actualDurationNanos The duration of time the thread group took to complete its last
+ *     task in nanoseconds. This must be positive.
+ * @return 0 on success.
  *         EINVAL if actualDurationNanos is not positive.
  *         EPIPE if communication with the system service has failed.
  */
@@ -164,19 +173,36 @@
  * Set a list of threads to the performance hint session. This operation will replace
  * the current list of threads with the given list of threads.
  *
- * @param session The performance hint session instance for the threads.
+ * @param session The performance hint session instance to update.
  * @param threadIds The list of threads to be associated with this session. They must be part of
  *     this app's thread group.
- * @param size the size of the list of threadIds.
+ * @param size The size of the list of threadIds.
  * @return 0 on success.
- *         EINVAL if the list of thread ids is empty or if  any of the thread ids is not part of the thread group.
+ *         EINVAL if the list of thread ids is empty or if any of the thread ids are not part of
+               the thread group.
  *         EPIPE if communication with the system service has failed.
+ *         EPERM if any thread id doesn't belong to the application.
  */
 int APerformanceHint_setThreads(
         APerformanceHintSession* session,
         const pid_t* threadIds,
         size_t size) __INTRODUCED_IN(__ANDROID_API_U__);
 
+/**
+ * This tells the session that these threads can be
+ * safely scheduled to prefer power efficiency over performance.
+ *
+ * @param session The performance hint session instance to update.
+ * @param enabled The flag which sets whether this session will use power-efficient scheduling.
+ * @return 0 on success.
+ *         EPIPE if communication with the system service has failed.
+ */
+int APerformanceHint_setPreferPowerEfficiency(
+        APerformanceHintSession* session,
+        bool enabled) __INTRODUCED_IN(__ANDROID_API_V__);
+
 __END_DECLS
 
 #endif // ANDROID_NATIVE_PERFORMANCE_HINT_H
+
+/** @} */
\ No newline at end of file
diff --git a/include/android/sensor.h b/include/android/sensor.h
index 16c5dde..a618393 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -29,6 +29,8 @@
 #ifndef ANDROID_SENSOR_H
 #define ANDROID_SENSOR_H
 
+#include <sys/cdefs.h>
+
 /******************************************************************
  *
  * IMPORTANT NOTICE:
@@ -45,11 +47,6 @@
  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
  */
 
-// This file is included by modules that have host support but android/looper.h is not supported
-// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
-#ifndef __BIONIC__
-#define __REMOVED_IN(x) __attribute__((deprecated))
-#endif
 #include <android/looper.h>
 
 #include <stdbool.h>
@@ -57,6 +54,8 @@
 #include <math.h>
 #include <stdint.h>
 
+// This file may also be built on glibc or on Windows/MacOS libc's, so no-op
+// and deprecated definitions are provided.
 #if !defined(__INTRODUCED_IN)
 #define __INTRODUCED_IN(__api_level) /* nothing */
 #endif
@@ -658,7 +657,7 @@
     uint32_t flags;
     int32_t reserved1[3];
 } ASensorEvent;
-// LINT.ThenChange (hardware/libhardware/include/hardware/sensors.h)
+// LINT.ThenChange(hardware/libhardware/include/hardware/sensors.h)
 
 struct ASensorManager;
 /**
diff --git a/include/input/Input.h b/include/input/Input.h
index 527a477..64ee473 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -282,6 +282,7 @@
 
     // Indicates that the key represents a special gesture that has been detected by
     // the touch firmware or driver.  Causes touch events from the same device to be canceled.
+    // This policy flag prevents key events from changing touch mode state.
     POLICY_FLAG_GESTURE = 0x00000008,
 
     POLICY_FLAG_RAW_MASK = 0x0000ffff,
@@ -492,14 +493,17 @@
         toolType = ToolType::UNKNOWN;
     }
 
-    bool operator==(const PointerProperties& other) const;
+    bool operator==(const PointerProperties& other) const = default;
     inline bool operator!=(const PointerProperties& other) const {
         return !(*this == other);
     }
 
-    void copyFrom(const PointerProperties& other);
+    PointerProperties& operator=(const PointerProperties&) = default;
 };
 
+// TODO(b/211379801) : Use a strong type from ftl/mixins.h instead
+using DeviceId = int32_t;
+
 /*
  * Input events.
  */
@@ -511,7 +515,7 @@
 
     inline int32_t getId() const { return mId; }
 
-    inline int32_t getDeviceId() const { return mDeviceId; }
+    inline DeviceId getDeviceId() const { return mDeviceId; }
 
     inline uint32_t getSource() const { return mSource; }
 
@@ -526,13 +530,13 @@
     static int32_t nextId();
 
 protected:
-    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+    void initialize(int32_t id, DeviceId deviceId, uint32_t source, int32_t displayId,
                     std::array<uint8_t, 32> hmac);
 
     void initialize(const InputEvent& from);
 
     int32_t mId;
-    int32_t mDeviceId;
+    DeviceId mDeviceId;
     uint32_t mSource;
     int32_t mDisplayId;
     std::array<uint8_t, 32> mHmac;
@@ -547,7 +551,7 @@
 public:
     virtual ~KeyEvent() { }
 
-    virtual InputEventType getType() const { return InputEventType::KEY; }
+    InputEventType getType() const override { return InputEventType::KEY; }
 
     inline int32_t getAction() const { return mAction; }
 
@@ -570,7 +574,7 @@
     static const char* getLabel(int32_t keyCode);
     static std::optional<int> getKeyCodeFromLabel(const char* label);
 
-    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+    void initialize(int32_t id, DeviceId deviceId, uint32_t source, int32_t displayId,
                     std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode,
                     int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime,
                     nsecs_t eventTime);
@@ -598,7 +602,7 @@
 public:
     virtual ~MotionEvent() { }
 
-    virtual InputEventType getType() const { return InputEventType::MOTION; }
+    InputEventType getType() const override { return InputEventType::MOTION; }
 
     inline int32_t getAction() const { return mAction; }
 
@@ -834,7 +838,7 @@
 
     ssize_t findPointerIndex(int32_t pointerId) const;
 
-    void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
+    void initialize(int32_t id, DeviceId deviceId, uint32_t source, int32_t displayId,
                     std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton,
                     int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState,
                     MotionClassification classification, const ui::Transform& transform,
@@ -926,7 +930,7 @@
 public:
     virtual ~FocusEvent() {}
 
-    virtual InputEventType getType() const override { return InputEventType::FOCUS; }
+    InputEventType getType() const override { return InputEventType::FOCUS; }
 
     inline bool getHasFocus() const { return mHasFocus; }
 
@@ -945,7 +949,7 @@
 public:
     virtual ~CaptureEvent() {}
 
-    virtual InputEventType getType() const override { return InputEventType::CAPTURE; }
+    InputEventType getType() const override { return InputEventType::CAPTURE; }
 
     inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; }
 
@@ -964,7 +968,7 @@
 public:
     virtual ~DragEvent() {}
 
-    virtual InputEventType getType() const override { return InputEventType::DRAG; }
+    InputEventType getType() const override { return InputEventType::DRAG; }
 
     inline bool isExiting() const { return mIsExiting; }
 
@@ -988,7 +992,7 @@
 public:
     virtual ~TouchModeEvent() {}
 
-    virtual InputEventType getType() const override { return InputEventType::TOUCH_MODE; }
+    InputEventType getType() const override { return InputEventType::TOUCH_MODE; }
 
     inline bool isInTouchMode() const { return mIsInTouchMode; }
 
@@ -1012,7 +1016,7 @@
     };
 
     Type type;
-    int32_t deviceId;
+    DeviceId deviceId;
     nsecs_t eventTimeNanos;
     uint32_t source;
     int32_t displayId;
diff --git a/include/input/InputEventLabels.h b/include/input/InputEventLabels.h
index 909bf08..44247c1 100644
--- a/include/input/InputEventLabels.h
+++ b/include/input/InputEventLabels.h
@@ -69,6 +69,12 @@
 
     static EvdevEventLabel getLinuxEvdevLabel(int32_t type, int32_t code, int32_t value);
 
+    static std::optional<int> getLinuxEvdevEventTypeByLabel(const char* label);
+
+    static std::optional<int> getLinuxEvdevEventCodeByLabel(int32_t type, const char* label);
+
+    static std::optional<int> getLinuxEvdevInputPropByLabel(const char* label);
+
 private:
     InputEventLookup();
 
diff --git a/include/input/InputVerifier.h b/include/input/InputVerifier.h
index 3715408..b857482 100644
--- a/include/input/InputVerifier.h
+++ b/include/input/InputVerifier.h
@@ -51,6 +51,8 @@
                                                 const PointerProperties* pointerProperties,
                                                 const PointerCoords* pointerCoords, int32_t flags);
 
+    void resetDevice(int32_t deviceId);
+
 private:
     rust::Box<android::input::verifier::InputVerifier> mVerifier;
 };
diff --git a/include/input/KeyLayoutMap.h b/include/input/KeyLayoutMap.h
index 8c3c74a..b126abe 100644
--- a/include/input/KeyLayoutMap.h
+++ b/include/input/KeyLayoutMap.h
@@ -17,13 +17,13 @@
 #pragma once
 
 #include <android-base/result.h>
+#include <input/InputDevice.h>
+
 #include <stdint.h>
 #include <utils/Errors.h>
 #include <utils/Tokenizer.h>
 #include <set>
 
-#include <input/InputDevice.h>
-
 namespace android {
 
 struct AxisInfo {
diff --git a/include/input/MotionPredictorMetricsManager.h b/include/input/MotionPredictorMetricsManager.h
index 6284f07..12e50ba 100644
--- a/include/input/MotionPredictorMetricsManager.h
+++ b/include/input/MotionPredictorMetricsManager.h
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2023 The Android Open Source Project
+ * Copyright 2023 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,23 +14,193 @@
  * limitations under the License.
  */
 
-#include <utils/Timers.h>
+#include <cstddef>
+#include <cstdint>
+#include <functional>
+#include <limits>
+#include <optional>
+#include <vector>
+
+#include <input/Input.h> // for MotionEvent
+#include <input/RingBuffer.h>
+#include <utils/Timers.h> // for nsecs_t
+
+#include "Eigen/Core"
 
 namespace android {
 
 /**
  * Class to handle computing and reporting metrics for MotionPredictor.
  *
- * Currently an empty implementation, containing only the API.
+ * The public API provides two methods: `onRecord` and `onPredict`, which expect to receive the
+ * MotionEvents from the corresponding methods in MotionPredictor.
+ *
+ * This class stores AggregatedStrokeMetrics, updating them as new MotionEvents are passed in. When
+ * onRecord receives an UP or CANCEL event, this indicates the end of the stroke, and the final
+ * AtomFields are computed and reported to the stats library.
+ *
+ * If mMockLoggedAtomFields is set, the batch of AtomFields that are reported to the stats library
+ * for one stroke are also stored in mMockLoggedAtomFields at the time they're reported.
  */
 class MotionPredictorMetricsManager {
 public:
     // Note: the MetricsManager assumes that the input interval equals the prediction interval.
-    MotionPredictorMetricsManager(nsecs_t /*predictionInterval*/, size_t /*maxNumPredictions*/) {}
+    MotionPredictorMetricsManager(nsecs_t predictionInterval, size_t maxNumPredictions);
 
-    void onRecord(const MotionEvent& /*inputEvent*/) {}
+    // This method should be called once for each call to MotionPredictor::record, receiving the
+    // forwarded MotionEvent argument.
+    void onRecord(const MotionEvent& inputEvent);
 
-    void onPredict(const MotionEvent& /*predictionEvent*/) {}
+    // This method should be called once for each call to MotionPredictor::predict, receiving the
+    // MotionEvent that will be returned by MotionPredictor::predict.
+    void onPredict(const MotionEvent& predictionEvent);
+
+    // Simple structs to hold relevant touch input information. Public so they can be used in tests.
+
+    struct TouchPoint {
+        Eigen::Vector2f position; // (y, x) in pixels
+        float pressure;
+    };
+
+    struct GroundTruthPoint : TouchPoint {
+        nsecs_t timestamp;
+    };
+
+    struct PredictionPoint : TouchPoint {
+        // The timestamp of the last ground truth point when the prediction was made.
+        nsecs_t originTimestamp;
+
+        nsecs_t targetTimestamp;
+
+        // Order by targetTimestamp when sorting.
+        bool operator<(const PredictionPoint& other) const {
+            return this->targetTimestamp < other.targetTimestamp;
+        }
+    };
+
+    // Metrics aggregated so far for the current stroke. These are not the final fields to be
+    // reported in the atom (see AtomFields below), but rather an intermediate representation of the
+    // data that can be conveniently aggregated and from which the atom fields can be derived later.
+    //
+    // Displacement units are in pixels.
+    //
+    // "Along-trajectory error" is the dot product of the prediction error with the unit vector
+    // pointing towards the ground truth point whose timestamp corresponds to the prediction
+    // target timestamp, originating from the preceding ground truth point.
+    //
+    // "Off-trajectory error" is the component of the prediction error orthogonal to the
+    // "along-trajectory" unit vector described above.
+    //
+    // "High-velocity" errors are errors that are only accumulated when the velocity between the
+    // most recent two input events exceeds a certain threshold.
+    //
+    // "Scale-invariant errors" are the errors produced when the path length of the stroke is
+    // scaled to 1. (In other words, the error distances are normalized by the path length.)
+    struct AggregatedStrokeMetrics {
+        // General errors
+        float alongTrajectoryErrorSum = 0;
+        float alongTrajectorySumSquaredErrors = 0;
+        float offTrajectorySumSquaredErrors = 0;
+        float pressureSumSquaredErrors = 0;
+        size_t generalErrorsCount = 0;
+
+        // High-velocity errors
+        float highVelocityAlongTrajectorySse = 0;
+        float highVelocityOffTrajectorySse = 0;
+        size_t highVelocityErrorsCount = 0;
+
+        // Scale-invariant errors
+        float scaleInvariantAlongTrajectorySse = 0;
+        float scaleInvariantOffTrajectorySse = 0;
+        size_t scaleInvariantErrorsCount = 0;
+    };
+
+    // In order to explicitly indicate "no relevant data" for a metric, we report this
+    // large-magnitude negative sentinel value. (Most metrics are non-negative, so this value is
+    // completely unobtainable. For along-trajectory error mean, which can be negative, the
+    // magnitude makes it unobtainable in practice.)
+    static const int NO_DATA_SENTINEL = std::numeric_limits<int32_t>::min();
+
+    // Final metrics reported in the atom.
+    struct AtomFields {
+        int deltaTimeBucketMilliseconds = 0;
+
+        // General errors
+        int alongTrajectoryErrorMeanMillipixels = NO_DATA_SENTINEL;
+        int alongTrajectoryErrorStdMillipixels = NO_DATA_SENTINEL;
+        int offTrajectoryRmseMillipixels = NO_DATA_SENTINEL;
+        int pressureRmseMilliunits = NO_DATA_SENTINEL;
+
+        // High-velocity errors
+        int highVelocityAlongTrajectoryRmse = NO_DATA_SENTINEL; // millipixels
+        int highVelocityOffTrajectoryRmse = NO_DATA_SENTINEL;   // millipixels
+
+        // Scale-invariant errors
+        int scaleInvariantAlongTrajectoryRmse = NO_DATA_SENTINEL; // millipixels
+        int scaleInvariantOffTrajectoryRmse = NO_DATA_SENTINEL;   // millipixels
+    };
+
+    // Allow tests to pass in a mock AtomFields pointer.
+    //
+    // When metrics are reported to the stats library on stroke end, they will also be written to
+    // mockLoggedAtomFields, overwriting existing data. The size of mockLoggedAtomFields will equal
+    // the number of calls to stats_write for that stroke.
+    void setMockLoggedAtomFields(std::vector<AtomFields>* mockLoggedAtomFields) {
+        mMockLoggedAtomFields = mockLoggedAtomFields;
+    }
+
+private:
+    // The interval between consecutive predictions' target timestamps. We assume that the input
+    // interval also equals this value.
+    const nsecs_t mPredictionInterval;
+
+    // The maximum number of input frames into the future the model can predict.
+    // Used to perform time-bucketing of metrics.
+    const size_t mMaxNumPredictions;
+
+    // History of mMaxNumPredictions + 1 ground truth points, used to compute scale-invariant
+    // error. (Also, the last two points are used to compute the ground truth trajectory.)
+    RingBuffer<GroundTruthPoint> mRecentGroundTruthPoints;
+
+    // Predictions having a targetTimestamp after the most recent ground truth point's timestamp.
+    // Invariant: sorted in ascending order of targetTimestamp.
+    std::vector<PredictionPoint> mRecentPredictions;
+
+    // Containers for the intermediate representation of stroke metrics and the final atom fields.
+    // These are indexed by the number of input frames into the future being predicted minus one,
+    // and always have size mMaxNumPredictions.
+    std::vector<AggregatedStrokeMetrics> mAggregatedMetrics;
+    std::vector<AtomFields> mAtomFields;
+
+    // Non-owning pointer to the location of mock AtomFields. If present, will be filled with the
+    // values reported to stats_write on each batch of reported metrics.
+    //
+    // This pointer must remain valid as long as the MotionPredictorMetricsManager exists.
+    std::vector<AtomFields>* mMockLoggedAtomFields = nullptr;
+
+    // Helper methods for the implementation of onRecord and onPredict.
+
+    // Clears stored ground truth and prediction points, as well as all stored metrics for the
+    // current stroke.
+    void clearStrokeData();
+
+    // Adds the new ground truth point to mRecentGroundTruths, removes outdated predictions from
+    // mRecentPredictions, and updates the aggregated metrics to include the recent predictions that
+    // fuzzily match with the new ground truth point.
+    void incorporateNewGroundTruth(const GroundTruthPoint& groundTruthPoint);
+
+    // Given a new prediction with targetTimestamp matching the latest ground truth point's
+    // timestamp, computes the corresponding metrics and updates mAggregatedMetrics.
+    void updateAggregatedMetrics(const PredictionPoint& predictionPoint);
+
+    // Computes the atom fields to mAtomFields from the values in mAggregatedMetrics.
+    void computeAtomFields();
+
+    // Reports the metrics given by the current data in mAtomFields:
+    //  • If on an Android device, reports the metrics to stats_write.
+    //  • If mMockLoggedAtomFields is present, it will be overwritten with logged metrics, with one
+    //    AtomFields element per call to stats_write.
+    void reportMetrics();
 };
 
 } // namespace android
diff --git a/include/input/RingBuffer.h b/include/input/RingBuffer.h
index 37fe5af..d2747d6 100644
--- a/include/input/RingBuffer.h
+++ b/include/input/RingBuffer.h
@@ -24,7 +24,6 @@
 #include <type_traits>
 #include <utility>
 
-#include <android-base/logging.h>
 #include <android-base/stringprintf.h>
 
 namespace android {
@@ -277,15 +276,16 @@
 
     // Converts the index of an element in [0, size()] to its corresponding index in mBuffer.
     size_type bufferIndex(size_type elementIndex) const {
-        CHECK_LE(elementIndex, size());
+        if (elementIndex > size()) {
+            abort();
+        }
         size_type index = mBegin + elementIndex;
         if (index >= capacity()) {
             index -= capacity();
         }
-        CHECK_LT(index, capacity())
-                << android::base::StringPrintf("Invalid index calculated for element (%zu) "
-                                               "in buffer of size %zu",
-                                               elementIndex, size());
+        if (index >= capacity()) {
+            abort();
+        }
         return index;
     }
 
diff --git a/include/input/TraceTools.h b/include/input/TraceTools.h
new file mode 100644
index 0000000..70b23c5
--- /dev/null
+++ b/include/input/TraceTools.h
@@ -0,0 +1,25 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Trace.h>
+#include <optional>
+
+#define ATRACE_NAME_IF(condition, messageProvider)                                            \
+    const auto _trace_token = condition                                                       \
+            ? std::make_optional<android::ScopedTrace>(ATRACE_TAG, messageProvider().c_str()) \
+            : std::nullopt
diff --git a/include/input/VelocityControl.h b/include/input/VelocityControl.h
index f3c201e..b78f63e 100644
--- a/include/input/VelocityControl.h
+++ b/include/input/VelocityControl.h
@@ -88,7 +88,7 @@
     VelocityControl();
 
     /* Gets the various parameters. */
-    VelocityControlParameters& getParameters();
+    const VelocityControlParameters& getParameters() const;
 
     /* Sets the various parameters. */
     void setParameters(const VelocityControlParameters& parameters);
diff --git a/include/input/VelocityTracker.h b/include/input/VelocityTracker.h
index 4257cb5..2e99495 100644
--- a/include/input/VelocityTracker.h
+++ b/include/input/VelocityTracker.h
@@ -16,7 +16,9 @@
 
 #pragma once
 
+#include <android/os/IInputConstants.h>
 #include <input/Input.h>
+#include <input/RingBuffer.h>
 #include <utils/BitSet.h>
 #include <utils/Timers.h>
 #include <map>
@@ -31,40 +33,25 @@
  */
 class VelocityTracker {
 public:
+    static const size_t MAX_DEGREE = 4;
+
     enum class Strategy : int32_t {
-        DEFAULT = -1,
-        MIN = 0,
-        IMPULSE = 0,
-        LSQ1 = 1,
-        LSQ2 = 2,
-        LSQ3 = 3,
-        WLSQ2_DELTA = 4,
-        WLSQ2_CENTRAL = 5,
-        WLSQ2_RECENT = 6,
-        INT1 = 7,
-        INT2 = 8,
-        LEGACY = 9,
+        DEFAULT = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_DEFAULT,
+        IMPULSE = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_IMPULSE,
+        LSQ1 = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_LSQ1,
+        LSQ2 = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_LSQ2,
+        LSQ3 = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_LSQ3,
+        WLSQ2_DELTA = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_WLSQ2_DELTA,
+        WLSQ2_CENTRAL = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_WLSQ2_CENTRAL,
+        WLSQ2_RECENT = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_WLSQ2_RECENT,
+        INT1 = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_INT1,
+        INT2 = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_INT2,
+        LEGACY = android::os::IInputConstants::VELOCITY_TRACKER_STRATEGY_LEGACY,
+        MIN = IMPULSE,
         MAX = LEGACY,
         ftl_last = LEGACY,
     };
 
-    struct Estimator {
-        static const size_t MAX_DEGREE = 4;
-
-        // Estimator time base.
-        nsecs_t time = 0;
-
-        // Polynomial coefficients describing motion.
-        std::array<float, MAX_DEGREE + 1> coeff{};
-
-        // Polynomial degree (number of coefficients), or zero if no information is
-        // available.
-        uint32_t degree = 0;
-
-        // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit).
-        float confidence = 0;
-    };
-
     /*
      * Contains all available velocity data from a VelocityTracker.
      */
@@ -123,11 +110,6 @@
     // [-maxVelocity, maxVelocity], inclusive.
     ComputedVelocity getComputedVelocity(int32_t units, float maxVelocity);
 
-    // Gets an estimator for the recent movements of the specified pointer id for the given axis.
-    // Returns false and clears the estimator if there is no information available
-    // about the pointer.
-    std::optional<Estimator> getEstimator(int32_t axis, int32_t pointerId) const;
-
     // Gets the active pointer id, or -1 if none.
     inline int32_t getActivePointerId() const { return mActivePointerId.value_or(-1); }
 
@@ -168,14 +150,48 @@
 
     virtual void clearPointer(int32_t pointerId) = 0;
     virtual void addMovement(nsecs_t eventTime, int32_t pointerId, float position) = 0;
-    virtual std::optional<VelocityTracker::Estimator> getEstimator(int32_t pointerId) const = 0;
+    virtual std::optional<float> getVelocity(int32_t pointerId) const = 0;
 };
 
+/**
+ * A `VelocityTrackerStrategy` that accumulates added data points and processes the accumulated data
+ * points when getting velocity.
+ */
+class AccumulatingVelocityTrackerStrategy : public VelocityTrackerStrategy {
+public:
+    AccumulatingVelocityTrackerStrategy(nsecs_t horizonNanos, bool maintainHorizonDuringAdd);
+
+    void addMovement(nsecs_t eventTime, int32_t pointerId, float position) override;
+    void clearPointer(int32_t pointerId) override;
+
+protected:
+    struct Movement {
+        nsecs_t eventTime;
+        float position;
+    };
+
+    // Number of samples to keep.
+    // If different strategies would like to maintain different history size, we can make this a
+    // protected const field.
+    static constexpr uint32_t HISTORY_SIZE = 20;
+
+    /**
+     * Duration, in nanoseconds, since the latest movement where a movement may be considered for
+     * velocity calculation.
+     */
+    const nsecs_t mHorizonNanos;
+    /**
+     * If true, data points outside of horizon (see `mHorizonNanos`) will be cleared after each
+     * addition of a new movement.
+     */
+    const bool mMaintainHorizonDuringAdd;
+    std::map<int32_t /*pointerId*/, RingBuffer<Movement>> mMovements;
+};
 
 /*
  * Velocity tracker algorithm based on least-squares linear regression.
  */
-class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy {
+class LeastSquaresVelocityTrackerStrategy : public AccumulatingVelocityTrackerStrategy {
 public:
     enum class Weighting {
         // No weights applied.  All data points are equally reliable.
@@ -192,13 +208,11 @@
         RECENT,
     };
 
-    // Degree must be no greater than Estimator::MAX_DEGREE.
+    // Degree must be no greater than VelocityTracker::MAX_DEGREE.
     LeastSquaresVelocityTrackerStrategy(uint32_t degree, Weighting weighting = Weighting::NONE);
     ~LeastSquaresVelocityTrackerStrategy() override;
 
-    void clearPointer(int32_t pointerId) override;
-    void addMovement(nsecs_t eventTime, int32_t pointerId, float position) override;
-    std::optional<VelocityTracker::Estimator> getEstimator(int32_t pointerId) const override;
+    std::optional<float> getVelocity(int32_t pointerId) const override;
 
 private:
     // Sample horizon.
@@ -206,23 +220,19 @@
     // changes in direction.
     static const nsecs_t HORIZON = 100 * 1000000; // 100 ms
 
-    // Number of samples to keep.
-    static const uint32_t HISTORY_SIZE = 20;
-
-    struct Movement {
-        nsecs_t eventTime;
-        float position;
-    };
-
     float chooseWeight(int32_t pointerId, uint32_t index) const;
+    /**
+     * An optimized least-squares solver for degree 2 and no weight (i.e. `Weighting.NONE`).
+     * The provided container of movements shall NOT be empty, and shall have the movements in
+     * chronological order.
+     */
+    std::optional<float> solveUnweightedLeastSquaresDeg2(
+            const RingBuffer<Movement>& movements) const;
 
     const uint32_t mDegree;
     const Weighting mWeighting;
-    std::map<int32_t /*pointerId*/, size_t /*positionInArray*/> mIndex;
-    std::map<int32_t /*pointerId*/, std::array<Movement, HISTORY_SIZE>> mMovements;
 };
 
-
 /*
  * Velocity tracker algorithm that uses an IIR filter.
  */
@@ -234,7 +244,7 @@
 
     void clearPointer(int32_t pointerId) override;
     void addMovement(nsecs_t eventTime, int32_t pointerId, float positions) override;
-    std::optional<VelocityTracker::Estimator> getEstimator(int32_t pointerId) const override;
+    std::optional<float> getVelocity(int32_t pointerId) const override;
 
 private:
     // Current state estimate for a particular pointer.
@@ -251,49 +261,33 @@
 
     void initState(State& state, nsecs_t eventTime, float pos) const;
     void updateState(State& state, nsecs_t eventTime, float pos) const;
-    void populateEstimator(const State& state, VelocityTracker::Estimator* outEstimator) const;
 };
 
 
 /*
  * Velocity tracker strategy used prior to ICS.
  */
-class LegacyVelocityTrackerStrategy : public VelocityTrackerStrategy {
+class LegacyVelocityTrackerStrategy : public AccumulatingVelocityTrackerStrategy {
 public:
     LegacyVelocityTrackerStrategy();
     ~LegacyVelocityTrackerStrategy() override;
 
-    void clearPointer(int32_t pointerId) override;
-    void addMovement(nsecs_t eventTime, int32_t pointerId, float position) override;
-    std::optional<VelocityTracker::Estimator> getEstimator(int32_t pointerId) const override;
+    std::optional<float> getVelocity(int32_t pointerId) const override;
 
 private:
     // Oldest sample to consider when calculating the velocity.
     static const nsecs_t HORIZON = 200 * 1000000; // 100 ms
 
-    // Number of samples to keep.
-    static const uint32_t HISTORY_SIZE = 20;
-
     // The minimum duration between samples when estimating velocity.
     static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
-
-    struct Movement {
-        nsecs_t eventTime;
-        float position;
-    };
-
-    std::map<int32_t /*pointerId*/, size_t /*positionInArray*/> mIndex;
-    std::map<int32_t /*pointerId*/, std::array<Movement, HISTORY_SIZE>> mMovements;
 };
 
-class ImpulseVelocityTrackerStrategy : public VelocityTrackerStrategy {
+class ImpulseVelocityTrackerStrategy : public AccumulatingVelocityTrackerStrategy {
 public:
     ImpulseVelocityTrackerStrategy(bool deltaValues);
     ~ImpulseVelocityTrackerStrategy() override;
 
-    void clearPointer(int32_t pointerId) override;
-    void addMovement(nsecs_t eventTime, int32_t pointerId, float position) override;
-    std::optional<VelocityTracker::Estimator> getEstimator(int32_t pointerId) const override;
+    std::optional<float> getVelocity(int32_t pointerId) const override;
 
 private:
     // Sample horizon.
@@ -301,21 +295,10 @@
     // changes in direction.
     static constexpr nsecs_t HORIZON = 100 * 1000000; // 100 ms
 
-    // Number of samples to keep.
-    static constexpr size_t HISTORY_SIZE = 20;
-
-    struct Movement {
-        nsecs_t eventTime;
-        float position;
-    };
-
     // Whether or not the input movement values for the strategy come in the form of delta values.
     // If the input values are not deltas, the strategy needs to calculate deltas as part of its
     // velocity calculation.
     const bool mDeltaValues;
-
-    std::map<int32_t /*pointerId*/, size_t /*positionInArray*/> mIndex;
-    std::map<int32_t /*pointerId*/, std::array<Movement, HISTORY_SIZE>> mMovements;
 };
 
 } // namespace android
diff --git a/include/powermanager/PowerHalController.h b/include/powermanager/PowerHalController.h
index 82e4551..9e426d3 100644
--- a/include/powermanager/PowerHalController.h
+++ b/include/powermanager/PowerHalController.h
@@ -17,11 +17,11 @@
 #ifndef ANDROID_POWERHALCONTROLLER_H
 #define ANDROID_POWERHALCONTROLLER_H
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android-base/thread_annotations.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
 #include <powermanager/PowerHalWrapper.h>
 
 namespace android {
@@ -55,11 +55,13 @@
 
     virtual void init();
 
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) override;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    virtual HalResult<sp<hardware::power::IPowerHintSession>> createHintSession(
-            int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
-            int64_t durationNanos) override;
+    virtual HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                                     int32_t durationMs) override;
+    virtual HalResult<void> setMode(aidl::android::hardware::power::Mode mode,
+                                    bool enabled) override;
+    virtual HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>>
+    createHintSession(int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
+                      int64_t durationNanos) override;
     virtual HalResult<int64_t> getHintSessionPreferredRate() override;
 
 private:
diff --git a/include/powermanager/PowerHalLoader.h b/include/powermanager/PowerHalLoader.h
index e0384f3..cbbfa59 100644
--- a/include/powermanager/PowerHalLoader.h
+++ b/include/powermanager/PowerHalLoader.h
@@ -17,11 +17,11 @@
 #ifndef ANDROID_POWERHALLOADER_H
 #define ANDROID_POWERHALLOADER_H
 
+#include <aidl/android/hardware/power/IPower.h>
 #include <android-base/thread_annotations.h>
 #include <android/hardware/power/1.1/IPower.h>
 #include <android/hardware/power/1.2/IPower.h>
 #include <android/hardware/power/1.3/IPower.h>
-#include <android/hardware/power/IPower.h>
 
 namespace android {
 
@@ -31,7 +31,7 @@
 class PowerHalLoader {
 public:
     static void unloadAll();
-    static sp<hardware::power::IPower> loadAidl();
+    static std::shared_ptr<aidl::android::hardware::power::IPower> loadAidl();
     static sp<hardware::power::V1_0::IPower> loadHidlV1_0();
     static sp<hardware::power::V1_1::IPower> loadHidlV1_1();
     static sp<hardware::power::V1_2::IPower> loadHidlV1_2();
@@ -39,7 +39,7 @@
 
 private:
     static std::mutex gHalMutex;
-    static sp<hardware::power::IPower> gHalAidl GUARDED_BY(gHalMutex);
+    static std::shared_ptr<aidl::android::hardware::power::IPower> gHalAidl GUARDED_BY(gHalMutex);
     static sp<hardware::power::V1_0::IPower> gHalHidlV1_0 GUARDED_BY(gHalMutex);
     static sp<hardware::power::V1_1::IPower> gHalHidlV1_1 GUARDED_BY(gHalMutex);
     static sp<hardware::power::V1_2::IPower> gHalHidlV1_2 GUARDED_BY(gHalMutex);
diff --git a/include/powermanager/PowerHalWrapper.h b/include/powermanager/PowerHalWrapper.h
index 8028aa8..4e4a1b0 100644
--- a/include/powermanager/PowerHalWrapper.h
+++ b/include/powermanager/PowerHalWrapper.h
@@ -17,14 +17,15 @@
 #ifndef ANDROID_POWERHALWRAPPER_H
 #define ANDROID_POWERHALWRAPPER_H
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android-base/thread_annotations.h>
 #include <android/hardware/power/1.1/IPower.h>
 #include <android/hardware/power/1.2/IPower.h>
 #include <android/hardware/power/1.3/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
+#include <binder/Status.h>
 
 namespace android {
 
@@ -47,7 +48,7 @@
     }
     static HalResult<T> unsupported() { return HalResult("", /* unsupported= */ true); }
 
-    static HalResult<T> fromStatus(binder::Status status, T data) {
+    static HalResult<T> fromStatus(const binder::Status& status, T data) {
         if (status.exceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
             return HalResult<T>::unsupported();
         }
@@ -56,14 +57,28 @@
         }
         return HalResult<T>::failed(std::string(status.toString8().c_str()));
     }
-    static HalResult<T> fromStatus(hardware::power::V1_0::Status status, T data);
+
+    static HalResult<T> fromStatus(const ndk::ScopedAStatus& status, T data) {
+        if (status.getExceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
+            return HalResult<T>::unsupported();
+        }
+        if (status.isOk()) {
+            return HalResult<T>::ok(data);
+        }
+        return HalResult<T>::failed(std::string(status.getDescription()));
+    }
 
     template <typename R>
-    static HalResult<T> fromReturn(hardware::Return<R>& ret, T data);
+    static HalResult<T> fromReturn(hardware::Return<R>& ret, T data) {
+        return ret.isOk() ? HalResult<T>::ok(data) : HalResult<T>::failed(ret.description());
+    }
 
     template <typename R>
     static HalResult<T> fromReturn(hardware::Return<R>& ret, hardware::power::V1_0::Status status,
-                                   T data);
+                                   T data) {
+        return ret.isOk() ? HalResult<T>::fromStatus(status, data)
+                          : HalResult<T>::failed(ret.description());
+    }
 
     // This will throw std::bad_optional_access if this result is not ok.
     const T& value() const { return mValue.value(); }
@@ -91,12 +106,30 @@
     static HalResult<void> failed(std::string msg) { return HalResult(std::move(msg)); }
     static HalResult<void> unsupported() { return HalResult(/* unsupported= */ true); }
 
-    static HalResult<void> fromStatus(status_t status);
-    static HalResult<void> fromStatus(binder::Status status);
-    static HalResult<void> fromStatus(hardware::power::V1_0::Status status);
+    static HalResult<void> fromStatus(const binder::Status& status) {
+        if (status.exceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
+            return HalResult<void>::unsupported();
+        }
+        if (status.isOk()) {
+            return HalResult<void>::ok();
+        }
+        return HalResult<void>::failed(std::string(status.toString8().c_str()));
+    }
+
+    static HalResult<void> fromStatus(const ndk::ScopedAStatus& status) {
+        if (status.getExceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
+            return HalResult<void>::unsupported();
+        }
+        if (status.isOk()) {
+            return HalResult<void>::ok();
+        }
+        return HalResult<void>::failed(std::string(status.getDescription()));
+    }
 
     template <typename R>
-    static HalResult<void> fromReturn(hardware::Return<R>& ret);
+    static HalResult<void> fromReturn(hardware::Return<R>& ret) {
+        return ret.isOk() ? HalResult<void>::ok() : HalResult<void>::failed(ret.description());
+    }
 
     bool isOk() const { return !mUnsupported && !mFailed; }
     bool isFailed() const { return !mUnsupported && mFailed; }
@@ -119,11 +152,12 @@
 public:
     virtual ~HalWrapper() = default;
 
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) = 0;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) = 0;
-    virtual HalResult<sp<hardware::power::IPowerHintSession>> createHintSession(
-            int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
-            int64_t durationNanos) = 0;
+    virtual HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                                     int32_t durationMs) = 0;
+    virtual HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) = 0;
+    virtual HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>>
+    createHintSession(int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
+                      int64_t durationNanos) = 0;
     virtual HalResult<int64_t> getHintSessionPreferredRate() = 0;
 };
 
@@ -131,14 +165,15 @@
 class EmptyHalWrapper : public HalWrapper {
 public:
     EmptyHalWrapper() = default;
-    ~EmptyHalWrapper() = default;
+    ~EmptyHalWrapper() override = default;
 
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) override;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    virtual HalResult<sp<hardware::power::IPowerHintSession>> createHintSession(
+    HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                             int32_t durationMs) override;
+    HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) override;
+    HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>> createHintSession(
             int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
             int64_t durationNanos) override;
-    virtual HalResult<int64_t> getHintSessionPreferredRate() override;
+    HalResult<int64_t> getHintSessionPreferredRate() override;
 };
 
 // Wrapper for the HIDL Power HAL v1.0.
@@ -146,14 +181,15 @@
 public:
     explicit HidlHalWrapperV1_0(sp<hardware::power::V1_0::IPower> handleV1_0)
           : mHandleV1_0(std::move(handleV1_0)) {}
-    virtual ~HidlHalWrapperV1_0() = default;
+    ~HidlHalWrapperV1_0() override = default;
 
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) override;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    virtual HalResult<sp<hardware::power::IPowerHintSession>> createHintSession(
+    HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                             int32_t durationMs) override;
+    HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) override;
+    HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>> createHintSession(
             int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
             int64_t durationNanos) override;
-    virtual HalResult<int64_t> getHintSessionPreferredRate() override;
+    HalResult<int64_t> getHintSessionPreferredRate() override;
 
 protected:
     const sp<hardware::power::V1_0::IPower> mHandleV1_0;
@@ -167,67 +203,71 @@
 // Wrapper for the HIDL Power HAL v1.1.
 class HidlHalWrapperV1_1 : public HidlHalWrapperV1_0 {
 public:
-    HidlHalWrapperV1_1(sp<hardware::power::V1_1::IPower> handleV1_1)
+    explicit HidlHalWrapperV1_1(sp<hardware::power::V1_1::IPower> handleV1_1)
           : HidlHalWrapperV1_0(std::move(handleV1_1)) {}
-    virtual ~HidlHalWrapperV1_1() = default;
+    ~HidlHalWrapperV1_1() override = default;
 
 protected:
-    virtual HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId,
-                                          uint32_t data) override;
+    HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId, uint32_t data) override;
 };
 
 // Wrapper for the HIDL Power HAL v1.2.
 class HidlHalWrapperV1_2 : public HidlHalWrapperV1_1 {
 public:
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) override;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    HidlHalWrapperV1_2(sp<hardware::power::V1_2::IPower> handleV1_2)
+    HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                             int32_t durationMs) override;
+    HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) override;
+    explicit HidlHalWrapperV1_2(sp<hardware::power::V1_2::IPower> handleV1_2)
           : HidlHalWrapperV1_1(std::move(handleV1_2)) {}
-    virtual ~HidlHalWrapperV1_2() = default;
+    ~HidlHalWrapperV1_2() override = default;
 
 protected:
-    virtual HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId,
-                                          uint32_t data) override;
+    HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId, uint32_t data) override;
 };
 
 // Wrapper for the HIDL Power HAL v1.3.
 class HidlHalWrapperV1_3 : public HidlHalWrapperV1_2 {
 public:
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    HidlHalWrapperV1_3(sp<hardware::power::V1_3::IPower> handleV1_3)
+    HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) override;
+    explicit HidlHalWrapperV1_3(sp<hardware::power::V1_3::IPower> handleV1_3)
           : HidlHalWrapperV1_2(std::move(handleV1_3)) {}
-    virtual ~HidlHalWrapperV1_3() = default;
+    ~HidlHalWrapperV1_3() override = default;
 
 protected:
-    virtual HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId,
-                                          uint32_t data) override;
+    HalResult<void> sendPowerHint(hardware::power::V1_3::PowerHint hintId, uint32_t data) override;
 };
 
 // Wrapper for the AIDL Power HAL.
 class AidlHalWrapper : public HalWrapper {
 public:
-    explicit AidlHalWrapper(sp<hardware::power::IPower> handle) : mHandle(std::move(handle)) {}
-    virtual ~AidlHalWrapper() = default;
+    explicit AidlHalWrapper(std::shared_ptr<aidl::android::hardware::power::IPower> handle)
+          : mHandle(std::move(handle)) {}
+    ~AidlHalWrapper() override = default;
 
-    virtual HalResult<void> setBoost(hardware::power::Boost boost, int32_t durationMs) override;
-    virtual HalResult<void> setMode(hardware::power::Mode mode, bool enabled) override;
-    virtual HalResult<sp<hardware::power::IPowerHintSession>> createHintSession(
+    HalResult<void> setBoost(aidl::android::hardware::power::Boost boost,
+                             int32_t durationMs) override;
+    HalResult<void> setMode(aidl::android::hardware::power::Mode mode, bool enabled) override;
+    HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>> createHintSession(
             int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
             int64_t durationNanos) override;
-    virtual HalResult<int64_t> getHintSessionPreferredRate() override;
+    HalResult<int64_t> getHintSessionPreferredRate() override;
 
 private:
     // Control access to the boost and mode supported arrays.
     std::mutex mBoostMutex;
     std::mutex mModeMutex;
-    sp<hardware::power::IPower> mHandle;
+    std::shared_ptr<aidl::android::hardware::power::IPower> mHandle;
     // Android framework only sends boost upto DISPLAY_UPDATE_IMMINENT.
     // Need to increase the array size if more boost supported.
-    std::array<std::atomic<HalSupport>,
-               static_cast<int32_t>(hardware::power::Boost::DISPLAY_UPDATE_IMMINENT) + 1>
+    std::array<
+            std::atomic<HalSupport>,
+            static_cast<int32_t>(aidl::android::hardware::power::Boost::DISPLAY_UPDATE_IMMINENT) +
+                    1>
             mBoostSupportedArray GUARDED_BY(mBoostMutex) = {HalSupport::UNKNOWN};
     std::array<std::atomic<HalSupport>,
-               static_cast<int32_t>(*(android::enum_range<hardware::power::Mode>().end() - 1)) + 1>
+               static_cast<int32_t>(
+                       *(ndk::enum_range<aidl::android::hardware::power::Mode>().end() - 1)) +
+                       1>
             mModeSupportedArray GUARDED_BY(mModeMutex) = {HalSupport::UNKNOWN};
 };
 
diff --git a/libs/binder/ActivityManager.cpp b/libs/binder/ActivityManager.cpp
index aca5009..5264276 100644
--- a/libs/binder/ActivityManager.cpp
+++ b/libs/binder/ActivityManager.cpp
@@ -21,6 +21,7 @@
 #include <binder/ActivityManager.h>
 #include <binder/Binder.h>
 #include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
 
 #include <utils/SystemClock.h>
 
@@ -33,27 +34,36 @@
 sp<IActivityManager> ActivityManager::getService()
 {
     std::lock_guard<Mutex> scoped_lock(mLock);
-    int64_t startTime = 0;
     sp<IActivityManager> service = mService;
-    while (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
-        sp<IBinder> binder = defaultServiceManager()->checkService(String16("activity"));
-        if (binder == nullptr) {
-            // Wait for the activity service to come back...
-            if (startTime == 0) {
-                startTime = uptimeMillis();
-                ALOGI("Waiting for activity service");
-            } else if ((uptimeMillis() - startTime) > 1000000) {
-                ALOGW("Waiting too long for activity service, giving up");
-                service = nullptr;
-                break;
-            }
-            usleep(25000);
-        } else {
+    if (ProcessState::self()->isThreadPoolStarted()) {
+        if (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
+            sp<IBinder> binder = defaultServiceManager()->waitForService(String16("activity"));
             service = interface_cast<IActivityManager>(binder);
             mService = service;
         }
+    } else {
+        ALOGI("Thread pool not started. Polling for activity service.");
+        int64_t startTime = 0;
+        while (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
+            sp<IBinder> binder = defaultServiceManager()->checkService(String16("activity"));
+            if (binder == nullptr) {
+                // Wait for the activity service to come back...
+                if (startTime == 0) {
+                    startTime = uptimeMillis();
+                    ALOGI("Waiting for activity service");
+                } else if ((uptimeMillis() - startTime) > 1000000) {
+                    ALOGW("Waiting too long for activity service, giving up");
+                    service = nullptr;
+                    break;
+                }
+                usleep(25000);
+            } else {
+                service = interface_cast<IActivityManager>(binder);
+                mService = service;
+            }
+        }
     }
-    return service;
+    return mService;
 }
 
 int ActivityManager::openContentUri(const String16& stringUri)
diff --git a/libs/binder/MemoryHeapBase.cpp b/libs/binder/MemoryHeapBase.cpp
index 3da06ba..fc273e0 100644
--- a/libs/binder/MemoryHeapBase.cpp
+++ b/libs/binder/MemoryHeapBase.cpp
@@ -73,8 +73,8 @@
         ALOGV("MemoryHeapBase: Attempting to force MemFD");
         fd = memfd_create_region(name ? name : "MemoryHeapBase", size);
         if (fd < 0 || (mapfd(fd, true, size) != NO_ERROR)) return;
-        const int SEAL_FLAGS = ((mFlags & READ_ONLY) ? F_SEAL_FUTURE_WRITE : 0) |
-                ((mFlags & MEMFD_ALLOW_SEALING_FLAG) ? 0 : F_SEAL_SEAL);
+        const int SEAL_FLAGS = ((mFlags & READ_ONLY) ? F_SEAL_FUTURE_WRITE : 0) | F_SEAL_GROW |
+                F_SEAL_SHRINK | ((mFlags & MEMFD_ALLOW_SEALING_FLAG) ? 0 : F_SEAL_SEAL);
         if (SEAL_FLAGS && (fcntl(fd, F_ADD_SEALS, SEAL_FLAGS) == -1)) {
             ALOGE("MemoryHeapBase: MemFD %s sealing with flags %x failed with error  %s", name,
                   SEAL_FLAGS, strerror(errno));
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 9b685f9..bbaa419 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -69,6 +69,10 @@
 typedef uintptr_t binder_uintptr_t;
 #endif // BINDER_WITH_KERNEL_IPC
 
+#ifdef __BIONIC__
+#include <android/fdsan.h>
+#endif
+
 #define LOG_REFS(...)
 // #define LOG_REFS(...) ALOG(LOG_DEBUG, LOG_TAG, __VA_ARGS__)
 #define LOG_ALLOC(...)
@@ -109,6 +113,37 @@
 // Maximum size of a blob to transfer in-place.
 static const size_t BLOB_INPLACE_LIMIT = 16 * 1024;
 
+#if defined(__BIONIC__)
+static void FdTag(int fd, const void* old_addr, const void* new_addr) {
+    if (android_fdsan_exchange_owner_tag) {
+        uint64_t old_tag = android_fdsan_create_owner_tag(ANDROID_FDSAN_OWNER_TYPE_PARCEL,
+                                                          reinterpret_cast<uint64_t>(old_addr));
+        uint64_t new_tag = android_fdsan_create_owner_tag(ANDROID_FDSAN_OWNER_TYPE_PARCEL,
+                                                          reinterpret_cast<uint64_t>(new_addr));
+        android_fdsan_exchange_owner_tag(fd, old_tag, new_tag);
+    }
+}
+static void FdTagClose(int fd, const void* addr) {
+    if (android_fdsan_close_with_tag) {
+        uint64_t tag = android_fdsan_create_owner_tag(ANDROID_FDSAN_OWNER_TYPE_PARCEL,
+                                                      reinterpret_cast<uint64_t>(addr));
+        android_fdsan_close_with_tag(fd, tag);
+    } else {
+        close(fd);
+    }
+}
+#else
+static void FdTag(int fd, const void* old_addr, const void* new_addr) {
+    (void)fd;
+    (void)old_addr;
+    (void)new_addr;
+}
+static void FdTagClose(int fd, const void* addr) {
+    (void)addr;
+    close(fd);
+}
+#endif
+
 enum {
     BLOB_INPLACE = 0,
     BLOB_ASHMEM_IMMUTABLE = 1,
@@ -134,6 +169,9 @@
             return;
         }
         case BINDER_TYPE_FD: {
+            if (obj.cookie != 0) { // owned
+                FdTag(obj.handle, nullptr, who);
+            }
             return;
         }
     }
@@ -159,8 +197,10 @@
             return;
         }
         case BINDER_TYPE_FD: {
+            // note: this path is not used when mOwner, so the tag is also released
+            // in 'closeFileDescriptors'
             if (obj.cookie != 0) { // owned
-                close(obj.handle);
+                FdTagClose(obj.handle, who);
             }
             return;
         }
@@ -554,7 +594,6 @@
                 kernelFields->mObjectsSize++;
 
                 flat_binder_object* flat = reinterpret_cast<flat_binder_object*>(mData + off);
-                acquire_object(proc, *flat, this);
 
                 if (flat->hdr.type == BINDER_TYPE_FD) {
                     // If this is a file descriptor, we need to dup it so the
@@ -567,6 +606,8 @@
                         err = FDS_NOT_ALLOWED;
                     }
                 }
+
+                acquire_object(proc, *flat, this);
             }
         }
 #else
@@ -2553,7 +2594,8 @@
                     reinterpret_cast<flat_binder_object*>(mData + kernelFields->mObjects[i]);
             if (flat->hdr.type == BINDER_TYPE_FD) {
                 // ALOGI("Closing fd: %ld", flat->handle);
-                close(flat->handle);
+                // FDs from the kernel are always owned
+                FdTagClose(flat->handle, this);
             }
         }
 #else  // BINDER_WITH_KERNEL_IPC
@@ -2634,6 +2676,10 @@
             kernelFields->mObjectsSize = 0;
             break;
         }
+        if (type == BINDER_TYPE_FD) {
+            // FDs from the kernel are always owned
+            FdTag(flat->handle, 0, this);
+        }
         minOffset = offset + sizeof(flat_binder_object);
     }
     scanForFds();
diff --git a/libs/binder/tests/binderMemoryHeapBaseUnitTest.cpp b/libs/binder/tests/binderMemoryHeapBaseUnitTest.cpp
index 278dd2b..140270f 100644
--- a/libs/binder/tests/binderMemoryHeapBaseUnitTest.cpp
+++ b/libs/binder/tests/binderMemoryHeapBaseUnitTest.cpp
@@ -37,7 +37,8 @@
     ASSERT_NE(mHeap.get(), nullptr);
     int fd = mHeap->getHeapID();
     EXPECT_NE(fd, -1);
-    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_SEAL);
+    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_GROW | F_SEAL_SHRINK | F_SEAL_SEAL);
+    EXPECT_EQ(ftruncate(fd, 4096), -1);
 }
 
 TEST(MemoryHeapBase, MemfdUnsealed) {
@@ -48,7 +49,8 @@
     ASSERT_NE(mHeap.get(), nullptr);
     int fd = mHeap->getHeapID();
     EXPECT_NE(fd, -1);
-    EXPECT_EQ(fcntl(fd, F_GET_SEALS), 0);
+    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_GROW | F_SEAL_SHRINK);
+    EXPECT_EQ(ftruncate(fd, 4096), -1);
 }
 
 TEST(MemoryHeapBase, MemfdSealedProtected) {
@@ -59,7 +61,9 @@
     ASSERT_NE(mHeap.get(), nullptr);
     int fd = mHeap->getHeapID();
     EXPECT_NE(fd, -1);
-    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_SEAL | F_SEAL_FUTURE_WRITE);
+    EXPECT_EQ(fcntl(fd, F_GET_SEALS),
+              F_SEAL_GROW | F_SEAL_SHRINK | F_SEAL_SEAL | F_SEAL_FUTURE_WRITE);
+    EXPECT_EQ(ftruncate(fd, 4096), -1);
 }
 
 TEST(MemoryHeapBase, MemfdUnsealedProtected) {
@@ -71,7 +75,8 @@
     ASSERT_NE(mHeap.get(), nullptr);
     int fd = mHeap->getHeapID();
     EXPECT_NE(fd, -1);
-    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_FUTURE_WRITE);
+    EXPECT_EQ(fcntl(fd, F_GET_SEALS), F_SEAL_GROW | F_SEAL_SHRINK | F_SEAL_FUTURE_WRITE);
+    EXPECT_EQ(ftruncate(fd, 4096), -1);
 }
 
 #else
diff --git a/libs/bufferstreams/Android.bp b/libs/bufferstreams/Android.bp
new file mode 100644
index 0000000..e1dc9ba
--- /dev/null
+++ b/libs/bufferstreams/Android.bp
@@ -0,0 +1,17 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+    default_applicable_licenses: ["frameworks_native_license"],
+}
diff --git a/libs/bufferstreams/OWNERS b/libs/bufferstreams/OWNERS
new file mode 100644
index 0000000..32b72b8
--- /dev/null
+++ b/libs/bufferstreams/OWNERS
@@ -0,0 +1,7 @@
+carlosmr@google.com
+hibrian@google.com
+jreck@google.com
+jshargo@google.com
+
+file:/services/surfaceflinger/OWNERS
+
diff --git a/libs/bufferstreams/README.md b/libs/bufferstreams/README.md
new file mode 100644
index 0000000..860adef
--- /dev/null
+++ b/libs/bufferstreams/README.md
@@ -0,0 +1,13 @@
+# libbufferstreams: Reactive Streams for Graphics Buffers
+
+This library is currently **experimental** and **under active development**.
+It is not production ready yet.
+
+For more information on reactive streams, please see <https://www.reactive-streams.org/>
+
+## Contributing
+
+This library is natively written in Rust and exposes a C API. If you make changes to the Rust API,
+you **must** update the C API in turn. To do so, with cbindgen installed, run:
+
+```$ ./update_include.sh```
diff --git a/libs/bufferstreams/include/bufferstreams.h b/libs/bufferstreams/include/bufferstreams.h
new file mode 100644
index 0000000..5308de2
--- /dev/null
+++ b/libs/bufferstreams/include/bufferstreams.h
@@ -0,0 +1,13 @@
+/* Warning, this file is autogenerated by cbindgen. Don't modify this manually. */
+
+#include <stdarg.h>
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+
+/**
+ * This function will print Hello World.
+ */
+bool hello(void);
diff --git a/libs/bufferstreams/rust/Android.bp b/libs/bufferstreams/rust/Android.bp
new file mode 100644
index 0000000..ff95148
--- /dev/null
+++ b/libs/bufferstreams/rust/Android.bp
@@ -0,0 +1,24 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+rust_library {
+    name: "libbufferstreams",
+    crate_name: "bufferstreams",
+    srcs: ["src/lib.rs"],
+    edition: "2021",
+    rlibs: [
+        "libnativewindow_rs",
+    ],
+    min_sdk_version: "30",
+}
diff --git a/libs/bufferstreams/rust/Cargo.lock b/libs/bufferstreams/rust/Cargo.lock
new file mode 100644
index 0000000..4482dba
--- /dev/null
+++ b/libs/bufferstreams/rust/Cargo.lock
@@ -0,0 +1,7 @@
+# This file is automatically @generated by Cargo.
+# It is not intended for manual editing.
+version = 3
+
+[[package]]
+name = "bufferstreams"
+version = "0.1.0"
diff --git a/libs/bufferstreams/rust/Cargo.toml b/libs/bufferstreams/rust/Cargo.toml
new file mode 100644
index 0000000..d30c55c
--- /dev/null
+++ b/libs/bufferstreams/rust/Cargo.toml
@@ -0,0 +1,6 @@
+[package]
+name = "bufferstreams"
+version = "0.1.0"
+edition = "2021"
+
+[dependencies]
diff --git a/libs/bufferstreams/rust/cbindgen.toml b/libs/bufferstreams/rust/cbindgen.toml
new file mode 100644
index 0000000..eda837f
--- /dev/null
+++ b/libs/bufferstreams/rust/cbindgen.toml
@@ -0,0 +1,149 @@
+# See https://github.com/eqrion/cbindgen/blob/master/docs.md#cbindgentoml
+# for detailed documentation of every option here.
+
+
+
+language = "C"
+
+
+
+############## Options for Wrapping the Contents of the Header #################
+
+# header = "/* Text to put at the beginning of the generated file. Probably a license. */"
+# trailer = "/* Text to put at the end of the generated file */"
+# include_guard = "my_bindings_h"
+# pragma_once = true
+autogen_warning = "/* Warning, this file is autogenerated by cbindgen. Don't modify this manually. */"
+include_version = false
+# namespace = "my_namespace"
+namespaces = []
+using_namespaces = []
+sys_includes = []
+includes = []
+no_includes = false
+after_includes = ""
+
+
+
+
+############################ Code Style Options ################################
+
+braces = "SameLine"
+line_length = 100
+tab_width = 2
+documentation = true
+documentation_style = "auto"
+documentation_length = "full"
+line_endings = "LF" # also "CR", "CRLF", "Native"
+
+
+
+
+############################# Codegen Options ##################################
+
+style = "both"
+sort_by = "Name" # default for `fn.sort_by` and `const.sort_by`
+usize_is_size_t = true
+
+
+
+[defines]
+# "target_os = freebsd" = "DEFINE_FREEBSD"
+# "feature = serde" = "DEFINE_SERDE"
+
+
+
+[export]
+include = []
+exclude = []
+# prefix = "CAPI_"
+item_types = []
+renaming_overrides_prefixing = false
+
+
+
+[export.rename]
+
+
+
+[export.body]
+
+
+[export.mangle]
+
+
+[fn]
+rename_args = "None"
+# must_use = "MUST_USE_FUNC"
+# no_return = "NO_RETURN"
+# prefix = "START_FUNC"
+# postfix = "END_FUNC"
+args = "auto"
+sort_by = "Name"
+
+
+
+
+[struct]
+rename_fields = "None"
+# must_use = "MUST_USE_STRUCT"
+derive_constructor = false
+derive_eq = false
+derive_neq = false
+derive_lt = false
+derive_lte = false
+derive_gt = false
+derive_gte = false
+
+
+
+
+[enum]
+rename_variants = "None"
+# must_use = "MUST_USE_ENUM"
+add_sentinel = false
+prefix_with_name = false
+derive_helper_methods = false
+derive_const_casts = false
+derive_mut_casts = false
+# cast_assert_name = "ASSERT"
+derive_tagged_enum_destructor = false
+derive_tagged_enum_copy_constructor = false
+enum_class = true
+private_default_tagged_enum_constructor = false
+
+
+
+
+[const]
+allow_static_const = true
+allow_constexpr = false
+sort_by = "Name"
+
+
+
+
+[macro_expansion]
+bitflags = false
+
+
+
+
+
+
+############## Options for How Your Rust library Should Be Parsed ##############
+
+[parse]
+parse_deps = false
+# include = []
+exclude = []
+clean = false
+extra_bindings = []
+
+
+
+[parse.expand]
+crates = []
+all_features = false
+default_features = true
+features = []
\ No newline at end of file
diff --git a/libs/bufferstreams/rust/src/lib.rs b/libs/bufferstreams/rust/src/lib.rs
new file mode 100644
index 0000000..1d321c8
--- /dev/null
+++ b/libs/bufferstreams/rust/src/lib.rs
@@ -0,0 +1,156 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//! libbufferstreams: Reactive Streams for Graphics Buffers
+
+use nativewindow::*;
+use std::sync::{Arc, Weak};
+use std::time::Instant;
+
+/// This function will print Hello World.
+#[no_mangle]
+pub extern "C" fn hello() -> bool {
+    println!("Hello world.");
+    true
+}
+
+/// BufferPublishers provide buffers to BufferSusbscribers. Depending on the
+/// particular object in question, these could be allocated locally or provided
+/// over IPC.
+///
+/// BufferPublishers are required to adhere to the following, based on the
+/// reactive streams specification:
+/// *   The total number of on_next´s signalled by a Publisher to a Subscriber
+/// MUST be less than or equal to the total number of elements requested by that
+/// Subscriber´s Subscription at all times.
+/// *   A Publisher MAY signal fewer on_next than requested and terminate the
+/// Subscription by calling on_complete or on_error.
+/// *   on_subscribe, on_next, on_error and on_complete signaled to a Subscriber
+/// MUST be signaled serially.
+/// *   If a Publisher fails it MUST signal an on_error.
+/// *   If a Publisher terminates successfully (finite stream) it MUST signal an
+/// on_complete.
+/// *   If a Publisher signals either on_error or on_complete on a Subscriber,
+/// that Subscriber’s Subscription MUST be considered cancelled.
+/// *   Once a terminal state has been signaled (on_error, on_complete) it is
+/// REQUIRED that no further signals occur.
+/// *   If a Subscription is cancelled its Subscriber MUST eventually stop being
+///  signaled.
+/// *  A Publisher MAY support multiple Subscribers and decides whether each
+/// Subscription is unicast or multicast.
+pub trait BufferPublisher {
+    /// This function will create the subscription between the publisher and
+    /// the subscriber.
+    fn subscribe(&self, subscriber: Weak<dyn BufferSubscriber>);
+}
+
+/// BufferSubscribers can subscribe to BufferPublishers. They can request Frames
+/// via the BufferSubscription they get from the publisher, then receive Frames
+/// via on_next.
+///
+/// BufferSubcribers are required to adhere to the following, based on the
+/// reactive streams specification:
+/// *   The total number of on_next´s signalled by a Publisher to a Subscriber
+/// MUST be less than or equal to the total number of elements requested by that
+/// Subscriber´s Subscription at all times.
+/// *   A Publisher MAY signal fewer on_next than requested and terminate the
+/// Subscription by calling on_complete or on_error.
+/// *   on_subscribe, on_next, on_error and on_complete signaled to a Subscriber
+/// MUST be signaled serially.
+/// *   If a Publisher fails it MUST signal an on_error.
+/// *   If a Publisher terminates successfully (finite stream) it MUST signal an
+/// on_complete.
+/// *   If a Publisher signals either on_error or on_complete on a Subscriber,
+/// that Subscriber’s Subscription MUST be considered cancelled.
+/// *   Once a terminal state has been signaled (on_error, on_complete) it is
+/// REQUIRED that no further signals occur.
+/// *   If a Subscription is cancelled its Subscriber MUST eventually stop being
+/// signaled.
+/// *   Publisher.subscribe MAY be called as many times as wanted but MUST be
+/// with a different Subscriber each time.
+/// *   A Publisher MAY support multiple Subscribers and decides whether each
+/// Subscription is unicast or multicast.
+pub trait BufferSubscriber {
+    /// This function will be called at the beginning of the subscription.
+    fn on_subscribe(&self, subscription: Arc<dyn BufferSubscription>);
+    /// This function will be called for buffer that comes in.
+    fn on_next(&self, frame: Frame);
+    /// This function will be called in case of an error.
+    fn on_error(&self, error: BufferError);
+    /// This function will be called on finite streams when done.
+    fn on_complete(&self);
+}
+
+/// BufferSubscriptions serve as the bridge between BufferPublishers and
+/// BufferSubscribers. BufferSubscribers receive a BufferSubscription when they
+/// subscribe to a BufferPublisher via on_subscribe.
+/// This object is to be used by the BufferSubscriber to cancel its subscription
+/// or request more buffers.
+///
+/// BufferSubcriptions are required to adhere to the following, based on the
+/// reactive streams specification:
+/// *   Subscription.request and Subscription.cancel MUST only be called inside
+/// of its Subscriber context.
+/// *   The Subscription MUST allow the Subscriber to call Subscription.request
+/// synchronously from within on_next or on_subscribe.
+/// *   Subscription.request MUST place an upper bound on possible synchronous
+/// recursion between Publisher and Subscriber.
+/// *   Subscription.request SHOULD respect the responsivity of its caller by
+/// returning in a timely manner.
+/// *   Subscription.cancel MUST respect the responsivity of its caller by
+/// returning in a timely manner, MUST be idempotent and MUST be thread-safe.
+/// *   After the Subscription is cancelled, additional
+/// Subscription.request(n: u64) MUST be NOPs.
+/// *   After the Subscription is cancelled, additional Subscription.cancel()
+/// MUST be NOPs.
+/// *   While the Subscription is not cancelled, Subscription.request(n: u64)
+/// MUST register the given number of additional elements to be produced to the
+/// respective subscriber.
+/// *   While the Subscription is not cancelled, Subscription.request(n: u64)
+/// MUST signal on_error if the argument is <= 0. The cause message SHOULD
+/// explain that non-positive request signals are illegal.
+/// *  While the Subscription is not cancelled, Subscription.request(n: u64)
+/// MAY synchronously call on_next on this (or other) subscriber(s).
+/// *  While the Subscription is not cancelled, Subscription.request(n: u64)
+/// MAY synchronously call on_complete or on_error on this (or other)
+/// subscriber(s).
+/// *  While the Subscription is not cancelled, Subscription.cancel() MUST
+/// request the Publisher to eventually stop signaling its Subscriber. The
+/// operation is NOT REQUIRED to affect the Subscription immediately.
+/// *  While the Subscription is not cancelled, Subscription.cancel() MUST
+/// request the Publisher to eventually drop any references to the corresponding
+/// subscriber.
+/// *  While the Subscription is not cancelled, calling Subscription.cancel MAY
+/// cause the Publisher, if stateful, to transition into the shut-down state if
+/// no other Subscription exists at this point.
+/// *  Calling Subscription.cancel MUST return normally.
+/// *  Calling Subscription.request MUST return normally.
+pub trait BufferSubscription {
+    /// request
+    fn request(&self, n: u64);
+    /// cancel
+    fn cancel(&self);
+}
+/// Type used to describe errors produced by subscriptions.
+type BufferError = Box<dyn std::error::Error + Send + Sync + 'static>;
+
+/// Struct used to contain the buffer.
+pub struct Frame {
+    /// A handle to the C buffer interface.
+    pub buffer: AHardwareBuffer,
+    /// The time at which the buffer was dispatched.
+    pub present_time: Instant,
+    /// A fence used for reading/writing safely.
+    pub fence: i32,
+}
diff --git a/libs/bufferstreams/update_include.sh b/libs/bufferstreams/update_include.sh
new file mode 100755
index 0000000..e986e9f
--- /dev/null
+++ b/libs/bufferstreams/update_include.sh
@@ -0,0 +1,2 @@
+cd rust
+cbindgen --config cbindgen.toml --crate bufferstreams --output ../include/bufferstreams.h
diff --git a/libs/graphicsenv/IGpuService.cpp b/libs/graphicsenv/IGpuService.cpp
index 4c070ae..1c0439e 100644
--- a/libs/graphicsenv/IGpuService.cpp
+++ b/libs/graphicsenv/IGpuService.cpp
@@ -180,9 +180,9 @@
             return reply->writeUtf8AsUtf16(driverPath);
         }
         case SHELL_COMMAND_TRANSACTION: {
-            int in = data.readFileDescriptor();
-            int out = data.readFileDescriptor();
-            int err = data.readFileDescriptor();
+            int in = dup(data.readFileDescriptor());
+            int out = dup(data.readFileDescriptor());
+            int err = dup(data.readFileDescriptor());
 
             std::vector<String16> args;
             data.readString16Vector(&args);
@@ -195,6 +195,9 @@
 
             status = shellCommand(in, out, err, args);
             if (resultReceiver != nullptr) resultReceiver->send(status);
+            ::close(in);
+            ::close(out);
+            ::close(err);
 
             return OK;
         }
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index 6849a95..67cbc7b 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -99,7 +99,7 @@
     if (mEventConnection != nullptr) {
         auto status = mEventConnection->getLatestVsyncEventData(outVsyncEventData);
         if (!status.isOk()) {
-            ALOGE("Failed to get latest vsync event data: %s", status.exceptionMessage().c_str());
+            ALOGE("Failed to get latest vsync event data: %s", status.toString8().c_str());
             return status.transactionError();
         }
         return NO_ERROR;
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index f3eb4e8..afb09de 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -255,7 +255,6 @@
         uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire) {
     FrameEvents* frame = getFrame(frameNumber, &mAcquireOffset);
     if (frame == nullptr) {
-        ALOGE("updateAcquireFence: Did not find frame.");
         return;
     }
 
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 95ff96a..dd1fad0 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -377,7 +377,6 @@
             }
             auto& [callbackFunction, callbackSurfaceControls] = callbacksMap[callbackId];
             if (!callbackFunction) {
-                ALOGE("cannot call null callback function, skipping");
                 continue;
             }
             std::vector<SurfaceControlStats> surfaceControlStats;
@@ -394,6 +393,11 @@
 
             callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
                              surfaceControlStats);
+
+            // More than one transaction may contain the same callback id. Erase the callback from
+            // the map to ensure that it is only called once. This can happen if transactions are
+            // parcelled out of process and applied in both processes.
+            callbacksMap.erase(callbackId);
         }
 
         // handle on complete callbacks
@@ -446,7 +450,9 @@
             callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
                              surfaceControlStats);
         }
+    }
 
+    for (const auto& transactionStats : listenerStats.transactionStats) {
         for (const auto& surfaceStats : transactionStats.surfaceStats) {
             // The callbackMap contains the SurfaceControl object, which we need to look up the
             // layerId. Since we don't know which callback contains the SurfaceControl, iterate
diff --git a/libs/gui/TEST_MAPPING b/libs/gui/TEST_MAPPING
index a4d9e77..a590c86 100644
--- a/libs/gui/TEST_MAPPING
+++ b/libs/gui/TEST_MAPPING
@@ -2,6 +2,9 @@
   "imports": [
     {
       "path": "frameworks/native/libs/nativewindow"
+    },
+    {
+      "path": "frameworks/native/services/surfaceflinger"
     }
   ],
   "presubmit": [
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 52af9d5..2eb6bd6 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -43,7 +43,7 @@
 }
 
 bool WindowInfo::frameContainsPoint(int32_t x, int32_t y) const {
-    return x >= frameLeft && x < frameRight && y >= frameTop && y < frameBottom;
+    return x >= frame.left && x < frame.right && y >= frame.top && y < frame.bottom;
 }
 
 bool WindowInfo::supportsSplitTouch() const {
@@ -59,18 +59,15 @@
 }
 
 bool WindowInfo::overlaps(const WindowInfo* other) const {
-    const bool nonEmpty = (frameRight - frameLeft > 0) || (frameBottom - frameTop > 0);
-    return nonEmpty && frameLeft < other->frameRight && frameRight > other->frameLeft &&
-            frameTop < other->frameBottom && frameBottom > other->frameTop;
+    return !frame.isEmpty() && frame.left < other->frame.right && frame.right > other->frame.left &&
+            frame.top < other->frame.bottom && frame.bottom > other->frame.top;
 }
 
 bool WindowInfo::operator==(const WindowInfo& info) const {
     return info.token == token && info.id == id && info.name == name &&
-            info.dispatchingTimeout == dispatchingTimeout && info.frameLeft == frameLeft &&
-            info.frameTop == frameTop && info.frameRight == frameRight &&
-            info.frameBottom == frameBottom && info.surfaceInset == surfaceInset &&
-            info.globalScaleFactor == globalScaleFactor && info.transform == transform &&
-            info.touchableRegion.hasSameRects(touchableRegion) &&
+            info.dispatchingTimeout == dispatchingTimeout && info.frame == frame &&
+            info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
+            info.transform == transform && info.touchableRegion.hasSameRects(touchableRegion) &&
             info.touchOcclusionMode == touchOcclusionMode && info.ownerPid == ownerPid &&
             info.ownerUid == ownerUid && info.packageName == packageName &&
             info.inputConfig == inputConfig && info.displayId == displayId &&
@@ -103,10 +100,7 @@
         parcel->writeInt32(layoutParamsFlags.get()) ?:
         parcel->writeInt32(
                 static_cast<std::underlying_type_t<WindowInfo::Type>>(layoutParamsType)) ?:
-        parcel->writeInt32(frameLeft) ?:
-        parcel->writeInt32(frameTop) ?:
-        parcel->writeInt32(frameRight) ?:
-        parcel->writeInt32(frameBottom) ?:
+        parcel->write(frame) ?:
         parcel->writeInt32(surfaceInset) ?:
         parcel->writeFloat(globalScaleFactor) ?:
         parcel->writeFloat(alpha) ?:
@@ -155,10 +149,7 @@
     // clang-format off
     status = parcel->readInt32(&lpFlags) ?:
         parcel->readInt32(&lpType) ?:
-        parcel->readInt32(&frameLeft) ?:
-        parcel->readInt32(&frameTop) ?:
-        parcel->readInt32(&frameRight) ?:
-        parcel->readInt32(&frameBottom) ?:
+        parcel->read(frame) ?:
         parcel->readInt32(&surfaceInset) ?:
         parcel->readFloat(&globalScaleFactor) ?:
         parcel->readFloat(&alpha) ?:
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index 7e652ac..c2f47fc 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -231,20 +231,20 @@
      * The subregion can be optionally rotated.  It will also be scaled to
      * match the size of the output buffer.
      */
-    void captureDisplay(in DisplayCaptureArgs args, IScreenCaptureListener listener);
+    oneway void captureDisplay(in DisplayCaptureArgs args, IScreenCaptureListener listener);
 
     /**
      * Capture the specified screen. This requires the READ_FRAME_BUFFER
      * permission.
      */
-    void captureDisplayById(long displayId, IScreenCaptureListener listener);
+    oneway void captureDisplayById(long displayId, IScreenCaptureListener listener);
 
     /**
      * Capture a subtree of the layer hierarchy, potentially ignoring the root node.
      * This requires READ_FRAME_BUFFER permission. This function will fail if there
      * is a secure window on screen
      */
-    void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener);
+    oneway void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener);
 
     /**
      * Clears the frame statistics for animations.
@@ -281,8 +281,6 @@
      */
     List<LayerDebugInfo> getLayerDebugInfo();
 
-    boolean getColorManagement();
-
     /**
      * Gets the composition preference of the default data space and default pixel format,
      * as well as the wide color gamut data space and wide color gamut pixel format.
@@ -482,6 +480,30 @@
     void setOverrideFrameRate(int uid, float frameRate);
 
     /**
+     * Enables or disables the frame rate overlay in the top left corner.
+     * Requires root or android.permission.HARDWARE_TEST
+     */
+    void enableRefreshRateOverlay(boolean active);
+
+    /**
+     * Enables or disables the debug flash.
+     * Requires root or android.permission.HARDWARE_TEST
+     */
+    void setDebugFlash(int delay);
+
+    /**
+     * Force composite ahead of next VSYNC.
+     * Requires root or android.permission.HARDWARE_TEST
+     */
+    void scheduleComposite();
+
+    /**
+     * Force commit ahead of next VSYNC.
+     * Requires root or android.permission.HARDWARE_TEST
+     */
+    void scheduleCommit();
+
+    /**
      * Gets priority of the RenderEngine in SurfaceFlinger.
      */
     int getGpuContextPriority();
diff --git a/libs/gui/fuzzer/Android.bp b/libs/gui/fuzzer/Android.bp
index 82e1b5a..cd738ac 100644
--- a/libs/gui/fuzzer/Android.bp
+++ b/libs/gui/fuzzer/Android.bp
@@ -24,6 +24,7 @@
 
 cc_defaults {
     name: "libgui_fuzzer_defaults",
+    defaults: ["android.hardware.power-ndk_shared"],
     static_libs: [
         "android.hidl.token@1.0-utils",
         "libbinder_random_parcel",
@@ -46,7 +47,6 @@
         "android.hardware.configstore-utils",
         "android.hardware.graphics.bufferqueue@1.0",
         "android.hardware.graphics.bufferqueue@2.0",
-        "android.hardware.power-V4-cpp",
         "android.hidl.token@1.0",
         "libSurfaceFlingerProp",
         "libgui",
@@ -72,6 +72,14 @@
             "android-media-fuzzing-reports@google.com",
         ],
         componentid: 155276,
+        hotlists: [
+            "4593311",
+        ],
+        description: "The fuzzer targets the APIs of libgui library",
+        vector: "local_no_privileges_required",
+        service_privilege: "privileged",
+        users: "multi_user",
+        fuzzed_code_usage: "shipped",
     },
 }
 
@@ -82,6 +90,7 @@
     ],
     defaults: [
         "libgui_fuzzer_defaults",
+        "service_fuzzer_defaults",
     ],
 }
 
@@ -92,6 +101,7 @@
     ],
     defaults: [
         "libgui_fuzzer_defaults",
+        "service_fuzzer_defaults",
     ],
 }
 
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
index c70197c..2643fa7 100644
--- a/libs/gui/fuzzer/libgui_fuzzer_utils.h
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -110,7 +110,6 @@
                 (override));
     MOCK_METHOD(binder::Status, onPullAtom, (int32_t, gui::PullAtomData*), (override));
     MOCK_METHOD(binder::Status, getLayerDebugInfo, (std::vector<gui::LayerDebugInfo>*), (override));
-    MOCK_METHOD(binder::Status, getColorManagement, (bool*), (override));
     MOCK_METHOD(binder::Status, getCompositionPreference, (gui::CompositionPreference*),
                 (override));
     MOCK_METHOD(binder::Status, getDisplayedContentSamplingAttributes,
@@ -151,6 +150,10 @@
     MOCK_METHOD(binder::Status, getDisplayDecorationSupport,
                 (const sp<IBinder>&, std::optional<gui::DisplayDecorationSupport>*), (override));
     MOCK_METHOD(binder::Status, setOverrideFrameRate, (int32_t, float), (override));
+    MOCK_METHOD(binder::Status, enableRefreshRateOverlay, (bool), (override));
+    MOCK_METHOD(binder::Status, setDebugFlash, (int), (override));
+    MOCK_METHOD(binder::Status, scheduleComposite, (), (override));
+    MOCK_METHOD(binder::Status, scheduleCommit, (), (override));
     MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override));
     MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override));
     MOCK_METHOD(binder::Status, addWindowInfosListener,
diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
index 95b7f39..4daa3be 100644
--- a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
+++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
@@ -13,7 +13,7 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
-#include <android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/Boost.h>
 #include <fuzzbinder/libbinder_driver.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
@@ -39,10 +39,13 @@
                                          ui::ColorMode::BT2100_HLG,
                                          ui::ColorMode::DISPLAY_BT2020};
 
-constexpr hardware::power::Boost kBoost[] = {
-        hardware::power::Boost::INTERACTION,   hardware::power::Boost::DISPLAY_UPDATE_IMMINENT,
-        hardware::power::Boost::ML_ACC,        hardware::power::Boost::AUDIO_LAUNCH,
-        hardware::power::Boost::CAMERA_LAUNCH, hardware::power::Boost::CAMERA_SHOT,
+constexpr aidl::android::hardware::power::Boost kBoost[] = {
+        aidl::android::hardware::power::Boost::INTERACTION,
+        aidl::android::hardware::power::Boost::DISPLAY_UPDATE_IMMINENT,
+        aidl::android::hardware::power::Boost::ML_ACC,
+        aidl::android::hardware::power::Boost::AUDIO_LAUNCH,
+        aidl::android::hardware::power::Boost::CAMERA_LAUNCH,
+        aidl::android::hardware::power::Boost::CAMERA_SHOT,
 };
 
 constexpr gui::TouchOcclusionMode kMode[] = {
@@ -175,10 +178,8 @@
     windowInfo->name = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
     windowInfo->layoutParamsFlags = mFdp.PickValueInArray(kFlags);
     windowInfo->layoutParamsType = mFdp.PickValueInArray(kType);
-    windowInfo->frameLeft = mFdp.ConsumeIntegral<int32_t>();
-    windowInfo->frameTop = mFdp.ConsumeIntegral<int32_t>();
-    windowInfo->frameRight = mFdp.ConsumeIntegral<int32_t>();
-    windowInfo->frameBottom = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frame = Rect(mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<int32_t>(),
+                             mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<int32_t>());
     windowInfo->surfaceInset = mFdp.ConsumeIntegral<int32_t>();
     windowInfo->alpha = mFdp.ConsumeFloatingPointInRange<float>(0, 1);
     ui::Transform transform(mFdp.PickValueInArray(kOrientation));
@@ -284,7 +285,7 @@
     SurfaceComposerClient::doUncacheBufferTransaction(mFdp.ConsumeIntegral<uint64_t>());
 
     SurfaceComposerClient::setDisplayBrightness(displayToken, getBrightness(&mFdp));
-    hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost);
+    aidl::android::hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost);
     SurfaceComposerClient::notifyPowerBoost((int32_t)boostId);
 
     String8 surfaceName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
diff --git a/libs/gui/include/gui/JankInfo.h b/libs/gui/include/gui/JankInfo.h
index 1dddeba..bf354e7 100644
--- a/libs/gui/include/gui/JankInfo.h
+++ b/libs/gui/include/gui/JankInfo.h
@@ -46,6 +46,8 @@
     // where the previous frame was presented in the current frame's expected vsync. This pushes the
     // current frame to the next vsync. The behavior is similar to BufferStuffing.
     SurfaceFlingerStuffing = 0x100,
+    // Frame was dropped, as a newer frame was ready and replaced this frame.
+    Dropped = 0x200,
 };
 
 } // namespace android
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 62e5f89..8572c94 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -265,9 +265,11 @@
     // Changes affecting child states.
     static constexpr uint64_t AFFECTS_CHILDREN = layer_state_t::GEOMETRY_CHANGES |
             layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged |
+            layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged |
             layer_state_t::eColorTransformChanged | layer_state_t::eCornerRadiusChanged |
             layer_state_t::eFlagsChanged | layer_state_t::eTrustedOverlayChanged |
-            layer_state_t::eFrameRateChanged | layer_state_t::eFixedTransformHintChanged;
+            layer_state_t::eFrameRateChanged | layer_state_t::eFrameRateSelectionPriority |
+            layer_state_t::eFixedTransformHintChanged;
 
     // Changes affecting data sent to input.
     static constexpr uint64_t INPUT_CHANGES = layer_state_t::eInputInfoChanged |
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 7ff7387..bd2eb74 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -194,10 +194,7 @@
     std::chrono::nanoseconds dispatchingTimeout = std::chrono::seconds(5);
 
     /* These values are filled in by SurfaceFlinger. */
-    int32_t frameLeft = -1;
-    int32_t frameTop = -1;
-    int32_t frameRight = -1;
-    int32_t frameBottom = -1;
+    Rect frame = Rect::INVALID_RECT;
 
     /*
      * SurfaceFlinger consumes this value to shrink the computed frame. This is
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index cd90168..9618502 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -447,7 +447,8 @@
     igbProducer->queueBuffer(slot, input, &qbOutput);
     ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-    adapter.waitForCallbacks();
+    // ensure the buffer queue transaction has been committed
+    Transaction().apply(true /* synchronous */);
 
     // capture screen and verify that it is red
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
@@ -531,7 +532,9 @@
     igbProducer->queueBuffer(slot, input, &qbOutput);
     ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-    adapter.waitForCallbacks();
+    // ensure the buffer queue transaction has been committed
+    Transaction().apply(true /* synchronous */);
+
     // capture screen and verify that it is red
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
 
@@ -590,7 +593,9 @@
     igbProducer->queueBuffer(slot, input, &qbOutput);
     ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-    adapter.waitForCallbacks();
+    // ensure the buffer queue transaction has been committed
+    Transaction().apply(true /* synchronous */);
+
     // capture screen and verify that it is red
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
     ASSERT_NO_FATAL_FAILURE(checkScreenCapture(r, g, b,
@@ -653,7 +658,8 @@
     igbProducer->queueBuffer(slot, input, &qbOutput);
     ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-    adapter.waitForCallbacks();
+    // ensure the buffer queue transaction has been committed
+    Transaction().apply(true /* synchronous */);
 
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
 
@@ -720,7 +726,8 @@
     igbProducer->queueBuffer(slot, input, &qbOutput);
     ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-    adapter.waitForCallbacks();
+    // ensure the buffer queue transaction has been committed
+    Transaction().apply(true /* synchronous */);
 
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
     // Verify cropped region is scaled correctly.
@@ -767,7 +774,9 @@
                                                        NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                        Fence::NO_FENCE);
         igbProducer->queueBuffer(slot, input, &qbOutput);
-        adapter.waitForCallbacks();
+
+        // ensure the buffer queue transaction has been committed
+        Transaction().apply(true /* synchronous */);
     }
     // capture screen and verify that it is red
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
@@ -802,7 +811,8 @@
                                                        NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
                                                        0, Fence::NO_FENCE);
         igbProducer->queueBuffer(slot, input, &qbOutput);
-        adapter.waitForCallbacks();
+        // ensure the buffer queue transaction has been committed
+        Transaction().apply(true /* synchronous */);
     }
     // capture screen and verify that it is red
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
@@ -1323,43 +1333,6 @@
     ASSERT_EQ(queuesToNativeWindow, 1);
 }
 
-// Test a slow producer doesn't hold up a faster producer from the same client. Essentially tests
-// BBQ uses separate transaction queues.
-TEST_F(BLASTBufferQueueTest, OutOfOrderTransactionTest) {
-    sp<SurfaceControl> bgSurface =
-            mClient->createSurface(String8("BGTest"), 0, 0, PIXEL_FORMAT_RGBA_8888,
-                                   ISurfaceComposerClient::eFXSurfaceBufferState);
-    ASSERT_NE(nullptr, bgSurface.get());
-    Transaction t;
-    t.setLayerStack(bgSurface, ui::DEFAULT_LAYER_STACK)
-            .show(bgSurface)
-            .setDataspace(bgSurface, ui::Dataspace::V0_SRGB)
-            .setLayer(bgSurface, std::numeric_limits<int32_t>::max() - 1)
-            .apply();
-
-    BLASTBufferQueueHelper slowAdapter(mSurfaceControl, mDisplayWidth, mDisplayHeight);
-    sp<IGraphicBufferProducer> slowIgbProducer;
-    setUpProducer(slowAdapter, slowIgbProducer);
-    nsecs_t presentTimeDelay = std::chrono::nanoseconds(500ms).count();
-    queueBuffer(slowIgbProducer, 0 /* r */, 255 /* g */, 0 /* b */, presentTimeDelay);
-
-    BLASTBufferQueueHelper fastAdapter(bgSurface, mDisplayWidth, mDisplayHeight);
-    sp<IGraphicBufferProducer> fastIgbProducer;
-    setUpProducer(fastAdapter, fastIgbProducer);
-    uint8_t r = 255;
-    uint8_t g = 0;
-    uint8_t b = 0;
-    queueBuffer(fastIgbProducer, r, g, b, 0 /* presentTimeDelay */);
-    fastAdapter.waitForCallbacks();
-
-    // capture screen and verify that it is red
-    ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
-
-    ASSERT_NO_FATAL_FAILURE(
-            checkScreenCapture(r, g, b,
-                               {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight / 2}));
-}
-
 TEST_F(BLASTBufferQueueTest, TransformHint) {
     // Transform hint is provided to BBQ via the surface control passed by WM
     mSurfaceControl->setTransformHint(ui::Transform::ROT_90);
@@ -1432,7 +1405,7 @@
         igbProducer->queueBuffer(slot, input, &qbOutput);
         ASSERT_NE(ui::Transform::ROT_INVALID, qbOutput.transformHint);
 
-        adapter.waitForCallbacks();
+        Transaction().apply(true /* synchronous */);
         ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
 
         switch (tr) {
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index d585881..0168877 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -21,8 +21,10 @@
 #include "MockConsumer.h"
 
 #include <gui/BufferItem.h>
+#include <gui/BufferItemConsumer.h>
 #include <gui/BufferQueue.h>
 #include <gui/IProducerListener.h>
+#include <gui/Surface.h>
 
 #include <ui/GraphicBuffer.h>
 
@@ -37,6 +39,7 @@
 
 #include <gtest/gtest.h>
 
+#include <future>
 #include <thread>
 
 using namespace std::chrono_literals;
@@ -1258,4 +1261,86 @@
     ASSERT_EQ(NO_INIT, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
 }
 
+class Latch {
+public:
+    explicit Latch(int expected) : mExpected(expected) {}
+    Latch(const Latch&) = delete;
+    Latch& operator=(const Latch&) = delete;
+
+    void CountDown() {
+        std::unique_lock<std::mutex> lock(mLock);
+        mExpected--;
+        if (mExpected <= 0) {
+            mCV.notify_all();
+        }
+    }
+
+    void Wait() {
+        std::unique_lock<std::mutex> lock(mLock);
+        mCV.wait(lock, [&] { return mExpected == 0; });
+    }
+
+private:
+    int mExpected;
+    std::mutex mLock;
+    std::condition_variable mCV;
+};
+
+struct OneshotOnDequeuedListener final : public BufferItemConsumer::FrameAvailableListener {
+    OneshotOnDequeuedListener(std::function<void()>&& oneshot)
+          : mOneshotRunnable(std::move(oneshot)) {}
+
+    std::function<void()> mOneshotRunnable;
+
+    void run() {
+        if (mOneshotRunnable) {
+            mOneshotRunnable();
+            mOneshotRunnable = nullptr;
+        }
+    }
+
+    void onFrameDequeued(const uint64_t) override { run(); }
+
+    void onFrameAvailable(const BufferItem&) override {}
+};
+
+// See b/270004534
+TEST(BufferQueueThreading, TestProducerDequeueConsumerDestroy) {
+    sp<IGraphicBufferProducer> producer;
+    sp<IGraphicBufferConsumer> consumer;
+    BufferQueue::createBufferQueue(&producer, &consumer);
+
+    sp<BufferItemConsumer> bufferConsumer =
+            sp<BufferItemConsumer>::make(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 2);
+    ASSERT_NE(nullptr, bufferConsumer.get());
+    sp<Surface> surface = sp<Surface>::make(producer);
+    native_window_set_buffers_format(surface.get(), PIXEL_FORMAT_RGBA_8888);
+    native_window_set_buffers_dimensions(surface.get(), 100, 100);
+
+    Latch triggerDisconnect(1);
+    Latch resumeCallback(1);
+    auto luckyListener = sp<OneshotOnDequeuedListener>::make([&]() {
+        triggerDisconnect.CountDown();
+        resumeCallback.Wait();
+    });
+    bufferConsumer->setFrameAvailableListener(luckyListener);
+
+    std::future<void> disconnecter = std::async(std::launch::async, [&]() {
+        triggerDisconnect.Wait();
+        luckyListener = nullptr;
+        bufferConsumer = nullptr;
+        resumeCallback.CountDown();
+    });
+
+    std::future<void> render = std::async(std::launch::async, [=]() {
+        ANativeWindow_Buffer buffer;
+        surface->lock(&buffer, nullptr);
+        surface->unlockAndPost();
+    });
+
+    ASSERT_EQ(std::future_status::ready, render.wait_for(1s));
+    EXPECT_EQ(nullptr, luckyListener.get());
+    EXPECT_EQ(nullptr, bufferConsumer.get());
+}
+
 } // namespace android
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 4d5bd5b..662e9fe 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -24,6 +24,7 @@
 
 #include <memory>
 
+#include <android/gui/BnWindowInfosReportedListener.h>
 #include <android/keycodes.h>
 #include <android/native_window.h>
 
@@ -74,6 +75,26 @@
 static const int LAYER_BASE = INT32_MAX - 10;
 static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
 
+class SynchronousWindowInfosReportedListener : public gui::BnWindowInfosReportedListener {
+public:
+    binder::Status onWindowInfosReported() override {
+        std::lock_guard<std::mutex> lock{mMutex};
+        mWindowInfosReported = true;
+        mConditionVariable.notify_one();
+        return binder::Status::ok();
+    }
+
+    void wait() {
+        std::unique_lock<std::mutex> lock{mMutex};
+        mConditionVariable.wait(lock, [&] { return mWindowInfosReported; });
+    }
+
+private:
+    std::mutex mMutex;
+    std::condition_variable mConditionVariable;
+    bool mWindowInfosReported{false};
+};
+
 class InputSurface {
 public:
     InputSurface(const sp<SurfaceControl> &sc, int width, int height, bool noInputChannel = false) {
@@ -264,7 +285,10 @@
         t.setPosition(mSurfaceControl, x, y);
         t.setCrop(mSurfaceControl, crop);
         t.setAlpha(mSurfaceControl, 1);
-        t.apply(true);
+        auto reportedListener = sp<SynchronousWindowInfosReportedListener>::make();
+        t.addWindowInfosReportedListener(reportedListener);
+        t.apply();
+        reportedListener->wait();
     }
 
     void requestFocus(int displayId = ADISPLAY_ID_DEFAULT) {
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 113563d..ffb8622 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -879,10 +879,6 @@
         return binder::Status::ok();
     }
 
-    binder::Status getColorManagement(bool* /*outGetColorManagement*/) override {
-        return binder::Status::ok();
-    }
-
     binder::Status getCompositionPreference(gui::CompositionPreference* /*outPref*/) override {
         return binder::Status::ok();
     }
@@ -993,6 +989,16 @@
         return binder::Status::ok();
     }
 
+    binder::Status enableRefreshRateOverlay(bool /*active*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setDebugFlash(int /*delay*/) override { return binder::Status::ok(); }
+
+    binder::Status scheduleComposite() override { return binder::Status::ok(); }
+
+    binder::Status scheduleCommit() override { return binder::Status::ok(); }
+
     binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override {
         return binder::Status::ok();
     }
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index 461fe4a..f2feaef 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -52,10 +52,7 @@
     i.layoutParamsFlags = WindowInfo::Flag::SLIPPERY;
     i.layoutParamsType = WindowInfo::Type::INPUT_METHOD;
     i.dispatchingTimeout = 12s;
-    i.frameLeft = 93;
-    i.frameTop = 34;
-    i.frameRight = 16;
-    i.frameBottom = 19;
+    i.frame = Rect(93, 34, 16, 19);
     i.surfaceInset = 17;
     i.globalScaleFactor = 0.3;
     i.alpha = 0.7;
@@ -85,10 +82,7 @@
     ASSERT_EQ(i.layoutParamsFlags, i2.layoutParamsFlags);
     ASSERT_EQ(i.layoutParamsType, i2.layoutParamsType);
     ASSERT_EQ(i.dispatchingTimeout, i2.dispatchingTimeout);
-    ASSERT_EQ(i.frameLeft, i2.frameLeft);
-    ASSERT_EQ(i.frameTop, i2.frameTop);
-    ASSERT_EQ(i.frameRight, i2.frameRight);
-    ASSERT_EQ(i.frameBottom, i2.frameBottom);
+    ASSERT_EQ(i.frame, i2.frame);
     ASSERT_EQ(i.surfaceInset, i2.surfaceInset);
     ASSERT_EQ(i.globalScaleFactor, i2.globalScaleFactor);
     ASSERT_EQ(i.alpha, i2.alpha);
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 8a17d8a..8656b26 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -65,6 +65,10 @@
     bindgen_flags: [
         "--verbose",
         "--allowlist-var=AMOTION_EVENT_FLAG_CANCELED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT",
+        "--allowlist-var=AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE",
         "--allowlist-var=AMOTION_EVENT_ACTION_CANCEL",
         "--allowlist-var=AMOTION_EVENT_ACTION_UP",
         "--allowlist-var=AMOTION_EVENT_ACTION_POINTER_DOWN",
@@ -109,62 +113,6 @@
     ],
 }
 
-genrule {
-    name: "libinput_cxx_bridge_code",
-    tools: ["cxxbridge"],
-    cmd: "$(location cxxbridge) $(in) >> $(out)",
-    srcs: ["input_verifier.rs"],
-    out: ["inputverifier_generated.cpp"],
-}
-
-genrule {
-    name: "libinput_cxx_bridge_header",
-    tools: ["cxxbridge"],
-    cmd: "$(location cxxbridge) $(in) --header >> $(out)",
-    srcs: ["input_verifier.rs"],
-    out: ["input_verifier.rs.h"],
-}
-
-rust_defaults {
-    name: "libinput_rust_defaults",
-    srcs: ["input_verifier.rs"],
-    host_supported: true,
-    rustlibs: [
-        "libbitflags",
-        "libcxx",
-        "libinput_bindgen",
-        "liblogger",
-        "liblog_rust",
-        "inputconstants-rust",
-    ],
-
-    shared_libs: [
-        "libbase",
-        "liblog",
-    ],
-}
-
-rust_ffi_static {
-    name: "libinput_rust",
-    crate_name: "input",
-    defaults: ["libinput_rust_defaults"],
-}
-
-rust_test {
-    name: "libinput_rust_test",
-    defaults: ["libinput_rust_defaults"],
-    whole_static_libs: [
-        "libinput_from_rust_to_cpp",
-    ],
-    test_options: {
-        unit_test: true,
-    },
-    test_suites: ["device_tests"],
-    sanitize: {
-        hwaddress: true,
-    },
-}
-
 cc_library {
     name: "libinput",
     cpp_std: "c++20",
@@ -174,17 +122,24 @@
         "-Wextra",
         "-Werror",
         "-Wno-unused-parameter",
+        "-Wthread-safety",
+        "-Wshadow",
+        "-Wshadow-field-in-constructor-modified",
+        "-Wshadow-uncaptured-local",
+        "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
     ],
     srcs: [
-        "FromRustToCpp.cpp",
+        "android/os/IInputFlinger.aidl",
         "Input.cpp",
         "InputDevice.cpp",
         "InputEventLabels.cpp",
+        "InputTransport.cpp",
         "InputVerifier.cpp",
         "Keyboard.cpp",
         "KeyCharacterMap.cpp",
         "KeyLayoutMap.cpp",
         "MotionPredictor.cpp",
+        "MotionPredictorMetricsManager.cpp",
         "PrintTools.cpp",
         "PropertyMap.cpp",
         "TfLiteMotionPredictor.cpp",
@@ -198,9 +153,13 @@
     header_libs: [
         "flatbuffer_headers",
         "jni_headers",
+        "libeigen",
         "tensorflow_headers",
     ],
-    export_header_lib_headers: ["jni_headers"],
+    export_header_lib_headers: [
+        "jni_headers",
+        "libeigen",
+    ],
 
     generated_headers: [
         "cxx-bridge-header",
@@ -208,14 +167,14 @@
         "toolbox_input_labels",
     ],
 
-    generated_sources: ["libinput_cxx_bridge_code"],
-
     shared_libs: [
         "libbase",
+        "libbinder",
         "libcutils",
         "liblog",
         "libPlatformProperties",
         "libtinyxml2",
+        "libutils",
         "libvintf",
     ],
 
@@ -231,15 +190,17 @@
 
     static_libs: [
         "inputconstants-cpp",
+        "libgui_window_info_static",
         "libui-types",
         "libtflite_static",
     ],
 
     whole_static_libs: [
-        "libinput_rust",
+        "libinput_rust_ffi",
     ],
 
     export_static_lib_headers: [
+        "libgui_window_info_static",
         "libui-types",
     ],
 
@@ -250,24 +211,15 @@
 
     target: {
         android: {
-            srcs: [
-                "InputTransport.cpp",
-                "android/os/IInputFlinger.aidl",
-            ],
-
             export_shared_lib_headers: ["libbinder"],
 
             shared_libs: [
                 "libutils",
                 "libbinder",
-            ],
-
-            static_libs: [
-                "libgui_window_info_static",
-            ],
-
-            export_static_lib_headers: [
-                "libgui_window_info_static",
+                // Stats logging library and its dependencies.
+                "libstatslog_libinput",
+                "libstatsbootstrap",
+                "android.os.statsbootstrap_aidl-cpp",
             ],
 
             required: [
@@ -276,28 +228,9 @@
             ],
         },
         host: {
-            shared: {
-                enabled: false,
-            },
             include_dirs: [
                 "bionic/libc/kernel/android/uapi/",
                 "bionic/libc/kernel/uapi",
-                "frameworks/native/libs/arect/include",
-            ],
-        },
-        host_linux: {
-            srcs: [
-                "InputTransport.cpp",
-            ],
-            static_libs: [
-                "libgui_window_info_static",
-            ],
-            shared_libs: [
-                "libbinder",
-            ],
-
-            export_static_lib_headers: [
-                "libgui_window_info_static",
             ],
         },
     },
@@ -311,6 +244,43 @@
     },
 }
 
+// Use bootstrap version of stats logging library.
+// libinput is a bootstrap process (starts early in the boot process), and thus can't use the normal
+// `libstatslog` because that requires `libstatssocket`, which is only available later in the boot.
+cc_library {
+    name: "libstatslog_libinput",
+    generated_sources: ["statslog_libinput.cpp"],
+    generated_headers: ["statslog_libinput.h"],
+    export_generated_headers: ["statslog_libinput.h"],
+    shared_libs: [
+        "libbinder",
+        "libstatsbootstrap",
+        "libutils",
+        "android.os.statsbootstrap_aidl-cpp",
+    ],
+}
+
+genrule {
+    name: "statslog_libinput.h",
+    tools: ["stats-log-api-gen"],
+    cmd: "$(location stats-log-api-gen) --header $(genDir)/statslog_libinput.h --module libinput" +
+        " --namespace android,stats,libinput --bootstrap",
+    out: [
+        "statslog_libinput.h",
+    ],
+}
+
+genrule {
+    name: "statslog_libinput.cpp",
+    tools: ["stats-log-api-gen"],
+    cmd: "$(location stats-log-api-gen) --cpp $(genDir)/statslog_libinput.cpp --module libinput" +
+        " --namespace android,stats,libinput --importHeader statslog_libinput.h" +
+        " --bootstrap",
+    out: [
+        "statslog_libinput.cpp",
+    ],
+}
+
 cc_defaults {
     name: "libinput_fuzz_defaults",
     cpp_std: "c++20",
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 00925ba..c127411 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -497,19 +497,6 @@
     }
 }
 
-// --- PointerProperties ---
-
-bool PointerProperties::operator==(const PointerProperties& other) const {
-    return id == other.id
-            && toolType == other.toolType;
-}
-
-void PointerProperties::copyFrom(const PointerProperties& other) {
-    id = other.id;
-    toolType = other.toolType;
-}
-
-
 // --- MotionEvent ---
 
 void MotionEvent::initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId,
diff --git a/libs/input/InputEventLabels.cpp b/libs/input/InputEventLabels.cpp
index bade686..c218e1e 100644
--- a/libs/input/InputEventLabels.cpp
+++ b/libs/input/InputEventLabels.cpp
@@ -18,6 +18,7 @@
 
 #include <linux/input-event-codes.h>
 #include <linux/input.h>
+#include <strings.h>
 
 #define DEFINE_KEYCODE(key) { #key, AKEYCODE_##key }
 #define DEFINE_AXIS(axis) { #axis, AMOTION_EVENT_AXIS_##axis }
@@ -523,6 +524,14 @@
     return labels->name != nullptr ? labels->name : std::to_string(value);
 }
 
+std::optional<int> getValue(const label* labels, const char* searchLabel) {
+    if (labels == nullptr) return {};
+    while (labels->name != nullptr && ::strcasecmp(labels->name, searchLabel) != 0) {
+        labels++;
+    }
+    return labels->name != nullptr ? std::make_optional(labels->value) : std::nullopt;
+}
+
 const label* getCodeLabelsForType(int32_t type) {
     switch (type) {
         case EV_SYN:
@@ -556,7 +565,7 @@
     if (type == EV_KEY) {
         return ev_key_value_labels;
     }
-    if (type == EV_MSC && code == ABS_MT_TOOL_TYPE) {
+    if (type == EV_ABS && code == ABS_MT_TOOL_TYPE) {
         return mt_tool_labels;
     }
     return nullptr;
@@ -572,4 +581,17 @@
     };
 }
 
+std::optional<int> InputEventLookup::getLinuxEvdevEventTypeByLabel(const char* label) {
+    return getValue(ev_labels, label);
+}
+
+std::optional<int> InputEventLookup::getLinuxEvdevEventCodeByLabel(int32_t type,
+                                                                   const char* label) {
+    return getValue(getCodeLabelsForType(type), label);
+}
+
+std::optional<int> InputEventLookup::getLinuxEvdevInputPropByLabel(const char* label) {
+    return getValue(input_prop_labels, label);
+}
+
 } // namespace android
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 4d3d8bc..843ef27 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -24,6 +24,7 @@
 #include <utils/Trace.h>
 
 #include <input/InputTransport.h>
+#include <input/TraceTools.h>
 
 namespace {
 
@@ -75,10 +76,20 @@
 
 /**
  * Log debug messages about touch event resampling.
- * Enable this via "adb shell setprop log.tag.InputTransportResampling DEBUG" (requires restart)
+ *
+ * Enable this via "adb shell setprop log.tag.InputTransportResampling DEBUG".
+ * This requires a restart on non-debuggable (e.g. user) builds, but should take effect immediately
+ * on debuggable builds (e.g. userdebug).
  */
-const bool DEBUG_RESAMPLING =
-        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO);
+bool debugResampling() {
+    if (!IS_DEBUGGABLE_BUILD) {
+        static const bool DEBUG_TRANSPORT_RESAMPLING =
+                __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling",
+                                          ANDROID_LOG_INFO);
+        return DEBUG_TRANSPORT_RESAMPLING;
+    }
+    return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO);
+}
 
 } // namespace
 
@@ -409,7 +420,7 @@
     setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
     setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
 
-    sp<IBinder> token = new BBinder();
+    sp<IBinder> token = sp<BBinder>::make();
 
     std::string serverChannelName = name + " (server)";
     android::base::unique_fd serverFd(sockets[0]);
@@ -422,6 +433,10 @@
 }
 
 status_t InputChannel::sendMessage(const InputMessage* msg) {
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("sendMessage(inputChannel=%s, seq=0x%" PRIx32 ", type=0x%" PRIx32 ")",
+                            mName.c_str(), msg->header.seq, msg->header.type);
+    });
     const size_t msgLength = msg->size();
     InputMessage cleanMsg;
     msg->getSanitizedCopy(&cleanMsg);
@@ -453,16 +468,13 @@
     ALOGD_IF(DEBUG_CHANNEL_MESSAGES, "channel '%s' ~ sent message of type %s", mName.c_str(),
              ftl::enum_string(msg->header.type).c_str());
 
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("sendMessage(inputChannel=%s, seq=0x%" PRIx32 ", type=0x%" PRIx32 ")",
-                             mName.c_str(), msg->header.seq, msg->header.type);
-        ATRACE_NAME(message.c_str());
-    }
     return OK;
 }
 
 status_t InputChannel::receiveMessage(InputMessage* msg) {
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("receiveMessage(inputChannel=%s)", mName.c_str());
+    });
     ssize_t nRead;
     do {
         nRead = ::recv(getFd(), msg, sizeof(InputMessage), MSG_DONTWAIT);
@@ -494,8 +506,8 @@
 
     ALOGD_IF(DEBUG_CHANNEL_MESSAGES, "channel '%s' ~ received message of type %s", mName.c_str(),
              ftl::enum_string(msg->header.type).c_str());
-
     if (ATRACE_ENABLED()) {
+        // Add an additional trace point to include data about the received message.
         std::string message = StringPrintf("receiveMessage(inputChannel=%s, seq=0x%" PRIx32
                                            ", type=0x%" PRIx32 ")",
                                            mName.c_str(), msg->header.seq, msg->header.type);
@@ -568,13 +580,11 @@
                                          int32_t flags, int32_t keyCode, int32_t scanCode,
                                          int32_t metaState, int32_t repeatCount, nsecs_t downTime,
                                          nsecs_t eventTime) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("publishKeyEvent(inputChannel=%s, action=%s, keyCode=%s)",
-                             mChannel->getName().c_str(), KeyEvent::actionToString(action),
-                             KeyEvent::getLabel(keyCode));
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishKeyEvent(inputChannel=%s, action=%s, keyCode=%s)",
+                            mChannel->getName().c_str(), KeyEvent::actionToString(action),
+                            KeyEvent::getLabel(keyCode));
+    });
     ALOGD_IF(debugTransportPublisher(),
              "channel '%s' publisher ~ %s: seq=%u, id=%d, deviceId=%d, source=%s, "
              "action=%s, flags=0x%x, keyCode=%s, scanCode=%d, metaState=0x%x, repeatCount=%d,"
@@ -616,12 +626,11 @@
         const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime,
         uint32_t pointerCount, const PointerProperties* pointerProperties,
         const PointerCoords* pointerCoords) {
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("publishMotionEvent(inputChannel=%s, action=%s)",
-                                           mChannel->getName().c_str(),
-                                           MotionEvent::actionToString(action).c_str());
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishMotionEvent(inputChannel=%s, action=%s)",
+                            mChannel->getName().c_str(),
+                            MotionEvent::actionToString(action).c_str());
+    });
     if (verifyEvents()) {
         Result<void> result =
                 mInputVerifier.processMovement(deviceId, action, pointerCount, pointerProperties,
@@ -692,19 +701,18 @@
     msg.body.motion.eventTime = eventTime;
     msg.body.motion.pointerCount = pointerCount;
     for (uint32_t i = 0; i < pointerCount; i++) {
-        msg.body.motion.pointers[i].properties.copyFrom(pointerProperties[i]);
-        msg.body.motion.pointers[i].coords.copyFrom(pointerCoords[i]);
+        msg.body.motion.pointers[i].properties = pointerProperties[i];
+        msg.body.motion.pointers[i].coords = pointerCoords[i];
     }
 
     return mChannel->sendMessage(&msg);
 }
 
 status_t InputPublisher::publishFocusEvent(uint32_t seq, int32_t eventId, bool hasFocus) {
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("publishFocusEvent(inputChannel=%s, hasFocus=%s)",
-                                           mChannel->getName().c_str(), toString(hasFocus));
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishFocusEvent(inputChannel=%s, hasFocus=%s)",
+                            mChannel->getName().c_str(), toString(hasFocus));
+    });
     ALOGD_IF(debugTransportPublisher(), "channel '%s' publisher ~ %s: seq=%u, id=%d, hasFocus=%s",
              mChannel->getName().c_str(), __func__, seq, eventId, toString(hasFocus));
 
@@ -718,12 +726,10 @@
 
 status_t InputPublisher::publishCaptureEvent(uint32_t seq, int32_t eventId,
                                              bool pointerCaptureEnabled) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("publishCaptureEvent(inputChannel=%s, pointerCaptureEnabled=%s)",
-                             mChannel->getName().c_str(), toString(pointerCaptureEnabled));
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishCaptureEvent(inputChannel=%s, pointerCaptureEnabled=%s)",
+                            mChannel->getName().c_str(), toString(pointerCaptureEnabled));
+    });
     ALOGD_IF(debugTransportPublisher(),
              "channel '%s' publisher ~ %s: seq=%u, id=%d, pointerCaptureEnabled=%s",
              mChannel->getName().c_str(), __func__, seq, eventId, toString(pointerCaptureEnabled));
@@ -738,12 +744,10 @@
 
 status_t InputPublisher::publishDragEvent(uint32_t seq, int32_t eventId, float x, float y,
                                           bool isExiting) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("publishDragEvent(inputChannel=%s, x=%f, y=%f, isExiting=%s)",
-                             mChannel->getName().c_str(), x, y, toString(isExiting));
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishDragEvent(inputChannel=%s, x=%f, y=%f, isExiting=%s)",
+                            mChannel->getName().c_str(), x, y, toString(isExiting));
+    });
     ALOGD_IF(debugTransportPublisher(),
              "channel '%s' publisher ~ %s: seq=%u, id=%d, x=%f, y=%f, isExiting=%s",
              mChannel->getName().c_str(), __func__, seq, eventId, x, y, toString(isExiting));
@@ -759,12 +763,10 @@
 }
 
 status_t InputPublisher::publishTouchModeEvent(uint32_t seq, int32_t eventId, bool isInTouchMode) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("publishTouchModeEvent(inputChannel=%s, isInTouchMode=%s)",
-                             mChannel->getName().c_str(), toString(isInTouchMode));
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("publishTouchModeEvent(inputChannel=%s, isInTouchMode=%s)",
+                            mChannel->getName().c_str(), toString(isInTouchMode));
+    });
     ALOGD_IF(debugTransportPublisher(),
              "channel '%s' publisher ~ %s: seq=%u, id=%d, isInTouchMode=%s",
              mChannel->getName().c_str(), __func__, seq, eventId, toString(isInTouchMode));
@@ -1158,7 +1160,7 @@
                     state.recentCoordinatesAreIdentical(id)) {
                 PointerCoords& msgCoords = msg.body.motion.pointers[i].coords;
                 const PointerCoords& resampleCoords = state.lastResample.getPointerById(id);
-                ALOGD_IF(DEBUG_RESAMPLING, "[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
+                ALOGD_IF(debugResampling(), "[%d] - rewrite (%0.3f, %0.3f), old (%0.3f, %0.3f)", id,
                          resampleCoords.getX(), resampleCoords.getY(), msgCoords.getX(),
                          msgCoords.getY());
                 msgCoords.setAxisValue(AMOTION_EVENT_AXIS_X, resampleCoords.getX());
@@ -1181,13 +1183,13 @@
 
     ssize_t index = findTouchState(event->getDeviceId(), event->getSource());
     if (index < 0) {
-        ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, no touch state for device.");
+        ALOGD_IF(debugResampling(), "Not resampled, no touch state for device.");
         return;
     }
 
     TouchState& touchState = mTouchStates[index];
     if (touchState.historySize < 1) {
-        ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, no history for device.");
+        ALOGD_IF(debugResampling(), "Not resampled, no history for device.");
         return;
     }
 
@@ -1197,7 +1199,7 @@
     for (size_t i = 0; i < pointerCount; i++) {
         uint32_t id = event->getPointerId(i);
         if (!current->idBits.hasBit(id)) {
-            ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, missing id %d", id);
+            ALOGD_IF(debugResampling(), "Not resampled, missing id %d", id);
             return;
         }
     }
@@ -1213,7 +1215,7 @@
         other = &future;
         nsecs_t delta = future.eventTime - current->eventTime;
         if (delta < RESAMPLE_MIN_DELTA) {
-            ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, delta time is too small: %" PRId64 " ns.",
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
                      delta);
             return;
         }
@@ -1224,17 +1226,17 @@
         other = touchState.getHistory(1);
         nsecs_t delta = current->eventTime - other->eventTime;
         if (delta < RESAMPLE_MIN_DELTA) {
-            ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, delta time is too small: %" PRId64 " ns.",
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too small: %" PRId64 " ns.",
                      delta);
             return;
         } else if (delta > RESAMPLE_MAX_DELTA) {
-            ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, delta time is too large: %" PRId64 " ns.",
+            ALOGD_IF(debugResampling(), "Not resampled, delta time is too large: %" PRId64 " ns.",
                      delta);
             return;
         }
         nsecs_t maxPredict = current->eventTime + min(delta / 2, RESAMPLE_MAX_PREDICTION);
         if (sampleTime > maxPredict) {
-            ALOGD_IF(DEBUG_RESAMPLING,
+            ALOGD_IF(debugResampling(),
                      "Sample time is too far in the future, adjusting prediction "
                      "from %" PRId64 " to %" PRId64 " ns.",
                      sampleTime - current->eventTime, maxPredict - current->eventTime);
@@ -1242,7 +1244,7 @@
         }
         alpha = float(current->eventTime - sampleTime) / delta;
     } else {
-        ALOGD_IF(DEBUG_RESAMPLING, "Not resampled, insufficient data.");
+        ALOGD_IF(debugResampling(), "Not resampled, insufficient data.");
         return;
     }
 
@@ -1270,13 +1272,13 @@
             // We know here that the coordinates for the pointer haven't changed because we
             // would've cleared the resampled bit in rewriteMessage if they had. We can't modify
             // lastResample in place becasue the mapping from pointer ID to index may have changed.
-            touchState.lastResample.pointers[i].copyFrom(oldLastResample.getPointerById(id));
+            touchState.lastResample.pointers[i] = oldLastResample.getPointerById(id);
             continue;
         }
 
         PointerCoords& resampledCoords = touchState.lastResample.pointers[i];
         const PointerCoords& currentCoords = current->getPointerById(id);
-        resampledCoords.copyFrom(currentCoords);
+        resampledCoords = currentCoords;
         if (other->idBits.hasBit(id) && shouldResampleTool(event->getToolType(i))) {
             const PointerCoords& otherCoords = other->getPointerById(id);
             resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X,
@@ -1284,13 +1286,13 @@
             resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y,
                                          lerp(currentCoords.getY(), otherCoords.getY(), alpha));
             resampledCoords.isResampled = true;
-            ALOGD_IF(DEBUG_RESAMPLING,
+            ALOGD_IF(debugResampling(),
                      "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f), "
                      "other (%0.3f, %0.3f), alpha %0.3f",
                      id, resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
                      currentCoords.getY(), otherCoords.getX(), otherCoords.getY(), alpha);
         } else {
-            ALOGD_IF(DEBUG_RESAMPLING, "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", id,
+            ALOGD_IF(debugResampling(), "[%d] - out (%0.3f, %0.3f), cur (%0.3f, %0.3f)", id,
                      resampledCoords.getX(), resampledCoords.getY(), currentCoords.getX(),
                      currentCoords.getY());
         }
@@ -1454,8 +1456,8 @@
     PointerProperties pointerProperties[pointerCount];
     PointerCoords pointerCoords[pointerCount];
     for (uint32_t i = 0; i < pointerCount; i++) {
-        pointerProperties[i].copyFrom(msg->body.motion.pointers[i].properties);
-        pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
+        pointerProperties[i] = msg->body.motion.pointers[i].properties;
+        pointerCoords[i] = msg->body.motion.pointers[i].coords;
     }
 
     ui::Transform transform;
@@ -1484,7 +1486,7 @@
     uint32_t pointerCount = msg->body.motion.pointerCount;
     PointerCoords pointerCoords[pointerCount];
     for (uint32_t i = 0; i < pointerCount; i++) {
-        pointerCoords[i].copyFrom(msg->body.motion.pointers[i].coords);
+        pointerCoords[i] = msg->body.motion.pointers[i].coords;
     }
 
     event->setMetaState(event->getMetaState() | msg->body.motion.metaState);
diff --git a/libs/input/InputVerifier.cpp b/libs/input/InputVerifier.cpp
index 9745e89..6c602e0 100644
--- a/libs/input/InputVerifier.cpp
+++ b/libs/input/InputVerifier.cpp
@@ -18,12 +18,14 @@
 
 #include <android-base/logging.h>
 #include <input/InputVerifier.h>
-#include "input_verifier.rs.h"
+#include "input_cxx_bridge.rs.h"
 
 using android::base::Error;
 using android::base::Result;
 using android::input::RustPointerProperties;
 
+using DeviceId = int32_t;
+
 namespace android {
 
 // --- InputVerifier ---
@@ -31,7 +33,8 @@
 InputVerifier::InputVerifier(const std::string& name)
       : mVerifier(android::input::verifier::create(rust::String::lossy(name))){};
 
-Result<void> InputVerifier::processMovement(int32_t deviceId, int32_t action, uint32_t pointerCount,
+Result<void> InputVerifier::processMovement(DeviceId deviceId, int32_t action,
+                                            uint32_t pointerCount,
                                             const PointerProperties* pointerProperties,
                                             const PointerCoords* pointerCoords, int32_t flags) {
     std::vector<RustPointerProperties> rpp;
@@ -41,7 +44,7 @@
     rust::Slice<const RustPointerProperties> properties{rpp.data(), rpp.size()};
     rust::String errorMessage =
             android::input::verifier::process_movement(*mVerifier, deviceId, action, properties,
-                                                       flags);
+                                                       static_cast<uint32_t>(flags));
     if (errorMessage.empty()) {
         return {};
     } else {
@@ -49,4 +52,8 @@
     }
 }
 
+void InputVerifier::resetDevice(DeviceId deviceId) {
+    android::input::verifier::reset_device(*mVerifier, deviceId);
+}
+
 } // namespace android
diff --git a/libs/input/MotionPredictor.cpp b/libs/input/MotionPredictor.cpp
index c2ea35c..b5a5e72 100644
--- a/libs/input/MotionPredictor.cpp
+++ b/libs/input/MotionPredictor.cpp
@@ -25,9 +25,9 @@
 #include <string>
 #include <vector>
 
+#include <android-base/logging.h>
 #include <android-base/strings.h>
 #include <android/input.h>
-#include <log/log.h>
 
 #include <attestation/HmacKeyManager.h>
 #include <ftl/enum.h>
@@ -137,10 +137,7 @@
 
     // Pass input event to the MetricsManager.
     if (!mMetricsManager) {
-        mMetricsManager =
-                std::make_optional<MotionPredictorMetricsManager>(mModel->config()
-                                                                          .predictionInterval,
-                                                                  mModel->outputLength());
+        mMetricsManager.emplace(mModel->config().predictionInterval, mModel->outputLength());
     }
     mMetricsManager->onRecord(event);
 
diff --git a/libs/input/MotionPredictorMetricsManager.cpp b/libs/input/MotionPredictorMetricsManager.cpp
new file mode 100644
index 0000000..67b1032
--- /dev/null
+++ b/libs/input/MotionPredictorMetricsManager.cpp
@@ -0,0 +1,373 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "MotionPredictorMetricsManager"
+
+#include <input/MotionPredictorMetricsManager.h>
+
+#include <algorithm>
+
+#include <android-base/logging.h>
+
+#include "Eigen/Core"
+#include "Eigen/Geometry"
+
+#ifdef __ANDROID__
+#include <statslog_libinput.h>
+#endif
+
+namespace android {
+namespace {
+
+inline constexpr int NANOS_PER_SECOND = 1'000'000'000; // nanoseconds per second
+inline constexpr int NANOS_PER_MILLIS = 1'000'000;     // nanoseconds per millisecond
+
+// Velocity threshold at which we report "high-velocity" metrics, in pixels per second.
+// This value was selected from manual experimentation, as a threshold that separates "fast"
+// (semi-sloppy) handwriting from more careful medium to slow handwriting.
+inline constexpr float HIGH_VELOCITY_THRESHOLD = 1100.0;
+
+// Small value to add to the path length when computing scale-invariant error to avoid division by
+// zero.
+inline constexpr float PATH_LENGTH_EPSILON = 0.001;
+
+} // namespace
+
+MotionPredictorMetricsManager::MotionPredictorMetricsManager(nsecs_t predictionInterval,
+                                                             size_t maxNumPredictions)
+      : mPredictionInterval(predictionInterval),
+        mMaxNumPredictions(maxNumPredictions),
+        mRecentGroundTruthPoints(maxNumPredictions + 1),
+        mAggregatedMetrics(maxNumPredictions),
+        mAtomFields(maxNumPredictions) {}
+
+void MotionPredictorMetricsManager::onRecord(const MotionEvent& inputEvent) {
+    // Convert MotionEvent to GroundTruthPoint.
+    const PointerCoords* coords = inputEvent.getRawPointerCoords(/*pointerIndex=*/0);
+    LOG_ALWAYS_FATAL_IF(coords == nullptr);
+    const GroundTruthPoint groundTruthPoint{{.position = Eigen::Vector2f{coords->getY(),
+                                                                         coords->getX()},
+                                             .pressure =
+                                                     inputEvent.getPressure(/*pointerIndex=*/0)},
+                                            .timestamp = inputEvent.getEventTime()};
+
+    // Handle event based on action type.
+    switch (inputEvent.getActionMasked()) {
+        case AMOTION_EVENT_ACTION_DOWN: {
+            clearStrokeData();
+            incorporateNewGroundTruth(groundTruthPoint);
+            break;
+        }
+        case AMOTION_EVENT_ACTION_MOVE: {
+            incorporateNewGroundTruth(groundTruthPoint);
+            break;
+        }
+        case AMOTION_EVENT_ACTION_UP:
+        case AMOTION_EVENT_ACTION_CANCEL: {
+            // Only expect meaningful predictions when given at least two input points.
+            if (mRecentGroundTruthPoints.size() >= 2) {
+                computeAtomFields();
+                reportMetrics();
+                break;
+            }
+        }
+    }
+}
+
+// Adds new predictions to mRecentPredictions and maintains the invariant that elements are
+// sorted in ascending order of targetTimestamp.
+void MotionPredictorMetricsManager::onPredict(const MotionEvent& predictionEvent) {
+    for (size_t i = 0; i < predictionEvent.getHistorySize() + 1; ++i) {
+        // Convert MotionEvent to PredictionPoint.
+        const PointerCoords* coords =
+                predictionEvent.getHistoricalRawPointerCoords(/*pointerIndex=*/0, i);
+        LOG_ALWAYS_FATAL_IF(coords == nullptr);
+        const nsecs_t targetTimestamp = predictionEvent.getHistoricalEventTime(i);
+        mRecentPredictions.push_back(
+                PredictionPoint{{.position = Eigen::Vector2f{coords->getY(), coords->getX()},
+                                 .pressure =
+                                         predictionEvent.getHistoricalPressure(/*pointerIndex=*/0,
+                                                                               i)},
+                                .originTimestamp = mRecentGroundTruthPoints.back().timestamp,
+                                .targetTimestamp = targetTimestamp});
+    }
+
+    std::sort(mRecentPredictions.begin(), mRecentPredictions.end());
+}
+
+void MotionPredictorMetricsManager::clearStrokeData() {
+    mRecentGroundTruthPoints.clear();
+    mRecentPredictions.clear();
+    std::fill(mAggregatedMetrics.begin(), mAggregatedMetrics.end(), AggregatedStrokeMetrics{});
+    std::fill(mAtomFields.begin(), mAtomFields.end(), AtomFields{});
+}
+
+void MotionPredictorMetricsManager::incorporateNewGroundTruth(
+        const GroundTruthPoint& groundTruthPoint) {
+    // Note: this removes the oldest point if `mRecentGroundTruthPoints` is already at capacity.
+    mRecentGroundTruthPoints.pushBack(groundTruthPoint);
+
+    // Remove outdated predictions – those that can never be matched with the current or any future
+    // ground truth points. We use fuzzy association for the timestamps here, because ground truth
+    // and prediction timestamps may not be perfectly synchronized.
+    const nsecs_t fuzzy_association_time_delta = mPredictionInterval / 4;
+    const auto firstCurrentIt =
+            std::find_if(mRecentPredictions.begin(), mRecentPredictions.end(),
+                         [&groundTruthPoint,
+                          fuzzy_association_time_delta](const PredictionPoint& prediction) {
+                             return prediction.targetTimestamp >
+                                     groundTruthPoint.timestamp - fuzzy_association_time_delta;
+                         });
+    mRecentPredictions.erase(mRecentPredictions.begin(), firstCurrentIt);
+
+    // Fuzzily match the new ground truth's timestamp to recent predictions' targetTimestamp and
+    // update the corresponding metrics.
+    for (const PredictionPoint& prediction : mRecentPredictions) {
+        if ((prediction.targetTimestamp >
+             groundTruthPoint.timestamp - fuzzy_association_time_delta) &&
+            (prediction.targetTimestamp <
+             groundTruthPoint.timestamp + fuzzy_association_time_delta)) {
+            updateAggregatedMetrics(prediction);
+        }
+    }
+}
+
+void MotionPredictorMetricsManager::updateAggregatedMetrics(
+        const PredictionPoint& predictionPoint) {
+    if (mRecentGroundTruthPoints.size() < 2) {
+        return;
+    }
+
+    const GroundTruthPoint& latestGroundTruthPoint = mRecentGroundTruthPoints.back();
+    const GroundTruthPoint& previousGroundTruthPoint =
+            mRecentGroundTruthPoints[mRecentGroundTruthPoints.size() - 2];
+    // Calculate prediction error vector.
+    const Eigen::Vector2f groundTruthTrajectory =
+            latestGroundTruthPoint.position - previousGroundTruthPoint.position;
+    const Eigen::Vector2f predictionTrajectory =
+            predictionPoint.position - previousGroundTruthPoint.position;
+    const Eigen::Vector2f predictionError = predictionTrajectory - groundTruthTrajectory;
+
+    // By default, prediction error counts fully as both off-trajectory and along-trajectory error.
+    // This serves as the fallback when the two most recent ground truth points are equal.
+    const float predictionErrorNorm = predictionError.norm();
+    float alongTrajectoryError = predictionErrorNorm;
+    float offTrajectoryError = predictionErrorNorm;
+    if (groundTruthTrajectory.squaredNorm() > 0) {
+        // Rotate the prediction error vector by the angle of the ground truth trajectory vector.
+        // This yields a vector whose first component is the along-trajectory error and whose
+        // second component is the off-trajectory error.
+        const float theta = std::atan2(groundTruthTrajectory[1], groundTruthTrajectory[0]);
+        const Eigen::Vector2f rotatedPredictionError = Eigen::Rotation2Df(-theta) * predictionError;
+        alongTrajectoryError = rotatedPredictionError[0];
+        offTrajectoryError = rotatedPredictionError[1];
+    }
+
+    // Compute the multiple of mPredictionInterval nearest to the amount of time into the
+    // future being predicted. This serves as the time bucket index into mAggregatedMetrics.
+    const float timestampDeltaFloat =
+            static_cast<float>(predictionPoint.targetTimestamp - predictionPoint.originTimestamp);
+    const size_t tIndex =
+            static_cast<size_t>(std::round(timestampDeltaFloat / mPredictionInterval - 1));
+
+    // Aggregate values into "general errors".
+    mAggregatedMetrics[tIndex].alongTrajectoryErrorSum += alongTrajectoryError;
+    mAggregatedMetrics[tIndex].alongTrajectorySumSquaredErrors +=
+            alongTrajectoryError * alongTrajectoryError;
+    mAggregatedMetrics[tIndex].offTrajectorySumSquaredErrors +=
+            offTrajectoryError * offTrajectoryError;
+    const float pressureError = predictionPoint.pressure - latestGroundTruthPoint.pressure;
+    mAggregatedMetrics[tIndex].pressureSumSquaredErrors += pressureError * pressureError;
+    ++mAggregatedMetrics[tIndex].generalErrorsCount;
+
+    // Aggregate values into high-velocity metrics, if we are in one of the last two time buckets
+    // and the velocity is above the threshold. Velocity here is measured in pixels per second.
+    const float velocity = groundTruthTrajectory.norm() /
+            (static_cast<float>(latestGroundTruthPoint.timestamp -
+                                previousGroundTruthPoint.timestamp) /
+             NANOS_PER_SECOND);
+    if ((tIndex + 2 >= mMaxNumPredictions) && (velocity > HIGH_VELOCITY_THRESHOLD)) {
+        mAggregatedMetrics[tIndex].highVelocityAlongTrajectorySse +=
+                alongTrajectoryError * alongTrajectoryError;
+        mAggregatedMetrics[tIndex].highVelocityOffTrajectorySse +=
+                offTrajectoryError * offTrajectoryError;
+        ++mAggregatedMetrics[tIndex].highVelocityErrorsCount;
+    }
+
+    // Compute path length for scale-invariant errors.
+    float pathLength = 0;
+    for (size_t i = 1; i < mRecentGroundTruthPoints.size(); ++i) {
+        pathLength +=
+                (mRecentGroundTruthPoints[i].position - mRecentGroundTruthPoints[i - 1].position)
+                        .norm();
+    }
+    // Avoid overweighting errors at the beginning of a stroke: compute the path length as if there
+    // were a full ground truth history by filling in missing segments with the average length.
+    // Note: the "- 1" is needed to translate from number of endpoints to number of segments.
+    pathLength *= static_cast<float>(mRecentGroundTruthPoints.capacity() - 1) /
+            (mRecentGroundTruthPoints.size() - 1);
+    pathLength += PATH_LENGTH_EPSILON; // Ensure path length is nonzero (>= PATH_LENGTH_EPSILON).
+
+    // Compute and aggregate scale-invariant errors.
+    const float scaleInvariantAlongTrajectoryError = alongTrajectoryError / pathLength;
+    const float scaleInvariantOffTrajectoryError = offTrajectoryError / pathLength;
+    mAggregatedMetrics[tIndex].scaleInvariantAlongTrajectorySse +=
+            scaleInvariantAlongTrajectoryError * scaleInvariantAlongTrajectoryError;
+    mAggregatedMetrics[tIndex].scaleInvariantOffTrajectorySse +=
+            scaleInvariantOffTrajectoryError * scaleInvariantOffTrajectoryError;
+    ++mAggregatedMetrics[tIndex].scaleInvariantErrorsCount;
+}
+
+void MotionPredictorMetricsManager::computeAtomFields() {
+    for (size_t i = 0; i < mAggregatedMetrics.size(); ++i) {
+        if (mAggregatedMetrics[i].generalErrorsCount == 0) {
+            // We have not received data corresponding to metrics for this time bucket.
+            continue;
+        }
+
+        mAtomFields[i].deltaTimeBucketMilliseconds =
+                static_cast<int>(mPredictionInterval / NANOS_PER_MILLIS * (i + 1));
+
+        // Note: we need the "* 1000"s below because we report values in integral milli-units.
+
+        { // General errors: reported for every time bucket.
+            const float alongTrajectoryErrorMean = mAggregatedMetrics[i].alongTrajectoryErrorSum /
+                    mAggregatedMetrics[i].generalErrorsCount;
+            mAtomFields[i].alongTrajectoryErrorMeanMillipixels =
+                    static_cast<int>(alongTrajectoryErrorMean * 1000);
+
+            const float alongTrajectoryMse = mAggregatedMetrics[i].alongTrajectorySumSquaredErrors /
+                    mAggregatedMetrics[i].generalErrorsCount;
+            // Take the max with 0 to avoid negative values caused by numerical instability.
+            const float alongTrajectoryErrorVariance =
+                    std::max(0.0f,
+                             alongTrajectoryMse -
+                                     alongTrajectoryErrorMean * alongTrajectoryErrorMean);
+            const float alongTrajectoryErrorStd = std::sqrt(alongTrajectoryErrorVariance);
+            mAtomFields[i].alongTrajectoryErrorStdMillipixels =
+                    static_cast<int>(alongTrajectoryErrorStd * 1000);
+
+            LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[i].offTrajectorySumSquaredErrors < 0,
+                                "mAggregatedMetrics[%zu].offTrajectorySumSquaredErrors = %f should "
+                                "not be negative",
+                                i, mAggregatedMetrics[i].offTrajectorySumSquaredErrors);
+            const float offTrajectoryRmse =
+                    std::sqrt(mAggregatedMetrics[i].offTrajectorySumSquaredErrors /
+                              mAggregatedMetrics[i].generalErrorsCount);
+            mAtomFields[i].offTrajectoryRmseMillipixels =
+                    static_cast<int>(offTrajectoryRmse * 1000);
+
+            LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[i].pressureSumSquaredErrors < 0,
+                                "mAggregatedMetrics[%zu].pressureSumSquaredErrors = %f should not "
+                                "be negative",
+                                i, mAggregatedMetrics[i].pressureSumSquaredErrors);
+            const float pressureRmse = std::sqrt(mAggregatedMetrics[i].pressureSumSquaredErrors /
+                                                 mAggregatedMetrics[i].generalErrorsCount);
+            mAtomFields[i].pressureRmseMilliunits = static_cast<int>(pressureRmse * 1000);
+        }
+
+        // High-velocity errors: reported only for last two time buckets.
+        // Check if we are in one of the last two time buckets, and there is high-velocity data.
+        if ((i + 2 >= mMaxNumPredictions) && (mAggregatedMetrics[i].highVelocityErrorsCount > 0)) {
+            LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[i].highVelocityAlongTrajectorySse < 0,
+                                "mAggregatedMetrics[%zu].highVelocityAlongTrajectorySse = %f "
+                                "should not be negative",
+                                i, mAggregatedMetrics[i].highVelocityAlongTrajectorySse);
+            const float alongTrajectoryRmse =
+                    std::sqrt(mAggregatedMetrics[i].highVelocityAlongTrajectorySse /
+                              mAggregatedMetrics[i].highVelocityErrorsCount);
+            mAtomFields[i].highVelocityAlongTrajectoryRmse =
+                    static_cast<int>(alongTrajectoryRmse * 1000);
+
+            LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[i].highVelocityOffTrajectorySse < 0,
+                                "mAggregatedMetrics[%zu].highVelocityOffTrajectorySse = %f should "
+                                "not be negative",
+                                i, mAggregatedMetrics[i].highVelocityOffTrajectorySse);
+            const float offTrajectoryRmse =
+                    std::sqrt(mAggregatedMetrics[i].highVelocityOffTrajectorySse /
+                              mAggregatedMetrics[i].highVelocityErrorsCount);
+            mAtomFields[i].highVelocityOffTrajectoryRmse =
+                    static_cast<int>(offTrajectoryRmse * 1000);
+        }
+
+        // Scale-invariant errors: reported only for the last time bucket, where the values
+        // represent an average across all time buckets.
+        if (i + 1 == mMaxNumPredictions) {
+            // Compute error averages.
+            float alongTrajectoryRmseSum = 0;
+            float offTrajectoryRmseSum = 0;
+            for (size_t j = 0; j < mAggregatedMetrics.size(); ++j) {
+                // If we have general errors (checked above), we should always also have
+                // scale-invariant errors.
+                LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[j].scaleInvariantErrorsCount == 0,
+                                    "mAggregatedMetrics[%zu].scaleInvariantErrorsCount is 0", j);
+
+                LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[j].scaleInvariantAlongTrajectorySse < 0,
+                                    "mAggregatedMetrics[%zu].scaleInvariantAlongTrajectorySse = %f "
+                                    "should not be negative",
+                                    j, mAggregatedMetrics[j].scaleInvariantAlongTrajectorySse);
+                alongTrajectoryRmseSum +=
+                        std::sqrt(mAggregatedMetrics[j].scaleInvariantAlongTrajectorySse /
+                                  mAggregatedMetrics[j].scaleInvariantErrorsCount);
+
+                LOG_ALWAYS_FATAL_IF(mAggregatedMetrics[j].scaleInvariantOffTrajectorySse < 0,
+                                    "mAggregatedMetrics[%zu].scaleInvariantOffTrajectorySse = %f "
+                                    "should not be negative",
+                                    j, mAggregatedMetrics[j].scaleInvariantOffTrajectorySse);
+                offTrajectoryRmseSum +=
+                        std::sqrt(mAggregatedMetrics[j].scaleInvariantOffTrajectorySse /
+                                  mAggregatedMetrics[j].scaleInvariantErrorsCount);
+            }
+
+            const float averageAlongTrajectoryRmse =
+                    alongTrajectoryRmseSum / mAggregatedMetrics.size();
+            mAtomFields.back().scaleInvariantAlongTrajectoryRmse =
+                    static_cast<int>(averageAlongTrajectoryRmse * 1000);
+
+            const float averageOffTrajectoryRmse = offTrajectoryRmseSum / mAggregatedMetrics.size();
+            mAtomFields.back().scaleInvariantOffTrajectoryRmse =
+                    static_cast<int>(averageOffTrajectoryRmse * 1000);
+        }
+    }
+}
+
+void MotionPredictorMetricsManager::reportMetrics() {
+    // Report one atom for each time bucket.
+    for (size_t i = 0; i < mAtomFields.size(); ++i) {
+        // Call stats_write logging function only on Android targets (not supported on host).
+#ifdef __ANDROID__
+        android::stats::libinput::
+                stats_write(android::stats::libinput::STYLUS_PREDICTION_METRICS_REPORTED,
+                            /*stylus_vendor_id=*/0,
+                            /*stylus_product_id=*/0, mAtomFields[i].deltaTimeBucketMilliseconds,
+                            mAtomFields[i].alongTrajectoryErrorMeanMillipixels,
+                            mAtomFields[i].alongTrajectoryErrorStdMillipixels,
+                            mAtomFields[i].offTrajectoryRmseMillipixels,
+                            mAtomFields[i].pressureRmseMilliunits,
+                            mAtomFields[i].highVelocityAlongTrajectoryRmse,
+                            mAtomFields[i].highVelocityOffTrajectoryRmse,
+                            mAtomFields[i].scaleInvariantAlongTrajectoryRmse,
+                            mAtomFields[i].scaleInvariantOffTrajectoryRmse);
+#endif
+    }
+
+    // Set mock atom fields, if available.
+    if (mMockLoggedAtomFields != nullptr) {
+        *mMockLoggedAtomFields = mAtomFields;
+    }
+}
+
+} // namespace android
diff --git a/libs/input/VelocityControl.cpp b/libs/input/VelocityControl.cpp
index 5720099..c835a08 100644
--- a/libs/input/VelocityControl.cpp
+++ b/libs/input/VelocityControl.cpp
@@ -37,7 +37,7 @@
     reset();
 }
 
-VelocityControlParameters& VelocityControl::getParameters() {
+const VelocityControlParameters& VelocityControl::getParameters() const{
     return mParameters;
 }
 
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index 078109a..116b778 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -17,14 +17,13 @@
 #define LOG_TAG "VelocityTracker"
 
 #include <android-base/logging.h>
-#include <array>
 #include <ftl/enum.h>
 #include <inttypes.h>
 #include <limits.h>
 #include <math.h>
+#include <array>
 #include <optional>
 
-#include <android-base/stringprintf.h>
 #include <input/PrintTools.h>
 #include <input/VelocityTracker.h>
 #include <utils/BitSet.h>
@@ -58,6 +57,9 @@
 // Nanoseconds per milliseconds.
 static const nsecs_t NANOS_PER_MS = 1000000;
 
+// Seconds per nanosecond.
+static const float SECONDS_PER_NANO = 1E-9;
+
 // All axes supported for velocity tracking, mapped to their default strategies.
 // Although other strategies are available for testing and comparison purposes,
 // the default strategy is the one that applications will actually use.  Be very careful
@@ -238,6 +240,11 @@
 
 void VelocityTracker::addMovement(nsecs_t eventTime, int32_t pointerId, int32_t axis,
                                   float position) {
+    if (pointerId < 0 || pointerId > MAX_POINTER_ID) {
+        LOG(FATAL) << "Invalid pointer ID " << pointerId << " for axis "
+                   << MotionEvent::getLabel(axis);
+    }
+
     if (mCurrentPointerIdBits.hasBit(pointerId) &&
         std::chrono::nanoseconds(eventTime - mLastEventTime) > ASSUME_POINTER_STOPPED_TIME) {
         ALOGD_IF(DEBUG_VELOCITY, "VelocityTracker: stopped for %s, clearing state.",
@@ -261,16 +268,10 @@
     mConfiguredStrategies[axis]->addMovement(eventTime, pointerId, position);
 
     if (DEBUG_VELOCITY) {
-        ALOGD("VelocityTracker: addMovement eventTime=%" PRId64 ", pointerId=%" PRId32
-              ", activePointerId=%s",
-              eventTime, pointerId, toString(mActivePointerId).c_str());
-
-        std::optional<Estimator> estimator = getEstimator(axis, pointerId);
-        ALOGD("  %d: axis=%d, position=%0.3f, "
-              "estimator (degree=%d, coeff=%s, confidence=%f)",
-              pointerId, axis, position, int((*estimator).degree),
-              vectorToString((*estimator).coeff.data(), (*estimator).degree + 1).c_str(),
-              (*estimator).confidence);
+        LOG(INFO) << "VelocityTracker: addMovement axis=" << MotionEvent::getLabel(axis)
+                  << ", eventTime=" << eventTime << ", pointerId=" << pointerId
+                  << ", activePointerId=" << toString(mActivePointerId) << ", position=" << position
+                  << ", velocity=" << toString(getVelocity(axis, pointerId));
     }
 }
 
@@ -346,9 +347,9 @@
 }
 
 std::optional<float> VelocityTracker::getVelocity(int32_t axis, int32_t pointerId) const {
-    std::optional<Estimator> estimator = getEstimator(axis, pointerId);
-    if (estimator && (*estimator).degree >= 1) {
-        return (*estimator).coeff[1];
+    const auto& it = mConfiguredStrategies.find(axis);
+    if (it != mConfiguredStrategies.end()) {
+        return it->second->getVelocity(pointerId);
     }
     return {};
 }
@@ -371,56 +372,52 @@
     return computedVelocity;
 }
 
-std::optional<VelocityTracker::Estimator> VelocityTracker::getEstimator(int32_t axis,
-                                                                        int32_t pointerId) const {
-    const auto& it = mConfiguredStrategies.find(axis);
-    if (it == mConfiguredStrategies.end()) {
-        return std::nullopt;
+AccumulatingVelocityTrackerStrategy::AccumulatingVelocityTrackerStrategy(
+        nsecs_t horizonNanos, bool maintainHorizonDuringAdd)
+      : mHorizonNanos(horizonNanos), mMaintainHorizonDuringAdd(maintainHorizonDuringAdd) {}
+
+void AccumulatingVelocityTrackerStrategy::clearPointer(int32_t pointerId) {
+    mMovements.erase(pointerId);
+}
+
+void AccumulatingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, int32_t pointerId,
+                                                      float position) {
+    auto [ringBufferIt, _] = mMovements.try_emplace(pointerId, HISTORY_SIZE);
+    RingBuffer<Movement>& movements = ringBufferIt->second;
+    const size_t size = movements.size();
+
+    if (size != 0 && movements[size - 1].eventTime == eventTime) {
+        // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
+        // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
+        // the new pointer. If the eventtimes for both events are identical, just update the data
+        // for this time (i.e. pop out the last element, and insert the updated movement).
+        // We only compare against the last value, as it is likely that addMovement is called
+        // in chronological order as events occur.
+        movements.popBack();
     }
-    return it->second->getEstimator(pointerId);
+
+    movements.pushBack({eventTime, position});
+
+    // Clear movements that do not fall within `mHorizonNanos` of the latest movement.
+    // Note that, if in the future we decide to use more movements (i.e. increase HISTORY_SIZE),
+    // we can consider making this step binary-search based, which will give us some improvement.
+    if (mMaintainHorizonDuringAdd) {
+        while (eventTime - movements[0].eventTime > mHorizonNanos) {
+            movements.popFront();
+        }
+    }
 }
 
 // --- LeastSquaresVelocityTrackerStrategy ---
 
 LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy(uint32_t degree,
                                                                          Weighting weighting)
-      : mDegree(degree), mWeighting(weighting) {}
+      : AccumulatingVelocityTrackerStrategy(HORIZON /*horizonNanos*/,
+                                            true /*maintainHorizonDuringAdd*/),
+        mDegree(degree),
+        mWeighting(weighting) {}
 
-LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() {
-}
-
-void LeastSquaresVelocityTrackerStrategy::clearPointer(int32_t pointerId) {
-    mIndex.erase(pointerId);
-    mMovements.erase(pointerId);
-}
-
-void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, int32_t pointerId,
-                                                      float position) {
-    // If data for this pointer already exists, we have a valid entry at the position of
-    // mIndex[pointerId] and mMovements[pointerId]. In that case, we need to advance the index
-    // to the next position in the circular buffer and write the new Movement there. Otherwise,
-    // if this is a first movement for this pointer, we initialize the maps mIndex and mMovements
-    // for this pointer and write to the first position.
-    auto [movementIt, inserted] = mMovements.insert({pointerId, {}});
-    auto [indexIt, _] = mIndex.insert({pointerId, 0});
-    size_t& index = indexIt->second;
-    if (!inserted && movementIt->second[index].eventTime != eventTime) {
-        // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
-        // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
-        // the new pointer. If the eventtimes for both events are identical, just update the data
-        // for this time.
-        // We only compare against the last value, as it is likely that addMovement is called
-        // in chronological order as events occur.
-        index++;
-    }
-    if (index == HISTORY_SIZE) {
-        index = 0;
-    }
-
-    Movement& movement = movementIt->second[index];
-    movement.eventTime = eventTime;
-    movement.position = position;
-}
+LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() {}
 
 /**
  * Solves a linear least squares problem to obtain a N degree polynomial that fits
@@ -471,10 +468,9 @@
  * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares
  * http://en.wikipedia.org/wiki/Gram-Schmidt
  */
-static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y,
-                              const std::vector<float>& w, uint32_t n,
-                              std::array<float, VelocityTracker::Estimator::MAX_DEGREE + 1>& outB,
-                              float* outDet) {
+static std::optional<float> solveLeastSquares(const std::vector<float>& x,
+                                              const std::vector<float>& y,
+                                              const std::vector<float>& w, uint32_t n) {
     const size_t m = x.size();
 
     ALOGD_IF(DEBUG_STRATEGY, "solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
@@ -512,7 +508,7 @@
         if (norm < 0.000001f) {
             // vectors are linearly dependent or zero so no solution
             ALOGD_IF(DEBUG_STRATEGY, "  - no solution, norm=%f", norm);
-            return false;
+            return {};
         }
 
         float invNorm = 1.0f / norm;
@@ -546,6 +542,7 @@
     for (uint32_t h = 0; h < m; h++) {
         wy[h] = y[h] * w[h];
     }
+    std::array<float, VelocityTracker::MAX_DEGREE + 1> outB;
     for (uint32_t i = n; i != 0; ) {
         i--;
         outB[i] = vectorDot(&q[i][0], wy, m);
@@ -567,42 +564,46 @@
     }
     ymean /= m;
 
-    float sserr = 0;
-    float sstot = 0;
-    for (uint32_t h = 0; h < m; h++) {
-        float err = y[h] - outB[0];
-        float term = 1;
-        for (uint32_t i = 1; i < n; i++) {
-            term *= x[h];
-            err -= term * outB[i];
+    if (DEBUG_STRATEGY) {
+        float sserr = 0;
+        float sstot = 0;
+        for (uint32_t h = 0; h < m; h++) {
+            float err = y[h] - outB[0];
+            float term = 1;
+            for (uint32_t i = 1; i < n; i++) {
+                term *= x[h];
+                err -= term * outB[i];
+            }
+            sserr += w[h] * w[h] * err * err;
+            float var = y[h] - ymean;
+            sstot += w[h] * w[h] * var * var;
         }
-        sserr += w[h] * w[h] * err * err;
-        float var = y[h] - ymean;
-        sstot += w[h] * w[h] * var * var;
+        ALOGD("  - sserr=%f", sserr);
+        ALOGD("  - sstot=%f", sstot);
     }
-    *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
 
-    ALOGD_IF(DEBUG_STRATEGY, "  - sserr=%f", sserr);
-    ALOGD_IF(DEBUG_STRATEGY, "  - sstot=%f", sstot);
-    ALOGD_IF(DEBUG_STRATEGY, "  - det=%f", *outDet);
-
-    return true;
+    return outB[1];
 }
 
 /*
  * Optimized unweighted second-order least squares fit. About 2x speed improvement compared to
  * the default implementation
  */
-static std::optional<std::array<float, 3>> solveUnweightedLeastSquaresDeg2(
-        const std::vector<float>& x, const std::vector<float>& y) {
-    const size_t count = x.size();
-    LOG_ALWAYS_FATAL_IF(count != y.size(), "Mismatching array sizes");
-    // Solving y = a*x^2 + b*x + c
+std::optional<float> LeastSquaresVelocityTrackerStrategy::solveUnweightedLeastSquaresDeg2(
+        const RingBuffer<Movement>& movements) const {
+    // Solving y = a*x^2 + b*x + c, where
+    //      - "x" is age (i.e. duration since latest movement) of the movemnets
+    //      - "y" is positions of the movements.
     float sxi = 0, sxiyi = 0, syi = 0, sxi2 = 0, sxi3 = 0, sxi2yi = 0, sxi4 = 0;
 
+    const size_t count = movements.size();
+    const Movement& newestMovement = movements[count - 1];
     for (size_t i = 0; i < count; i++) {
-        float xi = x[i];
-        float yi = y[i];
+        const Movement& movement = movements[i];
+        nsecs_t age = newestMovement.eventTime - movement.eventTime;
+        float xi = -age * SECONDS_PER_NANO;
+        float yi = movement.position;
+
         float xi2 = xi*xi;
         float xi3 = xi2*xi;
         float xi4 = xi3*xi;
@@ -629,124 +630,68 @@
         ALOGW("division by 0 when computing velocity, Sxx=%f, Sx2x2=%f, Sxx2=%f", Sxx, Sx2x2, Sxx2);
         return std::nullopt;
     }
-    // Compute a
-    float numerator = Sx2y*Sxx - Sxy*Sxx2;
-    float a = numerator / denominator;
 
-    // Compute b
-    numerator = Sxy*Sx2x2 - Sx2y*Sxx2;
-    float b = numerator / denominator;
-
-    // Compute c
-    float c = syi/count - b * sxi/count - a * sxi2/count;
-
-    return std::make_optional(std::array<float, 3>({c, b, a}));
+    return (Sxy * Sx2x2 - Sx2y * Sxx2) / denominator;
 }
 
-std::optional<VelocityTracker::Estimator> LeastSquaresVelocityTrackerStrategy::getEstimator(
-        int32_t pointerId) const {
+std::optional<float> LeastSquaresVelocityTrackerStrategy::getVelocity(int32_t pointerId) const {
     const auto movementIt = mMovements.find(pointerId);
     if (movementIt == mMovements.end()) {
         return std::nullopt; // no data
     }
+
+    const RingBuffer<Movement>& movements = movementIt->second;
+    const size_t size = movements.size();
+    if (size == 0) {
+        return std::nullopt; // no data
+    }
+
+    uint32_t degree = mDegree;
+    if (degree > size - 1) {
+        degree = size - 1;
+    }
+
+    if (degree <= 0) {
+        return std::nullopt;
+    }
+
+    if (degree == 2 && mWeighting == Weighting::NONE) {
+        // Optimize unweighted, quadratic polynomial fit
+        return solveUnweightedLeastSquaresDeg2(movements);
+    }
+
     // Iterate over movement samples in reverse time order and collect samples.
     std::vector<float> positions;
     std::vector<float> w;
     std::vector<float> time;
 
-    uint32_t index = mIndex.at(pointerId);
-    const Movement& newestMovement = movementIt->second[index];
-    do {
-        const Movement& movement = movementIt->second[index];
-
+    const Movement& newestMovement = movements[size - 1];
+    for (ssize_t i = size - 1; i >= 0; i--) {
+        const Movement& movement = movements[i];
         nsecs_t age = newestMovement.eventTime - movement.eventTime;
-        if (age > HORIZON) {
-            break;
-        }
-        if (movement.eventTime == 0 && index != 0) {
-            // All eventTime's are initialized to 0. In this fixed-width circular buffer, it's
-            // possible that not all entries are valid. We use a time=0 as a signal for those
-            // uninitialized values. If we encounter a time of 0 in a position
-            // that's > 0, it means that we hit the block where the data wasn't initialized.
-            // We still don't know whether the value at index=0, with eventTime=0 is valid.
-            // However, that's only possible when the value is by itself. So there's no hard in
-            // processing it anyways, since the velocity for a single point is zero, and this
-            // situation will only be encountered in artificial circumstances (in tests).
-            // In practice, time will never be 0.
-            break;
-        }
         positions.push_back(movement.position);
-        w.push_back(chooseWeight(pointerId, index));
+        w.push_back(chooseWeight(pointerId, i));
         time.push_back(-age * 0.000000001f);
-        index = (index == 0 ? HISTORY_SIZE : index) - 1;
-    } while (positions.size() < HISTORY_SIZE);
-
-    const size_t m = positions.size();
-    if (m == 0) {
-        return std::nullopt; // no data
     }
 
-    // Calculate a least squares polynomial fit.
-    uint32_t degree = mDegree;
-    if (degree > m - 1) {
-        degree = m - 1;
-    }
-
-    if (degree == 2 && mWeighting == Weighting::NONE) {
-        // Optimize unweighted, quadratic polynomial fit
-        std::optional<std::array<float, 3>> coeff =
-                solveUnweightedLeastSquaresDeg2(time, positions);
-        if (coeff) {
-            VelocityTracker::Estimator estimator;
-            estimator.time = newestMovement.eventTime;
-            estimator.degree = 2;
-            estimator.confidence = 1;
-            for (size_t i = 0; i <= estimator.degree; i++) {
-                estimator.coeff[i] = (*coeff)[i];
-            }
-            return estimator;
-        }
-    } else if (degree >= 1) {
-        // General case for an Nth degree polynomial fit
-        float det;
-        uint32_t n = degree + 1;
-        VelocityTracker::Estimator estimator;
-        if (solveLeastSquares(time, positions, w, n, estimator.coeff, &det)) {
-            estimator.time = newestMovement.eventTime;
-            estimator.degree = degree;
-            estimator.confidence = det;
-
-            ALOGD_IF(DEBUG_STRATEGY, "estimate: degree=%d, coeff=%s, confidence=%f",
-                     int(estimator.degree), vectorToString(estimator.coeff.data(), n).c_str(),
-                     estimator.confidence);
-
-            return estimator;
-        }
-    }
-
-    // No velocity data available for this pointer, but we do have its current position.
-    VelocityTracker::Estimator estimator;
-    estimator.coeff[0] = positions[0];
-    estimator.time = newestMovement.eventTime;
-    estimator.degree = 0;
-    estimator.confidence = 1;
-    return estimator;
+    // General case for an Nth degree polynomial fit
+    return solveLeastSquares(time, positions, w, degree + 1);
 }
 
 float LeastSquaresVelocityTrackerStrategy::chooseWeight(int32_t pointerId, uint32_t index) const {
-    const std::array<Movement, HISTORY_SIZE>& movements = mMovements.at(pointerId);
+    const RingBuffer<Movement>& movements = mMovements.at(pointerId);
+    const size_t size = movements.size();
     switch (mWeighting) {
         case Weighting::DELTA: {
             // Weight points based on how much time elapsed between them and the next
             // point so that points that "cover" a shorter time span are weighed less.
             //   delta  0ms: 0.5
             //   delta 10ms: 1.0
-            if (index == mIndex.at(pointerId)) {
+            if (index == size - 1) {
                 return 1.0f;
             }
-            uint32_t nextIndex = (index + 1) % HISTORY_SIZE;
             float deltaMillis =
-                    (movements[nextIndex].eventTime - movements[index].eventTime) * 0.000001f;
+                    (movements[index + 1].eventTime - movements[index].eventTime) * 0.000001f;
             if (deltaMillis < 0) {
                 return 0.5f;
             }
@@ -763,8 +708,7 @@
             //   age 50ms: 1.0
             //   age 60ms: 0.5
             float ageMillis =
-                    (movements[mIndex.at(pointerId)].eventTime - movements[index].eventTime) *
-                    0.000001f;
+                    (movements[size - 1].eventTime - movements[index].eventTime) * 0.000001f;
             if (ageMillis < 0) {
                 return 0.5f;
             }
@@ -786,8 +730,7 @@
             //   age  50ms: 1.0
             //   age 100ms: 0.5
             float ageMillis =
-                    (movements[mIndex.at(pointerId)].eventTime - movements[index].eventTime) *
-                    0.000001f;
+                    (movements[size - 1].eventTime - movements[index].eventTime) * 0.000001f;
             if (ageMillis < 50) {
                 return 1.0f;
             }
@@ -827,13 +770,9 @@
     mPointerIdBits.markBit(pointerId);
 }
 
-std::optional<VelocityTracker::Estimator> IntegratingVelocityTrackerStrategy::getEstimator(
-        int32_t pointerId) const {
+std::optional<float> IntegratingVelocityTrackerStrategy::getVelocity(int32_t pointerId) const {
     if (mPointerIdBits.hasBit(pointerId)) {
-        const State& state = mPointerState[pointerId];
-        VelocityTracker::Estimator estimator;
-        populateEstimator(state, &estimator);
-        return estimator;
+        return mPointerState[pointerId].vel;
     }
 
     return std::nullopt;
@@ -883,77 +822,39 @@
     state.pos = pos;
 }
 
-void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state,
-        VelocityTracker::Estimator* outEstimator) const {
-    outEstimator->time = state.updateTime;
-    outEstimator->confidence = 1.0f;
-    outEstimator->degree = state.degree;
-    outEstimator->coeff[0] = state.pos;
-    outEstimator->coeff[1] = state.vel;
-    outEstimator->coeff[2] = state.accel / 2;
-}
-
-
 // --- LegacyVelocityTrackerStrategy ---
 
-LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() {}
+LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy()
+      : AccumulatingVelocityTrackerStrategy(HORIZON /*horizonNanos*/,
+                                            false /*maintainHorizonDuringAdd*/) {}
 
 LegacyVelocityTrackerStrategy::~LegacyVelocityTrackerStrategy() {
 }
 
-void LegacyVelocityTrackerStrategy::clearPointer(int32_t pointerId) {
-    mIndex.erase(pointerId);
-    mMovements.erase(pointerId);
-}
-
-void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, int32_t pointerId,
-                                                float position) {
-    // If data for this pointer already exists, we have a valid entry at the position of
-    // mIndex[pointerId] and mMovements[pointerId]. In that case, we need to advance the index
-    // to the next position in the circular buffer and write the new Movement there. Otherwise,
-    // if this is a first movement for this pointer, we initialize the maps mIndex and mMovements
-    // for this pointer and write to the first position.
-    auto [movementIt, inserted] = mMovements.insert({pointerId, {}});
-    auto [indexIt, _] = mIndex.insert({pointerId, 0});
-    size_t& index = indexIt->second;
-    if (!inserted && movementIt->second[index].eventTime != eventTime) {
-        // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
-        // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
-        // the new pointer. If the eventtimes for both events are identical, just update the data
-        // for this time.
-        // We only compare against the last value, as it is likely that addMovement is called
-        // in chronological order as events occur.
-        index++;
-    }
-    if (index == HISTORY_SIZE) {
-        index = 0;
-    }
-
-    Movement& movement = movementIt->second[index];
-    movement.eventTime = eventTime;
-    movement.position = position;
-}
-
-std::optional<VelocityTracker::Estimator> LegacyVelocityTrackerStrategy::getEstimator(
-        int32_t pointerId) const {
+std::optional<float> LegacyVelocityTrackerStrategy::getVelocity(int32_t pointerId) const {
     const auto movementIt = mMovements.find(pointerId);
     if (movementIt == mMovements.end()) {
         return std::nullopt; // no data
     }
-    const Movement& newestMovement = movementIt->second[mIndex.at(pointerId)];
+
+    const RingBuffer<Movement>& movements = movementIt->second;
+    const size_t size = movements.size();
+    if (size == 0) {
+        return std::nullopt; // no data
+    }
+
+    const Movement& newestMovement = movements[size - 1];
 
     // Find the oldest sample that contains the pointer and that is not older than HORIZON.
     nsecs_t minTime = newestMovement.eventTime - HORIZON;
-    uint32_t oldestIndex = mIndex.at(pointerId);
-    uint32_t numTouches = 1;
-    do {
-        uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1;
-        const Movement& nextOldestMovement = mMovements.at(pointerId)[nextOldestIndex];
+    uint32_t oldestIndex = size - 1;
+    for (ssize_t i = size - 1; i >= 0; i--) {
+        const Movement& nextOldestMovement = movements[i];
         if (nextOldestMovement.eventTime < minTime) {
             break;
         }
-        oldestIndex = nextOldestIndex;
-    } while (++numTouches < HISTORY_SIZE);
+        oldestIndex = i;
+    }
 
     // Calculate an exponentially weighted moving average of the velocity estimate
     // at different points in time measured relative to the oldest sample.
@@ -967,17 +868,13 @@
     // 16ms apart but some consecutive samples could be only 0.5sm apart because
     // the hardware or driver reports them irregularly or in bursts.
     float accumV = 0;
-    uint32_t index = oldestIndex;
     uint32_t samplesUsed = 0;
-    const Movement& oldestMovement = mMovements.at(pointerId)[oldestIndex];
+    const Movement& oldestMovement = movements[oldestIndex];
     float oldestPosition = oldestMovement.position;
     nsecs_t lastDuration = 0;
 
-    while (numTouches-- > 1) {
-        if (++index == HISTORY_SIZE) {
-            index = 0;
-        }
-        const Movement& movement = mMovements.at(pointerId)[index];
+    for (size_t i = oldestIndex; i < size; i++) {
+        const Movement& movement = movements[i];
         nsecs_t duration = movement.eventTime - oldestMovement.eventTime;
 
         // If the duration between samples is small, we may significantly overestimate
@@ -993,62 +890,22 @@
         }
     }
 
-    // Report velocity.
-    float newestPosition = newestMovement.position;
-    VelocityTracker::Estimator estimator;
-    estimator.time = newestMovement.eventTime;
-    estimator.confidence = 1;
-    estimator.coeff[0] = newestPosition;
     if (samplesUsed) {
-        estimator.coeff[1] = accumV;
-        estimator.degree = 1;
-    } else {
-        estimator.degree = 0;
+        return accumV;
     }
-    return estimator;
+    return std::nullopt;
 }
 
 // --- ImpulseVelocityTrackerStrategy ---
 
 ImpulseVelocityTrackerStrategy::ImpulseVelocityTrackerStrategy(bool deltaValues)
-      : mDeltaValues(deltaValues) {}
+      : AccumulatingVelocityTrackerStrategy(HORIZON /*horizonNanos*/,
+                                            true /*maintainHorizonDuringAdd*/),
+        mDeltaValues(deltaValues) {}
 
 ImpulseVelocityTrackerStrategy::~ImpulseVelocityTrackerStrategy() {
 }
 
-void ImpulseVelocityTrackerStrategy::clearPointer(int32_t pointerId) {
-    mIndex.erase(pointerId);
-    mMovements.erase(pointerId);
-}
-
-void ImpulseVelocityTrackerStrategy::addMovement(nsecs_t eventTime, int32_t pointerId,
-                                                 float position) {
-    // If data for this pointer already exists, we have a valid entry at the position of
-    // mIndex[pointerId] and mMovements[pointerId]. In that case, we need to advance the index
-    // to the next position in the circular buffer and write the new Movement there. Otherwise,
-    // if this is a first movement for this pointer, we initialize the maps mIndex and mMovements
-    // for this pointer and write to the first position.
-    auto [movementIt, inserted] = mMovements.insert({pointerId, {}});
-    auto [indexIt, _] = mIndex.insert({pointerId, 0});
-    size_t& index = indexIt->second;
-    if (!inserted && movementIt->second[index].eventTime != eventTime) {
-        // When ACTION_POINTER_DOWN happens, we will first receive ACTION_MOVE with the coordinates
-        // of the existing pointers, and then ACTION_POINTER_DOWN with the coordinates that include
-        // the new pointer. If the eventtimes for both events are identical, just update the data
-        // for this time.
-        // We only compare against the last value, as it is likely that addMovement is called
-        // in chronological order as events occur.
-        index++;
-    }
-    if (index == HISTORY_SIZE) {
-        index = 0;
-    }
-
-    Movement& movement = movementIt->second[index];
-    movement.eventTime = eventTime;
-    movement.position = position;
-}
-
 /**
  * Calculate the total impulse provided to the screen and the resulting velocity.
  *
@@ -1123,112 +980,44 @@
     return (work < 0 ? -1.0 : 1.0) * sqrtf(fabsf(work)) * sqrt2;
 }
 
-static float calculateImpulseVelocity(const nsecs_t* t, const float* x, size_t count,
-                                      bool deltaValues) {
-    // The input should be in reversed time order (most recent sample at index i=0)
-    // t[i] is in nanoseconds, but due to FP arithmetic, convert to seconds inside this function
-    static constexpr float SECONDS_PER_NANO = 1E-9;
-
-    if (count < 2) {
-        return 0; // if 0 or 1 points, velocity is zero
-    }
-    if (t[1] > t[0]) { // Algorithm will still work, but not perfectly
-        ALOGE("Samples provided to calculateImpulseVelocity in the wrong order");
-    }
-
-    // If the data values are delta values, we do not have to calculate deltas here.
-    // We can use the delta values directly, along with the calculated time deltas.
-    // Since the data value input is in reversed time order:
-    //      [a] for non-delta inputs, instantenous velocity = (x[i] - x[i-1])/(t[i] - t[i-1])
-    //      [b] for delta inputs, instantenous velocity = -x[i-1]/(t[i] - t[i - 1])
-    // e.g., let the non-delta values are: V = [2, 3, 7], the equivalent deltas are D = [2, 1, 4].
-    // Since the input is in reversed time order, the input values for this function would be
-    // V'=[7, 3, 2] and D'=[4, 1, 2] for the non-delta and delta values, respectively.
-    //
-    // The equivalent of {(V'[2] - V'[1]) = 2 - 3 = -1} would be {-D'[1] = -1}
-    // Similarly, the equivalent of {(V'[1] - V'[0]) = 3 - 7 = -4} would be {-D'[0] = -4}
-
-    if (count == 2) { // if 2 points, basic linear calculation
-        if (t[1] == t[0]) {
-            ALOGE("Events have identical time stamps t=%" PRId64 ", setting velocity = 0", t[0]);
-            return 0;
-        }
-        const float deltaX = deltaValues ? -x[0] : x[1] - x[0];
-        return deltaX / (SECONDS_PER_NANO * (t[1] - t[0]));
-    }
-    // Guaranteed to have at least 3 points here
-    float work = 0;
-    for (size_t i = count - 1; i > 0 ; i--) { // start with the oldest sample and go forward in time
-        if (t[i] == t[i-1]) {
-            ALOGE("Events have identical time stamps t=%" PRId64 ", skipping sample", t[i]);
-            continue;
-        }
-        float vprev = kineticEnergyToVelocity(work); // v[i-1]
-        const float deltaX = deltaValues ? -x[i-1] : x[i] - x[i-1];
-        float vcurr = deltaX / (SECONDS_PER_NANO * (t[i] - t[i-1])); // v[i]
-        work += (vcurr - vprev) * fabsf(vcurr);
-        if (i == count - 1) {
-            work *= 0.5; // initial condition, case 2) above
-        }
-    }
-    return kineticEnergyToVelocity(work);
-}
-
-std::optional<VelocityTracker::Estimator> ImpulseVelocityTrackerStrategy::getEstimator(
-        int32_t pointerId) const {
+std::optional<float> ImpulseVelocityTrackerStrategy::getVelocity(int32_t pointerId) const {
     const auto movementIt = mMovements.find(pointerId);
     if (movementIt == mMovements.end()) {
         return std::nullopt; // no data
     }
 
-    // Iterate over movement samples in reverse time order and collect samples.
-    float positions[HISTORY_SIZE];
-    nsecs_t time[HISTORY_SIZE];
-    size_t m = 0; // number of points that will be used for fitting
-    size_t index = mIndex.at(pointerId);
-    const Movement& newestMovement = movementIt->second[index];
-    do {
-        const Movement& movement = movementIt->second[index];
-
-        nsecs_t age = newestMovement.eventTime - movement.eventTime;
-        if (age > HORIZON) {
-            break;
-        }
-        if (movement.eventTime == 0 && index != 0) {
-            // All eventTime's are initialized to 0. If we encounter a time of 0 in a position
-            // that's >0, it means that we hit the block where the data wasn't initialized.
-            // It's also possible that the sample at 0 would be invalid, but there's no harm in
-            // processing it, since it would be just a single point, and will only be encountered
-            // in artificial circumstances (in tests).
-            break;
-        }
-
-        positions[m] = movement.position;
-        time[m] = movement.eventTime;
-        index = (index == 0 ? HISTORY_SIZE : index) - 1;
-    } while (++m < HISTORY_SIZE);
-
-    if (m == 0) {
+    const RingBuffer<Movement>& movements = movementIt->second;
+    const size_t size = movements.size();
+    if (size == 0) {
         return std::nullopt; // no data
     }
-    VelocityTracker::Estimator estimator;
-    estimator.coeff[0] = 0;
-    estimator.coeff[1] = calculateImpulseVelocity(time, positions, m, mDeltaValues);
-    estimator.coeff[2] = 0;
 
-    estimator.time = newestMovement.eventTime;
-    estimator.degree = 2; // similar results to 2nd degree fit
-    estimator.confidence = 1;
+    float work = 0;
+    for (size_t i = 0; i < size - 1; i++) {
+        const Movement& mvt = movements[i];
+        const Movement& nextMvt = movements[i + 1];
 
-    ALOGD_IF(DEBUG_STRATEGY, "velocity: %.1f", estimator.coeff[1]);
+        float vprev = kineticEnergyToVelocity(work);
+        float delta = mDeltaValues ? nextMvt.position : nextMvt.position - mvt.position;
+        float vcurr = delta / (SECONDS_PER_NANO * (nextMvt.eventTime - mvt.eventTime));
+        work += (vcurr - vprev) * fabsf(vcurr);
+
+        if (i == 0) {
+            work *= 0.5; // initial condition, case 2) above
+        }
+    }
+
+    const float velocity = kineticEnergyToVelocity(work);
+    ALOGD_IF(DEBUG_STRATEGY, "velocity: %.1f", velocity);
 
     if (DEBUG_IMPULSE) {
         // TODO(b/134179997): delete this block once the switch to 'impulse' is complete.
         // Calculate the lsq2 velocity for the same inputs to allow runtime comparisons.
         // X axis chosen arbitrarily for velocity comparisons.
         VelocityTracker lsq2(VelocityTracker::Strategy::LSQ2);
-        for (ssize_t i = m - 1; i >= 0; i--) {
-            lsq2.addMovement(time[i], pointerId, AMOTION_EVENT_AXIS_X, positions[i]);
+        for (size_t i = 0; i < size; i++) {
+            const Movement& mvt = movements[i];
+            lsq2.addMovement(mvt.eventTime, pointerId, AMOTION_EVENT_AXIS_X, mvt.position);
         }
         std::optional<float> v = lsq2.getVelocity(AMOTION_EVENT_AXIS_X, pointerId);
         if (v) {
@@ -1237,7 +1026,7 @@
             ALOGD("lsq2 velocity: could not compute velocity");
         }
     }
-    return estimator;
+    return velocity;
 }
 
 } // namespace android
diff --git a/libs/input/android/os/IInputConstants.aidl b/libs/input/android/os/IInputConstants.aidl
index dab843b..8f6f95b 100644
--- a/libs/input/android/os/IInputConstants.aidl
+++ b/libs/input/android/os/IInputConstants.aidl
@@ -57,4 +57,88 @@
 
     /* The default pointer acceleration value. */
     const int DEFAULT_POINTER_ACCELERATION = 3;
+
+    /**
+     * Use the default Velocity Tracker Strategy. Different axes may use different default
+     * strategies.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_DEFAULT = -1;
+
+    /**
+     * Velocity Tracker Strategy: Impulse.
+     * Physical model of pushing an object.  Quality: VERY GOOD.
+     * Works with duplicate coordinates, unclean finger liftoff.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_IMPULSE = 0;
+
+    /**
+     * Velocity Tracker Strategy: LSQ1.
+     * 1st order least squares.  Quality: POOR.
+     * Frequently underfits the touch data especially when the finger accelerates
+     * or changes direction.  Often underestimates velocity.  The direction
+     * is overly influenced by historical touch points.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_LSQ1 = 1;
+
+    /**
+     * Velocity Tracker Strategy: LSQ2.
+     * 2nd order least squares.  Quality: VERY GOOD.
+     * Pretty much ideal, but can be confused by certain kinds of touch data,
+     * particularly if the panel has a tendency to generate delayed,
+     * duplicate or jittery touch coordinates when the finger is released.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_LSQ2 = 2;
+
+    /**
+     * Velocity Tracker Strategy: LSQ3.
+     * 3rd order least squares.  Quality: UNUSABLE.
+     * Frequently overfits the touch data yielding wildly divergent estimates
+     * of the velocity when the finger is released.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_LSQ3 = 3;
+
+    /**
+     * Velocity Tracker Strategy: WLSQ2_DELTA.
+     * 2nd order weighted least squares, delta weighting.  Quality: EXPERIMENTAL
+     */
+    const int VELOCITY_TRACKER_STRATEGY_WLSQ2_DELTA = 4;
+
+    /**
+     * Velocity Tracker Strategy: WLSQ2_CENTRAL.
+     * 2nd order weighted least squares, central weighting.  Quality: EXPERIMENTALe
+     */
+    const int VELOCITY_TRACKER_STRATEGY_WLSQ2_CENTRAL = 5;
+
+    /**
+     * Velocity Tracker Strategy: WLSQ2_RECENT.
+     * 2nd order weighted least squares, recent weighting.  Quality: EXPERIMENTAL
+     */
+    const int VELOCITY_TRACKER_STRATEGY_WLSQ2_RECENT = 6;
+
+    /**
+     * Velocity Tracker Strategy: INT1.
+     * 1st order integrating filter.  Quality: GOOD.
+     * Not as good as 'lsq2' because it cannot estimate acceleration but it is
+     * more tolerant of errors.  Like 'lsq1', this strategy tends to underestimate
+     * the velocity of a fling but this strategy tends to respond to changes in
+     * direction more quickly and accurately.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_INT1 = 7;
+
+    /**
+     * Velocity Tracker Strategy: INT2.
+     * 2nd order integrating filter.  Quality: EXPERIMENTAL.
+     * For comparison purposes only.  Unlike 'int1' this strategy can compensate
+     * for acceleration but it typically overestimates the effect.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_INT2 = 8;
+
+    /**
+     * Velocity Tracker Strategy: Legacy.
+     * Legacy velocity tracker algorithm.  Quality: POOR.
+     * For comparison purposes only.  This algorithm is strongly influenced by
+     * old data points, consistently underestimates velocity and takes a very long
+     * time to adjust to changes in direction.
+     */
+    const int VELOCITY_TRACKER_STRATEGY_LEGACY = 9;
 }
diff --git a/libs/input/input_verifier.rs b/libs/input/input_verifier.rs
deleted file mode 100644
index dd2ac4c..0000000
--- a/libs/input/input_verifier.rs
+++ /dev/null
@@ -1,422 +0,0 @@
-/*
- * Copyright 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//! Validate the incoming motion stream.
-//! This class is not thread-safe.
-//! State is stored in the "InputVerifier" object
-//! that can be created via the 'create' method.
-//! Usage:
-//! Box<InputVerifier> verifier = create("inputChannel name");
-//! result = process_movement(verifier, ...);
-//! if (result) {
-//!    crash(result.error_message());
-//! }
-
-use std::collections::HashMap;
-use std::collections::HashSet;
-
-use bitflags::bitflags;
-use log::info;
-
-#[cxx::bridge(namespace = "android::input")]
-#[allow(unsafe_op_in_unsafe_fn)]
-mod ffi {
-    #[namespace = "android"]
-    unsafe extern "C++" {
-        include!("ffi/FromRustToCpp.h");
-        fn shouldLog(tag: &str) -> bool;
-    }
-    #[namespace = "android::input::verifier"]
-    extern "Rust" {
-        type InputVerifier;
-
-        fn create(name: String) -> Box<InputVerifier>;
-        fn process_movement(
-            verifier: &mut InputVerifier,
-            device_id: i32,
-            action: u32,
-            pointer_properties: &[RustPointerProperties],
-            flags: i32,
-        ) -> String;
-    }
-
-    pub struct RustPointerProperties {
-        id: i32,
-    }
-}
-
-use crate::ffi::shouldLog;
-use crate::ffi::RustPointerProperties;
-
-#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
-struct DeviceId(i32);
-
-fn process_movement(
-    verifier: &mut InputVerifier,
-    device_id: i32,
-    action: u32,
-    pointer_properties: &[RustPointerProperties],
-    flags: i32,
-) -> String {
-    let result = verifier.process_movement(
-        DeviceId(device_id),
-        action,
-        pointer_properties,
-        Flags::from_bits(flags).unwrap(),
-    );
-    match result {
-        Ok(()) => "".to_string(),
-        Err(e) => e,
-    }
-}
-
-fn create(name: String) -> Box<InputVerifier> {
-    Box::new(InputVerifier::new(&name))
-}
-
-#[repr(u32)]
-enum MotionAction {
-    Down = input_bindgen::AMOTION_EVENT_ACTION_DOWN,
-    Up = input_bindgen::AMOTION_EVENT_ACTION_UP,
-    Move = input_bindgen::AMOTION_EVENT_ACTION_MOVE,
-    Cancel = input_bindgen::AMOTION_EVENT_ACTION_CANCEL,
-    Outside = input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE,
-    PointerDown { action_index: usize } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN,
-    PointerUp { action_index: usize } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP,
-    HoverEnter = input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
-    HoverMove = input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE,
-    HoverExit = input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT,
-    Scroll = input_bindgen::AMOTION_EVENT_ACTION_SCROLL,
-    ButtonPress = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS,
-    ButtonRelease = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE,
-}
-
-fn get_action_index(action: u32) -> usize {
-    let index = (action & input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
-        >> input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-    index.try_into().unwrap()
-}
-
-impl From<u32> for MotionAction {
-    fn from(action: u32) -> Self {
-        let action_masked = action & input_bindgen::AMOTION_EVENT_ACTION_MASK;
-        let action_index = get_action_index(action);
-        match action_masked {
-            input_bindgen::AMOTION_EVENT_ACTION_DOWN => MotionAction::Down,
-            input_bindgen::AMOTION_EVENT_ACTION_UP => MotionAction::Up,
-            input_bindgen::AMOTION_EVENT_ACTION_MOVE => MotionAction::Move,
-            input_bindgen::AMOTION_EVENT_ACTION_CANCEL => MotionAction::Cancel,
-            input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE => MotionAction::Outside,
-            input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN => {
-                MotionAction::PointerDown { action_index }
-            }
-            input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP => {
-                MotionAction::PointerUp { action_index }
-            }
-            input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER => MotionAction::HoverEnter,
-            input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE => MotionAction::HoverMove,
-            input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT => MotionAction::HoverExit,
-            input_bindgen::AMOTION_EVENT_ACTION_SCROLL => MotionAction::Scroll,
-            input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS => MotionAction::ButtonPress,
-            input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE => MotionAction::ButtonRelease,
-            _ => panic!("Unknown action: {}", action),
-        }
-    }
-}
-
-bitflags! {
-    struct Flags: i32 {
-        const CANCELED = input_bindgen::AMOTION_EVENT_FLAG_CANCELED;
-    }
-}
-
-fn motion_action_to_string(action: u32) -> String {
-    match action.into() {
-        MotionAction::Down => "DOWN".to_string(),
-        MotionAction::Up => "UP".to_string(),
-        MotionAction::Move => "MOVE".to_string(),
-        MotionAction::Cancel => "CANCEL".to_string(),
-        MotionAction::Outside => "OUTSIDE".to_string(),
-        MotionAction::PointerDown { action_index } => {
-            format!("POINTER_DOWN({})", action_index)
-        }
-        MotionAction::PointerUp { action_index } => {
-            format!("POINTER_UP({})", action_index)
-        }
-        MotionAction::HoverMove => "HOVER_MOVE".to_string(),
-        MotionAction::Scroll => "SCROLL".to_string(),
-        MotionAction::HoverEnter => "HOVER_ENTER".to_string(),
-        MotionAction::HoverExit => "HOVER_EXIT".to_string(),
-        MotionAction::ButtonPress => "BUTTON_PRESS".to_string(),
-        MotionAction::ButtonRelease => "BUTTON_RELEASE".to_string(),
-    }
-}
-
-/**
- * Log all of the movements that are sent to this verifier. Helps to identify the streams that lead
- * to inconsistent events.
- * Enable this via "adb shell setprop log.tag.InputVerifierLogEvents DEBUG"
- */
-fn log_events() -> bool {
-    shouldLog("InputVerifierLogEvents")
-}
-
-struct InputVerifier {
-    name: String,
-    touching_pointer_ids_by_device: HashMap<DeviceId, HashSet<i32>>,
-}
-
-impl InputVerifier {
-    fn new(name: &str) -> Self {
-        logger::init(
-            logger::Config::default()
-                .with_tag_on_device("InputVerifier")
-                .with_min_level(log::Level::Trace),
-        );
-        Self { name: name.to_owned(), touching_pointer_ids_by_device: HashMap::new() }
-    }
-
-    fn process_movement(
-        &mut self,
-        device_id: DeviceId,
-        action: u32,
-        pointer_properties: &[RustPointerProperties],
-        flags: Flags,
-    ) -> Result<(), String> {
-        if log_events() {
-            info!(
-                "Processing {} for device {:?} ({} pointer{}) on {}",
-                motion_action_to_string(action),
-                device_id,
-                pointer_properties.len(),
-                if pointer_properties.len() == 1 { "" } else { "s" },
-                self.name
-            );
-        }
-
-        match action.into() {
-            MotionAction::Down => {
-                let it = self
-                    .touching_pointer_ids_by_device
-                    .entry(device_id)
-                    .or_insert_with(HashSet::new);
-                let pointer_id = pointer_properties[0].id;
-                if it.contains(&pointer_id) {
-                    return Err(format!(
-                        "{}: Invalid DOWN event - pointers already down for device {:?}: {:?}",
-                        self.name, device_id, it
-                    ));
-                }
-                it.insert(pointer_id);
-            }
-            MotionAction::PointerDown { action_index } => {
-                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
-                    return Err(format!(
-                        "{}: Received POINTER_DOWN but no pointers are currently down \
-                        for device {:?}",
-                        self.name, device_id
-                    ));
-                }
-                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
-                let pointer_id = pointer_properties[action_index].id;
-                if it.contains(&pointer_id) {
-                    return Err(format!(
-                        "{}: Pointer with id={} not found in the properties",
-                        self.name, pointer_id
-                    ));
-                }
-                it.insert(pointer_id);
-            }
-            MotionAction::Move => {
-                if !self.ensure_touching_pointers_match(device_id, pointer_properties) {
-                    return Err(format!(
-                        "{}: ACTION_MOVE touching pointers don't match",
-                        self.name
-                    ));
-                }
-            }
-            MotionAction::PointerUp { action_index } => {
-                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
-                    return Err(format!(
-                        "{}: Received POINTER_UP but no pointers are currently down for device \
-                        {:?}",
-                        self.name, device_id
-                    ));
-                }
-                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
-                let pointer_id = pointer_properties[action_index].id;
-                it.remove(&pointer_id);
-            }
-            MotionAction::Up => {
-                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
-                    return Err(format!(
-                        "{} Received ACTION_UP but no pointers are currently down for device {:?}",
-                        self.name, device_id
-                    ));
-                }
-                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
-                if it.len() != 1 {
-                    return Err(format!(
-                        "{}: Got ACTION_UP, but we have pointers: {:?} for device {:?}",
-                        self.name, it, device_id
-                    ));
-                }
-                let pointer_id = pointer_properties[0].id;
-                if !it.contains(&pointer_id) {
-                    return Err(format!(
-                        "{}: Got ACTION_UP, but pointerId {} is not touching. Touching pointers:\
-                        {:?} for device {:?}",
-                        self.name, pointer_id, it, device_id
-                    ));
-                }
-                it.clear();
-            }
-            MotionAction::Cancel => {
-                if flags.contains(Flags::CANCELED) {
-                    return Err(format!(
-                        "{}: For ACTION_CANCEL, must set FLAG_CANCELED",
-                        self.name
-                    ));
-                }
-                if !self.ensure_touching_pointers_match(device_id, pointer_properties) {
-                    return Err(format!(
-                        "{}: Got ACTION_CANCEL, but the pointers don't match. \
-                        Existing pointers: {:?}",
-                        self.name, self.touching_pointer_ids_by_device
-                    ));
-                }
-                self.touching_pointer_ids_by_device.remove(&device_id);
-            }
-            _ => return Ok(()),
-        }
-        Ok(())
-    }
-
-    fn ensure_touching_pointers_match(
-        &self,
-        device_id: DeviceId,
-        pointer_properties: &[RustPointerProperties],
-    ) -> bool {
-        let Some(pointers) = self.touching_pointer_ids_by_device.get(&device_id) else {
-            return false;
-        };
-
-        for pointer_property in pointer_properties.iter() {
-            let pointer_id = pointer_property.id;
-            if !pointers.contains(&pointer_id) {
-                return false;
-            }
-        }
-        true
-    }
-}
-
-#[cfg(test)]
-mod tests {
-    use crate::DeviceId;
-    use crate::Flags;
-    use crate::InputVerifier;
-    use crate::RustPointerProperties;
-    #[test]
-    fn single_pointer_stream() {
-        let mut verifier = InputVerifier::new("Test");
-        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_UP,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-    }
-
-    #[test]
-    fn multi_device_stream() {
-        let mut verifier = InputVerifier::new("Test");
-        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(2),
-                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(2),
-                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_UP,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_ok());
-    }
-
-    #[test]
-    fn test_invalid_up() {
-        let mut verifier = InputVerifier::new("Test");
-        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
-        assert!(verifier
-            .process_movement(
-                DeviceId(1),
-                input_bindgen::AMOTION_EVENT_ACTION_UP,
-                &pointer_properties,
-                Flags::empty(),
-            )
-            .is_err());
-    }
-}
diff --git a/libs/input/rust/Android.bp b/libs/input/rust/Android.bp
new file mode 100644
index 0000000..018d199
--- /dev/null
+++ b/libs/input/rust/Android.bp
@@ -0,0 +1,72 @@
+// Copyright 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+rust_defaults {
+    name: "libinput_rust_defaults",
+    crate_name: "input",
+    srcs: ["lib.rs"],
+    host_supported: true,
+    rustlibs: [
+        "libbitflags",
+        "libcxx",
+        "libinput_bindgen",
+        "liblogger",
+        "liblog_rust",
+        "inputconstants-rust",
+    ],
+    whole_static_libs: [
+        "libinput_from_rust_to_cpp",
+    ],
+    shared_libs: [
+        "libbase",
+    ],
+}
+
+rust_library {
+    name: "libinput_rust",
+    defaults: ["libinput_rust_defaults"],
+}
+
+rust_ffi_static {
+    name: "libinput_rust_ffi",
+    defaults: ["libinput_rust_defaults"],
+}
+
+rust_test {
+    name: "libinput_rust_test",
+    defaults: ["libinput_rust_defaults"],
+    test_options: {
+        unit_test: true,
+    },
+    test_suites: ["device_tests"],
+    sanitize: {
+        hwaddress: true,
+    },
+}
+
+genrule {
+    name: "libinput_cxx_bridge_code",
+    tools: ["cxxbridge"],
+    cmd: "$(location cxxbridge) $(in) >> $(out)",
+    srcs: ["lib.rs"],
+    out: ["input_cxx_bridge_generated.cpp"],
+}
+
+genrule {
+    name: "libinput_cxx_bridge_header",
+    tools: ["cxxbridge"],
+    cmd: "$(location cxxbridge) $(in) --header >> $(out)",
+    srcs: ["lib.rs"],
+    out: ["input_cxx_bridge.rs.h"],
+}
diff --git a/libs/input/rust/input.rs b/libs/input/rust/input.rs
new file mode 100644
index 0000000..9d3b386
--- /dev/null
+++ b/libs/input/rust/input.rs
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//! Common definitions of the Android Input Framework in rust.
+
+use bitflags::bitflags;
+use std::fmt;
+
+/// The InputDevice ID.
+#[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
+pub struct DeviceId(pub i32);
+
+/// A rust enum representation of a MotionEvent action.
+#[repr(u32)]
+pub enum MotionAction {
+    /// ACTION_DOWN
+    Down = input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+    /// ACTION_UP
+    Up = input_bindgen::AMOTION_EVENT_ACTION_UP,
+    /// ACTION_MOVE
+    Move = input_bindgen::AMOTION_EVENT_ACTION_MOVE,
+    /// ACTION_CANCEL
+    Cancel = input_bindgen::AMOTION_EVENT_ACTION_CANCEL,
+    /// ACTION_OUTSIDE
+    Outside = input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE,
+    /// ACTION_POINTER_DOWN
+    PointerDown {
+        /// The index of the affected pointer.
+        action_index: usize,
+    } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN,
+    /// ACTION_POINTER_UP
+    PointerUp {
+        /// The index of the affected pointer.
+        action_index: usize,
+    } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP,
+    /// ACTION_HOVER_ENTER
+    HoverEnter = input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
+    /// ACTION_HOVER_MOVE
+    HoverMove = input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE,
+    /// ACTION_HOVER_EXIT
+    HoverExit = input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT,
+    /// ACTION_SCROLL
+    Scroll = input_bindgen::AMOTION_EVENT_ACTION_SCROLL,
+    /// ACTION_BUTTON_PRESS
+    ButtonPress = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS,
+    /// ACTION_BUTTON_RELEASE
+    ButtonRelease = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE,
+}
+
+impl fmt::Display for MotionAction {
+    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+        match self {
+            MotionAction::Down => write!(f, "DOWN"),
+            MotionAction::Up => write!(f, "UP"),
+            MotionAction::Move => write!(f, "MOVE"),
+            MotionAction::Cancel => write!(f, "CANCEL"),
+            MotionAction::Outside => write!(f, "OUTSIDE"),
+            MotionAction::PointerDown { action_index } => {
+                write!(f, "POINTER_DOWN({})", action_index)
+            }
+            MotionAction::PointerUp { action_index } => write!(f, "POINTER_UP({})", action_index),
+            MotionAction::HoverMove => write!(f, "HOVER_MOVE"),
+            MotionAction::Scroll => write!(f, "SCROLL"),
+            MotionAction::HoverEnter => write!(f, "HOVER_ENTER"),
+            MotionAction::HoverExit => write!(f, "HOVER_EXIT"),
+            MotionAction::ButtonPress => write!(f, "BUTTON_PRESS"),
+            MotionAction::ButtonRelease => write!(f, "BUTTON_RELEASE"),
+        }
+    }
+}
+
+impl From<u32> for MotionAction {
+    fn from(action: u32) -> Self {
+        let (action_masked, action_index) = MotionAction::breakdown_action(action);
+        match action_masked {
+            input_bindgen::AMOTION_EVENT_ACTION_DOWN => MotionAction::Down,
+            input_bindgen::AMOTION_EVENT_ACTION_UP => MotionAction::Up,
+            input_bindgen::AMOTION_EVENT_ACTION_MOVE => MotionAction::Move,
+            input_bindgen::AMOTION_EVENT_ACTION_CANCEL => MotionAction::Cancel,
+            input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE => MotionAction::Outside,
+            input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN => {
+                MotionAction::PointerDown { action_index }
+            }
+            input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP => {
+                MotionAction::PointerUp { action_index }
+            }
+            input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER => MotionAction::HoverEnter,
+            input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE => MotionAction::HoverMove,
+            input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT => MotionAction::HoverExit,
+            input_bindgen::AMOTION_EVENT_ACTION_SCROLL => MotionAction::Scroll,
+            input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS => MotionAction::ButtonPress,
+            input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE => MotionAction::ButtonRelease,
+            _ => panic!("Unknown action: {}", action),
+        }
+    }
+}
+
+impl MotionAction {
+    fn breakdown_action(action: u32) -> (u32, usize) {
+        let action_masked = action & input_bindgen::AMOTION_EVENT_ACTION_MASK;
+        let index = (action & input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
+            >> input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+        (action_masked, index.try_into().unwrap())
+    }
+}
+
+bitflags! {
+    /// MotionEvent flags.
+    pub struct MotionFlags: u32 {
+        /// FLAG_CANCELED
+        const CANCELED = input_bindgen::AMOTION_EVENT_FLAG_CANCELED as u32;
+        /// FLAG_WINDOW_IS_OBSCURED
+        const WINDOW_IS_OBSCURED = input_bindgen::AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+        /// FLAG_WINDOW_IS_PARTIALLY_OBSCURED
+        const WINDOW_IS_PARTIALLY_OBSCURED =
+                input_bindgen::AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+        /// FLAG_IS_ACCESSIBILITY_EVENT
+        const IS_ACCESSIBILITY_EVENT =
+                input_bindgen::AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT;
+        /// FLAG_NO_FOCUS_CHANGE
+        const NO_FOCUS_CHANGE = input_bindgen::AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE;
+    }
+}
diff --git a/libs/input/rust/input_verifier.rs b/libs/input/rust/input_verifier.rs
new file mode 100644
index 0000000..64c0466
--- /dev/null
+++ b/libs/input/rust/input_verifier.rs
@@ -0,0 +1,446 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//! Contains the InputVerifier, used to validate a stream of input events.
+
+use crate::ffi::RustPointerProperties;
+use crate::input::{DeviceId, MotionAction, MotionFlags};
+use log::info;
+use std::collections::HashMap;
+use std::collections::HashSet;
+
+/// The InputVerifier is used to validate a stream of input events.
+pub struct InputVerifier {
+    name: String,
+    should_log: bool,
+    touching_pointer_ids_by_device: HashMap<DeviceId, HashSet<i32>>,
+    hovering_pointer_ids_by_device: HashMap<DeviceId, HashSet<i32>>,
+}
+
+impl InputVerifier {
+    /// Create a new InputVerifier.
+    pub fn new(name: &str, should_log: bool) -> Self {
+        logger::init(
+            logger::Config::default()
+                .with_tag_on_device("InputVerifier")
+                .with_min_level(log::Level::Trace),
+        );
+        Self {
+            name: name.to_owned(),
+            should_log,
+            touching_pointer_ids_by_device: HashMap::new(),
+            hovering_pointer_ids_by_device: HashMap::new(),
+        }
+    }
+
+    /// Process a pointer movement event from an InputDevice.
+    /// If the event is not valid, we return an error string that describes the issue.
+    pub fn process_movement(
+        &mut self,
+        device_id: DeviceId,
+        action: u32,
+        pointer_properties: &[RustPointerProperties],
+        flags: MotionFlags,
+    ) -> Result<(), String> {
+        if self.should_log {
+            info!(
+                "Processing {} for device {:?} ({} pointer{}) on {}",
+                MotionAction::from(action).to_string(),
+                device_id,
+                pointer_properties.len(),
+                if pointer_properties.len() == 1 { "" } else { "s" },
+                self.name
+            );
+        }
+
+        match action.into() {
+            MotionAction::Down => {
+                let it = self
+                    .touching_pointer_ids_by_device
+                    .entry(device_id)
+                    .or_insert_with(HashSet::new);
+                let pointer_id = pointer_properties[0].id;
+                if it.contains(&pointer_id) {
+                    return Err(format!(
+                        "{}: Invalid DOWN event - pointers already down for device {:?}: {:?}",
+                        self.name, device_id, it
+                    ));
+                }
+                it.insert(pointer_id);
+            }
+            MotionAction::PointerDown { action_index } => {
+                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
+                    return Err(format!(
+                        "{}: Received POINTER_DOWN but no pointers are currently down \
+                        for device {:?}",
+                        self.name, device_id
+                    ));
+                }
+                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
+                let pointer_id = pointer_properties[action_index].id;
+                if it.contains(&pointer_id) {
+                    return Err(format!(
+                        "{}: Pointer with id={} not found in the properties",
+                        self.name, pointer_id
+                    ));
+                }
+                it.insert(pointer_id);
+            }
+            MotionAction::Move => {
+                if !self.ensure_touching_pointers_match(device_id, pointer_properties) {
+                    return Err(format!(
+                        "{}: ACTION_MOVE touching pointers don't match",
+                        self.name
+                    ));
+                }
+            }
+            MotionAction::PointerUp { action_index } => {
+                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
+                    return Err(format!(
+                        "{}: Received POINTER_UP but no pointers are currently down for device \
+                        {:?}",
+                        self.name, device_id
+                    ));
+                }
+                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
+                let pointer_id = pointer_properties[action_index].id;
+                it.remove(&pointer_id);
+            }
+            MotionAction::Up => {
+                if !self.touching_pointer_ids_by_device.contains_key(&device_id) {
+                    return Err(format!(
+                        "{} Received ACTION_UP but no pointers are currently down for device {:?}",
+                        self.name, device_id
+                    ));
+                }
+                let it = self.touching_pointer_ids_by_device.get_mut(&device_id).unwrap();
+                if it.len() != 1 {
+                    return Err(format!(
+                        "{}: Got ACTION_UP, but we have pointers: {:?} for device {:?}",
+                        self.name, it, device_id
+                    ));
+                }
+                let pointer_id = pointer_properties[0].id;
+                if !it.contains(&pointer_id) {
+                    return Err(format!(
+                        "{}: Got ACTION_UP, but pointerId {} is not touching. Touching pointers:\
+                        {:?} for device {:?}",
+                        self.name, pointer_id, it, device_id
+                    ));
+                }
+                self.touching_pointer_ids_by_device.remove(&device_id);
+            }
+            MotionAction::Cancel => {
+                if !flags.contains(MotionFlags::CANCELED) {
+                    return Err(format!(
+                        "{}: For ACTION_CANCEL, must set FLAG_CANCELED",
+                        self.name
+                    ));
+                }
+                if !self.ensure_touching_pointers_match(device_id, pointer_properties) {
+                    return Err(format!(
+                        "{}: Got ACTION_CANCEL, but the pointers don't match. \
+                        Existing pointers: {:?}",
+                        self.name, self.touching_pointer_ids_by_device
+                    ));
+                }
+                self.touching_pointer_ids_by_device.remove(&device_id);
+            }
+            /*
+             * The hovering protocol currently supports a single pointer only, because we do not
+             * have ACTION_HOVER_POINTER_ENTER or ACTION_HOVER_POINTER_EXIT.
+             * Still, we are keeping the infrastructure here pretty general in case that is
+             * eventually supported.
+             */
+            MotionAction::HoverEnter => {
+                if self.hovering_pointer_ids_by_device.contains_key(&device_id) {
+                    return Err(format!(
+                        "{}: Invalid HOVER_ENTER event - pointers already hovering for device {:?}:\
+                        {:?}",
+                        self.name, device_id, self.hovering_pointer_ids_by_device
+                    ));
+                }
+                let it = self
+                    .hovering_pointer_ids_by_device
+                    .entry(device_id)
+                    .or_insert_with(HashSet::new);
+                it.insert(pointer_properties[0].id);
+            }
+            MotionAction::HoverMove => {
+                // For compatibility reasons, we allow HOVER_MOVE without a prior HOVER_ENTER.
+                // If there was no prior HOVER_ENTER, just start a new hovering pointer.
+                let it = self
+                    .hovering_pointer_ids_by_device
+                    .entry(device_id)
+                    .or_insert_with(HashSet::new);
+                it.insert(pointer_properties[0].id);
+            }
+            MotionAction::HoverExit => {
+                if !self.hovering_pointer_ids_by_device.contains_key(&device_id) {
+                    return Err(format!(
+                        "{}: Invalid HOVER_EXIT event - no pointers are hovering for device {:?}",
+                        self.name, device_id
+                    ));
+                }
+                let pointer_id = pointer_properties[0].id;
+                let it = self.hovering_pointer_ids_by_device.get_mut(&device_id).unwrap();
+                it.remove(&pointer_id);
+
+                if !it.is_empty() {
+                    return Err(format!(
+                        "{}: Removed hovering pointer {}, but pointers are still\
+                               hovering for device {:?}: {:?}",
+                        self.name, pointer_id, device_id, it
+                    ));
+                }
+                self.hovering_pointer_ids_by_device.remove(&device_id);
+            }
+            _ => return Ok(()),
+        }
+        Ok(())
+    }
+
+    /// Notify the verifier that the device has been reset, which will cause the verifier to erase
+    /// the current internal state for this device. Subsequent events from this device are expected
+    //// to start a new gesture.
+    pub fn reset_device(&mut self, device_id: DeviceId) {
+        self.touching_pointer_ids_by_device.remove(&device_id);
+        self.hovering_pointer_ids_by_device.remove(&device_id);
+    }
+
+    fn ensure_touching_pointers_match(
+        &self,
+        device_id: DeviceId,
+        pointer_properties: &[RustPointerProperties],
+    ) -> bool {
+        let Some(pointers) = self.touching_pointer_ids_by_device.get(&device_id) else {
+            return false;
+        };
+
+        for pointer_property in pointer_properties.iter() {
+            let pointer_id = pointer_property.id;
+            if !pointers.contains(&pointer_id) {
+                return false;
+            }
+        }
+        true
+    }
+}
+
+#[cfg(test)]
+mod tests {
+    use crate::input_verifier::InputVerifier;
+    use crate::DeviceId;
+    use crate::MotionFlags;
+    use crate::RustPointerProperties;
+    #[test]
+    fn single_pointer_stream() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_UP,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+    }
+
+    #[test]
+    fn multi_device_stream() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(2),
+                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(2),
+                input_bindgen::AMOTION_EVENT_ACTION_MOVE,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_UP,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+    }
+
+    #[test]
+    fn action_cancel() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_CANCEL,
+                &pointer_properties,
+                MotionFlags::CANCELED,
+            )
+            .is_ok());
+    }
+
+    #[test]
+    fn invalid_action_cancel() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_DOWN,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_CANCEL,
+                &pointer_properties,
+                MotionFlags::empty(), // forgot to set FLAG_CANCELED
+            )
+            .is_err());
+    }
+
+    #[test]
+    fn invalid_up() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_UP,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_err());
+    }
+
+    #[test]
+    fn correct_hover_sequence() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+    }
+
+    #[test]
+    fn double_hover_enter() {
+        let mut verifier = InputVerifier::new("Test", /*should_log*/ false);
+        let pointer_properties = Vec::from([RustPointerProperties { id: 0 }]);
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_ok());
+
+        assert!(verifier
+            .process_movement(
+                DeviceId(1),
+                input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER,
+                &pointer_properties,
+                MotionFlags::empty(),
+            )
+            .is_err());
+    }
+}
diff --git a/libs/input/rust/lib.rs b/libs/input/rust/lib.rs
new file mode 100644
index 0000000..1d3c434
--- /dev/null
+++ b/libs/input/rust/lib.rs
@@ -0,0 +1,94 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//! The rust component of libinput.
+
+mod input;
+mod input_verifier;
+
+pub use input::{DeviceId, MotionAction, MotionFlags};
+pub use input_verifier::InputVerifier;
+
+#[cxx::bridge(namespace = "android::input")]
+#[allow(unsafe_op_in_unsafe_fn)]
+mod ffi {
+    #[namespace = "android"]
+    unsafe extern "C++" {
+        include!("ffi/FromRustToCpp.h");
+        fn shouldLog(tag: &str) -> bool;
+    }
+
+    #[namespace = "android::input::verifier"]
+    extern "Rust" {
+        /// Used to validate the incoming motion stream.
+        /// This class is not thread-safe.
+        /// State is stored in the "InputVerifier" object
+        /// that can be created via the 'create' method.
+        /// Usage:
+        ///
+        /// ```ignore
+        /// Box<InputVerifier> verifier = create("inputChannel name");
+        /// result = process_movement(verifier, ...);
+        /// if (result) {
+        ///    crash(result.error_message());
+        /// }
+        /// ```
+        type InputVerifier;
+        fn create(name: String) -> Box<InputVerifier>;
+        fn process_movement(
+            verifier: &mut InputVerifier,
+            device_id: i32,
+            action: u32,
+            pointer_properties: &[RustPointerProperties],
+            flags: u32,
+        ) -> String;
+        fn reset_device(verifier: &mut InputVerifier, device_id: i32);
+    }
+
+    #[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
+    pub struct RustPointerProperties {
+        pub id: i32,
+    }
+}
+
+use crate::ffi::RustPointerProperties;
+
+fn create(name: String) -> Box<InputVerifier> {
+    Box::new(InputVerifier::new(&name, ffi::shouldLog("InputVerifierLogEvents")))
+}
+
+fn process_movement(
+    verifier: &mut InputVerifier,
+    device_id: i32,
+    action: u32,
+    pointer_properties: &[RustPointerProperties],
+    flags: u32,
+) -> String {
+    let result = verifier.process_movement(
+        DeviceId(device_id),
+        action,
+        pointer_properties,
+        MotionFlags::from_bits(flags).unwrap(),
+    );
+    match result {
+        Ok(()) => "".to_string(),
+        Err(e) => e,
+    }
+}
+
+fn reset_device(verifier: &mut InputVerifier, device_id: i32) {
+    verifier.reset_device(DeviceId(device_id));
+}
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index 86b996b..e7224ff 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -20,6 +20,7 @@
         "InputPublisherAndConsumer_test.cpp",
         "InputVerifier_test.cpp",
         "MotionPredictor_test.cpp",
+        "MotionPredictorMetricsManager_test.cpp",
         "RingBuffer_test.cpp",
         "TfLiteMotionPredictor_test.cpp",
         "TouchResampling_test.cpp",
@@ -52,13 +53,6 @@
             undefined: true,
         },
     },
-    target: {
-        host: {
-            sanitize: {
-                address: true,
-            },
-        },
-    },
     shared_libs: [
         "libbase",
         "libbinder",
@@ -77,6 +71,21 @@
         unit_test: true,
     },
     test_suites: ["device-tests"],
+    target: {
+        host: {
+            sanitize: {
+                address: true,
+            },
+        },
+        android: {
+            static_libs: [
+                // Stats logging library and its dependencies.
+                "libstatslog_libinput",
+                "libstatsbootstrap",
+                "android.os.statsbootstrap_aidl-cpp",
+            ],
+        },
+    },
 }
 
 // NOTE: This is a compile time test, and does not need to be
diff --git a/libs/input/tests/MotionPredictorMetricsManager_test.cpp b/libs/input/tests/MotionPredictorMetricsManager_test.cpp
new file mode 100644
index 0000000..b420a5a
--- /dev/null
+++ b/libs/input/tests/MotionPredictorMetricsManager_test.cpp
@@ -0,0 +1,972 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <input/MotionPredictor.h>
+
+#include <cmath>
+#include <cstddef>
+#include <cstdint>
+#include <numeric>
+#include <vector>
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <input/InputEventBuilders.h>
+#include <utils/Timers.h> // for nsecs_t
+
+#include "Eigen/Core"
+#include "Eigen/Geometry"
+
+namespace android {
+namespace {
+
+using ::testing::FloatNear;
+using ::testing::Matches;
+
+using GroundTruthPoint = MotionPredictorMetricsManager::GroundTruthPoint;
+using PredictionPoint = MotionPredictorMetricsManager::PredictionPoint;
+using AtomFields = MotionPredictorMetricsManager::AtomFields;
+
+inline constexpr int NANOS_PER_MILLIS = 1'000'000;
+
+inline constexpr nsecs_t TEST_INITIAL_TIMESTAMP = 1'000'000'000;
+inline constexpr size_t TEST_MAX_NUM_PREDICTIONS = 5;
+inline constexpr nsecs_t TEST_PREDICTION_INTERVAL_NANOS = 12'500'000 / 3; // 1 / (240 hz)
+inline constexpr int NO_DATA_SENTINEL = MotionPredictorMetricsManager::NO_DATA_SENTINEL;
+
+// Parameters:
+//  • arg: Eigen::Vector2f
+//  • target: Eigen::Vector2f
+//  • epsilon: float
+MATCHER_P2(Vector2fNear, target, epsilon, "") {
+    return Matches(FloatNear(target[0], epsilon))(arg[0]) &&
+            Matches(FloatNear(target[1], epsilon))(arg[1]);
+}
+
+// Parameters:
+//  • arg: PredictionPoint
+//  • target: PredictionPoint
+//  • epsilon: float
+MATCHER_P2(PredictionPointNear, target, epsilon, "") {
+    if (!Matches(Vector2fNear(target.position, epsilon))(arg.position)) {
+        *result_listener << "Position mismatch. Actual: (" << arg.position[0] << ", "
+                         << arg.position[1] << "), expected: (" << target.position[0] << ", "
+                         << target.position[1] << ")";
+        return false;
+    }
+    if (!Matches(FloatNear(target.pressure, epsilon))(arg.pressure)) {
+        *result_listener << "Pressure mismatch. Actual: " << arg.pressure
+                         << ", expected: " << target.pressure;
+        return false;
+    }
+    if (arg.originTimestamp != target.originTimestamp) {
+        *result_listener << "Origin timestamp mismatch. Actual: " << arg.originTimestamp
+                         << ", expected: " << target.originTimestamp;
+        return false;
+    }
+    if (arg.targetTimestamp != target.targetTimestamp) {
+        *result_listener << "Target timestamp mismatch. Actual: " << arg.targetTimestamp
+                         << ", expected: " << target.targetTimestamp;
+        return false;
+    }
+    return true;
+}
+
+// --- Mathematical helper functions. ---
+
+template <typename T>
+T average(std::vector<T> values) {
+    return std::accumulate(values.begin(), values.end(), T{}) / static_cast<T>(values.size());
+}
+
+template <typename T>
+T standardDeviation(std::vector<T> values) {
+    T mean = average(values);
+    T accumulator = {};
+    for (const T value : values) {
+        accumulator += value * value - mean * mean;
+    }
+    // Take the max with 0 to avoid negative values caused by numerical instability.
+    return std::sqrt(std::max(T{}, accumulator) / static_cast<T>(values.size()));
+}
+
+template <typename T>
+T rmse(std::vector<T> errors) {
+    T sse = {};
+    for (const T error : errors) {
+        sse += error * error;
+    }
+    return std::sqrt(sse / static_cast<T>(errors.size()));
+}
+
+TEST(MathematicalHelperFunctionTest, Average) {
+    std::vector<float> values{1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
+    EXPECT_EQ(5.5f, average(values));
+}
+
+TEST(MathematicalHelperFunctionTest, StandardDeviation) {
+    // https://www.calculator.net/standard-deviation-calculator.html?numberinputs=10%2C+12%2C+23%2C+23%2C+16%2C+23%2C+21%2C+16
+    std::vector<float> values{10, 12, 23, 23, 16, 23, 21, 16};
+    EXPECT_FLOAT_EQ(4.8989794855664f, standardDeviation(values));
+}
+
+TEST(MathematicalHelperFunctionTest, Rmse) {
+    std::vector<float> errors{1, 5, 7, 7, 8, 20};
+    EXPECT_FLOAT_EQ(9.899494937f, rmse(errors));
+}
+
+// --- MotionEvent-related helper functions. ---
+
+// Creates a MotionEvent corresponding to the given GroundTruthPoint.
+MotionEvent makeMotionEvent(const GroundTruthPoint& groundTruthPoint) {
+    // Build single pointer of type STYLUS, with coordinates from groundTruthPoint.
+    PointerBuilder pointerBuilder =
+            PointerBuilder(/*id=*/0, ToolType::STYLUS)
+                    .x(groundTruthPoint.position[1])
+                    .y(groundTruthPoint.position[0])
+                    .axis(AMOTION_EVENT_AXIS_PRESSURE, groundTruthPoint.pressure);
+    return MotionEventBuilder(/*action=*/AMOTION_EVENT_ACTION_MOVE,
+                              /*source=*/AINPUT_SOURCE_CLASS_POINTER)
+            .eventTime(groundTruthPoint.timestamp)
+            .pointer(pointerBuilder)
+            .build();
+}
+
+// Creates a MotionEvent corresponding to the given sequence of PredictionPoints.
+MotionEvent makeMotionEvent(const std::vector<PredictionPoint>& predictionPoints) {
+    // Build single pointer of type STYLUS, with coordinates from first prediction point.
+    PointerBuilder pointerBuilder =
+            PointerBuilder(/*id=*/0, ToolType::STYLUS)
+                    .x(predictionPoints[0].position[1])
+                    .y(predictionPoints[0].position[0])
+                    .axis(AMOTION_EVENT_AXIS_PRESSURE, predictionPoints[0].pressure);
+    MotionEvent predictionEvent =
+            MotionEventBuilder(
+                    /*action=*/AMOTION_EVENT_ACTION_MOVE, /*source=*/AINPUT_SOURCE_CLASS_POINTER)
+                    .eventTime(predictionPoints[0].targetTimestamp)
+                    .pointer(pointerBuilder)
+                    .build();
+    for (size_t i = 1; i < predictionPoints.size(); ++i) {
+        PointerCoords coords =
+                PointerBuilder(/*id=*/0, ToolType::STYLUS)
+                        .x(predictionPoints[i].position[1])
+                        .y(predictionPoints[i].position[0])
+                        .axis(AMOTION_EVENT_AXIS_PRESSURE, predictionPoints[i].pressure)
+                        .buildCoords();
+        predictionEvent.addSample(predictionPoints[i].targetTimestamp, &coords);
+    }
+    return predictionEvent;
+}
+
+// Creates a MotionEvent corresponding to a stylus lift (UP) ground truth event.
+MotionEvent makeLiftMotionEvent() {
+    return MotionEventBuilder(/*action=*/AMOTION_EVENT_ACTION_UP,
+                              /*source=*/AINPUT_SOURCE_CLASS_POINTER)
+            .pointer(PointerBuilder(/*id=*/0, ToolType::STYLUS))
+            .build();
+}
+
+TEST(MakeMotionEventTest, MakeGroundTruthMotionEvent) {
+    const GroundTruthPoint groundTruthPoint{{.position = Eigen::Vector2f(10.0f, 20.0f),
+                                             .pressure = 0.6f},
+                                            .timestamp = TEST_INITIAL_TIMESTAMP};
+    const MotionEvent groundTruthMotionEvent = makeMotionEvent(groundTruthPoint);
+
+    ASSERT_EQ(1u, groundTruthMotionEvent.getPointerCount());
+    // Note: a MotionEvent's "history size" is one less than its number of samples.
+    ASSERT_EQ(0u, groundTruthMotionEvent.getHistorySize());
+    EXPECT_EQ(groundTruthPoint.position[0], groundTruthMotionEvent.getRawPointerCoords(0)->getY());
+    EXPECT_EQ(groundTruthPoint.position[1], groundTruthMotionEvent.getRawPointerCoords(0)->getX());
+    EXPECT_EQ(groundTruthPoint.pressure,
+              groundTruthMotionEvent.getRawPointerCoords(0)->getAxisValue(
+                      AMOTION_EVENT_AXIS_PRESSURE));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, groundTruthMotionEvent.getAction());
+}
+
+TEST(MakeMotionEventTest, MakePredictionMotionEvent) {
+    const nsecs_t originTimestamp = TEST_INITIAL_TIMESTAMP;
+    const std::vector<PredictionPoint>
+            predictionPoints{{{.position = Eigen::Vector2f(10.0f, 20.0f), .pressure = 0.6f},
+                              .originTimestamp = originTimestamp,
+                              .targetTimestamp = originTimestamp + 5 * NANOS_PER_MILLIS},
+                             {{.position = Eigen::Vector2f(11.0f, 22.0f), .pressure = 0.5f},
+                              .originTimestamp = originTimestamp,
+                              .targetTimestamp = originTimestamp + 10 * NANOS_PER_MILLIS},
+                             {{.position = Eigen::Vector2f(12.0f, 24.0f), .pressure = 0.4f},
+                              .originTimestamp = originTimestamp,
+                              .targetTimestamp = originTimestamp + 15 * NANOS_PER_MILLIS}};
+    const MotionEvent predictionMotionEvent = makeMotionEvent(predictionPoints);
+
+    ASSERT_EQ(1u, predictionMotionEvent.getPointerCount());
+    // Note: a MotionEvent's "history size" is one less than its number of samples.
+    ASSERT_EQ(predictionPoints.size(), predictionMotionEvent.getHistorySize() + 1);
+    for (size_t i = 0; i < predictionPoints.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        const PointerCoords coords = *predictionMotionEvent.getHistoricalRawPointerCoords(
+                /*pointerIndex=*/0, /*historicalIndex=*/i);
+        EXPECT_EQ(predictionPoints[i].position[0], coords.getY());
+        EXPECT_EQ(predictionPoints[i].position[1], coords.getX());
+        EXPECT_EQ(predictionPoints[i].pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
+        // Note: originTimestamp is discarded when converting PredictionPoint to MotionEvent.
+        EXPECT_EQ(predictionPoints[i].targetTimestamp,
+                  predictionMotionEvent.getHistoricalEventTime(i));
+        EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, predictionMotionEvent.getAction());
+    }
+}
+
+TEST(MakeMotionEventTest, MakeLiftMotionEvent) {
+    const MotionEvent liftMotionEvent = makeLiftMotionEvent();
+    ASSERT_EQ(1u, liftMotionEvent.getPointerCount());
+    // Note: a MotionEvent's "history size" is one less than its number of samples.
+    ASSERT_EQ(0u, liftMotionEvent.getHistorySize());
+    EXPECT_EQ(AMOTION_EVENT_ACTION_UP, liftMotionEvent.getAction());
+}
+
+// --- Ground-truth-generation helper functions. ---
+
+std::vector<GroundTruthPoint> generateConstantGroundTruthPoints(
+        const GroundTruthPoint& groundTruthPoint, size_t numPoints) {
+    std::vector<GroundTruthPoint> groundTruthPoints;
+    nsecs_t timestamp = groundTruthPoint.timestamp;
+    for (size_t i = 0; i < numPoints; ++i) {
+        groundTruthPoints.emplace_back(groundTruthPoint);
+        groundTruthPoints.back().timestamp = timestamp;
+        timestamp += TEST_PREDICTION_INTERVAL_NANOS;
+    }
+    return groundTruthPoints;
+}
+
+// This function uses the coordinate system (y, x), with +y pointing downwards and +x pointing
+// rightwards. Angles are measured counterclockwise from down (+y).
+std::vector<GroundTruthPoint> generateCircularArcGroundTruthPoints(Eigen::Vector2f initialPosition,
+                                                                   float initialAngle,
+                                                                   float velocity,
+                                                                   float turningAngle,
+                                                                   size_t numPoints) {
+    std::vector<GroundTruthPoint> groundTruthPoints;
+    // Create first point.
+    if (numPoints > 0) {
+        groundTruthPoints.push_back({{.position = initialPosition, .pressure = 0.0f},
+                                     .timestamp = TEST_INITIAL_TIMESTAMP});
+    }
+    float trajectoryAngle = initialAngle; // measured counterclockwise from +y axis.
+    for (size_t i = 1; i < numPoints; ++i) {
+        const Eigen::Vector2f trajectory =
+                Eigen::Rotation2D(trajectoryAngle) * Eigen::Vector2f(1, 0);
+        groundTruthPoints.push_back(
+                {{.position = groundTruthPoints.back().position + velocity * trajectory,
+                  .pressure = 0.0f},
+                 .timestamp = groundTruthPoints.back().timestamp + TEST_PREDICTION_INTERVAL_NANOS});
+        trajectoryAngle += turningAngle;
+    }
+    return groundTruthPoints;
+}
+
+TEST(GenerateConstantGroundTruthPointsTest, BasicTest) {
+    const GroundTruthPoint groundTruthPoint{{.position = Eigen::Vector2f(10, 20), .pressure = 0.3f},
+                                            .timestamp = TEST_INITIAL_TIMESTAMP};
+    const std::vector<GroundTruthPoint> groundTruthPoints =
+            generateConstantGroundTruthPoints(groundTruthPoint, /*numPoints=*/3);
+
+    ASSERT_EQ(3u, groundTruthPoints.size());
+    // First point.
+    EXPECT_EQ(groundTruthPoints[0].position, groundTruthPoint.position);
+    EXPECT_EQ(groundTruthPoints[0].pressure, groundTruthPoint.pressure);
+    EXPECT_EQ(groundTruthPoints[0].timestamp, groundTruthPoint.timestamp);
+    // Second point.
+    EXPECT_EQ(groundTruthPoints[1].position, groundTruthPoint.position);
+    EXPECT_EQ(groundTruthPoints[1].pressure, groundTruthPoint.pressure);
+    EXPECT_GT(groundTruthPoints[1].timestamp, groundTruthPoints[0].timestamp);
+    // Third point.
+    EXPECT_EQ(groundTruthPoints[2].position, groundTruthPoint.position);
+    EXPECT_EQ(groundTruthPoints[2].pressure, groundTruthPoint.pressure);
+    EXPECT_GT(groundTruthPoints[2].timestamp, groundTruthPoints[1].timestamp);
+}
+
+TEST(GenerateCircularArcGroundTruthTest, StraightLineUpwards) {
+    const std::vector<GroundTruthPoint> groundTruthPoints = generateCircularArcGroundTruthPoints(
+            /*initialPosition=*/Eigen::Vector2f(0, 0),
+            /*initialAngle=*/M_PI,
+            /*velocity=*/1.0f,
+            /*turningAngle=*/0.0f,
+            /*numPoints=*/3);
+
+    ASSERT_EQ(3u, groundTruthPoints.size());
+    EXPECT_THAT(groundTruthPoints[0].position, Vector2fNear(Eigen::Vector2f(0, 0), 1e-6));
+    EXPECT_THAT(groundTruthPoints[1].position, Vector2fNear(Eigen::Vector2f(-1, 0), 1e-6));
+    EXPECT_THAT(groundTruthPoints[2].position, Vector2fNear(Eigen::Vector2f(-2, 0), 1e-6));
+    // Check that timestamps are increasing between consecutive ground truth points.
+    EXPECT_GT(groundTruthPoints[1].timestamp, groundTruthPoints[0].timestamp);
+    EXPECT_GT(groundTruthPoints[2].timestamp, groundTruthPoints[1].timestamp);
+}
+
+TEST(GenerateCircularArcGroundTruthTest, CounterclockwiseSquare) {
+    // Generate points in a counterclockwise unit square starting pointing right.
+    const std::vector<GroundTruthPoint> groundTruthPoints = generateCircularArcGroundTruthPoints(
+            /*initialPosition=*/Eigen::Vector2f(10, 100),
+            /*initialAngle=*/M_PI_2,
+            /*velocity=*/1.0f,
+            /*turningAngle=*/M_PI_2,
+            /*numPoints=*/5);
+
+    ASSERT_EQ(5u, groundTruthPoints.size());
+    EXPECT_THAT(groundTruthPoints[0].position, Vector2fNear(Eigen::Vector2f(10, 100), 1e-6));
+    EXPECT_THAT(groundTruthPoints[1].position, Vector2fNear(Eigen::Vector2f(10, 101), 1e-6));
+    EXPECT_THAT(groundTruthPoints[2].position, Vector2fNear(Eigen::Vector2f(9, 101), 1e-6));
+    EXPECT_THAT(groundTruthPoints[3].position, Vector2fNear(Eigen::Vector2f(9, 100), 1e-6));
+    EXPECT_THAT(groundTruthPoints[4].position, Vector2fNear(Eigen::Vector2f(10, 100), 1e-6));
+}
+
+// --- Prediction-generation helper functions. ---
+
+// Creates a sequence of predictions with values equal to those of the given GroundTruthPoint.
+std::vector<PredictionPoint> generateConstantPredictions(const GroundTruthPoint& groundTruthPoint) {
+    std::vector<PredictionPoint> predictions;
+    nsecs_t predictionTimestamp = groundTruthPoint.timestamp + TEST_PREDICTION_INTERVAL_NANOS;
+    for (size_t j = 0; j < TEST_MAX_NUM_PREDICTIONS; ++j) {
+        predictions.push_back(PredictionPoint{{.position = groundTruthPoint.position,
+                                               .pressure = groundTruthPoint.pressure},
+                                              .originTimestamp = groundTruthPoint.timestamp,
+                                              .targetTimestamp = predictionTimestamp});
+        predictionTimestamp += TEST_PREDICTION_INTERVAL_NANOS;
+    }
+    return predictions;
+}
+
+// Generates TEST_MAX_NUM_PREDICTIONS predictions from the given most recent two ground truth points
+// by linear extrapolation of position and pressure. The interval between consecutive predictions'
+// timestamps is TEST_PREDICTION_INTERVAL_NANOS.
+std::vector<PredictionPoint> generatePredictionsByLinearExtrapolation(
+        const GroundTruthPoint& firstGroundTruth, const GroundTruthPoint& secondGroundTruth) {
+    // Precompute deltas.
+    const Eigen::Vector2f trajectory = secondGroundTruth.position - firstGroundTruth.position;
+    const float deltaPressure = secondGroundTruth.pressure - firstGroundTruth.pressure;
+    // Compute predictions.
+    std::vector<PredictionPoint> predictions;
+    Eigen::Vector2f predictionPosition = secondGroundTruth.position;
+    float predictionPressure = secondGroundTruth.pressure;
+    nsecs_t predictionTargetTimestamp = secondGroundTruth.timestamp;
+    for (size_t i = 0; i < TEST_MAX_NUM_PREDICTIONS; ++i) {
+        predictionPosition += trajectory;
+        predictionPressure += deltaPressure;
+        predictionTargetTimestamp += TEST_PREDICTION_INTERVAL_NANOS;
+        predictions.push_back(
+                PredictionPoint{{.position = predictionPosition, .pressure = predictionPressure},
+                                .originTimestamp = secondGroundTruth.timestamp,
+                                .targetTimestamp = predictionTargetTimestamp});
+    }
+    return predictions;
+}
+
+TEST(GeneratePredictionsTest, GenerateConstantPredictions) {
+    const GroundTruthPoint groundTruthPoint{{.position = Eigen::Vector2f(10, 20), .pressure = 0.3f},
+                                            .timestamp = TEST_INITIAL_TIMESTAMP};
+    const std::vector<PredictionPoint> predictionPoints =
+            generateConstantPredictions(groundTruthPoint);
+
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, predictionPoints.size());
+    for (size_t i = 0; i < predictionPoints.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        EXPECT_THAT(predictionPoints[i].position, Vector2fNear(groundTruthPoint.position, 1e-6));
+        EXPECT_THAT(predictionPoints[i].pressure, FloatNear(groundTruthPoint.pressure, 1e-6));
+        EXPECT_EQ(predictionPoints[i].originTimestamp, groundTruthPoint.timestamp);
+        EXPECT_EQ(predictionPoints[i].targetTimestamp,
+                  groundTruthPoint.timestamp +
+                          static_cast<nsecs_t>(i + 1) * TEST_PREDICTION_INTERVAL_NANOS);
+    }
+}
+
+TEST(GeneratePredictionsTest, LinearExtrapolationFromTwoPoints) {
+    const nsecs_t initialTimestamp = TEST_INITIAL_TIMESTAMP;
+    const std::vector<PredictionPoint> predictionPoints = generatePredictionsByLinearExtrapolation(
+            GroundTruthPoint{{.position = Eigen::Vector2f(100, 200), .pressure = 0.9f},
+                             .timestamp = initialTimestamp},
+            GroundTruthPoint{{.position = Eigen::Vector2f(105, 190), .pressure = 0.8f},
+                             .timestamp = initialTimestamp + TEST_PREDICTION_INTERVAL_NANOS});
+
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, predictionPoints.size());
+    const nsecs_t originTimestamp = initialTimestamp + TEST_PREDICTION_INTERVAL_NANOS;
+    EXPECT_THAT(predictionPoints[0],
+                PredictionPointNear(PredictionPoint{{.position = Eigen::Vector2f(110, 180),
+                                                     .pressure = 0.7f},
+                                                    .originTimestamp = originTimestamp,
+                                                    .targetTimestamp = originTimestamp +
+                                                            TEST_PREDICTION_INTERVAL_NANOS},
+                                    0.001));
+    EXPECT_THAT(predictionPoints[1],
+                PredictionPointNear(PredictionPoint{{.position = Eigen::Vector2f(115, 170),
+                                                     .pressure = 0.6f},
+                                                    .originTimestamp = originTimestamp,
+                                                    .targetTimestamp = originTimestamp +
+                                                            2 * TEST_PREDICTION_INTERVAL_NANOS},
+                                    0.001));
+    EXPECT_THAT(predictionPoints[2],
+                PredictionPointNear(PredictionPoint{{.position = Eigen::Vector2f(120, 160),
+                                                     .pressure = 0.5f},
+                                                    .originTimestamp = originTimestamp,
+                                                    .targetTimestamp = originTimestamp +
+                                                            3 * TEST_PREDICTION_INTERVAL_NANOS},
+                                    0.001));
+    EXPECT_THAT(predictionPoints[3],
+                PredictionPointNear(PredictionPoint{{.position = Eigen::Vector2f(125, 150),
+                                                     .pressure = 0.4f},
+                                                    .originTimestamp = originTimestamp,
+                                                    .targetTimestamp = originTimestamp +
+                                                            4 * TEST_PREDICTION_INTERVAL_NANOS},
+                                    0.001));
+    EXPECT_THAT(predictionPoints[4],
+                PredictionPointNear(PredictionPoint{{.position = Eigen::Vector2f(130, 140),
+                                                     .pressure = 0.3f},
+                                                    .originTimestamp = originTimestamp,
+                                                    .targetTimestamp = originTimestamp +
+                                                            5 * TEST_PREDICTION_INTERVAL_NANOS},
+                                    0.001));
+}
+
+// Generates predictions by linear extrapolation for each consecutive pair of ground truth points
+// (see the comment for the above function for further explanation). Returns a vector of vectors of
+// prediction points, where the first index is the source ground truth index, and the second is the
+// prediction target index.
+//
+// The returned vector has size equal to the input vector, and the first element of the returned
+// vector is always empty.
+std::vector<std::vector<PredictionPoint>> generateAllPredictionsByLinearExtrapolation(
+        const std::vector<GroundTruthPoint>& groundTruthPoints) {
+    std::vector<std::vector<PredictionPoint>> allPredictions;
+    allPredictions.emplace_back();
+    for (size_t i = 1; i < groundTruthPoints.size(); ++i) {
+        allPredictions.push_back(generatePredictionsByLinearExtrapolation(groundTruthPoints[i - 1],
+                                                                          groundTruthPoints[i]));
+    }
+    return allPredictions;
+}
+
+TEST(GeneratePredictionsTest, GenerateAllPredictions) {
+    const nsecs_t initialTimestamp = TEST_INITIAL_TIMESTAMP;
+    std::vector<GroundTruthPoint>
+            groundTruthPoints{GroundTruthPoint{{.position = Eigen::Vector2f(0, 0),
+                                                .pressure = 0.5f},
+                                               .timestamp = initialTimestamp},
+                              GroundTruthPoint{{.position = Eigen::Vector2f(1, -1),
+                                                .pressure = 0.51f},
+                                               .timestamp = initialTimestamp +
+                                                       2 * TEST_PREDICTION_INTERVAL_NANOS},
+                              GroundTruthPoint{{.position = Eigen::Vector2f(2, -2),
+                                                .pressure = 0.52f},
+                                               .timestamp = initialTimestamp +
+                                                       3 * TEST_PREDICTION_INTERVAL_NANOS}};
+
+    const std::vector<std::vector<PredictionPoint>> allPredictions =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    // Check format of allPredictions data.
+    ASSERT_EQ(groundTruthPoints.size(), allPredictions.size());
+    EXPECT_TRUE(allPredictions[0].empty());
+    EXPECT_EQ(TEST_MAX_NUM_PREDICTIONS, allPredictions[1].size());
+    EXPECT_EQ(TEST_MAX_NUM_PREDICTIONS, allPredictions[2].size());
+
+    // Check positions of predictions generated from first pair of ground truth points.
+    EXPECT_THAT(allPredictions[1][0].position, Vector2fNear(Eigen::Vector2f(2, -2), 1e-9));
+    EXPECT_THAT(allPredictions[1][1].position, Vector2fNear(Eigen::Vector2f(3, -3), 1e-9));
+    EXPECT_THAT(allPredictions[1][2].position, Vector2fNear(Eigen::Vector2f(4, -4), 1e-9));
+    EXPECT_THAT(allPredictions[1][3].position, Vector2fNear(Eigen::Vector2f(5, -5), 1e-9));
+    EXPECT_THAT(allPredictions[1][4].position, Vector2fNear(Eigen::Vector2f(6, -6), 1e-9));
+
+    // Check pressures of predictions generated from first pair of ground truth points.
+    EXPECT_FLOAT_EQ(0.52f, allPredictions[1][0].pressure);
+    EXPECT_FLOAT_EQ(0.53f, allPredictions[1][1].pressure);
+    EXPECT_FLOAT_EQ(0.54f, allPredictions[1][2].pressure);
+    EXPECT_FLOAT_EQ(0.55f, allPredictions[1][3].pressure);
+    EXPECT_FLOAT_EQ(0.56f, allPredictions[1][4].pressure);
+}
+
+// --- Prediction error helper functions. ---
+
+struct GeneralPositionErrors {
+    float alongTrajectoryErrorMean;
+    float alongTrajectoryErrorStd;
+    float offTrajectoryRmse;
+};
+
+// Inputs:
+//  • Vector of ground truth points
+//  • Vector of vectors of prediction points, where the first index is the source ground truth
+//    index, and the second is the prediction target index.
+//
+// Returns a vector of GeneralPositionErrors, indexed by prediction time delta bucket.
+std::vector<GeneralPositionErrors> computeGeneralPositionErrors(
+        const std::vector<GroundTruthPoint>& groundTruthPoints,
+        const std::vector<std::vector<PredictionPoint>>& predictionPoints) {
+    // Aggregate errors by time bucket (prediction target index).
+    std::vector<GeneralPositionErrors> generalPostitionErrors;
+    for (size_t predictionTargetIndex = 0; predictionTargetIndex < TEST_MAX_NUM_PREDICTIONS;
+         ++predictionTargetIndex) {
+        std::vector<float> alongTrajectoryErrors;
+        std::vector<float> alongTrajectorySquaredErrors;
+        std::vector<float> offTrajectoryErrors;
+        for (size_t sourceGroundTruthIndex = 1; sourceGroundTruthIndex < groundTruthPoints.size();
+             ++sourceGroundTruthIndex) {
+            const size_t targetGroundTruthIndex =
+                    sourceGroundTruthIndex + predictionTargetIndex + 1;
+            // Only include errors for points with a ground truth value.
+            if (targetGroundTruthIndex < groundTruthPoints.size()) {
+                const Eigen::Vector2f trajectory =
+                        (groundTruthPoints[targetGroundTruthIndex].position -
+                         groundTruthPoints[targetGroundTruthIndex - 1].position)
+                                .normalized();
+                const Eigen::Vector2f orthogonalTrajectory =
+                        Eigen::Rotation2Df(M_PI_2) * trajectory;
+                const Eigen::Vector2f positionError =
+                        predictionPoints[sourceGroundTruthIndex][predictionTargetIndex].position -
+                        groundTruthPoints[targetGroundTruthIndex].position;
+                alongTrajectoryErrors.push_back(positionError.dot(trajectory));
+                alongTrajectorySquaredErrors.push_back(alongTrajectoryErrors.back() *
+                                                       alongTrajectoryErrors.back());
+                offTrajectoryErrors.push_back(positionError.dot(orthogonalTrajectory));
+            }
+        }
+        generalPostitionErrors.push_back(
+                {.alongTrajectoryErrorMean = average(alongTrajectoryErrors),
+                 .alongTrajectoryErrorStd = standardDeviation(alongTrajectoryErrors),
+                 .offTrajectoryRmse = rmse(offTrajectoryErrors)});
+    }
+    return generalPostitionErrors;
+}
+
+// Inputs:
+//  • Vector of ground truth points
+//  • Vector of vectors of prediction points, where the first index is the source ground truth
+//    index, and the second is the prediction target index.
+//
+// Returns a vector of pressure RMSEs, indexed by prediction time delta bucket.
+std::vector<float> computePressureRmses(
+        const std::vector<GroundTruthPoint>& groundTruthPoints,
+        const std::vector<std::vector<PredictionPoint>>& predictionPoints) {
+    // Aggregate errors by time bucket (prediction target index).
+    std::vector<float> pressureRmses;
+    for (size_t predictionTargetIndex = 0; predictionTargetIndex < TEST_MAX_NUM_PREDICTIONS;
+         ++predictionTargetIndex) {
+        std::vector<float> pressureErrors;
+        for (size_t sourceGroundTruthIndex = 1; sourceGroundTruthIndex < groundTruthPoints.size();
+             ++sourceGroundTruthIndex) {
+            const size_t targetGroundTruthIndex =
+                    sourceGroundTruthIndex + predictionTargetIndex + 1;
+            // Only include errors for points with a ground truth value.
+            if (targetGroundTruthIndex < groundTruthPoints.size()) {
+                pressureErrors.push_back(
+                        predictionPoints[sourceGroundTruthIndex][predictionTargetIndex].pressure -
+                        groundTruthPoints[targetGroundTruthIndex].pressure);
+            }
+        }
+        pressureRmses.push_back(rmse(pressureErrors));
+    }
+    return pressureRmses;
+}
+
+TEST(ErrorComputationHelperTest, ComputeGeneralPositionErrorsSimpleTest) {
+    std::vector<GroundTruthPoint> groundTruthPoints =
+            generateConstantGroundTruthPoints(GroundTruthPoint{{.position = Eigen::Vector2f(0, 0),
+                                                                .pressure = 0.0f},
+                                                               .timestamp = TEST_INITIAL_TIMESTAMP},
+                                              /*numPoints=*/TEST_MAX_NUM_PREDICTIONS + 2);
+    groundTruthPoints[3].position = Eigen::Vector2f(1, 0);
+    groundTruthPoints[4].position = Eigen::Vector2f(1, 1);
+    groundTruthPoints[5].position = Eigen::Vector2f(1, 3);
+    groundTruthPoints[6].position = Eigen::Vector2f(2, 3);
+
+    std::vector<std::vector<PredictionPoint>> predictionPoints =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    // The generated predictions look like:
+    //
+    // |    Source  |         Target Ground Truth Index          |
+    // |     Index  |   2    |   3    |   4    |   5    |   6    |
+    // |------------|--------|--------|--------|--------|--------|
+    // |          1 | (0, 0) | (0, 0) | (0, 0) | (0, 0) | (0, 0) |
+    // |          2 |        | (0, 0) | (0, 0) | (0, 0) | (0, 0) |
+    // |          3 |        |        | (2, 0) | (3, 0) | (4, 0) |
+    // |          4 |        |        |        | (1, 2) | (1, 3) |
+    // |          5 |        |        |        |        | (1, 5) |
+    // |---------------------------------------------------------|
+    // |               Actual Ground Truth Values                |
+    // |  Position  | (0, 0) | (1, 0) | (1, 1) | (1, 3) | (2, 3) |
+    // |  Previous  | (0, 0) | (0, 0) | (1, 0) | (1, 1) | (1, 3) |
+    //
+    // Note: this table organizes prediction targets by target ground truth index. Metrics are
+    // aggregated across points with the same prediction time bucket index, which is different.
+    // Each down-right diagonal from this table gives us points from a unique time bucket.
+
+    // Initialize expected prediction errors from the table above. The first time bucket corresponds
+    // to the long diagonal of the table, and subsequent time buckets step up-right from there.
+    const std::vector<std::vector<float>> expectedAlongTrajectoryErrors{{0, -1, -1, -1, -1},
+                                                                        {-1, -1, -3, -1},
+                                                                        {-1, -3, 2},
+                                                                        {-3, -2},
+                                                                        {-2}};
+    const std::vector<std::vector<float>> expectedOffTrajectoryErrors{{0, 0, 1, 0, 2},
+                                                                      {0, 1, 2, 0},
+                                                                      {1, 1, 3},
+                                                                      {1, 3},
+                                                                      {3}};
+
+    std::vector<GeneralPositionErrors> generalPositionErrors =
+            computeGeneralPositionErrors(groundTruthPoints, predictionPoints);
+
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, generalPositionErrors.size());
+    for (size_t i = 0; i < generalPositionErrors.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        EXPECT_FLOAT_EQ(average(expectedAlongTrajectoryErrors[i]),
+                        generalPositionErrors[i].alongTrajectoryErrorMean);
+        EXPECT_FLOAT_EQ(standardDeviation(expectedAlongTrajectoryErrors[i]),
+                        generalPositionErrors[i].alongTrajectoryErrorStd);
+        EXPECT_FLOAT_EQ(rmse(expectedOffTrajectoryErrors[i]),
+                        generalPositionErrors[i].offTrajectoryRmse);
+    }
+}
+
+TEST(ErrorComputationHelperTest, ComputePressureRmsesSimpleTest) {
+    // Generate ground truth points with pressures {0.0, 0.0, 0.0, 0.0, 0.5, 0.5, 0.5}.
+    // (We need TEST_MAX_NUM_PREDICTIONS + 2 to test all prediction time buckets.)
+    std::vector<GroundTruthPoint> groundTruthPoints =
+            generateConstantGroundTruthPoints(GroundTruthPoint{{.position = Eigen::Vector2f(0, 0),
+                                                                .pressure = 0.0f},
+                                                               .timestamp = TEST_INITIAL_TIMESTAMP},
+                                              /*numPoints=*/TEST_MAX_NUM_PREDICTIONS + 2);
+    for (size_t i = 4; i < groundTruthPoints.size(); ++i) {
+        groundTruthPoints[i].pressure = 0.5f;
+    }
+
+    std::vector<std::vector<PredictionPoint>> predictionPoints =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    std::vector<float> pressureRmses = computePressureRmses(groundTruthPoints, predictionPoints);
+
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, pressureRmses.size());
+    EXPECT_FLOAT_EQ(rmse(std::vector<float>{0.0f, 0.0f, -0.5f, 0.5f, 0.0f}), pressureRmses[0]);
+    EXPECT_FLOAT_EQ(rmse(std::vector<float>{0.0f, -0.5f, -0.5f, 1.0f}), pressureRmses[1]);
+    EXPECT_FLOAT_EQ(rmse(std::vector<float>{-0.5f, -0.5f, -0.5f}), pressureRmses[2]);
+    EXPECT_FLOAT_EQ(rmse(std::vector<float>{-0.5f, -0.5f}), pressureRmses[3]);
+    EXPECT_FLOAT_EQ(rmse(std::vector<float>{-0.5f}), pressureRmses[4]);
+}
+
+// --- MotionPredictorMetricsManager tests. ---
+
+// Helper function that instantiates a MetricsManager with the given mock logged AtomFields. Takes
+// vectors of ground truth and prediction points of the same length, and passes these points to the
+// MetricsManager. The format of these vectors is expected to be:
+//  • groundTruthPoints: chronologically-ordered ground truth points, with at least 2 elements.
+//  • predictionPoints: the first index points to a vector of predictions corresponding to the
+//    source ground truth point with the same index.
+//     - The first element should be empty, because there are not expected to be predictions until
+//       we have received 2 ground truth points.
+//     - The last element may be empty, because there will be no future ground truth points to
+//       associate with those predictions (if not empty, it will be ignored).
+//     - To test all prediction buckets, there should be at least TEST_MAX_NUM_PREDICTIONS non-empty
+//       prediction sets (that is, excluding the first and last). Thus, groundTruthPoints and
+//       predictionPoints should have size at least TEST_MAX_NUM_PREDICTIONS + 2.
+//
+// The passed-in outAtomFields will contain the logged AtomFields when the function returns.
+//
+// This function returns void so that it can use test assertions.
+void runMetricsManager(const std::vector<GroundTruthPoint>& groundTruthPoints,
+                       const std::vector<std::vector<PredictionPoint>>& predictionPoints,
+                       std::vector<AtomFields>& outAtomFields) {
+    MotionPredictorMetricsManager metricsManager(TEST_PREDICTION_INTERVAL_NANOS,
+                                                 TEST_MAX_NUM_PREDICTIONS);
+    metricsManager.setMockLoggedAtomFields(&outAtomFields);
+
+    // Validate structure of groundTruthPoints and predictionPoints.
+    ASSERT_EQ(predictionPoints.size(), groundTruthPoints.size());
+    ASSERT_GE(groundTruthPoints.size(), 2u);
+    ASSERT_EQ(predictionPoints[0].size(), 0u);
+    for (size_t i = 1; i + 1 < predictionPoints.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        ASSERT_EQ(predictionPoints[i].size(), TEST_MAX_NUM_PREDICTIONS);
+    }
+
+    // Pass ground truth points and predictions (for all except first and last ground truth).
+    for (size_t i = 0; i < groundTruthPoints.size(); ++i) {
+        metricsManager.onRecord(makeMotionEvent(groundTruthPoints[i]));
+        if ((i > 0) && (i + 1 < predictionPoints.size())) {
+            metricsManager.onPredict(makeMotionEvent(predictionPoints[i]));
+        }
+    }
+    // Send a stroke-end event to trigger the logging call.
+    metricsManager.onRecord(makeLiftMotionEvent());
+}
+
+// Vacuous test:
+//  • Input: no prediction data.
+//  • Expectation: no metrics should be logged.
+TEST(MotionPredictorMetricsManagerTest, NoPredictions) {
+    std::vector<AtomFields> mockLoggedAtomFields;
+    MotionPredictorMetricsManager metricsManager(TEST_PREDICTION_INTERVAL_NANOS,
+                                                 TEST_MAX_NUM_PREDICTIONS);
+    metricsManager.setMockLoggedAtomFields(&mockLoggedAtomFields);
+
+    metricsManager.onRecord(makeMotionEvent(
+            GroundTruthPoint{{.position = Eigen::Vector2f(0, 0), .pressure = 0}, .timestamp = 0}));
+    metricsManager.onRecord(makeLiftMotionEvent());
+
+    // Check that mockLoggedAtomFields is still empty (as it was initialized empty), ensuring that
+    // no metrics were logged.
+    EXPECT_EQ(0u, mockLoggedAtomFields.size());
+}
+
+// Perfect predictions test:
+//  • Input: constant input events, perfect predictions matching the input events.
+//  • Expectation: all error metrics should be zero, or NO_DATA_SENTINEL for "unreported" metrics.
+//    (For example, scale-invariant errors are only reported for the final time bucket.)
+TEST(MotionPredictorMetricsManagerTest, ConstantGroundTruthPerfectPredictions) {
+    GroundTruthPoint groundTruthPoint{{.position = Eigen::Vector2f(10.0f, 20.0f), .pressure = 0.6f},
+                                      .timestamp = TEST_INITIAL_TIMESTAMP};
+
+    // Generate ground truth and prediction points as described by the runMetricsManager comment.
+    std::vector<GroundTruthPoint> groundTruthPoints;
+    std::vector<std::vector<PredictionPoint>> predictionPoints;
+    for (size_t i = 0; i < TEST_MAX_NUM_PREDICTIONS + 2; ++i) {
+        groundTruthPoints.push_back(groundTruthPoint);
+        predictionPoints.push_back(i > 0 ? generateConstantPredictions(groundTruthPoint)
+                                         : std::vector<PredictionPoint>{});
+        groundTruthPoint.timestamp += TEST_PREDICTION_INTERVAL_NANOS;
+    }
+
+    std::vector<AtomFields> atomFields;
+    runMetricsManager(groundTruthPoints, predictionPoints, atomFields);
+
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, atomFields.size());
+    // Check that errors are all zero, or NO_DATA_SENTINEL for unreported metrics.
+    for (size_t i = 0; i < atomFields.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        const AtomFields& atom = atomFields[i];
+        const nsecs_t deltaTimeBucketNanos = TEST_PREDICTION_INTERVAL_NANOS * (i + 1);
+        EXPECT_EQ(deltaTimeBucketNanos / NANOS_PER_MILLIS, atom.deltaTimeBucketMilliseconds);
+        // General errors: reported for every time bucket.
+        EXPECT_EQ(0, atom.alongTrajectoryErrorMeanMillipixels);
+        EXPECT_EQ(0, atom.alongTrajectoryErrorStdMillipixels);
+        EXPECT_EQ(0, atom.offTrajectoryRmseMillipixels);
+        EXPECT_EQ(0, atom.pressureRmseMilliunits);
+        // High-velocity errors: reported only for the last two time buckets.
+        // However, this data has zero velocity, so these metrics should all be NO_DATA_SENTINEL.
+        EXPECT_EQ(NO_DATA_SENTINEL, atom.highVelocityAlongTrajectoryRmse);
+        EXPECT_EQ(NO_DATA_SENTINEL, atom.highVelocityOffTrajectoryRmse);
+        // Scale-invariant errors: reported only for the last time bucket.
+        if (i + 1 == atomFields.size()) {
+            EXPECT_EQ(0, atom.scaleInvariantAlongTrajectoryRmse);
+            EXPECT_EQ(0, atom.scaleInvariantOffTrajectoryRmse);
+        } else {
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.scaleInvariantAlongTrajectoryRmse);
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.scaleInvariantOffTrajectoryRmse);
+        }
+    }
+}
+
+TEST(MotionPredictorMetricsManagerTest, QuadraticPressureLinearPredictions) {
+    // Generate ground truth points.
+    //
+    // Ground truth pressures are a quadratically increasing function from some initial value.
+    const float initialPressure = 0.5f;
+    const float quadraticCoefficient = 0.01f;
+    std::vector<GroundTruthPoint> groundTruthPoints;
+    nsecs_t timestamp = TEST_INITIAL_TIMESTAMP;
+    // As described in the runMetricsManager comment, we should have TEST_MAX_NUM_PREDICTIONS + 2
+    // ground truth points.
+    for (size_t i = 0; i < TEST_MAX_NUM_PREDICTIONS + 2; ++i) {
+        const float pressure = initialPressure + quadraticCoefficient * static_cast<float>(i * i);
+        groundTruthPoints.push_back(
+                GroundTruthPoint{{.position = Eigen::Vector2f(0, 0), .pressure = pressure},
+                                 .timestamp = timestamp});
+        timestamp += TEST_PREDICTION_INTERVAL_NANOS;
+    }
+
+    // Note: the first index is the source ground truth index, and the second is the prediction
+    // target index.
+    std::vector<std::vector<PredictionPoint>> predictionPoints =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    const std::vector<float> pressureErrors =
+            computePressureRmses(groundTruthPoints, predictionPoints);
+
+    // Run test.
+    std::vector<AtomFields> atomFields;
+    runMetricsManager(groundTruthPoints, predictionPoints, atomFields);
+
+    // Check logged metrics match expectations.
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, atomFields.size());
+    for (size_t i = 0; i < atomFields.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        const AtomFields& atom = atomFields[i];
+        // Check time bucket delta matches expectation based on index and prediction interval.
+        const nsecs_t deltaTimeBucketNanos = TEST_PREDICTION_INTERVAL_NANOS * (i + 1);
+        EXPECT_EQ(deltaTimeBucketNanos / NANOS_PER_MILLIS, atom.deltaTimeBucketMilliseconds);
+        // Check pressure error matches expectation.
+        EXPECT_NEAR(static_cast<int>(1000 * pressureErrors[i]), atom.pressureRmseMilliunits, 1);
+    }
+}
+
+TEST(MotionPredictorMetricsManagerTest, QuadraticPositionLinearPredictionsGeneralErrors) {
+    // Generate ground truth points.
+    //
+    // Each component of the ground truth positions are an independent quadratically increasing
+    // function from some initial value.
+    const Eigen::Vector2f initialPosition(200, 300);
+    const Eigen::Vector2f quadraticCoefficients(-2, 3);
+    std::vector<GroundTruthPoint> groundTruthPoints;
+    nsecs_t timestamp = TEST_INITIAL_TIMESTAMP;
+    // As described in the runMetricsManager comment, we should have TEST_MAX_NUM_PREDICTIONS + 2
+    // ground truth points.
+    for (size_t i = 0; i < TEST_MAX_NUM_PREDICTIONS + 2; ++i) {
+        const Eigen::Vector2f position =
+                initialPosition + quadraticCoefficients * static_cast<float>(i * i);
+        groundTruthPoints.push_back(
+                GroundTruthPoint{{.position = position, .pressure = 0.5}, .timestamp = timestamp});
+        timestamp += TEST_PREDICTION_INTERVAL_NANOS;
+    }
+
+    // Note: the first index is the source ground truth index, and the second is the prediction
+    // target index.
+    std::vector<std::vector<PredictionPoint>> predictionPoints =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    std::vector<GeneralPositionErrors> generalPositionErrors =
+            computeGeneralPositionErrors(groundTruthPoints, predictionPoints);
+
+    // Run test.
+    std::vector<AtomFields> atomFields;
+    runMetricsManager(groundTruthPoints, predictionPoints, atomFields);
+
+    // Check logged metrics match expectations.
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, atomFields.size());
+    for (size_t i = 0; i < atomFields.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        const AtomFields& atom = atomFields[i];
+        // Check time bucket delta matches expectation based on index and prediction interval.
+        const nsecs_t deltaTimeBucketNanos = TEST_PREDICTION_INTERVAL_NANOS * (i + 1);
+        EXPECT_EQ(deltaTimeBucketNanos / NANOS_PER_MILLIS, atom.deltaTimeBucketMilliseconds);
+        // Check general position errors match expectation.
+        EXPECT_NEAR(static_cast<int>(1000 * generalPositionErrors[i].alongTrajectoryErrorMean),
+                    atom.alongTrajectoryErrorMeanMillipixels, 1);
+        EXPECT_NEAR(static_cast<int>(1000 * generalPositionErrors[i].alongTrajectoryErrorStd),
+                    atom.alongTrajectoryErrorStdMillipixels, 1);
+        EXPECT_NEAR(static_cast<int>(1000 * generalPositionErrors[i].offTrajectoryRmse),
+                    atom.offTrajectoryRmseMillipixels, 1);
+    }
+}
+
+// Counterclockwise regular octagonal section test:
+//  • Input – ground truth: constantly-spaced input events starting at a trajectory pointing exactly
+//    rightwards, and rotating by 45° counterclockwise after each input.
+//  • Input – predictions: simple linear extrapolations of previous two ground truth points.
+//
+// The code below uses the following terminology to distinguish references to ground truth events:
+//  • Source ground truth: the most recent ground truth point received at the time the prediction
+//    was made.
+//  • Target ground truth: the ground truth event that the prediction was attempting to match.
+TEST(MotionPredictorMetricsManagerTest, CounterclockwiseOctagonGroundTruthLinearPredictions) {
+    // Select a stroke velocity that exceeds the high-velocity threshold of 1100 px/sec.
+    // For an input rate of 240 hz, 1100 px/sec * (1/240) sec/input ≈ 4.58 pixels per input.
+    const float strokeVelocity = 10; // pixels per input
+
+    // As described in the runMetricsManager comment, we should have TEST_MAX_NUM_PREDICTIONS + 2
+    // ground truth points.
+    std::vector<GroundTruthPoint> groundTruthPoints = generateCircularArcGroundTruthPoints(
+            /*initialPosition=*/Eigen::Vector2f(100, 100),
+            /*initialAngle=*/M_PI_2,
+            /*velocity=*/strokeVelocity,
+            /*turningAngle=*/-M_PI_4,
+            /*numPoints=*/TEST_MAX_NUM_PREDICTIONS + 2);
+
+    std::vector<std::vector<PredictionPoint>> predictionPoints =
+            generateAllPredictionsByLinearExtrapolation(groundTruthPoints);
+
+    std::vector<GeneralPositionErrors> generalPositionErrors =
+            computeGeneralPositionErrors(groundTruthPoints, predictionPoints);
+
+    // Run test.
+    std::vector<AtomFields> atomFields;
+    runMetricsManager(groundTruthPoints, predictionPoints, atomFields);
+
+    // Check logged metrics match expectations.
+    ASSERT_EQ(TEST_MAX_NUM_PREDICTIONS, atomFields.size());
+    for (size_t i = 0; i < atomFields.size(); ++i) {
+        SCOPED_TRACE(testing::Message() << "i = " << i);
+        const AtomFields& atom = atomFields[i];
+        const nsecs_t deltaTimeBucketNanos = TEST_PREDICTION_INTERVAL_NANOS * (i + 1);
+        EXPECT_EQ(deltaTimeBucketNanos / NANOS_PER_MILLIS, atom.deltaTimeBucketMilliseconds);
+
+        // General errors: reported for every time bucket.
+        EXPECT_NEAR(static_cast<int>(1000 * generalPositionErrors[i].alongTrajectoryErrorMean),
+                    atom.alongTrajectoryErrorMeanMillipixels, 1);
+        // We allow for some floating point error in standard deviation (0.02 pixels).
+        EXPECT_NEAR(1000 * generalPositionErrors[i].alongTrajectoryErrorStd,
+                    atom.alongTrajectoryErrorStdMillipixels, 20);
+        // All position errors are equal, so the standard deviation should be approximately zero.
+        EXPECT_NEAR(0, atom.alongTrajectoryErrorStdMillipixels, 20);
+        // Absolute value for RMSE, since it must be non-negative.
+        EXPECT_NEAR(static_cast<int>(1000 * generalPositionErrors[i].offTrajectoryRmse),
+                    atom.offTrajectoryRmseMillipixels, 1);
+
+        // High-velocity errors: reported only for the last two time buckets.
+        //
+        // Since our input stroke velocity is chosen to be above the high-velocity threshold, all
+        // data contributes to high-velocity errors, and thus high-velocity errors should be equal
+        // to general errors (where reported).
+        //
+        // As above, use absolute value for RMSE, since it must be non-negative.
+        if (i + 2 >= atomFields.size()) {
+            EXPECT_NEAR(static_cast<int>(
+                                1000 * std::abs(generalPositionErrors[i].alongTrajectoryErrorMean)),
+                        atom.highVelocityAlongTrajectoryRmse, 1);
+            EXPECT_NEAR(static_cast<int>(1000 *
+                                         std::abs(generalPositionErrors[i].offTrajectoryRmse)),
+                        atom.highVelocityOffTrajectoryRmse, 1);
+        } else {
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.highVelocityAlongTrajectoryRmse);
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.highVelocityOffTrajectoryRmse);
+        }
+
+        // Scale-invariant errors: reported only for the last time bucket, where the reported value
+        // is the aggregation across all time buckets.
+        //
+        // The MetricsManager stores mMaxNumPredictions recent ground truth segments. Our ground
+        // truth segments here all have a length of strokeVelocity, so we can convert general errors
+        // to scale-invariant errors by dividing by `strokeVelocty * TEST_MAX_NUM_PREDICTIONS`.
+        //
+        // As above, use absolute value for RMSE, since it must be non-negative.
+        if (i + 1 == atomFields.size()) {
+            const float pathLength = strokeVelocity * TEST_MAX_NUM_PREDICTIONS;
+            std::vector<float> alongTrajectoryAbsoluteErrors;
+            std::vector<float> offTrajectoryAbsoluteErrors;
+            for (size_t j = 0; j < TEST_MAX_NUM_PREDICTIONS; ++j) {
+                alongTrajectoryAbsoluteErrors.push_back(
+                        std::abs(generalPositionErrors[j].alongTrajectoryErrorMean));
+                offTrajectoryAbsoluteErrors.push_back(
+                        std::abs(generalPositionErrors[j].offTrajectoryRmse));
+            }
+            EXPECT_NEAR(static_cast<int>(1000 * average(alongTrajectoryAbsoluteErrors) /
+                                         pathLength),
+                        atom.scaleInvariantAlongTrajectoryRmse, 1);
+            EXPECT_NEAR(static_cast<int>(1000 * average(offTrajectoryAbsoluteErrors) / pathLength),
+                        atom.scaleInvariantOffTrajectoryRmse, 1);
+        } else {
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.scaleInvariantAlongTrajectoryRmse);
+            EXPECT_EQ(NO_DATA_SENTINEL, atom.scaleInvariantOffTrajectoryRmse);
+        }
+    }
+}
+
+} // namespace
+} // namespace android
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index 73f25cc..1c8ec90 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -42,8 +42,8 @@
 // here EV = expected value, tol = VELOCITY_TOLERANCE
 constexpr float VELOCITY_TOLERANCE = 0.2;
 
-// estimate coefficients must be within 0.001% of the target value
-constexpr float COEFFICIENT_TOLERANCE = 0.00001;
+// quadratic velocity must be within 0.001% of the target value
+constexpr float QUADRATIC_VELOCITY_TOLERANCE = 0.00001;
 
 // --- VelocityTrackerTest ---
 class VelocityTrackerTest : public testing::Test { };
@@ -76,10 +76,6 @@
     }
 }
 
-static void checkCoefficient(float actual, float target) {
-    EXPECT_NEAR_BY_FRACTION(actual, target, COEFFICIENT_TOLERANCE);
-}
-
 struct Position {
     float x;
     float y;
@@ -289,21 +285,20 @@
                   targetVelocity);
 }
 
-static void computeAndCheckQuadraticEstimate(const std::vector<PlanarMotionEventEntry>& motions,
-                                             const std::array<float, 3>& coefficients) {
+static void computeAndCheckQuadraticVelocity(const std::vector<PlanarMotionEventEntry>& motions,
+                                             float velocity) {
     VelocityTracker vt(VelocityTracker::Strategy::LSQ2);
     std::vector<MotionEvent> events = createTouchMotionEventStream(motions);
     for (MotionEvent event : events) {
         vt.addMovement(&event);
     }
-    std::optional<VelocityTracker::Estimator> estimatorX = vt.getEstimator(AMOTION_EVENT_AXIS_X, 0);
-    std::optional<VelocityTracker::Estimator> estimatorY = vt.getEstimator(AMOTION_EVENT_AXIS_Y, 0);
-    EXPECT_TRUE(estimatorX);
-    EXPECT_TRUE(estimatorY);
-    for (size_t i = 0; i< coefficients.size(); i++) {
-        checkCoefficient((*estimatorX).coeff[i], coefficients[i]);
-        checkCoefficient((*estimatorY).coeff[i], coefficients[i]);
-    }
+    std::optional<float> velocityX = vt.getVelocity(AMOTION_EVENT_AXIS_X, 0);
+    std::optional<float> velocityY = vt.getVelocity(AMOTION_EVENT_AXIS_Y, 0);
+    ASSERT_TRUE(velocityX);
+    ASSERT_TRUE(velocityY);
+
+    EXPECT_NEAR_BY_FRACTION(*velocityX, velocity, QUADRATIC_VELOCITY_TOLERANCE);
+    EXPECT_NEAR_BY_FRACTION(*velocityY, velocity, QUADRATIC_VELOCITY_TOLERANCE);
 }
 
 /*
@@ -466,8 +461,6 @@
 
     EXPECT_FALSE(vt.getVelocity(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID));
 
-    EXPECT_FALSE(vt.getEstimator(AMOTION_EVENT_AXIS_X, DEFAULT_POINTER_ID));
-
     VelocityTracker::ComputedVelocity computedVelocity = vt.getComputedVelocity(1000, 1000);
     for (uint32_t id = 0; id <= MAX_POINTER_ID; id++) {
         EXPECT_FALSE(computedVelocity.getVelocity(AMOTION_EVENT_AXIS_X, id));
@@ -1079,7 +1072,7 @@
  * If the events with POINTER_UP or POINTER_DOWN are not handled correctly (these should not be
  * part of the fitted data), this can cause large velocity values to be reported instead.
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_ThreeFingerTap) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_ThreeFingerTap) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0us,      {{1063, 1128}, {NAN, NAN}, {NAN, NAN}} },
         { 10800us,  {{1063, 1128}, {682, 1318}, {NAN, NAN}} }, // POINTER_DOWN
@@ -1167,7 +1160,7 @@
  * ================== Tests for least squares fitting ==============================================
  *
  * Special care must be taken when constructing tests for LeastSquaresVelocityTrackerStrategy
- * getEstimator function. In particular:
+ * getVelocity function. In particular:
  * - inside the function, time gets converted from nanoseconds to seconds
  *   before being used in the fit.
  * - any values that are older than 100 ms are being discarded.
@@ -1188,7 +1181,7 @@
  * The coefficients are (0, 0, 1).
  * In the test, we would convert these coefficients to (0*(1E3)^0, 0*(1E3)^1, 1*(1E3)^2).
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Constant) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_Constant) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0ms, {{1, 1}} }, // 0 s
         { 1ms, {{1, 1}} }, // 0.001 s
@@ -1200,13 +1193,13 @@
     // -0.002, 1
     // -0.001, 1
     // -0.ms, 1
-    computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({1, 0, 0}));
+    computeAndCheckQuadraticVelocity(motions, 0);
 }
 
 /*
  * Straight line y = x :: the constant and quadratic coefficients are zero.
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Linear) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_Linear) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0ms, {{-2, -2}} },
         { 1ms, {{-1, -1}} },
@@ -1218,13 +1211,13 @@
     // -0.002, -2
     // -0.001, -1
     // -0.000,  0
-    computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({0, 1E3, 0}));
+    computeAndCheckQuadraticVelocity(motions, 1E3);
 }
 
 /*
  * Parabola
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_Parabolic) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0ms, {{1, 1}} },
         { 1ms, {{4, 4}} },
@@ -1236,13 +1229,13 @@
     // -0.002, 1
     // -0.001, 4
     // -0.000, 8
-    computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({8, 4.5E3, 0.5E6}));
+    computeAndCheckQuadraticVelocity(motions, 4.5E3);
 }
 
 /*
  * Parabola
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic2) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_Parabolic2) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0ms, {{1, 1}} },
         { 1ms, {{4, 4}} },
@@ -1254,13 +1247,13 @@
     // -0.002, 1
     // -0.001, 4
     // -0.000, 9
-    computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({9, 6E3, 1E6}));
+    computeAndCheckQuadraticVelocity(motions, 6E3);
 }
 
 /*
  * Parabola :: y = x^2 :: the constant and linear coefficients are zero.
  */
-TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategyEstimator_Parabolic3) {
+TEST_F(VelocityTrackerTest, LeastSquaresVelocityTrackerStrategy_Parabolic3) {
     std::vector<PlanarMotionEventEntry> motions = {
         { 0ms, {{4, 4}} },
         { 1ms, {{1, 1}} },
@@ -1272,7 +1265,7 @@
     // -0.002, 4
     // -0.001, 1
     // -0.000, 0
-    computeAndCheckQuadraticEstimate(motions, std::array<float, 3>({0, 0E3, 1E6}));
+    computeAndCheckQuadraticVelocity(motions, 0E3);
 }
 
 // Recorded by hand on sailfish, but only the diffs are taken to test cumulative axis velocity.
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 8060705..e7b2195 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -40,6 +40,80 @@
 using namespace android;
 
 // ----------------------------------------------------------------------------
+// Validate hardware_buffer.h and PixelFormat.aidl agree
+// ----------------------------------------------------------------------------
+
+static_assert(HAL_PIXEL_FORMAT_RGBA_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBX_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGB_565 == AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGB_888 == AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBA_FP16 == AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBA_1010102 == AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_BLOB == AHARDWAREBUFFER_FORMAT_BLOB,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_16 == AHARDWAREBUFFER_FORMAT_D16_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_24 == AHARDWAREBUFFER_FORMAT_D24_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_32F == AHARDWAREBUFFER_FORMAT_D32_FLOAT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_32F_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_STENCIL_8 == AHARDWAREBUFFER_FORMAT_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_BGRA_8888 == AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YV12 == AHARDWAREBUFFER_FORMAT_YV12,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_Y8 == AHARDWAREBUFFER_FORMAT_Y8,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_Y16 == AHARDWAREBUFFER_FORMAT_Y16,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW16 == AHARDWAREBUFFER_FORMAT_RAW16,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW10 == AHARDWAREBUFFER_FORMAT_RAW10,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW12 == AHARDWAREBUFFER_FORMAT_RAW12,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW_OPAQUE == AHARDWAREBUFFER_FORMAT_RAW_OPAQUE,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED ==
+                      AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_420_888 == AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_422_SP == AHARDWAREBUFFER_FORMAT_YCbCr_422_SP,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCRCB_420_SP == AHARDWAREBUFFER_FORMAT_YCrCb_420_SP,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_422_I == AHARDWAREBUFFER_FORMAT_YCbCr_422_I,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_P010 == AHARDWAREBUFFER_FORMAT_YCbCr_P010,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_8) ==
+                      AHARDWAREBUFFER_FORMAT_R8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_16_UINT) ==
+                      AHARDWAREBUFFER_FORMAT_R16_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(
+        static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RG_1616_UINT) ==
+                AHARDWAREBUFFER_FORMAT_R16G16_UINT,
+        "HAL and AHardwareBuffer pixel format don't match");
+static_assert(
+        static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RGBA_10101010) ==
+                AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM,
+        "HAL and AHardwareBuffer pixel format don't match");
+
+// ----------------------------------------------------------------------------
 // Public functions
 // ----------------------------------------------------------------------------
 
@@ -227,11 +301,14 @@
       }
       return result;
     } else {
-      const uint32_t pixelStride = AHardwareBuffer_bytesPerPixel(format);
+      int32_t bytesPerPixel;
+      int32_t bytesPerStride;
+      int result = gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence,
+                                      &bytesPerPixel, &bytesPerStride);
       outPlanes->planeCount = 1;
-      outPlanes->planes[0].pixelStride = pixelStride;
-      outPlanes->planes[0].rowStride = gBuffer->getStride() * pixelStride;
-      return gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence);
+      outPlanes->planes[0].pixelStride = bytesPerPixel;
+      outPlanes->planes[0].rowStride = bytesPerStride;
+      return result;
     }
 }
 
@@ -487,12 +564,6 @@
         return false;
     }
 
-    if (!AHardwareBuffer_isValidPixelFormat(desc->format)) {
-        ALOGE_IF(log, "Invalid AHardwareBuffer pixel format %u (%#x))",
-                desc->format, desc->format);
-        return false;
-    }
-
     if (desc->rfu0 != 0 || desc->rfu1 != 0) {
         ALOGE_IF(log, "AHardwareBuffer_Desc::rfu fields must be 0");
         return false;
@@ -557,114 +628,6 @@
     return true;
 }
 
-bool AHardwareBuffer_isValidPixelFormat(uint32_t format) {
-    static_assert(HAL_PIXEL_FORMAT_RGBA_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBX_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGB_565 == AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGB_888 == AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBA_FP16 == AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBA_1010102 == AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_BLOB == AHARDWAREBUFFER_FORMAT_BLOB,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_16 == AHARDWAREBUFFER_FORMAT_D16_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_24 == AHARDWAREBUFFER_FORMAT_D24_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_32F == AHARDWAREBUFFER_FORMAT_D32_FLOAT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_32F_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_STENCIL_8 == AHARDWAREBUFFER_FORMAT_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_BGRA_8888 == AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YV12 == AHARDWAREBUFFER_FORMAT_YV12,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_Y8 == AHARDWAREBUFFER_FORMAT_Y8,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_Y16 == AHARDWAREBUFFER_FORMAT_Y16,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW16 == AHARDWAREBUFFER_FORMAT_RAW16,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW10 == AHARDWAREBUFFER_FORMAT_RAW10,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW12 == AHARDWAREBUFFER_FORMAT_RAW12,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW_OPAQUE == AHARDWAREBUFFER_FORMAT_RAW_OPAQUE,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED == AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_420_888 == AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_422_SP == AHARDWAREBUFFER_FORMAT_YCbCr_422_SP,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCRCB_420_SP == AHARDWAREBUFFER_FORMAT_YCrCb_420_SP,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_422_I == AHARDWAREBUFFER_FORMAT_YCbCr_422_I,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_P010 == AHARDWAREBUFFER_FORMAT_YCbCr_P010,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_8) ==
-                          AHARDWAREBUFFER_FORMAT_R8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_16_UINT) ==
-                          AHARDWAREBUFFER_FORMAT_R16_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RG_1616_UINT) ==
-                          AHARDWAREBUFFER_FORMAT_R16G16_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RGBA_10101010) ==
-                          AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-
-    switch (format) {
-        case AHARDWAREBUFFER_FORMAT_R8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R16_UINT:
-        case AHARDWAREBUFFER_FORMAT_R16G16_UINT:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
-        case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM:
-        case AHARDWAREBUFFER_FORMAT_BLOB:
-        case AHARDWAREBUFFER_FORMAT_D16_UNORM:
-        case AHARDWAREBUFFER_FORMAT_D24_UNORM:
-        case AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_D32_FLOAT:
-        case AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420:
-            // VNDK formats only -- unfortunately we can't differentiate from where we're called
-        case AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_YV12:
-        case AHARDWAREBUFFER_FORMAT_Y8:
-        case AHARDWAREBUFFER_FORMAT_Y16:
-        case AHARDWAREBUFFER_FORMAT_RAW16:
-        case AHARDWAREBUFFER_FORMAT_RAW10:
-        case AHARDWAREBUFFER_FORMAT_RAW12:
-        case AHARDWAREBUFFER_FORMAT_RAW_OPAQUE:
-        case AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_422_SP:
-        case AHARDWAREBUFFER_FORMAT_YCrCb_420_SP:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_422_I:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_P010:
-            return true;
-
-        default:
-            return false;
-    }
-}
-
 bool AHardwareBuffer_formatIsYuv(uint32_t format) {
     switch (format) {
         case AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420:
@@ -681,32 +644,6 @@
     }
 }
 
-uint32_t AHardwareBuffer_bytesPerPixel(uint32_t format) {
-  switch (format) {
-      case AHARDWAREBUFFER_FORMAT_R8_UNORM:
-          return 1;
-      case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D16_UNORM:
-      case AHARDWAREBUFFER_FORMAT_R16_UINT:
-          return 2;
-      case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D24_UNORM:
-          return 3;
-      case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D32_FLOAT:
-      case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT:
-      case AHARDWAREBUFFER_FORMAT_R16G16_UINT:
-          return 4;
-      case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
-      case AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM:
-          return 8;
-      default:
-          return 0;
-  }
-}
-
 uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t hal_format) {
     return hal_format;
 }
diff --git a/libs/nativewindow/TEST_MAPPING b/libs/nativewindow/TEST_MAPPING
index 3d7f3c2..9d6425b 100644
--- a/libs/nativewindow/TEST_MAPPING
+++ b/libs/nativewindow/TEST_MAPPING
@@ -1,7 +1,13 @@
 {
   "presubmit": [
     {
+      "name": "libnativewindow_bindgen_test"
+    },
+    {
       "name": "libnativewindow_test"
+    },
+    {
+      "name": "libnativewindow_rs-internal_test"
     }
   ]
 }
diff --git a/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h b/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
index 6d3d295..880c694 100644
--- a/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
+++ b/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
@@ -37,15 +37,9 @@
 // parameters. Note: this does not verify any platform-specific contraints.
 bool AHardwareBuffer_isValidDescription(const AHardwareBuffer_Desc* desc, bool log);
 
-// whether this AHardwareBuffer format is valid
-bool AHardwareBuffer_isValidPixelFormat(uint32_t ahardwarebuffer_format);
-
 // whether this is a YUV type format
 bool AHardwareBuffer_formatIsYuv(uint32_t format);
 
-// number of bytes per pixel or 0 if unknown or multi-planar
-uint32_t AHardwareBuffer_bytesPerPixel(uint32_t format);
-
 // convert AHardwareBuffer format to HAL format (note: this is a no-op)
 uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t format);
 
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index ad4cc4a..9fa5569 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -450,7 +450,7 @@
      *
      * Use limited range, SMPTE 2084 (PQ) transfer and BT2020 standard
      */
-    ADATASPACE_BT2020_ITU_PQ = 298188800,  // STANDARD_BT2020 | TRANSFER_ST2084 | RANGE_LIMITED
+    ADATASPACE_BT2020_ITU_PQ = 298188800, // STANDARD_BT2020 | TRANSFER_ST2084 | RANGE_LIMITED
 
     /**
      * Adobe RGB
@@ -471,21 +471,21 @@
     ADATASPACE_JFIF = 146931712, // STANDARD_BT601_625 | TRANSFER_SMPTE_170M | RANGE_FULL
 
     /**
+     * ITU-R Recommendation 601 (BT.601) - 625-line
+     *
+     * Standard-definition television, 625 Lines (PAL)
+     *
+     * Use limited range, SMPTE 170M transfer and BT.601_625 standard.
+     */
+    ADATASPACE_BT601_625 = 281149440, // STANDARD_BT601_625 | TRANSFER_SMPTE_170M | RANGE_LIMITED
+
+    /**
      * ITU-R Recommendation 601 (BT.601) - 525-line
      *
      * Standard-definition television, 525 Lines (NTSC)
      *
      * Use limited range, SMPTE 170M transfer and BT.601_525 standard.
      */
-    ADATASPACE_BT601_625 = 281149440, // STANDARD_BT601_625 | TRANSFER_SMPTE_170M | RANGE_LIMITED
-
-    /**
-     * ITU-R Recommendation 709 (BT.709)
-     *
-     * High-definition television
-     *
-     * Use limited range, SMPTE 170M transfer and BT.709 standard.
-     */
     ADATASPACE_BT601_525 = 281280512, // STANDARD_BT601_525 | TRANSFER_SMPTE_170M | RANGE_LIMITED
 
     /**
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index c2fd6ef..dcb5068 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -65,7 +65,6 @@
 LIBNATIVEWINDOW_PLATFORM {
   global:
     extern "C++" {
-      android::AHardwareBuffer_isValidPixelFormat*;
       android::AHardwareBuffer_convertFromPixelFormat*;
       android::AHardwareBuffer_convertToPixelFormat*;
       android::AHardwareBuffer_convertFromGrallocUsageBits*;
diff --git a/libs/nativewindow/rust/Android.bp b/libs/nativewindow/rust/Android.bp
new file mode 100644
index 0000000..dc1575c
--- /dev/null
+++ b/libs/nativewindow/rust/Android.bp
@@ -0,0 +1,87 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+    default_applicable_licenses: [
+        "frameworks_native_libs_nativewindow_license",
+    ],
+}
+
+rust_bindgen {
+    name: "libnativewindow_bindgen",
+    crate_name: "nativewindow_bindgen",
+    wrapper_src: "sys/nativewindow_bindings.h",
+    source_stem: "bindings",
+    bindgen_flags: [
+        "--constified-enum-module=AHardwareBuffer_Format",
+        "--bitfield-enum=AHardwareBuffer_UsageFlags",
+
+        "--allowlist-file=.*/nativewindow/include/.*\\.h",
+
+        "--with-derive-eq",
+        "--with-derive-partialeq",
+    ],
+    shared_libs: [
+        "libnativewindow",
+    ],
+
+    // Currently necessary for host builds
+    // TODO(b/31559095): bionic on host should define this
+    target: {
+        darwin: {
+            enabled: false,
+        },
+    },
+    min_sdk_version: "VanillaIceCream",
+}
+
+rust_test {
+    name: "libnativewindow_bindgen_test",
+    srcs: [":libnativewindow_bindgen"],
+    crate_name: "nativewindow_bindgen_test",
+    test_suites: ["general-tests"],
+    auto_gen_config: true,
+    clippy_lints: "none",
+    lints: "none",
+}
+
+rust_defaults {
+    name: "libnativewindow_defaults",
+    srcs: ["src/lib.rs"],
+    rustlibs: [
+        "libnativewindow_bindgen",
+    ],
+}
+
+rust_library {
+    name: "libnativewindow_rs",
+    crate_name: "nativewindow",
+    defaults: ["libnativewindow_defaults"],
+
+    // Currently necessary for host builds
+    // TODO(b/31559095): bionic on host should define this
+    target: {
+        darwin: {
+            enabled: false,
+        },
+    },
+    min_sdk_version: "VanillaIceCream",
+}
+
+rust_test {
+    name: "libnativewindow_rs-internal_test",
+    crate_name: "nativewindow",
+    defaults: ["libnativewindow_defaults"],
+    test_suites: ["general-tests"],
+}
diff --git a/libs/nativewindow/rust/src/lib.rs b/libs/nativewindow/rust/src/lib.rs
new file mode 100644
index 0000000..a2ec57c
--- /dev/null
+++ b/libs/nativewindow/rust/src/lib.rs
@@ -0,0 +1,266 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//! Pleasant Rust bindings for libnativewindow, including AHardwareBuffer
+
+extern crate nativewindow_bindgen as ffi;
+
+pub use ffi::{AHardwareBuffer_Format, AHardwareBuffer_UsageFlags};
+
+use std::os::raw::c_void;
+use std::ptr;
+
+/// Wrapper around an opaque C AHardwareBuffer.
+pub struct AHardwareBuffer(*mut ffi::AHardwareBuffer);
+
+impl AHardwareBuffer {
+    /// Test whether the given format and usage flag combination is allocatable.  If this function
+    /// returns true, it means that a buffer with the given description can be allocated on this
+    /// implementation, unless resource exhaustion occurs. If this function returns false, it means
+    /// that the allocation of the given description will never succeed.
+    ///
+    /// Available since API 29
+    pub fn is_supported(
+        width: u32,
+        height: u32,
+        layers: u32,
+        format: AHardwareBuffer_Format::Type,
+        usage: AHardwareBuffer_UsageFlags,
+        stride: u32,
+    ) -> bool {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width,
+            height,
+            layers,
+            format,
+            usage: usage.0,
+            stride,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        // SAFETY: *buffer_desc will never be null.
+        let status = unsafe { ffi::AHardwareBuffer_isSupported(&buffer_desc) };
+
+        status == 1
+    }
+
+    /// Allocates a buffer that matches the passed AHardwareBuffer_Desc. If allocation succeeds, the
+    /// buffer can be used according to the usage flags specified in its description. If a buffer is
+    /// used in ways not compatible with its usage flags, the results are undefined and may include
+    /// program termination.
+    ///
+    /// Available since API level 26.
+    #[inline]
+    pub fn new(
+        width: u32,
+        height: u32,
+        layers: u32,
+        format: AHardwareBuffer_Format::Type,
+        usage: AHardwareBuffer_UsageFlags,
+    ) -> Option<Self> {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width,
+            height,
+            layers,
+            format,
+            usage: usage.0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        let mut buffer = ptr::null_mut();
+        // SAFETY: The returned pointer is valid until we drop/deallocate it. The function may fail
+        // and return a status, but we check it later.
+        let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_desc, &mut buffer) };
+
+        if status == 0 {
+            Some(Self(buffer))
+        } else {
+            None
+        }
+    }
+
+    /// Adopts the raw pointer and wraps it in a Rust AHardwareBuffer.
+    ///
+    /// # Errors
+    ///
+    /// Will panic if buffer_ptr is null.
+    ///
+    /// # Safety
+    ///
+    /// This function adopts the pointer but does NOT increment the refcount on the buffer. If the
+    /// caller uses the pointer after the created object is dropped it will cause a memory leak.
+    pub unsafe fn take_from_raw(buffer_ptr: *mut c_void) -> Self {
+        assert!(!buffer_ptr.is_null());
+        Self(buffer_ptr as *mut ffi::AHardwareBuffer)
+    }
+
+    /// Get the system wide unique id for an AHardwareBuffer. This function may panic in extreme
+    /// and undocumented circumstances.
+    ///
+    /// Available since API level 31.
+    pub fn id(&self) -> u64 {
+        let mut out_id = 0;
+        // SAFETY: Neither pointers can be null.
+        let status = unsafe { ffi::AHardwareBuffer_getId(self.0, &mut out_id) };
+        assert_eq!(status, 0, "id() failed for AHardwareBuffer with error code: {status}");
+
+        out_id
+    }
+
+    /// Get the width of this buffer
+    pub fn width(&self) -> u32 {
+        self.description().width
+    }
+
+    /// Get the height of this buffer
+    pub fn height(&self) -> u32 {
+        self.description().height
+    }
+
+    /// Get the number of layers of this buffer
+    pub fn layers(&self) -> u32 {
+        self.description().layers
+    }
+
+    /// Get the format of this buffer
+    pub fn format(&self) -> AHardwareBuffer_Format::Type {
+        self.description().format
+    }
+
+    /// Get the usage bitvector of this buffer
+    pub fn usage(&self) -> AHardwareBuffer_UsageFlags {
+        AHardwareBuffer_UsageFlags(self.description().usage)
+    }
+
+    /// Get the stride of this buffer
+    pub fn stride(&self) -> u32 {
+        self.description().stride
+    }
+
+    fn description(&self) -> ffi::AHardwareBuffer_Desc {
+        let mut buffer_desc = ffi::AHardwareBuffer_Desc {
+            width: 0,
+            height: 0,
+            layers: 0,
+            format: 0,
+            usage: 0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        // SAFETY: neither the buffer nor AHardwareBuffer_Desc pointers will be null.
+        unsafe { ffi::AHardwareBuffer_describe(self.0, &mut buffer_desc) };
+        buffer_desc
+    }
+}
+
+impl Drop for AHardwareBuffer {
+    fn drop(&mut self) {
+        // SAFETY: self.0 will never be null. AHardwareBuffers allocated from within Rust will have
+        // a refcount of one, and there is a safety warning on taking an AHardwareBuffer from a raw
+        // pointer requiring callers to ensure the refcount is managed appropriately.
+        unsafe { ffi::AHardwareBuffer_release(self.0) }
+    }
+}
+
+#[cfg(test)]
+mod ahardwarebuffer_tests {
+    use super::*;
+
+    #[test]
+    fn create_valid_buffer_returns_ok() {
+        let buffer = AHardwareBuffer::new(
+            512,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        );
+        assert!(buffer.is_some());
+    }
+
+    #[test]
+    fn create_invalid_buffer_returns_err() {
+        let buffer = AHardwareBuffer::new(512, 512, 1, 0, AHardwareBuffer_UsageFlags(0));
+        assert!(buffer.is_none());
+    }
+
+    #[test]
+    #[should_panic]
+    fn take_from_raw_panics_on_null() {
+        // SAFETY: Passing a null pointer is safe, it should just panic.
+        unsafe { AHardwareBuffer::take_from_raw(ptr::null_mut()) };
+    }
+
+    #[test]
+    fn take_from_raw_allows_getters() {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width: 1024,
+            height: 512,
+            layers: 1,
+            format: AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            usage: AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN.0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        let mut raw_buffer_ptr = ptr::null_mut();
+
+        // SAFETY: The pointers are valid because they come from references, and
+        // `AHardwareBuffer_allocate` doesn't retain them after it returns.
+        let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_desc, &mut raw_buffer_ptr) };
+        assert_eq!(status, 0);
+
+        // SAFETY: The pointer must be valid because it was just allocated successfully, and we
+        // don't use it after calling this.
+        let buffer = unsafe { AHardwareBuffer::take_from_raw(raw_buffer_ptr as *mut c_void) };
+        assert_eq!(buffer.width(), 1024);
+    }
+
+    #[test]
+    fn basic_getters() {
+        let buffer = AHardwareBuffer::new(
+            1024,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        )
+        .expect("Buffer with some basic parameters was not created successfully");
+
+        assert_eq!(buffer.width(), 1024);
+        assert_eq!(buffer.height(), 512);
+        assert_eq!(buffer.layers(), 1);
+        assert_eq!(buffer.format(), AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM);
+        assert_eq!(
+            buffer.usage(),
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN
+        );
+    }
+
+    #[test]
+    fn id_getter() {
+        let buffer = AHardwareBuffer::new(
+            1024,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        )
+        .expect("Buffer with some basic parameters was not created successfully");
+
+        assert_ne!(0, buffer.id());
+    }
+}
diff --git a/libs/renderengine/include/renderengine/Image.h b/libs/nativewindow/rust/sys/nativewindow_bindings.h
similarity index 62%
copy from libs/renderengine/include/renderengine/Image.h
copy to libs/nativewindow/rust/sys/nativewindow_bindings.h
index 3bb4731..e652aee 100644
--- a/libs/renderengine/include/renderengine/Image.h
+++ b/libs/nativewindow/rust/sys/nativewindow_bindings.h
@@ -1,5 +1,5 @@
 /*
- * Copyright 2017 The Android Open Source Project
+ * Copyright 2023 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,18 +14,7 @@
  * limitations under the License.
  */
 
-#pragma once
-
-struct ANativeWindowBuffer;
-
-namespace android {
-namespace renderengine {
-
-class Image {
-public:
-    virtual ~Image() = default;
-    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
-};
-
-} // namespace renderengine
-} // namespace android
+#include <android/data_space.h>
+#include <android/hardware_buffer.h>
+#include <android/hdr_metadata.h>
+#include <android/native_window.h>
diff --git a/libs/nativewindow/tests/benchmark/Android.bp b/libs/nativewindow/tests/benchmark/Android.bp
new file mode 100644
index 0000000..6f844cf
--- /dev/null
+++ b/libs/nativewindow/tests/benchmark/Android.bp
@@ -0,0 +1,50 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_defaults {
+    name: "nativewindow_benchmark_defaults_cc",
+    shared_libs: ["libnativewindow"],
+    static_libs: [
+        "libbase",
+        "libgoogle-benchmark-main",
+    ],
+    test_suites: [
+        "device-tests",
+        "NativeWindowBenchmarks",
+    ],
+}
+
+cc_benchmark {
+    name: "nativewindow_buffer_benchmarks_cc",
+    srcs: ["buffer_benchmarks.cc"],
+    defaults: ["nativewindow_benchmark_defaults_cc"],
+}
+
+rust_defaults {
+    name: "nativewindow_benchmark_defaults_rs",
+    rustlibs: [
+        "libnativewindow_rs",
+        "libcriterion",
+    ],
+    test_suites: [
+        "device-tests",
+        "NativeWindowBenchmarks",
+    ],
+}
+
+rust_benchmark {
+    name: "nativewindow_buffer_benchmarks_rs",
+    srcs: ["buffer_benchmarks.rs"],
+    defaults: ["nativewindow_benchmark_defaults_rs"],
+}
diff --git a/libs/nativewindow/tests/benchmark/README.md b/libs/nativewindow/tests/benchmark/README.md
new file mode 100644
index 0000000..7eae538
--- /dev/null
+++ b/libs/nativewindow/tests/benchmark/README.md
@@ -0,0 +1,22 @@
+# libnativewindow Benchmarks
+
+This directory contains benchmarks for the C++ and Rust variants of
+libnativewindow.
+
+## Running
+
+It is currently a little tricky to get statistics from Rust benchmarks directly
+from tradefed. But we can hack it by using atest to build/push, then running
+the benchmarks by hand to get stats.
+
+```
+  $ atest nativewindow_buffer_benchmarks_rs nativewindow_buffer_benchmarks_cc -d
+  $ adb shell /data/local/tmp/nativewindow_buffer_benchmarks_cc/x86_64/nativewindow_buffer_benchmarks_cc
+  $ adb shell /data/local/tmp/nativewindow_buffer_benchmarks_rs/x86_64/nativewindow_buffer_benchmarks_rs --bench
+```
+
+## Results
+
+On a remote emulator, the results we see from the benchmarks from Rust and C++
+seem to be roughly equivalent! Allocating/deallocating a 720p buffer takes
+~2.3ms on each.
diff --git a/libs/nativewindow/tests/benchmark/buffer_benchmarks.cc b/libs/nativewindow/tests/benchmark/buffer_benchmarks.cc
new file mode 100644
index 0000000..9b31993
--- /dev/null
+++ b/libs/nativewindow/tests/benchmark/buffer_benchmarks.cc
@@ -0,0 +1,74 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include <android-base/macros.h>
+#include <android/hardware_buffer.h>
+#include <benchmark/benchmark.h>
+
+constexpr AHardwareBuffer_Desc k720pDesc = {.width = 1280,
+                                            .height = 720,
+                                            .layers = 1,
+                                            .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+                                            .usage = AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+                                            .stride = 0};
+
+static void BM_BufferAllocationDeallocation(benchmark::State& state) {
+    AHardwareBuffer* buffer = nullptr;
+    for (auto _ : state) {
+        int status = AHardwareBuffer_allocate(&k720pDesc, &buffer);
+        if (UNLIKELY(status != 0)) {
+            state.SkipWithError("Unable to allocate buffer.");
+        }
+        AHardwareBuffer_release(buffer);
+        buffer = nullptr;
+    }
+}
+BENCHMARK(BM_BufferAllocationDeallocation);
+
+static void BM_AHardwareBuffer_Id(benchmark::State& state) {
+    AHardwareBuffer* buffer = nullptr;
+    int status = AHardwareBuffer_allocate(&k720pDesc, &buffer);
+    if (UNLIKELY(status != 0)) {
+        state.SkipWithError("Unable to allocate buffer.");
+    }
+
+    for (auto _ : state) {
+        uint64_t id = 0;
+        int status = AHardwareBuffer_getId(buffer, &id);
+        if (UNLIKELY(status != 0)) {
+            state.SkipWithError("Unable to get ID.");
+        }
+    }
+
+    AHardwareBuffer_release(buffer);
+}
+BENCHMARK(BM_AHardwareBuffer_Id);
+
+static void BM_AHardwareBuffer_Desc(benchmark::State& state) {
+    AHardwareBuffer* buffer = nullptr;
+    int status = AHardwareBuffer_allocate(&k720pDesc, &buffer);
+    if (UNLIKELY(status != 0)) {
+        state.SkipWithError("Unable to allocate buffer.");
+    }
+
+    for (auto _ : state) {
+        AHardwareBuffer_Desc desc = {};
+        AHardwareBuffer_describe(buffer, &desc);
+    }
+
+    AHardwareBuffer_release(buffer);
+}
+BENCHMARK(BM_AHardwareBuffer_Desc);
+
+BENCHMARK_MAIN();
diff --git a/libs/nativewindow/tests/benchmark/buffer_benchmarks.rs b/libs/nativewindow/tests/benchmark/buffer_benchmarks.rs
new file mode 100644
index 0000000..fbd49c0
--- /dev/null
+++ b/libs/nativewindow/tests/benchmark/buffer_benchmarks.rs
@@ -0,0 +1,60 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//! Benchmark for libnativewindow AHardwareBuffer bindings
+
+#![allow(dead_code)]
+#![allow(missing_docs)]
+
+use criterion::*;
+use nativewindow::*;
+
+#[inline]
+fn create_720p_buffer() -> AHardwareBuffer {
+    AHardwareBuffer::new(
+        1280,
+        720,
+        1,
+        AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+        AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+    )
+    .unwrap()
+}
+
+fn criterion_benchmark(c: &mut Criterion) {
+    c.bench_function("allocate_deallocate", |b| {
+        b.iter(|| {
+            let buffer = create_720p_buffer();
+            drop(buffer);
+        })
+    });
+
+    let buffer = create_720p_buffer();
+    c.bench_with_input(BenchmarkId::new("id", "buffer"), &buffer, |b, buffer| {
+        b.iter(|| {
+            buffer.id();
+        })
+    });
+
+    // This benchmark exercises getters that need to fetch data via an
+    // underlying call to AHardwareBuffer_describe.
+    c.bench_with_input(BenchmarkId::new("desc", "buffer"), &buffer, |b, buffer| {
+        b.iter(|| {
+            buffer.width();
+        })
+    });
+}
+
+criterion_group!(benches, criterion_benchmark);
+criterion_main!(benches);
diff --git a/libs/permission/aidl/android/content/AttributionSourceState.aidl b/libs/permission/aidl/android/content/AttributionSourceState.aidl
index ed1b37d..b3fb7a7 100644
--- a/libs/permission/aidl/android/content/AttributionSourceState.aidl
+++ b/libs/permission/aidl/android/content/AttributionSourceState.aidl
@@ -27,6 +27,10 @@
     int pid = -1;
     /** The UID that is accessing the permission protected data. */
     int uid = -1;
+    /** The default device ID from where the permission protected data is read.
+     * @see Context#DEVICE_ID_DEFAULT
+     */
+    int deviceId = 0;
     /** The package that is accessing the permission protected data. */
     @nullable @utf8InCpp String packageName;
     /** The attribution tag of the app accessing the permission protected data. */
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 8d19c45..ba2eb7d 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -56,30 +56,8 @@
 filegroup {
     name: "librenderengine_sources",
     srcs: [
-        "Description.cpp",
         "ExternalTexture.cpp",
-        "Mesh.cpp",
         "RenderEngine.cpp",
-        "Texture.cpp",
-    ],
-}
-
-filegroup {
-    name: "librenderengine_gl_sources",
-    srcs: [
-        "gl/GLESRenderEngine.cpp",
-        "gl/GLExtensions.cpp",
-        "gl/GLFramebuffer.cpp",
-        "gl/GLImage.cpp",
-        "gl/GLShadowTexture.cpp",
-        "gl/GLShadowVertexGenerator.cpp",
-        "gl/GLSkiaShadowPort.cpp",
-        "gl/GLVertexBuffer.cpp",
-        "gl/ImageManager.cpp",
-        "gl/Program.cpp",
-        "gl/ProgramCache.cpp",
-        "gl/filters/BlurFilter.cpp",
-        "gl/filters/GenericProgram.cpp",
     ],
 }
 
@@ -96,6 +74,7 @@
         "skia/AutoBackendTexture.cpp",
         "skia/Cache.cpp",
         "skia/ColorSpaces.cpp",
+        "skia/GLExtensions.cpp",
         "skia/SkiaRenderEngine.cpp",
         "skia/SkiaGLRenderEngine.cpp",
         "skia/SkiaVkRenderEngine.cpp",
@@ -136,7 +115,6 @@
     ],
     srcs: [
         ":librenderengine_sources",
-        ":librenderengine_gl_sources",
         ":librenderengine_threaded_sources",
         ":librenderengine_skia_sources",
     ],
@@ -155,8 +133,6 @@
     name: "librenderengine_mocks",
     defaults: ["librenderengine_defaults"],
     srcs: [
-        "mock/Framebuffer.cpp",
-        "mock/Image.cpp",
         "mock/RenderEngine.cpp",
     ],
     static_libs: [
diff --git a/libs/renderengine/Description.cpp b/libs/renderengine/Description.cpp
deleted file mode 100644
index 245c9e1..0000000
--- a/libs/renderengine/Description.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/private/Description.h>
-
-#include <stdint.h>
-
-#include <utils/TypeHelpers.h>
-
-namespace android {
-namespace renderengine {
-
-Description::TransferFunction Description::dataSpaceToTransferFunction(ui::Dataspace dataSpace) {
-    ui::Dataspace transfer = static_cast<ui::Dataspace>(dataSpace & ui::Dataspace::TRANSFER_MASK);
-    switch (transfer) {
-        case ui::Dataspace::TRANSFER_ST2084:
-            return Description::TransferFunction::ST2084;
-        case ui::Dataspace::TRANSFER_HLG:
-            return Description::TransferFunction::HLG;
-        case ui::Dataspace::TRANSFER_LINEAR:
-            return Description::TransferFunction::LINEAR;
-        default:
-            return Description::TransferFunction::SRGB;
-    }
-}
-
-bool Description::hasInputTransformMatrix() const {
-    const mat4 identity;
-    return inputTransformMatrix != identity;
-}
-
-bool Description::hasOutputTransformMatrix() const {
-    const mat4 identity;
-    return outputTransformMatrix != identity;
-}
-
-bool Description::hasColorMatrix() const {
-    const mat4 identity;
-    return colorMatrix != identity;
-}
-
-bool Description::hasDisplayColorMatrix() const {
-    const mat4 identity;
-    return displayColorMatrix != identity;
-}
-
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/ExternalTexture.cpp b/libs/renderengine/ExternalTexture.cpp
index 9eb42cd..6f2a96a 100644
--- a/libs/renderengine/ExternalTexture.cpp
+++ b/libs/renderengine/ExternalTexture.cpp
@@ -27,14 +27,6 @@
       : mBuffer(buffer), mRenderEngine(renderEngine), mWritable(usage & WRITEABLE) {
     LOG_ALWAYS_FATAL_IF(buffer == nullptr,
                         "Attempted to bind a null buffer to an external texture!");
-    // GLESRenderEngine has a separate texture cache for output buffers,
-    if (usage == WRITEABLE &&
-        (mRenderEngine.getRenderEngineType() ==
-                 renderengine::RenderEngine::RenderEngineType::GLES ||
-         mRenderEngine.getRenderEngineType() ==
-                 renderengine::RenderEngine::RenderEngineType::THREADED)) {
-        return;
-    }
     mRenderEngine.mapExternalTextureBuffer(mBuffer, mWritable);
 }
 
diff --git a/libs/renderengine/Mesh.cpp b/libs/renderengine/Mesh.cpp
deleted file mode 100644
index ed2f45f..0000000
--- a/libs/renderengine/Mesh.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/Mesh.h>
-
-#include <utils/Log.h>
-
-namespace android {
-namespace renderengine {
-
-Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
-           size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize,
-           size_t indexCount)
-      : mVertexCount(vertexCount),
-        mVertexSize(vertexSize),
-        mTexCoordsSize(texCoordSize),
-        mCropCoordsSize(cropCoordsSize),
-        mShadowColorSize(shadowColorSize),
-        mShadowParamsSize(shadowParamsSize),
-        mPrimitive(primitive),
-        mIndexCount(indexCount) {
-    if (vertexCount == 0) {
-        mVertices.resize(1);
-        mVertices[0] = 0.0f;
-        mStride = 0;
-        return;
-    }
-    size_t stride = vertexSize + texCoordSize + cropCoordsSize + shadowColorSize + shadowParamsSize;
-    size_t remainder = (stride * vertexCount) / vertexCount;
-    // Since all of the input parameters are unsigned, if stride is less than
-    // either vertexSize or texCoordSize, it must have overflowed. remainder
-    // will be equal to stride as long as stride * vertexCount doesn't overflow.
-    if ((stride < vertexSize) || (remainder != stride)) {
-        ALOGE("Overflow in Mesh(..., %zu, %zu, %zu, %zu, %zu, %zu)", vertexCount, vertexSize,
-              texCoordSize, cropCoordsSize, shadowColorSize, shadowParamsSize);
-        mVertices.resize(1);
-        mVertices[0] = 0.0f;
-        mVertexCount = 0;
-        mVertexSize = 0;
-        mTexCoordsSize = 0;
-        mCropCoordsSize = 0;
-        mShadowColorSize = 0;
-        mShadowParamsSize = 0;
-        mStride = 0;
-        return;
-    }
-
-    mVertices.resize(stride * vertexCount);
-    mStride = stride;
-    mIndices.resize(indexCount);
-}
-
-Mesh::Primitive Mesh::getPrimitive() const {
-    return mPrimitive;
-}
-
-float const* Mesh::getPositions() const {
-    return mVertices.data();
-}
-float* Mesh::getPositions() {
-    return mVertices.data();
-}
-
-float const* Mesh::getTexCoords() const {
-    return mVertices.data() + mVertexSize;
-}
-float* Mesh::getTexCoords() {
-    return mVertices.data() + mVertexSize;
-}
-
-float const* Mesh::getCropCoords() const {
-    return mVertices.data() + mVertexSize + mTexCoordsSize;
-}
-float* Mesh::getCropCoords() {
-    return mVertices.data() + mVertexSize + mTexCoordsSize;
-}
-
-float const* Mesh::getShadowColor() const {
-    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
-}
-float* Mesh::getShadowColor() {
-    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize;
-}
-
-float const* Mesh::getShadowParams() const {
-    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
-}
-float* Mesh::getShadowParams() {
-    return mVertices.data() + mVertexSize + mTexCoordsSize + mCropCoordsSize + mShadowColorSize;
-}
-
-uint16_t const* Mesh::getIndices() const {
-    return mIndices.data();
-}
-
-uint16_t* Mesh::getIndices() {
-    return mIndices.data();
-}
-
-size_t Mesh::getVertexCount() const {
-    return mVertexCount;
-}
-
-size_t Mesh::getVertexSize() const {
-    return mVertexSize;
-}
-
-size_t Mesh::getTexCoordsSize() const {
-    return mTexCoordsSize;
-}
-
-size_t Mesh::getShadowColorSize() const {
-    return mShadowColorSize;
-}
-
-size_t Mesh::getShadowParamsSize() const {
-    return mShadowParamsSize;
-}
-
-size_t Mesh::getByteStride() const {
-    return mStride * sizeof(float);
-}
-
-size_t Mesh::getStride() const {
-    return mStride;
-}
-
-size_t Mesh::getIndexCount() const {
-    return mIndexCount;
-}
-
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index d08c221..3e1ac33 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -18,7 +18,6 @@
 
 #include <cutils/properties.h>
 #include <log/log.h>
-#include "gl/GLESRenderEngine.h"
 #include "renderengine/ExternalTexture.h"
 #include "threaded/RenderEngineThreaded.h"
 
@@ -30,11 +29,6 @@
 
 std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArgs& args) {
     switch (args.renderEngineType) {
-        case RenderEngineType::THREADED:
-            ALOGD("Threaded RenderEngine with GLES Backend");
-            return renderengine::threaded::RenderEngineThreaded::create(
-                    [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); },
-                    args.renderEngineType);
         case RenderEngineType::SKIA_GL:
             ALOGD("RenderEngine with SkiaGL Backend");
             return renderengine::skia::SkiaGLRenderEngine::create(args);
@@ -56,10 +50,6 @@
                         return android::renderengine::skia::SkiaVkRenderEngine::create(args);
                     },
                     args.renderEngineType);
-        case RenderEngineType::GLES:
-        default:
-            ALOGD("RenderEngine with GLES Backend");
-            return renderengine::gl::GLESRenderEngine::create(args);
     }
 }
 
@@ -78,13 +68,11 @@
 ftl::Future<FenceResult> RenderEngine::drawLayers(const DisplaySettings& display,
                                                   const std::vector<LayerSettings>& layers,
                                                   const std::shared_ptr<ExternalTexture>& buffer,
-                                                  const bool useFramebufferCache,
                                                   base::unique_fd&& bufferFence) {
     const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
     std::future<FenceResult> resultFuture = resultPromise->get_future();
     updateProtectedContext(layers, buffer);
-    drawLayersInternal(std::move(resultPromise), display, layers, buffer, useFramebufferCache,
-                       std::move(bufferFence));
+    drawLayersInternal(std::move(resultPromise), display, layers, buffer, std::move(bufferFence));
     return resultFuture;
 }
 
diff --git a/libs/renderengine/Texture.cpp b/libs/renderengine/Texture.cpp
deleted file mode 100644
index 154cde8..0000000
--- a/libs/renderengine/Texture.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/Texture.h>
-
-namespace android {
-namespace renderengine {
-
-Texture::Texture()
-      : mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
-
-Texture::Texture(Target textureTarget, uint32_t textureName)
-      : mTextureName(textureName),
-        mTextureTarget(textureTarget),
-        mWidth(0),
-        mHeight(0),
-        mFiltering(false) {}
-
-void Texture::init(Target textureTarget, uint32_t textureName) {
-    mTextureName = textureName;
-    mTextureTarget = textureTarget;
-}
-
-Texture::~Texture() {}
-
-void Texture::setMatrix(float const* matrix) {
-    mTextureMatrix = mat4(matrix);
-}
-
-void Texture::setFiltering(bool enabled) {
-    mFiltering = enabled;
-}
-
-void Texture::setDimensions(size_t width, size_t height) {
-    mWidth = width;
-    mHeight = height;
-}
-
-uint32_t Texture::getTextureName() const {
-    return mTextureName;
-}
-
-uint32_t Texture::getTextureTarget() const {
-    return mTextureTarget;
-}
-
-const mat4& Texture::getMatrix() const {
-    return mTextureMatrix;
-}
-
-bool Texture::getFiltering() const {
-    return mFiltering;
-}
-
-size_t Texture::getWidth() const {
-    return mWidth;
-}
-
-size_t Texture::getHeight() const {
-    return mHeight;
-}
-
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index bd7b617..a7f1df9 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -43,10 +43,6 @@
             return "skiavk";
         case RenderEngine::RenderEngineType::SKIA_VK_THREADED:
             return "skiavkthreaded";
-        case RenderEngine::RenderEngineType::GLES:
-        case RenderEngine::RenderEngineType::THREADED:
-            LOG_ALWAYS_FATAL("GLESRenderEngine is deprecated - why time it?");
-            return "unused";
     }
 }
 
@@ -108,10 +104,6 @@
     return std::pair<uint32_t, uint32_t>(width, height);
 }
 
-// This value doesn't matter, as it's not read. TODO(b/199918329): Once we remove
-// GLESRenderEngine we can remove this, too.
-static constexpr const bool kUseFrameBufferCache = false;
-
 static std::unique_ptr<RenderEngine> createRenderEngine(RenderEngine::RenderEngineType type) {
     auto args = RenderEngineCreationArgs::Builder()
                         .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
@@ -121,7 +113,6 @@
                         .setSupportsBackgroundBlur(true)
                         .setContextPriority(RenderEngine::ContextPriority::REALTIME)
                         .setRenderEngineType(type)
-                        .setUseColorManagerment(true)
                         .build();
     return RenderEngine::create(args);
 }
@@ -173,10 +164,7 @@
     };
     auto layers = std::vector<LayerSettings>{layer};
 
-    sp<Fence> waitFence =
-            re.drawLayers(display, layers, texture, kUseFrameBufferCache, base::unique_fd())
-                    .get()
-                    .value();
+    sp<Fence> waitFence = re.drawLayers(display, layers, texture, base::unique_fd()).get().value();
     waitFence->waitForever(LOG_TAG);
     return texture;
 }
@@ -205,10 +193,8 @@
 
     // This loop starts and stops the timer.
     for (auto _ : benchState) {
-        sp<Fence> waitFence = re.drawLayers(display, layers, outputBuffer, kUseFrameBufferCache,
-                                            base::unique_fd())
-                                      .get()
-                                      .value();
+        sp<Fence> waitFence =
+                re.drawLayers(display, layers, outputBuffer, base::unique_fd()).get().value();
         waitFence->waitForever(LOG_TAG);
     }
 
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
deleted file mode 100644
index 0d7df10..0000000
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ /dev/null
@@ -1,1866 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#include "EGL/egl.h"
-#undef LOG_TAG
-#define LOG_TAG "RenderEngine"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include <sched.h>
-#include <cmath>
-#include <fstream>
-#include <sstream>
-#include <unordered_set>
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <android-base/stringprintf.h>
-#include <cutils/compiler.h>
-#include <cutils/properties.h>
-#include <gui/DebugEGLImageTracker.h>
-#include <renderengine/Mesh.h>
-#include <renderengine/Texture.h>
-#include <renderengine/private/Description.h>
-#include <sync/sync.h>
-#include <ui/ColorSpace.h>
-#include <ui/DebugUtils.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <utils/KeyedVector.h>
-#include <utils/Trace.h>
-#include "GLESRenderEngine.h"
-#include "GLExtensions.h"
-#include "GLFramebuffer.h"
-#include "GLImage.h"
-#include "GLShadowVertexGenerator.h"
-#include "Program.h"
-#include "ProgramCache.h"
-#include "filters/BlurFilter.h"
-
-bool checkGlError(const char* op, int lineNumber) {
-    bool errorFound = false;
-    GLint error = glGetError();
-    while (error != GL_NO_ERROR) {
-        errorFound = true;
-        error = glGetError();
-        ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
-    }
-    return errorFound;
-}
-
-static constexpr bool outputDebugPPMs = false;
-
-void writePPM(const char* basename, GLuint width, GLuint height) {
-    ALOGV("writePPM #%s: %d x %d", basename, width, height);
-
-    std::vector<GLubyte> pixels(width * height * 4);
-    std::vector<GLubyte> outBuffer(width * height * 3);
-
-    // TODO(courtneygo): We can now have float formats, need
-    // to remove this code or update to support.
-    // Make returned pixels fit in uint32_t, one byte per component
-    glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
-    if (checkGlError(__FUNCTION__, __LINE__)) {
-        return;
-    }
-
-    std::string filename(basename);
-    filename.append(".ppm");
-    std::ofstream file(filename.c_str(), std::ios::binary);
-    if (!file.is_open()) {
-        ALOGE("Unable to open file: %s", filename.c_str());
-        ALOGE("You may need to do: \"adb shell setenforce 0\" to enable "
-              "surfaceflinger to write debug images");
-        return;
-    }
-
-    file << "P6\n";
-    file << width << "\n";
-    file << height << "\n";
-    file << 255 << "\n";
-
-    auto ptr = reinterpret_cast<char*>(pixels.data());
-    auto outPtr = reinterpret_cast<char*>(outBuffer.data());
-    for (int y = height - 1; y >= 0; y--) {
-        char* data = ptr + y * width * sizeof(uint32_t);
-
-        for (GLuint x = 0; x < width; x++) {
-            // Only copy R, G and B components
-            outPtr[0] = data[0];
-            outPtr[1] = data[1];
-            outPtr[2] = data[2];
-            data += sizeof(uint32_t);
-            outPtr += 3;
-        }
-    }
-    file.write(reinterpret_cast<char*>(outBuffer.data()), outBuffer.size());
-}
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class BindNativeBufferAsFramebuffer {
-public:
-    BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer,
-                                  const bool useFramebufferCache)
-          : mEngine(engine), mFramebuffer(mEngine.getFramebufferForDrawing()), mStatus(NO_ERROR) {
-        mStatus = mFramebuffer->setNativeWindowBuffer(buffer, mEngine.isProtected(),
-                                                      useFramebufferCache)
-                ? mEngine.bindFrameBuffer(mFramebuffer)
-                : NO_MEMORY;
-    }
-    ~BindNativeBufferAsFramebuffer() {
-        mFramebuffer->setNativeWindowBuffer(nullptr, false, /*arbitrary*/ true);
-        mEngine.unbindFrameBuffer(mFramebuffer);
-    }
-    status_t getStatus() const { return mStatus; }
-
-private:
-    GLESRenderEngine& mEngine;
-    Framebuffer* mFramebuffer;
-    status_t mStatus;
-};
-
-using base::StringAppendF;
-using ui::Dataspace;
-
-static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
-                                         EGLint wanted, EGLConfig* outConfig) {
-    EGLint numConfigs = -1, n = 0;
-    eglGetConfigs(dpy, nullptr, 0, &numConfigs);
-    std::vector<EGLConfig> configs(numConfigs, EGL_NO_CONFIG_KHR);
-    eglChooseConfig(dpy, attrs, configs.data(), configs.size(), &n);
-    configs.resize(n);
-
-    if (!configs.empty()) {
-        if (attribute != EGL_NONE) {
-            for (EGLConfig config : configs) {
-                EGLint value = 0;
-                eglGetConfigAttrib(dpy, config, attribute, &value);
-                if (wanted == value) {
-                    *outConfig = config;
-                    return NO_ERROR;
-                }
-            }
-        } else {
-            // just pick the first one
-            *outConfig = configs[0];
-            return NO_ERROR;
-        }
-    }
-
-    return NAME_NOT_FOUND;
-}
-
-static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType,
-                                EGLConfig* config) {
-    // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if
-    // it is to be used with WIFI displays
-    status_t err;
-    EGLint wantedAttribute;
-    EGLint wantedAttributeValue;
-
-    std::vector<EGLint> attribs;
-    if (renderableType) {
-        const ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(format);
-        const bool is1010102 = pixelFormat == ui::PixelFormat::RGBA_1010102;
-
-        // Default to 8 bits per channel.
-        const EGLint tmpAttribs[] = {
-                EGL_RENDERABLE_TYPE,
-                renderableType,
-                EGL_RECORDABLE_ANDROID,
-                EGL_TRUE,
-                EGL_SURFACE_TYPE,
-                EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
-                EGL_FRAMEBUFFER_TARGET_ANDROID,
-                EGL_TRUE,
-                EGL_RED_SIZE,
-                is1010102 ? 10 : 8,
-                EGL_GREEN_SIZE,
-                is1010102 ? 10 : 8,
-                EGL_BLUE_SIZE,
-                is1010102 ? 10 : 8,
-                EGL_ALPHA_SIZE,
-                is1010102 ? 2 : 8,
-                EGL_NONE,
-        };
-        std::copy(tmpAttribs, tmpAttribs + (sizeof(tmpAttribs) / sizeof(EGLint)),
-                  std::back_inserter(attribs));
-        wantedAttribute = EGL_NONE;
-        wantedAttributeValue = EGL_NONE;
-    } else {
-        // if no renderable type specified, fallback to a simplified query
-        wantedAttribute = EGL_NATIVE_VISUAL_ID;
-        wantedAttributeValue = format;
-    }
-
-    err = selectConfigForAttribute(display, attribs.data(), wantedAttribute, wantedAttributeValue,
-                                   config);
-    if (err == NO_ERROR) {
-        EGLint caveat;
-        if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat))
-            ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!");
-    }
-
-    return err;
-}
-
-std::optional<RenderEngine::ContextPriority> GLESRenderEngine::createContextPriority(
-        const RenderEngineCreationArgs& args) {
-    if (!GLExtensions::getInstance().hasContextPriority()) {
-        return std::nullopt;
-    }
-
-    switch (args.contextPriority) {
-        case RenderEngine::ContextPriority::REALTIME:
-            if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
-                return RenderEngine::ContextPriority::REALTIME;
-            } else {
-                ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
-                return RenderEngine::ContextPriority::HIGH;
-            }
-        case RenderEngine::ContextPriority::HIGH:
-        case RenderEngine::ContextPriority::MEDIUM:
-        case RenderEngine::ContextPriority::LOW:
-            return args.contextPriority;
-        default:
-            return std::nullopt;
-    }
-}
-
-std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCreationArgs& args) {
-    // initialize EGL for the default display
-    EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
-    if (!eglInitialize(display, nullptr, nullptr)) {
-        LOG_ALWAYS_FATAL("failed to initialize EGL. EGL error=0x%x", eglGetError());
-    }
-
-    const auto eglVersion = eglQueryString(display, EGL_VERSION);
-    if (!eglVersion) {
-        checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
-    }
-
-    // Use the Android impl to grab EGL_NV_context_priority_realtime
-    const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
-    if (!eglExtensions) {
-        checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
-    }
-
-    GLExtensions& extensions = GLExtensions::getInstance();
-    extensions.initWithEGLStrings(eglVersion, eglExtensions);
-
-    // The code assumes that ES2 or later is available if this extension is
-    // supported.
-    EGLConfig config = EGL_NO_CONFIG;
-    if (!extensions.hasNoConfigContext()) {
-        config = chooseEglConfig(display, args.pixelFormat, /*logConfig*/ true);
-    }
-
-    const std::optional<RenderEngine::ContextPriority> priority = createContextPriority(args);
-    EGLContext protectedContext = EGL_NO_CONTEXT;
-    if (args.enableProtectedContext && extensions.hasProtectedContent()) {
-        protectedContext =
-                createEglContext(display, config, nullptr, priority, Protection::PROTECTED);
-        ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
-    }
-
-    EGLContext ctxt =
-            createEglContext(display, config, protectedContext, priority, Protection::UNPROTECTED);
-
-    // if can't create a GL context, we can only abort.
-    LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed");
-
-    EGLSurface stub = EGL_NO_SURFACE;
-    if (!extensions.hasSurfacelessContext()) {
-        stub = createStubEglPbufferSurface(display, config, args.pixelFormat,
-                                           Protection::UNPROTECTED);
-        LOG_ALWAYS_FATAL_IF(stub == EGL_NO_SURFACE, "can't create stub pbuffer");
-    }
-    EGLBoolean success = eglMakeCurrent(display, stub, stub, ctxt);
-    LOG_ALWAYS_FATAL_IF(!success, "can't make stub pbuffer current");
-    extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER),
-                                 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS));
-
-    EGLSurface protectedStub = EGL_NO_SURFACE;
-    if (protectedContext != EGL_NO_CONTEXT && !extensions.hasSurfacelessContext()) {
-        protectedStub = createStubEglPbufferSurface(display, config, args.pixelFormat,
-                                                    Protection::PROTECTED);
-        ALOGE_IF(protectedStub == EGL_NO_SURFACE, "can't create protected stub pbuffer");
-    }
-
-    // now figure out what version of GL did we actually get
-    GlesVersion version = parseGlesVersion(extensions.getVersion());
-
-    LOG_ALWAYS_FATAL_IF(args.supportsBackgroundBlur && version < GLES_VERSION_3_0,
-        "Blurs require OpenGL ES 3.0. Please unset ro.surface_flinger.supports_background_blur");
-
-    // initialize the renderer while GL is current
-    std::unique_ptr<GLESRenderEngine> engine;
-    switch (version) {
-        case GLES_VERSION_1_0:
-        case GLES_VERSION_1_1:
-            LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
-            break;
-        case GLES_VERSION_2_0:
-        case GLES_VERSION_3_0:
-            engine = std::make_unique<GLESRenderEngine>(args, display, config, ctxt, stub,
-                                                        protectedContext, protectedStub);
-            break;
-    }
-
-    ALOGI("OpenGL ES informations:");
-    ALOGI("vendor    : %s", extensions.getVendor());
-    ALOGI("renderer  : %s", extensions.getRenderer());
-    ALOGI("version   : %s", extensions.getVersion());
-    ALOGI("extensions: %s", extensions.getExtensions());
-    ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
-    ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
-    return engine;
-}
-
-EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
-    status_t err;
-    EGLConfig config;
-
-    // First try to get an ES3 config
-    err = selectEGLConfig(display, format, EGL_OPENGL_ES3_BIT, &config);
-    if (err != NO_ERROR) {
-        // If ES3 fails, try to get an ES2 config
-        err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config);
-        if (err != NO_ERROR) {
-            // If ES2 still doesn't work, probably because we're on the emulator.
-            // try a simplified query
-            ALOGW("no suitable EGLConfig found, trying a simpler query");
-            err = selectEGLConfig(display, format, 0, &config);
-            if (err != NO_ERROR) {
-                // this EGL is too lame for android
-                LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up");
-            }
-        }
-    }
-
-    if (logConfig) {
-        // print some debugging info
-        EGLint r, g, b, a;
-        eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r);
-        eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
-        eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b);
-        eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
-        ALOGI("EGL information:");
-        ALOGI("vendor    : %s", eglQueryString(display, EGL_VENDOR));
-        ALOGI("version   : %s", eglQueryString(display, EGL_VERSION));
-        ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS));
-        ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported");
-        ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
-    }
-
-    return config;
-}
-
-GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
-                                   EGLConfig config, EGLContext ctxt, EGLSurface stub,
-                                   EGLContext protectedContext, EGLSurface protectedStub)
-      : RenderEngine(args.renderEngineType),
-        mEGLDisplay(display),
-        mEGLConfig(config),
-        mEGLContext(ctxt),
-        mStubSurface(stub),
-        mProtectedEGLContext(protectedContext),
-        mProtectedStubSurface(protectedStub),
-        mVpWidth(0),
-        mVpHeight(0),
-        mFramebufferImageCacheSize(args.imageCacheSize),
-        mUseColorManagement(args.useColorManagement),
-        mPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) {
-    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
-    glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
-
-    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-    glPixelStorei(GL_PACK_ALIGNMENT, 4);
-
-    // Initialize protected EGL Context.
-    if (mProtectedEGLContext != EGL_NO_CONTEXT) {
-        EGLBoolean success = eglMakeCurrent(display, mProtectedStubSurface, mProtectedStubSurface,
-                                            mProtectedEGLContext);
-        ALOGE_IF(!success, "can't make protected context current");
-        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-        glPixelStorei(GL_PACK_ALIGNMENT, 4);
-        success = eglMakeCurrent(display, mStubSurface, mStubSurface, mEGLContext);
-        LOG_ALWAYS_FATAL_IF(!success, "can't make default context current");
-    }
-
-    // mColorBlindnessCorrection = M;
-
-    if (mUseColorManagement) {
-        const ColorSpace srgb(ColorSpace::sRGB());
-        const ColorSpace displayP3(ColorSpace::DisplayP3());
-        const ColorSpace bt2020(ColorSpace::BT2020());
-
-        // no chromatic adaptation needed since all color spaces use D65 for their white points.
-        mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
-        mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
-        mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
-        mXyzToSrgb = mat4(srgb.getXYZtoRGB());
-        mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
-        mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
-
-        // Compute sRGB to Display P3 and BT2020 transform matrix.
-        // NOTE: For now, we are limiting output wide color space support to
-        // Display-P3 and BT2020 only.
-        mSrgbToDisplayP3 = mXyzToDisplayP3 * mSrgbToXyz;
-        mSrgbToBt2020 = mXyzToBt2020 * mSrgbToXyz;
-
-        // Compute Display P3 to sRGB and BT2020 transform matrix.
-        mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz;
-        mDisplayP3ToBt2020 = mXyzToBt2020 * mDisplayP3ToXyz;
-
-        // Compute BT2020 to sRGB and Display P3 transform matrix
-        mBt2020ToSrgb = mXyzToSrgb * mBt2020ToXyz;
-        mBt2020ToDisplayP3 = mXyzToDisplayP3 * mBt2020ToXyz;
-    }
-
-    char value[PROPERTY_VALUE_MAX];
-    property_get("debug.egl.traceGpuCompletion", value, "0");
-    if (atoi(value)) {
-        mTraceGpuCompletion = true;
-        mFlushTracer = std::make_unique<FlushTracer>(this);
-    }
-
-    if (args.supportsBackgroundBlur) {
-        mBlurFilter = new BlurFilter(*this);
-        checkErrors("BlurFilter creation");
-    }
-
-    mImageManager = std::make_unique<ImageManager>(this);
-    mImageManager->initThread();
-    mDrawingBuffer = createFramebuffer();
-    sp<GraphicBuffer> buf =
-            sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
-                                    GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
-                                    "placeholder");
-
-    const status_t err = buf->initCheck();
-    if (err != OK) {
-        ALOGE("Error allocating placeholder buffer: %d", err);
-        return;
-    }
-    mPlaceholderBuffer = buf.get();
-    EGLint attributes[] = {
-            EGL_NONE,
-    };
-    mPlaceholderImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
-                                          mPlaceholderBuffer, attributes);
-    ALOGE_IF(mPlaceholderImage == EGL_NO_IMAGE_KHR, "Failed to create placeholder image: %#x",
-             eglGetError());
-
-    mShadowTexture = std::make_unique<GLShadowTexture>();
-}
-
-GLESRenderEngine::~GLESRenderEngine() {
-    // Destroy the image manager first.
-    mImageManager = nullptr;
-    mShadowTexture = nullptr;
-    cleanFramebufferCache();
-    ProgramCache::getInstance().purgeCaches();
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    glDisableVertexAttribArray(Program::position);
-    unbindFrameBuffer(mDrawingBuffer.get());
-    mDrawingBuffer = nullptr;
-    eglDestroyImageKHR(mEGLDisplay, mPlaceholderImage);
-    mImageCache.clear();
-    if (mStubSurface != EGL_NO_SURFACE) {
-        eglDestroySurface(mEGLDisplay, mStubSurface);
-    }
-    if (mProtectedStubSurface != EGL_NO_SURFACE) {
-        eglDestroySurface(mEGLDisplay, mProtectedStubSurface);
-    }
-    if (mEGLContext != EGL_NO_CONTEXT) {
-        eglDestroyContext(mEGLDisplay, mEGLContext);
-    }
-    if (mProtectedEGLContext != EGL_NO_CONTEXT) {
-        eglDestroyContext(mEGLDisplay, mProtectedEGLContext);
-    }
-    eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-    eglTerminate(mEGLDisplay);
-    eglReleaseThread();
-}
-
-std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() {
-    return std::make_unique<GLFramebuffer>(*this);
-}
-
-std::unique_ptr<Image> GLESRenderEngine::createImage() {
-    return std::make_unique<GLImage>(*this);
-}
-
-Framebuffer* GLESRenderEngine::getFramebufferForDrawing() {
-    return mDrawingBuffer.get();
-}
-
-std::future<void> GLESRenderEngine::primeCache() {
-    ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
-                                           mUseColorManagement, mPrecacheToneMapperShaderOnly);
-    return {};
-}
-
-base::unique_fd GLESRenderEngine::flush() {
-    ATRACE_CALL();
-    if (!GLExtensions::getInstance().hasNativeFenceSync()) {
-        return base::unique_fd();
-    }
-
-    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
-    if (sync == EGL_NO_SYNC_KHR) {
-        ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
-        return base::unique_fd();
-    }
-
-    // native fence fd will not be populated until flush() is done.
-    glFlush();
-
-    // get the fence fd
-    base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
-    eglDestroySyncKHR(mEGLDisplay, sync);
-    if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
-        ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
-    }
-
-    // Only trace if we have a valid fence, as current usage falls back to
-    // calling finish() if the fence fd is invalid.
-    if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer) && fenceFd.get() >= 0) {
-        mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
-    }
-
-    return fenceFd;
-}
-
-bool GLESRenderEngine::finish() {
-    ATRACE_CALL();
-    if (!GLExtensions::getInstance().hasFenceSync()) {
-        ALOGW("no synchronization support");
-        return false;
-    }
-
-    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr);
-    if (sync == EGL_NO_SYNC_KHR) {
-        ALOGW("failed to create EGL fence sync: %#x", eglGetError());
-        return false;
-    }
-
-    if (CC_UNLIKELY(mTraceGpuCompletion && mFlushTracer)) {
-        mFlushTracer->queueSync(eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr));
-    }
-
-    return waitSync(sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR);
-}
-
-bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) {
-    EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, flags, 2000000000 /*2 sec*/);
-    EGLint error = eglGetError();
-    eglDestroySyncKHR(mEGLDisplay, sync);
-    if (result != EGL_CONDITION_SATISFIED_KHR) {
-        if (result == EGL_TIMEOUT_EXPIRED_KHR) {
-            ALOGW("fence wait timed out");
-        } else {
-            ALOGW("error waiting on EGL fence: %#x", error);
-        }
-        return false;
-    }
-
-    return true;
-}
-
-bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) {
-    if (!GLExtensions::getInstance().hasNativeFenceSync() ||
-        !GLExtensions::getInstance().hasWaitSync()) {
-        return false;
-    }
-
-    // release the fd and transfer the ownership to EGLSync
-    EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
-    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
-    if (sync == EGL_NO_SYNC_KHR) {
-        ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
-        return false;
-    }
-
-    // XXX: The spec draft is inconsistent as to whether this should return an
-    // EGLint or void.  Ignore the return value for now, as it's not strictly
-    // needed.
-    eglWaitSyncKHR(mEGLDisplay, sync, 0);
-    EGLint error = eglGetError();
-    eglDestroySyncKHR(mEGLDisplay, sync);
-    if (error != EGL_SUCCESS) {
-        ALOGE("failed to wait for EGL native fence sync: %#x", error);
-        return false;
-    }
-
-    return true;
-}
-
-void GLESRenderEngine::clearWithColor(float red, float green, float blue, float alpha) {
-    ATRACE_CALL();
-    glDisable(GL_BLEND);
-    glClearColor(red, green, blue, alpha);
-    glClear(GL_COLOR_BUFFER_BIT);
-}
-
-void GLESRenderEngine::fillRegionWithColor(const Region& region, float red, float green, float blue,
-                                           float alpha) {
-    size_t c;
-    Rect const* r = region.getArray(&c);
-    Mesh mesh = Mesh::Builder()
-                        .setPrimitive(Mesh::TRIANGLES)
-                        .setVertices(c * 6 /* count */, 2 /* size */)
-                        .build();
-    Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
-    for (size_t i = 0; i < c; i++, r++) {
-        position[i * 6 + 0].x = r->left;
-        position[i * 6 + 0].y = r->top;
-        position[i * 6 + 1].x = r->left;
-        position[i * 6 + 1].y = r->bottom;
-        position[i * 6 + 2].x = r->right;
-        position[i * 6 + 2].y = r->bottom;
-        position[i * 6 + 3].x = r->left;
-        position[i * 6 + 3].y = r->top;
-        position[i * 6 + 4].x = r->right;
-        position[i * 6 + 4].y = r->bottom;
-        position[i * 6 + 5].x = r->right;
-        position[i * 6 + 5].y = r->top;
-    }
-    setupFillWithColor(red, green, blue, alpha);
-    drawMesh(mesh);
-}
-
-void GLESRenderEngine::setScissor(const Rect& region) {
-    glScissor(region.left, region.top, region.getWidth(), region.getHeight());
-    glEnable(GL_SCISSOR_TEST);
-}
-
-void GLESRenderEngine::disableScissor() {
-    glDisable(GL_SCISSOR_TEST);
-}
-
-void GLESRenderEngine::genTextures(size_t count, uint32_t* names) {
-    glGenTextures(count, names);
-}
-
-void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) {
-    for (int i = 0; i < count; ++i) {
-        mTextureView.erase(names[i]);
-    }
-    glDeleteTextures(count, names);
-}
-
-void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) {
-    ATRACE_CALL();
-    const GLImage& glImage = static_cast<const GLImage&>(image);
-    const GLenum target = GL_TEXTURE_EXTERNAL_OES;
-
-    glBindTexture(target, texName);
-    if (glImage.getEGLImage() != EGL_NO_IMAGE_KHR) {
-        glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(glImage.getEGLImage()));
-    }
-}
-
-void GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
-                                                 const sp<Fence>& bufferFence) {
-    ATRACE_CALL();
-
-    bool found = false;
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        auto cachedImage = mImageCache.find(buffer->getId());
-        found = (cachedImage != mImageCache.end());
-    }
-
-    // If we couldn't find the image in the cache at this time, then either
-    // SurfaceFlinger messed up registering the buffer ahead of time or we got
-    // backed up creating other EGLImages.
-    if (!found) {
-        status_t cacheResult = mImageManager->cache(buffer);
-        if (cacheResult != NO_ERROR) {
-            ALOGE("Error with caching buffer: %d", cacheResult);
-            return;
-        }
-    }
-
-    // Whether or not we needed to cache, re-check mImageCache to make sure that
-    // there's an EGLImage. The current threading model guarantees that we don't
-    // destroy a cached image until it's really not needed anymore (i.e. this
-    // function should not be called), so the only possibility is that something
-    // terrible went wrong and we should just bind something and move on.
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        auto cachedImage = mImageCache.find(buffer->getId());
-
-        if (cachedImage == mImageCache.end()) {
-            // We failed creating the image if we got here, so bail out.
-            ALOGE("Failed to create an EGLImage when rendering");
-            bindExternalTextureImage(texName, *createImage());
-            return;
-        }
-
-        bindExternalTextureImage(texName, *cachedImage->second);
-        mTextureView.insert_or_assign(texName, buffer->getId());
-    }
-
-    // Wait for the new buffer to be ready.
-    if (bufferFence != nullptr && bufferFence->isValid()) {
-        if (GLExtensions::getInstance().hasWaitSync()) {
-            base::unique_fd fenceFd(bufferFence->dup());
-            if (fenceFd == -1) {
-                ALOGE("error dup'ing fence fd: %d", errno);
-                return;
-            }
-            if (!waitFence(std::move(fenceFd))) {
-                ALOGE("failed to wait on fence fd");
-                return;
-            }
-        } else {
-            status_t err = bufferFence->waitForever("RenderEngine::bindExternalTextureBuffer");
-            if (err != NO_ERROR) {
-                ALOGE("error waiting for fence: %d", err);
-                return;
-            }
-        }
-    }
-
-    return;
-}
-
-void GLESRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
-                                                bool /*isRenderable*/) {
-    ATRACE_CALL();
-    mImageManager->cacheAsync(buffer, nullptr);
-}
-
-std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::cacheExternalTextureBufferForTesting(
-        const sp<GraphicBuffer>& buffer) {
-    auto barrier = std::make_shared<ImageManager::Barrier>();
-    mImageManager->cacheAsync(buffer, barrier);
-    return barrier;
-}
-
-status_t GLESRenderEngine::cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer) {
-    if (buffer == nullptr) {
-        return BAD_VALUE;
-    }
-
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        if (mImageCache.count(buffer->getId()) > 0) {
-            // If there's already an image then fail fast here.
-            return NO_ERROR;
-        }
-    }
-    ATRACE_CALL();
-
-    // Create the image without holding a lock so that we don't block anything.
-    std::unique_ptr<Image> newImage = createImage();
-
-    bool created = newImage->setNativeWindowBuffer(buffer->getNativeBuffer(),
-                                                   buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-    if (!created) {
-        ALOGE("Failed to create image. id=%" PRIx64 " size=%ux%u st=%u usage=%#" PRIx64 " fmt=%d",
-              buffer->getId(), buffer->getWidth(), buffer->getHeight(), buffer->getStride(),
-              buffer->getUsage(), buffer->getPixelFormat());
-        return NO_INIT;
-    }
-
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        if (mImageCache.count(buffer->getId()) > 0) {
-            // In theory it's possible for another thread to recache the image,
-            // so bail out if another thread won.
-            return NO_ERROR;
-        }
-        mImageCache.insert(std::make_pair(buffer->getId(), std::move(newImage)));
-    }
-
-    return NO_ERROR;
-}
-
-void GLESRenderEngine::unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) {
-    mImageManager->releaseAsync(buffer->getId(), nullptr);
-}
-
-std::shared_ptr<ImageManager::Barrier> GLESRenderEngine::unbindExternalTextureBufferForTesting(
-        uint64_t bufferId) {
-    auto barrier = std::make_shared<ImageManager::Barrier>();
-    mImageManager->releaseAsync(bufferId, barrier);
-    return barrier;
-}
-
-void GLESRenderEngine::unbindExternalTextureBufferInternal(uint64_t bufferId) {
-    std::unique_ptr<Image> image;
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        const auto& cachedImage = mImageCache.find(bufferId);
-
-        if (cachedImage != mImageCache.end()) {
-            ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
-            // Move the buffer out of cache first, so that we can destroy
-            // without holding the cache's lock.
-            image = std::move(cachedImage->second);
-            mImageCache.erase(bufferId);
-            return;
-        }
-    }
-    ALOGV("Failed to find image for buffer: %" PRIu64, bufferId);
-}
-
-int GLESRenderEngine::getContextPriority() {
-    int value;
-    eglQueryContext(mEGLDisplay, mEGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &value);
-    return value;
-}
-
-FloatRect GLESRenderEngine::setupLayerCropping(const LayerSettings& layer, Mesh& mesh) {
-    // Translate win by the rounded corners rect coordinates, to have all values in
-    // layer coordinate space.
-    FloatRect cropWin = layer.geometry.boundaries;
-    const FloatRect& roundedCornersCrop = layer.geometry.roundedCornersCrop;
-    cropWin.left -= roundedCornersCrop.left;
-    cropWin.right -= roundedCornersCrop.left;
-    cropWin.top -= roundedCornersCrop.top;
-    cropWin.bottom -= roundedCornersCrop.top;
-    Mesh::VertexArray<vec2> cropCoords(mesh.getCropCoordArray<vec2>());
-    cropCoords[0] = vec2(cropWin.left, cropWin.top);
-    cropCoords[1] = vec2(cropWin.left, cropWin.top + cropWin.getHeight());
-    cropCoords[2] = vec2(cropWin.right, cropWin.top + cropWin.getHeight());
-    cropCoords[3] = vec2(cropWin.right, cropWin.top);
-
-    setupCornerRadiusCropSize(roundedCornersCrop.getWidth(), roundedCornersCrop.getHeight());
-    return cropWin;
-}
-
-void GLESRenderEngine::handleRoundedCorners(const DisplaySettings& display,
-                                            const LayerSettings& layer, const Mesh& mesh) {
-    // We separate the layer into 3 parts essentially, such that we only turn on blending for the
-    // top rectangle and the bottom rectangle, and turn off blending for the middle rectangle.
-    FloatRect bounds = layer.geometry.roundedCornersCrop;
-
-    // Explicitly compute the transform from the clip rectangle to the physical
-    // display. Normally, this is done in glViewport but we explicitly compute
-    // it here so that we can get the scissor bounds correct.
-    const Rect& source = display.clip;
-    const Rect& destination = display.physicalDisplay;
-    // Here we compute the following transform:
-    // 1. Translate the top left corner of the source clip to (0, 0)
-    // 2. Rotate the clip rectangle about the origin in accordance with the
-    // orientation flag
-    // 3. Translate the top left corner back to the origin.
-    // 4. Scale the clip rectangle to the destination rectangle dimensions
-    // 5. Translate the top left corner to the destination rectangle's top left
-    // corner.
-    const mat4 translateSource = mat4::translate(vec4(-source.left, -source.top, 0, 1));
-    mat4 rotation;
-    int displacementX = 0;
-    int displacementY = 0;
-    float destinationWidth = static_cast<float>(destination.getWidth());
-    float destinationHeight = static_cast<float>(destination.getHeight());
-    float sourceWidth = static_cast<float>(source.getWidth());
-    float sourceHeight = static_cast<float>(source.getHeight());
-    const float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
-    switch (display.orientation) {
-        case ui::Transform::ROT_90:
-            rotation = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
-            displacementX = source.getHeight();
-            std::swap(sourceHeight, sourceWidth);
-            break;
-        case ui::Transform::ROT_180:
-            rotation = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
-            displacementY = source.getHeight();
-            displacementX = source.getWidth();
-            break;
-        case ui::Transform::ROT_270:
-            rotation = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
-            displacementY = source.getWidth();
-            std::swap(sourceHeight, sourceWidth);
-            break;
-        default:
-            break;
-    }
-
-    const mat4 intermediateTranslation = mat4::translate(vec4(displacementX, displacementY, 0, 1));
-    const mat4 scale = mat4::scale(
-            vec4(destinationWidth / sourceWidth, destinationHeight / sourceHeight, 1, 1));
-    const mat4 translateDestination =
-            mat4::translate(vec4(destination.left, destination.top, 0, 1));
-    const mat4 globalTransform =
-            translateDestination * scale * intermediateTranslation * rotation * translateSource;
-
-    const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform;
-    const vec4 leftTopCoordinate(bounds.left, bounds.top, 1.0, 1.0);
-    const vec4 rightBottomCoordinate(bounds.right, bounds.bottom, 1.0, 1.0);
-    const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate;
-    const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate;
-    bounds = FloatRect(std::min(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
-                       std::min(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]),
-                       std::max(leftTopCoordinateInBuffer[0], rightBottomCoordinateInBuffer[0]),
-                       std::max(leftTopCoordinateInBuffer[1], rightBottomCoordinateInBuffer[1]));
-
-    // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
-    // and the middle part without rounded corners.
-    const int32_t radius = ceil(
-            (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) / 2.0);
-    const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
-    setScissor(topRect);
-    drawMesh(mesh);
-    const Rect bottomRect(bounds.left, bounds.bottom - radius, bounds.right, bounds.bottom);
-    setScissor(bottomRect);
-    drawMesh(mesh);
-
-    // The middle part of the layer can turn off blending.
-    if (topRect.bottom < bottomRect.top) {
-        const Rect middleRect(bounds.left, bounds.top + radius, bounds.right,
-                              bounds.bottom - radius);
-        setScissor(middleRect);
-        mState.cornerRadius = 0.0;
-        disableBlending();
-        drawMesh(mesh);
-    }
-    disableScissor();
-}
-
-status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
-    ATRACE_CALL();
-    GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
-    EGLImageKHR eglImage = glFramebuffer->getEGLImage();
-    uint32_t textureName = glFramebuffer->getTextureName();
-    uint32_t framebufferName = glFramebuffer->getFramebufferName();
-
-    // Bind the texture and turn our EGLImage into a texture
-    glBindTexture(GL_TEXTURE_2D, textureName);
-    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)eglImage);
-
-    // Bind the Framebuffer to render into
-    glBindFramebuffer(GL_FRAMEBUFFER, framebufferName);
-    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0);
-
-    uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
-    ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d",
-             glStatus);
-
-    return glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE;
-}
-
-void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) {
-    ATRACE_CALL();
-
-    // back to main framebuffer
-    glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-bool GLESRenderEngine::canSkipPostRenderCleanup() const {
-    return mPriorResourcesCleaned ||
-            (mLastDrawFence != nullptr && mLastDrawFence->getStatus() != Fence::Status::Signaled);
-}
-
-void GLESRenderEngine::cleanupPostRender() {
-    ATRACE_CALL();
-
-    if (canSkipPostRenderCleanup()) {
-        // If we don't have a prior frame needing cleanup, then don't do anything.
-        return;
-    }
-
-    // Bind the texture to placeholder so that backing image data can be freed.
-    GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
-    glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
-
-    // Release the cached fence here, so that we don't churn reallocations when
-    // we could no-op repeated calls of this method instead.
-    mLastDrawFence = nullptr;
-    mPriorResourcesCleaned = true;
-}
-
-void GLESRenderEngine::cleanFramebufferCache() {
-    std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
-    // Bind the texture to placeholder so that backing image data can be freed.
-    GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing());
-    glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer);
-
-    while (!mFramebufferImageCache.empty()) {
-        EGLImageKHR expired = mFramebufferImageCache.front().second;
-        mFramebufferImageCache.pop_front();
-        eglDestroyImageKHR(mEGLDisplay, expired);
-        DEBUG_EGL_IMAGE_TRACKER_DESTROY();
-    }
-}
-
-void GLESRenderEngine::checkErrors() const {
-    checkErrors(nullptr);
-}
-
-void GLESRenderEngine::checkErrors(const char* tag) const {
-    do {
-        // there could be more than one error flag
-        GLenum error = glGetError();
-        if (error == GL_NO_ERROR) break;
-        if (tag == nullptr) {
-            ALOGE("GL error 0x%04x", int(error));
-        } else {
-            ALOGE("GL error: %s -> 0x%04x", tag, int(error));
-        }
-    } while (true);
-}
-
-bool GLESRenderEngine::supportsProtectedContent() const {
-    return mProtectedEGLContext != EGL_NO_CONTEXT;
-}
-
-void GLESRenderEngine::useProtectedContext(bool useProtectedContext) {
-    if (useProtectedContext == mInProtectedContext ||
-        (useProtectedContext && !supportsProtectedContent())) {
-        return;
-    }
-
-    const EGLSurface surface = useProtectedContext ? mProtectedStubSurface : mStubSurface;
-    const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
-    if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
-        mInProtectedContext = useProtectedContext;
-    }
-}
-EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
-                                                             bool isProtected,
-                                                             bool useFramebufferCache) {
-    sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
-    if (useFramebufferCache) {
-        std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
-        for (const auto& image : mFramebufferImageCache) {
-            if (image.first == graphicBuffer->getId()) {
-                return image.second;
-            }
-        }
-    }
-    EGLint attributes[] = {
-            isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE,
-            isProtected ? EGL_TRUE : EGL_NONE,
-            EGL_NONE,
-    };
-    EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
-                                          nativeBuffer, attributes);
-    if (useFramebufferCache) {
-        if (image != EGL_NO_IMAGE_KHR) {
-            std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
-            if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
-                EGLImageKHR expired = mFramebufferImageCache.front().second;
-                mFramebufferImageCache.pop_front();
-                eglDestroyImageKHR(mEGLDisplay, expired);
-                DEBUG_EGL_IMAGE_TRACKER_DESTROY();
-            }
-            mFramebufferImageCache.push_back({graphicBuffer->getId(), image});
-        }
-    }
-
-    if (image != EGL_NO_IMAGE_KHR) {
-        DEBUG_EGL_IMAGE_TRACKER_CREATE();
-    }
-    return image;
-}
-
-void GLESRenderEngine::drawLayersInternal(
-        const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
-        const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-        base::unique_fd&& bufferFence) {
-    ATRACE_CALL();
-    if (layers.empty()) {
-        ALOGV("Drawing empty layer stack");
-        resultPromise->set_value(Fence::NO_FENCE);
-        return;
-    }
-
-    if (bufferFence.get() >= 0) {
-        // Duplicate the fence for passing to waitFence.
-        base::unique_fd bufferFenceDup(dup(bufferFence.get()));
-        if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
-            ATRACE_NAME("Waiting before draw");
-            sync_wait(bufferFence.get(), -1);
-        }
-    }
-
-    if (buffer == nullptr) {
-        ALOGE("No output buffer provided. Aborting GPU composition.");
-        resultPromise->set_value(base::unexpected(BAD_VALUE));
-        return;
-    }
-
-    validateOutputBufferUsage(buffer->getBuffer());
-
-    std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
-    // Gathering layers that requested blur, we'll need them to decide when to render to an
-    // offscreen buffer, and when to render to the native buffer.
-    std::deque<const LayerSettings> blurLayers;
-    if (CC_LIKELY(mBlurFilter != nullptr)) {
-        for (const auto& layer : layers) {
-            if (layer.backgroundBlurRadius > 0) {
-                blurLayers.push_back(layer);
-            }
-        }
-    }
-    const auto blurLayersSize = blurLayers.size();
-
-    if (blurLayersSize == 0) {
-        fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
-                                                              buffer->getBuffer()
-                                                                      .get()
-                                                                      ->getNativeBuffer(),
-                                                              useFramebufferCache);
-        if (fbo->getStatus() != NO_ERROR) {
-            ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
-                  buffer->getBuffer()->handle);
-            checkErrors();
-            resultPromise->set_value(base::unexpected(fbo->getStatus()));
-            return;
-        }
-        setViewportAndProjection(display.physicalDisplay, display.clip);
-    } else {
-        setViewportAndProjection(display.physicalDisplay, display.clip);
-        auto status =
-                mBlurFilter->setAsDrawTarget(display, blurLayers.front().backgroundBlurRadius);
-        if (status != NO_ERROR) {
-            ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
-                  buffer->getBuffer()->handle);
-            checkErrors();
-            resultPromise->set_value(base::unexpected(status));
-            return;
-        }
-    }
-
-    // clear the entire buffer, sometimes when we reuse buffers we'd persist
-    // ghost images otherwise.
-    // we also require a full transparent framebuffer for overlays. This is
-    // probably not quite efficient on all GPUs, since we could filter out
-    // opaque layers.
-    clearWithColor(0.0, 0.0, 0.0, 0.0);
-
-    setOutputDataSpace(display.outputDataspace);
-    setDisplayMaxLuminance(display.maxLuminance);
-    setDisplayColorTransform(display.colorTransform);
-
-    const mat4 projectionMatrix =
-            ui::Transform(display.orientation).asMatrix4() * mState.projectionMatrix;
-
-    Mesh mesh = Mesh::Builder()
-                        .setPrimitive(Mesh::TRIANGLE_FAN)
-                        .setVertices(4 /* count */, 2 /* size */)
-                        .setTexCoords(2 /* size */)
-                        .setCropCoords(2 /* size */)
-                        .build();
-    for (const auto& layer : layers) {
-        if (blurLayers.size() > 0 && blurLayers.front() == layer) {
-            blurLayers.pop_front();
-
-            auto status = mBlurFilter->prepare();
-            if (status != NO_ERROR) {
-                ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
-                      buffer->getBuffer()->handle);
-                checkErrors("Can't render first blur pass");
-                resultPromise->set_value(base::unexpected(status));
-                return;
-            }
-
-            if (blurLayers.size() == 0) {
-                // Done blurring, time to bind the native FBO and render our blur onto it.
-                fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this,
-                                                                      buffer.get()
-                                                                              ->getBuffer()
-                                                                              ->getNativeBuffer(),
-                                                                      useFramebufferCache);
-                status = fbo->getStatus();
-                setViewportAndProjection(display.physicalDisplay, display.clip);
-            } else {
-                // There's still something else to blur, so let's keep rendering to our FBO
-                // instead of to the display.
-                status = mBlurFilter->setAsDrawTarget(display,
-                                                      blurLayers.front().backgroundBlurRadius);
-            }
-            if (status != NO_ERROR) {
-                ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
-                      buffer->getBuffer()->handle);
-                checkErrors("Can't bind native framebuffer");
-                resultPromise->set_value(base::unexpected(status));
-                return;
-            }
-
-            status = mBlurFilter->render(blurLayersSize > 1);
-            if (status != NO_ERROR) {
-                ALOGE("Failed to render blur effect! Aborting GPU composition for buffer (%p).",
-                      buffer->getBuffer()->handle);
-                checkErrors("Can't render blur filter");
-                resultPromise->set_value(base::unexpected(status));
-                return;
-            }
-        }
-
-        // Ensure luminance is at least 100 nits to avoid div-by-zero
-        const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits);
-        mState.maxMasteringLuminance = maxLuminance;
-        mState.maxContentLuminance = maxLuminance;
-        mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
-
-        const FloatRect bounds = layer.geometry.boundaries;
-        Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
-        position[0] = vec2(bounds.left, bounds.top);
-        position[1] = vec2(bounds.left, bounds.bottom);
-        position[2] = vec2(bounds.right, bounds.bottom);
-        position[3] = vec2(bounds.right, bounds.top);
-
-        setupLayerCropping(layer, mesh);
-        setColorTransform(layer.colorTransform);
-
-        bool usePremultipliedAlpha = true;
-        bool disableTexture = true;
-        bool isOpaque = false;
-        if (layer.source.buffer.buffer != nullptr) {
-            disableTexture = false;
-            isOpaque = layer.source.buffer.isOpaque;
-
-            sp<GraphicBuffer> gBuf = layer.source.buffer.buffer->getBuffer();
-            validateInputBufferUsage(gBuf);
-            bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
-                                      layer.source.buffer.fence);
-
-            usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
-            Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
-            mat4 texMatrix = layer.source.buffer.textureTransform;
-
-            texture.setMatrix(texMatrix.asArray());
-            texture.setFiltering(layer.source.buffer.useTextureFiltering);
-
-            texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
-            setSourceY410BT2020(layer.source.buffer.isY410BT2020);
-
-            renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
-            texCoords[0] = vec2(0.0, 0.0);
-            texCoords[1] = vec2(0.0, 1.0);
-            texCoords[2] = vec2(1.0, 1.0);
-            texCoords[3] = vec2(1.0, 0.0);
-            setupLayerTexturing(texture);
-
-            // Do not cache protected EGLImage, protected memory is limited.
-            if (gBuf->getUsage() & GRALLOC_USAGE_PROTECTED) {
-                unmapExternalTextureBuffer(std::move(gBuf));
-            }
-        }
-
-        const half3 solidColor = layer.source.solidColor;
-        const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
-        const float radius =
-                (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) /
-                2.0f;
-        // Buffer sources will have a black solid color ignored in the shader,
-        // so in that scenario the solid color passed here is arbitrary.
-        setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, radius);
-        if (layer.disableBlending) {
-            glDisable(GL_BLEND);
-        }
-        setSourceDataSpace(layer.sourceDataspace);
-
-        if (layer.shadow.length > 0.0f) {
-            handleShadow(layer.geometry.boundaries, radius, layer.shadow);
-        }
-        // We only want to do a special handling for rounded corners when having rounded corners
-        // is the only reason it needs to turn on blending, otherwise, we handle it like the
-        // usual way since it needs to turn on blending anyway.
-        else if (radius > 0.0 && color.a >= 1.0f && isOpaque) {
-            handleRoundedCorners(display, layer, mesh);
-        } else {
-            drawMesh(mesh);
-        }
-
-        // Cleanup if there's a buffer source
-        if (layer.source.buffer.buffer != nullptr) {
-            disableBlending();
-            setSourceY410BT2020(false);
-            disableTexturing();
-        }
-    }
-
-    base::unique_fd drawFence = flush();
-
-    // If flush failed or we don't support native fences, we need to force the
-    // gl command stream to be executed.
-    if (drawFence.get() < 0) {
-        bool success = finish();
-        if (!success) {
-            ALOGE("Failed to flush RenderEngine commands");
-            checkErrors();
-            // Chances are, something illegal happened (either the caller passed
-            // us bad parameters, or we messed up our shader generation).
-            resultPromise->set_value(base::unexpected(INVALID_OPERATION));
-            return;
-        }
-        mLastDrawFence = nullptr;
-    } else {
-        // The caller takes ownership of drawFence, so we need to duplicate the
-        // fd here.
-        mLastDrawFence = new Fence(dup(drawFence.get()));
-    }
-    mPriorResourcesCleaned = false;
-
-    checkErrors();
-    resultPromise->set_value(sp<Fence>::make(std::move(drawFence)));
-}
-
-void GLESRenderEngine::setViewportAndProjection(Rect viewport, Rect clip) {
-    ATRACE_CALL();
-    mVpWidth = viewport.getWidth();
-    mVpHeight = viewport.getHeight();
-
-    // We pass the the top left corner instead of the bottom left corner,
-    // because since we're rendering off-screen first.
-    glViewport(viewport.left, viewport.top, mVpWidth, mVpHeight);
-
-    mState.projectionMatrix = mat4::ortho(clip.left, clip.right, clip.top, clip.bottom, 0, 1);
-}
-
-void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
-                                          const half4& color, float cornerRadius) {
-    mState.isPremultipliedAlpha = premultipliedAlpha;
-    mState.isOpaque = opaque;
-    mState.color = color;
-    mState.cornerRadius = cornerRadius;
-
-    if (disableTexture) {
-        mState.textureEnabled = false;
-    }
-
-    if (color.a < 1.0f || !opaque || cornerRadius > 0.0f) {
-        glEnable(GL_BLEND);
-        glBlendFuncSeparate(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
-                            GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
-    } else {
-        glDisable(GL_BLEND);
-    }
-}
-
-void GLESRenderEngine::setSourceY410BT2020(bool enable) {
-    mState.isY410BT2020 = enable;
-}
-
-void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
-    mDataSpace = source;
-}
-
-void GLESRenderEngine::setOutputDataSpace(Dataspace dataspace) {
-    mOutputDataSpace = dataspace;
-}
-
-void GLESRenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
-    mState.displayMaxLuminance = maxLuminance;
-}
-
-void GLESRenderEngine::setupLayerTexturing(const Texture& texture) {
-    GLuint target = texture.getTextureTarget();
-    glBindTexture(target, texture.getTextureName());
-    GLenum filter = GL_NEAREST;
-    if (texture.getFiltering()) {
-        filter = GL_LINEAR;
-    }
-    glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-    glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-    glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
-    glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
-
-    mState.texture = texture;
-    mState.textureEnabled = true;
-}
-
-void GLESRenderEngine::setColorTransform(const mat4& colorTransform) {
-    mState.colorMatrix = colorTransform;
-}
-
-void GLESRenderEngine::setDisplayColorTransform(const mat4& colorTransform) {
-    mState.displayColorMatrix = colorTransform;
-}
-
-void GLESRenderEngine::disableTexturing() {
-    mState.textureEnabled = false;
-}
-
-void GLESRenderEngine::disableBlending() {
-    glDisable(GL_BLEND);
-}
-
-void GLESRenderEngine::setupFillWithColor(float r, float g, float b, float a) {
-    mState.isPremultipliedAlpha = true;
-    mState.isOpaque = false;
-    mState.color = half4(r, g, b, a);
-    mState.textureEnabled = false;
-    glDisable(GL_BLEND);
-}
-
-void GLESRenderEngine::setupCornerRadiusCropSize(float width, float height) {
-    mState.cropSize = half2(width, height);
-}
-
-void GLESRenderEngine::drawMesh(const Mesh& mesh) {
-    ATRACE_CALL();
-    if (mesh.getTexCoordsSize()) {
-        glEnableVertexAttribArray(Program::texCoords);
-        glVertexAttribPointer(Program::texCoords, mesh.getTexCoordsSize(), GL_FLOAT, GL_FALSE,
-                              mesh.getByteStride(), mesh.getTexCoords());
-    }
-
-    glVertexAttribPointer(Program::position, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
-                          mesh.getByteStride(), mesh.getPositions());
-
-    if (mState.cornerRadius > 0.0f) {
-        glEnableVertexAttribArray(Program::cropCoords);
-        glVertexAttribPointer(Program::cropCoords, mesh.getVertexSize(), GL_FLOAT, GL_FALSE,
-                              mesh.getByteStride(), mesh.getCropCoords());
-    }
-
-    if (mState.drawShadows) {
-        glEnableVertexAttribArray(Program::shadowColor);
-        glVertexAttribPointer(Program::shadowColor, mesh.getShadowColorSize(), GL_FLOAT, GL_FALSE,
-                              mesh.getByteStride(), mesh.getShadowColor());
-
-        glEnableVertexAttribArray(Program::shadowParams);
-        glVertexAttribPointer(Program::shadowParams, mesh.getShadowParamsSize(), GL_FLOAT, GL_FALSE,
-                              mesh.getByteStride(), mesh.getShadowParams());
-    }
-
-    Description managedState = mState;
-    // By default, DISPLAY_P3 is the only supported wide color output. However,
-    // when HDR content is present, hardware composer may be able to handle
-    // BT2020 data space, in that case, the output data space is set to be
-    // BT2020_HLG or BT2020_PQ respectively. In GPU fall back we need
-    // to respect this and convert non-HDR content to HDR format.
-    if (mUseColorManagement) {
-        Dataspace inputStandard = static_cast<Dataspace>(mDataSpace & Dataspace::STANDARD_MASK);
-        Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
-        Dataspace outputStandard =
-                static_cast<Dataspace>(mOutputDataSpace & Dataspace::STANDARD_MASK);
-        Dataspace outputTransfer =
-                static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
-        bool needsXYZConversion = needsXYZTransformMatrix();
-
-        // NOTE: if the input standard of the input dataspace is not STANDARD_DCI_P3 or
-        // STANDARD_BT2020, it will be  treated as STANDARD_BT709
-        if (inputStandard != Dataspace::STANDARD_DCI_P3 &&
-            inputStandard != Dataspace::STANDARD_BT2020) {
-            inputStandard = Dataspace::STANDARD_BT709;
-        }
-
-        if (needsXYZConversion) {
-            // The supported input color spaces are standard RGB, Display P3 and BT2020.
-            switch (inputStandard) {
-                case Dataspace::STANDARD_DCI_P3:
-                    managedState.inputTransformMatrix = mDisplayP3ToXyz;
-                    break;
-                case Dataspace::STANDARD_BT2020:
-                    managedState.inputTransformMatrix = mBt2020ToXyz;
-                    break;
-                default:
-                    managedState.inputTransformMatrix = mSrgbToXyz;
-                    break;
-            }
-
-            // The supported output color spaces are BT2020, Display P3 and standard RGB.
-            switch (outputStandard) {
-                case Dataspace::STANDARD_BT2020:
-                    managedState.outputTransformMatrix = mXyzToBt2020;
-                    break;
-                case Dataspace::STANDARD_DCI_P3:
-                    managedState.outputTransformMatrix = mXyzToDisplayP3;
-                    break;
-                default:
-                    managedState.outputTransformMatrix = mXyzToSrgb;
-                    break;
-            }
-        } else if (inputStandard != outputStandard) {
-            // At this point, the input data space and output data space could be both
-            // HDR data spaces, but they match each other, we do nothing in this case.
-            // In addition to the case above, the input data space could be
-            // - scRGB linear
-            // - scRGB non-linear
-            // - sRGB
-            // - Display P3
-            // - BT2020
-            // The output data spaces could be
-            // - sRGB
-            // - Display P3
-            // - BT2020
-            switch (outputStandard) {
-                case Dataspace::STANDARD_BT2020:
-                    if (inputStandard == Dataspace::STANDARD_BT709) {
-                        managedState.outputTransformMatrix = mSrgbToBt2020;
-                    } else if (inputStandard == Dataspace::STANDARD_DCI_P3) {
-                        managedState.outputTransformMatrix = mDisplayP3ToBt2020;
-                    }
-                    break;
-                case Dataspace::STANDARD_DCI_P3:
-                    if (inputStandard == Dataspace::STANDARD_BT709) {
-                        managedState.outputTransformMatrix = mSrgbToDisplayP3;
-                    } else if (inputStandard == Dataspace::STANDARD_BT2020) {
-                        managedState.outputTransformMatrix = mBt2020ToDisplayP3;
-                    }
-                    break;
-                default:
-                    if (inputStandard == Dataspace::STANDARD_DCI_P3) {
-                        managedState.outputTransformMatrix = mDisplayP3ToSrgb;
-                    } else if (inputStandard == Dataspace::STANDARD_BT2020) {
-                        managedState.outputTransformMatrix = mBt2020ToSrgb;
-                    }
-                    break;
-            }
-        }
-
-        // we need to convert the RGB value to linear space and convert it back when:
-        // - there is a color matrix that is not an identity matrix, or
-        // - there is an output transform matrix that is not an identity matrix, or
-        // - the input transfer function doesn't match the output transfer function.
-        if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
-            inputTransfer != outputTransfer) {
-            managedState.inputTransferFunction =
-                    Description::dataSpaceToTransferFunction(inputTransfer);
-            managedState.outputTransferFunction =
-                    Description::dataSpaceToTransferFunction(outputTransfer);
-        }
-    }
-
-    ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext : mEGLContext,
-                                           managedState);
-
-    if (mState.drawShadows) {
-        glDrawElements(mesh.getPrimitive(), mesh.getIndexCount(), GL_UNSIGNED_SHORT,
-                       mesh.getIndices());
-    } else {
-        glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
-    }
-
-    if (mUseColorManagement && outputDebugPPMs) {
-        static uint64_t managedColorFrameCount = 0;
-        std::ostringstream out;
-        out << "/data/texture_out" << managedColorFrameCount++;
-        writePPM(out.str().c_str(), mVpWidth, mVpHeight);
-    }
-
-    if (mesh.getTexCoordsSize()) {
-        glDisableVertexAttribArray(Program::texCoords);
-    }
-
-    if (mState.cornerRadius > 0.0f) {
-        glDisableVertexAttribArray(Program::cropCoords);
-    }
-
-    if (mState.drawShadows) {
-        glDisableVertexAttribArray(Program::shadowColor);
-        glDisableVertexAttribArray(Program::shadowParams);
-    }
-}
-
-size_t GLESRenderEngine::getMaxTextureSize() const {
-    return mMaxTextureSize;
-}
-
-size_t GLESRenderEngine::getMaxViewportDims() const {
-    return mMaxViewportDims[0] < mMaxViewportDims[1] ? mMaxViewportDims[0] : mMaxViewportDims[1];
-}
-
-void GLESRenderEngine::dump(std::string& result) {
-    const GLExtensions& extensions = GLExtensions::getInstance();
-    ProgramCache& cache = ProgramCache::getInstance();
-
-    StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
-    StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
-    StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
-                  extensions.getVersion());
-    StringAppendF(&result, "%s\n", extensions.getExtensions());
-    StringAppendF(&result, "RenderEngine supports protected context: %d\n",
-                  supportsProtectedContent());
-    StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
-    StringAppendF(&result, "RenderEngine program cache size for unprotected context: %zu\n",
-                  cache.getSize(mEGLContext));
-    StringAppendF(&result, "RenderEngine program cache size for protected context: %zu\n",
-                  cache.getSize(mProtectedEGLContext));
-    StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
-                  dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
-                  dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-        StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        for (const auto& [id, unused] : mImageCache) {
-            StringAppendF(&result, "0x%" PRIx64 "\n", id);
-        }
-    }
-    {
-        std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
-        StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
-                      mFramebufferImageCache.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        for (const auto& [id, unused] : mFramebufferImageCache) {
-            StringAppendF(&result, "0x%" PRIx64 "\n", id);
-        }
-    }
-}
-
-GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
-    int major, minor;
-    if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
-        if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
-            ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
-            return GLES_VERSION_1_0;
-        }
-    }
-
-    if (major == 1 && minor == 0) return GLES_VERSION_1_0;
-    if (major == 1 && minor >= 1) return GLES_VERSION_1_1;
-    if (major == 2 && minor >= 0) return GLES_VERSION_2_0;
-    if (major == 3 && minor >= 0) return GLES_VERSION_3_0;
-
-    ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor);
-    return GLES_VERSION_1_0;
-}
-
-EGLContext GLESRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
-                                              EGLContext shareContext,
-                                              std::optional<ContextPriority> contextPriority,
-                                              Protection protection) {
-    EGLint renderableType = 0;
-    if (config == EGL_NO_CONFIG) {
-        renderableType = EGL_OPENGL_ES3_BIT;
-    } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) {
-        LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE");
-    }
-    EGLint contextClientVersion = 0;
-    if (renderableType & EGL_OPENGL_ES3_BIT) {
-        contextClientVersion = 3;
-    } else if (renderableType & EGL_OPENGL_ES2_BIT) {
-        contextClientVersion = 2;
-    } else if (renderableType & EGL_OPENGL_ES_BIT) {
-        contextClientVersion = 1;
-    } else {
-        LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs");
-    }
-
-    std::vector<EGLint> contextAttributes;
-    contextAttributes.reserve(7);
-    contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION);
-    contextAttributes.push_back(contextClientVersion);
-    if (contextPriority) {
-        contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG);
-        switch (*contextPriority) {
-            case ContextPriority::REALTIME:
-                contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV);
-                break;
-            case ContextPriority::MEDIUM:
-                contextAttributes.push_back(EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
-                break;
-            case ContextPriority::LOW:
-                contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LOW_IMG);
-                break;
-            case ContextPriority::HIGH:
-            default:
-                contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG);
-                break;
-        }
-    }
-    if (protection == Protection::PROTECTED) {
-        contextAttributes.push_back(EGL_PROTECTED_CONTENT_EXT);
-        contextAttributes.push_back(EGL_TRUE);
-    }
-    contextAttributes.push_back(EGL_NONE);
-
-    EGLContext context = eglCreateContext(display, config, shareContext, contextAttributes.data());
-
-    if (contextClientVersion == 3 && context == EGL_NO_CONTEXT) {
-        // eglGetConfigAttrib indicated we can create GLES 3 context, but we failed, thus
-        // EGL_NO_CONTEXT so that we can abort.
-        if (config != EGL_NO_CONFIG) {
-            return context;
-        }
-        // If |config| is EGL_NO_CONFIG, we speculatively try to create GLES 3 context, so we should
-        // try to fall back to GLES 2.
-        contextAttributes[1] = 2;
-        context = eglCreateContext(display, config, shareContext, contextAttributes.data());
-    }
-
-    return context;
-}
-
-EGLSurface GLESRenderEngine::createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                         int hwcFormat, Protection protection) {
-    EGLConfig stubConfig = config;
-    if (stubConfig == EGL_NO_CONFIG) {
-        stubConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true);
-    }
-    std::vector<EGLint> attributes;
-    attributes.reserve(7);
-    attributes.push_back(EGL_WIDTH);
-    attributes.push_back(1);
-    attributes.push_back(EGL_HEIGHT);
-    attributes.push_back(1);
-    if (protection == Protection::PROTECTED) {
-        attributes.push_back(EGL_PROTECTED_CONTENT_EXT);
-        attributes.push_back(EGL_TRUE);
-    }
-    attributes.push_back(EGL_NONE);
-
-    return eglCreatePbufferSurface(display, stubConfig, attributes.data());
-}
-
-bool GLESRenderEngine::isHdrDataSpace(const Dataspace dataSpace) const {
-    const Dataspace standard = static_cast<Dataspace>(dataSpace & Dataspace::STANDARD_MASK);
-    const Dataspace transfer = static_cast<Dataspace>(dataSpace & Dataspace::TRANSFER_MASK);
-    return standard == Dataspace::STANDARD_BT2020 &&
-            (transfer == Dataspace::TRANSFER_ST2084 || transfer == Dataspace::TRANSFER_HLG);
-}
-
-// For convenience, we want to convert the input color space to XYZ color space first,
-// and then convert from XYZ color space to output color space when
-// - SDR and HDR contents are mixed, either SDR content will be converted to HDR or
-//   HDR content will be tone-mapped to SDR; Or,
-// - there are HDR PQ and HLG contents presented at the same time, where we want to convert
-//   HLG content to PQ content.
-// In either case above, we need to operate the Y value in XYZ color space. Thus, when either
-// input data space or output data space is HDR data space, and the input transfer function
-// doesn't match the output transfer function, we would enable an intermediate transfrom to
-// XYZ color space.
-bool GLESRenderEngine::needsXYZTransformMatrix() const {
-    const bool isInputHdrDataSpace = isHdrDataSpace(mDataSpace);
-    const bool isOutputHdrDataSpace = isHdrDataSpace(mOutputDataSpace);
-    const Dataspace inputTransfer = static_cast<Dataspace>(mDataSpace & Dataspace::TRANSFER_MASK);
-    const Dataspace outputTransfer =
-            static_cast<Dataspace>(mOutputDataSpace & Dataspace::TRANSFER_MASK);
-
-    return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
-}
-
-bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    const auto& cachedImage = mImageCache.find(bufferId);
-    return cachedImage != mImageCache.end();
-}
-
-bool GLESRenderEngine::isTextureNameKnownForTesting(uint32_t texName) {
-    const auto& entry = mTextureView.find(texName);
-    return entry != mTextureView.end();
-}
-
-std::optional<uint64_t> GLESRenderEngine::getBufferIdForTextureNameForTesting(uint32_t texName) {
-    const auto& entry = mTextureView.find(texName);
-    return entry != mTextureView.end() ? entry->second : std::nullopt;
-}
-
-bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
-    std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
-    return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
-                       [=](std::pair<uint64_t, EGLImageKHR> image) {
-                           return image.first == bufferId;
-                       });
-}
-
-// FlushTracer implementation
-GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
-    mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
-}
-
-GLESRenderEngine::FlushTracer::~FlushTracer() {
-    {
-        std::lock_guard<std::mutex> lock(mMutex);
-        mRunning = false;
-    }
-    mCondition.notify_all();
-    if (mThread.joinable()) {
-        mThread.join();
-    }
-}
-
-void GLESRenderEngine::FlushTracer::queueSync(EGLSyncKHR sync) {
-    std::lock_guard<std::mutex> lock(mMutex);
-    char name[64];
-    const uint64_t frameNum = mFramesQueued++;
-    snprintf(name, sizeof(name), "Queueing sync for frame: %lu",
-             static_cast<unsigned long>(frameNum));
-    ATRACE_NAME(name);
-    mQueue.push({sync, frameNum});
-    ATRACE_INT("GPU Frames Outstanding", mQueue.size());
-    mCondition.notify_one();
-}
-
-void GLESRenderEngine::FlushTracer::loop() {
-    while (mRunning) {
-        QueueEntry entry;
-        {
-            std::lock_guard<std::mutex> lock(mMutex);
-
-            mCondition.wait(mMutex,
-                            [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
-
-            if (!mRunning) {
-                // if mRunning is false, then FlushTracer is being destroyed, so
-                // bail out now.
-                break;
-            }
-            entry = mQueue.front();
-            mQueue.pop();
-        }
-        {
-            char name[64];
-            snprintf(name, sizeof(name), "waiting for frame %lu",
-                     static_cast<unsigned long>(entry.mFrameNum));
-            ATRACE_NAME(name);
-            mEngine->waitSync(entry.mSync, 0);
-        }
-    }
-}
-
-void GLESRenderEngine::handleShadow(const FloatRect& casterRect, float casterCornerRadius,
-                                    const ShadowSettings& settings) {
-    ATRACE_CALL();
-    const float casterZ = settings.length / 2.0f;
-    const GLShadowVertexGenerator shadows(casterRect, casterCornerRadius, casterZ,
-                                          settings.casterIsTranslucent, settings.ambientColor,
-                                          settings.spotColor, settings.lightPos,
-                                          settings.lightRadius);
-
-    // setup mesh for both shadows
-    Mesh mesh = Mesh::Builder()
-                        .setPrimitive(Mesh::TRIANGLES)
-                        .setVertices(shadows.getVertexCount(), 2 /* size */)
-                        .setShadowAttrs()
-                        .setIndices(shadows.getIndexCount())
-                        .build();
-
-    Mesh::VertexArray<vec2> position = mesh.getPositionArray<vec2>();
-    Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>();
-    Mesh::VertexArray<vec3> shadowParams = mesh.getShadowParamsArray<vec3>();
-    shadows.fillVertices(position, shadowColor, shadowParams);
-    shadows.fillIndices(mesh.getIndicesArray());
-
-    mState.cornerRadius = 0.0f;
-    mState.drawShadows = true;
-    setupLayerTexturing(mShadowTexture->getTexture());
-    drawMesh(mesh);
-    mState.drawShadows = false;
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
deleted file mode 100644
index 402ff52..0000000
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ /dev/null
@@ -1,313 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_GLESRENDERENGINE_H_
-#define SF_GLESRENDERENGINE_H_
-
-#include <condition_variable>
-#include <deque>
-#include <mutex>
-#include <queue>
-#include <thread>
-#include <unordered_map>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <android-base/thread_annotations.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/private/Description.h>
-#include <sys/types.h>
-#include <ui/FenceResult.h>
-#include "GLShadowTexture.h"
-#include "ImageManager.h"
-
-#define EGL_NO_CONFIG ((EGLConfig)0)
-
-namespace android {
-
-namespace renderengine {
-
-class Mesh;
-class Texture;
-
-namespace gl {
-
-class GLImage;
-class BlurFilter;
-
-class GLESRenderEngine : public RenderEngine {
-public:
-    static std::unique_ptr<GLESRenderEngine> create(const RenderEngineCreationArgs& args);
-
-    GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLConfig config,
-                     EGLContext ctxt, EGLSurface stub, EGLContext protectedContext,
-                     EGLSurface protectedStub);
-    ~GLESRenderEngine() override EXCLUDES(mRenderingMutex);
-
-    std::future<void> primeCache() override;
-    void genTextures(size_t count, uint32_t* names) override;
-    void deleteTextures(size_t count, uint32_t const* names) override;
-    bool isProtected() const { return mInProtectedContext; }
-    bool supportsProtectedContent() const override;
-    void useProtectedContext(bool useProtectedContext) override;
-    void cleanupPostRender() override;
-    int getContextPriority() override;
-    bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
-    void onActiveDisplaySizeChanged(ui::Size size) override {}
-
-    EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
-    // Creates an output image for rendering to
-    EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected,
-                                               bool useFramebufferCache)
-            EXCLUDES(mFramebufferImageCacheMutex);
-
-    // Test-only methods
-    // Returns true iff mImageCache contains an image keyed by bufferId
-    bool isImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
-    // Returns true iff texName was previously generated by RenderEngine and was
-    // not destroyed.
-    bool isTextureNameKnownForTesting(uint32_t texName);
-    // Returns the buffer ID of the content bound to texName, or nullopt if no
-    // such mapping exists.
-    std::optional<uint64_t> getBufferIdForTextureNameForTesting(uint32_t texName);
-    // Returns true iff mFramebufferImageCache contains an image keyed by bufferId
-    bool isFramebufferImageCachedForTesting(uint64_t bufferId)
-            EXCLUDES(mFramebufferImageCacheMutex);
-    // These are wrappers around public methods above, but exposing Barrier
-    // objects so that tests can block.
-    std::shared_ptr<ImageManager::Barrier> cacheExternalTextureBufferForTesting(
-            const sp<GraphicBuffer>& buffer);
-    std::shared_ptr<ImageManager::Barrier> unbindExternalTextureBufferForTesting(uint64_t bufferId);
-
-protected:
-    Framebuffer* getFramebufferForDrawing();
-    void dump(std::string& result) override EXCLUDES(mRenderingMutex)
-            EXCLUDES(mFramebufferImageCacheMutex);
-    size_t getMaxTextureSize() const override;
-    size_t getMaxViewportDims() const override;
-    void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable)
-            EXCLUDES(mRenderingMutex);
-    void unmapExternalTextureBuffer(sp<GraphicBuffer>&& buffer) EXCLUDES(mRenderingMutex);
-    bool canSkipPostRenderCleanup() const override;
-    void drawLayersInternal(const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
-                            const DisplaySettings& display,
-                            const std::vector<LayerSettings>& layers,
-                            const std::shared_ptr<ExternalTexture>& buffer,
-                            const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
-
-private:
-    friend class BindNativeBufferAsFramebuffer;
-
-    enum GlesVersion {
-        GLES_VERSION_1_0 = 0x10000,
-        GLES_VERSION_1_1 = 0x10001,
-        GLES_VERSION_2_0 = 0x20000,
-        GLES_VERSION_3_0 = 0x30000,
-    };
-
-    static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
-    static GlesVersion parseGlesVersion(const char* str);
-    static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
-                                       EGLContext shareContext,
-                                       std::optional<ContextPriority> contextPriority,
-                                       Protection protection);
-    static std::optional<RenderEngine::ContextPriority> createContextPriority(
-            const RenderEngineCreationArgs& args);
-    static EGLSurface createStubEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                  int hwcFormat, Protection protection);
-    std::unique_ptr<Framebuffer> createFramebuffer();
-    std::unique_ptr<Image> createImage();
-    void checkErrors() const;
-    void checkErrors(const char* tag) const;
-    void setScissor(const Rect& region);
-    void disableScissor();
-    bool waitSync(EGLSyncKHR sync, EGLint flags);
-    status_t cacheExternalTextureBufferInternal(const sp<GraphicBuffer>& buffer)
-            EXCLUDES(mRenderingMutex);
-    void unbindExternalTextureBufferInternal(uint64_t bufferId) EXCLUDES(mRenderingMutex);
-    status_t bindFrameBuffer(Framebuffer* framebuffer);
-    void unbindFrameBuffer(Framebuffer* framebuffer);
-    void bindExternalTextureImage(uint32_t texName, const Image& image);
-    void bindExternalTextureBuffer(uint32_t texName, const sp<GraphicBuffer>& buffer,
-                                   const sp<Fence>& fence) EXCLUDES(mRenderingMutex);
-    void cleanFramebufferCache() EXCLUDES(mFramebufferImageCacheMutex) override;
-
-    // A data space is considered HDR data space if it has BT2020 color space
-    // with PQ or HLG transfer function.
-    bool isHdrDataSpace(const ui::Dataspace dataSpace) const;
-    bool needsXYZTransformMatrix() const;
-    // Defines the viewport, and sets the projection matrix to the projection
-    // defined by the clip.
-    void setViewportAndProjection(Rect viewport, Rect clip);
-    // Evicts stale images from the buffer cache.
-    void evictImages(const std::vector<LayerSettings>& layers);
-    // Computes the cropping window for the layer and sets up cropping
-    // coordinates for the mesh.
-    FloatRect setupLayerCropping(const LayerSettings& layer, Mesh& mesh);
-
-    // We do a special handling for rounded corners when it's possible to turn off blending
-    // for the majority of the layer. The rounded corners needs to turn on blending such that
-    // we can set the alpha value correctly, however, only the corners need this, and since
-    // blending is an expensive operation, we want to turn off blending when it's not necessary.
-    void handleRoundedCorners(const DisplaySettings& display, const LayerSettings& layer,
-                              const Mesh& mesh);
-    base::unique_fd flush();
-    bool finish();
-    bool waitFence(base::unique_fd fenceFd);
-    void clearWithColor(float red, float green, float blue, float alpha);
-    void fillRegionWithColor(const Region& region, float red, float green, float blue, float alpha);
-    void handleShadow(const FloatRect& casterRect, float casterCornerRadius,
-                      const ShadowSettings& shadowSettings);
-    void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
-                            const half4& color, float cornerRadius);
-    void setupLayerTexturing(const Texture& texture);
-    void setupFillWithColor(float r, float g, float b, float a);
-    void setColorTransform(const mat4& colorTransform);
-    void setDisplayColorTransform(const mat4& colorTransform);
-    void disableTexturing();
-    void disableBlending();
-    void setupCornerRadiusCropSize(float width, float height);
-
-    // HDR and color management related functions and state
-    void setSourceY410BT2020(bool enable);
-    void setSourceDataSpace(ui::Dataspace source);
-    void setOutputDataSpace(ui::Dataspace dataspace);
-    void setDisplayMaxLuminance(const float maxLuminance);
-
-    // drawing
-    void drawMesh(const Mesh& mesh);
-
-    EGLDisplay mEGLDisplay;
-    EGLConfig mEGLConfig;
-    EGLContext mEGLContext;
-    EGLSurface mStubSurface;
-    EGLContext mProtectedEGLContext;
-    EGLSurface mProtectedStubSurface;
-    GLint mMaxViewportDims[2];
-    GLint mMaxTextureSize;
-    GLuint mVpWidth;
-    GLuint mVpHeight;
-    Description mState;
-    std::unique_ptr<GLShadowTexture> mShadowTexture = nullptr;
-
-    mat4 mSrgbToXyz;
-    mat4 mDisplayP3ToXyz;
-    mat4 mBt2020ToXyz;
-    mat4 mXyzToSrgb;
-    mat4 mXyzToDisplayP3;
-    mat4 mXyzToBt2020;
-    mat4 mSrgbToDisplayP3;
-    mat4 mSrgbToBt2020;
-    mat4 mDisplayP3ToSrgb;
-    mat4 mDisplayP3ToBt2020;
-    mat4 mBt2020ToSrgb;
-    mat4 mBt2020ToDisplayP3;
-
-    bool mInProtectedContext = false;
-    // If set to true, then enables tracing flush() and finish() to systrace.
-    bool mTraceGpuCompletion = false;
-    // Maximum size of mFramebufferImageCache. If more images would be cached, then (approximately)
-    // the last recently used buffer should be kicked out.
-    uint32_t mFramebufferImageCacheSize = 0;
-
-    // Cache of output images, keyed by corresponding GraphicBuffer ID.
-    std::deque<std::pair<uint64_t, EGLImageKHR>> mFramebufferImageCache
-            GUARDED_BY(mFramebufferImageCacheMutex);
-    // The only reason why we have this mutex is so that we don't segfault when
-    // dumping info.
-    std::mutex mFramebufferImageCacheMutex;
-
-    // Current dataspace of layer being rendered
-    ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN;
-
-    // Current output dataspace of the render engine
-    ui::Dataspace mOutputDataSpace = ui::Dataspace::UNKNOWN;
-
-    // Whether device supports color management, currently color management
-    // supports sRGB, DisplayP3 color spaces.
-    const bool mUseColorManagement = false;
-
-    // Whether only shaders performing tone mapping from HDR to SDR will be generated on
-    // primeCache().
-    const bool mPrecacheToneMapperShaderOnly = false;
-
-    // Cache of GL images that we'll store per GraphicBuffer ID
-    std::unordered_map<uint64_t, std::unique_ptr<Image>> mImageCache GUARDED_BY(mRenderingMutex);
-    std::unordered_map<uint32_t, std::optional<uint64_t>> mTextureView;
-
-    // Mutex guarding rendering operations, so that:
-    // 1. GL operations aren't interleaved, and
-    // 2. Internal state related to rendering that is potentially modified by
-    // multiple threads is guaranteed thread-safe.
-    std::mutex mRenderingMutex;
-
-    std::unique_ptr<Framebuffer> mDrawingBuffer;
-    // this is a 1x1 RGB buffer, but over-allocate in case a driver wants more
-    // memory or if it needs to satisfy alignment requirements. In this case:
-    // assume that each channel requires 4 bytes, and add 3 additional bytes to
-    // ensure that we align on a word. Allocating 16 bytes will provide a
-    // guarantee that we don't clobber memory.
-    uint32_t mPlaceholderDrawBuffer[4];
-    // Placeholder buffer and image, similar to mPlaceholderDrawBuffer, but
-    // instead these are intended for cleaning up texture memory with the
-    // GL_TEXTURE_EXTERNAL_OES target.
-    ANativeWindowBuffer* mPlaceholderBuffer = nullptr;
-    EGLImage mPlaceholderImage = EGL_NO_IMAGE_KHR;
-    sp<Fence> mLastDrawFence;
-    // Store a separate boolean checking if prior resources were cleaned up, as
-    // devices that don't support native sync fences can't rely on a last draw
-    // fence that doesn't exist.
-    bool mPriorResourcesCleaned = true;
-
-    // Blur effect processor, only instantiated when a layer requests it.
-    BlurFilter* mBlurFilter = nullptr;
-
-    class FlushTracer {
-    public:
-        FlushTracer(GLESRenderEngine* engine);
-        ~FlushTracer();
-        void queueSync(EGLSyncKHR sync) EXCLUDES(mMutex);
-
-        struct QueueEntry {
-            EGLSyncKHR mSync = nullptr;
-            uint64_t mFrameNum = 0;
-        };
-
-    private:
-        void loop();
-        GLESRenderEngine* const mEngine;
-        std::thread mThread;
-        std::condition_variable_any mCondition;
-        std::mutex mMutex;
-        std::queue<QueueEntry> mQueue GUARDED_BY(mMutex);
-        uint64_t mFramesQueued GUARDED_BY(mMutex) = 0;
-        bool mRunning = true;
-    };
-    friend class FlushTracer;
-    friend class ImageManager;
-    friend class GLFramebuffer;
-    friend class BlurFilter;
-    friend class GenericProgram;
-    std::unique_ptr<FlushTracer> mFlushTracer;
-    std::unique_ptr<ImageManager> mImageManager;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
-
-#endif /* SF_GLESRENDERENGINE_H_ */
diff --git a/libs/renderengine/gl/GLFramebuffer.cpp b/libs/renderengine/gl/GLFramebuffer.cpp
deleted file mode 100644
index 58d6caa..0000000
--- a/libs/renderengine/gl/GLFramebuffer.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "GLFramebuffer.h"
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2ext.h>
-#include <GLES3/gl3.h>
-#include <gui/DebugEGLImageTracker.h>
-#include <nativebase/nativebase.h>
-#include <utils/Trace.h>
-#include "GLESRenderEngine.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GLFramebuffer::GLFramebuffer(GLESRenderEngine& engine)
-      : mEngine(engine), mEGLDisplay(engine.getEGLDisplay()), mEGLImage(EGL_NO_IMAGE_KHR) {
-    glGenTextures(1, &mTextureName);
-    glGenFramebuffers(1, &mFramebufferName);
-}
-
-GLFramebuffer::~GLFramebuffer() {
-    setNativeWindowBuffer(nullptr, false, false);
-    glDeleteFramebuffers(1, &mFramebufferName);
-    glDeleteTextures(1, &mTextureName);
-}
-
-bool GLFramebuffer::setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
-                                          const bool useFramebufferCache) {
-    ATRACE_CALL();
-    if (mEGLImage != EGL_NO_IMAGE_KHR) {
-        if (!usingFramebufferCache) {
-            eglDestroyImageKHR(mEGLDisplay, mEGLImage);
-            DEBUG_EGL_IMAGE_TRACKER_DESTROY();
-        }
-        mEGLImage = EGL_NO_IMAGE_KHR;
-        mBufferWidth = 0;
-        mBufferHeight = 0;
-    }
-
-    if (nativeBuffer) {
-        mEGLImage = mEngine.createFramebufferImageIfNeeded(nativeBuffer, isProtected,
-                                                           useFramebufferCache);
-        if (mEGLImage == EGL_NO_IMAGE_KHR) {
-            return false;
-        }
-        usingFramebufferCache = useFramebufferCache;
-        mBufferWidth = nativeBuffer->width;
-        mBufferHeight = nativeBuffer->height;
-    }
-    return true;
-}
-
-void GLFramebuffer::allocateBuffers(uint32_t width, uint32_t height, void* data) {
-    ATRACE_CALL();
-
-    glBindTexture(GL_TEXTURE_2D, mTextureName);
-    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
-
-    mBufferHeight = height;
-    mBufferWidth = width;
-    mEngine.checkErrors("Allocating Fbo texture");
-
-    bind();
-    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureName, 0);
-    mStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
-    unbind();
-    glBindTexture(GL_TEXTURE_2D, 0);
-
-    if (mStatus != GL_FRAMEBUFFER_COMPLETE) {
-        ALOGE("Frame buffer is not complete. Error %d", mStatus);
-    }
-}
-
-void GLFramebuffer::bind() const {
-    glBindFramebuffer(GL_FRAMEBUFFER, mFramebufferName);
-}
-
-void GLFramebuffer::bindAsReadBuffer() const {
-    glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebufferName);
-}
-
-void GLFramebuffer::bindAsDrawBuffer() const {
-    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebufferName);
-}
-
-void GLFramebuffer::unbind() const {
-    glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLFramebuffer.h b/libs/renderengine/gl/GLFramebuffer.h
deleted file mode 100644
index 6757695..0000000
--- a/libs/renderengine/gl/GLFramebuffer.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-#include <renderengine/Framebuffer.h>
-
-struct ANativeWindowBuffer;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GLESRenderEngine;
-
-class GLFramebuffer : public renderengine::Framebuffer {
-public:
-    explicit GLFramebuffer(GLESRenderEngine& engine);
-    explicit GLFramebuffer(GLESRenderEngine& engine, bool multiTarget);
-    ~GLFramebuffer() override;
-
-    bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
-                               const bool useFramebufferCache) override;
-    void allocateBuffers(uint32_t width, uint32_t height, void* data = nullptr);
-    EGLImageKHR getEGLImage() const { return mEGLImage; }
-    uint32_t getTextureName() const { return mTextureName; }
-    uint32_t getFramebufferName() const { return mFramebufferName; }
-    int32_t getBufferHeight() const { return mBufferHeight; }
-    int32_t getBufferWidth() const { return mBufferWidth; }
-    GLenum getStatus() const { return mStatus; }
-    void bind() const;
-    void bindAsReadBuffer() const;
-    void bindAsDrawBuffer() const;
-    void unbind() const;
-
-private:
-    GLESRenderEngine& mEngine;
-    EGLDisplay mEGLDisplay;
-    EGLImageKHR mEGLImage;
-    bool usingFramebufferCache = false;
-    GLenum mStatus = GL_FRAMEBUFFER_UNSUPPORTED;
-    uint32_t mTextureName, mFramebufferName;
-
-    int32_t mBufferHeight = 0;
-    int32_t mBufferWidth = 0;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLImage.cpp b/libs/renderengine/gl/GLImage.cpp
deleted file mode 100644
index 8497721..0000000
--- a/libs/renderengine/gl/GLImage.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "GLImage.h"
-
-#include <vector>
-
-#include <gui/DebugEGLImageTracker.h>
-#include <log/log.h>
-#include <utils/Trace.h>
-#include "GLESRenderEngine.h"
-#include "GLExtensions.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-static std::vector<EGLint> buildAttributeList(bool isProtected) {
-    std::vector<EGLint> attrs;
-    attrs.reserve(16);
-
-    attrs.push_back(EGL_IMAGE_PRESERVED_KHR);
-    attrs.push_back(EGL_TRUE);
-
-    if (isProtected && GLExtensions::getInstance().hasProtectedContent()) {
-        attrs.push_back(EGL_PROTECTED_CONTENT_EXT);
-        attrs.push_back(EGL_TRUE);
-    }
-
-    attrs.push_back(EGL_NONE);
-
-    return attrs;
-}
-
-GLImage::GLImage(const GLESRenderEngine& engine) : mEGLDisplay(engine.getEGLDisplay()) {}
-
-GLImage::~GLImage() {
-    setNativeWindowBuffer(nullptr, false);
-}
-
-bool GLImage::setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) {
-    ATRACE_CALL();
-    if (mEGLImage != EGL_NO_IMAGE_KHR) {
-        if (!eglDestroyImageKHR(mEGLDisplay, mEGLImage)) {
-            ALOGE("failed to destroy image: %#x", eglGetError());
-        }
-        DEBUG_EGL_IMAGE_TRACKER_DESTROY();
-        mEGLImage = EGL_NO_IMAGE_KHR;
-    }
-
-    if (buffer) {
-        std::vector<EGLint> attrs = buildAttributeList(isProtected);
-        mEGLImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
-                                      static_cast<EGLClientBuffer>(buffer), attrs.data());
-        if (mEGLImage == EGL_NO_IMAGE_KHR) {
-            ALOGE("failed to create EGLImage: %#x", eglGetError());
-            return false;
-        }
-        DEBUG_EGL_IMAGE_TRACKER_CREATE();
-        mProtected = isProtected;
-    }
-
-    return true;
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLImage.h b/libs/renderengine/gl/GLImage.h
deleted file mode 100644
index 59d6ce3..0000000
--- a/libs/renderengine/gl/GLImage.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <android-base/macros.h>
-#include <renderengine/Image.h>
-
-struct ANativeWindowBuffer;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GLESRenderEngine;
-
-class GLImage : public renderengine::Image {
-public:
-    explicit GLImage(const GLESRenderEngine& engine);
-    ~GLImage() override;
-
-    bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override;
-
-    EGLImageKHR getEGLImage() const { return mEGLImage; }
-    bool isProtected() const { return mProtected; }
-
-private:
-    EGLDisplay mEGLDisplay;
-    EGLImageKHR mEGLImage = EGL_NO_IMAGE_KHR;
-    bool mProtected = false;
-
-    DISALLOW_COPY_AND_ASSIGN(GLImage);
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLShadowTexture.cpp b/libs/renderengine/gl/GLShadowTexture.cpp
deleted file mode 100644
index 2423a34..0000000
--- a/libs/renderengine/gl/GLShadowTexture.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <GLES3/gl3.h>
-
-#include "GLShadowTexture.h"
-#include "GLSkiaShadowPort.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GLShadowTexture::GLShadowTexture() {
-    fillShadowTextureData(mTextureData, SHADOW_TEXTURE_WIDTH);
-
-    glGenTextures(1, &mName);
-    glBindTexture(GL_TEXTURE_2D, mName);
-    glTexImage2D(GL_TEXTURE_2D, 0 /* base image level */, GL_ALPHA, SHADOW_TEXTURE_WIDTH,
-                 SHADOW_TEXTURE_HEIGHT, 0 /* border */, GL_ALPHA, GL_UNSIGNED_BYTE, mTextureData);
-    mTexture.init(Texture::TEXTURE_2D, mName);
-    mTexture.setFiltering(true);
-    mTexture.setDimensions(SHADOW_TEXTURE_WIDTH, 1);
-}
-
-GLShadowTexture::~GLShadowTexture() {
-    glDeleteTextures(1, &mName);
-}
-
-const Texture& GLShadowTexture::getTexture() {
-    return mTexture;
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLShadowTexture.h b/libs/renderengine/gl/GLShadowTexture.h
deleted file mode 100644
index 250a9d7..0000000
--- a/libs/renderengine/gl/GLShadowTexture.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <renderengine/Texture.h>
-#include <cstdint>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GLShadowTexture {
-public:
-    GLShadowTexture();
-    ~GLShadowTexture();
-
-    const Texture& getTexture();
-
-private:
-    static constexpr int SHADOW_TEXTURE_WIDTH = 128;
-    static constexpr int SHADOW_TEXTURE_HEIGHT = 1;
-
-    GLuint mName;
-    Texture mTexture;
-    uint8_t mTextureData[SHADOW_TEXTURE_WIDTH];
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.cpp b/libs/renderengine/gl/GLShadowVertexGenerator.cpp
deleted file mode 100644
index 3181f9b..0000000
--- a/libs/renderengine/gl/GLShadowVertexGenerator.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/Mesh.h>
-
-#include <math/vec4.h>
-
-#include <ui/Rect.h>
-#include <ui/Transform.h>
-
-#include "GLShadowVertexGenerator.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GLShadowVertexGenerator::GLShadowVertexGenerator(const FloatRect& casterRect,
-                                                 float casterCornerRadius, float casterZ,
-                                                 bool casterIsTranslucent, const vec4& ambientColor,
-                                                 const vec4& spotColor, const vec3& lightPosition,
-                                                 float lightRadius) {
-    mDrawAmbientShadow = ambientColor.a > 0.f;
-    mDrawSpotShadow = spotColor.a > 0.f;
-
-    // Generate geometries and find number of vertices to generate
-    if (mDrawAmbientShadow) {
-        mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ,
-                                                          casterIsTranslucent, ambientColor);
-        mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get());
-        mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get());
-    } else {
-        mAmbientShadowVertexCount = 0;
-        mAmbientShadowIndexCount = 0;
-    }
-
-    if (mDrawSpotShadow) {
-        mSpotShadowGeometry =
-                getSpotShadowGeometry(casterRect, casterCornerRadius, casterZ, casterIsTranslucent,
-                                      spotColor, lightPosition, lightRadius);
-        mSpotShadowVertexCount = getVertexCountForGeometry(*mSpotShadowGeometry.get());
-        mSpotShadowIndexCount = getIndexCountForGeometry(*mSpotShadowGeometry.get());
-    } else {
-        mSpotShadowVertexCount = 0;
-        mSpotShadowIndexCount = 0;
-    }
-}
-
-size_t GLShadowVertexGenerator::getVertexCount() const {
-    return mAmbientShadowVertexCount + mSpotShadowVertexCount;
-}
-
-size_t GLShadowVertexGenerator::getIndexCount() const {
-    return mAmbientShadowIndexCount + mSpotShadowIndexCount;
-}
-
-void GLShadowVertexGenerator::fillVertices(Mesh::VertexArray<vec2>& position,
-                                           Mesh::VertexArray<vec4>& color,
-                                           Mesh::VertexArray<vec3>& params) const {
-    if (mDrawAmbientShadow) {
-        fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position,
-                                color, params);
-    }
-    if (mDrawSpotShadow) {
-        fillVerticesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowVertexCount,
-                                Mesh::VertexArray<vec2>(position, mAmbientShadowVertexCount),
-                                Mesh::VertexArray<vec4>(color, mAmbientShadowVertexCount),
-                                Mesh::VertexArray<vec3>(params, mAmbientShadowVertexCount));
-    }
-}
-
-void GLShadowVertexGenerator::fillIndices(uint16_t* indices) const {
-    if (mDrawAmbientShadow) {
-        fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount,
-                               0 /* starting vertex offset */, indices);
-    }
-    if (mDrawSpotShadow) {
-        fillIndicesForGeometry(*mSpotShadowGeometry.get(), mSpotShadowIndexCount,
-                               mAmbientShadowVertexCount /* starting vertex offset */,
-                               &(indices[mAmbientShadowIndexCount]));
-    }
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLShadowVertexGenerator.h b/libs/renderengine/gl/GLShadowVertexGenerator.h
deleted file mode 100644
index 112f976..0000000
--- a/libs/renderengine/gl/GLShadowVertexGenerator.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <math/vec4.h>
-#include <ui/Rect.h>
-
-#include "GLSkiaShadowPort.h"
-
-namespace android {
-namespace renderengine {
-
-class Mesh;
-
-namespace gl {
-
-/**
- * Generates gl attributes required to draw shadow spot and/or ambient shadows.
- *
- * Each shadow can support different colors. This class generates three vertex attributes for
- * each shadow, its position, color and shadow params(offset and distance). These can be sent
- * using a single glDrawElements call.
- */
-class GLShadowVertexGenerator {
-public:
-    GLShadowVertexGenerator(const FloatRect& casterRect, float casterCornerRadius, float casterZ,
-                            bool casterIsTranslucent, const vec4& ambientColor,
-                            const vec4& spotColor, const vec3& lightPosition, float lightRadius);
-    ~GLShadowVertexGenerator() = default;
-
-    size_t getVertexCount() const;
-    size_t getIndexCount() const;
-    void fillVertices(Mesh::VertexArray<vec2>& position, Mesh::VertexArray<vec4>& color,
-                      Mesh::VertexArray<vec3>& params) const;
-    void fillIndices(uint16_t* indices) const;
-
-private:
-    bool mDrawAmbientShadow;
-    std::unique_ptr<Geometry> mAmbientShadowGeometry;
-    int mAmbientShadowVertexCount = 0;
-    int mAmbientShadowIndexCount = 0;
-
-    bool mDrawSpotShadow;
-    std::unique_ptr<Geometry> mSpotShadowGeometry;
-    int mSpotShadowVertexCount = 0;
-    int mSpotShadowIndexCount = 0;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.cpp b/libs/renderengine/gl/GLSkiaShadowPort.cpp
deleted file mode 100644
index da8b435..0000000
--- a/libs/renderengine/gl/GLSkiaShadowPort.cpp
+++ /dev/null
@@ -1,656 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <math/vec4.h>
-
-#include <renderengine/Mesh.h>
-
-#include <ui/Rect.h>
-#include <ui/Transform.h>
-
-#include <utils/Log.h>
-
-#include "GLSkiaShadowPort.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-/**
- * The shadow geometry logic and vertex generation code has been ported from skia shadow
- * fast path OpenGL implementation to draw shadows around rects and rounded rects including
- * circles.
- *
- * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
- *
- * Modifications made:
- * - Switched to using std lib math functions
- * - Fall off function is implemented in vertex shader rather than a shadow texture
- * - Removed transformations applied on the caster rect since the caster will be in local
- *   coordinate space and will be transformed by the vertex shader.
- */
-
-static inline float divide_and_pin(float numer, float denom, float min, float max) {
-    if (denom == 0.0f) return min;
-    return std::clamp(numer / denom, min, max);
-}
-
-static constexpr auto SK_ScalarSqrt2 = 1.41421356f;
-static constexpr auto kAmbientHeightFactor = 1.0f / 128.0f;
-static constexpr auto kAmbientGeomFactor = 64.0f;
-// Assuming that we have a light height of 600 for the spot shadow,
-// the spot values will reach their maximum at a height of approximately 292.3077.
-// We'll round up to 300 to keep it simple.
-static constexpr auto kMaxAmbientRadius = 300 * kAmbientHeightFactor * kAmbientGeomFactor;
-
-inline float AmbientBlurRadius(float height) {
-    return std::min(height * kAmbientHeightFactor * kAmbientGeomFactor, kMaxAmbientRadius);
-}
-inline float AmbientRecipAlpha(float height) {
-    return 1.0f + std::max(height * kAmbientHeightFactor, 0.0f);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-// Circle Data
-//
-// We have two possible cases for geometry for a circle:
-
-// In the case of a normal fill, we draw geometry for the circle as an octagon.
-static const uint16_t gFillCircleIndices[] = {
-        // enter the octagon
-        // clang-format off
-         0, 1, 8, 1, 2, 8,
-         2, 3, 8, 3, 4, 8,
-         4, 5, 8, 5, 6, 8,
-         6, 7, 8, 7, 0, 8,
-        // clang-format on
-};
-
-// For stroked circles, we use two nested octagons.
-static const uint16_t gStrokeCircleIndices[] = {
-        // enter the octagon
-        // clang-format off
-         0, 1,  9, 0,  9,  8,
-         1, 2, 10, 1, 10,  9,
-         2, 3, 11, 2, 11, 10,
-         3, 4, 12, 3, 12, 11,
-         4, 5, 13, 4, 13, 12,
-         5, 6, 14, 5, 14, 13,
-         6, 7, 15, 6, 15, 14,
-         7, 0,  8, 7,  8, 15,
-        // clang-format on
-};
-
-#define SK_ARRAY_COUNT(a) (sizeof(a) / sizeof((a)[0]))
-static const int kIndicesPerFillCircle = SK_ARRAY_COUNT(gFillCircleIndices);
-static const int kIndicesPerStrokeCircle = SK_ARRAY_COUNT(gStrokeCircleIndices);
-static const int kVertsPerStrokeCircle = 16;
-static const int kVertsPerFillCircle = 9;
-
-static int circle_type_to_vert_count(bool stroked) {
-    return stroked ? kVertsPerStrokeCircle : kVertsPerFillCircle;
-}
-
-static int circle_type_to_index_count(bool stroked) {
-    return stroked ? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
-}
-
-static const uint16_t* circle_type_to_indices(bool stroked) {
-    return stroked ? gStrokeCircleIndices : gFillCircleIndices;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-// RoundRect Data
-//
-// The geometry for a shadow roundrect is similar to a 9-patch:
-//    ____________
-//   |_|________|_|
-//   | |        | |
-//   | |        | |
-//   | |        | |
-//   |_|________|_|
-//   |_|________|_|
-//
-// However, each corner is rendered as a fan rather than a simple quad, as below. (The diagram
-// shows the upper part of the upper left corner. The bottom triangle would similarly be split
-// into two triangles.)
-//    ________
-//   |\  \   |
-//   |  \ \  |
-//   |    \\ |
-//   |      \|
-//   --------
-//
-// The center of the fan handles the curve of the corner. For roundrects where the stroke width
-// is greater than the corner radius, the outer triangles blend from the curve to the straight
-// sides. Otherwise these triangles will be degenerate.
-//
-// In the case where the stroke width is greater than the corner radius and the
-// blur radius (overstroke), we add additional geometry to mark out the rectangle in the center.
-// This rectangle extends the coverage values of the center edges of the 9-patch.
-//    ____________
-//   |_|________|_|
-//   | |\ ____ /| |
-//   | | |    | | |
-//   | | |____| | |
-//   |_|/______\|_|
-//   |_|________|_|
-//
-// For filled rrects we reuse the stroke geometry but add an additional quad to the center.
-
-static const uint16_t gRRectIndices[] = {
-        // clang-format off
-     // overstroke quads
-     // we place this at the beginning so that we can skip these indices when rendering as filled
-     0, 6, 25, 0, 25, 24,
-     6, 18, 27, 6, 27, 25,
-     18, 12, 26, 18, 26, 27,
-     12, 0, 24, 12, 24, 26,
-
-     // corners
-     0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5,
-     6, 11, 10, 6, 10, 9, 6, 9, 8, 6, 8, 7,
-     12, 17, 16, 12, 16, 15, 12, 15, 14, 12, 14, 13,
-     18, 19, 20, 18, 20, 21, 18, 21, 22, 18, 22, 23,
-
-     // edges
-     0, 5, 11, 0, 11, 6,
-     6, 7, 19, 6, 19, 18,
-     18, 23, 17, 18, 17, 12,
-     12, 13, 1, 12, 1, 0,
-
-     // fill quad
-     // we place this at the end so that we can skip these indices when rendering as stroked
-     0, 6, 18, 0, 18, 12,
-        // clang-format on
-};
-
-// overstroke count
-static const int kIndicesPerOverstrokeRRect = SK_ARRAY_COUNT(gRRectIndices) - 6;
-// simple stroke count skips overstroke indices
-static const int kIndicesPerStrokeRRect = kIndicesPerOverstrokeRRect - 6 * 4;
-// fill count adds final quad to stroke count
-static const int kIndicesPerFillRRect = kIndicesPerStrokeRRect + 6;
-static const int kVertsPerStrokeRRect = 24;
-static const int kVertsPerOverstrokeRRect = 28;
-static const int kVertsPerFillRRect = 24;
-
-static int rrect_type_to_vert_count(RRectType type) {
-    switch (type) {
-        case kFill_RRectType:
-            return kVertsPerFillRRect;
-        case kStroke_RRectType:
-            return kVertsPerStrokeRRect;
-        case kOverstroke_RRectType:
-            return kVertsPerOverstrokeRRect;
-    }
-    ALOGE("Invalid rect type: %d", type);
-    return -1;
-}
-
-static int rrect_type_to_index_count(RRectType type) {
-    switch (type) {
-        case kFill_RRectType:
-            return kIndicesPerFillRRect;
-        case kStroke_RRectType:
-            return kIndicesPerStrokeRRect;
-        case kOverstroke_RRectType:
-            return kIndicesPerOverstrokeRRect;
-    }
-    ALOGE("Invalid rect type: %d", type);
-    return -1;
-}
-
-static const uint16_t* rrect_type_to_indices(RRectType type) {
-    switch (type) {
-        case kFill_RRectType:
-        case kStroke_RRectType:
-            return gRRectIndices + 6 * 4;
-        case kOverstroke_RRectType:
-            return gRRectIndices;
-    }
-    ALOGE("Invalid rect type: %d", type);
-    return nullptr;
-}
-
-static void fillInCircleVerts(const Geometry& args, bool isStroked,
-                              Mesh::VertexArray<vec2>& position,
-                              Mesh::VertexArray<vec4>& shadowColor,
-                              Mesh::VertexArray<vec3>& shadowParams) {
-    vec4 color = args.fColor;
-    float outerRadius = args.fOuterRadius;
-    float innerRadius = args.fInnerRadius;
-    float blurRadius = args.fBlurRadius;
-    float distanceCorrection = outerRadius / blurRadius;
-
-    const FloatRect& bounds = args.fDevBounds;
-
-    // The inner radius in the vertex data must be specified in normalized space.
-    innerRadius = innerRadius / outerRadius;
-
-    vec2 center = vec2(bounds.getWidth() / 2.0f, bounds.getHeight() / 2.0f);
-    float halfWidth = 0.5f * bounds.getWidth();
-    float octOffset = 0.41421356237f; // sqrt(2) - 1
-    int vertexCount = 0;
-
-    position[vertexCount] = center + vec2(-octOffset * halfWidth, -halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(-octOffset, -1, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(octOffset * halfWidth, -halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(octOffset, -1, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(halfWidth, -octOffset * halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(1, -octOffset, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(halfWidth, octOffset * halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(1, octOffset, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(octOffset * halfWidth, halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(octOffset, 1, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(-octOffset * halfWidth, halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(-octOffset, 1, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(-halfWidth, octOffset * halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(-1, octOffset, distanceCorrection);
-    vertexCount++;
-
-    position[vertexCount] = center + vec2(-halfWidth, -octOffset * halfWidth);
-    shadowColor[vertexCount] = color;
-    shadowParams[vertexCount] = vec3(-1, -octOffset, distanceCorrection);
-    vertexCount++;
-
-    if (isStroked) {
-        // compute the inner ring
-
-        // cosine and sine of pi/8
-        float c = 0.923579533f;
-        float s = 0.382683432f;
-        float r = args.fInnerRadius;
-
-        position[vertexCount] = center + vec2(-s * r, -c * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(-s * innerRadius, -c * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(s * r, -c * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(s * innerRadius, -c * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(c * r, -s * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(c * innerRadius, -s * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(c * r, s * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(c * innerRadius, s * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(s * r, c * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(s * innerRadius, c * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(-s * r, c * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(-s * innerRadius, c * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(-c * r, s * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(-c * innerRadius, s * innerRadius, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = center + vec2(-c * r, -s * r);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(-c * innerRadius, -s * innerRadius, distanceCorrection);
-        vertexCount++;
-    } else {
-        // filled
-        position[vertexCount] = center;
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-    }
-}
-
-static void fillInRRectVerts(const Geometry& args, Mesh::VertexArray<vec2>& position,
-                             Mesh::VertexArray<vec4>& shadowColor,
-                             Mesh::VertexArray<vec3>& shadowParams) {
-    vec4 color = args.fColor;
-    float outerRadius = args.fOuterRadius;
-
-    const FloatRect& bounds = args.fDevBounds;
-
-    float umbraInset = args.fUmbraInset;
-    float minDim = 0.5f * std::min(bounds.getWidth(), bounds.getHeight());
-    if (umbraInset > minDim) {
-        umbraInset = minDim;
-    }
-
-    float xInner[4] = {bounds.left + umbraInset, bounds.right - umbraInset,
-                       bounds.left + umbraInset, bounds.right - umbraInset};
-    float xMid[4] = {bounds.left + outerRadius, bounds.right - outerRadius,
-                     bounds.left + outerRadius, bounds.right - outerRadius};
-    float xOuter[4] = {bounds.left, bounds.right, bounds.left, bounds.right};
-    float yInner[4] = {bounds.top + umbraInset, bounds.top + umbraInset, bounds.bottom - umbraInset,
-                       bounds.bottom - umbraInset};
-    float yMid[4] = {bounds.top + outerRadius, bounds.top + outerRadius,
-                     bounds.bottom - outerRadius, bounds.bottom - outerRadius};
-    float yOuter[4] = {bounds.top, bounds.top, bounds.bottom, bounds.bottom};
-
-    float blurRadius = args.fBlurRadius;
-
-    // In the case where we have to inset more for the umbra, our two triangles in the
-    // corner get skewed to a diamond rather than a square. To correct for that,
-    // we also skew the vectors we send to the shader that help define the circle.
-    // By doing so, we end up with a quarter circle in the corner rather than the
-    // elliptical curve.
-
-    // This is a bit magical, but it gives us the correct results at extrema:
-    //   a) umbraInset == outerRadius produces an orthogonal vector
-    //   b) outerRadius == 0 produces a diagonal vector
-    // And visually the corner looks correct.
-    vec2 outerVec = vec2(outerRadius - umbraInset, -outerRadius - umbraInset);
-    outerVec = normalize(outerVec);
-    // We want the circle edge to fall fractionally along the diagonal at
-    //      (sqrt(2)*(umbraInset - outerRadius) + outerRadius)/sqrt(2)*umbraInset
-    //
-    // Setting the components of the diagonal offset to the following value will give us that.
-    float diagVal = umbraInset / (SK_ScalarSqrt2 * (outerRadius - umbraInset) - outerRadius);
-    vec2 diagVec = vec2(diagVal, diagVal);
-    float distanceCorrection = umbraInset / blurRadius;
-
-    int vertexCount = 0;
-    // build corner by corner
-    for (int i = 0; i < 4; ++i) {
-        // inner point
-        position[vertexCount] = vec2(xInner[i], yInner[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-
-        // outer points
-        position[vertexCount] = vec2(xOuter[i], yInner[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = vec2(xOuter[i], yMid[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = vec2(xOuter[i], yOuter[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(diagVec.x, diagVec.y, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = vec2(xMid[i], yOuter[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(outerVec.x, outerVec.y, distanceCorrection);
-        vertexCount++;
-
-        position[vertexCount] = vec2(xInner[i], yOuter[i]);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, -1, distanceCorrection);
-        vertexCount++;
-    }
-
-    // Add the additional vertices for overstroked rrects.
-    // Effectively this is an additional stroked rrect, with its
-    // parameters equal to those in the center of the 9-patch. This will
-    // give constant values across this inner ring.
-    if (kOverstroke_RRectType == args.fType) {
-        float inset = umbraInset + args.fInnerRadius;
-
-        // TL
-        position[vertexCount] = vec2(bounds.left + inset, bounds.top + inset);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-
-        // TR
-        position[vertexCount] = vec2(bounds.right - inset, bounds.top + inset);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-
-        // BL
-        position[vertexCount] = vec2(bounds.left + inset, bounds.bottom - inset);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-
-        // BR
-        position[vertexCount] = vec2(bounds.right - inset, bounds.bottom - inset);
-        shadowColor[vertexCount] = color;
-        shadowParams[vertexCount] = vec3(0, 0, distanceCorrection);
-        vertexCount++;
-    }
-}
-
-int getVertexCountForGeometry(const Geometry& shadowGeometry) {
-    if (shadowGeometry.fIsCircle) {
-        return circle_type_to_vert_count(shadowGeometry.fType);
-    }
-
-    return rrect_type_to_vert_count(shadowGeometry.fType);
-}
-
-int getIndexCountForGeometry(const Geometry& shadowGeometry) {
-    if (shadowGeometry.fIsCircle) {
-        return circle_type_to_index_count(kStroke_RRectType == shadowGeometry.fType);
-    }
-
-    return rrect_type_to_index_count(shadowGeometry.fType);
-}
-
-void fillVerticesForGeometry(const Geometry& shadowGeometry, int /* vertexCount */,
-                             Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
-                             Mesh::VertexArray<vec3> shadowParams) {
-    if (shadowGeometry.fIsCircle) {
-        fillInCircleVerts(shadowGeometry, shadowGeometry.fIsStroked, position, shadowColor,
-                          shadowParams);
-    } else {
-        fillInRRectVerts(shadowGeometry, position, shadowColor, shadowParams);
-    }
-}
-
-void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
-                            int startingVertexOffset, uint16_t* indices) {
-    if (shadowGeometry.fIsCircle) {
-        const uint16_t* primIndices = circle_type_to_indices(shadowGeometry.fIsStroked);
-        for (int i = 0; i < indexCount; ++i) {
-            indices[i] = primIndices[i] + startingVertexOffset;
-        }
-    } else {
-        const uint16_t* primIndices = rrect_type_to_indices(shadowGeometry.fType);
-        for (int i = 0; i < indexCount; ++i) {
-            indices[i] = primIndices[i] + startingVertexOffset;
-        }
-    }
-}
-
-inline void GetSpotParams(float occluderZ, float lightX, float lightY, float lightZ,
-                          float lightRadius, float& blurRadius, float& scale, vec2& translate) {
-    float zRatio = divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f);
-    blurRadius = lightRadius * zRatio;
-    scale = divide_and_pin(lightZ, lightZ - occluderZ, 1.0f, 1.95f);
-    translate.x = -zRatio * lightX;
-    translate.y = -zRatio * lightY;
-}
-
-static std::unique_ptr<Geometry> getShadowGeometry(const vec4& color, const FloatRect& devRect,
-                                                   float devRadius, float blurRadius,
-                                                   float insetWidth) {
-    // An insetWidth > 1/2 rect width or height indicates a simple fill.
-    const bool isCircle = ((devRadius >= devRect.getWidth()) && (devRadius >= devRect.getHeight()));
-
-    FloatRect bounds = devRect;
-    float innerRadius = 0.0f;
-    float outerRadius = devRadius;
-    float umbraInset;
-
-    RRectType type = kFill_RRectType;
-    if (isCircle) {
-        umbraInset = 0;
-    } else {
-        umbraInset = std::max(outerRadius, blurRadius);
-    }
-
-    // If stroke is greater than width or height, this is still a fill,
-    // otherwise we compute stroke params.
-    if (isCircle) {
-        innerRadius = devRadius - insetWidth;
-        type = innerRadius > 0 ? kStroke_RRectType : kFill_RRectType;
-    } else {
-        if (insetWidth <= 0.5f * std::min(devRect.getWidth(), devRect.getHeight())) {
-            // We don't worry about a real inner radius, we just need to know if we
-            // need to create overstroke vertices.
-            innerRadius = std::max(insetWidth - umbraInset, 0.0f);
-            type = innerRadius > 0 ? kOverstroke_RRectType : kStroke_RRectType;
-        }
-    }
-    const bool isStroked = (kStroke_RRectType == type);
-    return std::make_unique<Geometry>(Geometry{color, outerRadius, umbraInset, innerRadius,
-                                               blurRadius, bounds, type, isCircle, isStroked});
-}
-
-std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
-                                                   float casterCornerRadius, float casterZ,
-                                                   bool casterIsTranslucent,
-                                                   const vec4& ambientColor) {
-    float devSpaceInsetWidth = AmbientBlurRadius(casterZ);
-    const float umbraRecipAlpha = AmbientRecipAlpha(casterZ);
-    const float devSpaceAmbientBlur = devSpaceInsetWidth * umbraRecipAlpha;
-
-    // Outset the shadow rrect to the border of the penumbra
-    float ambientPathOutset = devSpaceInsetWidth;
-    FloatRect outsetRect(casterRect);
-    outsetRect.left -= ambientPathOutset;
-    outsetRect.top -= ambientPathOutset;
-    outsetRect.right += ambientPathOutset;
-    outsetRect.bottom += ambientPathOutset;
-
-    float outsetRad = casterCornerRadius + ambientPathOutset;
-    if (casterIsTranslucent) {
-        // set a large inset to force a fill
-        devSpaceInsetWidth = outsetRect.getWidth();
-    }
-
-    return getShadowGeometry(ambientColor, outsetRect, std::abs(outsetRad), devSpaceAmbientBlur,
-                             std::abs(devSpaceInsetWidth));
-}
-
-std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
-                                                float casterCornerRadius, float casterZ,
-                                                bool casterIsTranslucent, const vec4& spotColor,
-                                                const vec3& lightPosition, float lightRadius) {
-    float devSpaceSpotBlur;
-    float spotScale;
-    vec2 spotOffset;
-    GetSpotParams(casterZ, lightPosition.x, lightPosition.y, lightPosition.z, lightRadius,
-                  devSpaceSpotBlur, spotScale, spotOffset);
-    // handle scale of radius due to CTM
-    const float srcSpaceSpotBlur = devSpaceSpotBlur;
-
-    // Adjust translate for the effect of the scale.
-    spotOffset.x += spotScale;
-    spotOffset.y += spotScale;
-
-    // Compute the transformed shadow rect
-    ui::Transform shadowTransform;
-    shadowTransform.set(spotOffset.x, spotOffset.y);
-    shadowTransform.set(spotScale, 0, 0, spotScale);
-    FloatRect spotShadowRect = shadowTransform.transform(casterRect);
-    float spotShadowRadius = casterCornerRadius * spotScale;
-
-    // Compute the insetWidth
-    float blurOutset = srcSpaceSpotBlur;
-    float insetWidth = blurOutset;
-    if (casterIsTranslucent) {
-        // If transparent, just do a fill
-        insetWidth += spotShadowRect.getWidth();
-    } else {
-        // For shadows, instead of using a stroke we specify an inset from the penumbra
-        // border. We want to extend this inset area so that it meets up with the caster
-        // geometry. The inset geometry will by default already be inset by the blur width.
-        //
-        // We compare the min and max corners inset by the radius between the original
-        // rrect and the shadow rrect. The distance between the two plus the difference
-        // between the scaled radius and the original radius gives the distance from the
-        // transformed shadow shape to the original shape in that corner. The max
-        // of these gives the maximum distance we need to cover.
-        //
-        // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
-        // that to get the full insetWidth.
-        float maxOffset;
-        if (casterCornerRadius <= 0.f) {
-            // Manhattan distance works better for rects
-            maxOffset = std::max(std::max(std::abs(spotShadowRect.left - casterRect.left),
-                                          std::abs(spotShadowRect.top - casterRect.top)),
-                                 std::max(std::abs(spotShadowRect.right - casterRect.right),
-                                          std::abs(spotShadowRect.bottom - casterRect.bottom)));
-        } else {
-            float dr = spotShadowRadius - casterCornerRadius;
-            vec2 upperLeftOffset = vec2(spotShadowRect.left - casterRect.left + dr,
-                                        spotShadowRect.top - casterRect.top + dr);
-            vec2 lowerRightOffset = vec2(spotShadowRect.right - casterRect.right - dr,
-                                         spotShadowRect.bottom - casterRect.bottom - dr);
-            maxOffset = sqrt(std::max(dot(upperLeftOffset, lowerRightOffset),
-                                      dot(lowerRightOffset, lowerRightOffset))) +
-                    dr;
-        }
-        insetWidth += std::max(blurOutset, maxOffset);
-    }
-
-    // Outset the shadow rrect to the border of the penumbra
-    spotShadowRadius += blurOutset;
-    spotShadowRect.left -= blurOutset;
-    spotShadowRect.top -= blurOutset;
-    spotShadowRect.right += blurOutset;
-    spotShadowRect.bottom += blurOutset;
-
-    return getShadowGeometry(spotColor, spotShadowRect, std::abs(spotShadowRadius),
-                             2.0f * devSpaceSpotBlur, std::abs(insetWidth));
-}
-
-void fillShadowTextureData(uint8_t* data, size_t shadowTextureWidth) {
-    for (int i = 0; i < shadowTextureWidth; i++) {
-        const float d = 1 - i / ((shadowTextureWidth * 1.0f) - 1.0f);
-        data[i] = static_cast<uint8_t>((exp(-4.0f * d * d) - 0.018f) * 255);
-    }
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLSkiaShadowPort.h b/libs/renderengine/gl/GLSkiaShadowPort.h
deleted file mode 100644
index 912c8bb..0000000
--- a/libs/renderengine/gl/GLSkiaShadowPort.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <math/vec4.h>
-#include <renderengine/Mesh.h>
-#include <ui/Rect.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-/**
- * The shadow geometry logic and vertex generation code has been ported from skia shadow
- * fast path OpenGL implementation to draw shadows around rects and rounded rects including
- * circles.
- *
- * path: skia/src/gpu/GrRenderTargetContext.cpp GrRenderTargetContext::drawFastShadow
- *
- * Modifications made:
- * - Switched to using std lib math functions
- * - Fall off function is implemented in vertex shader rather than a shadow texture
- * - Removed transformations applied on the caster rect since the caster will be in local
- *   coordinate space and will be transformed by the vertex shader.
- */
-
-enum RRectType {
-    kFill_RRectType,
-    kStroke_RRectType,
-    kOverstroke_RRectType,
-};
-
-struct Geometry {
-    vec4 fColor;
-    float fOuterRadius;
-    float fUmbraInset;
-    float fInnerRadius;
-    float fBlurRadius;
-    FloatRect fDevBounds;
-    RRectType fType;
-    bool fIsCircle;
-    bool fIsStroked;
-};
-
-std::unique_ptr<Geometry> getSpotShadowGeometry(const FloatRect& casterRect,
-                                                float casterCornerRadius, float casterZ,
-                                                bool casterIsTranslucent, const vec4& spotColor,
-                                                const vec3& lightPosition, float lightRadius);
-
-std::unique_ptr<Geometry> getAmbientShadowGeometry(const FloatRect& casterRect,
-                                                   float casterCornerRadius, float casterZ,
-                                                   bool casterIsTranslucent,
-                                                   const vec4& ambientColor);
-
-int getVertexCountForGeometry(const Geometry& shadowGeometry);
-
-int getIndexCountForGeometry(const Geometry& shadowGeometry);
-
-void fillVerticesForGeometry(const Geometry& shadowGeometry, int vertexCount,
-                             Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor,
-                             Mesh::VertexArray<vec3> shadowParams);
-
-void fillIndicesForGeometry(const Geometry& shadowGeometry, int indexCount,
-                            int startingVertexOffset, uint16_t* indices);
-
-/**
- * Maps shadow geometry 'alpha' varying (1 for darkest, 0 for transparent) to
- * darkness at that spot. Values are determined by an exponential falloff
- * function provided by UX.
- *
- * The texture is used for quick lookup in theshadow shader.
- *
- * textureData - filled with shadow texture data that needs to be at least of
- *               size textureWidth
- *
- * textureWidth - width of the texture, height is always 1
- */
-void fillShadowTextureData(uint8_t* textureData, size_t textureWidth);
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLVertexBuffer.cpp b/libs/renderengine/gl/GLVertexBuffer.cpp
deleted file mode 100644
index e50c471..0000000
--- a/libs/renderengine/gl/GLVertexBuffer.cpp
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "GLVertexBuffer.h"
-
-#include <GLES/gl.h>
-#include <GLES2/gl2.h>
-#include <nativebase/nativebase.h>
-#include <utils/Trace.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GLVertexBuffer::GLVertexBuffer() {
-    glGenBuffers(1, &mBufferName);
-}
-
-GLVertexBuffer::~GLVertexBuffer() {
-    glDeleteBuffers(1, &mBufferName);
-}
-
-void GLVertexBuffer::allocateBuffers(const GLfloat data[], const GLuint size) {
-    ATRACE_CALL();
-    bind();
-    glBufferData(GL_ARRAY_BUFFER, size * sizeof(GLfloat), data, GL_STATIC_DRAW);
-    unbind();
-}
-
-void GLVertexBuffer::bind() const {
-    glBindBuffer(GL_ARRAY_BUFFER, mBufferName);
-}
-
-void GLVertexBuffer::unbind() const {
-    glBindBuffer(GL_ARRAY_BUFFER, 0);
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/GLVertexBuffer.h b/libs/renderengine/gl/GLVertexBuffer.h
deleted file mode 100644
index c0fd0c1..0000000
--- a/libs/renderengine/gl/GLVertexBuffer.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
-
-struct ANativeWindowBuffer;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GLESRenderEngine;
-
-class GLVertexBuffer {
-public:
-    explicit GLVertexBuffer();
-    ~GLVertexBuffer();
-
-    void allocateBuffers(const GLfloat data[], const GLuint size);
-    uint32_t getBufferName() const { return mBufferName; }
-    void bind() const;
-    void unbind() const;
-
-private:
-    uint32_t mBufferName;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/ImageManager.cpp b/libs/renderengine/gl/ImageManager.cpp
deleted file mode 100644
index 6256649..0000000
--- a/libs/renderengine/gl/ImageManager.cpp
+++ /dev/null
@@ -1,148 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "RenderEngine"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include <pthread.h>
-
-#include <processgroup/sched_policy.h>
-#include <utils/Trace.h>
-#include "GLESRenderEngine.h"
-#include "ImageManager.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-ImageManager::ImageManager(GLESRenderEngine* engine) : mEngine(engine) {}
-
-void ImageManager::initThread() {
-    mThread = std::thread([this]() { threadMain(); });
-    pthread_setname_np(mThread.native_handle(), "ImageManager");
-    // Use SCHED_FIFO to minimize jitter
-    struct sched_param param = {0};
-    param.sched_priority = 2;
-    if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, &param) != 0) {
-        ALOGE("Couldn't set SCHED_FIFO for ImageManager");
-    }
-}
-
-ImageManager::~ImageManager() {
-    {
-        std::lock_guard<std::mutex> lock(mMutex);
-        mRunning = false;
-    }
-    mCondition.notify_all();
-    if (mThread.joinable()) {
-        mThread.join();
-    }
-}
-
-void ImageManager::cacheAsync(const sp<GraphicBuffer>& buffer,
-                              const std::shared_ptr<Barrier>& barrier) {
-    if (buffer == nullptr) {
-        {
-            std::lock_guard<std::mutex> lock(barrier->mutex);
-            barrier->isOpen = true;
-            barrier->result = BAD_VALUE;
-        }
-        barrier->condition.notify_one();
-        return;
-    }
-    ATRACE_CALL();
-    QueueEntry entry = {QueueEntry::Operation::Insert, buffer, buffer->getId(), barrier};
-    queueOperation(std::move(entry));
-}
-
-status_t ImageManager::cache(const sp<GraphicBuffer>& buffer) {
-    ATRACE_CALL();
-    auto barrier = std::make_shared<Barrier>();
-    cacheAsync(buffer, barrier);
-    std::lock_guard<std::mutex> lock(barrier->mutex);
-    barrier->condition.wait(barrier->mutex,
-                            [&]() REQUIRES(barrier->mutex) { return barrier->isOpen; });
-    return barrier->result;
-}
-
-void ImageManager::releaseAsync(uint64_t bufferId, const std::shared_ptr<Barrier>& barrier) {
-    ATRACE_CALL();
-    QueueEntry entry = {QueueEntry::Operation::Delete, nullptr, bufferId, barrier};
-    queueOperation(std::move(entry));
-}
-
-void ImageManager::queueOperation(const QueueEntry&& entry) {
-    {
-        std::lock_guard<std::mutex> lock(mMutex);
-        mQueue.emplace(entry);
-        ATRACE_INT("ImageManagerQueueDepth", mQueue.size());
-    }
-    mCondition.notify_one();
-}
-
-void ImageManager::threadMain() {
-    set_sched_policy(0, SP_FOREGROUND);
-    bool run;
-    {
-        std::lock_guard<std::mutex> lock(mMutex);
-        run = mRunning;
-    }
-    while (run) {
-        QueueEntry entry;
-        {
-            std::lock_guard<std::mutex> lock(mMutex);
-            mCondition.wait(mMutex,
-                            [&]() REQUIRES(mMutex) { return !mQueue.empty() || !mRunning; });
-            run = mRunning;
-
-            if (!mRunning) {
-                // if mRunning is false, then ImageManager is being destroyed, so
-                // bail out now.
-                break;
-            }
-
-            entry = mQueue.front();
-            mQueue.pop();
-            ATRACE_INT("ImageManagerQueueDepth", mQueue.size());
-        }
-
-        status_t result = NO_ERROR;
-        switch (entry.op) {
-            case QueueEntry::Operation::Delete:
-                mEngine->unbindExternalTextureBufferInternal(entry.bufferId);
-                break;
-            case QueueEntry::Operation::Insert:
-                result = mEngine->cacheExternalTextureBufferInternal(entry.buffer);
-                break;
-        }
-        if (entry.barrier != nullptr) {
-            {
-                std::lock_guard<std::mutex> entryLock(entry.barrier->mutex);
-                entry.barrier->result = result;
-                entry.barrier->isOpen = true;
-            }
-            entry.barrier->condition.notify_one();
-        }
-    }
-
-    ALOGD("Reached end of threadMain, terminating ImageManager thread!");
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/ImageManager.h b/libs/renderengine/gl/ImageManager.h
deleted file mode 100644
index be67de8..0000000
--- a/libs/renderengine/gl/ImageManager.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <condition_variable>
-#include <mutex>
-#include <queue>
-#include <thread>
-
-#include <ui/GraphicBuffer.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GLESRenderEngine;
-
-class ImageManager {
-public:
-    struct Barrier {
-        std::mutex mutex;
-        std::condition_variable_any condition;
-        bool isOpen GUARDED_BY(mutex) = false;
-        status_t result GUARDED_BY(mutex) = NO_ERROR;
-    };
-    ImageManager(GLESRenderEngine* engine);
-    ~ImageManager();
-    // Starts the background thread for the ImageManager
-    // We need this to guarantee that the class is fully-constructed before the
-    // thread begins running.
-    void initThread();
-    void cacheAsync(const sp<GraphicBuffer>& buffer, const std::shared_ptr<Barrier>& barrier)
-            EXCLUDES(mMutex);
-    status_t cache(const sp<GraphicBuffer>& buffer);
-    void releaseAsync(uint64_t bufferId, const std::shared_ptr<Barrier>& barrier) EXCLUDES(mMutex);
-
-private:
-    struct QueueEntry {
-        enum class Operation { Delete, Insert };
-
-        Operation op = Operation::Delete;
-        sp<GraphicBuffer> buffer = nullptr;
-        uint64_t bufferId = 0;
-        std::shared_ptr<Barrier> barrier = nullptr;
-    };
-
-    void queueOperation(const QueueEntry&& entry);
-    void threadMain();
-    GLESRenderEngine* const mEngine;
-    std::thread mThread;
-    std::condition_variable_any mCondition;
-    std::mutex mMutex;
-    std::queue<QueueEntry> mQueue GUARDED_BY(mMutex);
-
-    bool mRunning GUARDED_BY(mMutex) = true;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/Program.cpp b/libs/renderengine/gl/Program.cpp
deleted file mode 100644
index 26f6166..0000000
--- a/libs/renderengine/gl/Program.cpp
+++ /dev/null
@@ -1,175 +0,0 @@
-/*Gluint
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "Program.h"
-
-#include <stdint.h>
-
-#include <log/log.h>
-#include <math/mat4.h>
-#include <utils/String8.h>
-#include "ProgramCache.h"
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment)
-      : mInitialized(false) {
-    GLuint vertexId = buildShader(vertex, GL_VERTEX_SHADER);
-    GLuint fragmentId = buildShader(fragment, GL_FRAGMENT_SHADER);
-    GLuint programId = glCreateProgram();
-    glAttachShader(programId, vertexId);
-    glAttachShader(programId, fragmentId);
-    glBindAttribLocation(programId, position, "position");
-    glBindAttribLocation(programId, texCoords, "texCoords");
-    glBindAttribLocation(programId, cropCoords, "cropCoords");
-    glBindAttribLocation(programId, shadowColor, "shadowColor");
-    glBindAttribLocation(programId, shadowParams, "shadowParams");
-    glLinkProgram(programId);
-
-    GLint status;
-    glGetProgramiv(programId, GL_LINK_STATUS, &status);
-    if (status != GL_TRUE) {
-        ALOGE("Error while linking shaders:");
-        GLint infoLen = 0;
-        glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen);
-        if (infoLen > 1) {
-            GLchar log[infoLen];
-            glGetProgramInfoLog(programId, infoLen, 0, &log[0]);
-            ALOGE("%s", log);
-        }
-        glDetachShader(programId, vertexId);
-        glDetachShader(programId, fragmentId);
-        glDeleteShader(vertexId);
-        glDeleteShader(fragmentId);
-        glDeleteProgram(programId);
-    } else {
-        mProgram = programId;
-        mVertexShader = vertexId;
-        mFragmentShader = fragmentId;
-        mInitialized = true;
-        mProjectionMatrixLoc = glGetUniformLocation(programId, "projection");
-        mTextureMatrixLoc = glGetUniformLocation(programId, "texture");
-        mSamplerLoc = glGetUniformLocation(programId, "sampler");
-        mColorLoc = glGetUniformLocation(programId, "color");
-        mDisplayColorMatrixLoc = glGetUniformLocation(programId, "displayColorMatrix");
-        mDisplayMaxLuminanceLoc = glGetUniformLocation(programId, "displayMaxLuminance");
-        mMaxMasteringLuminanceLoc = glGetUniformLocation(programId, "maxMasteringLuminance");
-        mMaxContentLuminanceLoc = glGetUniformLocation(programId, "maxContentLuminance");
-        mInputTransformMatrixLoc = glGetUniformLocation(programId, "inputTransformMatrix");
-        mOutputTransformMatrixLoc = glGetUniformLocation(programId, "outputTransformMatrix");
-        mCornerRadiusLoc = glGetUniformLocation(programId, "cornerRadius");
-        mCropCenterLoc = glGetUniformLocation(programId, "cropCenter");
-
-        // set-up the default values for our uniforms
-        glUseProgram(programId);
-        glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, mat4().asArray());
-        glEnableVertexAttribArray(0);
-    }
-}
-
-Program::~Program() {
-    glDetachShader(mProgram, mVertexShader);
-    glDetachShader(mProgram, mFragmentShader);
-    glDeleteShader(mVertexShader);
-    glDeleteShader(mFragmentShader);
-    glDeleteProgram(mProgram);
-}
-
-bool Program::isValid() const {
-    return mInitialized;
-}
-
-void Program::use() {
-    glUseProgram(mProgram);
-}
-
-GLuint Program::getAttrib(const char* name) const {
-    // TODO: maybe use a local cache
-    return glGetAttribLocation(mProgram, name);
-}
-
-GLint Program::getUniform(const char* name) const {
-    // TODO: maybe use a local cache
-    return glGetUniformLocation(mProgram, name);
-}
-
-GLuint Program::buildShader(const char* source, GLenum type) {
-    GLuint shader = glCreateShader(type);
-    glShaderSource(shader, 1, &source, 0);
-    glCompileShader(shader);
-    GLint status;
-    glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
-    if (status != GL_TRUE) {
-        // Some drivers return wrong values for GL_INFO_LOG_LENGTH
-        // use a fixed size instead
-        GLchar log[512];
-        glGetShaderInfoLog(shader, sizeof(log), 0, log);
-        ALOGE("Error while compiling shader: \n%s\n%s", source, log);
-        glDeleteShader(shader);
-        return 0;
-    }
-    return shader;
-}
-
-void Program::setUniforms(const Description& desc) {
-    // TODO: we should have a mechanism here to not always reset uniforms that
-    // didn't change for this program.
-
-    if (mSamplerLoc >= 0) {
-        glUniform1i(mSamplerLoc, 0);
-        glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray());
-    }
-    if (mColorLoc >= 0) {
-        const float color[4] = {desc.color.r, desc.color.g, desc.color.b, desc.color.a};
-        glUniform4fv(mColorLoc, 1, color);
-    }
-    if (mDisplayColorMatrixLoc >= 0) {
-        glUniformMatrix4fv(mDisplayColorMatrixLoc, 1, GL_FALSE, desc.displayColorMatrix.asArray());
-    }
-    if (mInputTransformMatrixLoc >= 0) {
-        mat4 inputTransformMatrix = desc.inputTransformMatrix;
-        glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray());
-    }
-    if (mOutputTransformMatrixLoc >= 0) {
-        // The output transform matrix and color matrix can be combined as one matrix
-        // that is applied right before applying OETF.
-        mat4 outputTransformMatrix = desc.colorMatrix * desc.outputTransformMatrix;
-        glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE, outputTransformMatrix.asArray());
-    }
-    if (mDisplayMaxLuminanceLoc >= 0) {
-        glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance);
-    }
-    if (mMaxMasteringLuminanceLoc >= 0) {
-        glUniform1f(mMaxMasteringLuminanceLoc, desc.maxMasteringLuminance);
-    }
-    if (mMaxContentLuminanceLoc >= 0) {
-        glUniform1f(mMaxContentLuminanceLoc, desc.maxContentLuminance);
-    }
-    if (mCornerRadiusLoc >= 0) {
-        glUniform1f(mCornerRadiusLoc, desc.cornerRadius);
-    }
-    if (mCropCenterLoc >= 0) {
-        glUniform2f(mCropCenterLoc, desc.cropSize.x / 2.0f, desc.cropSize.y / 2.0f);
-    }
-    // these uniforms are always present
-    glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray());
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/Program.h b/libs/renderengine/gl/Program.h
deleted file mode 100644
index 41f1bf8..0000000
--- a/libs/renderengine/gl/Program.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_RENDER_ENGINE_PROGRAM_H
-#define SF_RENDER_ENGINE_PROGRAM_H
-
-#include <stdint.h>
-
-#include <GLES2/gl2.h>
-#include <renderengine/private/Description.h>
-#include "ProgramCache.h"
-
-namespace android {
-
-class String8;
-
-namespace renderengine {
-namespace gl {
-
-/*
- * Abstracts a GLSL program comprising a vertex and fragment shader
- */
-class Program {
-public:
-    // known locations for position and texture coordinates
-    enum {
-        /* position of each vertex for vertex shader */
-        position = 0,
-
-        /* UV coordinates for texture mapping */
-        texCoords = 1,
-
-        /* Crop coordinates, in pixels */
-        cropCoords = 2,
-
-        /* Shadow color */
-        shadowColor = 3,
-
-        /* Shadow params */
-        shadowParams = 4,
-    };
-
-    Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
-    ~Program();
-
-    /* whether this object is usable */
-    bool isValid() const;
-
-    /* Binds this program to the GLES context */
-    void use();
-
-    /* Returns the location of the specified attribute */
-    GLuint getAttrib(const char* name) const;
-
-    /* Returns the location of the specified uniform */
-    GLint getUniform(const char* name) const;
-
-    /* set-up uniforms from the description */
-    void setUniforms(const Description& desc);
-
-private:
-    GLuint buildShader(const char* source, GLenum type);
-
-    // whether the initialization succeeded
-    bool mInitialized;
-
-    // Name of the OpenGL program and shaders
-    GLuint mProgram;
-    GLuint mVertexShader;
-    GLuint mFragmentShader;
-
-    /* location of the projection matrix uniform */
-    GLint mProjectionMatrixLoc;
-
-    /* location of the texture matrix uniform */
-    GLint mTextureMatrixLoc;
-
-    /* location of the sampler uniform */
-    GLint mSamplerLoc;
-
-    /* location of the color uniform */
-    GLint mColorLoc;
-
-    /* location of display luminance uniform */
-    GLint mDisplayMaxLuminanceLoc;
-    /* location of max mastering luminance uniform */
-    GLint mMaxMasteringLuminanceLoc;
-    /* location of max content luminance uniform */
-    GLint mMaxContentLuminanceLoc;
-
-    /* location of transform matrix */
-    GLint mInputTransformMatrixLoc;
-    GLint mOutputTransformMatrixLoc;
-    GLint mDisplayColorMatrixLoc;
-
-    /* location of corner radius uniform */
-    GLint mCornerRadiusLoc;
-
-    /* location of surface crop origin uniform, for rounded corner clipping */
-    GLint mCropCenterLoc;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
-
-#endif /* SF_RENDER_ENGINE_PROGRAM_H */
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
deleted file mode 100644
index 422b070..0000000
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ /dev/null
@@ -1,830 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "ProgramCache.h"
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <log/log.h>
-#include <renderengine/private/Description.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-#include "Program.h"
-
-ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::gl::ProgramCache)
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-/*
- * A simple formatter class to automatically add the endl and
- * manage the indentation.
- */
-
-class Formatter;
-static Formatter& indent(Formatter& f);
-static Formatter& dedent(Formatter& f);
-
-class Formatter {
-    String8 mString;
-    int mIndent;
-    typedef Formatter& (*FormaterManipFunc)(Formatter&);
-    friend Formatter& indent(Formatter& f);
-    friend Formatter& dedent(Formatter& f);
-
-public:
-    Formatter() : mIndent(0) {}
-
-    String8 getString() const { return mString; }
-
-    friend Formatter& operator<<(Formatter& out, const char* in) {
-        for (int i = 0; i < out.mIndent; i++) {
-            out.mString.append("    ");
-        }
-        out.mString.append(in);
-        out.mString.append("\n");
-        return out;
-    }
-    friend inline Formatter& operator<<(Formatter& out, const String8& in) {
-        return operator<<(out, in.c_str());
-    }
-    friend inline Formatter& operator<<(Formatter& to, FormaterManipFunc func) {
-        return (*func)(to);
-    }
-};
-Formatter& indent(Formatter& f) {
-    f.mIndent++;
-    return f;
-}
-Formatter& dedent(Formatter& f) {
-    f.mIndent--;
-    return f;
-}
-
-void ProgramCache::primeCache(
-        EGLContext context, bool useColorManagement, bool toneMapperShaderOnly) {
-    auto& cache = mCaches[context];
-    uint32_t shaderCount = 0;
-
-    if (toneMapperShaderOnly) {
-        Key shaderKey;
-        // base settings used by HDR->SDR tonemap only
-        shaderKey.set(Key::BLEND_MASK | Key::INPUT_TRANSFORM_MATRIX_MASK |
-                      Key::OUTPUT_TRANSFORM_MATRIX_MASK | Key::OUTPUT_TF_MASK |
-                      Key::OPACITY_MASK | Key::ALPHA_MASK |
-                      Key::ROUNDED_CORNERS_MASK | Key::TEXTURE_MASK,
-                      Key::BLEND_NORMAL | Key::INPUT_TRANSFORM_MATRIX_ON |
-                      Key::OUTPUT_TRANSFORM_MATRIX_ON | Key::OUTPUT_TF_SRGB |
-                      Key::OPACITY_OPAQUE | Key::ALPHA_EQ_ONE |
-                      Key::ROUNDED_CORNERS_OFF | Key::TEXTURE_EXT);
-        for (int i = 0; i < 4; i++) {
-            // Cache input transfer for HLG & ST2084
-            shaderKey.set(Key::INPUT_TF_MASK, (i & 1) ?
-                    Key::INPUT_TF_HLG : Key::INPUT_TF_ST2084);
-
-            // Cache Y410 input on or off
-            shaderKey.set(Key::Y410_BT2020_MASK, (i & 2) ?
-                    Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
-            if (cache.count(shaderKey) == 0) {
-                cache.emplace(shaderKey, generateProgram(shaderKey));
-                shaderCount++;
-            }
-        }
-        return;
-    }
-
-    uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK
-        | Key::ROUNDED_CORNERS_MASK;
-    // Prime the cache for all combinations of the above masks,
-    // leaving off the experimental color matrix mask options.
-
-    nsecs_t timeBefore = systemTime();
-    for (uint32_t keyVal = 0; keyVal <= keyMask; keyVal++) {
-        Key shaderKey;
-        shaderKey.set(keyMask, keyVal);
-        uint32_t tex = shaderKey.getTextureTarget();
-        if (tex != Key::TEXTURE_OFF && tex != Key::TEXTURE_EXT && tex != Key::TEXTURE_2D) {
-            continue;
-        }
-        if (cache.count(shaderKey) == 0) {
-            cache.emplace(shaderKey, generateProgram(shaderKey));
-            shaderCount++;
-        }
-    }
-
-    // Prime for sRGB->P3 conversion
-    if (useColorManagement) {
-        Key shaderKey;
-        shaderKey.set(Key::BLEND_MASK | Key::OUTPUT_TRANSFORM_MATRIX_MASK | Key::INPUT_TF_MASK |
-                              Key::OUTPUT_TF_MASK,
-                      Key::BLEND_PREMULT | Key::OUTPUT_TRANSFORM_MATRIX_ON | Key::INPUT_TF_SRGB |
-                              Key::OUTPUT_TF_SRGB);
-        for (int i = 0; i < 16; i++) {
-            shaderKey.set(Key::OPACITY_MASK,
-                          (i & 1) ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT);
-            shaderKey.set(Key::ALPHA_MASK, (i & 2) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE);
-
-            // Cache rounded corners
-            shaderKey.set(Key::ROUNDED_CORNERS_MASK,
-                          (i & 4) ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF);
-
-            // Cache texture off option for window transition
-            shaderKey.set(Key::TEXTURE_MASK, (i & 8) ? Key::TEXTURE_EXT : Key::TEXTURE_OFF);
-            if (cache.count(shaderKey) == 0) {
-                cache.emplace(shaderKey, generateProgram(shaderKey));
-                shaderCount++;
-            }
-        }
-    }
-
-    nsecs_t timeAfter = systemTime();
-    float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
-    ALOGD("shader cache generated - %u shaders in %f ms\n", shaderCount, compileTimeMs);
-}
-
-ProgramCache::Key ProgramCache::computeKey(const Description& description) {
-    Key needs;
-    needs.set(Key::TEXTURE_MASK,
-              !description.textureEnabled
-                      ? Key::TEXTURE_OFF
-                      : description.texture.getTextureTarget() == GL_TEXTURE_EXTERNAL_OES
-                              ? Key::TEXTURE_EXT
-                              : description.texture.getTextureTarget() == GL_TEXTURE_2D
-                                      ? Key::TEXTURE_2D
-                                      : Key::TEXTURE_OFF)
-            .set(Key::ALPHA_MASK, (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
-            .set(Key::BLEND_MASK,
-                 description.isPremultipliedAlpha ? Key::BLEND_PREMULT : Key::BLEND_NORMAL)
-            .set(Key::OPACITY_MASK,
-                 description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
-            .set(Key::Key::INPUT_TRANSFORM_MATRIX_MASK,
-                 description.hasInputTransformMatrix() ? Key::INPUT_TRANSFORM_MATRIX_ON
-                                                       : Key::INPUT_TRANSFORM_MATRIX_OFF)
-            .set(Key::Key::OUTPUT_TRANSFORM_MATRIX_MASK,
-                 description.hasOutputTransformMatrix() || description.hasColorMatrix()
-                         ? Key::OUTPUT_TRANSFORM_MATRIX_ON
-                         : Key::OUTPUT_TRANSFORM_MATRIX_OFF)
-            .set(Key::Key::DISPLAY_COLOR_TRANSFORM_MATRIX_MASK,
-                 description.hasDisplayColorMatrix() ? Key::DISPLAY_COLOR_TRANSFORM_MATRIX_ON
-                                                     : Key::DISPLAY_COLOR_TRANSFORM_MATRIX_OFF)
-            .set(Key::ROUNDED_CORNERS_MASK,
-                 description.cornerRadius > 0 ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF)
-            .set(Key::SHADOW_MASK, description.drawShadows ? Key::SHADOW_ON : Key::SHADOW_OFF);
-    needs.set(Key::Y410_BT2020_MASK,
-              description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
-
-    if (needs.hasTransformMatrix() ||
-        (description.inputTransferFunction != description.outputTransferFunction)) {
-        switch (description.inputTransferFunction) {
-            case Description::TransferFunction::LINEAR:
-            default:
-                needs.set(Key::INPUT_TF_MASK, Key::INPUT_TF_LINEAR);
-                break;
-            case Description::TransferFunction::SRGB:
-                needs.set(Key::INPUT_TF_MASK, Key::INPUT_TF_SRGB);
-                break;
-            case Description::TransferFunction::ST2084:
-                needs.set(Key::INPUT_TF_MASK, Key::INPUT_TF_ST2084);
-                break;
-            case Description::TransferFunction::HLG:
-                needs.set(Key::INPUT_TF_MASK, Key::INPUT_TF_HLG);
-                break;
-        }
-
-        switch (description.outputTransferFunction) {
-            case Description::TransferFunction::LINEAR:
-            default:
-                needs.set(Key::OUTPUT_TF_MASK, Key::OUTPUT_TF_LINEAR);
-                break;
-            case Description::TransferFunction::SRGB:
-                needs.set(Key::OUTPUT_TF_MASK, Key::OUTPUT_TF_SRGB);
-                break;
-            case Description::TransferFunction::ST2084:
-                needs.set(Key::OUTPUT_TF_MASK, Key::OUTPUT_TF_ST2084);
-                break;
-            case Description::TransferFunction::HLG:
-                needs.set(Key::OUTPUT_TF_MASK, Key::OUTPUT_TF_HLG);
-                break;
-        }
-    }
-
-    return needs;
-}
-
-// Generate EOTF that converts signal values to relative display light,
-// both normalized to [0, 1].
-void ProgramCache::generateEOTF(Formatter& fs, const Key& needs) {
-    switch (needs.getInputTF()) {
-        case Key::INPUT_TF_SRGB:
-            fs << R"__SHADER__(
-                float EOTF_sRGB(float srgb) {
-                    return srgb <= 0.04045 ? srgb / 12.92 : pow((srgb + 0.055) / 1.055, 2.4);
-                }
-
-                vec3 EOTF_sRGB(const vec3 srgb) {
-                    return vec3(EOTF_sRGB(srgb.r), EOTF_sRGB(srgb.g), EOTF_sRGB(srgb.b));
-                }
-
-                vec3 EOTF(const vec3 srgb) {
-                    return sign(srgb.rgb) * EOTF_sRGB(abs(srgb.rgb));
-                }
-            )__SHADER__";
-            break;
-        case Key::INPUT_TF_ST2084:
-            fs << R"__SHADER__(
-                vec3 EOTF(const highp vec3 color) {
-                    const highp float m1 = (2610.0 / 4096.0) / 4.0;
-                    const highp float m2 = (2523.0 / 4096.0) * 128.0;
-                    const highp float c1 = (3424.0 / 4096.0);
-                    const highp float c2 = (2413.0 / 4096.0) * 32.0;
-                    const highp float c3 = (2392.0 / 4096.0) * 32.0;
-
-                    highp vec3 tmp = pow(clamp(color, 0.0, 1.0), 1.0 / vec3(m2));
-                    tmp = max(tmp - c1, 0.0) / (c2 - c3 * tmp);
-                    return pow(tmp, 1.0 / vec3(m1));
-                }
-            )__SHADER__";
-            break;
-        case Key::INPUT_TF_HLG:
-            fs << R"__SHADER__(
-                highp float EOTF_channel(const highp float channel) {
-                    const highp float a = 0.17883277;
-                    const highp float b = 0.28466892;
-                    const highp float c = 0.55991073;
-                    return channel <= 0.5 ? channel * channel / 3.0 :
-                            (exp((channel - c) / a) + b) / 12.0;
-                }
-
-                vec3 EOTF(const highp vec3 color) {
-                    return vec3(EOTF_channel(color.r), EOTF_channel(color.g),
-                            EOTF_channel(color.b));
-                }
-            )__SHADER__";
-            break;
-        default:
-            fs << R"__SHADER__(
-                vec3 EOTF(const vec3 linear) {
-                    return linear;
-                }
-            )__SHADER__";
-            break;
-    }
-}
-
-void ProgramCache::generateToneMappingProcess(Formatter& fs, const Key& needs) {
-    // Convert relative light to absolute light.
-    switch (needs.getInputTF()) {
-        case Key::INPUT_TF_ST2084:
-            fs << R"__SHADER__(
-                highp vec3 ScaleLuminance(highp vec3 color) {
-                    return color * 10000.0;
-                }
-            )__SHADER__";
-            break;
-        case Key::INPUT_TF_HLG:
-            fs << R"__SHADER__(
-                highp vec3 ScaleLuminance(highp vec3 color) {
-                    // The formula is:
-                    // alpha * pow(Y, gamma - 1.0) * color + beta;
-                    // where alpha is 1000.0, gamma is 1.2, beta is 0.0.
-                    return color * 1000.0 * pow(color.y, 0.2);
-                }
-            )__SHADER__";
-            break;
-        default:
-            fs << R"__SHADER__(
-                highp vec3 ScaleLuminance(highp vec3 color) {
-                    return color * displayMaxLuminance;
-                }
-            )__SHADER__";
-            break;
-    }
-
-    // Tone map absolute light to display luminance range.
-    switch (needs.getInputTF()) {
-        case Key::INPUT_TF_ST2084:
-        case Key::INPUT_TF_HLG:
-            switch (needs.getOutputTF()) {
-                case Key::OUTPUT_TF_HLG:
-                    // Right now when mixed PQ and HLG contents are presented,
-                    // HLG content will always be converted to PQ. However, for
-                    // completeness, we simply clamp the value to [0.0, 1000.0].
-                    fs << R"__SHADER__(
-                        highp vec3 ToneMap(highp vec3 color) {
-                            return clamp(color, 0.0, 1000.0);
-                        }
-                    )__SHADER__";
-                    break;
-                case Key::OUTPUT_TF_ST2084:
-                    fs << R"__SHADER__(
-                        highp vec3 ToneMap(highp vec3 color) {
-                            return color;
-                        }
-                    )__SHADER__";
-                    break;
-                default:
-                    fs << R"__SHADER__(
-                        highp vec3 ToneMap(highp vec3 color) {
-                            float maxMasteringLumi = maxMasteringLuminance;
-                            float maxContentLumi = maxContentLuminance;
-                            float maxInLumi = min(maxMasteringLumi, maxContentLumi);
-                            float maxOutLumi = displayMaxLuminance;
-
-                            float nits = color.y;
-
-                            // clamp to max input luminance
-                            nits = clamp(nits, 0.0, maxInLumi);
-
-                            // scale [0.0, maxInLumi] to [0.0, maxOutLumi]
-                            if (maxInLumi <= maxOutLumi) {
-                                return color * (maxOutLumi / maxInLumi);
-                            } else {
-                                // three control points
-                                const float x0 = 10.0;
-                                const float y0 = 17.0;
-                                float x1 = maxOutLumi * 0.75;
-                                float y1 = x1;
-                                float x2 = x1 + (maxInLumi - x1) / 2.0;
-                                float y2 = y1 + (maxOutLumi - y1) * 0.75;
-
-                                // horizontal distances between the last three control points
-                                float h12 = x2 - x1;
-                                float h23 = maxInLumi - x2;
-                                // tangents at the last three control points
-                                float m1 = (y2 - y1) / h12;
-                                float m3 = (maxOutLumi - y2) / h23;
-                                float m2 = (m1 + m3) / 2.0;
-
-                                if (nits < x0) {
-                                    // scale [0.0, x0] to [0.0, y0] linearly
-                                    float slope = y0 / x0;
-                                    return color * slope;
-                                } else if (nits < x1) {
-                                    // scale [x0, x1] to [y0, y1] linearly
-                                    float slope = (y1 - y0) / (x1 - x0);
-                                    nits = y0 + (nits - x0) * slope;
-                                } else if (nits < x2) {
-                                    // scale [x1, x2] to [y1, y2] using Hermite interp
-                                    float t = (nits - x1) / h12;
-                                    nits = (y1 * (1.0 + 2.0 * t) + h12 * m1 * t) * (1.0 - t) * (1.0 - t) +
-                                            (y2 * (3.0 - 2.0 * t) + h12 * m2 * (t - 1.0)) * t * t;
-                                } else {
-                                    // scale [x2, maxInLumi] to [y2, maxOutLumi] using Hermite interp
-                                    float t = (nits - x2) / h23;
-                                    nits = (y2 * (1.0 + 2.0 * t) + h23 * m2 * t) * (1.0 - t) * (1.0 - t) +
-                                            (maxOutLumi * (3.0 - 2.0 * t) + h23 * m3 * (t - 1.0)) * t * t;
-                                }
-                            }
-
-                            // color.y is greater than x0 and is thus non-zero
-                            return color * (nits / color.y);
-                        }
-                    )__SHADER__";
-                    break;
-            }
-            break;
-        default:
-            // inverse tone map; the output luminance can be up to maxOutLumi.
-            fs << R"__SHADER__(
-                highp vec3 ToneMap(highp vec3 color) {
-                    const float maxOutLumi = 3000.0;
-
-                    const float x0 = 5.0;
-                    const float y0 = 2.5;
-                    float x1 = displayMaxLuminance * 0.7;
-                    float y1 = maxOutLumi * 0.15;
-                    float x2 = displayMaxLuminance * 0.9;
-                    float y2 = maxOutLumi * 0.45;
-                    float x3 = displayMaxLuminance;
-                    float y3 = maxOutLumi;
-
-                    float c1 = y1 / 3.0;
-                    float c2 = y2 / 2.0;
-                    float c3 = y3 / 1.5;
-
-                    float nits = color.y;
-
-                    float scale;
-                    if (nits <= x0) {
-                        // scale [0.0, x0] to [0.0, y0] linearly
-                        const float slope = y0 / x0;
-                        return color * slope;
-                    } else if (nits <= x1) {
-                        // scale [x0, x1] to [y0, y1] using a curve
-                        float t = (nits - x0) / (x1 - x0);
-                        nits = (1.0 - t) * (1.0 - t) * y0 + 2.0 * (1.0 - t) * t * c1 + t * t * y1;
-                    } else if (nits <= x2) {
-                        // scale [x1, x2] to [y1, y2] using a curve
-                        float t = (nits - x1) / (x2 - x1);
-                        nits = (1.0 - t) * (1.0 - t) * y1 + 2.0 * (1.0 - t) * t * c2 + t * t * y2;
-                    } else {
-                        // scale [x2, x3] to [y2, y3] using a curve
-                        float t = (nits - x2) / (x3 - x2);
-                        nits = (1.0 - t) * (1.0 - t) * y2 + 2.0 * (1.0 - t) * t * c3 + t * t * y3;
-                    }
-
-                    // color.y is greater than x0 and is thus non-zero
-                    return color * (nits / color.y);
-                }
-            )__SHADER__";
-            break;
-    }
-
-    // convert absolute light to relative light.
-    switch (needs.getOutputTF()) {
-        case Key::OUTPUT_TF_ST2084:
-            fs << R"__SHADER__(
-                highp vec3 NormalizeLuminance(highp vec3 color) {
-                    return color / 10000.0;
-                }
-            )__SHADER__";
-            break;
-        case Key::OUTPUT_TF_HLG:
-            fs << R"__SHADER__(
-                highp vec3 NormalizeLuminance(highp vec3 color) {
-                    return color / 1000.0 * pow(color.y / 1000.0, -0.2 / 1.2);
-                }
-            )__SHADER__";
-            break;
-        default:
-            fs << R"__SHADER__(
-                highp vec3 NormalizeLuminance(highp vec3 color) {
-                    return color / displayMaxLuminance;
-                }
-            )__SHADER__";
-            break;
-    }
-}
-
-// Generate OOTF that modifies the relative scence light to relative display light.
-void ProgramCache::generateOOTF(Formatter& fs, const ProgramCache::Key& needs) {
-    if (!needs.needsToneMapping()) {
-        fs << R"__SHADER__(
-            highp vec3 OOTF(const highp vec3 color) {
-                return color;
-            }
-        )__SHADER__";
-    } else {
-        generateToneMappingProcess(fs, needs);
-        fs << R"__SHADER__(
-            highp vec3 OOTF(const highp vec3 color) {
-                return NormalizeLuminance(ToneMap(ScaleLuminance(color)));
-            }
-        )__SHADER__";
-    }
-}
-
-// Generate OETF that converts relative display light to signal values,
-// both normalized to [0, 1]
-void ProgramCache::generateOETF(Formatter& fs, const Key& needs) {
-    switch (needs.getOutputTF()) {
-        case Key::OUTPUT_TF_SRGB:
-            fs << R"__SHADER__(
-                float OETF_sRGB(const float linear) {
-                    return linear <= 0.0031308 ?
-                            linear * 12.92 : (pow(linear, 1.0 / 2.4) * 1.055) - 0.055;
-                }
-
-                vec3 OETF_sRGB(const vec3 linear) {
-                    return vec3(OETF_sRGB(linear.r), OETF_sRGB(linear.g), OETF_sRGB(linear.b));
-                }
-
-                vec3 OETF(const vec3 linear) {
-                    return sign(linear.rgb) * OETF_sRGB(abs(linear.rgb));
-                }
-            )__SHADER__";
-            break;
-        case Key::OUTPUT_TF_ST2084:
-            fs << R"__SHADER__(
-                vec3 OETF(const vec3 linear) {
-                    const highp float m1 = (2610.0 / 4096.0) / 4.0;
-                    const highp float m2 = (2523.0 / 4096.0) * 128.0;
-                    const highp float c1 = (3424.0 / 4096.0);
-                    const highp float c2 = (2413.0 / 4096.0) * 32.0;
-                    const highp float c3 = (2392.0 / 4096.0) * 32.0;
-
-                    highp vec3 tmp = pow(linear, vec3(m1));
-                    tmp = (c1 + c2 * tmp) / (1.0 + c3 * tmp);
-                    return pow(tmp, vec3(m2));
-                }
-            )__SHADER__";
-            break;
-        case Key::OUTPUT_TF_HLG:
-            fs << R"__SHADER__(
-                highp float OETF_channel(const highp float channel) {
-                    const highp float a = 0.17883277;
-                    const highp float b = 0.28466892;
-                    const highp float c = 0.55991073;
-                    return channel <= 1.0 / 12.0 ? sqrt(3.0 * channel) :
-                            a * log(12.0 * channel - b) + c;
-                }
-
-                vec3 OETF(const highp vec3 color) {
-                    return vec3(OETF_channel(color.r), OETF_channel(color.g),
-                            OETF_channel(color.b));
-                }
-            )__SHADER__";
-            break;
-        default:
-            fs << R"__SHADER__(
-                vec3 OETF(const vec3 linear) {
-                    return linear;
-                }
-            )__SHADER__";
-            break;
-    }
-}
-
-String8 ProgramCache::generateVertexShader(const Key& needs) {
-    Formatter vs;
-    if (needs.hasTextureCoords()) {
-        vs << "attribute vec4 texCoords;"
-           << "varying vec2 outTexCoords;";
-    }
-    if (needs.hasRoundedCorners()) {
-        vs << "attribute lowp vec4 cropCoords;";
-        vs << "varying lowp vec2 outCropCoords;";
-    }
-    if (needs.drawShadows()) {
-        vs << "attribute lowp vec4 shadowColor;";
-        vs << "varying lowp vec4 outShadowColor;";
-        vs << "attribute lowp vec4 shadowParams;";
-        vs << "varying lowp vec3 outShadowParams;";
-    }
-    vs << "attribute vec4 position;"
-       << "uniform mat4 projection;"
-       << "uniform mat4 texture;"
-       << "void main(void) {" << indent << "gl_Position = projection * position;";
-    if (needs.hasTextureCoords()) {
-        vs << "outTexCoords = (texture * texCoords).st;";
-    }
-    if (needs.hasRoundedCorners()) {
-        vs << "outCropCoords = cropCoords.st;";
-    }
-    if (needs.drawShadows()) {
-        vs << "outShadowColor = shadowColor;";
-        vs << "outShadowParams = shadowParams.xyz;";
-    }
-    vs << dedent << "}";
-    return vs.getString();
-}
-
-String8 ProgramCache::generateFragmentShader(const Key& needs) {
-    Formatter fs;
-    if (needs.getTextureTarget() == Key::TEXTURE_EXT) {
-        fs << "#extension GL_OES_EGL_image_external : require";
-    }
-
-    // default precision is required-ish in fragment shaders
-    fs << "precision mediump float;";
-
-    if (needs.getTextureTarget() == Key::TEXTURE_EXT) {
-        fs << "uniform samplerExternalOES sampler;";
-    } else if (needs.getTextureTarget() == Key::TEXTURE_2D) {
-        fs << "uniform sampler2D sampler;";
-    }
-
-    if (needs.hasTextureCoords()) {
-        fs << "varying highp vec2 outTexCoords;";
-    }
-
-    if (needs.hasRoundedCorners()) {
-        // Rounded corners implementation using a signed distance function.
-        fs << R"__SHADER__(
-            uniform float cornerRadius;
-            uniform vec2 cropCenter;
-            varying vec2 outCropCoords;
-
-            /**
-             * This function takes the current crop coordinates and calculates an alpha value based
-             * on the corner radius and distance from the crop center.
-             */
-            float applyCornerRadius(vec2 cropCoords)
-            {
-                vec2 position = cropCoords - cropCenter;
-                // Scale down the dist vector here, as otherwise large corner
-                // radii can cause floating point issues when computing the norm
-                vec2 dist = (abs(position) - cropCenter + vec2(cornerRadius)) / 16.0;
-                // Once we've found the norm, then scale back up.
-                float plane = length(max(dist, vec2(0.0))) * 16.0;
-                return 1.0 - clamp(plane - cornerRadius, 0.0, 1.0);
-            }
-            )__SHADER__";
-    }
-
-    if (needs.drawShadows()) {
-        fs << R"__SHADER__(
-            varying lowp vec4 outShadowColor;
-            varying lowp vec3 outShadowParams;
-
-            /**
-             * Returns the shadow color.
-             */
-            vec4 getShadowColor()
-            {
-                lowp float d = length(outShadowParams.xy);
-                vec2 uv = vec2(outShadowParams.z * (1.0 - d), 0.5);
-                lowp float factor = texture2D(sampler, uv).a;
-                return outShadowColor * factor;
-            }
-            )__SHADER__";
-    }
-
-    if (needs.getTextureTarget() == Key::TEXTURE_OFF || needs.hasAlpha()) {
-        fs << "uniform vec4 color;";
-    }
-
-    if (needs.isY410BT2020()) {
-        fs << R"__SHADER__(
-            vec3 convertY410BT2020(const vec3 color) {
-                const vec3 offset = vec3(0.0625, 0.5, 0.5);
-                const mat3 transform = mat3(
-                    vec3(1.1678,  1.1678, 1.1678),
-                    vec3(   0.0, -0.1878, 2.1481),
-                    vec3(1.6836, -0.6523,   0.0));
-                // Y is in G, U is in R, and V is in B
-                return clamp(transform * (color.grb - offset), 0.0, 1.0);
-            }
-            )__SHADER__";
-    }
-
-    if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
-        needs.hasDisplayColorMatrix()) {
-        if (needs.needsToneMapping()) {
-            fs << "uniform float displayMaxLuminance;";
-            fs << "uniform float maxMasteringLuminance;";
-            fs << "uniform float maxContentLuminance;";
-        }
-
-        if (needs.hasInputTransformMatrix()) {
-            fs << "uniform mat4 inputTransformMatrix;";
-            fs << R"__SHADER__(
-                highp vec3 InputTransform(const highp vec3 color) {
-                    return clamp(vec3(inputTransformMatrix * vec4(color, 1.0)), 0.0, 1.0);
-                }
-            )__SHADER__";
-        } else {
-            fs << R"__SHADER__(
-                highp vec3 InputTransform(const highp vec3 color) {
-                    return color;
-                }
-            )__SHADER__";
-        }
-
-        // the transformation from a wider colorspace to a narrower one can
-        // result in >1.0 or <0.0 pixel values
-        if (needs.hasOutputTransformMatrix()) {
-            fs << "uniform mat4 outputTransformMatrix;";
-            fs << R"__SHADER__(
-                highp vec3 OutputTransform(const highp vec3 color) {
-                    return clamp(vec3(outputTransformMatrix * vec4(color, 1.0)), 0.0, 1.0);
-                }
-            )__SHADER__";
-        } else {
-            fs << R"__SHADER__(
-                highp vec3 OutputTransform(const highp vec3 color) {
-                    return clamp(color, 0.0, 1.0);
-                }
-            )__SHADER__";
-        }
-
-        if (needs.hasDisplayColorMatrix()) {
-            fs << "uniform mat4 displayColorMatrix;";
-            fs << R"__SHADER__(
-                highp vec3 DisplayColorMatrix(const highp vec3 color) {
-                    return clamp(vec3(displayColorMatrix * vec4(color, 1.0)), 0.0, 1.0);
-                }
-            )__SHADER__";
-        } else {
-            fs << R"__SHADER__(
-                highp vec3 DisplayColorMatrix(const highp vec3 color) {
-                    return color;
-                }
-            )__SHADER__";
-        }
-
-        generateEOTF(fs, needs);
-        generateOOTF(fs, needs);
-        generateOETF(fs, needs);
-    }
-
-    fs << "void main(void) {" << indent;
-    if (needs.drawShadows()) {
-        fs << "gl_FragColor = getShadowColor();";
-    } else {
-        if (needs.isTexturing()) {
-            fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
-            if (needs.isY410BT2020()) {
-                fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
-            }
-        } else {
-            fs << "gl_FragColor.rgb = color.rgb;";
-            fs << "gl_FragColor.a = 1.0;";
-        }
-        if (needs.isOpaque()) {
-            fs << "gl_FragColor.a = 1.0;";
-        }
-    }
-
-    if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
-        needs.hasDisplayColorMatrix()) {
-        if (!needs.isOpaque() && needs.isPremultiplied()) {
-            // un-premultiply if needed before linearization
-            // avoid divide by 0 by adding 0.5/256 to the alpha channel
-            fs << "gl_FragColor.rgb = gl_FragColor.rgb / (gl_FragColor.a + 0.0019);";
-        }
-        fs << "gl_FragColor.rgb = "
-              "DisplayColorMatrix(OETF(OutputTransform(OOTF(InputTransform(EOTF(gl_FragColor.rgb)))"
-              ")));";
-
-        if (!needs.isOpaque() && needs.isPremultiplied()) {
-            // and re-premultiply if needed after gamma correction
-            fs << "gl_FragColor.rgb = gl_FragColor.rgb * (gl_FragColor.a + 0.0019);";
-        }
-    }
-
-    /*
-     * Whether applying layer alpha before or after color transform doesn't matter,
-     * as long as we can undo premultiplication. But we cannot un-premultiply
-     * for color transform if the layer alpha = 0, e.g. 0 / (0 + 0.0019) = 0.
-     */
-    if (!needs.drawShadows()) {
-        if (needs.hasAlpha()) {
-            // modulate the current alpha value with alpha set
-            if (needs.isPremultiplied()) {
-                // ... and the color too if we're premultiplied
-                fs << "gl_FragColor *= color.a;";
-            } else {
-                fs << "gl_FragColor.a *= color.a;";
-            }
-        }
-    }
-
-    if (needs.hasRoundedCorners()) {
-        if (needs.isPremultiplied()) {
-            fs << "gl_FragColor *= vec4(applyCornerRadius(outCropCoords));";
-        } else {
-            fs << "gl_FragColor.a *= applyCornerRadius(outCropCoords);";
-        }
-    }
-
-    fs << dedent << "}";
-    return fs.getString();
-}
-
-std::unique_ptr<Program> ProgramCache::generateProgram(const Key& needs) {
-    ATRACE_CALL();
-
-    // vertex shader
-    String8 vs = generateVertexShader(needs);
-
-    // fragment shader
-    String8 fs = generateFragmentShader(needs);
-
-    return std::make_unique<Program>(needs, vs.c_str(), fs.c_str());
-}
-
-void ProgramCache::useProgram(EGLContext context, const Description& description) {
-    // generate the key for the shader based on the description
-    Key needs(computeKey(description));
-
-    // look-up the program in the cache
-    auto& cache = mCaches[context];
-    auto it = cache.find(needs);
-    if (it == cache.end()) {
-        // we didn't find our program, so generate one...
-        nsecs_t time = systemTime();
-        it = cache.emplace(needs, generateProgram(needs)).first;
-        time = systemTime() - time;
-
-        ALOGV(">>> generated new program for context %p: needs=%08X, time=%u ms (%zu programs)",
-              context, needs.mKey, uint32_t(ns2ms(time)), cache.size());
-    }
-
-    // here we have a suitable program for this description
-    std::unique_ptr<Program>& program = it->second;
-    if (program->isValid()) {
-        program->use();
-        program->setUniforms(description);
-    }
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
deleted file mode 100644
index 535d21c..0000000
--- a/libs/renderengine/gl/ProgramCache.h
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_RENDER_ENGINE_PROGRAMCACHE_H
-#define SF_RENDER_ENGINE_PROGRAMCACHE_H
-
-#include <memory>
-#include <unordered_map>
-
-#include <EGL/egl.h>
-#include <GLES2/gl2.h>
-#include <renderengine/private/Description.h>
-#include <utils/Singleton.h>
-#include <utils/TypeHelpers.h>
-
-namespace android {
-
-class String8;
-
-namespace renderengine {
-
-struct Description;
-
-namespace gl {
-
-class Formatter;
-class Program;
-
-/*
- * This class generates GLSL programs suitable to handle a given
- * Description. It's responsible for figuring out what to
- * generate from a Description.
- * It also maintains a cache of these Programs.
- */
-class ProgramCache : public Singleton<ProgramCache> {
-public:
-    /*
-     * Key is used to retrieve a Program in the cache.
-     * A Key is generated from a Description.
-     */
-    class Key {
-        friend class ProgramCache;
-        typedef uint32_t key_t;
-        key_t mKey;
-
-    public:
-        enum {
-            BLEND_SHIFT = 0,
-            BLEND_MASK = 1 << BLEND_SHIFT,
-            BLEND_PREMULT = 1 << BLEND_SHIFT,
-            BLEND_NORMAL = 0 << BLEND_SHIFT,
-
-            OPACITY_SHIFT = 1,
-            OPACITY_MASK = 1 << OPACITY_SHIFT,
-            OPACITY_OPAQUE = 1 << OPACITY_SHIFT,
-            OPACITY_TRANSLUCENT = 0 << OPACITY_SHIFT,
-
-            ALPHA_SHIFT = 2,
-            ALPHA_MASK = 1 << ALPHA_SHIFT,
-            ALPHA_LT_ONE = 1 << ALPHA_SHIFT,
-            ALPHA_EQ_ONE = 0 << ALPHA_SHIFT,
-
-            TEXTURE_SHIFT = 3,
-            TEXTURE_MASK = 3 << TEXTURE_SHIFT,
-            TEXTURE_OFF = 0 << TEXTURE_SHIFT,
-            TEXTURE_EXT = 1 << TEXTURE_SHIFT,
-            TEXTURE_2D = 2 << TEXTURE_SHIFT,
-
-            ROUNDED_CORNERS_SHIFT = 5,
-            ROUNDED_CORNERS_MASK = 1 << ROUNDED_CORNERS_SHIFT,
-            ROUNDED_CORNERS_OFF = 0 << ROUNDED_CORNERS_SHIFT,
-            ROUNDED_CORNERS_ON = 1 << ROUNDED_CORNERS_SHIFT,
-
-            INPUT_TRANSFORM_MATRIX_SHIFT = 6,
-            INPUT_TRANSFORM_MATRIX_MASK = 1 << INPUT_TRANSFORM_MATRIX_SHIFT,
-            INPUT_TRANSFORM_MATRIX_OFF = 0 << INPUT_TRANSFORM_MATRIX_SHIFT,
-            INPUT_TRANSFORM_MATRIX_ON = 1 << INPUT_TRANSFORM_MATRIX_SHIFT,
-
-            OUTPUT_TRANSFORM_MATRIX_SHIFT = 7,
-            OUTPUT_TRANSFORM_MATRIX_MASK = 1 << OUTPUT_TRANSFORM_MATRIX_SHIFT,
-            OUTPUT_TRANSFORM_MATRIX_OFF = 0 << OUTPUT_TRANSFORM_MATRIX_SHIFT,
-            OUTPUT_TRANSFORM_MATRIX_ON = 1 << OUTPUT_TRANSFORM_MATRIX_SHIFT,
-
-            INPUT_TF_SHIFT = 8,
-            INPUT_TF_MASK = 3 << INPUT_TF_SHIFT,
-            INPUT_TF_LINEAR = 0 << INPUT_TF_SHIFT,
-            INPUT_TF_SRGB = 1 << INPUT_TF_SHIFT,
-            INPUT_TF_ST2084 = 2 << INPUT_TF_SHIFT,
-            INPUT_TF_HLG = 3 << INPUT_TF_SHIFT,
-
-            OUTPUT_TF_SHIFT = 10,
-            OUTPUT_TF_MASK = 3 << OUTPUT_TF_SHIFT,
-            OUTPUT_TF_LINEAR = 0 << OUTPUT_TF_SHIFT,
-            OUTPUT_TF_SRGB = 1 << OUTPUT_TF_SHIFT,
-            OUTPUT_TF_ST2084 = 2 << OUTPUT_TF_SHIFT,
-            OUTPUT_TF_HLG = 3 << OUTPUT_TF_SHIFT,
-
-            Y410_BT2020_SHIFT = 12,
-            Y410_BT2020_MASK = 1 << Y410_BT2020_SHIFT,
-            Y410_BT2020_OFF = 0 << Y410_BT2020_SHIFT,
-            Y410_BT2020_ON = 1 << Y410_BT2020_SHIFT,
-
-            SHADOW_SHIFT = 13,
-            SHADOW_MASK = 1 << SHADOW_SHIFT,
-            SHADOW_OFF = 0 << SHADOW_SHIFT,
-            SHADOW_ON = 1 << SHADOW_SHIFT,
-
-            DISPLAY_COLOR_TRANSFORM_MATRIX_SHIFT = 14,
-            DISPLAY_COLOR_TRANSFORM_MATRIX_MASK = 1 << DISPLAY_COLOR_TRANSFORM_MATRIX_SHIFT,
-            DISPLAY_COLOR_TRANSFORM_MATRIX_OFF = 0 << DISPLAY_COLOR_TRANSFORM_MATRIX_SHIFT,
-            DISPLAY_COLOR_TRANSFORM_MATRIX_ON = 1 << DISPLAY_COLOR_TRANSFORM_MATRIX_SHIFT,
-        };
-
-        inline Key() : mKey(0) {}
-        inline Key(const Key& rhs) : mKey(rhs.mKey) {}
-
-        inline Key& set(key_t mask, key_t value) {
-            mKey = (mKey & ~mask) | value;
-            return *this;
-        }
-
-        inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; }
-        inline bool hasTextureCoords() const { return isTexturing() && !drawShadows(); }
-        inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); }
-        inline bool isPremultiplied() const { return (mKey & BLEND_MASK) == BLEND_PREMULT; }
-        inline bool isOpaque() const { return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; }
-        inline bool hasAlpha() const { return (mKey & ALPHA_MASK) == ALPHA_LT_ONE; }
-        inline bool hasRoundedCorners() const {
-            return (mKey & ROUNDED_CORNERS_MASK) == ROUNDED_CORNERS_ON;
-        }
-        inline bool drawShadows() const { return (mKey & SHADOW_MASK) == SHADOW_ON; }
-        inline bool hasInputTransformMatrix() const {
-            return (mKey & INPUT_TRANSFORM_MATRIX_MASK) == INPUT_TRANSFORM_MATRIX_ON;
-        }
-        inline bool hasOutputTransformMatrix() const {
-            return (mKey & OUTPUT_TRANSFORM_MATRIX_MASK) == OUTPUT_TRANSFORM_MATRIX_ON;
-        }
-        inline bool hasDisplayColorMatrix() const {
-            return (mKey & DISPLAY_COLOR_TRANSFORM_MATRIX_MASK) ==
-                    DISPLAY_COLOR_TRANSFORM_MATRIX_ON;
-        }
-        inline bool hasTransformMatrix() const {
-            return hasInputTransformMatrix() || hasOutputTransformMatrix();
-        }
-        inline int getInputTF() const { return (mKey & INPUT_TF_MASK); }
-        inline int getOutputTF() const { return (mKey & OUTPUT_TF_MASK); }
-
-        // When HDR and non-HDR contents are mixed, or different types of HDR contents are
-        // mixed, we will do a tone mapping process to tone map the input content to output
-        // content. Currently, the following conversions handled, they are:
-        // * SDR -> HLG
-        // * SDR -> PQ
-        // * HLG -> PQ
-        inline bool needsToneMapping() const {
-            int inputTF = getInputTF();
-            int outputTF = getOutputTF();
-
-            // Return false when converting from SDR to SDR.
-            if (inputTF == Key::INPUT_TF_SRGB && outputTF == Key::OUTPUT_TF_LINEAR) {
-                return false;
-            }
-            if (inputTF == Key::INPUT_TF_LINEAR && outputTF == Key::OUTPUT_TF_SRGB) {
-                return false;
-            }
-
-            inputTF >>= Key::INPUT_TF_SHIFT;
-            outputTF >>= Key::OUTPUT_TF_SHIFT;
-            return inputTF != outputTF;
-        }
-        inline bool isY410BT2020() const { return (mKey & Y410_BT2020_MASK) == Y410_BT2020_ON; }
-
-        // for use by std::unordered_map
-
-        bool operator==(const Key& other) const { return mKey == other.mKey; }
-
-        struct Hash {
-            size_t operator()(const Key& key) const { return static_cast<size_t>(key.mKey); }
-        };
-    };
-
-    ProgramCache() = default;
-    ~ProgramCache() = default;
-
-    // Generate shaders to populate the cache
-    void primeCache(const EGLContext context, bool useColorManagement, bool toneMapperShaderOnly);
-
-    size_t getSize(const EGLContext context) { return mCaches[context].size(); }
-
-    // useProgram lookup a suitable program in the cache or generates one
-    // if none can be found.
-    void useProgram(const EGLContext context, const Description& description);
-
-    void purgeCaches() { mCaches.clear(); }
-
-private:
-    // compute a cache Key from a Description
-    static Key computeKey(const Description& description);
-    // Generate EOTF based from Key.
-    static void generateEOTF(Formatter& fs, const Key& needs);
-    // Generate necessary tone mapping methods for OOTF.
-    static void generateToneMappingProcess(Formatter& fs, const Key& needs);
-    // Generate OOTF based from Key.
-    static void generateOOTF(Formatter& fs, const Key& needs);
-    // Generate OETF based from Key.
-    static void generateOETF(Formatter& fs, const Key& needs);
-    // generates a program from the Key
-    static std::unique_ptr<Program> generateProgram(const Key& needs);
-    // generates the vertex shader from the Key
-    static String8 generateVertexShader(const Key& needs);
-    // generates the fragment shader from the Key
-    static String8 generateFragmentShader(const Key& needs);
-
-    // Key/Value map used for caching Programs. Currently the cache
-    // is never shrunk (and the GL program objects are never deleted).
-    std::unordered_map<EGLContext, std::unordered_map<Key, std::unique_ptr<Program>, Key::Hash>>
-            mCaches;
-};
-
-} // namespace gl
-} // namespace renderengine
-
-ANDROID_BASIC_TYPES_TRAITS(renderengine::gl::ProgramCache::Key)
-
-} // namespace android
-
-#endif /* SF_RENDER_ENGINE_PROGRAMCACHE_H */
diff --git a/libs/renderengine/gl/filters/BlurFilter.cpp b/libs/renderengine/gl/filters/BlurFilter.cpp
deleted file mode 100644
index 3455e08..0000000
--- a/libs/renderengine/gl/filters/BlurFilter.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "BlurFilter.h"
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES3/gl3.h>
-#include <GLES3/gl3ext.h>
-#include <ui/GraphicTypes.h>
-#include <cstdint>
-
-#include <utils/Trace.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-BlurFilter::BlurFilter(GLESRenderEngine& engine)
-      : mEngine(engine),
-        mCompositionFbo(engine),
-        mPingFbo(engine),
-        mPongFbo(engine),
-        mMixProgram(engine),
-        mBlurProgram(engine) {
-    mMixProgram.compile(getVertexShader(), getMixFragShader());
-    mMPosLoc = mMixProgram.getAttributeLocation("aPosition");
-    mMUvLoc = mMixProgram.getAttributeLocation("aUV");
-    mMTextureLoc = mMixProgram.getUniformLocation("uTexture");
-    mMCompositionTextureLoc = mMixProgram.getUniformLocation("uCompositionTexture");
-    mMMixLoc = mMixProgram.getUniformLocation("uMix");
-
-    mBlurProgram.compile(getVertexShader(), getFragmentShader());
-    mBPosLoc = mBlurProgram.getAttributeLocation("aPosition");
-    mBUvLoc = mBlurProgram.getAttributeLocation("aUV");
-    mBTextureLoc = mBlurProgram.getUniformLocation("uTexture");
-    mBOffsetLoc = mBlurProgram.getUniformLocation("uOffset");
-
-    static constexpr auto size = 2.0f;
-    static constexpr auto translation = 1.0f;
-    const GLfloat vboData[] = {
-        // Vertex data
-        translation - size, -translation - size,
-        translation - size, -translation + size,
-        translation + size, -translation + size,
-        // UV data
-        0.0f, 0.0f - translation,
-        0.0f, size - translation,
-        size, size - translation
-    };
-    mMeshBuffer.allocateBuffers(vboData, 12 /* size */);
-}
-
-status_t BlurFilter::setAsDrawTarget(const DisplaySettings& display, uint32_t radius) {
-    ATRACE_NAME("BlurFilter::setAsDrawTarget");
-    mRadius = radius;
-    mDisplayX = display.physicalDisplay.left;
-    mDisplayY = display.physicalDisplay.top;
-
-    if (mDisplayWidth < display.physicalDisplay.width() ||
-        mDisplayHeight < display.physicalDisplay.height()) {
-        ATRACE_NAME("BlurFilter::allocatingTextures");
-
-        mDisplayWidth = display.physicalDisplay.width();
-        mDisplayHeight = display.physicalDisplay.height();
-        mCompositionFbo.allocateBuffers(mDisplayWidth, mDisplayHeight);
-
-        const uint32_t fboWidth = floorf(mDisplayWidth * kFboScale);
-        const uint32_t fboHeight = floorf(mDisplayHeight * kFboScale);
-        mPingFbo.allocateBuffers(fboWidth, fboHeight);
-        mPongFbo.allocateBuffers(fboWidth, fboHeight);
-
-        if (mPingFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
-            ALOGE("Invalid ping buffer");
-            return mPingFbo.getStatus();
-        }
-        if (mPongFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
-            ALOGE("Invalid pong buffer");
-            return mPongFbo.getStatus();
-        }
-        if (mCompositionFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
-            ALOGE("Invalid composition buffer");
-            return mCompositionFbo.getStatus();
-        }
-        if (!mBlurProgram.isValid()) {
-            ALOGE("Invalid shader");
-            return GL_INVALID_OPERATION;
-        }
-    }
-
-    mCompositionFbo.bind();
-    glViewport(0, 0, mCompositionFbo.getBufferWidth(), mCompositionFbo.getBufferHeight());
-    return NO_ERROR;
-}
-
-void BlurFilter::drawMesh(GLuint uv, GLuint position) {
-
-    glEnableVertexAttribArray(uv);
-    glEnableVertexAttribArray(position);
-    mMeshBuffer.bind();
-    glVertexAttribPointer(position, 2 /* size */, GL_FLOAT, GL_FALSE,
-                          2 * sizeof(GLfloat) /* stride */, 0 /* offset */);
-    glVertexAttribPointer(uv, 2 /* size */, GL_FLOAT, GL_FALSE, 0 /* stride */,
-                          (GLvoid*)(6 * sizeof(GLfloat)) /* offset */);
-    mMeshBuffer.unbind();
-
-    // draw mesh
-    glDrawArrays(GL_TRIANGLES, 0 /* first */, 3 /* count */);
-}
-
-status_t BlurFilter::prepare() {
-    ATRACE_NAME("BlurFilter::prepare");
-
-    // Kawase is an approximation of Gaussian, but it behaves differently from it.
-    // A radius transformation is required for approximating them, and also to introduce
-    // non-integer steps, necessary to smoothly interpolate large radii.
-    const auto radius = mRadius / 6.0f;
-
-    // Calculate how many passes we'll do, based on the radius.
-    // Too many passes will make the operation expensive.
-    const auto passes = min(kMaxPasses, (uint32_t)ceil(radius));
-
-    const float radiusByPasses = radius / (float)passes;
-    const float stepX = radiusByPasses / (float)mCompositionFbo.getBufferWidth();
-    const float stepY = radiusByPasses / (float)mCompositionFbo.getBufferHeight();
-
-    // Let's start by downsampling and blurring the composited frame simultaneously.
-    mBlurProgram.useProgram();
-    glActiveTexture(GL_TEXTURE0);
-    glUniform1i(mBTextureLoc, 0);
-    glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName());
-    glUniform2f(mBOffsetLoc, stepX, stepY);
-    glViewport(0, 0, mPingFbo.getBufferWidth(), mPingFbo.getBufferHeight());
-    mPingFbo.bind();
-    drawMesh(mBUvLoc, mBPosLoc);
-
-    // And now we'll ping pong between our textures, to accumulate the result of various offsets.
-    GLFramebuffer* read = &mPingFbo;
-    GLFramebuffer* draw = &mPongFbo;
-    glViewport(0, 0, draw->getBufferWidth(), draw->getBufferHeight());
-    for (auto i = 1; i < passes; i++) {
-        ATRACE_NAME("BlurFilter::renderPass");
-        draw->bind();
-
-        glBindTexture(GL_TEXTURE_2D, read->getTextureName());
-        glUniform2f(mBOffsetLoc, stepX * i, stepY * i);
-
-        drawMesh(mBUvLoc, mBPosLoc);
-
-        // Swap buffers for next iteration
-        auto tmp = draw;
-        draw = read;
-        read = tmp;
-    }
-    mLastDrawTarget = read;
-
-    return NO_ERROR;
-}
-
-status_t BlurFilter::render(bool multiPass) {
-    ATRACE_NAME("BlurFilter::render");
-
-    // Now let's scale our blur up. It will be interpolated with the larger composited
-    // texture for the first frames, to hide downscaling artifacts.
-    GLfloat mix = fmin(1.0, mRadius / kMaxCrossFadeRadius);
-
-    // When doing multiple passes, we cannot try to read mCompositionFbo, given that we'll
-    // be writing onto it. Let's disable the crossfade, otherwise we'd need 1 extra frame buffer,
-    // as large as the screen size.
-    if (mix >= 1 || multiPass) {
-        mLastDrawTarget->bindAsReadBuffer();
-        glBlitFramebuffer(0, 0, mLastDrawTarget->getBufferWidth(),
-                          mLastDrawTarget->getBufferHeight(), mDisplayX, mDisplayY, mDisplayWidth,
-                          mDisplayHeight, GL_COLOR_BUFFER_BIT, GL_LINEAR);
-        return NO_ERROR;
-    }
-
-    mMixProgram.useProgram();
-    glUniform1f(mMMixLoc, mix);
-    glActiveTexture(GL_TEXTURE0);
-    glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName());
-    glUniform1i(mMTextureLoc, 0);
-    glActiveTexture(GL_TEXTURE1);
-    glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName());
-    glUniform1i(mMCompositionTextureLoc, 1);
-
-    drawMesh(mMUvLoc, mMPosLoc);
-
-    glUseProgram(0);
-    glActiveTexture(GL_TEXTURE0);
-    mEngine.checkErrors("Drawing blur mesh");
-    return NO_ERROR;
-}
-
-string BlurFilter::getVertexShader() const {
-    return R"SHADER(#version 300 es
-        precision mediump float;
-
-        in vec2 aPosition;
-        in highp vec2 aUV;
-        out highp vec2 vUV;
-
-        void main() {
-            vUV = aUV;
-            gl_Position = vec4(aPosition, 0.0, 1.0);
-        }
-    )SHADER";
-}
-
-string BlurFilter::getFragmentShader() const {
-    return R"SHADER(#version 300 es
-        precision mediump float;
-
-        uniform sampler2D uTexture;
-        uniform vec2 uOffset;
-
-        in highp vec2 vUV;
-        out vec4 fragColor;
-
-        void main() {
-            fragColor  = texture(uTexture, vUV, 0.0);
-            fragColor += texture(uTexture, vUV + vec2( uOffset.x,  uOffset.y), 0.0);
-            fragColor += texture(uTexture, vUV + vec2( uOffset.x, -uOffset.y), 0.0);
-            fragColor += texture(uTexture, vUV + vec2(-uOffset.x,  uOffset.y), 0.0);
-            fragColor += texture(uTexture, vUV + vec2(-uOffset.x, -uOffset.y), 0.0);
-
-            fragColor = vec4(fragColor.rgb * 0.2, 1.0);
-        }
-    )SHADER";
-}
-
-string BlurFilter::getMixFragShader() const {
-    string shader = R"SHADER(#version 300 es
-        precision mediump float;
-
-        in highp vec2 vUV;
-        out vec4 fragColor;
-
-        uniform sampler2D uCompositionTexture;
-        uniform sampler2D uTexture;
-        uniform float uMix;
-
-        void main() {
-            vec4 blurred = texture(uTexture, vUV);
-            vec4 composition = texture(uCompositionTexture, vUV);
-            fragColor = mix(composition, blurred, uMix);
-        }
-    )SHADER";
-    return shader;
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/filters/BlurFilter.h b/libs/renderengine/gl/filters/BlurFilter.h
deleted file mode 100644
index 593a8fd..0000000
--- a/libs/renderengine/gl/filters/BlurFilter.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <ui/GraphicTypes.h>
-#include "../GLESRenderEngine.h"
-#include "../GLFramebuffer.h"
-#include "../GLVertexBuffer.h"
-#include "GenericProgram.h"
-
-using namespace std;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-/**
- * This is an implementation of a Kawase blur, as described in here:
- * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
- * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
- */
-class BlurFilter {
-public:
-    // Downsample FBO to improve performance
-    static constexpr float kFboScale = 0.25f;
-    // Maximum number of render passes
-    static constexpr uint32_t kMaxPasses = 4;
-    // To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
-    // image, up to this radius.
-    static constexpr float kMaxCrossFadeRadius = 30.0f;
-
-    explicit BlurFilter(GLESRenderEngine& engine);
-    virtual ~BlurFilter(){};
-
-    // Set up render targets, redirecting output to offscreen texture.
-    status_t setAsDrawTarget(const DisplaySettings&, uint32_t radius);
-    // Execute blur passes, rendering to offscreen texture.
-    status_t prepare();
-    // Render blur to the bound framebuffer (screen).
-    status_t render(bool multiPass);
-
-private:
-    uint32_t mRadius;
-    void drawMesh(GLuint uv, GLuint position);
-    string getVertexShader() const;
-    string getFragmentShader() const;
-    string getMixFragShader() const;
-
-    GLESRenderEngine& mEngine;
-    // Frame buffer holding the composited background.
-    GLFramebuffer mCompositionFbo;
-    // Frame buffers holding the blur passes.
-    GLFramebuffer mPingFbo;
-    GLFramebuffer mPongFbo;
-    uint32_t mDisplayWidth = 0;
-    uint32_t mDisplayHeight = 0;
-    uint32_t mDisplayX = 0;
-    uint32_t mDisplayY = 0;
-    // Buffer holding the final blur pass.
-    GLFramebuffer* mLastDrawTarget;
-
-    // VBO containing vertex and uv data of a fullscreen triangle.
-    GLVertexBuffer mMeshBuffer;
-
-    GenericProgram mMixProgram;
-    GLuint mMPosLoc;
-    GLuint mMUvLoc;
-    GLuint mMMixLoc;
-    GLuint mMTextureLoc;
-    GLuint mMCompositionTextureLoc;
-
-    GenericProgram mBlurProgram;
-    GLuint mBPosLoc;
-    GLuint mBUvLoc;
-    GLuint mBTextureLoc;
-    GLuint mBOffsetLoc;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/filters/GenericProgram.cpp b/libs/renderengine/gl/filters/GenericProgram.cpp
deleted file mode 100644
index bb35889..0000000
--- a/libs/renderengine/gl/filters/GenericProgram.cpp
+++ /dev/null
@@ -1,122 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "GenericProgram.h"
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GenericProgram::GenericProgram(GLESRenderEngine& engine) : mEngine(engine) {}
-
-GenericProgram::~GenericProgram() {
-    if (mVertexShaderHandle != 0) {
-        if (mProgramHandle != 0) {
-            glDetachShader(mProgramHandle, mVertexShaderHandle);
-        }
-        glDeleteShader(mVertexShaderHandle);
-    }
-
-    if (mFragmentShaderHandle != 0) {
-        if (mProgramHandle != 0) {
-            glDetachShader(mProgramHandle, mFragmentShaderHandle);
-        }
-        glDeleteShader(mFragmentShaderHandle);
-    }
-
-    if (mProgramHandle != 0) {
-        glDeleteProgram(mProgramHandle);
-    }
-}
-
-void GenericProgram::compile(string vertexShader, string fragmentShader) {
-    mVertexShaderHandle = compileShader(GL_VERTEX_SHADER, vertexShader);
-    mFragmentShaderHandle = compileShader(GL_FRAGMENT_SHADER, fragmentShader);
-    if (mVertexShaderHandle == 0 || mFragmentShaderHandle == 0) {
-        ALOGE("Aborting program creation.");
-        return;
-    }
-    mProgramHandle = createAndLink(mVertexShaderHandle, mFragmentShaderHandle);
-    mEngine.checkErrors("Linking program");
-}
-
-void GenericProgram::useProgram() const {
-    glUseProgram(mProgramHandle);
-}
-
-GLuint GenericProgram::compileShader(GLuint type, string src) const {
-    const GLuint shader = glCreateShader(type);
-    if (shader == 0) {
-        mEngine.checkErrors("Creating shader");
-        return 0;
-    }
-    const GLchar* charSrc = (const GLchar*)src.c_str();
-    glShaderSource(shader, 1, &charSrc, nullptr);
-    glCompileShader(shader);
-
-    GLint isCompiled = 0;
-    glGetShaderiv(shader, GL_COMPILE_STATUS, &isCompiled);
-    if (isCompiled == GL_FALSE) {
-        GLint maxLength = 0;
-        glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &maxLength);
-        string errorLog;
-        errorLog.reserve(maxLength);
-        glGetShaderInfoLog(shader, maxLength, &maxLength, errorLog.data());
-        glDeleteShader(shader);
-        ALOGE("Error compiling shader: %s", errorLog.c_str());
-        return 0;
-    }
-    return shader;
-}
-GLuint GenericProgram::createAndLink(GLuint vertexShader, GLuint fragmentShader) const {
-    const GLuint program = glCreateProgram();
-    mEngine.checkErrors("Creating program");
-
-    glAttachShader(program, vertexShader);
-    glAttachShader(program, fragmentShader);
-    glLinkProgram(program);
-    mEngine.checkErrors("Linking program");
-    return program;
-}
-
-GLuint GenericProgram::getUniformLocation(const string name) const {
-    if (mProgramHandle == 0) {
-        ALOGE("Can't get location of %s on an invalid program.", name.c_str());
-        return -1;
-    }
-    return glGetUniformLocation(mProgramHandle, (const GLchar*)name.c_str());
-}
-
-GLuint GenericProgram::getAttributeLocation(const string name) const {
-    if (mProgramHandle == 0) {
-        ALOGE("Can't get location of %s on an invalid program.", name.c_str());
-        return -1;
-    }
-    return glGetAttribLocation(mProgramHandle, (const GLchar*)name.c_str());
-}
-
-bool GenericProgram::isValid() const {
-    return mProgramHandle != 0;
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/filters/GenericProgram.h b/libs/renderengine/gl/filters/GenericProgram.h
deleted file mode 100644
index 6da2a5a..0000000
--- a/libs/renderengine/gl/filters/GenericProgram.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <ui/GraphicTypes.h>
-#include "../GLESRenderEngine.h"
-#include "../GLFramebuffer.h"
-
-using namespace std;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class GenericProgram {
-public:
-    explicit GenericProgram(GLESRenderEngine& renderEngine);
-    ~GenericProgram();
-    void compile(string vertexShader, string fragmentShader);
-    bool isValid() const;
-    void useProgram() const;
-    GLuint getAttributeLocation(const string name) const;
-    GLuint getUniformLocation(const string name) const;
-
-private:
-    GLuint compileShader(GLuint type, const string src) const;
-    GLuint createAndLink(GLuint vertexShader, GLuint fragmentShader) const;
-
-    GLESRenderEngine& mEngine;
-    GLuint mVertexShaderHandle = 0;
-    GLuint mFragmentShaderHandle = 0;
-    GLuint mProgramHandle = 0;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/include/renderengine/Framebuffer.h b/libs/renderengine/include/renderengine/Framebuffer.h
deleted file mode 100644
index 6511127..0000000
--- a/libs/renderengine/include/renderengine/Framebuffer.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-
-struct ANativeWindowBuffer;
-
-namespace android {
-namespace renderengine {
-
-class Framebuffer {
-public:
-    virtual ~Framebuffer() = default;
-
-    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
-                                       const bool useFramebufferCache) = 0;
-};
-
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index b3a617c..28aa4dd 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -46,10 +46,6 @@
     // Fence that will fire when the buffer is ready to be bound.
     sp<Fence> fence = nullptr;
 
-    // Texture identifier to bind the external texture to.
-    // TODO(alecmouri): This is GL-specific...make the type backend-agnostic.
-    uint32_t textureName = 0;
-
     // Whether to use filtering when rendering the texture.
     bool useTextureFiltering = false;
 
@@ -64,9 +60,6 @@
     // overrides the alpha channel of the buffer.
     bool isOpaque = false;
 
-    // HDR color-space setting for Y410.
-    bool isY410BT2020 = false;
-
     float maxLuminanceNits = 0.0;
 };
 
@@ -185,12 +178,10 @@
 // compositionengine/impl/ClientCompositionRequestCache.cpp
 static inline bool operator==(const Buffer& lhs, const Buffer& rhs) {
     return lhs.buffer == rhs.buffer && lhs.fence == rhs.fence &&
-            lhs.textureName == rhs.textureName &&
             lhs.useTextureFiltering == rhs.useTextureFiltering &&
             lhs.textureTransform == rhs.textureTransform &&
             lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
-            lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
-            lhs.maxLuminanceNits == rhs.maxLuminanceNits;
+            lhs.isOpaque == rhs.isOpaque && lhs.maxLuminanceNits == rhs.maxLuminanceNits;
 }
 
 static inline bool operator==(const Geometry& lhs, const Geometry& rhs) {
@@ -241,13 +232,11 @@
         << (settings.buffer.get() ? decodePixelFormat(settings.buffer->getPixelFormat()).c_str()
                                   : "");
     *os << "\n    .fence = " << settings.fence.get();
-    *os << "\n    .textureName = " << settings.textureName;
     *os << "\n    .useTextureFiltering = " << settings.useTextureFiltering;
     *os << "\n    .textureTransform = ";
     PrintMatrix(settings.textureTransform, os);
     *os << "\n    .usePremultipliedAlpha = " << settings.usePremultipliedAlpha;
     *os << "\n    .isOpaque = " << settings.isOpaque;
-    *os << "\n    .isY410BT2020 = " << settings.isY410BT2020;
     *os << "\n    .maxLuminanceNits = " << settings.maxLuminanceNits;
     *os << "\n}";
 }
diff --git a/libs/renderengine/include/renderengine/Mesh.h b/libs/renderengine/include/renderengine/Mesh.h
deleted file mode 100644
index 167f13f..0000000
--- a/libs/renderengine/include/renderengine/Mesh.h
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_RENDER_ENGINE_MESH_H
-#define SF_RENDER_ENGINE_MESH_H
-
-#include <vector>
-
-#include <stdint.h>
-
-namespace android {
-namespace renderengine {
-
-class Mesh {
-public:
-    class Builder;
-
-    enum Primitive {
-        TRIANGLES = 0x0004,      // GL_TRIANGLES
-        TRIANGLE_STRIP = 0x0005, // GL_TRIANGLE_STRIP
-        TRIANGLE_FAN = 0x0006    // GL_TRIANGLE_FAN
-    };
-
-    ~Mesh() = default;
-
-    /*
-     * VertexArray handles the stride automatically.
-     */
-    template <typename TYPE>
-    class VertexArray {
-        friend class Mesh;
-        float* mData;
-        size_t mStride;
-        size_t mOffset = 0;
-        VertexArray(float* data, size_t stride) : mData(data), mStride(stride) {}
-
-    public:
-        // Returns a vertex array at an offset so its easier to append attributes from
-        // multiple sources.
-        VertexArray(VertexArray<TYPE>& other, size_t offset)
-              : mData(other.mData), mStride(other.mStride), mOffset(offset) {}
-
-        TYPE& operator[](size_t index) {
-            return *reinterpret_cast<TYPE*>(&mData[(index + mOffset) * mStride]);
-        }
-        TYPE const& operator[](size_t index) const {
-            return *reinterpret_cast<TYPE const*>(&mData[(index + mOffset) * mStride]);
-        }
-    };
-
-    template <typename TYPE>
-    VertexArray<TYPE> getPositionArray() {
-        return VertexArray<TYPE>(getPositions(), mStride);
-    }
-
-    template <typename TYPE>
-    VertexArray<TYPE> getTexCoordArray() {
-        return VertexArray<TYPE>(getTexCoords(), mStride);
-    }
-
-    template <typename TYPE>
-    VertexArray<TYPE> getCropCoordArray() {
-        return VertexArray<TYPE>(getCropCoords(), mStride);
-    }
-
-    template <typename TYPE>
-    VertexArray<TYPE> getShadowColorArray() {
-        return VertexArray<TYPE>(getShadowColor(), mStride);
-    }
-
-    template <typename TYPE>
-    VertexArray<TYPE> getShadowParamsArray() {
-        return VertexArray<TYPE>(getShadowParams(), mStride);
-    }
-
-    uint16_t* getIndicesArray() { return getIndices(); }
-
-    Primitive getPrimitive() const;
-
-    // returns a pointer to the vertices positions
-    float const* getPositions() const;
-
-    // returns a pointer to the vertices texture coordinates
-    float const* getTexCoords() const;
-
-    // returns a pointer to the vertices crop coordinates
-    float const* getCropCoords() const;
-
-    // returns a pointer to colors
-    float const* getShadowColor() const;
-
-    // returns a pointer to the shadow params
-    float const* getShadowParams() const;
-
-    // returns a pointer to indices
-    uint16_t const* getIndices() const;
-
-    // number of vertices in this mesh
-    size_t getVertexCount() const;
-
-    // dimension of vertices
-    size_t getVertexSize() const;
-
-    // dimension of texture coordinates
-    size_t getTexCoordsSize() const;
-
-    size_t getShadowParamsSize() const;
-
-    size_t getShadowColorSize() const;
-
-    size_t getIndexCount() const;
-
-    // return stride in bytes
-    size_t getByteStride() const;
-
-    // return stride in floats
-    size_t getStride() const;
-
-private:
-    Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize,
-         size_t cropCoordsSize, size_t shadowColorSize, size_t shadowParamsSize, size_t indexCount);
-    Mesh(const Mesh&);
-    Mesh& operator=(const Mesh&);
-    Mesh const& operator=(const Mesh&) const;
-
-    float* getPositions();
-    float* getTexCoords();
-    float* getCropCoords();
-    float* getShadowColor();
-    float* getShadowParams();
-    uint16_t* getIndices();
-
-    std::vector<float> mVertices;
-    size_t mVertexCount;
-    size_t mVertexSize;
-    size_t mTexCoordsSize;
-    size_t mCropCoordsSize;
-    size_t mShadowColorSize;
-    size_t mShadowParamsSize;
-    size_t mStride;
-    Primitive mPrimitive;
-    std::vector<uint16_t> mIndices;
-    size_t mIndexCount;
-};
-
-class Mesh::Builder {
-public:
-    Builder& setPrimitive(Primitive primitive) {
-        mPrimitive = primitive;
-        return *this;
-    };
-    Builder& setVertices(size_t vertexCount, size_t vertexSize) {
-        mVertexCount = vertexCount;
-        mVertexSize = vertexSize;
-        return *this;
-    };
-    Builder& setTexCoords(size_t texCoordsSize) {
-        mTexCoordsSize = texCoordsSize;
-        return *this;
-    };
-    Builder& setCropCoords(size_t cropCoordsSize) {
-        mCropCoordsSize = cropCoordsSize;
-        return *this;
-    };
-    Builder& setShadowAttrs() {
-        mShadowParamsSize = 3;
-        mShadowColorSize = 4;
-        return *this;
-    };
-    Builder& setIndices(size_t indexCount) {
-        mIndexCount = indexCount;
-        return *this;
-    };
-    Mesh build() const {
-        return Mesh{mPrimitive,      mVertexCount,     mVertexSize,       mTexCoordsSize,
-                    mCropCoordsSize, mShadowColorSize, mShadowParamsSize, mIndexCount};
-    }
-
-private:
-    size_t mVertexCount = 0;
-    size_t mVertexSize = 0;
-    size_t mTexCoordsSize = 0;
-    size_t mCropCoordsSize = 0;
-    size_t mShadowColorSize = 0;
-    size_t mShadowParamsSize = 0;
-    size_t mIndexCount = 0;
-    Primitive mPrimitive;
-};
-
-} // namespace renderengine
-} // namespace android
-#endif /* SF_RENDER_ENGINE_MESH_H */
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 0d910c9..b992d82 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -22,8 +22,6 @@
 #include <math/mat4.h>
 #include <renderengine/DisplaySettings.h>
 #include <renderengine/ExternalTexture.h>
-#include <renderengine/Framebuffer.h>
-#include <renderengine/Image.h>
 #include <renderengine/LayerSettings.h>
 #include <stdint.h>
 #include <sys/types.h>
@@ -95,8 +93,6 @@
     };
 
     enum class RenderEngineType {
-        GLES = 1,
-        THREADED = 2,
         SKIA_GL = 3,
         SKIA_GL_THREADED = 4,
         SKIA_VK = 5,
@@ -116,9 +112,6 @@
     // dump the extension strings. always call the base class.
     virtual void dump(std::string& result) = 0;
 
-    virtual void genTextures(size_t count, uint32_t* names) = 0;
-    virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
-
     // queries that are required to be thread safe
     virtual size_t getMaxTextureSize() const = 0;
     virtual size_t getMaxViewportDims() const = 0;
@@ -152,9 +145,6 @@
     // @param layers The layers to draw onto the display, in Z-order.
     // @param buffer The buffer which will be drawn to. This buffer will be
     // ready once drawFence fires.
-    // @param useFramebufferCache True if the framebuffer cache should be used.
-    // If an implementation does not cache output framebuffers, then this
-    // parameter does nothing.
     // @param bufferFence Fence signalling that the buffer is ready to be drawn
     // to.
     // @return A future object of FenceResult indicating whether drawing was
@@ -162,7 +152,6 @@
     virtual ftl::Future<FenceResult> drawLayers(const DisplaySettings& display,
                                                 const std::vector<LayerSettings>& layers,
                                                 const std::shared_ptr<ExternalTexture>& buffer,
-                                                const bool useFramebufferCache,
                                                 base::unique_fd&& bufferFence);
 
     // Clean-up method that should be called on the main thread after the
@@ -171,8 +160,6 @@
     // being drawn, then the implementation is free to silently ignore this call.
     virtual void cleanupPostRender() = 0;
 
-    virtual void cleanFramebufferCache() = 0;
-
     // Returns the priority this context was actually created with. Note: this
     // may not be the same as specified at context creation time, due to
     // implementation limits on the number of contexts that can be created at a
@@ -204,7 +191,7 @@
     virtual void setEnableTracing(bool /*tracingEnabled*/) {}
 
 protected:
-    RenderEngine() : RenderEngine(RenderEngineType::GLES) {}
+    RenderEngine() : RenderEngine(RenderEngineType::SKIA_GL) {}
 
     RenderEngine(RenderEngineType type) : mRenderEngineType(type) {}
 
@@ -253,8 +240,7 @@
     virtual void drawLayersInternal(
             const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
             const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-            const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-            base::unique_fd&& bufferFence) = 0;
+            const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) = 0;
 };
 
 struct RenderEngineCreationArgs {
@@ -271,14 +257,13 @@
 
 private:
     // must be created by Builder via constructor with full argument list
-    RenderEngineCreationArgs(int _pixelFormat, uint32_t _imageCacheSize, bool _useColorManagement,
+    RenderEngineCreationArgs(int _pixelFormat, uint32_t _imageCacheSize,
                              bool _enableProtectedContext, bool _precacheToneMapperShaderOnly,
                              bool _supportsBackgroundBlur,
                              RenderEngine::ContextPriority _contextPriority,
                              RenderEngine::RenderEngineType _renderEngineType)
           : pixelFormat(_pixelFormat),
             imageCacheSize(_imageCacheSize),
-            useColorManagement(_useColorManagement),
             enableProtectedContext(_enableProtectedContext),
             precacheToneMapperShaderOnly(_precacheToneMapperShaderOnly),
             supportsBackgroundBlur(_supportsBackgroundBlur),
@@ -298,10 +283,6 @@
         this->imageCacheSize = imageCacheSize;
         return *this;
     }
-    Builder& setUseColorManagerment(bool useColorManagement) {
-        this->useColorManagement = useColorManagement;
-        return *this;
-    }
     Builder& setEnableProtectedContext(bool enableProtectedContext) {
         this->enableProtectedContext = enableProtectedContext;
         return *this;
@@ -323,16 +304,15 @@
         return *this;
     }
     RenderEngineCreationArgs build() const {
-        return RenderEngineCreationArgs(pixelFormat, imageCacheSize, useColorManagement,
-                                        enableProtectedContext, precacheToneMapperShaderOnly,
-                                        supportsBackgroundBlur, contextPriority, renderEngineType);
+        return RenderEngineCreationArgs(pixelFormat, imageCacheSize, enableProtectedContext,
+                                        precacheToneMapperShaderOnly, supportsBackgroundBlur,
+                                        contextPriority, renderEngineType);
     }
 
 private:
     // 1 means RGBA_8888
     int pixelFormat = 1;
     uint32_t imageCacheSize = 0;
-    bool useColorManagement = true;
     bool enableProtectedContext = false;
     bool precacheToneMapperShaderOnly = false;
     bool supportsBackgroundBlur = false;
diff --git a/libs/renderengine/include/renderengine/Texture.h b/libs/renderengine/include/renderengine/Texture.h
deleted file mode 100644
index c69ace0..0000000
--- a/libs/renderengine/include/renderengine/Texture.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_RENDER_ENGINE_TEXTURE_H
-#define SF_RENDER_ENGINE_TEXTURE_H
-
-#include <stdint.h>
-
-#include <math/mat4.h>
-
-namespace android {
-namespace renderengine {
-
-class Texture {
-public:
-    enum Target { TEXTURE_2D = 0x0DE1, TEXTURE_EXTERNAL = 0x8D65 };
-
-    Texture();
-    Texture(Target textureTarget, uint32_t textureName);
-    ~Texture();
-
-    void init(Target textureTarget, uint32_t textureName);
-
-    void setMatrix(float const* matrix);
-    void setFiltering(bool enabled);
-    void setDimensions(size_t width, size_t height);
-
-    uint32_t getTextureName() const;
-    uint32_t getTextureTarget() const;
-
-    const mat4& getMatrix() const;
-    bool getFiltering() const;
-    size_t getWidth() const;
-    size_t getHeight() const;
-
-private:
-    uint32_t mTextureName;
-    uint32_t mTextureTarget;
-    size_t mWidth;
-    size_t mHeight;
-    bool mFiltering;
-    mat4 mTextureMatrix;
-};
-
-} // namespace renderengine
-} // namespace android
-#endif /* SF_RENDER_ENGINE_TEXTURE_H */
diff --git a/libs/renderengine/include/renderengine/mock/Framebuffer.h b/libs/renderengine/include/renderengine/mock/Framebuffer.h
deleted file mode 100644
index dfb6a4e..0000000
--- a/libs/renderengine/include/renderengine/mock/Framebuffer.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <gmock/gmock.h>
-#include <renderengine/Framebuffer.h>
-
-namespace android {
-namespace renderengine {
-namespace mock {
-
-class Framebuffer : public renderengine::Framebuffer {
-public:
-    Framebuffer();
-    ~Framebuffer() override;
-
-    MOCK_METHOD3(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool, const bool));
-};
-
-} // namespace mock
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/Image.h b/libs/renderengine/include/renderengine/mock/Image.h
deleted file mode 100644
index 2b0eed1..0000000
--- a/libs/renderengine/include/renderengine/mock/Image.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <gmock/gmock.h>
-#include <renderengine/Image.h>
-
-namespace android {
-namespace renderengine {
-namespace mock {
-
-class Image : public renderengine::Image {
-public:
-    Image();
-    ~Image() override;
-
-    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer* buffer, bool isProtected));
-};
-
-} // namespace mock
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index d3035e2..160006d 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -19,9 +19,7 @@
 #include <gmock/gmock.h>
 #include <renderengine/DisplaySettings.h>
 #include <renderengine/LayerSettings.h>
-#include <renderengine/Mesh.h>
 #include <renderengine/RenderEngine.h>
-#include <renderengine/Texture.h>
 #include <ui/Fence.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/Region.h>
@@ -37,9 +35,6 @@
 
     MOCK_METHOD0(primeCache, std::future<void>());
     MOCK_METHOD1(dump, void(std::string&));
-    MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
-    MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
-    MOCK_METHOD1(drawMesh, void(const renderengine::Mesh&));
     MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
     MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
     MOCK_CONST_METHOD0(isProtected, bool());
@@ -47,15 +42,14 @@
     MOCK_METHOD1(useProtectedContext, void(bool));
     MOCK_METHOD0(cleanupPostRender, void());
     MOCK_CONST_METHOD0(canSkipPostRenderCleanup, bool());
-    MOCK_METHOD5(drawLayers,
+    MOCK_METHOD4(drawLayers,
                  ftl::Future<FenceResult>(const DisplaySettings&, const std::vector<LayerSettings>&,
-                                          const std::shared_ptr<ExternalTexture>&, const bool,
+                                          const std::shared_ptr<ExternalTexture>&,
                                           base::unique_fd&&));
-    MOCK_METHOD6(drawLayersInternal,
+    MOCK_METHOD5(drawLayersInternal,
                  void(const std::shared_ptr<std::promise<FenceResult>>&&, const DisplaySettings&,
                       const std::vector<LayerSettings>&, const std::shared_ptr<ExternalTexture>&,
-                      const bool, base::unique_fd&&));
-    MOCK_METHOD0(cleanFramebufferCache, void());
+                      base::unique_fd&&));
     MOCK_METHOD0(getContextPriority, int());
     MOCK_METHOD0(supportsBackgroundBlur, bool());
     MOCK_METHOD1(onActiveDisplaySizeChanged, void(ui::Size));
diff --git a/libs/renderengine/include/renderengine/private/Description.h b/libs/renderengine/include/renderengine/private/Description.h
deleted file mode 100644
index fa6ec10..0000000
--- a/libs/renderengine/include/renderengine/private/Description.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright 2013 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SF_RENDER_ENGINE_DESCRIPTION_H_
-#define SF_RENDER_ENGINE_DESCRIPTION_H_
-
-#include <renderengine/Texture.h>
-#include <ui/GraphicTypes.h>
-
-namespace android {
-namespace renderengine {
-
-/*
- * This is the structure that holds the state of the rendering engine.
- * This class is used to generate a corresponding GLSL program and set the
- * appropriate uniform.
- */
-struct Description {
-    enum class TransferFunction : int {
-        LINEAR,
-        SRGB,
-        ST2084,
-        HLG, // Hybrid Log-Gamma for HDR.
-    };
-
-    static TransferFunction dataSpaceToTransferFunction(ui::Dataspace dataSpace);
-
-    Description() = default;
-    ~Description() = default;
-
-    bool hasInputTransformMatrix() const;
-    bool hasOutputTransformMatrix() const;
-    bool hasColorMatrix() const;
-    bool hasDisplayColorMatrix() const;
-
-    // whether textures are premultiplied
-    bool isPremultipliedAlpha = false;
-    // whether this layer is marked as opaque
-    bool isOpaque = true;
-
-    // corner radius of the layer
-    float cornerRadius = 0;
-
-    // Size of the rounded rectangle we are cropping to
-    half2 cropSize;
-
-    // Texture this layer uses
-    Texture texture;
-    bool textureEnabled = false;
-
-    // color used when texturing is disabled or when setting alpha.
-    half4 color;
-
-    // true if the sampled pixel values are in Y410/BT2020 rather than RGBA
-    bool isY410BT2020 = false;
-
-    // transfer functions for the input/output
-    TransferFunction inputTransferFunction = TransferFunction::LINEAR;
-    TransferFunction outputTransferFunction = TransferFunction::LINEAR;
-
-    float displayMaxLuminance;
-    float maxMasteringLuminance;
-    float maxContentLuminance;
-
-    // projection matrix
-    mat4 projectionMatrix;
-
-    // The color matrix will be applied in linear space right before OETF.
-    mat4 colorMatrix;
-    // The display color matrix will be applied in gamma space after OETF
-    mat4 displayColorMatrix;
-    mat4 inputTransformMatrix;
-    mat4 outputTransformMatrix;
-
-    // True if this layer will draw a shadow.
-    bool drawShadows = false;
-};
-
-} // namespace renderengine
-} // namespace android
-
-#endif /* SF_RENDER_ENGINE_DESCRIPTION_H_ */
diff --git a/libs/renderengine/mock/Framebuffer.cpp b/libs/renderengine/mock/Framebuffer.cpp
deleted file mode 100644
index fbdcaab..0000000
--- a/libs/renderengine/mock/Framebuffer.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/mock/Framebuffer.h>
-
-namespace android {
-namespace renderengine {
-namespace mock {
-
-// The Google Mock documentation recommends explicit non-header instantiations
-// for better compile time performance.
-Framebuffer::Framebuffer() = default;
-Framebuffer::~Framebuffer() = default;
-
-} // namespace mock
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/mock/Image.cpp b/libs/renderengine/mock/Image.cpp
deleted file mode 100644
index 57f4346..0000000
--- a/libs/renderengine/mock/Image.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <renderengine/mock/Image.h>
-
-namespace android {
-namespace renderengine {
-namespace mock {
-
-// The Google Mock documentation recommends explicit non-header instantiations
-// for better compile time performance.
-Image::Image() = default;
-Image::~Image() = default;
-
-} // namespace mock
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/skia/AutoBackendTexture.cpp b/libs/renderengine/skia/AutoBackendTexture.cpp
index 23c99b0..02d1e1e 100644
--- a/libs/renderengine/skia/AutoBackendTexture.cpp
+++ b/libs/renderengine/skia/AutoBackendTexture.cpp
@@ -20,6 +20,12 @@
 #define LOG_TAG "RenderEngine"
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
+#include <SkImage.h>
+#include <include/gpu/ganesh/SkImageGanesh.h>
+#include <include/gpu/ganesh/SkSurfaceGanesh.h>
+#include <include/gpu/ganesh/gl/GrGLBackendSurface.h>
+#include <include/gpu/vk/GrVkTypes.h>
+#include <android/hardware_buffer.h>
 #include "ColorSpaces.h"
 #include "log/log_main.h"
 #include "utils/Trace.h"
@@ -35,13 +41,44 @@
     AHardwareBuffer_Desc desc;
     AHardwareBuffer_describe(buffer, &desc);
     bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
-    GrBackendFormat backendFormat =
-            GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false);
-    mBackendTexture =
-            GrAHardwareBufferUtils::MakeBackendTexture(context, buffer, desc.width, desc.height,
-                                                       &mDeleteProc, &mUpdateProc, &mImageCtx,
-                                                       createProtectedImage, backendFormat,
-                                                       isOutputBuffer);
+    GrBackendFormat backendFormat;
+
+    GrBackendApi backend = context->backend();
+    if (backend == GrBackendApi::kOpenGL) {
+        backendFormat =
+                GrAHardwareBufferUtils::GetGLBackendFormat(context, desc.format, false);
+        mBackendTexture =
+                GrAHardwareBufferUtils::MakeGLBackendTexture(context,
+                                                             buffer,
+                                                             desc.width,
+                                                             desc.height,
+                                                             &mDeleteProc,
+                                                             &mUpdateProc,
+                                                             &mImageCtx,
+                                                             createProtectedImage,
+                                                             backendFormat,
+                                                             isOutputBuffer);
+    } else if (backend == GrBackendApi::kVulkan) {
+        backendFormat =
+                GrAHardwareBufferUtils::GetVulkanBackendFormat(context,
+                                                               buffer,
+                                                               desc.format,
+                                                               false);
+        mBackendTexture =
+                GrAHardwareBufferUtils::MakeVulkanBackendTexture(context,
+                                                                 buffer,
+                                                                 desc.width,
+                                                                 desc.height,
+                                                                 &mDeleteProc,
+                                                                 &mUpdateProc,
+                                                                 &mImageCtx,
+                                                                 createProtectedImage,
+                                                                 backendFormat,
+                                                                 isOutputBuffer);
+    } else {
+        LOG_ALWAYS_FATAL("Unexpected backend %d", backend);
+    }
+
     mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format);
     if (!mBackendTexture.isValid() || !desc.width || !desc.height) {
         LOG_ALWAYS_FATAL("Failed to create a valid texture. [%p]:[%d,%d] isProtected:%d "
@@ -79,7 +116,7 @@
 
 // releaseImageProc is invoked by SkImage, when the texture is no longer in use.
 // "releaseContext" contains an "AutoBackendTexture*".
-void AutoBackendTexture::releaseImageProc(SkImage::ReleaseContext releaseContext) {
+void AutoBackendTexture::releaseImageProc(SkImages::ReleaseContext releaseContext) {
     AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
     textureRelease->unref(false);
 }
@@ -89,7 +126,7 @@
     switch (tex.backend()) {
         case GrBackendApi::kOpenGL: {
             GrGLTextureInfo textureInfo;
-            bool retrievedTextureInfo = tex.getGLTextureInfo(&textureInfo);
+            bool retrievedTextureInfo = GrBackendTextures::GetGLTextureInfo(tex, &textureInfo);
             LOG_ALWAYS_FATAL("%s isTextureValid:%d dataspace:%d"
                              "\n\tGrBackendTexture: (%i x %i) hasMipmaps: %i isProtected: %i "
                              "texType: %i\n\t\tGrGLTextureInfo: success: %i fTarget: %u fFormat: %u"
@@ -136,8 +173,9 @@
     }
 
     sk_sp<SkImage> image =
-            SkImage::MakeFromTexture(context, mBackendTexture, kTopLeft_GrSurfaceOrigin, colorType,
-                                     alphaType, toSkColorSpace(dataspace), releaseImageProc, this);
+            SkImages::BorrowTextureFrom(context, mBackendTexture, kTopLeft_GrSurfaceOrigin,
+                                        colorType, alphaType, toSkColorSpace(dataspace),
+                                        releaseImageProc, this);
     if (image.get()) {
         // The following ref will be counteracted by releaseProc, when SkImage is discarded.
         ref();
@@ -157,10 +195,10 @@
     LOG_ALWAYS_FATAL_IF(!mIsOutputBuffer, "You can't generate a SkSurface for a read-only texture");
     if (!mSurface.get() || mDataspace != dataspace) {
         sk_sp<SkSurface> surface =
-                SkSurface::MakeFromBackendTexture(context, mBackendTexture,
-                                                  kTopLeft_GrSurfaceOrigin, 0, mColorType,
-                                                  toSkColorSpace(dataspace), nullptr,
-                                                  releaseSurfaceProc, this);
+                SkSurfaces::WrapBackendTexture(context, mBackendTexture,
+                                               kTopLeft_GrSurfaceOrigin, 0, mColorType,
+                                               toSkColorSpace(dataspace), nullptr,
+                                               releaseSurfaceProc, this);
         if (surface.get()) {
             // The following ref will be counteracted by releaseProc, when SkSurface is discarded.
             ref();
diff --git a/libs/renderengine/skia/AutoBackendTexture.h b/libs/renderengine/skia/AutoBackendTexture.h
index 00b901b..509ac40 100644
--- a/libs/renderengine/skia/AutoBackendTexture.h
+++ b/libs/renderengine/skia/AutoBackendTexture.h
@@ -144,7 +144,7 @@
     CleanupManager& mCleanupMgr;
 
     static void releaseSurfaceProc(SkSurface::ReleaseContext releaseContext);
-    static void releaseImageProc(SkImage::ReleaseContext releaseContext);
+    static void releaseImageProc(SkImages::ReleaseContext releaseContext);
 
     int mUsageCount = 0;
 
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index f6b9183..e1887a8 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -29,8 +29,6 @@
 namespace android::renderengine::skia {
 
 namespace {
-// Warming shader cache, not framebuffer cache.
-constexpr bool kUseFrameBufferCache = false;
 
 // clang-format off
 // Any non-identity matrix will do.
@@ -116,8 +114,7 @@
         caster.geometry.positionTransform = transform;
 
         auto layers = std::vector<LayerSettings>{layer, caster};
-        renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                 base::unique_fd());
+        renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
     }
 }
 
@@ -154,8 +151,7 @@
                 for (auto alpha : {half(.2f), half(1.0f)}) {
                     layer.alpha = alpha;
                     auto layers = std::vector<LayerSettings>{layer};
-                    renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                             base::unique_fd());
+                    renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
                 }
             }
         }
@@ -183,8 +179,7 @@
         for (float roundedCornersRadius : {0.0f, 50.f}) {
             layer.geometry.roundedCornersRadius = {roundedCornersRadius, roundedCornersRadius};
             auto layers = std::vector<LayerSettings>{layer};
-            renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                     base::unique_fd());
+            renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
         }
     }
 }
@@ -207,8 +202,7 @@
     for (int radius : {9, 60}) {
         layer.backgroundBlurRadius = radius;
         auto layers = std::vector<LayerSettings>{layer};
-        renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                 base::unique_fd());
+        renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
     }
 }
 
@@ -254,8 +248,7 @@
                 for (float alpha : {0.5f, 1.f}) {
                     layer.alpha = alpha;
                     auto layers = std::vector<LayerSettings>{layer};
-                    renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
-                                             base::unique_fd());
+                    renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
                 }
             }
         }
@@ -292,7 +285,7 @@
     };
 
     auto layers = std::vector<LayerSettings>{layer};
-    renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
+    renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
 }
 
 static void drawHolePunchLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display,
@@ -321,7 +314,7 @@
     };
 
     auto layers = std::vector<LayerSettings>{layer};
-    renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
+    renderengine->drawLayers(display, layers, dstTexture, base::unique_fd());
 }
 
 //
@@ -436,9 +429,7 @@
         };
         auto layers = std::vector<LayerSettings>{layer};
         // call get() to make it synchronous
-        renderengine
-                ->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd())
-                .get();
+        renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()).get();
 
         const nsecs_t timeAfter = systemTime();
         const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
diff --git a/libs/renderengine/gl/GLExtensions.cpp b/libs/renderengine/skia/GLExtensions.cpp
similarity index 96%
rename from libs/renderengine/gl/GLExtensions.cpp
rename to libs/renderengine/skia/GLExtensions.cpp
index b479400..1d4d35f 100644
--- a/libs/renderengine/gl/GLExtensions.cpp
+++ b/libs/renderengine/skia/GLExtensions.cpp
@@ -23,11 +23,11 @@
 #include <stdio.h>
 #include <stdlib.h>
 
-ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::gl::GLExtensions)
+ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::skia::GLExtensions)
 
 namespace android {
 namespace renderengine {
-namespace gl {
+namespace skia {
 
 namespace {
 
@@ -134,6 +134,6 @@
     return mEGLExtensions.c_str();
 }
 
-} // namespace gl
+} // namespace skia
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/gl/GLExtensions.h b/libs/renderengine/skia/GLExtensions.h
similarity index 98%
rename from libs/renderengine/gl/GLExtensions.h
rename to libs/renderengine/skia/GLExtensions.h
index e415ff3..0cb1bda 100644
--- a/libs/renderengine/gl/GLExtensions.h
+++ b/libs/renderengine/skia/GLExtensions.h
@@ -29,7 +29,7 @@
 
 namespace android {
 namespace renderengine {
-namespace gl {
+namespace skia {
 
 class GLExtensions : public Singleton<GLExtensions> {
 public:
@@ -81,7 +81,7 @@
     GLExtensions& operator=(const GLExtensions&);
 };
 
-} // namespace gl
+} // namespace skia
 } // namespace renderengine
 } // namespace android
 
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index ff598e7..e253ad5 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -36,17 +36,26 @@
 #include <memory>
 #include <numeric>
 
-#include "../gl/GLExtensions.h"
+#include "GLExtensions.h"
 #include "log/log_main.h"
 
-bool checkGlError(const char* op, int lineNumber);
-
 namespace android {
 namespace renderengine {
 namespace skia {
 
 using base::StringAppendF;
 
+static bool checkGlError(const char* op, int lineNumber) {
+    bool errorFound = false;
+    GLint error = glGetError();
+    while (error != GL_NO_ERROR) {
+        errorFound = true;
+        error = glGetError();
+        ALOGV("after %s() (line # %d) glError (0x%x)\n", op, lineNumber, error);
+    }
+    return errorFound;
+}
+
 static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute,
                                          EGLint wanted, EGLConfig* outConfig) {
     EGLint numConfigs = -1, n = 0;
@@ -149,7 +158,7 @@
         LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
     }
 
-    auto& extensions = gl::GLExtensions::getInstance();
+    auto& extensions = GLExtensions::getInstance();
     extensions.initWithEGLStrings(eglVersion, eglExtensions);
 
     // The code assumes that ES2 or later is available if this extension is
@@ -251,14 +260,13 @@
 SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
                                        EGLContext ctxt, EGLSurface placeholder,
                                        EGLContext protectedContext, EGLSurface protectedPlaceholder)
-      : SkiaRenderEngine(args.renderEngineType,
-                         static_cast<PixelFormat>(args.pixelFormat),
-                         args.useColorManagement, args.supportsBackgroundBlur),
+      : SkiaRenderEngine(args.renderEngineType, static_cast<PixelFormat>(args.pixelFormat),
+                         args.supportsBackgroundBlur),
         mEGLDisplay(display),
         mEGLContext(ctxt),
         mPlaceholderSurface(placeholder),
         mProtectedEGLContext(protectedContext),
-        mProtectedPlaceholderSurface(protectedPlaceholder) { }
+        mProtectedPlaceholderSurface(protectedPlaceholder) {}
 
 SkiaGLRenderEngine::~SkiaGLRenderEngine() {
     finishRenderingAndAbandonContext();
@@ -343,8 +351,8 @@
 }
 
 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
-    if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
-        !gl::GLExtensions::getInstance().hasWaitSync()) {
+    if (!GLExtensions::getInstance().hasNativeFenceSync() ||
+        !GLExtensions::getInstance().hasWaitSync()) {
         return false;
     }
 
@@ -379,7 +387,7 @@
 
 base::unique_fd SkiaGLRenderEngine::flush() {
     ATRACE_CALL();
-    if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
+    if (!GLExtensions::getInstance().hasNativeFenceSync()) {
         return base::unique_fd();
     }
 
@@ -470,13 +478,13 @@
 
 std::optional<RenderEngine::ContextPriority> SkiaGLRenderEngine::createContextPriority(
         const RenderEngineCreationArgs& args) {
-    if (!gl::GLExtensions::getInstance().hasContextPriority()) {
+    if (!GLExtensions::getInstance().hasContextPriority()) {
         return std::nullopt;
     }
 
     switch (args.contextPriority) {
         case RenderEngine::ContextPriority::REALTIME:
-            if (gl::GLExtensions::getInstance().hasRealtimePriority()) {
+            if (GLExtensions::getInstance().hasRealtimePriority()) {
                 return RenderEngine::ContextPriority::REALTIME;
             } else {
                 ALOGI("Realtime priority unsupported, degrading gracefully to high priority");
@@ -520,7 +528,7 @@
 }
 
 void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
-    const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
+    const GLExtensions& extensions = GLExtensions::getInstance();
     StringAppendF(&result, "\n ------------RE GLES------------\n");
     StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
     StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index b77174a..3d0d827 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -54,13 +54,14 @@
 #include <android-base/stringprintf.h>
 #include <gui/FenceMonitor.h>
 #include <gui/TraceUtils.h>
+#include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <pthread.h>
 #include <src/core/SkTraceEventCommon.h>
 #include <sync/sync.h>
 #include <ui/BlurRegion.h>
-#include <ui/DataspaceUtils.h>
 #include <ui/DebugUtils.h>
 #include <ui/GraphicBuffer.h>
+#include <ui/HdrRenderTypeUtils.h>
 #include <utils/Trace.h>
 
 #include <cmath>
@@ -268,10 +269,8 @@
 }
 
 SkiaRenderEngine::SkiaRenderEngine(RenderEngineType type, PixelFormat pixelFormat,
-                                   bool useColorManagement, bool supportsBackgroundBlur)
-      : RenderEngine(type),
-        mDefaultPixelFormat(pixelFormat),
-        mUseColorManagement(useColorManagement) {
+                                   bool supportsBackgroundBlur)
+      : RenderEngine(type), mDefaultPixelFormat(pixelFormat) {
     if (supportsBackgroundBlur) {
         ALOGD("Background Blurs Enabled");
         mBlurFilter = new KawaseBlurFilter();
@@ -651,8 +650,7 @@
 void SkiaRenderEngine::drawLayersInternal(
         const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
         const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
-        base::unique_fd&& bufferFence) {
+        const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) {
     ATRACE_FORMAT("%s for %s", __func__, display.namePlusId.c_str());
 
     std::lock_guard<std::mutex> lock(mRenderingMutex);
@@ -925,8 +923,7 @@
         // luminance in linear space, which color pipelines request GAMMA_OETF break
         // without a gamma 2.2 fixup.
         const bool requiresLinearEffect = layer.colorTransform != mat4() ||
-                (mUseColorManagement &&
-                 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
+                (needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
                 (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio)) ||
                 (!dimInLinearSpace && isExtendedHdr);
 
@@ -937,10 +934,7 @@
             continue;
         }
 
-        // If color management is disabled, then mark the source image with the same colorspace as
-        // the destination surface so that Skia's color management is a no-op.
-        const ui::Dataspace layerDataspace =
-                !mUseColorManagement ? display.outputDataspace : layer.sourceDataspace;
+        const ui::Dataspace layerDataspace = layer.sourceDataspace;
 
         SkPaint paint;
         if (layer.source.buffer.buffer) {
@@ -1030,7 +1024,10 @@
             // Most HDR standards require at least 10-bits of color depth for source content, so we
             // can just extract the transfer function rather than dig into precise gralloc layout.
             // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
-            const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
+            const bool requiresDownsample =
+                    getHdrRenderType(layer.sourceDataspace,
+                                     std::optional<ui::PixelFormat>(static_cast<ui::PixelFormat>(
+                                             buffer->getPixelFormat()))) != HdrRenderType::SDR &&
                     buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
             if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
                 paint.setDither(true);
@@ -1129,7 +1126,7 @@
         }
         if (kFlushAfterEveryLayer) {
             ATRACE_NAME("flush surface");
-            activeSurface->flush();
+            skgpu::ganesh::Flush(activeSurface);
         }
     }
     for (const auto& borderRenderInfo : display.borderInfoList) {
@@ -1157,7 +1154,7 @@
     {
         ATRACE_NAME("flush surface");
         LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
-        activeSurface->flush();
+        skgpu::ganesh::Flush(activeSurface);
     }
 
     auto drawFence = sp<Fence>::make(flushAndSubmit(grContext));
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 723e73c..3db0c1b 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -59,23 +59,17 @@
 class SkiaRenderEngine : public RenderEngine {
 public:
     static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
-    SkiaRenderEngine(RenderEngineType type,
-                     PixelFormat pixelFormat,
-                     bool useColorManagement,
-                     bool supportsBackgroundBlur);
+    SkiaRenderEngine(RenderEngineType type, PixelFormat pixelFormat, bool supportsBackgroundBlur);
     ~SkiaRenderEngine() override;
 
     std::future<void> primeCache() override final;
     void cleanupPostRender() override final;
-    void cleanFramebufferCache() override final{ }
     bool supportsBackgroundBlur() override final {
         return mBlurFilter != nullptr;
     }
     void onActiveDisplaySizeChanged(ui::Size size) override final;
     int reportShadersCompiled();
 
-    virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{};
-    virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{};
     virtual void setEnableTracing(bool tracingEnabled) override final;
 
     void useProtectedContext(bool useProtectedContext) override;
@@ -142,7 +136,6 @@
                             const DisplaySettings& display,
                             const std::vector<LayerSettings>& layers,
                             const std::shared_ptr<ExternalTexture>& buffer,
-                            const bool useFramebufferCache,
                             base::unique_fd&& bufferFence) override final;
 
     void dump(std::string& result) override final;
@@ -162,7 +155,6 @@
     sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
 
     const PixelFormat mDefaultPixelFormat;
-    const bool mUseColorManagement;
 
     // Identifier used for various mappings of layers to various
     // textures or shaders
diff --git a/libs/renderengine/skia/SkiaVkRenderEngine.cpp b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
index c16586b..6ecc6ab 100644
--- a/libs/renderengine/skia/SkiaVkRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaVkRenderEngine.cpp
@@ -592,7 +592,7 @@
 
 SkiaVkRenderEngine::SkiaVkRenderEngine(const RenderEngineCreationArgs& args)
       : SkiaRenderEngine(args.renderEngineType, static_cast<PixelFormat>(args.pixelFormat),
-                         args.useColorManagement, args.supportsBackgroundBlur) {}
+                         args.supportsBackgroundBlur) {}
 
 SkiaVkRenderEngine::~SkiaVkRenderEngine() {
     finishRenderingAndAbandonContext();
diff --git a/libs/renderengine/skia/debug/record.sh b/libs/renderengine/skia/debug/record.sh
index e99b7ae..c818c40 100755
--- a/libs/renderengine/skia/debug/record.sh
+++ b/libs/renderengine/skia/debug/record.sh
@@ -16,7 +16,6 @@
   # first time use requires these changes
   adb root
   adb shell setenforce 0
-  adb shell setprop debug.renderengine.backend "skiaglthreaded"
   adb shell stop
   adb shell start
   exit 1;
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 2557ac9..1e0c4cf 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -16,6 +16,7 @@
 
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 #include "BlurFilter.h"
+#include <SkBlendMode.h>
 #include <SkCanvas.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
@@ -23,6 +24,7 @@
 #include <SkSize.h>
 #include <SkString.h>
 #include <SkSurface.h>
+#include <SkTileMode.h>
 #include <log/log.h>
 #include <utils/Trace.h>
 
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
index 511d7c9..e72c501 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -17,6 +17,7 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include "GaussianBlurFilter.h"
+#include <SkBlendMode.h>
 #include <SkCanvas.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
@@ -25,6 +26,8 @@
 #include <SkSize.h>
 #include <SkString.h>
 #include <SkSurface.h>
+#include <SkTileMode.h>
+#include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include "include/gpu/GpuTypes.h" // from Skia
 #include <log/log.h>
 #include <utils/Trace.h>
@@ -45,8 +48,8 @@
     // Create blur surface with the bit depth and colorspace of the original surface
     SkImageInfo scaledInfo = input->imageInfo().makeWH(std::ceil(blurRect.width() * kInputScale),
                                                        std::ceil(blurRect.height() * kInputScale));
-    sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(context,
-                                                           skgpu::Budgeted::kNo, scaledInfo);
+    sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(context,
+                                                        skgpu::Budgeted::kNo, scaledInfo);
 
     SkPaint paint;
     paint.setBlendMode(SkBlendMode::kSrc);
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index e370c39..5c9820c 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -17,13 +17,20 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include "KawaseBlurFilter.h"
+#include <SkAlphaType.h>
+#include <SkBlendMode.h>
 #include <SkCanvas.h>
+#include <SkImageInfo.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
 #include <SkRuntimeEffect.h>
+#include <SkShader.h>
 #include <SkSize.h>
 #include <SkString.h>
 #include <SkSurface.h>
+#include <SkTileMode.h>
+#include <include/gpu/GpuTypes.h>
+#include <include/gpu/ganesh/SkSurfaceGanesh.h>
 #include <log/log.h>
 #include <utils/Trace.h>
 
@@ -32,19 +39,18 @@
 namespace skia {
 
 KawaseBlurFilter::KawaseBlurFilter(): BlurFilter() {
-    SkString blurString(R"(
-        uniform shader child;
-        uniform float in_blurOffset;
+    SkString blurString(
+        "uniform shader child;"
+        "uniform float in_blurOffset;"
 
-        half4 main(float2 xy) {
-            half4 c = child.eval(xy);
-            c += child.eval(xy + float2(+in_blurOffset, +in_blurOffset));
-            c += child.eval(xy + float2(+in_blurOffset, -in_blurOffset));
-            c += child.eval(xy + float2(-in_blurOffset, -in_blurOffset));
-            c += child.eval(xy + float2(-in_blurOffset, +in_blurOffset));
-            return half4(c.rgb * 0.2, 1.0);
-        }
-    )");
+        "half4 main(float2 xy) {"
+            "half4 c = child.eval(xy);"
+            "c += child.eval(xy + float2(+in_blurOffset, +in_blurOffset));"
+            "c += child.eval(xy + float2(+in_blurOffset, -in_blurOffset));"
+            "c += child.eval(xy + float2(-in_blurOffset, -in_blurOffset));"
+            "c += child.eval(xy + float2(-in_blurOffset, +in_blurOffset));"
+            "return half4(c.rgb * 0.2, 1.0);"
+        "}");
 
     auto [blurEffect, error] = SkRuntimeEffect::MakeForShader(blurString);
     if (!blurEffect) {
@@ -53,14 +59,36 @@
     mBlurEffect = std::move(blurEffect);
 }
 
-sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context, const uint32_t blurRadius,
-                                          const sk_sp<SkImage> input, const SkRect& blurRect)
-    const {
+// Draws the given runtime shader on a GPU (Ganesh) surface and returns the result as an
+// SkImage.
+static sk_sp<SkImage> makeImage(SkSurface* surface, SkRuntimeShaderBuilder* builder) {
+    sk_sp<SkShader> shader = builder->makeShader(nullptr);
+    if (!shader) {
+        return nullptr;
+    }
+    SkPaint paint;
+    paint.setShader(std::move(shader));
+    paint.setBlendMode(SkBlendMode::kSrc);
+    surface->getCanvas()->drawPaint(paint);
+    return surface->makeImageSnapshot();
+}
+
+sk_sp<SkImage> KawaseBlurFilter::generate(GrRecordingContext* context,
+                                          const uint32_t blurRadius,
+                                          const sk_sp<SkImage> input,
+                                          const SkRect& blurRect) const {
+    LOG_ALWAYS_FATAL_IF(context == nullptr, "%s: Needs GPU context", __func__);
+    LOG_ALWAYS_FATAL_IF(input == nullptr, "%s: Invalid input image", __func__);
+
+    if (blurRadius == 0) {
+        return input;
+    }
+
     // Kawase is an approximation of Gaussian, but it behaves differently from it.
     // A radius transformation is required for approximating them, and also to introduce
     // non-integer steps, necessary to smoothly interpolate large radii.
     float tmpRadius = (float)blurRadius / 2.0f;
-    float numberOfPasses = std::min(kMaxPasses, (uint32_t)ceil(tmpRadius));
+    uint32_t numberOfPasses = std::min(kMaxPasses, (uint32_t)ceil(tmpRadius));
     float radiusByPasses = tmpRadius / (float)numberOfPasses;
 
     // create blur surface with the bit depth and colorspace of the original surface
@@ -80,14 +108,33 @@
             input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear, blurMatrix);
     blurBuilder.uniform("in_blurOffset") = radiusByPasses * kInputScale;
 
-    sk_sp<SkImage> tmpBlur(blurBuilder.makeImage(context, nullptr, scaledInfo, false));
+    constexpr int kSampleCount = 1;
+    constexpr bool kMipmapped = false;
+    constexpr SkSurfaceProps* kProps = nullptr;
+    sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(context, skgpu::Budgeted::kYes, scaledInfo,
+                                                        kSampleCount, kTopLeft_GrSurfaceOrigin,
+                                                        kProps, kMipmapped, input->isProtected());
+    LOG_ALWAYS_FATAL_IF(!surface, "%s: Failed to create surface for blurring!", __func__);
+    sk_sp<SkImage> tmpBlur = makeImage(surface.get(), &blurBuilder);
 
-    // And now we'll build our chain of scaled blur stages
-    for (auto i = 1; i < numberOfPasses; i++) {
-        blurBuilder.child("child") =
-                tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
-        blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale;
-        tmpBlur = blurBuilder.makeImage(context, nullptr, scaledInfo, false);
+    // And now we'll build our chain of scaled blur stages. If there is more than one pass,
+    // create a second surface and ping pong between them.
+    sk_sp<SkSurface> surfaceTwo;
+    if (numberOfPasses <= 1) {
+        LOG_ALWAYS_FATAL_IF(tmpBlur == nullptr, "%s: tmpBlur is null", __func__);
+    } else {
+        surfaceTwo = surface->makeSurface(scaledInfo);
+        LOG_ALWAYS_FATAL_IF(!surfaceTwo, "%s: Failed to create second blur surface!", __func__);
+
+        for (auto i = 1; i < numberOfPasses; i++) {
+            LOG_ALWAYS_FATAL_IF(tmpBlur == nullptr, "%s: tmpBlur is null for pass %d", __func__, i);
+            blurBuilder.child("child") =
+                    tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
+            blurBuilder.uniform("in_blurOffset") = (float) i * radiusByPasses * kInputScale;
+            tmpBlur = makeImage(surfaceTwo.get(), &blurBuilder);
+            using std::swap;
+            swap(surface, surfaceTwo);
+        }
     }
 
     return tmpBlur;
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index f3f2da8..7dde716 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -109,7 +109,6 @@
     virtual renderengine::RenderEngine::RenderEngineType type() = 0;
     virtual std::unique_ptr<renderengine::RenderEngine> createRenderEngine() = 0;
     virtual bool typeSupported() = 0;
-    virtual bool useColorManagement() const = 0;
 };
 
 class SkiaVkRenderEngineFactory : public RenderEngineFactory {
@@ -130,13 +129,11 @@
                 renderengine::RenderEngineCreationArgs::Builder()
                         .setPixelFormat(static_cast<int>(ui::PixelFormat::RGBA_8888))
                         .setImageCacheSize(1)
-                        .setUseColorManagerment(false)
                         .setEnableProtectedContext(false)
                         .setPrecacheToneMapperShaderOnly(false)
                         .setSupportsBackgroundBlur(true)
                         .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
                         .setRenderEngineType(type())
-                        .setUseColorManagerment(useColorManagement())
                         .build();
         return renderengine::skia::SkiaVkRenderEngine::create(reCreationArgs);
     }
@@ -144,14 +141,9 @@
     bool typeSupported() override {
         return skia::SkiaVkRenderEngine::canSupportSkiaVkRenderEngine();
     }
-    bool useColorManagement() const override { return false; }
     void skip() { GTEST_SKIP(); }
 };
 
-class SkiaVkCMRenderEngineFactory : public SkiaVkRenderEngineFactory {
-public:
-    bool useColorManagement() const override { return true; }
-};
 class SkiaGLESRenderEngineFactory : public RenderEngineFactory {
 public:
     std::string name() override { return "SkiaGLRenderEngineFactory"; }
@@ -170,13 +162,11 @@
                         .setSupportsBackgroundBlur(true)
                         .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
                         .setRenderEngineType(type())
-                        .setUseColorManagerment(useColorManagement())
                         .build();
         return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs);
     }
 
     bool typeSupported() override { return true; }
-    bool useColorManagement() const override { return false; }
 };
 
 class SkiaGLESCMRenderEngineFactory : public RenderEngineFactory {
@@ -197,13 +187,11 @@
                         .setSupportsBackgroundBlur(true)
                         .setContextPriority(renderengine::RenderEngine::ContextPriority::MEDIUM)
                         .setRenderEngineType(type())
-                        .setUseColorManagerment(useColorManagement())
                         .build();
         return renderengine::skia::SkiaGLRenderEngine::create(reCreationArgs);
     }
 
     bool typeSupported() override { return true; }
-    bool useColorManagement() const override { return true; }
 };
 
 class RenderEngineTest : public ::testing::TestWithParam<std::shared_ptr<RenderEngineFactory>> {
@@ -290,9 +278,6 @@
         if (WRITE_BUFFER_TO_FILE_ON_FAILURE && ::testing::Test::HasFailure()) {
             writeBufferToFile("/data/texture_out_");
         }
-        for (uint32_t texName : mTexNames) {
-            mRE->deleteTextures(1, &texName);
-        }
         const ::testing::TestInfo* const test_info =
                 ::testing::UnitTest::GetInstance()->current_test_info();
         ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
@@ -505,7 +490,7 @@
     void invokeDraw(const renderengine::DisplaySettings& settings,
                     const std::vector<renderengine::LayerSettings>& layers) {
         ftl::Future<FenceResult> future =
-                mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
+                mRE->drawLayers(settings, layers, mBuffer, base::unique_fd());
         ASSERT_TRUE(future.valid());
 
         auto result = future.get();
@@ -635,8 +620,6 @@
 
     std::unique_ptr<renderengine::RenderEngine> mRE;
     std::shared_ptr<renderengine::ExternalTexture> mBuffer;
-
-    std::vector<uint32_t> mTexNames;
 };
 
 void RenderEngineTest::initializeRenderEngine() {
@@ -680,9 +663,6 @@
     static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b,
                           RenderEngineTest* fixture) {
         const auto buf = fixture->allocateSourceBuffer(1, 1);
-        uint32_t texName;
-        fixture->mRE->genTextures(1, &texName);
-        fixture->mTexNames.push_back(texName);
 
         uint8_t* pixels;
         buf->getBuffer()->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -702,7 +682,6 @@
         buf->getBuffer()->unlock();
 
         layer.source.buffer.buffer = buf;
-        layer.source.buffer.textureName = texName;
         layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
         OpaquenessVariant::setOpaqueBit(layer);
     }
@@ -1251,9 +1230,6 @@
     // Here will allocate a checker board texture, but transform texture
     // coordinates so that only the upper left is applied.
     const auto buf = allocateSourceBuffer(2, 2);
-    uint32_t texName;
-    RenderEngineTest::mRE->genTextures(1, &texName);
-    this->mTexNames.push_back(texName);
 
     uint8_t* pixels;
     buf->getBuffer()->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -1274,7 +1250,6 @@
     buf->getBuffer()->unlock();
 
     layer.source.buffer.buffer = buf;
-    layer.source.buffer.textureName = texName;
     // Transform coordinates to only be inside the red quadrant.
     layer.source.buffer.textureTransform = mat4::scale(vec4(0.2f, 0.2f, 1.f, 1.f));
     layer.alpha = 1.0f;
@@ -1300,9 +1275,6 @@
 
     renderengine::LayerSettings layer;
     const auto buf = allocateSourceBuffer(1, 1);
-    uint32_t texName;
-    RenderEngineTest::mRE->genTextures(1, &texName);
-    this->mTexNames.push_back(texName);
 
     uint8_t* pixels;
     buf->getBuffer()->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -1314,7 +1286,6 @@
     buf->getBuffer()->unlock();
 
     layer.source.buffer.buffer = buf;
-    layer.source.buffer.textureName = texName;
     layer.source.buffer.usePremultipliedAlpha = true;
     layer.alpha = 0.5f;
     layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -1339,9 +1310,6 @@
 
     renderengine::LayerSettings layer;
     const auto buf = allocateSourceBuffer(1, 1);
-    uint32_t texName;
-    RenderEngineTest::mRE->genTextures(1, &texName);
-    this->mTexNames.push_back(texName);
 
     uint8_t* pixels;
     buf->getBuffer()->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
@@ -1353,7 +1321,6 @@
     buf->getBuffer()->unlock();
 
     layer.source.buffer.buffer = buf;
-    layer.source.buffer.textureName = texName;
     layer.source.buffer.usePremultipliedAlpha = false;
     layer.alpha = 0.5f;
     layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -1559,9 +1526,7 @@
 
 INSTANTIATE_TEST_SUITE_P(PerRenderEngineType, RenderEngineTest,
                          testing::Values(std::make_shared<SkiaGLESRenderEngineFactory>(),
-                                         std::make_shared<SkiaGLESCMRenderEngineFactory>(),
-                                         std::make_shared<SkiaVkRenderEngineFactory>(),
-                                         std::make_shared<SkiaVkCMRenderEngineFactory>()));
+                                         std::make_shared<SkiaVkRenderEngineFactory>()));
 
 TEST_P(RenderEngineTest, drawLayers_noLayersToDraw) {
     if (!GetParam()->typeSupported()) {
@@ -1645,8 +1610,7 @@
     layer.geometry.boundaries = fullscreenRect().toFloatRect();
     BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
     layers.push_back(layer);
-    ftl::Future<FenceResult> future =
-            mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd());
+    ftl::Future<FenceResult> future = mRE->drawLayers(settings, layers, nullptr, base::unique_fd());
 
     ASSERT_TRUE(future.valid());
     auto result = future.get();
@@ -1745,7 +1709,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_sourceDataspace) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -1756,7 +1720,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransform_outputDataspace) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -1895,7 +1859,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_opaqueBufferSource) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -1906,7 +1870,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_opaqueBufferSource) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -2045,7 +2009,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndSourceDataspace_bufferSource) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -2056,7 +2020,7 @@
 TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformAndOutputDataspace_bufferSource) {
     const auto& renderEngineFactory = GetParam();
     // skip for non color management
-    if (!renderEngineFactory->typeSupported() || !renderEngineFactory->useColorManagement()) {
+    if (!renderEngineFactory->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -2298,14 +2262,14 @@
     layers.push_back(layer);
 
     ftl::Future<FenceResult> futureOne =
-            mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
+            mRE->drawLayers(settings, layers, mBuffer, base::unique_fd());
     ASSERT_TRUE(futureOne.valid());
     auto resultOne = futureOne.get();
     ASSERT_TRUE(resultOne.ok());
     auto fenceOne = resultOne.value();
 
     ftl::Future<FenceResult> futureTwo =
-            mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd(fenceOne->dup()));
+            mRE->drawLayers(settings, layers, mBuffer, base::unique_fd(fenceOne->dup()));
     ASSERT_TRUE(futureTwo.valid());
     auto resultTwo = futureTwo.get();
     ASSERT_TRUE(resultTwo.ok());
@@ -2592,10 +2556,6 @@
         GTEST_SKIP();
     }
 
-    if (!GetParam()->useColorManagement()) {
-        GTEST_SKIP();
-    }
-
     initializeRenderEngine();
 
     const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB;
@@ -3017,15 +2977,11 @@
     std::vector<renderengine::LayerSettings> layers{greenLayer};
     invokeDraw(display, layers);
 
-    if (GetParam()->useColorManagement()) {
-        expectBufferColor(rect, 117, 251, 76, 255);
-    } else {
-        expectBufferColor(rect, 0, 255, 0, 255);
-    }
+    expectBufferColor(rect, 117, 251, 76, 255);
 }
 
 TEST_P(RenderEngineTest, test_tonemapPQMatches) {
-    if (!GetParam()->typeSupported() || !GetParam()->useColorManagement()) {
+    if (!GetParam()->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -3042,7 +2998,7 @@
 }
 
 TEST_P(RenderEngineTest, test_tonemapHLGMatches) {
-    if (!GetParam()->typeSupported() || !GetParam()->useColorManagement()) {
+    if (!GetParam()->typeSupported()) {
         GTEST_SKIP();
     }
 
@@ -3262,9 +3218,9 @@
         fut.wait();
     }
 
-    const int minimumExpectedShadersCompiled = GetParam()->useColorManagement() ? 60 : 30;
+    static constexpr int kMinimumExpectedShadersCompiled = 60;
     ASSERT_GT(static_cast<skia::SkiaGLRenderEngine*>(mRE.get())->reportShadersCompiled(),
-              minimumExpectedShadersCompiled);
+              kMinimumExpectedShadersCompiled);
 }
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index fe3a16d..475dc15 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -36,7 +36,7 @@
     void SetUp() override {
         mThreadedRE = renderengine::threaded::RenderEngineThreaded::create(
                 [this]() { return std::unique_ptr<renderengine::RenderEngine>(mRenderEngine); },
-                renderengine::RenderEngine::RenderEngineType::THREADED);
+                renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED);
     }
 
     std::unique_ptr<renderengine::threaded::RenderEngineThreaded> mThreadedRE;
@@ -57,18 +57,6 @@
     mThreadedRE->getContextPriority();
 }
 
-TEST_F(RenderEngineThreadedTest, genTextures) {
-    uint32_t texName;
-    EXPECT_CALL(*mRenderEngine, genTextures(1, &texName));
-    mThreadedRE->genTextures(1, &texName);
-}
-
-TEST_F(RenderEngineThreadedTest, deleteTextures) {
-    uint32_t texName;
-    EXPECT_CALL(*mRenderEngine, deleteTextures(1, &texName));
-    mThreadedRE->deleteTextures(1, &texName);
-}
-
 TEST_F(RenderEngineThreadedTest, getMaxTextureSize_returns20) {
     size_t size = 20;
     EXPECT_CALL(*mRenderEngine, getMaxTextureSize()).WillOnce(Return(size));
@@ -155,11 +143,11 @@
             .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
                           const renderengine::DisplaySettings&,
                           const std::vector<renderengine::LayerSettings>&,
-                          const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                          const std::shared_ptr<renderengine::ExternalTexture>&,
                           base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); });
 
     ftl::Future<FenceResult> future =
-            mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence));
+            mThreadedRE->drawLayers(settings, layers, buffer, std::move(bufferFence));
     ASSERT_TRUE(future.valid());
     auto result = future.get();
     ASSERT_TRUE(result.ok());
@@ -188,11 +176,11 @@
             .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
                           const renderengine::DisplaySettings&,
                           const std::vector<renderengine::LayerSettings>&,
-                          const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                          const std::shared_ptr<renderengine::ExternalTexture>&,
                           base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); });
 
     ftl::Future<FenceResult> future =
-            mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence));
+            mThreadedRE->drawLayers(settings, layers, buffer, std::move(bufferFence));
     ASSERT_TRUE(future.valid());
     auto result = future.get();
     ASSERT_TRUE(result.ok());
@@ -216,11 +204,11 @@
             .WillOnce([&](const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
                           const renderengine::DisplaySettings&,
                           const std::vector<renderengine::LayerSettings>&,
-                          const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                          const std::shared_ptr<renderengine::ExternalTexture>&,
                           base::unique_fd&&) { resultPromise->set_value(Fence::NO_FENCE); });
 
     ftl::Future<FenceResult> future =
-            mThreadedRE->drawLayers(settings, layers, buffer, false, std::move(bufferFence));
+            mThreadedRE->drawLayers(settings, layers, buffer, std::move(bufferFence));
     ASSERT_TRUE(future.valid());
     auto result = future.get();
     ASSERT_TRUE(result.ok());
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index 6a1561a..2cb66cb 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -27,8 +27,6 @@
 #include <processgroup/processgroup.h>
 #include <utils/Trace.h>
 
-#include "gl/GLESRenderEngine.h"
-
 using namespace std::chrono_literals;
 
 namespace android {
@@ -175,46 +173,6 @@
     result.assign(resultFuture.get());
 }
 
-void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) {
-    ATRACE_CALL();
-    // This is a no-op in SkiaRenderEngine.
-    if (getRenderEngineType() != RenderEngineType::THREADED) {
-        return;
-    }
-    std::promise<void> resultPromise;
-    std::future<void> resultFuture = resultPromise.get_future();
-    {
-        std::lock_guard lock(mThreadMutex);
-        mFunctionCalls.push([&resultPromise, count, names](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::genTextures");
-            instance.genTextures(count, names);
-            resultPromise.set_value();
-        });
-    }
-    mCondition.notify_one();
-    resultFuture.wait();
-}
-
-void RenderEngineThreaded::deleteTextures(size_t count, uint32_t const* names) {
-    ATRACE_CALL();
-    // This is a no-op in SkiaRenderEngine.
-    if (getRenderEngineType() != RenderEngineType::THREADED) {
-        return;
-    }
-    std::promise<void> resultPromise;
-    std::future<void> resultFuture = resultPromise.get_future();
-    {
-        std::lock_guard lock(mThreadMutex);
-        mFunctionCalls.push([&resultPromise, count, &names](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::deleteTextures");
-            instance.deleteTextures(count, names);
-            resultPromise.set_value();
-        });
-    }
-    mCondition.notify_one();
-    resultFuture.wait();
-}
-
 void RenderEngineThreaded::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
                                                     bool isRenderable) {
     ATRACE_CALL();
@@ -285,48 +243,32 @@
 void RenderEngineThreaded::drawLayersInternal(
         const std::shared_ptr<std::promise<FenceResult>>&& resultPromise,
         const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-        base::unique_fd&& bufferFence) {
+        const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) {
     resultPromise->set_value(Fence::NO_FENCE);
     return;
 }
 
 ftl::Future<FenceResult> RenderEngineThreaded::drawLayers(
         const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-        base::unique_fd&& bufferFence) {
+        const std::shared_ptr<ExternalTexture>& buffer, base::unique_fd&& bufferFence) {
     ATRACE_CALL();
     const auto resultPromise = std::make_shared<std::promise<FenceResult>>();
     std::future<FenceResult> resultFuture = resultPromise->get_future();
     int fd = bufferFence.release();
     {
         std::lock_guard lock(mThreadMutex);
-        mFunctionCalls.push([resultPromise, display, layers, buffer, useFramebufferCache,
-                             fd](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::drawLayers");
-            instance.updateProtectedContext(layers, buffer);
-            instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer,
-                                        useFramebufferCache, base::unique_fd(fd));
-        });
+        mFunctionCalls.push(
+                [resultPromise, display, layers, buffer, fd](renderengine::RenderEngine& instance) {
+                    ATRACE_NAME("REThreaded::drawLayers");
+                    instance.updateProtectedContext(layers, buffer);
+                    instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer,
+                                                base::unique_fd(fd));
+                });
     }
     mCondition.notify_one();
     return resultFuture;
 }
 
-void RenderEngineThreaded::cleanFramebufferCache() {
-    ATRACE_CALL();
-    // This function is designed so it can run asynchronously, so we do not need to wait
-    // for the futures.
-    {
-        std::lock_guard lock(mThreadMutex);
-        mFunctionCalls.push([](renderengine::RenderEngine& instance) {
-            ATRACE_NAME("REThreaded::cleanFramebufferCache");
-            instance.cleanFramebufferCache();
-        });
-    }
-    mCondition.notify_one();
-}
-
 int RenderEngineThreaded::getContextPriority() {
     std::promise<int> resultPromise;
     std::future<int> resultFuture = resultPromise.get_future();
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index 6eb108e..43ec011 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -46,8 +46,6 @@
 
     void dump(std::string& result) override;
 
-    void genTextures(size_t count, uint32_t* names) override;
-    void deleteTextures(size_t count, uint32_t const* names) override;
     size_t getMaxTextureSize() const override;
     size_t getMaxViewportDims() const override;
 
@@ -57,10 +55,8 @@
     ftl::Future<FenceResult> drawLayers(const DisplaySettings& display,
                                         const std::vector<LayerSettings>& layers,
                                         const std::shared_ptr<ExternalTexture>& buffer,
-                                        const bool useFramebufferCache,
                                         base::unique_fd&& bufferFence) override;
 
-    void cleanFramebufferCache() override;
     int getContextPriority() override;
     bool supportsBackgroundBlur() override;
     void onActiveDisplaySizeChanged(ui::Size size) override;
@@ -75,7 +71,7 @@
                             const DisplaySettings& display,
                             const std::vector<LayerSettings>& layers,
                             const std::shared_ptr<ExternalTexture>& buffer,
-                            const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
+                            base::unique_fd&& bufferFence) override;
 
 private:
     void threadMain(CreateInstanceFactory factory);
diff --git a/libs/sensor/ISensorServer.cpp b/libs/sensor/ISensorServer.cpp
index 019d6cb..634d35a 100644
--- a/libs/sensor/ISensorServer.cpp
+++ b/libs/sensor/ISensorServer.cpp
@@ -64,6 +64,14 @@
         Sensor s;
         Vector<Sensor> v;
         uint32_t n = reply.readUint32();
+        // The size of the n Sensor elements on the wire is what we really want, but
+        // this is better than nothing.
+        if (n > reply.dataAvail()) {
+            ALOGE("Failed to get a reasonable size of the sensor list. This is likely a "
+                  "malformed reply parcel. Number of elements: %d, data available in reply: %zu",
+                  n, reply.dataAvail());
+            return v;
+        }
         v.setCapacity(n);
         while (n) {
             n--;
@@ -86,6 +94,14 @@
         Sensor s;
         Vector<Sensor> v;
         uint32_t n = reply.readUint32();
+        // The size of the n Sensor elements on the wire is what we really want, but
+        // this is better than nothing.
+        if (n > reply.dataAvail()) {
+            ALOGE("Failed to get a reasonable size of the sensor list. This is likely a "
+                  "malformed reply parcel. Number of elements: %d, data available in reply: %zu",
+                  n, reply.dataAvail());
+            return v;
+        }
         v.setCapacity(n);
         while (n) {
             n--;
@@ -109,6 +125,14 @@
         Sensor s;
         Vector<Sensor> v;
         uint32_t n = reply.readUint32();
+        // The size of the n Sensor elements on the wire is what we really want, but
+        // this is better than nothing.
+        if (n > reply.dataAvail()) {
+            ALOGE("Failed to get a reasonable size of the sensor list. This is likely a "
+                  "malformed reply parcel. Number of elements: %d, data available in reply: %zu",
+                  n, reply.dataAvail());
+            return v;
+        }
         v.setCapacity(n);
         while (n) {
             n--;
diff --git a/libs/sensorprivacy/SensorPrivacyManager.cpp b/libs/sensorprivacy/SensorPrivacyManager.cpp
index 2be98e7..57c74ee 100644
--- a/libs/sensorprivacy/SensorPrivacyManager.cpp
+++ b/libs/sensorprivacy/SensorPrivacyManager.cpp
@@ -32,27 +32,12 @@
 sp<hardware::ISensorPrivacyManager> SensorPrivacyManager::getService()
 {
     std::lock_guard<Mutex> scoped_lock(mLock);
-    int64_t startTime = 0;
     sp<hardware::ISensorPrivacyManager> service = mService;
-    while (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
-        sp<IBinder> binder = defaultServiceManager()->checkService(String16("sensor_privacy"));
-        if (binder == nullptr) {
-            // Wait for the sensor privacy service to come back...
-            if (startTime == 0) {
-                startTime = uptimeMillis();
-                ALOGI("Waiting for sensor privacy service");
-            } else if ((uptimeMillis() - startTime) > 1000000) {
-                ALOGW("Waiting too long for sensor privacy service, giving up");
-                service = nullptr;
-                break;
-            }
-            usleep(25000);
-        } else {
-            service = interface_cast<hardware::ISensorPrivacyManager>(binder);
-            mService = service;
-        }
+    if (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
+      sp<IBinder> binder = defaultServiceManager()->waitForService(String16("sensor_privacy"));
+      mService = interface_cast<hardware::ISensorPrivacyManager>(binder);
     }
-    return service;
+    return mService;
 }
 
 bool SensorPrivacyManager::supportsSensorToggle(int toggleType, int sensor) {
diff --git a/libs/ui/Gralloc5.cpp b/libs/ui/Gralloc5.cpp
index c3b2d3d..37ebfc4 100644
--- a/libs/ui/Gralloc5.cpp
+++ b/libs/ui/Gralloc5.cpp
@@ -31,10 +31,15 @@
 using namespace aidl::android::hardware::graphics::common;
 using namespace ::android::hardware::graphics::mapper;
 
+using ADataspace = aidl::android::hardware::graphics::common::Dataspace;
+using APixelFormat = aidl::android::hardware::graphics::common::PixelFormat;
+
 namespace android {
 
 static const auto kIAllocatorServiceName = IAllocator::descriptor + std::string("/default");
 static const auto kIAllocatorMinimumVersion = 2;
+constexpr const char* kStandardMetadataName =
+        "android.hardware.graphics.common.StandardMetadataType";
 
 // TODO(b/72323293, b/72703005): Remove these invalid bits from callers
 static constexpr uint64_t kRemovedUsageBits = static_cast<uint64_t>((1 << 10) | (1 << 13));
@@ -284,17 +289,205 @@
     return mMapper != nullptr && mMapper->version >= AIMAPPER_VERSION_5;
 }
 
+static bool isStandardMetadata(AIMapper_MetadataType metadataType) {
+    return strcmp(kStandardMetadataName, metadataType.name) == 0;
+}
+
+struct DumpBufferResult {
+    uint64_t bufferId;
+    std::string name;
+    uint64_t width;
+    uint64_t height;
+    uint64_t layerCount;
+    APixelFormat pixelFormatRequested;
+    uint32_t pixelFormatFourCC;
+    uint64_t pixelFormatModifier;
+    BufferUsage usage;
+    ADataspace dataspace;
+    uint64_t allocationSize;
+    uint64_t protectedContent;
+    ExtendableType compression;
+    ExtendableType interlaced;
+    ExtendableType chromaSiting;
+    std::vector<ui::PlaneLayout> planeLayouts;
+};
+
+#define DECODE_TO(name, output)                                                                 \
+    case StandardMetadataType::name:                                                            \
+        output = StandardMetadata<StandardMetadataType::name>::value ::decode(value, valueSize) \
+                         .value();                                                              \
+        break
+
+static void dumpBufferCommon(DumpBufferResult* outResult, AIMapper_MetadataType metadataType,
+                             const void* value, size_t valueSize) {
+    if (!isStandardMetadata(metadataType)) {
+        return;
+    }
+    StandardMetadataType type = (StandardMetadataType)metadataType.value;
+    switch (type) {
+        DECODE_TO(BUFFER_ID, outResult->bufferId);
+        DECODE_TO(NAME, outResult->name);
+        DECODE_TO(WIDTH, outResult->width);
+        DECODE_TO(HEIGHT, outResult->height);
+        DECODE_TO(LAYER_COUNT, outResult->layerCount);
+        DECODE_TO(PIXEL_FORMAT_REQUESTED, outResult->pixelFormatRequested);
+        DECODE_TO(PIXEL_FORMAT_FOURCC, outResult->pixelFormatFourCC);
+        DECODE_TO(PIXEL_FORMAT_MODIFIER, outResult->pixelFormatModifier);
+        DECODE_TO(USAGE, outResult->usage);
+        DECODE_TO(DATASPACE, outResult->dataspace);
+        DECODE_TO(ALLOCATION_SIZE, outResult->allocationSize);
+        DECODE_TO(PROTECTED_CONTENT, outResult->protectedContent);
+        DECODE_TO(COMPRESSION, outResult->compression);
+        DECODE_TO(INTERLACED, outResult->interlaced);
+        DECODE_TO(CHROMA_SITING, outResult->chromaSiting);
+        DECODE_TO(PLANE_LAYOUTS, outResult->planeLayouts);
+        default:
+            break;
+    }
+}
+
+#undef DECODE_TO
+
+template <typename EnumT, typename = std::enable_if_t<std::is_enum<EnumT>{}>>
+constexpr std::underlying_type_t<EnumT> to_underlying(EnumT e) noexcept {
+    return static_cast<std::underlying_type_t<EnumT>>(e);
+}
+
+static void writeDumpToStream(const DumpBufferResult& bufferDump, std::ostream& outDump,
+                              bool less) {
+    double allocationSizeKiB = static_cast<double>(bufferDump.allocationSize) / 1024;
+
+    outDump << "+ name:" << bufferDump.name << ", id:" << bufferDump.bufferId
+            << ", size:" << std::fixed << allocationSizeKiB << "KiB, w/h:" << bufferDump.width
+            << "x" << bufferDump.height << ", usage: 0x" << std::hex
+            << to_underlying(bufferDump.usage) << std::dec
+            << ", req fmt:" << to_underlying(bufferDump.pixelFormatRequested)
+            << ", fourcc/mod:" << bufferDump.pixelFormatFourCC << "/"
+            << bufferDump.pixelFormatModifier << ", dataspace: 0x" << std::hex
+            << to_underlying(bufferDump.dataspace) << std::dec << ", compressed: ";
+
+    if (less) {
+        bool isCompressed = !gralloc4::isStandardCompression(bufferDump.compression) ||
+                (gralloc4::getStandardCompressionValue(bufferDump.compression) !=
+                 ui::Compression::NONE);
+        outDump << std::boolalpha << isCompressed << "\n";
+    } else {
+        outDump << gralloc4::getCompressionName(bufferDump.compression) << "\n";
+    }
+
+    if (!less) {
+        bool firstPlane = true;
+        for (const auto& planeLayout : bufferDump.planeLayouts) {
+            if (firstPlane) {
+                firstPlane = false;
+                outDump << "\tplanes: ";
+            } else {
+                outDump << "\t        ";
+            }
+
+            for (size_t i = 0; i < planeLayout.components.size(); i++) {
+                const auto& planeLayoutComponent = planeLayout.components[i];
+                outDump << gralloc4::getPlaneLayoutComponentTypeName(planeLayoutComponent.type);
+                if (i < planeLayout.components.size() - 1) {
+                    outDump << "/";
+                } else {
+                    outDump << ":\t";
+                }
+            }
+            outDump << " w/h:" << planeLayout.widthInSamples << "x" << planeLayout.heightInSamples
+                    << ", stride:" << planeLayout.strideInBytes
+                    << " bytes, size:" << planeLayout.totalSizeInBytes;
+            outDump << ", inc:" << planeLayout.sampleIncrementInBits
+                    << " bits, subsampling w/h:" << planeLayout.horizontalSubsampling << "x"
+                    << planeLayout.verticalSubsampling;
+            outDump << "\n";
+        }
+
+        outDump << "\tlayer cnt: " << bufferDump.layerCount
+                << ", protected content: " << bufferDump.protectedContent
+                << ", interlaced: " << gralloc4::getInterlacedName(bufferDump.interlaced)
+                << ", chroma siting:" << gralloc4::getChromaSitingName(bufferDump.chromaSiting)
+                << "\n";
+    }
+}
+
 std::string Gralloc5Mapper::dumpBuffer(buffer_handle_t bufferHandle, bool less) const {
-    // TODO(b/261858392): Implement
-    (void)bufferHandle;
-    (void)less;
-    return {};
+    DumpBufferResult bufferInfo;
+    AIMapper_DumpBufferCallback dumpBuffer = [](void* contextPtr,
+                                                AIMapper_MetadataType metadataType,
+                                                const void* _Nonnull value, size_t valueSize) {
+        DumpBufferResult* context = reinterpret_cast<DumpBufferResult*>(contextPtr);
+        dumpBufferCommon(context, metadataType, value, valueSize);
+    };
+    AIMapper_Error error = mMapper->v5.dumpBuffer(bufferHandle, dumpBuffer, &bufferInfo);
+    if (error != AIMAPPER_ERROR_NONE) {
+        ALOGE("Error dumping buffer: %d", error);
+        return std::string{};
+    }
+    std::ostringstream stream;
+    stream.precision(2);
+    writeDumpToStream(bufferInfo, stream, less);
+    return stream.str();
 }
 
 std::string Gralloc5Mapper::dumpBuffers(bool less) const {
-    // TODO(b/261858392): Implement
-    (void)less;
-    return {};
+    class DumpAllBuffersContext {
+    private:
+        bool mHasPending = false;
+        DumpBufferResult mPending;
+        std::vector<DumpBufferResult> mResults;
+
+    public:
+        DumpAllBuffersContext() { mResults.reserve(10); }
+
+        void commit() {
+            if (mHasPending) {
+                mResults.push_back(mPending);
+                mHasPending = false;
+            }
+        }
+
+        DumpBufferResult* write() {
+            mHasPending = true;
+            return &mPending;
+        }
+
+        const std::vector<DumpBufferResult>& results() {
+            commit();
+            return mResults;
+        }
+    } context;
+
+    AIMapper_BeginDumpBufferCallback beginCallback = [](void* contextPtr) {
+        DumpAllBuffersContext* context = reinterpret_cast<DumpAllBuffersContext*>(contextPtr);
+        context->commit();
+    };
+
+    AIMapper_DumpBufferCallback dumpBuffer = [](void* contextPtr,
+                                                AIMapper_MetadataType metadataType,
+                                                const void* _Nonnull value, size_t valueSize) {
+        DumpAllBuffersContext* context = reinterpret_cast<DumpAllBuffersContext*>(contextPtr);
+        dumpBufferCommon(context->write(), metadataType, value, valueSize);
+    };
+
+    AIMapper_Error error = mMapper->v5.dumpAllBuffers(beginCallback, dumpBuffer, &context);
+    if (error != AIMAPPER_ERROR_NONE) {
+        ALOGE("Error dumping buffers: %d", error);
+        return std::string{};
+    }
+    uint64_t totalAllocationSize = 0;
+    std::ostringstream stream;
+    stream.precision(2);
+    stream << "Imported gralloc buffers:\n";
+
+    for (const auto& bufferDump : context.results()) {
+        writeDumpToStream(bufferDump, stream, less);
+        totalAllocationSize += bufferDump.allocationSize;
+    }
+
+    double totalAllocationSizeKiB = static_cast<double>(totalAllocationSize) / 1024;
+    stream << "Total imported by gralloc: " << totalAllocationSizeKiB << "KiB\n";
+    return stream.str();
 }
 
 status_t Gralloc5Mapper::importBuffer(const native_handle_t *rawHandle,
diff --git a/libs/ui/GraphicBufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index c0abec2..eb0bd4e 100644
--- a/libs/ui/GraphicBufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -89,14 +89,14 @@
     uint64_t total = 0;
     result.append("GraphicBufferAllocator buffers:\n");
     const size_t count = list.size();
-    StringAppendF(&result, "%10s | %11s | %18s | %s | %8s | %10s | %s\n", "Handle", "Size",
+    StringAppendF(&result, "%14s | %11s | %18s | %s | %8s | %10s | %s\n", "Handle", "Size",
                   "W (Stride) x H", "Layers", "Format", "Usage", "Requestor");
     for (size_t i = 0; i < count; i++) {
         const alloc_rec_t& rec(list.valueAt(i));
         std::string sizeStr = (rec.size)
                 ? base::StringPrintf("%7.2f KiB", static_cast<double>(rec.size) / 1024.0)
                 : "unknown";
-        StringAppendF(&result, "%10p | %11s | %4u (%4u) x %4u | %6u | %8X | 0x%8" PRIx64 " | %s\n",
+        StringAppendF(&result, "%14p | %11s | %4u (%4u) x %4u | %6u | %8X | 0x%8" PRIx64 " | %s\n",
                       list.keyAt(i), sizeStr.c_str(), rec.width, rec.stride, rec.height,
                       rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
         total += rec.size;
diff --git a/libs/ui/include/ui/GraphicBuffer.h b/libs/ui/include/ui/GraphicBuffer.h
index dbe475b..f859848 100644
--- a/libs/ui/include/ui/GraphicBuffer.h
+++ b/libs/ui/include/ui/GraphicBuffer.h
@@ -36,6 +36,15 @@
 
 #include <hardware/gralloc.h>
 
+#if defined(__ANDROID_APEX__) || defined(__ANDROID_VNDK__)
+// TODO: Provide alternatives that aren't broken
+#define AHB_CONVERSION                                                                          \
+    [[deprecated("WARNING: VNDK casts beteween GraphicBuffer & AHardwareBuffer are UNSAFE and " \
+                 "will be removed in the future")]]
+#else
+#define AHB_CONVERSION
+#endif
+
 namespace android {
 
 class GraphicBufferMapper;
@@ -80,10 +89,10 @@
 
     static sp<GraphicBuffer> from(ANativeWindowBuffer *);
 
-    static GraphicBuffer* fromAHardwareBuffer(AHardwareBuffer*);
-    static GraphicBuffer const* fromAHardwareBuffer(AHardwareBuffer const*);
-    AHardwareBuffer* toAHardwareBuffer();
-    AHardwareBuffer const* toAHardwareBuffer() const;
+    AHB_CONVERSION static GraphicBuffer* fromAHardwareBuffer(AHardwareBuffer*);
+    AHB_CONVERSION static GraphicBuffer const* fromAHardwareBuffer(AHardwareBuffer const*);
+    AHB_CONVERSION AHardwareBuffer* toAHardwareBuffer();
+    AHB_CONVERSION AHardwareBuffer const* toAHardwareBuffer() const;
 
     // Create a GraphicBuffer to be unflatten'ed into or be reallocated.
     GraphicBuffer();
diff --git a/libs/ui/include_types/ui/DataspaceUtils.h b/libs/ui/include_types/ui/DataspaceUtils.h
deleted file mode 100644
index a461cb4..0000000
--- a/libs/ui/include_types/ui/DataspaceUtils.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <ui/GraphicTypes.h>
-
-namespace android {
-
-inline bool isHdrDataspace(ui::Dataspace dataspace) {
-    const auto transfer = dataspace & HAL_DATASPACE_TRANSFER_MASK;
-
-    return transfer == HAL_DATASPACE_TRANSFER_ST2084 || transfer == HAL_DATASPACE_TRANSFER_HLG;
-}
-
-} // namespace android
\ No newline at end of file
diff --git a/libs/ui/include_types/ui/HdrRenderTypeUtils.h b/libs/ui/include_types/ui/HdrRenderTypeUtils.h
new file mode 100644
index 0000000..b0af878
--- /dev/null
+++ b/libs/ui/include_types/ui/HdrRenderTypeUtils.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ui/GraphicTypes.h>
+
+namespace android {
+
+enum class HdrRenderType {
+    SDR,         // just render to SDR
+    DISPLAY_HDR, // HDR by extended brightness
+    GENERIC_HDR  // tonemapped HDR
+};
+
+/***
+ * A helper function to classify how we treat the result based on params.
+ *
+ * @param dataspace the dataspace
+ * @param pixelFormat optional, in case there is no source buffer.
+ * @param hdrSdrRatio default is 1.f, render engine side doesn't take care of it.
+ * @return HdrRenderType
+ */
+inline HdrRenderType getHdrRenderType(ui::Dataspace dataspace,
+                                      std::optional<ui::PixelFormat> pixelFormat,
+                                      float hdrSdrRatio = 1.f) {
+    const auto transfer = dataspace & HAL_DATASPACE_TRANSFER_MASK;
+    const auto range = dataspace & HAL_DATASPACE_RANGE_MASK;
+
+    if (transfer == HAL_DATASPACE_TRANSFER_ST2084 || transfer == HAL_DATASPACE_TRANSFER_HLG) {
+        return HdrRenderType::GENERIC_HDR;
+    }
+
+    static const auto BT2020_LINEAR_EXT = static_cast<ui::Dataspace>(HAL_DATASPACE_STANDARD_BT2020 |
+                                                                     HAL_DATASPACE_TRANSFER_LINEAR |
+                                                                     HAL_DATASPACE_RANGE_EXTENDED);
+
+    if ((dataspace == BT2020_LINEAR_EXT || dataspace == ui::Dataspace::V0_SCRGB) &&
+        pixelFormat.has_value() && pixelFormat.value() == ui::PixelFormat::RGBA_FP16) {
+        return HdrRenderType::GENERIC_HDR;
+    }
+
+    // Extended range layer with an hdr/sdr ratio of > 1.01f can "self-promote" to HDR.
+    if (range == HAL_DATASPACE_RANGE_EXTENDED && hdrSdrRatio > 1.01f) {
+        return HdrRenderType::DISPLAY_HDR;
+    }
+
+    return HdrRenderType::SDR;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/ui/tests/Android.bp b/libs/ui/tests/Android.bp
index 831b64d..8ce017d 100644
--- a/libs/ui/tests/Android.bp
+++ b/libs/ui/tests/Android.bp
@@ -164,9 +164,9 @@
 }
 
 cc_test {
-    name: "DataspaceUtils_test",
+    name: "HdrRenderTypeUtils_test",
     shared_libs: ["libui"],
-    srcs: ["DataspaceUtils_test.cpp"],
+    srcs: ["HdrRenderTypeUtils_test.cpp"],
     cflags: [
         "-Wall",
         "-Werror",
diff --git a/libs/ui/tests/DataspaceUtils_test.cpp b/libs/ui/tests/DataspaceUtils_test.cpp
deleted file mode 100644
index 3e09671..0000000
--- a/libs/ui/tests/DataspaceUtils_test.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * Copyright 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "DataspaceUtilsTest"
-
-#include <gtest/gtest.h>
-#include <ui/DataspaceUtils.h>
-
-namespace android {
-
-class DataspaceUtilsTest : public testing::Test {};
-
-TEST_F(DataspaceUtilsTest, isHdrDataspace) {
-    EXPECT_TRUE(isHdrDataspace(ui::Dataspace::BT2020_ITU_HLG));
-    EXPECT_TRUE(isHdrDataspace(ui::Dataspace::BT2020_ITU_PQ));
-    EXPECT_TRUE(isHdrDataspace(ui::Dataspace::BT2020_PQ));
-    EXPECT_TRUE(isHdrDataspace(ui::Dataspace::BT2020_HLG));
-
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_SRGB_LINEAR));
-    // scRGB defines a very wide gamut but not an expanded luminance range
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_SCRGB_LINEAR));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_SRGB));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_SCRGB));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_JFIF));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_BT601_625));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_BT601_525));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::V0_BT709));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::DCI_P3_LINEAR));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::DCI_P3));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::DISPLAY_P3_LINEAR));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::DISPLAY_P3));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::ADOBE_RGB));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::BT2020_LINEAR));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::BT2020));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::BT2020_ITU));
-    EXPECT_FALSE(isHdrDataspace(ui::Dataspace::DISPLAY_BT2020));
-}
-
-} // namespace android
diff --git a/libs/ui/tests/HdrRenderTypeUtils_test.cpp b/libs/ui/tests/HdrRenderTypeUtils_test.cpp
new file mode 100644
index 0000000..efe819d
--- /dev/null
+++ b/libs/ui/tests/HdrRenderTypeUtils_test.cpp
@@ -0,0 +1,65 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "HdrRenderTypeUtilsTest"
+
+#include <gtest/gtest.h>
+#include <ui/HdrRenderTypeUtils.h>
+
+namespace android {
+
+class HdrRenderTypeUtilsTest : public testing::Test {};
+
+TEST_F(HdrRenderTypeUtilsTest, getHdrRenderType) {
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_ITU_HLG, std::nullopt),
+              HdrRenderType::GENERIC_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_ITU_PQ, std::nullopt),
+              HdrRenderType::GENERIC_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_PQ, std::nullopt), HdrRenderType::GENERIC_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_HLG, std::nullopt),
+              HdrRenderType::GENERIC_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SCRGB,
+                               std::optional<ui::PixelFormat>(ui::PixelFormat::RGBA_FP16)),
+              HdrRenderType::GENERIC_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SCRGB,
+                               std::optional<ui::PixelFormat>(ui::PixelFormat::RGBA_8888), 2.f),
+              HdrRenderType::DISPLAY_HDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SCRGB_LINEAR,
+                               std::optional<ui::PixelFormat>(ui::PixelFormat::RGBA_8888), 2.f),
+              HdrRenderType::DISPLAY_HDR);
+
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SRGB_LINEAR, std::nullopt), HdrRenderType::SDR);
+    // scRGB defines a very wide gamut but not an expanded luminance range
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SCRGB_LINEAR, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SCRGB, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_SRGB, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_JFIF, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_BT601_625, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_BT601_525, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::V0_BT709, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::DCI_P3_LINEAR, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::DCI_P3, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::DISPLAY_P3_LINEAR, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::DISPLAY_P3, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::ADOBE_RGB, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_LINEAR, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::BT2020_ITU, std::nullopt), HdrRenderType::SDR);
+    EXPECT_EQ(getHdrRenderType(ui::Dataspace::DISPLAY_BT2020, std::nullopt), HdrRenderType::SDR);
+}
+
+} // namespace android
diff --git a/libs/ultrahdr/fuzzer/ultrahdr_dec_fuzzer.cpp b/libs/ultrahdr/fuzzer/ultrahdr_dec_fuzzer.cpp
index ad1d57a..f1f4035 100644
--- a/libs/ultrahdr/fuzzer/ultrahdr_dec_fuzzer.cpp
+++ b/libs/ultrahdr/fuzzer/ultrahdr_dec_fuzzer.cpp
@@ -54,7 +54,7 @@
     std::cout << "input buffer size " << jpegImgR.length << std::endl;
     std::cout << "image dimensions " << info.width << " x " << info.width << std::endl;
 #endif
-    size_t outSize = info.width * info.height * ((of == ULTRAHDR_OUTPUT_SDR) ? 4 : 8);
+    size_t outSize = info.width * info.height * ((of == ULTRAHDR_OUTPUT_HDR_LINEAR) ? 8 : 4);
     jpegr_uncompressed_struct decodedJpegR;
     auto decodedRaw = std::make_unique<uint8_t[]>(outSize);
     decodedJpegR.data = decodedRaw.get();
diff --git a/libs/ultrahdr/fuzzer/ultrahdr_enc_fuzzer.cpp b/libs/ultrahdr/fuzzer/ultrahdr_enc_fuzzer.cpp
index bbe58e0..2d59e8b 100644
--- a/libs/ultrahdr/fuzzer/ultrahdr_enc_fuzzer.cpp
+++ b/libs/ultrahdr/fuzzer/ultrahdr_enc_fuzzer.cpp
@@ -23,22 +23,12 @@
 
 // User include files
 #include "ultrahdr/gainmapmath.h"
+#include "ultrahdr/jpegdecoderhelper.h"
 #include "ultrahdr/jpegencoderhelper.h"
 #include "utils/Log.h"
 
 using namespace android::ultrahdr;
 
-// constants
-const int kMinWidth = 8;
-const int kMaxWidth = 7680;
-
-const int kMinHeight = 8;
-const int kMaxHeight = 4320;
-
-const int kScaleFactor = 4;
-
-const int kJpegBlock = 16;
-
 // Color gamuts for image data, sync with ultrahdr.h
 const int kCgMin = ULTRAHDR_COLORGAMUT_UNSPECIFIED + 1;
 const int kCgMax = ULTRAHDR_COLORGAMUT_MAX;
@@ -60,7 +50,7 @@
     UltraHdrEncFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
     void process();
     void fillP010Buffer(uint16_t* data, int width, int height, int stride);
-    void fill420Buffer(uint8_t* data, int size);
+    void fill420Buffer(uint8_t* data, int width, int height, int stride);
 
 private:
     FuzzedDataProvider mFdp;
@@ -70,11 +60,12 @@
     uint16_t* tmp = data;
     std::vector<uint16_t> buffer(16);
     for (int i = 0; i < buffer.size(); i++) {
-        buffer[i] = mFdp.ConsumeIntegralInRange<int>(0, (1 << 10) - 1);
+        buffer[i] = (mFdp.ConsumeIntegralInRange<int>(0, (1 << 10) - 1)) << 6;
     }
     for (int j = 0; j < height; j++) {
         for (int i = 0; i < width; i += buffer.size()) {
-            memcpy(data + i, buffer.data(), std::min((int)buffer.size(), (width - i)));
+            memcpy(tmp + i, buffer.data(),
+                   std::min((int)buffer.size(), (width - i)) * sizeof(*data));
             std::shuffle(buffer.begin(), buffer.end(),
                          std::default_random_engine(std::random_device{}()));
         }
@@ -82,13 +73,18 @@
     }
 }
 
-void UltraHdrEncFuzzer::fill420Buffer(uint8_t* data, int size) {
+void UltraHdrEncFuzzer::fill420Buffer(uint8_t* data, int width, int height, int stride) {
+    uint8_t* tmp = data;
     std::vector<uint8_t> buffer(16);
     mFdp.ConsumeData(buffer.data(), buffer.size());
-    for (int i = 0; i < size; i += buffer.size()) {
-        memcpy(data + i, buffer.data(), std::min((int)buffer.size(), (size - i)));
-        std::shuffle(buffer.begin(), buffer.end(),
-                     std::default_random_engine(std::random_device{}()));
+    for (int j = 0; j < height; j++) {
+        for (int i = 0; i < width; i += buffer.size()) {
+            memcpy(tmp + i, buffer.data(),
+                   std::min((int)buffer.size(), (width - i)) * sizeof(*data));
+            std::shuffle(buffer.begin(), buffer.end(),
+                         std::default_random_engine(std::random_device{}()));
+        }
+        tmp += stride;
     }
 }
 
@@ -129,9 +125,10 @@
         int height = mFdp.ConsumeIntegralInRange<int>(kMinHeight, kMaxHeight);
         height = (height >> 1) << 1;
 
-        std::unique_ptr<uint16_t[]> bufferY = nullptr;
-        std::unique_ptr<uint16_t[]> bufferUV = nullptr;
-        std::unique_ptr<uint8_t[]> yuv420ImgRaw = nullptr;
+        std::unique_ptr<uint16_t[]> bufferYHdr = nullptr;
+        std::unique_ptr<uint16_t[]> bufferUVHdr = nullptr;
+        std::unique_ptr<uint8_t[]> bufferYSdr = nullptr;
+        std::unique_ptr<uint8_t[]> bufferUVSdr = nullptr;
         std::unique_ptr<uint8_t[]> grayImgRaw = nullptr;
         if (muxSwitch != 4) {
             // init p010 image
@@ -145,30 +142,27 @@
             int bppP010 = 2;
             if (isUVContiguous) {
                 size_t p010Size = yStride * height * 3 / 2;
-                bufferY = std::make_unique<uint16_t[]>(p010Size);
-                p010Img.data = bufferY.get();
+                bufferYHdr = std::make_unique<uint16_t[]>(p010Size);
+                p010Img.data = bufferYHdr.get();
                 p010Img.chroma_data = nullptr;
                 p010Img.chroma_stride = 0;
-                fillP010Buffer(bufferY.get(), width, height, yStride);
-                fillP010Buffer(bufferY.get() + yStride * height, width, height / 2, yStride);
+                fillP010Buffer(bufferYHdr.get(), width, height, yStride);
+                fillP010Buffer(bufferYHdr.get() + yStride * height, width, height / 2, yStride);
             } else {
                 int uvStride = mFdp.ConsumeIntegralInRange<int>(width, width + 128);
                 size_t p010YSize = yStride * height;
-                bufferY = std::make_unique<uint16_t[]>(p010YSize);
-                p010Img.data = bufferY.get();
-                fillP010Buffer(bufferY.get(), width, height, yStride);
+                bufferYHdr = std::make_unique<uint16_t[]>(p010YSize);
+                p010Img.data = bufferYHdr.get();
+                fillP010Buffer(bufferYHdr.get(), width, height, yStride);
                 size_t p010UVSize = uvStride * p010Img.height / 2;
-                bufferUV = std::make_unique<uint16_t[]>(p010UVSize);
-                p010Img.chroma_data = bufferUV.get();
+                bufferUVHdr = std::make_unique<uint16_t[]>(p010UVSize);
+                p010Img.chroma_data = bufferUVHdr.get();
                 p010Img.chroma_stride = uvStride;
-                fillP010Buffer(bufferUV.get(), width, height / 2, uvStride);
+                fillP010Buffer(bufferUVHdr.get(), width, height / 2, uvStride);
             }
         } else {
-            int map_width = width / kScaleFactor;
-            int map_height = height / kScaleFactor;
-            map_width = static_cast<size_t>(floor((map_width + kJpegBlock - 1) / kJpegBlock)) *
-                    kJpegBlock;
-            map_height = ((map_height + 1) >> 1) << 1;
+            size_t map_width = width / kMapDimensionScaleFactor;
+            size_t map_height = height / kMapDimensionScaleFactor;
             // init 400 image
             grayImg.width = map_width;
             grayImg.height = map_height;
@@ -177,7 +171,7 @@
             const size_t graySize = map_width * map_height;
             grayImgRaw = std::make_unique<uint8_t[]>(graySize);
             grayImg.data = grayImgRaw.get();
-            fill420Buffer(grayImgRaw.get(), graySize);
+            fill420Buffer(grayImgRaw.get(), map_width, map_height, map_width);
             grayImg.chroma_data = nullptr;
             grayImg.luma_stride = 0;
             grayImg.chroma_stride = 0;
@@ -185,17 +179,38 @@
 
         if (muxSwitch > 0) {
             // init 420 image
+            bool isUVContiguous = mFdp.ConsumeBool();
+            bool hasYStride = mFdp.ConsumeBool();
+            int yStride = hasYStride ? mFdp.ConsumeIntegralInRange<int>(width, width + 128) : width;
             yuv420Img.width = width;
             yuv420Img.height = height;
             yuv420Img.colorGamut = yuv420Cg;
-
-            const size_t yuv420Size = (yuv420Img.width * yuv420Img.height * 3) / 2;
-            yuv420ImgRaw = std::make_unique<uint8_t[]>(yuv420Size);
-            yuv420Img.data = yuv420ImgRaw.get();
-            fill420Buffer(yuv420ImgRaw.get(), yuv420Size);
-            yuv420Img.chroma_data = nullptr;
-            yuv420Img.luma_stride = 0;
-            yuv420Img.chroma_stride = 0;
+            yuv420Img.luma_stride = hasYStride ? yStride : 0;
+            if (isUVContiguous) {
+                size_t yuv420Size = yStride * height * 3 / 2;
+                bufferYSdr = std::make_unique<uint8_t[]>(yuv420Size);
+                yuv420Img.data = bufferYSdr.get();
+                yuv420Img.chroma_data = nullptr;
+                yuv420Img.chroma_stride = 0;
+                fill420Buffer(bufferYSdr.get(), width, height, yStride);
+                fill420Buffer(bufferYSdr.get() + yStride * height, width / 2, height / 2,
+                              yStride / 2);
+                fill420Buffer(bufferYSdr.get() + yStride * height * 5 / 4, width / 2, height / 2,
+                              yStride / 2);
+            } else {
+                int uvStride = mFdp.ConsumeIntegralInRange<int>(width / 2, width / 2 + 128);
+                size_t yuv420YSize = yStride * height;
+                bufferYSdr = std::make_unique<uint8_t[]>(yuv420YSize);
+                yuv420Img.data = bufferYSdr.get();
+                fill420Buffer(bufferYSdr.get(), width, height, yStride);
+                size_t yuv420UVSize = uvStride * yuv420Img.height / 2 * 2;
+                bufferUVSdr = std::make_unique<uint8_t[]>(yuv420UVSize);
+                yuv420Img.chroma_data = bufferUVSdr.get();
+                yuv420Img.chroma_stride = uvStride;
+                fill420Buffer(bufferUVSdr.get(), width / 2, height / 2, uvStride);
+                fill420Buffer(bufferUVSdr.get() + uvStride * height / 2, width / 2, height / 2,
+                              uvStride);
+            }
         }
 
         // dest
@@ -212,6 +227,8 @@
         std::cout << "p010 luma stride " << p010Img.luma_stride << std::endl;
         std::cout << "p010 chroma stride " << p010Img.chroma_stride << std::endl;
         std::cout << "420 color gamut " << yuv420Img.colorGamut << std::endl;
+        std::cout << "420 luma stride " << yuv420Img.luma_stride << std::endl;
+        std::cout << "420 chroma stride " << yuv420Img.chroma_stride << std::endl;
         std::cout << "quality factor " << quality << std::endl;
 #endif
 
@@ -226,8 +243,19 @@
         } else {
             // compressed img
             JpegEncoderHelper encoder;
-            if (encoder.compressImage(yuv420Img.data, yuv420Img.width, yuv420Img.height, quality,
-                                      nullptr, 0)) {
+            struct jpegr_uncompressed_struct yuv420ImgCopy = yuv420Img;
+            if (yuv420ImgCopy.luma_stride == 0) yuv420ImgCopy.luma_stride = yuv420Img.width;
+            if (!yuv420ImgCopy.chroma_data) {
+                uint8_t* data = reinterpret_cast<uint8_t*>(yuv420Img.data);
+                yuv420ImgCopy.chroma_data = data + yuv420Img.luma_stride * yuv420Img.height;
+                yuv420ImgCopy.chroma_stride = yuv420Img.luma_stride >> 1;
+            }
+
+            if (encoder.compressImage(reinterpret_cast<uint8_t*>(yuv420ImgCopy.data),
+                                      reinterpret_cast<uint8_t*>(yuv420ImgCopy.chroma_data),
+                                      yuv420ImgCopy.width, yuv420ImgCopy.height,
+                                      yuv420ImgCopy.luma_stride, yuv420ImgCopy.chroma_stride,
+                                      quality, nullptr, 0)) {
                 jpegImg.length = encoder.getCompressedImageSize();
                 jpegImg.maxLength = jpegImg.length;
                 jpegImg.data = encoder.getCompressedImagePtr();
@@ -242,14 +270,15 @@
                 } else if (muxSwitch == 4) { // api 4
                     jpegImgR.length = 0;
                     JpegEncoderHelper gainMapEncoder;
-                    if (gainMapEncoder.compressImage(grayImg.data, grayImg.width, grayImg.height,
-                                                     quality, nullptr, 0, true)) {
+                    if (gainMapEncoder.compressImage(reinterpret_cast<uint8_t*>(grayImg.data),
+                                                     nullptr, grayImg.width, grayImg.height,
+                                                     grayImg.width, 0, quality, nullptr, 0)) {
                         jpegGainMap.length = gainMapEncoder.getCompressedImageSize();
                         jpegGainMap.maxLength = jpegImg.length;
                         jpegGainMap.data = gainMapEncoder.getCompressedImagePtr();
                         jpegGainMap.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
                         ultrahdr_metadata_struct metadata;
-                        metadata.version = "1.0";
+                        metadata.version = kJpegrVersion;
                         if (tf == ULTRAHDR_TF_HLG) {
                             metadata.maxContentBoost = kHlgMaxNits / kSdrWhiteNits;
                         } else if (tf == ULTRAHDR_TF_PQ) {
@@ -274,7 +303,8 @@
             jpegr_info_struct info{0, 0, &iccData, &exifData};
             status = jpegHdr.getJPEGRInfo(&jpegImgR, &info);
             if (status == android::OK) {
-                size_t outSize = info.width * info.height * ((of == ULTRAHDR_OUTPUT_SDR) ? 4 : 8);
+                size_t outSize =
+                        info.width * info.height * ((of == ULTRAHDR_OUTPUT_HDR_LINEAR) ? 8 : 4);
                 jpegr_uncompressed_struct decodedJpegR;
                 auto decodedRaw = std::make_unique<uint8_t[]>(outSize);
                 decodedJpegR.data = decodedRaw.get();
diff --git a/libs/ultrahdr/gainmapmath.cpp b/libs/ultrahdr/gainmapmath.cpp
index ee15363..ae9c4ca 100644
--- a/libs/ultrahdr/gainmapmath.cpp
+++ b/libs/ultrahdr/gainmapmath.cpp
@@ -168,7 +168,7 @@
 
 // See IEC 61966-2-1, Equations F.5 and F.6.
 float srgbInvOetfLUT(float e_gamma) {
-  uint32_t value = static_cast<uint32_t>(e_gamma * kSrgbInvOETFNumEntries);
+  uint32_t value = static_cast<uint32_t>(e_gamma * (kSrgbInvOETFNumEntries - 1) + 0.5);
   //TODO() : Remove once conversion modules have appropriate clamping in place
   value = CLIP3(value, 0, kSrgbInvOETFNumEntries - 1);
   return kSrgbInvOETF[value];
@@ -288,7 +288,7 @@
 }
 
 float hlgOetfLUT(float e) {
-  uint32_t value = static_cast<uint32_t>(e * kHlgOETFNumEntries);
+  uint32_t value = static_cast<uint32_t>(e * (kHlgOETFNumEntries - 1) + 0.5);
   //TODO() : Remove once conversion modules have appropriate clamping in place
   value = CLIP3(value, 0, kHlgOETFNumEntries - 1);
 
@@ -315,7 +315,7 @@
 }
 
 float hlgInvOetfLUT(float e_gamma) {
-  uint32_t value = static_cast<uint32_t>(e_gamma * kHlgInvOETFNumEntries);
+  uint32_t value = static_cast<uint32_t>(e_gamma * (kHlgInvOETFNumEntries - 1) + 0.5);
   //TODO() : Remove once conversion modules have appropriate clamping in place
   value = CLIP3(value, 0, kHlgInvOETFNumEntries - 1);
 
@@ -344,7 +344,7 @@
 }
 
 float pqOetfLUT(float e) {
-  uint32_t value = static_cast<uint32_t>(e * kPqOETFNumEntries);
+  uint32_t value = static_cast<uint32_t>(e * (kPqOETFNumEntries - 1) + 0.5);
   //TODO() : Remove once conversion modules have appropriate clamping in place
   value = CLIP3(value, 0, kPqOETFNumEntries - 1);
 
@@ -376,7 +376,7 @@
 }
 
 float pqInvOetfLUT(float e_gamma) {
-  uint32_t value = static_cast<uint32_t>(e_gamma * kPqInvOETFNumEntries);
+  uint32_t value = static_cast<uint32_t>(e_gamma * (kPqInvOETFNumEntries - 1) + 0.5);
   //TODO() : Remove once conversion modules have appropriate clamping in place
   value = CLIP3(value, 0, kPqInvOETFNumEntries - 1);
 
@@ -531,29 +531,29 @@
 
   Color new_uv = (yuv1 + yuv2 + yuv3 + yuv4) / 4.0f;
 
-  size_t pixel_y1_idx =  x_chroma * 2      +  y_chroma * 2      * image->width;
-  size_t pixel_y2_idx = (x_chroma * 2 + 1) +  y_chroma * 2      * image->width;
-  size_t pixel_y3_idx =  x_chroma * 2      + (y_chroma * 2 + 1) * image->width;
-  size_t pixel_y4_idx = (x_chroma * 2 + 1) + (y_chroma * 2 + 1) * image->width;
+  size_t pixel_y1_idx =  x_chroma * 2      +  y_chroma * 2      * image->luma_stride;
+  size_t pixel_y2_idx = (x_chroma * 2 + 1) +  y_chroma * 2      * image->luma_stride;
+  size_t pixel_y3_idx =  x_chroma * 2      + (y_chroma * 2 + 1) * image->luma_stride;
+  size_t pixel_y4_idx = (x_chroma * 2 + 1) + (y_chroma * 2 + 1) * image->luma_stride;
 
   uint8_t& y1_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y1_idx];
   uint8_t& y2_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y2_idx];
   uint8_t& y3_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y3_idx];
   uint8_t& y4_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y4_idx];
 
-  size_t pixel_count = image->width * image->height;
-  size_t pixel_uv_idx = x_chroma + y_chroma * (image->width / 2);
+  size_t pixel_count = image->chroma_stride * image->height / 2;
+  size_t pixel_uv_idx = x_chroma + y_chroma * (image->chroma_stride);
 
-  uint8_t& u_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count + pixel_uv_idx];
-  uint8_t& v_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count * 5 / 4 + pixel_uv_idx];
+  uint8_t& u_uint = reinterpret_cast<uint8_t*>(image->chroma_data)[pixel_uv_idx];
+  uint8_t& v_uint = reinterpret_cast<uint8_t*>(image->chroma_data)[pixel_count + pixel_uv_idx];
 
-  y1_uint = static_cast<uint8_t>(floor(yuv1.y * 255.0f + 0.5f));
-  y2_uint = static_cast<uint8_t>(floor(yuv2.y * 255.0f + 0.5f));
-  y3_uint = static_cast<uint8_t>(floor(yuv3.y * 255.0f + 0.5f));
-  y4_uint = static_cast<uint8_t>(floor(yuv4.y * 255.0f + 0.5f));
+  y1_uint = static_cast<uint8_t>(CLIP3((yuv1.y * 255.0f + 0.5f), 0, 255));
+  y2_uint = static_cast<uint8_t>(CLIP3((yuv2.y * 255.0f + 0.5f), 0, 255));
+  y3_uint = static_cast<uint8_t>(CLIP3((yuv3.y * 255.0f + 0.5f), 0, 255));
+  y4_uint = static_cast<uint8_t>(CLIP3((yuv4.y * 255.0f + 0.5f), 0, 255));
 
-  u_uint = static_cast<uint8_t>(floor(new_uv.u * 255.0f + 128.0f + 0.5f));
-  v_uint = static_cast<uint8_t>(floor(new_uv.v * 255.0f + 128.0f + 0.5f));
+  u_uint = static_cast<uint8_t>(CLIP3((new_uv.u * 255.0f + 128.0f + 0.5f), 0, 255));
+  v_uint = static_cast<uint8_t>(CLIP3((new_uv.v * 255.0f + 128.0f + 0.5f), 0, 255));
 }
 
 ////////////////////////////////////////////////////////////////////////////////
@@ -598,14 +598,18 @@
 }
 
 Color getYuv420Pixel(jr_uncompressed_ptr image, size_t x, size_t y) {
-  size_t pixel_count = image->width * image->height;
+  uint8_t* luma_data = reinterpret_cast<uint8_t*>(image->data);
+  size_t luma_stride = image->luma_stride;
+  uint8_t* chroma_data = reinterpret_cast<uint8_t*>(image->chroma_data);
+  size_t chroma_stride = image->chroma_stride;
 
-  size_t pixel_y_idx = x + y * image->width;
-  size_t pixel_uv_idx = x / 2 + (y / 2) * (image->width / 2);
+  size_t offset_cr = chroma_stride * (image->height / 2);
+  size_t pixel_y_idx = x + y * luma_stride;
+  size_t pixel_chroma_idx = x / 2 + (y / 2) * chroma_stride;
 
-  uint8_t y_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_y_idx];
-  uint8_t u_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count + pixel_uv_idx];
-  uint8_t v_uint = reinterpret_cast<uint8_t*>(image->data)[pixel_count * 5 / 4 + pixel_uv_idx];
+  uint8_t y_uint = luma_data[pixel_y_idx];
+  uint8_t u_uint = chroma_data[pixel_chroma_idx];
+  uint8_t v_uint = chroma_data[offset_cr + pixel_chroma_idx];
 
   // 128 bias for UV given we are using jpeglib; see:
   // https://github.com/kornelski/libjpeg/blob/master/structure.doc
@@ -615,20 +619,10 @@
 }
 
 Color getP010Pixel(jr_uncompressed_ptr image, size_t x, size_t y) {
-  size_t luma_stride = image->luma_stride;
-  size_t chroma_stride = image->chroma_stride;
   uint16_t* luma_data = reinterpret_cast<uint16_t*>(image->data);
+  size_t luma_stride = image->luma_stride == 0 ? image->width : image->luma_stride;
   uint16_t* chroma_data = reinterpret_cast<uint16_t*>(image->chroma_data);
-
-  if (luma_stride == 0) {
-    luma_stride = image->width;
-  }
-  if (chroma_stride == 0) {
-    chroma_stride = luma_stride;
-  }
-  if (chroma_data == nullptr) {
-    chroma_data = &reinterpret_cast<uint16_t*>(image->data)[luma_stride * image->height];
-  }
+  size_t chroma_stride = image->chroma_stride;
 
   size_t pixel_y_idx = y * luma_stride + x;
   size_t pixel_u_idx = (y >> 1) * chroma_stride + (x & ~0x1);
diff --git a/libs/ultrahdr/icc.cpp b/libs/ultrahdr/icc.cpp
index 1ab3c7c..e41b645 100644
--- a/libs/ultrahdr/icc.cpp
+++ b/libs/ultrahdr/icc.cpp
@@ -19,7 +19,6 @@
 #endif
 
 #include <ultrahdr/icc.h>
-#include <ultrahdr/gainmapmath.h>
 #include <vector>
 #include <utils/Log.h>
 
@@ -218,8 +217,8 @@
     total_length = (((total_length + 2) >> 2) << 2);  // 4 aligned
     sp<DataStruct> dataStruct = sp<DataStruct>::make(total_length);
     dataStruct->write32(Endian_SwapBE32(kTAG_CurveType));     // Type
-    dataStruct->write32(0);                                     // Reserved
-    dataStruct->write32(Endian_SwapBE32(table_entries));  // Value count
+    dataStruct->write32(0);                                   // Reserved
+    dataStruct->write32(Endian_SwapBE32(table_entries));      // Value count
     for (size_t i = 0; i < table_entries; ++i) {
         uint16_t value = reinterpret_cast<const uint16_t*>(table_16)[i];
         dataStruct->write16(value);
@@ -227,14 +226,30 @@
     return dataStruct;
 }
 
-sp<DataStruct> IccHelper::write_trc_tag_for_linear() {
-    int total_length = 16;
-    sp<DataStruct> dataStruct = sp<DataStruct>::make(total_length);
-    dataStruct->write32(Endian_SwapBE32(kTAG_ParaCurveType));  // Type
-    dataStruct->write32(0);                                      // Reserved
-    dataStruct->write32(Endian_SwapBE16(kExponential_ParaCurveType));
-    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(1.0)));
+sp<DataStruct> IccHelper::write_trc_tag(const TransferFunction& fn) {
+    if (fn.a == 1.f && fn.b == 0.f && fn.c == 0.f
+            && fn.d == 0.f && fn.e == 0.f && fn.f == 0.f) {
+        int total_length = 16;
+        sp<DataStruct> dataStruct = new DataStruct(total_length);
+        dataStruct->write32(Endian_SwapBE32(kTAG_ParaCurveType));  // Type
+        dataStruct->write32(0);                                    // Reserved
+        dataStruct->write32(Endian_SwapBE16(kExponential_ParaCurveType));
+        dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.g)));
+        return dataStruct;
+    }
 
+    int total_length = 40;
+    sp<DataStruct> dataStruct = new DataStruct(total_length);
+    dataStruct->write32(Endian_SwapBE32(kTAG_ParaCurveType));  // Type
+    dataStruct->write32(0);                                    // Reserved
+    dataStruct->write32(Endian_SwapBE16(kGABCDEF_ParaCurveType));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.g)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.a)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.b)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.c)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.d)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.e)));
+    dataStruct->write32(Endian_SwapBE32(float_round_to_fixed(fn.f)));
     return dataStruct;
 }
 
@@ -349,7 +364,7 @@
 
     // The "B" curve is required.
     for (size_t i = 0; i < kNumChannels; ++i) {
-        b_curves_data[i] = write_trc_tag_for_linear();
+        b_curves_data[i] = write_trc_tag(kLinear_TransFun);
     }
 
     // The "A" curve and CLUT are optional.
@@ -362,7 +377,7 @@
 
         a_curves_offset = clut_offset + clut->getLength();
         for (size_t i = 0; i < kNumChannels; ++i) {
-            a_curves_data[i] = write_trc_tag_for_linear();
+            a_curves_data[i] = write_trc_tag(kLinear_TransFun);
         }
     }
 
@@ -460,9 +475,9 @@
             tags.emplace_back(kTAG_bTRC,
                     write_trc_tag(kTrcTableSize, reinterpret_cast<uint8_t*>(trc_table.data())));
         } else {
-            tags.emplace_back(kTAG_rTRC, write_trc_tag_for_linear());
-            tags.emplace_back(kTAG_gTRC, write_trc_tag_for_linear());
-            tags.emplace_back(kTAG_bTRC, write_trc_tag_for_linear());
+            tags.emplace_back(kTAG_rTRC, write_trc_tag(kSRGB_TransFun));
+            tags.emplace_back(kTAG_gTRC, write_trc_tag(kSRGB_TransFun));
+            tags.emplace_back(kTAG_bTRC, write_trc_tag(kSRGB_TransFun));
         }
     }
 
diff --git a/libs/ultrahdr/include/ultrahdr/gainmapmath.h b/libs/ultrahdr/include/ultrahdr/gainmapmath.h
index edf152d..9f1238f 100644
--- a/libs/ultrahdr/include/ultrahdr/gainmapmath.h
+++ b/libs/ultrahdr/include/ultrahdr/gainmapmath.h
@@ -51,6 +51,23 @@
 typedef Color (*ColorTransformFn)(Color);
 typedef float (*ColorCalculationFn)(Color);
 
+// A transfer function mapping encoded values to linear values,
+// represented by this 7-parameter piecewise function:
+//
+//   linear = sign(encoded) *  (c*|encoded| + f)       , 0 <= |encoded| < d
+//          = sign(encoded) * ((a*|encoded| + b)^g + e), d <= |encoded|
+//
+// (A simple gamma transfer function sets g to gamma and a to 1.)
+typedef struct TransferFunction {
+    float g, a,b,c,d,e,f;
+} TransferFunction;
+
+static constexpr TransferFunction kSRGB_TransFun =
+    { 2.4f, (float)(1/1.055), (float)(0.055/1.055), (float)(1/12.92), 0.04045f, 0.0f, 0.0f };
+
+static constexpr TransferFunction kLinear_TransFun =
+    { 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
+
 inline Color operator+=(Color& lhs, const Color& rhs) {
   lhs.r += rhs.r;
   lhs.g += rhs.g;
@@ -155,7 +172,7 @@
   }
 
   float getGainFactor(float gain) {
-    uint32_t idx = static_cast<uint32_t>(gain * (kGainFactorNumEntries - 1));
+    uint32_t idx = static_cast<uint32_t>(gain * (kGainFactorNumEntries - 1) + 0.5);
     //TODO() : Remove once conversion modules have appropriate clamping in place
     idx = CLIP3(idx, 0, kGainFactorNumEntries - 1);
     return mGainTable[idx];
@@ -312,7 +329,7 @@
 float hlgOetfLUT(float e);
 Color hlgOetfLUT(Color e);
 
-constexpr size_t kHlgOETFPrecision = 10;
+constexpr size_t kHlgOETFPrecision = 16;
 constexpr size_t kHlgOETFNumEntries = 1 << kHlgOETFPrecision;
 
 /*
@@ -325,7 +342,7 @@
 float hlgInvOetfLUT(float e_gamma);
 Color hlgInvOetfLUT(Color e_gamma);
 
-constexpr size_t kHlgInvOETFPrecision = 10;
+constexpr size_t kHlgInvOETFPrecision = 12;
 constexpr size_t kHlgInvOETFNumEntries = 1 << kHlgInvOETFPrecision;
 
 /*
@@ -338,7 +355,7 @@
 float pqOetfLUT(float e);
 Color pqOetfLUT(Color e);
 
-constexpr size_t kPqOETFPrecision = 10;
+constexpr size_t kPqOETFPrecision = 16;
 constexpr size_t kPqOETFNumEntries = 1 << kPqOETFPrecision;
 
 /*
@@ -351,7 +368,7 @@
 float pqInvOetfLUT(float e_gamma);
 Color pqInvOetfLUT(Color e_gamma);
 
-constexpr size_t kPqInvOETFPrecision = 10;
+constexpr size_t kPqInvOETFPrecision = 12;
 constexpr size_t kPqInvOETFNumEntries = 1 << kPqInvOETFPrecision;
 
 
diff --git a/libs/ultrahdr/include/ultrahdr/icc.h b/libs/ultrahdr/include/ultrahdr/icc.h
index 7f047f8..971b267 100644
--- a/libs/ultrahdr/include/ultrahdr/icc.h
+++ b/libs/ultrahdr/include/ultrahdr/icc.h
@@ -17,6 +17,7 @@
 #ifndef ANDROID_ULTRAHDR_ICC_H
 #define ANDROID_ULTRAHDR_ICC_H
 
+#include <ultrahdr/gainmapmath.h>
 #include <ultrahdr/jpegr.h>
 #include <ultrahdr/jpegrutils.h>
 #include <utils/RefBase.h>
@@ -222,7 +223,7 @@
                                        const ultrahdr_color_gamut gamut);
     static sp<DataStruct> write_xyz_tag(float x, float y, float z);
     static sp<DataStruct> write_trc_tag(const int table_entries, const void* table_16);
-    static sp<DataStruct> write_trc_tag_for_linear();
+    static sp<DataStruct> write_trc_tag(const TransferFunction& fn);
     static float compute_tone_map_gain(const ultrahdr_transfer_function tf, float L);
     static sp<DataStruct> write_cicp_tag(uint32_t color_primaries,
                                          uint32_t transfer_characteristics);
diff --git a/libs/ultrahdr/include/ultrahdr/jpegencoderhelper.h b/libs/ultrahdr/include/ultrahdr/jpegencoderhelper.h
index 2c6778e..9d06415 100644
--- a/libs/ultrahdr/include/ultrahdr/jpegencoderhelper.h
+++ b/libs/ultrahdr/include/ultrahdr/jpegencoderhelper.h
@@ -19,6 +19,7 @@
 
 // We must include cstdio before jpeglib.h. It is a requirement of libjpeg.
 #include <cstdio>
+#include <vector>
 
 extern "C" {
 #include <jerror.h>
@@ -26,10 +27,11 @@
 }
 
 #include <utils/Errors.h>
-#include <vector>
 
 namespace android::ultrahdr {
 
+#define ALIGNM(x, m) ((((x) + ((m)-1)) / (m)) * (m))
+
 /*
  * Encapsulates a converter from raw image (YUV420planer or grey-scale) to JPEG format.
  * This class is not thread-safe.
@@ -46,8 +48,9 @@
      * ICC segment which will be added to the compressed image.
      * Returns false if errors occur during compression.
      */
-    bool compressImage(const void* image, int width, int height, int quality,
-                       const void* iccBuffer, unsigned int iccSize, bool isSingleChannel = false);
+    bool compressImage(const uint8_t* yBuffer, const uint8_t* uvBuffer, int width, int height,
+                       int lumaStride, int chromaStride, int quality, const void* iccBuffer,
+                       unsigned int iccSize);
 
     /*
      * Returns the compressed JPEG buffer pointer. This method must be called only after calling
@@ -66,6 +69,7 @@
      * We must pass at least 16 scanlines according to libjpeg documentation.
      */
     static const int kCompressBatchSize = 16;
+
 private:
     // initDestination(), emptyOutputBuffer() and emptyOutputBuffer() are callback functions to be
     // passed into jpeg library.
@@ -75,15 +79,16 @@
     static void outputErrorMessage(j_common_ptr cinfo);
 
     // Returns false if errors occur.
-    bool encode(const void* inYuv, int width, int height, int jpegQuality,
-                const void* iccBuffer, unsigned int iccSize, bool isSingleChannel);
+    bool encode(const uint8_t* yBuffer, const uint8_t* uvBuffer, int width, int height,
+                int lumaStride, int chromaStride, int quality, const void* iccBuffer,
+                unsigned int iccSize);
     void setJpegDestination(jpeg_compress_struct* cinfo);
     void setJpegCompressStruct(int width, int height, int quality, jpeg_compress_struct* cinfo,
                                bool isSingleChannel);
     // Returns false if errors occur.
-    bool compress(jpeg_compress_struct* cinfo, const uint8_t* image, bool isSingleChannel);
-    bool compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yuv);
-    bool compressSingleChannel(jpeg_compress_struct* cinfo, const uint8_t* image);
+    bool compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yBuffer, const uint8_t* uvBuffer,
+                     int lumaStride, int chromaStride);
+    bool compressY(jpeg_compress_struct* cinfo, const uint8_t* yBuffer, int lumaStride);
 
     // The block size for encoded jpeg image buffer.
     static const int kBlockSize = 16384;
diff --git a/libs/ultrahdr/include/ultrahdr/jpegr.h b/libs/ultrahdr/include/ultrahdr/jpegr.h
index f80496a..850cb32 100644
--- a/libs/ultrahdr/include/ultrahdr/jpegr.h
+++ b/libs/ultrahdr/include/ultrahdr/jpegr.h
@@ -17,9 +17,13 @@
 #ifndef ANDROID_ULTRAHDR_JPEGR_H
 #define ANDROID_ULTRAHDR_JPEGR_H
 
-#include "jpegencoderhelper.h"
-#include "jpegrerrorcode.h"
-#include "ultrahdr.h"
+#include <cstdint>
+#include <vector>
+
+#include "ultrahdr/jpegdecoderhelper.h"
+#include "ultrahdr/jpegencoderhelper.h"
+#include "ultrahdr/jpegrerrorcode.h"
+#include "ultrahdr/ultrahdr.h"
 
 #ifndef FLT_MAX
 #define FLT_MAX 0x1.fffffep127f
@@ -27,6 +31,27 @@
 
 namespace android::ultrahdr {
 
+// The current JPEGR version that we encode to
+static const char* const kJpegrVersion = "1.0";
+
+// Map is quarter res / sixteenth size
+static const size_t kMapDimensionScaleFactor = 4;
+
+// Gain Map width is (image_width / kMapDimensionScaleFactor). If we were to
+// compress 420 GainMap in jpeg, then we need at least 2 samples. For Grayscale
+// 1 sample is sufficient. We are using 2 here anyways
+static const int kMinWidth = 2 * kMapDimensionScaleFactor;
+static const int kMinHeight = 2 * kMapDimensionScaleFactor;
+
+// Minimum Codec Unit(MCU) for 420 sub-sampling is decided by JPEG encoder by parameter
+// JpegEncoderHelper::kCompressBatchSize.
+// The width and height of image under compression is expected to be a multiple of MCU size.
+// If this criteria is not satisfied, padding is done.
+static const size_t kJpegBlock = JpegEncoderHelper::kCompressBatchSize;
+
+/*
+ * Holds information of jpegr image
+ */
 struct jpegr_info_struct {
     size_t width;
     size_t height;
@@ -49,16 +74,19 @@
 
     // Values below are optional
     // Pointer to chroma data, if it's NULL, chroma plane is considered to be immediately
-    // following after the luma plane.
-    // Note: currently this feature is only supported for P010 image (HDR input).
+    // after the luma plane.
     void* chroma_data = nullptr;
-    // Strides of Y plane in number of pixels, using 0 to present uninitialized, must be
-    // larger than or equal to luma width.
-    // Note: currently this feature is only supported for P010 image (HDR input).
+    // Stride of Y plane in number of pixels. 0 indicates the member is uninitialized. If
+    // non-zero this value must be larger than or equal to luma width. If stride is
+    // uninitialized then it is assumed to be equal to luma width.
     int luma_stride = 0;
-    // Strides of UV plane in number of pixels, using 0 to present uninitialized, must be
-    // larger than or equal to chroma width.
-    // Note: currently this feature is only supported for P010 image (HDR input).
+    // Stride of UV plane in number of pixels.
+    // 1. If this handle points to P010 image then this value must be larger than
+    //    or equal to luma width.
+    // 2. If this handle points to 420 image then this value must be larger than
+    //    or equal to (luma width / 2).
+    // NOTE: if chroma_data is nullptr, chroma_stride is irrelevant. Just as the way,
+    // chroma_data is derived from luma ptr, chroma stride is derived from luma stride.
     int chroma_stride = 0;
 };
 
@@ -102,10 +130,10 @@
      * Tonemap the HDR input to a SDR image, generate gain map from the HDR and SDR images,
      * compress SDR YUV to 8-bit JPEG and append the gain map to the end of the compressed
      * JPEG.
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
-     *             represents the maximum available size of the desitination buffer, and it must be
+     *             represents the maximum available size of the destination buffer, and it must be
      *             set before calling this method. If the encoded JPEGR size exceeds
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @param quality target quality of the JPEG encoding, must be in range of 0-100 where 100 is
@@ -113,11 +141,8 @@
      * @param exif pointer to the exif metadata.
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                         ultrahdr_transfer_function hdr_tf,
-                         jr_compressed_ptr dest,
-                         int quality,
-                         jr_exif_ptr exif);
+    status_t encodeJPEGR(jr_uncompressed_ptr p010_image_ptr, ultrahdr_transfer_function hdr_tf,
+                         jr_compressed_ptr dest, int quality, jr_exif_ptr exif);
 
     /*
      * Encode API-1
@@ -126,8 +151,8 @@
      * Generate gain map from the HDR and SDR inputs, compress SDR YUV to 8-bit JPEG and append
      * the gain map to the end of the compressed JPEG. HDR and SDR inputs must be the same
      * resolution. SDR input is assumed to use the sRGB transfer function.
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
+     * @param yuv420_image_ptr uncompressed SDR image in YUV_420 color format
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
      *             represents the maximum available size of the desitination buffer, and it must be
@@ -138,11 +163,8 @@
      * @param exif pointer to the exif metadata.
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                         jr_uncompressed_ptr uncompressed_yuv_420_image,
-                         ultrahdr_transfer_function hdr_tf,
-                         jr_compressed_ptr dest,
-                         int quality,
+    status_t encodeJPEGR(jr_uncompressed_ptr p010_image_ptr, jr_uncompressed_ptr yuv420_image_ptr,
+                         ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest, int quality,
                          jr_exif_ptr exif);
 
     /*
@@ -155,11 +177,11 @@
      * compressed JPEG. Adds an ICC profile if one isn't present in the input JPEG image. HDR and
      * SDR inputs must be the same resolution and color space. SDR image is assumed to use the sRGB
      * transfer function.
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
-     *                                   Note: the SDR image must be the decoded version of the JPEG
-     *                                         input
-     * @param compressed_jpeg_image compressed 8-bit JPEG image
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
+     * @param yuv420_image_ptr uncompressed SDR image in YUV_420 color format
+     * @param yuv420jpg_image_ptr SDR image compressed in jpeg format
+     *                            Note: the compressed SDR image must be the compressed
+     *                                  yuv420_image_ptr image in JPEG format.
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
      *             represents the maximum available size of the desitination buffer, and it must be
@@ -167,10 +189,8 @@
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                         jr_uncompressed_ptr uncompressed_yuv_420_image,
-                         jr_compressed_ptr compressed_jpeg_image,
-                         ultrahdr_transfer_function hdr_tf,
+    status_t encodeJPEGR(jr_uncompressed_ptr p010_image_ptr, jr_uncompressed_ptr yuv420_image_ptr,
+                         jr_compressed_ptr yuv420jpg_image_ptr, ultrahdr_transfer_function hdr_tf,
                          jr_compressed_ptr dest);
 
     /*
@@ -183,8 +203,8 @@
      * and the decoded SDR result, append the gain map to the end of the compressed JPEG. Adds an
      * ICC profile if one isn't present in the input JPEG image. HDR and SDR inputs must be the same
      * resolution. JPEG image is assumed to use the sRGB transfer function.
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
-     * @param compressed_jpeg_image compressed 8-bit JPEG image
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
+     * @param yuv420jpg_image_ptr SDR image compressed in jpeg format
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
      *             represents the maximum available size of the desitination buffer, and it must be
@@ -192,10 +212,8 @@
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                         jr_compressed_ptr compressed_jpeg_image,
-                         ultrahdr_transfer_function hdr_tf,
-                         jr_compressed_ptr dest);
+    status_t encodeJPEGR(jr_uncompressed_ptr p010_image_ptr, jr_compressed_ptr yuv420jpg_image_ptr,
+                         ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest);
 
     /*
      * Encode API-4
@@ -203,8 +221,8 @@
      *
      * Assemble the primary JPEG image, the gain map and the metadata to JPEG/R format. Adds an ICC
      * profile if one isn't present in the input JPEG image.
-     * @param compressed_jpeg_image compressed 8-bit JPEG image
-     * @param compressed_gainmap compressed 8-bit JPEG single channel image
+     * @param yuv420jpg_image_ptr SDR image compressed in jpeg format
+     * @param gainmapjpg_image_ptr gain map image compressed in jpeg format
      * @param metadata metadata to be written in XMP of the primary jpeg
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
      *             represents the maximum available size of the desitination buffer, and it must be
@@ -212,9 +230,8 @@
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t encodeJPEGR(jr_compressed_ptr compressed_jpeg_image,
-                         jr_compressed_ptr compressed_gainmap,
-                         ultrahdr_metadata_ptr metadata,
+    status_t encodeJPEGR(jr_compressed_ptr yuv420jpg_image_ptr,
+                         jr_compressed_ptr gainmapjpg_image_ptr, ultrahdr_metadata_ptr metadata,
                          jr_compressed_ptr dest);
 
     /*
@@ -227,8 +244,7 @@
      *
      * This method only supports single gain map metadata values for fields that allow multi-channel
      * metadata values.
-     *
-     * @param compressed_jpegr_image compressed JPEGR image.
+     * @param jpegr_image_ptr compressed JPEGR image.
      * @param dest destination of the uncompressed JPEGR image.
      * @param max_display_boost (optional) the maximum available boost supported by a display,
      *                          the value must be greater than or equal to 1.0.
@@ -248,57 +264,55 @@
                             ----------------------------------------------------------------------
                             |   JPEGR_OUTPUT_HDR_HLG   |            RGBA_1010102 HLG             |
                             ----------------------------------------------------------------------
-     * @param gain_map destination of the decoded gain map. The default value is NULL where
-                           the decoder will do nothing about it. If configured not NULL the decoder
-                           will write the decoded gain_map data into this structure. The format
-                           is defined in {@code jpegr_uncompressed_struct}.
+     * @param gainmap_image_ptr destination of the decoded gain map. The default value is NULL
+                                where the decoder will do nothing about it. If configured not NULL
+                                the decoder will write the decoded gain_map data into this
+                                structure. The format is defined in
+                                {@code jpegr_uncompressed_struct}.
      * @param metadata destination of the decoded metadata. The default value is NULL where the
                        decoder will do nothing about it. If configured not NULL the decoder will
                        write metadata into this structure. the format of metadata is defined in
                        {@code ultrahdr_metadata_struct}.
      * @return NO_ERROR if decoding succeeds, error code if error occurs.
      */
-    status_t decodeJPEGR(jr_compressed_ptr compressed_jpegr_image,
-                         jr_uncompressed_ptr dest,
-                         float max_display_boost = FLT_MAX,
-                         jr_exif_ptr exif = nullptr,
+    status_t decodeJPEGR(jr_compressed_ptr jpegr_image_ptr, jr_uncompressed_ptr dest,
+                         float max_display_boost = FLT_MAX, jr_exif_ptr exif = nullptr,
                          ultrahdr_output_format output_format = ULTRAHDR_OUTPUT_HDR_LINEAR,
-                         jr_uncompressed_ptr gain_map = nullptr,
+                         jr_uncompressed_ptr gainmap_image_ptr = nullptr,
                          ultrahdr_metadata_ptr metadata = nullptr);
 
     /*
-    * Gets Info from JPEGR file without decoding it.
-    *
-    * This method only supports single gain map metadata values for fields that allow multi-channel
-    * metadata values.
-    *
-    * The output is filled jpegr_info structure
-    * @param compressed_jpegr_image compressed JPEGR image
-    * @param jpegr_info pointer to output JPEGR info. Members of jpegr_info
-    *         are owned by the caller
-    * @return NO_ERROR if JPEGR parsing succeeds, error code otherwise
-    */
-    status_t getJPEGRInfo(jr_compressed_ptr compressed_jpegr_image,
-                          jr_info_ptr jpegr_info);
+     * Gets Info from JPEGR file without decoding it.
+     *
+     * This method only supports single gain map metadata values for fields that allow multi-channel
+     * metadata values.
+     *
+     * The output is filled jpegr_info structure
+     * @param jpegr_image_ptr compressed JPEGR image
+     * @param jpeg_image_info_ptr pointer to jpegr info struct. Members of jpegr_info
+     *                            are owned by the caller
+     * @return NO_ERROR if JPEGR parsing succeeds, error code otherwise
+     */
+    status_t getJPEGRInfo(jr_compressed_ptr jpegr_image_ptr, jr_info_ptr jpeg_image_info_ptr);
+
 protected:
     /*
      * This method is called in the encoding pipeline. It will take the uncompressed 8-bit and
      * 10-bit yuv images as input, and calculate the uncompressed gain map. The input images
      * must be the same resolution. The SDR input is assumed to use the sRGB transfer function.
      *
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
+     * @param yuv420_image_ptr uncompressed SDR image in YUV_420 color format
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
      * @param hdr_tf transfer function of the HDR image
-     * @param dest gain map; caller responsible for memory of data
-     * @param metadata max_content_boost is filled in
+     * @param metadata everything but "version" is filled in this struct
+     * @param dest location at which gain map image is stored (caller responsible for memory
+                   of data).
      * @param sdr_is_601 if true, then use BT.601 decoding of YUV regardless of SDR image gamut
      * @return NO_ERROR if calculation succeeds, error code if error occurs.
      */
-    status_t generateGainMap(jr_uncompressed_ptr uncompressed_yuv_420_image,
-                             jr_uncompressed_ptr uncompressed_p010_image,
-                             ultrahdr_transfer_function hdr_tf,
-                             ultrahdr_metadata_ptr metadata,
-                             jr_uncompressed_ptr dest,
+    status_t generateGainMap(jr_uncompressed_ptr yuv420_image_ptr,
+                             jr_uncompressed_ptr p010_image_ptr, ultrahdr_transfer_function hdr_tf,
+                             ultrahdr_metadata_ptr metadata, jr_uncompressed_ptr dest,
                              bool sdr_is_601 = false);
 
     /*
@@ -309,8 +323,8 @@
      * The SDR image is assumed to use the sRGB transfer function. The SDR image is also assumed to
      * be a decoded JPEG for the purpose of YUV interpration.
      *
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
-     * @param uncompressed_gain_map uncompressed gain map
+     * @param yuv420_image_ptr uncompressed SDR image in YUV_420 color format
+     * @param gainmap_image_ptr pointer to uncompressed gain map image struct.
      * @param metadata JPEG/R metadata extracted from XMP.
      * @param output_format flag for setting output color format. if set to
      *                      {@code JPEGR_OUTPUT_SDR}, decoder will only decode the primary image
@@ -319,35 +333,33 @@
      * @param dest reconstructed HDR image
      * @return NO_ERROR if calculation succeeds, error code if error occurs.
      */
-    status_t applyGainMap(jr_uncompressed_ptr uncompressed_yuv_420_image,
-                          jr_uncompressed_ptr uncompressed_gain_map,
-                          ultrahdr_metadata_ptr metadata,
-                          ultrahdr_output_format output_format,
-                          float max_display_boost,
+    status_t applyGainMap(jr_uncompressed_ptr yuv420_image_ptr,
+                          jr_uncompressed_ptr gainmap_image_ptr, ultrahdr_metadata_ptr metadata,
+                          ultrahdr_output_format output_format, float max_display_boost,
                           jr_uncompressed_ptr dest);
 
 private:
     /*
      * This method is called in the encoding pipeline. It will encode the gain map.
      *
-     * @param uncompressed_gain_map uncompressed gain map
-     * @param resource to compress gain map
+     * @param gainmap_image_ptr pointer to uncompressed gain map image struct
+     * @param jpeg_enc_obj_ptr helper resource to compress gain map
      * @return NO_ERROR if encoding succeeds, error code if error occurs.
      */
-    status_t compressGainMap(jr_uncompressed_ptr uncompressed_gain_map,
-                             JpegEncoderHelper* jpeg_encoder);
+    status_t compressGainMap(jr_uncompressed_ptr gainmap_image_ptr,
+                             JpegEncoderHelper* jpeg_enc_obj_ptr);
 
     /*
-     * This methoud is called to separate primary image and gain map image from JPEGR
+     * This method is called to separate primary image and gain map image from JPEGR
      *
-     * @param compressed_jpegr_image compressed JPEGR image
-     * @param primary_image destination of primary image
-     * @param gain_map destination of compressed gain map
+     * @param jpegr_image_ptr pointer to compressed JPEGR image.
+     * @param primary_jpg_image_ptr destination of primary image
+     * @param gainmap_jpg_image_ptr destination of compressed gain map image
      * @return NO_ERROR if calculation succeeds, error code if error occurs.
-    */
-    status_t extractPrimaryImageAndGainMap(jr_compressed_ptr compressed_jpegr_image,
-                                           jr_compressed_ptr primary_image,
-                                           jr_compressed_ptr gain_map);
+     */
+    status_t extractPrimaryImageAndGainMap(jr_compressed_ptr jpegr_image_ptr,
+                                           jr_compressed_ptr primary_jpg_image_ptr,
+                                           jr_compressed_ptr gainmap_jpg_image_ptr);
 
     /*
      * This method is called in the encoding pipeline. It will take the standard 8-bit JPEG image,
@@ -358,8 +370,9 @@
      * API-3 this parameter is null, but the primary image in JPEG/R may still have EXIF as long as
      * the input JPEG has EXIF.
      *
-     * @param compressed_jpeg_image compressed 8-bit JPEG image
-     * @param compress_gain_map compressed recover map
+
+     * @param primary_jpg_image_ptr destination of primary image
+     * @param gainmap_jpg_image_ptr destination of compressed gain map image
      * @param (nullable) exif EXIF package
      * @param (nullable) icc ICC package
      * @param icc_size length in bytes of ICC package
@@ -367,22 +380,18 @@
      * @param dest compressed JPEGR image
      * @return NO_ERROR if calculation succeeds, error code if error occurs.
      */
-    status_t appendGainMap(jr_compressed_ptr compressed_jpeg_image,
-                           jr_compressed_ptr compressed_gain_map,
-                           jr_exif_ptr exif,
-                           void* icc, size_t icc_size,
-                           ultrahdr_metadata_ptr metadata,
-                           jr_compressed_ptr dest);
+    status_t appendGainMap(jr_compressed_ptr primary_jpg_image_ptr,
+                           jr_compressed_ptr gainmap_jpg_image_ptr, jr_exif_ptr exif, void* icc,
+                           size_t icc_size, ultrahdr_metadata_ptr metadata, jr_compressed_ptr dest);
 
     /*
      * This method will tone map a HDR image to an SDR image.
      *
-     * @param src (input) uncompressed P010 image
-     * @param dest (output) tone mapping result as a YUV_420 image
-     * @return NO_ERROR if calculation succeeds, error code if error occurs.
+     * @param src pointer to uncompressed HDR image struct. HDR image is expected to be
+     *            in p010 color format
+     * @param dest pointer to store tonemapped SDR image
      */
-    status_t toneMap(jr_uncompressed_ptr src,
-                     jr_uncompressed_ptr dest);
+    status_t toneMap(jr_uncompressed_ptr src, jr_uncompressed_ptr dest);
 
     /*
      * This method will convert a YUV420 image from one YUV encoding to another in-place (eg.
@@ -396,15 +405,15 @@
      * @param dest_encoding output YUV encoding
      * @return NO_ERROR if calculation succeeds, error code if error occurs.
      */
-    status_t convertYuv(jr_uncompressed_ptr image,
-                        ultrahdr_color_gamut src_encoding,
+    status_t convertYuv(jr_uncompressed_ptr image, ultrahdr_color_gamut src_encoding,
                         ultrahdr_color_gamut dest_encoding);
 
     /*
      * This method will check the validity of the input arguments.
      *
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
+     * @param yuv420_image_ptr pointer to uncompressed SDR image struct. HDR image is expected to
+     *                         be in 420p color format
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
      *             represents the maximum available size of the desitination buffer, and it must be
@@ -412,32 +421,30 @@
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @return NO_ERROR if the input args are valid, error code is not valid.
      */
-     status_t areInputArgumentsValid(jr_uncompressed_ptr uncompressed_p010_image,
-                                     jr_uncompressed_ptr uncompressed_yuv_420_image,
-                                     ultrahdr_transfer_function hdr_tf,
-                                     jr_compressed_ptr dest);
+    status_t areInputArgumentsValid(jr_uncompressed_ptr p010_image_ptr,
+                                    jr_uncompressed_ptr yuv420_image_ptr,
+                                    ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest_ptr);
 
     /*
      * This method will check the validity of the input arguments.
      *
-     * @param uncompressed_p010_image uncompressed HDR image in P010 color format
-     * @param uncompressed_yuv_420_image uncompressed SDR image in YUV_420 color format
+     * @param p010_image_ptr uncompressed HDR image in P010 color format
+     * @param yuv420_image_ptr pointer to uncompressed SDR image struct. HDR image is expected to
+     *                         be in 420p color format
      * @param hdr_tf transfer function of the HDR image
      * @param dest destination of the compressed JPEGR image. Please note that {@code maxLength}
-     *             represents the maximum available size of the desitination buffer, and it must be
+     *             represents the maximum available size of the destination buffer, and it must be
      *             set before calling this method. If the encoded JPEGR size exceeds
      *             {@code maxLength}, this method will return {@code ERROR_JPEGR_BUFFER_TOO_SMALL}.
      * @param quality target quality of the JPEG encoding, must be in range of 0-100 where 100 is
      *                the highest quality
      * @return NO_ERROR if the input args are valid, error code is not valid.
      */
-     status_t areInputArgumentsValid(jr_uncompressed_ptr uncompressed_p010_image,
-                                     jr_uncompressed_ptr uncompressed_yuv_420_image,
-                                     ultrahdr_transfer_function hdr_tf,
-                                     jr_compressed_ptr dest,
-                                     int quality);
+    status_t areInputArgumentsValid(jr_uncompressed_ptr p010_image_ptr,
+                                    jr_uncompressed_ptr yuv420_image_ptr,
+                                    ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest,
+                                    int quality);
 };
-
 } // namespace android::ultrahdr
 
 #endif // ANDROID_ULTRAHDR_JPEGR_H
diff --git a/libs/ultrahdr/include/ultrahdr/ultrahdr.h b/libs/ultrahdr/include/ultrahdr/ultrahdr.h
index 17cc971..66f7088 100644
--- a/libs/ultrahdr/include/ultrahdr/ultrahdr.h
+++ b/libs/ultrahdr/include/ultrahdr/ultrahdr.h
@@ -17,6 +17,8 @@
 #ifndef ANDROID_ULTRAHDR_ULTRAHDR_H
 #define ANDROID_ULTRAHDR_ULTRAHDR_H
 
+#include <string>
+
 namespace android::ultrahdr {
 // Color gamuts for image data
 typedef enum {
diff --git a/libs/ultrahdr/jpegdecoderhelper.cpp b/libs/ultrahdr/jpegdecoderhelper.cpp
index fef5444..33bf9ef 100644
--- a/libs/ultrahdr/jpegdecoderhelper.cpp
+++ b/libs/ultrahdr/jpegdecoderhelper.cpp
@@ -227,10 +227,20 @@
     mHeight = cinfo.image_height;
 
     if (decodeToRGBA) {
-        if (cinfo.jpeg_color_space == JCS_GRAYSCALE) {
-            // We don't intend to support decoding grayscale to RGBA
-            status = false;
-            ALOGE("%s: decoding grayscale to RGBA is unsupported", __func__);
+        // The primary image is expected to be yuv420 sampling
+            if (cinfo.jpeg_color_space != JCS_YCbCr) {
+                status = false;
+                ALOGE("%s: decodeToRGBA unexpected jpeg color space ", __func__);
+                goto CleanUp;
+            }
+            if (cinfo.comp_info[0].h_samp_factor != 2 ||
+                    cinfo.comp_info[1].h_samp_factor != 1 ||
+                    cinfo.comp_info[2].h_samp_factor != 1 ||
+                    cinfo.comp_info[0].v_samp_factor != 2 ||
+                    cinfo.comp_info[1].v_samp_factor != 1 ||
+                    cinfo.comp_info[2].v_samp_factor != 1 ) {
+                status = false;
+                ALOGE("%s: decodeToRGBA unexpected primary image sub-sampling", __func__);
             goto CleanUp;
         }
         // 4 bytes per pixel
@@ -251,12 +261,16 @@
             mResultBuffer.resize(cinfo.image_width * cinfo.image_height * 3 / 2, 0);
         } else if (cinfo.jpeg_color_space == JCS_GRAYSCALE) {
             mResultBuffer.resize(cinfo.image_width * cinfo.image_height, 0);
+        } else {
+            status = false;
+            ALOGE("%s: decodeToYUV unexpected jpeg color space", __func__);
+            goto CleanUp;
         }
         cinfo.out_color_space = cinfo.jpeg_color_space;
         cinfo.raw_data_out = TRUE;
     }
 
-    cinfo.dct_method = JDCT_IFAST;
+    cinfo.dct_method = JDCT_ISLOW;
 
     jpeg_start_decompress(&cinfo);
 
diff --git a/libs/ultrahdr/jpegencoderhelper.cpp b/libs/ultrahdr/jpegencoderhelper.cpp
index a03547b..13ae742 100644
--- a/libs/ultrahdr/jpegencoderhelper.cpp
+++ b/libs/ultrahdr/jpegencoderhelper.cpp
@@ -14,38 +14,35 @@
  * limitations under the License.
  */
 
+#include <cstring>
+#include <memory>
+#include <vector>
+
 #include <ultrahdr/jpegencoderhelper.h>
-
 #include <utils/Log.h>
 
-#include <errno.h>
-
 namespace android::ultrahdr {
 
-#define ALIGNM(x, m)  ((((x) + ((m) - 1)) / (m)) * (m))
-
 // The destination manager that can access |mResultBuffer| in JpegEncoderHelper.
 struct destination_mgr {
-public:
     struct jpeg_destination_mgr mgr;
     JpegEncoderHelper* encoder;
 };
 
-JpegEncoderHelper::JpegEncoderHelper() {
-}
+JpegEncoderHelper::JpegEncoderHelper() {}
 
-JpegEncoderHelper::~JpegEncoderHelper() {
-}
+JpegEncoderHelper::~JpegEncoderHelper() {}
 
-bool JpegEncoderHelper::compressImage(const void* image, int width, int height, int quality,
-                                   const void* iccBuffer, unsigned int iccSize,
-                                   bool isSingleChannel) {
+bool JpegEncoderHelper::compressImage(const uint8_t* yBuffer, const uint8_t* uvBuffer, int width,
+                                      int height, int lumaStride, int chromaStride, int quality,
+                                      const void* iccBuffer, unsigned int iccSize) {
     mResultBuffer.clear();
-    if (!encode(image, width, height, quality, iccBuffer, iccSize, isSingleChannel)) {
+    if (!encode(yBuffer, uvBuffer, width, height, lumaStride, chromaStride, quality, iccBuffer,
+                iccSize)) {
         return false;
     }
-    ALOGI("Compressed JPEG: %d[%dx%d] -> %zu bytes",
-        (width * height * 12) / 8, width, height, mResultBuffer.size());
+    ALOGI("Compressed JPEG: %d[%dx%d] -> %zu bytes", (width * height * 12) / 8, width, height,
+          mResultBuffer.size());
     return true;
 }
 
@@ -85,29 +82,28 @@
     char buffer[JMSG_LENGTH_MAX];
 
     /* Create the message */
-    (*cinfo->err->format_message) (cinfo, buffer);
+    (*cinfo->err->format_message)(cinfo, buffer);
     ALOGE("%s\n", buffer);
 }
 
-bool JpegEncoderHelper::encode(const void* image, int width, int height, int jpegQuality,
-                         const void* iccBuffer, unsigned int iccSize, bool isSingleChannel) {
+bool JpegEncoderHelper::encode(const uint8_t* yBuffer, const uint8_t* uvBuffer, int width,
+                               int height, int lumaStride, int chromaStride, int quality,
+                               const void* iccBuffer, unsigned int iccSize) {
     jpeg_compress_struct cinfo;
     jpeg_error_mgr jerr;
 
     cinfo.err = jpeg_std_error(&jerr);
-    // Override output_message() to print error log with ALOGE().
     cinfo.err->output_message = &outputErrorMessage;
     jpeg_create_compress(&cinfo);
     setJpegDestination(&cinfo);
-
-    setJpegCompressStruct(width, height, jpegQuality, &cinfo, isSingleChannel);
+    setJpegCompressStruct(width, height, quality, &cinfo, uvBuffer == nullptr);
     jpeg_start_compress(&cinfo, TRUE);
-
     if (iccBuffer != nullptr && iccSize > 0) {
         jpeg_write_marker(&cinfo, JPEG_APP0 + 2, static_cast<const JOCTET*>(iccBuffer), iccSize);
     }
-
-    bool status = compress(&cinfo, static_cast<const uint8_t*>(image), isSingleChannel);
+    bool status = cinfo.num_components == 1
+            ? compressY(&cinfo, yBuffer, lumaStride)
+            : compressYuv(&cinfo, yBuffer, uvBuffer, lumaStride, chromaStride);
     jpeg_finish_compress(&cinfo);
     jpeg_destroy_compress(&cinfo);
 
@@ -115,8 +111,9 @@
 }
 
 void JpegEncoderHelper::setJpegDestination(jpeg_compress_struct* cinfo) {
-    destination_mgr* dest = static_cast<struct destination_mgr *>((*cinfo->mem->alloc_small) (
-            (j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof(destination_mgr)));
+    destination_mgr* dest = static_cast<struct destination_mgr*>(
+            (*cinfo->mem->alloc_small)((j_common_ptr)cinfo, JPOOL_PERMANENT,
+                                       sizeof(destination_mgr)));
     dest->encoder = this;
     dest->mgr.init_destination = &initDestination;
     dest->mgr.empty_output_buffer = &emptyOutputBuffer;
@@ -125,59 +122,40 @@
 }
 
 void JpegEncoderHelper::setJpegCompressStruct(int width, int height, int quality,
-                                        jpeg_compress_struct* cinfo, bool isSingleChannel) {
+                                              jpeg_compress_struct* cinfo, bool isSingleChannel) {
     cinfo->image_width = width;
     cinfo->image_height = height;
-    if (isSingleChannel) {
-        cinfo->input_components = 1;
-        cinfo->in_color_space = JCS_GRAYSCALE;
-    } else {
-        cinfo->input_components = 3;
-        cinfo->in_color_space = JCS_YCbCr;
-    }
+    cinfo->input_components = isSingleChannel ? 1 : 3;
+    cinfo->in_color_space = isSingleChannel ? JCS_GRAYSCALE : JCS_YCbCr;
     jpeg_set_defaults(cinfo);
-
     jpeg_set_quality(cinfo, quality, TRUE);
-    jpeg_set_colorspace(cinfo, isSingleChannel ? JCS_GRAYSCALE : JCS_YCbCr);
     cinfo->raw_data_in = TRUE;
-    cinfo->dct_method = JDCT_IFAST;
-
-    if (!isSingleChannel) {
-        // Configure sampling factors. The sampling factor is JPEG subsampling 420 because the
-        // source format is YUV420.
-        cinfo->comp_info[0].h_samp_factor = 2;
-        cinfo->comp_info[0].v_samp_factor = 2;
-        cinfo->comp_info[1].h_samp_factor = 1;
-        cinfo->comp_info[1].v_samp_factor = 1;
-        cinfo->comp_info[2].h_samp_factor = 1;
-        cinfo->comp_info[2].v_samp_factor = 1;
+    cinfo->dct_method = JDCT_ISLOW;
+    cinfo->comp_info[0].h_samp_factor = cinfo->in_color_space == JCS_GRAYSCALE ? 1 : 2;
+    cinfo->comp_info[0].v_samp_factor = cinfo->in_color_space == JCS_GRAYSCALE ? 1 : 2;
+    for (int i = 1; i < cinfo->num_components; i++) {
+        cinfo->comp_info[i].h_samp_factor = 1;
+        cinfo->comp_info[i].v_samp_factor = 1;
     }
 }
 
-bool JpegEncoderHelper::compress(
-        jpeg_compress_struct* cinfo, const uint8_t* image, bool isSingleChannel) {
-    if (isSingleChannel) {
-        return compressSingleChannel(cinfo, image);
-    }
-    return compressYuv(cinfo, image);
-}
-
-bool JpegEncoderHelper::compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yuv) {
+bool JpegEncoderHelper::compressYuv(jpeg_compress_struct* cinfo, const uint8_t* yBuffer,
+                                    const uint8_t* uvBuffer, int lumaStride, int chromaStride) {
     JSAMPROW y[kCompressBatchSize];
     JSAMPROW cb[kCompressBatchSize / 2];
     JSAMPROW cr[kCompressBatchSize / 2];
-    JSAMPARRAY planes[3] {y, cb, cr};
+    JSAMPARRAY planes[3]{y, cb, cr};
 
-    size_t y_plane_size = cinfo->image_width * cinfo->image_height;
-    size_t uv_plane_size = y_plane_size / 4;
-    uint8_t* y_plane = const_cast<uint8_t*>(yuv);
-    uint8_t* u_plane = const_cast<uint8_t*>(yuv + y_plane_size);
-    uint8_t* v_plane = const_cast<uint8_t*>(yuv + y_plane_size + uv_plane_size);
+    size_t y_plane_size = lumaStride * cinfo->image_height;
+    size_t u_plane_size = chromaStride * cinfo->image_height / 2;
+    uint8_t* y_plane = const_cast<uint8_t*>(yBuffer);
+    uint8_t* u_plane = const_cast<uint8_t*>(uvBuffer);
+    uint8_t* v_plane = const_cast<uint8_t*>(u_plane + u_plane_size);
     std::unique_ptr<uint8_t[]> empty = std::make_unique<uint8_t[]>(cinfo->image_width);
     memset(empty.get(), 0, cinfo->image_width);
 
     const int aligned_width = ALIGNM(cinfo->image_width, kCompressBatchSize);
-    const bool is_width_aligned = (aligned_width == cinfo->image_width);
+    const bool need_padding = (lumaStride < aligned_width);
     std::unique_ptr<uint8_t[]> buffer_intrm = nullptr;
     uint8_t* y_plane_intrm = nullptr;
     uint8_t* u_plane_intrm = nullptr;
@@ -186,7 +164,7 @@
     JSAMPROW cb_intrm[kCompressBatchSize / 2];
     JSAMPROW cr_intrm[kCompressBatchSize / 2];
     JSAMPARRAY planes_intrm[3]{y_intrm, cb_intrm, cr_intrm};
-    if (!is_width_aligned) {
+    if (need_padding) {
         size_t mcu_row_size = aligned_width * kCompressBatchSize * 3 / 2;
         buffer_intrm = std::make_unique<uint8_t[]>(mcu_row_size);
         y_plane_intrm = buffer_intrm.get();
@@ -211,11 +189,11 @@
         for (int i = 0; i < kCompressBatchSize; ++i) {
             size_t scanline = cinfo->next_scanline + i;
             if (scanline < cinfo->image_height) {
-                y[i] = y_plane + scanline * cinfo->image_width;
+                y[i] = y_plane + scanline * lumaStride;
             } else {
                 y[i] = empty.get();
             }
-            if (!is_width_aligned) {
+            if (need_padding) {
                 memcpy(y_intrm[i], y[i], cinfo->image_width);
             }
         }
@@ -223,18 +201,18 @@
         for (int i = 0; i < kCompressBatchSize / 2; ++i) {
             size_t scanline = cinfo->next_scanline / 2 + i;
             if (scanline < cinfo->image_height / 2) {
-                int offset = scanline * (cinfo->image_width / 2);
+                int offset = scanline * chromaStride;
                 cb[i] = u_plane + offset;
                 cr[i] = v_plane + offset;
             } else {
                 cb[i] = cr[i] = empty.get();
             }
-            if (!is_width_aligned) {
+            if (need_padding) {
                 memcpy(cb_intrm[i], cb[i], cinfo->image_width / 2);
                 memcpy(cr_intrm[i], cr[i], cinfo->image_width / 2);
             }
         }
-        int processed = jpeg_write_raw_data(cinfo, is_width_aligned ? planes : planes_intrm,
+        int processed = jpeg_write_raw_data(cinfo, need_padding ? planes_intrm : planes,
                                             kCompressBatchSize);
         if (processed != kCompressBatchSize) {
             ALOGE("Number of processed lines does not equal input lines.");
@@ -244,22 +222,23 @@
     return true;
 }
 
-bool JpegEncoderHelper::compressSingleChannel(jpeg_compress_struct* cinfo, const uint8_t* image) {
+bool JpegEncoderHelper::compressY(jpeg_compress_struct* cinfo, const uint8_t* yBuffer,
+                                  int lumaStride) {
     JSAMPROW y[kCompressBatchSize];
-    JSAMPARRAY planes[1] {y};
+    JSAMPARRAY planes[1]{y};
 
-    uint8_t* y_plane = const_cast<uint8_t*>(image);
+    uint8_t* y_plane = const_cast<uint8_t*>(yBuffer);
     std::unique_ptr<uint8_t[]> empty = std::make_unique<uint8_t[]>(cinfo->image_width);
     memset(empty.get(), 0, cinfo->image_width);
 
     const int aligned_width = ALIGNM(cinfo->image_width, kCompressBatchSize);
-    bool is_width_aligned = (aligned_width == cinfo->image_width);
+    const bool need_padding = (lumaStride < aligned_width);
     std::unique_ptr<uint8_t[]> buffer_intrm = nullptr;
     uint8_t* y_plane_intrm = nullptr;
     uint8_t* u_plane_intrm = nullptr;
     JSAMPROW y_intrm[kCompressBatchSize];
     JSAMPARRAY planes_intrm[]{y_intrm};
-    if (!is_width_aligned) {
+    if (need_padding) {
         size_t mcu_row_size = aligned_width * kCompressBatchSize;
         buffer_intrm = std::make_unique<uint8_t[]>(mcu_row_size);
         y_plane_intrm = buffer_intrm.get();
@@ -273,15 +252,15 @@
         for (int i = 0; i < kCompressBatchSize; ++i) {
             size_t scanline = cinfo->next_scanline + i;
             if (scanline < cinfo->image_height) {
-                y[i] = y_plane + scanline * cinfo->image_width;
+                y[i] = y_plane + scanline * lumaStride;
             } else {
                 y[i] = empty.get();
             }
-            if (!is_width_aligned) {
+            if (need_padding) {
                 memcpy(y_intrm[i], y[i], cinfo->image_width);
             }
         }
-        int processed = jpeg_write_raw_data(cinfo, is_width_aligned ? planes : planes_intrm,
+        int processed = jpeg_write_raw_data(cinfo, need_padding ? planes_intrm : planes,
                                             kCompressBatchSize);
         if (processed != kCompressBatchSize / 2) {
             ALOGE("Number of processed lines does not equal input lines.");
@@ -291,4 +270,4 @@
     return true;
 }
 
-} // namespace ultrahdr
+} // namespace android::ultrahdr
diff --git a/libs/ultrahdr/jpegr.cpp b/libs/ultrahdr/jpegr.cpp
index fb24c9d..ae81845 100644
--- a/libs/ultrahdr/jpegr.cpp
+++ b/libs/ultrahdr/jpegr.cpp
@@ -14,31 +14,26 @@
  * limitations under the License.
  */
 
-#include <ultrahdr/jpegr.h>
-#include <ultrahdr/jpegencoderhelper.h>
-#include <ultrahdr/jpegdecoderhelper.h>
-#include <ultrahdr/gainmapmath.h>
-#include <ultrahdr/jpegrutils.h>
-#include <ultrahdr/multipictureformat.h>
-#include <ultrahdr/icc.h>
-
-#include <image_io/jpeg/jpeg_marker.h>
-#include <image_io/jpeg/jpeg_info.h>
-#include <image_io/jpeg/jpeg_scanner.h>
-#include <image_io/jpeg/jpeg_info_builder.h>
-#include <image_io/base/data_segment_data_source.h>
-#include <utils/Log.h>
-
-#include <map>
-#include <memory>
-#include <sstream>
-#include <string>
 #include <cmath>
 #include <condition_variable>
 #include <deque>
+#include <memory>
 #include <mutex>
 #include <thread>
-#include <unistd.h>
+
+#include <ultrahdr/gainmapmath.h>
+#include <ultrahdr/icc.h>
+#include <ultrahdr/jpegr.h>
+#include <ultrahdr/jpegrutils.h>
+#include <ultrahdr/multipictureformat.h>
+
+#include <image_io/base/data_segment_data_source.h>
+#include <image_io/jpeg/jpeg_info.h>
+#include <image_io/jpeg/jpeg_info_builder.h>
+#include <image_io/jpeg/jpeg_marker.h>
+#include <image_io/jpeg/jpeg_scanner.h>
+
+#include <utils/Log.h>
 
 using namespace std;
 using namespace photos_editing_formats::image_io;
@@ -60,25 +55,6 @@
     }                           \
   }
 
-// The current JPEGR version that we encode to
-static const char* const kJpegrVersion = "1.0";
-
-// Map is quarter res / sixteenth size
-static const size_t kMapDimensionScaleFactor = 4;
-
-// Gain Map width is (image_width / kMapDimensionScaleFactor). If we were to
-// compress 420 GainMap in jpeg, then we need at least 2 samples. For Grayscale
-// 1 sample is sufficient. We are using 2 here anyways
-static const int kMinWidth = 2 * kMapDimensionScaleFactor;
-static const int kMinHeight = 2 * kMapDimensionScaleFactor;
-
-// JPEG block size.
-// JPEG encoding / decoding will require block based DCT transform 16 x 16 for luma,
-// and 8 x 8 for chroma.
-// Width must be 16 dividable for luma, and 8 dividable for chroma.
-// If this criteria is not facilitated, we will pad zeros based to each line on the
-// required block size.
-static const size_t kJpegBlock = JpegEncoderHelper::kCompressBatchSize;
 // JPEG compress quality (0 ~ 100) for gain map
 static const int kMapCompressQuality = 85;
 
@@ -96,184 +72,176 @@
   return cpuCoreCount;
 }
 
-status_t JpegR::areInputArgumentsValid(jr_uncompressed_ptr uncompressed_p010_image,
-                                       jr_uncompressed_ptr uncompressed_yuv_420_image,
+status_t JpegR::areInputArgumentsValid(jr_uncompressed_ptr p010_image_ptr,
+                                       jr_uncompressed_ptr yuv420_image_ptr,
                                        ultrahdr_transfer_function hdr_tf,
-                                       jr_compressed_ptr dest) {
-  if (uncompressed_p010_image == nullptr || uncompressed_p010_image->data == nullptr) {
-    ALOGE("received nullptr for uncompressed p010 image");
+                                       jr_compressed_ptr dest_ptr) {
+  if (p010_image_ptr == nullptr || p010_image_ptr->data == nullptr) {
+    ALOGE("Received nullptr for input p010 image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (uncompressed_p010_image->width % 2 != 0
-          || uncompressed_p010_image->height % 2 != 0) {
-    ALOGE("Image dimensions cannot be odd, image dimensions %dx%d",
-          uncompressed_p010_image->width, uncompressed_p010_image->height);
+  if (p010_image_ptr->width % 2 != 0 || p010_image_ptr->height % 2 != 0) {
+    ALOGE("Image dimensions cannot be odd, image dimensions %dx%d", p010_image_ptr->width,
+          p010_image_ptr->height);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_p010_image->width < kMinWidth
-          || uncompressed_p010_image->height < kMinHeight) {
-    ALOGE("Image dimensions cannot be less than %dx%d, image dimensions %dx%d",
-          kMinWidth, kMinHeight, uncompressed_p010_image->width, uncompressed_p010_image->height);
+  if (p010_image_ptr->width < kMinWidth || p010_image_ptr->height < kMinHeight) {
+    ALOGE("Image dimensions cannot be less than %dx%d, image dimensions %dx%d", kMinWidth,
+          kMinHeight, p010_image_ptr->width, p010_image_ptr->height);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_p010_image->width > kMaxWidth
-          || uncompressed_p010_image->height > kMaxHeight) {
-    ALOGE("Image dimensions cannot be larger than %dx%d, image dimensions %dx%d",
-          kMaxWidth, kMaxHeight, uncompressed_p010_image->width, uncompressed_p010_image->height);
+  if (p010_image_ptr->width > kMaxWidth || p010_image_ptr->height > kMaxHeight) {
+    ALOGE("Image dimensions cannot be larger than %dx%d, image dimensions %dx%d", kMaxWidth,
+          kMaxHeight, p010_image_ptr->width, p010_image_ptr->height);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_p010_image->colorGamut <= ULTRAHDR_COLORGAMUT_UNSPECIFIED
-          || uncompressed_p010_image->colorGamut > ULTRAHDR_COLORGAMUT_MAX) {
-    ALOGE("Unrecognized p010 color gamut %d", uncompressed_p010_image->colorGamut);
+  if (p010_image_ptr->colorGamut <= ULTRAHDR_COLORGAMUT_UNSPECIFIED ||
+      p010_image_ptr->colorGamut > ULTRAHDR_COLORGAMUT_MAX) {
+    ALOGE("Unrecognized p010 color gamut %d", p010_image_ptr->colorGamut);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_p010_image->luma_stride != 0
-          && uncompressed_p010_image->luma_stride < uncompressed_p010_image->width) {
-    ALOGE("Luma stride can not be smaller than width, stride=%d, width=%d",
-                uncompressed_p010_image->luma_stride, uncompressed_p010_image->width);
+  if (p010_image_ptr->luma_stride != 0 && p010_image_ptr->luma_stride < p010_image_ptr->width) {
+    ALOGE("Luma stride must not be smaller than width, stride=%d, width=%d",
+          p010_image_ptr->luma_stride, p010_image_ptr->width);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_p010_image->chroma_data != nullptr
-          && uncompressed_p010_image->chroma_stride < uncompressed_p010_image->width) {
-    ALOGE("Chroma stride can not be smaller than width, stride=%d, width=%d",
-          uncompressed_p010_image->chroma_stride,
-          uncompressed_p010_image->width);
+  if (p010_image_ptr->chroma_data != nullptr &&
+      p010_image_ptr->chroma_stride < p010_image_ptr->width) {
+    ALOGE("Chroma stride must not be smaller than width, stride=%d, width=%d",
+          p010_image_ptr->chroma_stride, p010_image_ptr->width);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (dest == nullptr || dest->data == nullptr) {
-    ALOGE("received nullptr for destination");
+  if (dest_ptr == nullptr || dest_ptr->data == nullptr) {
+    ALOGE("Received nullptr for destination");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (hdr_tf <= ULTRAHDR_TF_UNSPECIFIED || hdr_tf > ULTRAHDR_TF_MAX
-          || hdr_tf == ULTRAHDR_TF_SRGB) {
+  if (hdr_tf <= ULTRAHDR_TF_UNSPECIFIED || hdr_tf > ULTRAHDR_TF_MAX || hdr_tf == ULTRAHDR_TF_SRGB) {
     ALOGE("Invalid hdr transfer function %d", hdr_tf);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  if (uncompressed_yuv_420_image == nullptr) {
+  if (yuv420_image_ptr == nullptr) {
     return NO_ERROR;
   }
-
-  if (uncompressed_yuv_420_image->data == nullptr) {
-    ALOGE("received nullptr for uncompressed 420 image");
+  if (yuv420_image_ptr->data == nullptr) {
+    ALOGE("Received nullptr for uncompressed 420 image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (uncompressed_yuv_420_image->luma_stride != 0) {
-    ALOGE("Stride is not supported for YUV420 image");
-    return ERROR_JPEGR_UNSUPPORTED_FEATURE;
-  }
-
-  if (uncompressed_yuv_420_image->chroma_data != nullptr) {
-    ALOGE("Pointer to chroma plane is not supported for YUV420 image, chroma data must"
-          "be immediately after the luma data.");
-    return ERROR_JPEGR_UNSUPPORTED_FEATURE;
-  }
-
-  if (uncompressed_p010_image->width != uncompressed_yuv_420_image->width
-      || uncompressed_p010_image->height != uncompressed_yuv_420_image->height) {
-    ALOGE("Image resolutions mismatch: P010: %dx%d, YUV420: %dx%d",
-              uncompressed_p010_image->width,
-              uncompressed_p010_image->height,
-              uncompressed_yuv_420_image->width,
-              uncompressed_yuv_420_image->height);
-    return ERROR_JPEGR_RESOLUTION_MISMATCH;
-  }
-
-  if (uncompressed_yuv_420_image->colorGamut <= ULTRAHDR_COLORGAMUT_UNSPECIFIED
-          || uncompressed_yuv_420_image->colorGamut > ULTRAHDR_COLORGAMUT_MAX) {
-    ALOGE("Unrecognized 420 color gamut %d", uncompressed_yuv_420_image->colorGamut);
+  if (yuv420_image_ptr->luma_stride != 0 &&
+      yuv420_image_ptr->luma_stride < yuv420_image_ptr->width) {
+    ALOGE("Luma stride must not be smaller than width, stride=%d, width=%d",
+          yuv420_image_ptr->luma_stride, yuv420_image_ptr->width);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
+  if (yuv420_image_ptr->chroma_data != nullptr &&
+      yuv420_image_ptr->chroma_stride < yuv420_image_ptr->width / 2) {
+    ALOGE("Chroma stride must not be smaller than (width / 2), stride=%d, width=%d",
+          yuv420_image_ptr->chroma_stride, yuv420_image_ptr->width);
+    return ERROR_JPEGR_INVALID_INPUT_TYPE;
+  }
+  if (p010_image_ptr->width != yuv420_image_ptr->width ||
+      p010_image_ptr->height != yuv420_image_ptr->height) {
+    ALOGE("Image resolutions mismatch: P010: %dx%d, YUV420: %dx%d", p010_image_ptr->width,
+          p010_image_ptr->height, yuv420_image_ptr->width, yuv420_image_ptr->height);
+    return ERROR_JPEGR_RESOLUTION_MISMATCH;
+  }
+  if (yuv420_image_ptr->colorGamut <= ULTRAHDR_COLORGAMUT_UNSPECIFIED ||
+      yuv420_image_ptr->colorGamut > ULTRAHDR_COLORGAMUT_MAX) {
+    ALOGE("Unrecognized 420 color gamut %d", yuv420_image_ptr->colorGamut);
+    return ERROR_JPEGR_INVALID_INPUT_TYPE;
+  }
   return NO_ERROR;
 }
 
-status_t JpegR::areInputArgumentsValid(jr_uncompressed_ptr uncompressed_p010_image,
-                                       jr_uncompressed_ptr uncompressed_yuv_420_image,
+status_t JpegR::areInputArgumentsValid(jr_uncompressed_ptr p010_image_ptr,
+                                       jr_uncompressed_ptr yuv420_image_ptr,
                                        ultrahdr_transfer_function hdr_tf,
-                                       jr_compressed_ptr dest,
-                                       int quality) {
-  if (status_t ret = areInputArgumentsValid(
-          uncompressed_p010_image, uncompressed_yuv_420_image, hdr_tf, dest) != NO_ERROR) {
-    return ret;
-  }
-
+                                       jr_compressed_ptr dest_ptr, int quality) {
   if (quality < 0 || quality > 100) {
     ALOGE("quality factor is out side range [0-100], quality factor : %d", quality);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
-  return NO_ERROR;
+  return areInputArgumentsValid(p010_image_ptr, yuv420_image_ptr, hdr_tf, dest_ptr);
 }
 
 /* Encode API-0 */
-status_t JpegR::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                            ultrahdr_transfer_function hdr_tf,
-                            jr_compressed_ptr dest,
-                            int quality,
-                            jr_exif_ptr exif) {
-  if (status_t ret = areInputArgumentsValid(
-          uncompressed_p010_image, /* uncompressed_yuv_420_image */ nullptr,
-          hdr_tf, dest, quality) != NO_ERROR) {
+status_t JpegR::encodeJPEGR(jr_uncompressed_ptr p010_image_ptr, ultrahdr_transfer_function hdr_tf,
+                            jr_compressed_ptr dest, int quality, jr_exif_ptr exif) {
+  // validate input arguments
+  if (auto ret = areInputArgumentsValid(p010_image_ptr, nullptr, hdr_tf, dest, quality);
+      ret != NO_ERROR) {
     return ret;
   }
-
   if (exif != nullptr && exif->data == nullptr) {
     ALOGE("received nullptr for exif metadata");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
 
-  ultrahdr_metadata_struct metadata;
-  metadata.version = kJpegrVersion;
+  // clean up input structure for later usage
+  jpegr_uncompressed_struct p010_image = *p010_image_ptr;
+  if (p010_image.luma_stride == 0) p010_image.luma_stride = p010_image.width;
+  if (!p010_image.chroma_data) {
+    uint16_t* data = reinterpret_cast<uint16_t*>(p010_image.data);
+    p010_image.chroma_data = data + p010_image.luma_stride * p010_image.height;
+    p010_image.chroma_stride = p010_image.luma_stride;
+  }
 
-  jpegr_uncompressed_struct uncompressed_yuv_420_image;
-  unique_ptr<uint8_t[]> uncompressed_yuv_420_image_data = make_unique<uint8_t[]>(
-      uncompressed_p010_image->width * uncompressed_p010_image->height * 3 / 2);
-  uncompressed_yuv_420_image.data = uncompressed_yuv_420_image_data.get();
-  JPEGR_CHECK(toneMap(uncompressed_p010_image, &uncompressed_yuv_420_image));
+  const int yu420_luma_stride = ALIGNM(p010_image.width, kJpegBlock);
+  unique_ptr<uint8_t[]> yuv420_image_data =
+          make_unique<uint8_t[]>(yu420_luma_stride * p010_image.height * 3 / 2);
+  jpegr_uncompressed_struct yuv420_image = {.data = yuv420_image_data.get(),
+                                            .width = p010_image.width,
+                                            .height = p010_image.height,
+                                            .colorGamut = p010_image.colorGamut,
+                                            .luma_stride = yu420_luma_stride,
+                                            .chroma_data = nullptr,
+                                            .chroma_stride = yu420_luma_stride >> 1};
+  uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_image.data);
+  yuv420_image.chroma_data = data + yuv420_image.luma_stride * yuv420_image.height;
 
-  jpegr_uncompressed_struct map;
-  JPEGR_CHECK(generateGainMap(
-      &uncompressed_yuv_420_image, uncompressed_p010_image, hdr_tf, &metadata, &map));
+  // tone map
+  JPEGR_CHECK(toneMap(&p010_image, &yuv420_image));
+
+  // gain map
+  ultrahdr_metadata_struct metadata = {.version = kJpegrVersion};
+  jpegr_uncompressed_struct gainmap_image;
+  JPEGR_CHECK(generateGainMap(&yuv420_image, &p010_image, hdr_tf, &metadata, &gainmap_image));
   std::unique_ptr<uint8_t[]> map_data;
-  map_data.reset(reinterpret_cast<uint8_t*>(map.data));
+  map_data.reset(reinterpret_cast<uint8_t*>(gainmap_image.data));
 
-  JpegEncoderHelper jpeg_encoder_gainmap;
-  JPEGR_CHECK(compressGainMap(&map, &jpeg_encoder_gainmap));
-  jpegr_compressed_struct compressed_map;
-  compressed_map.maxLength = jpeg_encoder_gainmap.getCompressedImageSize();
-  compressed_map.length = compressed_map.maxLength;
-  compressed_map.data = jpeg_encoder_gainmap.getCompressedImagePtr();
-  compressed_map.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+  // compress gain map
+  JpegEncoderHelper jpeg_enc_obj_gm;
+  JPEGR_CHECK(compressGainMap(&gainmap_image, &jpeg_enc_obj_gm));
+  jpegr_compressed_struct compressed_map = {.data = jpeg_enc_obj_gm.getCompressedImagePtr(),
+                                            .length = static_cast<int>(
+                                                    jpeg_enc_obj_gm.getCompressedImageSize()),
+                                            .maxLength = static_cast<int>(
+                                                    jpeg_enc_obj_gm.getCompressedImageSize()),
+                                            .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
 
-  sp<DataStruct> icc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB,
-                                                  uncompressed_yuv_420_image.colorGamut);
+  sp<DataStruct> icc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB, yuv420_image.colorGamut);
 
-  // Convert to Bt601 YUV encoding for JPEG encode
-  JPEGR_CHECK(convertYuv(&uncompressed_yuv_420_image, uncompressed_yuv_420_image.colorGamut,
-                         ULTRAHDR_COLORGAMUT_P3));
+  // convert to Bt601 YUV encoding for JPEG encode
+  if (yuv420_image.colorGamut != ULTRAHDR_COLORGAMUT_P3) {
+    JPEGR_CHECK(convertYuv(&yuv420_image, yuv420_image.colorGamut, ULTRAHDR_COLORGAMUT_P3));
+  }
 
-  JpegEncoderHelper jpeg_encoder;
-  if (!jpeg_encoder.compressImage(uncompressed_yuv_420_image.data,
-                                  uncompressed_yuv_420_image.width,
-                                  uncompressed_yuv_420_image.height, quality,
-                                  icc->getData(), icc->getLength())) {
+  // compress 420 image
+  JpegEncoderHelper jpeg_enc_obj_yuv420;
+  if (!jpeg_enc_obj_yuv420.compressImage(reinterpret_cast<uint8_t*>(yuv420_image.data),
+                                         reinterpret_cast<uint8_t*>(yuv420_image.chroma_data),
+                                         yuv420_image.width, yuv420_image.height,
+                                         yuv420_image.luma_stride, yuv420_image.chroma_stride,
+                                         quality, icc->getData(), icc->getLength())) {
     return ERROR_JPEGR_ENCODE_ERROR;
   }
-  jpegr_compressed_struct jpeg;
-  jpeg.data = jpeg_encoder.getCompressedImagePtr();
-  jpeg.length = jpeg_encoder.getCompressedImageSize();
+  jpegr_compressed_struct jpeg = {.data = jpeg_enc_obj_yuv420.getCompressedImagePtr(),
+                                  .length = static_cast<int>(
+                                          jpeg_enc_obj_yuv420.getCompressedImageSize()),
+                                  .maxLength = static_cast<int>(
+                                          jpeg_enc_obj_yuv420.getCompressedImageSize()),
+                                  .colorGamut = yuv420_image.colorGamut};
 
-  // No ICC since JPEG encode already did it
+  // append gain map, no ICC since JPEG encode already did it
   JPEGR_CHECK(appendGainMap(&jpeg, &compressed_map, exif, /* icc */ nullptr, /* icc size */ 0,
                             &metadata, dest));
 
@@ -281,226 +249,277 @@
 }
 
 /* Encode API-1 */
-status_t JpegR::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                            jr_uncompressed_ptr uncompressed_yuv_420_image,
-                            ultrahdr_transfer_function hdr_tf,
-                            jr_compressed_ptr dest,
-                            int quality,
-                            jr_exif_ptr exif) {
-  if (uncompressed_yuv_420_image == nullptr) {
+status_t JpegR::encodeJPEGR(jr_uncompressed_ptr p010_image_ptr,
+                            jr_uncompressed_ptr yuv420_image_ptr, ultrahdr_transfer_function hdr_tf,
+                            jr_compressed_ptr dest, int quality, jr_exif_ptr exif) {
+  // validate input arguments
+  if (yuv420_image_ptr == nullptr) {
     ALOGE("received nullptr for uncompressed 420 image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
   if (exif != nullptr && exif->data == nullptr) {
     ALOGE("received nullptr for exif metadata");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (status_t ret = areInputArgumentsValid(
-          uncompressed_p010_image, uncompressed_yuv_420_image, hdr_tf,
-          dest, quality) != NO_ERROR) {
+  if (auto ret = areInputArgumentsValid(p010_image_ptr, yuv420_image_ptr, hdr_tf, dest, quality);
+      ret != NO_ERROR) {
     return ret;
   }
 
-  ultrahdr_metadata_struct metadata;
-  metadata.version = kJpegrVersion;
+  // clean up input structure for later usage
+  jpegr_uncompressed_struct p010_image = *p010_image_ptr;
+  if (p010_image.luma_stride == 0) p010_image.luma_stride = p010_image.width;
+  if (!p010_image.chroma_data) {
+    uint16_t* data = reinterpret_cast<uint16_t*>(p010_image.data);
+    p010_image.chroma_data = data + p010_image.luma_stride * p010_image.height;
+    p010_image.chroma_stride = p010_image.luma_stride;
+  }
+  jpegr_uncompressed_struct yuv420_image = *yuv420_image_ptr;
+  if (yuv420_image.luma_stride == 0) yuv420_image.luma_stride = yuv420_image.width;
+  if (!yuv420_image.chroma_data) {
+    uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_image.data);
+    yuv420_image.chroma_data = data + yuv420_image.luma_stride * yuv420_image.height;
+    yuv420_image.chroma_stride = yuv420_image.luma_stride >> 1;
+  }
 
-  jpegr_uncompressed_struct map;
-  JPEGR_CHECK(generateGainMap(
-      uncompressed_yuv_420_image, uncompressed_p010_image, hdr_tf, &metadata, &map));
+  // gain map
+  ultrahdr_metadata_struct metadata = {.version = kJpegrVersion};
+  jpegr_uncompressed_struct gainmap_image;
+  JPEGR_CHECK(generateGainMap(&yuv420_image, &p010_image, hdr_tf, &metadata, &gainmap_image));
   std::unique_ptr<uint8_t[]> map_data;
-  map_data.reset(reinterpret_cast<uint8_t*>(map.data));
+  map_data.reset(reinterpret_cast<uint8_t*>(gainmap_image.data));
 
-  JpegEncoderHelper jpeg_encoder_gainmap;
-  JPEGR_CHECK(compressGainMap(&map, &jpeg_encoder_gainmap));
-  jpegr_compressed_struct compressed_map;
-  compressed_map.maxLength = jpeg_encoder_gainmap.getCompressedImageSize();
-  compressed_map.length = compressed_map.maxLength;
-  compressed_map.data = jpeg_encoder_gainmap.getCompressedImagePtr();
-  compressed_map.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+  // compress gain map
+  JpegEncoderHelper jpeg_enc_obj_gm;
+  JPEGR_CHECK(compressGainMap(&gainmap_image, &jpeg_enc_obj_gm));
+  jpegr_compressed_struct compressed_map = {.data = jpeg_enc_obj_gm.getCompressedImagePtr(),
+                                            .length = static_cast<int>(
+                                                    jpeg_enc_obj_gm.getCompressedImageSize()),
+                                            .maxLength = static_cast<int>(
+                                                    jpeg_enc_obj_gm.getCompressedImageSize()),
+                                            .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
 
-  sp<DataStruct> icc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB,
-                                                  uncompressed_yuv_420_image->colorGamut);
+  sp<DataStruct> icc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB, yuv420_image.colorGamut);
 
-  // Convert to Bt601 YUV encoding for JPEG encode; make a copy so as to no clobber client data
-  unique_ptr<uint8_t[]> yuv_420_bt601_data = make_unique<uint8_t[]>(
-      uncompressed_yuv_420_image->width * uncompressed_yuv_420_image->height * 3 / 2);
-  memcpy(yuv_420_bt601_data.get(), uncompressed_yuv_420_image->data,
-         uncompressed_yuv_420_image->width * uncompressed_yuv_420_image->height * 3 / 2);
+  jpegr_uncompressed_struct yuv420_bt601_image = yuv420_image;
+  unique_ptr<uint8_t[]> yuv_420_bt601_data;
+  // Convert to bt601 YUV encoding for JPEG encode
+  if (yuv420_image.colorGamut != ULTRAHDR_COLORGAMUT_P3) {
+    const int yuv_420_bt601_luma_stride = ALIGNM(yuv420_image.width, kJpegBlock);
+    yuv_420_bt601_data =
+            make_unique<uint8_t[]>(yuv_420_bt601_luma_stride * yuv420_image.height * 3 / 2);
+    yuv420_bt601_image.data = yuv_420_bt601_data.get();
+    yuv420_bt601_image.colorGamut = yuv420_image.colorGamut;
+    yuv420_bt601_image.luma_stride = yuv_420_bt601_luma_stride;
+    uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_bt601_image.data);
+    yuv420_bt601_image.chroma_data = data + yuv_420_bt601_luma_stride * yuv420_image.height;
+    yuv420_bt601_image.chroma_stride = yuv_420_bt601_luma_stride >> 1;
 
-  jpegr_uncompressed_struct yuv_420_bt601_image = {
-    yuv_420_bt601_data.get(), uncompressed_yuv_420_image->width, uncompressed_yuv_420_image->height,
-    uncompressed_yuv_420_image->colorGamut };
-  JPEGR_CHECK(convertYuv(&yuv_420_bt601_image, yuv_420_bt601_image.colorGamut,
-                         ULTRAHDR_COLORGAMUT_P3));
+    {
+      // copy luma
+      uint8_t* y_dst = reinterpret_cast<uint8_t*>(yuv420_bt601_image.data);
+      uint8_t* y_src = reinterpret_cast<uint8_t*>(yuv420_image.data);
+      if (yuv420_bt601_image.luma_stride == yuv420_image.luma_stride) {
+        memcpy(y_dst, y_src, yuv420_bt601_image.luma_stride * yuv420_image.height);
+      } else {
+        for (size_t i = 0; i < yuv420_image.height; i++) {
+          memcpy(y_dst, y_src, yuv420_image.width);
+          if (yuv420_image.width != yuv420_bt601_image.luma_stride) {
+            memset(y_dst + yuv420_image.width, 0,
+                   yuv420_bt601_image.luma_stride - yuv420_image.width);
+          }
+          y_dst += yuv420_bt601_image.luma_stride;
+          y_src += yuv420_image.luma_stride;
+        }
+      }
+    }
 
-  JpegEncoderHelper jpeg_encoder;
-  if (!jpeg_encoder.compressImage(yuv_420_bt601_image.data,
-                                  yuv_420_bt601_image.width,
-                                  yuv_420_bt601_image.height, quality,
-                                  icc->getData(), icc->getLength())) {
+    if (yuv420_bt601_image.chroma_stride == yuv420_image.chroma_stride) {
+      // copy luma
+      uint8_t* ch_dst = reinterpret_cast<uint8_t*>(yuv420_bt601_image.chroma_data);
+      uint8_t* ch_src = reinterpret_cast<uint8_t*>(yuv420_image.chroma_data);
+      memcpy(ch_dst, ch_src, yuv420_bt601_image.chroma_stride * yuv420_image.height);
+    } else {
+      // copy cb & cr
+      uint8_t* cb_dst = reinterpret_cast<uint8_t*>(yuv420_bt601_image.chroma_data);
+      uint8_t* cb_src = reinterpret_cast<uint8_t*>(yuv420_image.chroma_data);
+      uint8_t* cr_dst = cb_dst + (yuv420_bt601_image.chroma_stride * yuv420_bt601_image.height / 2);
+      uint8_t* cr_src = cb_src + (yuv420_image.chroma_stride * yuv420_image.height / 2);
+      for (size_t i = 0; i < yuv420_image.height / 2; i++) {
+        memcpy(cb_dst, cb_src, yuv420_image.width / 2);
+        memcpy(cr_dst, cr_src, yuv420_image.width / 2);
+        if (yuv420_bt601_image.width / 2 != yuv420_bt601_image.chroma_stride) {
+          memset(cb_dst + yuv420_image.width / 2, 0,
+                 yuv420_bt601_image.chroma_stride - yuv420_image.width / 2);
+          memset(cr_dst + yuv420_image.width / 2, 0,
+                 yuv420_bt601_image.chroma_stride - yuv420_image.width / 2);
+        }
+        cb_dst += yuv420_bt601_image.chroma_stride;
+        cb_src += yuv420_image.chroma_stride;
+        cr_dst += yuv420_bt601_image.chroma_stride;
+        cr_src += yuv420_image.chroma_stride;
+      }
+    }
+    JPEGR_CHECK(convertYuv(&yuv420_bt601_image, yuv420_image.colorGamut, ULTRAHDR_COLORGAMUT_P3));
+  }
+
+  // compress 420 image
+  JpegEncoderHelper jpeg_enc_obj_yuv420;
+  if (!jpeg_enc_obj_yuv420.compressImage(reinterpret_cast<uint8_t*>(yuv420_bt601_image.data),
+                                         reinterpret_cast<uint8_t*>(yuv420_bt601_image.chroma_data),
+                                         yuv420_bt601_image.width, yuv420_bt601_image.height,
+                                         yuv420_bt601_image.luma_stride,
+                                         yuv420_bt601_image.chroma_stride, quality, icc->getData(),
+                                         icc->getLength())) {
     return ERROR_JPEGR_ENCODE_ERROR;
   }
-  jpegr_compressed_struct jpeg;
-  jpeg.data = jpeg_encoder.getCompressedImagePtr();
-  jpeg.length = jpeg_encoder.getCompressedImageSize();
 
-  // No ICC since jpeg encode already did it
+  jpegr_compressed_struct jpeg = {.data = jpeg_enc_obj_yuv420.getCompressedImagePtr(),
+                                  .length = static_cast<int>(
+                                          jpeg_enc_obj_yuv420.getCompressedImageSize()),
+                                  .maxLength = static_cast<int>(
+                                          jpeg_enc_obj_yuv420.getCompressedImageSize()),
+                                  .colorGamut = yuv420_image.colorGamut};
+
+  // append gain map, no ICC since JPEG encode already did it
   JPEGR_CHECK(appendGainMap(&jpeg, &compressed_map, exif, /* icc */ nullptr, /* icc size */ 0,
                             &metadata, dest));
-
   return NO_ERROR;
 }
 
 /* Encode API-2 */
-status_t JpegR::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                            jr_uncompressed_ptr uncompressed_yuv_420_image,
-                            jr_compressed_ptr compressed_jpeg_image,
-                            ultrahdr_transfer_function hdr_tf,
-                            jr_compressed_ptr dest) {
-  if (uncompressed_yuv_420_image == nullptr) {
+status_t JpegR::encodeJPEGR(jr_uncompressed_ptr p010_image_ptr,
+                            jr_uncompressed_ptr yuv420_image_ptr,
+                            jr_compressed_ptr yuv420jpg_image_ptr,
+                            ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest) {
+  // validate input arguments
+  if (yuv420_image_ptr == nullptr) {
     ALOGE("received nullptr for uncompressed 420 image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (compressed_jpeg_image == nullptr || compressed_jpeg_image->data == nullptr) {
+  if (yuv420jpg_image_ptr == nullptr || yuv420jpg_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed jpeg image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (status_t ret = areInputArgumentsValid(
-          uncompressed_p010_image, uncompressed_yuv_420_image, hdr_tf, dest) != NO_ERROR) {
+  if (auto ret = areInputArgumentsValid(p010_image_ptr, yuv420_image_ptr, hdr_tf, dest);
+      ret != NO_ERROR) {
     return ret;
   }
 
-  ultrahdr_metadata_struct metadata;
-  metadata.version = kJpegrVersion;
-
-  jpegr_uncompressed_struct map;
-  JPEGR_CHECK(generateGainMap(
-      uncompressed_yuv_420_image, uncompressed_p010_image, hdr_tf, &metadata, &map));
-  std::unique_ptr<uint8_t[]> map_data;
-  map_data.reset(reinterpret_cast<uint8_t*>(map.data));
-
-  JpegEncoderHelper jpeg_encoder_gainmap;
-  JPEGR_CHECK(compressGainMap(&map, &jpeg_encoder_gainmap));
-  jpegr_compressed_struct compressed_map;
-  compressed_map.maxLength = jpeg_encoder_gainmap.getCompressedImageSize();
-  compressed_map.length = compressed_map.maxLength;
-  compressed_map.data = jpeg_encoder_gainmap.getCompressedImagePtr();
-  compressed_map.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-
-  // We just want to check if ICC is present, so don't do a full decode. Note,
-  // this doesn't verify that the ICC is valid.
-  JpegDecoderHelper decoder;
-  std::vector<uint8_t> icc;
-  decoder.getCompressedImageParameters(compressed_jpeg_image->data, compressed_jpeg_image->length,
-                                       /* pWidth */ nullptr, /* pHeight */ nullptr,
-                                       &icc, /* exifData */ nullptr);
-
-  // Add ICC if not already present.
-  if (icc.size() > 0) {
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, &compressed_map, /* exif */ nullptr,
-                                /* icc */ nullptr, /* icc size */ 0, &metadata, dest));
-  } else {
-      sp<DataStruct> newIcc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB,
-                                                         uncompressed_yuv_420_image->colorGamut);
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, &compressed_map, /* exif */ nullptr,
-                                newIcc->getData(), newIcc->getLength(), &metadata, dest));
+  // clean up input structure for later usage
+  jpegr_uncompressed_struct p010_image = *p010_image_ptr;
+  if (p010_image.luma_stride == 0) p010_image.luma_stride = p010_image.width;
+  if (!p010_image.chroma_data) {
+    uint16_t* data = reinterpret_cast<uint16_t*>(p010_image.data);
+    p010_image.chroma_data = data + p010_image.luma_stride * p010_image.height;
+    p010_image.chroma_stride = p010_image.luma_stride;
+  }
+  jpegr_uncompressed_struct yuv420_image = *yuv420_image_ptr;
+  if (yuv420_image.luma_stride == 0) yuv420_image.luma_stride = yuv420_image.width;
+  if (!yuv420_image.chroma_data) {
+    uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_image.data);
+    yuv420_image.chroma_data = data + yuv420_image.luma_stride * p010_image.height;
+    yuv420_image.chroma_stride = yuv420_image.luma_stride >> 1;
   }
 
-  return NO_ERROR;
+  // gain map
+  ultrahdr_metadata_struct metadata = {.version = kJpegrVersion};
+  jpegr_uncompressed_struct gainmap_image;
+  JPEGR_CHECK(generateGainMap(&yuv420_image, &p010_image, hdr_tf, &metadata, &gainmap_image));
+  std::unique_ptr<uint8_t[]> map_data;
+  map_data.reset(reinterpret_cast<uint8_t*>(gainmap_image.data));
+
+  // compress gain map
+  JpegEncoderHelper jpeg_enc_obj_gm;
+  JPEGR_CHECK(compressGainMap(&gainmap_image, &jpeg_enc_obj_gm));
+  jpegr_compressed_struct gainmapjpg_image = {.data = jpeg_enc_obj_gm.getCompressedImagePtr(),
+                                              .length = static_cast<int>(
+                                                      jpeg_enc_obj_gm.getCompressedImageSize()),
+                                              .maxLength = static_cast<int>(
+                                                      jpeg_enc_obj_gm.getCompressedImageSize()),
+                                              .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
+
+  return encodeJPEGR(yuv420jpg_image_ptr, &gainmapjpg_image, &metadata, dest);
 }
 
 /* Encode API-3 */
-status_t JpegR::encodeJPEGR(jr_uncompressed_ptr uncompressed_p010_image,
-                            jr_compressed_ptr compressed_jpeg_image,
-                            ultrahdr_transfer_function hdr_tf,
-                            jr_compressed_ptr dest) {
-  if (compressed_jpeg_image == nullptr || compressed_jpeg_image->data == nullptr) {
+status_t JpegR::encodeJPEGR(jr_uncompressed_ptr p010_image_ptr,
+                            jr_compressed_ptr yuv420jpg_image_ptr,
+                            ultrahdr_transfer_function hdr_tf, jr_compressed_ptr dest) {
+  // validate input arguments
+  if (yuv420jpg_image_ptr == nullptr || yuv420jpg_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed jpeg image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (status_t ret = areInputArgumentsValid(
-          uncompressed_p010_image, /* uncompressed_yuv_420_image */ nullptr,
-          hdr_tf, dest) != NO_ERROR) {
+  if (auto ret = areInputArgumentsValid(p010_image_ptr, nullptr, hdr_tf, dest); ret != NO_ERROR) {
     return ret;
   }
 
-  // Note: output is Bt.601 YUV encoded regardless of gamut, due to jpeg decode.
-  JpegDecoderHelper jpeg_decoder;
-  if (!jpeg_decoder.decompressImage(compressed_jpeg_image->data, compressed_jpeg_image->length)) {
+  // clean up input structure for later usage
+  jpegr_uncompressed_struct p010_image = *p010_image_ptr;
+  if (p010_image.luma_stride == 0) p010_image.luma_stride = p010_image.width;
+  if (!p010_image.chroma_data) {
+    uint16_t* data = reinterpret_cast<uint16_t*>(p010_image.data);
+    p010_image.chroma_data = data + p010_image.luma_stride * p010_image.height;
+    p010_image.chroma_stride = p010_image.luma_stride;
+  }
+
+  // decode input jpeg, gamut is going to be bt601.
+  JpegDecoderHelper jpeg_dec_obj_yuv420;
+  if (!jpeg_dec_obj_yuv420.decompressImage(yuv420jpg_image_ptr->data,
+                                           yuv420jpg_image_ptr->length)) {
     return ERROR_JPEGR_DECODE_ERROR;
   }
-  jpegr_uncompressed_struct uncompressed_yuv_420_image;
-  uncompressed_yuv_420_image.data = jpeg_decoder.getDecompressedImagePtr();
-  uncompressed_yuv_420_image.width = jpeg_decoder.getDecompressedImageWidth();
-  uncompressed_yuv_420_image.height = jpeg_decoder.getDecompressedImageHeight();
-  uncompressed_yuv_420_image.colorGamut = compressed_jpeg_image->colorGamut;
+  jpegr_uncompressed_struct yuv420_image{};
+  yuv420_image.data = jpeg_dec_obj_yuv420.getDecompressedImagePtr();
+  yuv420_image.width = jpeg_dec_obj_yuv420.getDecompressedImageWidth();
+  yuv420_image.height = jpeg_dec_obj_yuv420.getDecompressedImageHeight();
+  yuv420_image.colorGamut = yuv420jpg_image_ptr->colorGamut;
+  if (yuv420_image.luma_stride == 0) yuv420_image.luma_stride = yuv420_image.width;
+  if (!yuv420_image.chroma_data) {
+    uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_image.data);
+    yuv420_image.chroma_data = data + yuv420_image.luma_stride * p010_image.height;
+    yuv420_image.chroma_stride = yuv420_image.luma_stride >> 1;
+  }
 
-  if (uncompressed_p010_image->width != uncompressed_yuv_420_image.width
-   || uncompressed_p010_image->height != uncompressed_yuv_420_image.height) {
+  if (p010_image_ptr->width != yuv420_image.width ||
+      p010_image_ptr->height != yuv420_image.height) {
     return ERROR_JPEGR_RESOLUTION_MISMATCH;
   }
 
-  ultrahdr_metadata_struct metadata;
-  metadata.version = kJpegrVersion;
-
-  jpegr_uncompressed_struct map;
-  // Indicate that the SDR image is Bt.601 YUV encoded.
-  JPEGR_CHECK(generateGainMap(
-      &uncompressed_yuv_420_image, uncompressed_p010_image, hdr_tf, &metadata, &map,
-      true /* sdr_is_601 */ ));
+  // gain map
+  ultrahdr_metadata_struct metadata = {.version = kJpegrVersion};
+  jpegr_uncompressed_struct gainmap_image;
+  JPEGR_CHECK(generateGainMap(&yuv420_image, &p010_image, hdr_tf, &metadata, &gainmap_image,
+                              true /* sdr_is_601 */));
   std::unique_ptr<uint8_t[]> map_data;
-  map_data.reset(reinterpret_cast<uint8_t*>(map.data));
+  map_data.reset(reinterpret_cast<uint8_t*>(gainmap_image.data));
 
-  JpegEncoderHelper jpeg_encoder_gainmap;
-  JPEGR_CHECK(compressGainMap(&map, &jpeg_encoder_gainmap));
-  jpegr_compressed_struct compressed_map;
-  compressed_map.maxLength = jpeg_encoder_gainmap.getCompressedImageSize();
-  compressed_map.length = compressed_map.maxLength;
-  compressed_map.data = jpeg_encoder_gainmap.getCompressedImagePtr();
-  compressed_map.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+  // compress gain map
+  JpegEncoderHelper jpeg_enc_obj_gm;
+  JPEGR_CHECK(compressGainMap(&gainmap_image, &jpeg_enc_obj_gm));
+  jpegr_compressed_struct gainmapjpg_image = {.data = jpeg_enc_obj_gm.getCompressedImagePtr(),
+                                              .length = static_cast<int>(
+                                                      jpeg_enc_obj_gm.getCompressedImageSize()),
+                                              .maxLength = static_cast<int>(
+                                                      jpeg_enc_obj_gm.getCompressedImageSize()),
+                                              .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
 
-  // We just want to check if ICC is present, so don't do a full decode. Note,
-  // this doesn't verify that the ICC is valid.
-  JpegDecoderHelper decoder;
-  std::vector<uint8_t> icc;
-  decoder.getCompressedImageParameters(compressed_jpeg_image->data, compressed_jpeg_image->length,
-                                       /* pWidth */ nullptr, /* pHeight */ nullptr,
-                                       &icc, /* exifData */ nullptr);
-
-  // Add ICC if not already present.
-  if (icc.size() > 0) {
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, &compressed_map, /* exif */ nullptr,
-                                /* icc */ nullptr, /* icc size */ 0, &metadata, dest));
-  } else {
-      sp<DataStruct> newIcc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB,
-                                                         uncompressed_yuv_420_image.colorGamut);
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, &compressed_map, /* exif */ nullptr,
-                                newIcc->getData(), newIcc->getLength(), &metadata, dest));
-  }
-
-  return NO_ERROR;
+  return encodeJPEGR(yuv420jpg_image_ptr, &gainmapjpg_image, &metadata, dest);
 }
 
 /* Encode API-4 */
-status_t JpegR::encodeJPEGR(jr_compressed_ptr compressed_jpeg_image,
-                            jr_compressed_ptr compressed_gainmap,
-                            ultrahdr_metadata_ptr metadata,
+status_t JpegR::encodeJPEGR(jr_compressed_ptr yuv420jpg_image_ptr,
+                            jr_compressed_ptr gainmapjpg_image_ptr, ultrahdr_metadata_ptr metadata,
                             jr_compressed_ptr dest) {
-  if (compressed_jpeg_image == nullptr || compressed_jpeg_image->data == nullptr) {
+  if (yuv420jpg_image_ptr == nullptr || yuv420jpg_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed jpeg image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (compressed_gainmap == nullptr || compressed_gainmap->data == nullptr) {
+  if (gainmapjpg_image_ptr == nullptr || gainmapjpg_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed gain map");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
   if (dest == nullptr || dest->data == nullptr) {
     ALOGE("received nullptr for destination");
     return ERROR_JPEGR_INVALID_NULL_PTR;
@@ -510,46 +529,46 @@
   // this doesn't verify that the ICC is valid.
   JpegDecoderHelper decoder;
   std::vector<uint8_t> icc;
-  decoder.getCompressedImageParameters(compressed_jpeg_image->data, compressed_jpeg_image->length,
-                                       /* pWidth */ nullptr, /* pHeight */ nullptr,
-                                       &icc, /* exifData */ nullptr);
+  decoder.getCompressedImageParameters(yuv420jpg_image_ptr->data, yuv420jpg_image_ptr->length,
+                                       /* pWidth */ nullptr, /* pHeight */ nullptr, &icc,
+                                       /* exifData */ nullptr);
 
   // Add ICC if not already present.
   if (icc.size() > 0) {
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, compressed_gainmap, /* exif */ nullptr,
-                                /* icc */ nullptr, /* icc size */ 0, metadata, dest));
+    JPEGR_CHECK(appendGainMap(yuv420jpg_image_ptr, gainmapjpg_image_ptr, /* exif */ nullptr,
+                              /* icc */ nullptr, /* icc size */ 0, metadata, dest));
   } else {
-      sp<DataStruct> newIcc = IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB,
-                                                         compressed_jpeg_image->colorGamut);
-      JPEGR_CHECK(appendGainMap(compressed_jpeg_image, compressed_gainmap, /* exif */ nullptr,
-                                newIcc->getData(), newIcc->getLength(), metadata, dest));
+    sp<DataStruct> newIcc =
+            IccHelper::writeIccProfile(ULTRAHDR_TF_SRGB, yuv420jpg_image_ptr->colorGamut);
+    JPEGR_CHECK(appendGainMap(yuv420jpg_image_ptr, gainmapjpg_image_ptr, /* exif */ nullptr,
+                              newIcc->getData(), newIcc->getLength(), metadata, dest));
   }
 
   return NO_ERROR;
 }
 
-status_t JpegR::getJPEGRInfo(jr_compressed_ptr compressed_jpegr_image, jr_info_ptr jpegr_info) {
-  if (compressed_jpegr_image == nullptr || compressed_jpegr_image->data == nullptr) {
+status_t JpegR::getJPEGRInfo(jr_compressed_ptr jpegr_image_ptr, jr_info_ptr jpeg_image_info_ptr) {
+  if (jpegr_image_ptr == nullptr || jpegr_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed jpegr image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (jpegr_info == nullptr) {
+  if (jpeg_image_info_ptr == nullptr) {
     ALOGE("received nullptr for compressed jpegr info struct");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
 
   jpegr_compressed_struct primary_image, gainmap_image;
-  status_t status =
-      extractPrimaryImageAndGainMap(compressed_jpegr_image, &primary_image, &gainmap_image);
+  status_t status = extractPrimaryImageAndGainMap(jpegr_image_ptr, &primary_image, &gainmap_image);
   if (status != NO_ERROR && status != ERROR_JPEGR_GAIN_MAP_IMAGE_NOT_FOUND) {
     return status;
   }
 
-  JpegDecoderHelper jpeg_decoder;
-  if (!jpeg_decoder.getCompressedImageParameters(primary_image.data, primary_image.length,
-                                                 &jpegr_info->width, &jpegr_info->height,
-                                                 jpegr_info->iccData, jpegr_info->exifData)) {
+  JpegDecoderHelper jpeg_dec_obj_hdr;
+  if (!jpeg_dec_obj_hdr.getCompressedImageParameters(primary_image.data, primary_image.length,
+                                                     &jpeg_image_info_ptr->width,
+                                                     &jpeg_image_info_ptr->height,
+                                                     jpeg_image_info_ptr->iccData,
+                                                     jpeg_image_info_ptr->exifData)) {
     return ERROR_JPEGR_DECODE_ERROR;
   }
 
@@ -557,41 +576,34 @@
 }
 
 /* Decode API */
-status_t JpegR::decodeJPEGR(jr_compressed_ptr compressed_jpegr_image,
-                            jr_uncompressed_ptr dest,
-                            float max_display_boost,
-                            jr_exif_ptr exif,
+status_t JpegR::decodeJPEGR(jr_compressed_ptr jpegr_image_ptr, jr_uncompressed_ptr dest,
+                            float max_display_boost, jr_exif_ptr exif,
                             ultrahdr_output_format output_format,
-                            jr_uncompressed_ptr gain_map,
-                            ultrahdr_metadata_ptr metadata) {
-  if (compressed_jpegr_image == nullptr || compressed_jpegr_image->data == nullptr) {
+                            jr_uncompressed_ptr gainmap_image_ptr, ultrahdr_metadata_ptr metadata) {
+  if (jpegr_image_ptr == nullptr || jpegr_image_ptr->data == nullptr) {
     ALOGE("received nullptr for compressed jpegr image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
   if (dest == nullptr || dest->data == nullptr) {
     ALOGE("received nullptr for dest image");
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
   if (max_display_boost < 1.0f) {
     ALOGE("received bad value for max_display_boost %f", max_display_boost);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
   if (exif != nullptr && exif->data == nullptr) {
     ALOGE("received nullptr address for exif data");
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
   if (output_format <= ULTRAHDR_OUTPUT_UNSPECIFIED || output_format > ULTRAHDR_OUTPUT_MAX) {
     ALOGE("received bad value for output format %d", output_format);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
 
-  jpegr_compressed_struct primary_image, gainmap_image;
+  jpegr_compressed_struct primary_jpeg_image, gainmap_jpeg_image;
   status_t status =
-      extractPrimaryImageAndGainMap(compressed_jpegr_image, &primary_image, &gainmap_image);
+          extractPrimaryImageAndGainMap(jpegr_image_ptr, &primary_jpeg_image, &gainmap_jpeg_image);
   if (status != NO_ERROR) {
     if (output_format != ULTRAHDR_OUTPUT_SDR || status != ERROR_JPEGR_GAIN_MAP_IMAGE_NOT_FOUND) {
       ALOGE("received invalid compressed jpegr image");
@@ -599,22 +611,22 @@
     }
   }
 
-  JpegDecoderHelper jpeg_decoder;
-  if (!jpeg_decoder.decompressImage(primary_image.data, primary_image.length,
-                                    (output_format == ULTRAHDR_OUTPUT_SDR))) {
+  JpegDecoderHelper jpeg_dec_obj_yuv420;
+  if (!jpeg_dec_obj_yuv420.decompressImage(primary_jpeg_image.data, primary_jpeg_image.length,
+                                           (output_format == ULTRAHDR_OUTPUT_SDR))) {
     return ERROR_JPEGR_DECODE_ERROR;
   }
 
   if (output_format == ULTRAHDR_OUTPUT_SDR) {
-    if ((jpeg_decoder.getDecompressedImageWidth() *
-         jpeg_decoder.getDecompressedImageHeight() * 4) >
-        jpeg_decoder.getDecompressedImageSize()) {
+    if ((jpeg_dec_obj_yuv420.getDecompressedImageWidth() *
+         jpeg_dec_obj_yuv420.getDecompressedImageHeight() * 4) >
+        jpeg_dec_obj_yuv420.getDecompressedImageSize()) {
       return ERROR_JPEGR_CALCULATION_ERROR;
     }
   } else {
-    if ((jpeg_decoder.getDecompressedImageWidth() *
-         jpeg_decoder.getDecompressedImageHeight() * 3 / 2) >
-        jpeg_decoder.getDecompressedImageSize()) {
+    if ((jpeg_dec_obj_yuv420.getDecompressedImageWidth() *
+         jpeg_dec_obj_yuv420.getDecompressedImageHeight() * 3 / 2) >
+        jpeg_dec_obj_yuv420.getDecompressedImageSize()) {
       return ERROR_JPEGR_CALCULATION_ERROR;
     }
   }
@@ -623,46 +635,46 @@
     if (exif->data == nullptr) {
       return ERROR_JPEGR_INVALID_NULL_PTR;
     }
-    if (exif->length < jpeg_decoder.getEXIFSize()) {
+    if (exif->length < jpeg_dec_obj_yuv420.getEXIFSize()) {
       return ERROR_JPEGR_BUFFER_TOO_SMALL;
     }
-    memcpy(exif->data, jpeg_decoder.getEXIFPtr(), jpeg_decoder.getEXIFSize());
-    exif->length = jpeg_decoder.getEXIFSize();
+    memcpy(exif->data, jpeg_dec_obj_yuv420.getEXIFPtr(), jpeg_dec_obj_yuv420.getEXIFSize());
+    exif->length = jpeg_dec_obj_yuv420.getEXIFSize();
   }
 
   if (output_format == ULTRAHDR_OUTPUT_SDR) {
-    dest->width = jpeg_decoder.getDecompressedImageWidth();
-    dest->height = jpeg_decoder.getDecompressedImageHeight();
-    memcpy(dest->data, jpeg_decoder.getDecompressedImagePtr(), dest->width * dest->height * 4);
+    dest->width = jpeg_dec_obj_yuv420.getDecompressedImageWidth();
+    dest->height = jpeg_dec_obj_yuv420.getDecompressedImageHeight();
+    memcpy(dest->data, jpeg_dec_obj_yuv420.getDecompressedImagePtr(),
+           dest->width * dest->height * 4);
     return NO_ERROR;
   }
 
-  JpegDecoderHelper gain_map_decoder;
-  if (!gain_map_decoder.decompressImage(gainmap_image.data, gainmap_image.length)) {
+  JpegDecoderHelper jpeg_dec_obj_gm;
+  if (!jpeg_dec_obj_gm.decompressImage(gainmap_jpeg_image.data, gainmap_jpeg_image.length)) {
     return ERROR_JPEGR_DECODE_ERROR;
   }
-  if ((gain_map_decoder.getDecompressedImageWidth() *
-       gain_map_decoder.getDecompressedImageHeight()) >
-      gain_map_decoder.getDecompressedImageSize()) {
+  if ((jpeg_dec_obj_gm.getDecompressedImageWidth() * jpeg_dec_obj_gm.getDecompressedImageHeight()) >
+      jpeg_dec_obj_gm.getDecompressedImageSize()) {
     return ERROR_JPEGR_CALCULATION_ERROR;
   }
 
-  jpegr_uncompressed_struct map;
-  map.data = gain_map_decoder.getDecompressedImagePtr();
-  map.width = gain_map_decoder.getDecompressedImageWidth();
-  map.height = gain_map_decoder.getDecompressedImageHeight();
+  jpegr_uncompressed_struct gainmap_image;
+  gainmap_image.data = jpeg_dec_obj_gm.getDecompressedImagePtr();
+  gainmap_image.width = jpeg_dec_obj_gm.getDecompressedImageWidth();
+  gainmap_image.height = jpeg_dec_obj_gm.getDecompressedImageHeight();
 
-  if (gain_map != nullptr) {
-    gain_map->width = map.width;
-    gain_map->height = map.height;
-    int size = gain_map->width * gain_map->height;
-    gain_map->data = malloc(size);
-    memcpy(gain_map->data, map.data, size);
+  if (gainmap_image_ptr != nullptr) {
+    gainmap_image_ptr->width = gainmap_image.width;
+    gainmap_image_ptr->height = gainmap_image.height;
+    int size = gainmap_image_ptr->width * gainmap_image_ptr->height;
+    gainmap_image_ptr->data = malloc(size);
+    memcpy(gainmap_image_ptr->data, gainmap_image.data, size);
   }
 
   ultrahdr_metadata_struct uhdr_metadata;
-  if (!getMetadataFromXMP(static_cast<uint8_t*>(gain_map_decoder.getXMPPtr()),
-                          gain_map_decoder.getXMPSize(), &uhdr_metadata)) {
+  if (!getMetadataFromXMP(static_cast<uint8_t*>(jpeg_dec_obj_gm.getXMPPtr()),
+                          jpeg_dec_obj_gm.getXMPSize(), &uhdr_metadata)) {
     return ERROR_JPEGR_INVALID_METADATA;
   }
 
@@ -677,32 +689,33 @@
     metadata->hdrCapacityMax = uhdr_metadata.hdrCapacityMax;
   }
 
-  jpegr_uncompressed_struct uncompressed_yuv_420_image;
-  uncompressed_yuv_420_image.data = jpeg_decoder.getDecompressedImagePtr();
-  uncompressed_yuv_420_image.width = jpeg_decoder.getDecompressedImageWidth();
-  uncompressed_yuv_420_image.height = jpeg_decoder.getDecompressedImageHeight();
-  uncompressed_yuv_420_image.colorGamut = IccHelper::readIccColorGamut(
-      jpeg_decoder.getICCPtr(), jpeg_decoder.getICCSize());
+  jpegr_uncompressed_struct yuv420_image;
+  yuv420_image.data = jpeg_dec_obj_yuv420.getDecompressedImagePtr();
+  yuv420_image.width = jpeg_dec_obj_yuv420.getDecompressedImageWidth();
+  yuv420_image.height = jpeg_dec_obj_yuv420.getDecompressedImageHeight();
+  yuv420_image.colorGamut = IccHelper::readIccColorGamut(jpeg_dec_obj_yuv420.getICCPtr(),
+                                                         jpeg_dec_obj_yuv420.getICCSize());
+  yuv420_image.luma_stride = yuv420_image.width;
+  uint8_t* data = reinterpret_cast<uint8_t*>(yuv420_image.data);
+  yuv420_image.chroma_data = data + yuv420_image.luma_stride * yuv420_image.height;
+  yuv420_image.chroma_stride = yuv420_image.width >> 1;
 
-  JPEGR_CHECK(applyGainMap(&uncompressed_yuv_420_image, &map, &uhdr_metadata, output_format,
+  JPEGR_CHECK(applyGainMap(&yuv420_image, &gainmap_image, &uhdr_metadata, output_format,
                            max_display_boost, dest));
   return NO_ERROR;
 }
 
-status_t JpegR::compressGainMap(jr_uncompressed_ptr uncompressed_gain_map,
-                                JpegEncoderHelper* jpeg_encoder) {
-  if (uncompressed_gain_map == nullptr || jpeg_encoder == nullptr) {
+status_t JpegR::compressGainMap(jr_uncompressed_ptr gainmap_image_ptr,
+                                JpegEncoderHelper* jpeg_enc_obj_ptr) {
+  if (gainmap_image_ptr == nullptr || jpeg_enc_obj_ptr == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
 
   // Don't need to convert YUV to Bt601 since single channel
-  if (!jpeg_encoder->compressImage(uncompressed_gain_map->data,
-                                   uncompressed_gain_map->width,
-                                   uncompressed_gain_map->height,
-                                   kMapCompressQuality,
-                                   nullptr,
-                                   0,
-                                   true /* isSingleChannel */)) {
+  if (!jpeg_enc_obj_ptr->compressImage(reinterpret_cast<uint8_t*>(gainmap_image_ptr->data), nullptr,
+                                       gainmap_image_ptr->width, gainmap_image_ptr->height,
+                                       gainmap_image_ptr->luma_stride, 0, kMapCompressQuality,
+                                       nullptr, 0)) {
     return ERROR_JPEGR_ENCODE_ERROR;
   }
 
@@ -714,13 +727,13 @@
               "align job size to kMapDimensionScaleFactor");
 
 class JobQueue {
- public:
+public:
   bool dequeueJob(size_t& rowStart, size_t& rowEnd);
   void enqueueJob(size_t rowStart, size_t rowEnd);
   void markQueueForEnd();
   void reset();
 
- private:
+private:
   bool mQueuedAllJobs = false;
   std::deque<std::tuple<size_t, size_t>> mJobs;
   std::mutex mMutex;
@@ -767,41 +780,37 @@
   mQueuedAllJobs = false;
 }
 
-status_t JpegR::generateGainMap(jr_uncompressed_ptr uncompressed_yuv_420_image,
-                                jr_uncompressed_ptr uncompressed_p010_image,
-                                ultrahdr_transfer_function hdr_tf,
-                                ultrahdr_metadata_ptr metadata,
-                                jr_uncompressed_ptr dest,
-                                bool sdr_is_601) {
-  if (uncompressed_yuv_420_image == nullptr
-   || uncompressed_p010_image == nullptr
-   || metadata == nullptr
-   || dest == nullptr) {
+status_t JpegR::generateGainMap(jr_uncompressed_ptr yuv420_image_ptr,
+                                jr_uncompressed_ptr p010_image_ptr,
+                                ultrahdr_transfer_function hdr_tf, ultrahdr_metadata_ptr metadata,
+                                jr_uncompressed_ptr dest, bool sdr_is_601) {
+  if (yuv420_image_ptr == nullptr || p010_image_ptr == nullptr || metadata == nullptr ||
+      dest == nullptr || yuv420_image_ptr->data == nullptr ||
+      yuv420_image_ptr->chroma_data == nullptr || p010_image_ptr->data == nullptr ||
+      p010_image_ptr->chroma_data == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (uncompressed_yuv_420_image->width != uncompressed_p010_image->width
-   || uncompressed_yuv_420_image->height != uncompressed_p010_image->height) {
+  if (yuv420_image_ptr->width != p010_image_ptr->width ||
+      yuv420_image_ptr->height != p010_image_ptr->height) {
     return ERROR_JPEGR_RESOLUTION_MISMATCH;
   }
-
-  if (uncompressed_yuv_420_image->colorGamut == ULTRAHDR_COLORGAMUT_UNSPECIFIED
-   || uncompressed_p010_image->colorGamut == ULTRAHDR_COLORGAMUT_UNSPECIFIED) {
+  if (yuv420_image_ptr->colorGamut == ULTRAHDR_COLORGAMUT_UNSPECIFIED ||
+      p010_image_ptr->colorGamut == ULTRAHDR_COLORGAMUT_UNSPECIFIED) {
     return ERROR_JPEGR_INVALID_COLORGAMUT;
   }
 
-  size_t image_width = uncompressed_yuv_420_image->width;
-  size_t image_height = uncompressed_yuv_420_image->height;
+  size_t image_width = yuv420_image_ptr->width;
+  size_t image_height = yuv420_image_ptr->height;
   size_t map_width = image_width / kMapDimensionScaleFactor;
   size_t map_height = image_height / kMapDimensionScaleFactor;
-  size_t map_stride = static_cast<size_t>(
-          floor((map_width + kJpegBlock - 1) / kJpegBlock)) * kJpegBlock;
-  size_t map_height_aligned = ((map_height + 1) >> 1) << 1;
 
-  dest->width = map_stride;
-  dest->height = map_height_aligned;
+  dest->data = new uint8_t[map_width * map_height];
+  dest->width = map_width;
+  dest->height = map_height;
   dest->colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  dest->data = new uint8_t[map_stride * map_height_aligned];
+  dest->luma_stride = map_width;
+  dest->chroma_data = nullptr;
+  dest->chroma_stride = 0;
   std::unique_ptr<uint8_t[]> map_data;
   map_data.reset(reinterpret_cast<uint8_t*>(dest->data));
 
@@ -843,12 +852,12 @@
   float log2MinBoost = log2(metadata->minContentBoost);
   float log2MaxBoost = log2(metadata->maxContentBoost);
 
-  ColorTransformFn hdrGamutConversionFn = getHdrConversionFn(
-      uncompressed_yuv_420_image->colorGamut, uncompressed_p010_image->colorGamut);
+  ColorTransformFn hdrGamutConversionFn =
+          getHdrConversionFn(yuv420_image_ptr->colorGamut, p010_image_ptr->colorGamut);
 
   ColorCalculationFn luminanceFn = nullptr;
   ColorTransformFn sdrYuvToRgbFn = nullptr;
-  switch (uncompressed_yuv_420_image->colorGamut) {
+  switch (yuv420_image_ptr->colorGamut) {
     case ULTRAHDR_COLORGAMUT_BT709:
       luminanceFn = srgbLuminance;
       sdrYuvToRgbFn = srgbYuvToRgb;
@@ -870,7 +879,7 @@
   }
 
   ColorTransformFn hdrYuvToRgbFn = nullptr;
-  switch (uncompressed_p010_image->colorGamut) {
+  switch (p010_image_ptr->colorGamut) {
     case ULTRAHDR_COLORGAMUT_BT709:
       hdrYuvToRgbFn = srgbYuvToRgb;
       break;
@@ -890,18 +899,15 @@
   size_t rowStep = threads == 1 ? image_height : kJobSzInRows;
   JobQueue jobQueue;
 
-  std::function<void()> generateMap = [uncompressed_yuv_420_image, uncompressed_p010_image,
-                                       metadata, dest, hdrInvOetf, hdrGamutConversionFn,
-                                       luminanceFn, sdrYuvToRgbFn, hdrYuvToRgbFn, hdr_white_nits,
-                                       log2MinBoost, log2MaxBoost, &jobQueue]() -> void {
+  std::function<void()> generateMap = [yuv420_image_ptr, p010_image_ptr, metadata, dest, hdrInvOetf,
+                                       hdrGamutConversionFn, luminanceFn, sdrYuvToRgbFn,
+                                       hdrYuvToRgbFn, hdr_white_nits, log2MinBoost, log2MaxBoost,
+                                       &jobQueue]() -> void {
     size_t rowStart, rowEnd;
-    size_t dest_map_width = uncompressed_yuv_420_image->width / kMapDimensionScaleFactor;
-    size_t dest_map_stride = dest->width;
     while (jobQueue.dequeueJob(rowStart, rowEnd)) {
       for (size_t y = rowStart; y < rowEnd; ++y) {
-        for (size_t x = 0; x < dest_map_width; ++x) {
-          Color sdr_yuv_gamma =
-              sampleYuv420(uncompressed_yuv_420_image, kMapDimensionScaleFactor, x, y);
+        for (size_t x = 0; x < dest->width; ++x) {
+          Color sdr_yuv_gamma = sampleYuv420(yuv420_image_ptr, kMapDimensionScaleFactor, x, y);
           Color sdr_rgb_gamma = sdrYuvToRgbFn(sdr_yuv_gamma);
           // We are assuming the SDR input is always sRGB transfer.
 #if USE_SRGB_INVOETF_LUT
@@ -911,15 +917,15 @@
 #endif
           float sdr_y_nits = luminanceFn(sdr_rgb) * kSdrWhiteNits;
 
-          Color hdr_yuv_gamma = sampleP010(uncompressed_p010_image, kMapDimensionScaleFactor, x, y);
+          Color hdr_yuv_gamma = sampleP010(p010_image_ptr, kMapDimensionScaleFactor, x, y);
           Color hdr_rgb_gamma = hdrYuvToRgbFn(hdr_yuv_gamma);
           Color hdr_rgb = hdrInvOetf(hdr_rgb_gamma);
           hdr_rgb = hdrGamutConversionFn(hdr_rgb);
           float hdr_y_nits = luminanceFn(hdr_rgb) * hdr_white_nits;
 
-          size_t pixel_idx = x + y * dest_map_stride;
+          size_t pixel_idx = x + y * dest->width;
           reinterpret_cast<uint8_t*>(dest->data)[pixel_idx] =
-              encodeGain(sdr_y_nits, hdr_y_nits, metadata, log2MinBoost, log2MaxBoost);
+                  encodeGain(sdr_y_nits, hdr_y_nits, metadata, log2MinBoost, log2MaxBoost);
         }
       }
     }
@@ -945,71 +951,64 @@
   return NO_ERROR;
 }
 
-status_t JpegR::applyGainMap(jr_uncompressed_ptr uncompressed_yuv_420_image,
-                             jr_uncompressed_ptr uncompressed_gain_map,
-                             ultrahdr_metadata_ptr metadata,
-                             ultrahdr_output_format output_format,
-                             float max_display_boost,
+status_t JpegR::applyGainMap(jr_uncompressed_ptr yuv420_image_ptr,
+                             jr_uncompressed_ptr gainmap_image_ptr, ultrahdr_metadata_ptr metadata,
+                             ultrahdr_output_format output_format, float max_display_boost,
                              jr_uncompressed_ptr dest) {
-  if (uncompressed_yuv_420_image == nullptr
-   || uncompressed_gain_map == nullptr
-   || metadata == nullptr
-   || dest == nullptr) {
+  if (yuv420_image_ptr == nullptr || gainmap_image_ptr == nullptr || metadata == nullptr ||
+      dest == nullptr || yuv420_image_ptr->data == nullptr ||
+      yuv420_image_ptr->chroma_data == nullptr || gainmap_image_ptr->data == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (metadata->version.compare("1.0")) {
-      ALOGE("Unsupported metadata version: %s", metadata->version.c_str());
-      return ERROR_JPEGR_UNSUPPORTED_METADATA;
+  if (metadata->version.compare(kJpegrVersion)) {
+    ALOGE("Unsupported metadata version: %s", metadata->version.c_str());
+    return ERROR_JPEGR_UNSUPPORTED_METADATA;
   }
   if (metadata->gamma != 1.0f) {
-      ALOGE("Unsupported metadata gamma: %f", metadata->gamma);
-      return ERROR_JPEGR_UNSUPPORTED_METADATA;
+    ALOGE("Unsupported metadata gamma: %f", metadata->gamma);
+    return ERROR_JPEGR_UNSUPPORTED_METADATA;
   }
   if (metadata->offsetSdr != 0.0f || metadata->offsetHdr != 0.0f) {
-      ALOGE("Unsupported metadata offset sdr, hdr: %f, %f", metadata->offsetSdr,
-            metadata->offsetHdr);
-      return ERROR_JPEGR_UNSUPPORTED_METADATA;
+    ALOGE("Unsupported metadata offset sdr, hdr: %f, %f", metadata->offsetSdr, metadata->offsetHdr);
+    return ERROR_JPEGR_UNSUPPORTED_METADATA;
   }
-  if (metadata->hdrCapacityMin != metadata->minContentBoost
-   || metadata->hdrCapacityMax != metadata->maxContentBoost) {
-      ALOGE("Unsupported metadata hdr capacity min, max: %f, %f", metadata->hdrCapacityMin,
-            metadata->hdrCapacityMax);
-      return ERROR_JPEGR_UNSUPPORTED_METADATA;
+  if (metadata->hdrCapacityMin != metadata->minContentBoost ||
+      metadata->hdrCapacityMax != metadata->maxContentBoost) {
+    ALOGE("Unsupported metadata hdr capacity min, max: %f, %f", metadata->hdrCapacityMin,
+          metadata->hdrCapacityMax);
+    return ERROR_JPEGR_UNSUPPORTED_METADATA;
   }
 
   // TODO: remove once map scaling factor is computed based on actual map dims
-  size_t image_width = uncompressed_yuv_420_image->width;
-  size_t image_height = uncompressed_yuv_420_image->height;
+  size_t image_width = yuv420_image_ptr->width;
+  size_t image_height = yuv420_image_ptr->height;
   size_t map_width = image_width / kMapDimensionScaleFactor;
   size_t map_height = image_height / kMapDimensionScaleFactor;
-  map_width = static_cast<size_t>(
-          floor((map_width + kJpegBlock - 1) / kJpegBlock)) * kJpegBlock;
-  map_height = ((map_height + 1) >> 1) << 1;
-  if (map_width != uncompressed_gain_map->width
-   || map_height != uncompressed_gain_map->height) {
-    ALOGE("gain map dimensions and primary image dimensions are not to scale");
+  if (map_width != gainmap_image_ptr->width || map_height != gainmap_image_ptr->height) {
+    ALOGE("gain map dimensions and primary image dimensions are not to scale, computed gain map "
+          "resolution is %dx%d, received gain map resolution is %dx%d",
+          (int)map_width, (int)map_height, gainmap_image_ptr->width, gainmap_image_ptr->height);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
 
-  dest->width = uncompressed_yuv_420_image->width;
-  dest->height = uncompressed_yuv_420_image->height;
+  dest->width = yuv420_image_ptr->width;
+  dest->height = yuv420_image_ptr->height;
   ShepardsIDW idwTable(kMapDimensionScaleFactor);
   float display_boost = std::min(max_display_boost, metadata->maxContentBoost);
   GainLUT gainLUT(metadata, display_boost);
 
   JobQueue jobQueue;
-  std::function<void()> applyRecMap = [uncompressed_yuv_420_image, uncompressed_gain_map,
-                                       metadata, dest, &jobQueue, &idwTable, output_format,
-                                       &gainLUT, display_boost]() -> void {
-    size_t width = uncompressed_yuv_420_image->width;
-    size_t height = uncompressed_yuv_420_image->height;
+  std::function<void()> applyRecMap = [yuv420_image_ptr, gainmap_image_ptr, metadata, dest,
+                                       &jobQueue, &idwTable, output_format, &gainLUT,
+                                       display_boost]() -> void {
+    size_t width = yuv420_image_ptr->width;
+    size_t height = yuv420_image_ptr->height;
 
     size_t rowStart, rowEnd;
     while (jobQueue.dequeueJob(rowStart, rowEnd)) {
       for (size_t y = rowStart; y < rowEnd; ++y) {
         for (size_t x = 0; x < width; ++x) {
-          Color yuv_gamma_sdr = getYuv420Pixel(uncompressed_yuv_420_image, x, y);
+          Color yuv_gamma_sdr = getYuv420Pixel(yuv420_image_ptr, x, y);
           // Assuming the sdr image is a decoded JPEG, we should always use Rec.601 YUV coefficients
           Color rgb_gamma_sdr = p3YuvToRgb(yuv_gamma_sdr);
           // We are assuming the SDR base image is always sRGB transfer.
@@ -1025,9 +1024,9 @@
           // Currently map_scale_factor is of type size_t, but it could be changed to a float
           // later.
           if (map_scale_factor != floorf(map_scale_factor)) {
-            gain = sampleMap(uncompressed_gain_map, map_scale_factor, x, y);
+            gain = sampleMap(gainmap_image_ptr, map_scale_factor, x, y);
           } else {
-            gain = sampleMap(uncompressed_gain_map, map_scale_factor, x, y, idwTable);
+            gain = sampleMap(gainmap_image_ptr, map_scale_factor, x, y, idwTable);
           }
 
 #if USE_APPLY_GAIN_LUT
@@ -1039,14 +1038,12 @@
           size_t pixel_idx = x + y * width;
 
           switch (output_format) {
-            case ULTRAHDR_OUTPUT_HDR_LINEAR:
-            {
+            case ULTRAHDR_OUTPUT_HDR_LINEAR: {
               uint64_t rgba_f16 = colorToRgbaF16(rgb_hdr);
               reinterpret_cast<uint64_t*>(dest->data)[pixel_idx] = rgba_f16;
               break;
             }
-            case ULTRAHDR_OUTPUT_HDR_HLG:
-            {
+            case ULTRAHDR_OUTPUT_HDR_HLG: {
 #if USE_HLG_OETF_LUT
               ColorTransformFn hdrOetf = hlgOetfLUT;
 #else
@@ -1057,9 +1054,8 @@
               reinterpret_cast<uint32_t*>(dest->data)[pixel_idx] = rgba_1010102;
               break;
             }
-            case ULTRAHDR_OUTPUT_HDR_PQ:
-            {
-#if USE_HLG_OETF_LUT
+            case ULTRAHDR_OUTPUT_HDR_PQ: {
+#if USE_PQ_OETF_LUT
               ColorTransformFn hdrOetf = pqOetfLUT;
 #else
               ColorTransformFn hdrOetf = pqOetf;
@@ -1069,8 +1065,8 @@
               reinterpret_cast<uint32_t*>(dest->data)[pixel_idx] = rgba_1010102;
               break;
             }
-            default:
-            {}
+            default: {
+            }
               // Should be impossible to hit after input validation.
           }
         }
@@ -1083,9 +1079,9 @@
   for (int th = 0; th < threads - 1; th++) {
     workers.push_back(std::thread(applyRecMap));
   }
-  const int rowStep = threads == 1 ? uncompressed_yuv_420_image->height : kJobSzInRows;
-  for (int rowStart = 0; rowStart < uncompressed_yuv_420_image->height;) {
-    int rowEnd = std::min(rowStart + rowStep, uncompressed_yuv_420_image->height);
+  const int rowStep = threads == 1 ? yuv420_image_ptr->height : kJobSzInRows;
+  for (int rowStart = 0; rowStart < yuv420_image_ptr->height;) {
+    int rowEnd = std::min(rowStart + rowStep, yuv420_image_ptr->height);
     jobQueue.enqueueJob(rowStart, rowEnd);
     rowStart = rowEnd;
   }
@@ -1095,18 +1091,18 @@
   return NO_ERROR;
 }
 
-status_t JpegR::extractPrimaryImageAndGainMap(jr_compressed_ptr compressed_jpegr_image,
-                                              jr_compressed_ptr primary_image,
-                                              jr_compressed_ptr gain_map) {
-  if (compressed_jpegr_image == nullptr) {
+status_t JpegR::extractPrimaryImageAndGainMap(jr_compressed_ptr jpegr_image_ptr,
+                                              jr_compressed_ptr primary_jpg_image_ptr,
+                                              jr_compressed_ptr gainmap_jpg_image_ptr) {
+  if (jpegr_image_ptr == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
 
   MessageHandler msg_handler;
   std::shared_ptr<DataSegment> seg =
-                  DataSegment::Create(DataRange(0, compressed_jpegr_image->length),
-                                      static_cast<const uint8_t*>(compressed_jpegr_image->data),
-                                      DataSegment::BufferDispositionPolicy::kDontDelete);
+          DataSegment::Create(DataRange(0, jpegr_image_ptr->length),
+                              static_cast<const uint8_t*>(jpegr_image_ptr->data),
+                              DataSegment::BufferDispositionPolicy::kDontDelete);
   DataSegmentDataSource data_source(seg);
   JpegInfoBuilder jpeg_info_builder;
   jpeg_info_builder.SetImageLimit(2);
@@ -1125,20 +1121,20 @@
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
 
-  if (primary_image != nullptr) {
-    primary_image->data = static_cast<uint8_t*>(compressed_jpegr_image->data) +
-                                               image_ranges[0].GetBegin();
-    primary_image->length = image_ranges[0].GetLength();
+  if (primary_jpg_image_ptr != nullptr) {
+    primary_jpg_image_ptr->data =
+            static_cast<uint8_t*>(jpegr_image_ptr->data) + image_ranges[0].GetBegin();
+    primary_jpg_image_ptr->length = image_ranges[0].GetLength();
   }
 
   if (image_ranges.size() == 1) {
     return ERROR_JPEGR_GAIN_MAP_IMAGE_NOT_FOUND;
   }
 
-  if (gain_map != nullptr) {
-    gain_map->data = static_cast<uint8_t*>(compressed_jpegr_image->data) +
-                                              image_ranges[1].GetBegin();
-    gain_map->length = image_ranges[1].GetLength();
+  if (gainmap_jpg_image_ptr != nullptr) {
+    gainmap_jpg_image_ptr->data =
+            static_cast<uint8_t*>(jpegr_image_ptr->data) + image_ranges[1].GetBegin();
+    gainmap_jpg_image_ptr->length = image_ranges[1].GetLength();
   }
 
   // TODO: choose primary image and gain map image carefully
@@ -1183,58 +1179,48 @@
 // Exif 2.2 spec for EXIF marker
 // Adobe XMP spec part 3 for XMP marker
 // ICC v4.3 spec for ICC
-status_t JpegR::appendGainMap(jr_compressed_ptr compressed_jpeg_image,
-                              jr_compressed_ptr compressed_gain_map,
-                              jr_exif_ptr exif,
-                              void* icc, size_t icc_size,
-                              ultrahdr_metadata_ptr metadata,
+status_t JpegR::appendGainMap(jr_compressed_ptr primary_jpg_image_ptr,
+                              jr_compressed_ptr gainmap_jpg_image_ptr, jr_exif_ptr exif, void* icc,
+                              size_t icc_size, ultrahdr_metadata_ptr metadata,
                               jr_compressed_ptr dest) {
-  if (compressed_jpeg_image == nullptr
-   || compressed_gain_map == nullptr
-   || metadata == nullptr
-   || dest == nullptr) {
+  if (primary_jpg_image_ptr == nullptr || gainmap_jpg_image_ptr == nullptr || metadata == nullptr ||
+      dest == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
   if (metadata->version.compare("1.0")) {
     ALOGE("received bad value for version: %s", metadata->version.c_str());
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
   if (metadata->maxContentBoost < metadata->minContentBoost) {
     ALOGE("received bad value for content boost min %f, max %f", metadata->minContentBoost,
-           metadata->maxContentBoost);
+          metadata->maxContentBoost);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
   if (metadata->hdrCapacityMax < metadata->hdrCapacityMin || metadata->hdrCapacityMin < 1.0f) {
     ALOGE("received bad value for hdr capacity min %f, max %f", metadata->hdrCapacityMin,
-           metadata->hdrCapacityMax);
+          metadata->hdrCapacityMax);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
   if (metadata->offsetSdr < 0.0f || metadata->offsetHdr < 0.0f) {
-    ALOGE("received bad value for offset sdr %f, hdr %f", metadata->offsetSdr,
-           metadata->offsetHdr);
+    ALOGE("received bad value for offset sdr %f, hdr %f", metadata->offsetSdr, metadata->offsetHdr);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-
   if (metadata->gamma <= 0.0f) {
     ALOGE("received bad value for gamma %f", metadata->gamma);
     return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
 
   const string nameSpace = "http://ns.adobe.com/xap/1.0/";
-  const int nameSpaceLength = nameSpace.size() + 1;  // need to count the null terminator
+  const int nameSpaceLength = nameSpace.size() + 1; // need to count the null terminator
 
   // calculate secondary image length first, because the length will be written into the primary
   // image xmp
   const string xmp_secondary = generateXmpForSecondaryImage(*metadata);
   const int xmp_secondary_length = 2 /* 2 bytes representing the length of the package */
-                                 + nameSpaceLength /* 29 bytes length of name space including \0 */
-                                 + xmp_secondary.size(); /* length of xmp packet */
+          + nameSpaceLength          /* 29 bytes length of name space including \0 */
+          + xmp_secondary.size();    /* length of xmp packet */
   const int secondary_image_size = 2 /* 2 bytes length of APP1 sign */
-                                 + xmp_secondary_length
-                                 + compressed_gain_map->length;
+          + xmp_secondary_length + gainmap_jpg_image_ptr->length;
   // primary image
   const string xmp_primary = generateXmpForPrimaryImage(secondary_image_size, *metadata);
   // same as primary
@@ -1273,41 +1259,39 @@
 
   // Write ICC
   if (icc != nullptr && icc_size > 0) {
-      const int length = icc_size + 2;
-      const uint8_t lengthH = ((length >> 8) & 0xff);
-      const uint8_t lengthL = (length & 0xff);
-      JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos));
-      JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kAPP2, 1, pos));
-      JPEGR_CHECK(Write(dest, &lengthH, 1, pos));
-      JPEGR_CHECK(Write(dest, &lengthL, 1, pos));
-      JPEGR_CHECK(Write(dest, icc, icc_size, pos));
+    const int length = icc_size + 2;
+    const uint8_t lengthH = ((length >> 8) & 0xff);
+    const uint8_t lengthL = (length & 0xff);
+    JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos));
+    JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kAPP2, 1, pos));
+    JPEGR_CHECK(Write(dest, &lengthH, 1, pos));
+    JPEGR_CHECK(Write(dest, &lengthL, 1, pos));
+    JPEGR_CHECK(Write(dest, icc, icc_size, pos));
   }
 
   // Prepare and write MPF
   {
-      const int length = 2 + calculateMpfSize();
-      const uint8_t lengthH = ((length >> 8) & 0xff);
-      const uint8_t lengthL = (length & 0xff);
-      int primary_image_size = pos + length + compressed_jpeg_image->length;
-      // between APP2 + package size + signature
-      // ff e2 00 58 4d 50 46 00
-      // 2 + 2 + 4 = 8 (bytes)
-      // and ff d8 sign of the secondary image
-      int secondary_image_offset = primary_image_size - pos - 8;
-      sp<DataStruct> mpf = generateMpf(primary_image_size,
-                                       0, /* primary_image_offset */
-                                       secondary_image_size,
-                                       secondary_image_offset);
-      JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos));
-      JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kAPP2, 1, pos));
-      JPEGR_CHECK(Write(dest, &lengthH, 1, pos));
-      JPEGR_CHECK(Write(dest, &lengthL, 1, pos));
-      JPEGR_CHECK(Write(dest, (void*)mpf->getData(), mpf->getLength(), pos));
+    const int length = 2 + calculateMpfSize();
+    const uint8_t lengthH = ((length >> 8) & 0xff);
+    const uint8_t lengthL = (length & 0xff);
+    int primary_image_size = pos + length + primary_jpg_image_ptr->length;
+    // between APP2 + package size + signature
+    // ff e2 00 58 4d 50 46 00
+    // 2 + 2 + 4 = 8 (bytes)
+    // and ff d8 sign of the secondary image
+    int secondary_image_offset = primary_image_size - pos - 8;
+    sp<DataStruct> mpf = generateMpf(primary_image_size, 0, /* primary_image_offset */
+                                     secondary_image_size, secondary_image_offset);
+    JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kStart, 1, pos));
+    JPEGR_CHECK(Write(dest, &photos_editing_formats::image_io::JpegMarker::kAPP2, 1, pos));
+    JPEGR_CHECK(Write(dest, &lengthH, 1, pos));
+    JPEGR_CHECK(Write(dest, &lengthL, 1, pos));
+    JPEGR_CHECK(Write(dest, (void*)mpf->getData(), mpf->getLength(), pos));
   }
 
   // Write primary image
-  JPEGR_CHECK(Write(dest,
-      (uint8_t*)compressed_jpeg_image->data + 2, compressed_jpeg_image->length - 2, pos));
+  JPEGR_CHECK(Write(dest, (uint8_t*)primary_jpg_image_ptr->data + 2,
+                    primary_jpg_image_ptr->length - 2, pos));
   // Finish primary image
 
   // Begin secondary image (gain map)
@@ -1329,8 +1313,8 @@
   }
 
   // Write secondary image
-  JPEGR_CHECK(Write(dest,
-        (uint8_t*)compressed_gain_map->data + 2, compressed_gain_map->length - 2, pos));
+  JPEGR_CHECK(Write(dest, (uint8_t*)gainmap_jpg_image_ptr->data + 2,
+                    gainmap_jpg_image_ptr->length - 2, pos));
 
   // Set back length
   dest->length = pos;
@@ -1343,62 +1327,52 @@
   if (src == nullptr || dest == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  uint16_t* src_luma_data = reinterpret_cast<uint16_t*>(src->data);
-  size_t src_luma_stride = src->luma_stride == 0 ? src->width : src->luma_stride;
-
-  uint16_t* src_chroma_data;
-  size_t src_chroma_stride;
-  if (src->chroma_data == nullptr) {
-     src_chroma_stride = src_luma_stride;
-     src_chroma_data = &reinterpret_cast<uint16_t*>(src->data)[src_luma_stride * src->height];
-  } else {
-     src_chroma_stride = src->chroma_stride;
-     src_chroma_data = reinterpret_cast<uint16_t*>(src->chroma_data);
+  if (src->width != dest->width || src->height != dest->height) {
+    return ERROR_JPEGR_INVALID_INPUT_TYPE;
   }
-  dest->width = src->width;
-  dest->height = src->height;
-
-  size_t dest_luma_pixel_count = dest->width * dest->height;
-
+  uint16_t* src_y_data = reinterpret_cast<uint16_t*>(src->data);
+  uint8_t* dst_y_data = reinterpret_cast<uint8_t*>(dest->data);
   for (size_t y = 0; y < src->height; ++y) {
+    uint16_t* src_y_row = src_y_data + y * src->luma_stride;
+    uint8_t* dst_y_row = dst_y_data + y * dest->luma_stride;
     for (size_t x = 0; x < src->width; ++x) {
-      size_t src_y_idx = y * src_luma_stride + x;
-      size_t src_u_idx = (y >> 1) * src_chroma_stride + (x & ~0x1);
-      size_t src_v_idx = src_u_idx + 1;
-
-      uint16_t y_uint = src_luma_data[src_y_idx] >> 6;
-      uint16_t u_uint = src_chroma_data[src_u_idx] >> 6;
-      uint16_t v_uint = src_chroma_data[src_v_idx] >> 6;
-
-      size_t dest_y_idx = x + y * dest->width;
-      size_t dest_uv_idx = x / 2 + (y / 2) * (dest->width / 2);
-
-      uint8_t* y = &reinterpret_cast<uint8_t*>(dest->data)[dest_y_idx];
-      uint8_t* u = &reinterpret_cast<uint8_t*>(dest->data)[dest_luma_pixel_count + dest_uv_idx];
-      uint8_t* v = &reinterpret_cast<uint8_t*>(
-              dest->data)[dest_luma_pixel_count * 5 / 4 + dest_uv_idx];
-
-      *y = static_cast<uint8_t>((y_uint >> 2) & 0xff);
-      *u = static_cast<uint8_t>((u_uint >> 2) & 0xff);
-      *v = static_cast<uint8_t>((v_uint >> 2) & 0xff);
+      uint16_t y_uint = src_y_row[x] >> 6;
+      dst_y_row[x] = static_cast<uint8_t>((y_uint >> 2) & 0xff);
+    }
+    if (dest->width != dest->luma_stride) {
+      memset(dst_y_row + dest->width, 0, dest->luma_stride - dest->width);
     }
   }
-
+  uint16_t* src_uv_data = reinterpret_cast<uint16_t*>(src->chroma_data);
+  uint8_t* dst_u_data = reinterpret_cast<uint8_t*>(dest->chroma_data);
+  size_t dst_v_offset = (dest->chroma_stride * dest->height / 2);
+  uint8_t* dst_v_data = dst_u_data + dst_v_offset;
+  for (size_t y = 0; y < src->height / 2; ++y) {
+    uint16_t* src_uv_row = src_uv_data + y * src->chroma_stride;
+    uint8_t* dst_u_row = dst_u_data + y * dest->chroma_stride;
+    uint8_t* dst_v_row = dst_v_data + y * dest->chroma_stride;
+    for (size_t x = 0; x < src->width / 2; ++x) {
+      uint16_t u_uint = src_uv_row[x << 1] >> 6;
+      uint16_t v_uint = src_uv_row[(x << 1) + 1] >> 6;
+      dst_u_row[x] = static_cast<uint8_t>((u_uint >> 2) & 0xff);
+      dst_v_row[x] = static_cast<uint8_t>((v_uint >> 2) & 0xff);
+    }
+    if (dest->width / 2 != dest->chroma_stride) {
+      memset(dst_u_row + dest->width / 2, 0, dest->chroma_stride - dest->width / 2);
+      memset(dst_v_row + dest->width / 2, 0, dest->chroma_stride - dest->width / 2);
+    }
+  }
   dest->colorGamut = src->colorGamut;
-
   return NO_ERROR;
 }
 
-status_t JpegR::convertYuv(jr_uncompressed_ptr image,
-                           ultrahdr_color_gamut src_encoding,
+status_t JpegR::convertYuv(jr_uncompressed_ptr image, ultrahdr_color_gamut src_encoding,
                            ultrahdr_color_gamut dest_encoding) {
   if (image == nullptr) {
     return ERROR_JPEGR_INVALID_NULL_PTR;
   }
-
-  if (src_encoding == ULTRAHDR_COLORGAMUT_UNSPECIFIED
-   || dest_encoding == ULTRAHDR_COLORGAMUT_UNSPECIFIED) {
+  if (src_encoding == ULTRAHDR_COLORGAMUT_UNSPECIFIED ||
+      dest_encoding == ULTRAHDR_COLORGAMUT_UNSPECIFIED) {
     return ERROR_JPEGR_INVALID_COLORGAMUT;
   }
 
diff --git a/libs/ultrahdr/tests/Android.bp b/libs/ultrahdr/tests/Android.bp
index 5944130..004a582 100644
--- a/libs/ultrahdr/tests/Android.bp
+++ b/libs/ultrahdr/tests/Android.bp
@@ -22,7 +22,7 @@
 }
 
 cc_test {
-    name: "libultrahdr_test",
+    name: "ultrahdr_unit_test",
     test_suites: ["device-tests"],
     srcs: [
         "gainmapmath_test.cpp",
@@ -45,7 +45,7 @@
 }
 
 cc_test {
-    name: "libjpegencoderhelper_test",
+    name: "jpegencoderhelper_test",
     test_suites: ["device-tests"],
     srcs: [
         "jpegencoderhelper_test.cpp",
@@ -61,7 +61,7 @@
 }
 
 cc_test {
-    name: "libjpegdecoderhelper_test",
+    name: "jpegdecoderhelper_test",
     test_suites: ["device-tests"],
     srcs: [
         "jpegdecoderhelper_test.cpp",
diff --git a/libs/ultrahdr/tests/data/raw_p010_image_with_stride.p010 b/libs/ultrahdr/tests/data/raw_p010_image_with_stride.p010
deleted file mode 100644
index e7a5dc8..0000000
--- a/libs/ultrahdr/tests/data/raw_p010_image_with_stride.p010
+++ /dev/null
Binary files differ
diff --git a/libs/ultrahdr/tests/gainmapmath_test.cpp b/libs/ultrahdr/tests/gainmapmath_test.cpp
index af90365..7c2d076 100644
--- a/libs/ultrahdr/tests/gainmapmath_test.cpp
+++ b/libs/ultrahdr/tests/gainmapmath_test.cpp
@@ -120,7 +120,7 @@
       0xB0, 0xB1,
       0xB2, 0xB3,
     };
-    return { pixels, 4, 4, ULTRAHDR_COLORGAMUT_BT709 };
+    return { pixels, 4, 4, ULTRAHDR_COLORGAMUT_BT709, pixels + 16, 4, 2 };
   }
 
   Color (*Yuv420Colors())[4] {
@@ -153,7 +153,7 @@
       0xA0 << 6, 0xB0 << 6, 0xA1 << 6, 0xB1 << 6,
       0xA2 << 6, 0xB2 << 6, 0xA3 << 6, 0xB3 << 6,
     };
-    return { pixels, 4, 4, ULTRAHDR_COLORGAMUT_BT709 };
+    return { pixels, 4, 4, ULTRAHDR_COLORGAMUT_BT709, pixels + 16, 4, 4 };
   }
 
   Color (*P010Colors())[4] {
@@ -636,6 +636,9 @@
     memcpy(out_buf.get(), input.data, out_buf_size);
     jpegr_uncompressed_struct output = Yuv420Image();
     output.data = out_buf.get();
+    output.chroma_data = out_buf.get() + input.width * input.height;
+    output.luma_stride = input.width;
+    output.chroma_stride = input.width / 2;
 
     transformYuv420(&output, 1, 1, transform);
 
diff --git a/libs/ultrahdr/tests/jpegencoderhelper_test.cpp b/libs/ultrahdr/tests/jpegencoderhelper_test.cpp
index f0e1fa4..33cb9f6 100644
--- a/libs/ultrahdr/tests/jpegencoderhelper_test.cpp
+++ b/libs/ultrahdr/tests/jpegencoderhelper_test.cpp
@@ -42,6 +42,7 @@
     };
     JpegEncoderHelperTest();
     ~JpegEncoderHelperTest();
+
 protected:
     virtual void SetUp();
     virtual void TearDown();
@@ -103,24 +104,32 @@
 
 TEST_F(JpegEncoderHelperTest, encodeAlignedImage) {
     JpegEncoderHelper encoder;
-    EXPECT_TRUE(encoder.compressImage(mAlignedImage.buffer.get(), mAlignedImage.width,
-                                      mAlignedImage.height, JPEG_QUALITY, NULL, 0));
+    EXPECT_TRUE(encoder.compressImage(mAlignedImage.buffer.get(),
+                                      mAlignedImage.buffer.get() +
+                                              mAlignedImage.width * mAlignedImage.height,
+                                      mAlignedImage.width, mAlignedImage.height,
+                                      mAlignedImage.width, mAlignedImage.width / 2, JPEG_QUALITY,
+                                      NULL, 0));
     ASSERT_GT(encoder.getCompressedImageSize(), static_cast<uint32_t>(0));
 }
 
 TEST_F(JpegEncoderHelperTest, encodeUnalignedImage) {
     JpegEncoderHelper encoder;
-    EXPECT_TRUE(encoder.compressImage(mUnalignedImage.buffer.get(), mUnalignedImage.width,
-                                      mUnalignedImage.height, JPEG_QUALITY, NULL, 0));
+    EXPECT_TRUE(encoder.compressImage(mUnalignedImage.buffer.get(),
+                                      mUnalignedImage.buffer.get() +
+                                              mUnalignedImage.width * mUnalignedImage.height,
+                                      mUnalignedImage.width, mUnalignedImage.height,
+                                      mUnalignedImage.width, mUnalignedImage.width / 2,
+                                      JPEG_QUALITY, NULL, 0));
     ASSERT_GT(encoder.getCompressedImageSize(), static_cast<uint32_t>(0));
 }
 
 TEST_F(JpegEncoderHelperTest, encodeSingleChannelImage) {
     JpegEncoderHelper encoder;
-    EXPECT_TRUE(encoder.compressImage(mSingleChannelImage.buffer.get(), mSingleChannelImage.width,
-                                         mSingleChannelImage.height, JPEG_QUALITY, NULL, 0, true));
+    EXPECT_TRUE(encoder.compressImage(mSingleChannelImage.buffer.get(), nullptr,
+                                      mSingleChannelImage.width, mSingleChannelImage.height,
+                                      mSingleChannelImage.width, 0, JPEG_QUALITY, NULL, 0));
     ASSERT_GT(encoder.getCompressedImageSize(), static_cast<uint32_t>(0));
 }
 
-}  // namespace android::ultrahdr
-
+} // namespace android::ultrahdr
diff --git a/libs/ultrahdr/tests/jpegr_test.cpp b/libs/ultrahdr/tests/jpegr_test.cpp
index 41d55ec..a750867 100644
--- a/libs/ultrahdr/tests/jpegr_test.cpp
+++ b/libs/ultrahdr/tests/jpegr_test.cpp
@@ -14,810 +14,1232 @@
  * limitations under the License.
  */
 
+#include <sys/time.h>
+#include <fstream>
+#include <iostream>
+
+#include <ultrahdr/gainmapmath.h>
 #include <ultrahdr/jpegr.h>
 #include <ultrahdr/jpegrutils.h>
-#include <ultrahdr/gainmapmath.h>
-#include <fcntl.h>
-#include <fstream>
+
 #include <gtest/gtest.h>
-#include <sys/time.h>
 #include <utils/Log.h>
 
-#define RAW_P010_IMAGE "/sdcard/Documents/raw_p010_image.p010"
-#define RAW_P010_IMAGE_WITH_STRIDE "/sdcard/Documents/raw_p010_image_with_stride.p010"
-#define RAW_YUV420_IMAGE "/sdcard/Documents/raw_yuv420_image.yuv420"
-#define JPEG_IMAGE "/sdcard/Documents/jpeg_image.jpg"
-#define TEST_IMAGE_WIDTH 1280
-#define TEST_IMAGE_HEIGHT 720
-#define TEST_IMAGE_STRIDE 1288
-#define DEFAULT_JPEG_QUALITY 90
-
-#define SAVE_ENCODING_RESULT true
-#define SAVE_DECODING_RESULT true
-#define SAVE_INPUT_RGBA true
+//#define DUMP_OUTPUT
 
 namespace android::ultrahdr {
 
-struct Timer {
-  struct timeval StartingTime;
-  struct timeval EndingTime;
-  struct timeval ElapsedMicroseconds;
-};
+// resources used by unit tests
+const char* kYCbCrP010FileName = "raw_p010_image.p010";
+const char* kYCbCr420FileName = "raw_yuv420_image.yuv420";
+const char* kSdrJpgFileName = "jpeg_image.jpg";
+const int kImageWidth = 1280;
+const int kImageHeight = 720;
+const int kQuality = 90;
 
-void timerStart(Timer *t) {
-  gettimeofday(&t->StartingTime, nullptr);
-}
+// Wrapper to describe the input type
+typedef enum {
+  YCbCr_p010 = 0,
+  YCbCr_420 = 1,
+} UhdrInputFormat;
 
-void timerStop(Timer *t) {
-  gettimeofday(&t->EndingTime, nullptr);
-}
-
-int64_t elapsedTime(Timer *t) {
-  t->ElapsedMicroseconds.tv_sec = t->EndingTime.tv_sec - t->StartingTime.tv_sec;
-  t->ElapsedMicroseconds.tv_usec = t->EndingTime.tv_usec - t->StartingTime.tv_usec;
-  return t->ElapsedMicroseconds.tv_sec * 1000000 + t->ElapsedMicroseconds.tv_usec;
-}
-
-static size_t getFileSize(int fd) {
-  struct stat st;
-  if (fstat(fd, &st) < 0) {
-    ALOGW("%s : fstat failed", __func__);
-    return 0;
-  }
-  return st.st_size; // bytes
-}
-
-static bool loadFile(const char filename[], void*& result, int* fileLength) {
-  int fd = open(filename, O_CLOEXEC);
-  if (fd < 0) {
-    return false;
-  }
-  int length = getFileSize(fd);
-  if (length == 0) {
-    close(fd);
-    return false;
-  }
-  if (fileLength != nullptr) {
-    *fileLength = length;
-  }
-  result = malloc(length);
-  if (read(fd, result, length) != static_cast<ssize_t>(length)) {
-    close(fd);
-    return false;
-  }
-  close(fd);
-  return true;
-}
-
-static bool loadP010Image(const char *filename, jr_uncompressed_ptr img,
-                          bool isUVContiguous) {
-  int fd = open(filename, O_CLOEXEC);
-  if (fd < 0) {
-    return false;
-  }
-  const int bpp = 2;
-  int lumaStride = img->luma_stride == 0 ? img->width : img->luma_stride;
-  int lumaSize = bpp * lumaStride * img->height;
-  int chromaSize = bpp * (img->height / 2) *
-                   (isUVContiguous ? lumaStride : img->chroma_stride);
-  img->data = malloc(lumaSize + (isUVContiguous ? chromaSize : 0));
-  if (img->data == nullptr) {
-    ALOGE("loadP010Image(): failed to allocate memory for luma data.");
-    return false;
-  }
-  uint8_t *mem = static_cast<uint8_t *>(img->data);
-  for (int i = 0; i < img->height; i++) {
-    if (read(fd, mem, img->width * bpp) != img->width * bpp) {
-      close(fd);
-      return false;
-    }
-    mem += lumaStride * bpp;
-  }
-  int chromaStride = lumaStride;
-  if (!isUVContiguous) {
-    img->chroma_data = malloc(chromaSize);
-    if (img->chroma_data == nullptr) {
-      ALOGE("loadP010Image(): failed to allocate memory for chroma data.");
-      return false;
-    }
-    mem = static_cast<uint8_t *>(img->chroma_data);
-    chromaStride = img->chroma_stride;
-  }
-  for (int i = 0; i < img->height / 2; i++) {
-    if (read(fd, mem, img->width * bpp) != img->width * bpp) {
-      close(fd);
-      return false;
-    }
-    mem += chromaStride * bpp;
-  }
-  close(fd);
-  return true;
-}
-
-class JpegRTest : public testing::Test {
+/**
+ * Wrapper class for raw resource
+ * Sample usage:
+ *   UhdrUnCompressedStructWrapper rawImg(width, height, YCbCr_p010);
+ *   rawImg.setImageColorGamut(colorGamut));
+ *   rawImg.setImageStride(strideLuma, strideChroma); // optional
+ *   rawImg.setChromaMode(false); // optional
+ *   rawImg.allocateMemory();
+ *   rawImg.loadRawResource(kYCbCrP010FileName);
+ */
+class UhdrUnCompressedStructWrapper {
 public:
-  JpegRTest();
-  ~JpegRTest();
+  UhdrUnCompressedStructWrapper(uint32_t width, uint32_t height, UhdrInputFormat format);
+  ~UhdrUnCompressedStructWrapper() = default;
 
-protected:
-  virtual void SetUp();
-  virtual void TearDown();
+  bool setChromaMode(bool isChromaContiguous);
+  bool setImageStride(int lumaStride, int chromaStride);
+  bool setImageColorGamut(ultrahdr_color_gamut colorGamut);
+  bool allocateMemory();
+  bool loadRawResource(const char* fileName);
+  jr_uncompressed_ptr getImageHandle();
 
-  struct jpegr_uncompressed_struct mRawP010Image{};
-  struct jpegr_uncompressed_struct mRawP010ImageWithStride{};
-  struct jpegr_uncompressed_struct mRawP010ImageWithChromaData{};
-  struct jpegr_uncompressed_struct mRawYuv420Image{};
-  struct jpegr_compressed_struct mJpegImage{};
-};
-
-JpegRTest::JpegRTest() {}
-JpegRTest::~JpegRTest() {}
-
-void JpegRTest::SetUp() {}
-void JpegRTest::TearDown() {
-  free(mRawP010Image.data);
-  free(mRawP010Image.chroma_data);
-  free(mRawP010ImageWithStride.data);
-  free(mRawP010ImageWithStride.chroma_data);
-  free(mRawP010ImageWithChromaData.data);
-  free(mRawP010ImageWithChromaData.chroma_data);
-  free(mRawYuv420Image.data);
-  free(mJpegImage.data);
-}
-
-class JpegRBenchmark : public JpegR {
-public:
- void BenchmarkGenerateGainMap(jr_uncompressed_ptr yuv420Image, jr_uncompressed_ptr p010Image,
-                               ultrahdr_metadata_ptr metadata, jr_uncompressed_ptr map);
- void BenchmarkApplyGainMap(jr_uncompressed_ptr yuv420Image, jr_uncompressed_ptr map,
-                            ultrahdr_metadata_ptr metadata, jr_uncompressed_ptr dest);
 private:
- const int kProfileCount = 10;
+  std::unique_ptr<uint8_t[]> mLumaData;
+  std::unique_ptr<uint8_t[]> mChromaData;
+  jpegr_uncompressed_struct mImg;
+  UhdrInputFormat mFormat;
+  bool mIsChromaContiguous;
 };
 
-void JpegRBenchmark::BenchmarkGenerateGainMap(jr_uncompressed_ptr yuv420Image,
-                                              jr_uncompressed_ptr p010Image,
-                                              ultrahdr_metadata_ptr metadata,
-                                              jr_uncompressed_ptr map) {
-  ASSERT_EQ(yuv420Image->width, p010Image->width);
-  ASSERT_EQ(yuv420Image->height, p010Image->height);
+/**
+ * Wrapper class for compressed resource
+ * Sample usage:
+ *   UhdrCompressedStructWrapper jpgImg(width, height);
+ *   rawImg.allocateMemory();
+ */
+class UhdrCompressedStructWrapper {
+public:
+  UhdrCompressedStructWrapper(uint32_t width, uint32_t height);
+  ~UhdrCompressedStructWrapper() = default;
 
-  Timer genRecMapTime;
+  bool allocateMemory();
+  jr_compressed_ptr getImageHandle();
 
-  timerStart(&genRecMapTime);
-  for (auto i = 0; i < kProfileCount; i++) {
-      ASSERT_EQ(OK, generateGainMap(
-          yuv420Image, p010Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, metadata, map));
-      if (i != kProfileCount - 1) delete[] static_cast<uint8_t *>(map->data);
+private:
+  std::unique_ptr<uint8_t[]> mData;
+  jpegr_compressed_struct mImg{};
+  uint32_t mWidth;
+  uint32_t mHeight;
+};
+
+UhdrUnCompressedStructWrapper::UhdrUnCompressedStructWrapper(uint32_t width, uint32_t height,
+                                                             UhdrInputFormat format) {
+  mImg.data = nullptr;
+  mImg.width = width;
+  mImg.height = height;
+  mImg.colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+  mImg.chroma_data = nullptr;
+  mImg.luma_stride = 0;
+  mImg.chroma_stride = 0;
+  mFormat = format;
+  mIsChromaContiguous = true;
+}
+
+bool UhdrUnCompressedStructWrapper::setChromaMode(bool isChromaContiguous) {
+  if (mLumaData.get() != nullptr) {
+    std::cerr << "Object has sailed, no further modifications are allowed" << std::endl;
+    return false;
   }
-  timerStop(&genRecMapTime);
-
-  ALOGE("Generate Gain Map:- Res = %i x %i, time = %f ms",
-        yuv420Image->width, yuv420Image->height,
-        elapsedTime(&genRecMapTime) / (kProfileCount * 1000.f));
-
+  mIsChromaContiguous = isChromaContiguous;
+  return true;
 }
 
-void JpegRBenchmark::BenchmarkApplyGainMap(jr_uncompressed_ptr yuv420Image,
-                                           jr_uncompressed_ptr map,
-                                           ultrahdr_metadata_ptr metadata,
-                                           jr_uncompressed_ptr dest) {
-  Timer applyRecMapTime;
-
-  timerStart(&applyRecMapTime);
-  for (auto i = 0; i < kProfileCount; i++) {
-      ASSERT_EQ(OK, applyGainMap(yuv420Image, map, metadata, ULTRAHDR_OUTPUT_HDR_HLG,
-                                 metadata->maxContentBoost /* displayBoost */, dest));
+bool UhdrUnCompressedStructWrapper::setImageStride(int lumaStride, int chromaStride) {
+  if (mLumaData.get() != nullptr) {
+    std::cerr << "Object has sailed, no further modifications are allowed" << std::endl;
+    return false;
   }
-  timerStop(&applyRecMapTime);
-
-  ALOGE("Apply Gain Map:- Res = %i x %i, time = %f ms",
-        yuv420Image->width, yuv420Image->height,
-        elapsedTime(&applyRecMapTime) / (kProfileCount * 1000.f));
+  if (lumaStride != 0) {
+    if (lumaStride < mImg.width) {
+      std::cerr << "Bad luma stride received" << std::endl;
+      return false;
+    }
+    mImg.luma_stride = lumaStride;
+  }
+  if (chromaStride != 0) {
+    if (mFormat == YCbCr_p010 && chromaStride < mImg.width) {
+      std::cerr << "Bad chroma stride received for format YCbCrP010" << std::endl;
+      return false;
+    }
+    if (mFormat == YCbCr_420 && chromaStride < (mImg.width >> 1)) {
+      std::cerr << "Bad chroma stride received for format YCbCr420" << std::endl;
+      return false;
+    }
+    mImg.chroma_stride = chromaStride;
+  }
+  return true;
 }
 
-TEST_F(JpegRTest, build) {
-  // Force all of the gain map lib to be linked by calling all public functions.
-  JpegR jpegRCodec;
-  jpegRCodec.encodeJPEGR(nullptr, static_cast<ultrahdr_transfer_function>(0), nullptr, 0, nullptr);
-  jpegRCodec.encodeJPEGR(nullptr, nullptr, static_cast<ultrahdr_transfer_function>(0),
-                         nullptr, 0, nullptr);
-  jpegRCodec.encodeJPEGR(nullptr, nullptr, nullptr, static_cast<ultrahdr_transfer_function>(0),
-                         nullptr);
-  jpegRCodec.encodeJPEGR(nullptr, nullptr, static_cast<ultrahdr_transfer_function>(0), nullptr);
-  jpegRCodec.decodeJPEGR(nullptr, nullptr);
+bool UhdrUnCompressedStructWrapper::setImageColorGamut(ultrahdr_color_gamut colorGamut) {
+  if (mLumaData.get() != nullptr) {
+    std::cerr << "Object has sailed, no further modifications are allowed" << std::endl;
+    return false;
+  }
+  mImg.colorGamut = colorGamut;
+  return true;
 }
 
-/* Test Encode API-0 invalid arguments */
-TEST_F(JpegRTest, encodeAPI0ForInvalidArgs) {
-  int ret;
+bool UhdrUnCompressedStructWrapper::allocateMemory() {
+  if (mImg.width == 0 || (mImg.width % 2 != 0) || mImg.height == 0 || (mImg.height % 2 != 0) ||
+      (mFormat != YCbCr_p010 && mFormat != YCbCr_420)) {
+    std::cerr << "Object in bad state, mem alloc failed" << std::endl;
+    return false;
+  }
+  int lumaStride = mImg.luma_stride == 0 ? mImg.width : mImg.luma_stride;
+  int lumaSize = lumaStride * mImg.height * (mFormat == YCbCr_p010 ? 2 : 1);
+  int chromaSize = (mImg.height >> 1) * (mFormat == YCbCr_p010 ? 2 : 1);
+  if (mIsChromaContiguous) {
+    chromaSize *= lumaStride;
+  } else {
+    if (mImg.chroma_stride == 0) {
+      std::cerr << "Object in bad state, mem alloc failed" << std::endl;
+      return false;
+    }
+    if (mFormat == YCbCr_p010) {
+      chromaSize *= mImg.chroma_stride;
+    } else {
+      chromaSize *= (mImg.chroma_stride * 2);
+    }
+  }
+  if (mIsChromaContiguous) {
+    mLumaData = std::make_unique<uint8_t[]>(lumaSize + chromaSize);
+    mImg.data = mLumaData.get();
+    mImg.chroma_data = nullptr;
+  } else {
+    mLumaData = std::make_unique<uint8_t[]>(lumaSize);
+    mImg.data = mLumaData.get();
+    mChromaData = std::make_unique<uint8_t[]>(chromaSize);
+    mImg.chroma_data = mChromaData.get();
+  }
+  return true;
+}
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
+bool UhdrUnCompressedStructWrapper::loadRawResource(const char* fileName) {
+  if (!mImg.data) {
+    std::cerr << "memory is not allocated, read not possible" << std::endl;
+    return false;
+  }
+  std::ifstream ifd(fileName, std::ios::binary | std::ios::ate);
+  if (ifd.good()) {
+    int bpp = mFormat == YCbCr_p010 ? 2 : 1;
+    int size = ifd.tellg();
+    int length = mImg.width * mImg.height * bpp * 3 / 2; // 2x2 subsampling
+    if (size < length) {
+      std::cerr << "requested to read " << length << " bytes from file : " << fileName
+                << ", file contains only " << length << " bytes" << std::endl;
+      return false;
+    }
+    ifd.seekg(0, std::ios::beg);
+    int lumaStride = mImg.luma_stride == 0 ? mImg.width : mImg.luma_stride;
+    char* mem = static_cast<char*>(mImg.data);
+    for (int i = 0; i < mImg.height; i++) {
+      ifd.read(mem, mImg.width * bpp);
+      mem += lumaStride * bpp;
+    }
+    if (!mIsChromaContiguous) {
+      mem = static_cast<char*>(mImg.chroma_data);
+    }
+    int chromaStride;
+    if (mIsChromaContiguous) {
+      chromaStride = mFormat == YCbCr_p010 ? lumaStride : lumaStride / 2;
+    } else {
+      if (mFormat == YCbCr_p010) {
+        chromaStride = mImg.chroma_stride == 0 ? lumaStride : mImg.chroma_stride;
+      } else {
+        chromaStride = mImg.chroma_stride == 0 ? (lumaStride / 2) : mImg.chroma_stride;
+      }
+    }
+    if (mFormat == YCbCr_p010) {
+      for (int i = 0; i < mImg.height / 2; i++) {
+        ifd.read(mem, mImg.width * 2);
+        mem += chromaStride * 2;
+      }
+    } else {
+      for (int i = 0; i < mImg.height / 2; i++) {
+        ifd.read(mem, (mImg.width / 2));
+        mem += chromaStride;
+      }
+      for (int i = 0; i < mImg.height / 2; i++) {
+        ifd.read(mem, (mImg.width / 2));
+        mem += chromaStride;
+      }
+    }
+    return true;
+  }
+  std::cerr << "unable to open file : " << fileName << std::endl;
+  return false;
+}
 
-  JpegR jpegRCodec;
+jr_uncompressed_ptr UhdrUnCompressedStructWrapper::getImageHandle() {
+  return &mImg;
+}
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawP010ImageWithStride.data = malloc(16);
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+UhdrCompressedStructWrapper::UhdrCompressedStructWrapper(uint32_t width, uint32_t height) {
+  mWidth = width;
+  mHeight = height;
+}
 
-  // test quality factor
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      -1, nullptr)) << "fail, API allows bad jpeg quality factor";
+bool UhdrCompressedStructWrapper::allocateMemory() {
+  if (mWidth == 0 || (mWidth % 2 != 0) || mHeight == 0 || (mHeight % 2 != 0)) {
+    std::cerr << "Object in bad state, mem alloc failed" << std::endl;
+    return false;
+  }
+  int maxLength = std::max(8 * 1024 /* min size 8kb */, (int)(mWidth * mHeight * 3 * 2));
+  mData = std::make_unique<uint8_t[]>(maxLength);
+  mImg.data = mData.get();
+  mImg.length = 0;
+  mImg.maxLength = maxLength;
+  return true;
+}
 
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      101, nullptr)) << "fail, API allows bad jpeg quality factor";
+jr_compressed_ptr UhdrCompressedStructWrapper::getImageHandle() {
+  return &mImg;
+}
 
-  // test hdr transfer function
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad hdr transfer function";
+static bool writeFile(const char* filename, void*& result, int length) {
+  std::ofstream ofd(filename, std::ios::binary);
+  if (ofd.is_open()) {
+    ofd.write(static_cast<char*>(result), length);
+    return true;
+  }
+  std::cerr << "unable to write to file : " << filename << std::endl;
+  return false;
+}
 
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride,
-      static_cast<ultrahdr_transfer_function>(ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad hdr transfer function";
+static bool readFile(const char* fileName, void*& result, int maxLength, int& length) {
+  std::ifstream ifd(fileName, std::ios::binary | std::ios::ate);
+  if (ifd.good()) {
+    length = ifd.tellg();
+    if (length > maxLength) {
+      std::cerr << "not enough space to read file" << std::endl;
+      return false;
+    }
+    ifd.seekg(0, std::ios::beg);
+    ifd.read(static_cast<char*>(result), length);
+    return true;
+  }
+  std::cerr << "unable to read file : " << fileName << std::endl;
+  return false;
+}
 
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride,
-      static_cast<ultrahdr_transfer_function>(-10),
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad hdr transfer function";
+void decodeJpegRImg(jr_compressed_ptr img, [[maybe_unused]] const char* outFileName) {
+  std::vector<uint8_t> iccData(0);
+  std::vector<uint8_t> exifData(0);
+  jpegr_info_struct info{0, 0, &iccData, &exifData};
+  JpegR jpegHdr;
+  ASSERT_EQ(OK, jpegHdr.getJPEGRInfo(img, &info));
+  ASSERT_EQ(kImageWidth, info.width);
+  ASSERT_EQ(kImageHeight, info.height);
+  size_t outSize = info.width * info.height * 8;
+  std::unique_ptr<uint8_t[]> data = std::make_unique<uint8_t[]>(outSize);
+  jpegr_uncompressed_struct destImage{};
+  destImage.data = data.get();
+  ASSERT_EQ(OK, jpegHdr.decodeJPEGR(img, &destImage));
+  ASSERT_EQ(kImageWidth, destImage.width);
+  ASSERT_EQ(kImageHeight, destImage.height);
+#ifdef DUMP_OUTPUT
+  if (!writeFile(outFileName, destImage.data, outSize)) {
+    std::cerr << "unable to write output file" << std::endl;
+  }
+#endif
+}
+
+// ============================================================================
+// Unit Tests
+// ============================================================================
+
+// Test Encode API-0 invalid arguments
+TEST(JpegRTest, EncodeAPI0WithInvalidArgs) {
+  JpegR uHdrLib;
+
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+
+  // test quality factor and transfer function
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), -1, nullptr),
+              OK)
+            << "fail, API allows bad jpeg quality factor";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), 101, nullptr),
+              OK)
+            << "fail, API allows bad jpeg quality factor";
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(
+                                          ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(-10),
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+  }
 
   // test dest
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows nullptr dest";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr, kQuality,
+                                  nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+  }
 
   // test p010 input
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      nullptr, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows nullptr p010 image";
+  {
+    ASSERT_NE(uHdrLib.encodeJPEGR(nullptr, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr p010 image";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad p010 color gamut";
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr p010 image";
+  }
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad p010 color gamut";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH - 1;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image width";
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1)));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad p010 color gamut";
+  }
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT - 1;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image height";
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
 
-  mRawP010ImageWithStride.width = 0;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth - 1;
+    rawImgP010->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad luma stride";
+    rawImgP010->width = 0;
+    rawImgP010->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = mRawP010ImageWithStride.data;
-  mRawP010ImageWithStride.chroma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad chroma stride";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height";
 
-  mRawP010ImageWithStride.chroma_data = nullptr;
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad luma stride";
 
-  free(jpegR.data);
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth + 64;
+    rawImgP010->chroma_data = rawImgP010->data;
+    rawImgP010->chroma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad chroma stride";
+  }
 }
 
 /* Test Encode API-1 invalid arguments */
-TEST_F(JpegRTest, encodeAPI1ForInvalidArgs) {
-  int ret;
+TEST(JpegRTest, EncodeAPI1WithInvalidArgs) {
+  JpegR uHdrLib;
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  ASSERT_TRUE(jpgImg.allocateMemory());
 
-  JpegR jpegRCodec;
+  // test quality factor and transfer function
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawP010ImageWithStride.data = malloc(16);
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), -1, nullptr),
+              OK)
+            << "fail, API allows bad jpeg quality factor";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), 101, nullptr),
+              OK)
+            << "fail, API allows bad jpeg quality factor";
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawYuv420Image.data = malloc(16);
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
-
-  // test quality factor
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, -1, nullptr)) << "fail, API allows bad jpeg quality factor";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, 101, nullptr)) << "fail, API allows bad jpeg quality factor";
-
-  // test hdr transfer function
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image,
-      ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED, &jpegR, DEFAULT_JPEG_QUALITY,
-      nullptr)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image,
-      static_cast<ultrahdr_transfer_function>(ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image,
-      static_cast<ultrahdr_transfer_function>(-10),
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(
+                                          ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(-10),
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+  }
 
   // test dest
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      nullptr, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows nullptr dest";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr, kQuality,
+                                  nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+  }
 
   // test p010 input
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      nullptr, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows nullptr p010 image";
+  {
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(nullptr, rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr p010 image";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad p010 color gamut";
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr p010 image";
+  }
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad p010 color gamut";
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
+    UhdrUnCompressedStructWrapper rawImg2(kWidth, kHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    auto rawImg420 = rawImg2.getImageHandle();
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH - 1;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT - 1;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut =
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = 0;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth - 1;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad luma stride";
+    rawImgP010->width = 0;
+    rawImgP010->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = mRawP010ImageWithStride.data;
-  mRawP010ImageWithStride.chroma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad chroma stride";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height";
+
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad luma stride";
+
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth + 64;
+    rawImgP010->chroma_data = rawImgP010->data;
+    rawImgP010->chroma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad chroma stride";
+  }
 
   // test 420 input
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = nullptr;
-  mRawP010ImageWithStride.chroma_stride = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, nullptr, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows nullptr for 420 image";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), nullptr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr 420 image";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad 420 image width";
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows nullptr 420 image";
+  }
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
+    UhdrUnCompressedStructWrapper rawImg2(kWidth, kHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    auto rawImg420 = rawImg2.getImageHandle();
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH - 2;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad 420 image height";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad 420 color gamut";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = TEST_IMAGE_STRIDE;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad luma stride for 420";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut =
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad 420 color gamut";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = 0;
-  mRawYuv420Image.chroma_data = mRawYuv420Image.data;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows chroma pointer for 420";
+    rawImg420->width = kWidth - 1;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width for 420";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = 0;
-  mRawYuv420Image.chroma_data = nullptr;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad 420 color gamut";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height for 420";
 
-  mRawYuv420Image.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR, DEFAULT_JPEG_QUALITY, nullptr)) << "fail, API allows bad 420 color gamut";
+    rawImg420->width = 0;
+    rawImg420->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image width for 420";
 
-  free(jpegR.data);
+    rawImg420->width = kWidth;
+    rawImg420->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad image height for 420";
+
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad luma stride for 420";
+
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->luma_stride = 0;
+    rawImg420->chroma_data = rawImgP010->data;
+    rawImg420->chroma_stride = kWidth / 2 - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle(), kQuality, nullptr),
+              OK)
+            << "fail, API allows bad chroma stride for 420";
+  }
 }
 
 /* Test Encode API-2 invalid arguments */
-TEST_F(JpegRTest, encodeAPI2ForInvalidArgs) {
-  int ret;
+TEST(JpegRTest, EncodeAPI2WithInvalidArgs) {
+  JpegR uHdrLib;
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  ASSERT_TRUE(jpgImg.allocateMemory());
 
-  JpegR jpegRCodec;
+  // test quality factor and transfer function
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawP010ImageWithStride.data = malloc(16);
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawYuv420Image.data = malloc(16);
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
-
-  // test hdr transfer function
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
-      &jpegR)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      static_cast<ultrahdr_transfer_function>(ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
-      &jpegR)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      static_cast<ultrahdr_transfer_function>(-10),
-      &jpegR)) << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(
+                                          ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(-10),
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+  }
 
   // test dest
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr)) << "fail, API allows nullptr dest";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr dest";
+  }
+
+  // test compressed image
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(), nullptr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr for compressed image";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr for compressed image";
+  }
 
   // test p010 input
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      nullptr, &mRawYuv420Image, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows nullptr p010 image";
+  {
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(nullptr, rawImg2.getImageHandle(), jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr p010 image";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad p010 color gamut";
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr p010 image";
+  }
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad p010 color gamut";
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
+    UhdrUnCompressedStructWrapper rawImg2(kWidth, kHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    auto rawImg420 = rawImg2.getImageHandle();
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH - 1;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT - 1;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut =
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = 0;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth - 1;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR)) << "fail, API allows bad luma stride";
+    rawImgP010->width = 0;
+    rawImgP010->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = mRawP010ImageWithStride.data;
-  mRawP010ImageWithStride.chroma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad chroma stride";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height";
+
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad luma stride";
+
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth + 64;
+    rawImgP010->chroma_data = rawImgP010->data;
+    rawImgP010->chroma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad chroma stride";
+  }
 
   // test 420 input
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = nullptr;
-  mRawP010ImageWithStride.chroma_stride = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, nullptr, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows nullptr for 420 image";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), nullptr, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr 420 image";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 image width";
+    UhdrUnCompressedStructWrapper rawImg2(16, 16, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), rawImg2.getImageHandle(),
+                                  jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr 420 image";
+  }
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
+    UhdrUnCompressedStructWrapper rawImg2(kWidth, kHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    auto rawImg420 = rawImg2.getImageHandle();
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH - 2;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 image height";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad 420 color gamut";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = TEST_IMAGE_STRIDE;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad luma stride for 420";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut =
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad 420 color gamut";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = 0;
-  mRawYuv420Image.chroma_data = mRawYuv420Image.data;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows chroma pointer for 420";
+    rawImg420->width = kWidth - 1;
+    rawImg420->height = kHeight;
+    rawImg420->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width for 420";
 
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.luma_stride = 0;
-  mRawYuv420Image.chroma_data = nullptr;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 color gamut";
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height for 420";
 
-  mRawYuv420Image.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, &jpegR,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 color gamut";
+    rawImg420->width = 0;
+    rawImg420->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width for 420";
 
-  // bad compressed image
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &mRawYuv420Image, nullptr,
-      ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 color gamut";
+    rawImg420->width = kWidth;
+    rawImg420->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height for 420";
 
-  free(jpegR.data);
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad luma stride for 420";
+
+    rawImg420->width = kWidth;
+    rawImg420->height = kHeight;
+    rawImg420->luma_stride = 0;
+    rawImg420->chroma_data = rawImgP010->data;
+    rawImg420->chroma_stride = kWidth / 2 - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, rawImg420, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad chroma stride for 420";
+  }
 }
 
 /* Test Encode API-3 invalid arguments */
-TEST_F(JpegRTest, encodeAPI3ForInvalidArgs) {
-  int ret;
+TEST(JpegRTest, EncodeAPI3WithInvalidArgs) {
+  JpegR uHdrLib;
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  ASSERT_TRUE(jpgImg.allocateMemory());
 
-  JpegR jpegRCodec;
+  // test quality factor and transfer function
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  mRawP010ImageWithStride.data = malloc(16);
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  // test hdr transfer function
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
-      &jpegR)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR,
-      static_cast<ultrahdr_transfer_function>(ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
-      &jpegR)) << "fail, API allows bad hdr transfer function";
-
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, static_cast<ultrahdr_transfer_function>(-10),
-      &jpegR)) << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_UNSPECIFIED,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(
+                                          ultrahdr_transfer_function::ULTRAHDR_TF_MAX + 1),
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  static_cast<ultrahdr_transfer_function>(-10),
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad hdr transfer function";
+  }
 
   // test dest
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      nullptr)) << "fail, API allows nullptr dest";
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG, nullptr),
+              OK)
+            << "fail, API allows nullptr dest";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr dest";
+  }
+
+  // test compressed image
+  {
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), nullptr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr for compressed image";
+    UhdrCompressedStructWrapper jpgImg2(16, 16);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr for compressed image";
+  }
 
   // test p010 input
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      nullptr, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows nullptr p010 image";
+  {
+    ASSERT_NE(uHdrLib.encodeJPEGR(nullptr, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr p010 image";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad p010 color gamut";
+    UhdrUnCompressedStructWrapper rawImg(16, 16, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImg.getImageHandle(), jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows nullptr p010 image";
+  }
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = static_cast<ultrahdr_color_gamut>(
-      ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad p010 color gamut";
+  {
+    const int kWidth = 32, kHeight = 32;
+    UhdrUnCompressedStructWrapper rawImg(kWidth, kHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+    ASSERT_TRUE(rawImg.allocateMemory());
+    auto rawImgP010 = rawImg.getImageHandle();
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH - 1;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_UNSPECIFIED;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT - 1;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut =
+            static_cast<ultrahdr_color_gamut>(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_MAX + 1);
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad p010 color gamut";
 
-  mRawP010ImageWithStride.width = 0;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad image width";
+    rawImgP010->width = kWidth - 1;
+    rawImgP010->height = kHeight;
+    rawImgP010->colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = 0;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad image height";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight - 1;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad luma stride";
+    rawImgP010->width = 0;
+    rawImgP010->height = kHeight;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image width";
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.chroma_data = mRawP010ImageWithStride.data;
-  mRawP010ImageWithStride.chroma_stride = TEST_IMAGE_WIDTH - 2;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, &jpegR, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad chroma stride";
-  mRawP010ImageWithStride.chroma_data = nullptr;
+    rawImgP010->width = kWidth;
+    rawImgP010->height = 0;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad image height";
 
-  // bad compressed image
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, nullptr, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR)) << "fail, API allows bad 420 color gamut";
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad luma stride";
 
-  free(jpegR.data);
+    rawImgP010->width = kWidth;
+    rawImgP010->height = kHeight;
+    rawImgP010->luma_stride = kWidth + 64;
+    rawImgP010->chroma_data = rawImgP010->data;
+    rawImgP010->chroma_stride = kWidth - 2;
+    ASSERT_NE(uHdrLib.encodeJPEGR(rawImgP010, jpgImg.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg.getImageHandle()),
+              OK)
+            << "fail, API allows bad chroma stride";
+  }
 }
 
 /* Test Encode API-4 invalid arguments */
-TEST_F(JpegRTest, encodeAPI4ForInvalidArgs) {
-  int ret;
-
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-
-  JpegR jpegRCodec;
+TEST(JpegRTest, EncodeAPI4WithInvalidArgs) {
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+  UhdrCompressedStructWrapper jpgImg2(16, 16);
+  JpegR uHdrLib;
 
   // test dest
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, &jpegR, nullptr, nullptr)) << "fail, API allows nullptr dest";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), nullptr, nullptr),
+            OK)
+          << "fail, API allows nullptr dest";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), nullptr,
+                                jpgImg2.getImageHandle()),
+            OK)
+          << "fail, API allows nullptr dest";
 
   // test primary image
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      nullptr, &jpegR, nullptr, &jpegR)) << "fail, API allows nullptr primary image";
+  ASSERT_NE(uHdrLib.encodeJPEGR(nullptr, jpgImg.getImageHandle(), nullptr, jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows nullptr primary image";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg2.getImageHandle(), jpgImg.getImageHandle(), nullptr,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows nullptr primary image";
 
   // test gain map
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, nullptr, &jpegR)) << "fail, API allows nullptr gainmap image";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), nullptr, nullptr, jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows nullptr gain map image";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg2.getImageHandle(), nullptr,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows nullptr gain map image";
 
   // test metadata
   ultrahdr_metadata_struct good_metadata;
@@ -832,82 +1254,95 @@
 
   ultrahdr_metadata_struct metadata = good_metadata;
   metadata.version = "1.1";
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata version";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata version";
 
   metadata = good_metadata;
   metadata.minContentBoost = 3.0f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata content boost";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata content boost";
 
   metadata = good_metadata;
   metadata.gamma = -0.1f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata gamma";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata gamma";
 
   metadata = good_metadata;
   metadata.offsetSdr = -0.1f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata offset sdr";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata offset sdr";
 
   metadata = good_metadata;
   metadata.offsetHdr = -0.1f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata offset hdr";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata offset hdr";
 
   metadata = good_metadata;
   metadata.hdrCapacityMax = 0.5f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata hdr capacity max";
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata hdr capacity max";
 
   metadata = good_metadata;
   metadata.hdrCapacityMin = 0.5f;
-  EXPECT_NE(OK, jpegRCodec.encodeJPEGR(
-      &jpegR, nullptr, &metadata, &jpegR)) << "fail, API allows bad metadata hdr capacity min";
-
-  free(jpegR.data);
+  ASSERT_NE(uHdrLib.encodeJPEGR(jpgImg.getImageHandle(), jpgImg.getImageHandle(), &metadata,
+                                jpgImg.getImageHandle()),
+            OK)
+          << "fail, API allows bad metadata hdr capacity min";
 }
 
 /* Test Decode API invalid arguments */
-TEST_F(JpegRTest, decodeAPIForInvalidArgs) {
-  int ret;
+TEST(JpegRTest, DecodeAPIWithInvalidArgs) {
+  JpegR uHdrLib;
 
-  // we are not really compressing anything so lets keep allocs to a minimum
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = 16 * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-
-  // we are not really decoding anything so lets keep allocs to a minimum
-  mRawP010Image.data = malloc(16);
-
-  JpegR jpegRCodec;
+  UhdrCompressedStructWrapper jpgImg(16, 16);
+  jpegr_uncompressed_struct destImage{};
+  size_t outSize = 16 * 16 * 8;
+  std::unique_ptr<uint8_t[]> data = std::make_unique<uint8_t[]>(outSize);
+  destImage.data = data.get();
 
   // test jpegr image
-  EXPECT_NE(OK, jpegRCodec.decodeJPEGR(
-        nullptr, &mRawP010Image)) << "fail, API allows nullptr for jpegr img";
+  ASSERT_NE(uHdrLib.decodeJPEGR(nullptr, &destImage), OK)
+          << "fail, API allows nullptr for jpegr img";
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), &destImage), OK)
+          << "fail, API allows nullptr for jpegr img";
+  ASSERT_TRUE(jpgImg.allocateMemory());
 
   // test dest image
-  EXPECT_NE(OK, jpegRCodec.decodeJPEGR(
-        &jpegR, nullptr)) << "fail, API allows nullptr for dest";
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), nullptr), OK)
+          << "fail, API allows nullptr for dest";
+  destImage.data = nullptr;
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), &destImage), OK)
+          << "fail, API allows nullptr for dest";
+  destImage.data = data.get();
 
   // test max display boost
-  EXPECT_NE(OK, jpegRCodec.decodeJPEGR(
-        &jpegR, &mRawP010Image, 0.5)) << "fail, API allows invalid max display boost";
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), &destImage, 0.5), OK)
+          << "fail, API allows invalid max display boost";
 
   // test output format
-  EXPECT_NE(OK, jpegRCodec.decodeJPEGR(
-        &jpegR, &mRawP010Image, 0.5, nullptr,
-        static_cast<ultrahdr_output_format>(-1))) << "fail, API allows invalid output format";
-
-  EXPECT_NE(OK, jpegRCodec.decodeJPEGR(
-        &jpegR, &mRawP010Image, 0.5, nullptr,
-        static_cast<ultrahdr_output_format>(ULTRAHDR_OUTPUT_MAX + 1)))
-        << "fail, API allows invalid output format";
-
-  free(jpegR.data);
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), &destImage, FLT_MAX, nullptr,
+                                static_cast<ultrahdr_output_format>(-1)),
+            OK)
+          << "fail, API allows invalid output format";
+  ASSERT_NE(uHdrLib.decodeJPEGR(jpgImg.getImageHandle(), &destImage, FLT_MAX, nullptr,
+                                static_cast<ultrahdr_output_format>(ULTRAHDR_OUTPUT_MAX + 1)),
+            OK)
+          << "fail, API allows invalid output format";
 }
 
-TEST_F(JpegRTest, writeXmpThenRead) {
+TEST(JpegRTest, writeXmpThenRead) {
   ultrahdr_metadata_struct metadata_expected;
   metadata_expected.version = "1.0";
   metadata_expected.maxContentBoost = 1.25f;
@@ -918,16 +1353,16 @@
   metadata_expected.hdrCapacityMin = 1.0f;
   metadata_expected.hdrCapacityMax = metadata_expected.maxContentBoost;
   const std::string nameSpace = "http://ns.adobe.com/xap/1.0/\0";
-  const int nameSpaceLength = nameSpace.size() + 1;  // need to count the null terminator
+  const int nameSpaceLength = nameSpace.size() + 1; // need to count the null terminator
 
   std::string xmp = generateXmpForSecondaryImage(metadata_expected);
 
   std::vector<uint8_t> xmpData;
   xmpData.reserve(nameSpaceLength + xmp.size());
   xmpData.insert(xmpData.end(), reinterpret_cast<const uint8_t*>(nameSpace.c_str()),
-                  reinterpret_cast<const uint8_t*>(nameSpace.c_str()) + nameSpaceLength);
+                 reinterpret_cast<const uint8_t*>(nameSpace.c_str()) + nameSpaceLength);
   xmpData.insert(xmpData.end(), reinterpret_cast<const uint8_t*>(xmp.c_str()),
-                  reinterpret_cast<const uint8_t*>(xmp.c_str()) + xmp.size());
+                 reinterpret_cast<const uint8_t*>(xmp.c_str()) + xmp.size());
 
   ultrahdr_metadata_struct metadata_read;
   EXPECT_TRUE(getMetadataFromXMP(xmpData.data(), xmpData.size(), &metadata_read));
@@ -940,436 +1375,661 @@
   EXPECT_FLOAT_EQ(metadata_expected.hdrCapacityMax, metadata_read.hdrCapacityMax);
 }
 
-/* Test Encode API-0 */
-TEST_F(JpegRTest, encodeFromP010) {
-  int ret;
+class JpegRAPIEncodeAndDecodeTest
+      : public ::testing::TestWithParam<std::tuple<ultrahdr_color_gamut, ultrahdr_color_gamut>> {
+public:
+  JpegRAPIEncodeAndDecodeTest()
+        : mP010ColorGamut(std::get<0>(GetParam())), mYuv420ColorGamut(std::get<1>(GetParam())){};
 
-  mRawP010Image.width = TEST_IMAGE_WIDTH;
-  mRawP010Image.height = TEST_IMAGE_HEIGHT;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  // Load input files.
-  if (!loadP010Image(RAW_P010_IMAGE, &mRawP010Image, true)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+  const ultrahdr_color_gamut mP010ColorGamut;
+  const ultrahdr_color_gamut mYuv420ColorGamut;
+};
+
+/* Test Encode API-0 and Decode */
+TEST_P(JpegRAPIEncodeAndDecodeTest, EncodeAPI0AndDecodeTest) {
+  // reference encode
+  UhdrUnCompressedStructWrapper rawImg(kImageWidth, kImageHeight, YCbCr_p010);
+  ASSERT_TRUE(rawImg.setImageColorGamut(mP010ColorGamut));
+  ASSERT_TRUE(rawImg.allocateMemory());
+  ASSERT_TRUE(rawImg.loadRawResource(kYCbCrP010FileName));
+  UhdrCompressedStructWrapper jpgImg(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+  JpegR uHdrLib;
+  ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg.getImageHandle(),
+                                ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                jpgImg.getImageHandle(), kQuality, nullptr),
+            OK);
+  // encode with luma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2.setImageStride(kImageWidth + 18, 0));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_TRUE(rawImg2.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2.setImageStride(kImageWidth + 18, kImageWidth + 28));
+    ASSERT_TRUE(rawImg2.setChromaMode(false));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_TRUE(rawImg2.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2.setImageStride(0, kImageWidth + 34));
+    ASSERT_TRUE(rawImg2.setChromaMode(false));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_TRUE(rawImg2.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set but no chroma ptr
+  {
+    UhdrUnCompressedStructWrapper rawImg2(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2.setImageStride(kImageWidth, kImageWidth + 38));
+    ASSERT_TRUE(rawImg2.allocateMemory());
+    ASSERT_TRUE(rawImg2.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
 
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR, DEFAULT_JPEG_QUALITY,
-      nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
+  auto jpg1 = jpgImg.getImageHandle();
+#ifdef DUMP_OUTPUT
+  if (!writeFile("encode_api0_output.jpeg", jpg1->data, jpg1->length)) {
+    std::cerr << "unable to write output file" << std::endl;
   }
+#endif
 
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_WIDTH + 128;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  // Load input files.
-  if (!loadP010Image(RAW_P010_IMAGE, &mRawP010ImageWithStride, true)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
-  }
-
-  jpegr_compressed_struct jpegRWithStride;
-  jpegRWithStride.maxLength = jpegR.length;
-  jpegRWithStride.data = malloc(jpegRWithStride.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegRWithStride,
-      DEFAULT_JPEG_QUALITY, nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  ASSERT_EQ(jpegR.length, jpegRWithStride.length)
-      << "Same input is yielding different output";
-  ASSERT_EQ(0, memcmp(jpegR.data, jpegRWithStride.data, jpegR.length))
-      << "Same input is yielding different output";
-
-  mRawP010ImageWithChromaData.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithChromaData.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithChromaData.luma_stride = TEST_IMAGE_WIDTH + 64;
-  mRawP010ImageWithChromaData.chroma_stride = TEST_IMAGE_WIDTH + 256;
-  mRawP010ImageWithChromaData.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-  // Load input files.
-  if (!loadP010Image(RAW_P010_IMAGE, &mRawP010ImageWithChromaData, false)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
-  }
-  jpegr_compressed_struct jpegRWithChromaData;
-  jpegRWithChromaData.maxLength = jpegR.length;
-  jpegRWithChromaData.data = malloc(jpegRWithChromaData.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithChromaData, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegRWithChromaData, DEFAULT_JPEG_QUALITY, nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  ASSERT_EQ(jpegR.length, jpegRWithChromaData.length)
-      << "Same input is yielding different output";
-  ASSERT_EQ(0, memcmp(jpegR.data, jpegRWithChromaData.data, jpegR.length))
-      << "Same input is yielding different output";
-
-  free(jpegR.data);
-  free(jpegRWithStride.data);
-  free(jpegRWithChromaData.data);
+  ASSERT_NO_FATAL_FAILURE(decodeJpegRImg(jpg1, "decode_api0_output.rgb"));
 }
 
-/* Test Encode API-0 and decode */
-TEST_F(JpegRTest, encodeFromP010ThenDecode) {
-  int ret;
-
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE, mRawP010Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+/* Test Encode API-1 and Decode */
+TEST_P(JpegRAPIEncodeAndDecodeTest, EncodeAPI1AndDecodeTest) {
+  UhdrUnCompressedStructWrapper rawImgP010(kImageWidth, kImageHeight, YCbCr_p010);
+  ASSERT_TRUE(rawImgP010.setImageColorGamut(mP010ColorGamut));
+  ASSERT_TRUE(rawImgP010.allocateMemory());
+  ASSERT_TRUE(rawImgP010.loadRawResource(kYCbCrP010FileName));
+  UhdrUnCompressedStructWrapper rawImg420(kImageWidth, kImageHeight, YCbCr_420);
+  ASSERT_TRUE(rawImg420.setImageColorGamut(mYuv420ColorGamut));
+  ASSERT_TRUE(rawImg420.allocateMemory());
+  ASSERT_TRUE(rawImg420.loadRawResource(kYCbCr420FileName));
+  UhdrCompressedStructWrapper jpgImg(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+  JpegR uHdrLib;
+  ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg420.getImageHandle(),
+                                ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                jpgImg.getImageHandle(), kQuality, nullptr),
+            OK);
+  // encode with luma stride set p010
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, 0));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  mRawP010Image.width = TEST_IMAGE_WIDTH;
-  mRawP010Image.height = TEST_IMAGE_HEIGHT;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR, DEFAULT_JPEG_QUALITY,
-      nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
+  // encode with luma and chroma stride set p010
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  if (SAVE_ENCODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/encoded_from_p010_input.jpgr";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)jpegR.data, jpegR.length);
+  // encode with chroma stride set p010
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(0, kImageWidth + 64));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set but no chroma ptr p010
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 64, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma stride set 420
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(kImageWidth + 14, 0));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set 420
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(kImageWidth + 46, kImageWidth / 2 + 34));
+    ASSERT_TRUE(rawImg2420.setChromaMode(false));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with chroma stride set 420
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(0, kImageWidth / 2 + 38));
+    ASSERT_TRUE(rawImg2420.setChromaMode(false));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set but no chroma ptr 420
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(kImageWidth + 26, kImageWidth / 2 + 44));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(),
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle(), kQuality, nullptr),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
 
-  jpegr_uncompressed_struct decodedJpegR;
-  int decodedJpegRSize = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * 8;
-  decodedJpegR.data = malloc(decodedJpegRSize);
-  ret = jpegRCodec.decodeJPEGR(&jpegR, &decodedJpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_DECODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/decoded_from_p010_input.rgb";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)decodedJpegR.data, decodedJpegRSize);
-  }
+  auto jpg1 = jpgImg.getImageHandle();
 
-  free(jpegR.data);
-  free(decodedJpegR.data);
+#ifdef DUMP_OUTPUT
+  if (!writeFile("encode_api1_output.jpeg", jpg1->data, jpg1->length)) {
+    std::cerr << "unable to write output file" << std::endl;
+  }
+#endif
+
+  ASSERT_NO_FATAL_FAILURE(decodeJpegRImg(jpg1, "decode_api1_output.rgb"));
 }
 
-/* Test Encode API-0 (with stride) and decode */
-TEST_F(JpegRTest, encodeFromP010WithStrideThenDecode) {
-  int ret;
-
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE_WITH_STRIDE, mRawP010ImageWithStride.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE_WITH_STRIDE << " failed";
+/* Test Encode API-2 and Decode */
+TEST_P(JpegRAPIEncodeAndDecodeTest, EncodeAPI2AndDecodeTest) {
+  UhdrUnCompressedStructWrapper rawImgP010(kImageWidth, kImageHeight, YCbCr_p010);
+  ASSERT_TRUE(rawImgP010.setImageColorGamut(mP010ColorGamut));
+  ASSERT_TRUE(rawImgP010.allocateMemory());
+  ASSERT_TRUE(rawImgP010.loadRawResource(kYCbCrP010FileName));
+  UhdrUnCompressedStructWrapper rawImg420(kImageWidth, kImageHeight, YCbCr_420);
+  ASSERT_TRUE(rawImg420.setImageColorGamut(mYuv420ColorGamut));
+  ASSERT_TRUE(rawImg420.allocateMemory());
+  ASSERT_TRUE(rawImg420.loadRawResource(kYCbCr420FileName));
+  UhdrCompressedStructWrapper jpgImg(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+  UhdrCompressedStructWrapper jpgSdr(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgSdr.allocateMemory());
+  auto sdr = jpgSdr.getImageHandle();
+  ASSERT_TRUE(readFile(kSdrJpgFileName, sdr->data, sdr->maxLength, sdr->length));
+  JpegR uHdrLib;
+  ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg420.getImageHandle(), sdr,
+                                ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                jpgImg.getImageHandle()),
+            OK);
+  // encode with luma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, 0));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  mRawP010ImageWithStride.width = TEST_IMAGE_WIDTH;
-  mRawP010ImageWithStride.height = TEST_IMAGE_HEIGHT;
-  mRawP010ImageWithStride.luma_stride = TEST_IMAGE_STRIDE;
-  mRawP010ImageWithStride.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010ImageWithStride, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
+  // encode with luma and chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  if (SAVE_ENCODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/encoded_from_p010_input.jpgr";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)jpegR.data, jpegR.length);
+  // encode with chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(0, kImageWidth + 64));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), rawImg420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(kImageWidth + 128, 0));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with luma and chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(kImageWidth + 128, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2420.setChromaMode(false));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
+  }
+  // encode with chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2420(kImageWidth, kImageHeight, YCbCr_420);
+    ASSERT_TRUE(rawImg2420.setImageColorGamut(mYuv420ColorGamut));
+    ASSERT_TRUE(rawImg2420.setImageStride(0, kImageWidth + 64));
+    ASSERT_TRUE(rawImg2420.setChromaMode(false));
+    ASSERT_TRUE(rawImg2420.allocateMemory());
+    ASSERT_TRUE(rawImg2420.loadRawResource(kYCbCr420FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), rawImg2420.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
 
-  jpegr_uncompressed_struct decodedJpegR;
-  int decodedJpegRSize = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * 8;
-  decodedJpegR.data = malloc(decodedJpegRSize);
-  ret = jpegRCodec.decodeJPEGR(&jpegR, &decodedJpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_DECODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/decoded_from_p010_input.rgb";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)decodedJpegR.data, decodedJpegRSize);
-  }
+  auto jpg1 = jpgImg.getImageHandle();
 
-  free(jpegR.data);
-  free(decodedJpegR.data);
+#ifdef DUMP_OUTPUT
+  if (!writeFile("encode_api2_output.jpeg", jpg1->data, jpg1->length)) {
+    std::cerr << "unable to write output file" << std::endl;
+  }
+#endif
+
+  ASSERT_NO_FATAL_FAILURE(decodeJpegRImg(jpg1, "decode_api2_output.rgb"));
 }
 
-/* Test Encode API-1 and decode */
-TEST_F(JpegRTest, encodeFromRawHdrAndSdrThenDecode) {
-  int ret;
-
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE, mRawP010Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+/* Test Encode API-3 and Decode */
+TEST_P(JpegRAPIEncodeAndDecodeTest, EncodeAPI3AndDecodeTest) {
+  UhdrUnCompressedStructWrapper rawImgP010(kImageWidth, kImageHeight, YCbCr_p010);
+  ASSERT_TRUE(rawImgP010.setImageColorGamut(mP010ColorGamut));
+  ASSERT_TRUE(rawImgP010.allocateMemory());
+  ASSERT_TRUE(rawImgP010.loadRawResource(kYCbCrP010FileName));
+  UhdrCompressedStructWrapper jpgImg(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgImg.allocateMemory());
+  UhdrCompressedStructWrapper jpgSdr(kImageWidth, kImageHeight);
+  ASSERT_TRUE(jpgSdr.allocateMemory());
+  auto sdr = jpgSdr.getImageHandle();
+  ASSERT_TRUE(readFile(kSdrJpgFileName, sdr->data, sdr->maxLength, sdr->length));
+  JpegR uHdrLib;
+  ASSERT_EQ(uHdrLib.encodeJPEGR(rawImgP010.getImageHandle(), sdr,
+                                ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                jpgImg.getImageHandle()),
+            OK);
+  // encode with luma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, 0));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  mRawP010Image.width = TEST_IMAGE_WIDTH;
-  mRawP010Image.height = TEST_IMAGE_HEIGHT;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  if (!loadFile(RAW_YUV420_IMAGE, mRawYuv420Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+  // encode with luma and chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 128, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
-
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010Image, &mRawYuv420Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR,
-      DEFAULT_JPEG_QUALITY, nullptr);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
+  // encode with chroma stride set
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(0, kImageWidth + 64));
+    ASSERT_TRUE(rawImg2P010.setChromaMode(false));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
-  if (SAVE_ENCODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/encoded_from_p010_yuv420p_input.jpgr";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)jpegR.data, jpegR.length);
+  // encode with luma and chroma stride set and no chroma ptr
+  {
+    UhdrUnCompressedStructWrapper rawImg2P010(kImageWidth, kImageHeight, YCbCr_p010);
+    ASSERT_TRUE(rawImg2P010.setImageColorGamut(mP010ColorGamut));
+    ASSERT_TRUE(rawImg2P010.setImageStride(kImageWidth + 32, kImageWidth + 256));
+    ASSERT_TRUE(rawImg2P010.allocateMemory());
+    ASSERT_TRUE(rawImg2P010.loadRawResource(kYCbCrP010FileName));
+    UhdrCompressedStructWrapper jpgImg2(kImageWidth, kImageHeight);
+    ASSERT_TRUE(jpgImg2.allocateMemory());
+    ASSERT_EQ(uHdrLib.encodeJPEGR(rawImg2P010.getImageHandle(), sdr,
+                                  ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                                  jpgImg2.getImageHandle()),
+              OK);
+    auto jpg1 = jpgImg.getImageHandle();
+    auto jpg2 = jpgImg2.getImageHandle();
+    ASSERT_EQ(jpg1->length, jpg2->length);
+    ASSERT_EQ(0, memcmp(jpg1->data, jpg2->data, jpg1->length));
   }
 
-  jpegr_uncompressed_struct decodedJpegR;
-  int decodedJpegRSize = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * 8;
-  decodedJpegR.data = malloc(decodedJpegRSize);
-  ret = jpegRCodec.decodeJPEGR(&jpegR, &decodedJpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_DECODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/decoded_from_p010_yuv420p_input.rgb";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)decodedJpegR.data, decodedJpegRSize);
-  }
+  auto jpg1 = jpgImg.getImageHandle();
 
-  free(jpegR.data);
-  free(decodedJpegR.data);
+#ifdef DUMP_OUTPUT
+  if (!writeFile("encode_api3_output.jpeg", jpg1->data, jpg1->length)) {
+    std::cerr << "unable to write output file" << std::endl;
+  }
+#endif
+
+  ASSERT_NO_FATAL_FAILURE(decodeJpegRImg(jpg1, "decode_api3_output.rgb"));
 }
 
-/* Test Encode API-2 and decode */
-TEST_F(JpegRTest, encodeFromRawHdrAndSdrAndJpegThenDecode) {
-  int ret;
+INSTANTIATE_TEST_SUITE_P(
+        JpegRAPIParameterizedTests, JpegRAPIEncodeAndDecodeTest,
+        ::testing::Combine(::testing::Values(ULTRAHDR_COLORGAMUT_BT709, ULTRAHDR_COLORGAMUT_P3,
+                                             ULTRAHDR_COLORGAMUT_BT2100),
+                           ::testing::Values(ULTRAHDR_COLORGAMUT_BT709, ULTRAHDR_COLORGAMUT_P3,
+                                             ULTRAHDR_COLORGAMUT_BT2100)));
 
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE, mRawP010Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
-  }
-  mRawP010Image.width = TEST_IMAGE_WIDTH;
-  mRawP010Image.height = TEST_IMAGE_HEIGHT;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
+// ============================================================================
+// Profiling
+// ============================================================================
 
-  if (!loadFile(RAW_YUV420_IMAGE, mRawYuv420Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
-  }
-  mRawYuv420Image.width = TEST_IMAGE_WIDTH;
-  mRawYuv420Image.height = TEST_IMAGE_HEIGHT;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
+class Profiler {
+public:
+  void timerStart() { gettimeofday(&mStartingTime, nullptr); }
 
-  if (!loadFile(JPEG_IMAGE, mJpegImage.data, &mJpegImage.length)) {
-    FAIL() << "Load file " << JPEG_IMAGE << " failed";
-  }
-  mJpegImage.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
+  void timerStop() { gettimeofday(&mEndingTime, nullptr); }
 
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010Image, &mRawYuv420Image, &mJpegImage, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
-      &jpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_ENCODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/encoded_from_p010_yuv420p_jpeg_input.jpgr";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)jpegR.data, jpegR.length);
+  int64_t elapsedTime() {
+    struct timeval elapsedMicroseconds;
+    elapsedMicroseconds.tv_sec = mEndingTime.tv_sec - mStartingTime.tv_sec;
+    elapsedMicroseconds.tv_usec = mEndingTime.tv_usec - mStartingTime.tv_usec;
+    return elapsedMicroseconds.tv_sec * 1000000 + elapsedMicroseconds.tv_usec;
   }
 
-  jpegr_uncompressed_struct decodedJpegR;
-  int decodedJpegRSize = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * 8;
-  decodedJpegR.data = malloc(decodedJpegRSize);
-  ret = jpegRCodec.decodeJPEGR(&jpegR, &decodedJpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_DECODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/decoded_from_p010_yuv420p_jpeg_input.rgb";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)decodedJpegR.data, decodedJpegRSize);
-  }
+private:
+  struct timeval mStartingTime;
+  struct timeval mEndingTime;
+};
 
-  free(jpegR.data);
-  free(decodedJpegR.data);
+class JpegRBenchmark : public JpegR {
+public:
+  void BenchmarkGenerateGainMap(jr_uncompressed_ptr yuv420Image, jr_uncompressed_ptr p010Image,
+                                ultrahdr_metadata_ptr metadata, jr_uncompressed_ptr map);
+  void BenchmarkApplyGainMap(jr_uncompressed_ptr yuv420Image, jr_uncompressed_ptr map,
+                             ultrahdr_metadata_ptr metadata, jr_uncompressed_ptr dest);
+
+private:
+  const int kProfileCount = 10;
+};
+
+void JpegRBenchmark::BenchmarkGenerateGainMap(jr_uncompressed_ptr yuv420Image,
+                                              jr_uncompressed_ptr p010Image,
+                                              ultrahdr_metadata_ptr metadata,
+                                              jr_uncompressed_ptr map) {
+  ASSERT_EQ(yuv420Image->width, p010Image->width);
+  ASSERT_EQ(yuv420Image->height, p010Image->height);
+  Profiler profileGenerateMap;
+  profileGenerateMap.timerStart();
+  for (auto i = 0; i < kProfileCount; i++) {
+    ASSERT_EQ(OK,
+              generateGainMap(yuv420Image, p010Image, ultrahdr_transfer_function::ULTRAHDR_TF_HLG,
+                              metadata, map));
+    if (i != kProfileCount - 1) delete[] static_cast<uint8_t*>(map->data);
+  }
+  profileGenerateMap.timerStop();
+  ALOGE("Generate Gain Map:- Res = %i x %i, time = %f ms", yuv420Image->width, yuv420Image->height,
+        profileGenerateMap.elapsedTime() / (kProfileCount * 1000.f));
 }
 
-/* Test Encode API-3 and decode */
-TEST_F(JpegRTest, encodeFromJpegThenDecode) {
-  int ret;
-
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE, mRawP010Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+void JpegRBenchmark::BenchmarkApplyGainMap(jr_uncompressed_ptr yuv420Image, jr_uncompressed_ptr map,
+                                           ultrahdr_metadata_ptr metadata,
+                                           jr_uncompressed_ptr dest) {
+  Profiler profileRecMap;
+  profileRecMap.timerStart();
+  for (auto i = 0; i < kProfileCount; i++) {
+    ASSERT_EQ(OK,
+              applyGainMap(yuv420Image, map, metadata, ULTRAHDR_OUTPUT_HDR_HLG,
+                           metadata->maxContentBoost /* displayBoost */, dest));
   }
-  mRawP010Image.width = TEST_IMAGE_WIDTH;
-  mRawP010Image.height = TEST_IMAGE_HEIGHT;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  if (SAVE_INPUT_RGBA) {
-    size_t rgbaSize = mRawP010Image.width * mRawP010Image.height * sizeof(uint32_t);
-    uint32_t *data = (uint32_t *)malloc(rgbaSize);
-
-    for (size_t y = 0; y < mRawP010Image.height; ++y) {
-      for (size_t x = 0; x < mRawP010Image.width; ++x) {
-        Color hdr_yuv_gamma = getP010Pixel(&mRawP010Image, x, y);
-        Color hdr_rgb_gamma = bt2100YuvToRgb(hdr_yuv_gamma);
-        uint32_t rgba1010102 = colorToRgba1010102(hdr_rgb_gamma);
-        size_t pixel_idx =  x + y * mRawP010Image.width;
-        reinterpret_cast<uint32_t*>(data)[pixel_idx] = rgba1010102;
-      }
-    }
-
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/input_from_p010.rgb10";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)data, rgbaSize);
-    free(data);
-  }
-  if (!loadFile(JPEG_IMAGE, mJpegImage.data, &mJpegImage.length)) {
-    FAIL() << "Load file " << JPEG_IMAGE << " failed";
-  }
-  mJpegImage.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
-
-  JpegR jpegRCodec;
-
-  jpegr_compressed_struct jpegR;
-  jpegR.maxLength = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * sizeof(uint8_t);
-  jpegR.data = malloc(jpegR.maxLength);
-  ret = jpegRCodec.encodeJPEGR(
-      &mRawP010Image, &mJpegImage, ultrahdr_transfer_function::ULTRAHDR_TF_HLG, &jpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_ENCODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/encoded_from_p010_jpeg_input.jpgr";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)jpegR.data, jpegR.length);
-  }
-
-  jpegr_uncompressed_struct decodedJpegR;
-  int decodedJpegRSize = TEST_IMAGE_WIDTH * TEST_IMAGE_HEIGHT * 8;
-  decodedJpegR.data = malloc(decodedJpegRSize);
-  ret = jpegRCodec.decodeJPEGR(&jpegR, &decodedJpegR);
-  if (ret != OK) {
-    FAIL() << "Error code is " << ret;
-  }
-  if (SAVE_DECODING_RESULT) {
-    // Output image data to file
-    std::string filePath = "/sdcard/Documents/decoded_from_p010_jpeg_input.rgb";
-    std::ofstream imageFile(filePath.c_str(), std::ofstream::binary);
-    if (!imageFile.is_open()) {
-      ALOGE("%s: Unable to create file %s", __FUNCTION__, filePath.c_str());
-    }
-    imageFile.write((const char*)decodedJpegR.data, decodedJpegRSize);
-  }
-
-  free(jpegR.data);
-  free(decodedJpegR.data);
+  profileRecMap.timerStop();
+  ALOGE("Apply Gain Map:- Res = %i x %i, time = %f ms", yuv420Image->width, yuv420Image->height,
+        profileRecMap.elapsedTime() / (kProfileCount * 1000.f));
 }
 
-TEST_F(JpegRTest, ProfileGainMapFuncs) {
-  const size_t kWidth = TEST_IMAGE_WIDTH;
-  const size_t kHeight = TEST_IMAGE_HEIGHT;
-
-  // Load input files.
-  if (!loadFile(RAW_P010_IMAGE, mRawP010Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+TEST(JpegRTest, ProfileGainMapFuncs) {
+  UhdrUnCompressedStructWrapper rawImgP010(kImageWidth, kImageHeight, YCbCr_p010);
+  ASSERT_TRUE(rawImgP010.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100));
+  ASSERT_TRUE(rawImgP010.allocateMemory());
+  ASSERT_TRUE(rawImgP010.loadRawResource(kYCbCrP010FileName));
+  UhdrUnCompressedStructWrapper rawImg420(kImageWidth, kImageHeight, YCbCr_420);
+  ASSERT_TRUE(rawImg420.setImageColorGamut(ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709));
+  ASSERT_TRUE(rawImg420.allocateMemory());
+  ASSERT_TRUE(rawImg420.loadRawResource(kYCbCr420FileName));
+  ultrahdr_metadata_struct metadata = {.version = "1.0"};
+  jpegr_uncompressed_struct map = {.data = NULL,
+                                   .width = 0,
+                                   .height = 0,
+                                   .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
+  {
+    auto rawImg = rawImgP010.getImageHandle();
+    if (rawImg->luma_stride == 0) rawImg->luma_stride = rawImg->width;
+    if (!rawImg->chroma_data) {
+      uint16_t* data = reinterpret_cast<uint16_t*>(rawImg->data);
+      rawImg->chroma_data = data + rawImg->luma_stride * rawImg->height;
+      rawImg->chroma_stride = rawImg->luma_stride;
+    }
   }
-  mRawP010Image.width = kWidth;
-  mRawP010Image.height = kHeight;
-  mRawP010Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT2100;
-
-  if (!loadFile(RAW_YUV420_IMAGE, mRawYuv420Image.data, nullptr)) {
-    FAIL() << "Load file " << RAW_P010_IMAGE << " failed";
+  {
+    auto rawImg = rawImg420.getImageHandle();
+    if (rawImg->luma_stride == 0) rawImg->luma_stride = rawImg->width;
+    if (!rawImg->chroma_data) {
+      uint8_t* data = reinterpret_cast<uint8_t*>(rawImg->data);
+      rawImg->chroma_data = data + rawImg->luma_stride * rawImg->height;
+      rawImg->chroma_stride = rawImg->luma_stride / 2;
+    }
   }
-  mRawYuv420Image.width = kWidth;
-  mRawYuv420Image.height = kHeight;
-  mRawYuv420Image.colorGamut = ultrahdr_color_gamut::ULTRAHDR_COLORGAMUT_BT709;
 
   JpegRBenchmark benchmark;
+  ASSERT_NO_FATAL_FAILURE(benchmark.BenchmarkGenerateGainMap(rawImg420.getImageHandle(),
+                                                             rawImgP010.getImageHandle(), &metadata,
+                                                             &map));
 
-  ultrahdr_metadata_struct metadata = { .version = "1.0" };
-
-  jpegr_uncompressed_struct map = { .data = NULL,
+  const int dstSize = kImageWidth * kImageWidth * 4;
+  auto bufferDst = std::make_unique<uint8_t[]>(dstSize);
+  jpegr_uncompressed_struct dest = {.data = bufferDst.get(),
                                     .width = 0,
                                     .height = 0,
-                                    .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED };
+                                    .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED};
 
-  benchmark.BenchmarkGenerateGainMap(&mRawYuv420Image, &mRawP010Image, &metadata, &map);
-
-  const int dstSize = mRawYuv420Image.width * mRawYuv420Image.height * 4;
-  auto bufferDst = std::make_unique<uint8_t[]>(dstSize);
-  jpegr_uncompressed_struct dest = { .data = bufferDst.get(),
-                                     .width = 0,
-                                     .height = 0,
-                                     .colorGamut = ULTRAHDR_COLORGAMUT_UNSPECIFIED };
-
-  benchmark.BenchmarkApplyGainMap(&mRawYuv420Image, &map, &metadata, &dest);
+  ASSERT_NO_FATAL_FAILURE(
+          benchmark.BenchmarkApplyGainMap(rawImg420.getImageHandle(), &map, &metadata, &dest));
 }
 
 } // namespace android::ultrahdr
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 654e5b7..04e2fff 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -41,24 +41,44 @@
 /*
  * EGL userspace drivers must be provided either:
  * - as a single library:
- *      /vendor/lib/egl/libGLES.so
+ *      /vendor/${LIB}/egl/libGLES.so
  *
  * - as separate libraries:
- *      /vendor/lib/egl/libEGL.so
- *      /vendor/lib/egl/libGLESv1_CM.so
- *      /vendor/lib/egl/libGLESv2.so
+ *      /vendor/${LIB}/egl/libEGL.so
+ *      /vendor/${LIB}/egl/libGLESv1_CM.so
+ *      /vendor/${LIB}/egl/libGLESv2.so
  *
  * For backward compatibility and to facilitate the transition to
  * this new naming scheme, the loader will additionally look for:
  *
- *      /{vendor|system}/lib/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_*.so
+ *      /vendor/${LIB}/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_${SUFFIX}.so
  *
  */
 
-Loader& Loader::getInstance() {
-    static Loader loader;
-    return loader;
-}
+#ifndef SYSTEM_LIB_PATH
+#if defined(__LP64__)
+#define SYSTEM_LIB_PATH "/system/lib64"
+#else
+#define SYSTEM_LIB_PATH "/system/lib"
+#endif
+#endif
+
+static const char* PERSIST_DRIVER_SUFFIX_PROPERTY = "persist.graphics.egl";
+static const char* RO_DRIVER_SUFFIX_PROPERTY = "ro.hardware.egl";
+static const char* RO_BOARD_PLATFORM_PROPERTY = "ro.board.platform";
+
+static const char* HAL_SUBNAME_KEY_PROPERTIES[3] = {
+        PERSIST_DRIVER_SUFFIX_PROPERTY,
+        RO_DRIVER_SUFFIX_PROPERTY,
+        RO_BOARD_PLATFORM_PROPERTY,
+};
+
+static const char* const VENDOR_LIB_EGL_DIR =
+#if defined(__LP64__)
+        "/vendor/lib64/egl";
+#else
+        "/vendor/lib/egl";
+#endif
 
 static void* do_dlopen(const char* path, int mode) {
     ATRACE_CALL();
@@ -80,6 +100,17 @@
     return android_unload_sphal_library(dso);
 }
 
+static void* load_wrapper(const char* path) {
+    void* so = do_dlopen(path, RTLD_NOW | RTLD_LOCAL);
+    ALOGE_IF(!so, "dlopen(\"%s\") failed: %s", path, dlerror());
+    return so;
+}
+
+Loader& Loader::getInstance() {
+    static Loader loader;
+    return loader;
+}
+
 Loader::driver_t::driver_t(void* gles)
 {
     dso[0] = gles;
@@ -123,30 +154,6 @@
 Loader::~Loader() {
 }
 
-static void* load_wrapper(const char* path) {
-    void* so = do_dlopen(path, RTLD_NOW | RTLD_LOCAL);
-    ALOGE_IF(!so, "dlopen(\"%s\") failed: %s", path, dlerror());
-    return so;
-}
-
-#ifndef EGL_WRAPPER_DIR
-#if defined(__LP64__)
-#define EGL_WRAPPER_DIR "/system/lib64"
-#else
-#define EGL_WRAPPER_DIR "/system/lib"
-#endif
-#endif
-
-static const char* PERSIST_DRIVER_SUFFIX_PROPERTY = "persist.graphics.egl";
-static const char* RO_DRIVER_SUFFIX_PROPERTY = "ro.hardware.egl";
-static const char* RO_BOARD_PLATFORM_PROPERTY = "ro.board.platform";
-
-static const char* HAL_SUBNAME_KEY_PROPERTIES[3] = {
-        PERSIST_DRIVER_SUFFIX_PROPERTY,
-        RO_DRIVER_SUFFIX_PROPERTY,
-        RO_BOARD_PLATFORM_PROPERTY,
-};
-
 // Check whether the loaded system drivers should be unloaded in order to
 // load ANGLE or the updatable graphics drivers.
 // If ANGLE namespace is set, it means the application is identified to run on top of ANGLE.
@@ -323,13 +330,13 @@
                         HAL_SUBNAME_KEY_PROPERTIES[2]);
 
     if (!cnx->libEgl) {
-        cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so");
+        cnx->libEgl = load_wrapper(SYSTEM_LIB_PATH "/libEGL.so");
     }
     if (!cnx->libGles1) {
-        cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so");
+        cnx->libGles1 = load_wrapper(SYSTEM_LIB_PATH "/libGLESv1_CM.so");
     }
     if (!cnx->libGles2) {
-        cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so");
+        cnx->libGles2 = load_wrapper(SYSTEM_LIB_PATH "/libGLESv2.so");
     }
 
     if (!cnx->libEgl || !cnx->libGles2 || !cnx->libGles1) {
@@ -432,31 +439,19 @@
     class MatchFile {
     public:
         static std::string find(const char* libraryName, const bool exact) {
-            const char* const searchPaths[] = {
-#if defined(__LP64__)
-                    "/vendor/lib64/egl",
-                    "/system/lib64/egl"
-#else
-                    "/vendor/lib/egl",
-                    "/system/lib/egl"
-#endif
-            };
-
-            for (auto dir : searchPaths) {
-                std::string absolutePath;
-                if (find(absolutePath, libraryName, dir, exact)) {
-                    return absolutePath;
-                }
+            std::string absolutePath;
+            if (findLibPath(absolutePath, libraryName, exact)) {
+                return absolutePath;
             }
 
             // Driver not found. gah.
             return std::string();
         }
     private:
-        static bool find(std::string& result,
-                const std::string& pattern, const char* const search, bool exact) {
+        static bool findLibPath(std::string& result, const std::string& pattern, bool exact) {
+            const std::string vendorLibEglDirString = std::string(VENDOR_LIB_EGL_DIR);
             if (exact) {
-                std::string absolutePath = std::string(search) + "/" + pattern + ".so";
+                std::string absolutePath = vendorLibEglDirString + "/" + pattern + ".so";
                 if (!access(absolutePath.c_str(), R_OK)) {
                     result = absolutePath;
                     return true;
@@ -464,7 +459,7 @@
                 return false;
             }
 
-            DIR* d = opendir(search);
+            DIR* d = opendir(VENDOR_LIB_EGL_DIR);
             if (d != nullptr) {
                 struct dirent* e;
                 while ((e = readdir(d)) != nullptr) {
@@ -477,7 +472,7 @@
                     }
                     if (strstr(e->d_name, pattern.c_str()) == e->d_name) {
                         if (!strcmp(e->d_name + strlen(e->d_name) - 3, ".so")) {
-                            result = std::string(search) + "/" + e->d_name;
+                            result = vendorLibEglDirString + "/" + e->d_name;
                             closedir(d);
                             return true;
                         }
diff --git a/services/displayservice/Android.bp b/services/displayservice/Android.bp
index 8681784..c88f2fc 100644
--- a/services/displayservice/Android.bp
+++ b/services/displayservice/Android.bp
@@ -23,7 +23,7 @@
     default_applicable_licenses: ["frameworks_native_license"],
 }
 
-cc_library_shared {
+cc_library_static {
     name: "libdisplayservicehidl",
 
     srcs: [
@@ -37,18 +37,24 @@
         "libgui",
         "libhidlbase",
         "libutils",
+    ],
+
+    static_libs: [
         "android.frameworks.displayservice@1.0",
     ],
 
     export_include_dirs: ["include"],
     export_shared_lib_headers: [
-        "android.frameworks.displayservice@1.0",
         "libgui",
         "libutils",
     ],
 
+    export_static_lib_headers: [
+        "android.frameworks.displayservice@1.0",
+    ],
+
     cflags: [
         "-Werror",
         "-Wall",
-    ]
+    ],
 }
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index dc7c75a..d551213 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -28,6 +28,7 @@
 
 cc_defaults {
     name: "inputflinger_defaults",
+    host_supported: true,
     cpp_std: "c++20",
     cflags: [
         "-Wall",
@@ -50,6 +51,20 @@
         "-*", // Disable all checks not explicitly enabled for now
     ] + inputflinger_tidy_checks,
     tidy_checks_as_errors: inputflinger_tidy_checks,
+    target: {
+        host: {
+            sanitize: {
+                address: true,
+            },
+            include_dirs: [
+                "bionic/libc/kernel/android/uapi/",
+                "bionic/libc/kernel/uapi",
+            ],
+            cflags: [
+                "-D__ANDROID_HOST__",
+            ],
+        },
+    },
 }
 
 /////////////////////////////////////////////////
@@ -72,6 +87,7 @@
     srcs: [":libinputflinger_sources"],
     shared_libs: [
         "android.hardware.input.processor-V1-ndk",
+        "com.android.server.inputflinger-ndk",
         "libbase",
         "libbinder",
         "libbinder_ndk",
@@ -79,6 +95,7 @@
         "libcrypto",
         "libcutils",
         "libhidlbase",
+        "libinput",
         "libkll",
         "liblog",
         "libprotobuf-cpp-lite",
@@ -91,34 +108,34 @@
         "libpalmrejection",
         "libui-types",
     ],
+    generated_headers: [
+        "cxx-bridge-header",
+        "inputflinger_rs_bootstrap_bridge_header",
+    ],
+    header_libs: ["inputflinger_rs_bootstrap_cxx_headers"],
+    generated_sources: ["inputflinger_rs_bootstrap_bridge_code"],
+    whole_static_libs: ["libinputflinger_rs"],
+    export_shared_lib_headers: ["com.android.server.inputflinger-ndk"],
     target: {
         android: {
             shared_libs: [
                 "libgui",
-                "libinput",
                 "libstatspull",
                 "libstatssocket",
             ],
         },
         host: {
             static_libs: [
-                "libinput",
                 "libstatspull",
                 "libstatssocket",
             ],
-            include_dirs: [
-                "bionic/libc/kernel/android/uapi/",
-                "bionic/libc/kernel/uapi",
-            ],
-            cflags: [
-                "-D__ANDROID_HOST__",
-            ],
         },
     },
 }
 
 cc_library_shared {
     name: "libinputflinger",
+    host_supported: true,
     defaults: [
         "inputflinger_defaults",
         "libinputflinger_defaults",
@@ -179,25 +196,13 @@
         "libbase",
         "libbinder",
         "libcutils",
+        "libinput",
         "liblog",
         "libutils",
     ],
     header_libs: [
         "libinputflinger_headers",
     ],
-    target: {
-        android: {
-            shared_libs: [
-                "libinput",
-            ],
-        },
-        host: {
-            static_libs: [
-                "libinput",
-                "libui-types",
-            ],
-        },
-    },
 }
 
 cc_library_shared {
@@ -224,6 +229,7 @@
         // native targets
         "libgui_test",
         "libinput",
+        "libinputreader_static",
         "libinputflinger",
         "inputflinger_tests",
         "inputflinger_benchmarks",
@@ -246,12 +252,13 @@
         "inputflinger_keyboard_input_fuzzer",
         "inputflinger_multitouch_input_fuzzer",
         "inputflinger_switch_input_fuzzer",
+        "inputflinger_touchpad_input_fuzzer",
         "inputflinger_input_reader_fuzzer",
         "inputflinger_blocking_queue_fuzzer",
         "inputflinger_input_classifier_fuzzer",
 
         // Java/Kotlin targets
-        "CtsWindowManagerDeviceTestCases",
+        "CtsWindowManagerDeviceWindow",
         "InputTests",
         "CtsHardwareTestCases",
         "CtsInputTestCases",
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index aa55873..d319d6d 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -24,7 +24,7 @@
 
 #include <android-base/stringprintf.h>
 #include <android/log.h>
-#include <utils/Trace.h>
+#include <input/TraceTools.h>
 
 using android::base::StringPrintf;
 
@@ -61,58 +61,42 @@
 
 // --- QueuedInputListener ---
 
-static inline void traceEvent(const char* functionName, int32_t id) {
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("%s(id=0x%" PRIx32 ")", functionName, id);
-        ATRACE_NAME(message.c_str());
-    }
-}
-
 QueuedInputListener::QueuedInputListener(InputListenerInterface& innerListener)
       : mInnerListener(innerListener) {}
 
 void QueuedInputListener::notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyConfigurationChanged(const NotifyConfigurationChangedArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyKey(const NotifyKeyArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyMotion(const NotifyMotionArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifySwitch(const NotifySwitchArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifySensor(const NotifySensorArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyVibratorState(const NotifyVibratorStateArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
 void QueuedInputListener::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) {
-    traceEvent(__func__, args.id);
     mArgsQueue.emplace_back(args);
 }
 
@@ -123,4 +107,81 @@
     mArgsQueue.clear();
 }
 
+// --- TracedInputListener ---
+
+TracedInputListener::TracedInputListener(const char* name, InputListenerInterface& innerListener)
+      : mInnerListener(innerListener), mName(name) {}
+
+void TracedInputListener::notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyConfigurationChanged(const NotifyConfigurationChangedArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyKey(const NotifyKeyArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyMotion(const NotifyMotionArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifySwitch(const NotifySwitchArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifySensor(const NotifySensorArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyVibratorState(const NotifyVibratorStateArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
+void TracedInputListener::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) {
+    constexpr static auto& fnName = __func__;
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("%s::%s(id=0x%" PRIx32 ")", mName, fnName, args.id);
+    });
+    mInnerListener.notify(args);
+}
+
 } // namespace android
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index 37b3187..0733a1c 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -23,22 +23,22 @@
 #include "InputReaderFactory.h"
 #include "UnwantedInteractionBlocker.h"
 
+#include <aidl/com/android/server/inputflinger/IInputFlingerRust.h>
+#include <android/binder_interface_utils.h>
 #include <android/sysprop/InputProperties.sysprop.h>
 #include <binder/IPCThreadState.h>
-
+#include <inputflinger_bootstrap.rs.h>
 #include <log/log.h>
-#include <unordered_map>
-
 #include <private/android_filesystem_config.h>
 
 namespace android {
 
-static const bool ENABLE_INPUT_DEVICE_USAGE_METRICS =
+namespace {
+
+const bool ENABLE_INPUT_DEVICE_USAGE_METRICS =
         sysprop::InputProperties::enable_input_device_usage_metrics().value_or(true);
 
-using gui::FocusRequest;
-
-static int32_t exceptionCodeFromStatusT(status_t status) {
+int32_t exceptionCodeFromStatusT(status_t status) {
     switch (status) {
         case OK:
             return binder::Status::EX_NONE;
@@ -57,6 +57,58 @@
     }
 }
 
+// Convert a binder interface into a raw pointer to an AIBinder.
+using IInputFlingerRustBootstrapCallback = aidl::com::android::server::inputflinger::
+        IInputFlingerRust::IInputFlingerRustBootstrapCallback;
+IInputFlingerRustBootstrapCallbackAIBinder* binderToPointer(
+        IInputFlingerRustBootstrapCallback& interface) {
+    ndk::SpAIBinder spAIBinder = interface.asBinder();
+    auto* ptr = spAIBinder.get();
+    AIBinder_incStrong(ptr);
+    return ptr;
+}
+
+// Create the Rust component of InputFlinger that uses AIDL interfaces as a the foreign function
+// interface (FFI). The bootstraping process for IInputFlingerRust is as follows:
+//   - Create BnInputFlingerRustBootstrapCallback in C++.
+//   - Use the cxxbridge ffi interface to call the Rust function `create_inputflinger_rust()`, and
+//     pass the callback binder object as a raw pointer.
+//   - The Rust implementation will create the implementation of IInputFlingerRust, and pass it
+//     to C++ through the callback.
+//   - After the Rust function returns, the binder interface provided to the callback will be the
+//     only strong reference to the IInputFlingerRust.
+std::shared_ptr<IInputFlingerRust> createInputFlingerRust() {
+    using namespace aidl::com::android::server::inputflinger;
+
+    class Callback : public IInputFlingerRust::BnInputFlingerRustBootstrapCallback {
+        ndk::ScopedAStatus onProvideInputFlingerRust(
+                const std::shared_ptr<IInputFlingerRust>& inputFlingerRust) override {
+            mService = inputFlingerRust;
+            return ndk::ScopedAStatus::ok();
+        }
+
+    public:
+        std::shared_ptr<IInputFlingerRust> consumeInputFlingerRust() {
+            auto service = mService;
+            mService.reset();
+            return service;
+        }
+
+    private:
+        std::shared_ptr<IInputFlingerRust> mService;
+    };
+
+    auto callback = ndk::SharedRefBase::make<Callback>();
+    create_inputflinger_rust(binderToPointer(*callback));
+    auto service = callback->consumeInputFlingerRust();
+    LOG_ALWAYS_FATAL_IF(!service,
+                        "create_inputflinger_rust did not provide the IInputFlingerRust "
+                        "implementation through the callback.");
+    return service;
+}
+
+} // namespace
+
 /**
  * The event flow is via the "InputListener" interface, as follows:
  *   InputReader
@@ -67,16 +119,27 @@
  */
 InputManager::InputManager(const sp<InputReaderPolicyInterface>& readerPolicy,
                            InputDispatcherPolicyInterface& dispatcherPolicy) {
+    mInputFlingerRust = createInputFlingerRust();
+
     mDispatcher = createInputDispatcher(dispatcherPolicy);
+    mTracingStages.emplace_back(
+            std::make_unique<TracedInputListener>("InputDispatcher", *mDispatcher));
 
     if (ENABLE_INPUT_DEVICE_USAGE_METRICS) {
-        mCollector = std::make_unique<InputDeviceMetricsCollector>(*mDispatcher);
+        mCollector = std::make_unique<InputDeviceMetricsCollector>(*mTracingStages.back());
+        mTracingStages.emplace_back(
+                std::make_unique<TracedInputListener>("MetricsCollector", *mCollector));
     }
 
-    mProcessor = ENABLE_INPUT_DEVICE_USAGE_METRICS ? std::make_unique<InputProcessor>(*mCollector)
-                                                   : std::make_unique<InputProcessor>(*mDispatcher);
-    mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mProcessor);
-    mReader = createInputReader(readerPolicy, *mBlocker);
+    mProcessor = std::make_unique<InputProcessor>(*mTracingStages.back());
+    mTracingStages.emplace_back(
+            std::make_unique<TracedInputListener>("InputProcessor", *mProcessor));
+
+    mBlocker = std::make_unique<UnwantedInteractionBlocker>(*mTracingStages.back());
+    mTracingStages.emplace_back(
+            std::make_unique<TracedInputListener>("UnwantedInteractionBlocker", *mBlocker));
+
+    mReader = createInputReader(readerPolicy, *mTracingStages.back());
 }
 
 InputManager::~InputManager() {
@@ -186,11 +249,11 @@
 
     dump += " InputFlinger dump\n";
 
-    ::write(fd, dump.c_str(), dump.size());
+    TEMP_FAILURE_RETRY(::write(fd, dump.c_str(), dump.size()));
     return NO_ERROR;
 }
 
-binder::Status InputManager::setFocusedWindow(const FocusRequest& request) {
+binder::Status InputManager::setFocusedWindow(const gui::FocusRequest& request) {
     mDispatcher->setFocusedWindow(request);
     return binder::Status::ok();
 }
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 9dc285f..51d582f 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -30,6 +30,7 @@
 #include <input/Input.h>
 #include <input/InputTransport.h>
 
+#include <aidl/com/android/server/inputflinger/IInputFlingerRust.h>
 #include <android/os/BnInputFlinger.h>
 #include <utils/Errors.h>
 #include <utils/RefBase.h>
@@ -37,6 +38,8 @@
 
 using android::os::BnInputFlinger;
 
+using aidl::com::android::server::inputflinger::IInputFlingerRust;
+
 namespace android {
 class InputChannel;
 class InputDispatcherThread;
@@ -132,6 +135,10 @@
     std::unique_ptr<InputDeviceMetricsCollectorInterface> mCollector;
 
     std::unique_ptr<InputDispatcherInterface> mDispatcher;
+
+    std::shared_ptr<IInputFlingerRust> mInputFlingerRust;
+
+    std::vector<std::unique_ptr<TracedInputListener>> mTracingStages;
 };
 
 } // namespace android
diff --git a/services/inputflinger/NotifyArgs.cpp b/services/inputflinger/NotifyArgs.cpp
index 0fa47d1..c34cd53 100644
--- a/services/inputflinger/NotifyArgs.cpp
+++ b/services/inputflinger/NotifyArgs.cpp
@@ -91,8 +91,8 @@
         readTime(readTime),
         videoFrames(videoFrames) {
     for (uint32_t i = 0; i < pointerCount; i++) {
-        this->pointerProperties.push_back(pointerProperties[i]);
-        this->pointerCoords.push_back(pointerCoords[i]);
+        this->pointerProperties.emplace_back(pointerProperties[i]);
+        this->pointerCoords.emplace_back(pointerCoords[i]);
     }
 }
 
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index cdc4c08..ee1f3cb 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -1,10 +1,10 @@
 {
   "presubmit": [
     {
-      "name": "CtsWindowManagerDeviceTestCases",
+      "name": "CtsWindowManagerDeviceWindow",
       "options": [
         {
-          "include-filter": "android.server.wm.WindowInputTests"
+          "include-filter": "android.server.wm.window.WindowInputTests"
         }
       ]
     },
@@ -72,9 +72,6 @@
           "include-filter": "android.view.cts.TouchDelegateTest"
         },
         {
-          "include-filter": "android.view.cts.VelocityTrackerTest"
-        },
-        {
           "include-filter": "android.view.cts.VerifyInputEventTest"
         },
         {
@@ -116,6 +113,14 @@
       ]
     },
     {
+      "name": "CtsAppTestCases",
+      "options": [
+        {
+          "include-filter": "android.app.cts.ToolbarActionBarTest"
+        }
+      ]
+    },
+    {
       "name": "FrameworksServicesTests",
       "options": [
         {
@@ -142,10 +147,10 @@
   ],
   "hwasan-postsubmit": [
     {
-      "name": "CtsWindowManagerDeviceTestCases",
+      "name": "CtsWindowManagerDeviceWindow",
       "options": [
         {
-          "include-filter": "android.server.wm.WindowInputTests"
+          "include-filter": "android.server.wm.window.WindowInputTests"
         }
       ]
     },
@@ -210,9 +215,6 @@
           "include-filter": "android.view.cts.TouchDelegateTest"
         },
         {
-          "include-filter": "android.view.cts.VelocityTrackerTest"
-        },
-        {
           "include-filter": "android.view.cts.VerifyInputEventTest"
         },
         {
@@ -246,6 +248,14 @@
       ]
     },
     {
+      "name": "CtsAppTestCases",
+      "options": [
+        {
+          "include-filter": "android.app.cts.ToolbarActionBarTest"
+        }
+      ]
+    },
+    {
       "name": "FrameworksServicesTests",
       "options": [
         {
diff --git a/services/inputflinger/aidl/Android.bp b/services/inputflinger/aidl/Android.bp
new file mode 100644
index 0000000..314c433
--- /dev/null
+++ b/services/inputflinger/aidl/Android.bp
@@ -0,0 +1,31 @@
+// Copyright 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+aidl_interface {
+    name: "com.android.server.inputflinger",
+    srcs: ["**/*.aidl"],
+    unstable: true,
+    host_supported: true,
+    backend: {
+        cpp: {
+            enabled: false,
+        },
+        java: {
+            enabled: false,
+        },
+        rust: {
+            enabled: true,
+        },
+    },
+}
diff --git a/services/inputflinger/aidl/com/android/server/inputflinger/IInputFlingerRust.aidl b/services/inputflinger/aidl/com/android/server/inputflinger/IInputFlingerRust.aidl
new file mode 100644
index 0000000..8e826fd
--- /dev/null
+++ b/services/inputflinger/aidl/com/android/server/inputflinger/IInputFlingerRust.aidl
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.server.inputflinger;
+
+/**
+ * A local AIDL interface used as a foreign function interface (ffi) to
+ * communicate with the Rust component of inputflinger.
+ *
+ * NOTE: Since we use this as a local interface, all processing happens on the
+ * calling thread.
+ */
+interface IInputFlingerRust {
+
+   /**
+    * An interface used to get a strong reference to IInputFlingerRust on boot.
+    */
+    interface IInputFlingerRustBootstrapCallback {
+        void onProvideInputFlingerRust(in IInputFlingerRust inputFlingerRust);
+    }
+}
diff --git a/services/inputflinger/benchmarks/Android.bp b/services/inputflinger/benchmarks/Android.bp
index 4e2a6fb..e200f8b 100644
--- a/services/inputflinger/benchmarks/Android.bp
+++ b/services/inputflinger/benchmarks/Android.bp
@@ -19,6 +19,7 @@
     shared_libs: [
         "libbase",
         "libbinder",
+        "libbinder_ndk",
         "libcrypto",
         "libcutils",
         "libinputflinger_base",
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index b2e274d..188d5f0 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -82,8 +82,6 @@
 
     void notifyVibratorState(int32_t deviceId, bool isOn) override {}
 
-    InputDispatcherConfiguration getDispatcherConfiguration() override { return mConfig; }
-
     bool filterInputEvent(const InputEvent& inputEvent, uint32_t policyFlags) override {
         return true; // dispatch event normally
     }
@@ -187,10 +185,7 @@
         mInfo.token = mClientChannel->getConnectionToken();
         mInfo.name = "FakeWindowHandle";
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
-        mInfo.frameLeft = mFrame.left;
-        mInfo.frameTop = mFrame.top;
-        mInfo.frameRight = mFrame.right;
-        mInfo.frameBottom = mFrame.bottom;
+        mInfo.frame = mFrame;
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(mFrame);
@@ -270,7 +265,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
-    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    dispatcher.onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     NotifyMotionArgs motionArgs = generateMotionArgs();
 
@@ -305,7 +300,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
-    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    dispatcher.onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     for (auto _ : state) {
         MotionEvent event = generateMotionEvent();
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index 492551e..8b57730 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -59,6 +59,7 @@
         "libbase",
         "libcrypto",
         "libcutils",
+        "libinput",
         "libkll",
         "liblog",
         "libprotobuf-cpp-lite",
@@ -74,14 +75,12 @@
         android: {
             shared_libs: [
                 "libgui",
-                "libinput",
                 "libstatspull",
                 "libstatssocket",
             ],
         },
         host: {
             static_libs: [
-                "libinput",
                 "libstatspull",
                 "libstatssocket",
             ],
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index a670ebe..cb369a8 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -235,8 +235,8 @@
         downTime(downTime),
         pointerCount(pointerCount) {
     for (uint32_t i = 0; i < pointerCount; i++) {
-        this->pointerProperties[i].copyFrom(pointerProperties[i]);
-        this->pointerCoords[i].copyFrom(pointerCoords[i]);
+        this->pointerProperties[i] = pointerProperties[i];
+        this->pointerCoords[i] = pointerCoords[i];
     }
 }
 
@@ -321,7 +321,28 @@
         globalScaleFactor(globalScaleFactor),
         deliveryTime(0),
         resolvedAction(0),
-        resolvedFlags(0) {}
+        resolvedFlags(0) {
+    switch (this->eventEntry->type) {
+        case EventEntry::Type::KEY: {
+            const KeyEntry& keyEntry = static_cast<KeyEntry&>(*this->eventEntry);
+            resolvedEventId = keyEntry.id;
+            resolvedAction = keyEntry.action;
+            resolvedFlags = keyEntry.flags;
+
+            break;
+        }
+        case EventEntry::Type::MOTION: {
+            const MotionEntry& motionEntry = static_cast<MotionEntry&>(*this->eventEntry);
+            resolvedEventId = motionEntry.id;
+            resolvedAction = motionEntry.action;
+            resolvedFlags = motionEntry.flags;
+            break;
+        }
+        default: {
+            break;
+        }
+    }
+}
 
 uint32_t DispatchEntry::nextSeq() {
     // Sequence number 0 is reserved and will never be returned.
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 862e128..13dbe65 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -32,6 +32,7 @@
 #endif
 #include <input/InputDevice.h>
 #include <input/PrintTools.h>
+#include <input/TraceTools.h>
 #include <openssl/mem.h>
 #include <powermanager/PowerManager.h>
 #include <unistd.h>
@@ -119,6 +120,10 @@
     return systemTime(SYSTEM_TIME_MONOTONIC);
 }
 
+bool isEmpty(const std::stringstream& ss) {
+    return ss.rdbuf()->in_avail() == 0;
+}
+
 inline const std::string binderToString(const sp<IBinder>& binder) {
     if (binder == nullptr) {
         return "<null>";
@@ -130,11 +135,6 @@
     return uid.toString();
 }
 
-inline int32_t getMotionEventActionPointerIndex(int32_t action) {
-    return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
-            AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-}
-
 Result<void> checkKeyAction(int32_t action) {
     switch (action) {
         case AKEY_EVENT_ACTION_DOWN:
@@ -602,7 +602,7 @@
         return {entry.xCursorPosition, entry.yCursorPosition};
     }
 
-    const int32_t pointerIndex = getMotionEventActionPointerIndex(entry.action);
+    const int32_t pointerIndex = MotionEvent::getActionIndex(entry.action);
     return {entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X),
             entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y)};
 }
@@ -668,15 +668,7 @@
         } else {
             // This pointer was already sent to the window. Use ACTION_HOVER_MOVE.
             if (CC_UNLIKELY(maskedAction != AMOTION_EVENT_ACTION_HOVER_MOVE)) {
-                android::base::LogSeverity severity = android::base::LogSeverity::FATAL;
-                if (entry.flags & AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT) {
-                    // The Accessibility injected touch exploration event stream
-                    // has known inconsistencies, so log ERROR instead of
-                    // crashing the device with FATAL.
-                    // TODO(b/286037469): Move a11y severity back to FATAL.
-                    severity = android::base::LogSeverity::ERROR;
-                }
-                LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
+                LOG(FATAL) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
             }
             touchedWindow.targetFlags = InputTarget::Flags::DISPATCH_AS_IS;
         }
@@ -2313,7 +2305,7 @@
     if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
         /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
         const auto [x, y] = resolveTouchedPosition(entry);
-        const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+        const int32_t pointerIndex = MotionEvent::getActionIndex(action);
         // Outside targets should be added upon first dispatched DOWN event. That means, this should
         // be a pointer that would generate ACTION_DOWN, *and* touch should not already be down.
         const bool isStylus = isPointerFromStylus(entry, pointerIndex);
@@ -2346,6 +2338,8 @@
             } else if (isSplit) {
                 // New window does not support splitting but we have already split events.
                 // Ignore the new window.
+                LOG(INFO) << "Skipping " << newTouchedWindowHandle->getName()
+                          << " because it doesn't support split touch";
                 newTouchedWindowHandle = nullptr;
             }
         } else {
@@ -2560,15 +2554,16 @@
         // Update the pointerIds for non-splittable when it received pointer down.
         if (!isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN) {
             // If no split, we suppose all touched windows should receive pointer down.
-            const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+            const int32_t pointerIndex = MotionEvent::getActionIndex(action);
             for (size_t i = 0; i < tempTouchState.windows.size(); i++) {
                 TouchedWindow& touchedWindow = tempTouchState.windows[i];
                 // Ignore drag window for it should just track one pointer.
                 if (mDragState && mDragState->dragWindow == touchedWindow.windowHandle) {
                     continue;
                 }
-                touchedWindow.addTouchingPointer(entry.deviceId,
-                                                 entry.pointerProperties[pointerIndex].id);
+                std::bitset<MAX_POINTER_ID + 1> touchingPointers;
+                touchingPointers.set(entry.pointerProperties[pointerIndex].id);
+                touchedWindow.addTouchingPointers(entry.deviceId, touchingPointers);
             }
         }
     }
@@ -2698,9 +2693,6 @@
                      "Conflicting pointer actions: Hover received while pointer was down.");
             *outConflictingPointerActions = true;
         }
-        if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
-            maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
-        }
     } else if (maskedAction == AMOTION_EVENT_ACTION_UP) {
         // Pointer went up.
         tempTouchState.removeTouchingPointer(entry.deviceId, entry.pointerProperties[0].id);
@@ -2715,18 +2707,9 @@
         }
     } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
         // One pointer went up.
-        int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-        uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
-
-        for (size_t i = 0; i < tempTouchState.windows.size();) {
-            TouchedWindow& touchedWindow = tempTouchState.windows[i];
-            touchedWindow.removeTouchingPointer(entry.deviceId, pointerId);
-            if (!touchedWindow.hasTouchingPointers(entry.deviceId)) {
-                tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
-                continue;
-            }
-            i += 1;
-        }
+        const int32_t pointerIndex = MotionEvent::getActionIndex(action);
+        const uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+        tempTouchState.removeTouchingPointer(entry.deviceId, pointerId);
     }
 
     // Save changes unless the action was scroll in which case the temporary touch
@@ -2825,7 +2808,7 @@
         }
 
         case AMOTION_EVENT_ACTION_POINTER_UP:
-            if (getMotionEventActionPointerIndex(entry.action) != pointerIndex) {
+            if (MotionEvent::getActionIndex(entry.action) != pointerIndex) {
                 break;
             }
             // The drag pointer is up.
@@ -2988,7 +2971,7 @@
             !haveSameApplicationToken(windowInfo, otherInfo)) {
             if (DEBUG_TOUCH_OCCLUSION) {
                 info.debugInfo.push_back(
-                        dumpWindowForTouchOcclusion(otherInfo, /* isTouchedWindow */ false));
+                        dumpWindowForTouchOcclusion(otherInfo, /*isTouchedWindow=*/false));
             }
             // canBeObscuredBy() has returned true above, which means this window is untrusted, so
             // we perform the checks below to see if the touch can be propagated or not based on the
@@ -3016,8 +2999,7 @@
         }
     }
     if (DEBUG_TOUCH_OCCLUSION) {
-        info.debugInfo.push_back(
-                dumpWindowForTouchOcclusion(windowInfo, /* isTouchedWindow */ true));
+        info.debugInfo.push_back(dumpWindowForTouchOcclusion(windowInfo, /*isTouchedWindow=*/true));
     }
     return info;
 }
@@ -3030,8 +3012,8 @@
                                 "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
                         isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
                         info->ownerUid.toString().c_str(), info->id,
-                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frameLeft,
-                        info->frameTop, info->frameRight, info->frameBottom,
+                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frame.left,
+                        info->frame.top, info->frame.right, info->frame.bottom,
                         dumpRegion(info->touchableRegion).c_str(), info->name.c_str(),
                         info->inputConfig.string().c_str(), toString(info->token != nullptr),
                         info->applicationInfo.name.c_str(),
@@ -3180,12 +3162,10 @@
                                                  const std::shared_ptr<Connection>& connection,
                                                  std::shared_ptr<EventEntry> eventEntry,
                                                  const InputTarget& inputTarget) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, id=0x%" PRIx32 ")",
-                             connection->getInputChannelName().c_str(), eventEntry->id);
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+                            connection->getInputChannelName().c_str(), eventEntry->id);
+    });
     if (DEBUG_DISPATCH_CYCLE) {
         ALOGD("channel '%s' ~ prepareDispatchCycle - flags=%s, "
               "globalScaleFactor=%f, pointerIds=%s %s",
@@ -3250,12 +3230,10 @@
                                                    const std::shared_ptr<Connection>& connection,
                                                    std::shared_ptr<EventEntry> eventEntry,
                                                    const InputTarget& inputTarget) {
-    if (ATRACE_ENABLED()) {
-        std::string message =
-                StringPrintf("enqueueDispatchEntriesLocked(inputChannel=%s, id=0x%" PRIx32 ")",
-                             connection->getInputChannelName().c_str(), eventEntry->id);
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("enqueueDispatchEntriesLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+                            connection->getInputChannelName().c_str(), eventEntry->id);
+    });
     LOG_ALWAYS_FATAL_IF(!inputTarget.flags.any(InputTarget::DISPATCH_MASK),
                         "No dispatch flags are set for %s", eventEntry->getDescription().c_str());
 
@@ -3285,12 +3263,6 @@
                                                  std::shared_ptr<EventEntry> eventEntry,
                                                  const InputTarget& inputTarget,
                                                  ftl::Flags<InputTarget::Flags> dispatchMode) {
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("enqueueDispatchEntry(inputChannel=%s, dispatchMode=%s)",
-                                           connection->getInputChannelName().c_str(),
-                                           dispatchMode.string().c_str());
-        ATRACE_NAME(message.c_str());
-    }
     ftl::Flags<InputTarget::Flags> inputTargetFlags = inputTarget.flags;
     if (!inputTargetFlags.any(dispatchMode)) {
         return;
@@ -3311,10 +3283,6 @@
     switch (newEntry.type) {
         case EventEntry::Type::KEY: {
             const KeyEntry& keyEntry = static_cast<const KeyEntry&>(newEntry);
-            dispatchEntry->resolvedEventId = keyEntry.id;
-            dispatchEntry->resolvedAction = keyEntry.action;
-            dispatchEntry->resolvedFlags = keyEntry.flags;
-
             if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction,
                                                  dispatchEntry->resolvedFlags)) {
                 LOG(WARNING) << "channel " << connection->getInputChannelName()
@@ -3342,7 +3310,6 @@
             } else if (dispatchMode.test(InputTarget::Flags::DISPATCH_AS_SLIPPERY_ENTER)) {
                 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
             } else {
-                dispatchEntry->resolvedAction = motionEntry.action;
                 dispatchEntry->resolvedEventId = motionEntry.id;
             }
             if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE &&
@@ -3358,7 +3325,6 @@
                 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
             }
 
-            dispatchEntry->resolvedFlags = motionEntry.flags;
             if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_CANCEL) {
                 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_CANCELED;
             }
@@ -3583,11 +3549,10 @@
 
 void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
                                                const std::shared_ptr<Connection>& connection) {
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("startDispatchCycleLocked(inputChannel=%s)",
-                                           connection->getInputChannelName().c_str());
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("startDispatchCycleLocked(inputChannel=%s)",
+                            connection->getInputChannelName().c_str());
+    });
     if (DEBUG_DISPATCH_CYCLE) {
         ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
     }
@@ -3606,8 +3571,8 @@
                 const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
                 std::array<uint8_t, 32> hmac = getSignature(keyEntry, *dispatchEntry);
                 if (DEBUG_OUTBOUND_EVENT_DETAILS) {
-                    LOG(DEBUG) << "Publishing " << *dispatchEntry << " to "
-                               << connection->getInputChannelName();
+                    LOG(INFO) << "Publishing " << *dispatchEntry << " to "
+                              << connection->getInputChannelName();
                 }
 
                 // Publish the key event.
@@ -3625,8 +3590,8 @@
 
             case EventEntry::Type::MOTION: {
                 if (DEBUG_OUTBOUND_EVENT_DETAILS) {
-                    LOG(DEBUG) << "Publishing " << *dispatchEntry << " to "
-                               << connection->getInputChannelName();
+                    LOG(INFO) << "Publishing " << *dispatchEntry << " to "
+                              << connection->getInputChannelName();
                 }
                 status = publishMotionEvent(*connection, *dispatchEntry);
                 break;
@@ -3785,8 +3750,8 @@
                                                      const std::shared_ptr<Connection>& connection,
                                                      bool notify) {
     if (DEBUG_DISPATCH_CYCLE) {
-        LOG(DEBUG) << "channel '" << connection->getInputChannelName() << "'~ " << __func__
-                   << " - notify=" << toString(notify);
+        LOG(INFO) << "channel '" << connection->getInputChannelName() << "'~ " << __func__
+                  << " - notify=" << toString(notify);
     }
 
     // Clear the dispatch queues.
@@ -4102,9 +4067,9 @@
         uint32_t pointerId = uint32_t(pointerProperties.id);
         if (pointerIds.test(pointerId)) {
             splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
-            splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
-            splitPointerCoords[splitPointerCount].copyFrom(
-                    originalMotionEntry.pointerCoords[originalPointerIndex]);
+            splitPointerProperties[splitPointerCount] = pointerProperties;
+            splitPointerCoords[splitPointerCount] =
+                    originalMotionEntry.pointerCoords[originalPointerIndex];
             splitPointerCount += 1;
         }
     }
@@ -4126,7 +4091,7 @@
     int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
     if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN ||
         maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
-        int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
+        int32_t originalPointerIndex = MotionEvent::getActionIndex(action);
         const PointerProperties& pointerProperties =
                 originalMotionEntry.pointerProperties[originalPointerIndex];
         uint32_t pointerId = uint32_t(pointerProperties.id);
@@ -4161,12 +4126,10 @@
     }
 
     int32_t newId = mIdGenerator.nextId();
-    if (ATRACE_ENABLED()) {
-        std::string message = StringPrintf("Split MotionEvent(id=0x%" PRIx32
-                                           ") to MotionEvent(id=0x%" PRIx32 ").",
-                                           originalMotionEntry.id, newId);
-        ATRACE_NAME(message.c_str());
-    }
+    ATRACE_NAME_IF(ATRACE_ENABLED(), [&]() {
+        return StringPrintf("Split MotionEvent(id=0x%" PRIx32 ") to MotionEvent(id=0x%" PRIx32 ").",
+                            originalMotionEntry.id, newId);
+    });
     std::unique_ptr<MotionEntry> splitMotionEntry =
             std::make_unique<MotionEntry>(newId, originalMotionEntry.eventTime,
                                           originalMotionEntry.deviceId, originalMotionEntry.source,
@@ -4362,7 +4325,7 @@
             validateMotionEvent(args.action, args.actionButton, args.getPointerCount(),
                                 args.pointerProperties.data());
     if (!motionCheck.ok()) {
-        LOG(ERROR) << "Invalid event: " << args.dump() << "; reason: " << motionCheck.error();
+        LOG(FATAL) << "Invalid event: " << args.dump() << "; reason: " << motionCheck.error();
         return;
     }
 
@@ -4521,6 +4484,10 @@
         std::unique_ptr<DeviceResetEntry> newEntry =
                 std::make_unique<DeviceResetEntry>(args.id, args.eventTime, args.deviceId);
         needWake = enqueueInboundEventLocked(std::move(newEntry));
+
+        for (auto& [_, verifier] : mVerifiersByDisplay) {
+            verifier.resetDevice(args.deviceId);
+        }
     } // release lock
 
     if (needWake) {
@@ -4559,10 +4526,10 @@
     }
 
     if (debugInboundEventDetails()) {
-        LOG(DEBUG) << __func__ << ": targetUid=" << toString(targetUid, &uidString)
-                   << ", syncMode=" << ftl::enum_string(syncMode) << ", timeout=" << timeout.count()
-                   << "ms, policyFlags=0x" << std::hex << policyFlags << std::dec
-                   << ", event=" << *event;
+        LOG(INFO) << __func__ << ": targetUid=" << toString(targetUid, &uidString)
+                  << ", syncMode=" << ftl::enum_string(syncMode) << ", timeout=" << timeout.count()
+                  << "ms, policyFlags=0x" << std::hex << policyFlags << std::dec
+                  << ", event=" << *event;
     }
     nsecs_t endTime = now() + std::chrono::duration_cast<std::chrono::nanoseconds>(timeout).count();
 
@@ -4713,7 +4680,7 @@
     bool needWake = false;
     while (!injectedEntries.empty()) {
         if (DEBUG_INJECTION) {
-            LOG(DEBUG) << "Injecting " << injectedEntries.front()->getDescription();
+            LOG(INFO) << "Injecting " << injectedEntries.front()->getDescription();
         }
         needWake |= enqueueInboundEventLocked(std::move(injectedEntries.front()));
         injectedEntries.pop();
@@ -4777,8 +4744,8 @@
     } // release lock
 
     if (DEBUG_INJECTION) {
-        LOG(DEBUG) << "injectInputEvent - Finished with result "
-                   << ftl::enum_string(injectionResult);
+        LOG(INFO) << "injectInputEvent - Finished with result "
+                  << ftl::enum_string(injectionResult);
     }
 
     return injectionResult;
@@ -4822,8 +4789,8 @@
     InjectionState* injectionState = entry.injectionState;
     if (injectionState) {
         if (DEBUG_INJECTION) {
-            LOG(DEBUG) << "Setting input event injection result to "
-                       << ftl::enum_string(injectionResult);
+            LOG(INFO) << "Setting input event injection result to "
+                      << ftl::enum_string(injectionResult);
         }
 
         if (injectionState->injectionIsAsync && !(entry.policyFlags & POLICY_FLAG_FILTERED)) {
@@ -5078,19 +5045,6 @@
     mWindowHandlesByDisplay[displayId] = newHandles;
 }
 
-void InputDispatcher::setInputWindows(
-        const std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>>& handlesPerDisplay) {
-    // TODO(b/198444055): Remove setInputWindows from InputDispatcher.
-    { // acquire lock
-        std::scoped_lock _l(mLock);
-        for (const auto& [displayId, handles] : handlesPerDisplay) {
-            setInputWindowsLocked(handles, displayId);
-        }
-    }
-    // Wake up poll loop since it may need to make new input dispatching choices.
-    mLooper->wake();
-}
-
 /**
  * Called from InputManagerService, update window handle list by displayId that can receive input.
  * A window handle contains information about InputChannel, Touch Region, Types, Focused,...
@@ -5138,13 +5092,6 @@
     // Copy old handles for release if they are no longer present.
     const std::vector<sp<WindowInfoHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
 
-    // Save the old windows' orientation by ID before it gets updated.
-    std::unordered_map<int32_t, uint32_t> oldWindowOrientations;
-    for (const sp<WindowInfoHandle>& handle : oldWindowHandles) {
-        oldWindowOrientations.emplace(handle->getId(),
-                                      handle->getInfo()->transform.getOrientation());
-    }
-
     updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);
 
     const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -5198,23 +5145,6 @@
         }
     }
 
-    // Determine if the orientation of any of the input windows have changed, and cancel all
-    // pointer events if necessary.
-    for (const sp<WindowInfoHandle>& oldWindowHandle : oldWindowHandles) {
-        const sp<WindowInfoHandle> newWindowHandle = getWindowHandleLocked(oldWindowHandle);
-        if (newWindowHandle != nullptr &&
-            newWindowHandle->getInfo()->transform.getOrientation() !=
-                    oldWindowOrientations[oldWindowHandle->getId()]) {
-            std::shared_ptr<InputChannel> inputChannel =
-                    getInputChannelLocked(newWindowHandle->getToken());
-            if (inputChannel != nullptr) {
-                CancelationOptions options(CancelationOptions::Mode::CANCEL_POINTER_EVENTS,
-                                           "touched window's orientation changed");
-                synthesizeCancelationEventsForInputChannelLocked(inputChannel, options);
-            }
-        }
-    }
-
     // Release information for windows that are no longer present.
     // This ensures that unused input channels are released promptly.
     // Otherwise, they might stick around until the window handle is destroyed
@@ -5467,8 +5397,8 @@
         }
         std::set<int32_t> deviceIds = touchedWindow->getTouchingDeviceIds();
         if (deviceIds.size() != 1) {
-            LOG(DEBUG) << "Can't transfer touch. Currently touching devices: " << dumpSet(deviceIds)
-                       << " for window: " << touchedWindow->dump();
+            LOG(INFO) << "Can't transfer touch. Currently touching devices: " << dumpSet(deviceIds)
+                      << " for window: " << touchedWindow->dump();
             return false;
         }
         const int32_t deviceId = *deviceIds.begin();
@@ -5702,9 +5632,9 @@
                                          i, windowInfo->name.c_str(), windowInfo->id,
                                          windowInfo->displayId,
                                          windowInfo->inputConfig.string().c_str(),
-                                         windowInfo->alpha, windowInfo->frameLeft,
-                                         windowInfo->frameTop, windowInfo->frameRight,
-                                         windowInfo->frameBottom, windowInfo->globalScaleFactor,
+                                         windowInfo->alpha, windowInfo->frame.left,
+                                         windowInfo->frame.top, windowInfo->frame.right,
+                                         windowInfo->frame.bottom, windowInfo->globalScaleFactor,
                                          windowInfo->applicationInfo.name.c_str(),
                                          binderToString(windowInfo->applicationInfo.token).c_str());
                     dump += dumpRegion(windowInfo->touchableRegion);
@@ -5815,6 +5745,12 @@
             } else {
                 dump += INDENT3 "WaitQueue: <empty>\n";
             }
+            std::stringstream inputStateDump;
+            inputStateDump << connection->inputState;
+            if (!isEmpty(inputStateDump)) {
+                dump += INDENT3 "InputState: ";
+                dump += inputStateDump.str() + "\n";
+            }
         }
     } else {
         dump += INDENT "Connections: <none>\n";
@@ -6733,7 +6669,7 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
         // Set an empty list to remove all handles from the specific display.
-        setInputWindowsLocked(/* window handles */ {}, displayId);
+        setInputWindowsLocked(/*windowInfoHandles=*/{}, displayId);
         setFocusedApplicationLocked(displayId, nullptr);
         // Call focus resolver to clean up stale requests. This must be called after input windows
         // have been removed for the removed display.
@@ -6822,13 +6758,6 @@
     mLooper->wake();
 }
 
-void InputDispatcher::requestRefreshConfiguration() {
-    InputDispatcherConfiguration config = mPolicy.getDispatcherConfiguration();
-
-    std::scoped_lock _l(mLock);
-    mConfig = config;
-}
-
 void InputDispatcher::setMonitorDispatchingTimeoutForTest(std::chrono::nanoseconds timeout) {
     std::scoped_lock _l(mLock);
     mMonitorDispatchingTimeout = timeout;
@@ -6941,4 +6870,11 @@
     return nullptr;
 }
 
+void InputDispatcher::setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
+    std::scoped_lock _l(mLock);
+
+    mConfig.keyRepeatTimeout = timeout;
+    mConfig.keyRepeatDelay = delay;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 2b8b37e..fef726f 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -25,7 +25,6 @@
 #include "InputDispatcherConfiguration.h"
 #include "InputDispatcherInterface.h"
 #include "InputDispatcherPolicyInterface.h"
-#include "InputState.h"
 #include "InputTarget.h"
 #include "InputThread.h"
 #include "LatencyAggregator.h"
@@ -110,9 +109,6 @@
 
     std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
 
-    void setInputWindows(
-            const std::unordered_map<int32_t, std::vector<sp<android::gui::WindowInfoHandle>>>&
-                    handlesPerDisplay) override;
     void setFocusedApplication(
             int32_t displayId,
             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) override;
@@ -148,11 +144,11 @@
 
     void cancelCurrentTouch() override;
 
-    void requestRefreshConfiguration() override;
-
     // Public to allow tests to verify that a Monitor can get ANR.
     void setMonitorDispatchingTimeoutForTest(std::chrono::nanoseconds timeout);
 
+    void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) override;
+
 private:
     enum class DropReason {
         NOT_DROPPED,
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index 2fcb89a..ccffe26 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -28,7 +28,7 @@
 
 InputState::~InputState() {}
 
-bool InputState::isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const {
+bool InputState::isHovering(DeviceId deviceId, uint32_t source, int32_t displayId) const {
     for (const MotionMemento& memento : mMotionMementos) {
         if (memento.deviceId == deviceId && memento.source == source &&
             memento.displayId == displayId && memento.hovering) {
@@ -240,8 +240,8 @@
                 continue;
             }
         }
-        pointerProperties[pointerCount].copyFrom(entry.pointerProperties[i]);
-        pointerCoords[pointerCount].copyFrom(entry.pointerCoords[i]);
+        pointerProperties[pointerCount] = entry.pointerProperties[i];
+        pointerCoords[pointerCount] = entry.pointerCoords[i];
         pointerCount++;
     }
 }
@@ -251,8 +251,8 @@
         if (other.firstNewPointerIdx < 0) {
             other.firstNewPointerIdx = other.pointerCount;
         }
-        other.pointerProperties[other.pointerCount].copyFrom(pointerProperties[i]);
-        other.pointerCoords[other.pointerCount].copyFrom(pointerCoords[i]);
+        other.pointerProperties[other.pointerCount] = pointerProperties[i];
+        other.pointerCoords[other.pointerCount] = pointerCoords[i];
         other.pointerCount++;
     }
 }
@@ -324,17 +324,16 @@
 
         // We will deliver all pointers the target already knows about
         for (uint32_t i = 0; i < static_cast<uint32_t>(memento.firstNewPointerIdx); i++) {
-            pointerProperties[i].copyFrom(memento.pointerProperties[i]);
-            pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+            pointerProperties[i] = memento.pointerProperties[i];
+            pointerCoords[i] = memento.pointerCoords[i];
             pointerCount++;
         }
 
         // We will send explicit events for all pointers the target doesn't know about
         for (uint32_t i = static_cast<uint32_t>(memento.firstNewPointerIdx);
                 i < memento.pointerCount; i++) {
-
-            pointerProperties[i].copyFrom(memento.pointerProperties[i]);
-            pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+            pointerProperties[i] = memento.pointerProperties[i];
+            pointerCoords[i] = memento.pointerCoords[i];
             pointerCount++;
 
             // Down only if the first pointer, pointer down otherwise
@@ -370,8 +369,8 @@
     std::vector<PointerCoords> pointerCoords(MAX_POINTERS);
     for (uint32_t pointerIdx = 0; pointerIdx < memento.pointerCount; pointerIdx++) {
         uint32_t pointerId = uint32_t(memento.pointerProperties[pointerIdx].id);
-        pointerProperties[pointerIdx].copyFrom(memento.pointerProperties[pointerIdx]);
-        pointerCoords[pointerIdx].copyFrom(memento.pointerCoords[pointerIdx]);
+        pointerProperties[pointerIdx] = memento.pointerProperties[pointerIdx];
+        pointerCoords[pointerIdx] = memento.pointerCoords[pointerIdx];
         if (pointerIds.test(pointerId)) {
             canceledPointerIndices.push_back(pointerIdx);
         }
@@ -526,4 +525,14 @@
     }
 }
 
+std::ostream& operator<<(std::ostream& out, const InputState& state) {
+    if (!state.mMotionMementos.empty()) {
+        out << "mMotionMementos: ";
+        for (const InputState::MotionMemento& memento : state.mMotionMementos) {
+            out << "{deviceId= " << memento.deviceId << ", hovering=" << memento.hovering << "}, ";
+        }
+    }
+    return out;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
index af2a3cb..32df034 100644
--- a/services/inputflinger/dispatcher/InputState.h
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -36,7 +36,7 @@
 
     // Returns true if the specified source is known to have received a hover enter
     // motion event.
-    bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
+    bool isHovering(DeviceId deviceId, uint32_t source, int32_t displayId) const;
 
     // Records tracking information for a key event that has just been published.
     // Returns true if the event should be delivered, false if it is inconsistent
@@ -76,7 +76,7 @@
 
 private:
     struct KeyMemento {
-        int32_t deviceId;
+        DeviceId deviceId;
         uint32_t source;
         int32_t displayId;
         int32_t keyCode;
@@ -88,7 +88,7 @@
     };
 
     struct MotionMemento {
-        int32_t deviceId;
+        DeviceId deviceId;
         uint32_t source;
         int32_t displayId;
         int32_t flags;
@@ -128,7 +128,10 @@
     std::vector<std::unique_ptr<MotionEntry>> synthesizeCancelationEventsForPointers(
             const MotionMemento& memento, std::bitset<MAX_POINTER_ID + 1> pointerIds,
             nsecs_t currentTime);
+    friend std::ostream& operator<<(std::ostream& out, const InputState& state);
 };
 
+std::ostream& operator<<(std::ostream& out, const InputState& state);
+
 } // namespace inputdispatcher
 } // namespace android
diff --git a/services/inputflinger/dispatcher/InputTarget.cpp b/services/inputflinger/dispatcher/InputTarget.cpp
index fc8b785..11f3413 100644
--- a/services/inputflinger/dispatcher/InputTarget.cpp
+++ b/services/inputflinger/dispatcher/InputTarget.cpp
@@ -76,4 +76,24 @@
     }
     return out;
 }
+
+std::ostream& operator<<(std::ostream& out, const InputTarget& target) {
+    out << "{inputChannel=";
+    if (target.inputChannel != nullptr) {
+        out << target.inputChannel->getName();
+    } else {
+        out << "<null>";
+    }
+    out << ", windowHandle=";
+    if (target.windowHandle != nullptr) {
+        out << target.windowHandle->getName();
+    } else {
+        out << "<null>";
+    }
+    out << ", targetFlags=" << target.flags.string();
+    out << ", pointers=" << target.getPointerInfoString();
+    out << "}";
+    return out;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 3bf8b68..8b8a35a 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -139,6 +139,6 @@
     std::string getPointerInfoString() const;
 };
 
-std::string dispatchModeToString(int32_t dispatchMode);
+std::ostream& operator<<(std::ostream& out, const InputTarget& target);
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index dadfdc1..4221e42 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -40,25 +40,25 @@
     return out;
 }
 
-bool TouchState::hasTouchingPointers(int32_t deviceId) const {
+bool TouchState::hasTouchingPointers(DeviceId deviceId) const {
     return std::any_of(windows.begin(), windows.end(), [&](const TouchedWindow& window) {
         return window.hasTouchingPointers(deviceId);
     });
 }
 
-void TouchState::removeTouchingPointer(int32_t removedDeviceId, int32_t pointerId) {
+void TouchState::removeTouchingPointer(DeviceId deviceId, int32_t pointerId) {
     for (TouchedWindow& touchedWindow : windows) {
-        touchedWindow.removeTouchingPointer(removedDeviceId, pointerId);
+        touchedWindow.removeTouchingPointer(deviceId, pointerId);
     }
     clearWindowsWithoutPointers();
 }
 
 void TouchState::removeTouchingPointerFromWindow(
-        int32_t removedDeviceId, int32_t pointerId,
+        DeviceId deviceId, int32_t pointerId,
         const sp<android::gui::WindowInfoHandle>& windowHandle) {
     for (TouchedWindow& touchedWindow : windows) {
         if (touchedWindow.windowHandle == windowHandle) {
-            touchedWindow.removeTouchingPointer(removedDeviceId, pointerId);
+            touchedWindow.removeTouchingPointer(deviceId, pointerId);
             clearWindowsWithoutPointers();
             return;
         }
@@ -79,8 +79,7 @@
 }
 
 void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle,
-                                   ftl::Flags<InputTarget::Flags> targetFlags,
-                                   int32_t addedDeviceId,
+                                   ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId,
                                    std::bitset<MAX_POINTER_ID + 1> touchingPointerIds,
                                    std::optional<nsecs_t> firstDownTimeInTarget) {
     for (TouchedWindow& touchedWindow : windows) {
@@ -94,9 +93,9 @@
             // For cases like hover enter/exit or DISPATCH_AS_OUTSIDE a touch window might not have
             // downTime set initially. Need to update existing window when a pointer is down for the
             // window.
-            touchedWindow.addTouchingPointers(addedDeviceId, touchingPointerIds);
+            touchedWindow.addTouchingPointers(deviceId, touchingPointerIds);
             if (firstDownTimeInTarget) {
-                touchedWindow.trySetDownTimeInTarget(addedDeviceId, *firstDownTimeInTarget);
+                touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget);
             }
             return;
         }
@@ -104,25 +103,25 @@
     TouchedWindow touchedWindow;
     touchedWindow.windowHandle = windowHandle;
     touchedWindow.targetFlags = targetFlags;
-    touchedWindow.addTouchingPointers(addedDeviceId, touchingPointerIds);
+    touchedWindow.addTouchingPointers(deviceId, touchingPointerIds);
     if (firstDownTimeInTarget) {
-        touchedWindow.trySetDownTimeInTarget(addedDeviceId, *firstDownTimeInTarget);
+        touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget);
     }
     windows.push_back(touchedWindow);
 }
 
 void TouchState::addHoveringPointerToWindow(const sp<WindowInfoHandle>& windowHandle,
-                                            int32_t hoveringDeviceId, int32_t hoveringPointerId) {
+                                            DeviceId deviceId, int32_t hoveringPointerId) {
     for (TouchedWindow& touchedWindow : windows) {
         if (touchedWindow.windowHandle == windowHandle) {
-            touchedWindow.addHoveringPointer(hoveringDeviceId, hoveringPointerId);
+            touchedWindow.addHoveringPointer(deviceId, hoveringPointerId);
             return;
         }
     }
 
     TouchedWindow touchedWindow;
     touchedWindow.windowHandle = windowHandle;
-    touchedWindow.addHoveringPointer(hoveringDeviceId, hoveringPointerId);
+    touchedWindow.addHoveringPointer(deviceId, hoveringPointerId);
     windows.push_back(touchedWindow);
 }
 
@@ -149,12 +148,12 @@
     }
 }
 
-void TouchState::cancelPointersForWindowsExcept(int32_t touchedDeviceId,
+void TouchState::cancelPointersForWindowsExcept(DeviceId deviceId,
                                                 std::bitset<MAX_POINTER_ID + 1> pointerIds,
                                                 const sp<IBinder>& token) {
     std::for_each(windows.begin(), windows.end(), [&](TouchedWindow& w) {
         if (w.windowHandle->getToken() != token) {
-            w.removeTouchingPointers(touchedDeviceId, pointerIds);
+            w.removeTouchingPointers(deviceId, pointerIds);
         }
     });
     clearWindowsWithoutPointers();
@@ -168,10 +167,10 @@
  */
 void TouchState::cancelPointersForNonPilferingWindows() {
     // First, find all pointers that are being pilfered, across all windows
-    std::map<int32_t /*deviceId*/, std::bitset<MAX_POINTER_ID + 1>> allPilferedPointerIdsByDevice;
+    std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> allPilferedPointerIdsByDevice;
     for (const TouchedWindow& w : windows) {
-        for (const auto& [iterDeviceId, pilferedPointerIds] : w.getPilferingPointers()) {
-            allPilferedPointerIdsByDevice[iterDeviceId] |= pilferedPointerIds;
+        for (const auto& [deviceId, pilferedPointerIds] : w.getPilferingPointers()) {
+            allPilferedPointerIdsByDevice[deviceId] |= pilferedPointerIds;
         }
     };
 
@@ -183,12 +182,12 @@
     // (only), the remove pointer 2 from window A and pointer 1 from window B. Usually, the set of
     // pilfered pointers will be disjoint across all windows, but there's no reason to cause that
     // limitation here.
-    for (const auto& [iterDeviceId, allPilferedPointerIds] : allPilferedPointerIdsByDevice) {
+    for (const auto& [deviceId, allPilferedPointerIds] : allPilferedPointerIdsByDevice) {
         std::for_each(windows.begin(), windows.end(), [&](TouchedWindow& w) {
             std::bitset<MAX_POINTER_ID + 1> pilferedByOtherWindows =
-                    w.getPilferingPointers(iterDeviceId) ^ allPilferedPointerIds;
+                    w.getPilferingPointers(deviceId) ^ allPilferedPointerIds;
             // Remove all pointers pilfered by other windows
-            w.removeTouchingPointers(iterDeviceId, pilferedByOtherWindows);
+            w.removeTouchingPointers(deviceId, pilferedByOtherWindows);
         });
     }
     clearWindowsWithoutPointers();
@@ -248,11 +247,11 @@
                        [](const TouchedWindow& window) { return window.hasHoveringPointers(); });
 }
 
-std::set<sp<WindowInfoHandle>> TouchState::getWindowsWithHoveringPointer(int32_t hoveringDeviceId,
+std::set<sp<WindowInfoHandle>> TouchState::getWindowsWithHoveringPointer(DeviceId deviceId,
                                                                          int32_t pointerId) const {
     std::set<sp<WindowInfoHandle>> out;
     for (const TouchedWindow& window : windows) {
-        if (window.hasHoveringPointer(hoveringDeviceId, pointerId)) {
+        if (window.hasHoveringPointer(deviceId, pointerId)) {
             out.insert(window.windowHandle);
         }
     }
@@ -266,10 +265,10 @@
     clearWindowsWithoutPointers();
 }
 
-void TouchState::removeAllPointersForDevice(int32_t removedDeviceId) {
+void TouchState::removeAllPointersForDevice(DeviceId deviceId) {
     for (TouchedWindow& window : windows) {
-        window.removeAllHoveringPointersForDevice(removedDeviceId);
-        window.removeAllTouchingPointersForDevice(removedDeviceId);
+        window.removeAllHoveringPointersForDevice(deviceId);
+        window.removeAllTouchingPointersForDevice(deviceId);
     }
 
     clearWindowsWithoutPointers();
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 9f29a4a..39e63e5 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -38,27 +38,27 @@
     void reset();
     void clearWindowsWithoutPointers();
 
-    std::set<int32_t> getActiveDeviceIds() const;
+    std::set<DeviceId> getActiveDeviceIds() const;
 
-    bool hasTouchingPointers(int32_t device) const;
-    void removeTouchingPointer(int32_t deviceId, int32_t pointerId);
-    void removeTouchingPointerFromWindow(int32_t deviceId, int32_t pointerId,
+    bool hasTouchingPointers(DeviceId deviceId) const;
+    void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
+    void removeTouchingPointerFromWindow(DeviceId deviceId, int32_t pointerId,
                                          const sp<android::gui::WindowInfoHandle>& windowHandle);
     void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                           ftl::Flags<InputTarget::Flags> targetFlags, int32_t deviceId,
+                           ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId,
                            std::bitset<MAX_POINTER_ID + 1> touchingPointerIds,
                            std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
     void addHoveringPointerToWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                                    int32_t deviceId, int32_t hoveringPointerId);
-    void removeHoveringPointer(int32_t deviceId, int32_t hoveringPointerId);
+                                    DeviceId deviceId, int32_t hoveringPointerId);
+    void removeHoveringPointer(DeviceId deviceId, int32_t hoveringPointerId);
     void clearHoveringPointers();
 
-    void removeAllPointersForDevice(int32_t deviceId);
+    void removeAllPointersForDevice(DeviceId deviceId);
     void removeWindowByToken(const sp<IBinder>& token);
     void filterNonAsIsTouchWindows();
 
     // Cancel pointers for current set of windows except the window with particular binder token.
-    void cancelPointersForWindowsExcept(int32_t deviceId,
+    void cancelPointersForWindowsExcept(DeviceId deviceId,
                                         std::bitset<MAX_POINTER_ID + 1> pointerIds,
                                         const sp<IBinder>& token);
     // Cancel pointers for current set of non-pilfering windows i.e. windows with isPilferingWindow
@@ -75,7 +75,7 @@
     bool hasHoveringPointers() const;
 
     std::set<sp<android::gui::WindowInfoHandle>> getWindowsWithHoveringPointer(
-            int32_t deviceId, int32_t pointerId) const;
+            DeviceId deviceId, int32_t pointerId) const;
     std::string dump() const;
 };
 
diff --git a/services/inputflinger/dispatcher/TouchedWindow.cpp b/services/inputflinger/dispatcher/TouchedWindow.cpp
index ae16520..9807a6d 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.cpp
+++ b/services/inputflinger/dispatcher/TouchedWindow.cpp
@@ -35,7 +35,7 @@
     return false;
 }
 
-bool TouchedWindow::hasHoveringPointers(int32_t deviceId) const {
+bool TouchedWindow::hasHoveringPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -53,7 +53,7 @@
     std::erase_if(mDeviceStates, [](const auto& pair) { return !pair.second.hasPointers(); });
 }
 
-bool TouchedWindow::hasHoveringPointer(int32_t deviceId, int32_t pointerId) const {
+bool TouchedWindow::hasHoveringPointer(DeviceId deviceId, int32_t pointerId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -63,15 +63,11 @@
     return state.hoveringPointerIds.test(pointerId);
 }
 
-void TouchedWindow::addHoveringPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::addHoveringPointer(DeviceId deviceId, int32_t pointerId) {
     mDeviceStates[deviceId].hoveringPointerIds.set(pointerId);
 }
 
-void TouchedWindow::addTouchingPointer(int32_t deviceId, int32_t pointerId) {
-    mDeviceStates[deviceId].touchingPointerIds.set(pointerId);
-}
-
-void TouchedWindow::addTouchingPointers(int32_t deviceId,
+void TouchedWindow::addTouchingPointers(DeviceId deviceId,
                                         std::bitset<MAX_POINTER_ID + 1> pointers) {
     mDeviceStates[deviceId].touchingPointerIds |= pointers;
 }
@@ -85,15 +81,15 @@
     return false;
 }
 
-bool TouchedWindow::hasTouchingPointers(int32_t deviceId) const {
+bool TouchedWindow::hasTouchingPointers(DeviceId deviceId) const {
     return getTouchingPointers(deviceId).any();
 }
 
-bool TouchedWindow::hasTouchingPointer(int32_t deviceId, int32_t pointerId) const {
+bool TouchedWindow::hasTouchingPointer(DeviceId deviceId, int32_t pointerId) const {
     return getTouchingPointers(deviceId).test(pointerId);
 }
 
-std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getTouchingPointers(int32_t deviceId) const {
+std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getTouchingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -103,14 +99,14 @@
     return state.touchingPointerIds;
 }
 
-void TouchedWindow::removeTouchingPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::removeTouchingPointer(DeviceId deviceId, int32_t pointerId) {
     std::bitset<MAX_POINTER_ID + 1> pointerIds;
     pointerIds.set(pointerId, true);
 
     removeTouchingPointers(deviceId, pointerIds);
 }
 
-void TouchedWindow::removeTouchingPointers(int32_t deviceId,
+void TouchedWindow::removeTouchingPointers(DeviceId deviceId,
                                            std::bitset<MAX_POINTER_ID + 1> pointers) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
@@ -126,23 +122,23 @@
     }
 }
 
-std::set<int32_t> TouchedWindow::getTouchingDeviceIds() const {
-    std::set<int32_t> deviceIds;
+std::set<DeviceId> TouchedWindow::getTouchingDeviceIds() const {
+    std::set<DeviceId> deviceIds;
     for (const auto& [deviceId, _] : mDeviceStates) {
         deviceIds.insert(deviceId);
     }
     return deviceIds;
 }
 
-std::set<int32_t> TouchedWindow::getActiveDeviceIds() const {
-    std::set<int32_t> out;
+std::set<DeviceId> TouchedWindow::getActiveDeviceIds() const {
+    std::set<DeviceId> out;
     for (const auto& [deviceId, _] : mDeviceStates) {
         out.emplace(deviceId);
     }
     return out;
 }
 
-bool TouchedWindow::hasPilferingPointers(int32_t deviceId) const {
+bool TouchedWindow::hasPilferingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -152,16 +148,16 @@
     return state.pilferingPointerIds.any();
 }
 
-void TouchedWindow::addPilferingPointers(int32_t deviceId,
+void TouchedWindow::addPilferingPointers(DeviceId deviceId,
                                          std::bitset<MAX_POINTER_ID + 1> pointerIds) {
     mDeviceStates[deviceId].pilferingPointerIds |= pointerIds;
 }
 
-void TouchedWindow::addPilferingPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::addPilferingPointer(DeviceId deviceId, int32_t pointerId) {
     mDeviceStates[deviceId].pilferingPointerIds.set(pointerId);
 }
 
-std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getPilferingPointers(int32_t deviceId) const {
+std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getPilferingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -171,15 +167,15 @@
     return state.pilferingPointerIds;
 }
 
-std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> TouchedWindow::getPilferingPointers() const {
-    std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> out;
+std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> TouchedWindow::getPilferingPointers() const {
+    std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> out;
     for (const auto& [deviceId, state] : mDeviceStates) {
         out.emplace(deviceId, state.pilferingPointerIds);
     }
     return out;
 }
 
-std::optional<nsecs_t> TouchedWindow::getDownTimeInTarget(int32_t deviceId) const {
+std::optional<nsecs_t> TouchedWindow::getDownTimeInTarget(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -188,7 +184,7 @@
     return state.downTimeInTarget;
 }
 
-void TouchedWindow::trySetDownTimeInTarget(int32_t deviceId, nsecs_t downTime) {
+void TouchedWindow::trySetDownTimeInTarget(DeviceId deviceId, nsecs_t downTime) {
     auto [stateIt, _] = mDeviceStates.try_emplace(deviceId);
     DeviceState& state = stateIt->second;
 
@@ -197,7 +193,7 @@
     }
 }
 
-void TouchedWindow::removeAllTouchingPointersForDevice(int32_t deviceId) {
+void TouchedWindow::removeAllTouchingPointersForDevice(DeviceId deviceId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
@@ -213,7 +209,7 @@
     }
 }
 
-void TouchedWindow::removeHoveringPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::removeHoveringPointer(DeviceId deviceId, int32_t pointerId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
@@ -227,7 +223,7 @@
     }
 }
 
-void TouchedWindow::removeAllHoveringPointersForDevice(int32_t deviceId) {
+void TouchedWindow::removeAllHoveringPointersForDevice(DeviceId deviceId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 81393fc..0a38f9f 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -34,43 +34,42 @@
 
     // Hovering
     bool hasHoveringPointers() const;
-    bool hasHoveringPointers(int32_t deviceId) const;
-    bool hasHoveringPointer(int32_t deviceId, int32_t pointerId) const;
-    void addHoveringPointer(int32_t deviceId, int32_t pointerId);
-    void removeHoveringPointer(int32_t deviceId, int32_t pointerId);
+    bool hasHoveringPointers(DeviceId deviceId) const;
+    bool hasHoveringPointer(DeviceId deviceId, int32_t pointerId) const;
+    void addHoveringPointer(DeviceId deviceId, int32_t pointerId);
+    void removeHoveringPointer(DeviceId deviceId, int32_t pointerId);
 
     // Touching
-    bool hasTouchingPointer(int32_t deviceId, int32_t pointerId) const;
+    bool hasTouchingPointer(DeviceId deviceId, int32_t pointerId) const;
     bool hasTouchingPointers() const;
-    bool hasTouchingPointers(int32_t deviceId) const;
-    std::bitset<MAX_POINTER_ID + 1> getTouchingPointers(int32_t deviceId) const;
-    void addTouchingPointer(int32_t deviceId, int32_t pointerId);
-    void addTouchingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
-    void removeTouchingPointer(int32_t deviceId, int32_t pointerId);
-    void removeTouchingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
+    bool hasTouchingPointers(DeviceId deviceId) const;
+    std::bitset<MAX_POINTER_ID + 1> getTouchingPointers(DeviceId deviceId) const;
+    void addTouchingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
+    void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
+    void removeTouchingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
     /**
      * Get the currently active touching device id. If there isn't exactly 1 touching device, return
      * nullopt.
      */
-    std::set<int32_t> getTouchingDeviceIds() const;
+    std::set<DeviceId> getTouchingDeviceIds() const;
     /**
      * The ids of devices that are currently touching or hovering.
      */
-    std::set<int32_t> getActiveDeviceIds() const;
+    std::set<DeviceId> getActiveDeviceIds() const;
 
     // Pilfering pointers
-    bool hasPilferingPointers(int32_t deviceId) const;
-    void addPilferingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointerIds);
-    void addPilferingPointer(int32_t deviceId, int32_t pointerId);
-    std::bitset<MAX_POINTER_ID + 1> getPilferingPointers(int32_t deviceId) const;
-    std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> getPilferingPointers() const;
+    bool hasPilferingPointers(DeviceId deviceId) const;
+    void addPilferingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointerIds);
+    void addPilferingPointer(DeviceId deviceId, int32_t pointerId);
+    std::bitset<MAX_POINTER_ID + 1> getPilferingPointers(DeviceId deviceId) const;
+    std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> getPilferingPointers() const;
 
     // Down time
-    std::optional<nsecs_t> getDownTimeInTarget(int32_t deviceId) const;
-    void trySetDownTimeInTarget(int32_t deviceId, nsecs_t downTime);
+    std::optional<nsecs_t> getDownTimeInTarget(DeviceId deviceId) const;
+    void trySetDownTimeInTarget(DeviceId deviceId, nsecs_t downTime);
 
-    void removeAllTouchingPointersForDevice(int32_t deviceId);
-    void removeAllHoveringPointersForDevice(int32_t deviceId);
+    void removeAllTouchingPointersForDevice(DeviceId deviceId);
+    void removeAllHoveringPointersForDevice(DeviceId deviceId);
     void clearHoveringPointers();
     std::string dump() const;
 
@@ -88,7 +87,7 @@
         bool hasPointers() const { return touchingPointerIds.any() || hoveringPointerIds.any(); };
     };
 
-    std::map<int32_t /*deviceId*/, DeviceState> mDeviceStates;
+    std::map<DeviceId, DeviceState> mDeviceStates;
 
     static std::string deviceStateToString(const TouchedWindow::DeviceState& state);
 };
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 6a07e59..d099b44 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -87,14 +87,6 @@
      */
     virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) = 0;
 
-    /* Sets the list of input windows per display.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void setInputWindows(
-            const std::unordered_map<int32_t, std::vector<sp<gui::WindowInfoHandle>>>&
-                    handlesPerDisplay) = 0;
-
     /* Sets the focused application on the given display.
      *
      * This method may be called on any thread (usually by the input manager).
@@ -226,11 +218,10 @@
      */
     virtual void cancelCurrentTouch() = 0;
 
-    /**
-     * Request that the InputDispatcher's configuration, which can be obtained through the policy,
-     * be updated.
+    /*
+     * Updates key repeat configuration timeout and delay.
      */
-    virtual void requestRefreshConfiguration() = 0;
+    virtual void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 729d01f..af28e48 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -73,9 +73,6 @@
                                       InputDeviceSensorAccuracy accuracy) = 0;
     virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0;
 
-    /* Gets the input dispatcher configuration. */
-    virtual InputDispatcherConfiguration getDispatcherConfiguration() = 0;
-
     /* Filters an input event.
      * Return true to dispatch the event unmodified, false to consume the event.
      * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index 4f78f03..0b7f7c2 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -76,4 +76,26 @@
     std::vector<NotifyArgs> mArgsQueue;
 };
 
+/*
+ * An implementation of the listener interface that traces the calls to its inner listener.
+ */
+class TracedInputListener : public InputListenerInterface {
+public:
+    explicit TracedInputListener(const char* name, InputListenerInterface& innerListener);
+
+    virtual void notifyInputDevicesChanged(const NotifyInputDevicesChangedArgs& args) override;
+    virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs& args) override;
+    virtual void notifyKey(const NotifyKeyArgs& args) override;
+    virtual void notifyMotion(const NotifyMotionArgs& args) override;
+    virtual void notifySwitch(const NotifySwitchArgs& args) override;
+    virtual void notifySensor(const NotifySensorArgs& args) override;
+    virtual void notifyDeviceReset(const NotifyDeviceResetArgs& args) override;
+    void notifyVibratorState(const NotifyVibratorStateArgs& args) override;
+    void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) override;
+
+private:
+    InputListenerInterface& mInnerListener;
+    const char* mName;
+};
+
 } // namespace android
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 88e1d7d..25e1d21 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -437,7 +437,8 @@
 
     /* Gets the keyboard layout for a particular input device. */
     virtual std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay(
-            const InputDeviceIdentifier& identifier) = 0;
+            const InputDeviceIdentifier& identifier,
+            const std::optional<KeyboardLayoutInfo> keyboardLayoutInfo) = 0;
 
     /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
     virtual std::string getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index ccb8773..8fe6411 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -52,6 +52,7 @@
         "mapper/RotaryEncoderInputMapper.cpp",
         "mapper/SensorInputMapper.cpp",
         "mapper/SingleTouchInputMapper.cpp",
+        "mapper/SlopController.cpp",
         "mapper/SwitchInputMapper.cpp",
         "mapper/TouchCursorInputMapperCommon.cpp",
         "mapper/TouchInputMapper.cpp",
@@ -65,6 +66,7 @@
         "mapper/accumulator/TouchButtonAccumulator.cpp",
         "mapper/gestures/GestureConverter.cpp",
         "mapper/gestures/GesturesLogging.cpp",
+        "mapper/gestures/HardwareProperties.cpp",
         "mapper/gestures/HardwareStateConverter.cpp",
         "mapper/gestures/PropertyProvider.cpp",
     ],
@@ -79,6 +81,7 @@
         "libcrypto",
         "libcutils",
         "libjsoncpp",
+        "libinput",
         "liblog",
         "libPlatformProperties",
         "libstatslog",
@@ -97,13 +100,11 @@
     target: {
         android: {
             shared_libs: [
-                "libinput",
                 "libstatspull",
             ],
         },
         host: {
             static_libs: [
-                "libinput",
                 "libbinder",
                 "libstatspull",
             ],
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 44e80a7..f7bbc51 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -538,7 +538,8 @@
         associatedDevice(std::move(assocDev)),
         controllerNumber(0),
         enabled(true),
-        isVirtual(fd < 0) {}
+        isVirtual(fd < 0),
+        currentFrameDropped(false) {}
 
 EventHub::Device::~Device() {
     close();
@@ -612,6 +613,45 @@
     }
     bool usingClockIoctl = !ioctl(fd, EVIOCSCLOCKID, &clockId);
     ALOGI("usingClockIoctl=%s", toString(usingClockIoctl));
+
+    // Query the initial state of keys and switches, which is tracked by EventHub.
+    readDeviceState();
+}
+
+void EventHub::Device::readDeviceState() {
+    if (readDeviceBitMask(EVIOCGKEY(0), keyState) < 0) {
+        ALOGD("Unable to query the global key state for %s: %s", path.c_str(), strerror(errno));
+    }
+    if (readDeviceBitMask(EVIOCGSW(0), swState) < 0) {
+        ALOGD("Unable to query the global switch state for %s: %s", path.c_str(), strerror(errno));
+    }
+
+    // Read absolute axis info and values for all available axes for the device.
+    populateAbsoluteAxisStates();
+}
+
+void EventHub::Device::populateAbsoluteAxisStates() {
+    absState.clear();
+
+    for (int axis = 0; axis <= ABS_MAX; axis++) {
+        if (!absBitmask.test(axis)) {
+            continue;
+        }
+        struct input_absinfo info {};
+        if (ioctl(fd, EVIOCGABS(axis), &info)) {
+            ALOGE("Error reading absolute controller %d for device %s fd %d: %s", axis,
+                  identifier.name.c_str(), fd, strerror(errno));
+            continue;
+        }
+        auto& [axisInfo, value] = absState[axis];
+        axisInfo.valid = true;
+        axisInfo.minValue = info.minimum;
+        axisInfo.maxValue = info.maximum;
+        axisInfo.flat = info.flat;
+        axisInfo.fuzz = info.fuzz;
+        axisInfo.resolution = info.resolution;
+        value = info.value;
+    }
 }
 
 bool EventHub::Device::hasKeycodeLocked(int keycode) const {
@@ -729,6 +769,66 @@
     return NAME_NOT_FOUND;
 }
 
+void EventHub::Device::trackInputEvent(const struct input_event& event) {
+    switch (event.type) {
+        case EV_KEY: {
+            LOG_ALWAYS_FATAL_IF(!currentFrameDropped &&
+                                        !keyState.set(static_cast<size_t>(event.code),
+                                                      event.value != 0),
+                                "%s: device '%s' received invalid EV_KEY event code: %s value: %d",
+                                __func__, identifier.name.c_str(),
+                                InputEventLookup::getLinuxEvdevLabel(EV_KEY, event.code, 1)
+                                        .code.c_str(),
+                                event.value);
+            break;
+        }
+        case EV_SW: {
+            LOG_ALWAYS_FATAL_IF(!currentFrameDropped &&
+                                        !swState.set(static_cast<size_t>(event.code),
+                                                     event.value != 0),
+                                "%s: device '%s' received invalid EV_SW event code: %s value: %d",
+                                __func__, identifier.name.c_str(),
+                                InputEventLookup::getLinuxEvdevLabel(EV_SW, event.code, 1)
+                                        .code.c_str(),
+                                event.value);
+            break;
+        }
+        case EV_ABS: {
+            if (currentFrameDropped) {
+                break;
+            }
+            auto it = absState.find(event.code);
+            LOG_ALWAYS_FATAL_IF(it == absState.end(),
+                                "%s: device '%s' received invalid EV_ABS event code: %s value: %d",
+                                __func__, identifier.name.c_str(),
+                                InputEventLookup::getLinuxEvdevLabel(EV_ABS, event.code, 0)
+                                        .code.c_str(),
+                                event.value);
+            it->second.value = event.value;
+            break;
+        }
+        case EV_SYN: {
+            switch (event.code) {
+                case SYN_REPORT:
+                    currentFrameDropped = false;
+                    break;
+                case SYN_DROPPED:
+                    // When we receive SYN_DROPPED, all events in the current frame should be
+                    // dropped. We query the state of the device to synchronize our device state
+                    // with the kernel's to account for the dropped events.
+                    currentFrameDropped = true;
+                    readDeviceState();
+                    break;
+                default:
+                    break;
+            }
+            break;
+        }
+        default:
+            break;
+    }
+}
+
 /**
  * Get the capabilities for the current process.
  * Crashes the system if unable to create / check / destroy the capabilities object.
@@ -864,30 +964,6 @@
                         strerror(errno));
 }
 
-void EventHub::populateDeviceAbsoluteAxisInfo(Device& device) {
-    for (int axis = 0; axis <= ABS_MAX; axis++) {
-        if (!device.absBitmask.test(axis)) {
-            continue;
-        }
-        struct input_absinfo info {};
-        if (ioctl(device.fd, EVIOCGABS(axis), &info)) {
-            ALOGE("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
-                  device.identifier.name.c_str(), device.fd, errno);
-            continue;
-        }
-        if (info.minimum == info.maximum) {
-            continue;
-        }
-        RawAbsoluteAxisInfo& outAxisInfo = device.rawAbsoluteAxisInfoCache[axis];
-        outAxisInfo.valid = true;
-        outAxisInfo.minValue = info.minimum;
-        outAxisInfo.maxValue = info.maximum;
-        outAxisInfo.flat = info.flat;
-        outAxisInfo.fuzz = info.fuzz;
-        outAxisInfo.resolution = info.resolution;
-    }
-}
-
 InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
     std::scoped_lock _l(mLock);
     Device* device = getDeviceLocked(deviceId);
@@ -919,18 +995,21 @@
                                        RawAbsoluteAxisInfo* outAxisInfo) const {
     outAxisInfo->clear();
     if (axis < 0 || axis > ABS_MAX) {
-        return -1;
+        return NAME_NOT_FOUND;
     }
     std::scoped_lock _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
+    const Device* device = getDeviceLocked(deviceId);
     if (device == nullptr) {
-        return -1;
+        return NAME_NOT_FOUND;
     }
-    auto it = device->rawAbsoluteAxisInfoCache.find(axis);
-    if (it == device->rawAbsoluteAxisInfoCache.end()) {
-        return -1;
+    // We can read the RawAbsoluteAxisInfo even if the device is disabled and doesn't have a valid
+    // fd, because the info is populated once when the device is first opened, and it doesn't change
+    // throughout the device lifecycle.
+    auto it = device->absState.find(axis);
+    if (it == device->absState.end()) {
+        return NAME_NOT_FOUND;
     }
-    *outAxisInfo = it->second;
+    *outAxisInfo = it->second.info;
     return OK;
 }
 
@@ -962,38 +1041,34 @@
 }
 
 int32_t EventHub::getScanCodeState(int32_t deviceId, int32_t scanCode) const {
-    if (scanCode >= 0 && scanCode <= KEY_MAX) {
-        std::scoped_lock _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != nullptr && device->hasValidFd() && device->keyBitmask.test(scanCode)) {
-            if (device->readDeviceBitMask(EVIOCGKEY(0), device->keyState) >= 0) {
-                return device->keyState.test(scanCode) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
-            }
-        }
+    if (scanCode < 0 || scanCode > KEY_MAX) {
+        return AKEY_STATE_UNKNOWN;
     }
-    return AKEY_STATE_UNKNOWN;
+    std::scoped_lock _l(mLock);
+    const Device* device = getDeviceLocked(deviceId);
+    if (device == nullptr || !device->hasValidFd() || !device->keyBitmask.test(scanCode)) {
+        return AKEY_STATE_UNKNOWN;
+    }
+    return device->keyState.test(scanCode) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
 }
 
 int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
     std::scoped_lock _l(mLock);
-
-    Device* device = getDeviceLocked(deviceId);
-    if (device != nullptr && device->hasValidFd() && device->keyMap.haveKeyLayout()) {
-        std::vector<int32_t> scanCodes = device->keyMap.keyLayoutMap->findScanCodesForKey(keyCode);
-        if (scanCodes.size() != 0) {
-            if (device->readDeviceBitMask(EVIOCGKEY(0), device->keyState) >= 0) {
-                for (size_t i = 0; i < scanCodes.size(); i++) {
-                    int32_t sc = scanCodes[i];
-                    if (sc >= 0 && sc <= KEY_MAX && device->keyState.test(sc)) {
-                        return AKEY_STATE_DOWN;
-                    }
-                }
-                return AKEY_STATE_UP;
-            }
-        }
+    const Device* device = getDeviceLocked(deviceId);
+    if (device == nullptr || !device->hasValidFd() || !device->keyMap.haveKeyLayout()) {
+        return AKEY_STATE_UNKNOWN;
     }
-    return AKEY_STATE_UNKNOWN;
+    const std::vector<int32_t> scanCodes =
+            device->keyMap.keyLayoutMap->findScanCodesForKey(keyCode);
+    if (scanCodes.empty()) {
+        return AKEY_STATE_UNKNOWN;
+    }
+    return std::any_of(scanCodes.begin(), scanCodes.end(),
+                       [&device](const int32_t sc) {
+                           return sc >= 0 && sc <= KEY_MAX && device->keyState.test(sc);
+                       })
+            ? AKEY_STATE_DOWN
+            : AKEY_STATE_UP;
 }
 
 int32_t EventHub::getKeyCodeForKeyLocation(int32_t deviceId, int32_t locationKeyCode) const {
@@ -1037,39 +1112,33 @@
 }
 
 int32_t EventHub::getSwitchState(int32_t deviceId, int32_t sw) const {
-    if (sw >= 0 && sw <= SW_MAX) {
-        std::scoped_lock _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != nullptr && device->hasValidFd() && device->swBitmask.test(sw)) {
-            if (device->readDeviceBitMask(EVIOCGSW(0), device->swState) >= 0) {
-                return device->swState.test(sw) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
-            }
-        }
+    if (sw < 0 || sw > SW_MAX) {
+        return AKEY_STATE_UNKNOWN;
     }
-    return AKEY_STATE_UNKNOWN;
+    std::scoped_lock _l(mLock);
+    const Device* device = getDeviceLocked(deviceId);
+    if (device == nullptr || !device->hasValidFd() || !device->swBitmask.test(sw)) {
+        return AKEY_STATE_UNKNOWN;
+    }
+    return device->swState.test(sw) ? AKEY_STATE_DOWN : AKEY_STATE_UP;
 }
 
 status_t EventHub::getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const {
     *outValue = 0;
-
-    if (axis >= 0 && axis <= ABS_MAX) {
-        std::scoped_lock _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != nullptr && device->hasValidFd() && device->absBitmask.test(axis)) {
-            struct input_absinfo info;
-            if (ioctl(device->fd, EVIOCGABS(axis), &info)) {
-                ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
-                      device->identifier.name.c_str(), device->fd, errno);
-                return -errno;
-            }
-
-            *outValue = info.value;
-            return OK;
-        }
+    if (axis < 0 || axis > ABS_MAX) {
+        return NAME_NOT_FOUND;
     }
-    return -1;
+    std::scoped_lock _l(mLock);
+    const Device* device = getDeviceLocked(deviceId);
+    if (device == nullptr || !device->hasValidFd()) {
+        return NAME_NOT_FOUND;
+    }
+    const auto it = device->absState.find(axis);
+    if (it == device->absState.end()) {
+        return NAME_NOT_FOUND;
+    }
+    *outValue = it->second.value;
+    return OK;
 }
 
 bool EventHub::markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
@@ -1922,6 +1991,7 @@
                     const size_t count = size_t(readSize) / sizeof(struct input_event);
                     for (size_t i = 0; i < count; i++) {
                         struct input_event& iev = readBuffer[i];
+                        device->trackInputEvent(iev);
                         events.push_back({
                                 .when = processEventTimestamp(iev),
                                 .readTime = systemTime(SYSTEM_TIME_MONOTONIC),
@@ -2449,9 +2519,6 @@
 
     device->configureFd();
 
-    // read absolute axis info for all available axes for the device
-    populateDeviceAbsoluteAxisInfo(*device);
-
     ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=%s, "
           "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, ",
           deviceId, fd, devicePath.c_str(), device->identifier.name.c_str(),
@@ -2803,6 +2870,31 @@
                                  device->associatedDevice
                                          ? device->associatedDevice->sysfsRootPath.c_str()
                                          : "<none>");
+            if (device->keyBitmask.any(0, KEY_MAX + 1)) {
+                const auto pressedKeys = device->keyState.dumpSetIndices(", ", [](int i) {
+                    return InputEventLookup::getLinuxEvdevLabel(EV_KEY, i, 1).code;
+                });
+                dump += StringPrintf(INDENT3 "KeyState (pressed): %s\n", pressedKeys.c_str());
+            }
+            if (device->swBitmask.any(0, SW_MAX + 1)) {
+                const auto pressedSwitches = device->swState.dumpSetIndices(", ", [](int i) {
+                    return InputEventLookup::getLinuxEvdevLabel(EV_SW, i, 1).code;
+                });
+                dump += StringPrintf(INDENT3 "SwState (pressed): %s\n", pressedSwitches.c_str());
+            }
+            if (!device->absState.empty()) {
+                std::string axisValues;
+                for (const auto& [axis, state] : device->absState) {
+                    if (!axisValues.empty()) {
+                        axisValues += ", ";
+                    }
+                    axisValues += StringPrintf("%s=%d",
+                                               InputEventLookup::getLinuxEvdevLabel(EV_ABS, axis, 0)
+                                                       .code.c_str(),
+                                               state.value);
+                }
+                dump += INDENT3 "AbsState: " + axisValues + "\n";
+            }
         }
 
         dump += INDENT "Unattached video devices:\n";
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index 0a64a1c..bacc720 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -48,6 +48,7 @@
         mIdentifier(identifier),
         mClasses(0),
         mSources(0),
+        mIsWaking(false),
         mIsExternal(false),
         mHasMic(false),
         mDropUntilNextSync(false) {}
@@ -101,6 +102,7 @@
     dump += StringPrintf(INDENT "%s", eventHubDevStr.c_str());
     dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
     dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
+    dump += StringPrintf(INDENT2 "IsWaking: %s\n", toString(mIsWaking));
     dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
     if (mAssociatedDisplayPort) {
         dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
@@ -220,23 +222,7 @@
 
             mAssociatedDeviceType =
                     getValueByKey(readerConfig.deviceTypeAssociations, mIdentifier.location);
-        }
-
-        if (!changes.any() || changes.test(Change::KEYBOARD_LAYOUTS)) {
-            if (!mClasses.test(InputDeviceClass::VIRTUAL)) {
-                std::shared_ptr<KeyCharacterMap> keyboardLayout =
-                        mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
-                bool shouldBumpGeneration = false;
-                for_each_subdevice(
-                        [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) {
-                            if (context.setKeyboardLayoutOverlay(keyboardLayout)) {
-                                shouldBumpGeneration = true;
-                            }
-                        });
-                if (shouldBumpGeneration) {
-                    bumpGeneration();
-                }
-            }
+            mIsWaking = mConfiguration.getBool("device.wake").value_or(false);
         }
 
         if (!changes.any() || changes.test(Change::DEVICE_ALIAS)) {
@@ -376,9 +362,25 @@
         }
         --count;
     }
+    postProcess(out);
     return out;
 }
 
+void InputDevice::postProcess(std::list<NotifyArgs>& args) const {
+    if (mIsWaking) {
+        // Update policy flags to request wake for the `NotifyArgs` that come from waking devices.
+        for (auto& arg : args) {
+            if (const auto notifyMotionArgs = std::get_if<NotifyMotionArgs>(&arg)) {
+                notifyMotionArgs->policyFlags |= POLICY_FLAG_WAKE;
+            } else if (const auto notifySwitchArgs = std::get_if<NotifySwitchArgs>(&arg)) {
+                notifySwitchArgs->policyFlags |= POLICY_FLAG_WAKE;
+            } else if (const auto notifyKeyArgs = std::get_if<NotifyKeyArgs>(&arg)) {
+                notifyKeyArgs->policyFlags |= POLICY_FLAG_WAKE;
+            }
+        }
+    }
+}
+
 std::list<NotifyArgs> InputDevice::timeoutExpired(nsecs_t when) {
     std::list<NotifyArgs> out;
     for_each_mapper([&](InputMapper& mapper) { out += mapper.timeoutExpired(when); });
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 024187f..0bcab42 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -19,6 +19,8 @@
 #include <bitset>
 #include <climits>
 #include <filesystem>
+#include <functional>
+#include <map>
 #include <ostream>
 #include <string>
 #include <unordered_map>
@@ -411,7 +413,17 @@
      * Note the parameter "bit" is an index to the bit, 0 <= bit < BITS.
      */
     inline bool test(size_t bit) const {
-        return (bit < BITS) ? mData[bit / WIDTH].test(bit % WIDTH) : false;
+        return (bit < BITS) && mData[bit / WIDTH].test(bit % WIDTH);
+    }
+    /* Sets the given bit in the bit array to given value.
+     * Returns true if the given bit is a valid index and thus was set successfully.
+     */
+    inline bool set(size_t bit, bool value) {
+        if (bit >= BITS) {
+            return false;
+        }
+        mData[bit / WIDTH].set(bit % WIDTH, value);
+        return true;
     }
     /* Returns total number of bytes needed for the array */
     inline size_t bytes() { return (BITS + CHAR_BIT - 1) / CHAR_BIT; }
@@ -459,6 +471,20 @@
             mData[i] = std::bitset<WIDTH>(buffer[i]);
         }
     }
+    /* Dump the indices in the bit array that are set. */
+    inline std::string dumpSetIndices(std::string separator,
+                                      std::function<std::string(size_t /*index*/)> format) {
+        std::string dmp;
+        for (size_t i = 0; i < BITS; i++) {
+            if (test(i)) {
+                if (!dmp.empty()) {
+                    dmp += separator;
+                }
+                dmp += format(i);
+            }
+        }
+        return dmp.empty() ? "<none>" : dmp;
+    }
 
 private:
     std::array<std::bitset<WIDTH>, COUNT> mData;
@@ -600,22 +626,26 @@
 
         ftl::Flags<InputDeviceClass> classes;
 
-        BitArray<KEY_MAX> keyBitmask;
-        BitArray<KEY_MAX> keyState;
-        BitArray<ABS_MAX> absBitmask;
-        BitArray<REL_MAX> relBitmask;
-        BitArray<SW_MAX> swBitmask;
-        BitArray<SW_MAX> swState;
-        BitArray<LED_MAX> ledBitmask;
-        BitArray<FF_MAX> ffBitmask;
-        BitArray<INPUT_PROP_MAX> propBitmask;
-        BitArray<MSC_MAX> mscBitmask;
+        BitArray<KEY_CNT> keyBitmask;
+        BitArray<KEY_CNT> keyState;
+        BitArray<REL_CNT> relBitmask;
+        BitArray<SW_CNT> swBitmask;
+        BitArray<SW_CNT> swState;
+        BitArray<LED_CNT> ledBitmask;
+        BitArray<FF_CNT> ffBitmask;
+        BitArray<INPUT_PROP_CNT> propBitmask;
+        BitArray<MSC_CNT> mscBitmask;
+        BitArray<ABS_CNT> absBitmask;
+        struct AxisState {
+            RawAbsoluteAxisInfo info;
+            int value;
+        };
+        std::map<int /*axis*/, AxisState> absState;
 
         std::string configurationFile;
         std::unique_ptr<PropertyMap> configuration;
         std::unique_ptr<VirtualKeyMap> virtualKeyMap;
         KeyMap keyMap;
-        std::unordered_map<int /*axis*/, RawAbsoluteAxisInfo> rawAbsoluteAxisInfoCache;
 
         bool ffEffectPlaying;
         int16_t ffEffectId; // initially -1
@@ -644,6 +674,7 @@
         status_t readDeviceBitMask(unsigned long ioctlCode, BitArray<N>& bitArray);
 
         void configureFd();
+        void populateAbsoluteAxisStates();
         bool hasKeycodeLocked(int keycode) const;
         void loadConfigurationLocked();
         bool loadVirtualKeyMapLocked();
@@ -653,6 +684,10 @@
         void setLedForControllerLocked();
         status_t mapLed(int32_t led, int32_t* outScanCode) const;
         void setLedStateLocked(int32_t led, bool on);
+
+        bool currentFrameDropped;
+        void trackInputEvent(const struct input_event& event);
+        void readDeviceState();
     };
 
     /**
@@ -718,13 +753,6 @@
     void addDeviceInputInotify();
     void addDeviceInotify();
 
-    /**
-     * AbsoluteAxisInfo remains unchanged for the lifetime of the device, hence
-     * we can read and store it with device
-     * @param device target device
-     */
-    static void populateDeviceAbsoluteAxisInfo(Device& device);
-
     // Protect all internal state.
     mutable std::mutex mLock;
 
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 2f8e5bd..1cbcbf4 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -191,6 +191,7 @@
     std::unique_ptr<PeripheralControllerInterface> mController;
 
     uint32_t mSources;
+    bool mIsWaking;
     bool mIsExternal;
     std::optional<uint8_t> mAssociatedDisplayPort;
     std::optional<std::string> mAssociatedDisplayUniqueId;
@@ -207,6 +208,10 @@
 
     PropertyMap mConfiguration;
 
+    // Runs logic post a `process` call. This can be used to update the generated `NotifyArgs` as
+    // per the properties of the InputDevice.
+    void postProcess(std::list<NotifyArgs>& args) const;
+
     // helpers to interate over the devices collection
     // run a function against every mapper on every subdevice
     inline void for_each_mapper(std::function<void(InputMapper&)> f) {
@@ -284,7 +289,18 @@
         return mEventHub->getDeviceControllerNumber(mId);
     }
     inline status_t getAbsoluteAxisInfo(int32_t code, RawAbsoluteAxisInfo* axisInfo) const {
-        return mEventHub->getAbsoluteAxisInfo(mId, code, axisInfo);
+        if (const auto status = mEventHub->getAbsoluteAxisInfo(mId, code, axisInfo); status != OK) {
+            return status;
+        }
+
+        // Validate axis info for InputDevice.
+        if (axisInfo->valid && axisInfo->minValue == axisInfo->maxValue) {
+            // Historically, we deem axes with the same min and max values as invalid to avoid
+            // dividing by zero when scaling by max - min.
+            // TODO(b/291772515): Perform axis info validation on a per-axis basis when it is used.
+            axisInfo->valid = false;
+        }
+        return OK;
     }
     inline bool hasRelativeAxis(int32_t code) const {
         return mEventHub->hasRelativeAxis(mId, code);
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index c684ed4..79f07a5 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -347,7 +347,7 @@
                                                AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                                &pointerCoords, mXPrecision, mYPrecision,
                                                xCursorPosition, yCursorPosition, downTime,
-                                               /* videoFrames */ {}));
+                                               /*videoFrames=*/{}));
             }
         }
 
@@ -357,7 +357,7 @@
                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                        &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
                                        yCursorPosition, downTime,
-                                       /* videoFrames */ {}));
+                                       /*videoFrames=*/{}));
 
         if (buttonsPressed) {
             BitSet32 pressed(buttonsPressed);
@@ -371,7 +371,7 @@
                                                AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                                &pointerCoords, mXPrecision, mYPrecision,
                                                xCursorPosition, yCursorPosition, downTime,
-                                               /* videoFrames */ {}));
+                                               /*videoFrames=*/{}));
             }
         }
 
@@ -386,7 +386,7 @@
                                            AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                            &pointerCoords, mXPrecision, mYPrecision,
                                            xCursorPosition, yCursorPosition, downTime,
-                                           /* videoFrames */ {}));
+                                           /*videoFrames=*/{}));
         }
 
         // Send scroll events.
@@ -401,7 +401,7 @@
                                            AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                            &pointerCoords, mXPrecision, mYPrecision,
                                            xCursorPosition, yCursorPosition, downTime,
-                                           /* videoFrames */ {}));
+                                           /*videoFrames=*/{}));
         }
     }
 
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
index 099a955..8a9ea75 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -352,7 +352,7 @@
                                    MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
                                    &pointerProperties, &pointerCoords, 0, 0,
                                    AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                   AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {}));
+                                   AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /*videoFrames=*/{}));
     return out;
 }
 
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 5c42e10..58b29b8 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -86,20 +86,26 @@
     return ADISPLAY_ID_NONE;
 }
 
+std::optional<KeyboardLayoutInfo> KeyboardInputMapper::getKeyboardLayoutInfo() const {
+    if (mKeyboardLayoutInfo) {
+        return mKeyboardLayoutInfo;
+    }
+    std::optional<RawLayoutInfo> layoutInfo = getDeviceContext().getRawLayoutInfo();
+    if (!layoutInfo) {
+        return std::nullopt;
+    }
+    return KeyboardLayoutInfo(layoutInfo->languageTag, layoutInfo->layoutType);
+}
+
 void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo& info) {
     InputMapper::populateDeviceInfo(info);
 
     info.setKeyboardType(mKeyboardType);
     info.setKeyCharacterMap(getDeviceContext().getKeyCharacterMap());
 
-    if (mKeyboardLayoutInfo) {
-        info.setKeyboardLayoutInfo(*mKeyboardLayoutInfo);
-    } else {
-        std::optional<RawLayoutInfo> layoutInfo = getDeviceContext().getRawLayoutInfo();
-        if (layoutInfo) {
-            info.setKeyboardLayoutInfo(
-                    KeyboardLayoutInfo(layoutInfo->languageTag, layoutInfo->layoutType));
-        }
+    std::optional keyboardLayoutInfo = getKeyboardLayoutInfo();
+    if (keyboardLayoutInfo) {
+        info.setKeyboardLayoutInfo(*keyboardLayoutInfo);
     }
 }
 
@@ -152,13 +158,31 @@
                 getValueByKey(config.keyboardLayoutAssociations, getDeviceContext().getLocation());
         if (mKeyboardLayoutInfo != newKeyboardLayoutInfo) {
             mKeyboardLayoutInfo = newKeyboardLayoutInfo;
+            // Also update keyboard layout overlay as soon as we find the new layout info
+            updateKeyboardLayoutOverlay();
             bumpGeneration();
         }
     }
 
+    if (!changes.any() || changes.test(InputReaderConfiguration::Change::KEYBOARD_LAYOUTS)) {
+        if (!getDeviceContext().getDeviceClasses().test(InputDeviceClass::VIRTUAL) &&
+            updateKeyboardLayoutOverlay()) {
+            bumpGeneration();
+        }
+    }
     return out;
 }
 
+bool KeyboardInputMapper::updateKeyboardLayoutOverlay() {
+    std::shared_ptr<KeyCharacterMap> keyboardLayout =
+            getDeviceContext()
+                    .getContext()
+                    ->getPolicy()
+                    ->getKeyboardLayoutOverlay(getDeviceContext().getDeviceIdentifier(),
+                                               getKeyboardLayoutInfo());
+    return getDeviceContext().setKeyboardLayoutOverlay(keyboardLayout);
+}
+
 void KeyboardInputMapper::configureParameters() {
     const PropertyMap& config = getDeviceContext().getConfiguration();
     mParameters.orientationAware = config.getBool("keyboard.orientationAware").value_or(false);
@@ -205,6 +229,7 @@
     int32_t keyCode;
     int32_t keyMetaState;
     uint32_t policyFlags;
+    int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
 
     if (getDeviceContext().mapKey(scanCode, usageCode, mMetaState, &keyCode, &keyMetaState,
                                   &policyFlags)) {
@@ -226,6 +251,7 @@
             // key repeat, be sure to use same keycode as before in case of rotation
             keyCode = mKeyDowns[*keyDownIndex].keyCode;
             downTime = mKeyDowns[*keyDownIndex].downTime;
+            flags = mKeyDowns[*keyDownIndex].flags;
         } else {
             // key down
             if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
@@ -234,12 +260,14 @@
             }
             if (policyFlags & POLICY_FLAG_GESTURE) {
                 out += getDeviceContext().cancelTouch(when, readTime);
+                flags |= AKEY_EVENT_FLAG_KEEP_TOUCH_MODE;
             }
 
             KeyDown keyDown;
             keyDown.keyCode = keyCode;
             keyDown.scanCode = scanCode;
             keyDown.downTime = when;
+            keyDown.flags = flags;
             mKeyDowns.push_back(keyDown);
         }
         onKeyDownProcessed();
@@ -249,6 +277,7 @@
             // key up, be sure to use same keycode as before in case of rotation
             keyCode = mKeyDowns[*keyDownIndex].keyCode;
             downTime = mKeyDowns[*keyDownIndex].downTime;
+            flags = mKeyDowns[*keyDownIndex].flags;
             mKeyDowns.erase(mKeyDowns.begin() + *keyDownIndex);
         } else {
             // key was not actually down
@@ -282,9 +311,8 @@
 
     out.emplace_back(NotifyKeyArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
                                    mSource, getDisplayId(), policyFlags,
-                                   down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
-                                   AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState,
-                                   downTime));
+                                   down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, flags,
+                                   keyCode, scanCode, keyMetaState, downTime));
     return out;
 }
 
@@ -411,7 +439,7 @@
         out.emplace_back(NotifyKeyArgs(getContext()->getNextId(), when,
                                        systemTime(SYSTEM_TIME_MONOTONIC), getDeviceId(), mSource,
                                        getDisplayId(), /*policyFlags=*/0, AKEY_EVENT_ACTION_UP,
-                                       AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED,
+                                       mKeyDowns[i].flags | AKEY_EVENT_FLAG_CANCELED,
                                        mKeyDowns[i].keyCode, mKeyDowns[i].scanCode, AMETA_NONE,
                                        mKeyDowns[i].downTime));
     }
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 96044eb..09808df 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -57,6 +57,7 @@
         nsecs_t downTime{};
         int32_t keyCode{};
         int32_t scanCode{};
+        int32_t flags{};
     };
 
     uint32_t mSource{};
@@ -98,6 +99,8 @@
     bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
 
     std::optional<size_t> findKeyDownIndex(int32_t scanCode);
+    std::optional<KeyboardLayoutInfo> getKeyboardLayoutInfo() const;
+    bool updateKeyboardLayoutOverlay();
 
     void resetLedState();
     void initializeLedState(LedState& ledState, int32_t led);
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index 13f2e59..07ae5b1 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -20,6 +20,7 @@
 
 #include "RotaryEncoderInputMapper.h"
 
+#include <utils/Timers.h>
 #include <optional>
 
 #include "CursorScrollAccumulator.h"
@@ -62,6 +63,7 @@
     dump += INDENT2 "Rotary Encoder Input Mapper:\n";
     dump += StringPrintf(INDENT3 "HaveWheel: %s\n",
                          toString(mRotaryEncoderScrollAccumulator.haveRelativeVWheel()));
+    dump += StringPrintf(INDENT3 "HaveSlopController: %s\n", toString(mSlopController != nullptr));
 }
 
 std::list<NotifyArgs> RotaryEncoderInputMapper::reconfigure(nsecs_t when,
@@ -70,6 +72,16 @@
     std::list<NotifyArgs> out = InputMapper::reconfigure(when, config, changes);
     if (!changes.any()) {
         mRotaryEncoderScrollAccumulator.configure(getDeviceContext());
+
+        const PropertyMap& propertyMap = getDeviceContext().getConfiguration();
+        float slopThreshold = propertyMap.getInt("rotary_encoder.slop_threshold").value_or(0);
+        int32_t slopDurationNs = milliseconds_to_nanoseconds(
+                propertyMap.getInt("rotary_encoder.slop_duration_ms").value_or(0));
+        if (slopThreshold > 0 && slopDurationNs > 0) {
+            mSlopController = std::make_unique<SlopController>(slopThreshold, slopDurationNs);
+        } else {
+            mSlopController = nullptr;
+        }
     }
     if (!changes.any() || changes.test(InputReaderConfiguration::Change::DISPLAY_INFO)) {
         std::optional<DisplayViewport> internalViewport =
@@ -103,6 +115,10 @@
     std::list<NotifyArgs> out;
 
     float scroll = mRotaryEncoderScrollAccumulator.getRelativeVWheel();
+    if (mSlopController) {
+        scroll = mSlopController->consumeEvent(when, scroll);
+    }
+
     bool scrolled = scroll != 0;
 
     // Send motion event.
@@ -132,10 +148,10 @@
         out.push_back(
                 NotifyMotionArgs(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
                                  displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
-                                 metaState, /* buttonState */ 0, MotionClassification::NONE,
+                                 metaState, /*buttonState=*/0, MotionClassification::NONE,
                                  AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                  &pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                 AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {}));
+                                 AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /*videoFrames=*/{}));
     }
 
     mRotaryEncoderScrollAccumulator.finishSync();
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
index 9e2e8c4..fe5d152 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
@@ -20,6 +20,7 @@
 
 #include "CursorScrollAccumulator.h"
 #include "InputMapper.h"
+#include "SlopController.h"
 
 namespace android {
 
@@ -46,6 +47,7 @@
     int32_t mSource;
     float mScalingFactor;
     ui::Rotation mOrientation;
+    std::unique_ptr<SlopController> mSlopController;
 
     explicit RotaryEncoderInputMapper(InputDeviceContext& deviceContext,
                                       const InputReaderConfiguration& readerConfig);
diff --git a/services/inputflinger/reader/mapper/SlopController.cpp b/services/inputflinger/reader/mapper/SlopController.cpp
new file mode 100644
index 0000000..f79219f
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SlopController.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// clang-format off
+#include "../Macros.h"
+// clang-format on
+
+#include "SlopController.h"
+
+namespace {
+int signOf(float value) {
+    if (value == 0) return 0;
+    if (value > 0) return 1;
+    return -1;
+}
+} // namespace
+
+namespace android {
+
+SlopController::SlopController(float slopThreshold, nsecs_t slopDurationNanos)
+      : mSlopThreshold(slopThreshold), mSlopDurationNanos(slopDurationNanos) {}
+
+float SlopController::consumeEvent(nsecs_t eventTimeNanos, float value) {
+    if (mSlopDurationNanos == 0) {
+        return value;
+    }
+
+    if (shouldResetSlopTracking(eventTimeNanos, value)) {
+        mCumulativeValue = 0;
+        mHasSlopBeenMet = false;
+    }
+
+    mLastEventTimeNanos = eventTimeNanos;
+
+    if (mHasSlopBeenMet) {
+        // Since slop has already been met, we know that all of the current value would pass the
+        // slop threshold. So return that, without any further processing.
+        return value;
+    }
+
+    mCumulativeValue += value;
+
+    if (abs(mCumulativeValue) >= mSlopThreshold) {
+        mHasSlopBeenMet = true;
+        // Return the amount of value that exceeds the slop.
+        return signOf(value) * (abs(mCumulativeValue) - mSlopThreshold);
+    }
+
+    return 0;
+}
+
+bool SlopController::shouldResetSlopTracking(nsecs_t eventTimeNanos, float value) const {
+    const nsecs_t ageNanos = eventTimeNanos - mLastEventTimeNanos;
+    if (ageNanos >= mSlopDurationNanos) {
+        return true;
+    }
+    if (value == 0) {
+        return false;
+    }
+    if (signOf(mCumulativeValue) != signOf(value)) {
+        return true;
+    }
+    return false;
+}
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/SlopController.h b/services/inputflinger/reader/mapper/SlopController.h
new file mode 100644
index 0000000..c106410
--- /dev/null
+++ b/services/inputflinger/reader/mapper/SlopController.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+
+namespace android {
+
+/**
+ * Controls a slop logic. Slop here refers to an approach to try and drop insignificant input
+ * events. This is helpful in cases where unintentional input events may cause unintended outcomes,
+ * like scrolling a screen or keeping the screen awake.
+ *
+ * Current slop logic:
+ *      "If time since last event > Xns, then discard the next N values."
+ */
+class SlopController final {
+public:
+    SlopController(float slopThreshold, nsecs_t slopDurationNanos);
+
+    /**
+     * Consumes an event with a given time and value for slop processing.
+     * Returns an amount <=value that should be consumed.
+     */
+    float consumeEvent(nsecs_t eventTime, float value);
+
+private:
+    bool shouldResetSlopTracking(nsecs_t eventTimeNanos, float value) const;
+
+    /** The amount of event values ignored after an inactivity of the slop duration. */
+    const float mSlopThreshold;
+    /** The duration of inactivity that resets slop controlling. */
+    const nsecs_t mSlopDurationNanos;
+
+    nsecs_t mLastEventTimeNanos = 0;
+    float mCumulativeValue = 0;
+    bool mHasSlopBeenMet = false;
+};
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index f2b0a4b..b565454 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -271,7 +271,7 @@
                          toString(mFusedStylusPointerId).c_str());
     dump += StringPrintf(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
                          mExternalStylusFusionTimeout);
-    dump += StringPrintf(INDENT4 " External Stylus Buttons Applied: 0x%08x",
+    dump += StringPrintf(INDENT4 "External Stylus Buttons Applied: 0x%08x\n",
                          mExternalStylusButtonsApplied);
     dump += INDENT3 "External Stylus State:\n";
     dumpStylusState(dump, mExternalStylusState);
@@ -972,7 +972,18 @@
             (rawXResolution > 0 && rawYResolution > 0) ? (rawXResolution + rawYResolution) / 2 : 0;
 
     const DisplayViewport& newViewport = newViewportOpt.value_or(kUninitializedViewport);
-    const bool viewportChanged = mViewport != newViewport;
+    bool viewportChanged;
+    if (mParameters.enableForInactiveViewport) {
+        // When touch is enabled for an inactive viewport, ignore the
+        // viewport active status when checking whether the viewport has
+        // changed.
+        DisplayViewport tempViewport = mViewport;
+        tempViewport.isActive = newViewport.isActive;
+        viewportChanged = tempViewport != newViewport;
+    } else {
+        viewportChanged = mViewport != newViewport;
+    }
+
     bool skipViewportUpdate = false;
     if (viewportChanged) {
         const bool viewportOrientationChanged = mViewport.orientation != newViewport.orientation;
@@ -1998,12 +2009,12 @@
         PointerCoords& curOutCoords = outCoords[outIndex];
 
         if (curInProperties != curOutProperties) {
-            curOutProperties.copyFrom(curInProperties);
+            curOutProperties = curInProperties;
             changed = true;
         }
 
         if (curInCoords != curOutCoords) {
-            curOutCoords.copyFrom(curInCoords);
+            curOutCoords = curInCoords;
             changed = true;
         }
     }
@@ -2733,7 +2744,7 @@
                                        buttonState, MotionClassification::NONE,
                                        AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
                                        &pointerCoords, 0, 0, x, y, mPointerGesture.downTime,
-                                       /* videoFrames */ {}));
+                                       /*videoFrames=*/{}));
     }
 
     // Update state.
@@ -2745,10 +2756,9 @@
         for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty();) {
             uint32_t id = idBits.clearFirstMarkedBit();
             uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
-            mPointerGesture.lastGestureProperties[index].copyFrom(
-                    mPointerGesture.currentGestureProperties[index]);
-            mPointerGesture.lastGestureCoords[index].copyFrom(
-                    mPointerGesture.currentGestureCoords[index]);
+            mPointerGesture.lastGestureProperties[index] =
+                    mPointerGesture.currentGestureProperties[index];
+            mPointerGesture.lastGestureCoords[index] = mPointerGesture.currentGestureCoords[index];
             mPointerGesture.lastGestureIdToIndex[id] = index;
         }
     }
@@ -3532,8 +3542,7 @@
             std::tie(x, y) = mPointerController->getPosition();
         }
 
-        mPointerSimple.currentCoords.copyFrom(
-                mCurrentCookedState.cookedPointerData.pointerCoords[index]);
+        mPointerSimple.currentCoords = mCurrentCookedState.cookedPointerData.pointerCoords[index];
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
         mPointerSimple.currentProperties.id = 0;
@@ -3571,8 +3580,8 @@
 
         const auto [x, y] = mPointerController->getPosition();
         const uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
-        mPointerSimple.currentCoords.copyFrom(
-                mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
+        mPointerSimple.currentCoords =
+                mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex];
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
@@ -3632,7 +3641,7 @@
                                        mOrientedXPrecision, mOrientedYPrecision,
                                        mPointerSimple.lastCursorX, mPointerSimple.lastCursorY,
                                        mPointerSimple.downTime,
-                                       /* videoFrames */ {}));
+                                       /*videoFrames=*/{}));
     }
 
     if (mPointerSimple.hovering && !hovering) {
@@ -3647,7 +3656,7 @@
                                  &mPointerSimple.lastCoords, mOrientedXPrecision,
                                  mOrientedYPrecision, mPointerSimple.lastCursorX,
                                  mPointerSimple.lastCursorY, mPointerSimple.downTime,
-                                 /* videoFrames */ {}));
+                                 /*videoFrames=*/{}));
     }
 
     if (down) {
@@ -3664,7 +3673,7 @@
                                            &mPointerSimple.currentProperties,
                                            &mPointerSimple.currentCoords, mOrientedXPrecision,
                                            mOrientedYPrecision, cursorPosition.x, cursorPosition.y,
-                                           mPointerSimple.downTime, /* videoFrames */ {}));
+                                           mPointerSimple.downTime, /*videoFrames=*/{}));
         }
 
         // Send move.
@@ -3675,7 +3684,7 @@
                                        &mPointerSimple.currentProperties,
                                        &mPointerSimple.currentCoords, mOrientedXPrecision,
                                        mOrientedYPrecision, cursorPosition.x, cursorPosition.y,
-                                       mPointerSimple.downTime, /* videoFrames */ {}));
+                                       mPointerSimple.downTime, /*videoFrames=*/{}));
     }
 
     if (hovering) {
@@ -3691,7 +3700,7 @@
                                            &mPointerSimple.currentProperties,
                                            &mPointerSimple.currentCoords, mOrientedXPrecision,
                                            mOrientedYPrecision, cursorPosition.x, cursorPosition.y,
-                                           mPointerSimple.downTime, /* videoFrames */ {}));
+                                           mPointerSimple.downTime, /*videoFrames=*/{}));
         }
 
         // Send hover move.
@@ -3702,7 +3711,7 @@
                                  MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
                                  &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
                                  mOrientedXPrecision, mOrientedYPrecision, cursorPosition.x,
-                                 cursorPosition.y, mPointerSimple.downTime, /* videoFrames */ {}));
+                                 cursorPosition.y, mPointerSimple.downTime, /*videoFrames=*/{}));
     }
 
     if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
@@ -3712,8 +3721,7 @@
         mWheelXVelocityControl.move(when, &hscroll, nullptr);
 
         // Send scroll.
-        PointerCoords pointerCoords;
-        pointerCoords.copyFrom(mPointerSimple.currentCoords);
+        PointerCoords pointerCoords = mPointerSimple.currentCoords;
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
 
@@ -3724,13 +3732,13 @@
                                        &mPointerSimple.currentProperties, &pointerCoords,
                                        mOrientedXPrecision, mOrientedYPrecision, cursorPosition.x,
                                        cursorPosition.y, mPointerSimple.downTime,
-                                       /* videoFrames */ {}));
+                                       /*videoFrames=*/{}));
     }
 
     // Save state.
     if (down || hovering) {
-        mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
-        mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
+        mPointerSimple.lastCoords = mPointerSimple.currentCoords;
+        mPointerSimple.lastProperties = mPointerSimple.currentProperties;
         mPointerSimple.displayId = displayId;
         mPointerSimple.source = mSource;
         mPointerSimple.lastCursorX = cursorPosition.x;
@@ -3755,7 +3763,7 @@
                                        mOrientedXPrecision, mOrientedYPrecision,
                                        mPointerSimple.lastCursorX, mPointerSimple.lastCursorY,
                                        mPointerSimple.downTime,
-                                       /* videoFrames */ {}));
+                                       /*videoFrames=*/{}));
         if (mPointerController != nullptr) {
             mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
         }
@@ -3784,8 +3792,8 @@
     while (!idBits.isEmpty()) {
         uint32_t id = idBits.clearFirstMarkedBit();
         uint32_t index = idToIndex[id];
-        pointerProperties[pointerCount].copyFrom(properties[index]);
-        pointerCoords[pointerCount].copyFrom(coords[index]);
+        pointerProperties[pointerCount] = properties[index];
+        pointerCoords[pointerCount] = coords[index];
 
         if (changedId >= 0 && id == uint32_t(changedId)) {
             action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index d8b59ca..c5dfb00 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -195,9 +195,9 @@
     enum class DeviceMode {
         DISABLED,   // input is disabled
         DIRECT,     // direct mapping (touchscreen)
-        UNSCALED,   // unscaled mapping (touchpad)
+        UNSCALED,   // unscaled mapping (e.g. captured touchpad)
         NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
-        POINTER,    // pointer mapping (pointer)
+        POINTER,    // pointer mapping (e.g. uncaptured touchpad, drawing tablet)
 
         ftl_last = POINTER
     };
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
index 986dabb..6ea004d 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
@@ -33,6 +33,7 @@
 #include <statslog.h>
 #include "TouchCursorInputMapperCommon.h"
 #include "TouchpadInputMapper.h"
+#include "gestures/HardwareProperties.h"
 #include "ui/Rotation.h"
 
 namespace android {
@@ -119,57 +120,6 @@
     return output;
 }
 
-short getMaxTouchCount(const InputDeviceContext& context) {
-    if (context.hasScanCode(BTN_TOOL_QUINTTAP)) return 5;
-    if (context.hasScanCode(BTN_TOOL_QUADTAP)) return 4;
-    if (context.hasScanCode(BTN_TOOL_TRIPLETAP)) return 3;
-    if (context.hasScanCode(BTN_TOOL_DOUBLETAP)) return 2;
-    if (context.hasScanCode(BTN_TOOL_FINGER)) return 1;
-    return 0;
-}
-
-HardwareProperties createHardwareProperties(const InputDeviceContext& context) {
-    HardwareProperties props;
-    RawAbsoluteAxisInfo absMtPositionX;
-    context.getAbsoluteAxisInfo(ABS_MT_POSITION_X, &absMtPositionX);
-    props.left = absMtPositionX.minValue;
-    props.right = absMtPositionX.maxValue;
-    props.res_x = absMtPositionX.resolution;
-
-    RawAbsoluteAxisInfo absMtPositionY;
-    context.getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &absMtPositionY);
-    props.top = absMtPositionY.minValue;
-    props.bottom = absMtPositionY.maxValue;
-    props.res_y = absMtPositionY.resolution;
-
-    RawAbsoluteAxisInfo absMtOrientation;
-    context.getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &absMtOrientation);
-    props.orientation_minimum = absMtOrientation.minValue;
-    props.orientation_maximum = absMtOrientation.maxValue;
-
-    RawAbsoluteAxisInfo absMtSlot;
-    context.getAbsoluteAxisInfo(ABS_MT_SLOT, &absMtSlot);
-    props.max_finger_cnt = absMtSlot.maxValue - absMtSlot.minValue + 1;
-    props.max_touch_cnt = getMaxTouchCount(context);
-
-    // T5R2 ("Track 5, Report 2") is a feature of some old Synaptics touchpads that could track 5
-    // fingers but only report the coordinates of 2 of them. We don't know of any external touchpads
-    // that did this, so assume false.
-    props.supports_t5r2 = false;
-
-    props.support_semi_mt = context.hasInputProperty(INPUT_PROP_SEMI_MT);
-    props.is_button_pad = context.hasInputProperty(INPUT_PROP_BUTTONPAD);
-
-    // Mouse-only properties, which will always be false.
-    props.has_wheel = false;
-    props.wheel_is_hi_res = false;
-
-    // Linux Kernel haptic touchpad support isn't merged yet, so for now assume that no touchpads
-    // are haptic.
-    props.is_haptic_pad = false;
-    return props;
-}
-
 void gestureInterpreterCallback(void* clientData, const Gesture* gesture) {
     TouchpadInputMapper* mapper = static_cast<TouchpadInputMapper*>(clientData);
     mapper->consumeGesture(gesture);
@@ -350,6 +300,7 @@
     dump += addLinePrefix(mPropertyProvider.dump(), INDENT4);
     dump += INDENT3 "Captured event converter:\n";
     dump += addLinePrefix(mCapturedEventConverter.dump(), INDENT4);
+    dump += StringPrintf(INDENT3 "DisplayId: %s\n", toString(mDisplayId).c_str());
 }
 
 std::list<NotifyArgs> TouchpadInputMapper::reconfigure(nsecs_t when,
@@ -361,13 +312,31 @@
     }
 
     if (!changes.any() || changes.test(InputReaderConfiguration::Change::DISPLAY_INFO)) {
-        std::optional<int32_t> displayId = mPointerController->getDisplayId();
+        mDisplayId = ADISPLAY_ID_NONE;
+        if (auto viewport = mDeviceContext.getAssociatedViewport(); viewport) {
+            // This InputDevice is associated with a viewport.
+            // Only generate events for the associated display.
+            const bool mismatchedPointerDisplay =
+                    (viewport->displayId != mPointerController->getDisplayId());
+            if (mismatchedPointerDisplay) {
+                ALOGW("Touchpad \"%s\" associated viewport display does not match pointer "
+                      "controller",
+                      mDeviceContext.getName().c_str());
+            }
+            mDisplayId = mismatchedPointerDisplay ? std::nullopt
+                                                  : std::make_optional(viewport->displayId);
+        } else {
+            // The InputDevice is not associated with a viewport, but it controls the mouse pointer.
+            mDisplayId = mPointerController->getDisplayId();
+        }
+
         ui::Rotation orientation = ui::ROTATION_0;
-        if (displayId.has_value()) {
-            if (auto viewport = config.getDisplayViewportById(*displayId); viewport) {
+        if (mDisplayId.has_value()) {
+            if (auto viewport = config.getDisplayViewportById(*mDisplayId); viewport) {
                 orientation = getInverseRotation(viewport->orientation);
             }
         }
+        mGestureConverter.setDisplayId(mDisplayId);
         mGestureConverter.setOrientation(orientation);
     }
     if (!changes.any() || changes.test(InputReaderConfiguration::Change::TOUCHPAD_SETTINGS)) {
@@ -497,13 +466,19 @@
 
 std::list<NotifyArgs> TouchpadInputMapper::processGestures(nsecs_t when, nsecs_t readTime) {
     std::list<NotifyArgs> out = {};
-    MetricsAccumulator& metricsAccumulator = MetricsAccumulator::getInstance();
-    for (Gesture& gesture : mGesturesToProcess) {
-        out += mGestureConverter.handleGesture(when, readTime, gesture);
-        metricsAccumulator.processGesture(mMetricsId, gesture);
+    if (mDisplayId) {
+        MetricsAccumulator& metricsAccumulator = MetricsAccumulator::getInstance();
+        for (Gesture& gesture : mGesturesToProcess) {
+            out += mGestureConverter.handleGesture(when, readTime, gesture);
+            metricsAccumulator.processGesture(mMetricsId, gesture);
+        }
     }
     mGesturesToProcess.clear();
     return out;
 }
 
+std::optional<int32_t> TouchpadInputMapper::getAssociatedDisplayId() {
+    return mDisplayId;
+}
+
 } // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.h b/services/inputflinger/reader/mapper/TouchpadInputMapper.h
index 73ca5af..47d712e 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.h
@@ -64,6 +64,8 @@
     using MetricsIdentifier = std::tuple<uint16_t /*busId*/, uint16_t /*vendorId*/,
                                          uint16_t /*productId*/, uint16_t /*version*/>;
 
+    std::optional<int32_t> getAssociatedDisplayId() override;
+
 private:
     void resetGestureInterpreter(nsecs_t when);
     explicit TouchpadInputMapper(InputDeviceContext& deviceContext,
@@ -102,6 +104,11 @@
     std::set<int32_t> mLastFrameTrackingIds;
     // Tracking IDs for touches that have at some point been reported as palms by the touchpad.
     std::set<int32_t> mPalmTrackingIds;
+
+    // The display that events generated by this mapper should target. This can be set to
+    // ADISPLAY_ID_NONE to target the focused display. If there is no display target (i.e.
+    // std::nullopt), all events will be ignored.
+    std::optional<int32_t> mDisplayId;
 };
 
 } // namespace android
diff --git a/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp b/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
index 3abf2bd..7006e9e 100644
--- a/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
+++ b/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
@@ -124,6 +124,11 @@
 
 std::list<NotifyArgs> GestureConverter::handleGesture(nsecs_t when, nsecs_t readTime,
                                                       const Gesture& gesture) {
+    if (!mDisplayId) {
+        // Ignore gestures when there is no target display configured.
+        return {};
+    }
+
     switch (gesture.type) {
         case kGestureTypeMove:
             return {handleMove(when, readTime, gesture)};
@@ -556,7 +561,7 @@
             readTime,
             mDeviceId,
             SOURCE,
-            mPointerController->getDisplayId(),
+            *mDisplayId,
             /* policyFlags= */ POLICY_FLAG_WAKE,
             action,
             /* actionButton= */ actionButton,
diff --git a/services/inputflinger/reader/mapper/gestures/GestureConverter.h b/services/inputflinger/reader/mapper/gestures/GestureConverter.h
index 3ea3790..e6cf617 100644
--- a/services/inputflinger/reader/mapper/gestures/GestureConverter.h
+++ b/services/inputflinger/reader/mapper/gestures/GestureConverter.h
@@ -46,6 +46,8 @@
     void setOrientation(ui::Rotation orientation) { mOrientation = orientation; }
     [[nodiscard]] std::list<NotifyArgs> reset(nsecs_t when);
 
+    void setDisplayId(std::optional<int32_t> displayId) { mDisplayId = displayId; }
+
     void populateMotionRanges(InputDeviceInfo& info) const;
 
     [[nodiscard]] std::list<NotifyArgs> handleGesture(nsecs_t when, nsecs_t readTime,
@@ -84,6 +86,7 @@
     InputReaderContext& mReaderContext;
     std::shared_ptr<PointerControllerInterface> mPointerController;
 
+    std::optional<int32_t> mDisplayId;
     ui::Rotation mOrientation = ui::ROTATION_0;
     RawAbsoluteAxisInfo mXAxisInfo;
     RawAbsoluteAxisInfo mYAxisInfo;
diff --git a/services/inputflinger/reader/mapper/gestures/HardwareProperties.cpp b/services/inputflinger/reader/mapper/gestures/HardwareProperties.cpp
new file mode 100644
index 0000000..04655dc
--- /dev/null
+++ b/services/inputflinger/reader/mapper/gestures/HardwareProperties.cpp
@@ -0,0 +1,80 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "HardwareProperties.h"
+
+namespace android {
+
+namespace {
+
+unsigned short getMaxTouchCount(const InputDeviceContext& context) {
+    if (context.hasScanCode(BTN_TOOL_QUINTTAP)) return 5;
+    if (context.hasScanCode(BTN_TOOL_QUADTAP)) return 4;
+    if (context.hasScanCode(BTN_TOOL_TRIPLETAP)) return 3;
+    if (context.hasScanCode(BTN_TOOL_DOUBLETAP)) return 2;
+    if (context.hasScanCode(BTN_TOOL_FINGER)) return 1;
+    return 0;
+}
+
+} // namespace
+
+HardwareProperties createHardwareProperties(const InputDeviceContext& context) {
+    HardwareProperties props;
+    RawAbsoluteAxisInfo absMtPositionX;
+    context.getAbsoluteAxisInfo(ABS_MT_POSITION_X, &absMtPositionX);
+    props.left = absMtPositionX.minValue;
+    props.right = absMtPositionX.maxValue;
+    props.res_x = absMtPositionX.resolution;
+
+    RawAbsoluteAxisInfo absMtPositionY;
+    context.getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &absMtPositionY);
+    props.top = absMtPositionY.minValue;
+    props.bottom = absMtPositionY.maxValue;
+    props.res_y = absMtPositionY.resolution;
+
+    RawAbsoluteAxisInfo absMtOrientation;
+    context.getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &absMtOrientation);
+    props.orientation_minimum = absMtOrientation.minValue;
+    props.orientation_maximum = absMtOrientation.maxValue;
+
+    RawAbsoluteAxisInfo absMtSlot;
+    context.getAbsoluteAxisInfo(ABS_MT_SLOT, &absMtSlot);
+    props.max_finger_cnt = absMtSlot.maxValue - absMtSlot.minValue + 1;
+    props.max_touch_cnt = getMaxTouchCount(context);
+
+    // T5R2 ("Track 5, Report 2") is a feature of some old Synaptics touchpads that could track 5
+    // fingers but only report the coordinates of 2 of them. We don't know of any external touchpads
+    // that did this, so assume false.
+    props.supports_t5r2 = false;
+
+    props.support_semi_mt = context.hasInputProperty(INPUT_PROP_SEMI_MT);
+    props.is_button_pad = context.hasInputProperty(INPUT_PROP_BUTTONPAD);
+
+    // Mouse-only properties, which will always be false.
+    props.has_wheel = false;
+    props.wheel_is_hi_res = false;
+
+    // Linux Kernel haptic touchpad support isn't merged yet, so for now assume that no touchpads
+    // are haptic.
+    props.is_haptic_pad = false;
+
+    RawAbsoluteAxisInfo absMtPressure;
+    context.getAbsoluteAxisInfo(ABS_MT_PRESSURE, &absMtPressure);
+    props.reports_pressure = absMtPressure.valid;
+    return props;
+}
+
+} // namespace android
diff --git a/libs/renderengine/include/renderengine/Image.h b/services/inputflinger/reader/mapper/gestures/HardwareProperties.h
similarity index 67%
rename from libs/renderengine/include/renderengine/Image.h
rename to services/inputflinger/reader/mapper/gestures/HardwareProperties.h
index 3bb4731..672f8c1 100644
--- a/libs/renderengine/include/renderengine/Image.h
+++ b/services/inputflinger/reader/mapper/gestures/HardwareProperties.h
@@ -1,5 +1,5 @@
 /*
- * Copyright 2017 The Android Open Source Project
+ * Copyright 2023 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -16,16 +16,14 @@
 
 #pragma once
 
-struct ANativeWindowBuffer;
+#include "InputDevice.h"
+
+#include "include/gestures.h"
 
 namespace android {
-namespace renderengine {
 
-class Image {
-public:
-    virtual ~Image() = default;
-    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
-};
+// Creates a Gestures library HardwareProperties struct for the touchpad described by the
+// InputDeviceContext.
+HardwareProperties createHardwareProperties(const InputDeviceContext& context);
 
-} // namespace renderengine
 } // namespace android
diff --git a/services/inputflinger/rust/Android.bp b/services/inputflinger/rust/Android.bp
new file mode 100644
index 0000000..23c1691
--- /dev/null
+++ b/services/inputflinger/rust/Android.bp
@@ -0,0 +1,52 @@
+// Copyright 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Generate the C++ code that Rust calls into.
+genrule {
+    name: "inputflinger_rs_bootstrap_bridge_code",
+    tools: ["cxxbridge"],
+    cmd: "$(location cxxbridge) $(in) >> $(out)",
+    srcs: ["lib.rs"],
+    out: ["inputflinger_rs_bootstrap_cxx_generated.cc"],
+}
+
+// Generate a C++ header containing the C++ bindings
+// to the Rust exported functions in lib.rs.
+genrule {
+    name: "inputflinger_rs_bootstrap_bridge_header",
+    tools: ["cxxbridge"],
+    cmd: "$(location cxxbridge) $(in) --header >> $(out)",
+    srcs: ["lib.rs"],
+    out: ["inputflinger_bootstrap.rs.h"],
+}
+
+rust_ffi_static {
+    name: "libinputflinger_rs",
+    crate_name: "inputflinger",
+    srcs: ["lib.rs"],
+    rustlibs: [
+        "libcxx",
+        "com.android.server.inputflinger-rust",
+        "libbinder_rs",
+        "liblog_rust",
+        "liblogger",
+    ],
+    host_supported: true,
+}
+
+cc_library_headers {
+    name: "inputflinger_rs_bootstrap_cxx_headers",
+    host_supported: true,
+    export_include_dirs: ["ffi"],
+}
diff --git a/libs/renderengine/include/renderengine/Image.h b/services/inputflinger/rust/ffi/InputFlingerBootstrap.h
similarity index 63%
copy from libs/renderengine/include/renderengine/Image.h
copy to services/inputflinger/rust/ffi/InputFlingerBootstrap.h
index 3bb4731..eb79ab5 100644
--- a/libs/renderengine/include/renderengine/Image.h
+++ b/services/inputflinger/rust/ffi/InputFlingerBootstrap.h
@@ -1,5 +1,5 @@
 /*
- * Copyright 2017 The Android Open Source Project
+ * Copyright 2023 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -16,16 +16,6 @@
 
 #pragma once
 
-struct ANativeWindowBuffer;
+#include <android/binder_parcel.h>
 
-namespace android {
-namespace renderengine {
-
-class Image {
-public:
-    virtual ~Image() = default;
-    virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
-};
-
-} // namespace renderengine
-} // namespace android
+using IInputFlingerRustBootstrapCallbackAIBinder = AIBinder;
diff --git a/services/inputflinger/rust/lib.rs b/services/inputflinger/rust/lib.rs
new file mode 100644
index 0000000..501e435
--- /dev/null
+++ b/services/inputflinger/rust/lib.rs
@@ -0,0 +1,102 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//! # The rust component of InputFlinger
+//!
+//! We use cxxbridge to create IInputFlingerRust - the Rust component of inputflinger - and
+//! pass it back to C++ as a local AIDL interface.
+
+use binder::{
+    unstable_api::{AIBinder, new_spibinder,},
+    BinderFeatures, Interface, StatusCode, Strong,
+};
+use com_android_server_inputflinger::aidl::com::android::server::inputflinger::IInputFlingerRust::{
+    BnInputFlingerRust, IInputFlingerRust,
+    IInputFlingerRustBootstrapCallback::IInputFlingerRustBootstrapCallback,
+};
+use log::debug;
+
+const LOG_TAG: &str = "inputflinger_bootstrap";
+
+#[cxx::bridge]
+#[allow(unsafe_op_in_unsafe_fn)]
+mod ffi {
+    extern "C++" {
+        include!("InputFlingerBootstrap.h");
+        type IInputFlingerRustBootstrapCallbackAIBinder;
+    }
+
+    extern "Rust" {
+        unsafe fn create_inputflinger_rust(
+            callback: *mut IInputFlingerRustBootstrapCallbackAIBinder,
+        );
+    }
+}
+
+/// Create the IInputFlingerRust implementation.
+/// This is the singular entry point from C++ into Rust.
+/// The `callback` parameter must be a valid pointer to an AIBinder implementation of
+/// the `IInputFlingerRustBootstrapCallback` interface. The IInputFlingerRust implementation that
+/// is created will be passed back through the callback from within this function.
+/// NOTE: This function must not hold a strong reference to the callback beyond its scope.
+///
+/// # Safety
+///
+/// This function is safe iff `callback` is a valid pointer to an `AIBinder` interface of type
+/// `IInputFlingerRustBootstrapCallback`. The pointer must have had its reference count manually
+/// incremented using `AIBinder_incStrong`. See `binder::unstable_api::new_spibinder`.
+unsafe fn create_inputflinger_rust(callback: *mut ffi::IInputFlingerRustBootstrapCallbackAIBinder) {
+    logger::init(
+        logger::Config::default().with_tag_on_device(LOG_TAG).with_min_level(log::Level::Trace),
+    );
+
+    let callback = callback as *mut AIBinder;
+    if callback.is_null() {
+        panic!("create_inputflinger_rust cannot be called with a null callback");
+    }
+
+    // SAFETY: Our caller guaranteed that `callback` is a valid pointer to an `AIBinder` and its
+    // reference count has been incremented..
+    let Some(callback) = (unsafe { new_spibinder(callback) }) else {
+            panic!("Failed to get SpAIBinder from raw callback pointer");
+        };
+
+    let callback: Result<Strong<dyn IInputFlingerRustBootstrapCallback>, StatusCode> =
+        callback.into_interface();
+    match callback {
+        Ok(callback) => {
+            debug!("Creating InputFlingerRust");
+            let service =
+                BnInputFlingerRust::new_binder(InputFlingerRust {}, BinderFeatures::default());
+            callback.onProvideInputFlingerRust(&service).unwrap();
+        }
+        Err(status) => {
+            panic!("Failed to convert AIBinder into the callback interface: {}", status);
+        }
+    }
+}
+
+struct InputFlingerRust {}
+
+impl Interface for InputFlingerRust {}
+
+impl IInputFlingerRust for InputFlingerRust {}
+
+impl Drop for InputFlingerRust {
+    fn drop(&mut self) {
+        debug!("Destroying InputFlingerRust");
+    }
+}
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 1585fdd..f2e8885 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -47,6 +47,7 @@
         "FakePointerController.cpp",
         "FocusResolver_test.cpp",
         "GestureConverter_test.cpp",
+        "HardwareProperties_test.cpp",
         "HardwareStateConverter_test.cpp",
         "InputDeviceMetricsCollector_test.cpp",
         "InputMapperTest.cpp",
@@ -59,8 +60,10 @@
         "NotifyArgs_test.cpp",
         "PreferStylusOverTouch_test.cpp",
         "PropertyProvider_test.cpp",
+        "SlopController_test.cpp",
         "SyncQueue_test.cpp",
         "TestInputListener.cpp",
+        "TestInputListenerMatchers.cpp",
         "TouchpadInputMapper_test.cpp",
         "KeyboardInputMapper_test.cpp",
         "UinputDevice.cpp",
@@ -75,25 +78,9 @@
     target: {
         android: {
             shared_libs: [
-                "libinput",
                 "libvintf",
             ],
         },
-        host: {
-            sanitize: {
-                address: true,
-            },
-            include_dirs: [
-                "bionic/libc/kernel/android/uapi/",
-                "bionic/libc/kernel/uapi",
-            ],
-            cflags: [
-                "-D__ANDROID_HOST__",
-            ],
-            static_libs: [
-                "libinput",
-            ],
-        },
     },
     sanitize: {
         hwaddress: true,
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.cpp b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
index 30222bf..41c98ef 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.cpp
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.cpp
@@ -158,7 +158,8 @@
     return mConfig;
 }
 
-const std::vector<InputDeviceInfo>& FakeInputReaderPolicy::getInputDevices() const {
+const std::vector<InputDeviceInfo> FakeInputReaderPolicy::getInputDevices() const {
+    std::scoped_lock lock(mLock);
     return mInputDevices;
 }
 
@@ -228,14 +229,14 @@
 
 void FakeInputReaderPolicy::notifyInputDevicesChanged(
         const std::vector<InputDeviceInfo>& inputDevices) {
-    std::scoped_lock<std::mutex> lock(mLock);
+    std::scoped_lock lock(mLock);
     mInputDevices = inputDevices;
     mInputDevicesChanged = true;
     mDevicesChangedCondition.notify_all();
 }
 
 std::shared_ptr<KeyCharacterMap> FakeInputReaderPolicy::getKeyboardLayoutOverlay(
-        const InputDeviceIdentifier&) {
+        const InputDeviceIdentifier&, const std::optional<KeyboardLayoutInfo>) {
     return nullptr;
 }
 
@@ -256,7 +257,7 @@
 }
 
 void FakeInputReaderPolicy::notifyStylusGestureStarted(int32_t deviceId, nsecs_t eventTime) {
-    std::scoped_lock<std::mutex> lock(mLock);
+    std::scoped_lock lock(mLock);
     mStylusGestureNotified = deviceId;
 }
 
diff --git a/services/inputflinger/tests/FakeInputReaderPolicy.h b/services/inputflinger/tests/FakeInputReaderPolicy.h
index 78bb2c3..48912a6 100644
--- a/services/inputflinger/tests/FakeInputReaderPolicy.h
+++ b/services/inputflinger/tests/FakeInputReaderPolicy.h
@@ -64,7 +64,7 @@
     void removeDisabledDevice(int32_t deviceId);
     void setPointerController(std::shared_ptr<FakePointerController> controller);
     const InputReaderConfiguration& getReaderConfiguration() const;
-    const std::vector<InputDeviceInfo>& getInputDevices() const;
+    const std::vector<InputDeviceInfo> getInputDevices() const;
     TouchAffineTransformation getTouchAffineTransformation(const std::string& inputDeviceDescriptor,
                                                            ui::Rotation surfaceRotation);
     void setTouchAffineTransformation(const TouchAffineTransformation t);
@@ -86,12 +86,12 @@
             int32_t /*deviceId*/) override;
     void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override;
     std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay(
-            const InputDeviceIdentifier&) override;
+            const InputDeviceIdentifier&, const std::optional<KeyboardLayoutInfo>) override;
     std::string getDeviceAlias(const InputDeviceIdentifier&) override;
     void waitForInputDevices(std::function<void(bool)> processDevicesChanged);
     void notifyStylusGestureStarted(int32_t deviceId, nsecs_t eventTime) override;
 
-    std::mutex mLock;
+    mutable std::mutex mLock;
     std::condition_variable mDevicesChangedCondition;
 
     InputReaderConfiguration mConfig;
diff --git a/services/inputflinger/tests/GestureConverter_test.cpp b/services/inputflinger/tests/GestureConverter_test.cpp
index 4df0f69..74ce359 100644
--- a/services/inputflinger/tests/GestureConverter_test.cpp
+++ b/services/inputflinger/tests/GestureConverter_test.cpp
@@ -19,6 +19,7 @@
 #include <EventHub.h>
 #include <gestures/GestureConverter.h>
 #include <gtest/gtest.h>
+#include <gui/constants.h>
 
 #include "FakeEventHub.h"
 #include "FakeInputReaderPolicy.h"
@@ -85,6 +86,7 @@
 TEST_F(GestureConverterTest, Move) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
     std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
@@ -93,8 +95,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
-                      WithToolType(ToolType::FINGER), WithButtonState(0),
-                      WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
 }
@@ -103,6 +105,7 @@
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
     converter.setOrientation(ui::ROTATION_90);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
     std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
@@ -111,8 +114,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X + 10, POINTER_Y + 5), WithRelativeMotion(10, 5),
-                      WithToolType(ToolType::FINGER), WithButtonState(0),
-                      WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X + 10, POINTER_Y + 5));
 }
@@ -120,6 +123,7 @@
 TEST_F(GestureConverterTest, ButtonsChange) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     // Press left and right buttons at once
     Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
@@ -132,23 +136,23 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
                                       AMOTION_EVENT_BUTTON_SECONDARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
                       WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY),
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY |
                                       AMOTION_EVENT_BUTTON_SECONDARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     // Then release the left button
     Gesture leftUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
@@ -161,8 +165,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     // Finally release the right button
     Gesture rightUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
@@ -174,22 +178,24 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
-                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, DragWithButton) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     // Press the button
     Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
@@ -201,15 +207,15 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     // Move
     Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
@@ -219,8 +225,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
-                      WithToolType(ToolType::FINGER),
-                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
+                      WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
 
@@ -234,23 +240,25 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
-                      WithCoords(POINTER_X - 5, POINTER_Y + 10),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
-                      WithCoords(POINTER_X - 5, POINTER_Y + 10),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE), WithButtonState(0),
-                      WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X - 5, POINTER_Y + 10), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Scroll) {
     const nsecs_t downTime = 12345;
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
     std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
@@ -261,7 +269,8 @@
                       WithGestureScrollDistance(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
                       WithToolType(ToolType::FINGER), WithDownTime(downTime),
-                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE)));
+                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
@@ -269,7 +278,8 @@
                       WithGestureScrollDistance(0, 10, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
                       WithToolType(ToolType::FINGER),
-                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE)));
+                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
     args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
@@ -280,7 +290,8 @@
                       WithGestureScrollDistance(0, 5, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
                       WithToolType(ToolType::FINGER),
-                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE)));
+                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
                          GESTURES_FLING_START);
@@ -292,7 +303,8 @@
                       WithGestureScrollDistance(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
                       WithToolType(ToolType::FINGER),
-                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE)));
+                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Scroll_Rotated) {
@@ -300,6 +312,7 @@
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
     converter.setOrientation(ui::ROTATION_90);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
     std::list<NotifyArgs> args = converter.handleGesture(downTime, READ_TIME, startGesture);
@@ -309,14 +322,15 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
                       WithGestureScrollDistance(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
-                      WithToolType(ToolType::FINGER), WithDownTime(downTime)));
+                      WithToolType(ToolType::FINGER), WithDownTime(downTime),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithCoords(POINTER_X - 10, POINTER_Y),
                       WithGestureScrollDistance(0, 10, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture continueGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -5);
     args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, continueGesture);
@@ -326,7 +340,7 @@
                       WithCoords(POINTER_X - 15, POINTER_Y),
                       WithGestureScrollDistance(0, 5, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 1, 1,
                          GESTURES_FLING_START);
@@ -337,12 +351,13 @@
                       WithCoords(POINTER_X - 15, POINTER_Y),
                       WithGestureScrollDistance(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Scroll_ClearsClassificationAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
     std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
@@ -358,12 +373,14 @@
     args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
     ASSERT_EQ(1u, args.size());
     EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
-                WithMotionClassification(MotionClassification::NONE));
+                AllOf(WithMotionClassification(MotionClassification::NONE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Scroll_ClearsScrollDistanceAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
     std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
@@ -387,6 +404,7 @@
 TEST_F(GestureConverterTest, ThreeFingerSwipe_ClearsClassificationAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
                          /*dy=*/0);
@@ -406,6 +424,7 @@
 TEST_F(GestureConverterTest, ThreeFingerSwipe_ClearsGestureAxesAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/5,
                          /*dy=*/5);
@@ -431,6 +450,7 @@
     // only checks movement in one dimension.
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
                          /* dy= */ 10);
@@ -444,7 +464,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
                       WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(1u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(1u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger0Start = arg.pointerCoords[0];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
@@ -453,7 +474,8 @@
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(2u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(2u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger1Start = arg.pointerCoords[1];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
@@ -462,7 +484,8 @@
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger2Start = arg.pointerCoords[2];
     args.pop_front();
 
@@ -471,7 +494,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithGestureOffset(0, -0.01, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
@@ -488,7 +512,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithGestureOffset(0, -0.005, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX());
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX());
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX());
@@ -504,26 +529,30 @@
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(2u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(2u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
                       WithGestureSwipeFingerCount(3),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(1u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(1u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, ThreeFingerSwipe_Rotated) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
     converter.setOrientation(ui::ROTATION_90);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dx= */ 0,
                          /* dy= */ 10);
@@ -535,28 +564,31 @@
     NotifyMotionArgs arg = std::get<NotifyMotionArgs>(args.front());
     ASSERT_THAT(arg,
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
-                      WithPointerCount(1u)));
+                      WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger0Start = arg.pointerCoords[0];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
     ASSERT_THAT(arg,
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u)));
+                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger1Start = arg.pointerCoords[1];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
     ASSERT_THAT(arg,
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u)));
+                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger2Start = arg.pointerCoords[2];
     args.pop_front();
 
     arg = std::get<NotifyMotionArgs>(args.front());
     ASSERT_THAT(arg,
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
-                      WithGestureOffset(0, -0.01, EPSILON), WithPointerCount(3u)));
+                      WithGestureOffset(0, -0.01, EPSILON), WithPointerCount(3u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 10);
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 10);
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 10);
@@ -571,7 +603,8 @@
     arg = std::get<NotifyMotionArgs>(args.front());
     ASSERT_THAT(arg,
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
-                      WithGestureOffset(0, -0.005, EPSILON), WithPointerCount(3u)));
+                      WithGestureOffset(0, -0.005, EPSILON), WithPointerCount(3u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() - 15);
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() - 15);
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() - 15);
@@ -585,21 +618,24 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u)));
+                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(3u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u)));
+                      WithGestureOffset(0, 0, EPSILON), WithPointerCount(2u),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
-                      WithPointerCount(1u)));
+                      WithPointerCount(1u), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, FourFingerSwipe_Horizontal) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureFourFingerSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                          /* dx= */ 10, /* dy= */ 0);
@@ -613,7 +649,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithGestureOffset(0, 0, EPSILON),
                       WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(1u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(1u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger0Start = arg.pointerCoords[0];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
@@ -622,7 +659,8 @@
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(2u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(2u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger1Start = arg.pointerCoords[1];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
@@ -631,7 +669,8 @@
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger2Start = arg.pointerCoords[2];
     args.pop_front();
     arg = std::get<NotifyMotionArgs>(args.front());
@@ -640,7 +679,8 @@
                                        3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(4u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(4u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     PointerCoords finger3Start = arg.pointerCoords[3];
     args.pop_front();
 
@@ -649,7 +689,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithGestureOffset(0.01, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(4u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(4u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 10);
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 10);
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 10);
@@ -668,7 +709,8 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE),
                       WithGestureOffset(0.005, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(4u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(4u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     EXPECT_EQ(arg.pointerCoords[0].getX(), finger0Start.getX() + 15);
     EXPECT_EQ(arg.pointerCoords[1].getX(), finger1Start.getX() + 15);
     EXPECT_EQ(arg.pointerCoords[2].getX(), finger2Start.getX() + 15);
@@ -686,32 +728,37 @@
                                        3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(4u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(4u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON), WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(2u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(2u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
                       WithGestureSwipeFingerCount(4),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(1u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(1u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Pinch_Inwards) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
                          GESTURES_ZOOM_START);
@@ -722,7 +769,7 @@
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON),
                       WithCoords(POINTER_X - 100, POINTER_Y), WithPointerCount(1u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
@@ -730,7 +777,7 @@
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON),
                       WithPointerCoords(1, POINTER_X + 100, POINTER_Y), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                           /* dz= */ 0.8, GESTURES_ZOOM_UPDATE);
@@ -742,7 +789,7 @@
                       WithGesturePinchScaleFactor(0.8f, EPSILON),
                       WithPointerCoords(0, POINTER_X - 80, POINTER_Y),
                       WithPointerCoords(1, POINTER_X + 80, POINTER_Y), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
                        GESTURES_ZOOM_END);
@@ -753,18 +800,19 @@
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Pinch_Outwards) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
                          GESTURES_ZOOM_START);
@@ -775,7 +823,7 @@
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON),
                       WithCoords(POINTER_X - 100, POINTER_Y), WithPointerCount(1u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_DOWN |
@@ -783,7 +831,7 @@
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON),
                       WithPointerCoords(1, POINTER_X + 100, POINTER_Y), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture updateGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                           /* dz= */ 1.2, GESTURES_ZOOM_UPDATE);
@@ -795,7 +843,7 @@
                       WithGesturePinchScaleFactor(1.2f, EPSILON),
                       WithPointerCoords(0, POINTER_X - 120, POINTER_Y),
                       WithPointerCoords(1, POINTER_X + 120, POINTER_Y), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture endGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* dz= */ 1,
                        GESTURES_ZOOM_END);
@@ -806,18 +854,19 @@
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Pinch_ClearsClassificationAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
                          GESTURES_ZOOM_START);
@@ -841,6 +890,7 @@
 TEST_F(GestureConverterTest, Pinch_ClearsScaleFactorAfterGesture) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
                          GESTURES_ZOOM_START);
@@ -866,6 +916,7 @@
 TEST_F(GestureConverterTest, ResetWithButtonPressed) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture downGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                         /*down=*/GESTURES_BUTTON_LEFT | GESTURES_BUTTON_RIGHT,
@@ -879,24 +930,25 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithButtonState(AMOTION_EVENT_BUTTON_SECONDARY),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_SECONDARY), WithButtonState(0),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithButtonState(0),
-                      WithCoords(POINTER_X, POINTER_Y),
-                      WithToolType(ToolType::FINGER)));
+                      WithCoords(POINTER_X, POINTER_Y), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, ResetDuringScroll) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureScroll, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, 0, -10);
     (void)converter.handleGesture(ARBITRARY_TIME, READ_TIME, startGesture);
@@ -909,12 +961,14 @@
                       WithGestureScrollDistance(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::TWO_FINGER_SWIPE),
                       WithToolType(ToolType::FINGER),
-                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE)));
+                      WithFlags(AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, ResetDuringThreeFingerSwipe) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGestureSwipe, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dx=*/0,
                          /*dy=*/10);
@@ -927,24 +981,28 @@
                                        2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(3u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(3u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_POINTER_UP |
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithGestureOffset(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(2u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(2u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithGestureOffset(0, 0, EPSILON),
                       WithMotionClassification(MotionClassification::MULTI_FINGER_SWIPE),
-                      WithPointerCount(1u), WithToolType(ToolType::FINGER)));
+                      WithPointerCount(1u), WithToolType(ToolType::FINGER),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, ResetDuringPinch) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture startGesture(kGesturePinch, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /*dz=*/1,
                          GESTURES_ZOOM_START);
@@ -957,18 +1015,19 @@
                                        1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(2u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     EXPECT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                       WithMotionClassification(MotionClassification::PINCH),
                       WithGesturePinchScaleFactor(1.0f, EPSILON), WithPointerCount(1u),
-                      WithToolType(ToolType::FINGER)));
+                      WithToolType(ToolType::FINGER), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, FlingTapDown) {
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture tapDownGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                            /*vx=*/0.f, /*vy=*/0.f, GESTURES_FLING_TAP_DOWN);
@@ -977,7 +1036,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X, POINTER_Y));
     ASSERT_TRUE(mFakePointerController->isPointerShown());
@@ -987,6 +1047,7 @@
     // Tap should produce button press/release events
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
                          /* vy= */ 0, GESTURES_FLING_TAP_DOWN);
@@ -996,7 +1057,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                        /* down= */ GESTURES_BUTTON_LEFT,
@@ -1007,7 +1069,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f)));
+                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
@@ -1015,29 +1078,32 @@
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
                       WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithPressure(1.0f)));
+                      WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(0), WithPressure(0.0f)));
+                      WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, Click) {
     // Click should produce button press/release events
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
                          /* vy= */ 0, GESTURES_FLING_TAP_DOWN);
@@ -1047,7 +1113,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                               /* down= */ GESTURES_BUTTON_LEFT,
@@ -1058,7 +1125,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f)));
+                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
@@ -1066,7 +1134,7 @@
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
                       WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithPressure(1.0f)));
+                      WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                             /* down= */ GESTURES_BUTTON_NONE,
@@ -1078,17 +1146,19 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(0), WithPressure(0.0f)));
+                      WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 }
 
 TEST_F(GestureConverterTest, TapWithTapToClickDisabled) {
@@ -1097,6 +1167,7 @@
 
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
                          /* vy= */ 0, GESTURES_FLING_TAP_DOWN);
@@ -1106,7 +1177,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
 
     Gesture tapGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
@@ -1127,6 +1199,7 @@
 
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture flingGesture(kGestureFling, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, /* vx= */ 0,
                          /* vy= */ 0, GESTURES_FLING_TAP_DOWN);
@@ -1136,7 +1209,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture buttonDownGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                               /* down= */ GESTURES_BUTTON_LEFT,
@@ -1147,7 +1221,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f)));
+                      WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
@@ -1155,7 +1230,7 @@
                       WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
                       WithToolType(ToolType::FINGER), WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
-                      WithPressure(1.0f)));
+                      WithPressure(1.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     Gesture buttonUpGesture(kGestureButtonsChange, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME,
                             /* down= */ GESTURES_BUTTON_NONE,
@@ -1167,17 +1242,19 @@
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
                       WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY), WithButtonState(0),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0.f, 0.f),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(1.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), WithCoords(POINTER_X, POINTER_Y),
                       WithRelativeMotion(0.f, 0.f), WithToolType(ToolType::FINGER),
-                      WithButtonState(0), WithPressure(0.0f)));
+                      WithButtonState(0), WithPressure(0.0f), WithDisplayId(ADISPLAY_ID_DEFAULT)));
     args.pop_front();
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X, POINTER_Y), WithRelativeMotion(0, 0),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     // Future taps should be re-enabled
     ASSERT_FALSE(mReader->getContext()->isPreventingTouchpadTaps());
@@ -1189,6 +1266,7 @@
 
     InputDeviceContext deviceContext(*mDevice, EVENTHUB_ID);
     GestureConverter converter(*mReader->getContext(), deviceContext, DEVICE_ID);
+    converter.setDisplayId(ADISPLAY_ID_DEFAULT);
 
     Gesture moveGesture(kGestureMove, ARBITRARY_GESTURE_TIME, ARBITRARY_GESTURE_TIME, -5, 10);
     std::list<NotifyArgs> args = converter.handleGesture(ARBITRARY_TIME, READ_TIME, moveGesture);
@@ -1197,7 +1275,8 @@
     ASSERT_THAT(std::get<NotifyMotionArgs>(args.front()),
                 AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
                       WithCoords(POINTER_X - 5, POINTER_Y + 10), WithRelativeMotion(-5, 10),
-                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f)));
+                      WithToolType(ToolType::FINGER), WithButtonState(0), WithPressure(0.0f),
+                      WithDisplayId(ADISPLAY_ID_DEFAULT)));
 
     ASSERT_NO_FATAL_FAILURE(mFakePointerController->assertPosition(POINTER_X - 5, POINTER_Y + 10));
 
diff --git a/services/inputflinger/tests/HardwareProperties_test.cpp b/services/inputflinger/tests/HardwareProperties_test.cpp
new file mode 100644
index 0000000..8dfa8c8
--- /dev/null
+++ b/services/inputflinger/tests/HardwareProperties_test.cpp
@@ -0,0 +1,165 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gestures/HardwareProperties.h>
+
+#include <memory>
+#include <set>
+
+#include <gtest/gtest.h>
+#include <linux/input-event-codes.h>
+
+#include "EventHub.h"
+#include "InputDevice.h"
+#include "InterfaceMocks.h"
+#include "TestConstants.h"
+#include "include/gestures.h"
+
+namespace android {
+
+using testing::Return;
+
+class HardwarePropertiesTest : public testing::Test {
+public:
+    HardwarePropertiesTest() {
+        EXPECT_CALL(mMockInputReaderContext, getEventHub()).WillRepeatedly(Return(&mMockEventHub));
+        InputDeviceIdentifier identifier;
+        identifier.name = "device";
+        identifier.location = "USB1";
+        mDevice = std::make_unique<InputDevice>(&mMockInputReaderContext, DEVICE_ID,
+                                                /*generation=*/2, identifier);
+        mDeviceContext = std::make_unique<InputDeviceContext>(*mDevice, EVENTHUB_ID);
+    }
+
+protected:
+    static constexpr int32_t DEVICE_ID = END_RESERVED_ID + 1000;
+    static constexpr int32_t EVENTHUB_ID = 1;
+
+    void setupValidAxis(int axis, int32_t min, int32_t max, int32_t resolution) {
+        EXPECT_CALL(mMockEventHub, getAbsoluteAxisInfo(EVENTHUB_ID, axis, testing::_))
+                .WillRepeatedly([=](int32_t, int32_t, RawAbsoluteAxisInfo* outAxisInfo) {
+                    outAxisInfo->valid = true;
+                    outAxisInfo->minValue = min;
+                    outAxisInfo->maxValue = max;
+                    outAxisInfo->flat = 0;
+                    outAxisInfo->fuzz = 0;
+                    outAxisInfo->resolution = resolution;
+                    return OK;
+                });
+    }
+
+    void setupInvalidAxis(int axis) {
+        EXPECT_CALL(mMockEventHub, getAbsoluteAxisInfo(EVENTHUB_ID, axis, testing::_))
+                .WillRepeatedly([=](int32_t, int32_t, RawAbsoluteAxisInfo* outAxisInfo) {
+                    outAxisInfo->valid = false;
+                    return -1;
+                });
+    }
+
+    void setProperty(int property, bool value) {
+        EXPECT_CALL(mMockEventHub, hasInputProperty(EVENTHUB_ID, property))
+                .WillRepeatedly(Return(value));
+    }
+
+    void setButtonsPresent(std::set<int> buttonCodes, bool present) {
+        for (const auto& buttonCode : buttonCodes) {
+            EXPECT_CALL(mMockEventHub, hasScanCode(EVENTHUB_ID, buttonCode))
+                    .WillRepeatedly(Return(present));
+        }
+    }
+
+    MockEventHubInterface mMockEventHub;
+    MockInputReaderContext mMockInputReaderContext;
+    std::unique_ptr<InputDevice> mDevice;
+    std::unique_ptr<InputDeviceContext> mDeviceContext;
+};
+
+TEST_F(HardwarePropertiesTest, FancyTouchpad) {
+    setupValidAxis(ABS_MT_POSITION_X, 0, 2048, 27);
+    setupValidAxis(ABS_MT_POSITION_Y, 0, 1500, 30);
+    setupValidAxis(ABS_MT_ORIENTATION, -3, 4, 0);
+    setupValidAxis(ABS_MT_SLOT, 0, 15, 0);
+    setupValidAxis(ABS_MT_PRESSURE, 0, 256, 0);
+
+    setProperty(INPUT_PROP_SEMI_MT, false);
+    setProperty(INPUT_PROP_BUTTONPAD, true);
+
+    setButtonsPresent({BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP, BTN_TOOL_QUADTAP,
+                       BTN_TOOL_QUINTTAP},
+                      true);
+
+    HardwareProperties hwprops = createHardwareProperties(*mDeviceContext);
+    EXPECT_NEAR(0, hwprops.left, EPSILON);
+    EXPECT_NEAR(0, hwprops.top, EPSILON);
+    EXPECT_NEAR(2048, hwprops.right, EPSILON);
+    EXPECT_NEAR(1500, hwprops.bottom, EPSILON);
+
+    EXPECT_NEAR(27, hwprops.res_x, EPSILON);
+    EXPECT_NEAR(30, hwprops.res_y, EPSILON);
+
+    EXPECT_NEAR(-3, hwprops.orientation_minimum, EPSILON);
+    EXPECT_NEAR(4, hwprops.orientation_maximum, EPSILON);
+
+    EXPECT_EQ(16, hwprops.max_finger_cnt);
+    EXPECT_EQ(5, hwprops.max_touch_cnt);
+
+    EXPECT_FALSE(hwprops.supports_t5r2);
+    EXPECT_FALSE(hwprops.support_semi_mt);
+    EXPECT_TRUE(hwprops.is_button_pad);
+    EXPECT_FALSE(hwprops.has_wheel);
+    EXPECT_FALSE(hwprops.wheel_is_hi_res);
+    EXPECT_FALSE(hwprops.is_haptic_pad);
+    EXPECT_TRUE(hwprops.reports_pressure);
+}
+
+TEST_F(HardwarePropertiesTest, BasicTouchpad) {
+    setupValidAxis(ABS_MT_POSITION_X, 0, 1024, 0);
+    setupValidAxis(ABS_MT_POSITION_Y, 0, 768, 0);
+    setupValidAxis(ABS_MT_SLOT, 0, 7, 0);
+
+    setupInvalidAxis(ABS_MT_ORIENTATION);
+    setupInvalidAxis(ABS_MT_PRESSURE);
+
+    setProperty(INPUT_PROP_SEMI_MT, false);
+    setProperty(INPUT_PROP_BUTTONPAD, false);
+
+    setButtonsPresent({BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP}, true);
+    setButtonsPresent({BTN_TOOL_QUADTAP, BTN_TOOL_QUINTTAP}, false);
+
+    HardwareProperties hwprops = createHardwareProperties(*mDeviceContext);
+    EXPECT_NEAR(0, hwprops.left, EPSILON);
+    EXPECT_NEAR(0, hwprops.top, EPSILON);
+    EXPECT_NEAR(1024, hwprops.right, EPSILON);
+    EXPECT_NEAR(768, hwprops.bottom, EPSILON);
+
+    EXPECT_NEAR(0, hwprops.res_x, EPSILON);
+    EXPECT_NEAR(0, hwprops.res_y, EPSILON);
+
+    EXPECT_NEAR(0, hwprops.orientation_minimum, EPSILON);
+    EXPECT_NEAR(0, hwprops.orientation_maximum, EPSILON);
+
+    EXPECT_EQ(8, hwprops.max_finger_cnt);
+    EXPECT_EQ(3, hwprops.max_touch_cnt);
+
+    EXPECT_FALSE(hwprops.supports_t5r2);
+    EXPECT_FALSE(hwprops.support_semi_mt);
+    EXPECT_FALSE(hwprops.is_button_pad);
+    EXPECT_FALSE(hwprops.has_wheel);
+    EXPECT_FALSE(hwprops.wheel_is_hi_res);
+    EXPECT_FALSE(hwprops.is_haptic_pad);
+    EXPECT_FALSE(hwprops.reports_pressure);
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f4f0bab..4dd40cd 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -16,6 +16,7 @@
 
 #include "../dispatcher/InputDispatcher.h"
 #include "../BlockingQueue.h"
+#include "TestInputListenerMatchers.h"
 
 #include <NotifyArgsBuilders.h>
 #include <android-base/properties.h>
@@ -107,6 +108,23 @@
 
 static constexpr std::chrono::duration STALE_EVENT_TIMEOUT = 1000ms;
 
+/**
+ * If we expect to receive the event, the timeout can be made very long. When the test are running
+ * correctly, we will actually never wait until the end of the timeout because the wait will end
+ * when the event comes in. Still, this value shouldn't be infinite. During development, a local
+ * change may cause the test to fail. This timeout should be short enough to not annoy so that the
+ * developer can see the failure quickly (on human scale).
+ */
+static constexpr std::chrono::duration CONSUME_TIMEOUT_EVENT_EXPECTED = 1000ms;
+/**
+ * When no event is expected, we can have a very short timeout. A large value here would slow down
+ * the tests. In the unlikely event of system being too slow, the event may still be present but the
+ * timeout would complete before it is consumed. This would result in test flakiness. If this
+ * occurs, the flakiness rate would be high. Since the flakes are treated with high priority, this
+ * would get noticed and addressed quickly.
+ */
+static constexpr std::chrono::duration CONSUME_TIMEOUT_NO_EVENT_EXPECTED = 10ms;
+
 static constexpr int expectedWallpaperFlags =
         AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
 
@@ -136,41 +154,10 @@
             << MotionEvent::actionToString(receivedAction);
 }
 
-MATCHER_P(WithMotionAction, action, "MotionEvent with specified action") {
-    bool matches = action == arg.getAction();
-    if (!matches) {
-        *result_listener << "expected action " << MotionEvent::actionToString(action)
-                         << ", but got " << MotionEvent::actionToString(arg.getAction());
-    }
-    if (action == AMOTION_EVENT_ACTION_DOWN) {
-        if (!matches) {
-            *result_listener << "; ";
-        }
-        *result_listener << "downTime should match eventTime for ACTION_DOWN events";
-        matches &= arg.getDownTime() == arg.getEventTime();
-    }
-    if (action == AMOTION_EVENT_ACTION_CANCEL) {
-        if (!matches) {
-            *result_listener << "; ";
-        }
-        *result_listener << "expected FLAG_CANCELED to be set with ACTION_CANCEL, but was not set";
-        matches &= (arg.getFlags() & AMOTION_EVENT_FLAG_CANCELED) != 0;
-    }
-    return matches;
-}
-
 MATCHER_P(WithDownTime, downTime, "InputEvent with specified downTime") {
     return arg.getDownTime() == downTime;
 }
 
-MATCHER_P(WithDisplayId, displayId, "InputEvent with specified displayId") {
-    return arg.getDisplayId() == displayId;
-}
-
-MATCHER_P(WithDeviceId, deviceId, "InputEvent with specified deviceId") {
-    return arg.getDeviceId() == deviceId;
-}
-
 MATCHER_P(WithSource, source, "InputEvent with specified source") {
     *result_listener << "expected source " << inputEventSourceToString(source) << ", but got "
                      << inputEventSourceToString(arg.getSource());
@@ -206,11 +193,9 @@
 // --- FakeInputDispatcherPolicy ---
 
 class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
-    InputDispatcherConfiguration mConfig;
-
     struct AnrResult {
         sp<IBinder> token{};
-        gui::Pid pid{-1};
+        gui::Pid pid{gui::Pid::INVALID};
     };
 
 public:
@@ -349,11 +334,6 @@
                    "signal";
     }
 
-    void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
-        mConfig.keyRepeatTimeout = timeout;
-        mConfig.keyRepeatDelay = delay;
-    }
-
     PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
         std::unique_lock lock(mLock);
         base::ScopedLockAssertion assumeLocked(mLock);
@@ -550,8 +530,6 @@
 
     void notifyVibratorState(int32_t deviceId, bool isOn) override {}
 
-    InputDispatcherConfiguration getDispatcherConfiguration() override { return mConfig; }
-
     bool filterInputEvent(const InputEvent& inputEvent, uint32_t policyFlags) override {
         std::scoped_lock lock(mLock);
         switch (inputEvent.getType()) {
@@ -650,7 +628,7 @@
     void SetUp() override {
         mFakePolicy = std::make_unique<FakeInputDispatcherPolicy>();
         mDispatcher = std::make_unique<InputDispatcher>(*mFakePolicy, STALE_EVENT_TIMEOUT);
-        mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+        mDispatcher->setInputDispatchMode(/*enabled=*/true, /*frozen=*/false);
         // Start InputDispatcher thread
         ASSERT_EQ(OK, mDispatcher->start());
     }
@@ -691,7 +669,7 @@
     // Rejects undefined key actions.
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
                      INVALID_HMAC,
-                     /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
+                     /*action=*/-1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
                      ARBITRARY_TIME);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
@@ -727,11 +705,11 @@
     ui::Transform identityTransform;
     // Rejects undefined motion actions.
     event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
-                     /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification,
+                     /*action=*/-1, 0, 0, edgeFlags, metaState, 0, classification,
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -743,7 +721,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -755,7 +733,7 @@
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -767,7 +745,7 @@
                      0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -779,7 +757,7 @@
                      0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      identityTransform, ARBITRARY_TIME, ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -791,7 +769,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 0, pointerProperties, pointerCoords);
+                     /*pointerCount=*/0, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -802,7 +780,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/MAX_POINTERS + 1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -815,7 +793,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -827,7 +805,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                     /*pointerCount=*/1, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -841,7 +819,7 @@
                      identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                      AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, ARBITRARY_TIME,
                      ARBITRARY_TIME,
-                     /*pointerCount*/ 2, pointerProperties, pointerCoords);
+                     /*pointerCount=*/2, pointerProperties, pointerCoords);
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               mDispatcher->injectInputEvent(&event, /*targetUid=*/{}, InputEventInjectionSync::NONE,
                                             0ms, 0))
@@ -870,7 +848,6 @@
 
 namespace {
 
-// --- InputDispatcherTest SetInputWindowTest ---
 static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
@@ -902,9 +879,9 @@
         mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel));
     }
 
-    InputEvent* consume() {
+    InputEvent* consume(std::chrono::milliseconds timeout) {
         InputEvent* event;
-        std::optional<uint32_t> consumeSeq = receiveEvent(&event);
+        std::optional<uint32_t> consumeSeq = receiveEvent(timeout, &event);
         if (!consumeSeq) {
             return nullptr;
         }
@@ -916,7 +893,8 @@
      * Receive an event without acknowledging it.
      * Return the sequence number that could later be used to send finished signal.
      */
-    std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
+    std::optional<uint32_t> receiveEvent(std::chrono::milliseconds timeout,
+                                         InputEvent** outEvent = nullptr) {
         uint32_t consumeSeq;
         InputEvent* event;
 
@@ -926,7 +904,7 @@
             status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq,
                                         &event);
             std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
-            if (elapsed > 100ms) {
+            if (elapsed > timeout) {
                 break;
             }
         }
@@ -966,7 +944,7 @@
     void consumeEvent(InputEventType expectedEventType, int32_t expectedAction,
                       std::optional<int32_t> expectedDisplayId,
                       std::optional<int32_t> expectedFlags) {
-        InputEvent* event = consume();
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
 
         ASSERT_NE(nullptr, event) << mName.c_str()
                                   << ": consumer should have returned non-NULL event.";
@@ -1012,7 +990,7 @@
     }
 
     MotionEvent* consumeMotion() {
-        InputEvent* event = consume();
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
 
         if (event == nullptr) {
             ADD_FAILURE() << mName << ": expected a MotionEvent, but didn't get one.";
@@ -1033,7 +1011,7 @@
     }
 
     void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
-        InputEvent* event = consume();
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
         ASSERT_NE(nullptr, event) << mName.c_str()
                                   << ": consumer should have returned non-NULL event.";
         ASSERT_EQ(InputEventType::FOCUS, event->getType())
@@ -1047,7 +1025,7 @@
     }
 
     void consumeCaptureEvent(bool hasCapture) {
-        const InputEvent* event = consume();
+        const InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
         ASSERT_NE(nullptr, event) << mName.c_str()
                                   << ": consumer should have returned non-NULL event.";
         ASSERT_EQ(InputEventType::CAPTURE, event->getType())
@@ -1061,7 +1039,7 @@
     }
 
     void consumeDragEvent(bool isExiting, float x, float y) {
-        const InputEvent* event = consume();
+        const InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
         ASSERT_NE(nullptr, event) << mName.c_str()
                                   << ": consumer should have returned non-NULL event.";
         ASSERT_EQ(InputEventType::DRAG, event->getType()) << "Instead of DragEvent, got " << *event;
@@ -1076,7 +1054,7 @@
     }
 
     void consumeTouchModeEvent(bool inTouchMode) {
-        const InputEvent* event = consume();
+        const InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
         ASSERT_NE(nullptr, event) << mName.c_str()
                                   << ": consumer should have returned non-NULL event.";
         ASSERT_EQ(InputEventType::TOUCH_MODE, event->getType())
@@ -1089,7 +1067,7 @@
     }
 
     void assertNoEvents() {
-        InputEvent* event = consume();
+        InputEvent* event = consume(CONSUME_TIMEOUT_NO_EVENT_EXPECTED);
         if (event == nullptr) {
             return;
         }
@@ -1153,10 +1131,7 @@
         mInfo.name = name;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.alpha = 1.0;
-        mInfo.frameLeft = 0;
-        mInfo.frameTop = 0;
-        mInfo.frameRight = WIDTH;
-        mInfo.frameBottom = HEIGHT;
+        mInfo.frame = Rect(0, 0, WIDTH, HEIGHT);
         mInfo.transform.set(0, 0);
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
@@ -1176,23 +1151,6 @@
         return handle;
     }
 
-    /**
-     * This is different from clone, because clone will make a "mirror" window - a window with the
-     * same token, but a different ID. The original window and the clone window are allowed to be
-     * sent to the dispatcher at the same time - they can coexist inside the dispatcher.
-     * This function will create a different object of WindowInfoHandle, but with the same
-     * properties as the original object - including the ID.
-     * You can use either the old or the new object to consume the events.
-     * IMPORTANT: The duplicated object is supposed to replace the original object, and not appear
-     * at the same time inside dispatcher.
-     */
-    sp<FakeWindowHandle> duplicate() {
-        sp<FakeWindowHandle> handle = sp<FakeWindowHandle>::make(mName);
-        handle->mInfo = mInfo;
-        handle->mInputReceiver = mInputReceiver;
-        return handle;
-    }
-
     void setTouchable(bool touchable) {
         mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
     }
@@ -1254,10 +1212,7 @@
     void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
 
     void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
-        mInfo.frameLeft = frame.left;
-        mInfo.frameTop = frame.top;
-        mInfo.frameRight = frame.right;
-        mInfo.frameBottom = frame.bottom;
+        mInfo.frame = frame;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(frame);
 
@@ -1289,6 +1244,25 @@
 
     void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); }
 
+    KeyEvent* consumeKey() {
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
+        if (event == nullptr) {
+            ADD_FAILURE() << "Consume failed : no event";
+            return nullptr;
+        }
+        if (event->getType() != InputEventType::KEY) {
+            ADD_FAILURE() << "Instead of key event, got " << *event;
+            return nullptr;
+        }
+        return static_cast<KeyEvent*>(event);
+    }
+
+    void consumeKeyEvent(const ::testing::Matcher<KeyEvent>& matcher) {
+        KeyEvent* keyEvent = consumeKey();
+        ASSERT_NE(nullptr, keyEvent) << "Did not get a key event, but expected " << matcher;
+        ASSERT_THAT(*keyEvent, matcher);
+    }
+
     void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
         consumeEvent(InputEventType::KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId, expectedFlags);
     }
@@ -1349,13 +1323,11 @@
 
     void consumeMotionOutsideWithZeroedCoords(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
                                               int32_t expectedFlags = 0) {
-        InputEvent* event = consume();
-        ASSERT_NE(nullptr, event);
-        ASSERT_EQ(InputEventType::MOTION, event->getType());
-        const MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
-        EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent.getActionMasked());
-        EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getX());
-        EXPECT_EQ(0.f, motionEvent.getRawPointerCoords(0)->getY());
+        MotionEvent* motionEvent = consumeMotion();
+        ASSERT_NE(nullptr, motionEvent);
+        EXPECT_EQ(AMOTION_EVENT_ACTION_OUTSIDE, motionEvent->getActionMasked());
+        EXPECT_EQ(0.f, motionEvent->getRawPointerCoords(0)->getX());
+        EXPECT_EQ(0.f, motionEvent->getRawPointerCoords(0)->getY());
     }
 
     void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
@@ -1399,7 +1371,7 @@
             ADD_FAILURE() << "Invalid receive event on window with no receiver";
             return std::nullopt;
         }
-        return mInputReceiver->receiveEvent(outEvent);
+        return mInputReceiver->receiveEvent(CONSUME_TIMEOUT_EVENT_EXPECTED, outEvent);
     }
 
     void finishEvent(uint32_t sequenceNum) {
@@ -1412,15 +1384,15 @@
         mInputReceiver->sendTimeline(inputEventId, timeline);
     }
 
-    InputEvent* consume() {
+    InputEvent* consume(std::chrono::milliseconds timeout) {
         if (mInputReceiver == nullptr) {
             return nullptr;
         }
-        return mInputReceiver->consume();
+        return mInputReceiver->consume(timeout);
     }
 
     MotionEvent* consumeMotion() {
-        InputEvent* event = consume();
+        InputEvent* event = consume(CONSUME_TIMEOUT_EVENT_EXPECTED);
         if (event == nullptr) {
             ADD_FAILURE() << "Consume failed : no event";
             return nullptr;
@@ -1468,7 +1440,7 @@
 std::atomic<int32_t> FakeWindowHandle::sId{1};
 
 static InputEventInjectionResult injectKey(
-        const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+        InputDispatcher& dispatcher, int32_t action, int32_t repeatCount,
         int32_t displayId = ADISPLAY_ID_NONE,
         InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
@@ -1486,10 +1458,19 @@
         policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
     }
     // Inject event until dispatch out.
-    return dispatcher->injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
+    return dispatcher.injectInputEvent(&event, targetUid, syncMode, injectionTimeout, policyFlags);
 }
 
-static InputEventInjectionResult injectKeyDown(const std::unique_ptr<InputDispatcher>& dispatcher,
+static void assertInjectedKeyTimesOut(InputDispatcher& dispatcher) {
+    InputEventInjectionResult result =
+            injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_NONE,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, CONSUME_TIMEOUT_NO_EVENT_EXPECTED);
+    if (result != InputEventInjectionResult::TIMED_OUT) {
+        FAIL() << "Injection should have timed out, but got " << ftl::enum_string(result);
+    }
+}
+
+static InputEventInjectionResult injectKeyDown(InputDispatcher& dispatcher,
                                                int32_t displayId = ADISPLAY_ID_NONE) {
     return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, displayId);
 }
@@ -1497,30 +1478,30 @@
 // Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without
 // sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it
 // has to be woken up to process the repeating key.
-static InputEventInjectionResult injectKeyDownNoRepeat(
-        const std::unique_ptr<InputDispatcher>& dispatcher, int32_t displayId = ADISPLAY_ID_NONE) {
+static InputEventInjectionResult injectKeyDownNoRepeat(InputDispatcher& dispatcher,
+                                                       int32_t displayId = ADISPLAY_ID_NONE) {
     return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, displayId,
                      InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT,
                      /*allowKeyRepeat=*/false);
 }
 
-static InputEventInjectionResult injectKeyUp(const std::unique_ptr<InputDispatcher>& dispatcher,
+static InputEventInjectionResult injectKeyUp(InputDispatcher& dispatcher,
                                              int32_t displayId = ADISPLAY_ID_NONE) {
     return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /*repeatCount=*/0, displayId);
 }
 
 static InputEventInjectionResult injectMotionEvent(
-        const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
+        InputDispatcher& dispatcher, const MotionEvent& event,
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
         InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
         std::optional<gui::Uid> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
-    return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
-                                        policyFlags);
+    return dispatcher.injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
+                                       policyFlags);
 }
 
 static InputEventInjectionResult injectMotionEvent(
-        const std::unique_ptr<InputDispatcher>& dispatcher, int32_t action, int32_t source,
-        int32_t displayId, const PointF& position = {100, 200},
+        InputDispatcher& dispatcher, int32_t action, int32_t source, int32_t displayId,
+        const PointF& position = {100, 200},
         const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                         AMOTION_EVENT_INVALID_CURSOR_POSITION},
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
@@ -1544,14 +1525,14 @@
                              targetUid, policyFlags);
 }
 
-static InputEventInjectionResult injectMotionDown(
-        const std::unique_ptr<InputDispatcher>& dispatcher, int32_t source, int32_t displayId,
-        const PointF& location = {100, 200}) {
+static InputEventInjectionResult injectMotionDown(InputDispatcher& dispatcher, int32_t source,
+                                                  int32_t displayId,
+                                                  const PointF& location = {100, 200}) {
     return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
 }
 
-static InputEventInjectionResult injectMotionUp(const std::unique_ptr<InputDispatcher>& dispatcher,
-                                                int32_t source, int32_t displayId,
+static InputEventInjectionResult injectMotionUp(InputDispatcher& dispatcher, int32_t source,
+                                                int32_t displayId,
                                                 const PointF& location = {100, 200}) {
     return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
 }
@@ -1560,8 +1541,8 @@
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid key event.
     NotifyKeyArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
-                       displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A,
-                       KEY_A, AMETA_NONE, currentTime);
+                       displayId, POLICY_FLAG_PASS_TO_USER, action, /*flags=*/0, AKEYCODE_A, KEY_A,
+                       AMETA_NONE, currentTime);
 
     return args;
 }
@@ -1571,7 +1552,7 @@
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid key event.
     NotifyKeyArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
-                       displayId, 0, action, /* flags */ 0, AKEYCODE_C, KEY_C, AMETA_META_ON,
+                       displayId, 0, action, /*flags=*/0, AKEYCODE_C, KEY_C, AMETA_META_ON,
                        currentTime);
 
     return args;
@@ -1582,7 +1563,7 @@
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid key event.
     NotifyKeyArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
-                       displayId, 0, action, /* flags */ 0, AKEYCODE_ASSIST, KEY_ASSISTANT,
+                       displayId, 0, action, /*flags=*/0, AKEYCODE_ASSIST, KEY_ASSISTANT,
                        AMETA_NONE, currentTime);
 
     return args;
@@ -1612,12 +1593,12 @@
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid motion event.
     NotifyMotionArgs args(/*id=*/0, currentTime, /*readTime=*/0, DEVICE_ID, source, displayId,
-                          POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
-                          AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+                          POLICY_FLAG_PASS_TO_USER, action, /*actionButton=*/0, /*flags=*/0,
+                          AMETA_NONE, /*buttonState=*/0, MotionClassification::NONE,
                           AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
-                          pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+                          pointerCoords, /*xPrecision=*/0, /*yPrecision=*/0,
                           AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                          AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /*videoFrames=*/{});
 
     return args;
 }
@@ -1647,7 +1628,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher,
                                        "Window that breaks its input channel", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Window closes its channel, but the window remains.
     window->destroyReceiver();
@@ -1659,9 +1640,9 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     // Window should receive motion event.
@@ -1673,10 +1654,10 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     // Inject a MotionEvent to an unknown display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     // Window should receive motion event.
@@ -1684,8 +1665,8 @@
 }
 
 /**
- * Calling setInputWindows once should not cause any issues.
- * This test serves as a sanity check for the next test, where setInputWindows is
+ * Calling onWindowInfosChanged once should not cause any issues.
+ * This test serves as a sanity check for the next test, where onWindowInfosChanged is
  * called twice.
  */
 TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
@@ -1694,9 +1675,9 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1705,7 +1686,7 @@
 }
 
 /**
- * Calling setInputWindows twice, with the same info, should not cause any issues.
+ * Calling onWindowInfosChanged twice, with the same info, should not cause any issues.
  */
 TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -1713,10 +1694,10 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1732,9 +1713,10 @@
     sp<FakeWindowHandle> windowSecond =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     // Top window should receive the touch down event. Second window should not receive anything.
@@ -1758,9 +1740,10 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1769,7 +1752,7 @@
     wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {110, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1777,7 +1760,7 @@
     wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
 
     // Now the foreground window goes away, but the wallpaper stays
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged({{*wallpaperWindow->getInfo()}, {}, 0, 0});
     foregroundWindow->consumeMotionCancel();
     // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
     wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
@@ -1793,7 +1776,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     // First touch pointer down on right window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
@@ -1813,7 +1796,7 @@
     window->consumeMotionEvent(WithMotionAction(POINTER_0_UP));
 
     // Remove the window. The gesture should be canceled
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     const std::map<int32_t, PointF> expectedPointers{{1, PointF{110, 100}}};
     window->consumeMotionEvent(
             AllOf(WithMotionAction(ACTION_CANCEL), WithPointers(expectedPointers)));
@@ -1836,9 +1819,10 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1847,7 +1831,7 @@
     wallpaperWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {110, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1860,7 +1844,7 @@
 
     // Now the foreground window goes away, but the wallpaper stays, even though its channel
     // is no longer valid.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged({{*wallpaperWindow->getInfo()}, {}, 0, 0});
     foregroundWindow->consumeMotionCancel();
 }
 
@@ -1884,11 +1868,12 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
 
     // Touch down on top window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 100}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1904,7 +1889,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1920,20 +1905,19 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     foregroundWindow->consumeMotionPointerUp(0);
     wallpaperWindow->consumeMotionPointerUp(0, ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .displayId(ADISPLAY_ID_DEFAULT)
                                         .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                                        .pointer(PointerBuilder(/* id */ 1,
-                                                                ToolType::FINGER)
+                                        .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER)
                                                          .x(100)
                                                          .y(100))
                                         .build(),
@@ -1968,12 +1952,15 @@
     wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo(), *wallpaperWindow->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch down on left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 100}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -1989,7 +1976,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(300).y(100))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -2000,7 +1987,8 @@
                                               expectedWallpaperFlags);
 
     // Now, leftWindow, which received the first finger, disappears.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*rightWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     leftWindow->consumeMotionCancel();
     // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
     wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
@@ -2014,7 +2002,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(310).y(110))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT));
     rightWindow->consumeMotionMove();
 
@@ -2044,12 +2032,15 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo(), *wallpaperWindow->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch down on left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 100}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -2059,7 +2050,7 @@
 
     // Move to right window, the left window should receive cancel.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {201, 100}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -2096,7 +2087,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     const int32_t touchDeviceId = 4;
 
     // Two pointers down
@@ -2169,7 +2160,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
     // All times need to start at the current time, otherwise the dispatcher will drop the events as
     // stale.
     const nsecs_t baseTime = systemTime(SYSTEM_TIME_MONOTONIC);
@@ -2177,86 +2169,74 @@
     const int32_t touchDeviceId = 4;
     // Move the cursor from right
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .deviceId(mouseDeviceId)
                                         .downTime(baseTime + 10)
                                         .eventTime(baseTime + 20)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(300)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(100))
                                         .build()));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // .. to the left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .deviceId(mouseDeviceId)
                                         .downTime(baseTime + 10)
                                         .eventTime(baseTime + 30)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(110)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(110).y(100))
                                         .build()));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
     // Now tap the left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
                                         .downTime(baseTime + 40)
                                         .eventTime(baseTime + 40)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
 
     // release tap
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
                                         .downTime(baseTime + 40)
                                         .eventTime(baseTime + 50)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_UP));
 
     // Tap the window on the right
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
                                         .downTime(baseTime + 60)
                                         .eventTime(baseTime + 60)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(300)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
                                         .build()));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
 
     // release tap
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
                                         .downTime(baseTime + 60)
                                         .eventTime(baseTime + 70)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(300)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
                                         .build()));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_UP));
 
@@ -2281,7 +2261,7 @@
     window->setFrame(Rect(0, 0, 200, 200));
 
     // Only a single window is present at first
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start hovering in the window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2300,7 +2280,8 @@
     obscuringWindow->setNoInputChannel(true);
     obscuringWindow->setFocusable(false);
     obscuringWindow->setAlpha(1.0);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // While this new obscuring window is present, the hovering is stopped
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_EXIT, AINPUT_SOURCE_STYLUS)
@@ -2309,7 +2290,7 @@
     window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_EXIT));
 
     // Now the obscuring window goes away.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // And a new hover gesture starts.
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2329,7 +2310,7 @@
     window->setFrame(Rect(0, 0, 200, 200));
 
     // Only a single window is present at first
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start hovering in the window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2348,7 +2329,8 @@
     obscuringWindow->setNoInputChannel(true);
     obscuringWindow->setFocusable(false);
     obscuringWindow->setAlpha(1.0);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // While this new obscuring window is present, the hovering continues. The event can't go to the
     // bottom window due to obstructed touches, so it should generate HOVER_EXIT for that window.
@@ -2359,7 +2341,7 @@
     window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_EXIT));
 
     // Now the obscuring window goes away.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Hovering continues in the same position. The hovering pointer re-enters the bottom window,
     // so it should generate a HOVER_ENTER
@@ -2392,11 +2374,11 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
-    NotifyMotionArgs args;
 
     // Start hovering over the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
@@ -2468,11 +2450,10 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
-    NotifyMotionArgs args;
 
     // First touch pointer down
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -2535,19 +2516,16 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
-    NotifyMotionArgs args;
     // Pretend a test injects an ACTION_DOWN mouse event, but forgets to lift up the touch after
     // completion.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(ACTION_DOWN, AINPUT_SOURCE_MOUSE)
                                         .deviceId(ReservedInputDeviceId::VIRTUAL_KEYBOARD_ID)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(50).y(50))
                                         .build()));
     window->consumeMotionEvent(
             AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(VIRTUAL_KEYBOARD_ID)));
@@ -2588,41 +2566,36 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 6;
     const int32_t touchDeviceId = 4;
     // Hover over the left window. Keep the cursor there.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_MOUSE)
                                         .deviceId(mouseDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(50).y(50))
                                         .build()));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // Tap on left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
@@ -2630,27 +2603,21 @@
 
     // First finger down on right window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(300)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
                                         .build()));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
 
     // Second finger down on the left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(300)
-                                                         .y(100))
-                                        .pointer(PointerBuilder(1, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(300).y(100))
+                                        .pointer(PointerBuilder(1, ToolType::FINGER).x(100).y(100))
                                         .build()));
     leftWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
     rightWindow->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_MOVE));
@@ -2671,69 +2638,59 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t stylusDeviceId = 5;
     const int32_t touchDeviceId = 4;
     // Start hovering with stylus
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::STYLUS).x(50).y(50))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // Finger down on the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_DOWN));
 
     // Try to continue hovering with stylus. Since we are already down, injection should fail
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::STYLUS).x(60).y(60))
                                         .build()));
     // No event should be sent. This event should be ignored because a pointer from another device
     // is already down.
 
     // Lift up the finger
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(touchDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_UP));
 
     // Now that the touch is gone, stylus hovering should start working again
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::STYLUS).x(70).y(70))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
     // No more events
@@ -2757,7 +2714,7 @@
     window->setNoInputChannel(true);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Start hovering with stylus
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2815,7 +2772,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 7;
     const int32_t touchDeviceId = 4;
@@ -2910,7 +2867,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", DISPLAY_ID);
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Touch down on the empty space
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}}));
@@ -2938,7 +2895,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+    mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
 
     // Touch down on the non-touchable window
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}}));
@@ -2966,28 +2923,27 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+    mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
 
     // Touch down on the first window
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}}));
 
     mDispatcher->waitForIdle();
-    InputEvent* inputEvent1 = window1->consume();
-    ASSERT_NE(inputEvent1, nullptr);
+
+    MotionEvent* motionEvent1 = window1->consumeMotion();
+    ASSERT_NE(motionEvent1, nullptr);
     window2->assertNoEvents();
-    MotionEvent& motionEvent1 = static_cast<MotionEvent&>(*inputEvent1);
-    nsecs_t downTimeForWindow1 = motionEvent1.getDownTime();
-    ASSERT_EQ(motionEvent1.getDownTime(), motionEvent1.getEventTime());
+    nsecs_t downTimeForWindow1 = motionEvent1->getDownTime();
+    ASSERT_EQ(motionEvent1->getDownTime(), motionEvent1->getEventTime());
 
     // Now touch down on the window with another pointer
     mDispatcher->notifyMotion(generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}}));
     mDispatcher->waitForIdle();
-    InputEvent* inputEvent2 = window2->consume();
-    ASSERT_NE(inputEvent2, nullptr);
-    MotionEvent& motionEvent2 = static_cast<MotionEvent&>(*inputEvent2);
-    nsecs_t downTimeForWindow2 = motionEvent2.getDownTime();
+    MotionEvent* motionEvent2 = window2->consumeMotion();
+    ASSERT_NE(motionEvent2, nullptr);
+    nsecs_t downTimeForWindow2 = motionEvent2->getDownTime();
     ASSERT_NE(downTimeForWindow1, downTimeForWindow2);
-    ASSERT_EQ(motionEvent2.getDownTime(), motionEvent2.getEventTime());
+    ASSERT_EQ(motionEvent2->getDownTime(), motionEvent2->getEventTime());
 
     // Now move the pointer on the second window
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_MOVE, {{50, 50}, {151, 51}}));
@@ -3026,11 +2982,12 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     // Start cursor position in right window so that we can move the cursor to left window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(900).y(400))
@@ -3039,7 +2996,7 @@
 
     // Move cursor into left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3049,7 +3006,7 @@
 
     // Inject a series of mouse events for a mouse click
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3058,7 +3015,7 @@
     windowLeft->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
                                                    AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
@@ -3068,7 +3025,7 @@
     windowLeft->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .buttonState(0)
@@ -3078,7 +3035,7 @@
     windowLeft->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
                                         .buttonState(0)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3087,7 +3044,7 @@
 
     // Move mouse cursor back to right window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(900).y(400))
@@ -3110,7 +3067,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 600, 800));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
@@ -3171,16 +3128,14 @@
     window->setFrame(Rect(0, 0, 600, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Send mouse cursor to the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_MOUSE)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(100))
                                         .build()));
 
     window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
@@ -3205,26 +3160,22 @@
     window->setFrame(Rect(0, 0, 600, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Send mouse cursor to the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_MOUSE)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(100)
-                                                         .y(100))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(100).y(100))
                                         .build()));
 
     // Move mouse cursor
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(110)
-                                                         .y(110))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(110).y(110))
                                         .build()));
 
     window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
@@ -3237,13 +3188,11 @@
                                         WithSource(AINPUT_SOURCE_MOUSE)));
     // Touch down on the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(SECOND_DEVICE_ID)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(200)
-                                                         .y(200))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(200).y(200))
                                         .build()));
     window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
                                      WithSource(AINPUT_SOURCE_MOUSE)));
@@ -3261,13 +3210,11 @@
 
     // Touch UP on the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(SECOND_DEVICE_ID)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(200)
-                                                         .y(200))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(200).y(200))
                                         .build()));
     spyWindow->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                                         WithSource(AINPUT_SOURCE_TOUCHSCREEN)));
@@ -3278,13 +3225,11 @@
 
     // One more tap - DOWN
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(SECOND_DEVICE_ID)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(250)
-                                                         .y(250))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(250).y(250))
                                         .build()));
     window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
                                      WithSource(AINPUT_SOURCE_TOUCHSCREEN)));
@@ -3293,13 +3238,11 @@
 
     // Touch UP on the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .deviceId(SECOND_DEVICE_ID)
-                                        .pointer(PointerBuilder(0, ToolType::FINGER)
-                                                         .x(250)
-                                                         .y(250))
+                                        .pointer(PointerBuilder(0, ToolType::FINGER).x(250).y(250))
                                         .build()));
     window->consumeMotionEvent(AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
                                      WithSource(AINPUT_SOURCE_TOUCHSCREEN)));
@@ -3320,10 +3263,10 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_MOUSE)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3331,7 +3274,7 @@
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
     // Inject a series of mouse events for a mouse click
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3340,7 +3283,7 @@
     window->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS,
                                                    AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
@@ -3350,7 +3293,7 @@
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .buttonState(0)
@@ -3360,7 +3303,7 @@
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
                                         .buttonState(0)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3370,7 +3313,7 @@
     // We already canceled the hovering implicitly by injecting the "DOWN" event without lifting the
     // hover first. Therefore, injection of HOVER_EXIT is inconsistent, and should fail.
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT,
                                                    AINPUT_SOURCE_MOUSE)
                                         .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
@@ -3390,47 +3333,22 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER,
                                                    AINPUT_SOURCE_MOUSE)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(300)
-                                                         .y(400))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // Remove the window, but keep the channel.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
 }
 
 /**
- * Test that invalid HOVER events sent by accessibility do not cause a fatal crash.
- */
-TEST_F(InputDispatcherTest, InvalidA11yHoverStreamDoesNotCrash) {
-    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window =
-            sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
-    window->setFrame(Rect(0, 0, 1200, 800));
-    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
-
-    MotionEventBuilder hoverEnterBuilder =
-            MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
-                    .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(400))
-                    .addFlag(AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, hoverEnterBuilder.build()));
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, hoverEnterBuilder.build()));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
-    window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
-}
-
-/**
  * If mouse is hovering when the touch goes down, the hovering should be stopped via HOVER_EXIT.
  */
 TEST_F(InputDispatcherTest, TouchDownAfterMouseHover) {
@@ -3439,7 +3357,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 7;
     const int32_t touchDeviceId = 4;
@@ -3474,7 +3392,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Inject a hover_move from mouse.
     NotifyMotionArgs motionArgs =
@@ -3517,40 +3435,36 @@
                                        SECOND_DISPLAY_ID);
     windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowDefaultDisplay->getInfo(), *windowSecondDisplay->getInfo()}, {}, 0, 0});
 
     // Set cursor position in window in default display and check that hover enter and move
     // events are generated.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .displayId(ADISPLAY_ID_DEFAULT)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(300)
-                                                         .y(600))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(300).y(600))
                                         .build()));
     windowDefaultDisplay->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // Remove all windows in secondary display and check that no event happens on window in
     // primary display.
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}}, {SECOND_DISPLAY_ID, {}}});
+    mDispatcher->onWindowInfosChanged({{*windowDefaultDisplay->getInfo()}, {}, 0, 0});
+
     windowDefaultDisplay->assertNoEvents();
 
     // Move cursor position in window in default display and check that only hover move
     // event is generated and not hover enter event.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowDefaultDisplay->getInfo(), *windowSecondDisplay->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_MOUSE)
                                         .displayId(ADISPLAY_ID_DEFAULT)
-                                        .pointer(PointerBuilder(0, ToolType::MOUSE)
-                                                         .x(400)
-                                                         .y(700))
+                                        .pointer(PointerBuilder(0, ToolType::MOUSE).x(400).y(700))
                                         .build()));
     windowDefaultDisplay->consumeMotionEvent(
             AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
@@ -3570,12 +3484,13 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
     // left window. This event should be dispatched to the left window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
                                 ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
     windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowRight->assertNoEvents();
@@ -3587,7 +3502,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3609,7 +3524,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
                                                  AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
@@ -3629,7 +3544,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
                                       .pointer(PointerBuilder(0, ToolType::STYLUS).x(10).y(10))
@@ -3654,7 +3569,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3679,7 +3594,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3714,7 +3629,7 @@
     outsideWindow->setFrame(Rect{100, 100, 200, 200});
     outsideWindow->setWatchOutsideTouch(true);
     // outsideWindow must be above 'window' to receive ACTION_OUTSIDE events when 'window' is tapped
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {outsideWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*outsideWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Tap on first window.
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -3747,7 +3662,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Third Window",
                                        ADISPLAY_ID_DEFAULT);
     thirdWindow->setFrame(Rect{200, 200, 300, 300});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *secondWindow->getInfo(), *thirdWindow->getInfo()}, {}, 0, 0});
 
     // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -3816,7 +3732,7 @@
     mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -3829,7 +3745,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(-30).y(-50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -3841,6 +3757,44 @@
     EXPECT_EQ(-10, event->getY(1)); // -50 + 40
 }
 
+/**
+ * Two windows: a splittable and a non-splittable.
+ * The non-splittable window shouldn't receive any "incomplete" gestures.
+ * Send the first pointer to the splittable window, and then touch the non-splittable window.
+ * The second pointer should be dropped because the initial window is splittable, so it won't get
+ * any pointers outside of it, and the second window is non-splittable, so it shouldn't get any
+ * "incomplete" gestures.
+ */
+TEST_F(InputDispatcherTest, SplittableAndNonSplittableWindows) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> leftWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left splittable Window",
+                                       ADISPLAY_ID_DEFAULT);
+    leftWindow->setPreventSplitting(false);
+    leftWindow->setFrame(Rect(0, 0, 100, 100));
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right non-splittable Window",
+                                       ADISPLAY_ID_DEFAULT);
+    rightWindow->setPreventSplitting(true);
+    rightWindow->setFrame(Rect(100, 100, 200, 200));
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    // Touch down on left, splittable window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
+                                      .build());
+    leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    mDispatcher->notifyMotion(
+            MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
+                    .build());
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
 TEST_F(InputDispatcherTest, TouchpadThreeFingerSwipeOnlySentToTrustedOverlays) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
@@ -3852,7 +3806,7 @@
     trustedOverlay->setSpy(true);
     trustedOverlay->setTrustedOverlay(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {trustedOverlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*trustedOverlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Start a three-finger touchpad swipe
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_MOUSE)
@@ -3914,7 +3868,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start a three-finger touchpad swipe
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_MOUSE)
@@ -3964,16 +3918,14 @@
 /**
  * Send a two-pointer gesture to a single window. The window's orientation changes in response to
  * the first pointer.
- * Ensure that the second pointer is not sent to the window.
- *
- * The subsequent gesture should be correctly delivered to the window.
+ * Ensure that the second pointer and the subsequent gesture is correctly delivered to the window.
  */
 TEST_F(InputDispatcherTest, MultiplePointersWithRotatingWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const nsecs_t baseTime = systemTime(SYSTEM_TIME_MONOTONIC);
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -3984,19 +3936,10 @@
 
     window->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 
-    // We need a new window object for the same window, because dispatcher will store objects by
-    // reference. That means that the testing code and the dispatcher will refer to the same shared
-    // object. Calling window->setTransform here would affect dispatcher's comparison
-    // of the old window to the new window, since both the old window and the new window would be
-    // updated to the same value.
-    sp<FakeWindowHandle> windowDup = window->duplicate();
-
     // Change the transform so that the orientation is now different from original.
-    windowDup->setWindowTransform(0, -1, 1, 0);
+    window->setWindowTransform(0, -1, 1, 0);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDup}}});
-
-    window->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                       .downTime(baseTime + 10)
@@ -4005,26 +3948,33 @@
                                       .pointer(PointerBuilder(1, ToolType::FINGER).x(200).y(200))
                                       .build());
 
-    // Finish the gesture and start a new one. Ensure the new gesture is sent to the window
+    window->consumeMotionEvent(WithMotionAction(POINTER_1_DOWN));
+
+    // Finish the gesture and start a new one. Ensure all events are sent to the window.
     mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
                                       .downTime(baseTime + 10)
                                       .eventTime(baseTime + 40)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                       .pointer(PointerBuilder(1, ToolType::FINGER).x(200).y(200))
                                       .build());
+
+    window->consumeMotionEvent(WithMotionAction(POINTER_1_UP));
+
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
                                       .downTime(baseTime + 10)
                                       .eventTime(baseTime + 50)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
                                       .build());
 
+    window->consumeMotionEvent(WithMotionAction(ACTION_UP));
+
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                       .downTime(baseTime + 60)
                                       .eventTime(baseTime + 60)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
                                       .build());
 
-    windowDup->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+    window->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 }
 
 /**
@@ -4111,7 +4061,7 @@
     // Send down to the first window. The point is represented in the logical display space. The
     // point is selected so that if the hit test was done in logical display space, then it would
     // end up in the incorrect window.
-    injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+    injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                      PointF{75 * 2, 55 * 4});
 
     firstWindow->consumeMotionDown();
@@ -4138,7 +4088,7 @@
                                 .build();
     event.transform(matrix);
 
-    injectMotionEvent(mDispatcher, event, INJECT_EVENT_TIMEOUT,
+    injectMotionEvent(*mDispatcher, event, INJECT_EVENT_TIMEOUT,
                       InputEventInjectionSync::WAIT_FOR_RESULT);
 
     firstWindow->consumeMotionDown();
@@ -4265,7 +4215,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaper->setIsWallpaper(true);
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow, wallpaper}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4320,7 +4271,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spyWindow->getInfo(), *firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4363,7 +4315,8 @@
     secondWindow->setPreventSplitting(true);
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4425,8 +4378,11 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper2", ADISPLAY_ID_DEFAULT);
     wallpaper2->setIsWallpaper(true);
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {firstWindow, wallpaper1, secondWindow, wallpaper2}}});
+    mDispatcher->onWindowInfosChanged({{*firstWindow->getInfo(), *wallpaper1->getInfo(),
+                                        *secondWindow->getInfo(), *wallpaper2->getInfo()},
+                                       {},
+                                       0,
+                                       0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4489,7 +4445,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4550,7 +4507,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4618,13 +4576,16 @@
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     // Update window info, let it find window handle of second display first.
-    mDispatcher->setInputWindows(
-            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
-             {ADISPLAY_ID_DEFAULT,
-              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindowInSecondary->getInfo(), *secondWindowInSecondary->getInfo(),
+              *mirrorWindowInPrimary->getInfo(), *firstWindowInPrimary->getInfo(),
+              *secondWindowInPrimary->getInfo()},
+             {},
+             0,
+             0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -4639,14 +4600,14 @@
     secondWindowInPrimary->consumeMotionDown();
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     firstWindowInPrimary->assertNoEvents();
     secondWindowInPrimary->consumeMotionMove();
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                              {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     firstWindowInPrimary->assertNoEvents();
@@ -4674,14 +4635,18 @@
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     // Update window info, let it find window handle of second display first.
-    mDispatcher->setInputWindows(
-            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
-             {ADISPLAY_ID_DEFAULT,
-              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindowInSecondary->getInfo(), *secondWindowInSecondary->getInfo(),
+              *mirrorWindowInPrimary->getInfo(), *firstWindowInPrimary->getInfo(),
+              *secondWindowInPrimary->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch on second display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID,
+                               {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     // Window should receive motion event.
@@ -4695,14 +4660,14 @@
     secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 SECOND_DISPLAY_ID, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     firstWindowInPrimary->assertNoEvents();
     secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     firstWindowInPrimary->assertNoEvents();
     secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
@@ -4714,7 +4679,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4736,7 +4701,7 @@
 
     window->setDisableUserActivity(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4757,7 +4722,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4778,7 +4743,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4800,7 +4765,7 @@
 
     window->setDisableUserActivity(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4820,10 +4785,10 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {100, 100}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -4840,7 +4805,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT));
     mDispatcher->waitForIdle();
@@ -4854,7 +4819,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Send key
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT));
@@ -4881,7 +4846,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4925,7 +4891,7 @@
 
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
@@ -4951,7 +4917,9 @@
                                      expectedFlags);
     }
 
-    std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
+    std::optional<int32_t> receiveEvent() {
+        return mInputReceiver->receiveEvent(CONSUME_TIMEOUT_EVENT_EXPECTED);
+    }
 
     void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
 
@@ -4984,18 +4952,7 @@
                                      /*expectedFlags=*/0);
     }
 
-    MotionEvent* consumeMotion() {
-        InputEvent* event = mInputReceiver->consume();
-        if (!event) {
-            ADD_FAILURE() << "No event was produced";
-            return nullptr;
-        }
-        if (event->getType() != InputEventType::MOTION) {
-            ADD_FAILURE() << "Expected MotionEvent, got " << *event;
-            return nullptr;
-        }
-        return static_cast<MotionEvent*>(event);
-    }
+    MotionEvent* consumeMotion() { return mInputReceiver->consumeMotion(); }
 
     void assertNoEvents() { mInputReceiver->assertNoEvents(); }
 
@@ -5020,9 +4977,9 @@
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -5031,7 +4988,7 @@
     monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {110, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -5039,14 +4996,14 @@
     monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
 
     // Now the foreground window goes away
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     window->consumeMotionCancel();
     monitor.assertNoEvents(); // Global monitor does not get a cancel yet
 
     // If more events come in, there will be no more foreground window to send them to. This will
     // cause a cancel for the monitor, as well.
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {120, 200}))
             << "Injection should fail because the window was removed";
     window->assertNoEvents();
@@ -5058,12 +5015,12 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -5075,10 +5032,10 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -5088,7 +5045,7 @@
     EXPECT_NE(OK, mDispatcher->pilferPointers(monitor.getToken()));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -5100,14 +5057,14 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->setWindowOffset(20, 40);
     window->setWindowTransform(0, 1, -1, 0);
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     MotionEvent* event = monitor.consumeMotion();
@@ -5120,7 +5077,7 @@
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Injection should fail if there is a monitor, but no touchable window";
     monitor.assertNoEvents();
 }
@@ -5130,7 +5087,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     NotifyMotionArgs motionArgs =
             generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -5167,13 +5124,13 @@
     window->setFocusable(true);
 
     SCOPED_TRACE("Check default value of touch mode");
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Disable touch mode");
@@ -5181,13 +5138,13 @@
                                 /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(false);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Enable touch mode again");
@@ -5195,7 +5152,7 @@
                                 /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -5210,7 +5167,7 @@
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
@@ -5218,7 +5175,7 @@
     const NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
     mDispatcher->notifyKey(keyArgs);
 
-    InputEvent* event = window->consume();
+    KeyEvent* event = window->consumeKey();
     ASSERT_NE(event, nullptr);
 
     std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
@@ -5262,7 +5219,7 @@
                                ADISPLAY_ID_DEFAULT);
     mDispatcher->notifyMotion(motionArgs);
 
-    InputEvent* event = window->consume();
+    MotionEvent* event = window->consumeMotion();
     ASSERT_NE(event, nullptr);
 
     std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
@@ -5356,11 +5313,12 @@
     // Top window is also focusable but is not granted focus.
     windowTop->setFocusable(true);
     windowSecond->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowSecond);
 
     windowSecond->consumeFocusEvent(true);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
 
     // Focused window should receive event.
@@ -5377,12 +5335,11 @@
     window->setFocusable(true);
     // Release channel for window is no longer valid.
     window->releaseChannel();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     // Test inject a key down, should timeout.
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
-            << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
+    ASSERT_NO_FATAL_FAILURE(assertInjectedKeyTimesOut(*mDispatcher));
 
     // window channel is invalid, so it should not receive any input event.
     window->assertNoEvents();
@@ -5395,12 +5352,11 @@
     window->setFocusable(false);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     // Test inject a key down, should timeout.
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
-            << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
+    ASSERT_NO_FATAL_FAILURE(assertInjectedKeyTimesOut(*mDispatcher));
 
     // window is not focusable, so it should not receive any input event.
     window->assertNoEvents();
@@ -5416,16 +5372,18 @@
 
     windowTop->setFocusable(true);
     windowSecond->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowTop);
     windowTop->consumeFocusEvent(true);
 
     windowTop->editInfo()->focusTransferTarget = windowSecond->getToken();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     windowSecond->consumeFocusEvent(true);
     windowTop->consumeFocusEvent(false);
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
 
     // Focused window should receive event.
@@ -5443,11 +5401,12 @@
     windowTop->setFocusable(true);
     windowSecond->setFocusable(false);
     windowTop->editInfo()->focusTransferTarget = windowSecond->getToken();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowTop);
     windowTop->consumeFocusEvent(true);
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
 
     // Event should be dropped.
@@ -5467,7 +5426,8 @@
     window->setFocusable(true);
     previousFocusedWindow->setFocusable(true);
     window->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *previousFocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(previousFocusedWindow);
     previousFocusedWindow->consumeFocusEvent(true);
 
@@ -5477,15 +5437,15 @@
 
     // Injected key goes to pending queue.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                        InputEventInjectionSync::NONE));
+              injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0,
+                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
 
     // Window does not get focus event or key down.
     window->assertNoEvents();
 
     // Window becomes visible.
     window->setVisible(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Window receives focus event.
     window->consumeFocusEvent(true);
@@ -5501,7 +5461,7 @@
 
     // window is granted focus.
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(true);
 
@@ -5553,8 +5513,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*slipperyExitWindow->getInfo(), *slipperyEnterWindow->getInfo()}, {}, 0, 0});
 
     // Use notifyMotion instead of injecting to avoid dealing with injection permissions
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -5562,8 +5522,8 @@
                                                  {{50, 50}}));
     slipperyExitWindow->consumeMotionDown();
     slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*slipperyExitWindow->getInfo(), *slipperyEnterWindow->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_MOVE,
                                                  AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -5595,8 +5555,8 @@
     rightDropTouchesWindow->setFrame(Rect(100, 0, 200, 100));
     rightDropTouchesWindow->setDropInput(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftSlipperyWindow, rightDropTouchesWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftSlipperyWindow->getInfo(), *rightDropTouchesWindow->getInfo()}, {}, 0, 0});
 
     // Start touch in the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5636,7 +5596,8 @@
     rightWindow->setFrame(Rect(100, 0, 200, 100));
     rightWindow->setOwnerInfo(gui::Pid{3}, Uid{103});
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightSpy, rightWindow, leftWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*rightSpy->getInfo(), *rightWindow->getInfo(), *leftWindow->getInfo()}, {}, 0, 0});
 
     // Touch in the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5701,7 +5662,7 @@
     window->setFrame(Rect(0, 0, 100, 100));
     window->setOwnerInfo(gui::Pid{1}, gui::Uid{101});
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     ASSERT_NO_FATAL_FAILURE(window->consumeFocusEvent(true));
 
@@ -5728,10 +5689,9 @@
 
     virtual void SetUp() override {
         mFakePolicy = std::make_unique<FakeInputDispatcherPolicy>();
-        mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
         mDispatcher = std::make_unique<InputDispatcher>(*mFakePolicy);
-        mDispatcher->requestRefreshConfiguration();
-        mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+        mDispatcher->setInputDispatchMode(/*enabled=*/true, /*frozen=*/false);
+        mDispatcher->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
         ASSERT_EQ(OK, mDispatcher->start());
 
         setUpWindow();
@@ -5742,7 +5702,7 @@
         mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
 
         mWindow->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -5759,15 +5719,8 @@
 
     void expectKeyRepeatOnce(int32_t repeatCount) {
         SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
-        InputEvent* repeatEvent = mWindow->consume();
-        ASSERT_NE(nullptr, repeatEvent);
-
-        ASSERT_EQ(InputEventType::KEY, repeatEvent->getType());
-
-        KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
-        uint32_t eventAction = repeatKeyEvent->getAction();
-        EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
-        EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
+        mWindow->consumeKeyEvent(
+                AllOf(WithKeyAction(AKEY_EVENT_ACTION_DOWN), WithRepeatCount(repeatCount)));
     }
 
     void sendAndConsumeKeyUp(int32_t deviceId) {
@@ -5847,7 +5800,7 @@
     GTEST_SKIP() << "Flaky test (b/270393106)";
     sendAndConsumeKeyDown(/*deviceId=*/1);
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
-        InputEvent* repeatEvent = mWindow->consume();
+        KeyEvent* repeatEvent = mWindow->consumeKey();
         ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
         EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
                   IdGenerator::getSource(repeatEvent->getId()));
@@ -5860,7 +5813,7 @@
 
     std::unordered_set<int32_t> idSet;
     for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
-        InputEvent* repeatEvent = mWindow->consume();
+        KeyEvent* repeatEvent = mWindow->consumeKey();
         ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
         int32_t id = repeatEvent->getId();
         EXPECT_EQ(idSet.end(), idSet.find(id));
@@ -5881,7 +5834,8 @@
         // Set focus window for primary display, but focused display would be second one.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
         windowInPrimary->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
+        mDispatcher->onWindowInfosChanged({{*windowInPrimary->getInfo()}, {}, 0, 0});
+
         setFocusedWindow(windowInPrimary);
         windowInPrimary->consumeFocusEvent(true);
 
@@ -5894,7 +5848,8 @@
         // Set focus window for second display.
         mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
         windowInSecondary->setFocusable(true);
-        mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*windowInPrimary->getInfo(), *windowInSecondary->getInfo()}, {}, 0, 0});
         setFocusedWindow(windowInSecondary);
         windowInSecondary->consumeFocusEvent(true);
     }
@@ -5918,14 +5873,14 @@
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) {
     // Test touch down on primary display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
 
     // Test touch down on second display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
@@ -5934,27 +5889,26 @@
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
     // Test inject a key down with display id specified.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
+              injectKeyDownNoRepeat(*mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
 
     // Test inject a key down without display id specified.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
 
     // Remove all windows in secondary display.
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
+    mDispatcher->onWindowInfosChanged({{*windowInPrimary->getInfo()}, {}, 0, 0});
 
     // Old focus should receive a cancel event.
     windowInSecondary->consumeEvent(InputEventType::KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
                                     AKEY_EVENT_FLAG_CANCELED);
 
     // Test inject a key down, should timeout because of no target window.
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher))
-            << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
+    ASSERT_NO_FATAL_FAILURE(assertInjectedKeyTimesOut(*mDispatcher));
     windowInPrimary->assertNoEvents();
     windowInSecondary->consumeFocusEvent(false);
     windowInSecondary->assertNoEvents();
@@ -5969,7 +5923,7 @@
 
     // Test touch down on primary display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -5978,7 +5932,7 @@
 
     // Test touch down on second display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary.assertNoEvents();
@@ -5987,7 +5941,7 @@
 
     // Lift up the touch from the second display
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInSecondary->consumeMotionUp(SECOND_DISPLAY_ID);
     monitorInSecondary.consumeMotionUp(SECOND_DISPLAY_ID);
@@ -5996,7 +5950,7 @@
     // If specific a display, it will dispatch to the focused window of particular display,
     // or it will dispatch to the focused window of focused display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary.assertNoEvents();
@@ -6013,7 +5967,7 @@
             FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
 
     // Test inject a key down.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary.assertNoEvents();
@@ -6025,13 +5979,19 @@
     sp<FakeWindowHandle> secondWindowInPrimary =
             sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowInPrimary->getInfo(), *secondWindowInPrimary->getInfo(),
+              *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
     setFocusedWindow(secondWindowInPrimary);
     windowInPrimary->consumeFocusEvent(false);
     secondWindowInPrimary->consumeFocusEvent(true);
 
     // Test inject a key down.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectKeyDown(*mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->assertNoEvents();
     windowInSecondary->assertNoEvents();
@@ -6046,14 +6006,14 @@
 
     // Test touch down on primary display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
 
     // Test touch down on second display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
     monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
@@ -6067,14 +6027,14 @@
 
     // Test inject a move motion event, no window/monitor should receive the event.
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {110, 200}))
             << "Inject motion event should return InputEventInjectionResult::FAILED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary.assertNoEvents();
 
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 SECOND_DISPLAY_ID, {110, 200}))
             << "Inject motion event should return InputEventInjectionResult::FAILED";
     windowInSecondary->assertNoEvents();
@@ -6122,36 +6082,36 @@
 // Test InputFilter for MotionEvent
 TEST_F(InputFilterTest, MotionEvent_InputFilter) {
     // Since the InputFilter is disabled by default, check if touch events aren't filtered.
-    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
-    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
+    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered=*/false);
+    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered=*/false);
 
     // Enable InputFilter
     mDispatcher->setInputFilterEnabled(true);
     // Test touch on both primary and second display, and check if both events are filtered.
-    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true);
-    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true);
+    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered=*/true);
+    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered=*/true);
 
     // Disable InputFilter
     mDispatcher->setInputFilterEnabled(false);
     // Test touch on both primary and second display, and check if both events aren't filtered.
-    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ false);
-    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ false);
+    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered=*/false);
+    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered=*/false);
 }
 
 // Test InputFilter for KeyEvent
 TEST_F(InputFilterTest, KeyEvent_InputFilter) {
     // Since the InputFilter is disabled by default, check if key event aren't filtered.
-    testNotifyKey(/*expectToBeFiltered*/ false);
+    testNotifyKey(/*expectToBeFiltered=*/false);
 
     // Enable InputFilter
     mDispatcher->setInputFilterEnabled(true);
     // Send a key event, and check if it is filtered.
-    testNotifyKey(/*expectToBeFiltered*/ true);
+    testNotifyKey(/*expectToBeFiltered=*/true);
 
     // Disable InputFilter
     mDispatcher->setInputFilterEnabled(false);
     // Send a key event, and check if it isn't filtered.
-    testNotifyKey(/*expectToBeFiltered*/ false);
+    testNotifyKey(/*expectToBeFiltered=*/false);
 }
 
 // Ensure that MotionEvents sent to the InputFilter through InputListener are converted to the
@@ -6174,8 +6134,8 @@
     mDispatcher->setInputFilterEnabled(true);
 
     // Ensure the correct transforms are used for the displays.
-    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered*/ true, firstDisplayTransform);
-    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered*/ true, secondDisplayTransform);
+    testNotifyMotion(ADISPLAY_ID_DEFAULT, /*expectToBeFiltered=*/true, firstDisplayTransform);
+    testNotifyMotion(SECOND_DISPLAY_ID, /*expectToBeFiltered=*/true, secondDisplayTransform);
 }
 
 class InputFilterInjectionPolicyTest : public InputDispatcherTest {
@@ -6197,7 +6157,7 @@
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mWindow->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -6214,15 +6174,10 @@
                 POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT;
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
                   mDispatcher->injectInputEvent(&event, /*targetUid=*/{},
-                                                InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
+                                                InputEventInjectionSync::WAIT_FOR_RESULT, 100ms,
                                                 policyFlags | additionalPolicyFlags));
 
-        InputEvent* received = mWindow->consume();
-        ASSERT_NE(nullptr, received);
-        ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
-        ASSERT_EQ(received->getType(), InputEventType::KEY);
-        KeyEvent& keyEvent = static_cast<KeyEvent&>(*received);
-        ASSERT_EQ(flags, keyEvent.getFlags());
+        mWindow->consumeKeyEvent(AllOf(WithDeviceId(resolvedDeviceId), WithFlags(flags)));
     }
 
     void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId,
@@ -6244,20 +6199,15 @@
                          identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                          AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, eventTime,
                          eventTime,
-                         /*pointerCount*/ 1, pointerProperties, pointerCoords);
+                         /*pointerCount=*/1, pointerProperties, pointerCoords);
 
         const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER;
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
                   mDispatcher->injectInputEvent(&event, /*targetUid=*/{},
-                                                InputEventInjectionSync::WAIT_FOR_RESULT, 10ms,
+                                                InputEventInjectionSync::WAIT_FOR_RESULT, 100ms,
                                                 policyFlags | additionalPolicyFlags));
 
-        InputEvent* received = mWindow->consume();
-        ASSERT_NE(nullptr, received);
-        ASSERT_EQ(resolvedDeviceId, received->getDeviceId());
-        ASSERT_EQ(received->getType(), InputEventType::MOTION);
-        MotionEvent& motionEvent = static_cast<MotionEvent&>(*received);
-        ASSERT_EQ(flags, motionEvent.getFlags());
+        mWindow->consumeMotionEvent(AllOf(WithFlags(flags), WithDeviceId(resolvedDeviceId)));
     }
 
 private:
@@ -6309,7 +6259,8 @@
         mFocusedWindow->setFocusable(true);
 
         // Expect one focus window exist in display.
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mFocusedWindow);
         mFocusedWindow->consumeFocusEvent(true);
     }
@@ -6332,7 +6283,7 @@
 // the onPointerDownOutsideFocus callback.
 TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {20, 20}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mUnfocusedWindow->consumeMotionDown();
@@ -6346,7 +6297,8 @@
 // onPointerDownOutsideFocus callback.
 TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT,
+                               {20, 20}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mFocusedWindow->consumeMotionDown();
 
@@ -6358,7 +6310,7 @@
 // have focus. Ensure no window received the onPointerDownOutsideFocus callback.
 TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT))
+              injectKeyDownNoRepeat(*mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
 
@@ -6371,7 +6323,7 @@
 // onPointerDownOutsideFocus callback.
 TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_TOUCH_POINT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mFocusedWindow->consumeMotionDown();
@@ -6389,7 +6341,7 @@
                     .pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(20).y(20))
                     .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
                     .build();
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(*mDispatcher, event))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
 
@@ -6415,7 +6367,7 @@
                                               ADISPLAY_ID_DEFAULT, mWindow1->getToken());
         mWindow2->setFrame(Rect(100, 100, 200, 200));
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     }
 
 protected:
@@ -6431,28 +6383,24 @@
     void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
                             const std::vector<PointF>& points) {
         const std::string name = window->getName();
-        InputEvent* event = window->consume();
+        MotionEvent* motionEvent = window->consumeMotion();
 
-        ASSERT_NE(nullptr, event) << name.c_str()
-                                  << ": consumer should have returned non-NULL event.";
+        ASSERT_NE(nullptr, motionEvent)
+                << name.c_str() << ": consumer should have returned non-NULL event.";
 
-        ASSERT_EQ(InputEventType::MOTION, event->getType())
-                << name.c_str() << ": expected MotionEvent, got " << *event;
-
-        const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
-        assertMotionAction(expectedAction, motionEvent.getAction());
-        ASSERT_EQ(points.size(), motionEvent.getPointerCount());
+        assertMotionAction(expectedAction, motionEvent->getAction());
+        ASSERT_EQ(points.size(), motionEvent->getPointerCount());
 
         for (size_t i = 0; i < points.size(); i++) {
             float expectedX = points[i].x;
             float expectedY = points[i].y;
 
-            EXPECT_EQ(expectedX, motionEvent.getX(i))
+            EXPECT_EQ(expectedX, motionEvent->getX(i))
                     << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
-                    << ", got " << motionEvent.getX(i);
-            EXPECT_EQ(expectedY, motionEvent.getY(i))
+                    << ", got " << motionEvent->getX(i);
+            EXPECT_EQ(expectedY, motionEvent->getY(i))
                     << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
-                    << ", got " << motionEvent.getY(i);
+                    << ", got " << motionEvent->getY(i);
         }
     }
 
@@ -6484,6 +6432,7 @@
 TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
     // Set scale value for window2
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     PointF touchedPoint = {10, 10};
@@ -6500,12 +6449,14 @@
 
     // Update the transform so rotation is set
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
     touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6523,12 +6474,14 @@
 
     // Update the transform so rotation is set for Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
     touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6554,6 +6507,7 @@
 
     // Touch Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
     touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
@@ -6567,6 +6521,7 @@
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
     mWindow1->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6593,7 +6548,7 @@
  */
 TEST_F(InputDispatcherMultiWindowSameTokenTests, TouchDoesNotSlipEvenIfSlippery) {
     mWindow1->setSlippery(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch down in window 1
     mDispatcher->notifyMotion(generateMotionArgs(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -6615,7 +6570,7 @@
  * that the pointer is hovering over may have a different transform.
  */
 TEST_F(InputDispatcherMultiWindowSameTokenTests, HoverIntoClone) {
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Start hover in window 1
     mDispatcher->notifyMotion(generateMotionArgs(ACTION_HOVER_ENTER, AINPUT_SOURCE_TOUCHSCREEN,
@@ -6637,17 +6592,17 @@
         InputDispatcherTest::SetUp();
 
         mApplication = std::make_shared<FakeApplicationHandle>();
-        mApplication->setDispatchingTimeout(20ms);
+        mApplication->setDispatchingTimeout(100ms);
         mWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "TestWindow",
                                              ADISPLAY_ID_DEFAULT);
         mWindow->setFrame(Rect(0, 0, 30, 30));
-        mWindow->setDispatchingTimeout(30ms);
+        mWindow->setDispatchingTimeout(100ms);
         mWindow->setFocusable(true);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -6658,16 +6613,17 @@
     }
 
 protected:
+    static constexpr std::chrono::duration SPY_TIMEOUT = 200ms;
     std::shared_ptr<FakeApplicationHandle> mApplication;
     sp<FakeWindowHandle> mWindow;
     static constexpr PointF WINDOW_LOCATION = {20, 20};
 
     void tapOnWindow() {
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                  injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                    WINDOW_LOCATION));
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                  injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                  WINDOW_LOCATION));
     }
 
@@ -6677,8 +6633,8 @@
         spy->setTrustedOverlay(true);
         spy->setFocusable(false);
         spy->setSpy(true);
-        spy->setDispatchingTimeout(30ms);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
+        spy->setDispatchingTimeout(SPY_TIMEOUT);
+        mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *mWindow->getInfo()}, {}, 0, 0});
         return spy;
     }
 };
@@ -6694,7 +6650,7 @@
 
 // Send a regular key and respond, which should not cause an ANR.
 TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(*mDispatcher));
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
     ASSERT_TRUE(mDispatcher->waitForIdle());
     mFakePolicy->assertNotifyAnrWasNotCalled();
@@ -6702,12 +6658,12 @@
 
 TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms,
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, CONSUME_TIMEOUT_EVENT_EXPECTED,
                       /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
     // Key will not go to window because we have no focused window.
@@ -6726,7 +6682,7 @@
 // So InputDispatcher will enqueue ACTION_CANCEL event as well.
 TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                WINDOW_LOCATION));
 
     std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
@@ -6744,7 +6700,7 @@
 // Send a key to the app and have the app not respond right away.
 TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
     // Inject a key, and don't respond - expect that ANR is called.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher));
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(*mDispatcher));
     std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
     ASSERT_TRUE(sequenceNum);
     const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
@@ -6755,12 +6711,12 @@
 // We have a focused application, but no focused window
 TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // taps on the window work as normal
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                WINDOW_LOCATION));
     ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
     mDispatcher->waitForIdle();
@@ -6770,8 +6726,8 @@
     // We specify the injection timeout to be smaller than the application timeout, to ensure that
     // injection times out (instead of failing).
     const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, /*allowKeyRepeat=*/false);
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 50ms, /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
     mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
@@ -6784,7 +6740,7 @@
  */
 TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     KeyEvent event;
@@ -6793,7 +6749,7 @@
 
     // Define a valid key down event that is stale (too old).
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
-                     INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
+                     INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /*flags=*/0, AKEYCODE_A, KEY_A,
                      AMETA_NONE, /*repeatCount=*/1, eventTime, eventTime);
 
     const int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
@@ -6814,15 +6770,15 @@
 // Make sure that we don't notify policy twice about the same ANR.
 TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // Once a focused event arrives, we get an ANR for this application
     // We specify the injection timeout to be smaller than the application timeout, to ensure that
     // injection times out (instead of failing).
     const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, /*allowKeyRepeat=*/false);
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 100ms, /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     const std::chrono::duration appTimeout =
             mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
@@ -6840,20 +6796,17 @@
 // We have a focused application, but no focused window
 TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // Once a focused event arrives, we get an ANR for this application
-    const InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
+    ASSERT_NO_FATAL_FAILURE(assertInjectedKeyTimesOut(*mDispatcher));
 
     const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
     mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication);
 
     // Future focused events get dropped right away
-    ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher));
+    ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(*mDispatcher));
     ASSERT_TRUE(mDispatcher->waitForIdle());
     mWindow->assertNoEvents();
 }
@@ -6869,14 +6822,14 @@
  */
 TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
-    injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+    injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
                       ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
                       {AMOTION_EVENT_INVALID_CURSOR_POSITION,
                        AMOTION_EVENT_INVALID_CURSOR_POSITION},
                       500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime);
 
     // Now send ACTION_UP, with identical timestamp
-    injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+    injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
                       ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
                       {AMOTION_EVENT_INVALID_CURSOR_POSITION,
                        AMOTION_EVENT_INVALID_CURSOR_POSITION},
@@ -6893,7 +6846,7 @@
     sp<FakeWindowHandle> spy = addSpyWindow();
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                WINDOW_LOCATION));
     mWindow->consumeMotionDown();
 
@@ -6915,9 +6868,9 @@
     sp<FakeWindowHandle> spy = addSpyWindow();
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
+              injectKeyDown(*mDispatcher, ADISPLAY_ID_DEFAULT));
     mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher, ADISPLAY_ID_DEFAULT));
 
     // Stuck on the ACTION_UP
     const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
@@ -6962,19 +6915,20 @@
 }
 
 TEST_F(InputDispatcherSingleWindowAnr, UnresponsiveMonitorAnr) {
-    mDispatcher->setMonitorDispatchingTimeoutForTest(30ms);
+    mDispatcher->setMonitorDispatchingTimeoutForTest(SPY_TIMEOUT);
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                WINDOW_LOCATION));
 
     mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     const std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
     ASSERT_TRUE(consumeSeq);
 
-    mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(30ms, monitor.getToken(), MONITOR_PID);
+    mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(SPY_TIMEOUT, monitor.getToken(),
+                                                         MONITOR_PID);
 
     monitor.finishEvent(*consumeSeq);
     monitor.consumeMotionCancel(ADISPLAY_ID_DEFAULT);
@@ -7016,7 +6970,7 @@
 // it.
 TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                WINDOW_LOCATION));
 
     const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
@@ -7036,19 +6990,19 @@
 
 /**
  * If a window is processing a motion event, and then a key event comes in, the key event should
- * not to to the focused window until the motion is processed.
+ * not get delivered to the focused window until the motion is processed.
  *
  * Warning!!!
  * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
  * and the injection timeout that we specify when injecting the key.
- * We must have the injection timeout (10ms) be smaller than
+ * We must have the injection timeout (100ms) be smaller than
  *  KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
  *
  * If that value changes, this test should also change.
  */
 TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
     mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     tapOnWindow();
     std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
@@ -7061,13 +7015,15 @@
     // we will receive INJECTION_TIMED_OUT as the result.
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::WAIT_FOR_RESULT, 10ms);
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::WAIT_FOR_RESULT, 100ms);
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result);
     // Key will not be sent to the window, yet, because the window is still processing events
     // and the key remains pending, waiting for the touch events to be processed
-    std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
-    ASSERT_FALSE(keySequenceNum);
+    // Make sure that `assertNoEvents` doesn't wait too long, because it could cause an ANR.
+    // Rely here on the fact that it uses CONSUME_TIMEOUT_NO_EVENT_EXPECTED under the hood.
+    static_assert(CONSUME_TIMEOUT_NO_EVENT_EXPECTED < 100ms);
+    mWindow->assertNoEvents();
 
     std::this_thread::sleep_for(500ms);
     // if we wait long enough though, dispatcher will give up, and still send the key
@@ -7086,7 +7042,7 @@
 TEST_F(InputDispatcherSingleWindowAnr,
        PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
     mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     tapOnWindow();
     std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
@@ -7096,11 +7052,13 @@
     // Don't finish the events yet, and send a key
     // Injection is async, so it will succeed
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                        InputEventInjectionSync::NONE));
+              injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0,
+                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
     // At this point, key is still pending, and should not be sent to the application yet.
-    std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
-    ASSERT_FALSE(keySequenceNum);
+    // Make sure the `assertNoEvents` check doesn't take too long. It uses
+    // CONSUME_TIMEOUT_NO_EVENT_EXPECTED under the hood.
+    static_assert(CONSUME_TIMEOUT_NO_EVENT_EXPECTED < 100ms);
+    mWindow->assertNoEvents();
 
     // Now tap down again. It should cause the pending key to go to the focused window right away.
     tapOnWindow();
@@ -7167,7 +7125,7 @@
         InputDispatcherTest::SetUp();
 
         mApplication = std::make_shared<FakeApplicationHandle>();
-        mApplication->setDispatchingTimeout(10ms);
+        mApplication->setDispatchingTimeout(100ms);
         mUnfocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Unfocused",
                                                       ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
@@ -7176,7 +7134,7 @@
 
         mFocusedWindow = sp<FakeWindowHandle>::make(mApplication, mDispatcher, "Focused",
                                                     ADISPLAY_ID_DEFAULT);
-        mFocusedWindow->setDispatchingTimeout(30ms);
+        mFocusedWindow->setDispatchingTimeout(100ms);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
 
         // Set focused application.
@@ -7184,7 +7142,8 @@
         mFocusedWindow->setFocusable(true);
 
         // Expect one focus window exist in display.
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mFocusedWindow);
         mFocusedWindow->consumeFocusEvent(true);
     }
@@ -7211,10 +7170,10 @@
 private:
     void tap(const PointF& location) {
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                  injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                    location));
         ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                  injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                  injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                  location));
     }
 };
@@ -7223,7 +7182,7 @@
 // should be ANR'd first.
 TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_LOCATION))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mFocusedWindow->consumeMotionDown();
@@ -7234,7 +7193,7 @@
     mFakePolicy->assertNotifyAnrWasNotCalled();
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_LOCATION));
     std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
     ASSERT_TRUE(unfocusedSequenceNum);
@@ -7262,20 +7221,22 @@
 // But we should receive ANR for both.
 TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
     // Set the timeout for unfocused window to match the focused window
-    mUnfocusedWindow->setDispatchingTimeout(10ms);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+    mUnfocusedWindow->setDispatchingTimeout(
+            mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
+    mDispatcher->onWindowInfosChanged(
+            {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
 
     tapOnFocusedWindow();
     // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
-    sp<IBinder> anrConnectionToken1, anrConnectionToken2;
-    ASSERT_NO_FATAL_FAILURE(anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms));
-    ASSERT_NO_FATAL_FAILURE(anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms));
-
     // We don't know which window will ANR first. But both of them should happen eventually.
-    ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 ||
-                mFocusedWindow->getToken() == anrConnectionToken2);
-    ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 ||
-                mUnfocusedWindow->getToken() == anrConnectionToken2);
+    std::array<sp<IBinder>, 2> anrConnectionTokens = {mFakePolicy->getUnresponsiveWindowToken(
+                                                              mFocusedWindow->getDispatchingTimeout(
+                                                                      DISPATCHING_TIMEOUT)),
+                                                      mFakePolicy->getUnresponsiveWindowToken(0ms)};
+
+    ASSERT_THAT(anrConnectionTokens,
+                ::testing::UnorderedElementsAre(testing::Eq(mFocusedWindow->getToken()),
+                                                testing::Eq(mUnfocusedWindow->getToken())));
 
     ASSERT_TRUE(mDispatcher->waitForIdle());
     mFakePolicy->assertNotifyAnrWasNotCalled();
@@ -7284,15 +7245,13 @@
     mFocusedWindow->consumeMotionUp();
     mUnfocusedWindow->consumeMotionOutside();
 
-    sp<IBinder> responsiveToken1, responsiveToken2;
-    ASSERT_NO_FATAL_FAILURE(responsiveToken1 = mFakePolicy->getResponsiveWindowToken());
-    ASSERT_NO_FATAL_FAILURE(responsiveToken2 = mFakePolicy->getResponsiveWindowToken());
+    std::array<sp<IBinder>, 2> responsiveTokens = {mFakePolicy->getResponsiveWindowToken(),
+                                                   mFakePolicy->getResponsiveWindowToken()};
 
     // Both applications should be marked as responsive, in any order
-    ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 ||
-                mFocusedWindow->getToken() == responsiveToken2);
-    ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 ||
-                mUnfocusedWindow->getToken() == responsiveToken2);
+    ASSERT_THAT(responsiveTokens,
+                ::testing::UnorderedElementsAre(testing::Eq(mFocusedWindow->getToken()),
+                                                testing::Eq(mUnfocusedWindow->getToken())));
     mFakePolicy->assertNotifyAnrWasNotCalled();
 }
 
@@ -7315,10 +7274,10 @@
     // Tap once again
     // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_LOCATION));
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                              FOCUSED_WINDOW_LOCATION));
     // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
     // valid touch target
@@ -7339,7 +7298,7 @@
 // If you tap outside of all windows, there will not be ANR
 TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                LOCATION_OUTSIDE_ALL_WINDOWS));
     ASSERT_TRUE(mDispatcher->waitForIdle());
     mFakePolicy->assertNotifyAnrWasNotCalled();
@@ -7348,10 +7307,11 @@
 // Since the focused window is paused, tapping on it should not produce any events
 TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
     mFocusedWindow->setPaused(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_LOCATION));
 
     std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
@@ -7365,13 +7325,13 @@
 
 /**
  * If a window is processing a motion event, and then a key event comes in, the key event should
- * not to to the focused window until the motion is processed.
+ * not get delivered to the focused window until the motion is processed.
  * If a different window becomes focused at this time, the key should go to that window instead.
  *
  * Warning!!!
  * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
  * and the injection timeout that we specify when injecting the key.
- * We must have the injection timeout (10ms) be smaller than
+ * We must have the injection timeout (100ms) be smaller than
  *  KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
  *
  * If that value changes, this test should also change.
@@ -7379,7 +7339,8 @@
 TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
     // Set a long ANR timeout to prevent it from triggering
     mFocusedWindow->setDispatchingTimeout(2s);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
 
     tapOnUnfocusedWindow();
     std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
@@ -7391,18 +7352,21 @@
     // window even if motions are still being processed.
 
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms);
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, /*injectionTimeout=*/100ms);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
     // Key will not be sent to the window, yet, because the window is still processing events
-    // and the key remains pending, waiting for the touch events to be processed
-    std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
-    ASSERT_FALSE(keySequenceNum);
+    // and the key remains pending, waiting for the touch events to be processed.
+    // Make sure `assertNoEvents` doesn't take too long. It uses CONSUME_TIMEOUT_NO_EVENT_EXPECTED
+    // under the hood.
+    static_assert(CONSUME_TIMEOUT_NO_EVENT_EXPECTED < 100ms);
+    mFocusedWindow->assertNoEvents();
 
     // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
     mFocusedWindow->setFocusable(false);
     mUnfocusedWindow->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(mUnfocusedWindow);
 
     // Focus events should precede the key events
@@ -7480,20 +7444,21 @@
 TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) {
     std::shared_ptr<FakeApplicationHandle> focusedApplication =
             std::make_shared<FakeApplicationHandle>();
-    focusedApplication->setDispatchingTimeout(60ms);
+    focusedApplication->setDispatchingTimeout(200ms);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication);
     // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
     mFocusedWindow->setFocusable(false);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     mFocusedWindow->consumeFocusEvent(false);
 
     // Send a key. The ANR timer should start because there is no focused window.
     // 'focusedApplication' will get blamed if this timer completes.
     // Key will not be sent anywhere because we have no focused window. It will remain pending.
     InputEventInjectionResult result =
-            injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                      InputEventInjectionSync::NONE, /*injectionTimeout=*/10ms,
+            injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
+                      InputEventInjectionSync::NONE, /*injectionTimeout=*/100ms,
                       /*allowKeyRepeat=*/false);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result);
 
@@ -7504,7 +7469,7 @@
     // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'.
     // For this test, it means that the key would get delivered to the window once it becomes
     // focused.
-    std::this_thread::sleep_for(10ms);
+    std::this_thread::sleep_for(100ms);
 
     // Touch unfocused window. This should force the pending key to get dropped.
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -7515,7 +7480,8 @@
     // process (== drop) the key event, and by that time, ANR will be raised.
     // Set the focused window first.
     mFocusedWindow->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(mFocusedWindow);
     mFocusedWindow->consumeFocusEvent(true);
     // We do not call "setFocusedApplication" here, even though the newly focused window belongs
@@ -7552,7 +7518,8 @@
                                                    ADISPLAY_ID_DEFAULT);
         mBottomWindow->setFrame(Rect(0, 0, 100, 100));
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mNoInputWindow->getInfo(), *mBottomWindow->getInfo()}, {}, 0, 0});
     }
 
 protected:
@@ -7587,7 +7554,8 @@
 
     mNoInputWindow->setNoInputChannel(true);
     mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mNoInputWindow->getInfo(), *mBottomWindow->getInfo()}, {}, 0, 0});
 
     PointF touchedPoint = {10, 10};
 
@@ -7614,7 +7582,7 @@
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
         mWindow->setFocusable(true);
         mMirror->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
     }
 };
 
@@ -7624,7 +7592,7 @@
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
 }
@@ -7636,20 +7604,20 @@
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mMirror->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window loses focus since one of the windows associated with the token in not focusable
     mWindow->consumeFocusEvent(false);
 
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
     mWindow->assertNoEvents();
 }
@@ -7661,30 +7629,30 @@
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mMirror->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mWindow->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window loses focus only after all windows associated with the token become invisible.
     mWindow->consumeFocusEvent(false);
 
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
     mWindow->assertNoEvents();
 }
@@ -7695,28 +7663,28 @@
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     // single window is removed but the window token remains focused
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mMirror->getInfo()}, {}, 0, 0});
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     // Both windows are removed
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
-    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
     mWindow->assertNoEvents();
 }
@@ -7726,16 +7694,16 @@
     // Request focus on an invisible mirror.
     mWindow->setVisible(false);
     mMirror->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
     setFocusedWindow(mMirror);
 
     // Injected key goes to pending queue.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0, ADISPLAY_ID_DEFAULT,
-                        InputEventInjectionSync::NONE));
+              injectKey(*mDispatcher, AKEY_EVENT_ACTION_DOWN, /*repeatCount=*/0,
+                        ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE));
 
     mMirror->setVisible(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
@@ -7759,7 +7727,8 @@
         mSecondWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mWindow->getInfo(), *mSecondWindow->getInfo()}, {}, 0, 0});
 
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
@@ -7951,7 +7920,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7962,7 +7931,7 @@
        WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7973,7 +7942,7 @@
        WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7982,7 +7951,7 @@
 
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
     const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7993,7 +7962,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
     w->setFrame(Rect(0, 0, 50, 50));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch({PointF{100, 100}});
 
@@ -8003,7 +7972,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8013,7 +7982,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8023,7 +7992,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8040,7 +8009,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
     w->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8051,7 +8020,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
     w->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8062,7 +8031,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8073,7 +8042,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                MAXIMUM_OBSCURING_OPACITY);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8084,7 +8053,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8099,7 +8068,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8114,7 +8084,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_FAR_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8129,7 +8100,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8143,7 +8115,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8158,7 +8131,8 @@
     const sp<FakeWindowHandle>& wB =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wA->getInfo(), *wB->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8173,7 +8147,8 @@
     const sp<FakeWindowHandle>& wB =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wA->getInfo(), *wB->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8184,7 +8159,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8194,7 +8169,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8206,7 +8181,7 @@
     mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8217,7 +8192,7 @@
     mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8230,7 +8205,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8245,7 +8220,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8265,7 +8241,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8281,7 +8258,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
     w->setApplicationToken(mTouchWindow->getApplicationToken());
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8315,40 +8292,44 @@
         mSpyWindow->setFrame(Rect(0, 0, 200, 100));
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mSpyWindow, mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mSpyWindow->getInfo(), *mWindow->getInfo(), *mSecondWindow->getInfo()},
+                 {},
+                 0,
+                 0});
     }
 
     void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
         switch (fromSource) {
             case AINPUT_SOURCE_TOUCHSCREEN:
                 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                          injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
+                          injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
                                            ADISPLAY_ID_DEFAULT, {50, 50}))
                         << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
                 break;
             case AINPUT_SOURCE_STYLUS:
                 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                          injectMotionEvent(
-                                  mDispatcher,
-                                  MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
-                                                     AINPUT_SOURCE_STYLUS)
-                                          .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
-                                          .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                           .x(50)
-                                                           .y(50))
-                                          .build()));
+                          injectMotionEvent(*mDispatcher,
+                                            MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
+                                                               AINPUT_SOURCE_STYLUS)
+                                                    .buttonState(
+                                                            AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
+                                                    .pointer(PointerBuilder(0, ToolType::STYLUS)
+                                                                     .x(50)
+                                                                     .y(50))
+                                                    .build()));
                 break;
             case AINPUT_SOURCE_MOUSE:
                 ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-                          injectMotionEvent(
-                                  mDispatcher,
-                                  MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
-                                          .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
-                                          .pointer(PointerBuilder(MOUSE_POINTER_ID,
-                                                                  ToolType::MOUSE)
-                                                           .x(50)
-                                                           .y(50))
-                                          .build()));
+                          injectMotionEvent(*mDispatcher,
+                                            MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
+                                                               AINPUT_SOURCE_MOUSE)
+                                                    .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
+                                                    .pointer(PointerBuilder(MOUSE_POINTER_ID,
+                                                                            ToolType::MOUSE)
+                                                                     .x(50)
+                                                                     .y(50))
+                                                    .build()));
                 break;
             default:
                 FAIL() << "Source " << fromSource << " doesn't support drag and drop";
@@ -8372,8 +8353,11 @@
         mDragWindow =
                 sp<FakeWindowHandle>::make(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
         mDragWindow->setTouchableRegion(Region{{0, 0, 0, 0}});
-        mDispatcher->setInputWindows(
-                {{ADISPLAY_ID_DEFAULT, {mDragWindow, mSpyWindow, mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mDragWindow->getInfo(), *mSpyWindow->getInfo(),
+                                            *mWindow->getInfo(), *mSecondWindow->getInfo()},
+                                           {},
+                                           0,
+                                           0});
 
         // Transfer touch focus to the drag window
         bool transferred =
@@ -8392,7 +8376,7 @@
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8401,7 +8385,7 @@
 
     // Move to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8410,7 +8394,7 @@
 
     // Move back to original window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8418,7 +8402,8 @@
     mSecondWindow->consumeDragEvent(true, -50, 50);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50}))
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                             {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
     mWindow->assertNoEvents();
@@ -8438,7 +8423,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(60).y(60))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -8454,7 +8439,7 @@
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8463,7 +8448,7 @@
 
     // Move to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8472,7 +8457,7 @@
 
     // drop to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                              {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
@@ -8486,7 +8471,7 @@
 
     // Move on window and keep button pressed.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
                                         .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY)
                                         .pointer(PointerBuilder(0, ToolType::STYLUS).x(50).y(50))
@@ -8498,7 +8483,7 @@
 
     // Move to another window and release button, expect to drop item.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS)
                                         .buttonState(0)
                                         .pointer(PointerBuilder(0, ToolType::STYLUS).x(150).y(50))
@@ -8511,7 +8496,7 @@
 
     // nothing to the window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS)
                                         .buttonState(0)
                                         .pointer(PointerBuilder(0, ToolType::STYLUS).x(150).y(50))
@@ -8527,11 +8512,12 @@
 
     // Set second window invisible.
     mSecondWindow->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mWindow->getInfo(), *mSecondWindow->getInfo()}, {}, 0, 0});
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8540,7 +8526,7 @@
 
     // Move to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8549,7 +8535,7 @@
 
     // drop to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                              {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
@@ -8563,7 +8549,7 @@
     mWindow->setPreventSplitting(true);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -8576,7 +8562,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(75).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeMotionPointerDown(/*pointerIndex=*/1);
@@ -8588,7 +8574,7 @@
 TEST_F(InputDispatcherDragTests, DragAndDropWhenSplitTouch) {
     // First down on second window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -8603,7 +8589,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -8619,7 +8605,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerMoveEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT));
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
     mWindow->consumeDragEvent(false, 50, 50);
@@ -8633,7 +8619,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerUpEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT));
     mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
     mFakePolicy->assertDropTargetEquals(*mDispatcher, mWindow->getToken());
@@ -8647,11 +8633,16 @@
     // Update window of second display.
     sp<FakeWindowHandle> windowInSecondary =
             sp<FakeWindowHandle>::make(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mSpyWindow->getInfo(), *mWindow->getInfo(),
+              *mSecondWindow->getInfo(), *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
 
     // Let second display has a touch state.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN,
                                                    AINPUT_SOURCE_TOUCHSCREEN)
                                         .displayId(SECOND_DISPLAY_ID)
@@ -8660,11 +8651,16 @@
     windowInSecondary->consumeEvent(InputEventType::MOTION, AMOTION_EVENT_ACTION_DOWN,
                                     SECOND_DISPLAY_ID, /*expectedFlag=*/0);
     // Update window again.
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mSpyWindow->getInfo(), *mWindow->getInfo(),
+              *mSecondWindow->getInfo(), *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8673,7 +8669,7 @@
 
     // Move to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
@@ -8682,7 +8678,7 @@
 
     // drop to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                              {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
@@ -8695,11 +8691,10 @@
     startDrag(true, AINPUT_SOURCE_MOUSE);
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
-                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
-                                                                ToolType::MOUSE)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID, ToolType::MOUSE)
                                                          .x(50)
                                                          .y(50))
                                         .build()))
@@ -8710,11 +8705,10 @@
 
     // Move to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_MOUSE)
                                         .buttonState(AMOTION_EVENT_BUTTON_PRIMARY)
-                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
-                                                                ToolType::MOUSE)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID, ToolType::MOUSE)
                                                          .x(150)
                                                          .y(50))
                                         .build()))
@@ -8725,11 +8719,10 @@
 
     // drop to another window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
+              injectMotionEvent(*mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE)
                                         .buttonState(0)
-                                        .pointer(PointerBuilder(MOUSE_POINTER_ID,
-                                                                ToolType::MOUSE)
+                                        .pointer(PointerBuilder(MOUSE_POINTER_ID, ToolType::MOUSE)
                                                          .x(150)
                                                          .y(50))
                                         .build()))
@@ -8749,7 +8742,7 @@
     window->setDropInput(true);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8765,7 +8758,7 @@
 
     // With the flag cleared, the window should get input
     window->setDropInput(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8792,7 +8785,8 @@
     window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8808,7 +8802,8 @@
 
     // With the flag cleared, the window should get input
     window->setDropInputIfObscured(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8835,7 +8830,8 @@
     window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8850,7 +8846,8 @@
     window->assertNoEvents();
 
     // When the window is no longer obscured because it went on top, it should get input
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *obscuringWindow->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8886,8 +8883,11 @@
         mThirdWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}},
-                                      {SECOND_DISPLAY_ID, {mThirdWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mWindow->getInfo(), *mSecondWindow->getInfo(), *mThirdWindow->getInfo()},
+                 {},
+                 0,
+                 0});
         mThirdWindow->setOwnerInfo(SECONDARY_WINDOW_PID, SECONDARY_WINDOW_UID);
         mWindow->consumeFocusEvent(true);
 
@@ -8968,13 +8968,14 @@
 
 TEST_F(InputDispatcherTouchModeChangedTests, CanChangeTouchModeWhenOwningLastInteractedWindow) {
     // Interact with the window first.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectKeyDown(*mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
 
     // Then remove focus.
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     // Assert that caller can switch touch mode by owning one of the last interacted window.
     const WindowInfo& windowInfo = *mWindow->getInfo();
@@ -9016,11 +9017,12 @@
  * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
  */
 TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
+    testing::GTEST_FLAG(death_test_style) = "threadsafe";
     ScopedSilentDeath _silentDeath;
 
     auto spy = createSpy();
     spy->setTrustedOverlay(false);
-    ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
+    ASSERT_DEATH(mDispatcher->onWindowInfosChanged({{*spy->getInfo()}, {}, 0, 0}),
                  ".* not a trusted overlay");
 }
 
@@ -9029,10 +9031,10 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
     auto spy = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
 }
@@ -9054,7 +9056,8 @@
     auto spy1 = createSpy();
     auto spy2 = createSpy();
     auto spy3 = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy1->getInfo(), *spy2->getInfo(), *window->getInfo(), *spy3->getInfo()}, {}, 0, 0});
     const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
     const size_t numChannels = channels.size();
 
@@ -9071,7 +9074,7 @@
     }
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     std::vector<size_t> eventOrder;
@@ -9106,10 +9109,10 @@
     auto window = createForeground();
     auto spy = createSpy();
     spy->setTouchable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     spy->assertNoEvents();
@@ -9124,23 +9127,23 @@
     auto window = createForeground();
     auto spy = createSpy();
     spy->setTouchableRegion(Region{{0, 0, 20, 20}});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Inject an event outside the spy window's touchable region.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
     spy->assertNoEvents();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionUp();
     spy->assertNoEvents();
 
     // Inject an event inside the spy window's touchable region.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {5, 10}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9158,11 +9161,11 @@
     spy->setWatchOutsideTouch(true);
     spy->setOwnerInfo(gui::Pid{56}, gui::Uid{78});
     spy->setFrame(Rect{0, 0, 20, 20});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Inject an event outside the spy window's frame and touchable region.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9180,10 +9183,11 @@
     windowRight->setFrame({100, 0, 200, 200});
     auto spy = createSpy();
     spy->setFrame({0, 0, 200, 200});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy->getInfo(), *windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowLeft->consumeMotionDown();
@@ -9196,7 +9200,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     windowRight->consumeMotionDown();
@@ -9212,10 +9216,10 @@
     window->setFrame({0, 0, 200, 200});
     auto spyRight = createSpy();
     spyRight->setFrame({100, 0, 200, 200});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyRight->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9228,7 +9232,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionPointerDown(/*pointerIndex=*/1);
@@ -9248,11 +9252,11 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down, no window touched.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -9267,7 +9271,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -9284,15 +9288,15 @@
     spy->setFocusable(false);
 
     auto window = createForeground();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(true);
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeKeyDown(ADISPLAY_ID_NONE);
 
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher))
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeKeyUp(ADISPLAY_ID_NONE);
 
@@ -9309,10 +9313,11 @@
     auto window = createForeground();
     auto spy1 = createSpy();
     auto spy2 = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy1->getInfo(), *spy2->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
     spy1->consumeMotionDown();
@@ -9326,7 +9331,7 @@
 
     // The rest of the gesture should only be sent to the second spy window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy2->consumeMotionMove();
@@ -9341,10 +9346,10 @@
 TEST_F(InputDispatcherPilferPointersTest, CanPilferAfterWindowIsRemovedMidStream) {
     auto window = createForeground();
     auto spy = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
@@ -9354,7 +9359,7 @@
     EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+              injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
 }
@@ -9367,11 +9372,11 @@
     auto spy = createSpy();
     auto window = createForeground();
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on the window and the spy.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionDown();
@@ -9390,7 +9395,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
@@ -9406,7 +9411,7 @@
                     .pointer(PointerBuilder(/*id=*/2, ToolType::FINGER).x(-5).y(-5))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::FAILED";
 
@@ -9423,11 +9428,11 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on the window only
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {150, 150}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9441,7 +9446,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(10).y(10))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionDown();
@@ -9457,7 +9462,7 @@
                     .pointer(PointerBuilder(/*id=*/2, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionPointerDown(1);
@@ -9465,8 +9470,8 @@
 
     // Spy window pilfers the pointers.
     EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
-    window->consumeMotionPointerUp(/* idx */ 2, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
-    window->consumeMotionPointerUp(/* idx */ 1, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+    window->consumeMotionPointerUp(/*idx=*/2, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+    window->consumeMotionPointerUp(/*idx=*/1, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
 
     spy->assertNoEvents();
     window->assertNoEvents();
@@ -9483,11 +9488,11 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on both spy and window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {10, 10}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9502,7 +9507,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     spy->consumeMotionPointerDown(1);
@@ -9526,11 +9531,11 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on both window and spy
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+              injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {10, 10}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9549,7 +9554,7 @@
                     .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
                     .build();
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+              injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
                                 InputEventInjectionSync::WAIT_FOR_RESULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
     window->consumeMotionDown();
@@ -9583,7 +9588,7 @@
         window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+        mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
         setFocusedWindow(window);
         window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
         return {std::move(overlay), std::move(window)};
@@ -9613,13 +9618,14 @@
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setTrustedOverlay(false);
     // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
-    ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
+    ASSERT_DEATH(mDispatcher->onWindowInfosChanged(
+                         {{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0}),
                  ".* not a trusted overlay");
 }
 
 TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
     auto [overlay, window] = setupStylusOverlayScenario();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9638,7 +9644,7 @@
 TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setSpy(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9667,7 +9673,7 @@
 TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setSpy(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9679,7 +9685,7 @@
 
     // The interceptor configures itself so that it is no longer a spy.
     overlay->setSpy(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // It continues to receive the rest of the stylus gesture.
     sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
@@ -9700,7 +9706,7 @@
           : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
 
     InputEventInjectionResult injectTargetedMotion(int32_t action) const {
-        return injectMotionEvent(mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
+        return injectMotionEvent(*mDispatcher, action, AINPUT_SOURCE_TOUCHSCREEN,
                                  ADISPLAY_ID_DEFAULT, {100, 200},
                                  {AMOTION_EVENT_INVALID_CURSOR_POSITION,
                                   AMOTION_EVENT_INVALID_CURSOR_POSITION},
@@ -9709,7 +9715,7 @@
     }
 
     InputEventInjectionResult injectTargetedKey(int32_t action) const {
-        return inputdispatcher::injectKey(mDispatcher, action, /*repeatCount=*/0, ADISPLAY_ID_NONE,
+        return inputdispatcher::injectKey(*mDispatcher, action, /*repeatCount=*/0, ADISPLAY_ID_NONE,
                                           InputEventInjectionSync::WAIT_FOR_RESULT,
                                           INJECT_EVENT_TIMEOUT, /*allowKeyRepeat=*/false, {mUid},
                                           mPolicyFlags);
@@ -9731,7 +9737,7 @@
 TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
     auto owner = User(mDispatcher, gui::Pid{10}, gui::Uid{11});
     auto window = owner.createWindow();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
               owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
@@ -9748,7 +9754,7 @@
 TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
     auto owner = User(mDispatcher, gui::Pid{10}, gui::Uid{11});
     auto window = owner.createWindow();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     auto rando = User(mDispatcher, gui::Pid{20}, gui::Uid{21});
     EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
@@ -9768,7 +9774,7 @@
     auto spy = owner.createWindow();
     spy->setSpy(true);
     spy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
               owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
@@ -9784,7 +9790,7 @@
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosSpy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // The event is targeted at owner's window, so injection should succeed, but the spy should
     // not receive the event.
@@ -9802,11 +9808,11 @@
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosSpy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // A user that has injection permission can inject into any window.
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+              injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
                                 ADISPLAY_ID_DEFAULT));
     randosSpy->consumeMotionDown();
     window->consumeMotionDown();
@@ -9814,7 +9820,7 @@
     setFocusedWindow(randosSpy);
     randosSpy->consumeFocusEvent(true);
 
-    EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher));
+    EXPECT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher));
     randosSpy->consumeKeyDown(ADISPLAY_ID_NONE);
     window->assertNoEvents();
 }
@@ -9827,7 +9833,7 @@
     auto randosWindow = rando.createWindow();
     randosWindow->setFrame(Rect{-10, -10, -5, -5});
     randosWindow->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Do not allow generation of ACTION_OUTSIDE events into windows owned by different uids.
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 56a2258..9dda0a8 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -161,6 +161,7 @@
     // fake mapping which would normally come from keyCharacterMap
     std::unordered_map<int32_t, int32_t> mKeyCodeMapping;
     std::vector<int32_t> mSupportedKeyCodes;
+    std::list<NotifyArgs> mProcessResult;
 
     std::mutex mLock;
     std::condition_variable mStateChangedCondition;
@@ -191,6 +192,14 @@
         mMetaState = metaState;
     }
 
+    // Sets the return value for the `process` call.
+    void setProcessResult(std::list<NotifyArgs> notifyArgs) {
+        mProcessResult.clear();
+        for (auto notifyArg : notifyArgs) {
+            mProcessResult.push_back(notifyArg);
+        }
+    }
+
     void assertConfigureWasCalled() {
         std::unique_lock<std::mutex> lock(mLock);
         base::ScopedLockAssertion assumeLocked(mLock);
@@ -291,7 +300,7 @@
         mLastEvent = *rawEvent;
         mProcessWasCalled = true;
         mStateChangedCondition.notify_all();
-        return {};
+        return mProcessResult;
     }
 
     int32_t getKeyCodeState(uint32_t, int32_t keyCode) override {
@@ -1334,19 +1343,8 @@
         mFakePolicy = sp<FakeInputReaderPolicy>::make();
         mFakePointerController = std::make_shared<FakePointerController>();
         mFakePolicy->setPointerController(mFakePointerController);
-        mTestListener = std::make_unique<TestInputListener>(/*eventHappenedTimeout=*/2000ms,
-                                                            /*eventDidNotHappenTimeout=*/30ms);
 
-        mReader = std::make_unique<InputReader>(std::make_shared<EventHub>(), mFakePolicy,
-                                                *mTestListener);
-        ASSERT_EQ(mReader->start(), OK);
-
-        // Since this test is run on a real device, all the input devices connected
-        // to the test device will show up in mReader. We wait for those input devices to
-        // show up before beginning the tests.
-        ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
-        ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyInputDevicesChangedWasCalled());
-        ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+        setupInputReader();
     }
 
     void TearDown() override {
@@ -1367,6 +1365,22 @@
                                       });
         return it != inputDevices.end() ? std::make_optional(*it) : std::nullopt;
     }
+
+    void setupInputReader() {
+        mTestListener = std::make_unique<TestInputListener>(/*eventHappenedTimeout=*/2000ms,
+                                                            /*eventDidNotHappenTimeout=*/30ms);
+
+        mReader = std::make_unique<InputReader>(std::make_shared<EventHub>(), mFakePolicy,
+                                                *mTestListener);
+        ASSERT_EQ(mReader->start(), OK);
+
+        // Since this test is run on a real device, all the input devices connected
+        // to the test device will show up in mReader. We wait for those input devices to
+        // show up before beginning the tests.
+        ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+        ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyInputDevicesChangedWasCalled());
+        ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+    }
 };
 
 TEST_F(InputReaderIntegrationTest, TestInvalidDevice) {
@@ -1540,7 +1554,7 @@
 
 // --- TouchIntegrationTest ---
 
-class TouchIntegrationTest : public InputReaderIntegrationTest {
+class BaseTouchIntegrationTest : public InputReaderIntegrationTest {
 protected:
     const std::string UNIQUE_ID = "local:0";
 
@@ -1585,7 +1599,55 @@
     InputDeviceInfo mDeviceInfo;
 };
 
-TEST_F(TouchIntegrationTest, MultiTouchDeviceSource) {
+enum class TouchIntegrationTestDisplays { DISPLAY_INTERNAL, DISPLAY_INPUT_PORT, DISPLAY_UNIQUE_ID };
+
+class TouchIntegrationTest : public BaseTouchIntegrationTest,
+                             public testing::WithParamInterface<TouchIntegrationTestDisplays> {
+protected:
+    static constexpr std::optional<uint8_t> DISPLAY_PORT = 0;
+    const std::string INPUT_PORT = "uinput_touch/input0";
+
+    void SetUp() override {
+#if !defined(__ANDROID__)
+        GTEST_SKIP();
+#endif
+        if (GetParam() == TouchIntegrationTestDisplays::DISPLAY_INTERNAL) {
+            BaseTouchIntegrationTest::SetUp();
+            return;
+        }
+
+        // setup policy with a input-port or UniqueId association to the display
+        bool isInputPortAssociation =
+                GetParam() == TouchIntegrationTestDisplays::DISPLAY_INPUT_PORT;
+
+        mFakePolicy = sp<FakeInputReaderPolicy>::make();
+        if (isInputPortAssociation) {
+            mFakePolicy->addInputPortAssociation(INPUT_PORT, DISPLAY_PORT.value());
+        } else {
+            mFakePolicy->addInputUniqueIdAssociation(INPUT_PORT, UNIQUE_ID);
+        }
+        mFakePointerController = std::make_shared<FakePointerController>();
+        mFakePolicy->setPointerController(mFakePointerController);
+
+        InputReaderIntegrationTest::setupInputReader();
+
+        mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT),
+                                                        INPUT_PORT);
+        ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+
+        // Add a display linked to a physical port or UniqueId.
+        setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                     UNIQUE_ID, isInputPortAssociation ? DISPLAY_PORT : NO_PORT,
+                                     ViewportType::INTERNAL);
+        ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+        ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+        const auto info = findDeviceByName(mDevice->getName());
+        ASSERT_TRUE(info);
+        mDeviceInfo = *info;
+    }
+};
+
+TEST_P(TouchIntegrationTest, MultiTouchDeviceSource) {
     // The UinputTouchScreen is an MT device that supports MT_TOOL_TYPE and also supports stylus
     // buttons. It should show up as a touchscreen, stylus, and keyboard (for reporting button
     // presses).
@@ -1593,7 +1655,7 @@
               mDeviceInfo.getSources());
 }
 
-TEST_F(TouchIntegrationTest, InputEvent_ProcessSingleTouch) {
+TEST_P(TouchIntegrationTest, InputEvent_ProcessSingleTouch) {
     NotifyMotionArgs args;
     const Point centerPoint = mDevice->getCenterPoint();
 
@@ -1617,7 +1679,7 @@
     ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
 }
 
-TEST_F(TouchIntegrationTest, InputEvent_ProcessMultiTouch) {
+TEST_P(TouchIntegrationTest, InputEvent_ProcessMultiTouch) {
     NotifyMotionArgs args;
     const Point centerPoint = mDevice->getCenterPoint();
 
@@ -1673,7 +1735,7 @@
  * palms, and wants to cancel Pointer 1, then it is safe to simply drop POINTER_1_UP event without
  * losing information about non-palm pointers.
  */
-TEST_F(TouchIntegrationTest, MultiTouch_PointerMoveAndSecondPointerUp) {
+TEST_P(TouchIntegrationTest, MultiTouch_PointerMoveAndSecondPointerUp) {
     NotifyMotionArgs args;
     const Point centerPoint = mDevice->getCenterPoint();
 
@@ -1716,7 +1778,7 @@
  * In this scenario, the movement of the second pointer just prior to liftoff is ignored, and never
  * gets sent to the listener.
  */
-TEST_F(TouchIntegrationTest, MultiTouch_PointerMoveAndSecondPointerMoveAndUp) {
+TEST_P(TouchIntegrationTest, MultiTouch_PointerMoveAndSecondPointerMoveAndUp) {
     NotifyMotionArgs args;
     const Point centerPoint = mDevice->getCenterPoint();
 
@@ -1756,7 +1818,7 @@
     assertReceivedMotion(AMOTION_EVENT_ACTION_MOVE, {centerPoint + Point(5, 5)});
 }
 
-TEST_F(TouchIntegrationTest, InputEvent_ProcessPalm) {
+TEST_P(TouchIntegrationTest, InputEvent_ProcessPalm) {
     NotifyMotionArgs args;
     const Point centerPoint = mDevice->getCenterPoint();
 
@@ -1807,7 +1869,39 @@
     ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
 }
 
-TEST_F(TouchIntegrationTest, NotifiesPolicyWhenStylusGestureStarted) {
+/**
+ * Some drivers historically have reported axis values outside of the range specified in the
+ * evdev axis info. Ensure we don't crash when this happens. For example, a driver may report a
+ * pressure value greater than the reported maximum, since it unclear what specific meaning the
+ * maximum value for pressure has (beyond the maximum value that can be produced by a sensor),
+ * and no units for pressure (resolution) is specified by the evdev documentation.
+ */
+TEST_P(TouchIntegrationTest, AcceptsAxisValuesOutsideReportedRange) {
+    const Point centerPoint = mDevice->getCenterPoint();
+
+    // Down with pressure outside the reported range
+    mDevice->sendSlot(FIRST_SLOT);
+    mDevice->sendTrackingId(FIRST_TRACKING_ID);
+    mDevice->sendDown(centerPoint);
+    mDevice->sendPressure(UinputTouchScreen::RAW_PRESSURE_MAX + 2);
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_DOWN)));
+
+    // Move to a point outside the reported range
+    mDevice->sendMove(Point(DISPLAY_WIDTH, DISPLAY_HEIGHT) + Point(1, 1));
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_MOVE)));
+
+    // Up
+    mDevice->sendUp();
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(
+            mTestListener->assertNotifyMotionWasCalled(WithMotionAction(AMOTION_EVENT_ACTION_UP)));
+}
+
+TEST_P(TouchIntegrationTest, NotifiesPolicyWhenStylusGestureStarted) {
     const Point centerPoint = mDevice->getCenterPoint();
 
     // Send down with the pen tool selected. The policy should be notified of the stylus presence.
@@ -1859,19 +1953,69 @@
     ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertStylusGestureNotified(mDeviceInfo.getId()));
 }
 
+TEST_P(TouchIntegrationTest, ExternalStylusConnectedDuringTouchGesture) {
+    const Point centerPoint = mDevice->getCenterPoint();
+
+    // Down
+    mDevice->sendSlot(FIRST_SLOT);
+    mDevice->sendTrackingId(FIRST_TRACKING_ID);
+    mDevice->sendDown(centerPoint);
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_DOWN)));
+
+    // Move
+    mDevice->sendMove(centerPoint + Point(1, 1));
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_MOVE)));
+
+    // Connecting an external stylus mid-gesture should not interrupt the ongoing gesture stream.
+    auto externalStylus = createUinputDevice<UinputExternalStylus>();
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+    const auto stylusInfo = findDeviceByName(externalStylus->getName());
+    ASSERT_TRUE(stylusInfo);
+
+    // Move
+    mDevice->sendMove(centerPoint + Point(2, 2));
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_MOVE)));
+
+    // Disconnecting an external stylus mid-gesture should not interrupt the ongoing gesture stream.
+    externalStylus.reset();
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasNotCalled());
+
+    // Up
+    mDevice->sendUp();
+    mDevice->sendSync();
+    ASSERT_NO_FATAL_FAILURE(
+            mTestListener->assertNotifyMotionWasCalled(WithMotionAction(AMOTION_EVENT_ACTION_UP)));
+
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasNotCalled());
+}
+
+INSTANTIATE_TEST_SUITE_P(TouchIntegrationTestDisplayVariants, TouchIntegrationTest,
+                         testing::Values(TouchIntegrationTestDisplays::DISPLAY_INTERNAL,
+                                         TouchIntegrationTestDisplays::DISPLAY_INPUT_PORT,
+                                         TouchIntegrationTestDisplays::DISPLAY_UNIQUE_ID));
+
 // --- StylusButtonIntegrationTest ---
 
 // Verify the behavior of button presses reported by various kinds of styluses, including buttons
 // reported by the touchscreen's device, by a fused external stylus, and by an un-fused external
 // stylus.
 template <typename UinputStylusDevice>
-class StylusButtonIntegrationTest : public TouchIntegrationTest {
+class StylusButtonIntegrationTest : public BaseTouchIntegrationTest {
 protected:
     void SetUp() override {
 #if !defined(__ANDROID__)
         GTEST_SKIP();
 #endif
-        TouchIntegrationTest::SetUp();
+        BaseTouchIntegrationTest::SetUp();
         mTouchscreen = mDevice.get();
         mTouchscreenInfo = mDeviceInfo;
 
@@ -1909,15 +2053,15 @@
     std::unique_ptr<UinputStylusDevice> mStylusDeviceLifecycleTracker{};
 
     // Hide the base class's device to expose it with a different name for readability.
-    using TouchIntegrationTest::mDevice;
-    using TouchIntegrationTest::mDeviceInfo;
+    using BaseTouchIntegrationTest::mDevice;
+    using BaseTouchIntegrationTest::mDeviceInfo;
 };
 
 using StylusButtonIntegrationTestTypes =
         ::testing::Types<UinputTouchScreen, UinputExternalStylus, UinputExternalStylusWithPressure>;
 TYPED_TEST_SUITE(StylusButtonIntegrationTest, StylusButtonIntegrationTestTypes);
 
-TYPED_TEST(StylusButtonIntegrationTest, DISABLED_StylusButtonsGenerateKeyEvents) {
+TYPED_TEST(StylusButtonIntegrationTest, StylusButtonsGenerateKeyEvents) {
     const auto stylusId = TestFixture::mStylusInfo.getId();
 
     TestFixture::mStylus->pressKey(BTN_STYLUS);
@@ -1931,7 +2075,7 @@
                   WithKeyCode(AKEYCODE_STYLUS_BUTTON_PRIMARY), WithDeviceId(stylusId))));
 }
 
-TYPED_TEST(StylusButtonIntegrationTest, DISABLED_StylusButtonsSurroundingTouchGesture) {
+TYPED_TEST(StylusButtonIntegrationTest, StylusButtonsSurroundingTouchGesture) {
     const Point centerPoint = TestFixture::mTouchscreen->getCenterPoint();
     const auto touchscreenId = TestFixture::mTouchscreenInfo.getId();
     const auto stylusId = TestFixture::mStylusInfo.getId();
@@ -1977,7 +2121,7 @@
                   WithKeyCode(AKEYCODE_STYLUS_BUTTON_PRIMARY), WithDeviceId(stylusId))));
 }
 
-TYPED_TEST(StylusButtonIntegrationTest, DISABLED_StylusButtonsSurroundingHoveringTouchGesture) {
+TYPED_TEST(StylusButtonIntegrationTest, StylusButtonsSurroundingHoveringTouchGesture) {
     const Point centerPoint = TestFixture::mTouchscreen->getCenterPoint();
     const auto touchscreenId = TestFixture::mTouchscreenInfo.getId();
     const auto stylusId = TestFixture::mStylusInfo.getId();
@@ -2053,7 +2197,7 @@
                   WithKeyCode(AKEYCODE_STYLUS_BUTTON_PRIMARY), WithDeviceId(stylusId))));
 }
 
-TYPED_TEST(StylusButtonIntegrationTest, DISABLED_StylusButtonsWithinTouchGesture) {
+TYPED_TEST(StylusButtonIntegrationTest, StylusButtonsWithinTouchGesture) {
     const Point centerPoint = TestFixture::mTouchscreen->getCenterPoint();
     const auto touchscreenId = TestFixture::mTouchscreenInfo.getId();
     const auto stylusId = TestFixture::mStylusInfo.getId();
@@ -2107,7 +2251,7 @@
                   WithDeviceId(touchscreenId))));
 }
 
-TYPED_TEST(StylusButtonIntegrationTest, DISABLED_StylusButtonMotionEventsDisabled) {
+TYPED_TEST(StylusButtonIntegrationTest, StylusButtonMotionEventsDisabled) {
     TestFixture::mFakePolicy->setStylusButtonMotionEventsEnabled(false);
     TestFixture::mReader->requestRefreshConfiguration(
             InputReaderConfiguration::Change::STYLUS_BUTTON_REPORTING);
@@ -2162,9 +2306,9 @@
 // Verify the behavior of an external stylus. An external stylus can report pressure or button
 // data independently of the touchscreen, which is then sent as a MotionEvent as part of an
 // ongoing stylus gesture that is being emitted by the touchscreen.
-using ExternalStylusIntegrationTest = TouchIntegrationTest;
+using ExternalStylusIntegrationTest = BaseTouchIntegrationTest;
 
-TEST_F(ExternalStylusIntegrationTest, DISABLED_FusedExternalStylusPressureReported) {
+TEST_F(ExternalStylusIntegrationTest, FusedExternalStylusPressureReported) {
     const Point centerPoint = mDevice->getCenterPoint();
 
     // Create an external stylus capable of reporting pressure data that
@@ -2210,7 +2354,7 @@
     ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasNotCalled());
 }
 
-TEST_F(ExternalStylusIntegrationTest, DISABLED_FusedExternalStylusPressureNotReported) {
+TEST_F(ExternalStylusIntegrationTest, FusedExternalStylusPressureNotReported) {
     const Point centerPoint = mDevice->getCenterPoint();
 
     // Create an external stylus capable of reporting pressure data that
@@ -2278,7 +2422,7 @@
     ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasNotCalled());
 }
 
-TEST_F(ExternalStylusIntegrationTest, DISABLED_UnfusedExternalStylus) {
+TEST_F(ExternalStylusIntegrationTest, UnfusedExternalStylus) {
     const Point centerPoint = mDevice->getCenterPoint();
 
     // Create an external stylus device that does not support pressure. It should not affect any
@@ -2515,6 +2659,73 @@
     ASSERT_NO_FATAL_FAILURE(mapper2.assertProcessWasCalled());
 }
 
+TEST_F(InputDeviceTest, WakeDevice_AddsWakeFlagToProcessNotifyArgs) {
+    mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, "device.wake", "1");
+    FakeInputMapper& mapper =
+            mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, mFakePolicy->getReaderConfiguration(),
+                                                AINPUT_SOURCE_KEYBOARD);
+    NotifyMotionArgs args1;
+    NotifySwitchArgs args2;
+    NotifyKeyArgs args3;
+    mapper.setProcessResult({args1, args2, args3});
+
+    InputReaderConfiguration config;
+    std::list<NotifyArgs> unused = mDevice->configure(ARBITRARY_TIME, config, /*changes=*/{});
+
+    RawEvent event;
+    event.deviceId = EVENTHUB_ID;
+    std::list<NotifyArgs> notifyArgs = mDevice->process(&event, 1);
+
+    for (auto& arg : notifyArgs) {
+        if (const auto notifyMotionArgs = std::get_if<NotifyMotionArgs>(&arg)) {
+            ASSERT_EQ(POLICY_FLAG_WAKE, notifyMotionArgs->policyFlags);
+        } else if (const auto notifySwitchArgs = std::get_if<NotifySwitchArgs>(&arg)) {
+            ASSERT_EQ(POLICY_FLAG_WAKE, notifySwitchArgs->policyFlags);
+        } else if (const auto notifyKeyArgs = std::get_if<NotifyKeyArgs>(&arg)) {
+            ASSERT_EQ(POLICY_FLAG_WAKE, notifyKeyArgs->policyFlags);
+        }
+    }
+}
+
+TEST_F(InputDeviceTest, NotWakeDevice_DoesNotAddWakeFlagToProcessNotifyArgs) {
+    mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, "device.wake", "0");
+    FakeInputMapper& mapper =
+            mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, mFakePolicy->getReaderConfiguration(),
+                                                AINPUT_SOURCE_KEYBOARD);
+    NotifyMotionArgs args;
+    mapper.setProcessResult({args});
+
+    InputReaderConfiguration config;
+    std::list<NotifyArgs> unused = mDevice->configure(ARBITRARY_TIME, config, /*changes=*/{});
+
+    RawEvent event;
+    event.deviceId = EVENTHUB_ID;
+    std::list<NotifyArgs> notifyArgs = mDevice->process(&event, 1);
+
+    // POLICY_FLAG_WAKE is not added to the NotifyArgs.
+    ASSERT_EQ(0u, std::get<NotifyMotionArgs>(notifyArgs.front()).policyFlags);
+}
+
+TEST_F(InputDeviceTest, NotWakeDevice_DoesNotRemoveExistingWakeFlagFromProcessNotifyArgs) {
+    mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, "device.wake", "0");
+    FakeInputMapper& mapper =
+            mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, mFakePolicy->getReaderConfiguration(),
+                                                AINPUT_SOURCE_KEYBOARD);
+    NotifyMotionArgs args;
+    args.policyFlags = POLICY_FLAG_WAKE;
+    mapper.setProcessResult({args});
+
+    InputReaderConfiguration config;
+    std::list<NotifyArgs> unused = mDevice->configure(ARBITRARY_TIME, config, /*changes=*/{});
+
+    RawEvent event;
+    event.deviceId = EVENTHUB_ID;
+    std::list<NotifyArgs> notifyArgs = mDevice->process(&event, 1);
+
+    // The POLICY_FLAG_WAKE is preserved, despite the device being a non-wake device.
+    ASSERT_EQ(POLICY_FLAG_WAKE, std::get<NotifyMotionArgs>(notifyArgs.front()).policyFlags);
+}
+
 // A single input device is associated with a specific display. Check that:
 // 1. Device is disabled if the viewport corresponding to the associated display is not found
 // 2. Device is disabled when setEnabled API is called
@@ -3767,6 +3978,19 @@
     ASSERT_EQ("extended", mDevice->getDeviceInfo().getKeyboardLayoutInfo()->layoutType);
 }
 
+TEST_F(KeyboardInputMapperTest, Process_GesureEventToSetFlagKeepTouchMode) {
+    mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, POLICY_FLAG_GESTURE);
+    KeyboardInputMapper& mapper =
+            constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+                                                       AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+    NotifyKeyArgs args;
+
+    // Key down
+    process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_LEFT, 1);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_KEEP_TOUCH_MODE, args.flags);
+}
+
 // --- KeyboardInputMapperTest_ExternalDevice ---
 
 class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest {
@@ -9413,6 +9637,11 @@
     EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
 }
 
+/**
+ * When the viewport is deactivated (isActive transitions from true to false),
+ * and touch.enableForInactiveViewport is false, touches prior to the transition
+ * should be cancelled.
+ */
 TEST_F(MultiTouchInputMapperTest, Process_DeactivateViewport_AbortTouches) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     addConfigurationProperty("touch.enableForInactiveViewport", "0");
@@ -9464,6 +9693,60 @@
     EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
 }
 
+/**
+ * When the viewport is deactivated (isActive transitions from true to false),
+ * and touch.enableForInactiveViewport is true, touches prior to the transition
+ * should not be cancelled.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_DeactivateViewport_TouchesNotAborted) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    addConfigurationProperty("touch.enableForInactiveViewport", "1");
+    mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+                                    /*isActive=*/true, UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
+    std::optional<DisplayViewport> optionalDisplayViewport =
+            mFakePolicy->getDisplayViewportByUniqueId(UNIQUE_ID);
+    ASSERT_TRUE(optionalDisplayViewport.has_value());
+    DisplayViewport displayViewport = *optionalDisplayViewport;
+
+    configureDevice(InputReaderConfiguration::Change::DISPLAY_INFO);
+    prepareAxes(POSITION);
+    MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
+
+    // Finger down
+    int32_t x = 100, y = 100;
+    processPosition(mapper, x, y);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_DOWN)));
+
+    // Deactivate display viewport
+    displayViewport.isActive = false;
+    ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
+    configureDevice(InputReaderConfiguration::Change::DISPLAY_INFO);
+
+    // The ongoing touch should not be canceled
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Finger move is not ignored
+    x += 10, y += 10;
+    processPosition(mapper, x, y);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_MOVE)));
+
+    // Reactivate display viewport
+    displayViewport.isActive = true;
+    ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
+    configureDevice(InputReaderConfiguration::Change::DISPLAY_INFO);
+
+    // Finger move continues and does not start new gesture
+    x += 10, y += 10;
+    processPosition(mapper, x, y);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_MOVE)));
+}
+
 TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
     // Setup the first touch screen device.
     prepareAxes(POSITION | ID | SLOT);
diff --git a/services/inputflinger/tests/SlopController_test.cpp b/services/inputflinger/tests/SlopController_test.cpp
new file mode 100644
index 0000000..f524acd
--- /dev/null
+++ b/services/inputflinger/tests/SlopController_test.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../reader/mapper/SlopController.h"
+
+#include <gtest/gtest.h>
+
+namespace android {
+
+// --- SlopControllerTest ---
+
+TEST(SlopControllerTest, PositiveValues) {
+    SlopController controller = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(0, controller.consumeEvent(1000, 1));
+    ASSERT_EQ(0, controller.consumeEvent(1003, 3));
+    ASSERT_EQ(2, controller.consumeEvent(1005, 3));
+    ASSERT_EQ(4, controller.consumeEvent(1009, 4));
+
+    SlopController controller2 = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(0, controller2.consumeEvent(1000, 5));
+    ASSERT_EQ(3, controller2.consumeEvent(1003, 3));
+    ASSERT_EQ(4, controller2.consumeEvent(1005, 4));
+}
+
+TEST(SlopControllerTest, NegativeValues) {
+    SlopController controller = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(0, controller.consumeEvent(1000, -1));
+    ASSERT_EQ(0, controller.consumeEvent(1003, -3));
+    ASSERT_EQ(-2, controller.consumeEvent(1005, -3));
+    ASSERT_EQ(-4, controller.consumeEvent(1009, -4));
+
+    SlopController controller2 = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(0, controller2.consumeEvent(1000, -5));
+    ASSERT_EQ(-3, controller2.consumeEvent(1003, -3));
+    ASSERT_EQ(-4, controller2.consumeEvent(1005, -4));
+}
+
+TEST(SlopControllerTest, ZeroDoesNotResetSlop) {
+    SlopController controller = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(1, controller.consumeEvent(1005, 6));
+    ASSERT_EQ(0, controller.consumeEvent(1006, 0));
+    ASSERT_EQ(2, controller.consumeEvent(1008, 2));
+}
+
+TEST(SlopControllerTest, SignChange_ResetsSlop) {
+    SlopController controller = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(0, controller.consumeEvent(1000, 2));
+    ASSERT_EQ(0, controller.consumeEvent(1001, -4));
+    ASSERT_EQ(0, controller.consumeEvent(1002, 3));
+    ASSERT_EQ(0, controller.consumeEvent(1003, -2));
+
+    ASSERT_EQ(1, controller.consumeEvent(1005, 6));
+    ASSERT_EQ(0, controller.consumeEvent(1006, 0));
+    ASSERT_EQ(2, controller.consumeEvent(1008, 2));
+
+    ASSERT_EQ(0, controller.consumeEvent(1010, -4));
+    ASSERT_EQ(-1, controller.consumeEvent(1011, -2));
+
+    ASSERT_EQ(0, controller.consumeEvent(1015, 5));
+    ASSERT_EQ(2, controller.consumeEvent(1016, 2));
+
+    ASSERT_EQ(0, controller.consumeEvent(1017, -5));
+    ASSERT_EQ(-2, controller.consumeEvent(1018, -2));
+}
+
+TEST(SlopControllerTest, OldAge_ResetsSlop) {
+    SlopController controller = SlopController(/*slopThreshold=*/5, /*slopDurationNanos=*/100);
+
+    ASSERT_EQ(1, controller.consumeEvent(1005, 6));
+    ASSERT_EQ(0, controller.consumeEvent(1108, 2)); // age exceeds slop duration
+
+    ASSERT_EQ(1, controller.consumeEvent(1110, 4));
+    ASSERT_EQ(0, controller.consumeEvent(1210, 2)); // age equals slop duration
+
+    ASSERT_EQ(0, controller.consumeEvent(1215, -3));
+    ASSERT_EQ(-2, controller.consumeEvent(1216, -4));
+    ASSERT_EQ(-5, controller.consumeEvent(1315, -5));
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp
index fc917dd..41e250f 100644
--- a/services/inputflinger/tests/TestInputListener.cpp
+++ b/services/inputflinger/tests/TestInputListener.cpp
@@ -57,6 +57,18 @@
                                            "Expected notifyDeviceReset() to have been called."));
 }
 
+void TestInputListener::clearNotifyDeviceResetCalls() {
+    std::scoped_lock<std::mutex> lock(mLock);
+    std::get<std::vector<NotifyDeviceResetArgs>>(mQueues).clear();
+}
+
+void TestInputListener::assertNotifyDeviceResetWasCalled(
+        const ::testing::Matcher<NotifyDeviceResetArgs>& matcher) {
+    NotifyDeviceResetArgs outEventArgs;
+    ASSERT_NO_FATAL_FAILURE(assertNotifyDeviceResetWasCalled(&outEventArgs));
+    ASSERT_THAT(outEventArgs, matcher);
+}
+
 void TestInputListener::assertNotifyDeviceResetWasNotCalled() {
     ASSERT_NO_FATAL_FAILURE(
             assertNotCalled<NotifyDeviceResetArgs>("notifyDeviceReset() should not be called."));
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index deb6048..3c5e014 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -43,6 +43,10 @@
 
     void assertNotifyConfigurationChangedWasNotCalled();
 
+    void clearNotifyDeviceResetCalls();
+
+    void assertNotifyDeviceResetWasCalled(const ::testing::Matcher<NotifyDeviceResetArgs>& matcher);
+
     void assertNotifyDeviceResetWasCalled(NotifyDeviceResetArgs* outEventArgs = nullptr);
 
     void assertNotifyDeviceResetWasNotCalled();
diff --git a/services/inputflinger/tests/TestInputListenerMatchers.cpp b/services/inputflinger/tests/TestInputListenerMatchers.cpp
new file mode 100644
index 0000000..1464e60
--- /dev/null
+++ b/services/inputflinger/tests/TestInputListenerMatchers.cpp
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestInputListenerMatchers.h"
+
+namespace android {
+
+WithKeyActionMatcher WithKeyAction(int32_t action) {
+    return WithKeyActionMatcher(action);
+}
+
+WithMotionActionMatcher WithMotionAction(int32_t action) {
+    return WithMotionActionMatcher(action);
+}
+
+WithDisplayIdMatcher WithDisplayId(int32_t displayId) {
+    return WithDisplayIdMatcher(displayId);
+}
+
+WithDeviceIdMatcher WithDeviceId(int32_t deviceId) {
+    return WithDeviceIdMatcher(deviceId);
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/TestInputListenerMatchers.h b/services/inputflinger/tests/TestInputListenerMatchers.h
index 70bad7c..183383f 100644
--- a/services/inputflinger/tests/TestInputListenerMatchers.h
+++ b/services/inputflinger/tests/TestInputListenerMatchers.h
@@ -23,53 +23,149 @@
 #include <gtest/gtest.h>
 #include <input/Input.h>
 
+#include "NotifyArgs.h"
 #include "TestConstants.h"
 
 namespace android {
 
-MATCHER_P(WithMotionAction, action, "MotionEvent with specified action") {
-    bool matches = action == arg.action;
-    if (!matches) {
-        *result_listener << "expected action " << MotionEvent::actionToString(action)
-                         << ", but got " << MotionEvent::actionToString(arg.action);
-    }
-    if (action == AMOTION_EVENT_ACTION_CANCEL) {
-        if (!matches) {
-            *result_listener << "; ";
-        }
-        *result_listener << "expected FLAG_CANCELED to be set with ACTION_CANCEL, but was not set";
-        matches &= (arg.flags & AMOTION_EVENT_FLAG_CANCELED) != 0;
-    }
-    return matches;
-}
-
-MATCHER_P(WithKeyAction, action, "KeyEvent with specified action") {
-    *result_listener << "expected action " << KeyEvent::actionToString(action) << ", but got "
-                     << KeyEvent::actionToString(arg.action);
-    return arg.action == action;
-}
-
 MATCHER_P(WithSource, source, "InputEvent with specified source") {
     *result_listener << "expected source " << inputEventSourceToString(source) << ", but got "
                      << inputEventSourceToString(arg.source);
     return arg.source == source;
 }
 
-MATCHER_P(WithDisplayId, displayId, "InputEvent with specified displayId") {
-    *result_listener << "expected displayId " << displayId << ", but got " << arg.displayId;
-    return arg.displayId == displayId;
-}
+/// Key action
+class WithKeyActionMatcher {
+public:
+    using is_gtest_matcher = void;
+    explicit WithKeyActionMatcher(int32_t action) : mAction(action) {}
 
-MATCHER_P(WithDeviceId, deviceId, "InputEvent with specified deviceId") {
-    *result_listener << "expected deviceId " << deviceId << ", but got " << arg.deviceId;
-    return arg.deviceId == deviceId;
-}
+    bool MatchAndExplain(const NotifyKeyArgs& args, std::ostream*) const {
+        return mAction == args.action;
+    }
+
+    bool MatchAndExplain(const KeyEvent& event, std::ostream*) const {
+        return mAction == event.getAction();
+    }
+
+    void DescribeTo(std::ostream* os) const {
+        *os << "with key action " << KeyEvent::actionToString(mAction);
+    }
+
+    void DescribeNegationTo(std::ostream* os) const { *os << "wrong action"; }
+
+private:
+    const int32_t mAction;
+};
+
+WithKeyActionMatcher WithKeyAction(int32_t action);
+
+/// Motion action
+class WithMotionActionMatcher {
+public:
+    using is_gtest_matcher = void;
+    explicit WithMotionActionMatcher(int32_t action) : mAction(action) {}
+
+    bool MatchAndExplain(const NotifyMotionArgs& args, std::ostream*) const {
+        bool matches = mAction == args.action;
+        if (args.action == AMOTION_EVENT_ACTION_CANCEL) {
+            matches &= (args.flags & AMOTION_EVENT_FLAG_CANCELED) != 0;
+        }
+        return matches;
+    }
+
+    bool MatchAndExplain(const MotionEvent& event, std::ostream*) const {
+        bool matches = mAction == event.getAction();
+        if (event.getAction() == AMOTION_EVENT_ACTION_CANCEL) {
+            matches &= (event.getFlags() & AMOTION_EVENT_FLAG_CANCELED) != 0;
+        }
+        return matches;
+    }
+
+    void DescribeTo(std::ostream* os) const {
+        *os << "with motion action " << MotionEvent::actionToString(mAction);
+        if (mAction == AMOTION_EVENT_ACTION_CANCEL) {
+            *os << " and FLAG_CANCELED";
+        }
+    }
+
+    void DescribeNegationTo(std::ostream* os) const { *os << "wrong action"; }
+
+private:
+    const int32_t mAction;
+};
+
+WithMotionActionMatcher WithMotionAction(int32_t action);
+
+/// Display Id
+class WithDisplayIdMatcher {
+public:
+    using is_gtest_matcher = void;
+    explicit WithDisplayIdMatcher(int32_t displayId) : mDisplayId(displayId) {}
+
+    bool MatchAndExplain(const NotifyMotionArgs& args, std::ostream*) const {
+        return mDisplayId == args.displayId;
+    }
+
+    bool MatchAndExplain(const NotifyKeyArgs& args, std::ostream*) const {
+        return mDisplayId == args.displayId;
+    }
+
+    bool MatchAndExplain(const InputEvent& event, std::ostream*) const {
+        return mDisplayId == event.getDisplayId();
+    }
+
+    void DescribeTo(std::ostream* os) const { *os << "with display id " << mDisplayId; }
+
+    void DescribeNegationTo(std::ostream* os) const { *os << "wrong display id"; }
+
+private:
+    const int32_t mDisplayId;
+};
+
+WithDisplayIdMatcher WithDisplayId(int32_t displayId);
+
+/// Device Id
+class WithDeviceIdMatcher {
+public:
+    using is_gtest_matcher = void;
+    explicit WithDeviceIdMatcher(int32_t deviceId) : mDeviceId(deviceId) {}
+
+    bool MatchAndExplain(const NotifyMotionArgs& args, std::ostream*) const {
+        return mDeviceId == args.deviceId;
+    }
+
+    bool MatchAndExplain(const NotifyKeyArgs& args, std::ostream*) const {
+        return mDeviceId == args.deviceId;
+    }
+
+    bool MatchAndExplain(const NotifyDeviceResetArgs& args, std::ostream*) const {
+        return mDeviceId == args.deviceId;
+    }
+
+    bool MatchAndExplain(const InputEvent& event, std::ostream*) const {
+        return mDeviceId == event.getDeviceId();
+    }
+
+    void DescribeTo(std::ostream* os) const { *os << "with device id " << mDeviceId; }
+
+    void DescribeNegationTo(std::ostream* os) const { *os << "wrong device id"; }
+
+private:
+    const int32_t mDeviceId;
+};
+
+WithDeviceIdMatcher WithDeviceId(int32_t deviceId);
 
 MATCHER_P(WithKeyCode, keyCode, "KeyEvent with specified key code") {
     *result_listener << "expected key code " << keyCode << ", but got " << arg.keyCode;
     return arg.keyCode == keyCode;
 }
 
+MATCHER_P(WithRepeatCount, repeatCount, "KeyEvent with specified repeat count") {
+    return arg.getRepeatCount() == repeatCount;
+}
+
 MATCHER_P(WithPointerCount, count, "MotionEvent with specified number of pointers") {
     *result_listener << "expected " << count << " pointer(s), but got " << arg.getPointerCount();
     return arg.getPointerCount() == count;
diff --git a/services/inputflinger/tests/UinputDevice.cpp b/services/inputflinger/tests/UinputDevice.cpp
index 5a654c9..acc7023 100644
--- a/services/inputflinger/tests/UinputDevice.cpp
+++ b/services/inputflinger/tests/UinputDevice.cpp
@@ -171,10 +171,11 @@
 
 // --- UinputTouchScreen ---
 
-UinputTouchScreen::UinputTouchScreen(const Rect& size)
+UinputTouchScreen::UinputTouchScreen(const Rect& size, const std::string& physicalPort)
       : UinputKeyboard(DEVICE_NAME, PRODUCT_ID,
                        {BTN_TOUCH, BTN_TOOL_PEN, BTN_STYLUS, BTN_STYLUS2, BTN_STYLUS3}),
-        mSize(size) {}
+        mSize(size),
+        mPhysicalPort(physicalPort) {}
 
 void UinputTouchScreen::configureDevice(int fd, uinput_user_dev* device) {
     UinputKeyboard::configureDevice(fd, device);
@@ -188,7 +189,11 @@
     ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
     ioctl(fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
     ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOOL_TYPE);
+    ioctl(fd, UI_SET_ABSBIT, ABS_MT_PRESSURE);
     ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+    if (!mPhysicalPort.empty()) {
+        ioctl(fd, UI_SET_PHYS, mPhysicalPort.c_str());
+    }
 
     device->absmin[ABS_MT_SLOT] = RAW_SLOT_MIN;
     device->absmax[ABS_MT_SLOT] = RAW_SLOT_MAX;
@@ -202,6 +207,8 @@
     device->absmax[ABS_MT_TRACKING_ID] = RAW_ID_MAX;
     device->absmin[ABS_MT_TOOL_TYPE] = MT_TOOL_FINGER;
     device->absmax[ABS_MT_TOOL_TYPE] = MT_TOOL_MAX;
+    device->absmin[ABS_MT_PRESSURE] = RAW_PRESSURE_MIN;
+    device->absmax[ABS_MT_PRESSURE] = RAW_PRESSURE_MAX;
 }
 
 void UinputTouchScreen::sendSlot(int32_t slot) {
@@ -214,6 +221,7 @@
 
 void UinputTouchScreen::sendDown(const Point& point) {
     injectEvent(EV_KEY, BTN_TOUCH, 1);
+    injectEvent(EV_ABS, ABS_MT_PRESSURE, RAW_PRESSURE_MAX);
     injectEvent(EV_ABS, ABS_MT_POSITION_X, point.x);
     injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
 }
@@ -223,6 +231,10 @@
     injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
 }
 
+void UinputTouchScreen::sendPressure(int32_t pressure) {
+    injectEvent(EV_ABS, ABS_MT_PRESSURE, pressure);
+}
+
 void UinputTouchScreen::sendPointerUp() {
     sendTrackingId(0xffffffff);
 }
diff --git a/services/inputflinger/tests/UinputDevice.h b/services/inputflinger/tests/UinputDevice.h
index 55996b8..d4b4e77 100644
--- a/services/inputflinger/tests/UinputDevice.h
+++ b/services/inputflinger/tests/UinputDevice.h
@@ -206,6 +206,7 @@
     void sendTrackingId(int32_t trackingId);
     void sendDown(const Point& point);
     void sendMove(const Point& point);
+    void sendPressure(int32_t pressure);
     void sendPointerUp();
     void sendUp();
     void sendToolType(int32_t toolType);
@@ -214,11 +215,12 @@
     const Point getCenterPoint();
 
 protected:
-    explicit UinputTouchScreen(const Rect& size);
+    explicit UinputTouchScreen(const Rect& size, const std::string& physicalPort = "");
 
 private:
     void configureDevice(int fd, uinput_user_dev* device) override;
     const Rect mSize;
+    const std::string mPhysicalPort;
 };
 
 } // namespace android
diff --git a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
index da0815f..7cfcf71 100644
--- a/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
+++ b/services/inputflinger/tests/UnwantedInteractionBlocker_test.cpp
@@ -88,14 +88,13 @@
     }
 
     // Define a valid motion event.
-    NotifyMotionArgs args(/* id */ 0, eventTime, /*readTime=*/0, DEVICE_ID,
-                          AINPUT_SOURCE_TOUCHSCREEN, /*displayId=*/0, POLICY_FLAG_PASS_TO_USER,
-                          action, /* actionButton */ 0,
-                          /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
-                          MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount,
-                          pointerProperties, pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+    NotifyMotionArgs args(/*id=*/0, eventTime, /*readTime=*/0, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+                          /*displayId=*/0, POLICY_FLAG_PASS_TO_USER, action, /*actionButton=*/0,
+                          /*flags=*/0, AMETA_NONE, /*buttonState=*/0, MotionClassification::NONE,
+                          AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
+                          pointerCoords, /*xPrecision=*/0, /*yPrecision=*/0,
                           AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                          AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /* videoFrames */ {});
+                          AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /*videoFrames=*/{});
 
     return args;
 }
@@ -104,15 +103,15 @@
     InputDeviceIdentifier identifier;
 
     auto info = InputDeviceInfo();
-    info.initialize(DEVICE_ID, /*generation*/ 1, /*controllerNumber*/ 1, identifier, "alias",
-                    /*isExternal*/ false, /*hasMic*/ false, ADISPLAY_ID_NONE);
+    info.initialize(DEVICE_ID, /*generation=*/1, /*controllerNumber=*/1, identifier, "alias",
+                    /*isExternal=*/false, /*hasMic=*/false, ADISPLAY_ID_NONE);
     info.addSource(AINPUT_SOURCE_TOUCHSCREEN);
-    info.addMotionRange(AMOTION_EVENT_AXIS_X, AINPUT_SOURCE_TOUCHSCREEN, 0, 1599, /*flat*/ 0,
-                        /*fuzz*/ 0, X_RESOLUTION);
-    info.addMotionRange(AMOTION_EVENT_AXIS_Y, AINPUT_SOURCE_TOUCHSCREEN, 0, 2559, /*flat*/ 0,
-                        /*fuzz*/ 0, Y_RESOLUTION);
+    info.addMotionRange(AMOTION_EVENT_AXIS_X, AINPUT_SOURCE_TOUCHSCREEN, 0, 1599, /*flat=*/0,
+                        /*fuzz=*/0, X_RESOLUTION);
+    info.addMotionRange(AMOTION_EVENT_AXIS_Y, AINPUT_SOURCE_TOUCHSCREEN, 0, 2559, /*flat=*/0,
+                        /*fuzz=*/0, Y_RESOLUTION);
     info.addMotionRange(AMOTION_EVENT_AXIS_TOUCH_MAJOR, AINPUT_SOURCE_TOUCHSCREEN, 0, 255,
-                        /*flat*/ 0, /*fuzz*/ 0, MAJOR_RESOLUTION);
+                        /*flat=*/0, /*fuzz=*/0, MAJOR_RESOLUTION);
 
     return info;
 }
@@ -152,7 +151,7 @@
 }
 
 TEST(RemovePointerIdsTest, RemoveOnePointer) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0,
                                                AMOTION_EVENT_ACTION_MOVE, {{1, 2, 3}, {4, 5, 6}});
 
     NotifyMotionArgs pointer1Only = removePointerIds(args, {0});
@@ -167,7 +166,7 @@
  */
 TEST(RemovePointerIdsTest, RemoveTwoPointers) {
     NotifyMotionArgs args =
-            generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, AMOTION_EVENT_ACTION_MOVE,
+            generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, AMOTION_EVENT_ACTION_MOVE,
                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
 
     NotifyMotionArgs pointer1Only = removePointerIds(args, {0, 2});
@@ -179,7 +178,7 @@
  * pointer during a POINTER_DOWN event.
  */
 TEST(RemovePointerIdsTest, ActionPointerDown) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_DOWN,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_DOWN,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
 
     NotifyMotionArgs pointers0And2 = removePointerIds(args, {1});
@@ -193,7 +192,7 @@
  * Remove all pointers during a MOVE event.
  */
 TEST(RemovePointerIdsTest, RemoveAllPointersDuringMove) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0,
                                                AMOTION_EVENT_ACTION_MOVE, {{1, 2, 3}, {4, 5, 6}});
 
     NotifyMotionArgs noPointers = removePointerIds(args, {0, 1});
@@ -205,7 +204,7 @@
  * then we should just have ACTION_DOWN. Likewise, a POINTER_UP event should become an UP event.
  */
 TEST(RemovePointerIdsTest, PointerDownBecomesDown) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_DOWN,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_DOWN,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
 
     NotifyMotionArgs pointer1 = removePointerIds(args, {0, 2});
@@ -220,11 +219,11 @@
  * If a pointer that is now going down is canceled, then we can just drop the POINTER_DOWN event.
  */
 TEST(CancelSuppressedPointersTest, CanceledPointerDownIsDropped) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_DOWN,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_DOWN,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{1});
     ASSERT_TRUE(result.empty());
 }
 
@@ -232,11 +231,11 @@
  * If a pointer is already suppressed, the POINTER_UP event for this pointer should be dropped
  */
 TEST(CancelSuppressedPointersTest, SuppressedPointerUpIsDropped) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_UP,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_UP,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {1},
-                                     /*newSuppressedPointerIds*/ {1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{1},
+                                     /*newSuppressedPointerIds=*/{1});
     ASSERT_TRUE(result.empty());
 }
 
@@ -244,11 +243,11 @@
  * If a pointer is already suppressed, it should be removed from a MOVE event.
  */
 TEST(CancelSuppressedPointersTest, SuppressedPointerIsRemovedDuringMove) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, MOVE,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, MOVE,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {1},
-                                     /*newSuppressedPointerIds*/ {1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{1},
+                                     /*newSuppressedPointerIds=*/{1});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], MOVE, {{0, {1, 2, 3}}, {2, {7, 8, 9}}});
 }
@@ -259,11 +258,11 @@
  * 2) A MOVE event without this pointer
  */
 TEST(CancelSuppressedPointersTest, NewlySuppressedPointerIsCanceled) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, MOVE,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, MOVE,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{1});
     ASSERT_EQ(2u, result.size());
     assertArgs(result[0], POINTER_1_UP, {{0, {1, 2, 3}}, {1, {4, 5, 6}}, {2, {7, 8, 9}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -275,10 +274,10 @@
  * should be canceled with ACTION_CANCEL.
  */
 TEST(CancelSuppressedPointersTest, SingleSuppressedPointerIsCanceled) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, MOVE, {{1, 2, 3}});
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, MOVE, {{1, 2, 3}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {0});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{0});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], CANCEL, {{0, {1, 2, 3}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -289,11 +288,11 @@
  * but this event should also have FLAG_CANCELED to indicate that this pointer was unintentional.
  */
 TEST(CancelSuppressedPointersTest, SuppressedPointer1GoingUpIsCanceled) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_UP,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_UP,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{1});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], POINTER_1_UP, {{0, {1, 2, 3}}, {1, {4, 5, 6}}, {2, {7, 8, 9}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -304,11 +303,11 @@
  * errors with handling pointer index inside the action.
  */
 TEST(CancelSuppressedPointersTest, SuppressedPointer0GoingUpIsCanceled) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_0_UP,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_0_UP,
                                                {{1, 2, 3}, {4, 5, 6}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {0});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{0});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], POINTER_0_UP, {{0, {1, 2, 3}}, {1, {4, 5, 6}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -320,10 +319,10 @@
  */
 TEST(CancelSuppressedPointersTest, TwoNewlySuppressedPointersAreBothCanceled) {
     NotifyMotionArgs args =
-            generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, MOVE, {{1, 2, 3}, {4, 5, 6}});
+            generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, MOVE, {{1, 2, 3}, {4, 5, 6}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {},
-                                     /*newSuppressedPointerIds*/ {0, 1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{},
+                                     /*newSuppressedPointerIds=*/{0, 1});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], CANCEL, {{0, {1, 2, 3}}, {1, {4, 5, 6}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -335,11 +334,11 @@
  * would undo the entire gesture.
  */
 TEST(CancelSuppressedPointersTest, TwoPointersAreCanceledDuringPointerUp) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_1_UP,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_1_UP,
                                                {{1, 2, 3}, {4, 5, 6}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {1},
-                                     /*newSuppressedPointerIds*/ {0, 1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{1},
+                                     /*newSuppressedPointerIds=*/{0, 1});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], CANCEL, {{0, {1, 2, 3}}});
     ASSERT_EQ(FLAG_CANCELED, result[0].flags);
@@ -350,11 +349,11 @@
  * this should become a regular DOWN event because it's the only pointer that will be valid now.
  */
 TEST(CancelSuppressedPointersTest, NewPointerDownBecomesDown) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, POINTER_2_DOWN,
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, POINTER_2_DOWN,
                                                {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}});
     std::vector<NotifyMotionArgs> result =
-            cancelSuppressedPointers(args, /*oldSuppressedPointerIds*/ {0, 1},
-                                     /*newSuppressedPointerIds*/ {0, 1});
+            cancelSuppressedPointers(args, /*oldSuppressedPointerIds=*/{0, 1},
+                                     /*newSuppressedPointerIds=*/{0, 1});
     ASSERT_EQ(1u, result.size());
     assertArgs(result[0], DOWN, {{2, {7, 8, 9}}});
     ASSERT_EQ(0, result[0].flags);
@@ -365,7 +364,7 @@
  * struct is populated as expected.
  */
 TEST(GetTouchesTest, ConvertDownEvent) {
-    NotifyMotionArgs args = generateMotionArgs(/*downTime*/ 0, /*eventTime*/ 0, DOWN, {{1, 2, 3}});
+    NotifyMotionArgs args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2, 3}});
     AndroidPalmFilterDeviceInfo deviceInfo = generatePalmFilterDeviceInfo();
     SlotState slotState;
     SlotState oldSlotState = slotState;
@@ -1024,7 +1023,7 @@
     mPalmRejector->processMotion(
             generateMotionArgs(downTime, downTime, DOWN, {{1342.0, 613.0, 79.0}}));
     mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, POINTER_1_DOWN,
+            generateMotionArgs(downTime, /*eventTime=*/1, POINTER_1_DOWN,
                                {{1417.0, 685.0, 41.0}, {1062.0, 697.0, 10.0}}));
     // Suppress both pointers!!
     suppressPointerAtPosition(1414, 702);
@@ -1058,13 +1057,13 @@
     mPalmRejector->processMotion(
             generateMotionArgs(downTime, downTime, DOWN, {{1342.0, 613.0, 79.0}}));
     mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, POINTER_1_DOWN,
+            generateMotionArgs(downTime, /*eventTime=*/1, POINTER_1_DOWN,
                                {{1417.0, 685.0, 41.0}, {1062.0, 697.0, 10.0}}));
 
     // Suppress second pointer (pointer 1)
     suppressPointerAtPosition(1060, 700);
     argsList = mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, MOVE,
+            generateMotionArgs(downTime, /*eventTime=*/1, MOVE,
                                {{1417.0, 685.0, 41.0}, {1060, 700, 10.0}}));
     ASSERT_EQ(2u, argsList.size());
     ASSERT_EQ(POINTER_1_UP, argsList[0].action);
@@ -1076,20 +1075,20 @@
     // A new pointer goes down and gets suppressed right away. It should just be dropped
     suppressPointerAtPosition(1001, 601);
     argsList = mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, POINTER_2_DOWN,
+            generateMotionArgs(downTime, /*eventTime=*/1, POINTER_2_DOWN,
                                {{1417.0, 685.0, 41.0}, {1062.0, 697.0, 10.0}, {1001, 601, 5}}));
 
     ASSERT_EQ(0u, argsList.size());
     // Likewise, pointer that's already canceled should be ignored
     argsList = mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, POINTER_2_UP,
+            generateMotionArgs(downTime, /*eventTime=*/1, POINTER_2_UP,
                                {{1417.0, 685.0, 41.0}, {1062.0, 697.0, 10.0}, {1001, 601, 5}}));
     ASSERT_EQ(0u, argsList.size());
 
     // Cancel all pointers when pointer 1 goes up. Pointer 1 was already canceled earlier.
     suppressPointerAtPosition(1417, 685);
     argsList = mPalmRejector->processMotion(
-            generateMotionArgs(downTime, /*eventTime*/ 1, POINTER_1_UP,
+            generateMotionArgs(downTime, /*eventTime=*/1, POINTER_1_UP,
                                {{1417.0, 685.0, 41.0}, {1062.0, 697.0, 10.0}}));
     ASSERT_EQ(1u, argsList.size());
     ASSERT_EQ(CANCEL, argsList[0].action);
diff --git a/services/inputflinger/tests/fuzzers/Android.bp b/services/inputflinger/tests/fuzzers/Android.bp
index 47b0824..9313a89 100644
--- a/services/inputflinger/tests/fuzzers/Android.bp
+++ b/services/inputflinger/tests/fuzzers/Android.bp
@@ -56,6 +56,15 @@
     ],
     fuzz_config: {
         cc: ["android-framework-input@google.com"],
+        componentid: 155276,
+        hotlists: [
+            "4593311",
+        ],
+        description: "The fuzzer targets the APIs of libinputflinger library",
+        vector: "local_no_privileges_required",
+        service_privilege: "privileged",
+        users: "multi_user",
+        fuzzed_code_usage: "shipped",
     },
 }
 
@@ -100,6 +109,22 @@
 }
 
 cc_fuzz {
+    name: "inputflinger_touchpad_input_fuzzer",
+    defaults: [
+        "inputflinger_fuzz_defaults",
+    ],
+    srcs: [
+        "TouchpadInputFuzzer.cpp",
+    ],
+    static_libs: [
+        "libchrome-gestures",
+    ],
+    header_libs: [
+        "libchrome-gestures_headers",
+    ],
+}
+
+cc_fuzz {
     name: "inputflinger_input_reader_fuzzer",
     defaults: [
         "inputflinger_fuzz_defaults",
diff --git a/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
index 8098ef2..af20a27 100644
--- a/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
@@ -15,36 +15,47 @@
  */
 
 #include <CursorInputMapper.h>
-#include <FuzzContainer.h>
+#include <InputDevice.h>
+#include <InputReaderBase.h>
+#include <MapperHelpers.h>
 
 namespace android {
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("cursor.mode", "pointer"); },
-             [&]() -> void { fuzzer.addProperty("cursor.mode", "navigation"); },
+            {[&]() -> void { eventHub.addProperty("cursor.mode", "pointer"); },
+             [&]() -> void { eventHub.addProperty("cursor.mode", "navigation"); },
              [&]() -> void {
-                 fuzzer.addProperty("cursor.mode", fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("cursor.mode", fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("cursor.orientationAware",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("cursor.orientationAware",
+                                      fdp->ConsumeRandomLengthString(100).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    auto policyConfig = fuzzer.getPolicyConfig();
-    CursorInputMapper& mapper = fuzzer.getMapper<CursorInputMapper>(policyConfig);
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    InputReaderConfiguration policyConfig;
+    CursorInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, CursorInputMapper>(*fdp.get(), device,
+                                                                                policyConfig);
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void {
+                    addProperty(*eventHub.get(), fdp);
+                    configureAndResetDevice(*fdp, device);
+                },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
@@ -65,22 +76,11 @@
                     mapper.populateDeviceInfo(info);
                 },
                 [&]() -> void {
-                    int32_t type, code;
-                    type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
-                                              : fdp->ConsumeIntegral<int32_t>();
-                    code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
-                                              : fdp->ConsumeIntegral<int32_t>();
-
                     // Need to reconfigure with 0 or you risk a NPE.
                     std::list<NotifyArgs> unused =
                             mapper.reconfigure(fdp->ConsumeIntegral<nsecs_t>(), policyConfig,
                                                InputReaderConfiguration::Change(0));
-                    RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<int32_t>(),
-                                      type,
-                                      code,
-                                      fdp->ConsumeIntegral<int32_t>()};
+                    RawEvent rawEvent = getFuzzedRawEvent(*fdp);
                     unused += mapper.process(&rawEvent);
                 },
                 [&]() -> void {
diff --git a/services/inputflinger/tests/fuzzers/FuzzContainer.h b/services/inputflinger/tests/fuzzers/FuzzContainer.h
deleted file mode 100644
index b992928..0000000
--- a/services/inputflinger/tests/fuzzers/FuzzContainer.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <InputDevice.h>
-#include <InputMapper.h>
-#include <InputReader.h>
-#include <MapperHelpers.h>
-
-namespace android {
-
-class FuzzContainer {
-    std::shared_ptr<FuzzEventHub> mFuzzEventHub;
-    sp<FuzzInputReaderPolicy> mFuzzPolicy;
-    FuzzInputListener mFuzzListener;
-    std::unique_ptr<FuzzInputReaderContext> mFuzzContext;
-    std::unique_ptr<InputDevice> mFuzzDevice;
-    InputReaderConfiguration mPolicyConfig;
-    std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp;
-
-public:
-    FuzzContainer(std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) : mFdp(fdp) {
-        // Setup parameters.
-        std::string deviceName = mFdp->ConsumeRandomLengthString(16);
-        std::string deviceLocation = mFdp->ConsumeRandomLengthString(12);
-        int32_t deviceID = mFdp->ConsumeIntegralInRange<int32_t>(0, 5);
-        int32_t deviceGeneration = mFdp->ConsumeIntegralInRange<int32_t>(/*from*/ 0, /*to*/ 5);
-
-        // Create mocked objects.
-        mFuzzEventHub = std::make_shared<FuzzEventHub>(mFdp);
-        mFuzzPolicy = sp<FuzzInputReaderPolicy>::make(mFdp);
-        mFuzzContext = std::make_unique<FuzzInputReaderContext>(mFuzzEventHub, mFuzzPolicy,
-                                                                mFuzzListener, mFdp);
-
-        InputDeviceIdentifier identifier;
-        identifier.name = deviceName;
-        identifier.location = deviceLocation;
-        mFuzzDevice = std::make_unique<InputDevice>(mFuzzContext.get(), deviceID, deviceGeneration,
-                                                    identifier);
-        mFuzzPolicy->getReaderConfiguration(&mPolicyConfig);
-    }
-
-    ~FuzzContainer() {}
-
-    void configureDevice() {
-        nsecs_t arbitraryTime = mFdp->ConsumeIntegral<nsecs_t>();
-        std::list<NotifyArgs> out;
-        out += mFuzzDevice->configure(arbitraryTime, mPolicyConfig, /*changes=*/{});
-        out += mFuzzDevice->reset(arbitraryTime);
-        for (const NotifyArgs& args : out) {
-            mFuzzListener.notify(args);
-        }
-    }
-
-    void addProperty(std::string key, std::string value) {
-        mFuzzEventHub->addProperty(key, value);
-        configureDevice();
-    }
-
-    InputReaderConfiguration& getPolicyConfig() { return mPolicyConfig; }
-
-    template <class T, typename... Args>
-    T& getMapper(Args... args) {
-        int32_t eventhubId = mFdp->ConsumeIntegral<int32_t>();
-        // ensure a device entry exists for this eventHubId
-        mFuzzDevice->addEmptyEventHubDevice(eventhubId);
-        configureDevice();
-
-        return mFuzzDevice->template constructAndAddMapper<T>(eventhubId, args...);
-    }
-};
-
-} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
index 616e870..922cbdf 100644
--- a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
@@ -14,45 +14,52 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
+#include <InputReaderBase.h>
 #include <KeyboardInputMapper.h>
+#include <MapperHelpers.h>
 
 namespace android {
 
 const int32_t kMaxKeycodes = 100;
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("keyboard.orientationAware", "1"); },
+            {[&]() -> void { eventHub.addProperty("keyboard.orientationAware", "1"); },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.orientationAware",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.orientationAware",
+                                      fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.doNotWakeByDefault",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.doNotWakeByDefault",
+                                      fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.handlesKeyRepeat",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.handlesKeyRepeat",
+                                      fdp->ConsumeRandomLengthString(100).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    auto policyConfig = fuzzer.getPolicyConfig();
-    KeyboardInputMapper& mapper =
-            fuzzer.getMapper<KeyboardInputMapper>(policyConfig, fdp->ConsumeIntegral<uint32_t>(),
-                                                  fdp->ConsumeIntegral<int32_t>());
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    KeyboardInputMapper& mapper = getMapperForDevice<
+            ThreadSafeFuzzedDataProvider,
+            KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
+                                 /*source=*/fdp->ConsumeIntegral<uint32_t>(),
+                                 /*keyboardType=*/fdp->ConsumeIntegral<int32_t>());
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void { addProperty(*eventHub.get(), fdp); },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
@@ -64,7 +71,7 @@
                 [&]() -> void { mapper.getSources(); },
                 [&]() -> void {
                     std::list<NotifyArgs> unused =
-                            mapper.reconfigure(fdp->ConsumeIntegral<nsecs_t>(), policyConfig,
+                            mapper.reconfigure(fdp->ConsumeIntegral<nsecs_t>(), /*readerConfig=*/{},
                                                InputReaderConfiguration::Change(
                                                        fdp->ConsumeIntegral<uint32_t>()));
                 },
@@ -72,17 +79,7 @@
                     std::list<NotifyArgs> unused = mapper.reset(fdp->ConsumeIntegral<nsecs_t>());
                 },
                 [&]() -> void {
-                    int32_t type, code;
-                    type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
-                                              : fdp->ConsumeIntegral<int32_t>();
-                    code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
-                                              : fdp->ConsumeIntegral<int32_t>();
-                    RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<int32_t>(),
-                                      type,
-                                      code,
-                                      fdp->ConsumeIntegral<int32_t>()};
+                    RawEvent rawEvent = getFuzzedRawEvent(*fdp);
                     std::list<NotifyArgs> unused = mapper.process(&rawEvent);
                 },
                 [&]() -> void {
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index 1ecaa64..bdedfdf 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -15,6 +15,10 @@
  */
 #pragma once
 
+#include <map>
+#include <memory>
+
+#include <EventHub.h>
 #include <InputDevice.h>
 #include <InputMapper.h>
 #include <InputReader.h>
@@ -22,7 +26,6 @@
 
 constexpr size_t kValidTypes[] = {EV_SW,
                                   EV_SYN,
-                                  SYN_REPORT,
                                   EV_ABS,
                                   EV_KEY,
                                   EV_MSC,
@@ -46,7 +49,6 @@
         ABS_MT_PRESSURE,
         ABS_MT_DISTANCE,
         ABS_MT_TOOL_TYPE,
-        SYN_MT_REPORT,
         MSC_SCAN,
         REL_X,
         REL_Y,
@@ -74,10 +76,27 @@
     return static_cast<ToolType>(toolType);
 }
 
+template <class Fdp>
+RawEvent getFuzzedRawEvent(Fdp& fdp) {
+    const int32_t type = fdp.ConsumeBool() ? fdp.PickValueInArray(kValidTypes)
+                                           : fdp.template ConsumeIntegral<int32_t>();
+    const int32_t code = fdp.ConsumeBool() ? fdp.PickValueInArray(kValidCodes)
+                                           : fdp.template ConsumeIntegral<int32_t>();
+    return RawEvent{
+            .when = fdp.template ConsumeIntegral<nsecs_t>(),
+            .readTime = fdp.template ConsumeIntegral<nsecs_t>(),
+            .deviceId = fdp.template ConsumeIntegral<int32_t>(),
+            .type = type,
+            .code = code,
+            .value = fdp.template ConsumeIntegral<int32_t>(),
+    };
+}
+
 class FuzzEventHub : public EventHubInterface {
     InputDeviceIdentifier mIdentifier;
     std::vector<TouchVideoFrame> mVideoFrames;
     PropertyMap mFuzzConfig;
+    std::map<int32_t /* deviceId */, std::map<int /* axis */, RawAbsoluteAxisInfo>> mAxes;
     std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp;
 
 public:
@@ -97,8 +116,18 @@
     std::optional<PropertyMap> getConfiguration(int32_t deviceId) const override {
         return mFuzzConfig;
     }
+    void setAbsoluteAxisInfo(int32_t deviceId, int axis, const RawAbsoluteAxisInfo& axisInfo) {
+        mAxes[deviceId][axis] = axisInfo;
+    }
     status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
                                  RawAbsoluteAxisInfo* outAxisInfo) const override {
+        if (auto deviceAxesIt = mAxes.find(deviceId); deviceAxesIt != mAxes.end()) {
+            const std::map<int, RawAbsoluteAxisInfo>& deviceAxes = deviceAxesIt->second;
+            if (auto axisInfoIt = deviceAxes.find(axis); axisInfoIt != deviceAxes.end()) {
+                *outAxisInfo = axisInfoIt->second;
+                return OK;
+            }
+        }
         return mFdp->ConsumeIntegral<status_t>();
     }
     bool hasRelativeAxis(int32_t deviceId, int axis) const override { return mFdp->ConsumeBool(); }
@@ -118,18 +147,7 @@
         std::vector<RawEvent> events;
         const size_t count = mFdp->ConsumeIntegralInRange<size_t>(0, kMaxSize);
         for (size_t i = 0; i < count; ++i) {
-            int32_t type = mFdp->ConsumeBool() ? mFdp->PickValueInArray(kValidTypes)
-                                               : mFdp->ConsumeIntegral<int32_t>();
-            int32_t code = mFdp->ConsumeBool() ? mFdp->PickValueInArray(kValidCodes)
-                                               : mFdp->ConsumeIntegral<int32_t>();
-            events.push_back({
-                    .when = mFdp->ConsumeIntegral<nsecs_t>(),
-                    .readTime = mFdp->ConsumeIntegral<nsecs_t>(),
-                    .deviceId = mFdp->ConsumeIntegral<int32_t>(),
-                    .type = type,
-                    .code = code,
-                    .value = mFdp->ConsumeIntegral<int32_t>(),
-            });
+            events.push_back(getFuzzedRawEvent(*mFdp));
         }
         return events;
     }
@@ -277,7 +295,8 @@
     }
     void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override {}
     std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay(
-            const InputDeviceIdentifier& identifier) override {
+            const InputDeviceIdentifier& identifier,
+            const std::optional<KeyboardLayoutInfo> layoutInfo) override {
         return nullptr;
     }
     std::string getDeviceAlias(const InputDeviceIdentifier& identifier) {
@@ -312,10 +331,8 @@
 
 public:
     FuzzInputReaderContext(std::shared_ptr<EventHubInterface> eventHub,
-                           const sp<InputReaderPolicyInterface>& policy,
-                           InputListenerInterface& listener,
-                           std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp)
-          : mEventHub(eventHub), mPolicy(policy), mFdp(mFdp) {}
+                           std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp)
+          : mEventHub(eventHub), mPolicy(sp<FuzzInputReaderPolicy>::make(fdp)), mFdp(fdp) {}
     ~FuzzInputReaderContext() {}
     void updateGlobalMetaState() override {}
     int32_t getGlobalMetaState() { return mFdp->ConsumeIntegral<int32_t>(); }
@@ -345,4 +362,32 @@
     bool isPreventingTouchpadTaps() { return mFdp->ConsumeBool(); };
 };
 
+template <class Fdp>
+InputDevice getFuzzedInputDevice(Fdp& fdp, FuzzInputReaderContext* context) {
+    InputDeviceIdentifier identifier;
+    identifier.name = fdp.ConsumeRandomLengthString(16);
+    identifier.location = fdp.ConsumeRandomLengthString(12);
+    int32_t deviceID = fdp.ConsumeIntegralInRange(0, 5);
+    int32_t deviceGeneration = fdp.ConsumeIntegralInRange(0, 5);
+    return InputDevice(context, deviceID, deviceGeneration, identifier);
+}
+
+template <class Fdp>
+void configureAndResetDevice(Fdp& fdp, InputDevice& device) {
+    nsecs_t arbitraryTime = fdp.template ConsumeIntegral<nsecs_t>();
+    std::list<NotifyArgs> out;
+    out += device.configure(arbitraryTime, /*readerConfig=*/{}, /*changes=*/{});
+    out += device.reset(arbitraryTime);
+}
+
+template <class Fdp, class T, typename... Args>
+T& getMapperForDevice(Fdp& fdp, InputDevice& device, Args... args) {
+    int32_t eventhubId = fdp.template ConsumeIntegral<int32_t>();
+    // ensure a device entry exists for this eventHubId
+    device.addEmptyEventHubDevice(eventhubId);
+    configureAndResetDevice(fdp, device);
+
+    return device.template constructAndAddMapper<T>(eventhubId, args...);
+}
+
 } // namespace android
diff --git a/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
index 212462d..d3f6690 100644
--- a/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
@@ -14,60 +14,72 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
+#include <InputReaderBase.h>
+#include <MapperHelpers.h>
 #include <MultiTouchInputMapper.h>
 
 namespace android {
 
 const int32_t kMaxKeycodes = 100;
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("touch.deviceType", "touchScreen"); },
+            {[&]() -> void { eventHub.addProperty("touch.deviceType", "touchScreen"); },
              [&]() -> void {
-                 fuzzer.addProperty("touch.deviceType", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.deviceType", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.scale", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.scale", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.bias", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.bias", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.isSummed",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.isSummed",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.calibration",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.calibration",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.pressure.scale",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.pressure.scale",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.calibration",
-                                    fdp->ConsumeBool() ? "diameter" : "area");
+                 eventHub.addProperty("touch.size.calibration",
+                                      fdp->ConsumeBool() ? "diameter" : "area");
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.pressure.calibration",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.pressure.calibration",
+                                      fdp->ConsumeRandomLengthString(8).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    auto policyConfig = fuzzer.getPolicyConfig();
-    MultiTouchInputMapper& mapper = fuzzer.getMapper<MultiTouchInputMapper>(policyConfig);
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    InputReaderConfiguration policyConfig;
+    MultiTouchInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, MultiTouchInputMapper>(*fdp.get(),
+                                                                                    device,
+                                                                                    policyConfig);
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void {
+                    addProperty(*eventHub.get(), fdp);
+                    configureAndResetDevice(*fdp, device);
+                },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
@@ -87,16 +99,7 @@
                     std::list<NotifyArgs> unused = mapper.reset(fdp->ConsumeIntegral<nsecs_t>());
                 },
                 [&]() -> void {
-                    int32_t type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
-                                                      : fdp->ConsumeIntegral<int32_t>();
-                    int32_t code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
-                                                      : fdp->ConsumeIntegral<int32_t>();
-                    RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<int32_t>(),
-                                      type,
-                                      code,
-                                      fdp->ConsumeIntegral<int32_t>()};
+                    RawEvent rawEvent = getFuzzedRawEvent(*fdp);
                     std::list<NotifyArgs> unused = mapper.process(&rawEvent);
                 },
                 [&]() -> void {
diff --git a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
index 590207e..ac2030a 100644
--- a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
@@ -14,7 +14,9 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
+#include <InputReaderBase.h>
+#include <MapperHelpers.h>
 #include <SwitchInputMapper.h>
 
 namespace android {
@@ -22,10 +24,15 @@
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    auto policyConfig = fuzzer.getPolicyConfig();
-    SwitchInputMapper& mapper = fuzzer.getMapper<SwitchInputMapper>(policyConfig);
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    SwitchInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider,
+                               SwitchInputMapper>(*fdp.get(), device, InputReaderConfiguration{});
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
@@ -36,16 +43,7 @@
                 },
                 [&]() -> void { mapper.getSources(); },
                 [&]() -> void {
-                    int32_t type = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidTypes)
-                                                      : fdp->ConsumeIntegral<int32_t>();
-                    int32_t code = fdp->ConsumeBool() ? fdp->PickValueInArray(kValidCodes)
-                                                      : fdp->ConsumeIntegral<int32_t>();
-                    RawEvent rawEvent{fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<nsecs_t>(),
-                                      fdp->ConsumeIntegral<int32_t>(),
-                                      type,
-                                      code,
-                                      fdp->ConsumeIntegral<int32_t>()};
+                    RawEvent rawEvent = getFuzzedRawEvent(*fdp);
                     std::list<NotifyArgs> unused = mapper.process(&rawEvent);
                 },
                 [&]() -> void {
diff --git a/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
new file mode 100644
index 0000000..be765cc
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
@@ -0,0 +1,185 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <limits>
+#include <memory>
+#include <string>
+#include <vector>
+
+#include <linux/input-event-codes.h>
+
+#include <InputDevice.h>
+#include <InputReaderBase.h>
+#include <MapperHelpers.h>
+#include <TouchpadInputMapper.h>
+
+namespace android {
+
+namespace {
+
+void setAxisInfo(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub, int32_t id, int axis) {
+    if (fdp.ConsumeBool()) {
+        eventHub.setAbsoluteAxisInfo(id, axis,
+                                     RawAbsoluteAxisInfo{
+                                             .valid = fdp.ConsumeBool(),
+                                             .minValue = fdp.ConsumeIntegral<int32_t>(),
+                                             .maxValue = fdp.ConsumeIntegral<int32_t>(),
+                                             .flat = fdp.ConsumeIntegral<int32_t>(),
+                                             .fuzz = fdp.ConsumeIntegral<int32_t>(),
+                                             .resolution = fdp.ConsumeIntegral<int32_t>(),
+                                     });
+    }
+}
+
+void setAxisInfos(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub, int32_t id) {
+    setAxisInfo(fdp, eventHub, id, ABS_MT_SLOT);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_POSITION_X);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_POSITION_Y);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_PRESSURE);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_ORIENTATION);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_TOUCH_MAJOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_TOUCH_MINOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_WIDTH_MAJOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_WIDTH_MINOR);
+}
+
+const std::vector<std::string> boolPropertiesToFuzz = {
+        "gestureProp.Compute_Surface_Area_from_Pressure",
+        "gestureProp.Drumroll_Suppression_Enable",
+        "gestureProp.Fling_Buffer_Suppress_Zero_Length_Scrolls",
+        "gestureProp.Stationary_Wiggle_Filter_Enabled",
+};
+const std::vector<std::string> doublePropertiesToFuzz = {
+        "gestureProp.Fake_Timestamp_Delta",
+        "gestureProp.Finger_Moving_Energy",
+        "gestureProp.Finger_Moving_Hysteresis",
+        "gestureProp.IIR_a1",
+        "gestureProp.IIR_a2",
+        "gestureProp.IIR_b0",
+        "gestureProp.IIR_b1",
+        "gestureProp.IIR_b2",
+        "gestureProp.IIR_b3",
+        "gestureProp.Max_Allowed_Pressure_Change_Per_Sec",
+        "gestureProp.Max_Hysteresis_Pressure_Per_Sec",
+        "gestureProp.Max_Stationary_Move_Speed",
+        "gestureProp.Max_Stationary_Move_Speed_Hysteresis",
+        "gestureProp.Max_Stationary_Move_Suppress_Distance",
+        "gestureProp.Multiple_Palm_Width",
+        "gestureProp.Palm_Edge_Zone_Width",
+        "gestureProp.Palm_Eval_Timeout",
+        "gestureProp.Palm_Pressure",
+        "gestureProp.Palm_Width",
+        "gestureProp.Pressure_Calibration_Offset",
+        "gestureProp.Pressure_Calibration_Slope",
+        "gestureProp.Tap_Exclusion_Border_Width",
+        "gestureProp.Touchpad_Device_Output_Bias_on_X-Axis",
+        "gestureProp.Touchpad_Device_Output_Bias_on_Y-Axis",
+        "gestureProp.Two_Finger_Vertical_Close_Distance_Thresh",
+};
+
+void setDeviceSpecificConfig(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub) {
+    // There are a great many gesture properties offered by the Gestures library, all of which could
+    // potentially be set in Input Device Configuration files. Maintaining a complete list is
+    // impractical, so instead we only fuzz properties which are used in at least one IDC file, or
+    // which are likely to be used in future (e.g. ones for controlling palm rejection).
+
+    if (fdp.ConsumeBool()) {
+        eventHub.addProperty("gestureProp.Touchpad_Stack_Version",
+                             std::to_string(fdp.ConsumeIntegral<int>()));
+    }
+
+    for (auto& propertyName : boolPropertiesToFuzz) {
+        if (fdp.ConsumeBool()) {
+            eventHub.addProperty(propertyName, fdp.ConsumeBool() ? "1" : "0");
+        }
+    }
+
+    for (auto& propertyName : doublePropertiesToFuzz) {
+        if (fdp.ConsumeBool()) {
+            eventHub.addProperty(propertyName, std::to_string(fdp.ConsumeFloatingPoint<double>()));
+        }
+    }
+
+    if (fdp.ConsumeBool()) {
+        eventHub.addProperty("gestureProp." + fdp.ConsumeRandomLengthString(),
+                             std::to_string(fdp.ConsumeIntegral<int>()));
+    }
+}
+
+void setTouchpadSettings(ThreadSafeFuzzedDataProvider& fdp, InputReaderConfiguration& config) {
+    config.touchpadPointerSpeed = fdp.ConsumeIntegralInRange(-7, 7);
+    config.touchpadNaturalScrollingEnabled = fdp.ConsumeBool();
+    config.touchpadTapToClickEnabled = fdp.ConsumeBool();
+    config.touchpadRightClickZoneEnabled = fdp.ConsumeBool();
+}
+
+} // namespace
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+    std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
+            std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
+
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    setAxisInfos(*fdp, *eventHub.get(), device.getId());
+    setDeviceSpecificConfig(*fdp, *eventHub.get());
+
+    InputReaderConfiguration policyConfig;
+    // Some settings are fuzzed here, as well as in the main loop, to provide randomized data to the
+    // TouchpadInputMapper constructor.
+    setTouchpadSettings(*fdp, policyConfig);
+    policyConfig.pointerCaptureRequest.enable = fdp->ConsumeBool();
+    TouchpadInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, TouchpadInputMapper>(*fdp, device,
+                                                                                  policyConfig);
+
+    // Loop through mapper operations until randomness is exhausted.
+    while (fdp->remaining_bytes() > 0) {
+        fdp->PickValueInArray<std::function<void()>>({
+                [&]() -> void {
+                    std::string dump;
+                    mapper.dump(dump);
+                },
+                [&]() -> void {
+                    InputDeviceInfo info;
+                    mapper.populateDeviceInfo(info);
+                },
+                [&]() -> void { mapper.getSources(); },
+                [&]() -> void {
+                    setTouchpadSettings(*fdp, policyConfig);
+                    policyConfig.pointerCaptureRequest.enable = fdp->ConsumeBool();
+                    std::list<NotifyArgs> unused =
+                            mapper.reconfigure(fdp->ConsumeIntegral<nsecs_t>(), policyConfig,
+                                               InputReaderConfiguration::Change(
+                                                       fdp->ConsumeIntegral<uint32_t>()));
+                },
+                [&]() -> void {
+                    std::list<NotifyArgs> unused = mapper.reset(fdp->ConsumeIntegral<nsecs_t>());
+                },
+                [&]() -> void {
+                    RawEvent event = getFuzzedRawEvent(*fdp);
+                    std::list<NotifyArgs> unused = mapper.process(&event);
+                },
+        })();
+    }
+
+    return 0;
+}
+
+} // namespace android
diff --git a/services/powermanager/Android.bp b/services/powermanager/Android.bp
index b34e54f..8b16890 100644
--- a/services/powermanager/Android.bp
+++ b/services/powermanager/Android.bp
@@ -9,7 +9,7 @@
 
 cc_library_shared {
     name: "libpowermanager",
-
+    defaults: ["android.hardware.power-ndk_export_shared"],
     srcs: [
         "BatterySaverPolicyConfig.cpp",
         "CoolingDevice.cpp",
@@ -33,6 +33,7 @@
 
     shared_libs: [
         "libbinder",
+        "libbinder_ndk",
         "libhidlbase",
         "liblog",
         "libutils",
@@ -40,7 +41,6 @@
         "android.hardware.power@1.1",
         "android.hardware.power@1.2",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
     ],
 
     export_shared_lib_headers: [
@@ -48,7 +48,6 @@
         "android.hardware.power@1.1",
         "android.hardware.power@1.2",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
     ],
 
     cflags: [
diff --git a/services/powermanager/PowerHalController.cpp b/services/powermanager/PowerHalController.cpp
index f89035f..9a23c84 100644
--- a/services/powermanager/PowerHalController.cpp
+++ b/services/powermanager/PowerHalController.cpp
@@ -15,11 +15,11 @@
  */
 
 #define LOG_TAG "PowerHalController"
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android/hardware/power/1.1/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
 #include <powermanager/PowerHalController.h>
 #include <powermanager/PowerHalLoader.h>
 #include <utils/Log.h>
@@ -33,7 +33,8 @@
 // -------------------------------------------------------------------------------------------------
 
 std::unique_ptr<HalWrapper> HalConnector::connect() {
-    if (sp<IPower> halAidl = PowerHalLoader::loadAidl()) {
+    if (std::shared_ptr<aidl::android::hardware::power::IPower> halAidl =
+                PowerHalLoader::loadAidl()) {
         return std::make_unique<AidlHalWrapper>(halAidl);
     }
     // If V1_0 isn't defined, none of them are
@@ -90,20 +91,24 @@
     return result;
 }
 
-HalResult<void> PowerHalController::setBoost(Boost boost, int32_t durationMs) {
+HalResult<void> PowerHalController::setBoost(aidl::android::hardware::power::Boost boost,
+                                             int32_t durationMs) {
     std::shared_ptr<HalWrapper> handle = initHal();
     auto result = handle->setBoost(boost, durationMs);
     return processHalResult(result, "setBoost");
 }
 
-HalResult<void> PowerHalController::setMode(Mode mode, bool enabled) {
+HalResult<void> PowerHalController::setMode(aidl::android::hardware::power::Mode mode,
+                                            bool enabled) {
     std::shared_ptr<HalWrapper> handle = initHal();
     auto result = handle->setMode(mode, enabled);
     return processHalResult(result, "setMode");
 }
 
-HalResult<sp<IPowerHintSession>> PowerHalController::createHintSession(
-        int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds, int64_t durationNanos) {
+HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>>
+PowerHalController::createHintSession(int32_t tgid, int32_t uid,
+                                      const std::vector<int32_t>& threadIds,
+                                      int64_t durationNanos) {
     std::shared_ptr<HalWrapper> handle = initHal();
     auto result = handle->createHintSession(tgid, uid, threadIds, durationNanos);
     return processHalResult(result, "createHintSession");
diff --git a/services/powermanager/PowerHalLoader.cpp b/services/powermanager/PowerHalLoader.cpp
index 6bd40f8..2214461 100644
--- a/services/powermanager/PowerHalLoader.cpp
+++ b/services/powermanager/PowerHalLoader.cpp
@@ -16,10 +16,11 @@
 
 #define LOG_TAG "PowerHalLoader"
 
+#include <aidl/android/hardware/power/IPower.h>
+#include <android/binder_manager.h>
 #include <android/hardware/power/1.1/IPower.h>
 #include <android/hardware/power/1.2/IPower.h>
 #include <android/hardware/power/1.3/IPower.h>
-#include <android/hardware/power/IPower.h>
 #include <binder/IServiceManager.h>
 #include <hardware/power.h>
 #include <hardware_legacy/power.h>
@@ -54,7 +55,7 @@
 // -------------------------------------------------------------------------------------------------
 
 std::mutex PowerHalLoader::gHalMutex;
-sp<IPower> PowerHalLoader::gHalAidl = nullptr;
+std::shared_ptr<aidl::android::hardware::power::IPower> PowerHalLoader::gHalAidl = nullptr;
 sp<V1_0::IPower> PowerHalLoader::gHalHidlV1_0 = nullptr;
 sp<V1_1::IPower> PowerHalLoader::gHalHidlV1_1 = nullptr;
 sp<V1_2::IPower> PowerHalLoader::gHalHidlV1_2 = nullptr;
@@ -69,11 +70,30 @@
     gHalHidlV1_3 = nullptr;
 }
 
-sp<IPower> PowerHalLoader::loadAidl() {
+std::shared_ptr<aidl::android::hardware::power::IPower> PowerHalLoader::loadAidl() {
     std::lock_guard<std::mutex> lock(gHalMutex);
     static bool gHalExists = true;
-    static auto loadFn = []() { return waitForVintfService<IPower>(); };
-    return loadHal<IPower>(gHalExists, gHalAidl, loadFn, "AIDL");
+    if (!gHalExists) {
+        return nullptr;
+    }
+    if (gHalAidl) {
+        return gHalAidl;
+    }
+    auto aidlServiceName =
+            std::string(aidl::android::hardware::power::IPower::descriptor) + "/default";
+    if (!AServiceManager_isDeclared(aidlServiceName.c_str())) {
+        gHalExists = false;
+        return nullptr;
+    }
+    gHalAidl = aidl::android::hardware::power::IPower::fromBinder(
+            ndk::SpAIBinder(AServiceManager_waitForService(aidlServiceName.c_str())));
+    if (gHalAidl) {
+        ALOGI("Successfully connected to Power HAL AIDL service.");
+    } else {
+        ALOGI("Power HAL AIDL service not available.");
+        gHalExists = false;
+    }
+    return gHalAidl;
 }
 
 sp<V1_0::IPower> PowerHalLoader::loadHidlV1_0() {
diff --git a/services/powermanager/PowerHalWrapper.cpp b/services/powermanager/PowerHalWrapper.cpp
index 9e7adf8..76afbfc 100644
--- a/services/powermanager/PowerHalWrapper.cpp
+++ b/services/powermanager/PowerHalWrapper.cpp
@@ -15,86 +15,49 @@
  */
 
 #define LOG_TAG "HalWrapper"
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <powermanager/PowerHalWrapper.h>
 #include <utils/Log.h>
 
 #include <cinttypes>
 
 using namespace android::hardware::power;
-namespace Aidl = android::hardware::power;
+namespace Aidl = aidl::android::hardware::power;
 
 namespace android {
 
 namespace power {
 
 // -------------------------------------------------------------------------------------------------
-
-inline HalResult<void> toHalResult(const binder::Status& result) {
+inline HalResult<void> toHalResult(const ndk::ScopedAStatus& result) {
     if (result.isOk()) {
         return HalResult<void>::ok();
     }
-    ALOGE("Power HAL request failed: %s", result.toString8().c_str());
-    return HalResult<void>::fromStatus(result);
-}
-
-template <typename T>
-template <typename R>
-HalResult<T> HalResult<T>::fromReturn(hardware::Return<R>& ret, T data) {
-    return ret.isOk() ? HalResult<T>::ok(data) : HalResult<T>::failed(ret.description());
-}
-
-template <typename T>
-template <typename R>
-HalResult<T> HalResult<T>::fromReturn(hardware::Return<R>& ret, V1_0::Status status, T data) {
-    return ret.isOk() ? HalResult<T>::fromStatus(status, data)
-                      : HalResult<T>::failed(ret.description());
+    ALOGE("Power HAL request failed: %s", result.getDescription().c_str());
+    return HalResult<void>::failed(result.getDescription());
 }
 
 // -------------------------------------------------------------------------------------------------
 
-HalResult<void> HalResult<void>::fromStatus(status_t status) {
-    if (status == android::OK) {
-        return HalResult<void>::ok();
-    }
-    return HalResult<void>::failed(statusToString(status));
-}
-
-HalResult<void> HalResult<void>::fromStatus(binder::Status status) {
-    if (status.exceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
-        return HalResult<void>::unsupported();
-    }
-    if (status.isOk()) {
-        return HalResult<void>::ok();
-    }
-    return HalResult<void>::failed(std::string(status.toString8().c_str()));
-}
-
-template <typename R>
-HalResult<void> HalResult<void>::fromReturn(hardware::Return<R>& ret) {
-    return ret.isOk() ? HalResult<void>::ok() : HalResult<void>::failed(ret.description());
-}
-// -------------------------------------------------------------------------------------------------
-
-HalResult<void> EmptyHalWrapper::setBoost(Boost boost, int32_t durationMs) {
+HalResult<void> EmptyHalWrapper::setBoost(Aidl::Boost boost, int32_t durationMs) {
     ALOGV("Skipped setBoost %s with duration %dms because Power HAL not available",
           toString(boost).c_str(), durationMs);
     return HalResult<void>::unsupported();
 }
 
-HalResult<void> EmptyHalWrapper::setMode(Mode mode, bool enabled) {
+HalResult<void> EmptyHalWrapper::setMode(Aidl::Mode mode, bool enabled) {
     ALOGV("Skipped setMode %s to %s because Power HAL not available", toString(mode).c_str(),
           enabled ? "true" : "false");
     return HalResult<void>::unsupported();
 }
 
-HalResult<sp<Aidl::IPowerHintSession>> EmptyHalWrapper::createHintSession(
+HalResult<std::shared_ptr<Aidl::IPowerHintSession>> EmptyHalWrapper::createHintSession(
         int32_t, int32_t, const std::vector<int32_t>& threadIds, int64_t) {
     ALOGV("Skipped createHintSession(task num=%zu) because Power HAL not available",
           threadIds.size());
-    return HalResult<sp<Aidl::IPowerHintSession>>::unsupported();
+    return HalResult<std::shared_ptr<Aidl::IPowerHintSession>>::unsupported();
 }
 
 HalResult<int64_t> EmptyHalWrapper::getHintSessionPreferredRate() {
@@ -104,8 +67,8 @@
 
 // -------------------------------------------------------------------------------------------------
 
-HalResult<void> HidlHalWrapperV1_0::setBoost(Boost boost, int32_t durationMs) {
-    if (boost == Boost::INTERACTION) {
+HalResult<void> HidlHalWrapperV1_0::setBoost(Aidl::Boost boost, int32_t durationMs) {
+    if (boost == Aidl::Boost::INTERACTION) {
         return sendPowerHint(V1_3::PowerHint::INTERACTION, durationMs);
     } else {
         ALOGV("Skipped setBoost %s because Power HAL AIDL not available", toString(boost).c_str());
@@ -113,20 +76,20 @@
     }
 }
 
-HalResult<void> HidlHalWrapperV1_0::setMode(Mode mode, bool enabled) {
+HalResult<void> HidlHalWrapperV1_0::setMode(Aidl::Mode mode, bool enabled) {
     uint32_t data = enabled ? 1 : 0;
     switch (mode) {
-        case Mode::LAUNCH:
+        case Aidl::Mode::LAUNCH:
             return sendPowerHint(V1_3::PowerHint::LAUNCH, data);
-        case Mode::LOW_POWER:
+        case Aidl::Mode::LOW_POWER:
             return sendPowerHint(V1_3::PowerHint::LOW_POWER, data);
-        case Mode::SUSTAINED_PERFORMANCE:
+        case Aidl::Mode::SUSTAINED_PERFORMANCE:
             return sendPowerHint(V1_3::PowerHint::SUSTAINED_PERFORMANCE, data);
-        case Mode::VR:
+        case Aidl::Mode::VR:
             return sendPowerHint(V1_3::PowerHint::VR_MODE, data);
-        case Mode::INTERACTIVE:
+        case Aidl::Mode::INTERACTIVE:
             return setInteractive(enabled);
-        case Mode::DOUBLE_TAP_TO_WAKE:
+        case Aidl::Mode::DOUBLE_TAP_TO_WAKE:
             return setFeature(V1_0::Feature::POWER_FEATURE_DOUBLE_TAP_TO_WAKE, enabled);
         default:
             ALOGV("Skipped setMode %s because Power HAL AIDL not available",
@@ -150,11 +113,11 @@
     return HalResult<void>::fromReturn(ret);
 }
 
-HalResult<sp<hardware::power::IPowerHintSession>> HidlHalWrapperV1_0::createHintSession(
+HalResult<std::shared_ptr<Aidl::IPowerHintSession>> HidlHalWrapperV1_0::createHintSession(
         int32_t, int32_t, const std::vector<int32_t>& threadIds, int64_t) {
     ALOGV("Skipped createHintSession(task num=%zu) because Power HAL not available",
           threadIds.size());
-    return HalResult<sp<Aidl::IPowerHintSession>>::unsupported();
+    return HalResult<std::shared_ptr<Aidl::IPowerHintSession>>::unsupported();
 }
 
 HalResult<int64_t> HidlHalWrapperV1_0::getHintSessionPreferredRate() {
@@ -178,26 +141,26 @@
     return HalResult<void>::fromReturn(ret);
 }
 
-HalResult<void> HidlHalWrapperV1_2::setBoost(Boost boost, int32_t durationMs) {
+HalResult<void> HidlHalWrapperV1_2::setBoost(Aidl::Boost boost, int32_t durationMs) {
     switch (boost) {
-        case Boost::CAMERA_SHOT:
+        case Aidl::Boost::CAMERA_SHOT:
             return sendPowerHint(V1_3::PowerHint::CAMERA_SHOT, durationMs);
-        case Boost::CAMERA_LAUNCH:
+        case Aidl::Boost::CAMERA_LAUNCH:
             return sendPowerHint(V1_3::PowerHint::CAMERA_LAUNCH, durationMs);
         default:
             return HidlHalWrapperV1_1::setBoost(boost, durationMs);
     }
 }
 
-HalResult<void> HidlHalWrapperV1_2::setMode(Mode mode, bool enabled) {
+HalResult<void> HidlHalWrapperV1_2::setMode(Aidl::Mode mode, bool enabled) {
     uint32_t data = enabled ? 1 : 0;
     switch (mode) {
-        case Mode::CAMERA_STREAMING_SECURE:
-        case Mode::CAMERA_STREAMING_LOW:
-        case Mode::CAMERA_STREAMING_MID:
-        case Mode::CAMERA_STREAMING_HIGH:
+        case Aidl::Mode::CAMERA_STREAMING_SECURE:
+        case Aidl::Mode::CAMERA_STREAMING_LOW:
+        case Aidl::Mode::CAMERA_STREAMING_MID:
+        case Aidl::Mode::CAMERA_STREAMING_HIGH:
             return sendPowerHint(V1_3::PowerHint::CAMERA_STREAMING, data);
-        case Mode::AUDIO_STREAMING_LOW_LATENCY:
+        case Aidl::Mode::AUDIO_STREAMING_LOW_LATENCY:
             return sendPowerHint(V1_3::PowerHint::AUDIO_LOW_LATENCY, data);
         default:
             return HidlHalWrapperV1_1::setMode(mode, enabled);
@@ -206,9 +169,9 @@
 
 // -------------------------------------------------------------------------------------------------
 
-HalResult<void> HidlHalWrapperV1_3::setMode(Mode mode, bool enabled) {
+HalResult<void> HidlHalWrapperV1_3::setMode(Aidl::Mode mode, bool enabled) {
     uint32_t data = enabled ? 1 : 0;
-    if (mode == Mode::EXPENSIVE_RENDERING) {
+    if (mode == Aidl::Mode::EXPENSIVE_RENDERING) {
         return sendPowerHint(V1_3::PowerHint::EXPENSIVE_RENDERING, data);
     }
     return HidlHalWrapperV1_2::setMode(mode, enabled);
@@ -222,7 +185,7 @@
 
 // -------------------------------------------------------------------------------------------------
 
-HalResult<void> AidlHalWrapper::setBoost(Boost boost, int32_t durationMs) {
+HalResult<void> AidlHalWrapper::setBoost(Aidl::Boost boost, int32_t durationMs) {
     std::unique_lock<std::mutex> lock(mBoostMutex);
     size_t idx = static_cast<size_t>(boost);
 
@@ -237,7 +200,7 @@
         auto isSupportedRet = mHandle->isBoostSupported(boost, &isSupported);
         if (!isSupportedRet.isOk()) {
             ALOGE("Skipped setBoost %s because check support failed with: %s",
-                  toString(boost).c_str(), isSupportedRet.toString8().c_str());
+                  toString(boost).c_str(), isSupportedRet.getDescription().c_str());
             // return HalResult::FAILED;
             return HalResult<void>::fromStatus(isSupportedRet);
         }
@@ -254,7 +217,7 @@
     return toHalResult(mHandle->setBoost(boost, durationMs));
 }
 
-HalResult<void> AidlHalWrapper::setMode(Mode mode, bool enabled) {
+HalResult<void> AidlHalWrapper::setMode(Aidl::Mode mode, bool enabled) {
     std::unique_lock<std::mutex> lock(mModeMutex);
     size_t idx = static_cast<size_t>(mode);
 
@@ -268,7 +231,7 @@
         bool isSupported = false;
         auto isSupportedRet = mHandle->isModeSupported(mode, &isSupported);
         if (!isSupportedRet.isOk()) {
-            return HalResult<void>::failed(isSupportedRet.toString8().c_str());
+            return HalResult<void>::failed(isSupportedRet.getDescription());
         }
 
         mModeSupportedArray[idx] = isSupported ? HalSupport::ON : HalSupport::OFF;
@@ -283,10 +246,10 @@
     return toHalResult(mHandle->setMode(mode, enabled));
 }
 
-HalResult<sp<Aidl::IPowerHintSession>> AidlHalWrapper::createHintSession(
+HalResult<std::shared_ptr<Aidl::IPowerHintSession>> AidlHalWrapper::createHintSession(
         int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds, int64_t durationNanos) {
-    sp<IPowerHintSession> appSession;
-    return HalResult<sp<Aidl::IPowerHintSession>>::
+    std::shared_ptr<Aidl::IPowerHintSession> appSession;
+    return HalResult<std::shared_ptr<Aidl::IPowerHintSession>>::
             fromStatus(mHandle->createHintSession(tgid, uid, threadIds, durationNanos, &appSession),
                        appSession);
 }
diff --git a/services/powermanager/benchmarks/Android.bp b/services/powermanager/benchmarks/Android.bp
index 4343aec..2b5ddb1 100644
--- a/services/powermanager/benchmarks/Android.bp
+++ b/services/powermanager/benchmarks/Android.bp
@@ -23,6 +23,7 @@
 
 cc_benchmark {
     name: "libpowermanager_benchmarks",
+    defaults: ["android.hardware.power-ndk_shared"],
     srcs: [
         "main.cpp",
         "PowerHalAidlBenchmarks.cpp",
@@ -32,6 +33,7 @@
     shared_libs: [
         "libbase",
         "libbinder",
+        "libbinder_ndk",
         "libhidlbase",
         "liblog",
         "libpowermanager",
@@ -40,7 +42,6 @@
         "android.hardware.power@1.1",
         "android.hardware.power@1.2",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
     ],
     static_libs: [
         "libtestUtil",
diff --git a/services/powermanager/benchmarks/PowerHalAidlBenchmarks.cpp b/services/powermanager/benchmarks/PowerHalAidlBenchmarks.cpp
index 6e5e14d..759485f 100644
--- a/services/powermanager/benchmarks/PowerHalAidlBenchmarks.cpp
+++ b/services/powermanager/benchmarks/PowerHalAidlBenchmarks.cpp
@@ -16,21 +16,24 @@
 
 #define LOG_TAG "PowerHalAidlBenchmarks"
 
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
-#include <android/hardware/power/WorkDuration.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/WorkDuration.h>
 #include <benchmark/benchmark.h>
 #include <binder/IServiceManager.h>
+#include <binder/Status.h>
+#include <powermanager/PowerHalLoader.h>
 #include <testUtil.h>
 #include <chrono>
 
-using android::hardware::power::Boost;
-using android::hardware::power::IPower;
-using android::hardware::power::IPowerHintSession;
-using android::hardware::power::Mode;
-using android::hardware::power::WorkDuration;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::IPower;
+using aidl::android::hardware::power::IPowerHintSession;
+using aidl::android::hardware::power::Mode;
+using aidl::android::hardware::power::WorkDuration;
+using android::power::PowerHalLoader;
 using std::chrono::microseconds;
 
 using namespace android;
@@ -63,15 +66,15 @@
 template <class R, class... Args0, class... Args1>
 static void runBenchmark(benchmark::State& state, microseconds delay, R (IPower::*fn)(Args0...),
                          Args1&&... args1) {
-    sp<IPower> hal = waitForVintfService<IPower>();
+    std::shared_ptr<IPower> hal = PowerHalLoader::loadAidl();
 
     if (hal == nullptr) {
         ALOGV("Power HAL not available, skipping test...");
         return;
     }
 
-    binder::Status ret = (*hal.*fn)(std::forward<Args1>(args1)...);
-    if (ret.exceptionCode() == binder::Status::Exception::EX_UNSUPPORTED_OPERATION) {
+    ndk::ScopedAStatus ret = (*hal.*fn)(std::forward<Args1>(args1)...);
+    if (ret.getExceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
         ALOGV("Power HAL does not support this operation, skipping test...");
         return;
     }
@@ -79,7 +82,7 @@
     while (state.KeepRunning()) {
         ret = (*hal.*fn)(std::forward<Args1>(args1)...);
         state.PauseTiming();
-        if (!ret.isOk()) state.SkipWithError(ret.toString8().c_str());
+        if (!ret.isOk()) state.SkipWithError(ret.getDescription().c_str());
         if (delay > 0us) {
             testDelaySpin(std::chrono::duration_cast<std::chrono::duration<float>>(delay).count());
         }
@@ -90,9 +93,9 @@
 template <class R, class... Args0, class... Args1>
 static void runSessionBenchmark(benchmark::State& state, R (IPowerHintSession::*fn)(Args0...),
                                 Args1&&... args1) {
-    sp<IPower> pwHal = waitForVintfService<IPower>();
+    std::shared_ptr<IPower> hal = PowerHalLoader::loadAidl();
 
-    if (pwHal == nullptr) {
+    if (hal == nullptr) {
         ALOGV("Power HAL not available, skipping test...");
         return;
     }
@@ -100,32 +103,32 @@
     // do not use tid from the benchmark process, use 1 for init
     std::vector<int32_t> threadIds{1};
     int64_t durationNanos = 16666666L;
-    sp<IPowerHintSession> hal;
+    std::shared_ptr<IPowerHintSession> session;
 
-    auto status = pwHal->createHintSession(1, 0, threadIds, durationNanos, &hal);
+    auto status = hal->createHintSession(1, 0, threadIds, durationNanos, &session);
 
-    if (hal == nullptr) {
+    if (session == nullptr) {
         ALOGV("Power HAL doesn't support session, skipping test...");
         return;
     }
 
-    binder::Status ret = (*hal.*fn)(std::forward<Args1>(args1)...);
-    if (ret.exceptionCode() == binder::Status::Exception::EX_UNSUPPORTED_OPERATION) {
+    ndk::ScopedAStatus ret = (*session.*fn)(std::forward<Args1>(args1)...);
+    if (ret.getExceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
         ALOGV("Power HAL does not support this operation, skipping test...");
         return;
     }
 
     while (state.KeepRunning()) {
-        ret = (*hal.*fn)(std::forward<Args1>(args1)...);
+        ret = (*session.*fn)(std::forward<Args1>(args1)...);
         state.PauseTiming();
-        if (!ret.isOk()) state.SkipWithError(ret.toString8().c_str());
+        if (!ret.isOk()) state.SkipWithError(ret.getDescription().c_str());
         if (ONEWAY_API_DELAY > 0us) {
             testDelaySpin(std::chrono::duration_cast<std::chrono::duration<float>>(ONEWAY_API_DELAY)
                                   .count());
         }
         state.ResumeTiming();
     }
-    hal->close();
+    session->close();
 }
 
 static void BM_PowerHalAidlBenchmarks_isBoostSupported(benchmark::State& state) {
@@ -155,16 +158,17 @@
     int64_t durationNanos = 16666666L;
     int32_t tgid = 999;
     int32_t uid = 1001;
-    sp<IPowerHintSession> appSession;
-    sp<IPower> hal = waitForVintfService<IPower>();
+    std::shared_ptr<IPowerHintSession> appSession;
+    std::shared_ptr<IPower> hal = PowerHalLoader::loadAidl();
 
     if (hal == nullptr) {
         ALOGV("Power HAL not available, skipping test...");
         return;
     }
 
-    binder::Status ret = hal->createHintSession(tgid, uid, threadIds, durationNanos, &appSession);
-    if (ret.exceptionCode() == binder::Status::Exception::EX_UNSUPPORTED_OPERATION) {
+    ndk::ScopedAStatus ret =
+            hal->createHintSession(tgid, uid, threadIds, durationNanos, &appSession);
+    if (ret.getExceptionCode() == binder::Status::EX_UNSUPPORTED_OPERATION) {
         ALOGV("Power HAL does not support this operation, skipping test...");
         return;
     }
@@ -172,7 +176,7 @@
     while (state.KeepRunning()) {
         ret = hal->createHintSession(tgid, uid, threadIds, durationNanos, &appSession);
         state.PauseTiming();
-        if (!ret.isOk()) state.SkipWithError(ret.toString8().c_str());
+        if (!ret.isOk()) state.SkipWithError(ret.getDescription().c_str());
         appSession->close();
         state.ResumeTiming();
     }
diff --git a/services/powermanager/benchmarks/PowerHalControllerBenchmarks.cpp b/services/powermanager/benchmarks/PowerHalControllerBenchmarks.cpp
index f8abc7a..effddda 100644
--- a/services/powermanager/benchmarks/PowerHalControllerBenchmarks.cpp
+++ b/services/powermanager/benchmarks/PowerHalControllerBenchmarks.cpp
@@ -16,15 +16,15 @@
 
 #define LOG_TAG "PowerHalControllerBenchmarks"
 
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <benchmark/benchmark.h>
 #include <powermanager/PowerHalController.h>
 #include <testUtil.h>
 #include <chrono>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::power::HalResult;
 using android::power::PowerHalController;
 
diff --git a/services/powermanager/benchmarks/PowerHalHidlBenchmarks.cpp b/services/powermanager/benchmarks/PowerHalHidlBenchmarks.cpp
index 167f3a6..111b5d7 100644
--- a/services/powermanager/benchmarks/PowerHalHidlBenchmarks.cpp
+++ b/services/powermanager/benchmarks/PowerHalHidlBenchmarks.cpp
@@ -16,10 +16,10 @@
 
 #define LOG_TAG "PowerHalHidlBenchmarks"
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android/hardware/power/1.1/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
 #include <benchmark/benchmark.h>
 #include <hardware/power.h>
 #include <hardware_legacy/power.h>
@@ -27,8 +27,6 @@
 #include <chrono>
 
 using android::hardware::Return;
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using android::hardware::power::V1_0::PowerHint;
 using std::chrono::microseconds;
diff --git a/services/powermanager/tests/Android.bp b/services/powermanager/tests/Android.bp
index 54dffcf..6fc96c0 100644
--- a/services/powermanager/tests/Android.bp
+++ b/services/powermanager/tests/Android.bp
@@ -23,6 +23,10 @@
 
 cc_test {
     name: "libpowermanager_test",
+    defaults: [
+        "android.hardware.power-ndk_shared",
+        "android.hardware.power-ndk_shared",
+    ],
     test_suites: ["device-tests"],
     srcs: [
         "IThermalManagerTest.cpp",
@@ -43,6 +47,7 @@
     shared_libs: [
         "libbase",
         "libbinder",
+        "libbinder_ndk",
         "libhidlbase",
         "liblog",
         "libpowermanager",
@@ -51,9 +56,9 @@
         "android.hardware.power@1.1",
         "android.hardware.power@1.2",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
     ],
     static_libs: [
         "libgmock",
     ],
+    require_root: true,
 }
diff --git a/services/powermanager/tests/PowerHalControllerTest.cpp b/services/powermanager/tests/PowerHalControllerTest.cpp
index 6cc7a6f..01270ce 100644
--- a/services/powermanager/tests/PowerHalControllerTest.cpp
+++ b/services/powermanager/tests/PowerHalControllerTest.cpp
@@ -16,9 +16,9 @@
 
 #define LOG_TAG "PowerHalControllerTest"
 
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalController.h>
@@ -26,8 +26,8 @@
 
 #include <thread>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using android::hardware::power::V1_0::IPower;
 using android::hardware::power::V1_0::PowerHint;
diff --git a/services/powermanager/tests/PowerHalLoaderTest.cpp b/services/powermanager/tests/PowerHalLoaderTest.cpp
index e36deed..7d97354 100644
--- a/services/powermanager/tests/PowerHalLoaderTest.cpp
+++ b/services/powermanager/tests/PowerHalLoaderTest.cpp
@@ -16,9 +16,8 @@
 
 #define LOG_TAG "PowerHalLoaderTest"
 
-#include <android-base/logging.h>
+#include <aidl/android/hardware/power/IPower.h>
 #include <android/hardware/power/1.1/IPower.h>
-#include <android/hardware/power/IPower.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalLoader.h>
 
@@ -28,7 +27,7 @@
 using IPowerV1_1 = android::hardware::power::V1_1::IPower;
 using IPowerV1_2 = android::hardware::power::V1_2::IPower;
 using IPowerV1_3 = android::hardware::power::V1_3::IPower;
-using IPowerAidl = android::hardware::power::IPower;
+using IPowerAidl = aidl::android::hardware::power::IPower;
 
 using namespace android;
 using namespace android::power;
@@ -37,30 +36,30 @@
 // -------------------------------------------------------------------------------------------------
 
 template <typename T>
-sp<T> loadHal();
+T loadHal();
 
 template <>
-sp<IPowerAidl> loadHal<IPowerAidl>() {
+std::shared_ptr<IPowerAidl> loadHal<std::shared_ptr<IPowerAidl>>() {
     return PowerHalLoader::loadAidl();
 }
 
 template <>
-sp<IPowerV1_0> loadHal<IPowerV1_0>() {
+sp<IPowerV1_0> loadHal<sp<IPowerV1_0>>() {
     return PowerHalLoader::loadHidlV1_0();
 }
 
 template <>
-sp<IPowerV1_1> loadHal<IPowerV1_1>() {
+sp<IPowerV1_1> loadHal<sp<IPowerV1_1>>() {
     return PowerHalLoader::loadHidlV1_1();
 }
 
 template <>
-sp<IPowerV1_2> loadHal<IPowerV1_2>() {
+sp<IPowerV1_2> loadHal<sp<IPowerV1_2>>() {
     return PowerHalLoader::loadHidlV1_2();
 }
 
 template <>
-sp<IPowerV1_3> loadHal<IPowerV1_3>() {
+sp<IPowerV1_3> loadHal<sp<IPowerV1_3>>() {
     return PowerHalLoader::loadHidlV1_3();
 }
 
@@ -69,46 +68,47 @@
 template <typename T>
 class PowerHalLoaderTest : public Test {
 public:
-    sp<T> load() { return ::loadHal<T>(); }
+    T load() { return ::loadHal<T>(); }
     void unload() { PowerHalLoader::unloadAll(); }
 };
 
 // -------------------------------------------------------------------------------------------------
-
-typedef ::testing::Types<IPowerAidl, IPowerV1_0, IPowerV1_1, IPowerV1_2, IPowerV1_3> PowerHalTypes;
+typedef ::testing::Types<std::shared_ptr<IPowerAidl>, sp<IPowerV1_0>, sp<IPowerV1_1>,
+                         sp<IPowerV1_2>, sp<IPowerV1_3>>
+        PowerHalTypes;
 TYPED_TEST_SUITE(PowerHalLoaderTest, PowerHalTypes);
 
 TYPED_TEST(PowerHalLoaderTest, TestLoadsOnlyOnce) {
-    sp<TypeParam> firstHal = this->load();
+    TypeParam firstHal = this->load();
     if (firstHal == nullptr) {
         ALOGE("Power HAL not available. Skipping test.");
         return;
     }
-    sp<TypeParam> secondHal = this->load();
+    TypeParam secondHal = this->load();
     ASSERT_EQ(firstHal, secondHal);
 }
 
 TYPED_TEST(PowerHalLoaderTest, TestUnload) {
-    sp<TypeParam> firstHal = this->load();
+    TypeParam firstHal = this->load();
     if (firstHal == nullptr) {
         ALOGE("Power HAL not available. Skipping test.");
         return;
     }
     this->unload();
-    sp<TypeParam> secondHal = this->load();
+    TypeParam secondHal = this->load();
     ASSERT_NE(secondHal, nullptr);
     ASSERT_NE(firstHal, secondHal);
 }
 
 TYPED_TEST(PowerHalLoaderTest, TestLoadMultiThreadLoadsOnlyOnce) {
-    std::vector<std::future<sp<TypeParam>>> futures;
+    std::vector<std::future<TypeParam>> futures;
     for (int i = 0; i < 10; i++) {
         futures.push_back(
                 std::async(std::launch::async, &PowerHalLoaderTest<TypeParam>::load, this));
     }
 
     futures[0].wait();
-    sp<TypeParam> firstHal = futures[0].get();
+    TypeParam firstHal = futures[0].get();
     if (firstHal == nullptr) {
         ALOGE("Power HAL not available. Skipping test.");
         return;
@@ -116,7 +116,7 @@
 
     for (int i = 1; i < 10; i++) {
         futures[i].wait();
-        sp<TypeParam> currentHal = futures[i].get();
+        TypeParam currentHal = futures[i].get();
         ASSERT_EQ(firstHal, currentHal);
     }
 }
diff --git a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
index cb1a77a..641ba9f 100644
--- a/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
+++ b/services/powermanager/tests/PowerHalWrapperAidlTest.cpp
@@ -16,9 +16,9 @@
 
 #define LOG_TAG "PowerHalWrapperAidlTest"
 
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <binder/IServiceManager.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
@@ -28,11 +28,11 @@
 #include <unistd.h>
 #include <thread>
 
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::IPower;
+using aidl::android::hardware::power::IPowerHintSession;
+using aidl::android::hardware::power::Mode;
 using android::binder::Status;
-using android::hardware::power::Boost;
-using android::hardware::power::IPower;
-using android::hardware::power::IPowerHintSession;
-using android::hardware::power::Mode;
 
 using namespace android;
 using namespace android::power;
@@ -43,18 +43,21 @@
 
 class MockIPower : public IPower {
 public:
-    MOCK_METHOD(Status, isBoostSupported, (Boost boost, bool* ret), (override));
-    MOCK_METHOD(Status, setBoost, (Boost boost, int32_t durationMs), (override));
-    MOCK_METHOD(Status, isModeSupported, (Mode mode, bool* ret), (override));
-    MOCK_METHOD(Status, setMode, (Mode mode, bool enabled), (override));
-    MOCK_METHOD(Status, createHintSession,
+    MockIPower() = default;
+
+    MOCK_METHOD(ndk::ScopedAStatus, isBoostSupported, (Boost boost, bool* ret), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setBoost, (Boost boost, int32_t durationMs), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, isModeSupported, (Mode mode, bool* ret), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setMode, (Mode mode, bool enabled), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, createHintSession,
                 (int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
-                 int64_t durationNanos, sp<IPowerHintSession>* session),
+                 int64_t durationNanos, std::shared_ptr<IPowerHintSession>* session),
                 (override));
-    MOCK_METHOD(Status, getHintSessionPreferredRate, (int64_t * rate), (override));
-    MOCK_METHOD(int32_t, getInterfaceVersion, (), (override));
-    MOCK_METHOD(std::string, getInterfaceHash, (), (override));
-    MOCK_METHOD(IBinder*, onAsBinder, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getHintSessionPreferredRate, (int64_t * rate), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceVersion, (int32_t * version), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceHash, (std::string * hash), (override));
+    MOCK_METHOD(ndk::SpAIBinder, asBinder, (), (override));
+    MOCK_METHOD(bool, isRemote, (), (override));
 };
 
 // -------------------------------------------------------------------------------------------------
@@ -65,13 +68,13 @@
 
 protected:
     std::unique_ptr<HalWrapper> mWrapper = nullptr;
-    sp<StrictMock<MockIPower>> mMockHal = nullptr;
+    std::shared_ptr<StrictMock<MockIPower>> mMockHal = nullptr;
 };
 
 // -------------------------------------------------------------------------------------------------
 
 void PowerHalWrapperAidlTest::SetUp() {
-    mMockHal = new StrictMock<MockIPower>();
+    mMockHal = ndk::SharedRefBase::make<StrictMock<MockIPower>>();
     mWrapper = std::make_unique<AidlHalWrapper>(mMockHal);
     ASSERT_NE(nullptr, mWrapper);
 }
@@ -83,9 +86,11 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::DISPLAY_UPDATE_IMMINENT), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
         EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::DISPLAY_UPDATE_IMMINENT), Eq(100)))
-                .Times(Exactly(1));
+                .Times(Exactly(1))
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
     }
 
     auto result = mWrapper->setBoost(Boost::DISPLAY_UPDATE_IMMINENT, 100);
@@ -97,13 +102,14 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
         EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100)))
                 .Times(Exactly(1))
-                .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::fromExceptionCode(-1))));
         EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::DISPLAY_UPDATE_IMMINENT), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::fromExceptionCode(-1))));
     }
 
     auto result = mWrapper->setBoost(Boost::INTERACTION, 100);
@@ -115,7 +121,8 @@
 TEST_F(PowerHalWrapperAidlTest, TestSetBoostUnsupported) {
     EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
             .Times(Exactly(1))
-            .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
+            .WillOnce(DoAll(SetArgPointee<1>(false),
+                            Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
 
     auto result = mWrapper->setBoost(Boost::INTERACTION, 1000);
     ASSERT_TRUE(result.isUnsupported());
@@ -128,8 +135,13 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isBoostSupported(Eq(Boost::INTERACTION), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
-        EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100))).Times(Exactly(10));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
+        auto& exp = EXPECT_CALL(*mMockHal.get(), setBoost(Eq(Boost::INTERACTION), Eq(100)))
+                            .Times(Exactly(10));
+        for (int i = 0; i < 10; i++) {
+            exp.WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
+        }
     }
 
     std::vector<std::thread> threads;
@@ -147,9 +159,11 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::DISPLAY_INACTIVE), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
         EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::DISPLAY_INACTIVE), Eq(false)))
-                .Times(Exactly(1));
+                .Times(Exactly(1))
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
     }
 
     auto result = mWrapper->setMode(Mode::DISPLAY_INACTIVE, false);
@@ -161,13 +175,14 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
         EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(true)))
                 .Times(Exactly(1))
-                .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::fromExceptionCode(-1))));
         EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::DISPLAY_INACTIVE), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(Return(Status::fromExceptionCode(-1)));
+                .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::fromExceptionCode(-1))));
     }
 
     auto result = mWrapper->setMode(Mode::LAUNCH, true);
@@ -179,14 +194,16 @@
 TEST_F(PowerHalWrapperAidlTest, TestSetModeUnsupported) {
     EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
             .Times(Exactly(1))
-            .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
+            .WillOnce(DoAll(SetArgPointee<1>(false),
+                            Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
 
     auto result = mWrapper->setMode(Mode::LAUNCH, true);
     ASSERT_TRUE(result.isUnsupported());
 
     EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::CAMERA_STREAMING_HIGH), _))
             .Times(Exactly(1))
-            .WillRepeatedly(DoAll(SetArgPointee<1>(false), Return(Status())));
+            .WillOnce(DoAll(SetArgPointee<1>(false),
+                            Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
     result = mWrapper->setMode(Mode::CAMERA_STREAMING_HIGH, true);
     ASSERT_TRUE(result.isUnsupported());
 }
@@ -196,8 +213,13 @@
         InSequence seq;
         EXPECT_CALL(*mMockHal.get(), isModeSupported(Eq(Mode::LAUNCH), _))
                 .Times(Exactly(1))
-                .WillRepeatedly(DoAll(SetArgPointee<1>(true), Return(Status())));
-        EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(false))).Times(Exactly(10));
+                .WillOnce(DoAll(SetArgPointee<1>(true),
+                                Return(testing::ByMove(ndk::ScopedAStatus::ok()))));
+        auto& exp = EXPECT_CALL(*mMockHal.get(), setMode(Eq(Mode::LAUNCH), Eq(false)))
+                            .Times(Exactly(10));
+        for (int i = 0; i < 10; i++) {
+            exp.WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
+        }
     }
 
     std::vector<std::thread> threads;
@@ -217,7 +239,8 @@
     int64_t durationNanos = 16666666L;
     EXPECT_CALL(*mMockHal.get(),
                 createHintSession(Eq(tgid), Eq(uid), Eq(threadIds), Eq(durationNanos), _))
-            .Times(Exactly(1));
+            .Times(Exactly(1))
+            .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
     auto result = mWrapper->createHintSession(tgid, uid, threadIds, durationNanos);
     ASSERT_TRUE(result.isOk());
 }
@@ -230,13 +253,16 @@
     EXPECT_CALL(*mMockHal.get(),
                 createHintSession(Eq(tgid), Eq(uid), Eq(threadIds), Eq(durationNanos), _))
             .Times(Exactly(1))
-            .WillRepeatedly(Return(Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT)));
+            .WillOnce(Return(testing::ByMove(
+                    ndk::ScopedAStatus::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT))));
     auto result = mWrapper->createHintSession(tgid, uid, threadIds, durationNanos);
     ASSERT_TRUE(result.isFailed());
 }
 
 TEST_F(PowerHalWrapperAidlTest, TestGetHintSessionPreferredRate) {
-    EXPECT_CALL(*mMockHal.get(), getHintSessionPreferredRate(_)).Times(Exactly(1));
+    EXPECT_CALL(*mMockHal.get(), getHintSessionPreferredRate(_))
+            .Times(Exactly(1))
+            .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
     auto result = mWrapper->getHintSessionPreferredRate();
     ASSERT_TRUE(result.isOk());
     int64_t rate = result.value();
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
index 0cd2e22..461143b 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_0Test.cpp
@@ -16,17 +16,17 @@
 
 #define LOG_TAG "PowerHalWrapperHidlV1_0Test"
 
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <binder/IServiceManager.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalWrapper.h>
 #include <utils/Log.h>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using android::hardware::power::V1_0::IPower;
 using android::hardware::power::V1_0::PowerHint;
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
index 32f84e2..79dd996 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_1Test.cpp
@@ -16,18 +16,18 @@
 
 #define LOG_TAG "PowerHalWrapperHidlV1_1Test"
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android/hardware/power/1.1/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
 #include <binder/IServiceManager.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalWrapper.h>
 #include <utils/Log.h>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using android::hardware::power::V1_0::PowerHint;
 using IPowerV1_1 = android::hardware::power::V1_1::IPower;
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_2Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_2Test.cpp
index cf48409..aa6d6c7 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_2Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_2Test.cpp
@@ -16,18 +16,18 @@
 
 #define LOG_TAG "PowerHalWrapperHidlV1_2Test"
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android/hardware/power/1.2/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
 #include <binder/IServiceManager.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalWrapper.h>
 #include <utils/Log.h>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using PowerHintV1_0 = android::hardware::power::V1_0::PowerHint;
 using PowerHintV1_2 = android::hardware::power::V1_2::PowerHint;
diff --git a/services/powermanager/tests/PowerHalWrapperHidlV1_3Test.cpp b/services/powermanager/tests/PowerHalWrapperHidlV1_3Test.cpp
index 2c48537..a995afd 100644
--- a/services/powermanager/tests/PowerHalWrapperHidlV1_3Test.cpp
+++ b/services/powermanager/tests/PowerHalWrapperHidlV1_3Test.cpp
@@ -16,18 +16,18 @@
 
 #define LOG_TAG "PowerHalWrapperHidlV1_3Test"
 
+#include <aidl/android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/Mode.h>
 #include <android/hardware/power/1.3/IPower.h>
-#include <android/hardware/power/Boost.h>
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/Mode.h>
 #include <binder/IServiceManager.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <powermanager/PowerHalWrapper.h>
 #include <utils/Log.h>
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::hardware::power::V1_0::Feature;
 using PowerHintV1_0 = android::hardware::power::V1_0::PowerHint;
 using PowerHintV1_2 = android::hardware::power::V1_2::PowerHint;
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
index 5c00260..16088ca 100644
--- a/services/sensorservice/SensorFusion.cpp
+++ b/services/sensorservice/SensorFusion.cpp
@@ -42,17 +42,20 @@
 
     if (count > 0) {
         for (size_t i=0 ; i<size_t(count) ; i++) {
-            if (list[i].type == SENSOR_TYPE_ACCELEROMETER) {
-                mAcc = Sensor(list + i);
-            }
-            if (list[i].type == SENSOR_TYPE_MAGNETIC_FIELD) {
-                mMag = Sensor(list + i);
-            }
-            if (list[i].type == SENSOR_TYPE_GYROSCOPE) {
-                mGyro = Sensor(list + i);
-            }
-            if (list[i].type == SENSOR_TYPE_GYROSCOPE_UNCALIBRATED) {
-                uncalibratedGyro = Sensor(list + i);
+            // Only use non-wakeup sensors
+            if ((list[i].flags & SENSOR_FLAG_WAKE_UP) == 0) {
+                if (list[i].type == SENSOR_TYPE_ACCELEROMETER) {
+                    mAcc = Sensor(list + i);
+                }
+                if (list[i].type == SENSOR_TYPE_MAGNETIC_FIELD) {
+                    mMag = Sensor(list + i);
+                }
+                if (list[i].type == SENSOR_TYPE_GYROSCOPE) {
+                    mGyro = Sensor(list + i);
+                }
+                if (list[i].type == SENSOR_TYPE_GYROSCOPE_UNCALIBRATED) {
+                    uncalibratedGyro = Sensor(list + i);
+                }
             }
         }
 
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 049528a..9e6f563 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -63,8 +63,10 @@
 #include <sys/types.h>
 #include <unistd.h>
 
+#include <condition_variable>
 #include <ctime>
 #include <future>
+#include <mutex>
 #include <string>
 
 #include <private/android_filesystem_config.h>
@@ -196,6 +198,16 @@
     if (mRuntimeSensorCallbacks.find(deviceId) == mRuntimeSensorCallbacks.end()) {
         mRuntimeSensorCallbacks.emplace(deviceId, callback);
     }
+
+    if (mRuntimeSensorHandler == nullptr) {
+        mRuntimeSensorEventBuffer =
+                new sensors_event_t[SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT];
+        mRuntimeSensorHandler = new RuntimeSensorHandler(this);
+        // Use PRIORITY_URGENT_DISPLAY as the injected sensor events should be dispatched as soon as
+        // possible, and also for consistency within the SensorService.
+        mRuntimeSensorHandler->run("RuntimeSensorHandler", PRIORITY_URGENT_DISPLAY);
+    }
+
     return handle;
 }
 
@@ -232,8 +244,9 @@
 }
 
 status_t SensorService::sendRuntimeSensorEvent(const sensors_event_t& event) {
-    Mutex::Autolock _l(mLock);
+    std::unique_lock<std::mutex> lock(mRutimeSensorThreadMutex);
     mRuntimeSensorEventQueue.push(event);
+    mRuntimeSensorsCv.notify_all();
     return OK;
 }
 
@@ -458,6 +471,7 @@
             const size_t minBufferSize = SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT;
             mSensorEventBuffer = new sensors_event_t[minBufferSize];
             mSensorEventScratch = new sensors_event_t[minBufferSize];
+            mRuntimeSensorEventBuffer = nullptr;
             mMapFlushEventsToConnections = new wp<const SensorEventConnection> [minBufferSize];
             mCurrentOperatingMode = NORMAL;
 
@@ -1089,7 +1103,6 @@
         recordLastValueLocked(mSensorEventBuffer, count);
 
         // handle virtual sensors
-        bool bufferNeedsSorting = false;
         if (count && vcount) {
             sensors_event_t const * const event = mSensorEventBuffer;
             if (!mActiveVirtualSensors.empty()) {
@@ -1125,37 +1138,11 @@
                     // record the last synthesized values
                     recordLastValueLocked(&mSensorEventBuffer[count], k);
                     count += k;
-                    bufferNeedsSorting = true;
+                    sortEventBuffer(mSensorEventBuffer, count);
                 }
             }
         }
 
-        // handle runtime sensors
-        {
-            size_t k = 0;
-            while (!mRuntimeSensorEventQueue.empty()) {
-                if (count + k >= minBufferSize) {
-                    ALOGE("buffer too small to hold all events: count=%zd, k=%zu, size=%zu",
-                          count, k, minBufferSize);
-                    break;
-                }
-                mSensorEventBuffer[count + k] = mRuntimeSensorEventQueue.front();
-                mRuntimeSensorEventQueue.pop();
-                k++;
-            }
-            if (k) {
-                // record the last synthesized values
-                recordLastValueLocked(&mSensorEventBuffer[count], k);
-                count += k;
-                bufferNeedsSorting = true;
-            }
-        }
-
-        if (bufferNeedsSorting) {
-            // sort the buffer by time-stamps
-            sortEventBuffer(mSensorEventBuffer, count);
-        }
-
         // handle backward compatibility for RotationVector sensor
         if (halVersion < SENSORS_DEVICE_API_VERSION_1_0) {
             for (int i = 0; i < count; i++) {
@@ -1234,7 +1221,7 @@
         bool needsWakeLock = false;
         for (const sp<SensorEventConnection>& connection : activeConnections) {
             connection->sendEvents(mSensorEventBuffer, count, mSensorEventScratch,
-                    mMapFlushEventsToConnections);
+                                   mMapFlushEventsToConnections);
             needsWakeLock |= connection->needsWakeLock();
             // If the connection has one-shot sensors, it may be cleaned up after first trigger.
             // Early check for one-shot sensors.
@@ -1253,6 +1240,46 @@
     return false;
 }
 
+void SensorService::processRuntimeSensorEvents() {
+    size_t count = 0;
+    const size_t maxBufferSize = SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT;
+
+    {
+        std::unique_lock<std::mutex> lock(mRutimeSensorThreadMutex);
+
+        if (mRuntimeSensorEventQueue.empty()) {
+            mRuntimeSensorsCv.wait(lock, [this] { return !mRuntimeSensorEventQueue.empty(); });
+        }
+
+        // Pop the events from the queue into the buffer until it's empty or the buffer is full.
+        while (!mRuntimeSensorEventQueue.empty()) {
+            if (count >= maxBufferSize) {
+                ALOGE("buffer too small to hold all events: count=%zd, size=%zu", count,
+                      maxBufferSize);
+                break;
+            }
+            mRuntimeSensorEventBuffer[count] = mRuntimeSensorEventQueue.front();
+            mRuntimeSensorEventQueue.pop();
+            count++;
+        }
+    }
+
+    if (count) {
+        ConnectionSafeAutolock connLock = mConnectionHolder.lock(mLock);
+
+        recordLastValueLocked(mRuntimeSensorEventBuffer, count);
+        sortEventBuffer(mRuntimeSensorEventBuffer, count);
+
+        for (const sp<SensorEventConnection>& connection : connLock.getActiveConnections()) {
+            connection->sendEvents(mRuntimeSensorEventBuffer, count, /* scratch= */ nullptr,
+                                   /* mapFlushEventsToConnections= */ nullptr);
+            if (connection->hasOneShotSensors()) {
+                cleanupAutoDisabledSensorLocked(connection, mRuntimeSensorEventBuffer, count);
+            }
+        }
+    }
+}
+
 sp<Looper> SensorService::getLooper() const {
     return mLooper;
 }
@@ -1300,6 +1327,14 @@
     return false;
 }
 
+bool SensorService::RuntimeSensorHandler::threadLoop() {
+    ALOGD("new thread RuntimeSensorHandler");
+    do {
+        mService->processRuntimeSensorEvents();
+    } while (!Thread::exitPending());
+    return false;
+}
+
 void SensorService::recordLastValueLocked(
         const sensors_event_t* buffer, size_t count) {
     for (size_t i = 0; i < count; i++) {
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 545f6c2..bf43101 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -42,6 +42,8 @@
 
 #include <stdint.h>
 #include <sys/types.h>
+#include <condition_variable>
+#include <mutex>
 #include <queue>
 #include <unordered_map>
 #include <unordered_set>
@@ -208,6 +210,7 @@
     class SensorEventAckReceiver;
     class SensorRecord;
     class SensorRegistrationInfo;
+    class RuntimeSensorHandler;
 
     // Promoting a SensorEventConnection or SensorDirectConnection from wp to sp must be done with
     // mLock held, but destroying that sp must be done unlocked to avoid a race condition that
@@ -264,6 +267,14 @@
         SortedVector< wp<SensorDirectConnection> > mDirectConnections;
     };
 
+    class RuntimeSensorHandler : public Thread {
+        sp<SensorService> const mService;
+    public:
+        virtual bool threadLoop();
+        explicit RuntimeSensorHandler(const sp<SensorService>& service) : mService(service) {
+        }
+    };
+
     // If accessing a sensor we need to make sure the UID has access to it. If
     // the app UID is idle then it cannot access sensors and gets no trigger
     // events, no on-change events, flush event behavior does not change, and
@@ -368,6 +379,8 @@
     // Thread interface
     virtual bool threadLoop();
 
+    void processRuntimeSensorEvents();
+
     // ISensorServer interface
     virtual Vector<Sensor> getSensorList(const String16& opPackageName);
     virtual Vector<Sensor> getDynamicSensorList(const String16& opPackageName);
@@ -512,6 +525,10 @@
     uint32_t mSocketBufferSize;
     sp<Looper> mLooper;
     sp<SensorEventAckReceiver> mAckReceiver;
+    sp<RuntimeSensorHandler> mRuntimeSensorHandler;
+    // Mutex and CV used to notify the mRuntimeSensorHandler thread that there are new events.
+    std::mutex mRutimeSensorThreadMutex;
+    std::condition_variable mRuntimeSensorsCv;
 
     // protected by mLock
     mutable Mutex mLock;
@@ -519,7 +536,7 @@
     std::unordered_set<int> mActiveVirtualSensors;
     SensorConnectionHolder mConnectionHolder;
     bool mWakeLockAcquired;
-    sensors_event_t *mSensorEventBuffer, *mSensorEventScratch;
+    sensors_event_t *mSensorEventBuffer, *mSensorEventScratch, *mRuntimeSensorEventBuffer;
     // WARNING: these SensorEventConnection instances must not be promoted to sp, except via
     // modification to add support for them in ConnectionSafeAutolock
     wp<const SensorEventConnection> * mMapFlushEventsToConnections;
diff --git a/services/sensorservice/tests/sensorservicetest.cpp b/services/sensorservice/tests/sensorservicetest.cpp
index 88521f1..92956d6 100644
--- a/services/sensorservice/tests/sensorservicetest.cpp
+++ b/services/sensorservice/tests/sensorservicetest.cpp
@@ -87,7 +87,7 @@
     int ret = mgr.createDirectChannel(
             kMemSize, ASENSOR_DIRECT_CHANNEL_TYPE_SHARED_MEMORY, resourceHandle);
 
-    // Should print -22 (BAD_VALUE) and the device runtime shouldn't restart
+    // Should not succeed (ret != OK) and the device runtime shouldn't restart
     printf("createInvalidDirectChannel=%d\n", ret);
 
     // Secondary test: correct channel creation & destruction (should print 0)
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 5683a92..0101c17 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -26,7 +26,9 @@
     name: "libsurfaceflinger_defaults",
     defaults: [
         "android.hardware.graphics.composer3-ndk_shared",
+        "android.hardware.power-ndk_shared",
         "librenderengine_deps",
+        "libtimestats_deps",
         "surfaceflinger_defaults",
     ],
     cflags: [
@@ -47,7 +49,6 @@
         "android.hardware.graphics.composer@2.2",
         "android.hardware.graphics.composer@2.3",
         "android.hardware.graphics.composer@2.4",
-        "android.hardware.power-V4-cpp",
         "libbase",
         "libbinder",
         "libbinder_ndk",
@@ -58,14 +59,12 @@
         "libGLESv2",
         "libgui",
         "libhidlbase",
-        "liblayers_proto",
         "liblog",
         "libnativewindow",
         "libpowermanager",
         "libprocessgroup",
         "libprotobuf-cpp-lite",
         "libsync",
-        "libtimestats",
         "libui",
         "libinput",
         "libutils",
@@ -77,11 +76,13 @@
         "libcompositionengine",
         "libframetimeline",
         "libgui_aidl_static",
+        "liblayers_proto",
         "libperfetto_client_experimental",
         "librenderengine",
         "libscheduler",
         "libserviceutils",
         "libshaders",
+        "libtimestats",
         "libtonemap",
     ],
     header_libs: [
@@ -95,6 +96,7 @@
         "libcompositionengine",
         "librenderengine",
         "libserviceutils",
+        "libtimestats",
     ],
     export_shared_lib_headers: [
         "android.hardware.graphics.allocator@2.0",
@@ -106,7 +108,6 @@
         "android.hardware.graphics.composer@2.4",
         "libpowermanager",
         "libhidlbase",
-        "libtimestats",
     ],
     // TODO (marissaw): this library is not used by surfaceflinger. This is here so
     // the library compiled in a way that is accessible to system partition when running
@@ -167,6 +168,7 @@
         "FrameTracer/FrameTracer.cpp",
         "FrameTracker.cpp",
         "HdrLayerInfoReporter.cpp",
+        "HdrSdrRatioOverlay.cpp",
         "WindowInfosListenerInvoker.cpp",
         "Layer.cpp",
         "LayerFE.cpp",
@@ -213,14 +215,12 @@
         "-DLOG_TAG=\"SurfaceFlinger\"",
     ],
     shared_libs: [
-        "android.frameworks.displayservice@1.0",
         "android.hardware.configstore-utils",
         "android.hardware.configstore@1.0",
         "android.hardware.graphics.allocator@2.0",
         "android.hardware.graphics.allocator@3.0",
         "libbinder",
         "libcutils",
-        "libdisplayservicehidl",
         "libhidlbase",
         "liblog",
         "libprocessgroup",
@@ -228,6 +228,8 @@
         "libutils",
     ],
     static_libs: [
+        "android.frameworks.displayservice@1.0",
+        "libdisplayservicehidl",
         "libserviceutils",
     ],
 }
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index f3a0186..06c5e4c 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -11,7 +11,9 @@
     name: "libcompositionengine_defaults",
     defaults: [
         "android.hardware.graphics.composer3-ndk_shared",
+        "android.hardware.power-ndk_shared",
         "librenderengine_deps",
+        "libtimestats_deps",
         "surfaceflinger_defaults",
     ],
     cflags: [
@@ -26,22 +28,21 @@
         "android.hardware.graphics.composer@2.4",
         "android.hardware.power@1.0",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
         "libbase",
         "libcutils",
         "libgui",
-        "liblayers_proto",
         "liblog",
         "libnativewindow",
         "libprotobuf-cpp-lite",
         "libSurfaceFlingerProp",
-        "libtimestats",
         "libui",
         "libutils",
     ],
     static_libs: [
+        "liblayers_proto",
         "libmath",
         "librenderengine",
+        "libtimestats",
         "libtonemap",
         "libaidlcommonsupport",
         "libprocessgroup",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index 09bc467..1a8644e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -67,9 +67,6 @@
     // Controls how the color mode is chosen for an output
     OutputColorSetting outputColorSetting{OutputColorSetting::kEnhanced};
 
-    // If not Dataspace::UNKNOWN, overrides the dataspace on each output
-    ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
-
     // Forces a color mode on the outputs being refreshed
     ui::ColorMode forceOutputColorMode{ui::ColorMode::NATIVE};
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
index df44e75..9c80cac 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
@@ -87,10 +87,6 @@
     // Returns true if HWC for this profile supports the dataspace
     virtual bool isDataspaceSupported(ui::Dataspace) const = 0;
 
-    // Returns the target dataspace for picked color mode and dataspace
-    virtual ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace,
-                                             ui::Dataspace colorSpaceAgnosticDataspace) const = 0;
-
     // Debugging
     virtual void dump(std::string&) const = 0;
 };
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index a3d8639..370c7cf 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -136,7 +136,6 @@
         ui::ColorMode mode{ui::ColorMode::NATIVE};
         ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
         ui::RenderIntent renderIntent{ui::RenderIntent::COLORIMETRIC};
-        ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
     };
 
     // Use internally to incrementally compute visibility/coverage
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
index 9bc0e68..3aad04c 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
@@ -55,7 +55,6 @@
 
     const HdrCapabilities& getHdrCapabilities() const override;
     bool isDataspaceSupported(ui::Dataspace) const override;
-    ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace) const override;
 
     void dump(std::string&) const override;
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 28c6e92..6cb1e7e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -116,9 +116,6 @@
     // Current active dataspace
     ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
 
-    // Current target dataspace
-    ui::Dataspace targetDataspace{ui::Dataspace::UNKNOWN};
-
     std::optional<android::HWComposer::DeviceRequestedChanges> previousDeviceRequestedChanges{};
 
     bool previousDeviceRequestedSuccess = false;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
index 1aaebea..a904521 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
@@ -43,8 +43,6 @@
 
     MOCK_CONST_METHOD0(getHdrCapabilities, const HdrCapabilities&());
     MOCK_CONST_METHOD1(isDataspaceSupported, bool(ui::Dataspace));
-    MOCK_CONST_METHOD3(getTargetDataspace,
-                       ui::Dataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace));
 
     MOCK_CONST_METHOD1(dump, void(std::string&));
 };
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
index 7e020ee..bdaa1d0 100644
--- a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -41,12 +41,10 @@
 }
 
 inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) {
-    return lhs.textureName == rhs.textureName &&
-            lhs.useTextureFiltering == rhs.useTextureFiltering &&
+    return lhs.useTextureFiltering == rhs.useTextureFiltering &&
             lhs.textureTransform == rhs.textureTransform &&
             lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
-            lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
-            lhs.maxLuminanceNits == rhs.maxLuminanceNits;
+            lhs.isOpaque == rhs.isOpaque && lhs.maxLuminanceNits == rhs.maxLuminanceNits;
 }
 
 inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 85fc095..f2acfc9 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -107,14 +107,9 @@
 }
 
 void Display::setColorProfile(const ColorProfile& colorProfile) {
-    const ui::Dataspace targetDataspace =
-            getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
-                                                         colorProfile.colorSpaceAgnosticDataspace);
-
     if (colorProfile.mode == getState().colorMode &&
         colorProfile.dataspace == getState().dataspace &&
-        colorProfile.renderIntent == getState().renderIntent &&
-        targetDataspace == getState().targetDataspace) {
+        colorProfile.renderIntent == getState().renderIntent) {
         return;
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
index a7c4512..97725ea 100644
--- a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
@@ -220,17 +220,6 @@
     minLuminance = minLuminance <= 0.0 ? sDefaultMinLumiance : minLuminance;
     maxLuminance = maxLuminance <= 0.0 ? sDefaultMaxLumiance : maxLuminance;
     maxAverageLuminance = maxAverageLuminance <= 0.0 ? sDefaultMaxLumiance : maxAverageLuminance;
-    if (args.hasWideColorGamut) {
-        // insert HDR10/HLG as we will force client composition for HDR10/HLG
-        // layers
-        if (!hasHDR10Support()) {
-            types.push_back(ui::Hdr::HDR10);
-        }
-
-        if (!hasHLGSupport()) {
-            types.push_back(ui::Hdr::HLG);
-        }
-    }
 
     mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance);
 }
@@ -391,17 +380,6 @@
     }
 }
 
-ui::Dataspace DisplayColorProfile::getTargetDataspace(ColorMode mode, Dataspace dataspace,
-                                                      Dataspace colorSpaceAgnosticDataspace) const {
-    if (isHdrColorMode(mode)) {
-        return Dataspace::UNKNOWN;
-    }
-    if (colorSpaceAgnosticDataspace != ui::Dataspace::UNKNOWN) {
-        return colorSpaceAgnosticDataspace;
-    }
-    return dataspace;
-}
-
 void DisplayColorProfile::dump(std::string& out) const {
     out.append("   Composition Display Color State:");
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 1205a2c..78c23da 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -261,22 +261,16 @@
 }
 
 void Output::setColorProfile(const ColorProfile& colorProfile) {
-    ui::Dataspace targetDataspace =
-            getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
-                                                         colorProfile.colorSpaceAgnosticDataspace);
-
     auto& outputState = editState();
     if (outputState.colorMode == colorProfile.mode &&
         outputState.dataspace == colorProfile.dataspace &&
-        outputState.renderIntent == colorProfile.renderIntent &&
-        outputState.targetDataspace == targetDataspace) {
+        outputState.renderIntent == colorProfile.renderIntent) {
         return;
     }
 
     outputState.colorMode = colorProfile.mode;
     outputState.dataspace = colorProfile.dataspace;
     outputState.renderIntent = colorProfile.renderIntent;
-    outputState.targetDataspace = targetDataspace;
 
     mRenderSurface->setBufferDataspace(colorProfile.dataspace);
 
@@ -469,15 +463,14 @@
 
 void Output::rebuildLayerStacks(const compositionengine::CompositionRefreshArgs& refreshArgs,
                                 LayerFESet& layerFESet) {
-    ATRACE_CALL();
-    ALOGV(__FUNCTION__);
-
     auto& outputState = editState();
 
     // Do nothing if this output is not enabled or there is no need to perform this update
     if (!outputState.isEnabled || CC_LIKELY(!refreshArgs.updatingOutputGeometryThisFrame)) {
         return;
     }
+    ATRACE_CALL();
+    ALOGV(__FUNCTION__);
 
     // Process the layers to determine visibility and coverage
     compositionengine::Output::CoverageState coverage{layerFESet};
@@ -902,13 +895,19 @@
 compositionengine::OutputLayer* Output::findLayerRequestingBackgroundComposition() const {
     compositionengine::OutputLayer* layerRequestingBgComposition = nullptr;
     for (auto* layer : getOutputLayersOrderedByZ()) {
-        auto* compState = layer->getLayerFE().getCompositionState();
+        const auto* compState = layer->getLayerFE().getCompositionState();
 
         // If any layer has a sideband stream, we will disable blurs. In that case, we don't
         // want to force client composition because of the blur.
         if (compState->sidebandStream != nullptr) {
             return nullptr;
         }
+
+        // If RenderEngine cannot render protected content, we cannot blur.
+        if (compState->hasProtectedContent &&
+            !getCompositionEngine().getRenderEngine().supportsProtectedContent()) {
+            return nullptr;
+        }
         if (compState->isOpaque) {
             continue;
         }
@@ -985,8 +984,7 @@
         const compositionengine::CompositionRefreshArgs& refreshArgs) const {
     if (refreshArgs.outputColorSetting == OutputColorSetting::kUnmanaged) {
         return ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
-                            ui::RenderIntent::COLORIMETRIC,
-                            refreshArgs.colorSpaceAgnosticDataspace};
+                            ui::RenderIntent::COLORIMETRIC};
     }
 
     ui::Dataspace hdrDataSpace;
@@ -1032,8 +1030,7 @@
     mDisplayColorProfile->getBestColorMode(bestDataSpace, intent, &outDataSpace, &outMode,
                                            &outRenderIntent);
 
-    return ColorProfile{outMode, outDataSpace, outRenderIntent,
-                        refreshArgs.colorSpaceAgnosticDataspace};
+    return ColorProfile{outMode, outDataSpace, outRenderIntent};
 }
 
 void Output::beginFrame() {
@@ -1318,17 +1315,9 @@
                    });
 
     const nsecs_t renderEngineStart = systemTime();
-    // Only use the framebuffer cache when rendering to an internal display
-    // TODO(b/173560331): This is only to help mitigate memory leaks from virtual displays because
-    // right now we don't have a concrete eviction policy for output buffers: GLESRenderEngine
-    // bounds its framebuffer cache but Skia RenderEngine has no current policy. The best fix is
-    // probably to encapsulate the output buffer into a structure that dispatches resource cleanup
-    // over to RenderEngine, in which case this flag can be removed from the drawLayers interface.
-    const bool useFramebufferCache = outputState.layerFilter.toInternalDisplay;
-
     auto fenceResult = renderEngine
                                .drawLayers(clientCompositionDisplay, clientRenderEngineLayers, tex,
-                                           useFramebufferCache, std::move(fd))
+                                           std::move(fd))
                                .get();
 
     if (mClientCompositionRequestCache && fenceStatus(fenceResult) != NO_ERROR) {
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 9713e79..39cf671 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -52,7 +52,6 @@
     dumpVal(out, "colorMode", toString(colorMode), colorMode);
     dumpVal(out, "renderIntent", toString(renderIntent), renderIntent);
     dumpVal(out, "dataspace", toString(dataspace), dataspace);
-    dumpVal(out, "targetDataspace", toString(targetDataspace), targetDataspace);
 
     out.append("\n   ");
     dumpVal(out, "colorTransformMatrix", colorTransformMatrix);
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 0ac0ecb..22db247 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -13,7 +13,6 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
-
 #include <DisplayHardware/Hal.h>
 #include <android-base/stringprintf.h>
 #include <compositionengine/DisplayColorProfile.h>
@@ -26,7 +25,7 @@
 #include <cstdint>
 #include "system/graphics-base-v1.0.h"
 
-#include <ui/DataspaceUtils.h>
+#include <ui/HdrRenderTypeUtils.h>
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
 #pragma clang diagnostic push
@@ -312,12 +311,20 @@
         }
     }
 
+    auto pixelFormat = layerFEState->buffer ? std::make_optional(static_cast<ui::PixelFormat>(
+                                                      layerFEState->buffer->getPixelFormat()))
+                                            : std::nullopt;
+
+    auto hdrRenderType =
+            getHdrRenderType(outputState.dataspace, pixelFormat, layerFEState->desiredHdrSdrRatio);
+
     // Determine the output dependent dataspace for this layer. If it is
     // colorspace agnostic, it just uses the dataspace chosen for the output to
     // avoid the need for color conversion.
-    state.dataspace = layerFEState->isColorspaceAgnostic &&
-                    outputState.targetDataspace != ui::Dataspace::UNKNOWN
-            ? outputState.targetDataspace
+    // For now, also respect the colorspace agnostic flag if we're drawing to HDR, to avoid drastic
+    // luminance shift. TODO(b/292162273): we should check if that's true though.
+    state.dataspace = layerFEState->isColorspaceAgnostic && hdrRenderType == HdrRenderType::SDR
+            ? outputState.dataspace
             : layerFEState->dataspace;
 
     // Override the dataspace transfer from 170M to sRGB if the device configuration requests this.
@@ -331,10 +338,14 @@
                 (state.dataspace & HAL_DATASPACE_RANGE_MASK) | HAL_DATASPACE_TRANSFER_SRGB);
     }
 
+    // re-get HdrRenderType after the dataspace gets changed.
+    hdrRenderType =
+            getHdrRenderType(state.dataspace, pixelFormat, layerFEState->desiredHdrSdrRatio);
+
     // For hdr content, treat the white point as the display brightness - HDR content should not be
     // boosted or dimmed.
     // If the layer explicitly requests to disable dimming, then don't dim either.
-    if (isHdrDataspace(state.dataspace) ||
+    if (hdrRenderType == HdrRenderType::GENERIC_HDR ||
         getOutput().getState().displayBrightnessNits == getOutput().getState().sdrWhitePointNits ||
         getOutput().getState().displayBrightnessNits == 0.f || !layerFEState->dimmingEnabled) {
         state.dimmingRatio = 1.f;
@@ -343,8 +354,7 @@
         float layerBrightnessNits = getOutput().getState().sdrWhitePointNits;
         // RANGE_EXTENDED can "self-promote" to HDR, but is still rendered for a particular
         // range that we may need to re-adjust to the current display conditions
-        if ((state.dataspace & HAL_DATASPACE_RANGE_MASK) == HAL_DATASPACE_RANGE_EXTENDED &&
-            layerFEState->currentHdrSdrRatio > 1.01f) {
+        if (hdrRenderType == HdrRenderType::DISPLAY_HDR) {
             layerBrightnessNits *= layerFEState->currentHdrSdrRatio;
         }
         state.dimmingRatio =
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index 7547be9..579c6ba 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -275,11 +275,9 @@
         bufferFence.reset(texture->getReadyFence()->dup());
     }
 
-    constexpr bool kUseFramebufferCache = false;
-
     auto fenceResult = renderEngine
                                .drawLayers(displaySettings, layerSettings, texture->get(),
-                                           kUseFramebufferCache, std::move(bufferFence))
+                                           std::move(bufferFence))
                                .get();
 
     if (fenceStatus(fenceResult) == NO_ERROR) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
index 21b9aa9..03a97dc 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
@@ -282,39 +282,6 @@
     }
 }
 
-TEST_F(DisplayColorProfileTest, ctorSignalsHdrSupportForAnyWideColorGamutDevice) {
-    {
-        // If the output does not profile wide color gamut, then no HDR modes
-        // will be profileed in the generated HDR capabilities.
-        auto profile = ProfileFactory().setHasWideColorGamut(false).build();
-
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), IsEmpty());
-    }
-
-    {
-        // If the HWC does not show profile for certain HDR modes, then the
-        // generated HDR capabilities will indicate profile anyway.
-        auto profile = ProfileFactory().setHasWideColorGamut(true).build();
-
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), SizeIs(2));
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), Contains(Hdr::HDR10));
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), Contains(Hdr::HLG));
-    }
-
-    {
-        // If the HWC profiles the HDR modes, then the generated capabilities
-        // still has one entry for each HDR type.
-        auto profile = ProfileFactory()
-                               .setHasWideColorGamut(true)
-                               .addHdrTypes({Hdr::HLG, Hdr::HDR10})
-                               .build();
-
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), SizeIs(2));
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), Contains(Hdr::HDR10));
-        EXPECT_THAT(profile.getHdrCapabilities().getSupportedHdrTypes(), Contains(Hdr::HLG));
-    }
-}
-
 /* ------------------------------------------------------------------------
  * DisplayColorProfile::hasRenderIntent
  */
@@ -646,29 +613,5 @@
     EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
 }
 
-/*
- * RenderSurface::getTargetDataspace()
- */
-
-TEST_F(DisplayColorProfileTest, getTargetDataspaceWorks) {
-    auto profile = ProfileFactory::createProfileWithNoColorModeSupport();
-
-    // For a non-HDR colorspace with no colorSpaceAgnosticDataspace override,
-    // the input dataspace should be returned.
-    EXPECT_EQ(Dataspace::DISPLAY_P3,
-              profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
-                                         Dataspace::UNKNOWN));
-
-    // If colorSpaceAgnosticDataspace is set, its value should be returned
-    EXPECT_EQ(Dataspace::V0_SRGB,
-              profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
-                                         Dataspace::V0_SRGB));
-
-    // For an HDR colorspace, Dataspace::UNKNOWN should be returned.
-    EXPECT_EQ(Dataspace::UNKNOWN,
-              profile.getTargetDataspace(ColorMode::BT2100_PQ, Dataspace::BT2020_PQ,
-                                         Dataspace::UNKNOWN));
-}
-
 } // namespace
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 9be6bc2..027004a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -403,23 +403,18 @@
     mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
     mDisplay->setDisplayColorProfileForTest(std::unique_ptr<DisplayColorProfile>(colorProfile));
 
-    EXPECT_CALL(*colorProfile, getTargetDataspace(_, _, _))
-            .WillRepeatedly(Return(ui::Dataspace::UNKNOWN));
-
     // These values are expected to be the initial state.
     ASSERT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
     ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
     ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
-    ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
 
     // Otherwise if the values are unchanged, nothing happens
     mDisplay->setColorProfile(ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
-                                           ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN});
+                                           ui::RenderIntent::COLORIMETRIC});
 
     EXPECT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
     EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
     EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
-    EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
 
     // Otherwise if the values are different, updates happen
     EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
@@ -429,13 +424,11 @@
             .Times(1);
 
     mDisplay->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                           ui::RenderIntent::TONE_MAP_COLORIMETRIC,
-                                           ui::Dataspace::UNKNOWN});
+                                           ui::RenderIntent::TONE_MAP_COLORIMETRIC});
 
     EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay->getState().colorMode);
     EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay->getState().dataspace);
     EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay->getState().renderIntent);
-    EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
 }
 
 TEST_F(DisplaySetColorModeTest, doesNothingForVirtualDisplay) {
@@ -448,19 +441,13 @@
     virtualDisplay->setDisplayColorProfileForTest(
             std::unique_ptr<DisplayColorProfile>(colorProfile));
 
-    EXPECT_CALL(*colorProfile,
-                getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                   ui::Dataspace::UNKNOWN))
-            .WillOnce(Return(ui::Dataspace::UNKNOWN));
-
-    virtualDisplay->setColorProfile(
-            ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                         ui::RenderIntent::TONE_MAP_COLORIMETRIC, ui::Dataspace::UNKNOWN});
+    virtualDisplay->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3,
+                                                 ui::Dataspace::DISPLAY_P3,
+                                                 ui::RenderIntent::TONE_MAP_COLORIMETRIC});
 
     EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay->getState().colorMode);
     EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().dataspace);
     EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay->getState().renderIntent);
-    EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().targetDataspace);
 }
 
 /*
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 67b94ee..892bb8f 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -94,7 +94,8 @@
     MOCK_METHOD(std::optional<PhysicalDisplayId>, onVsync, (hal::HWDisplayId, int64_t));
     MOCK_METHOD2(setVsyncEnabled, void(PhysicalDisplayId, hal::Vsync));
     MOCK_CONST_METHOD1(isConnected, bool(PhysicalDisplayId));
-    MOCK_CONST_METHOD1(getModes, std::vector<HWComposer::HWCDisplayMode>(PhysicalDisplayId));
+    MOCK_CONST_METHOD2(getModes,
+                       std::vector<HWComposer::HWCDisplayMode>(PhysicalDisplayId, int32_t));
     MOCK_CONST_METHOD1(getActiveMode, std::optional<hal::HWConfigId>(PhysicalDisplayId));
     MOCK_CONST_METHOD1(getColorModes, std::vector<ui::ColorMode>(PhysicalDisplayId));
     MOCK_METHOD3(setActiveColorMode, status_t(PhysicalDisplayId, ui::ColorMode, ui::RenderIntent));
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index aa83883..9039d16 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -642,7 +642,7 @@
 
 TEST_F(OutputLayerUpdateCompositionStateTest, setsOutputLayerColorspaceCorrectly) {
     mLayerFEState.dataspace = ui::Dataspace::DISPLAY_P3;
-    mOutputState.targetDataspace = ui::Dataspace::V0_SCRGB;
+    mOutputState.dataspace = ui::Dataspace::V0_SCRGB;
 
     // If the layer is not colorspace agnostic, the output layer dataspace
     // should use the layers requested colorspace.
@@ -659,11 +659,18 @@
     mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
 
     EXPECT_EQ(ui::Dataspace::V0_SCRGB, mOutputLayer.getState().dataspace);
+
+    // If the output is HDR, then don't blind the user with a colorspace agnostic dataspace
+    // drawing all white
+    mOutputState.dataspace = ui::Dataspace::BT2020_PQ;
+
+    mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+    EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutputLayer.getState().dataspace);
 }
 
 TEST_F(OutputLayerUpdateCompositionStateTest, setsOutputLayerColorspaceWith170mReplacement) {
     mLayerFEState.dataspace = ui::Dataspace::TRANSFER_SMPTE_170M;
-    mOutputState.targetDataspace = ui::Dataspace::V0_SCRGB;
     mOutputState.treat170mAsSrgb = false;
     mLayerFEState.isColorspaceAgnostic = false;
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 9e0e7b5..ee6998a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -175,12 +175,10 @@
 using ColorProfile = compositionengine::Output::ColorProfile;
 
 void dumpColorProfile(ColorProfile profile, std::string& result, const char* name) {
-    android::base::StringAppendF(&result, "%s (%s[%d] %s[%d] %s[%d] %s[%d]) ", name,
+    android::base::StringAppendF(&result, "%s (%s[%d] %s[%d] %s[%d]) ", name,
                                  toString(profile.mode).c_str(), profile.mode,
                                  toString(profile.dataspace).c_str(), profile.dataspace,
-                                 toString(profile.renderIntent).c_str(), profile.renderIntent,
-                                 toString(profile.colorSpaceAgnosticDataspace).c_str(),
-                                 profile.colorSpaceAgnosticDataspace);
+                                 toString(profile.renderIntent).c_str(), profile.renderIntent);
 }
 
 // Checks for a ColorProfile match
@@ -192,8 +190,7 @@
     *result_listener << buf;
 
     return (expected.mode == arg.mode) && (expected.dataspace == arg.dataspace) &&
-            (expected.renderIntent == arg.renderIntent) &&
-            (expected.colorSpaceAgnosticDataspace == arg.colorSpaceAgnosticDataspace);
+            (expected.renderIntent == arg.renderIntent);
 }
 
 /*
@@ -540,20 +537,14 @@
 TEST_F(OutputSetColorProfileTest, setsStateAndDirtiesOutputIfChanged) {
     using ColorProfile = Output::ColorProfile;
 
-    EXPECT_CALL(*mDisplayColorProfile,
-                getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                   ui::Dataspace::UNKNOWN))
-            .WillOnce(Return(ui::Dataspace::UNKNOWN));
     EXPECT_CALL(*mRenderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
 
     mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                          ui::RenderIntent::TONE_MAP_COLORIMETRIC,
-                                          ui::Dataspace::UNKNOWN});
+                                          ui::RenderIntent::TONE_MAP_COLORIMETRIC});
 
     EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput->getState().colorMode);
     EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput->getState().dataspace);
     EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput->getState().renderIntent);
-    EXPECT_EQ(ui::Dataspace::UNKNOWN, mOutput->getState().targetDataspace);
 
     EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
 }
@@ -561,19 +552,12 @@
 TEST_F(OutputSetColorProfileTest, doesNothingIfNoChange) {
     using ColorProfile = Output::ColorProfile;
 
-    EXPECT_CALL(*mDisplayColorProfile,
-                getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                   ui::Dataspace::UNKNOWN))
-            .WillOnce(Return(ui::Dataspace::UNKNOWN));
-
     mOutput->editState().colorMode = ui::ColorMode::DISPLAY_P3;
     mOutput->editState().dataspace = ui::Dataspace::DISPLAY_P3;
     mOutput->editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
-    mOutput->editState().targetDataspace = ui::Dataspace::UNKNOWN;
 
     mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
-                                          ui::RenderIntent::TONE_MAP_COLORIMETRIC,
-                                          ui::Dataspace::UNKNOWN});
+                                          ui::RenderIntent::TONE_MAP_COLORIMETRIC});
 
     EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
 }
@@ -2133,12 +2117,11 @@
 
     EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
     EXPECT_CALL(mOutput,
-                setColorProfile(ColorProfileEq(
-                        ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
-                                     ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN})));
+                setColorProfile(
+                        ColorProfileEq(ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+                                                    ui::RenderIntent::COLORIMETRIC})));
 
     mRefreshArgs.outputColorSetting = OutputColorSetting::kUnmanaged;
-    mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
 
     mOutput.updateColorProfile(mRefreshArgs);
 }
@@ -2148,7 +2131,6 @@
     OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile() {
         EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
         mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-        mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
     }
 
     struct ExpectBestColorModeCallResultUsedToSetColorProfileState
@@ -2163,8 +2145,7 @@
                                     SetArgPointee<4>(renderIntent)));
             EXPECT_CALL(getInstance()->mOutput,
                         setColorProfile(
-                                ColorProfileEq(ColorProfile{colorMode, dataspace, renderIntent,
-                                                            ui::Dataspace::UNKNOWN})));
+                                ColorProfileEq(ColorProfile{colorMode, dataspace, renderIntent})));
             return nextState<ExecuteState>();
         }
     };
@@ -2191,55 +2172,6 @@
             .execute();
 }
 
-struct OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile
-      : public OutputUpdateColorProfileTest {
-    OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile() {
-        EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
-        EXPECT_CALL(*mDisplayColorProfile,
-                    getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _, _))
-                .WillRepeatedly(DoAll(SetArgPointee<2>(ui::Dataspace::UNKNOWN),
-                                      SetArgPointee<3>(ui::ColorMode::NATIVE),
-                                      SetArgPointee<4>(ui::RenderIntent::COLORIMETRIC)));
-        mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-    }
-
-    struct IfColorSpaceAgnosticDataspaceSetToState
-          : public CallOrderStateMachineHelper<TestType, IfColorSpaceAgnosticDataspaceSetToState> {
-        [[nodiscard]] auto ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace dataspace) {
-            getInstance()->mRefreshArgs.colorSpaceAgnosticDataspace = dataspace;
-            return nextState<ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState>();
-        }
-    };
-
-    struct ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState
-          : public CallOrderStateMachineHelper<
-                    TestType, ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState> {
-        [[nodiscard]] auto thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(
-                ui::Dataspace dataspace) {
-            EXPECT_CALL(getInstance()->mOutput,
-                        setColorProfile(ColorProfileEq(
-                                ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
-                                             ui::RenderIntent::COLORIMETRIC, dataspace})));
-            return nextState<ExecuteState>();
-        }
-    };
-
-    // Call this member function to start using the mini-DSL defined above.
-    [[nodiscard]] auto verify() { return IfColorSpaceAgnosticDataspaceSetToState::make(this); }
-};
-
-TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, DisplayP3) {
-    verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::DISPLAY_P3)
-            .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::DISPLAY_P3)
-            .execute();
-}
-
-TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, V0_SRGB) {
-    verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::V0_SRGB)
-            .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::V0_SRGB)
-            .execute();
-}
-
 struct OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference
       : public OutputUpdateColorProfileTest {
     // Internally the implementation looks through the dataspaces of all the
@@ -2248,7 +2180,6 @@
 
     OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference() {
         mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-        mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
 
         EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
         EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
@@ -2368,7 +2299,6 @@
 
     OutputUpdateColorProfileTest_ForceOutputColorOverrides() {
         mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-        mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
 
         mLayer1.mLayerFEState.dataspace = ui::Dataspace::DISPLAY_BT2020;
 
@@ -2424,7 +2354,6 @@
 struct OutputUpdateColorProfileTest_Hdr : public OutputUpdateColorProfileTest {
     OutputUpdateColorProfileTest_Hdr() {
         mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-        mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
         EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
         EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
     }
@@ -2703,7 +2632,6 @@
 
     OutputUpdateColorProfile_AffectsChosenRenderIntentTest() {
         mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
-        mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
         mLayer1.mLayerFEState.dataspace = ui::Dataspace::BT2020_PQ;
         EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
         EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
@@ -3493,10 +3421,10 @@
             .WillRepeatedly(Return());
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, _))
             .WillRepeatedly([&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
                 return ftl::yield<FenceResult>(Fence::NO_FENCE);
             });
@@ -3524,10 +3452,10 @@
                     }));
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .WillRepeatedly([&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
                 return ftl::yield<FenceResult>(Fence::NO_FENCE);
             });
@@ -3558,10 +3486,10 @@
                     }));
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, true, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .WillRepeatedly([&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
                 return ftl::yield<FenceResult>(Fence::NO_FENCE);
             });
@@ -3587,7 +3515,7 @@
             .WillRepeatedly(Return());
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .Times(2)
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
@@ -3617,7 +3545,7 @@
             .WillRepeatedly(Return());
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
 
@@ -3653,10 +3581,10 @@
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
             .WillOnce(Return(mOutputBuffer))
             .WillOnce(Return(otherOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .WillRepeatedly([&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
                 return ftl::yield<FenceResult>(Fence::NO_FENCE);
             });
@@ -3688,9 +3616,9 @@
             .WillRepeatedly(Return());
 
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r3), _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r3), _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     verify().execute().expectAFenceWasReturned();
@@ -3767,7 +3695,7 @@
     struct ExpectDisplaySettingsState
           : public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
         auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
-            EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, false, _))
+            EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, _))
                     .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
             return nextState<ExecuteState>();
         }
@@ -4020,11 +3948,11 @@
         EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
                 .WillRepeatedly(Return());
         EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-        EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+        EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
                 .WillRepeatedly([&](const renderengine::DisplaySettings&,
                                     const std::vector<renderengine::LayerSettings>&,
                                     const std::shared_ptr<renderengine::ExternalTexture>&,
-                                    const bool, base::unique_fd&&) -> ftl::Future<FenceResult> {
+                                    base::unique_fd&&) -> ftl::Future<FenceResult> {
                     return ftl::yield<FenceResult>(Fence::NO_FENCE);
                 });
     }
@@ -4059,7 +3987,7 @@
     EXPECT_CALL(*mRenderSurface, setProtected(true));
     // Must happen after setting the protected content state.
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     base::unique_fd fd;
@@ -4118,7 +4046,7 @@
     InSequence seq;
 
     EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     base::unique_fd fd;
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index bd030d0..d61d7ba 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -353,7 +353,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
         EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
@@ -369,7 +369,7 @@
             .WillOnce(Return(clientComp1));
     EXPECT_CALL(*layerFE2, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(false)))
             .WillOnce(Return(clientComp2));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     mOutputState.isSecure = false;
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
     expectReadyBuffer(cachedSet);
@@ -402,7 +402,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
         EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
@@ -419,7 +419,7 @@
             .WillOnce(Return(clientComp1));
     EXPECT_CALL(*layerFE2, prepareClientComposition(ClientCompositionTargetSettingsSecureEq(true)))
             .WillOnce(Return(clientComp2));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     mOutputState.isSecure = true;
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
     expectReadyBuffer(cachedSet);
@@ -452,7 +452,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         EXPECT_EQ(mOutputState.displayBrightnessNits, displaySettings.targetLuminanceNits);
         return ftl::yield<FenceResult>(Fence::NO_FENCE);
@@ -466,7 +466,7 @@
                 prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
                         mOutputState.displayBrightnessNits)))
             .WillOnce(Return(clientComp2));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     mOutputState.isSecure = true;
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
     expectReadyBuffer(cachedSet);
@@ -502,7 +502,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
                                 const std::vector<renderengine::LayerSettings>&,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         EXPECT_EQ(mOutputState.displayBrightnessNits, displaySettings.targetLuminanceNits);
         return ftl::yield<FenceResult>(Fence::NO_FENCE);
@@ -516,7 +516,7 @@
                 prepareClientComposition(ClientCompositionTargetSettingsWhitePointEq(
                         mOutputState.displayBrightnessNits)))
             .WillOnce(Return(clientComp2));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     mOutputState.isSecure = true;
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, false);
     expectReadyBuffer(cachedSet);
@@ -551,7 +551,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
         EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
@@ -566,7 +566,7 @@
 
     EXPECT_CALL(*layerFE1, prepareClientComposition(_)).WillOnce(Return(clientComp1));
     EXPECT_CALL(*layerFE2, prepareClientComposition(_)).WillOnce(Return(clientComp2));
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
     expectReadyBuffer(cachedSet);
 
@@ -815,7 +815,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         // If the highlight layer is enabled, it will increase the size by 1.
         // We're interested in the third layer either way.
@@ -839,7 +839,7 @@
         return ftl::yield<FenceResult>(Fence::NO_FENCE);
     };
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
 }
 
@@ -875,7 +875,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         // If the highlight layer is enabled, it will increase the size by 1.
         // We're interested in the third layer either way.
@@ -900,7 +900,7 @@
         return ftl::yield<FenceResult>(Fence::NO_FENCE);
     };
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
 }
 
@@ -1026,7 +1026,7 @@
 
     const auto drawLayers = [&](const renderengine::DisplaySettings&,
                                 const std::vector<renderengine::LayerSettings>& layers,
-                                const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                                const std::shared_ptr<renderengine::ExternalTexture>&,
                                 base::unique_fd&&) -> ftl::Future<FenceResult> {
         // If the highlight layer is enabled, it will increase the size by 1.
         // We're interested in the third layer either way.
@@ -1039,7 +1039,7 @@
         return ftl::yield<FenceResult>(Fence::NO_FENCE);
     };
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).WillOnce(Invoke(drawLayers));
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).WillOnce(Invoke(drawLayers));
     cachedSet.render(mRenderEngine, mTexturePool, mOutputState, true);
 }
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 778a0a8..00590e6 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -168,7 +168,7 @@
 
 void FlattenerTest::expectAllLayersFlattened(const std::vector<const LayerState*>& layers) {
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -419,7 +419,7 @@
     // caleed for Layer2 and Layer3
     layerState1->resetFramesSinceBufferUpdate();
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     initializeOverrideBuffer(layers);
     EXPECT_EQ(getNonBufferHash(layers),
@@ -442,7 +442,7 @@
     layerState1->incrementFramesSinceBufferUpdate();
     mTime += 200ms;
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
@@ -494,7 +494,7 @@
     // called for Layer1 and Layer2
     layerState3->resetFramesSinceBufferUpdate();
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     initializeOverrideBuffer(layers);
     EXPECT_EQ(getNonBufferHash(layers),
@@ -508,7 +508,7 @@
     EXPECT_EQ(nullptr, overrideBuffer5);
 
     // Layers 1 and 2 will be flattened a new drawFrame would be called for Layer4 and Layer5
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
@@ -537,7 +537,7 @@
 
     layerState3->incrementFramesSinceBufferUpdate();
     mTime += 200ms;
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
@@ -592,7 +592,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -603,7 +603,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -656,7 +656,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -667,7 +667,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -728,7 +728,7 @@
 
     // This will render a CachedSet of layer 0. Though it is just one layer, it satisfies the
     // exception that there would be a hole punch above it.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -736,7 +736,7 @@
     EXPECT_EQ(nullptr, overrideBuffer0);
 
     // This time we merge the CachedSet in and we should still have only two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_EQ(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -798,7 +798,7 @@
 
     // This will render a CachedSet of layer 0. Though it is just one layer, it satisfies the
     // exception that there would be a hole punch above it.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -806,7 +806,7 @@
     EXPECT_EQ(nullptr, overrideBuffer0);
 
     // This time we merge the CachedSet in and we should still have only two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_EQ(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -849,7 +849,7 @@
     layerState3->resetFramesSinceBufferUpdate();
 
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -894,7 +894,7 @@
     layerState1->resetFramesSinceBufferUpdate();
 
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillRepeatedly(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -947,7 +947,7 @@
     layerState1->resetFramesSinceBufferUpdate();
 
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -995,7 +995,7 @@
     layerStateWithBlurBehind->resetFramesSinceBufferUpdate();
 
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -1037,7 +1037,7 @@
     // Mark the layers inactive
     mTime += 200ms;
     // layers would be flattened but the buffer would not be overridden
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
 
     initializeOverrideBuffer(layers);
@@ -1050,7 +1050,7 @@
 
     // Simulate attempting to render prior to merging the new cached set with the layer stack.
     // Here we should not try to re-render.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
     // We provide the override buffer now that it's rendered
@@ -1097,14 +1097,14 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     for (size_t i = 0; i < kMaxDeferRenderAttempts; i++) {
-        EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+        EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
         mFlattener->renderCachedSets(mOutputState,
                                      std::chrono::steady_clock::now() -
                                              (kCachedSetRenderDuration + 10ms),
                                      true);
     }
 
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState,
                                  std::chrono::steady_clock::now() -
@@ -1139,7 +1139,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1150,7 +1150,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1189,7 +1189,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1200,7 +1200,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1239,7 +1239,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1250,7 +1250,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1289,7 +1289,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1300,7 +1300,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1342,7 +1342,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1354,7 +1354,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
@@ -1394,7 +1394,7 @@
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
 
     // This will render a CachedSet.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _))
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _))
             .WillOnce(Return(ByMove(ftl::yield<FenceResult>(Fence::NO_FENCE))));
     mFlattener->renderCachedSets(mOutputState, std::nullopt, true);
 
@@ -1405,7 +1405,7 @@
 
     // This time we merge the CachedSet in, so we have a new hash, and we should
     // only have two sets.
-    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _)).Times(0);
+    EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _)).Times(0);
     initializeOverrideBuffer(layers);
     EXPECT_NE(getNonBufferHash(layers),
               mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 195d90c..70ccaf8 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -37,10 +37,10 @@
 #include <configstore/Utils.h>
 #include <log/log.h>
 #include <system/window.h>
-#include <ui/GraphicTypes.h>
 
 #include "DisplayDevice.h"
 #include "FrontEnd/DisplayInfo.h"
+#include "HdrSdrRatioOverlay.h"
 #include "Layer.h"
 #include "RefreshRateOverlay.h"
 #include "SurfaceFlinger.h"
@@ -265,6 +265,9 @@
     if (mRefreshRateOverlay) {
         mRefreshRateOverlay->setLayerStack(filter.layerStack);
     }
+    if (mHdrSdrRatioOverlay) {
+        mHdrSdrRatioOverlay->setLayerStack(filter.layerStack);
+    }
 }
 
 void DisplayDevice::setFlags(uint32_t flags) {
@@ -278,10 +281,14 @@
     if (mRefreshRateOverlay) {
         mRefreshRateOverlay->setViewport(size);
     }
+    if (mHdrSdrRatioOverlay) {
+        mHdrSdrRatioOverlay->setViewport(size);
+    }
 }
 
 void DisplayDevice::setProjection(ui::Rotation orientation, Rect layerStackSpaceRect,
                                   Rect orientedDisplaySpaceRect) {
+    mIsOrientationChanged = mOrientation != orientation;
     mOrientation = orientation;
 
     // We need to take care of display rotation for globalTransform for case if the panel is not
@@ -415,6 +422,26 @@
                            capabilities.getDesiredMinLuminance());
 }
 
+void DisplayDevice::enableHdrSdrRatioOverlay(bool enable) {
+    if (!enable) {
+        mHdrSdrRatioOverlay.reset();
+        return;
+    }
+
+    mHdrSdrRatioOverlay = std::make_unique<HdrSdrRatioOverlay>();
+    mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
+    mHdrSdrRatioOverlay->setViewport(getSize());
+    updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
+}
+
+void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) {
+    ATRACE_CALL();
+    mHdrSdrRatio = currentHdrSdrRatio;
+    if (mHdrSdrRatioOverlay) {
+        mHdrSdrRatioOverlay->changeHdrSdrRatio(currentHdrSdrRatio);
+    }
+}
+
 void DisplayDevice::enableRefreshRateOverlay(bool enable, bool setByHwc, bool showSpinner,
                                              bool showRenderRate, bool showInMiddle) {
     if (!enable) {
@@ -467,10 +494,23 @@
     return false;
 }
 
-void DisplayDevice::animateRefreshRateOverlay() {
+void DisplayDevice::animateOverlay() {
     if (mRefreshRateOverlay) {
         mRefreshRateOverlay->animate();
     }
+    if (mHdrSdrRatioOverlay) {
+        // hdr sdr ratio is designed to be on the top right of the screen,
+        // therefore, we need to re-calculate the display's width and height
+        if (mIsOrientationChanged) {
+            auto width = getWidth();
+            auto height = getHeight();
+            if (mOrientation == ui::ROTATION_90 || mOrientation == ui::ROTATION_270) {
+                std::swap(width, height);
+            }
+            mHdrSdrRatioOverlay->setViewport({width, height});
+        }
+        mHdrSdrRatioOverlay->animate();
+    }
 }
 
 auto DisplayDevice::setDesiredActiveMode(const ActiveModeInfo& info, bool force)
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 6d2fe54..a3fa701 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -55,6 +55,7 @@
 
 class Fence;
 class HWComposer;
+class HdrSdrRatioOverlay;
 class IGraphicBufferProducer;
 class Layer;
 class RefreshRateOverlay;
@@ -240,13 +241,19 @@
         return mRefreshRateSelector;
     }
 
+    void animateOverlay();
+
     // Enables an overlay to be displayed with the current refresh rate
     void enableRefreshRateOverlay(bool enable, bool setByHwc, bool showSpinner, bool showRenderRate,
                                   bool showInMiddle) REQUIRES(kMainThreadContext);
     void updateRefreshRateOverlayRate(Fps displayFps, Fps renderFps, bool setByHwc = false);
     bool isRefreshRateOverlayEnabled() const { return mRefreshRateOverlay != nullptr; }
     bool onKernelTimerChanged(std::optional<DisplayModeId>, bool timerExpired);
-    void animateRefreshRateOverlay();
+
+    // Enables an overlay to be display with the hdr/sdr ratio
+    void enableHdrSdrRatioOverlay(bool enable) REQUIRES(kMainThreadContext);
+    void updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio);
+    bool isHdrSdrRatioOverlayEnabled() const { return mHdrSdrRatioOverlay != nullptr; }
 
     nsecs_t getVsyncPeriodFromHWC() const;
 
@@ -276,6 +283,7 @@
 
     const ui::Rotation mPhysicalOrientation;
     ui::Rotation mOrientation = ui::ROTATION_0;
+    bool mIsOrientationChanged = false;
 
     // Allow nullopt as initial power mode.
     using TracedPowerMode = TracedOrdinal<hardware::graphics::composer::hal::PowerMode>;
@@ -302,6 +310,9 @@
 
     std::shared_ptr<scheduler::RefreshRateSelector> mRefreshRateSelector;
     std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay;
+    std::unique_ptr<HdrSdrRatioOverlay> mHdrSdrRatioOverlay;
+    // This parameter is only used for hdr/sdr ratio overlay
+    float mHdrSdrRatio = 1.0f;
 
     mutable std::mutex mActiveModeLock;
     ActiveModeInfo mDesiredActiveMode GUARDED_BY(mActiveModeLock);
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index c0eb36d..1f409c6 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -244,14 +244,13 @@
     addReader(translate<Display>(kSingleReaderKey));
 
     // If unable to read interface version, then become backwards compatible.
-    int32_t version = 1;
-    const auto status = mAidlComposerClient->getInterfaceVersion(&version);
+    const auto status = mAidlComposerClient->getInterfaceVersion(&mComposerInterfaceVersion);
     if (!status.isOk()) {
         ALOGE("getInterfaceVersion for AidlComposer constructor failed %s",
               status.getDescription().c_str());
     }
-    mSupportsBufferSlotsToClear = version > 1;
-    if (!mSupportsBufferSlotsToClear) {
+
+    if (mComposerInterfaceVersion <= 1) {
         if (sysprop::clear_slots_with_set_layer_buffer(false)) {
             mClearSlotBuffer = sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBX_8888,
                                                        GraphicBuffer::USAGE_HW_COMPOSER |
@@ -281,6 +280,10 @@
     }
 }
 
+bool AidlComposer::getDisplayConfigurationsSupported() const {
+    return mComposerInterfaceVersion >= 3;
+}
+
 std::vector<Capability> AidlComposer::getCapabilities() {
     std::vector<Capability> capabilities;
     const auto status = mAidlComposer->getCapabilities(&capabilities);
@@ -489,6 +492,19 @@
     return Error::NONE;
 }
 
+Error AidlComposer::getDisplayConfigurations(Display display, int32_t maxFrameIntervalNs,
+                                             std::vector<DisplayConfiguration>* outConfigs) {
+    const auto status =
+            mAidlComposerClient->getDisplayConfigurations(translate<int64_t>(display),
+                                                          maxFrameIntervalNs, outConfigs);
+    if (!status.isOk()) {
+        ALOGE("getDisplayConfigurations failed %s", status.getDescription().c_str());
+        return static_cast<Error>(status.getServiceSpecificError());
+    }
+
+    return Error::NONE;
+}
+
 Error AidlComposer::getDisplayName(Display display, std::string* outName) {
     const auto status = mAidlComposerClient->getDisplayName(translate<int64_t>(display), outName);
     if (!status.isOk()) {
@@ -848,7 +864,7 @@
     Error error = Error::NONE;
     mMutex.lock_shared();
     if (auto writer = getWriter(display)) {
-        if (mSupportsBufferSlotsToClear) {
+        if (mComposerInterfaceVersion > 1) {
             writer->get().setLayerBufferSlotsToClear(translate<int64_t>(display),
                                                      translate<int64_t>(layer), slotsToClear);
             // Backwards compatible way of clearing buffer slots is to set the layer buffer with a
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
index 8d21b49..b1b57a4 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
@@ -66,6 +66,7 @@
     ~AidlComposer() override;
 
     bool isSupported(OptionalFeature) const;
+    bool getDisplayConfigurationsSupported() const;
 
     std::vector<aidl::android::hardware::graphics::composer3::Capability> getCapabilities()
             override;
@@ -95,6 +96,8 @@
     Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
                               int32_t* outValue) override;
     Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
+    Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                   std::vector<DisplayConfiguration>*);
     Error getDisplayName(Display display, std::string* outName) override;
 
     Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
@@ -285,8 +288,8 @@
     // threading annotations.
     ftl::SharedMutex mMutex;
 
-    // Whether or not explicitly clearing buffer slots is supported.
-    bool mSupportsBufferSlotsToClear;
+    int32_t mComposerInterfaceVersion = 1;
+
     // Buffer slots for layers are cleared by setting the slot buffer to this buffer.
     sp<GraphicBuffer> mClearSlotBuffer;
 
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index cf67795..e942587 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -39,6 +39,7 @@
 #include <aidl/android/hardware/graphics/composer3/Color.h>
 #include <aidl/android/hardware/graphics/composer3/Composition.h>
 #include <aidl/android/hardware/graphics/composer3/DisplayCapability.h>
+#include <aidl/android/hardware/graphics/composer3/DisplayConfiguration.h>
 #include <aidl/android/hardware/graphics/composer3/IComposerCallback.h>
 #include <aidl/android/hardware/graphics/composer3/OverlayProperties.h>
 
@@ -85,6 +86,7 @@
 using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
 using PerFrameMetadataBlob = IComposerClient::PerFrameMetadataBlob;
 using AidlTransform = ::aidl::android::hardware::graphics::common::Transform;
+using DisplayConfiguration = V3_0::DisplayConfiguration;
 using aidl::android::hardware::graphics::common::Hdr;
 
 class Composer {
@@ -103,6 +105,7 @@
     };
 
     virtual bool isSupported(OptionalFeature) const = 0;
+    virtual bool getDisplayConfigurationsSupported() const = 0;
 
     virtual std::vector<aidl::android::hardware::graphics::composer3::Capability>
     getCapabilities() = 0;
@@ -130,6 +133,10 @@
     virtual Error getDisplayAttribute(Display display, Config config,
                                       IComposerClient::Attribute attribute, int32_t* outValue) = 0;
     virtual Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs) = 0;
+
+    virtual Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                           std::vector<DisplayConfiguration>*) = 0;
+
     virtual Error getDisplayName(Display display, std::string* outName) = 0;
 
     virtual Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
diff --git a/services/surfaceflinger/DisplayHardware/DisplayMode.h b/services/surfaceflinger/DisplayHardware/DisplayMode.h
index 61a9a08..1810925 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayMode.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayMode.h
@@ -80,20 +80,20 @@
             return *this;
         }
 
-        Builder& setDpiX(int32_t dpiX) {
-            if (dpiX == -1) {
+        Builder& setDpiX(float dpiX) {
+            if (dpiX == -1.f) {
                 mDisplayMode->mDpi.x = getDefaultDensity();
             } else {
-                mDisplayMode->mDpi.x = dpiX / 1000.f;
+                mDisplayMode->mDpi.x = dpiX;
             }
             return *this;
         }
 
-        Builder& setDpiY(int32_t dpiY) {
-            if (dpiY == -1) {
+        Builder& setDpiY(float dpiY) {
+            if (dpiY == -1.f) {
                 mDisplayMode->mDpi.y = getDefaultDensity();
             } else {
-                mDisplayMode->mDpi.y = dpiY / 1000.f;
+                mDisplayMode->mDpi.y = dpiY;
             }
             return *this;
         }
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index aaf2523..0c2b77d 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -311,6 +311,14 @@
 }
 
 Error Display::supportsDoze(bool* outSupport) const {
+    {
+        std::scoped_lock lock(mDisplayCapabilitiesMutex);
+        if (!mDisplayCapabilities) {
+            // The display has not turned on since boot, so DOZE support is unknown.
+            ALOGW("%s: haven't queried capabilities yet!", __func__);
+            return Error::NO_RESOURCES;
+        }
+    }
     *outSupport = hasCapability(DisplayCapability::DOZE);
     return Error::NONE;
 }
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index f350eba..a9bb928 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -261,10 +261,51 @@
     return mDisplayData.count(displayId) && mDisplayData.at(displayId).hwcDisplay->isConnected();
 }
 
-std::vector<HWComposer::HWCDisplayMode> HWComposer::getModes(PhysicalDisplayId displayId) const {
+std::vector<HWComposer::HWCDisplayMode> HWComposer::getModes(PhysicalDisplayId displayId,
+                                                             int32_t maxFrameIntervalNs) const {
     RETURN_IF_INVALID_DISPLAY(displayId, {});
 
     const auto hwcDisplayId = mDisplayData.at(displayId).hwcDisplay->getId();
+
+    if (mComposer->getDisplayConfigurationsSupported()) {
+        return getModesFromDisplayConfigurations(hwcDisplayId, maxFrameIntervalNs);
+    }
+
+    return getModesFromLegacyDisplayConfigs(hwcDisplayId);
+}
+
+std::vector<HWComposer::HWCDisplayMode> HWComposer::getModesFromDisplayConfigurations(
+        uint64_t hwcDisplayId, int32_t maxFrameIntervalNs) const {
+    std::vector<hal::DisplayConfiguration> configs;
+    auto error = static_cast<hal::Error>(
+            mComposer->getDisplayConfigurations(hwcDisplayId, maxFrameIntervalNs, &configs));
+    RETURN_IF_HWC_ERROR_FOR("getDisplayConfigurations", error, *toPhysicalDisplayId(hwcDisplayId),
+                            {});
+
+    std::vector<HWCDisplayMode> modes;
+    modes.reserve(configs.size());
+    for (auto config : configs) {
+        auto hwcMode = HWCDisplayMode{
+                .hwcId = static_cast<hal::HWConfigId>(config.configId),
+                .width = config.width,
+                .height = config.height,
+                .vsyncPeriod = config.vsyncPeriod,
+                .configGroup = config.configGroup,
+        };
+
+        if (config.dpi) {
+            hwcMode.dpiX = config.dpi->x;
+            hwcMode.dpiY = config.dpi->y;
+        }
+
+        modes.push_back(hwcMode);
+    }
+
+    return modes;
+}
+
+std::vector<HWComposer::HWCDisplayMode> HWComposer::getModesFromLegacyDisplayConfigs(
+        uint64_t hwcDisplayId) const {
     std::vector<hal::HWConfigId> configIds;
     auto error = static_cast<hal::Error>(mComposer->getDisplayConfigs(hwcDisplayId, &configIds));
     RETURN_IF_HWC_ERROR_FOR("getDisplayConfigs", error, *toPhysicalDisplayId(hwcDisplayId), {});
@@ -272,17 +313,25 @@
     std::vector<HWCDisplayMode> modes;
     modes.reserve(configIds.size());
     for (auto configId : configIds) {
-        modes.push_back(HWCDisplayMode{
+        auto hwcMode = HWCDisplayMode{
                 .hwcId = configId,
                 .width = getAttribute(hwcDisplayId, configId, hal::Attribute::WIDTH),
                 .height = getAttribute(hwcDisplayId, configId, hal::Attribute::HEIGHT),
                 .vsyncPeriod = getAttribute(hwcDisplayId, configId, hal::Attribute::VSYNC_PERIOD),
-                .dpiX = getAttribute(hwcDisplayId, configId, hal::Attribute::DPI_X),
-                .dpiY = getAttribute(hwcDisplayId, configId, hal::Attribute::DPI_Y),
                 .configGroup = getAttribute(hwcDisplayId, configId, hal::Attribute::CONFIG_GROUP),
-        });
-    }
+        };
 
+        const int32_t dpiX = getAttribute(hwcDisplayId, configId, hal::Attribute::DPI_X);
+        const int32_t dpiY = getAttribute(hwcDisplayId, configId, hal::Attribute::DPI_Y);
+        if (dpiX != -1) {
+            hwcMode.dpiX = static_cast<float>(dpiX) / 1000.f;
+        }
+        if (dpiY != -1) {
+            hwcMode.dpiY = static_cast<float>(dpiY) / 1000.f;
+        }
+
+        modes.push_back(hwcMode);
+    }
     return modes;
 }
 
@@ -567,19 +616,29 @@
             ALOGV("setPowerMode: Calling HWC %s", to_string(mode).c_str());
             {
                 bool supportsDoze = false;
-                auto error = hwcDisplay->supportsDoze(&supportsDoze);
-                if (error != hal::Error::NONE) {
-                    LOG_HWC_ERROR("supportsDoze", error, displayId);
-                }
+                const auto queryDozeError = hwcDisplay->supportsDoze(&supportsDoze);
 
-                if (!supportsDoze) {
+                // queryDozeError might be NO_RESOURCES, in the case of a display that has never
+                // been turned on. In that case, attempt to set to DOZE anyway.
+                if (!supportsDoze && queryDozeError == hal::Error::NONE) {
                     mode = hal::PowerMode::ON;
                 }
 
-                error = hwcDisplay->setPowerMode(mode);
+                auto error = hwcDisplay->setPowerMode(mode);
                 if (error != hal::Error::NONE) {
                     LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(), error,
                                   displayId);
+                    // If the display had never been turned on, so its doze
+                    // support was unknown, it may truly not support doze. Try
+                    // switching it to ON instead.
+                    if (queryDozeError == hal::Error::NO_RESOURCES) {
+                        ALOGD("%s: failed to set %s to %s. Trying again with ON", __func__,
+                              to_string(displayId).c_str(), to_string(mode).c_str());
+                        error = hwcDisplay->setPowerMode(hal::PowerMode::ON);
+                        if (error != hal::Error::NONE) {
+                            LOG_HWC_ERROR("setPowerMode(ON)", error, displayId);
+                        }
+                    }
                 }
             }
             break;
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index 3702c62..86f3825 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -99,8 +99,8 @@
         int32_t width = -1;
         int32_t height = -1;
         nsecs_t vsyncPeriod = -1;
-        int32_t dpiX = -1;
-        int32_t dpiY = -1;
+        float dpiX = -1.f;
+        float dpiY = -1.f;
         int32_t configGroup = -1;
 
         friend std::ostream& operator<<(std::ostream& os, const HWCDisplayMode& mode) {
@@ -229,7 +229,8 @@
 
     virtual bool isConnected(PhysicalDisplayId) const = 0;
 
-    virtual std::vector<HWCDisplayMode> getModes(PhysicalDisplayId) const = 0;
+    virtual std::vector<HWCDisplayMode> getModes(PhysicalDisplayId,
+                                                 int32_t maxFrameIntervalNs) const = 0;
 
     virtual std::optional<hal::HWConfigId> getActiveMode(PhysicalDisplayId) const = 0;
 
@@ -412,7 +413,8 @@
 
     bool isConnected(PhysicalDisplayId) const override;
 
-    std::vector<HWCDisplayMode> getModes(PhysicalDisplayId) const override;
+    std::vector<HWCDisplayMode> getModes(PhysicalDisplayId,
+                                         int32_t maxFrameIntervalNs) const override;
 
     std::optional<hal::HWConfigId> getActiveMode(PhysicalDisplayId) const override;
 
@@ -501,6 +503,10 @@
     std::optional<DisplayIdentificationInfo> onHotplugDisconnect(hal::HWDisplayId);
     bool shouldIgnoreHotplugConnect(hal::HWDisplayId, bool hasDisplayIdentificationData) const;
 
+    std::vector<HWCDisplayMode> getModesFromDisplayConfigurations(uint64_t hwcDisplayId,
+                                                                  int32_t maxFrameIntervalNs) const;
+    std::vector<HWCDisplayMode> getModesFromLegacyDisplayConfigs(uint64_t hwcDisplayId) const;
+
     int32_t getAttribute(hal::HWDisplayId hwcDisplayId, hal::HWConfigId configId,
                          hal::Attribute attribute) const;
 
diff --git a/services/surfaceflinger/DisplayHardware/Hal.h b/services/surfaceflinger/DisplayHardware/Hal.h
index bf3089f..e95ae89 100644
--- a/services/surfaceflinger/DisplayHardware/Hal.h
+++ b/services/surfaceflinger/DisplayHardware/Hal.h
@@ -23,6 +23,7 @@
 #include <aidl/android/hardware/graphics/common/Hdr.h>
 #include <aidl/android/hardware/graphics/composer3/Composition.h>
 #include <aidl/android/hardware/graphics/composer3/DisplayCapability.h>
+#include <aidl/android/hardware/graphics/composer3/DisplayConfiguration.h>
 
 #define ERROR_HAS_CHANGES 5
 
@@ -34,6 +35,7 @@
 namespace V2_2 = android::hardware::graphics::composer::V2_2;
 namespace V2_3 = android::hardware::graphics::composer::V2_3;
 namespace V2_4 = android::hardware::graphics::composer::V2_4;
+namespace V3_0 = ::aidl::android::hardware::graphics::composer3;
 
 using types::V1_0::ColorTransform;
 using types::V1_0::Transform;
@@ -70,6 +72,7 @@
 using Vsync = IComposerClient::Vsync;
 using VsyncPeriodChangeConstraints = IComposerClient::VsyncPeriodChangeConstraints;
 using Hdr = aidl::android::hardware::graphics::common::Hdr;
+using DisplayConfiguration = V3_0::DisplayConfiguration;
 
 } // namespace hardware::graphics::composer::hal
 
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
index 9b41da5..70d48de 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
@@ -269,6 +269,11 @@
     }
 }
 
+bool HidlComposer::getDisplayConfigurationsSupported() const {
+    // getDisplayConfigurations is not supported on the HIDL composer.
+    return false;
+};
+
 std::vector<Capability> HidlComposer::getCapabilities() {
     std::vector<Capability> capabilities;
     mComposer->getCapabilities([&](const auto& tmpCapabilities) {
@@ -477,6 +482,12 @@
     return error;
 }
 
+Error HidlComposer::getDisplayConfigurations(Display, int32_t /*maxFrameIntervalNs*/,
+                                             std::vector<DisplayConfiguration>*) {
+    LOG_ALWAYS_FATAL("getDisplayConfigurations should not have been called on this, as "
+                     "it's a HWC3 interface version 3 feature");
+}
+
 Error HidlComposer::getDisplayName(Display display, std::string* outName) {
     Error error = kDefaultError;
     mClient->getDisplayName(display, [&](const auto& tmpError, const auto& tmpName) {
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
index 0521acf..26d2222 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
@@ -167,6 +167,7 @@
     ~HidlComposer() override;
 
     bool isSupported(OptionalFeature) const;
+    bool getDisplayConfigurationsSupported() const;
 
     std::vector<aidl::android::hardware::graphics::composer3::Capability> getCapabilities()
             override;
@@ -196,6 +197,8 @@
     Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
                               int32_t* outValue) override;
     Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
+    Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                   std::vector<DisplayConfiguration>*);
     Error getDisplayName(Display display, std::string* outName) override;
 
     Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 9c7576e..f00ef67 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -31,9 +31,9 @@
 #include <utils/Mutex.h>
 #include <utils/Trace.h>
 
-#include <android/hardware/power/IPower.h>
-#include <android/hardware/power/IPowerHintSession.h>
-#include <android/hardware/power/WorkDuration.h>
+#include <aidl/android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPowerHintSession.h>
+#include <aidl/android/hardware/power/WorkDuration.h>
 
 #include <binder/IServiceManager.h>
 
@@ -49,11 +49,11 @@
 
 namespace impl {
 
-using android::hardware::power::Boost;
-using android::hardware::power::IPowerHintSession;
-using android::hardware::power::Mode;
-using android::hardware::power::SessionHint;
-using android::hardware::power::WorkDuration;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::IPowerHintSession;
+using aidl::android::hardware::power::Mode;
+using aidl::android::hardware::power::SessionHint;
+using aidl::android::hardware::power::WorkDuration;
 
 PowerAdvisor::~PowerAdvisor() = default;
 
@@ -230,7 +230,7 @@
             auto ret = mHintSession->updateTargetWorkDuration(targetDuration.ns());
             if (!ret.isOk()) {
                 ALOGW("Failed to set power hint target work duration with error: %s",
-                      ret.exceptionMessage().c_str());
+                      ret.getDescription().c_str());
                 mHintSessionRunning = false;
             }
         }
@@ -274,7 +274,7 @@
         auto ret = mHintSession->reportActualWorkDuration(mHintSessionQueue);
         if (!ret.isOk()) {
             ALOGW("Failed to report actual work durations with error: %s",
-                  ret.exceptionMessage().c_str());
+                  ret.getDescription().c_str());
             mHintSessionRunning = false;
             return;
         }
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index cfaa135..05e4c8b 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -25,7 +25,7 @@
 #include <ui/FenceTime.h>
 #include <utils/Mutex.h>
 
-#include <android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPower.h>
 #include <compositionengine/impl/OutputCompositionState.h>
 #include <powermanager/PowerHalController.h>
 #include <scheduler/Time.h>
@@ -247,13 +247,14 @@
     bool mHintSessionRunning = false;
 
     std::mutex mHintSessionMutex;
-    sp<hardware::power::IPowerHintSession> mHintSession GUARDED_BY(mHintSessionMutex) = nullptr;
+    std::shared_ptr<aidl::android::hardware::power::IPowerHintSession> mHintSession
+            GUARDED_BY(mHintSessionMutex) = nullptr;
 
     // Initialize to true so we try to call, to check if it's supported
     bool mHasExpensiveRendering = true;
     bool mHasDisplayUpdateImminent = true;
     // Queue of actual durations saved to report
-    std::vector<hardware::power::WorkDuration> mHintSessionQueue;
+    std::vector<aidl::android::hardware::power::WorkDuration> mHintSessionQueue;
     // The latest values we have received for target and actual
     Duration mTargetDuration = kDefaultTargetDuration;
     std::optional<Duration> mActualDuration;
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index ded734e..dcc29b9 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -140,6 +140,10 @@
         janks.emplace_back("SurfaceFlinger Stuffing");
         jankType &= ~JankType::SurfaceFlingerStuffing;
     }
+    if (jankType & JankType::Dropped) {
+        janks.emplace_back("Dropped Frame");
+        jankType &= ~JankType::Dropped;
+    }
 
     // jankType should be 0 if all types of jank were checked for.
     LOG_ALWAYS_FATAL_IF(jankType != 0, "Unrecognized jank type value 0x%x", jankType);
@@ -264,6 +268,11 @@
         protoJank |= FrameTimelineEvent::JANK_SF_STUFFING;
         jankType &= ~JankType::SurfaceFlingerStuffing;
     }
+    if (jankType & JankType::Dropped) {
+        // Jank dropped does not append to other janks, it fully overrides.
+        protoJank |= FrameTimelineEvent::JANK_DROPPED;
+        jankType &= ~JankType::Dropped;
+    }
 
     // jankType should be 0 if all types of jank were checked for.
     LOG_ALWAYS_FATAL_IF(jankType != 0, "Unrecognized jank type value 0x%x", jankType);
@@ -365,8 +374,7 @@
 std::optional<int32_t> SurfaceFrame::getJankType() const {
     std::scoped_lock lock(mMutex);
     if (mPresentState == PresentState::Dropped) {
-        // Return no jank if it's a dropped frame since we cannot attribute a jank to a it.
-        return JankType::None;
+        return JankType::Dropped;
     }
     if (mActuals.presentTime == 0) {
         // Frame hasn't been presented yet.
@@ -503,7 +511,8 @@
         // We classify prediction expired as AppDeadlineMissed as the
         // TokenManager::kMaxTokens we store is large enough to account for a
         // reasonable app, so prediction expire would mean a huge scheduling delay.
-        mJankType = JankType::AppDeadlineMissed;
+        mJankType = mPresentState != PresentState::Presented ? JankType::Dropped
+                                                             : JankType::AppDeadlineMissed;
         deadlineDelta = -1;
         return;
     }
@@ -594,17 +603,17 @@
             mJankType |= displayFrameJankType;
         }
     }
+    if (mPresentState != PresentState::Presented) {
+        mJankType = JankType::Dropped;
+        // Since frame was not presented, lets drop any present value
+        mActuals.presentTime = 0;
+    }
 }
 
 void SurfaceFrame::onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate,
                              nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta) {
     std::scoped_lock lock(mMutex);
 
-    if (mPresentState != PresentState::Presented) {
-        // No need to update dropped buffers
-        return;
-    }
-
     mActuals.presentTime = presentTime;
     nsecs_t deadlineDelta = 0;
 
diff --git a/services/surfaceflinger/FrontEnd/LayerCreationArgs.h b/services/surfaceflinger/FrontEnd/LayerCreationArgs.h
index c26edb5..0788d1a 100644
--- a/services/surfaceflinger/FrontEnd/LayerCreationArgs.h
+++ b/services/surfaceflinger/FrontEnd/LayerCreationArgs.h
@@ -54,7 +54,6 @@
     gui::LayerMetadata metadata;
     pid_t ownerPid;
     uid_t ownerUid;
-    uint32_t textureName;
     uint32_t sequence;
     bool addToRoot = true;
     wp<IBinder> parentHandle = nullptr;
diff --git a/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp b/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
index 163d345..962dc09 100644
--- a/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
@@ -60,9 +60,9 @@
             return;
         }
     }
-    if (traversalPath.hasRelZLoop()) {
-        LOG_ALWAYS_FATAL("Found relative z loop layerId:%d", traversalPath.invalidRelativeRootId);
-    }
+
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(traversalPath.hasRelZLoop(), "Found relative z loop layerId:%d",
+                                    traversalPath.invalidRelativeRootId);
     for (auto& [child, childVariant] : mChildren) {
         ScopedAddToTraversalPath addChildToTraversalPath(traversalPath, child->mLayer->id,
                                                          childVariant);
@@ -104,9 +104,7 @@
                            [child](const std::pair<LayerHierarchy*, Variant>& x) {
                                return x.first == child;
                            });
-    if (it == mChildren.end()) {
-        LOG_ALWAYS_FATAL("Could not find child!");
-    }
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
     mChildren.erase(it);
 }
 
@@ -119,11 +117,8 @@
                            [hierarchy](std::pair<LayerHierarchy*, Variant>& child) {
                                return child.first == hierarchy;
                            });
-    if (it == mChildren.end()) {
-        LOG_ALWAYS_FATAL("Could not find child!");
-    } else {
-        it->second = variant;
-    }
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mChildren.end(), "Could not find child!");
+    it->second = variant;
 }
 
 const RequestedLayerState* LayerHierarchy::getLayer() const {
@@ -149,13 +144,33 @@
     return debug + "}";
 }
 
-std::string LayerHierarchy::getDebugString(const char* prefix) const {
-    std::string debug = prefix + getDebugStringShort();
-    for (auto& [child, childVariant] : mChildren) {
-        std::string childPrefix = "  " + std::string(prefix) + " " + std::to_string(childVariant);
-        debug += "\n" + child->getDebugString(childPrefix.c_str());
+void LayerHierarchy::dump(std::ostream& out, const std::string& prefix,
+                          LayerHierarchy::Variant variant, bool isLastChild) const {
+    if (!mLayer) {
+        out << " ROOT";
+    } else {
+        out << prefix + (isLastChild ? "└─ " : "├─ ");
+        if (variant == LayerHierarchy::Variant::Relative) {
+            out << "(Relative) ";
+        } else if (variant == LayerHierarchy::Variant::Mirror) {
+            out << "(Mirroring) " << *mLayer << "\n" + prefix + "   └─ ...";
+            return;
+        }
+        out << *mLayer;
     }
-    return debug;
+
+    for (size_t i = 0; i < mChildren.size(); i++) {
+        auto& [child, childVariant] = mChildren[i];
+        if (childVariant == LayerHierarchy::Variant::Detached) continue;
+        const bool lastChild = i == (mChildren.size() - 1);
+        std::string childPrefix = prefix;
+        if (mLayer) {
+            childPrefix += (isLastChild ? "   " : "│  ");
+        }
+        out << "\n";
+        child->dump(out, childPrefix, childVariant, lastChild);
+    }
+    return;
 }
 
 bool LayerHierarchy::hasRelZLoop(uint32_t& outInvalidRelativeRoot) const {
@@ -402,9 +417,8 @@
 LayerHierarchy* LayerHierarchyBuilder::getHierarchyFromId(uint32_t layerId, bool crashOnFailure) {
     auto it = mLayerIdToHierarchy.find(layerId);
     if (it == mLayerIdToHierarchy.end()) {
-        if (crashOnFailure) {
-            LOG_ALWAYS_FATAL("Could not find hierarchy for layer id %d", layerId);
-        }
+        LLOG_ALWAYS_FATAL_WITH_TRACE_IF(crashOnFailure, "Could not find hierarchy for layer id %d",
+                                        layerId);
         return nullptr;
     };
 
@@ -440,7 +454,7 @@
 }
 
 LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::getMirrorRoot() const {
-    LOG_ALWAYS_FATAL_IF(!isClone(), "Cannot get mirror root of a non cloned node");
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!isClone(), "Cannot get mirror root of a non cloned node");
     TraversalPath mirrorRootPath = *this;
     mirrorRootPath.id = mirrorRootId;
     return mirrorRootPath;
diff --git a/services/surfaceflinger/FrontEnd/LayerHierarchy.h b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
index 5389ada..1e48387 100644
--- a/services/surfaceflinger/FrontEnd/LayerHierarchy.h
+++ b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
@@ -156,7 +156,12 @@
     const RequestedLayerState* getLayer() const;
     const LayerHierarchy* getRelativeParent() const;
     const LayerHierarchy* getParent() const;
-    std::string getDebugString(const char* prefix = "") const;
+    friend std::ostream& operator<<(std::ostream& os, const LayerHierarchy& obj) {
+        std::string prefix = " ";
+        obj.dump(os, prefix, LayerHierarchy::Variant::Attached, /*isLastChild=*/false);
+        return os;
+    }
+
     std::string getDebugStringShort() const;
     // Traverse the hierarchy and return true if loops are found. The outInvalidRelativeRoot
     // will contain the first relative root that was visited twice in a traversal.
@@ -172,6 +177,8 @@
     void updateChild(LayerHierarchy*, LayerHierarchy::Variant);
     void traverseInZOrder(const Visitor& visitor, LayerHierarchy::TraversalPath& parent) const;
     void traverse(const Visitor& visitor, LayerHierarchy::TraversalPath& parent) const;
+    void dump(std::ostream& out, const std::string& prefix, LayerHierarchy::Variant variant,
+              bool isLastChild) const;
 
     const RequestedLayerState* mLayer;
     LayerHierarchy* mParent = nullptr;
diff --git a/services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp b/services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp
index 1712137..a826ec1 100644
--- a/services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerLifecycleManager.cpp
@@ -45,11 +45,11 @@
     for (auto& newLayer : newLayers) {
         RequestedLayerState& layer = *newLayer.get();
         auto [it, inserted] = mIdToLayer.try_emplace(layer.id, References{.owner = layer});
-        if (!inserted) {
-            LOG_ALWAYS_FATAL("Duplicate layer id found. New layer: %s Existing layer: %s",
-                             layer.getDebugString().c_str(),
-                             it->second.owner.getDebugString().c_str());
-        }
+        LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!inserted,
+                                        "Duplicate layer id found. New layer: %s Existing layer: "
+                                        "%s",
+                                        layer.getDebugString().c_str(),
+                                        it->second.owner.getDebugString().c_str());
         mAddedLayers.push_back(newLayer.get());
         mChangedLayers.push_back(newLayer.get());
         layer.parentId = linkLayer(layer.parentId, layer.id);
@@ -85,14 +85,15 @@
     }
 }
 
-void LayerLifecycleManager::onHandlesDestroyed(const std::vector<uint32_t>& destroyedHandles,
-                                               bool ignoreUnknownHandles) {
+void LayerLifecycleManager::onHandlesDestroyed(
+        const std::vector<std::pair<uint32_t, std::string /* debugName */>>& destroyedHandles,
+        bool ignoreUnknownHandles) {
     std::vector<uint32_t> layersToBeDestroyed;
-    for (const auto& layerId : destroyedHandles) {
+    for (const auto& [layerId, name] : destroyedHandles) {
         auto it = mIdToLayer.find(layerId);
         if (it == mIdToLayer.end()) {
-            LOG_ALWAYS_FATAL_IF(!ignoreUnknownHandles, "%s Layerid not found %d", __func__,
-                                layerId);
+            LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!ignoreUnknownHandles, "%s Layerid not found %s[%d]",
+                                            __func__, name.c_str(), layerId);
             continue;
         }
         RequestedLayerState& layer = it->second.owner;
@@ -113,10 +114,8 @@
     for (size_t i = 0; i < layersToBeDestroyed.size(); i++) {
         uint32_t layerId = layersToBeDestroyed[i];
         auto it = mIdToLayer.find(layerId);
-        if (it == mIdToLayer.end()) {
-            LOG_ALWAYS_FATAL("%s Layer with id %d not found", __func__, layerId);
-            continue;
-        }
+        LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mIdToLayer.end(), "%s Layer with id %d not found",
+                                        __func__, layerId);
 
         RequestedLayerState& layer = it->second.owner;
 
@@ -135,11 +134,9 @@
         auto& references = it->second.references;
         for (uint32_t linkedLayerId : references) {
             RequestedLayerState* linkedLayer = getLayerFromId(linkedLayerId);
-            if (!linkedLayer) {
-                LOG_ALWAYS_FATAL("%s Layerid reference %d not found for %d", __func__,
-                                 linkedLayerId, layer.id);
-                continue;
-            };
+            LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!linkedLayer,
+                                            "%s Layerid reference %d not found for %d", __func__,
+                                            linkedLayerId, layer.id);
             if (linkedLayer->parentId == layer.id) {
                 linkedLayer->parentId = UNASSIGNED_LAYER_ID;
                 if (linkedLayer->canBeDestroyed()) {
@@ -191,17 +188,17 @@
 
             RequestedLayerState* layer = getLayerFromId(layerId);
             if (layer == nullptr) {
-                LOG_ALWAYS_FATAL_IF(!ignoreUnknownLayers, "%s Layer with layerid=%d not found",
-                                    __func__, layerId);
+                LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!ignoreUnknownLayers,
+                                                "%s Layer with layerid=%d not found", __func__,
+                                                layerId);
                 continue;
             }
 
-            if (!layer->handleAlive) {
-                LOG_ALWAYS_FATAL("%s Layer's with layerid=%d) is not alive. Possible out of "
-                                 "order LayerLifecycleManager updates",
-                                 __func__, layerId);
-                continue;
-            }
+            LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!layer->handleAlive,
+                                            "%s Layer's with layerid=%d) is not alive. Possible "
+                                            "out of "
+                                            "order LayerLifecycleManager updates",
+                                            __func__, layerId);
 
             if (layer->changes.get() == 0) {
                 mChangedLayers.push_back(layer);
@@ -241,7 +238,7 @@
                     RequestedLayerState* bgColorLayer = getLayerFromId(layer->bgColorLayerId);
                     layer->bgColorLayerId = UNASSIGNED_LAYER_ID;
                     bgColorLayer->parentId = unlinkLayer(bgColorLayer->parentId, bgColorLayer->id);
-                    onHandlesDestroyed({bgColorLayer->id});
+                    onHandlesDestroyed({{bgColorLayer->id, bgColorLayer->debugName}});
                 } else if (layer->bgColorLayerId != UNASSIGNED_LAYER_ID) {
                     RequestedLayerState* bgColorLayer = getLayerFromId(layer->bgColorLayerId);
                     bgColorLayer->color = layer->bgColor;
diff --git a/services/surfaceflinger/FrontEnd/LayerLifecycleManager.h b/services/surfaceflinger/FrontEnd/LayerLifecycleManager.h
index 48571bf..9aff78e 100644
--- a/services/surfaceflinger/FrontEnd/LayerLifecycleManager.h
+++ b/services/surfaceflinger/FrontEnd/LayerLifecycleManager.h
@@ -47,7 +47,8 @@
     // Ignore unknown handles when iteroping with legacy front end. In the old world, we
     // would create child layers which are not necessary with the new front end. This means
     // we will get notified for handle changes that don't exist in the new front end.
-    void onHandlesDestroyed(const std::vector<uint32_t>&, bool ignoreUnknownHandles = false);
+    void onHandlesDestroyed(const std::vector<std::pair<uint32_t, std::string /* debugName */>>&,
+                            bool ignoreUnknownHandles = false);
 
     // Detaches the layer from its relative parent to prevent a loop in the
     // layer hierarchy. This overrides the RequestedLayerState and leaves
diff --git a/services/surfaceflinger/FrontEnd/LayerLog.h b/services/surfaceflinger/FrontEnd/LayerLog.h
index 4943483..3845dfe 100644
--- a/services/surfaceflinger/FrontEnd/LayerLog.h
+++ b/services/surfaceflinger/FrontEnd/LayerLog.h
@@ -16,6 +16,8 @@
 
 #pragma once
 
+#include "Tracing/TransactionTracing.h"
+
 // Uncomment to trace layer updates for a single layer
 // #define LOG_LAYER 1
 
@@ -27,3 +29,17 @@
 #endif
 
 #define LLOGD(LAYER_ID, x, ...) ALOGD("[%d] %s " x, (LAYER_ID), __func__, ##__VA_ARGS__);
+
+#define LLOG_ALWAYS_FATAL_WITH_TRACE(...)                                               \
+    do {                                                                                \
+        TransactionTraceWriter::getInstance().invoke(__func__, /* overwrite= */ false); \
+        LOG_ALWAYS_FATAL(##__VA_ARGS__);                                                \
+    } while (false)
+
+#define LLOG_ALWAYS_FATAL_WITH_TRACE_IF(cond, ...)                                          \
+    do {                                                                                    \
+        if (__predict_false(cond)) {                                                        \
+            TransactionTraceWriter::getInstance().invoke(__func__, /* overwrite= */ false); \
+        }                                                                                   \
+        LOG_ALWAYS_FATAL_IF(cond, ##__VA_ARGS__);                                           \
+    } while (false)
\ No newline at end of file
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index f0826c6..80bedf4 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -19,6 +19,7 @@
 #define LOG_TAG "SurfaceFlinger"
 
 #include "LayerSnapshot.h"
+#include "Layer.h"
 
 namespace android::surfaceflinger::frontend {
 
@@ -39,6 +40,63 @@
     }
 }
 
+std::ostream& operator<<(std::ostream& os, const ui::Transform& transform) {
+    const uint32_t type = transform.getType();
+    const uint32_t orientation = transform.getOrientation();
+    if (type == ui::Transform::IDENTITY) {
+        return os;
+    }
+
+    if (type & ui::Transform::UNKNOWN) {
+        std::string out;
+        transform.dump(out, "", "");
+        os << out;
+        return os;
+    }
+
+    if (type & ui::Transform::ROTATE) {
+        switch (orientation) {
+            case ui::Transform::ROT_0:
+                os << "ROT_0";
+                break;
+            case ui::Transform::FLIP_H:
+                os << "FLIP_H";
+                break;
+            case ui::Transform::FLIP_V:
+                os << "FLIP_V";
+                break;
+            case ui::Transform::ROT_90:
+                os << "ROT_90";
+                break;
+            case ui::Transform::ROT_180:
+                os << "ROT_180";
+                break;
+            case ui::Transform::ROT_270:
+                os << "ROT_270";
+                break;
+            case ui::Transform::ROT_INVALID:
+            default:
+                os << "ROT_INVALID";
+                break;
+        }
+    }
+
+    if (type & ui::Transform::SCALE) {
+        std::string out;
+        android::base::StringAppendF(&out, " scale x=%.4f y=%.4f ", transform.getScaleX(),
+                                     transform.getScaleY());
+        os << out;
+    }
+
+    if (type & ui::Transform::TRANSLATE) {
+        std::string out;
+        android::base::StringAppendF(&out, " tx=%.4f ty=%.4f ", transform.tx(), transform.ty());
+        os << out;
+    }
+
+    return os;
+}
+
 } // namespace
 
 LayerSnapshot::LayerSnapshot(const RequestedLayerState& state,
@@ -59,7 +117,7 @@
     }
     sequence = static_cast<int32_t>(state.id);
     name = state.name;
-    textureName = state.textureName;
+    debugName = state.debugName;
     premultipliedAlpha = state.premultipliedAlpha;
     inputInfo.name = state.name;
     inputInfo.id = static_cast<int32_t>(uniqueSequence);
@@ -73,6 +131,8 @@
             ? path
             : LayerHierarchy::TraversalPath::ROOT;
     reachablilty = LayerSnapshot::Reachablilty::Unreachable;
+    frameRateSelectionPriority = state.frameRateSelectionPriority;
+    layerMetadata = state.metadata;
 }
 
 // As documented in libhardware header, formats in the range
@@ -180,13 +240,13 @@
     if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) return "eLayerSkipScreenshot";
     if (invalidTransform) return "invalidTransform";
     if (color.a == 0.0f && !hasBlur()) return "alpha = 0 and no blur";
-    if (!hasSomethingToDraw()) return "!hasSomethingToDraw";
+    if (!hasSomethingToDraw()) return "nothing to draw";
 
     // visible
     std::stringstream reason;
     if (sidebandStream != nullptr) reason << " sidebandStream";
     if (externalTexture != nullptr)
-        reason << " buffer:" << externalTexture->getId() << " frame:" << frameNumber;
+        reason << " buffer=" << externalTexture->getId() << " frame=" << frameNumber;
     if (fillsColor() || color.a > 0.0f) reason << " color{" << color << "}";
     if (drawShadows()) reason << " shadowSettings.length=" << shadowSettings.length;
     if (backgroundBlurRadius > 0) reason << " backgroundBlurRadius=" << backgroundBlurRadius;
@@ -232,6 +292,36 @@
     return debug.str();
 }
 
+std::ostream& operator<<(std::ostream& out, const LayerSnapshot& obj) {
+    out << "Layer [" << obj.path.id;
+    if (obj.path.mirrorRootId != UNASSIGNED_LAYER_ID) {
+        out << " mirrored from " << obj.path.mirrorRootId;
+    }
+    out << "] " << obj.name << "\n    " << (obj.isVisible ? "visible" : "invisible")
+        << " reason=" << obj.getIsVisibleReason();
+
+    if (!obj.geomLayerBounds.isEmpty()) {
+        out << "\n    bounds={" << obj.transformedBounds.left << "," << obj.transformedBounds.top
+            << "," << obj.transformedBounds.bottom << "," << obj.transformedBounds.right << "}";
+    }
+
+    if (obj.geomLayerTransform.getType() != ui::Transform::IDENTITY) {
+        out << " toDisplayTransform={" << obj.geomLayerTransform << "}";
+    }
+
+    if (obj.hasInputInfo()) {
+        out << "\n    input{"
+            << "(" << obj.inputInfo.inputConfig.string() << ")";
+        if (obj.touchCropId != UNASSIGNED_LAYER_ID) out << " touchCropId=" << obj.touchCropId;
+        if (obj.inputInfo.replaceTouchableRegionWithCrop) out << " replaceTouchableRegionWithCrop";
+        auto touchableRegion = obj.inputInfo.touchableRegion.getBounds();
+        out << " touchableRegion={" << touchableRegion.left << "," << touchableRegion.top << ","
+            << touchableRegion.bottom << "," << touchableRegion.right << "}"
+            << "}";
+    }
+    return out;
+}
+
 FloatRect LayerSnapshot::sourceBounds() const {
     if (!externalTexture) {
         return geomLayerBounds;
@@ -255,10 +345,9 @@
     clientChanges = requested.what;
     changes = requested.changes;
     contentDirty = requested.what & layer_state_t::CONTENT_DIRTY;
-    // TODO(b/238781169) scope down the changes to only buffer updates.
-    hasReadyFrame = requested.hasReadyFrame();
+    hasReadyFrame = requested.autoRefresh;
     sidebandStreamHasFrame = requested.hasSidebandStreamFrame();
-    updateSurfaceDamage(requested, hasReadyFrame, forceFullDamage, surfaceDamage);
+    updateSurfaceDamage(requested, requested.hasReadyFrame(), forceFullDamage, surfaceDamage);
 
     if (forceUpdate || requested.what & layer_state_t::eTransparentRegionChanged) {
         transparentRegionHint = requested.transparentRegion;
@@ -274,7 +363,7 @@
         geomBufferUsesDisplayInverseTransform = requested.transformToDisplayInverse;
     }
     if (forceUpdate || requested.what & layer_state_t::eDataspaceChanged) {
-        dataspace = requested.dataspace;
+        dataspace = Layer::translateDataspace(requested.dataspace);
     }
     if (forceUpdate || requested.what & layer_state_t::eExtendedRangeBrightnessChanged) {
         currentHdrSdrRatio = requested.currentHdrSdrRatio;
@@ -379,19 +468,9 @@
     if (forceUpdate ||
         requested.what &
                 (layer_state_t::eBufferChanged | layer_state_t::eDataspaceChanged |
-                 layer_state_t::eApiChanged)) {
-        isHdrY410 = requested.dataspace == ui::Dataspace::BT2020_ITU_PQ &&
-                requested.api == NATIVE_WINDOW_API_MEDIA &&
-                requested.bufferData->getPixelFormat() == HAL_PIXEL_FORMAT_RGBA_1010102;
-    }
-
-    if (forceUpdate ||
-        requested.what &
-                (layer_state_t::eBufferChanged | layer_state_t::eDataspaceChanged |
                  layer_state_t::eApiChanged | layer_state_t::eShadowRadiusChanged |
                  layer_state_t::eBlurRegionsChanged | layer_state_t::eStretchChanged)) {
-        forceClientComposition = isHdrY410 || shadowSettings.length > 0 ||
-                requested.blurRegions.size() > 0 || stretchEffect.hasEffect();
+        forceClientComposition = shadowSettings.length > 0 || stretchEffect.hasEffect();
     }
 
     if (forceUpdate ||
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.h b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
index 2f45d52..7537a39 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
@@ -41,10 +41,6 @@
     }
 };
 
-struct ChildState {
-    bool hasValidFrameRate = false;
-};
-
 // LayerSnapshot stores Layer state used by CompositionEngine and RenderEngine. Composition
 // Engine uses a pointer to LayerSnapshot (as LayerFECompositionState*) and the LayerSettings
 // passed to Render Engine are created using properties stored on this struct.
@@ -67,7 +63,7 @@
     // generated from the same layer, for example when mirroring.
     int32_t sequence;
     std::string name;
-    uint32_t textureName;
+    std::string debugName;
     bool contentOpaque;
     bool layerOpaqueFlagSet;
     RoundedCornerState roundedCorner;
@@ -75,14 +71,13 @@
     Rect transformedBoundsWithoutTransparentRegion;
     renderengine::ShadowSettings shadowSettings;
     bool premultipliedAlpha;
-    bool isHdrY410;
     ui::Transform parentTransform;
     Rect bufferSize;
     Rect croppedBufferSize;
     std::shared_ptr<renderengine::ExternalTexture> externalTexture;
     gui::LayerMetadata layerMetadata;
     gui::LayerMetadata relativeLayerMetadata;
-    bool hasReadyFrame;
+    bool hasReadyFrame; // used in post composition to check if there is another frame ready
     ui::Transform localTransformInverse;
     gui::WindowInfo inputInfo;
     ui::Transform localTransform;
@@ -93,12 +88,11 @@
     ui::Transform::RotationFlags fixedTransformHint;
     std::optional<ui::Transform::RotationFlags> transformHint;
     bool handleSkipScreenshotFlag = false;
-    int32_t frameRateSelectionPriority;
+    int32_t frameRateSelectionPriority = -1;
     LayerHierarchy::TraversalPath mirrorRootPath;
     uint32_t touchCropId;
     gui::Uid uid = gui::Uid::INVALID;
     gui::Pid pid = gui::Pid::INVALID;
-    ChildState childState;
     enum class Reachablilty : uint32_t {
         // Can traverse the hierarchy from a root node and reach this snapshot
         Reachable,
@@ -145,7 +139,7 @@
     bool hasInputInfo() const;
     FloatRect sourceBounds() const;
     Hwc2::IComposerClient::BlendMode getBlendMode(const RequestedLayerState& requested) const;
-
+    friend std::ostream& operator<<(std::ostream& os, const LayerSnapshot& obj);
     void merge(const RequestedLayerState& requested, bool forceUpdate, bool displayChanges,
                bool forceFullDamage, uint32_t displayRotationFlags);
 };
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 21f0a67..341defd 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -29,6 +29,7 @@
 
 #include "DisplayHardware/HWC2.h"
 #include "DisplayHardware/Hal.h"
+#include "Layer.h" // eFrameRateSelectionPriority constants
 #include "LayerLog.h"
 #include "LayerSnapshotBuilder.h"
 #include "TimeStats/TimeStats.h"
@@ -177,12 +178,7 @@
         info.touchableRegion.clear();
     }
 
-    const Rect roundedFrameInDisplay =
-            getInputBoundsInDisplaySpace(snapshot, inputBounds, screenToDisplay);
-    info.frameLeft = roundedFrameInDisplay.left;
-    info.frameTop = roundedFrameInDisplay.top;
-    info.frameRight = roundedFrameInDisplay.right;
-    info.frameBottom = roundedFrameInDisplay.bottom;
+    info.frame = getInputBoundsInDisplaySpace(snapshot, inputBounds, screenToDisplay);
 
     ui::Transform inputToLayer;
     inputToLayer.set(inputBounds.left, inputBounds.top);
@@ -522,12 +518,9 @@
         const Args& args, const LayerHierarchy& hierarchy,
         LayerHierarchy::TraversalPath& traversalPath, const LayerSnapshot& parentSnapshot,
         int depth) {
-    if (depth > 50) {
-        TransactionTraceWriter::getInstance().invoke("layer_builder_stack_overflow_",
-                                                     /*overwrite=*/false);
-        LOG_ALWAYS_FATAL("Cycle detected in LayerSnapshotBuilder. See "
-                         "builder_stack_overflow_transactions.winscope");
-    }
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(depth > 50,
+                                    "Cycle detected in LayerSnapshotBuilder. See "
+                                    "builder_stack_overflow_transactions.winscope");
 
     const RequestedLayerState* layer = hierarchy.getLayer();
     LayerSnapshot* snapshot = getSnapshot(traversalPath);
@@ -539,7 +532,7 @@
                         primaryDisplayRotationFlags);
         snapshot->changes |= RequestedLayerState::Changes::Created;
     }
-    scheduler::LayerInfo::FrameRate oldFrameRate = snapshot->frameRate;
+
     if (traversalPath.isRelative()) {
         bool parentIsRelative = traversalPath.variant == LayerHierarchy::Variant::Relative;
         updateRelativeState(*snapshot, parentSnapshot, parentIsRelative, args);
@@ -557,12 +550,9 @@
         const LayerSnapshot& childSnapshot =
                 updateSnapshotsInHierarchy(args, *childHierarchy, traversalPath, *snapshot,
                                            depth + 1);
-        updateChildState(*snapshot, childSnapshot, args);
+        updateFrameRateFromChildSnapshot(*snapshot, childSnapshot, args);
     }
 
-    if (oldFrameRate == snapshot->frameRate) {
-        snapshot->changes.clear(RequestedLayerState::Changes::FrameRate);
-    }
     return *snapshot;
 }
 
@@ -665,36 +655,42 @@
     }
 }
 
-void LayerSnapshotBuilder::updateChildState(LayerSnapshot& snapshot,
-                                            const LayerSnapshot& childSnapshot, const Args& args) {
-    if (snapshot.childState.hasValidFrameRate) {
+void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
+                                                            const LayerSnapshot& childSnapshot,
+                                                            const Args& args) {
+    if (args.forceUpdate == ForceUpdateFlags::NONE &&
+        !args.layerLifecycleManager.getGlobalChanges().any(
+                RequestedLayerState::Changes::Hierarchy) &&
+        !childSnapshot.changes.any(RequestedLayerState::Changes::FrameRate) &&
+        !snapshot.changes.any(RequestedLayerState::Changes::FrameRate)) {
         return;
     }
-    if (args.forceUpdate == ForceUpdateFlags::ALL ||
-        childSnapshot.changes.test(RequestedLayerState::Changes::FrameRate)) {
-        // We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes
-        // for the same reason we are allowing touch boost for those layers. See
-        // RefreshRateSelector::rankFrameRates for details.
-        using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
-        const auto layerVotedWithDefaultCompatibility = childSnapshot.frameRate.rate.isValid() &&
-                childSnapshot.frameRate.type == FrameRateCompatibility::Default;
-        const auto layerVotedWithNoVote =
-                childSnapshot.frameRate.type == FrameRateCompatibility::NoVote;
-        const auto layerVotedWithExactCompatibility = childSnapshot.frameRate.rate.isValid() &&
-                childSnapshot.frameRate.type == FrameRateCompatibility::Exact;
 
-        snapshot.childState.hasValidFrameRate |= layerVotedWithDefaultCompatibility ||
-                layerVotedWithNoVote || layerVotedWithExactCompatibility;
+    using FrameRateCompatibility = scheduler::LayerInfo::FrameRateCompatibility;
+    if (snapshot.frameRate.rate.isValid() ||
+        snapshot.frameRate.type == FrameRateCompatibility::NoVote) {
+        // we already have a valid framerate.
+        return;
+    }
 
-        // If we don't have a valid frame rate, but the children do, we set this
-        // layer as NoVote to allow the children to control the refresh rate
-        if (!snapshot.frameRate.rate.isValid() &&
-            snapshot.frameRate.type != FrameRateCompatibility::NoVote &&
-            snapshot.childState.hasValidFrameRate) {
-            snapshot.frameRate =
-                    scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
-            snapshot.changes |= childSnapshot.changes & RequestedLayerState::Changes::FrameRate;
-        }
+    // We return whether this layer or its children has a vote. We ignore ExactOrMultiple votes
+    // for the same reason we are allowing touch boost for those layers. See
+    // RefreshRateSelector::rankFrameRates for details.
+    const auto layerVotedWithDefaultCompatibility = childSnapshot.frameRate.rate.isValid() &&
+            childSnapshot.frameRate.type == FrameRateCompatibility::Default;
+    const auto layerVotedWithNoVote =
+            childSnapshot.frameRate.type == FrameRateCompatibility::NoVote;
+    const auto layerVotedWithExactCompatibility = childSnapshot.frameRate.rate.isValid() &&
+            childSnapshot.frameRate.type == FrameRateCompatibility::Exact;
+
+    bool childHasValidFrameRate = layerVotedWithDefaultCompatibility || layerVotedWithNoVote ||
+            layerVotedWithExactCompatibility;
+
+    // If we don't have a valid frame rate, but the children do, we set this
+    // layer as NoVote to allow the children to control the refresh rate
+    if (childHasValidFrameRate) {
+        snapshot.frameRate = scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
+        snapshot.changes |= RequestedLayerState::Changes::FrameRate;
     }
 }
 
@@ -811,12 +807,24 @@
         }
     }
 
-    if (forceUpdate || snapshot.changes.any(RequestedLayerState::Changes::FrameRate)) {
+    if (forceUpdate ||
+        args.layerLifecycleManager.getGlobalChanges().any(
+                RequestedLayerState::Changes::Hierarchy) ||
+        snapshot.changes.any(RequestedLayerState::Changes::FrameRate |
+                             RequestedLayerState::Changes::Hierarchy)) {
         snapshot.frameRate = (requested.requestedFrameRate.rate.isValid() ||
                               (requested.requestedFrameRate.type ==
                                scheduler::LayerInfo::FrameRateCompatibility::NoVote))
                 ? requested.requestedFrameRate
                 : parentSnapshot.frameRate;
+        snapshot.changes |= RequestedLayerState::Changes::FrameRate;
+    }
+
+    if (forceUpdate || snapshot.clientChanges & layer_state_t::eFrameRateSelectionPriority) {
+        snapshot.frameRateSelectionPriority =
+                (requested.frameRateSelectionPriority == Layer::PRIORITY_UNSET)
+                ? parentSnapshot.frameRateSelectionPriority
+                : requested.frameRateSelectionPriority;
     }
 
     if (forceUpdate ||
@@ -838,8 +846,9 @@
     }
 
     if (forceUpdate || snapshot.clientChanges & layer_state_t::eCornerRadiusChanged ||
-        snapshot.changes.any(RequestedLayerState::Changes::Geometry)) {
-        updateRoundedCorner(snapshot, requested, parentSnapshot);
+        snapshot.changes.any(RequestedLayerState::Changes::Geometry |
+                             RequestedLayerState::Changes::BufferUsageFlags)) {
+        updateRoundedCorner(snapshot, requested, parentSnapshot, args);
     }
 
     if (forceUpdate || snapshot.clientChanges & layer_state_t::eShadowRadiusChanged ||
@@ -854,8 +863,8 @@
     }
 
     // computed snapshot properties
-    snapshot.forceClientComposition = snapshot.isHdrY410 || snapshot.shadowSettings.length > 0 ||
-            requested.blurRegions.size() > 0 || snapshot.stretchEffect.hasEffect();
+    snapshot.forceClientComposition =
+            snapshot.shadowSettings.length > 0 || snapshot.stretchEffect.hasEffect();
     snapshot.contentOpaque = snapshot.isContentOpaque();
     snapshot.isOpaque = snapshot.contentOpaque && !snapshot.roundedCorner.hasRoundedCorners() &&
             snapshot.color.a == 1.f;
@@ -870,7 +879,12 @@
 
 void LayerSnapshotBuilder::updateRoundedCorner(LayerSnapshot& snapshot,
                                                const RequestedLayerState& requested,
-                                               const LayerSnapshot& parentSnapshot) {
+                                               const LayerSnapshot& parentSnapshot,
+                                               const Args& args) {
+    if (args.skipRoundCornersWhenProtected && requested.isProtected()) {
+        snapshot.roundedCorner = RoundedCornerState();
+        return;
+    }
     snapshot.roundedCorner = RoundedCornerState();
     RoundedCornerState parentRoundedCorner;
     if (parentSnapshot.roundedCorner.hasRoundedCorners()) {
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
index c81a5d2..3d64b36 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
@@ -54,6 +54,7 @@
         std::unordered_set<uint32_t> excludeLayerIds;
         const std::unordered_map<std::string, bool>& supportedLayerGenericMetadata;
         const std::unordered_map<std::string, uint32_t>& genericLayerMetadataKeyMap;
+        bool skipRoundCornersWhenProtected = false;
     };
     LayerSnapshotBuilder();
 
@@ -103,7 +104,7 @@
                                     bool parentIsRelative, const Args& args);
     static void resetRelativeState(LayerSnapshot& snapshot);
     static void updateRoundedCorner(LayerSnapshot& snapshot, const RequestedLayerState& layerState,
-                                    const LayerSnapshot& parentSnapshot);
+                                    const LayerSnapshot& parentSnapshot, const Args& args);
     void updateLayerBounds(LayerSnapshot& snapshot, const RequestedLayerState& layerState,
                            const LayerSnapshot& parentSnapshot, uint32_t displayRotationFlags);
     static void updateShadows(LayerSnapshot& snapshot, const RequestedLayerState& requested,
@@ -116,8 +117,8 @@
     LayerSnapshot* createSnapshot(const LayerHierarchy::TraversalPath& id,
                                   const RequestedLayerState& layer,
                                   const LayerSnapshot& parentSnapshot);
-    void updateChildState(LayerSnapshot& snapshot, const LayerSnapshot& childSnapshot,
-                          const Args& args);
+    void updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
+                                          const LayerSnapshot& childSnapshot, const Args& args);
     void updateTouchableRegionCrop(const Args& args);
 
     std::unordered_map<LayerHierarchy::TraversalPath, LayerSnapshot*,
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index 5738262..8a39cd6 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -19,6 +19,7 @@
 #undef LOG_TAG
 #define LOG_TAG "SurfaceFlinger"
 
+#include <gui/TraceUtils.h>
 #include <log/log.h>
 #include <private/android_filesystem_config.h>
 #include <sys/types.h>
@@ -50,7 +51,6 @@
         name(args.name + "#" + std::to_string(args.sequence)),
         canBeRoot(args.addToRoot),
         layerCreationFlags(args.flags),
-        textureName(args.textureName),
         ownerUid(args.ownerUid),
         ownerPid(args.ownerPid),
         parentId(args.parentId),
@@ -126,6 +126,16 @@
     gameMode = gui::GameMode::Unsupported;
     requestedFrameRate = {};
     cachingHint = gui::CachingHint::Enabled;
+
+    if (name.length() > 77) {
+        std::string shortened;
+        shortened.append(name, 0, 36);
+        shortened.append("[...]");
+        shortened.append(name, name.length() - 36);
+        debugName = std::move(shortened);
+    } else {
+        debugName = name;
+    }
 }
 
 void RequestedLayerState::merge(const ResolvedComposerState& resolvedComposerState) {
@@ -136,9 +146,11 @@
     const ui::Size oldBufferSize = hadBuffer
             ? ui::Size(externalTexture->getWidth(), externalTexture->getHeight())
             : ui::Size();
+    const uint64_t oldUsageFlags = hadBuffer ? externalTexture->getUsage() : 0;
+
     const bool hadSideStream = sidebandStream != nullptr;
     const layer_state_t& clientState = resolvedComposerState.state;
-    const bool hadBlur = hasBlur();
+    const bool hadSomethingToDraw = hasSomethingToDraw();
     uint64_t clientChanges = what | layer_state_t::diff(clientState);
     layer_state_t::merge(clientState);
     what = clientChanges;
@@ -166,6 +178,10 @@
                 changes |= RequestedLayerState::Changes::BufferSize;
                 changes |= RequestedLayerState::Changes::Geometry;
             }
+            const uint64_t usageFlags = hasBuffer ? externalTexture->getUsage() : 0;
+            if (oldUsageFlags != usageFlags) {
+                changes |= RequestedLayerState::Changes::BufferUsageFlags;
+            }
         }
 
         if (hasBuffer != hadBuffer) {
@@ -212,11 +228,10 @@
                     RequestedLayerState::Changes::VisibleRegion;
         }
     }
-    if (what & (layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBlurRegionsChanged)) {
-        if (hadBlur != hasBlur()) {
-            changes |= RequestedLayerState::Changes::Visibility |
-                    RequestedLayerState::Changes::VisibleRegion;
-        }
+
+    if (hadSomethingToDraw != hasSomethingToDraw()) {
+        changes |= RequestedLayerState::Changes::Visibility |
+                RequestedLayerState::Changes::VisibleRegion;
     }
     if (clientChanges & layer_state_t::HIERARCHY_CHANGES)
         changes |= RequestedLayerState::Changes::Hierarchy;
@@ -370,6 +385,13 @@
     return debug.str();
 }
 
+std::ostream& operator<<(std::ostream& out, const RequestedLayerState& obj) {
+    out << obj.debugName;
+    if (obj.relativeParentId != UNASSIGNED_LAYER_ID) out << " parent=" << obj.parentId;
+    if (!obj.handleAlive) out << " handleNotAlive";
+    return out;
+}
+
 std::string RequestedLayerState::getDebugStringShort() const {
     return "[" + std::to_string(id) + "]" + name;
 }
@@ -507,6 +529,61 @@
     return changes.test(Changes::Buffer) && !externalTexture;
 }
 
+bool RequestedLayerState::backpressureEnabled() const {
+    return flags & layer_state_t::eEnableBackpressure;
+}
+
+bool RequestedLayerState::isSimpleBufferUpdate(const layer_state_t& s) const {
+    static constexpr uint64_t requiredFlags = layer_state_t::eBufferChanged;
+    if ((s.what & requiredFlags) != requiredFlags) {
+        ATRACE_FORMAT_INSTANT("%s: false [missing required flags 0x%" PRIx64 "]", __func__,
+                              (s.what | requiredFlags) & ~s.what);
+        return false;
+    }
+
+    static constexpr uint64_t deniedFlags = layer_state_t::eProducerDisconnect |
+            layer_state_t::eLayerChanged | layer_state_t::eRelativeLayerChanged |
+            layer_state_t::eTransparentRegionChanged | layer_state_t::eFlagsChanged |
+            layer_state_t::eBlurRegionsChanged | layer_state_t::eLayerStackChanged |
+            layer_state_t::eAutoRefreshChanged | layer_state_t::eReparent;
+    if (s.what & deniedFlags) {
+        ATRACE_FORMAT_INSTANT("%s: false [has denied flags 0x%" PRIx64 "]", __func__,
+                              s.what & deniedFlags);
+        return false;
+    }
+
+    bool changedFlags = diff(s);
+    static constexpr auto deniedChanges = layer_state_t::ePositionChanged |
+            layer_state_t::eAlphaChanged | layer_state_t::eColorTransformChanged |
+            layer_state_t::eBackgroundColorChanged | layer_state_t::eMatrixChanged |
+            layer_state_t::eCornerRadiusChanged | layer_state_t::eBackgroundBlurRadiusChanged |
+            layer_state_t::eBufferTransformChanged |
+            layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eCropChanged |
+            layer_state_t::eDataspaceChanged | layer_state_t::eHdrMetadataChanged |
+            layer_state_t::eSidebandStreamChanged | layer_state_t::eColorSpaceAgnosticChanged |
+            layer_state_t::eShadowRadiusChanged | layer_state_t::eFixedTransformHintChanged |
+            layer_state_t::eTrustedOverlayChanged | layer_state_t::eStretchChanged |
+            layer_state_t::eBufferCropChanged | layer_state_t::eDestinationFrameChanged |
+            layer_state_t::eDimmingEnabledChanged | layer_state_t::eExtendedRangeBrightnessChanged;
+    if (changedFlags & deniedChanges) {
+        ATRACE_FORMAT_INSTANT("%s: false [has denied changes flags 0x%" PRIx64 "]", __func__,
+                              s.what & deniedChanges);
+        return false;
+    }
+
+    return true;
+}
+
+bool RequestedLayerState::isProtected() const {
+    return externalTexture && externalTexture->getUsage() & GRALLOC_USAGE_PROTECTED;
+}
+
+bool RequestedLayerState::hasSomethingToDraw() const {
+    return externalTexture != nullptr || sidebandStream != nullptr || shadowRadius > 0.f ||
+            backgroundBlurRadius > 0 || blurRegions.size() > 0 ||
+            (color.r >= 0.0_hf && color.g >= 0.0_hf && color.b >= 0.0_hf);
+}
+
 void RequestedLayerState::clearChanges() {
     what = 0;
     changes.clear();
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.h b/services/surfaceflinger/FrontEnd/RequestedLayerState.h
index 02e3bac..09f33de 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.h
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.h
@@ -56,6 +56,7 @@
         Animation = 1u << 17,
         BufferSize = 1u << 18,
         GameMode = 1u << 19,
+        BufferUsageFlags = 1u << 20,
     };
     static Rect reduce(const Rect& win, const Region& exclude);
     RequestedLayerState(const LayerCreationArgs&);
@@ -74,6 +75,7 @@
     Rect getBufferCrop() const;
     std::string getDebugString() const;
     std::string getDebugStringShort() const;
+    friend std::ostream& operator<<(std::ostream& os, const RequestedLayerState& obj);
     aidl::android::hardware::graphics::composer3::Composition getCompositionType() const;
     bool hasValidRelativeParent() const;
     bool hasInputInfo() const;
@@ -82,6 +84,10 @@
     bool hasReadyFrame() const;
     bool hasSidebandStreamFrame() const;
     bool willReleaseBufferOnLatch() const;
+    bool backpressureEnabled() const;
+    bool isSimpleBufferUpdate(const layer_state_t&) const;
+    bool isProtected() const;
+    bool hasSomethingToDraw() const;
 
     // Layer serial number.  This gives layers an explicit ordering, so we
     // have a stable sort order when their layer stack and Z-order are
@@ -90,7 +96,6 @@
     const std::string name;
     bool canBeRoot = false;
     const uint32_t layerCreationFlags;
-    const uint32_t textureName;
     // The owner of the layer. If created from a non system process, it will be the calling uid.
     // If created from a system process, the value can be passed in.
     const gui::Uid ownerUid;
@@ -116,6 +121,7 @@
     uint32_t bgColorLayerId = UNASSIGNED_LAYER_ID;
     uint64_t barrierFrameNumber = 0;
     uint32_t barrierProducerId = 0;
+    std::string debugName;
 
     // book keeping states
     bool handleAlive = true;
diff --git a/services/surfaceflinger/FrontEnd/TransactionHandler.cpp b/services/surfaceflinger/FrontEnd/TransactionHandler.cpp
index 6e78e93..d3d9509 100644
--- a/services/surfaceflinger/FrontEnd/TransactionHandler.cpp
+++ b/services/surfaceflinger/FrontEnd/TransactionHandler.cpp
@@ -22,6 +22,7 @@
 #include <cutils/trace.h>
 #include <utils/Log.h>
 #include <utils/Trace.h>
+#include "FrontEnd/LayerLog.h"
 
 #include "TransactionHandler.h"
 
@@ -33,7 +34,7 @@
     ATRACE_INT("TransactionQueue", static_cast<int>(mPendingTransactionCount.load()));
 }
 
-std::vector<TransactionState> TransactionHandler::flushTransactions() {
+void TransactionHandler::collectTransactions() {
     while (!mLocklessTransactionQueue.isEmpty()) {
         auto maybeTransaction = mLocklessTransactionQueue.pop();
         if (!maybeTransaction.has_value()) {
@@ -42,7 +43,9 @@
         auto transaction = maybeTransaction.value();
         mPendingTransactionQueues[transaction.applyToken].emplace(std::move(transaction));
     }
+}
 
+std::vector<TransactionState> TransactionHandler::flushTransactions() {
     // Collect transaction that are ready to be applied.
     std::vector<TransactionState> transactions;
     TransactionFlushState flushState;
@@ -85,8 +88,8 @@
     }
 
     auto it = mPendingTransactionQueues.find(flushState.queueWithUnsignaledBuffer);
-    LOG_ALWAYS_FATAL_IF(it == mPendingTransactionQueues.end(),
-                        "Could not find queue with unsignaled buffer!");
+    LLOG_ALWAYS_FATAL_WITH_TRACE_IF(it == mPendingTransactionQueues.end(),
+                                    "Could not find queue with unsignaled buffer!");
 
     auto& queue = it->second;
     popTransactionFromPending(transactions, flushState, queue);
diff --git a/services/surfaceflinger/FrontEnd/TransactionHandler.h b/services/surfaceflinger/FrontEnd/TransactionHandler.h
index ff54dc5..00f6bce 100644
--- a/services/surfaceflinger/FrontEnd/TransactionHandler.h
+++ b/services/surfaceflinger/FrontEnd/TransactionHandler.h
@@ -59,6 +59,8 @@
     using TransactionFilter = std::function<TransactionReadiness(const TransactionFlushState&)>;
 
     bool hasPendingTransactions();
+    // Moves transactions from the lockless queue.
+    void collectTransactions();
     std::vector<TransactionState> flushTransactions();
     void addTransactionReadyFilter(TransactionFilter&&);
     void queueTransaction(TransactionState&&);
diff --git a/services/surfaceflinger/FrontEnd/Update.h b/services/surfaceflinger/FrontEnd/Update.h
index e1449b6..e5cca8f 100644
--- a/services/surfaceflinger/FrontEnd/Update.h
+++ b/services/surfaceflinger/FrontEnd/Update.h
@@ -46,7 +46,7 @@
     std::vector<LayerCreatedState> layerCreatedStates;
     std::vector<std::unique_ptr<frontend::RequestedLayerState>> newLayers;
     std::vector<LayerCreationArgs> layerCreationArgs;
-    std::vector<uint32_t> destroyedHandles;
+    std::vector<std::pair<uint32_t, std::string /* debugName */>> destroyedHandles;
 };
 
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.cpp b/services/surfaceflinger/HdrLayerInfoReporter.cpp
index 9eefbe4..2788332 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.cpp
+++ b/services/surfaceflinger/HdrLayerInfoReporter.cpp
@@ -18,14 +18,22 @@
 #define LOG_TAG "HdrLayerInfoReporter"
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
+#include <android-base/stringprintf.h>
+#include <inttypes.h>
 #include <utils/Trace.h>
 
 #include "HdrLayerInfoReporter.h"
 
 namespace android {
 
+using base::StringAppendF;
+
 void HdrLayerInfoReporter::dispatchHdrLayerInfo(const HdrLayerInfo& info) {
     ATRACE_CALL();
+    if (mHdrInfoHistory.size() == 0 || mHdrInfoHistory.back().info != info) {
+        mHdrInfoHistory.next() = EventHistoryEntry{info};
+    }
+
     std::vector<sp<gui::IHdrLayerInfoListener>> toInvoke;
     {
         std::scoped_lock lock(mMutex);
@@ -62,4 +70,15 @@
     mListeners.erase(wp<IBinder>(IInterface::asBinder(listener)));
 }
 
+void HdrLayerInfoReporter::dump(std::string& result) const {
+    for (size_t i = 0; i < mHdrInfoHistory.size(); i++) {
+        const auto& event = mHdrInfoHistory[i];
+        const auto& info = event.info;
+        StringAppendF(&result,
+                      "%" PRId64 ": numHdrLayers(%d), size(%dx%d), flags(%X), desiredRatio(%.2f)\n",
+                      event.timestamp, info.numberOfHdrLayers, info.maxW, info.maxH, info.flags,
+                      info.maxDesiredHdrSdrRatio);
+    }
+}
+
 } // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.h b/services/surfaceflinger/HdrLayerInfoReporter.h
index bf7c775..614f33f 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.h
+++ b/services/surfaceflinger/HdrLayerInfoReporter.h
@@ -19,9 +19,11 @@
 #include <android-base/thread_annotations.h>
 #include <android/gui/IHdrLayerInfoListener.h>
 #include <binder/IBinder.h>
+#include <utils/Timers.h>
 
 #include <unordered_map>
 
+#include "Utils/RingBuffer.h"
 #include "WpHash.h"
 
 namespace android {
@@ -79,6 +81,8 @@
         return !mListeners.empty();
     }
 
+    void dump(std::string& result) const;
+
 private:
     mutable std::mutex mMutex;
 
@@ -88,6 +92,17 @@
     };
 
     std::unordered_map<wp<IBinder>, TrackedListener, WpHash> mListeners GUARDED_BY(mMutex);
+
+    struct EventHistoryEntry {
+        nsecs_t timestamp = -1;
+        HdrLayerInfo info;
+
+        EventHistoryEntry() {}
+
+        EventHistoryEntry(const HdrLayerInfo& info) : info(info) { timestamp = systemTime(); }
+    };
+
+    utils::RingBuffer<EventHistoryEntry, 32> mHdrInfoHistory;
 };
 
 } // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.cpp b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
new file mode 100644
index 0000000..186e878
--- /dev/null
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
@@ -0,0 +1,187 @@
+/**
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+// #define LOG_NDEBUG 0
+#include <algorithm>
+
+#include "HdrSdrRatioOverlay.h"
+
+#include <SkSurface.h>
+
+#undef LOG_TAG
+#define LOG_TAG "HdrSdrRatioOverlay"
+
+namespace android {
+
+void HdrSdrRatioOverlay::drawNumber(float number, int left, SkColor color, SkCanvas& canvas) {
+    if (!isfinite(number) || number >= 10.f) return;
+    // We assume that the number range is [1.f, 10.f)
+    // and the decimal places are 2.
+    int value = static_cast<int>(number * 100);
+    SegmentDrawer::drawDigit(value / 100, left, color, canvas);
+
+    left += kDigitWidth + kDigitSpace;
+    SegmentDrawer::drawSegment(SegmentDrawer::Segment::DecimalPoint, left, color, canvas);
+    left += kDigitWidth + kDigitSpace;
+
+    SegmentDrawer::drawDigit((value / 10) % 10, left, color, canvas);
+    left += kDigitWidth + kDigitSpace;
+    SegmentDrawer::drawDigit(value % 10, left, color, canvas);
+}
+
+sp<GraphicBuffer> HdrSdrRatioOverlay::draw(float currentHdrSdrRatio, SkColor color,
+                                           ui::Transform::RotationFlags rotation,
+                                           sp<GraphicBuffer>& ringBuffer) {
+    const int32_t bufferWidth = kBufferWidth;
+    const int32_t bufferHeight = kBufferWidth;
+
+    const auto kUsageFlags = static_cast<uint64_t>(
+            GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE);
+
+    // ring buffers here to do double-buffered rendering to avoid
+    // possible tearing and also to reduce memory take-up.
+    if (ringBuffer == nullptr) {
+        ringBuffer = sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                             static_cast<uint32_t>(bufferHeight),
+                                             HAL_PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags,
+                                             "HdrSdrRatioOverlayBuffer");
+    }
+
+    auto& buffer = ringBuffer;
+
+    SkMatrix canvasTransform = SkMatrix();
+    switch (rotation) {
+        case ui::Transform::ROT_90:
+            canvasTransform.setTranslate(bufferHeight, 0);
+            canvasTransform.preRotate(90.f);
+            break;
+        case ui::Transform::ROT_270:
+            canvasTransform.setRotate(270.f, bufferWidth / 2.f, bufferWidth / 2.f);
+            break;
+        default:
+            break;
+    }
+
+    const status_t bufferStatus = buffer->initCheck();
+    LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "HdrSdrRatioOverlay: Buffer failed to allocate: %d",
+                        bufferStatus);
+
+    sk_sp<SkSurface> surface =
+            SkSurfaces::Raster(SkImageInfo::MakeN32Premul(bufferWidth, bufferHeight));
+    SkCanvas* canvas = surface->getCanvas();
+    canvas->setMatrix(canvasTransform);
+
+    drawNumber(currentHdrSdrRatio, 0, color, *canvas);
+
+    void* pixels = nullptr;
+    buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
+
+    const SkImageInfo& imageInfo = surface->imageInfo();
+    const size_t dstRowBytes = buffer->getStride() * static_cast<size_t>(imageInfo.bytesPerPixel());
+
+    canvas->readPixels(imageInfo, pixels, dstRowBytes, 0, 0);
+    buffer->unlock();
+    return buffer;
+}
+
+HdrSdrRatioOverlay::HdrSdrRatioOverlay()
+      : mSurfaceControl(
+                SurfaceControlHolder::createSurfaceControlHolder(String8("HdrSdrRatioOverlay"))) {
+    if (!mSurfaceControl) {
+        ALOGE("%s: Failed to create buffer state layer", __func__);
+        return;
+    }
+    SurfaceComposerClient::Transaction()
+            .setLayer(mSurfaceControl->get(), INT32_MAX - 2)
+            .setTrustedOverlay(mSurfaceControl->get(), true)
+            .apply();
+}
+
+void HdrSdrRatioOverlay::changeHdrSdrRatio(float currentHdrSdrRatio) {
+    mCurrentHdrSdrRatio = currentHdrSdrRatio;
+    animate();
+}
+
+void HdrSdrRatioOverlay::setLayerStack(ui::LayerStack stack) {
+    SurfaceComposerClient::Transaction().setLayerStack(mSurfaceControl->get(), stack).apply();
+}
+
+void HdrSdrRatioOverlay::setViewport(ui::Size viewport) {
+    constexpr int32_t kMaxWidth = 1000;
+    const auto width = std::min({kMaxWidth, viewport.width, viewport.height});
+    const auto height = 2 * width;
+    Rect frame((5 * width) >> 4, height >> 5);
+    // set the ratio frame to the top right of the screen
+    frame.offsetBy(viewport.width - frame.width(), height >> 4);
+
+    SurfaceComposerClient::Transaction()
+            .setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
+                       0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
+            .setPosition(mSurfaceControl->get(), frame.left, frame.top)
+            .apply();
+}
+
+auto HdrSdrRatioOverlay::getOrCreateBuffers(float currentHdrSdrRatio) -> const sp<GraphicBuffer> {
+    static const sp<GraphicBuffer> kNoBuffer;
+    if (!mSurfaceControl) return kNoBuffer;
+
+    const auto transformHint =
+            static_cast<ui::Transform::RotationFlags>(mSurfaceControl->get()->getTransformHint());
+
+    // Tell SurfaceFlinger about the pre-rotation on the buffer.
+    const auto transform = [&] {
+        switch (transformHint) {
+            case ui::Transform::ROT_90:
+                return ui::Transform::ROT_270;
+            case ui::Transform::ROT_270:
+                return ui::Transform::ROT_90;
+            default:
+                return ui::Transform::ROT_0;
+        }
+    }();
+
+    SurfaceComposerClient::Transaction().setTransform(mSurfaceControl->get(), transform).apply();
+
+    constexpr SkColor kMinRatioColor = SK_ColorBLUE;
+    constexpr SkColor kMaxRatioColor = SK_ColorGREEN;
+    constexpr float kAlpha = 0.8f;
+
+    // 9.f is picked here as ratio range, given that we assume that
+    // hdr/sdr ratio is [1.f, 10.f)
+    const float scale = currentHdrSdrRatio / 9.f;
+
+    SkColor4f colorBase = SkColor4f::FromColor(kMaxRatioColor) * scale;
+    const SkColor4f minRatioColor = SkColor4f::FromColor(kMinRatioColor) * (1 - scale);
+
+    colorBase.fR = colorBase.fR + minRatioColor.fR;
+    colorBase.fG = colorBase.fG + minRatioColor.fG;
+    colorBase.fB = colorBase.fB + minRatioColor.fB;
+    colorBase.fA = kAlpha;
+
+    const SkColor color = colorBase.toSkColor();
+
+    auto buffer = draw(currentHdrSdrRatio, color, transformHint, mRingBuffer[mIndex]);
+    mIndex = (mIndex + 1) % 2;
+    return buffer;
+}
+
+void HdrSdrRatioOverlay::animate() {
+    if (!std::isfinite(mCurrentHdrSdrRatio) || mCurrentHdrSdrRatio < 1.0f) return;
+    SurfaceComposerClient::Transaction()
+            .setBuffer(mSurfaceControl->get(), getOrCreateBuffers(mCurrentHdrSdrRatio))
+            .apply();
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.h b/services/surfaceflinger/HdrSdrRatioOverlay.h
new file mode 100644
index 0000000..69f95ec
--- /dev/null
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.h
@@ -0,0 +1,49 @@
+/**
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Utils/OverlayUtils.h"
+
+#include <ui/Size.h>
+#include <utils/StrongPointer.h>
+
+class SkCanvas;
+
+namespace android {
+class HdrSdrRatioOverlay {
+public:
+    HdrSdrRatioOverlay();
+    void setLayerStack(ui::LayerStack);
+    void setViewport(ui::Size);
+    void animate();
+    void changeHdrSdrRatio(float currentRatio);
+
+private:
+    float mCurrentHdrSdrRatio = 1.f;
+
+    static sp<GraphicBuffer> draw(float currentHdrSdrRatio, SkColor, ui::Transform::RotationFlags,
+                                  sp<GraphicBuffer>& ringBufer);
+    static void drawNumber(float number, int left, SkColor, SkCanvas&);
+
+    const sp<GraphicBuffer> getOrCreateBuffers(float currentHdrSdrRatio);
+
+    const std::unique_ptr<SurfaceControlHolder> mSurfaceControl;
+
+    size_t mIndex = 0;
+    std::array<sp<GraphicBuffer>, 2> mRingBuffer;
+};
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5a010e8..057fa70 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -50,10 +50,10 @@
 #include <stdlib.h>
 #include <sys/types.h>
 #include <system/graphics-base-v1.0.h>
-#include <ui/DataspaceUtils.h>
 #include <ui/DebugUtils.h>
 #include <ui/FloatRect.h>
 #include <ui/GraphicBuffer.h>
+#include <ui/HdrRenderTypeUtils.h>
 #include <ui/PixelFormat.h>
 #include <ui/Rect.h>
 #include <ui/Transform.h>
@@ -149,7 +149,6 @@
                 args.metadata.getInt32(gui::METADATA_WINDOW_TYPE, 0))),
         mLayerCreationFlags(args.flags),
         mBorderEnabled(false),
-        mTextureName(args.textureName),
         mLegacyLayerFE(args.flinger->getFactory().createLayerFE(mName)) {
     ALOGV("Creating Layer %s", getDebugName());
 
@@ -214,7 +213,6 @@
 
     mSnapshot->sequence = sequence;
     mSnapshot->name = getDebugName();
-    mSnapshot->textureName = mTextureName;
     mSnapshot->premultipliedAlpha = mPremultipliedAlpha;
     mSnapshot->parentTransform = {};
 }
@@ -236,13 +234,6 @@
                                   mBufferInfo.mBuffer->getBuffer(), mBufferInfo.mFrameNumber,
                                   mBufferInfo.mFence);
     }
-    if (!isClone()) {
-        // The original layer and the clone layer share the same texture. Therefore, only one of
-        // the layers, in this case the original layer, needs to handle the deletion. The original
-        // layer and the clone should be removed at the same time so there shouldn't be any issue
-        // with the clone layer trying to use the deleted texture.
-        mFlinger->deleteTextureAsync(mTextureName);
-    }
     const int32_t layerId = getSequence();
     mFlinger->mTimeStats->onDestroy(layerId);
     mFlinger->mFrameTracer->onDestroy(layerId);
@@ -402,7 +393,7 @@
     mLastComputedTrustedPresentationState = false;
 
     if (!leaveState) {
-        const auto outputLayer = findOutputLayerForDisplay(display);
+        const auto outputLayer = findOutputLayerForDisplay(display, snapshot->path);
         if (outputLayer != nullptr) {
             if (outputLayer->getState().coveredRegionExcludingDisplayOverlays) {
                 Region coveredRegion =
@@ -594,8 +585,8 @@
     snapshot->localTransformInverse = snapshot->localTransform.inverse();
     snapshot->blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
     snapshot->alpha = alpha;
-    snapshot->backgroundBlurRadius = drawingState.backgroundBlurRadius;
-    snapshot->blurRegions = drawingState.blurRegions;
+    snapshot->backgroundBlurRadius = getBackgroundBlurRadius();
+    snapshot->blurRegions = getBlurRegions();
     snapshot->stretchEffect = getStretchEffect();
 }
 
@@ -659,13 +650,12 @@
     // Force client composition for special cases known only to the front-end.
     // Rounded corners no longer force client composition, since we may use a
     // hole punch so that the layer will appear to have rounded corners.
-    if (isHdrY410() || drawShadows() || drawingState.blurRegions.size() > 0 ||
-        snapshot->stretchEffect.hasEffect()) {
+    if (drawShadows() || snapshot->stretchEffect.hasEffect()) {
         snapshot->forceClientComposition = true;
     }
     // If there are no visible region changes, we still need to update blur parameters.
-    snapshot->blurRegions = drawingState.blurRegions;
-    snapshot->backgroundBlurRadius = drawingState.backgroundBlurRadius;
+    snapshot->blurRegions = getBlurRegions();
+    snapshot->backgroundBlurRadius = getBackgroundBlurRadius();
 
     // Layer framerate is used in caching decisions.
     // Retrieve it from the scheduler which maintains an instance of LayerHistory, and store it in
@@ -741,6 +731,11 @@
 aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
         const DisplayDevice& display) const {
     const auto outputLayer = findOutputLayerForDisplay(&display);
+    return getCompositionType(outputLayer);
+}
+
+aidl::android::hardware::graphics::composer3::Composition Layer::getCompositionType(
+        const compositionengine::OutputLayer* outputLayer) const {
     if (outputLayer == nullptr) {
         return aidl::android::hardware::graphics::composer3::Composition::INVALID;
     }
@@ -831,12 +826,12 @@
         mFlinger->mUpdateInputInfo = true;
     }
 
-    commitTransaction(mDrawingState);
+    commitTransaction();
 
     return flags;
 }
 
-void Layer::commitTransaction(State&) {
+void Layer::commitTransaction() {
     // Set the present state for all bufferlessSurfaceFramesTX to Presented. The
     // bufferSurfaceFrameTX will be presented in latchBuffer.
     for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
@@ -1611,7 +1606,7 @@
     result.append("\n");
 }
 
-void Layer::miniDump(std::string& result, const DisplayDevice& display) const {
+void Layer::miniDumpLegacy(std::string& result, const DisplayDevice& display) const {
     const auto outputLayer = findOutputLayerForDisplay(&display);
     if (!outputLayer) {
         return;
@@ -1662,6 +1657,41 @@
     result.append("\n");
 }
 
+void Layer::miniDump(std::string& result, const frontend::LayerSnapshot& snapshot,
+                     const DisplayDevice& display) const {
+    const auto outputLayer = findOutputLayerForDisplay(&display, snapshot.path);
+    if (!outputLayer) {
+        return;
+    }
+
+    StringAppendF(&result, " %s\n", snapshot.debugName.c_str());
+    StringAppendF(&result, "  %10zu | ", snapshot.globalZ);
+    StringAppendF(&result, "  %10d | ",
+                  snapshot.layerMetadata.getInt32(gui::METADATA_WINDOW_TYPE, 0));
+    StringAppendF(&result, "%10s | ", toString(getCompositionType(outputLayer)).c_str());
+    const auto& outputLayerState = outputLayer->getState();
+    StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
+    const Rect& frame = outputLayerState.displayFrame;
+    StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
+    const FloatRect& crop = outputLayerState.sourceCrop;
+    StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
+                  crop.bottom);
+    const auto frameRate = snapshot.frameRate;
+    if (frameRate.rate.isValid() || frameRate.type != FrameRateCompatibility::Default) {
+        StringAppendF(&result, "%s %15s %17s", to_string(frameRate.rate).c_str(),
+                      ftl::enum_string(frameRate.type).c_str(),
+                      ftl::enum_string(frameRate.seamlessness).c_str());
+    } else {
+        result.append(41, ' ');
+    }
+
+    const auto focused = isLayerFocusedBasedOnPriority(snapshot.frameRateSelectionPriority);
+    StringAppendF(&result, "    [%s]\n", focused ? "*" : " ");
+
+    result.append(kDumpTableRowLength, '-');
+    result.append("\n");
+}
+
 void Layer::dumpFrameStats(std::string& result) const {
     mFrameTracker.dumpStats(result);
 }
@@ -2071,6 +2101,13 @@
 }
 
 RoundedCornerState Layer::getRoundedCornerState() const {
+    // Today's DPUs cannot do rounded corners. If RenderEngine cannot render
+    // protected content, remove rounded corners from protected content so it
+    // can be rendered by the DPU.
+    if (isProtected() && !mFlinger->getRenderEngine().supportsProtectedContent()) {
+        return {};
+    }
+
     // Get parent settings
     RoundedCornerState parentSettings;
     const auto& parent = mDrawingParent.promote();
@@ -2352,11 +2389,7 @@
         info.touchableRegion.clear();
     }
 
-    const Rect roundedFrameInDisplay = getInputBoundsInDisplaySpace(inputBounds, screenToDisplay);
-    info.frameLeft = roundedFrameInDisplay.left;
-    info.frameTop = roundedFrameInDisplay.top;
-    info.frameRight = roundedFrameInDisplay.right;
-    info.frameBottom = roundedFrameInDisplay.bottom;
+    info.frame = getInputBoundsInDisplaySpace(inputBounds, screenToDisplay);
 
     ui::Transform inputToLayer;
     inputToLayer.set(inputBounds.left, inputBounds.top);
@@ -2578,6 +2611,24 @@
     return display->getCompositionDisplay()->getOutputLayerForLayer(layerFE);
 }
 
+compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
+        const DisplayDevice* display, const frontend::LayerHierarchy::TraversalPath& path) const {
+    if (!display) return nullptr;
+    if (!mFlinger->mLayerLifecycleManagerEnabled) {
+        return display->getCompositionDisplay()->getOutputLayerForLayer(
+                getCompositionEngineLayerFE());
+    }
+    sp<LayerFE> layerFE;
+    for (auto& [p, layer] : mLayerFEs) {
+        if (p == path) {
+            layerFE = layer;
+        }
+    }
+
+    if (!layerFE) return nullptr;
+    return display->getCompositionDisplay()->getOutputLayerForLayer(layerFE);
+}
+
 Region Layer::getVisibleRegion(const DisplayDevice* display) const {
     const auto outputLayer = findOutputLayerForDisplay(display);
     return outputLayer ? outputLayer->getState().visibleRegion : Region();
@@ -3560,7 +3611,6 @@
 
 sp<Layer> Layer::createClone(uint32_t mirrorRootId) {
     LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
-    args.textureName = mTextureName;
     sp<Layer> layer = mFlinger->getFactory().createBufferStateLayer(args);
     layer->setInitialValuesForClone(sp<Layer>::fromExisting(this), mirrorRootId);
     return layer;
@@ -3823,13 +3873,6 @@
     return true;
 }
 
-bool Layer::isHdrY410() const {
-    // pixel format is HDR Y410 masquerading as RGBA_1010102
-    return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
-            mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
-            mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
-}
-
 sp<LayerFE> Layer::getCompositionEngineLayerFE() const {
     // There's no need to get a CE Layer if the layer isn't going to draw anything.
     return hasSomethingToDraw() ? mLegacyLayerFE : nullptr;
@@ -4231,7 +4274,6 @@
     snapshot->contentOpaque = isOpaque(mDrawingState);
     snapshot->layerOpaqueFlagSet =
             (mDrawingState.flags & layer_state_t::eLayerOpaque) == layer_state_t::eLayerOpaque;
-    snapshot->isHdrY410 = isHdrY410();
     sp<Layer> p = mDrawingParent.promote();
     if (p != nullptr) {
         snapshot->parentTransform = p->getTransform();
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 2fbbbdc..8a65d9d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -23,8 +23,6 @@
 #include <gui/WindowInfo.h>
 #include <layerproto/LayerProtoHeader.h>
 #include <math/vec4.h>
-#include <renderengine/Mesh.h>
-#include <renderengine/Texture.h>
 #include <sys/types.h>
 #include <ui/BlurRegion.h>
 #include <ui/FloatRect.h>
@@ -343,6 +341,7 @@
     virtual sp<LayerFE> getCompositionEngineLayerFE() const;
     virtual sp<LayerFE> copyCompositionEngineLayerFE() const;
     sp<LayerFE> getCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
+    sp<LayerFE> getOrCreateCompositionEngineLayerFE(const frontend::LayerHierarchy::TraversalPath&);
 
     const frontend::LayerSnapshot* getLayerSnapshot() const;
     frontend::LayerSnapshot* editLayerSnapshot();
@@ -426,12 +425,10 @@
     bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const;
 
     // from graphics API
-    ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+    static ui::Dataspace translateDataspace(ui::Dataspace dataspace);
     void updateCloneBufferInfo();
     uint64_t mPreviousFrameNumber = 0;
 
-    bool isHdrY410() const;
-
     /*
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
@@ -692,7 +689,8 @@
 
     gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
 
-    void miniDump(std::string& result, const DisplayDevice&) const;
+    void miniDumpLegacy(std::string& result, const DisplayDevice&) const;
+    void miniDump(std::string& result, const frontend::LayerSnapshot&, const DisplayDevice&) const;
     void dumpFrameStats(std::string& result) const;
     void dumpOffscreenDebugInfo(std::string& result) const;
     void clearFrameStats();
@@ -910,6 +908,7 @@
     void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
         mTransformHint = transformHint;
     }
+    void commitTransaction();
     // Keeps track of the previously presented layer stacks. This is used to get
     // the release fences from the correct displays when we release the last buffer
     // from the layer.
@@ -930,7 +929,6 @@
     void preparePerFrameCompositionState();
     void preparePerFrameBufferCompositionState();
     void preparePerFrameEffectsCompositionState();
-    virtual void commitTransaction(State& stateToCommit);
     void gatherBufferInfo();
     void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&);
 
@@ -960,6 +958,8 @@
     void addZOrderRelative(const wp<Layer>& relative);
     void removeZOrderRelative(const wp<Layer>& relative);
     compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
+    compositionengine::OutputLayer* findOutputLayerForDisplay(
+            const DisplayDevice*, const frontend::LayerHierarchy::TraversalPath& path) const;
     bool usingRelativeZ(LayerVector::StateSet) const;
 
     virtual ui::Transform getInputTransform() const;
@@ -1064,7 +1064,8 @@
 
     aidl::android::hardware::graphics::composer3::Composition getCompositionType(
             const DisplayDevice&) const;
-
+    aidl::android::hardware::graphics::composer3::Composition getCompositionType(
+            const compositionengine::OutputLayer*) const;
     /**
      * Returns an unsorted vector of all layers that are part of this tree.
      * That includes the current layer and all its descendants.
@@ -1190,8 +1191,6 @@
     void setTransformHintLegacy(ui::Transform::RotationFlags);
     void resetDrawingStateBufferInfo();
 
-    const uint32_t mTextureName;
-
     // Transform hint provided to the producer. This must be accessed holding
     // the mStateLock.
     ui::Transform::RotationFlags mTransformHintLegacy = ui::Transform::ROT_0;
diff --git a/services/surfaceflinger/LayerFE.cpp b/services/surfaceflinger/LayerFE.cpp
index f855f27..a0024d5 100644
--- a/services/surfaceflinger/LayerFE.cpp
+++ b/services/surfaceflinger/LayerFE.cpp
@@ -16,7 +16,7 @@
 
 // #define LOG_NDEBUG 0
 #undef LOG_TAG
-#define LOG_TAG "LayerFE"
+#define LOG_TAG "SurfaceFlinger"
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include <gui/GLConsumer.h>
@@ -223,9 +223,7 @@
     layerSettings.source.buffer.buffer = mSnapshot->externalTexture;
     layerSettings.source.buffer.isOpaque = mSnapshot->contentOpaque;
     layerSettings.source.buffer.fence = mSnapshot->acquireFence;
-    layerSettings.source.buffer.textureName = mSnapshot->textureName;
     layerSettings.source.buffer.usePremultipliedAlpha = mSnapshot->premultipliedAlpha;
-    layerSettings.source.buffer.isY410BT2020 = mSnapshot->isHdrY410;
     bool hasSmpte2086 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::SMPTE2086;
     bool hasCta861_3 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::CTA861_3;
     float maxLuminance = 0.f;
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 1c7581b..341f041 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -185,8 +185,8 @@
     static_assert(std::is_same_v<U, int32_t>);
     proto->set_layout_params_type(static_cast<U>(inputInfo.layoutParamsType));
 
-    LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight,
-                                    inputInfo.frameBottom},
+    LayerProtoHelper::writeToProto({inputInfo.frame.left, inputInfo.frame.top,
+                                    inputInfo.frame.right, inputInfo.frame.bottom},
                                    [&]() { return proto->mutable_frame(); });
     LayerProtoHelper::writeToProto(inputInfo.touchableRegion,
                                    [&]() { return proto->mutable_touchable_region(); });
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index f1fd6db..577211f 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -16,104 +16,20 @@
 
 #include <algorithm>
 
-#include "BackgroundExecutor.h"
 #include "Client.h"
 #include "Layer.h"
 #include "RefreshRateOverlay.h"
 
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#include <SkCanvas.h>
-#include <SkPaint.h>
-#pragma clang diagnostic pop
-#include <SkBlendMode.h>
-#include <SkRect.h>
 #include <SkSurface.h>
-#include <gui/SurfaceControl.h>
 
 #undef LOG_TAG
 #define LOG_TAG "RefreshRateOverlay"
 
 namespace android {
-namespace {
 
-constexpr int kDigitWidth = 64;
-constexpr int kDigitHeight = 100;
-constexpr int kDigitSpace = 16;
-
-constexpr int kMaxDigits = /*displayFps*/ 3 + /*renderFps*/ 3 + /*spinner*/ 1;
-constexpr int kBufferWidth = kMaxDigits * kDigitWidth + (kMaxDigits - 1) * kDigitSpace;
-constexpr int kBufferHeight = kDigitHeight;
-
-} // namespace
-
-SurfaceControlHolder::~SurfaceControlHolder() {
-    // Hand the sp<SurfaceControl> to the helper thread to release the last
-    // reference. This makes sure that the SurfaceControl is destructed without
-    // SurfaceFlinger::mStateLock held.
-    BackgroundExecutor::getInstance().sendCallbacks(
-            {[sc = std::move(mSurfaceControl)]() mutable { sc.clear(); }});
-}
-
-void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left, SkColor color,
-                                                         SkCanvas& canvas) {
-    const SkRect rect = [&]() {
-        switch (segment) {
-            case Segment::Upper:
-                return SkRect::MakeLTRB(left, 0, left + kDigitWidth, kDigitSpace);
-            case Segment::UpperLeft:
-                return SkRect::MakeLTRB(left, 0, left + kDigitSpace, kDigitHeight / 2);
-            case Segment::UpperRight:
-                return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, 0, left + kDigitWidth,
-                                        kDigitHeight / 2);
-            case Segment::Middle:
-                return SkRect::MakeLTRB(left, kDigitHeight / 2 - kDigitSpace / 2,
-                                        left + kDigitWidth, kDigitHeight / 2 + kDigitSpace / 2);
-            case Segment::LowerLeft:
-                return SkRect::MakeLTRB(left, kDigitHeight / 2, left + kDigitSpace, kDigitHeight);
-            case Segment::LowerRight:
-                return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, kDigitHeight / 2,
-                                        left + kDigitWidth, kDigitHeight);
-            case Segment::Bottom:
-                return SkRect::MakeLTRB(left, kDigitHeight - kDigitSpace, left + kDigitWidth,
-                                        kDigitHeight);
-        }
-    }();
-
-    SkPaint paint;
-    paint.setColor(color);
-    paint.setBlendMode(SkBlendMode::kSrc);
-    canvas.drawRect(rect, paint);
-}
-
-void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, SkColor color,
-                                                       SkCanvas& canvas) {
-    if (digit < 0 || digit > 9) return;
-
-    if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 ||
-        digit == 8 || digit == 9)
-        drawSegment(Segment::Upper, left, color, canvas);
-    if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9)
-        drawSegment(Segment::UpperLeft, left, color, canvas);
-    if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 ||
-        digit == 8 || digit == 9)
-        drawSegment(Segment::UpperRight, left, color, canvas);
-    if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 ||
-        digit == 9)
-        drawSegment(Segment::Middle, left, color, canvas);
-    if (digit == 0 || digit == 2 || digit == 6 || digit == 8)
-        drawSegment(Segment::LowerLeft, left, color, canvas);
-    if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 ||
-        digit == 7 || digit == 8 || digit == 9)
-        drawSegment(Segment::LowerRight, left, color, canvas);
-    if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 ||
-        digit == 9)
-        drawSegment(Segment::Bottom, left, color, canvas);
-}
-
-auto RefreshRateOverlay::SevenSegmentDrawer::draw(int displayFps, int renderFps, SkColor color,
-                                                  ui::Transform::RotationFlags rotation,
-                                                  ftl::Flags<Features> features) -> Buffers {
+auto RefreshRateOverlay::draw(int displayFps, int renderFps, SkColor color,
+                              ui::Transform::RotationFlags rotation, ftl::Flags<Features> features)
+        -> Buffers {
     const size_t loopCount = features.test(Features::Spinner) ? 6 : 1;
 
     Buffers buffers;
@@ -148,7 +64,8 @@
         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
                             bufferStatus);
 
-        sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(bufferWidth, bufferHeight);
+        sk_sp<SkSurface> surface = SkSurfaces::Raster(
+                SkImageInfo::MakeN32Premul(bufferWidth, bufferHeight));
         SkCanvas* canvas = surface->getCanvas();
         canvas->setMatrix(canvasTransform);
 
@@ -158,22 +75,27 @@
         if (features.test(Features::Spinner)) {
             switch (i) {
                 case 0:
-                    drawSegment(Segment::Upper, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::Upper, left, color, *canvas);
                     break;
                 case 1:
-                    drawSegment(Segment::UpperRight, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::UpperRight, left, color,
+                                               *canvas);
                     break;
                 case 2:
-                    drawSegment(Segment::LowerRight, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::LowerRight, left, color,
+                                               *canvas);
                     break;
                 case 3:
-                    drawSegment(Segment::Bottom, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::Bottom, left, color,
+                                               *canvas);
                     break;
                 case 4:
-                    drawSegment(Segment::LowerLeft, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::LowerLeft, left, color,
+                                               *canvas);
                     break;
                 case 5:
-                    drawSegment(Segment::UpperLeft, left, color, *canvas);
+                    SegmentDrawer::drawSegment(SegmentDrawer::Segment::UpperLeft, left, color,
+                                               *canvas);
                     break;
             }
         }
@@ -199,34 +121,27 @@
     return buffers;
 }
 
-void RefreshRateOverlay::SevenSegmentDrawer::drawNumber(int number, int left, SkColor color,
-                                                        SkCanvas& canvas) {
+void RefreshRateOverlay::drawNumber(int number, int left, SkColor color, SkCanvas& canvas) {
     if (number < 0 || number >= 1000) return;
 
     if (number >= 100) {
-        drawDigit(number / 100, left, color, canvas);
+        SegmentDrawer::drawDigit(number / 100, left, color, canvas);
     }
     left += kDigitWidth + kDigitSpace;
 
     if (number >= 10) {
-        drawDigit((number / 10) % 10, left, color, canvas);
+        SegmentDrawer::drawDigit((number / 10) % 10, left, color, canvas);
     }
     left += kDigitWidth + kDigitSpace;
 
-    drawDigit(number % 10, left, color, canvas);
-}
-
-std::unique_ptr<SurfaceControlHolder> createSurfaceControlHolder() {
-    sp<SurfaceControl> surfaceControl =
-            SurfaceComposerClient::getDefault()
-                    ->createSurface(String8("RefreshRateOverlay"), kBufferWidth, kBufferHeight,
-                                    PIXEL_FORMAT_RGBA_8888,
-                                    ISurfaceComposerClient::eFXSurfaceBufferState);
-    return std::make_unique<SurfaceControlHolder>(std::move(surfaceControl));
+    SegmentDrawer::drawDigit(number % 10, left, color, canvas);
 }
 
 RefreshRateOverlay::RefreshRateOverlay(FpsRange fpsRange, ftl::Flags<Features> features)
-      : mFpsRange(fpsRange), mFeatures(features), mSurfaceControl(createSurfaceControlHolder()) {
+      : mFpsRange(fpsRange),
+        mFeatures(features),
+        mSurfaceControl(
+                SurfaceControlHolder::createSurfaceControlHolder(String8("RefreshRateOverlay"))) {
     if (!mSurfaceControl) {
         ALOGE("%s: Failed to create buffer state layer", __func__);
         return;
@@ -295,8 +210,7 @@
 
         const SkColor color = colorBase.toSkColor();
 
-        auto buffers = SevenSegmentDrawer::draw(displayIntFps, renderIntFps, color, transformHint,
-                                                mFeatures);
+        auto buffers = draw(displayIntFps, renderIntFps, color, transformHint, mFeatures);
         it = mBufferCache
                      .try_emplace({displayIntFps, renderIntFps, transformHint}, std::move(buffers))
                      .first;
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index 0b89b8e..65c61cb 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -16,12 +16,12 @@
 
 #pragma once
 
-#include <SkColor.h>
+#include "Utils/OverlayUtils.h"
+
 #include <vector>
 
 #include <ftl/flags.h>
 #include <ftl/small_map.h>
-#include <gui/SurfaceComposerClient.h>
 #include <ui/LayerStack.h>
 #include <ui/Size.h>
 #include <ui/Transform.h>
@@ -34,22 +34,8 @@
 namespace android {
 
 class GraphicBuffer;
-class SurfaceControl;
 class SurfaceFlinger;
 
-// Helper class to delete the SurfaceControl on a helper thread as
-// SurfaceControl assumes its destruction happens without SurfaceFlinger::mStateLock held.
-class SurfaceControlHolder {
-public:
-    explicit SurfaceControlHolder(sp<SurfaceControl> sc) : mSurfaceControl(std::move(sc)){};
-    ~SurfaceControlHolder();
-
-    const sp<SurfaceControl>& get() const { return mSurfaceControl; }
-
-private:
-    sp<SurfaceControl> mSurfaceControl;
-};
-
 class RefreshRateOverlay {
 public:
     enum class Features {
@@ -70,18 +56,9 @@
 private:
     using Buffers = std::vector<sp<GraphicBuffer>>;
 
-    class SevenSegmentDrawer {
-    public:
-        static Buffers draw(int displayFps, int renderFps, SkColor, ui::Transform::RotationFlags,
-                            ftl::Flags<Features>);
-
-    private:
-        enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Bottom };
-
-        static void drawSegment(Segment, int left, SkColor, SkCanvas&);
-        static void drawDigit(int digit, int left, SkColor, SkCanvas&);
-        static void drawNumber(int number, int left, SkColor, SkCanvas&);
-    };
+    static Buffers draw(int displayFps, int renderFps, SkColor, ui::Transform::RotationFlags,
+                        ftl::Flags<Features>);
+    static void drawNumber(int number, int left, SkColor, SkCanvas&);
 
     const Buffers& getOrCreateBuffers(Fps, Fps);
 
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 281b0ae..c70ed2c 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -427,11 +427,6 @@
     mCondition.notify_all();
 }
 
-size_t EventThread::getEventThreadConnectionCount() {
-    std::lock_guard<std::mutex> lock(mMutex);
-    return mDisplayEventConnections.size();
-}
-
 void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
     DisplayEventConsumers consumers;
 
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index 684745b..7023445 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -131,9 +131,6 @@
     virtual VsyncEventData getLatestVsyncEventData(
             const sp<EventThreadConnection>& connection) const = 0;
 
-    // Retrieves the number of event connections tracked by this EventThread.
-    virtual size_t getEventThreadConnectionCount() = 0;
-
     virtual void onNewVsyncSchedule(std::shared_ptr<scheduler::VsyncSchedule>) = 0;
 };
 
@@ -172,8 +169,6 @@
     void setDuration(std::chrono::nanoseconds workDuration,
                      std::chrono::nanoseconds readyDuration) override;
 
-    size_t getEventThreadConnectionCount() override;
-
     void onNewVsyncSchedule(std::shared_ptr<scheduler::VsyncSchedule>) override EXCLUDES(mMutex);
 
 private:
diff --git a/services/surfaceflinger/Scheduler/ISchedulerCallback.h b/services/surfaceflinger/Scheduler/ISchedulerCallback.h
index badbf53..3b61de7 100644
--- a/services/surfaceflinger/Scheduler/ISchedulerCallback.h
+++ b/services/surfaceflinger/Scheduler/ISchedulerCallback.h
@@ -29,6 +29,7 @@
     virtual void requestDisplayModes(std::vector<display::DisplayModeRequest>) = 0;
     virtual void kernelTimerChanged(bool expired) = 0;
     virtual void triggerOnFrameRateOverridesChanged() = 0;
+    virtual void onChoreographerAttached() = 0;
 
 protected:
     ~ISchedulerCallback() = default;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index beaf972..5d00a26 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -131,22 +131,6 @@
     const auto& info = layerPair->second;
     info->setLastPresentTime(presentTime, now, updateType, mModeChangePending, layerProps);
 
-    // Set frame rate to attached choreographer.
-    // TODO(b/260898223): Change to use layer hierarchy and handle frame rate vote.
-    if (updateType == LayerUpdateType::SetFrameRate) {
-        auto range = mAttachedChoreographers.equal_range(id);
-        auto it = range.first;
-        while (it != range.second) {
-            sp<EventThreadConnection> choreographerConnection = it->second.promote();
-            if (choreographerConnection) {
-                choreographerConnection->frameRate = layerProps.setFrameRateVote.rate;
-                it++;
-            } else {
-                it = mAttachedChoreographers.erase(it);
-            }
-        }
-    }
-
     // Activate layer if inactive.
     if (found == LayerStatus::LayerInInactiveMap) {
         mActiveLayerInfos.insert(
@@ -301,12 +285,6 @@
     return 0.f;
 }
 
-void LayerHistory::attachChoreographer(int32_t layerId,
-                                       const sp<EventThreadConnection>& choreographerConnection) {
-    std::lock_guard lock(mLock);
-    mAttachedChoreographers.insert({layerId, wp<EventThreadConnection>(choreographerConnection)});
-}
-
 auto LayerHistory::findLayer(int32_t id) -> std::pair<LayerStatus, LayerPair*> {
     // the layer could be in either the active or inactive map, try both
     auto it = mActiveLayerInfos.find(id);
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 69caf9f..d083fa2 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -84,9 +84,6 @@
     // return the frames per second of the layer with the given sequence id.
     float getLayerFramerate(nsecs_t now, int32_t id) const;
 
-    void attachChoreographer(int32_t layerId,
-                             const sp<EventThreadConnection>& choreographerConnection);
-
 private:
     friend class LayerHistoryTest;
     friend class TestableScheduler;
@@ -124,10 +121,6 @@
     LayerInfos mActiveLayerInfos GUARDED_BY(mLock);
     LayerInfos mInactiveLayerInfos GUARDED_BY(mLock);
 
-    // Map keyed by layer ID (sequence) to choreographer connections.
-    std::unordered_multimap<int32_t, wp<EventThreadConnection>> mAttachedChoreographers
-            GUARDED_BY(mLock);
-
     uint32_t mDisplayArea = 0;
 
     // Whether to emit systrace output and debug logs.
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index 6b7d7df..2bb8c3f 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -881,6 +881,8 @@
                                       return lhs < rhs && !ScoredFrameRate::scoresEqual(lhs, rhs);
                                   });
         ALOGV("%s: overriding to %s for uid=%d", __func__, to_string(overrideFps).c_str(), uid);
+        ATRACE_FORMAT_INSTANT("%s: overriding to %s for uid=%d", __func__,
+                              to_string(overrideFps).c_str(), uid);
         frameRateOverrides.emplace(uid, overrideFps);
     }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 0b6ce80..5a19ec5 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -293,29 +293,40 @@
     const ConnectionHandle handle = ConnectionHandle{mNextConnectionHandleId++};
     ALOGV("Creating a connection handle with ID %" PRIuPTR, handle.id);
 
-    auto connection = createConnectionInternal(eventThread.get());
+    auto connection = eventThread->createEventConnection([&] { resync(); });
 
     std::lock_guard<std::mutex> lock(mConnectionsLock);
     mConnections.emplace(handle, Connection{connection, std::move(eventThread)});
     return handle;
 }
 
-sp<EventThreadConnection> Scheduler::createConnectionInternal(
-        EventThread* eventThread, EventRegistrationFlags eventRegistration,
-        const sp<IBinder>& layerHandle) {
-    int32_t layerId = static_cast<int32_t>(LayerHandle::getLayerId(layerHandle));
-    auto connection = eventThread->createEventConnection([&] { resync(); }, eventRegistration);
-    mLayerHistory.attachChoreographer(layerId, connection);
-    return connection;
-}
-
 sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
         ConnectionHandle handle, EventRegistrationFlags eventRegistration,
         const sp<IBinder>& layerHandle) {
-    std::lock_guard<std::mutex> lock(mConnectionsLock);
-    RETURN_IF_INVALID_HANDLE(handle, nullptr);
-    return createConnectionInternal(mConnections[handle].thread.get(), eventRegistration,
-                                    layerHandle);
+    const auto connection = [&]() -> sp<EventThreadConnection> {
+        std::scoped_lock lock(mConnectionsLock);
+        RETURN_IF_INVALID_HANDLE(handle, nullptr);
+
+        return mConnections[handle].thread->createEventConnection([&] { resync(); },
+                                                                  eventRegistration);
+    }();
+    const auto layerId = static_cast<int32_t>(LayerHandle::getLayerId(layerHandle));
+
+    if (layerId != static_cast<int32_t>(UNASSIGNED_LAYER_ID)) {
+        // TODO(b/290409668): Moving the choreographer attachment to be a transaction that will be
+        // processed on the main thread.
+        mSchedulerCallback.onChoreographerAttached();
+
+        std::scoped_lock lock(mChoreographerLock);
+        const auto [iter, emplaced] =
+                mAttachedChoreographers.emplace(layerId,
+                                                AttachedChoreographers{Fps(), {connection}});
+        if (!emplaced) {
+            iter->second.connections.emplace(connection);
+            connection->frameRate = iter->second.frameRate;
+        }
+    }
+    return connection;
 }
 
 sp<EventThreadConnection> Scheduler::getEventConnection(ConnectionHandle handle) {
@@ -415,12 +426,6 @@
     thread->onModeChanged(mode);
 }
 
-size_t Scheduler::getEventThreadConnectionCount(ConnectionHandle handle) {
-    std::lock_guard<std::mutex> lock(mConnectionsLock);
-    RETURN_IF_INVALID_HANDLE(handle, 0);
-    return mConnections[handle].thread->getEventThreadConnectionCount();
-}
-
 void Scheduler::dump(ConnectionHandle handle, std::string& result) const {
     android::EventThread* thread;
     {
@@ -596,6 +601,11 @@
     mLayerHistory.deregisterLayer(layer);
 }
 
+void Scheduler::onLayerDestroyed(Layer* layer) {
+    std::scoped_lock lock(mChoreographerLock);
+    mAttachedChoreographers.erase(layer->getSequence());
+}
+
 void Scheduler::recordLayerHistory(int32_t id, const LayerProps& layerProps, nsecs_t presentTime,
                                    LayerHistory::LayerUpdateType updateType) {
     if (pacesetterSelectorPtr()->canSwitch()) {
@@ -612,7 +622,9 @@
                                                    mFeatures.test(Feature::kContentDetection));
 }
 
-void Scheduler::chooseRefreshRateForContent() {
+void Scheduler::chooseRefreshRateForContent(
+        const surfaceflinger::frontend::LayerHierarchy* hierarchy,
+        bool updateAttachedChoreographer) {
     const auto selectorPtr = pacesetterSelectorPtr();
     if (!selectorPtr->canSwitch()) return;
 
@@ -620,6 +632,20 @@
 
     LayerHistory::Summary summary = mLayerHistory.summarize(*selectorPtr, systemTime());
     applyPolicy(&Policy::contentRequirements, std::move(summary));
+
+    if (updateAttachedChoreographer) {
+        LOG_ALWAYS_FATAL_IF(!hierarchy);
+
+        // update the attached choreographers after we selected the render rate.
+        const ftl::Optional<FrameRateMode> modeOpt = [&] {
+            std::scoped_lock lock(mPolicyLock);
+            return mPolicy.modeOpt;
+        }();
+
+        if (modeOpt) {
+            updateAttachedChoreographers(*hierarchy, modeOpt->fps);
+        }
+    }
 }
 
 void Scheduler::resetIdleTimer() {
@@ -802,6 +828,12 @@
 }
 
 bool Scheduler::updateFrameRateOverrides(GlobalSignals consideredSignals, Fps displayRefreshRate) {
+    std::scoped_lock lock(mPolicyLock);
+    return updateFrameRateOverridesLocked(consideredSignals, displayRefreshRate);
+}
+
+bool Scheduler::updateFrameRateOverridesLocked(GlobalSignals consideredSignals,
+                                               Fps displayRefreshRate) {
     if (consideredSignals.idle) return false;
 
     const auto frameRateOverrides =
@@ -879,6 +911,105 @@
     mPolicy = {};
 }
 
+void Scheduler::updateAttachedChoreographersFrameRate(
+        const surfaceflinger::frontend::RequestedLayerState& layer, Fps fps) {
+    std::scoped_lock lock(mChoreographerLock);
+
+    const auto layerId = static_cast<int32_t>(layer.id);
+    const auto choreographers = mAttachedChoreographers.find(layerId);
+    if (choreographers == mAttachedChoreographers.end()) {
+        return;
+    }
+
+    auto& layerChoreographers = choreographers->second;
+
+    layerChoreographers.frameRate = fps;
+    ATRACE_FORMAT_INSTANT("%s: %s for %s", __func__, to_string(fps).c_str(), layer.name.c_str());
+    ALOGV("%s: %s for %s", __func__, to_string(fps).c_str(), layer.name.c_str());
+
+    auto it = layerChoreographers.connections.begin();
+    while (it != layerChoreographers.connections.end()) {
+        sp<EventThreadConnection> choreographerConnection = it->promote();
+        if (choreographerConnection) {
+            choreographerConnection->frameRate = fps;
+            it++;
+        } else {
+            it = choreographers->second.connections.erase(it);
+        }
+    }
+
+    if (layerChoreographers.connections.empty()) {
+        mAttachedChoreographers.erase(choreographers);
+    }
+}
+
+int Scheduler::updateAttachedChoreographersInternal(
+        const surfaceflinger::frontend::LayerHierarchy& layerHierarchy, Fps displayRefreshRate,
+        int parentDivisor) {
+    const char* name = layerHierarchy.getLayer() ? layerHierarchy.getLayer()->name.c_str() : "Root";
+
+    int divisor = 0;
+    if (layerHierarchy.getLayer()) {
+        const auto frameRateCompatibility = layerHierarchy.getLayer()->frameRateCompatibility;
+        const auto frameRate = Fps::fromValue(layerHierarchy.getLayer()->frameRate);
+        ALOGV("%s: %s frameRate %s parentDivisor=%d", __func__, name, to_string(frameRate).c_str(),
+              parentDivisor);
+
+        if (frameRate.isValid()) {
+            if (frameRateCompatibility == ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE ||
+                frameRateCompatibility == ANATIVEWINDOW_FRAME_RATE_EXACT) {
+                // Since this layer wants an exact match, we would only set a frame rate if the
+                // desired rate is a divisor of the display refresh rate.
+                divisor = RefreshRateSelector::getFrameRateDivisor(displayRefreshRate, frameRate);
+            } else if (frameRateCompatibility == ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT) {
+                // find the closest frame rate divisor for the desired frame rate.
+                divisor = static_cast<int>(
+                        std::round(displayRefreshRate.getValue() / frameRate.getValue()));
+            }
+        }
+    }
+
+    // We start by traversing the children, updating their choreographers, and getting back the
+    // aggregated frame rate.
+    int childrenDivisor = 0;
+    for (const auto& [child, _] : layerHierarchy.mChildren) {
+        LOG_ALWAYS_FATAL_IF(child == nullptr || child->getLayer() == nullptr);
+
+        ALOGV("%s: %s traversing child %s", __func__, name, child->getLayer()->name.c_str());
+
+        const int childDivisor =
+                updateAttachedChoreographersInternal(*child, displayRefreshRate, divisor);
+        childrenDivisor = childrenDivisor > 0 ? childrenDivisor : childDivisor;
+        if (childDivisor > 0) {
+            childrenDivisor = std::gcd(childrenDivisor, childDivisor);
+        }
+        ALOGV("%s: %s childrenDivisor=%d", __func__, name, childrenDivisor);
+    }
+
+    ALOGV("%s: %s divisor=%d", __func__, name, divisor);
+
+    // If there is no explicit vote for this layer. Use the children's vote if exists
+    divisor = (divisor == 0) ? childrenDivisor : divisor;
+    ALOGV("%s: %s divisor=%d with children", __func__, name, divisor);
+
+    // If there is no explicit vote for this layer or its children, Use the parent vote if exists
+    divisor = (divisor == 0) ? parentDivisor : divisor;
+    ALOGV("%s: %s divisor=%d with parent", __func__, name, divisor);
+
+    if (layerHierarchy.getLayer()) {
+        Fps fps = divisor > 1 ? displayRefreshRate / (unsigned int)divisor : Fps();
+        updateAttachedChoreographersFrameRate(*layerHierarchy.getLayer(), fps);
+    }
+
+    return divisor;
+}
+
+void Scheduler::updateAttachedChoreographers(
+        const surfaceflinger::frontend::LayerHierarchy& layerHierarchy, Fps displayRefreshRate) {
+    ATRACE_CALL();
+    updateAttachedChoreographersInternal(layerHierarchy, displayRefreshRate, 0);
+}
+
 template <typename S, typename T>
 auto Scheduler::applyPolicy(S Policy::*statePtr, T&& newState) -> GlobalSignals {
     ATRACE_CALL();
@@ -921,7 +1052,7 @@
                                                 .emitEvent = !choice.consideredSignals.idle});
         }
 
-        frameRateOverridesChanged = updateFrameRateOverrides(consideredSignals, modeOpt->fps);
+        frameRateOverridesChanged = updateFrameRateOverridesLocked(consideredSignals, modeOpt->fps);
 
         if (mPolicy.modeOpt != modeOpt) {
             mPolicy.modeOpt = modeOpt;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index b913700..85d0f9a 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -52,6 +52,8 @@
 #include "Utils/Dumper.h"
 #include "VsyncModulator.h"
 
+#include <FrontEnd/LayerHierarchy.h>
+
 namespace android::scheduler {
 
 // Opaque handle to scheduler connection.
@@ -153,7 +155,7 @@
 
     sp<IDisplayEventConnection> createDisplayEventConnection(
             ConnectionHandle, EventRegistrationFlags eventRegistration = {},
-            const sp<IBinder>& layerHandle = nullptr);
+            const sp<IBinder>& layerHandle = nullptr) EXCLUDES(mChoreographerLock);
 
     sp<EventThreadConnection> getEventConnection(ConnectionHandle);
 
@@ -230,9 +232,11 @@
     void setModeChangePending(bool pending);
     void setDefaultFrameRateCompatibility(Layer*);
     void deregisterLayer(Layer*);
+    void onLayerDestroyed(Layer*) EXCLUDES(mChoreographerLock);
 
     // Detects content using layer history, and selects a matching refresh rate.
-    void chooseRefreshRateForContent() EXCLUDES(mDisplayLock);
+    void chooseRefreshRateForContent(const surfaceflinger::frontend::LayerHierarchy*,
+                                     bool updateAttachedChoreographer) EXCLUDES(mDisplayLock);
 
     void resetIdleTimer();
 
@@ -281,8 +285,6 @@
     // Notifies the scheduler when the display size has changed. Called from SF's main thread
     void onActiveDisplayAreaChanged(uint32_t displayArea);
 
-    size_t getEventThreadConnectionCount(ConnectionHandle handle);
-
     // Stores the preferred refresh rate that an app should run at.
     // FrameRateOverride.refreshRateHz == 0 means no preference.
     void setPreferredRefreshRateForUid(FrameRateOverride);
@@ -305,6 +307,8 @@
         return mLayerHistory.getLayerFramerate(now, id);
     }
 
+    bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) EXCLUDES(mPolicyLock);
+
 private:
     friend class TestableScheduler;
 
@@ -318,9 +322,6 @@
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
-    sp<EventThreadConnection> createConnectionInternal(
-            EventThread*, EventRegistrationFlags eventRegistration = {},
-            const sp<IBinder>& layerHandle = nullptr);
 
     // Update feature state machine to given state when corresponding timer resets or expires.
     void kernelIdleTimerCallback(TimerState) EXCLUDES(mDisplayLock);
@@ -393,7 +394,14 @@
 
     GlobalSignals makeGlobalSignals() const REQUIRES(mPolicyLock);
 
-    bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) REQUIRES(mPolicyLock);
+    bool updateFrameRateOverridesLocked(GlobalSignals, Fps displayRefreshRate)
+            REQUIRES(mPolicyLock);
+    void updateAttachedChoreographers(const surfaceflinger::frontend::LayerHierarchy&,
+                                      Fps displayRefreshRate);
+    int updateAttachedChoreographersInternal(const surfaceflinger::frontend::LayerHierarchy&,
+                                             Fps displayRefreshRate, int parentDivisor);
+    void updateAttachedChoreographersFrameRate(const surfaceflinger::frontend::RequestedLayerState&,
+                                               Fps fps) EXCLUDES(mChoreographerLock);
 
     void dispatchCachedReportedMode() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
 
@@ -523,6 +531,16 @@
         std::optional<ModeChangedParams> cachedModeChangedParams;
     } mPolicy GUARDED_BY(mPolicyLock);
 
+    std::mutex mChoreographerLock;
+
+    struct AttachedChoreographers {
+        Fps frameRate;
+        std::unordered_set<wp<EventThreadConnection>, WpHash> connections;
+    };
+    // Map keyed by layer ID (sequence) to choreographer connections.
+    std::unordered_map<int32_t, AttachedChoreographers> mAttachedChoreographers
+            GUARDED_BY(mChoreographerLock);
+
     std::mutex mVsyncTimelineLock;
     std::optional<hal::VsyncPeriodChangeTimeline> mLastVsyncPeriodChangeTimeline
             GUARDED_BY(mVsyncTimelineLock);
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
index 6499d69..e0fb8f9 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -146,13 +146,14 @@
     void cancelTimer() REQUIRES(mMutex);
     ScheduleResult scheduleLocked(CallbackToken, ScheduleTiming) REQUIRES(mMutex);
 
+    std::mutex mutable mMutex;
+
     static constexpr nsecs_t kInvalidTime = std::numeric_limits<int64_t>::max();
     std::unique_ptr<TimeKeeper> const mTimeKeeper;
     VsyncSchedule::TrackerPtr mTracker;
     nsecs_t const mTimerSlack;
     nsecs_t const mMinVsyncDistance;
 
-    std::mutex mutable mMutex;
     size_t mCallbackToken GUARDED_BY(mMutex) = 0;
 
     CallbackMap mCallbacks GUARDED_BY(mMutex);
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.h b/services/surfaceflinger/Scheduler/VsyncSchedule.h
index 0757b57..47e92e1 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.h
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.h
@@ -21,6 +21,7 @@
 #include <string>
 
 #include <android-base/thread_annotations.h>
+#include <ThreadContext.h>
 #include <ftl/enum.h>
 #include <ftl/optional.h>
 #include <ui/DisplayId.h>
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0492a45..4849176 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -24,6 +24,7 @@
 
 #include "SurfaceFlinger.h"
 
+#include <aidl/android/hardware/power/Boost.h>
 #include <android-base/parseint.h>
 #include <android-base/properties.h>
 #include <android-base/stringprintf.h>
@@ -34,7 +35,6 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/types.h>
-#include <android/hardware/power/Boost.h>
 #include <android/native_window.h>
 #include <android/os/IInputFlinger.h>
 #include <binder/IPCThreadState.h>
@@ -68,6 +68,7 @@
 #include <gui/LayerMetadata.h>
 #include <gui/LayerState.h>
 #include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
 #include <gui/TraceUtils.h>
 #include <hidl/ServiceManagement.h>
 #include <layerproto/LayerProtoParser.h>
@@ -80,7 +81,6 @@
 #include <scheduler/FrameTargeter.h>
 #include <sys/types.h>
 #include <ui/ColorSpace.h>
-#include <ui/DataspaceUtils.h>
 #include <ui/DebugUtils.h>
 #include <ui/DisplayId.h>
 #include <ui/DisplayMode.h>
@@ -88,16 +88,16 @@
 #include <ui/DisplayState.h>
 #include <ui/DynamicDisplayInfo.h>
 #include <ui/GraphicBufferAllocator.h>
+#include <ui/HdrRenderTypeUtils.h>
 #include <ui/LayerStack.h>
 #include <ui/PixelFormat.h>
 #include <ui/StaticDisplayInfo.h>
+#include <unistd.h>
 #include <utils/StopWatch.h>
 #include <utils/String16.h>
 #include <utils/String8.h>
 #include <utils/Timers.h>
 #include <utils/misc.h>
-
-#include <unistd.h>
 #include <algorithm>
 #include <cerrno>
 #include <cinttypes>
@@ -134,6 +134,7 @@
 #include "FrontEnd/LayerCreationArgs.h"
 #include "FrontEnd/LayerHandle.h"
 #include "FrontEnd/LayerLifecycleManager.h"
+#include "FrontEnd/LayerLog.h"
 #include "FrontEnd/LayerSnapshot.h"
 #include "HdrLayerInfoReporter.h"
 #include "Layer.h"
@@ -326,6 +327,7 @@
 bool SurfaceFlinger::useHwcForRgbToYuv;
 bool SurfaceFlinger::hasSyncFramework;
 int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
+int64_t SurfaceFlinger::minAcquiredBuffers = 1;
 uint32_t SurfaceFlinger::maxGraphicsWidth;
 uint32_t SurfaceFlinger::maxGraphicsHeight;
 bool SurfaceFlinger::useContextPriority;
@@ -377,6 +379,7 @@
 }
 
 SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipInitialization) {
+    ATRACE_CALL();
     ALOGI("SurfaceFlinger is starting");
 
     hasSyncFramework = running_without_sync_framework(true);
@@ -386,6 +389,8 @@
     useHwcForRgbToYuv = force_hwc_copy_for_virtual_displays(false);
 
     maxFrameBufferAcquiredBuffers = max_frame_buffer_acquired_buffers(2);
+    minAcquiredBuffers =
+            SurfaceFlingerProperties::min_acquired_buffers().value_or(minAcquiredBuffers);
 
     maxGraphicsWidth = std::max(max_graphics_width(0), 0);
     maxGraphicsHeight = std::max(max_graphics_height(0), 0);
@@ -402,9 +407,6 @@
     wideColorGamutCompositionPixelFormat =
             static_cast<ui::PixelFormat>(wcg_composition_pixel_format(ui::PixelFormat::RGBA_8888));
 
-    mColorSpaceAgnosticDataspace =
-            static_cast<ui::Dataspace>(color_space_agnostic_dataspace(Dataspace::UNKNOWN));
-
     mLayerCachingEnabled = [] {
         const bool enable =
                 android::sysprop::SurfaceFlingerProperties::enable_layer_caching().value_or(false);
@@ -496,10 +498,6 @@
         return LatchUnsignaledConfig::AutoSingleLayer;
     }
 
-    if (base::GetBoolProperty("debug.sf.latch_unsignaled"s, false)) {
-        return LatchUnsignaledConfig::Always;
-    }
-
     return LatchUnsignaledConfig::Disabled;
 }
 
@@ -650,14 +648,6 @@
     return getPhysicalDisplayTokenLocked(displayId);
 }
 
-status_t SurfaceFlinger::getColorManagement(bool* outGetColorManagement) const {
-    if (!outGetColorManagement) {
-        return BAD_VALUE;
-    }
-    *outGetColorManagement = useColorManagement;
-    return NO_ERROR;
-}
-
 HWComposer& SurfaceFlinger::getHwComposer() const {
     return mCompositionEngine->getHwComposer();
 }
@@ -693,7 +683,7 @@
 
     // wait patiently for the window manager death
     const String16 name("window");
-    mWindowManager = defaultServiceManager()->getService(name);
+    mWindowManager = defaultServiceManager()->waitForService(name);
     if (mWindowManager != 0) {
         mWindowManager->linkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this));
     }
@@ -707,7 +697,7 @@
     LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
                    ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
 
-    sp<IBinder> input(defaultServiceManager()->getService(String16("inputflinger")));
+    sp<IBinder> input(defaultServiceManager()->waitForService(String16("inputflinger")));
 
     static_cast<void>(mScheduler->schedule([=]() FTL_FAKE_GUARD(kMainThreadContext) {
         if (input == nullptr) {
@@ -744,52 +734,12 @@
     }));
 }
 
-uint32_t SurfaceFlinger::getNewTexture() {
-    {
-        std::lock_guard lock(mTexturePoolMutex);
-        if (!mTexturePool.empty()) {
-            uint32_t name = mTexturePool.back();
-            mTexturePool.pop_back();
-            ATRACE_INT("TexturePoolSize", mTexturePool.size());
-            return name;
-        }
-
-        // The pool was too small, so increase it for the future
-        ++mTexturePoolSize;
-    }
-
-    // The pool was empty, so we need to get a new texture name directly using a
-    // blocking call to the main thread
-    auto genTextures = [this] {
-               uint32_t name = 0;
-               getRenderEngine().genTextures(1, &name);
-               return name;
-    };
-    if (std::this_thread::get_id() == mMainThreadId) {
-        return genTextures();
-    } else {
-        return mScheduler->schedule(genTextures).get();
-    }
-}
-
-void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
-    std::lock_guard lock(mTexturePoolMutex);
-    // We don't change the pool size, so the fix-up logic in postComposition will decide whether
-    // to actually delete this or not based on mTexturePoolSize
-    mTexturePool.push_back(texture);
-    ATRACE_INT("TexturePoolSize", mTexturePool.size());
-}
-
 static std::optional<renderengine::RenderEngine::RenderEngineType>
 chooseRenderEngineTypeViaSysProp() {
     char prop[PROPERTY_VALUE_MAX];
-    property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "");
+    property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "skiaglthreaded");
 
-    if (strcmp(prop, "gles") == 0) {
-        return renderengine::RenderEngine::RenderEngineType::GLES;
-    } else if (strcmp(prop, "threaded") == 0) {
-        return renderengine::RenderEngine::RenderEngineType::THREADED;
-    } else if (strcmp(prop, "skiagl") == 0) {
+    if (strcmp(prop, "skiagl") == 0) {
         return renderengine::RenderEngine::RenderEngineType::SKIA_GL;
     } else if (strcmp(prop, "skiaglthreaded") == 0) {
         return renderengine::RenderEngine::RenderEngineType::SKIA_GL_THREADED;
@@ -806,6 +756,7 @@
 // Do not call property_set on main thread which will be blocked by init
 // Use StartPropertySetThread instead.
 void SurfaceFlinger::init() FTL_FAKE_GUARD(kMainThreadContext) {
+    ATRACE_CALL();
     ALOGI(  "SurfaceFlinger's main thread ready to run. "
             "Initializing graphics H/W...");
     addTransactionReadyFilters();
@@ -817,7 +768,6 @@
     auto builder = renderengine::RenderEngineCreationArgs::Builder()
                            .setPixelFormat(static_cast<int32_t>(defaultCompositionPixelFormat))
                            .setImageCacheSize(maxFrameBufferAcquiredBuffers)
-                           .setUseColorManagerment(useColorManagement)
                            .setEnableProtectedContext(enable_protected_contents(false))
                            .setPrecacheToneMapperShaderOnly(false)
                            .setSupportsBackgroundBlur(mSupportsBlur)
@@ -914,30 +864,32 @@
         ALOGE("Run StartPropertySetThread failed!");
     }
 
-    if (mTransactionTracing) {
-        TransactionTraceWriter::getInstance().setWriterFunction([&](const std::string& prefix,
-                                                                    bool overwrite) {
-            auto writeFn = [&]() {
-                const std::string filename =
-                        TransactionTracing::DIR_NAME + prefix + TransactionTracing::FILE_NAME;
-                if (overwrite && access(filename.c_str(), F_OK) == 0) {
-                    ALOGD("TransactionTraceWriter: file=%s already exists", filename.c_str());
-                    return;
-                }
-                mTransactionTracing->flush();
-                mTransactionTracing->writeToFile(filename);
-            };
-            if (std::this_thread::get_id() == mMainThreadId) {
-                writeFn();
-            } else {
-                mScheduler->schedule(writeFn).get();
-            }
-        });
-    }
-
+    initTransactionTraceWriter();
     ALOGV("Done initializing");
 }
 
+void SurfaceFlinger::initTransactionTraceWriter() {
+    if (!mTransactionTracing) {
+        return;
+    }
+    TransactionTraceWriter::getInstance().setWriterFunction(
+            [&](const std::string& filename, bool overwrite) {
+                auto writeFn = [&]() {
+                    if (!overwrite && access(filename.c_str(), F_OK) == 0) {
+                        ALOGD("TransactionTraceWriter: file=%s already exists", filename.c_str());
+                        return;
+                    }
+                    mTransactionTracing->flush();
+                    mTransactionTracing->writeToFile(filename);
+                };
+                if (std::this_thread::get_id() == mMainThreadId) {
+                    writeFn();
+                } else {
+                    mScheduler->schedule(writeFn).get();
+                }
+            });
+}
+
 void SurfaceFlinger::readPersistentProperties() {
     Mutex::Autolock _l(mStateLock);
 
@@ -1524,7 +1476,7 @@
         }
 
         display->getCompositionDisplay()->setColorProfile(
-                {mode, Dataspace::UNKNOWN, RenderIntent::COLORIMETRIC, Dataspace::UNKNOWN});
+                {mode, Dataspace::UNKNOWN, RenderIntent::COLORIMETRIC});
 
         return NO_ERROR;
     });
@@ -1944,10 +1896,28 @@
                        float currentDimmingRatio =
                                compositionDisplay->editState().sdrWhitePointNits /
                                compositionDisplay->editState().displayBrightnessNits;
-                       compositionDisplay->setDisplayBrightness(brightness.sdrWhitePointNits,
-                                                                brightness.displayBrightnessNits);
+                       static constexpr float kDimmingThreshold = 0.02f;
+                       if (brightness.sdrWhitePointNits == 0.f ||
+                           abs(brightness.sdrWhitePointNits - brightness.displayBrightnessNits) /
+                                           brightness.sdrWhitePointNits >=
+                                   kDimmingThreshold) {
+                           // to optimize, skip brightness setter if the brightness difference ratio
+                           // is lower than threshold
+                           compositionDisplay
+                                   ->setDisplayBrightness(brightness.sdrWhitePointNits,
+                                                          brightness.displayBrightnessNits);
+                       } else {
+                           compositionDisplay->setDisplayBrightness(brightness.sdrWhitePointNits,
+                                                                    brightness.sdrWhitePointNits);
+                       }
+
                        FTL_FAKE_GUARD(kMainThreadContext,
                                       display->stageBrightness(brightness.displayBrightness));
+                       float currentHdrSdrRatio =
+                               compositionDisplay->editState().displayBrightnessNits /
+                               compositionDisplay->editState().sdrWhitePointNits;
+                       FTL_FAKE_GUARD(kMainThreadContext,
+                                      display->updateHdrSdrRatioOverlayRatio(currentHdrSdrRatio));
 
                        if (brightness.sdrWhitePointNits / brightness.displayBrightnessNits !=
                            currentDimmingRatio) {
@@ -2019,7 +1989,7 @@
 }
 
 status_t SurfaceFlinger::notifyPowerBoost(int32_t boostId) {
-    using hardware::power::Boost;
+    using aidl::android::hardware::power::Boost;
     Boost powerBoost = static_cast<Boost>(boostId);
 
     if (powerBoost == Boost::INTERACTION) {
@@ -2168,12 +2138,22 @@
     }
 }
 
-bool SurfaceFlinger::updateLayerSnapshotsLegacy(VsyncId vsyncId, frontend::Update& update,
-                                                bool transactionsFlushed,
+bool SurfaceFlinger::updateLayerSnapshotsLegacy(VsyncId vsyncId, nsecs_t frameTimeNs,
+                                                bool flushTransactions,
                                                 bool& outTransactionsAreEmpty) {
     ATRACE_CALL();
+    frontend::Update update;
+    if (flushTransactions) {
+        update = flushLifecycleUpdates();
+        if (mTransactionTracing) {
+            mTransactionTracing->addCommittedTransactions(ftl::to_underlying(vsyncId), frameTimeNs,
+                                                          update, mFrontEndDisplayInfos,
+                                                          mFrontEndDisplayInfosChanged);
+        }
+    }
+
     bool needsTraversal = false;
-    if (transactionsFlushed) {
+    if (flushTransactions) {
         needsTraversal |= commitMirrorDisplays(vsyncId);
         needsTraversal |= commitCreatedLayers(vsyncId, update.layerCreatedStates);
         needsTraversal |= applyTransactions(update.transactions, vsyncId);
@@ -2221,12 +2201,43 @@
     }
 }
 
-bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, frontend::Update& update,
-                                          bool transactionsFlushed, bool& outTransactionsAreEmpty) {
+bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs,
+                                          bool flushTransactions, bool& outTransactionsAreEmpty) {
     using Changes = frontend::RequestedLayerState::Changes;
     ATRACE_CALL();
-    {
+    frontend::Update update;
+    if (flushTransactions) {
+        ATRACE_NAME("TransactionHandler:flushTransactions");
+        // Locking:
+        // 1. to prevent onHandleDestroyed from being called while the state lock is held,
+        // we must keep a copy of the transactions (specifically the composer
+        // states) around outside the scope of the lock.
+        // 2. Transactions and created layers do not share a lock. To prevent applying
+        // transactions with layers still in the createdLayer queue, collect the transactions
+        // before committing the created layers.
+        // 3. Transactions can only be flushed after adding layers, since the layer can be a newly
+        // created one
+        mTransactionHandler.collectTransactions();
+        {
+            // TODO(b/238781169) lockless queue this and keep order.
+            std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
+            update.layerCreatedStates = std::move(mCreatedLayers);
+            mCreatedLayers.clear();
+            update.newLayers = std::move(mNewLayers);
+            mNewLayers.clear();
+            update.layerCreationArgs = std::move(mNewLayerArgs);
+            mNewLayerArgs.clear();
+            update.destroyedHandles = std::move(mDestroyedHandles);
+            mDestroyedHandles.clear();
+        }
+
         mLayerLifecycleManager.addLayers(std::move(update.newLayers));
+        update.transactions = mTransactionHandler.flushTransactions();
+        if (mTransactionTracing) {
+            mTransactionTracing->addCommittedTransactions(ftl::to_underlying(vsyncId), frameTimeNs,
+                                                          update, mFrontEndDisplayInfos,
+                                                          mFrontEndDisplayInfosChanged);
+        }
         mLayerLifecycleManager.applyTransactions(update.transactions);
         mLayerLifecycleManager.onHandlesDestroyed(update.destroyedHandles);
         for (auto& legacyLayer : update.layerCreatedStates) {
@@ -2235,11 +2246,11 @@
                 mLegacyLayers[layer->sequence] = layer;
             }
         }
-    }
-    if (mLayerLifecycleManager.getGlobalChanges().test(Changes::Hierarchy)) {
-        ATRACE_NAME("LayerHierarchyBuilder:update");
-        mLayerHierarchyBuilder.update(mLayerLifecycleManager.getLayers(),
-                                      mLayerLifecycleManager.getDestroyedLayers());
+        if (mLayerLifecycleManager.getGlobalChanges().test(Changes::Hierarchy)) {
+            ATRACE_NAME("LayerHierarchyBuilder:update");
+            mLayerHierarchyBuilder.update(mLayerLifecycleManager.getLayers(),
+                                          mLayerLifecycleManager.getDestroyedLayers());
+        }
     }
 
     bool mustComposite = false;
@@ -2257,7 +2268,9 @@
                      .forceFullDamage = mForceFullDamage,
                      .supportedLayerGenericMetadata =
                              getHwComposer().getSupportedLayerGenericMetadata(),
-                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap()};
+                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap(),
+                     .skipRoundCornersWhenProtected =
+                             !getRenderEngine().supportsProtectedContent()};
         mLayerSnapshotBuilder.update(args);
     }
 
@@ -2266,9 +2279,14 @@
         mUpdateInputInfo = true;
     }
     if (mLayerLifecycleManager.getGlobalChanges().any(Changes::VisibleRegion | Changes::Hierarchy |
-                                                      Changes::Visibility)) {
+                                                      Changes::Visibility | Changes::Geometry)) {
         mVisibleRegionsDirty = true;
     }
+    if (mLayerLifecycleManager.getGlobalChanges().any(Changes::Hierarchy | Changes::FrameRate)) {
+        // The frame rate of attached choreographers can only change as a result of a
+        // FrameRate change (including when Hierarchy changes).
+        mUpdateAttachedChoreographer = true;
+    }
     outTransactionsAreEmpty = mLayerLifecycleManager.getGlobalChanges().get() == 0;
     mustComposite |= mLayerLifecycleManager.getGlobalChanges().get() != 0;
 
@@ -2276,6 +2294,7 @@
     if (!mLegacyFrontEndEnabled) {
         ATRACE_NAME("DisplayCallbackAndStatsUpdates");
         applyTransactions(update.transactions, vsyncId);
+        traverseLegacyLayers([&](Layer* layer) { layer->commitTransaction(); });
         const nsecs_t latchTime = systemTime();
         bool unused = false;
 
@@ -2289,31 +2308,44 @@
                 mLegacyLayers[bgColorLayer->sequence] = bgColorLayer;
             }
             const bool willReleaseBufferOnLatch = layer->willReleaseBufferOnLatch();
-            if (!layer->hasReadyFrame() && !willReleaseBufferOnLatch) continue;
 
             auto it = mLegacyLayers.find(layer->id);
             LOG_ALWAYS_FATAL_IF(it == mLegacyLayers.end(), "Couldnt find layer object for %s",
                                 layer->getDebugString().c_str());
+            if (!layer->hasReadyFrame() && !willReleaseBufferOnLatch) {
+                if (!it->second->hasBuffer()) {
+                    // The last latch time is used to classify a missed frame as buffer stuffing
+                    // instead of a missed frame. This is used to identify scenarios where we
+                    // could not latch a buffer or apply a transaction due to backpressure.
+                    // We only update the latch time for buffer less layers here, the latch time
+                    // is updated for buffer layers when the buffer is latched.
+                    it->second->updateLastLatchTime(latchTime);
+                }
+                continue;
+            }
+
             const bool bgColorOnly =
                     !layer->externalTexture && (layer->bgColorLayerId != UNASSIGNED_LAYER_ID);
             if (willReleaseBufferOnLatch) {
                 mLayersWithBuffersRemoved.emplace(it->second);
             }
             it->second->latchBufferImpl(unused, latchTime, bgColorOnly);
-            mLayersWithQueuedFrames.emplace(it->second);
-        }
-
-        for (auto& snapshot : mLayerSnapshotBuilder.getSnapshots()) {
-            updateLayerHistory(*snapshot);
-            if (!snapshot->hasReadyFrame) continue;
             newDataLatched = true;
-            if (!snapshot->isVisible) break;
 
-            Region visibleReg;
-            visibleReg.set(snapshot->transformedBoundsWithoutTransparentRegion);
-            invalidateLayerStack(snapshot->outputFilter, visibleReg);
+            mLayersWithQueuedFrames.emplace(it->second);
+            mLayersIdsWithQueuedFrames.emplace(it->second->sequence);
         }
 
+        mLayerSnapshotBuilder.forEachVisibleSnapshot([&](const frontend::LayerSnapshot& snapshot) {
+            updateLayerHistory(snapshot);
+            if (mLayersIdsWithQueuedFrames.find(snapshot.path.id) ==
+                mLayersIdsWithQueuedFrames.end())
+                return;
+            Region visibleReg;
+            visibleReg.set(snapshot.transformedBoundsWithoutTransparentRegion);
+            invalidateLayerStack(snapshot.outputFilter, visibleReg);
+        });
+
         for (auto& destroyedLayer : mLayerLifecycleManager.getDestroyedLayers()) {
             mLegacyLayers.erase(destroyedLayer->id);
         }
@@ -2415,10 +2447,10 @@
         mPowerAdvisor->updateTargetWorkDuration(idealVsyncPeriod);
     }
 
-    if (mRefreshRateOverlaySpinner) {
+    if (mRefreshRateOverlaySpinner || mHdrSdrRatioOverlay) {
         Mutex::Autolock lock(mStateLock);
         if (const auto display = getDefaultDisplayDeviceLocked()) {
-            display->animateRefreshRateOverlay();
+            display->animateOverlay();
         }
     }
 
@@ -2430,25 +2462,16 @@
                                     Fps::fromPeriodNsecs(vsyncPeriod.ns()));
 
         const bool flushTransactions = clearTransactionFlags(eTransactionFlushNeeded);
-        frontend::Update updates;
-        if (flushTransactions) {
-            updates = flushLifecycleUpdates();
-            if (mTransactionTracing) {
-                mTransactionTracing
-                        ->addCommittedTransactions(ftl::to_underlying(vsyncId),
-                                                   pacesetterFrameTarget.frameBeginTime().ns(),
-                                                   updates, mFrontEndDisplayInfos,
-                                                   mFrontEndDisplayInfosChanged);
-            }
-        }
         bool transactionsAreEmpty;
         if (mLegacyFrontEndEnabled) {
-            mustComposite |= updateLayerSnapshotsLegacy(vsyncId, updates, flushTransactions,
-                                                        transactionsAreEmpty);
+            mustComposite |=
+                    updateLayerSnapshotsLegacy(vsyncId, pacesetterFrameTarget.frameBeginTime().ns(),
+                                               flushTransactions, transactionsAreEmpty);
         }
         if (mLayerLifecycleManagerEnabled) {
             mustComposite |=
-                    updateLayerSnapshots(vsyncId, updates, flushTransactions, transactionsAreEmpty);
+                    updateLayerSnapshots(vsyncId, pacesetterFrameTarget.frameBeginTime().ns(),
+                                         flushTransactions, transactionsAreEmpty);
         }
 
         if (transactionFlushNeeded()) {
@@ -2471,13 +2494,21 @@
     // Hold mStateLock as chooseRefreshRateForContent promotes wp<Layer> to sp<Layer>
     // and may eventually call to ~Layer() if it holds the last reference
     {
+        bool updateAttachedChoreographer = mUpdateAttachedChoreographer;
+        mUpdateAttachedChoreographer = false;
+
         Mutex::Autolock lock(mStateLock);
-        mScheduler->chooseRefreshRateForContent();
+        mScheduler->chooseRefreshRateForContent(mLayerLifecycleManagerEnabled
+                                                        ? &mLayerHierarchyBuilder.getHierarchy()
+                                                        : nullptr,
+                                                updateAttachedChoreographer);
         initiateDisplayModeChanges();
     }
 
     updateCursorAsync();
-    updateInputFlinger(vsyncId, pacesetterFrameTarget.frameBeginTime());
+    if (!mustComposite) {
+        updateInputFlinger(vsyncId, pacesetterFrameTarget.frameBeginTime());
+    }
 
     if (mLayerTracingEnabled && !mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and tracing should only be enabled for debugging.
@@ -2559,10 +2590,7 @@
             refreshArgs.layersWithQueuedFrames.push_back(layerFE);
     }
 
-    refreshArgs.outputColorSetting = useColorManagement
-            ? mDisplayColorSetting
-            : compositionengine::OutputColorSetting::kUnmanaged;
-    refreshArgs.colorSpaceAgnosticDataspace = mColorSpaceAgnosticDataspace;
+    refreshArgs.outputColorSetting = mDisplayColorSetting;
     refreshArgs.forceOutputColorMode = mForceColorMode;
 
     refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
@@ -2604,6 +2632,28 @@
     constexpr bool kCursorOnly = false;
     const auto layers = moveSnapshotsToCompositionArgs(refreshArgs, kCursorOnly);
 
+    if (mLayerLifecycleManagerEnabled && !mVisibleRegionsDirty) {
+        for (const auto& [token, display] : FTL_FAKE_GUARD(mStateLock, mDisplays)) {
+            auto compositionDisplay = display->getCompositionDisplay();
+            if (!compositionDisplay->getState().isEnabled) continue;
+            for (auto outputLayer : compositionDisplay->getOutputLayersOrderedByZ()) {
+                if (outputLayer->getLayerFE().getCompositionState() == nullptr) {
+                    // This is unexpected but instead of crashing, capture traces to disk
+                    // and recover gracefully by forcing CE to rebuild layer stack.
+                    ALOGE("Output layer %s for display %s %" PRIu64 " has a null "
+                          "snapshot. Forcing mVisibleRegionsDirty",
+                          outputLayer->getLayerFE().getDebugName(),
+                          compositionDisplay->getName().c_str(), compositionDisplay->getId().value);
+
+                    TransactionTraceWriter::getInstance().invoke(__func__, /* overwrite= */ false);
+                    mVisibleRegionsDirty = true;
+                    refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
+                    refreshArgs.updatingGeometryThisFrame = mVisibleRegionsDirty;
+                }
+            }
+        }
+    }
+
     mCompositionEngine->present(refreshArgs);
     moveSnapshotsFromCompositionArgs(refreshArgs, layers);
 
@@ -2684,11 +2734,14 @@
     mScheduler->modulateVsync({}, &VsyncModulator::onDisplayRefresh, hasGpuUseOrReuse);
 
     mLayersWithQueuedFrames.clear();
+    mLayersIdsWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
         addToLayerTracing(mVisibleRegionsDirty, pacesetterTarget.frameBeginTime(), vsyncId);
     }
 
+    updateInputFlinger(vsyncId, pacesetterTarget.frameBeginTime());
+
     if (mVisibleRegionsDirty) mHdrLayerInfoChanged = true;
     mVisibleRegionsDirty = false;
 
@@ -2737,7 +2790,14 @@
             return false;
         }
     }
-    if (isHdrDataspace(snapshot.dataspace)) {
+    // RANGE_EXTENDED layer may identify themselves as being "HDR"
+    // via a desired hdr/sdr ratio
+    auto pixelFormat = snapshot.buffer
+            ? std::make_optional(static_cast<ui::PixelFormat>(snapshot.buffer->getPixelFormat()))
+            : std::nullopt;
+
+    if (getHdrRenderType(snapshot.dataspace, pixelFormat, snapshot.desiredHdrSdrRatio) !=
+        HdrRenderType::SDR) {
         return true;
     }
     // If the layer is not allowed to be dimmed, treat it as HDR. WindowManager may disable
@@ -2747,12 +2807,6 @@
     if (!snapshot.dimmingEnabled) {
         return true;
     }
-    // RANGE_EXTENDED layers may identify themselves as being "HDR" via a desired sdr/hdr ratio
-    if ((snapshot.dataspace & (int32_t)Dataspace::RANGE_MASK) ==
-                (int32_t)Dataspace::RANGE_EXTENDED &&
-        snapshot.desiredHdrSdrRatio > 1.01f) {
-        return true;
-    }
     return false;
 }
 
@@ -2922,31 +2976,55 @@
         for (auto& [compositionDisplay, listener] : hdrInfoListeners) {
             HdrLayerInfoReporter::HdrLayerInfo info;
             int32_t maxArea = 0;
-            mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
-                const auto layerFe = layer->getCompositionEngineLayerFE();
-                const frontend::LayerSnapshot& snapshot = *layer->getLayerSnapshot();
-                if (snapshot.isVisible &&
-                    compositionDisplay->includesLayer(snapshot.outputFilter)) {
-                    if (isHdrLayer(snapshot)) {
-                        const auto* outputLayer =
-                            compositionDisplay->getOutputLayerForLayer(layerFe);
-                        if (outputLayer) {
-                            const float desiredHdrSdrRatio = snapshot.desiredHdrSdrRatio <= 1.f
-                                    ? std::numeric_limits<float>::infinity()
-                                    : snapshot.desiredHdrSdrRatio;
-                            info.mergeDesiredRatio(desiredHdrSdrRatio);
-                            info.numberOfHdrLayers++;
-                            const auto displayFrame = outputLayer->getState().displayFrame;
-                            const int32_t area = displayFrame.width() * displayFrame.height();
-                            if (area > maxArea) {
-                                maxArea = area;
-                                info.maxW = displayFrame.width();
-                                info.maxH = displayFrame.height();
+            auto updateInfoFn =
+                    [&](const std::shared_ptr<compositionengine::Display>& compositionDisplay,
+                        const frontend::LayerSnapshot& snapshot, const sp<LayerFE>& layerFe) {
+                        if (snapshot.isVisible &&
+                            compositionDisplay->includesLayer(snapshot.outputFilter)) {
+                            if (isHdrLayer(snapshot)) {
+                                const auto* outputLayer =
+                                        compositionDisplay->getOutputLayerForLayer(layerFe);
+                                if (outputLayer) {
+                                    const float desiredHdrSdrRatio =
+                                            snapshot.desiredHdrSdrRatio <= 1.f
+                                            ? std::numeric_limits<float>::infinity()
+                                            : snapshot.desiredHdrSdrRatio;
+                                    info.mergeDesiredRatio(desiredHdrSdrRatio);
+                                    info.numberOfHdrLayers++;
+                                    const auto displayFrame = outputLayer->getState().displayFrame;
+                                    const int32_t area =
+                                            displayFrame.width() * displayFrame.height();
+                                    if (area > maxArea) {
+                                        maxArea = area;
+                                        info.maxW = displayFrame.width();
+                                        info.maxH = displayFrame.height();
+                                    }
+                                }
                             }
                         }
-                    }
-                }
-            });
+                    };
+
+            if (mLayerLifecycleManagerEnabled) {
+                mLayerSnapshotBuilder.forEachVisibleSnapshot(
+                        [&, compositionDisplay = compositionDisplay](
+                                std::unique_ptr<frontend::LayerSnapshot>& snapshot) {
+                            auto it = mLegacyLayers.find(snapshot->sequence);
+                            LOG_ALWAYS_FATAL_IF(it == mLegacyLayers.end(),
+                                                "Couldnt find layer object for %s",
+                                                snapshot->getDebugString().c_str());
+                            auto& legacyLayer = it->second;
+                            sp<LayerFE> layerFe =
+                                    legacyLayer->getCompositionEngineLayerFE(snapshot->path);
+
+                            updateInfoFn(compositionDisplay, *snapshot, layerFe);
+                        });
+            } else {
+                mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
+                    const auto layerFe = layer->getCompositionEngineLayerFE();
+                    const frontend::LayerSnapshot& snapshot = *layer->getLayerSnapshot();
+                    updateInfoFn(compositionDisplay, snapshot, layerFe);
+                });
+            }
             listener->dispatchHdrLayerInfo(info);
         }
     }
@@ -2978,10 +3056,6 @@
         }
     }
 
-    const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
-    const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
-    mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
-
     if (hasPacesetterDisplay && !pacesetterDisplay->isPoweredOn()) {
         getRenderEngine().cleanupPostRender();
         return;
@@ -2990,23 +3064,6 @@
     // Cleanup any outstanding resources due to rendering a prior frame.
     getRenderEngine().cleanupPostRender();
 
-    {
-        std::lock_guard lock(mTexturePoolMutex);
-        if (mTexturePool.size() < mTexturePoolSize) {
-            const size_t refillCount = mTexturePoolSize - mTexturePool.size();
-            const size_t offset = mTexturePool.size();
-            mTexturePool.resize(mTexturePoolSize);
-            getRenderEngine().genTextures(refillCount, mTexturePool.data() + offset);
-            ATRACE_INT("TexturePoolSize", mTexturePool.size());
-        } else if (mTexturePool.size() > mTexturePoolSize) {
-            const size_t deleteCount = mTexturePool.size() - mTexturePoolSize;
-            const size_t offset = mTexturePoolSize;
-            getRenderEngine().deleteTextures(deleteCount, mTexturePool.data() + offset);
-            mTexturePool.resize(mTexturePoolSize);
-            ATRACE_INT("TexturePoolSize", mTexturePool.size());
-        }
-    }
-
     if (mNumTrustedPresentationListeners > 0) {
         // We avoid any reverse traversal upwards so this shouldn't be too expensive
         traverseLegacyLayers([&](Layer* layer) {
@@ -3097,7 +3154,9 @@
     int attempt = 0;
     constexpr int kMaxAttempts = 3;
     do {
-        hwcModes = getHwComposer().getModes(displayId);
+        hwcModes = getHwComposer().getModes(displayId,
+                                            scheduler::RefreshRateSelector::kMinSupportedFrameRate
+                                                    .getPeriodNsecs());
         activeModeHwcId = getHwComposer().getActiveMode(displayId);
 
         const auto isActiveMode = [activeModeHwcId](const HWComposer::HWCDisplayMode& mode) {
@@ -3308,18 +3367,16 @@
 
         creationArgs.isPrimary = physical->id == getPrimaryDisplayIdLocked();
 
-        if (useColorManagement) {
-            mPhysicalDisplays.get(physical->id)
-                    .transform(&PhysicalDisplay::snapshotRef)
-                    .transform(ftl::unit_fn([&](const display::DisplaySnapshot& snapshot) {
-                        for (const auto mode : snapshot.colorModes()) {
-                            creationArgs.hasWideColorGamut |= ui::isWideColorMode(mode);
-                            creationArgs.hwcColorModes
-                                    .emplace(mode,
-                                             getHwComposer().getRenderIntents(physical->id, mode));
-                        }
-                    }));
-        }
+        mPhysicalDisplays.get(physical->id)
+                .transform(&PhysicalDisplay::snapshotRef)
+                .transform(ftl::unit_fn([&](const display::DisplaySnapshot& snapshot) {
+                    for (const auto mode : snapshot.colorModes()) {
+                        creationArgs.hasWideColorGamut |= ui::isWideColorMode(mode);
+                        creationArgs.hwcColorModes
+                                .emplace(mode,
+                                         getHwComposer().getRenderIntents(physical->id, mode));
+                    }
+                }));
     }
 
     if (const auto id = HalDisplayId::tryCast(compositionDisplay->getId())) {
@@ -3360,8 +3417,7 @@
     }
     display->getCompositionDisplay()->setColorProfile(
             compositionengine::Output::ColorProfile{defaultColorMode, defaultDataSpace,
-                                                    RenderIntent::COLORIMETRIC,
-                                                    Dataspace::UNKNOWN});
+                                                    RenderIntent::COLORIMETRIC});
 
     if (const auto& physical = state.physical) {
         const auto& mode = *physical->activeMode;
@@ -3505,8 +3561,6 @@
 
     // Recreate the DisplayDevice if the surface or sequence ID changed.
     if (currentBinder != drawingBinder || currentState.sequenceId != drawingState.sequenceId) {
-        getRenderEngine().cleanFramebufferCache();
-
         if (const auto display = getDisplayDeviceLocked(displayToken)) {
             display->disconnect();
             if (display->isVirtual()) {
@@ -3911,6 +3965,14 @@
     mPowerAdvisor->notifyCpuLoadUp();
 }
 
+void SurfaceFlinger::onChoreographerAttached() {
+    ATRACE_CALL();
+    if (mLayerLifecycleManagerEnabled) {
+        mUpdateAttachedChoreographer = true;
+        scheduleCommit(FrameHint::kNone);
+    }
+}
+
 void SurfaceFlinger::initScheduler(const sp<const DisplayDevice>& display) {
     using namespace scheduler;
 
@@ -4293,18 +4355,16 @@
     return TransactionReadiness::Ready;
 }
 
-TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyBufferCheck(
+TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyBufferCheckLegacy(
         const TransactionHandler::TransactionFlushState& flushState) {
     using TransactionReadiness = TransactionHandler::TransactionReadiness;
     auto ready = TransactionReadiness::Ready;
-    flushState.transaction->traverseStatesWithBuffersWhileTrue([&](const layer_state_t& s,
-                                                                   const std::shared_ptr<
-                                                                           renderengine::
-                                                                                   ExternalTexture>&
-                                                                           externalTexture)
-                                                                       -> bool {
-        sp<Layer> layer = LayerHandle::getLayer(s.surface);
+    flushState.transaction->traverseStatesWithBuffersWhileTrue([&](const ResolvedComposerState&
+                                                                           resolvedState) -> bool {
+        sp<Layer> layer = LayerHandle::getLayer(resolvedState.state.surface);
+
         const auto& transaction = *flushState.transaction;
+        const auto& s = resolvedState.state;
         // check for barrier frames
         if (s.bufferData->hasBarrier) {
             // The current producerId is already a newer producer than the buffer that has a
@@ -4312,7 +4372,7 @@
             // don't wait on the barrier since we know that's stale information.
             if (layer->getDrawingState().barrierProducerId > s.bufferData->producerId) {
                 layer->callReleaseBufferCallback(s.bufferData->releaseBufferListener,
-                                                 externalTexture->getBuffer(),
+                                                 resolvedState.externalTexture->getBuffer(),
                                                  s.bufferData->frameNumber,
                                                  s.bufferData->acquireFence);
                 // Delete the entire state at this point and not just release the buffer because
@@ -4349,18 +4409,17 @@
             return TraverseBuffersReturnValues::STOP_TRAVERSAL;
         }
 
-        // ignore the acquire fence if LatchUnsignaledConfig::Always is set.
-        const bool checkAcquireFence = enableLatchUnsignaledConfig != LatchUnsignaledConfig::Always;
         const bool acquireFenceAvailable = s.bufferData &&
                 s.bufferData->flags.test(BufferData::BufferDataChange::fenceChanged) &&
                 s.bufferData->acquireFence;
-        const bool fenceSignaled = !checkAcquireFence || !acquireFenceAvailable ||
+        const bool fenceSignaled = !acquireFenceAvailable ||
                 s.bufferData->acquireFence->getStatus() != Fence::Status::Unsignaled;
         if (!fenceSignaled) {
             // check fence status
-            const bool allowLatchUnsignaled =
-                    shouldLatchUnsignaled(layer, s, transaction.states.size(),
-                                          flushState.firstTransaction);
+            const bool allowLatchUnsignaled = shouldLatchUnsignaled(s, transaction.states.size(),
+                                                                    flushState.firstTransaction) &&
+                    layer->isSimpleBufferUpdate(s);
+
             if (allowLatchUnsignaled) {
                 ATRACE_FORMAT("fence unsignaled try allowLatchUnsignaled %s",
                               layer->getDebugName());
@@ -4389,15 +4448,121 @@
     return ready;
 }
 
+TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyBufferCheck(
+        const TransactionHandler::TransactionFlushState& flushState) {
+    using TransactionReadiness = TransactionHandler::TransactionReadiness;
+    auto ready = TransactionReadiness::Ready;
+    flushState.transaction->traverseStatesWithBuffersWhileTrue([&](const ResolvedComposerState&
+                                                                           resolvedState) -> bool {
+        const frontend::RequestedLayerState* layer =
+                mLayerLifecycleManager.getLayerFromId(resolvedState.layerId);
+        const auto& transaction = *flushState.transaction;
+        const auto& s = resolvedState.state;
+        // check for barrier frames
+        if (s.bufferData->hasBarrier) {
+            // The current producerId is already a newer producer than the buffer that has a
+            // barrier. This means the incoming buffer is older and we can release it here. We
+            // don't wait on the barrier since we know that's stale information.
+            if (layer->barrierProducerId > s.bufferData->producerId) {
+                if (s.bufferData->releaseBufferListener) {
+                    uint32_t currentMaxAcquiredBufferCount =
+                            getMaxAcquiredBufferCountForCurrentRefreshRate(layer->ownerUid.val());
+                    ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64,
+                                          layer->name.c_str(), s.bufferData->frameNumber);
+                    s.bufferData->releaseBufferListener
+                            ->onReleaseBuffer({resolvedState.externalTexture->getBuffer()->getId(),
+                                               s.bufferData->frameNumber},
+                                              s.bufferData->acquireFence
+                                                      ? s.bufferData->acquireFence
+                                                      : Fence::NO_FENCE,
+                                              currentMaxAcquiredBufferCount);
+                }
+
+                // Delete the entire state at this point and not just release the buffer because
+                // everything associated with the Layer in this Transaction is now out of date.
+                ATRACE_FORMAT("DeleteStaleBuffer %s barrierProducerId:%d > %d", layer->name.c_str(),
+                              layer->barrierProducerId, s.bufferData->producerId);
+                return TraverseBuffersReturnValues::DELETE_AND_CONTINUE_TRAVERSAL;
+            }
+
+            if (layer->barrierFrameNumber < s.bufferData->barrierFrameNumber) {
+                const bool willApplyBarrierFrame =
+                        flushState.bufferLayersReadyToPresent.contains(s.surface.get()) &&
+                        ((flushState.bufferLayersReadyToPresent.get(s.surface.get()) >=
+                          s.bufferData->barrierFrameNumber));
+                if (!willApplyBarrierFrame) {
+                    ATRACE_FORMAT("NotReadyBarrier %s barrierFrameNumber:%" PRId64 " > %" PRId64,
+                                  layer->name.c_str(), layer->barrierFrameNumber,
+                                  s.bufferData->barrierFrameNumber);
+                    ready = TransactionReadiness::NotReadyBarrier;
+                    return TraverseBuffersReturnValues::STOP_TRAVERSAL;
+                }
+            }
+        }
+
+        // If backpressure is enabled and we already have a buffer to commit, keep
+        // the transaction in the queue.
+        const bool hasPendingBuffer =
+                flushState.bufferLayersReadyToPresent.contains(s.surface.get());
+        if (layer->backpressureEnabled() && hasPendingBuffer && transaction.isAutoTimestamp) {
+            ATRACE_FORMAT("hasPendingBuffer %s", layer->name.c_str());
+            ready = TransactionReadiness::NotReady;
+            return TraverseBuffersReturnValues::STOP_TRAVERSAL;
+        }
+
+        const bool acquireFenceAvailable = s.bufferData &&
+                s.bufferData->flags.test(BufferData::BufferDataChange::fenceChanged) &&
+                s.bufferData->acquireFence;
+        const bool fenceSignaled = !acquireFenceAvailable ||
+                s.bufferData->acquireFence->getStatus() != Fence::Status::Unsignaled;
+        if (!fenceSignaled) {
+            // check fence status
+            const bool allowLatchUnsignaled = shouldLatchUnsignaled(s, transaction.states.size(),
+                                                                    flushState.firstTransaction) &&
+                    layer->isSimpleBufferUpdate(s);
+            if (allowLatchUnsignaled) {
+                ATRACE_FORMAT("fence unsignaled try allowLatchUnsignaled %s", layer->name.c_str());
+                ready = TransactionReadiness::NotReadyUnsignaled;
+            } else {
+                ready = TransactionReadiness::NotReady;
+                auto& listener = s.bufferData->releaseBufferListener;
+                if (listener &&
+                    (flushState.queueProcessTime - transaction.postTime) >
+                            std::chrono::nanoseconds(4s).count()) {
+                    mTransactionHandler
+                            .onTransactionQueueStalled(transaction.id,
+                                                       {.pid = layer->ownerPid.val(),
+                                                        .layerId = layer->id,
+                                                        .layerName = layer->name,
+                                                        .bufferId = s.bufferData->getId(),
+                                                        .frameNumber = s.bufferData->frameNumber});
+                }
+                ATRACE_FORMAT("fence unsignaled %s", layer->name.c_str());
+                return TraverseBuffersReturnValues::STOP_TRAVERSAL;
+            }
+        }
+        return TraverseBuffersReturnValues::CONTINUE_TRAVERSAL;
+    });
+    return ready;
+}
+
 void SurfaceFlinger::addTransactionReadyFilters() {
     mTransactionHandler.addTransactionReadyFilter(
             std::bind(&SurfaceFlinger::transactionReadyTimelineCheck, this, std::placeholders::_1));
-    mTransactionHandler.addTransactionReadyFilter(
-            std::bind(&SurfaceFlinger::transactionReadyBufferCheck, this, std::placeholders::_1));
+    if (mLayerLifecycleManagerEnabled) {
+        mTransactionHandler.addTransactionReadyFilter(
+                std::bind(&SurfaceFlinger::transactionReadyBufferCheck, this,
+                          std::placeholders::_1));
+    } else {
+        mTransactionHandler.addTransactionReadyFilter(
+                std::bind(&SurfaceFlinger::transactionReadyBufferCheckLegacy, this,
+                          std::placeholders::_1));
+    }
 }
 
 // For tests only
 bool SurfaceFlinger::flushTransactionQueues(VsyncId vsyncId) {
+    mTransactionHandler.collectTransactions();
     std::vector<TransactionState> transactions = mTransactionHandler.flushTransactions();
     return applyTransactions(transactions, vsyncId);
 }
@@ -4450,18 +4615,13 @@
             predictedPresentTime - expectedPresentTime >= earlyLatchVsyncThreshold;
 }
 
-bool SurfaceFlinger::shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t& state,
-                                           size_t numStates, bool firstTransaction) const {
+bool SurfaceFlinger::shouldLatchUnsignaled(const layer_state_t& state, size_t numStates,
+                                           bool firstTransaction) const {
     if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::Disabled) {
         ATRACE_FORMAT_INSTANT("%s: false (LatchUnsignaledConfig::Disabled)", __func__);
         return false;
     }
 
-    if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::Always) {
-        ATRACE_FORMAT_INSTANT("%s: true (LatchUnsignaledConfig::Always)", __func__);
-        return true;
-    }
-
     // We only want to latch unsignaled when a single layer is updated in this
     // transaction (i.e. not a blast sync transaction).
     if (numStates != 1) {
@@ -4488,7 +4648,7 @@
         }
     }
 
-    return layer->isSimpleBufferUpdate(state);
+    return true;
 }
 
 status_t SurfaceFlinger::setTransactionState(
@@ -5203,6 +5363,14 @@
     if (what & layer_state_t::eSidebandStreamChanged) {
         if (layer->setSidebandStream(s.sidebandStream)) flags |= eTraversalNeeded;
     }
+    if (what & layer_state_t::eDataspaceChanged) {
+        if (layer->setDataspace(s.dataspace)) flags |= eTraversalNeeded;
+    }
+    if (what & layer_state_t::eExtendedRangeBrightnessChanged) {
+        if (layer->setExtendedRangeBrightness(s.currentHdrSdrRatio, s.desiredHdrSdrRatio)) {
+            flags |= eTraversalNeeded;
+        }
+    }
     if (what & layer_state_t::eBufferChanged) {
         std::optional<ui::Transform::RotationFlags> transformHint = std::nullopt;
         frontend::LayerSnapshot* snapshot = mLayerSnapshotBuilder.getSnapshot(layer->sequence);
@@ -5377,7 +5545,6 @@
 
 status_t SurfaceFlinger::createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* handle,
                                                 sp<Layer>* outLayer) {
-    args.textureName = getNewTexture();
     *outLayer = getFactory().createBufferStateLayer(args);
     *handle = (*outLayer)->getHandle();
     return NO_ERROR;
@@ -5399,7 +5566,7 @@
 void SurfaceFlinger::onHandleDestroyed(BBinder* handle, sp<Layer>& layer, uint32_t layerId) {
     {
         std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
-        mDestroyedHandles.emplace_back(layerId);
+        mDestroyedHandles.emplace_back(layerId, layer->getDebugName());
     }
 
     mTransactionHandler.onLayerDestroyed(layerId);
@@ -5624,7 +5791,8 @@
                 {"--edid"s, argsDumper(&SurfaceFlinger::dumpRawDisplayIdentificationData)},
                 {"--events"s, dumper(&SurfaceFlinger::dumpEvents)},
                 {"--frametimeline"s, argsDumper(&SurfaceFlinger::dumpFrameTimeline)},
-                {"--hwclayers"s, dumper(&SurfaceFlinger::dumpHwcLayersMinidumpLocked)},
+                {"--hdrinfo"s, dumper(&SurfaceFlinger::dumpHdrInfo)},
+                {"--hwclayers"s, dumper(&SurfaceFlinger::dumpHwcLayersMinidumpLockedLegacy)},
                 {"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
                 {"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
                 {"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
@@ -5642,17 +5810,56 @@
         // traversals, which can result in use-after-frees.
         std::string compositionLayers;
         mScheduler
-                ->schedule([&] {
-                    StringAppendF(&compositionLayers, "Composition layers\n");
-                    mDrawingState.traverseInZOrder([&](Layer* layer) {
-                        auto* compositionState = layer->getCompositionState();
-                        if (!compositionState || !compositionState->isVisible) return;
+                ->schedule([&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) {
+                    if (!mLayerLifecycleManagerEnabled) {
+                        StringAppendF(&compositionLayers, "Composition layers\n");
+                        mDrawingState.traverseInZOrder([&](Layer* layer) {
+                            auto* compositionState = layer->getCompositionState();
+                            if (!compositionState || !compositionState->isVisible) return;
+                            android::base::StringAppendF(&compositionLayers, "* Layer %p (%s)\n",
+                                                         layer,
+                                                         layer->getDebugName()
+                                                                 ? layer->getDebugName()
+                                                                 : "<unknown>");
+                            compositionState->dump(compositionLayers);
+                        });
+                    } else {
+                        std::ostringstream out;
+                        out << "\nComposition list\n";
+                        ui::LayerStack lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
+                        mLayerSnapshotBuilder.forEachVisibleSnapshot(
+                                [&](std::unique_ptr<frontend::LayerSnapshot>& snapshot) {
+                                    if (snapshot->hasSomethingToDraw()) {
+                                        if (lastPrintedLayerStackHeader !=
+                                            snapshot->outputFilter.layerStack) {
+                                            lastPrintedLayerStackHeader =
+                                                    snapshot->outputFilter.layerStack;
+                                            out << "LayerStack=" << lastPrintedLayerStackHeader.id
+                                                << "\n";
+                                        }
+                                        out << "  " << *snapshot << "\n";
+                                    }
+                                });
 
-                        android::base::StringAppendF(&compositionLayers, "* Layer %p (%s)\n", layer,
-                                                     layer->getDebugName() ? layer->getDebugName()
-                                                                           : "<unknown>");
-                        compositionState->dump(compositionLayers);
-                    });
+                        out << "\nInput list\n";
+                        lastPrintedLayerStackHeader = ui::INVALID_LAYER_STACK;
+                        mLayerSnapshotBuilder.forEachInputSnapshot(
+                                [&](const frontend::LayerSnapshot& snapshot) {
+                                    if (lastPrintedLayerStackHeader !=
+                                        snapshot.outputFilter.layerStack) {
+                                        lastPrintedLayerStackHeader =
+                                                snapshot.outputFilter.layerStack;
+                                        out << "LayerStack=" << lastPrintedLayerStackHeader.id
+                                            << "\n";
+                                    }
+                                    out << "  " << snapshot << "\n";
+                                });
+
+                        out << "\nLayer Hierarchy\n"
+                            << mLayerHierarchyBuilder.getHierarchy() << "\n\n";
+                        compositionLayers = out.str();
+                        dumpHwcLayersMinidump(compositionLayers);
+                    }
                 })
                 .get();
 
@@ -5873,7 +6080,6 @@
 
 void SurfaceFlinger::dumpWideColorInfo(std::string& result) const {
     StringAppendF(&result, "Device supports wide color: %d\n", mSupportsWideColor);
-    StringAppendF(&result, "Device uses color management: %d\n", useColorManagement);
     StringAppendF(&result, "DisplayColorSetting: %s\n",
                   decodeDisplayColorSetting(mDisplayColorSetting).c_str());
 
@@ -5894,6 +6100,14 @@
     result.append("\n");
 }
 
+void SurfaceFlinger::dumpHdrInfo(std::string& result) const {
+    for (const auto& [displayId, listener] : mHdrLayerInfoListeners) {
+        StringAppendF(&result, "HDR events for display %" PRIu64 "\n", displayId.value);
+        listener->dump(result);
+        result.append("\n");
+    }
+}
+
 LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
     std::unordered_set<uint64_t> stackIdsToSkip;
 
@@ -5929,6 +6143,13 @@
         displayProto->set_id(display->getId().value);
         displayProto->set_name(display->getDisplayName());
         displayProto->set_layer_stack(display->getLayerStack().id);
+
+        if (!display->isVirtual()) {
+            const auto dpi = display->refreshRateSelector().getActiveMode().modePtr->getDpi();
+            displayProto->set_dpi_x(dpi.x);
+            displayProto->set_dpi_y(dpi.y);
+        }
+
         LayerProtoHelper::writeSizeToProto(display->getWidth(), display->getHeight(),
                                            [&]() { return displayProto->mutable_size(); });
         LayerProtoHelper::writeToProto(display->getLayerStackSpaceRect(), [&]() {
@@ -5982,7 +6203,7 @@
     result.append(future.get());
 }
 
-void SurfaceFlinger::dumpHwcLayersMinidumpLocked(std::string& result) const {
+void SurfaceFlinger::dumpHwcLayersMinidumpLockedLegacy(std::string& result) const {
     for (const auto& [token, display] : mDisplays) {
         const auto displayId = HalDisplayId::tryCast(display->getId());
         if (!displayId) {
@@ -5994,7 +6215,33 @@
         Layer::miniDumpHeader(result);
 
         const DisplayDevice& ref = *display;
-        mDrawingState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
+        mDrawingState.traverseInZOrder([&](Layer* layer) { layer->miniDumpLegacy(result, ref); });
+        result.append("\n");
+    }
+}
+
+void SurfaceFlinger::dumpHwcLayersMinidump(std::string& result) const {
+    for (const auto& [token, display] : mDisplays) {
+        const auto displayId = HalDisplayId::tryCast(display->getId());
+        if (!displayId) {
+            continue;
+        }
+
+        StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
+                      displayId == mActiveDisplayId ? "active" : "inactive");
+        Layer::miniDumpHeader(result);
+
+        const DisplayDevice& ref = *display;
+        mLayerSnapshotBuilder.forEachVisibleSnapshot([&](const frontend::LayerSnapshot& snapshot) {
+            if (!snapshot.hasSomethingToDraw() ||
+                ref.getLayerStack() != snapshot.outputFilter.layerStack) {
+                return;
+            }
+            auto it = mLegacyLayers.find(snapshot.sequence);
+            LOG_ALWAYS_FATAL_IF(it == mLegacyLayers.end(), "Couldnt find layer object for %s",
+                                snapshot.getDebugString().c_str());
+            it->second->miniDump(result, snapshot, ref);
+        });
         result.append("\n");
     }
 }
@@ -6025,6 +6272,8 @@
     result.append("\nWide-Color information:\n");
     dumpWideColorInfo(result);
 
+    dumpHdrInfo(result);
+
     colorizer.bold(result);
     result.append("Sync configuration: ");
     colorizer.reset(result);
@@ -6043,7 +6292,10 @@
      * Dump the visible layer list
      */
     colorizer.bold(result);
-    StringAppendF(&result, "Visible layers (count = %zu)\n", mNumLayers.load());
+    StringAppendF(&result, "SurfaceFlinger New Frontend Enabled:%s\n",
+                  mLayerLifecycleManagerEnabled ? "true" : "false");
+    StringAppendF(&result, "Active Layers - layers with client handles (count = %zu)\n",
+                  mNumLayers.load());
     colorizer.reset(result);
 
     result.append(compositionLayers);
@@ -6116,7 +6368,9 @@
     }
     result.push_back('\n');
 
-    dumpHwcLayersMinidumpLocked(result);
+    if (mLegacyFrontEndEnabled) {
+        dumpHwcLayersMinidumpLockedLegacy(result);
+    }
 
     {
         DumpArgs plannerArgs;
@@ -6293,9 +6547,9 @@
         code == IBinder::SYSPROPS_TRANSACTION) {
         return OK;
     }
-    // Numbers from 1000 to 1042 are currently used for backdoors. The code
+    // Numbers from 1000 to 1044 are currently used for backdoors. The code
     // in onTransact verifies that the user is root, and has access to use SF.
-    if (code >= 1000 && code <= 1042) {
+    if (code >= 1000 && code <= 1044) {
         ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
         return OK;
     }
@@ -6328,21 +6582,14 @@
             case 1001:
                 return NAME_NOT_FOUND;
             case 1002: // Toggle flashing on surface damage.
-                if (const int delay = data.readInt32(); delay > 0) {
-                    mDebugFlashDelay = delay;
-                } else {
-                    mDebugFlashDelay = mDebugFlashDelay ? 0 : 1;
-                }
-                scheduleRepaint();
+                sfdo_setDebugFlash(data.readInt32());
                 return NO_ERROR;
             case 1004: // Force composite ahead of next VSYNC.
             case 1006:
-                scheduleComposite(FrameHint::kActive);
+                sfdo_scheduleComposite();
                 return NO_ERROR;
             case 1005: { // Force commit ahead of next VSYNC.
-                Mutex::Autolock lock(mStateLock);
-                setTransactionFlags(eTransactionNeeded | eDisplayTransactionNeeded |
-                                    eTraversalNeeded);
+                sfdo_scheduleCommit();
                 return NO_ERROR;
             }
             case 1007: // Unused.
@@ -6510,8 +6757,6 @@
                 DisplayColorSetting setting = static_cast<DisplayColorSetting>(data.readInt32());
                 switch (setting) {
                     case DisplayColorSetting::kManaged:
-                        reply->writeBool(useColorManagement);
-                        break;
                     case DisplayColorSetting::kUnmanaged:
                         reply->writeBool(true);
                         break;
@@ -6544,7 +6789,8 @@
             }
             // Is device color managed?
             case 1030: {
-                reply->writeBool(useColorManagement);
+                // ColorDisplayManager stil calls this
+                reply->writeBool(true);
                 return NO_ERROR;
             }
             // Override default composition data space
@@ -6588,19 +6834,13 @@
                 return NO_ERROR;
             }
             case 1034: {
-                auto future = mScheduler->schedule(
-                        [&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) {
-                            switch (n = data.readInt32()) {
-                                case 0:
-                                case 1:
-                                    enableRefreshRateOverlay(static_cast<bool>(n));
-                                    break;
-                                default:
-                                    reply->writeBool(isRefreshRateOverlayEnabled());
-                            }
-                        });
-
-                future.wait();
+                n = data.readInt32();
+                if (n == 0 || n == 1) {
+                    sfdo_enableRefreshRateOverlay(static_cast<bool>(n));
+                } else {
+                    Mutex::Autolock lock(mStateLock);
+                    reply->writeBool(isRefreshRateOverlayEnabled());
+                }
                 return NO_ERROR;
             }
             case 1035: {
@@ -6756,6 +6996,91 @@
                 reply->writeInt32(NO_ERROR);
                 return NO_ERROR;
             }
+            // hdr sdr ratio overlay
+            case 1043: {
+                auto future = mScheduler->schedule(
+                        [&]() FTL_FAKE_GUARD(mStateLock) FTL_FAKE_GUARD(kMainThreadContext) {
+                            n = data.readInt32();
+                            mHdrSdrRatioOverlay = n != 0;
+                            switch (n) {
+                                case 0:
+                                case 1:
+                                    enableHdrSdrRatioOverlay(mHdrSdrRatioOverlay);
+                                    break;
+                                default:
+                                    reply->writeBool(isHdrSdrRatioOverlayEnabled());
+                            }
+                        });
+                future.wait();
+                return NO_ERROR;
+            }
+
+            case 1044: { // Enable/Disable mirroring from one display to another
+                /*
+                 * Mirror one display onto another.
+                 * Ensure the source and destination displays are on.
+                 * Commands:
+                 * 0: Mirror one display to another
+                 * 1: Disable mirroring to a previously mirrored display
+                 * 2: Disable mirroring on previously mirrored displays
+                 *
+                 * Ex:
+                 * Get the display ids:
+                 * adb shell dumpsys SurfaceFlinger --display-id
+                 * Mirror first display to the second:
+                 * adb shell service call SurfaceFlinger 1044 i64 0 i64 4619827677550801152 i64
+                 * 4619827677550801153
+                 * Stop mirroring:
+                 * adb shell service call SurfaceFlinger 1044 i64 1
+                 */
+
+                int64_t arg0 = data.readInt64();
+
+                switch (arg0) {
+                    case 0: {
+                        // Mirror arg1 to arg2
+                        int64_t arg1 = data.readInt64();
+                        int64_t arg2 = data.readInt64();
+                        // Enable mirroring for one display
+                        const auto display1id = DisplayId::fromValue(arg1);
+                        auto mirrorRoot = SurfaceComposerClient::getDefault()->mirrorDisplay(
+                                display1id.value());
+                        auto id2 = DisplayId::fromValue<PhysicalDisplayId>(arg2);
+                        const auto token2 = getPhysicalDisplayToken(*id2);
+                        ui::LayerStack layerStack;
+                        {
+                            Mutex::Autolock lock(mStateLock);
+                            sp<DisplayDevice> display = getDisplayDeviceLocked(token2);
+                            layerStack = display->getLayerStack();
+                        }
+                        SurfaceComposerClient::Transaction t;
+                        t.setDisplayLayerStack(token2, layerStack);
+                        t.setLayer(mirrorRoot, INT_MAX); // Top-most layer
+                        t.setLayerStack(mirrorRoot, layerStack);
+                        t.apply();
+
+                        mMirrorMapForDebug.emplace_or_replace(arg2, mirrorRoot);
+                        break;
+                    }
+
+                    case 1: {
+                        // Disable mirroring for arg1
+                        int64_t arg1 = data.readInt64();
+                        mMirrorMapForDebug.erase(arg1);
+                        break;
+                    }
+
+                    case 2: {
+                        // Disable mirroring for all displays
+                        mMirrorMapForDebug.clear();
+                        break;
+                    }
+
+                    default:
+                        return BAD_VALUE;
+                }
+                return NO_ERROR;
+            }
         }
     }
     return err;
@@ -6997,16 +7322,27 @@
 
 } // namespace
 
-status_t SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
-                                        const sp<IScreenCaptureListener>& captureListener) {
+static void invokeScreenCaptureError(const status_t status,
+                                     const sp<IScreenCaptureListener>& captureListener) {
+    ScreenCaptureResults captureResults;
+    captureResults.fenceResult = base::unexpected(status);
+    captureListener->onScreenCaptureCompleted(captureResults);
+}
+
+void SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
+                                    const sp<IScreenCaptureListener>& captureListener) {
     ATRACE_CALL();
 
     status_t validate = validateScreenshotPermissions(args);
     if (validate != OK) {
-        return validate;
+        invokeScreenCaptureError(validate, captureListener);
+        return;
     }
 
-    if (!args.displayToken) return BAD_VALUE;
+    if (!args.displayToken) {
+        invokeScreenCaptureError(BAD_VALUE, captureListener);
+        return;
+    }
 
     wp<const DisplayDevice> displayWeak;
     ui::LayerStack layerStack;
@@ -7015,7 +7351,10 @@
     {
         Mutex::Autolock lock(mStateLock);
         sp<DisplayDevice> display = getDisplayDeviceLocked(args.displayToken);
-        if (!display) return NAME_NOT_FOUND;
+        if (!display) {
+            invokeScreenCaptureError(NAME_NOT_FOUND, captureListener);
+            return;
+        }
         displayWeak = display;
         layerStack = display->getLayerStack();
 
@@ -7030,7 +7369,8 @@
                 excludeLayerIds.emplace(excludeLayer);
             } else {
                 ALOGW("Invalid layer handle passed as excludeLayer to captureDisplay");
-                return NAME_NOT_FOUND;
+                invokeScreenCaptureError(NAME_NOT_FOUND, captureListener);
+                return;
             }
         }
     }
@@ -7053,14 +7393,12 @@
         getLayerSnapshots = RenderArea::fromTraverseLayersLambda(traverseLayers);
     }
 
-    auto future = captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize,
-                                      args.pixelFormat, args.allowProtected, args.grayscale,
-                                      captureListener);
-    return fenceStatus(future.get());
+    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize, args.pixelFormat,
+                        args.allowProtected, args.grayscale, captureListener);
 }
 
-status_t SurfaceFlinger::captureDisplay(DisplayId displayId,
-                                        const sp<IScreenCaptureListener>& captureListener) {
+void SurfaceFlinger::captureDisplay(DisplayId displayId,
+                                    const sp<IScreenCaptureListener>& captureListener) {
     ui::LayerStack layerStack;
     wp<const DisplayDevice> displayWeak;
     ui::Size size;
@@ -7069,7 +7407,8 @@
 
         const auto display = getDisplayDeviceLocked(displayId);
         if (!display) {
-            return NAME_NOT_FOUND;
+            invokeScreenCaptureError(NAME_NOT_FOUND, captureListener);
+            return;
         }
 
         displayWeak = display;
@@ -7097,25 +7436,25 @@
 
     if (captureListener == nullptr) {
         ALOGE("capture screen must provide a capture listener callback");
-        return BAD_VALUE;
+        invokeScreenCaptureError(BAD_VALUE, captureListener);
+        return;
     }
 
     constexpr bool kAllowProtected = false;
     constexpr bool kGrayscale = false;
 
-    auto future = captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, size,
-                                      ui::PixelFormat::RGBA_8888, kAllowProtected, kGrayscale,
-                                      captureListener);
-    return fenceStatus(future.get());
+    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, size,
+                        ui::PixelFormat::RGBA_8888, kAllowProtected, kGrayscale, captureListener);
 }
 
-status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
-                                       const sp<IScreenCaptureListener>& captureListener) {
+void SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
+                                   const sp<IScreenCaptureListener>& captureListener) {
     ATRACE_CALL();
 
     status_t validate = validateScreenshotPermissions(args);
     if (validate != OK) {
-        return validate;
+        invokeScreenCaptureError(validate, captureListener);
+        return;
     }
 
     ui::Size reqSize;
@@ -7133,13 +7472,15 @@
         parent = LayerHandle::getLayer(args.layerHandle);
         if (parent == nullptr) {
             ALOGE("captureLayers called with an invalid or removed parent");
-            return NAME_NOT_FOUND;
+            invokeScreenCaptureError(NAME_NOT_FOUND, captureListener);
+            return;
         }
 
         if (!canCaptureBlackoutContent &&
             parent->getDrawingState().flags & layer_state_t::eLayerSecure) {
             ALOGW("Attempting to capture secure layer: PERMISSION_DENIED");
-            return PERMISSION_DENIED;
+            invokeScreenCaptureError(PERMISSION_DENIED, captureListener);
+            return;
         }
 
         Rect parentSourceBounds = parent->getCroppedBufferSize(parent->getDrawingState());
@@ -7156,7 +7497,8 @@
         if (crop.isEmpty() || args.frameScaleX <= 0.0f || args.frameScaleY <= 0.0f) {
             // Error out if the layer has no source bounds (i.e. they are boundless) and a source
             // crop was not specified, or an invalid frame scale was provided.
-            return BAD_VALUE;
+            invokeScreenCaptureError(BAD_VALUE, captureListener);
+            return;
         }
         reqSize = ui::Size(crop.width() * args.frameScaleX, crop.height() * args.frameScaleY);
 
@@ -7166,7 +7508,8 @@
                 excludeLayerIds.emplace(excludeLayer);
             } else {
                 ALOGW("Invalid layer handle passed as excludeLayer to captureLayers");
-                return NAME_NOT_FOUND;
+                invokeScreenCaptureError(NAME_NOT_FOUND, captureListener);
+                return;
             }
         }
     } // mStateLock
@@ -7174,7 +7517,8 @@
     // really small crop or frameScale
     if (reqSize.width <= 0 || reqSize.height <= 0) {
         ALOGW("Failed to captureLayes: crop or scale too small");
-        return BAD_VALUE;
+        invokeScreenCaptureError(BAD_VALUE, captureListener);
+        return;
     }
 
     bool childrenOnly = args.childrenOnly;
@@ -7238,26 +7582,27 @@
 
     if (captureListener == nullptr) {
         ALOGE("capture screen must provide a capture listener callback");
-        return BAD_VALUE;
+        invokeScreenCaptureError(BAD_VALUE, captureListener);
+        return;
     }
 
-    auto future = captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize,
-                                      args.pixelFormat, args.allowProtected, args.grayscale,
-                                      captureListener);
-    return fenceStatus(future.get());
+    captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, reqSize, args.pixelFormat,
+                        args.allowProtected, args.grayscale, captureListener);
 }
 
-ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenCommon(
-        RenderAreaFuture renderAreaFuture, GetLayerSnapshotsFunction getLayerSnapshots,
-        ui::Size bufferSize, ui::PixelFormat reqPixelFormat, bool allowProtected, bool grayscale,
-        const sp<IScreenCaptureListener>& captureListener) {
+void SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
+                                         GetLayerSnapshotsFunction getLayerSnapshots,
+                                         ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
+                                         bool allowProtected, bool grayscale,
+                                         const sp<IScreenCaptureListener>& captureListener) {
     ATRACE_CALL();
 
     if (exceedsMaxRenderTargetSize(bufferSize.getWidth(), bufferSize.getHeight())) {
         ALOGE("Attempted to capture screen with size (%" PRId32 ", %" PRId32
               ") that exceeds render target size limit.",
               bufferSize.getWidth(), bufferSize.getHeight());
-        return ftl::yield<FenceResult>(base::unexpected(BAD_VALUE)).share();
+        invokeScreenCaptureError(BAD_VALUE, captureListener);
+        return;
     }
 
     // Loop over all visible layers to see whether there's any protected layer. A protected layer is
@@ -7297,14 +7642,16 @@
         // Otherwise an irreponsible process may cause an SF crash by allocating
         // too much.
         ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
-        return ftl::yield<FenceResult>(base::unexpected(bufferStatus)).share();
+        invokeScreenCaptureError(bufferStatus, captureListener);
+        return;
     }
     const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
             renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
                                                  renderengine::impl::ExternalTexture::Usage::
                                                          WRITEABLE);
-    return captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, texture,
-                               false /* regionSampling */, grayscale, captureListener);
+    auto fence = captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, texture,
+                                     false /* regionSampling */, grayscale, captureListener);
+    fence.get();
 }
 
 ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenCommon(
@@ -7510,7 +7857,7 @@
     const bool renderEngineIsThreaded = [&]() {
         using Type = renderengine::RenderEngine::RenderEngineType;
         const auto type = mRenderEngine->getRenderEngineType();
-        return type == Type::THREADED || type == Type::SKIA_GL_THREADED;
+        return type == Type::SKIA_GL_THREADED;
     }();
     auto presentFuture = renderEngineIsThreaded ? ftl::defer(std::move(present)).share()
                                                 : ftl::yield(present()).share();
@@ -7673,7 +8020,13 @@
         return INVALID_OPERATION;
     }
 
-    setDesiredActiveMode({std::move(preferredMode), .emitEvent = true}, force);
+    setDesiredActiveMode({preferredMode, .emitEvent = true}, force);
+
+    // Update the frameRateOverride list as the display render rate might have changed
+    if (mScheduler->updateFrameRateOverrides(/*consideredSignals*/ {}, preferredMode.fps)) {
+        triggerOnFrameRateOverridesChanged();
+    }
+
     return NO_ERROR;
 }
 
@@ -7774,6 +8127,7 @@
     if (mTransactionTracing) {
         mTransactionTracing->onLayerRemoved(layer->getSequence());
     }
+    mScheduler->onLayerDestroyed(layer);
 }
 
 void SurfaceFlinger::onLayerUpdate() {
@@ -7862,6 +8216,16 @@
     }
 }
 
+void SurfaceFlinger::enableHdrSdrRatioOverlay(bool enable) {
+    for (const auto& [id, display] : mPhysicalDisplays) {
+        if (display.snapshot().connectionType() == ui::DisplayConnectionType::Internal) {
+            if (const auto device = getDisplayDeviceLocked(id)) {
+                device->enableHdrSdrRatioOverlay(enable);
+            }
+        }
+    }
+}
+
 int SurfaceFlinger::getGpuContextPriority() {
     return getRenderEngine().getContextPriority();
 }
@@ -7872,7 +8236,7 @@
     if (presentLatency.count() % refreshRate.getPeriodNsecs()) {
         pipelineDepth++;
     }
-    return std::max(1ll, pipelineDepth - 1);
+    return std::max(minAcquiredBuffers, static_cast<int64_t>(pipelineDepth - 1));
 }
 
 status_t SurfaceFlinger::getMaxAcquiredBufferCount(int* buffers) const {
@@ -8309,7 +8673,9 @@
                      .excludeLayerIds = std::move(excludeLayerIds),
                      .supportedLayerGenericMetadata =
                              getHwComposer().getSupportedLayerGenericMetadata(),
-                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap()};
+                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap(),
+                     .skipRoundCornersWhenProtected =
+                             !getRenderEngine().supportsProtectedContent()};
         mLayerSnapshotBuilder.update(args);
 
         auto getLayerSnapshotsFn =
@@ -8344,7 +8710,9 @@
                      .excludeLayerIds = std::move(excludeLayerIds),
                      .supportedLayerGenericMetadata =
                              getHwComposer().getSupportedLayerGenericMetadata(),
-                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap()};
+                     .genericLayerMetadataKeyMap = getGenericLayerMetadataKeyMap(),
+                     .skipRoundCornersWhenProtected =
+                             !getRenderEngine().supportsProtectedContent()};
         mLayerSnapshotBuilder.update(args);
 
         auto getLayerSnapshotsFn =
@@ -8368,6 +8736,7 @@
     // 2. Transactions and created layers do not share a lock. To prevent applying
     // transactions with layers still in the createdLayer queue, flush the transactions
     // before committing the created layers.
+    mTransactionHandler.collectTransactions();
     update.transactions = mTransactionHandler.flushTransactions();
     {
         // TODO(b/238781169) lockless queue this and keep order.
@@ -8399,6 +8768,33 @@
                          std::move(hwcDump), &displays);
 }
 
+// sfdo functions
+
+void SurfaceFlinger::sfdo_enableRefreshRateOverlay(bool active) {
+    auto future = mScheduler->schedule(
+            [&]() FTL_FAKE_GUARD(mStateLock)
+                    FTL_FAKE_GUARD(kMainThreadContext) { enableRefreshRateOverlay(active); });
+    future.wait();
+}
+
+void SurfaceFlinger::sfdo_setDebugFlash(int delay) {
+    if (delay > 0) {
+        mDebugFlashDelay = delay;
+    } else {
+        mDebugFlashDelay = mDebugFlashDelay ? 0 : 1;
+    }
+    scheduleRepaint();
+}
+
+void SurfaceFlinger::sfdo_scheduleComposite() {
+    scheduleComposite(SurfaceFlinger::FrameHint::kActive);
+}
+
+void SurfaceFlinger::sfdo_scheduleCommit() {
+    Mutex::Autolock lock(mStateLock);
+    setTransactionFlags(eTransactionNeeded | eDisplayTransactionNeeded | eTraversalNeeded);
+}
+
 // gui::ISurfaceComposer
 
 binder::Status SurfaceComposerAIDL::bootFinished() {
@@ -8751,28 +9147,28 @@
 
 binder::Status SurfaceComposerAIDL::captureDisplay(
         const DisplayCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
-    status_t status = mFlinger->captureDisplay(args, captureListener);
-    return binderStatusFromStatusT(status);
+    mFlinger->captureDisplay(args, captureListener);
+    return binderStatusFromStatusT(NO_ERROR);
 }
 
 binder::Status SurfaceComposerAIDL::captureDisplayById(
         int64_t displayId, const sp<IScreenCaptureListener>& captureListener) {
-    status_t status;
+    // status_t status;
     IPCThreadState* ipc = IPCThreadState::self();
     const int uid = ipc->getCallingUid();
     if (uid == AID_ROOT || uid == AID_GRAPHICS || uid == AID_SYSTEM || uid == AID_SHELL) {
         std::optional<DisplayId> id = DisplayId::fromValue(static_cast<uint64_t>(displayId));
-        status = mFlinger->captureDisplay(*id, captureListener);
+        mFlinger->captureDisplay(*id, captureListener);
     } else {
-        status = PERMISSION_DENIED;
+        invokeScreenCaptureError(PERMISSION_DENIED, captureListener);
     }
-    return binderStatusFromStatusT(status);
+    return binderStatusFromStatusT(NO_ERROR);
 }
 
 binder::Status SurfaceComposerAIDL::captureLayers(
         const LayerCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
-    status_t status = mFlinger->captureLayers(args, captureListener);
-    return binderStatusFromStatusT(status);
+    mFlinger->captureLayers(args, captureListener);
+    return binderStatusFromStatusT(NO_ERROR);
 }
 
 binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
@@ -8819,11 +9215,6 @@
     return binderStatusFromStatusT(status);
 }
 
-binder::Status SurfaceComposerAIDL::getColorManagement(bool* outGetColorManagement) {
-    status_t status = mFlinger->getColorManagement(outGetColorManagement);
-    return binderStatusFromStatusT(status);
-}
-
 binder::Status SurfaceComposerAIDL::getCompositionPreference(gui::CompositionPreference* outPref) {
     ui::Dataspace dataspace;
     ui::PixelFormat pixelFormat;
@@ -9097,6 +9488,26 @@
     return binderStatusFromStatusT(status);
 }
 
+binder::Status SurfaceComposerAIDL::enableRefreshRateOverlay(bool active) {
+    mFlinger->sfdo_enableRefreshRateOverlay(active);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setDebugFlash(int delay) {
+    mFlinger->sfdo_setDebugFlash(delay);
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::scheduleComposite() {
+    mFlinger->sfdo_scheduleComposite();
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::scheduleCommit() {
+    mFlinger->sfdo_scheduleCommit();
+    return binder::Status::ok();
+}
+
 binder::Status SurfaceComposerAIDL::getGpuContextPriority(int32_t* outPriority) {
     *outPriority = mFlinger->getGpuContextPriority();
     return binder::Status::ok();
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index f1989db..6ff9fd1 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -227,14 +227,15 @@
     // FramebufferSurface
     static int64_t maxFrameBufferAcquiredBuffers;
 
+    // Controls the minimum acquired buffers SurfaceFlinger will suggest via
+    // ISurfaceComposer.getMaxAcquiredBufferCount().
+    static int64_t minAcquiredBuffers;
+
     // Controls the maximum width and height in pixels that the graphics pipeline can support for
     // GPU fallback composition. For example, 8k devices with 4k GPUs, or 4k devices with 2k GPUs.
     static uint32_t maxGraphicsWidth;
     static uint32_t maxGraphicsHeight;
 
-    // Indicate if device wants color management on its display.
-    static const constexpr bool useColorManagement = true;
-
     static bool useContextPriority;
 
     // The data space and pixel format that SurfaceFlinger expects hardware composer
@@ -276,13 +277,6 @@
     // The CompositionEngine encapsulates all composition related interfaces and actions.
     compositionengine::CompositionEngine& getCompositionEngine() const;
 
-    // Obtains a name from the texture pool, or, if the pool is empty, posts a
-    // synchronous message to the main thread to obtain one on the fly
-    uint32_t getNewTexture();
-
-    // utility function to delete a texture on the main thread
-    void deleteTextureAsync(uint32_t texture);
-
     renderengine::RenderEngine& getRenderEngine() const;
 
     void onLayerFirstRef(Layer*);
@@ -536,9 +530,9 @@
             EventRegistrationFlags eventRegistration = {},
             const sp<IBinder>& layerHandle = nullptr);
 
-    status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&);
-    status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
-    status_t captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&);
+    void captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&);
+    void captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
+    void captureLayers(const LayerCaptureArgs&, const sp<IScreenCaptureListener>&);
 
     status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats);
     status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*)
@@ -568,7 +562,6 @@
                               const std::vector<ui::Hdr>& hdrTypes);
     status_t onPullAtom(const int32_t atomId, std::vector<uint8_t>* pulledData, bool* success);
     status_t getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers);
-    status_t getColorManagement(bool* outGetColorManagement) const;
     status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
                                       ui::Dataspace* outWideColorGamutDataspace,
                                       ui::PixelFormat* outWideColorGamutPixelFormat) const;
@@ -655,6 +648,7 @@
     void requestDisplayModes(std::vector<display::DisplayModeRequest>) override;
     void kernelTimerChanged(bool expired) override;
     void triggerOnFrameRateOverridesChanged() override;
+    void onChoreographerAttached() override;
 
     // ICEPowerCallback overrides:
     void notifyCpuLoadUp() override;
@@ -681,6 +675,8 @@
     bool mRefreshRateOverlayRenderRate = false;
     // Show render rate overlay offseted to the middle of the screen (e.g. for circular displays)
     bool mRefreshRateOverlayShowInMiddle = false;
+    // Show hdr sdr ratio overlay
+    bool mHdrSdrRatioOverlay = false;
 
     void setDesiredActiveMode(display::DisplayModeRequest&&, bool force = false)
             REQUIRES(mStateLock);
@@ -726,10 +722,9 @@
             compositionengine::CompositionRefreshArgs& refreshArgs, bool cursorOnly);
     void moveSnapshotsFromCompositionArgs(compositionengine::CompositionRefreshArgs& refreshArgs,
                                           const std::vector<std::pair<Layer*, LayerFE*>>& layers);
-    bool updateLayerSnapshotsLegacy(VsyncId vsyncId, frontend::Update& update,
-                                    bool transactionsFlushed, bool& out)
-            REQUIRES(kMainThreadContext);
-    bool updateLayerSnapshots(VsyncId vsyncId, frontend::Update& update, bool transactionsFlushed,
+    bool updateLayerSnapshotsLegacy(VsyncId vsyncId, nsecs_t frameTimeNs, bool transactionsFlushed,
+                                    bool& out) REQUIRES(kMainThreadContext);
+    bool updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, bool transactionsFlushed,
                               bool& out) REQUIRES(kMainThreadContext);
     void updateLayerHistory(const frontend::LayerSnapshot& snapshot);
     frontend::Update flushLifecycleUpdates() REQUIRES(kMainThreadContext);
@@ -773,6 +768,9 @@
     TransactionHandler::TransactionReadiness transactionReadyTimelineCheck(
             const TransactionHandler::TransactionFlushState& flushState)
             REQUIRES(kMainThreadContext);
+    TransactionHandler::TransactionReadiness transactionReadyBufferCheckLegacy(
+            const TransactionHandler::TransactionFlushState& flushState)
+            REQUIRES(kMainThreadContext);
     TransactionHandler::TransactionReadiness transactionReadyBufferCheck(
             const TransactionHandler::TransactionFlushState& flushState)
             REQUIRES(kMainThreadContext);
@@ -797,8 +795,7 @@
     void commitOffscreenLayers();
 
     static LatchUnsignaledConfig getLatchUnsignaledConfig();
-    bool shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t&, size_t numStates,
-                               bool firstTransaction) const;
+    bool shouldLatchUnsignaled(const layer_state_t&, size_t numStates, bool firstTransaction) const;
     bool applyTransactionsLocked(std::vector<TransactionState>& transactions, VsyncId)
             REQUIRES(mStateLock);
     uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
@@ -836,10 +833,9 @@
     // Boot animation, on/off animations and screen capture
     void startBootAnim();
 
-    ftl::SharedFuture<FenceResult> captureScreenCommon(RenderAreaFuture, GetLayerSnapshotsFunction,
-                                                       ui::Size bufferSize, ui::PixelFormat,
-                                                       bool allowProtected, bool grayscale,
-                                                       const sp<IScreenCaptureListener>&);
+    void captureScreenCommon(RenderAreaFuture, GetLayerSnapshotsFunction, ui::Size bufferSize,
+                             ui::PixelFormat, bool allowProtected, bool grayscale,
+                             const sp<IScreenCaptureListener>&);
     ftl::SharedFuture<FenceResult> captureScreenCommon(
             RenderAreaFuture, GetLayerSnapshotsFunction,
             const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
@@ -1070,7 +1066,8 @@
      */
     void dumpAllLocked(const DumpArgs& args, const std::string& compositionLayers,
                        std::string& result) const REQUIRES(mStateLock);
-    void dumpHwcLayersMinidumpLocked(std::string& result) const REQUIRES(mStateLock);
+    void dumpHwcLayersMinidump(std::string& result) const REQUIRES(mStateLock, kMainThreadContext);
+    void dumpHwcLayersMinidumpLockedLegacy(std::string& result) const REQUIRES(mStateLock);
 
     void appendSfConfigString(std::string& result) const;
     void listLayersLocked(std::string& result) const;
@@ -1089,6 +1086,7 @@
     void dumpDisplayIdentificationData(std::string& result) const REQUIRES(mStateLock);
     void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
     void dumpWideColorInfo(std::string& result) const REQUIRES(mStateLock);
+    void dumpHdrInfo(std::string& result) const REQUIRES(mStateLock);
 
     LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
@@ -1136,7 +1134,7 @@
     ui::Rotation getPhysicalDisplayOrientation(DisplayId, bool isPrimary) const
             REQUIRES(mStateLock);
     void traverseLegacyLayers(const LayerVector::Visitor& visitor) const;
-
+    void initTransactionTraceWriter();
     sp<StartPropertySetThread> mStartPropertySetThread;
     surfaceflinger::Factory& mFactory;
     pid_t mPid;
@@ -1201,6 +1199,7 @@
     bool mUpdateInputInfo = false;
     bool mSomeChildrenChanged;
     bool mForceTransactionDisplayChange = false;
+    bool mUpdateAttachedChoreographer = false;
 
     // Set if LayerMetadata has changed since the last LayerMetadata snapshot.
     bool mLayerMetadataSnapshotNeeded = false;
@@ -1210,6 +1209,8 @@
     // latched.
     std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithQueuedFrames;
     std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithBuffersRemoved;
+    std::unordered_set<uint32_t> mLayersIdsWithQueuedFrames;
+
     // Tracks layers that need to update a display's dirty region.
     std::vector<sp<Layer>> mLayersPendingRefresh;
     // Sorted list of layers that were composed during previous frame. This is used to
@@ -1272,13 +1273,6 @@
 
     TransactionCallbackInvoker mTransactionCallbackInvoker;
 
-    // We maintain a pool of pre-generated texture names to hand out to avoid
-    // layer creation needing to run on the main thread (which it would
-    // otherwise need to do to access RenderEngine).
-    std::mutex mTexturePoolMutex;
-    uint32_t mTexturePoolSize = 0;
-    std::vector<uint32_t> mTexturePool;
-
     std::atomic<size_t> mNumLayers = 0;
 
     // to linkToDeath
@@ -1307,8 +1301,6 @@
 
     ui::Dataspace mDefaultCompositionDataspace;
     ui::Dataspace mWideColorGamutCompositionDataspace;
-    ui::Dataspace mColorSpaceAgnosticDataspace;
-    float mDimmingRatio = -1.f;
 
     std::unique_ptr<renderengine::RenderEngine> mRenderEngine;
     std::atomic<int> mNumTrustedPresentationListeners = 0;
@@ -1353,6 +1345,8 @@
 
     void enableRefreshRateOverlay(bool enable) REQUIRES(mStateLock, kMainThreadContext);
 
+    void enableHdrSdrRatioOverlay(bool enable) REQUIRES(mStateLock, kMainThreadContext);
+
     // Flag used to set override desired display mode from backdoor
     bool mDebugDisplayModeSetByBackdoor = false;
 
@@ -1398,6 +1392,10 @@
         return hasDisplay(
                 [](const auto& display) { return display.isRefreshRateOverlayEnabled(); });
     }
+    bool isHdrSdrRatioOverlayEnabled() const REQUIRES(mStateLock) {
+        return hasDisplay(
+                [](const auto& display) { return display.isHdrSdrRatioOverlayEnabled(); });
+    }
     std::function<std::vector<std::pair<Layer*, sp<LayerFE>>>()> getLayerSnapshotsForScreenshots(
             std::optional<ui::LayerStack> layerStack, uint32_t uid,
             std::function<bool(const frontend::LayerSnapshot&, bool& outStopTraversal)>
@@ -1427,7 +1425,7 @@
     frontend::LayerHierarchyBuilder mLayerHierarchyBuilder{{}};
     frontend::LayerSnapshotBuilder mLayerSnapshotBuilder;
 
-    std::vector<uint32_t> mDestroyedHandles;
+    std::vector<std::pair<uint32_t, std::string>> mDestroyedHandles;
     std::vector<std::unique_ptr<frontend::RequestedLayerState>> mNewLayers;
     std::vector<LayerCreationArgs> mNewLayerArgs;
     // These classes do not store any client state but help with managing transaction callbacks
@@ -1440,6 +1438,15 @@
 
     // WindowInfo ids visible during the last commit.
     std::unordered_set<int32_t> mVisibleWindowIds;
+
+    // Mirroring
+    // Map of displayid to mirrorRoot
+    ftl::SmallMap<int64_t, sp<SurfaceControl>, 3> mMirrorMapForDebug;
+
+    void sfdo_enableRefreshRateOverlay(bool active);
+    void sfdo_setDebugFlash(int delay);
+    void sfdo_scheduleComposite();
+    void sfdo_scheduleCommit();
 };
 
 class SurfaceComposerAIDL : public gui::BnSurfaceComposer {
@@ -1501,7 +1508,6 @@
                                     const std::vector<int32_t>& hdrTypes) override;
     binder::Status onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) override;
     binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) override;
-    binder::Status getColorManagement(bool* outGetColorManagement) override;
     binder::Status getCompositionPreference(gui::CompositionPreference* outPref) override;
     binder::Status getDisplayedContentSamplingAttributes(
             const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) override;
@@ -1547,6 +1553,10 @@
             const sp<IBinder>& displayToken,
             std::optional<gui::DisplayDecorationSupport>* outSupport) override;
     binder::Status setOverrideFrameRate(int32_t uid, float frameRate) override;
+    binder::Status enableRefreshRateOverlay(bool active) override;
+    binder::Status setDebugFlash(int delay) override;
+    binder::Status scheduleComposite() override;
+    binder::Status scheduleCommit() override;
     binder::Status getGpuContextPriority(int32_t* outPriority) override;
     binder::Status getMaxAcquiredBufferCount(int32_t* buffers) override;
     binder::Status addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener,
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index 96c8b54..66c8f33 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -227,14 +227,6 @@
     return static_cast<int32_t>(defaultValue);
 }
 
-int64_t color_space_agnostic_dataspace(Dataspace defaultValue) {
-    auto temp = SurfaceFlingerProperties::color_space_agnostic_dataspace();
-    if (temp.has_value()) {
-        return *temp;
-    }
-    return static_cast<int64_t>(defaultValue);
-}
-
 bool refresh_rate_switching(bool defaultValue) {
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wdeprecated-declarations"
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index 951f8f8..a080420 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -71,9 +71,6 @@
 int32_t wcg_composition_pixel_format(
         android::hardware::graphics::common::V1_2::PixelFormat defaultValue);
 
-int64_t color_space_agnostic_dataspace(
-        android::hardware::graphics::common::V1_2::Dataspace defaultValue);
-
 bool refresh_rate_switching(bool defaultValue);
 
 int32_t set_idle_timer_ms(int32_t defaultValue);
diff --git a/services/surfaceflinger/TEST_MAPPING b/services/surfaceflinger/TEST_MAPPING
index fc6c4f3..5512734 100644
--- a/services/surfaceflinger/TEST_MAPPING
+++ b/services/surfaceflinger/TEST_MAPPING
@@ -13,6 +13,21 @@
     },
     {
       "name": "libscheduler_test"
+    },
+    {
+      "name": "CtsGraphicsTestCases",
+      // flaky on mixed gsi builds
+      "options": [
+        {
+          "exclude-filter": "android.graphics.cts.CameraGpuTest#testCameraImageCaptureAndRendering"
+        },
+        {
+          "exclude-filter": "android.graphics.cts.AnimatorLeakTest#testPauseResume"
+        }
+      ]
+    },
+    {
+      "name": "CtsSurfaceControlTests"
     }
   ],
   "hwasan-presubmit": [
diff --git a/services/surfaceflinger/TimeStats/Android.bp b/services/surfaceflinger/TimeStats/Android.bp
index 4686eed..c3141be 100644
--- a/services/surfaceflinger/TimeStats/Android.bp
+++ b/services/surfaceflinger/TimeStats/Android.bp
@@ -7,14 +7,9 @@
     default_applicable_licenses: ["frameworks_native_license"],
 }
 
-cc_library {
-    name: "libtimestats",
-    srcs: [
-        "TimeStats.cpp",
-    ],
-    header_libs: [
-        "libscheduler_headers",
-    ],
+cc_defaults {
+    name: "libtimestats_deps",
+
     shared_libs: [
         "android.hardware.graphics.composer@2.4",
         "libbase",
@@ -22,17 +17,34 @@
         "liblog",
         "libprotobuf-cpp-lite",
         "libtimestats_atoms_proto",
-        "libtimestats_proto",
         "libui",
         "libutils",
     ],
+
+    static_libs: [
+        "libtimestats_proto",
+    ],
+
+    export_static_lib_headers: [
+        "libtimestats_proto",
+    ],
+}
+
+cc_library {
+    name: "libtimestats",
+    defaults: [
+        "libtimestats_deps",
+    ],
+    srcs: [
+        "TimeStats.cpp",
+    ],
+    header_libs: [
+        "libscheduler_headers",
+    ],
     export_include_dirs: ["."],
     export_header_lib_headers: [
         "libscheduler_headers",
     ],
-    export_shared_lib_headers: [
-        "libtimestats_proto",
-    ],
     cppflags: [
         "-Wall",
         "-Werror",
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 630cef1..368cb41 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -106,7 +106,8 @@
         atom->set_client_composition_frames(mTimeStats.clientCompositionFramesLegacy);
         atom->set_display_on_millis(mTimeStats.displayOnTimeLegacy);
         atom->set_animation_millis(mTimeStats.presentToPresentLegacy.totalTime());
-        atom->set_event_connection_count(mTimeStats.displayEventConnectionsCountLegacy);
+        // Deprecated
+        atom->set_event_connection_count(0);
         *atom->mutable_frame_duration() =
                 histogramToProto(mTimeStats.frameDurationLegacy.hist, mMaxPulledHistogramBuckets);
         *atom->mutable_render_engine_timing() =
@@ -356,16 +357,6 @@
     mTimeStats.refreshRateSwitchesLegacy++;
 }
 
-void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
-    if (!mEnabled.load()) return;
-
-    ATRACE_CALL();
-
-    std::lock_guard<std::mutex> lock(mMutex);
-    mTimeStats.displayEventConnectionsCountLegacy =
-            std::max(mTimeStats.displayEventConnectionsCountLegacy, count);
-}
-
 static int32_t toMs(nsecs_t nanos) {
     int64_t millis =
             std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::nanoseconds(nanos))
@@ -1072,7 +1063,6 @@
     mTimeStats.compositionStrategyPredictedLegacy = 0;
     mTimeStats.compositionStrategyPredictionSucceededLegacy = 0;
     mTimeStats.refreshRateSwitchesLegacy = 0;
-    mTimeStats.displayEventConnectionsCountLegacy = 0;
     mTimeStats.displayOnTimeLegacy = 0;
     mTimeStats.presentToPresentLegacy.hist.clear();
     mTimeStats.frameDurationLegacy.hist.clear();
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 5f58657..0c227d4 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -57,9 +57,6 @@
     virtual void incrementMissedFrames() = 0;
     // Increments the number of times the display refresh rate changed.
     virtual void incrementRefreshRateSwitches() = 0;
-    // Records the most up-to-date count of display event connections.
-    // The stored count will be the maximum ever recoded.
-    virtual void recordDisplayEventConnectionCount(int32_t count) = 0;
 
     // Records the start and end times for a frame.
     // The start time is the same as the beginning of a SurfaceFlinger
@@ -253,7 +250,6 @@
     void incrementTotalFrames() override;
     void incrementMissedFrames() override;
     void incrementRefreshRateSwitches() override;
-    void recordDisplayEventConnectionCount(int32_t count) override;
 
     void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
     void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override;
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
index cf1ca65..cbbcb91 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
+++ b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
@@ -115,7 +115,7 @@
     StringAppendF(&result, "badDesiredPresentFrames = %d\n", badDesiredPresentFrames);
     result.append("Jank payload for this layer:\n");
     result.append(jankPayload.toString());
-    result.append("SetFrateRate vote for this layer:\n");
+    result.append("SetFrameRate vote for this layer:\n");
     result.append(setFrameRateVote.toString());
     const auto iter = deltas.find("present2present");
     if (iter != deltas.end()) {
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
index 60aa810..9e97f0d 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
+++ b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
@@ -175,7 +175,6 @@
         int32_t clientCompositionReusedFramesLegacy = 0;
         int32_t refreshRateSwitchesLegacy = 0;
         int32_t compositionStrategyChangesLegacy = 0;
-        int32_t displayEventConnectionsCountLegacy = 0;
         int64_t displayOnTimeLegacy = 0;
         Histogram presentToPresentLegacy;
         Histogram frameDurationLegacy;
diff --git a/services/surfaceflinger/Tracing/LayerTracing.cpp b/services/surfaceflinger/Tracing/LayerTracing.cpp
index ecdeabe..b92d50b 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.cpp
+++ b/services/surfaceflinger/Tracing/LayerTracing.cpp
@@ -27,12 +27,13 @@
 #include <utils/Trace.h>
 
 #include "LayerTracing.h"
-#include "RingBuffer.h"
+#include "TransactionRingBuffer.h"
 
 namespace android {
 
 LayerTracing::LayerTracing()
-      : mBuffer(std::make_unique<RingBuffer<LayersTraceFileProto, LayersTraceProto>>()) {}
+      : mBuffer(std::make_unique<TransactionRingBuffer<LayersTraceFileProto, LayersTraceProto>>()) {
+}
 
 LayerTracing::~LayerTracing() = default;
 
diff --git a/services/surfaceflinger/Tracing/LayerTracing.h b/services/surfaceflinger/Tracing/LayerTracing.h
index 40b0fbe..7c0d23d 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.h
+++ b/services/surfaceflinger/Tracing/LayerTracing.h
@@ -30,7 +30,7 @@
 namespace android {
 
 template <typename FileProto, typename EntryProto>
-class RingBuffer;
+class TransactionRingBuffer;
 
 class SurfaceFlinger;
 
@@ -71,7 +71,7 @@
     uint32_t mFlags = TRACE_INPUT;
     mutable std::mutex mTraceLock;
     bool mEnabled GUARDED_BY(mTraceLock) = false;
-    std::unique_ptr<RingBuffer<LayersTraceFileProto, LayersTraceProto>> mBuffer
+    std::unique_ptr<TransactionRingBuffer<LayersTraceFileProto, LayersTraceProto>> mBuffer
             GUARDED_BY(mTraceLock);
     size_t mBufferSizeInBytes GUARDED_BY(mTraceLock) = 20 * 1024 * 1024;
 };
diff --git a/services/surfaceflinger/Tracing/RingBuffer.h b/services/surfaceflinger/Tracing/TransactionRingBuffer.h
similarity index 99%
rename from services/surfaceflinger/Tracing/RingBuffer.h
rename to services/surfaceflinger/Tracing/TransactionRingBuffer.h
index b41c65b..e6f85ca 100644
--- a/services/surfaceflinger/Tracing/RingBuffer.h
+++ b/services/surfaceflinger/Tracing/TransactionRingBuffer.h
@@ -32,7 +32,7 @@
 class SurfaceFlinger;
 
 template <typename FileProto, typename EntryProto>
-class RingBuffer {
+class TransactionRingBuffer {
 public:
     size_t size() const { return mSizeInBytes; }
     size_t used() const { return mUsedInBytes; }
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index 7e330b9..bc69191 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -111,7 +111,7 @@
     update.createdLayers = std::move(newUpdate.layerCreationArgs);
     newUpdate.layerCreationArgs.clear();
     update.destroyedLayerHandles.reserve(newUpdate.destroyedHandles.size());
-    for (uint32_t handle : newUpdate.destroyedHandles) {
+    for (auto& [handle, _] : newUpdate.destroyedHandles) {
         update.destroyedLayerHandles.push_back(handle);
     }
     mPendingUpdates.emplace_back(update);
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index a59dc6e..422b5f3 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -30,8 +30,8 @@
 #include "FrontEnd/LayerCreationArgs.h"
 #include "FrontEnd/Update.h"
 #include "LocklessStack.h"
-#include "RingBuffer.h"
 #include "TransactionProtoParser.h"
+#include "TransactionRingBuffer.h"
 
 using namespace android::surfaceflinger;
 
@@ -73,15 +73,19 @@
     static constexpr auto TRACING_VERSION = 1;
 
 private:
+    friend class TransactionTraceWriter;
     friend class TransactionTracingTest;
     friend class SurfaceFlinger;
 
     static constexpr auto DIR_NAME = "/data/misc/wmtrace/";
     static constexpr auto FILE_NAME = "transactions_trace.winscope";
     static constexpr auto FILE_PATH = "/data/misc/wmtrace/transactions_trace.winscope";
+    static std::string getFilePath(const std::string& prefix) {
+        return DIR_NAME + prefix + FILE_NAME;
+    }
 
     mutable std::mutex mTraceLock;
-    RingBuffer<proto::TransactionTraceFile, proto::TransactionTraceEntry> mBuffer
+    TransactionRingBuffer<proto::TransactionTraceFile, proto::TransactionTraceEntry> mBuffer
             GUARDED_BY(mTraceLock);
     size_t mBufferSizeInBytes GUARDED_BY(mTraceLock) = CONTINUOUS_TRACING_BUFFER_SIZE;
     std::unordered_map<uint64_t, proto::TransactionState> mQueuedTransactions
@@ -138,10 +142,16 @@
 
 public:
     void setWriterFunction(
-            std::function<void(const std::string& prefix, bool overwrite)> function) {
+            std::function<void(const std::string& filename, bool overwrite)> function) {
         mWriterFunction = std::move(function);
     }
-    void invoke(const std::string& prefix, bool overwrite) { mWriterFunction(prefix, overwrite); }
+    void invoke(const std::string& prefix, bool overwrite) {
+        mWriterFunction(TransactionTracing::getFilePath(prefix), overwrite);
+    }
+    /* pass in a complete file path for testing */
+    void invokeForTest(const std::string& filename, bool overwrite) {
+        mWriterFunction(filename, overwrite);
+    }
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index 519ef44..321b8ba 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -109,11 +109,11 @@
             ALOGV("       destroyedHandles=%d", entry.destroyed_layers(j));
         }
 
-        std::vector<uint32_t> destroyedHandles;
+        std::vector<std::pair<uint32_t, std::string>> destroyedHandles;
         destroyedHandles.reserve((size_t)entry.destroyed_layer_handles_size());
         for (int j = 0; j < entry.destroyed_layer_handles_size(); j++) {
             ALOGV("       destroyedHandles=%d", entry.destroyed_layer_handles(j));
-            destroyedHandles.push_back(entry.destroyed_layer_handles(j));
+            destroyedHandles.push_back({entry.destroyed_layer_handles(j), ""});
         }
 
         bool displayChanged = entry.displays_changed();
diff --git a/services/surfaceflinger/TransactionState.h b/services/surfaceflinger/TransactionState.h
index 7132a59..31cd2d7 100644
--- a/services/surfaceflinger/TransactionState.h
+++ b/services/surfaceflinger/TransactionState.h
@@ -89,7 +89,7 @@
     void traverseStatesWithBuffersWhileTrue(Visitor&& visitor) {
         for (auto state = states.begin(); state != states.end();) {
             if (state->state.hasBufferChanges() && state->externalTexture && state->state.surface) {
-                int result = visitor(state->state, state->externalTexture);
+                int result = visitor(*state);
                 if (result == STOP_TRAVERSAL) return;
                 if (result == DELETE_AND_CONTINUE_TRAVERSAL) {
                     state = states.erase(state);
diff --git a/services/surfaceflinger/Utils/OverlayUtils.h b/services/surfaceflinger/Utils/OverlayUtils.h
new file mode 100644
index 0000000..0ef0be1
--- /dev/null
+++ b/services/surfaceflinger/Utils/OverlayUtils.h
@@ -0,0 +1,146 @@
+/**
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#pragma once
+
+#include "BackgroundExecutor.h"
+
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+#include <SkCanvas.h>
+#include <SkPaint.h>
+#pragma clang diagnostic pop
+
+#include <gui/SurfaceComposerClient.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+
+inline constexpr int kDigitWidth = 64;
+inline constexpr int kDigitHeight = 100;
+inline constexpr int kDigitSpace = 16;
+
+// HdrSdrRatioOverlay re-uses this value though it doesn't really need such amount buffer.
+// for output good-looking and code conciseness.
+inline constexpr int kMaxDigits = /*displayFps*/ 3 + /*renderFps*/ 3 + /*spinner*/ 1;
+inline constexpr int kBufferWidth = kMaxDigits * kDigitWidth + (kMaxDigits - 1) * kDigitSpace;
+inline constexpr int kBufferHeight = kDigitHeight;
+
+class SurfaceControl;
+
+// Helper class to delete the SurfaceControl on a helper thread as
+// SurfaceControl assumes its destruction happens without SurfaceFlinger::mStateLock held.
+class SurfaceControlHolder {
+public:
+    explicit SurfaceControlHolder(sp<SurfaceControl> sc) : mSurfaceControl(std::move(sc)){};
+
+    ~SurfaceControlHolder() {
+        // Hand the sp<SurfaceControl> to the helper thread to release the last
+        // reference. This makes sure that the SurfaceControl is destructed without
+        // SurfaceFlinger::mStateLock held.
+        BackgroundExecutor::getInstance().sendCallbacks(
+                {[sc = std::move(mSurfaceControl)]() mutable { sc.clear(); }});
+    }
+
+    static std::unique_ptr<SurfaceControlHolder> createSurfaceControlHolder(const String8& name) {
+        sp<SurfaceControl> surfaceControl =
+                SurfaceComposerClient::getDefault()
+                        ->createSurface(name, kBufferWidth, kBufferHeight, PIXEL_FORMAT_RGBA_8888,
+                                        ISurfaceComposerClient::eFXSurfaceBufferState);
+        return std::make_unique<SurfaceControlHolder>(std::move(surfaceControl));
+    }
+
+    const sp<SurfaceControl>& get() const { return mSurfaceControl; }
+
+private:
+    sp<SurfaceControl> mSurfaceControl;
+};
+
+// Helper class to draw digit and decimal point.
+class SegmentDrawer {
+public:
+    enum class Segment {
+        Upper,
+        UpperLeft,
+        UpperRight,
+        Middle,
+        LowerLeft,
+        LowerRight,
+        Bottom,
+        DecimalPoint
+    };
+    static void drawSegment(Segment segment, int left, SkColor color, SkCanvas& canvas) {
+        const SkRect rect = [&]() {
+            switch (segment) {
+                case Segment::Upper:
+                    return SkRect::MakeLTRB(left, 0, left + kDigitWidth, kDigitSpace);
+                case Segment::UpperLeft:
+                    return SkRect::MakeLTRB(left, 0, left + kDigitSpace, kDigitHeight / 2.);
+                case Segment::UpperRight:
+                    return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, 0, left + kDigitWidth,
+                                            kDigitHeight / 2.);
+                case Segment::Middle:
+                    return SkRect::MakeLTRB(left, kDigitHeight / 2. - kDigitSpace / 2.,
+                                            left + kDigitWidth,
+                                            kDigitHeight / 2. + kDigitSpace / 2.);
+                case Segment::LowerLeft:
+                    return SkRect::MakeLTRB(left, kDigitHeight / 2., left + kDigitSpace,
+                                            kDigitHeight);
+                case Segment::LowerRight:
+                    return SkRect::MakeLTRB(left + kDigitWidth - kDigitSpace, kDigitHeight / 2.,
+                                            left + kDigitWidth, kDigitHeight);
+                case Segment::Bottom:
+                    return SkRect::MakeLTRB(left, kDigitHeight - kDigitSpace, left + kDigitWidth,
+                                            kDigitHeight);
+                case Segment::DecimalPoint:
+                    return SkRect::MakeLTRB(left, kDigitHeight - kDigitSpace, left + kDigitSpace,
+                                            kDigitHeight);
+            }
+        }();
+
+        SkPaint paint;
+        paint.setColor(color);
+        paint.setBlendMode(SkBlendMode::kSrc);
+        canvas.drawRect(rect, paint);
+    }
+
+    static void drawDigit(int digit, int left, SkColor color, SkCanvas& canvas) {
+        if (digit < 0 || digit > 9) return;
+
+        if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 ||
+            digit == 8 || digit == 9)
+            drawSegment(Segment::Upper, left, color, canvas);
+        if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9)
+            drawSegment(Segment::UpperLeft, left, color, canvas);
+        if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 ||
+            digit == 8 || digit == 9)
+            drawSegment(Segment::UpperRight, left, color, canvas);
+        if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 ||
+            digit == 9)
+            drawSegment(Segment::Middle, left, color, canvas);
+        if (digit == 0 || digit == 2 || digit == 6 || digit == 8)
+            drawSegment(Segment::LowerLeft, left, color, canvas);
+        if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 ||
+            digit == 7 || digit == 8 || digit == 9)
+            drawSegment(Segment::LowerRight, left, color, canvas);
+        if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 ||
+            digit == 9)
+            drawSegment(Segment::Bottom, left, color, canvas);
+    }
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/Utils/RingBuffer.h b/services/surfaceflinger/Utils/RingBuffer.h
new file mode 100644
index 0000000..198e7b2
--- /dev/null
+++ b/services/surfaceflinger/Utils/RingBuffer.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <stddef.h>
+#include <array>
+
+namespace android::utils {
+
+template <class T, size_t SIZE>
+class RingBuffer {
+    RingBuffer(const RingBuffer&) = delete;
+    void operator=(const RingBuffer&) = delete;
+
+public:
+    RingBuffer() = default;
+    ~RingBuffer() = default;
+
+    constexpr size_t capacity() const { return SIZE; }
+
+    size_t size() const { return mCount; }
+
+    T& next() {
+        mHead = static_cast<size_t>(mHead + 1) % SIZE;
+        if (mCount < SIZE) {
+            mCount++;
+        }
+        return mBuffer[static_cast<size_t>(mHead)];
+    }
+
+    T& front() { return (*this)[0]; }
+
+    T& back() { return (*this)[size() - 1]; }
+
+    T& operator[](size_t index) {
+        return mBuffer[(static_cast<size_t>(mHead + 1) + index) % mCount];
+    }
+
+    const T& operator[](size_t index) const {
+        return mBuffer[(static_cast<size_t>(mHead + 1) + index) % mCount];
+    }
+
+    void clear() {
+        mCount = 0;
+        mHead = -1;
+    }
+
+private:
+    std::array<T, SIZE> mBuffer;
+    int mHead = -1;
+    size_t mCount = 0;
+};
+
+} // namespace android::utils
diff --git a/services/surfaceflinger/fuzzer/Android.bp b/services/surfaceflinger/fuzzer/Android.bp
index f76a8d7..0f9060d 100644
--- a/services/surfaceflinger/fuzzer/Android.bp
+++ b/services/surfaceflinger/fuzzer/Android.bp
@@ -138,3 +138,18 @@
         "surfaceflinger_frametracer_fuzzer.cpp",
     ],
 }
+
+cc_fuzz {
+    name: "surfaceflinger_service_fuzzer",
+    defaults: [
+        "surfaceflinger_fuzz_defaults",
+        "service_fuzzer_defaults",
+        "fuzzer_disable_leaks",
+    ],
+    srcs: [
+        "surfaceflinger_service_fuzzer.cpp",
+    ],
+    fuzz_config: {
+        triage_assignee: "waghpawan@google.com",
+    },
+}
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
index 9fac14e..f22315a 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
@@ -597,7 +597,7 @@
                          mFdp.ConsumeBool() ? hal::Vsync::ENABLE : hal::Vsync::DISABLE);
 
     mHwc.isConnected(mPhysicalDisplayId);
-    mHwc.getModes(mPhysicalDisplayId);
+    mHwc.getModes(mPhysicalDisplayId, mFdp.ConsumeIntegral<int32_t>());
     mHwc.getActiveMode(mPhysicalDisplayId);
     mHwc.getColorModes(mPhysicalDisplayId);
     mHwc.hasCapability(mFdp.PickValueInArray(kCapability));
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
index 80943b5..ed8bb7f 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
@@ -24,7 +24,6 @@
 namespace android::fuzz {
 
 static constexpr LatchUnsignaledConfig kLatchUnsignaledConfig[] = {
-        LatchUnsignaledConfig::Always,
         LatchUnsignaledConfig::AutoSingleLayer,
         LatchUnsignaledConfig::Disabled,
 };
@@ -145,9 +144,6 @@
     mFlinger->scheduleRepaint();
     mFlinger->scheduleSample();
 
-    uint32_t texture = mFlinger->getNewTexture();
-    mFlinger->deleteTextureAsync(texture);
-
     sp<IBinder> handle = defaultServiceManager()->checkService(
             String16(mFdp.ConsumeRandomLengthString().c_str()));
     LayerHandle::getLayer(handle);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 649df56..ca1af6e 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -796,6 +796,7 @@
     void requestDisplayModes(std::vector<display::DisplayModeRequest>) override {}
     void kernelTimerChanged(bool) override {}
     void triggerOnFrameRateOverridesChanged() override {}
+    void onChoreographerAttached() override {}
 
     surfaceflinger::test::Factory mFactory;
     sp<SurfaceFlinger> mFlinger =
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_service_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_service_fuzzer.cpp
new file mode 100644
index 0000000..849a896
--- /dev/null
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_service_fuzzer.cpp
@@ -0,0 +1,32 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzbinder/libbinder_driver.h>
+
+#include "SurfaceFlinger.h"
+#include "SurfaceFlingerDefaultFactory.h"
+
+using namespace android;
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    DefaultFactory factory;
+    sp<SurfaceFlinger> flinger = sp<SurfaceFlinger>::make(factory);
+    flinger->init();
+
+    sp<SurfaceComposerAIDL> composerAIDL = sp<SurfaceComposerAIDL>::make(flinger);
+    fuzzService({flinger, composerAIDL}, FuzzedDataProvider(data, size));
+    return 0;
+}
diff --git a/services/surfaceflinger/layerproto/display.proto b/services/surfaceflinger/layerproto/display.proto
index c8cd926..64de775 100644
--- a/services/surfaceflinger/layerproto/display.proto
+++ b/services/surfaceflinger/layerproto/display.proto
@@ -35,4 +35,8 @@
     TransformProto transform = 6;
 
     bool is_virtual = 7;
+
+    double dpi_x = 8;
+
+    double dpi_y = 9;
 }
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index 689f51a..be29be4 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -199,6 +199,7 @@
 # useColorManagement indicates whether SurfaceFlinger should manage color
 # by switching to appropriate color mode automatically depending on the
 # Dataspace of the surfaces on screen.
+# DEPRECATED: SurfaceFlinger is always color managed.
 prop {
     api_name: "use_color_management"
     type: Boolean
@@ -207,7 +208,7 @@
     prop_name: "ro.surface_flinger.use_color_management"
 }
 
-# The following four propertiess define:
+# The following four properties define:
 # Returns the default data space and pixel format that SurfaceFlinger
 # expects to receive and output as well as the wide color gamut data space
 # and pixel format for wide color gamut surfaces.
@@ -276,7 +277,7 @@
 # The variable works only when useColorManagement is specified. If
 # unspecified, the data space follows what SurfaceFlinger expects for
 # surfaces when useColorManagement is specified.
-
+# DEPRECATED: do not use
 prop {
     api_name: "color_space_agnostic_dataspace"
     type: Long
@@ -472,6 +473,16 @@
     prop_name: "ro.surface_flinger.ignore_hdr_camera_layers"
 }
 
+# Controls the minimum acquired buffers SurfaceFlinger will suggest via
+# ISurfaceComposer.getMaxAcquiredBufferCount().
+prop {
+    api_name: "min_acquired_buffers"
+    type: Long
+    scope: Public
+    access: Readonly
+    prop_name: "ro.surface_flinger.min_acquired_buffers"
+}
+
 # When enabled, SurfaceFlinger will attempt to clear the per-layer HAL buffer cache slots for
 # buffers when they are evicted from the app cache by using additional setLayerBuffer commands.
 # Ideally, this behavior would always be enabled to reduce graphics memory consumption. However,
@@ -484,4 +495,3 @@
     access: Readonly
     prop_name: "ro.surface_flinger.clear_slots_with_set_layer_buffer"
 }
-
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
index 9660ff3..ba88acc 100644
--- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -97,6 +97,11 @@
     prop_name: "ro.surface_flinger.max_virtual_display_dimension"
   }
   prop {
+    api_name: "min_acquired_buffers"
+    type: Long
+    prop_name: "ro.surface_flinger.min_acquired_buffers"
+  }
+  prop {
     api_name: "present_time_offset_from_vsync_ns"
     type: Long
     prop_name: "ro.surface_flinger.present_time_offset_from_vsync_ns"
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 62b539a..b5168b0 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -37,8 +37,9 @@
         "DisplayConfigs_test.cpp",
         "DisplayEventReceiver_test.cpp",
         "EffectLayer_test.cpp",
-        "LayerBorder_test.cpp",
+        "HdrSdrRatioOverlay_test.cpp",
         "InvalidHandles_test.cpp",
+        "LayerBorder_test.cpp",
         "LayerCallback_test.cpp",
         "LayerRenderTypeTransaction_test.cpp",
         "LayerState_test.cpp",
diff --git a/services/surfaceflinger/tests/HdrSdrRatioOverlay_test.cpp b/services/surfaceflinger/tests/HdrSdrRatioOverlay_test.cpp
new file mode 100644
index 0000000..77a8f9c
--- /dev/null
+++ b/services/surfaceflinger/tests/HdrSdrRatioOverlay_test.cpp
@@ -0,0 +1,89 @@
+/**
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <thread>
+
+#include <gtest/gtest.h>
+
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <chrono>
+
+using ::std::literals::chrono_literals::operator""s;
+
+static constexpr int kHdrSdrRatioOverlayCode = 1043;
+static constexpr int kHdrSdrRatioOverlayEnable = 1;
+static constexpr int kHdrSdrRatioOverlayDisable = 0;
+static constexpr int kHdrSdrRatioOverlayQuery = 2;
+
+// These values must match the ones we used for developer options in
+// com.android.settings.development.ShowHdrSdrRatioPreferenceController
+static_assert(kHdrSdrRatioOverlayCode == 1043);
+static_assert(kHdrSdrRatioOverlayEnable == 1);
+static_assert(kHdrSdrRatioOverlayDisable == 0);
+static_assert(kHdrSdrRatioOverlayQuery == 2);
+
+namespace android {
+
+namespace {
+void sendCommandToSf(int command, Parcel& reply) {
+    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    Parcel request;
+    request.writeInterfaceToken(String16("android.ui.ISurfaceComposer"));
+    request.writeInt32(command);
+    ASSERT_EQ(NO_ERROR,
+              IInterface::asBinder(sf)->transact(kHdrSdrRatioOverlayCode, request, &reply));
+}
+
+bool isOverlayEnabled() {
+    Parcel reply;
+    sendCommandToSf(kHdrSdrRatioOverlayQuery, reply);
+    return reply.readBool();
+}
+
+void waitForOverlay(bool enabled) {
+    static constexpr auto kTimeout = std::chrono::nanoseconds(1s);
+    static constexpr auto kIterations = 10;
+    for (int i = 0; i < kIterations; i++) {
+        if (enabled == isOverlayEnabled()) {
+            return;
+        }
+        std::this_thread::sleep_for(kTimeout / kIterations);
+    }
+}
+
+void toggleOverlay(bool enabled) {
+    if (enabled == isOverlayEnabled()) {
+        return;
+    }
+
+    Parcel reply;
+    const auto command = enabled ? kHdrSdrRatioOverlayEnable : kHdrSdrRatioOverlayDisable;
+    sendCommandToSf(command, reply);
+    waitForOverlay(enabled);
+    ASSERT_EQ(enabled, isOverlayEnabled());
+}
+
+} // namespace
+
+TEST(HdrSdrRatioOverlayTest, enableAndDisableOverlay) {
+    toggleOverlay(true);
+    toggleOverlay(false);
+
+    toggleOverlay(true);
+    toggleOverlay(false);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
index 40a5d57..18bd3b9 100644
--- a/services/surfaceflinger/tests/IPC_test.cpp
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -289,7 +289,7 @@
             IPCThreadState::self()->joinThreadPool();
             [&]() { exit(0); }();
         }
-        sp<IBinder> binder = defaultServiceManager()->getService(serviceName);
+        sp<IBinder> binder = defaultServiceManager()->waitForService(serviceName);
         remote = interface_cast<IIPCTest>(binder);
         remote->setDeathToken(mDeathRecipient);
     }
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index b8068f7..2b1834d 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -1479,15 +1479,11 @@
     matrix[2][2] = 0.11;
 
     // degamma before applying the matrix
-    if (mColorManagementUsed) {
-        ColorTransformHelper::DegammaColor(expected);
-    }
+    ColorTransformHelper::DegammaColor(expected);
 
     ColorTransformHelper::applyMatrix(expected, matrix);
 
-    if (mColorManagementUsed) {
-        ColorTransformHelper::GammaColor(expected);
-    }
+    ColorTransformHelper::GammaColor(expected);
 
     const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
                                  uint8_t(expected.b * 255), 255};
@@ -1537,15 +1533,11 @@
     matrix[2][2] = 0.11;
 
     // degamma before applying the matrix
-    if (mColorManagementUsed) {
-        ColorTransformHelper::DegammaColor(expected);
-    }
+    ColorTransformHelper::DegammaColor(expected);
 
     ColorTransformHelper::applyMatrix(expected, matrix);
 
-    if (mColorManagementUsed) {
-        ColorTransformHelper::GammaColor(expected);
-    }
+    ColorTransformHelper::GammaColor(expected);
 
     const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
                                  uint8_t(expected.b * 255), 255};
@@ -1608,16 +1600,12 @@
     matrixParent[2][2] = 0.10;
 
     // degamma before applying the matrix
-    if (mColorManagementUsed) {
-        ColorTransformHelper::DegammaColor(expected);
-    }
+    ColorTransformHelper::DegammaColor(expected);
 
     ColorTransformHelper::applyMatrix(expected, matrixChild);
     ColorTransformHelper::applyMatrix(expected, matrixParent);
 
-    if (mColorManagementUsed) {
-        ColorTransformHelper::GammaColor(expected);
-    }
+    ColorTransformHelper::GammaColor(expected);
 
     const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
                                  uint8_t(expected.b * 255), 255};
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index badd5be..2bdb8a4 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -47,9 +47,6 @@
         ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
 
         sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
-        binder::Status status = sf->getColorManagement(&mColorManagementUsed);
-        ASSERT_NO_FATAL_FAILURE(gui::aidl_utils::statusTFromBinderStatus(status));
-
         mCaptureArgs.displayToken = mDisplay;
     }
 
@@ -282,7 +279,6 @@
     const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256;
 
     sp<SurfaceControl> mBlackBgSurface;
-    bool mColorManagementUsed;
 
     DisplayCaptureArgs mCaptureArgs;
     ScreenCaptureResults mCaptureResults;
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
index cbd54e7..03de8d0 100644
--- a/services/surfaceflinger/tests/LayerTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -184,6 +184,35 @@
     }
 }
 
+TEST_F(LayerTransactionTest, CommitCallbackCalledOnce) {
+    auto callCount = 0;
+    auto commitCallback =
+            [&callCount](void* /* context */, nsecs_t /* latchTime */,
+                         const sp<Fence>& /* presentFence */,
+                         const std::vector<SurfaceControlStats>& /* stats */) mutable {
+                callCount++;
+            };
+
+    // Create two transactions that both contain the same callback id.
+    Transaction t1;
+    t1.addTransactionCommittedCallback(commitCallback, nullptr);
+    Parcel parcel;
+    t1.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    Transaction t2;
+    t2.readFromParcel(&parcel);
+
+    // Apply the two transactions. There is a race here as we can't guarantee that the two
+    // transactions will be applied within the same SurfaceFlinger commit. If the transactions are
+    // applied within the same commit then we verify that callback ids are deduplicated within a
+    // single commit. Otherwise, we verify that commit callbacks are deduplicated across separate
+    // commits.
+    t1.apply();
+    t2.apply(/*synchronous=*/true);
+
+    ASSERT_EQ(callCount, 1);
+}
+
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/unittests/ActiveDisplayRotationFlagsTest.cpp b/services/surfaceflinger/tests/unittests/ActiveDisplayRotationFlagsTest.cpp
index 7077523..f1bb231 100644
--- a/services/surfaceflinger/tests/unittests/ActiveDisplayRotationFlagsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/ActiveDisplayRotationFlagsTest.cpp
@@ -85,7 +85,7 @@
     ASSERT_EQ(ui::Transform::ROT_90, SurfaceFlinger::getActiveDisplayRotationFlags());
 }
 
-TEST_F(ActiveDisplayRotationFlagsTest, rotate90_inactive) {
+TEST_F(ActiveDisplayRotationFlagsTest, rotate90inactive) {
     auto displayToken = mOuterDisplay->getDisplayToken().promote();
     mFlinger.mutableDrawingState().displays.editValueFor(displayToken).orientation = ui::ROTATION_0;
     mFlinger.mutableCurrentState().displays.editValueFor(displayToken).orientation =
@@ -95,7 +95,7 @@
     ASSERT_EQ(ui::Transform::ROT_0, SurfaceFlinger::getActiveDisplayRotationFlags());
 }
 
-TEST_F(ActiveDisplayRotationFlagsTest, rotateBoth_innerActive) {
+TEST_F(ActiveDisplayRotationFlagsTest, rotateBothInnerActive) {
     auto displayToken = mInnerDisplay->getDisplayToken().promote();
     mFlinger.mutableDrawingState().displays.editValueFor(displayToken).orientation = ui::ROTATION_0;
     mFlinger.mutableCurrentState().displays.editValueFor(displayToken).orientation =
@@ -110,7 +110,7 @@
     ASSERT_EQ(ui::Transform::ROT_180, SurfaceFlinger::getActiveDisplayRotationFlags());
 }
 
-TEST_F(ActiveDisplayRotationFlagsTest, rotateBoth_outerActive) {
+TEST_F(ActiveDisplayRotationFlagsTest, rotateBothOuterActive) {
     mFlinger.mutableActiveDisplayId() = kOuterDisplayId;
     auto displayToken = mInnerDisplay->getDisplayToken().promote();
     mFlinger.mutableDrawingState().displays.editValueFor(displayToken).orientation = ui::ROTATION_0;
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 86af303..7d8796f 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -66,6 +66,7 @@
         // option to false temporarily.
         address: true,
     },
+    static_libs: ["libc++fs"],
     srcs: [
         ":libsurfaceflinger_mock_sources",
         ":libsurfaceflinger_sources",
@@ -128,6 +129,7 @@
         "TransactionFrameTracerTest.cpp",
         "TransactionProtoParserTest.cpp",
         "TransactionSurfaceFrameTest.cpp",
+        "TransactionTraceWriterTest.cpp",
         "TransactionTracingTest.cpp",
         "TunnelModeEnabledReporterTest.cpp",
         "StrongTypingTest.cpp",
@@ -148,6 +150,7 @@
     defaults: [
         "android.hardware.graphics.common-ndk_static",
         "android.hardware.graphics.composer3-ndk_static",
+        "android.hardware.power-ndk_static",
         "librenderengine_deps",
     ],
     static_libs: [
@@ -161,7 +164,6 @@
         "android.hardware.power@1.1",
         "android.hardware.power@1.2",
         "android.hardware.power@1.3",
-        "android.hardware.power-V4-cpp",
         "libaidlcommonsupport",
         "libcompositionengine_mocks",
         "libcompositionengine",
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index e8a9cfe..8e13c0d 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -31,8 +31,6 @@
 #include <gui/LayerMetadata.h>
 #include <log/log.h>
 #include <renderengine/mock/FakeExternalTexture.h>
-#include <renderengine/mock/Framebuffer.h>
-#include <renderengine/mock/Image.h>
 #include <renderengine/mock/RenderEngine.h>
 #include <system/window.h>
 #include <utils/String8.h>
@@ -330,7 +328,7 @@
                 .WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
                                     const std::vector<renderengine::LayerSettings>&,
                                     const std::shared_ptr<renderengine::ExternalTexture>&,
-                                    const bool, base::unique_fd&&) -> std::future<FenceResult> {
+                                    base::unique_fd&&) -> std::future<FenceResult> {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
                               displaySettings.physicalDisplay);
@@ -381,7 +379,7 @@
                 .WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
                                     const std::vector<renderengine::LayerSettings>&,
                                     const std::shared_ptr<renderengine::ExternalTexture>&,
-                                    const bool, base::unique_fd&&) -> std::future<FenceResult> {
+                                    base::unique_fd&&) -> std::future<FenceResult> {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
                               displaySettings.physicalDisplay);
@@ -580,7 +578,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
                               const std::vector<renderengine::LayerSettings>& layerSettings,
-                              const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                              const std::shared_ptr<renderengine::ExternalTexture>&,
                               base::unique_fd&&) -> std::future<FenceResult> {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -599,8 +597,6 @@
                     const renderengine::LayerSettings layer = layerSettings.back();
                     EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
                     EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
-                    EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
-                    EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
                     EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
                     EXPECT_EQ(false, layer.source.buffer.isOpaque);
                     EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
@@ -631,7 +627,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
                               const std::vector<renderengine::LayerSettings>& layerSettings,
-                              const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                              const std::shared_ptr<renderengine::ExternalTexture>&,
                               base::unique_fd&&) -> std::future<FenceResult> {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -713,7 +709,7 @@
         EXPECT_CALL(*test->mRenderEngine, drawLayers)
                 .WillOnce([&](const renderengine::DisplaySettings& displaySettings,
                               const std::vector<renderengine::LayerSettings>& layerSettings,
-                              const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+                              const std::shared_ptr<renderengine::ExternalTexture>&,
                               base::unique_fd&&) -> std::future<FenceResult> {
                     EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
                     EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -876,15 +872,11 @@
     using FlingerLayerType = sp<Layer>;
 
     static FlingerLayerType createLayer(CompositionTest* test) {
-        test->mFlinger.mutableTexturePool().push_back(DEFAULT_TEXTURE_ID);
-
-        FlingerLayerType layer =
-                Base::template createLayerWithFactory<Layer>(test, [test]() {
-                    LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-layer",
-                                           LayerProperties::LAYER_FLAGS, LayerMetadata());
-                    args.textureName = test->mFlinger.mutableTexturePool().back();
-                    return sp<Layer>::make(args);
-                });
+        FlingerLayerType layer = Base::template createLayerWithFactory<Layer>(test, [test]() {
+            LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-layer",
+                                   LayerProperties::LAYER_FLAGS, LayerMetadata());
+            return sp<Layer>::make(args);
+        });
 
         LayerProperties::setupLayerState(test, layer);
 
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 5fed9b4..91c6239 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -634,31 +634,6 @@
     expectVSyncCallbackScheduleReceived(false);
 }
 
-TEST_F(EventThreadTest, tracksEventConnections) {
-    setupEventThread(VSYNC_PERIOD);
-
-    EXPECT_EQ(2, mThread->getEventThreadConnectionCount());
-    ConnectionEventRecorder errorConnectionEventRecorder{NO_MEMORY};
-    sp<MockEventThreadConnection> errorConnection = createConnection(errorConnectionEventRecorder);
-    mThread->setVsyncRate(1, errorConnection);
-    EXPECT_EQ(3, mThread->getEventThreadConnectionCount());
-    ConnectionEventRecorder secondConnectionEventRecorder{0};
-    sp<MockEventThreadConnection> secondConnection =
-            createConnection(secondConnectionEventRecorder);
-    mThread->setVsyncRate(1, secondConnection);
-    EXPECT_EQ(4, mThread->getEventThreadConnectionCount());
-
-    // EventThread should enable vsync callbacks.
-    expectVSyncCallbackScheduleReceived(true);
-
-    // The first event will be seen by the connection, which then returns an error.
-    onVSyncEvent(123, 456, 789);
-    expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
-    expectVsyncEventReceivedByConnection("successConnection", secondConnectionEventRecorder, 123,
-                                         1u);
-    EXPECT_EQ(3, mThread->getEventThreadConnectionCount());
-}
-
 TEST_F(EventThreadTest, eventsDroppedIfNonfatalEventDeliveryError) {
     setupEventThread(VSYNC_PERIOD);
 
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
index 1c9aee7..d30d5b8 100644
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
@@ -99,8 +99,7 @@
 }
 
 void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
-    auto c = layer->getDrawingState();
-    layer->commitTransaction(c);
+    layer->commitTransaction();
 }
 
 namespace {
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index d26ef3c..8911430 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -1198,7 +1198,7 @@
 TEST_F(FrameTimelineTest, traceSurfaceFrame_emitsValidTracePacket) {
     auto tracingSession = getTracingSessionForTest();
     // Layer specific increment
-    EXPECT_CALL(*mTimeStats, incrementJankyFrames(_));
+    EXPECT_CALL(*mTimeStats, incrementJankyFrames(_)).Times(2);
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
 
@@ -1234,8 +1234,8 @@
     auto protoDroppedSurfaceFrameActualStart =
             createProtoActualSurfaceFrameStart(traceCookie + 2, surfaceFrameToken,
                                                displayFrameToken1, sPidOne, sLayerNameOne,
-                                               FrameTimelineEvent::PRESENT_DROPPED, false, false,
-                                               FrameTimelineEvent::JANK_NONE,
+                                               FrameTimelineEvent::PRESENT_DROPPED, true, false,
+                                               FrameTimelineEvent::JANK_DROPPED,
                                                FrameTimelineEvent::PREDICTION_VALID, true);
     auto protoDroppedSurfaceFrameActualEnd = createProtoFrameEnd(traceCookie + 2);
 
@@ -1470,7 +1470,7 @@
             createProtoActualSurfaceFrameStart(traceCookie + 1, surfaceFrameToken,
                                                displayFrameToken, sPidOne, sLayerNameOne,
                                                FrameTimelineEvent::PRESENT_DROPPED, false, false,
-                                               FrameTimelineEvent::JANK_NONE,
+                                               FrameTimelineEvent::JANK_DROPPED,
                                                FrameTimelineEvent::PREDICTION_EXPIRED, true);
     auto protoActualSurfaceFrameEnd = createProtoFrameEnd(traceCookie + 1);
 
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
index da00377..8a45f17 100644
--- a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -53,6 +53,7 @@
 using Hwc2::Config;
 
 using ::aidl::android::hardware::graphics::composer3::RefreshRateChangedDebugData;
+using hal::IComposerClient;
 using ::testing::_;
 using ::testing::DoAll;
 using ::testing::ElementsAreArray;
@@ -119,6 +120,157 @@
     }
 }
 
+TEST_F(HWComposerTest, getModesWithLegacyDisplayConfigs) {
+    constexpr hal::HWDisplayId kHwcDisplayId = 2;
+    constexpr hal::HWConfigId kConfigId = 42;
+    constexpr int32_t kMaxFrameIntervalNs = 50000000; // 20Fps
+
+    expectHotplugConnect(kHwcDisplayId);
+    const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
+    ASSERT_TRUE(info);
+
+    EXPECT_CALL(*mHal, getDisplayConfigurationsSupported()).WillRepeatedly(Return(false));
+
+    {
+        EXPECT_CALL(*mHal, getDisplayConfigs(kHwcDisplayId, _))
+                .WillOnce(Return(HalError::BAD_DISPLAY));
+        EXPECT_TRUE(mHwc.getModes(info->id, kMaxFrameIntervalNs).empty());
+    }
+    {
+        constexpr int32_t kWidth = 480;
+        constexpr int32_t kHeight = 720;
+        constexpr int32_t kConfigGroup = 1;
+        constexpr int32_t kVsyncPeriod = 16666667;
+
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId, IComposerClient::Attribute::WIDTH,
+                                        _))
+                .WillRepeatedly(DoAll(SetArgPointee<3>(kWidth), Return(HalError::NONE)));
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId,
+                                        IComposerClient::Attribute::HEIGHT, _))
+                .WillRepeatedly(DoAll(SetArgPointee<3>(kHeight), Return(HalError::NONE)));
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId,
+                                        IComposerClient::Attribute::CONFIG_GROUP, _))
+                .WillRepeatedly(DoAll(SetArgPointee<3>(kConfigGroup), Return(HalError::NONE)));
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId,
+                                        IComposerClient::Attribute::VSYNC_PERIOD, _))
+                .WillRepeatedly(DoAll(SetArgPointee<3>(kVsyncPeriod), Return(HalError::NONE)));
+
+        // Optional Parameters UNSUPPORTED
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId, IComposerClient::Attribute::DPI_X,
+                                        _))
+                .WillOnce(Return(HalError::UNSUPPORTED));
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId, IComposerClient::Attribute::DPI_Y,
+                                        _))
+                .WillOnce(Return(HalError::UNSUPPORTED));
+
+        EXPECT_CALL(*mHal, getDisplayConfigs(kHwcDisplayId, _))
+                .WillRepeatedly(DoAll(SetArgPointee<1>(std::vector<hal::HWConfigId>{kConfigId}),
+                                      Return(HalError::NONE)));
+
+        auto modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
+        EXPECT_EQ(modes.size(), size_t{1});
+        EXPECT_EQ(modes.front().hwcId, kConfigId);
+        EXPECT_EQ(modes.front().width, kWidth);
+        EXPECT_EQ(modes.front().height, kHeight);
+        EXPECT_EQ(modes.front().configGroup, kConfigGroup);
+        EXPECT_EQ(modes.front().vsyncPeriod, kVsyncPeriod);
+        EXPECT_EQ(modes.front().dpiX, -1);
+        EXPECT_EQ(modes.front().dpiY, -1);
+
+        // Optional parameters are supported
+        constexpr int32_t kDpi = 320;
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId, IComposerClient::Attribute::DPI_X,
+                                        _))
+                .WillOnce(DoAll(SetArgPointee<3>(kDpi), Return(HalError::NONE)));
+        EXPECT_CALL(*mHal,
+                    getDisplayAttribute(kHwcDisplayId, kConfigId, IComposerClient::Attribute::DPI_Y,
+                                        _))
+                .WillOnce(DoAll(SetArgPointee<3>(kDpi), Return(HalError::NONE)));
+
+        modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
+        EXPECT_EQ(modes.size(), size_t{1});
+        EXPECT_EQ(modes.front().hwcId, kConfigId);
+        EXPECT_EQ(modes.front().width, kWidth);
+        EXPECT_EQ(modes.front().height, kHeight);
+        EXPECT_EQ(modes.front().configGroup, kConfigGroup);
+        EXPECT_EQ(modes.front().vsyncPeriod, kVsyncPeriod);
+        // DPI values are scaled by 1000 in the legacy implementation.
+        EXPECT_EQ(modes.front().dpiX, kDpi / 1000.f);
+        EXPECT_EQ(modes.front().dpiY, kDpi / 1000.f);
+    }
+}
+
+TEST_F(HWComposerTest, getModesWithDisplayConfigurations) {
+    constexpr hal::HWDisplayId kHwcDisplayId = 2;
+    constexpr hal::HWConfigId kConfigId = 42;
+    constexpr int32_t kMaxFrameIntervalNs = 50000000; // 20Fps
+    expectHotplugConnect(kHwcDisplayId);
+    const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
+    ASSERT_TRUE(info);
+
+    EXPECT_CALL(*mHal, getDisplayConfigurationsSupported()).WillRepeatedly(Return(true));
+
+    {
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
+                .WillOnce(Return(HalError::BAD_DISPLAY));
+        EXPECT_TRUE(mHwc.getModes(info->id, kMaxFrameIntervalNs).empty());
+    }
+    {
+        constexpr int32_t kWidth = 480;
+        constexpr int32_t kHeight = 720;
+        constexpr int32_t kConfigGroup = 1;
+        constexpr int32_t kVsyncPeriod = 16666667;
+        hal::DisplayConfiguration displayConfiguration;
+        displayConfiguration.configId = kConfigId;
+        displayConfiguration.configGroup = kConfigGroup;
+        displayConfiguration.height = kHeight;
+        displayConfiguration.width = kWidth;
+        displayConfiguration.vsyncPeriod = kVsyncPeriod;
+
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
+                .WillOnce(DoAll(SetArgPointee<2>(std::vector<hal::DisplayConfiguration>{
+                                        displayConfiguration}),
+                                Return(HalError::NONE)));
+
+        // Optional dpi not supported
+        auto modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
+        EXPECT_EQ(modes.size(), size_t{1});
+        EXPECT_EQ(modes.front().hwcId, kConfigId);
+        EXPECT_EQ(modes.front().width, kWidth);
+        EXPECT_EQ(modes.front().height, kHeight);
+        EXPECT_EQ(modes.front().configGroup, kConfigGroup);
+        EXPECT_EQ(modes.front().vsyncPeriod, kVsyncPeriod);
+        EXPECT_EQ(modes.front().dpiX, -1);
+        EXPECT_EQ(modes.front().dpiY, -1);
+
+        // Supports optional dpi parameter
+        constexpr int32_t kDpi = 320;
+        displayConfiguration.dpi = {kDpi, kDpi};
+
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
+                .WillOnce(DoAll(SetArgPointee<2>(std::vector<hal::DisplayConfiguration>{
+                                        displayConfiguration}),
+                                Return(HalError::NONE)));
+
+        modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
+        EXPECT_EQ(modes.size(), size_t{1});
+        EXPECT_EQ(modes.front().hwcId, kConfigId);
+        EXPECT_EQ(modes.front().width, kWidth);
+        EXPECT_EQ(modes.front().height, kHeight);
+        EXPECT_EQ(modes.front().configGroup, kConfigGroup);
+        EXPECT_EQ(modes.front().vsyncPeriod, kVsyncPeriod);
+        EXPECT_EQ(modes.front().dpiX, kDpi);
+        EXPECT_EQ(modes.front().dpiY, kDpi);
+    }
+}
+
 TEST_F(HWComposerTest, onVsync) {
     constexpr hal::HWDisplayId kHwcDisplayId = 1;
     expectHotplugConnect(kHwcDisplayId);
diff --git a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
index 4301186..902f2b9 100644
--- a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
+++ b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
@@ -17,6 +17,8 @@
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
+#include <gui/fake/BufferData.h>
+
 #include "Client.h" // temporarily needed for LayerCreationArgs
 #include "FrontEnd/LayerCreationArgs.h"
 #include "FrontEnd/LayerHierarchy.h"
@@ -168,7 +170,7 @@
         mLifecycleManager.applyTransactions(transactions);
     }
 
-    void destroyLayerHandle(uint32_t id) { mLifecycleManager.onHandlesDestroyed({id}); }
+    void destroyLayerHandle(uint32_t id) { mLifecycleManager.onHandlesDestroyed({{id, "test"}}); }
 
     void updateAndVerify(LayerHierarchyBuilder& hierarchyBuilder) {
         if (mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Hierarchy)) {
@@ -308,6 +310,68 @@
         mLifecycleManager.applyTransactions(transactions);
     }
 
+    void setFrameRateSelectionPriority(uint32_t id, int32_t priority) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eFrameRateSelectionPriority;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().state.frameRateSelectionPriority = priority;
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
+    void setFrameRate(uint32_t id, float frameRate, int8_t compatibility,
+                      int8_t changeFrameRateStrategy) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eFrameRateChanged;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().state.frameRate = frameRate;
+        transactions.back().states.front().state.frameRateCompatibility = compatibility;
+        transactions.back().states.front().state.changeFrameRateStrategy = changeFrameRateStrategy;
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
+    void setRoundedCorners(uint32_t id, float radius) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eCornerRadiusChanged;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().state.cornerRadius = radius;
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
+    void setBuffer(uint32_t id, std::shared_ptr<renderengine::ExternalTexture> texture) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eBufferChanged;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().externalTexture = texture;
+        transactions.back().states.front().state.bufferData =
+                std::make_shared<fake::BufferData>(texture->getId(), texture->getWidth(),
+                                                   texture->getHeight(), texture->getPixelFormat(),
+                                                   texture->getUsage());
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
+    void setDataspace(uint32_t id, ui::Dataspace dataspace) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eDataspaceChanged;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().state.dataspace = dataspace;
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
     LayerLifecycleManager mLifecycleManager;
 };
 
diff --git a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
index 97ef5a2..d65277a 100644
--- a/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerLifecycleManagerTest.cpp
@@ -84,7 +84,7 @@
     layers.emplace_back(rootLayer(2));
     layers.emplace_back(rootLayer(3));
     lifecycleManager.addLayers(std::move(layers));
-    lifecycleManager.onHandlesDestroyed({1, 2, 3});
+    lifecycleManager.onHandlesDestroyed({{1, "1"}, {2, "2"}, {3, "3"}});
     EXPECT_TRUE(lifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Hierarchy));
     lifecycleManager.commitChanges();
     EXPECT_FALSE(lifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Hierarchy));
@@ -133,7 +133,7 @@
     layers.emplace_back(rootLayer(1));
     layers.emplace_back(rootLayer(2));
     lifecycleManager.addLayers(std::move(layers));
-    lifecycleManager.onHandlesDestroyed({1});
+    lifecycleManager.onHandlesDestroyed({{1, "1"}});
     lifecycleManager.commitChanges();
 
     SCOPED_TRACE("layerWithoutHandleIsDestroyed");
@@ -149,7 +149,7 @@
     layers.emplace_back(rootLayer(1));
     layers.emplace_back(rootLayer(2));
     lifecycleManager.addLayers(std::move(layers));
-    lifecycleManager.onHandlesDestroyed({1});
+    lifecycleManager.onHandlesDestroyed({{1, "1"}});
     lifecycleManager.commitChanges();
     listener->expectLayersAdded({1, 2});
     listener->expectLayersDestroyed({1});
@@ -173,7 +173,7 @@
     listener->expectLayersAdded({});
     listener->expectLayersDestroyed({});
 
-    lifecycleManager.onHandlesDestroyed({3});
+    lifecycleManager.onHandlesDestroyed({{3, "3"}});
     lifecycleManager.commitChanges();
     listener->expectLayersAdded({});
     listener->expectLayersDestroyed({3});
@@ -194,7 +194,7 @@
     listener->expectLayersDestroyed({});
 
     lifecycleManager.applyTransactions(reparentLayerTransaction(3, UNASSIGNED_LAYER_ID));
-    lifecycleManager.onHandlesDestroyed({3});
+    lifecycleManager.onHandlesDestroyed({{3, "3"}});
     lifecycleManager.commitChanges();
     listener->expectLayersAdded({});
     listener->expectLayersDestroyed({3});
@@ -215,7 +215,7 @@
     listener->expectLayersDestroyed({});
 
     lifecycleManager.applyTransactions(reparentLayerTransaction(3, UNASSIGNED_LAYER_ID));
-    lifecycleManager.onHandlesDestroyed({3, 4});
+    lifecycleManager.onHandlesDestroyed({{3, "3"}, {4, "4"}});
     lifecycleManager.commitChanges();
     listener->expectLayersAdded({});
     listener->expectLayersDestroyed({3, 4});
@@ -376,7 +376,7 @@
     transactions.back().states.front().layerId = 1;
     transactions.emplace_back();
     lifecycleManager.applyTransactions(transactions);
-    lifecycleManager.onHandlesDestroyed({1});
+    lifecycleManager.onHandlesDestroyed({{1, "1"}});
 
     ASSERT_EQ(lifecycleManager.getLayers().size(), 0u);
     ASSERT_EQ(lifecycleManager.getDestroyedLayers().size(), 2u);
@@ -389,4 +389,52 @@
     listener->expectLayersDestroyed({1, bgLayerId});
 }
 
+TEST_F(LayerLifecycleManagerTest, blurSetsVisibilityChangeFlag) {
+    // clear default color on layer so we start with a layer that does not draw anything.
+    setColor(1, {-1.f, -1.f, -1.f});
+    mLifecycleManager.commitChanges();
+
+    // layer has something to draw
+    setBackgroundBlurRadius(1, 2);
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+
+    // layer still has something to draw, so visibility shouldn't change
+    setBackgroundBlurRadius(1, 3);
+    EXPECT_FALSE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+
+    // layer has nothing to draw
+    setBackgroundBlurRadius(1, 0);
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+}
+
+TEST_F(LayerLifecycleManagerTest, colorSetsVisibilityChangeFlag) {
+    // clear default color on layer so we start with a layer that does not draw anything.
+    setColor(1, {-1.f, -1.f, -1.f});
+    mLifecycleManager.commitChanges();
+
+    // layer has something to draw
+    setColor(1, {2.f, 3.f, 4.f});
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+
+    // layer still has something to draw, so visibility shouldn't change
+    setColor(1, {0.f, 0.f, 0.f});
+    EXPECT_FALSE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+
+    // layer has nothing to draw
+    setColor(1, {-1.f, -1.f, -1.f});
+    EXPECT_TRUE(
+            mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Visibility));
+    mLifecycleManager.commitChanges();
+}
+
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 5da893e..c8eda12 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -17,10 +17,14 @@
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
+#include <renderengine/mock/FakeExternalTexture.h>
+
 #include "FrontEnd/LayerHierarchy.h"
 #include "FrontEnd/LayerLifecycleManager.h"
 #include "FrontEnd/LayerSnapshotBuilder.h"
+#include "Layer.h"
 #include "LayerHierarchyTest.h"
+#include "ui/GraphicTypes.h"
 
 #define UPDATE_AND_VERIFY(BUILDER, ...)                                    \
     ({                                                                     \
@@ -67,12 +71,17 @@
         setColor(id);
     }
 
-    void updateAndVerify(LayerSnapshotBuilder& actualBuilder, bool hasDisplayChanges,
-                         const std::vector<uint32_t> expectedVisibleLayerIdsInZOrder) {
+    void update(LayerSnapshotBuilder& actualBuilder, LayerSnapshotBuilder::Args& args) {
         if (mLifecycleManager.getGlobalChanges().test(RequestedLayerState::Changes::Hierarchy)) {
             mHierarchyBuilder.update(mLifecycleManager.getLayers(),
                                      mLifecycleManager.getDestroyedLayers());
         }
+        args.root = mHierarchyBuilder.getHierarchy();
+        actualBuilder.update(args);
+    }
+
+    void updateAndVerify(LayerSnapshotBuilder& actualBuilder, bool hasDisplayChanges,
+                         const std::vector<uint32_t> expectedVisibleLayerIdsInZOrder) {
         LayerSnapshotBuilder::Args args{.root = mHierarchyBuilder.getHierarchy(),
                                         .layerLifecycleManager = mLifecycleManager,
                                         .includeMetadata = false,
@@ -82,7 +91,7 @@
                                         .supportsBlur = true,
                                         .supportedLayerGenericMetadata = {},
                                         .genericLayerMetadataKeyMap = {}};
-        actualBuilder.update(args);
+        update(actualBuilder, args);
 
         // rebuild layer snapshots from scratch and verify that it matches the updated state.
         LayerSnapshotBuilder expectedBuilder(args);
@@ -340,16 +349,22 @@
 }
 
 TEST_F(LayerSnapshotTest, blurUpdatesWhenAlphaChanges) {
-    static constexpr int blurRadius = 42;
-    setBackgroundBlurRadius(1221, blurRadius);
+    int blurRadius = 42;
+    setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius));
 
     UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
     EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius);
 
+    blurRadius = 21;
+    setBackgroundBlurRadius(1221, static_cast<uint32_t>(blurRadius));
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius);
+
     static constexpr float alpha = 0.5;
     setAlpha(12, alpha);
     UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
-    EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius, blurRadius * alpha);
+    EXPECT_EQ(getSnapshot({.id = 1221})->backgroundBlurRadius,
+              static_cast<int>(static_cast<float>(blurRadius) * alpha));
 }
 
 // Display Mirroring Tests
@@ -467,4 +482,184 @@
     EXPECT_LE(startingNumSnapshots - 2, mSnapshotBuilder.getSnapshots().size());
 }
 
+TEST_F(LayerSnapshotTest, snashotContainsMetadataFromLayerCreationArgs) {
+    LayerCreationArgs args(std::make_optional<uint32_t>(200));
+    args.name = "testlayer";
+    args.addToRoot = true;
+    args.metadata.setInt32(42, 24);
+
+    std::vector<std::unique_ptr<RequestedLayerState>> layers;
+    layers.emplace_back(std::make_unique<RequestedLayerState>(args));
+    EXPECT_TRUE(layers.back()->metadata.has(42));
+    EXPECT_EQ(layers.back()->metadata.getInt32(42, 0), 24);
+    mLifecycleManager.addLayers(std::move(layers));
+
+    std::vector<uint32_t> expected = STARTING_ZORDER;
+    expected.push_back(200);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, expected);
+
+    EXPECT_TRUE(mSnapshotBuilder.getSnapshot(200)->layerMetadata.has(42));
+    EXPECT_EQ(mSnapshotBuilder.getSnapshot(200)->layerMetadata.getInt32(42, 0), 24);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSelectionPriorityPassedToChildLayers) {
+    setFrameRateSelectionPriority(11, 1);
+
+    setFrameRateSelectionPriority(12, 2);
+
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1);
+    EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2);
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 2);
+    EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 2);
+
+    // reparent and verify the child gets the new parent's framerate selection priority
+    reparentLayer(122, 11);
+
+    std::vector<uint32_t> expected = {1, 11, 111, 122, 1221, 12, 121, 13, 2};
+    UPDATE_AND_VERIFY(mSnapshotBuilder, expected);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1);
+    EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2);
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 1);
+    EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 1);
+}
+
+TEST_F(LayerSnapshotTest, framerate) {
+    setFrameRate(11, 244.f, 0, 0);
+
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    // verify parent is gets no vote
+    EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+    EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    // verify layer and children get the requested votes
+    EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+    EXPECT_TRUE(getSnapshot({.id = 11})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+    EXPECT_TRUE(getSnapshot({.id = 111})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    // reparent and verify the child gets the new parent's framerate
+    reparentLayer(122, 11);
+
+    std::vector<uint32_t> expected = {1, 11, 111, 122, 1221, 12, 121, 13, 2};
+    UPDATE_AND_VERIFY(mSnapshotBuilder, expected);
+    // verify parent is gets no vote
+    EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+
+    // verify layer and children get the requested votes
+    EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+
+    EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+
+    EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+    EXPECT_TRUE(getSnapshot({.id = 122})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    // reparent and verify the new parent gets no vote
+    reparentLayer(11, 2);
+    expected = {1, 12, 121, 13, 2, 11, 111, 122, 1221};
+    UPDATE_AND_VERIFY(mSnapshotBuilder, expected);
+
+    // verify old parent has invalid framerate (default)
+    EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+    EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    // verify new parent get no vote
+    EXPECT_FALSE(getSnapshot({.id = 2})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 2})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::NoVote);
+    EXPECT_TRUE(getSnapshot({.id = 2})->changes.test(RequestedLayerState::Changes::FrameRate));
+
+    // verify layer and children get the requested votes (unchanged)
+    EXPECT_TRUE(getSnapshot({.id = 11})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+
+    EXPECT_TRUE(getSnapshot({.id = 111})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+
+    EXPECT_TRUE(getSnapshot({.id = 122})->frameRate.rate.isValid());
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRate.rate.getValue(), 244.f);
+    EXPECT_EQ(getSnapshot({.id = 122})->frameRate.type,
+              scheduler::LayerInfo::FrameRateCompatibility::Default);
+}
+
+TEST_F(LayerSnapshotTest, translateDataspace) {
+    setDataspace(1, ui::Dataspace::UNKNOWN);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->dataspace, ui::Dataspace::V0_SRGB);
+}
+
+TEST_F(LayerSnapshotTest, skipRoundCornersWhenProtected) {
+    setRoundedCorners(1, 42.f);
+    setRoundedCorners(2, 42.f);
+    setCrop(1, Rect{1000, 1000});
+    setCrop(2, Rect{1000, 1000});
+
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_TRUE(getSnapshot({.id = 1})->roundedCorner.hasRoundedCorners());
+    EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, 42.f);
+    EXPECT_TRUE(getSnapshot({.id = 2})->roundedCorner.hasRoundedCorners());
+
+    // add a buffer with the protected bit, check rounded corners are not set when
+    // skipRoundCornersWhenProtected == true
+    setBuffer(1,
+              std::make_shared<
+                      renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                               1ULL /* bufferId */,
+                                                               HAL_PIXEL_FORMAT_RGBA_8888,
+                                                               GRALLOC_USAGE_PROTECTED /*usage*/));
+
+    LayerSnapshotBuilder::Args args{.root = mHierarchyBuilder.getHierarchy(),
+                                    .layerLifecycleManager = mLifecycleManager,
+                                    .includeMetadata = false,
+                                    .displays = mFrontEndDisplayInfos,
+                                    .displayChanges = false,
+                                    .globalShadowSettings = globalShadowSettings,
+                                    .supportsBlur = true,
+                                    .supportedLayerGenericMetadata = {},
+                                    .genericLayerMetadataKeyMap = {},
+                                    .skipRoundCornersWhenProtected = true};
+    update(mSnapshotBuilder, args);
+    EXPECT_FALSE(getSnapshot({.id = 1})->roundedCorner.hasRoundedCorners());
+    // layer 2 doesn't have a buffer and should be unaffected
+    EXPECT_TRUE(getSnapshot({.id = 2})->roundedCorner.hasRoundedCorners());
+
+    // remove protected bit, check rounded corners are set
+    setBuffer(1,
+              std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+                                                                        2ULL /* bufferId */,
+                                                                        HAL_PIXEL_FORMAT_RGBA_8888,
+                                                                        0 /*usage*/));
+    update(mSnapshotBuilder, args);
+    EXPECT_TRUE(getSnapshot({.id = 1})->roundedCorner.hasRoundedCorners());
+    EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, 42.f);
+}
+
 } // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index 0d66d59..85f66f4 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -18,10 +18,10 @@
 #define LOG_TAG "PowerAdvisorTest"
 
 #include <DisplayHardware/PowerAdvisor.h>
-#include <compositionengine/Display.h>
-#include <ftl/fake_guard.h>
+#include <binder/Status.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
+#include <powermanager/PowerHalWrapper.h>
 #include <ui/DisplayId.h>
 #include <chrono>
 #include "TestableSurfaceFlinger.h"
@@ -50,7 +50,7 @@
     TestableSurfaceFlinger mFlinger;
     std::unique_ptr<PowerAdvisor> mPowerAdvisor;
     MockPowerHalController* mMockPowerHalController;
-    sp<MockIPowerHintSession> mMockPowerHintSession;
+    std::shared_ptr<MockIPowerHintSession> mMockPowerHintSession;
 };
 
 void PowerAdvisorTest::SetUp() {
@@ -64,13 +64,14 @@
 
 void PowerAdvisorTest::startPowerHintSession() {
     const std::vector<int32_t> threadIds = {1, 2, 3};
-    mMockPowerHintSession = android::sp<NiceMock<MockIPowerHintSession>>::make();
+    mMockPowerHintSession = ndk::SharedRefBase::make<NiceMock<MockIPowerHintSession>>();
     ON_CALL(*mMockPowerHalController, createHintSession)
-            .WillByDefault(
-                    Return(HalResult<sp<IPowerHintSession>>::fromStatus(binder::Status::ok(),
-                                                                        mMockPowerHintSession)));
+            .WillByDefault(Return(HalResult<std::shared_ptr<IPowerHintSession>>::
+                                          fromStatus(binder::Status::ok(), mMockPowerHintSession)));
     mPowerAdvisor->enablePowerHintSession(true);
     mPowerAdvisor->startPowerHintSession(threadIds);
+    ON_CALL(*mMockPowerHintSession, updateTargetWorkDuration)
+            .WillByDefault(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
 }
 
 void PowerAdvisorTest::setExpectedTiming(Duration totalFrameTargetDuration,
@@ -123,8 +124,8 @@
     EXPECT_CALL(*mMockPowerHintSession,
                 reportActualWorkDuration(ElementsAre(
                         Field(&WorkDuration::durationNanos, Eq(expectedDuration.ns())))))
-            .Times(1);
-
+            .Times(1)
+            .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
     fakeBasicFrameTiming(startTime, vsyncPeriod);
     setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
     mPowerAdvisor->setDisplays(displayIds);
@@ -163,7 +164,8 @@
     EXPECT_CALL(*mMockPowerHintSession,
                 reportActualWorkDuration(ElementsAre(
                         Field(&WorkDuration::durationNanos, Eq(expectedDuration.ns())))))
-            .Times(1);
+            .Times(1)
+            .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
 
     fakeBasicFrameTiming(startTime, vsyncPeriod);
     setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
@@ -205,7 +207,8 @@
     EXPECT_CALL(*mMockPowerHintSession,
                 reportActualWorkDuration(ElementsAre(
                         Field(&WorkDuration::durationNanos, Eq(expectedDuration.ns())))))
-            .Times(1);
+            .Times(1)
+            .WillOnce(Return(testing::ByMove(ndk::ScopedAStatus::ok())));
 
     fakeBasicFrameTiming(startTime, vsyncPeriod);
     setExpectedTiming(vsyncPeriod, startTime + vsyncPeriod);
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 682c998..3200003 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -30,6 +30,10 @@
 #include "mock/MockLayer.h"
 #include "mock/MockSchedulerCallback.h"
 
+#include <FrontEnd/LayerHierarchy.h>
+
+#include "FpsOps.h"
+
 namespace android::scheduler {
 
 using android::mock::createDisplayMode;
@@ -42,6 +46,10 @@
 using MockEventThread = android::mock::EventThread;
 using MockLayer = android::mock::MockLayer;
 
+using LayerHierarchy = surfaceflinger::frontend::LayerHierarchy;
+using LayerHierarchyBuilder = surfaceflinger::frontend::LayerHierarchyBuilder;
+using RequestedLayerState = surfaceflinger::frontend::RequestedLayerState;
+
 class SchedulerTest : public testing::Test {
 protected:
     class MockEventThreadConnection : public android::EventThreadConnection {
@@ -83,6 +91,7 @@
 
     mock::SchedulerCallback mSchedulerCallback;
     TestableScheduler* mScheduler = new TestableScheduler{mSelector, mSchedulerCallback};
+    surfaceflinger::frontend::LayerHierarchyBuilder mLayerHierarchyBuilder{{}};
 
     ConnectionHandle mConnectionHandle;
     MockEventThread* mEventThread;
@@ -149,10 +158,6 @@
 
     EXPECT_CALL(*mEventThread, setDuration(10ns, 20ns)).Times(1);
     mScheduler->setDuration(mConnectionHandle, 10ns, 20ns);
-
-    static constexpr size_t kEventConnections = 5;
-    EXPECT_CALL(*mEventThread, getEventThreadConnectionCount()).WillOnce(Return(kEventConnections));
-    EXPECT_EQ(kEventConnections, mScheduler->getEventThreadConnectionCount(mConnectionHandle));
 }
 
 TEST_F(SchedulerTest, registerDisplay) FTL_FAKE_GUARD(kMainThreadContext) {
@@ -199,7 +204,8 @@
     mScheduler->onActiveDisplayAreaChanged(kDisplayArea);
 
     EXPECT_CALL(mSchedulerCallback, requestDisplayModes(_)).Times(0);
-    mScheduler->chooseRefreshRateForContent();
+    mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr,
+                                            /*updateAttachedChoreographer*/ false);
 }
 
 TEST_F(SchedulerTest, updateDisplayModes) {
@@ -249,6 +255,11 @@
     EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 40ms));
 
     EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms));
+
+    const auto savedMinAcquiredBuffers = mFlinger.mutableMinAcquiredBuffers();
+    mFlinger.mutableMinAcquiredBuffers() = 2;
+    EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms));
+    mFlinger.mutableMinAcquiredBuffers() = savedMinAcquiredBuffers;
 }
 
 MATCHER(Is120Hz, "") {
@@ -273,11 +284,13 @@
     mScheduler->onActiveDisplayAreaChanged(kDisplayArea);
 
     EXPECT_CALL(mSchedulerCallback, requestDisplayModes(Is120Hz())).Times(1);
-    mScheduler->chooseRefreshRateForContent();
+    mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr,
+                                            /*updateAttachedChoreographer*/ false);
 
     // No-op if layer requirements have not changed.
     EXPECT_CALL(mSchedulerCallback, requestDisplayModes(_)).Times(0);
-    mScheduler->chooseRefreshRateForContent();
+    mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr,
+                                            /*updateAttachedChoreographer*/ false);
 }
 
 TEST_F(SchedulerTest, chooseDisplayModesSingleDisplay) {
@@ -432,4 +445,344 @@
     }
 }
 
+class AttachedChoreographerTest : public SchedulerTest {
+protected:
+    void frameRateTestScenario(Fps layerFps, int8_t frameRateCompatibility, Fps displayFps,
+                               Fps expectedChoreographerFps);
+};
+
+TEST_F(AttachedChoreographerTest, registerSingle) {
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    const sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    EXPECT_EQ(1u, mScheduler->mutableAttachedChoreographers().size());
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+    EXPECT_EQ(1u,
+              mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size());
+    EXPECT_FALSE(
+            mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate.isValid());
+}
+
+TEST_F(AttachedChoreographerTest, registerMultipleOnSameLayer) {
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+    const auto handle = layer->getHandle();
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached).Times(2);
+
+    EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_))
+            .WillOnce(Return(0))
+            .WillOnce(Return(0));
+
+    const auto mockConnection1 = sp<MockEventThreadConnection>::make(mEventThread);
+    const auto mockConnection2 = sp<MockEventThreadConnection>::make(mEventThread);
+    EXPECT_CALL(*mEventThread, createEventConnection(_, _))
+            .WillOnce(Return(mockConnection1))
+            .WillOnce(Return(mockConnection2));
+
+    const sp<IDisplayEventConnection> connection1 =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, handle);
+    const sp<IDisplayEventConnection> connection2 =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, handle);
+
+    EXPECT_EQ(1u, mScheduler->mutableAttachedChoreographers().size());
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+    EXPECT_EQ(2u,
+              mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size());
+    EXPECT_FALSE(
+            mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate.isValid());
+}
+
+TEST_F(AttachedChoreographerTest, registerMultipleOnDifferentLayers) {
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+
+    const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached).Times(2);
+    const sp<IDisplayEventConnection> connection1 =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer1->getHandle());
+    const sp<IDisplayEventConnection> connection2 =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer2->getHandle());
+
+    EXPECT_EQ(2u, mScheduler->mutableAttachedChoreographers().size());
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer1->getSequence()));
+    EXPECT_EQ(1u,
+              mScheduler->mutableAttachedChoreographers()[layer1->getSequence()]
+                      .connections.size());
+    EXPECT_FALSE(
+            mScheduler->mutableAttachedChoreographers()[layer1->getSequence()].frameRate.isValid());
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer2->getSequence()));
+    EXPECT_EQ(1u,
+              mScheduler->mutableAttachedChoreographers()[layer2->getSequence()]
+                      .connections.size());
+    EXPECT_FALSE(
+            mScheduler->mutableAttachedChoreographers()[layer2->getSequence()].frameRate.isValid());
+}
+
+TEST_F(AttachedChoreographerTest, removedWhenConnectionIsGone) {
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+    EXPECT_EQ(1u,
+              mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size());
+
+    // The connection is used all over this test, so it is quite hard to release it from here.
+    // Instead, we just do a small shortcut.
+    {
+        EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
+        sp<MockEventThreadConnection> mockConnection =
+                sp<MockEventThreadConnection>::make(mEventThread);
+        mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.clear();
+        mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.emplace(
+                mockConnection);
+    }
+
+    RequestedLayerState layerState(LayerCreationArgs(layer->getSequence()));
+    LayerHierarchy hierarchy(&layerState);
+    mScheduler->updateAttachedChoreographers(hierarchy, 60_Hz);
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+}
+
+TEST_F(AttachedChoreographerTest, removedWhenLayerIsGone) {
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+
+    sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    const sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    layer.clear();
+    mFlinger.mutableLayersPendingRemoval().clear();
+    EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty());
+}
+
+void AttachedChoreographerTest::frameRateTestScenario(Fps layerFps, int8_t frameRateCompatibility,
+                                                      Fps displayFps,
+                                                      Fps expectedChoreographerFps) {
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    RequestedLayerState layerState(LayerCreationArgs(layer->getSequence()));
+    LayerHierarchy hierarchy(&layerState);
+
+    layerState.frameRate = layerFps.getValue();
+    layerState.frameRateCompatibility = frameRateCompatibility;
+
+    mScheduler->updateAttachedChoreographers(hierarchy, displayFps);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+    EXPECT_EQ(expectedChoreographerFps,
+              mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate);
+    EXPECT_EQ(expectedChoreographerFps, mEventThreadConnection->frameRate);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateDefault) {
+    Fps layerFps = 30_Hz;
+    int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+    Fps displayFps = 60_Hz;
+    Fps expectedChoreographerFps = 30_Hz;
+
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+
+    layerFps = Fps::fromValue(32.7f);
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateExact) {
+    Fps layerFps = 30_Hz;
+    int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_EXACT;
+    Fps displayFps = 60_Hz;
+    Fps expectedChoreographerFps = 30_Hz;
+
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+
+    layerFps = Fps::fromValue(32.7f);
+    expectedChoreographerFps = {};
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateExactOrMultiple) {
+    Fps layerFps = 30_Hz;
+    int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE;
+    Fps displayFps = 60_Hz;
+    Fps expectedChoreographerFps = 30_Hz;
+
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+
+    layerFps = Fps::fromValue(32.7f);
+    expectedChoreographerFps = {};
+    frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateParent) {
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, parent->getHandle());
+
+    RequestedLayerState parentState(LayerCreationArgs(parent->getSequence()));
+    LayerHierarchy parentHierarchy(&parentState);
+
+    RequestedLayerState layerState(LayerCreationArgs(layer->getSequence()));
+    LayerHierarchy hierarchy(&layerState);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached));
+
+    layerState.frameRate = (30_Hz).getValue();
+    layerState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence()));
+
+    EXPECT_EQ(30_Hz, mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateParent2Children) {
+    const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, parent->getHandle());
+
+    RequestedLayerState parentState(LayerCreationArgs(parent->getSequence()));
+    LayerHierarchy parentHierarchy(&parentState);
+
+    RequestedLayerState layer1State(LayerCreationArgs(layer1->getSequence()));
+    LayerHierarchy layer1Hierarchy(&layer1State);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&layer1Hierarchy, LayerHierarchy::Variant::Attached));
+
+    RequestedLayerState layer2State(LayerCreationArgs(layer1->getSequence()));
+    LayerHierarchy layer2Hierarchy(&layer2State);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&layer2Hierarchy, LayerHierarchy::Variant::Attached));
+
+    layer1State.frameRate = (30_Hz).getValue();
+    layer1State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    layer2State.frameRate = (20_Hz).getValue();
+    layer2State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence()));
+
+    EXPECT_EQ(60_Hz, mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateParentConflictingChildren) {
+    const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, parent->getHandle());
+
+    RequestedLayerState parentState(LayerCreationArgs(parent->getSequence()));
+    LayerHierarchy parentHierarchy(&parentState);
+
+    RequestedLayerState layer1State(LayerCreationArgs(layer1->getSequence()));
+    LayerHierarchy layer1Hierarchy(&layer1State);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&layer1Hierarchy, LayerHierarchy::Variant::Attached));
+
+    RequestedLayerState layer2State(LayerCreationArgs(layer1->getSequence()));
+    LayerHierarchy layer2Hierarchy(&layer2State);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&layer2Hierarchy, LayerHierarchy::Variant::Attached));
+
+    layer1State.frameRate = (30_Hz).getValue();
+    layer1State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    layer2State.frameRate = (25_Hz).getValue();
+    layer2State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence()));
+
+    EXPECT_EQ(Fps(), mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateChild) {
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    RequestedLayerState parentState(LayerCreationArgs(parent->getSequence()));
+    LayerHierarchy parentHierarchy(&parentState);
+
+    RequestedLayerState layerState(LayerCreationArgs(layer->getSequence()));
+    LayerHierarchy hierarchy(&layerState);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached));
+
+    parentState.frameRate = (30_Hz).getValue();
+    parentState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+
+    EXPECT_EQ(30_Hz, mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate);
+}
+
+TEST_F(AttachedChoreographerTest, setsFrameRateChildNotOverriddenByParent) {
+    const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
+    const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger());
+
+    EXPECT_CALL(mSchedulerCallback, onChoreographerAttached);
+    sp<IDisplayEventConnection> connection =
+            mScheduler->createDisplayEventConnection(mConnectionHandle, {}, layer->getHandle());
+
+    RequestedLayerState parentState(LayerCreationArgs(parent->getSequence()));
+    LayerHierarchy parentHierarchy(&parentState);
+
+    RequestedLayerState layerState(LayerCreationArgs(layer->getSequence()));
+    LayerHierarchy hierarchy(&layerState);
+    parentHierarchy.mChildren.push_back(
+            std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached));
+
+    parentState.frameRate = (30_Hz).getValue();
+    parentState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    layerState.frameRate = (60_Hz).getValue();
+    layerState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT;
+
+    mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz);
+
+    ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence()));
+
+    EXPECT_EQ(60_Hz, mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate);
+}
+
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index 44ab569..a1e4e25 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -85,8 +85,7 @@
 
 void SetFrameRateTest::commitTransaction() {
     for (auto layer : mLayers) {
-        auto c = layer->getDrawingState();
-        layer->commitTransaction(c);
+        layer->commitTransaction();
     }
 }
 
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
index 3738381..24eb318 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
@@ -49,9 +49,17 @@
         mFlinger.onComposerHalHotplug(PrimaryDisplayVariant::HWC_DISPLAY_ID, Connection::CONNECTED);
         mFlinger.configureAndCommit();
 
+        auto vsyncController = std::make_unique<mock::VsyncController>();
+        auto vsyncTracker = std::make_shared<mock::VSyncTracker>();
+
+        EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
+        EXPECT_CALL(*vsyncTracker, currentPeriod())
+                .WillRepeatedly(Return(
+                        TestableSurfaceFlinger::FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
+
         mDisplay = PrimaryDisplayVariant::makeFakeExistingDisplayInjector(this)
                            .setRefreshRateSelector(std::move(selectorPtr))
-                           .inject();
+                           .inject(std::move(vsyncController), std::move(vsyncTracker));
 
         // isVsyncPeriodSwitchSupported should return true, otherwise the SF's HWC proxy
         // will call setActiveConfig instead of setActiveConfigWithConstraints.
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_NotifyPowerBoostTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_NotifyPowerBoostTest.cpp
index 4e9f293..22b72f9 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_NotifyPowerBoostTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_NotifyPowerBoostTest.cpp
@@ -23,12 +23,12 @@
 #include "DisplayTransactionTestHelpers.h"
 #include "FakeDisplayInjector.h"
 
-#include <android/hardware/power/Boost.h>
+#include <aidl/android/hardware/power/Boost.h>
 
 namespace android {
 namespace {
 
-using android::hardware::power::Boost;
+using aidl::android::hardware::power::Boost;
 
 TEST_F(DisplayTransactionTest, notifyPowerBoostNotifiesTouchEvent) {
     using namespace std::chrono_literals;
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index ffe8c10..151b178 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -39,7 +39,7 @@
     TestableScheduler(RefreshRateSelectorPtr selectorPtr, ISchedulerCallback& callback)
           : TestableScheduler(std::make_unique<mock::VsyncController>(),
                               std::make_shared<mock::VSyncTracker>(), std::move(selectorPtr),
-                              /* modulatorPtr */ nullptr, callback) {}
+                              sp<VsyncModulator>::make(VsyncConfigSet{}), callback) {}
 
     TestableScheduler(std::unique_ptr<VsyncController> controller,
                       std::shared_ptr<VSyncTracker> tracker, RefreshRateSelectorPtr selectorPtr,
@@ -104,6 +104,7 @@
 
     auto& mutableAppConnectionHandle() { return mAppConnectionHandle; }
     auto& mutableLayerHistory() { return mLayerHistory; }
+    auto& mutableAttachedChoreographers() { return mAttachedChoreographers; }
 
     size_t layerHistorySize() NO_THREAD_SAFETY_ANALYSIS {
         return mLayerHistory.mActiveLayerInfos.size() + mLayerHistory.mInactiveLayerInfos.size();
@@ -168,6 +169,12 @@
                                           : VsyncSchedule::HwVsyncState::Disabled;
     }
 
+    void updateAttachedChoreographers(
+            const surfaceflinger::frontend::LayerHierarchy& layerHierarchy,
+            Fps displayRefreshRate) {
+        Scheduler::updateAttachedChoreographers(layerHierarchy, displayRefreshRate);
+    }
+
     using Scheduler::onHardwareVsyncRequest;
 
 private:
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 6b13c0d..8458aa3 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -55,6 +55,12 @@
 #include "mock/MockSchedulerCallback.h"
 #include "mock/system/window/MockNativeWindow.h"
 
+#include "Scheduler/VSyncTracker.h"
+#include "Scheduler/VsyncController.h"
+#include "mock/MockVSyncDispatch.h"
+#include "mock/MockVSyncTracker.h"
+#include "mock/MockVsyncController.h"
+
 namespace android {
 
 struct DisplayStatInfo;
@@ -625,7 +631,6 @@
     auto& mutableVisibleRegionsDirty() { return mFlinger->mVisibleRegionsDirty; }
     auto& mutableMainThreadId() { return mFlinger->mMainThreadId; }
     auto& mutablePendingHotplugEvents() { return mFlinger->mPendingHotplugEvents; }
-    auto& mutableTexturePool() { return mFlinger->mTexturePool; }
     auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; }
     auto& mutableDebugDisableHWC() { return mFlinger->mDebugDisableHWC; }
     auto& mutableMaxRenderTargetSize() { return mFlinger->mMaxRenderTargetSize; }
@@ -640,8 +645,17 @@
         return SurfaceFlinger::sActiveDisplayRotationFlags;
     }
 
+    auto& mutableMinAcquiredBuffers() { return SurfaceFlinger::minAcquiredBuffers; }
+
+    auto& mutableLayersPendingRemoval() { return mFlinger->mLayersPendingRemoval; }
+
     auto fromHandle(const sp<IBinder>& handle) { return LayerHandle::getLayer(handle); }
 
+    auto initTransactionTraceWriter() {
+        mFlinger->mTransactionTracing.emplace();
+        return mFlinger->initTransactionTraceWriter();
+    }
+
     ~TestableSurfaceFlinger() {
         // All these pointer and container clears help ensure that GMock does
         // not report a leaked object, since the SurfaceFlinger instance may
@@ -650,10 +664,12 @@
         mutableDisplays().clear();
         mutableCurrentState().displays.clear();
         mutableDrawingState().displays.clear();
+        mFlinger->mLayersPendingRemoval.clear();
         mFlinger->mScheduler.reset();
         mFlinger->mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
         mFlinger->mRenderEngine = std::unique_ptr<renderengine::RenderEngine>();
         mFlinger->mCompositionEngine->setRenderEngine(mFlinger->mRenderEngine.get());
+        mFlinger->mTransactionTracing.reset();
     }
 
     /* ------------------------------------------------------------------------
@@ -924,6 +940,13 @@
         }
 
         sp<DisplayDevice> inject() NO_THREAD_SAFETY_ANALYSIS {
+            return inject(std::make_unique<mock::VsyncController>(),
+                          std::make_shared<mock::VSyncTracker>());
+        }
+
+        sp<DisplayDevice> inject(std::unique_ptr<android::scheduler::VsyncController> controller,
+                                 std::shared_ptr<android::scheduler::VSyncTracker> tracker)
+                NO_THREAD_SAFETY_ANALYSIS {
             const auto displayId = mCreationArgs.compositionDisplay->getDisplayId();
 
             auto& modes = mDisplayModes;
@@ -988,7 +1011,9 @@
 
                 if (mFlinger.scheduler() && mRegisterDisplay) {
                     mFlinger.scheduler()->registerDisplay(physicalId,
-                                                          display->holdRefreshRateSelector());
+                                                          display->holdRefreshRateSelector(),
+                                                          std::move(controller),
+                                                          std::move(tracker));
                 }
 
                 display->setActiveMode(activeModeId, fps, fps);
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index a9ae1d3..86ed233 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -1079,7 +1079,6 @@
     constexpr size_t TOTAL_FRAMES = 5;
     constexpr size_t MISSED_FRAMES = 4;
     constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
-    constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
     constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
     constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
     constexpr nsecs_t APP_DEADLINE_DELTA = 3'000'000;
@@ -1100,7 +1099,6 @@
 
     insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
 
-    mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
     mTimeStats->setPowerMode(PowerMode::ON);
     mTimeStats->recordFrameDuration(1000000, 3000000);
     mTimeStats->recordRenderEngineDuration(2000000, 4000000);
@@ -1157,7 +1155,6 @@
     EXPECT_EQ(atom.client_composition_frames(), CLIENT_COMPOSITION_FRAMES);
     // Display on millis is not checked.
     EXPECT_EQ(atom.animation_millis(), 2);
-    EXPECT_EQ(atom.event_connection_count(), DISPLAY_EVENT_CONNECTIONS);
     EXPECT_THAT(atom.frame_duration(), HistogramEq(buildExpectedHistogram({2}, {1})));
     EXPECT_THAT(atom.render_engine_timing(), HistogramEq(buildExpectedHistogram({1, 2}, {1, 1})));
     EXPECT_EQ(atom.total_timeline_frames(), 9);
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index afb8efb..1f2a1ed 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -15,7 +15,7 @@
  */
 
 #undef LOG_TAG
-#define LOG_TAG "CompositionTest"
+#define LOG_TAG "TransactionApplicationTest"
 
 #include <compositionengine/Display.h>
 #include <compositionengine/mock/DisplaySurface.h>
@@ -306,6 +306,47 @@
     ~FakeExternalTexture() = default;
 };
 
+TEST_F(TransactionApplicationTest, ApplyTokensUseDifferentQueues) {
+    auto applyToken1 = sp<BBinder>::make();
+    auto applyToken2 = sp<BBinder>::make();
+
+    // Transaction 1 has a buffer with an unfired fence. It should not be ready to be applied.
+    TransactionState transaction1;
+    transaction1.applyToken = applyToken1;
+    transaction1.id = 42069;
+    transaction1.states.emplace_back();
+    transaction1.states[0].state.what |= layer_state_t::eBufferChanged;
+    transaction1.states[0].state.bufferData =
+            std::make_shared<fake::BufferData>(/* bufferId */ 1, /* width */ 1, /* height */ 1,
+                                               /* pixelFormat */ 0, /* outUsage */ 0);
+    transaction1.states[0].externalTexture =
+            std::make_shared<FakeExternalTexture>(*transaction1.states[0].state.bufferData);
+    transaction1.states[0].state.surface =
+            sp<Layer>::make(LayerCreationArgs(mFlinger.flinger(), nullptr, "TestLayer", 0, {}))
+                    ->getHandle();
+    auto fence = sp<mock::MockFence>::make();
+    EXPECT_CALL(*fence, getStatus()).WillRepeatedly(Return(Fence::Status::Unsignaled));
+    transaction1.states[0].state.bufferData->acquireFence = std::move(fence);
+    transaction1.states[0].state.bufferData->flags = BufferData::BufferDataChange::fenceChanged;
+    transaction1.isAutoTimestamp = true;
+
+    // Transaction 2 should be ready to be applied.
+    TransactionState transaction2;
+    transaction2.applyToken = applyToken2;
+    transaction2.id = 2;
+    transaction2.isAutoTimestamp = true;
+
+    mFlinger.setTransactionStateInternal(transaction1);
+    mFlinger.setTransactionStateInternal(transaction2);
+    mFlinger.flushTransactionQueues();
+    auto transactionQueues = mFlinger.getPendingTransactionQueue();
+
+    // Transaction 1 is still in its queue.
+    EXPECT_EQ(transactionQueues[applyToken1].size(), 1u);
+    // Transaction 2 has been dequeued.
+    EXPECT_EQ(transactionQueues[applyToken2].size(), 0u);
+}
+
 class LatchUnsignaledTest : public TransactionApplicationTest {
 public:
     void TearDown() override {
@@ -855,233 +896,13 @@
                          kExpectedTransactionsPending);
 }
 
-class LatchUnsignaledAlwaysTest : public LatchUnsignaledTest {
-public:
-    void SetUp() override {
-        LatchUnsignaledTest::SetUp();
-        SurfaceFlinger::enableLatchUnsignaledConfig = LatchUnsignaledConfig::Always;
-    }
-};
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesSignaledFromTheQueue) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId = 1;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto signaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {createComposerState(kLayerId, fence(Fence::Status::Signaled),
-                                                       layer_state_t::eBufferChanged)});
-    setTransactionStates({signaledTransaction}, kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesFromTheQueue) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId = 1;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {createComposerState(kLayerId, fence(Fence::Status::Unsignaled),
-                                                       layer_state_t::eBufferChanged)});
-    setTransactionStates({unsignaledTransaction}, kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesFromTheQueueSameLayerId) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId = 1;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto mixedTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {createComposerState(kLayerId, fence(Fence::Status::Unsignaled),
-                                                       layer_state_t::eBufferChanged),
-                                   createComposerState(kLayerId, fence(Fence::Status::Signaled),
-                                                       layer_state_t::eBufferChanged)});
-    setTransactionStates({mixedTransaction}, kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesFromTheQueueDifferentLayerId) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId1 = 1;
-    const auto kLayerId2 = 2;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto mixedTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {createComposerState(kLayerId1, fence(Fence::Status::Unsignaled),
-                                                       layer_state_t::eBufferChanged),
-                                   createComposerState(kLayerId2, fence(Fence::Status::Signaled),
-                                                       layer_state_t::eBufferChanged)});
-    setTransactionStates({mixedTransaction}, kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesSignaledFromTheQueue_MultipleLayers) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId1 = 1;
-    const auto kLayerId2 = 2;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto signaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Signaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    const auto signaledTransaction2 =
-            createTransactionInfo(kApplyToken,
-                                  {
-                                          createComposerState(kLayerId2,
-                                                              fence(Fence::Status::Signaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    setTransactionStates({signaledTransaction, signaledTransaction2}, kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesFromTheQueueDifferentApplyToken) {
-    const sp<IBinder> kApplyToken1 =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const sp<IBinder> kApplyToken2 = sp<BBinder>::make();
-    const auto kLayerId1 = 1;
-    const auto kLayerId2 = 2;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto signaledTransaction =
-            createTransactionInfo(kApplyToken1,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Signaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken2,
-                                  {
-                                          createComposerState(kLayerId2,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    setTransactionStates({signaledTransaction, unsignaledTransaction},
-                         kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesUnsignaledFromTheQueueSameApplyToken) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId1 = 1;
-    const auto kLayerId2 = 2;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    const auto signaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {
-                                          createComposerState(kLayerId2,
-                                                              fence(Fence::Status::Signaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    setTransactionStates({unsignaledTransaction, signaledTransaction},
-                         kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, Flush_RemovesUnsignaledFromTheQueue) {
-    const sp<IBinder> kApplyToken1 =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const sp<IBinder> kApplyToken2 = sp<BBinder>::make();
-    const auto kLayerId1 = 1;
-    const auto kLayerId2 = 2;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken1,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    const auto unsignaledTransaction2 =
-            createTransactionInfo(kApplyToken2,
-                                  {
-                                          createComposerState(kLayerId2,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-    setTransactionStates({unsignaledTransaction, unsignaledTransaction2},
-                         kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, RespectsBackPressureFlag) {
-    const sp<IBinder> kApplyToken1 =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const sp<IBinder> kApplyToken2 = sp<BBinder>::make();
-    const auto kLayerId1 = 1;
-    const auto kExpectedTransactionsPending = 1u;
-    auto layer =
-            sp<Layer>::make(LayerCreationArgs(mFlinger.flinger(), nullptr, "TestLayer", 0, {}));
-    auto layerHandle = layer->getHandle();
-    const auto setBackPressureFlagTransaction =
-            createTransactionInfo(kApplyToken1,
-                                  {createComposerState(kLayerId1, fence(Fence::Status::Unsignaled),
-                                                       layer_state_t::eBufferChanged |
-                                                               layer_state_t::eFlagsChanged,
-                                                       {layerHandle})});
-    setTransactionStates({setBackPressureFlagTransaction}, 0u);
-
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken1,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged,
-                                                              {layerHandle}),
-                                  });
-    const auto unsignaledTransaction2 =
-            createTransactionInfo(kApplyToken1,
-                                  {
-                                          createComposerState(kLayerId1,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged,
-                                                              {layerHandle}),
-                                  });
-    setTransactionStates({unsignaledTransaction, unsignaledTransaction2},
-                         kExpectedTransactionsPending);
-}
-
-TEST_F(LatchUnsignaledAlwaysTest, LatchUnsignaledWhenEarlyOffset) {
-    const sp<IBinder> kApplyToken =
-            IInterface::asBinder(TransactionCompletedListener::getIInstance());
-    const auto kLayerId = 1;
-    const auto kExpectedTransactionsPending = 0u;
-
-    const auto unsignaledTransaction =
-            createTransactionInfo(kApplyToken,
-                                  {
-                                          createComposerState(kLayerId,
-                                                              fence(Fence::Status::Unsignaled),
-                                                              layer_state_t::eBufferChanged),
-                                  });
-
-    modulateVsync();
-    setTransactionStates({unsignaledTransaction}, kExpectedTransactionsPending);
-}
-
 TEST(TransactionHandlerTest, QueueTransaction) {
     TransactionHandler handler;
     TransactionState transaction;
     transaction.applyToken = sp<BBinder>::make();
     transaction.id = 42;
     handler.queueTransaction(std::move(transaction));
+    handler.collectTransactions();
     std::vector<TransactionState> transactionsReadyToBeApplied = handler.flushTransactions();
 
     EXPECT_EQ(transactionsReadyToBeApplied.size(), 1u);
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index 764d19b..00b5bf0 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -61,10 +61,7 @@
         return sp<Layer>::make(args);
     }
 
-    void commitTransaction(Layer* layer) {
-        auto c = layer->getDrawingState();
-        layer->commitTransaction(c);
-    }
+    void commitTransaction(Layer* layer) { layer->commitTransaction(); }
 
     TestableSurfaceFlinger mFlinger;
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index e2c6491..caa265f 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -60,10 +60,7 @@
         return sp<Layer>::make(args);
     }
 
-    void commitTransaction(Layer* layer) {
-        auto c = layer->getDrawingState();
-        layer->commitTransaction(c);
-    }
+    void commitTransaction(Layer* layer) { layer->commitTransaction(); }
 
     TestableSurfaceFlinger mFlinger;
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
diff --git a/services/surfaceflinger/tests/unittests/TransactionTraceWriterTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTraceWriterTest.cpp
new file mode 100644
index 0000000..379135e
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/TransactionTraceWriterTest.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "TransactionTraceWriterTest"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+#include <filesystem>
+
+#include "TestableSurfaceFlinger.h"
+
+namespace android {
+
+class TransactionTraceWriterTest : public testing::Test {
+protected:
+    std::string mFilename = "/data/local/tmp/testfile_transaction_trace.winscope";
+
+    void SetUp() { mFlinger.initTransactionTraceWriter(); }
+    void TearDown() { std::filesystem::remove(mFilename); }
+
+    void verifyTraceFile() {
+        std::fstream file(mFilename, std::ios::in);
+        ASSERT_TRUE(file.is_open());
+        std::string line;
+        char magicNumber[8];
+        file.read(magicNumber, 8);
+        EXPECT_EQ("\tTNXTRAC", std::string(magicNumber, magicNumber + 8));
+    }
+
+    TestableSurfaceFlinger mFlinger;
+};
+
+TEST_F(TransactionTraceWriterTest, canWriteToFile) {
+    TransactionTraceWriter::getInstance().invokeForTest(mFilename, /* overwrite */ true);
+    EXPECT_EQ(access(mFilename.c_str(), F_OK), 0);
+    verifyTraceFile();
+}
+
+TEST_F(TransactionTraceWriterTest, canOverwriteFile) {
+    std::string testLine = "test";
+    {
+        std::ofstream file(mFilename, std::ios::out);
+        file << testLine;
+    }
+    TransactionTraceWriter::getInstance().invokeForTest(mFilename, /* overwrite */ true);
+    verifyTraceFile();
+}
+
+TEST_F(TransactionTraceWriterTest, doNotOverwriteFile) {
+    std::string testLine = "test";
+    {
+        std::ofstream file(mFilename, std::ios::out);
+        file << testLine;
+    }
+    TransactionTraceWriter::getInstance().invokeForTest(mFilename, /* overwrite */ false);
+    {
+        std::fstream file(mFilename, std::ios::in);
+        ASSERT_TRUE(file.is_open());
+        std::string line;
+        std::getline(file, line);
+        EXPECT_EQ(line, testLine);
+    }
+}
+} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index 809966f..71a2d2b 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -25,7 +25,6 @@
 #include "FrontEnd/LayerCreationArgs.h"
 #include "FrontEnd/Update.h"
 #include "Tracing/LayerTracing.h"
-#include "Tracing/RingBuffer.h"
 #include "Tracing/TransactionTracing.h"
 
 using namespace android::surfaceflinger;
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index d3fb9fc..95004a4 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -51,6 +51,7 @@
     ~Composer() override;
 
     MOCK_METHOD(bool, isSupported, (OptionalFeature), (const, override));
+    MOCK_METHOD(bool, getDisplayConfigurationsSupported, (), (const, override));
     MOCK_METHOD0(getCapabilities,
                  std::vector<aidl::android::hardware::graphics::composer3::Capability>());
     MOCK_METHOD0(dumpDebugInfo, std::string());
@@ -70,6 +71,8 @@
     MOCK_METHOD4(getDisplayAttribute,
                  Error(Display, Config config, IComposerClient::Attribute, int32_t*));
     MOCK_METHOD2(getDisplayConfigs, Error(Display, std::vector<Config>*));
+    MOCK_METHOD3(getDisplayConfigurations,
+                 Error(Display, int32_t, std::vector<DisplayConfiguration>*));
     MOCK_METHOD2(getDisplayName, Error(Display, std::string*));
     MOCK_METHOD4(getDisplayRequests,
                  Error(Display, uint32_t*, std::vector<Layer>*, std::vector<uint32_t>*));
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPower.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPower.h
index 0ddc90d..a088aab 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPower.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPower.h
@@ -18,14 +18,14 @@
 
 #include "binder/Status.h"
 
-#include <android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPower.h>
 #include <gmock/gmock.h>
 
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::IPower;
+using aidl::android::hardware::power::IPowerHintSession;
+using aidl::android::hardware::power::Mode;
 using android::binder::Status;
-using android::hardware::power::Boost;
-using android::hardware::power::IPower;
-using android::hardware::power::IPowerHintSession;
-using android::hardware::power::Mode;
 
 namespace android::Hwc2::mock {
 
@@ -33,18 +33,19 @@
 public:
     MockIPower();
 
-    MOCK_METHOD(Status, isBoostSupported, (Boost boost, bool* ret), (override));
-    MOCK_METHOD(Status, setBoost, (Boost boost, int32_t durationMs), (override));
-    MOCK_METHOD(Status, isModeSupported, (Mode mode, bool* ret), (override));
-    MOCK_METHOD(Status, setMode, (Mode mode, bool enabled), (override));
-    MOCK_METHOD(Status, createHintSession,
+    MOCK_METHOD(ndk::ScopedAStatus, isBoostSupported, (Boost boost, bool* ret), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setBoost, (Boost boost, int32_t durationMs), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, isModeSupported, (Mode mode, bool* ret), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setMode, (Mode mode, bool enabled), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, createHintSession,
                 (int32_t tgid, int32_t uid, const std::vector<int32_t>& threadIds,
-                 int64_t durationNanos, sp<IPowerHintSession>* session),
+                 int64_t durationNanos, std::shared_ptr<IPowerHintSession>* session),
                 (override));
-    MOCK_METHOD(Status, getHintSessionPreferredRate, (int64_t * rate), (override));
-    MOCK_METHOD(int32_t, getInterfaceVersion, (), (override));
-    MOCK_METHOD(std::string, getInterfaceHash, (), (override));
-    MOCK_METHOD(IBinder*, onAsBinder, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getHintSessionPreferredRate, (int64_t * rate), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceVersion, (int32_t * version), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceHash, (std::string * hash), (override));
+    MOCK_METHOD(ndk::SpAIBinder, asBinder, (), (override));
+    MOCK_METHOD(bool, isRemote, (), (override));
 };
 
 } // namespace android::Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPowerHintSession.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPowerHintSession.h
index f4ded21..364618d 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPowerHintSession.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockIPowerHintSession.h
@@ -18,14 +18,15 @@
 
 #include "binder/Status.h"
 
-#include <android/hardware/power/IPower.h>
+#include <aidl/android/hardware/power/IPower.h>
 #include <gmock/gmock.h>
 
+using aidl::android::hardware::power::IPowerHintSession;
+using aidl::android::hardware::power::SessionHint;
+using aidl::android::hardware::power::SessionMode;
 using android::binder::Status;
-using android::hardware::power::IPowerHintSession;
-using android::hardware::power::SessionHint;
 
-using namespace android::hardware::power;
+using namespace aidl::android::hardware::power;
 
 namespace android::Hwc2::mock {
 
@@ -33,16 +34,19 @@
 public:
     MockIPowerHintSession();
 
-    MOCK_METHOD(IBinder*, onAsBinder, (), (override));
-    MOCK_METHOD(Status, pause, (), (override));
-    MOCK_METHOD(Status, resume, (), (override));
-    MOCK_METHOD(Status, close, (), (override));
-    MOCK_METHOD(int32_t, getInterfaceVersion, (), (override));
-    MOCK_METHOD(std::string, getInterfaceHash, (), (override));
-    MOCK_METHOD(Status, updateTargetWorkDuration, (int64_t), (override));
-    MOCK_METHOD(Status, reportActualWorkDuration, (const ::std::vector<WorkDuration>&), (override));
-    MOCK_METHOD(Status, sendHint, (SessionHint), (override));
-    MOCK_METHOD(Status, setThreads, (const ::std::vector<int32_t>&), (override));
+    MOCK_METHOD(ndk::SpAIBinder, asBinder, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, pause, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, resume, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, close, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceVersion, (int32_t * version), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, getInterfaceHash, (std::string * hash), (override));
+    MOCK_METHOD(bool, isRemote, (), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, updateTargetWorkDuration, (int64_t), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, reportActualWorkDuration, (const ::std::vector<WorkDuration>&),
+                (override));
+    MOCK_METHOD(ndk::ScopedAStatus, sendHint, (SessionHint), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setThreads, (const ::std::vector<int32_t>&), (override));
+    MOCK_METHOD(ndk::ScopedAStatus, setMode, (SessionMode, bool), (override));
 };
 
 } // namespace android::Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerHalController.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerHalController.h
index 8e22f43..68fe3c5 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerHalController.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerHalController.h
@@ -31,8 +31,8 @@
 
 namespace android::Hwc2::mock {
 
-using android::hardware::power::Boost;
-using android::hardware::power::Mode;
+using aidl::android::hardware::power::Boost;
+using aidl::android::hardware::power::Mode;
 using android::power::HalResult;
 
 class MockPowerHalController : public power::PowerHalController {
@@ -42,8 +42,9 @@
     MOCK_METHOD(void, init, (), (override));
     MOCK_METHOD(HalResult<void>, setBoost, (Boost, int32_t), (override));
     MOCK_METHOD(HalResult<void>, setMode, (Mode, bool), (override));
-    MOCK_METHOD(HalResult<sp<hardware::power::IPowerHintSession>>, createHintSession,
-                (int32_t, int32_t, const std::vector<int32_t>&, int64_t), (override));
+    MOCK_METHOD(HalResult<std::shared_ptr<aidl::android::hardware::power::IPowerHintSession>>,
+                createHintSession, (int32_t, int32_t, const std::vector<int32_t>&, int64_t),
+                (override));
     MOCK_METHOD(HalResult<int64_t>, getHintSessionPreferredRate, (), (override));
 };
 
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index 8d57049..9a1a16d 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -49,7 +49,6 @@
                 (const sp<android::EventThreadConnection>&), (const, override));
     MOCK_METHOD(void, requestLatestConfig, (const sp<android::EventThreadConnection>&));
     MOCK_METHOD(void, pauseVsyncCallback, (bool));
-    MOCK_METHOD(size_t, getEventThreadConnectionCount, (), (override));
     MOCK_METHOD(void, onNewVsyncSchedule, (std::shared_ptr<scheduler::VsyncSchedule>), (override));
 };
 
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
index 306eb4d..22b2ccc 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSchedulerCallback.h
@@ -27,6 +27,7 @@
     MOCK_METHOD(void, requestDisplayModes, (std::vector<display::DisplayModeRequest>), (override));
     MOCK_METHOD(void, kernelTimerChanged, (bool), (override));
     MOCK_METHOD(void, triggerOnFrameRateOverridesChanged, (), (override));
+    MOCK_METHOD(void, onChoreographerAttached, (), (override));
 };
 
 struct NoOpSchedulerCallback final : ISchedulerCallback {
@@ -34,6 +35,7 @@
     void requestDisplayModes(std::vector<display::DisplayModeRequest>) override {}
     void kernelTimerChanged(bool) override {}
     void triggerOnFrameRateOverridesChanged() override {}
+    void onChoreographerAttached() override {}
 };
 
 } // namespace android::scheduler::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
index 86fbadc..c82e45b 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
@@ -34,7 +34,6 @@
     MOCK_METHOD0(incrementTotalFrames, void());
     MOCK_METHOD0(incrementMissedFrames, void());
     MOCK_METHOD0(incrementRefreshRateSwitches, void());
-    MOCK_METHOD1(recordDisplayEventConnectionCount, void(int32_t));
     MOCK_METHOD2(recordFrameDuration, void(nsecs_t, nsecs_t));
     MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, nsecs_t));
     MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, const std::shared_ptr<FenceTime>&));
diff --git a/services/vibratorservice/TEST_MAPPING b/services/vibratorservice/TEST_MAPPING
index b033adb..7e382a3 100644
--- a/services/vibratorservice/TEST_MAPPING
+++ b/services/vibratorservice/TEST_MAPPING
@@ -1,7 +1,27 @@
 {
   "presubmit": [
     {
+      "name": "libvibratorservice_test",
+      "options": [
+        // TODO(b/293603710): Fix flakiness
+        {
+          "exclude-filter": "VibratorCallbackSchedulerTest#TestScheduleRunsOnlyAfterDelay"
+        },
+        // TODO(b/293623689): Fix flakiness
+        {
+          "exclude-filter": "VibratorCallbackSchedulerTest#TestScheduleMultipleCallbacksRunsInDelayOrder"
+        }
+      ]
+    }
+  ],
+  "postsubmit": [
+    {
       "name": "libvibratorservice_test"
     }
+  ],
+  "imports": [
+    {
+      "path": "cts/tests/vibrator"
+    }
   ]
 }
diff --git a/services/vibratorservice/VibratorCallbackScheduler.cpp b/services/vibratorservice/VibratorCallbackScheduler.cpp
index f2870b0..7eda9ef 100644
--- a/services/vibratorservice/VibratorCallbackScheduler.cpp
+++ b/services/vibratorservice/VibratorCallbackScheduler.cpp
@@ -29,8 +29,11 @@
     return mExpiration <= std::chrono::steady_clock::now();
 }
 
-DelayedCallback::Timestamp DelayedCallback::getExpiration() const {
-    return mExpiration;
+std::chrono::milliseconds DelayedCallback::getWaitForExpirationDuration() const {
+    std::chrono::milliseconds delta = std::chrono::duration_cast<std::chrono::milliseconds>(
+            mExpiration - std::chrono::steady_clock::now());
+    // Return zero if this is already expired.
+    return delta > delta.zero() ? delta : delta.zero();
 }
 
 void DelayedCallback::run() const {
@@ -88,7 +91,9 @@
             mCondition.wait(mMutex);
         } else {
             // Wait until next callback expires, or a new one is scheduled.
-            mCondition.wait_until(mMutex, mQueue.top().getExpiration());
+            // Use the monotonic steady clock to wait for the measured delay interval via wait_for
+            // instead of using a wall clock via wait_until.
+            mCondition.wait_for(mMutex, mQueue.top().getWaitForExpirationDuration());
         }
     }
 }
diff --git a/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h b/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h
index 2c194b5..c8ec15d 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorCallbackScheduler.h
@@ -30,15 +30,13 @@
 // Wrapper for a callback to be executed after a delay.
 class DelayedCallback {
 public:
-    using Timestamp = std::chrono::time_point<std::chrono::steady_clock>;
-
     DelayedCallback(std::function<void()> callback, std::chrono::milliseconds delay)
           : mCallback(callback), mExpiration(std::chrono::steady_clock::now() + delay) {}
     ~DelayedCallback() = default;
 
     void run() const;
     bool isExpired() const;
-    Timestamp getExpiration() const;
+    std::chrono::milliseconds getWaitForExpirationDuration() const;
 
     // Compare by expiration time, where A < B when A expires first.
     bool operator<(const DelayedCallback& other) const;
@@ -46,7 +44,9 @@
 
 private:
     std::function<void()> mCallback;
-    Timestamp mExpiration;
+    // Use a steady monotonic clock to calculate the duration until expiration.
+    // This clock is not related to wall clock time and is most suitable for measuring intervals.
+    std::chrono::time_point<std::chrono::steady_clock> mExpiration;
 };
 
 // Schedules callbacks to be executed after a delay.
diff --git a/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp b/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp
index aaeb8f9..426cd42 100644
--- a/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp
+++ b/services/vibratorservice/test/VibratorCallbackSchedulerTest.cpp
@@ -38,6 +38,9 @@
 
 // -------------------------------------------------------------------------------------------------
 
+// Delay allowed for the scheduler to process callbacks during this test.
+static const auto TEST_TIMEOUT = 50ms;
+
 class VibratorCallbackSchedulerTest : public Test {
 public:
     void SetUp() override {
@@ -67,58 +70,57 @@
         return std::vector<int32_t>(mExpiredCallbacks);
     }
 
-    bool waitForCallbacks(uint32_t callbackCount, milliseconds timeout) {
-        time_point<steady_clock> expiration = steady_clock::now() + timeout;
-        while (steady_clock::now() < expiration) {
+    int32_t waitForCallbacks(int32_t callbackCount, milliseconds timeout) {
+        time_point<steady_clock> expirationTime = steady_clock::now() + timeout + TEST_TIMEOUT;
+        int32_t expiredCallbackCount = 0;
+        while (steady_clock::now() < expirationTime) {
             std::lock_guard<std::mutex> lock(mMutex);
-            if (callbackCount <= mExpiredCallbacks.size()) {
-                return true;
+            expiredCallbackCount = mExpiredCallbacks.size();
+            if (callbackCount <= expiredCallbackCount) {
+                return expiredCallbackCount;
             }
-            mCondition.wait_until(mMutex, expiration);
+            auto currentTimeout = std::chrono::duration_cast<std::chrono::milliseconds>(
+                    expirationTime - steady_clock::now());
+            if (currentTimeout > currentTimeout.zero()) {
+                // Use the monotonic steady clock to wait for the requested timeout via wait_for
+                // instead of using a wall clock via wait_until.
+                mCondition.wait_for(mMutex, currentTimeout);
+            }
         }
-        return false;
+        return expiredCallbackCount;
     }
 };
 
 // -------------------------------------------------------------------------------------------------
 
 TEST_F(VibratorCallbackSchedulerTest, TestScheduleRunsOnlyAfterDelay) {
-    mScheduler->schedule(createCallback(1), 15ms);
+    time_point<steady_clock> startTime = steady_clock::now();
+    mScheduler->schedule(createCallback(1), 50ms);
 
-    // Not triggered before delay.
-    ASSERT_FALSE(waitForCallbacks(1, 10ms));
-    ASSERT_TRUE(getExpiredCallbacks().empty());
+    ASSERT_EQ(1, waitForCallbacks(1, 50ms));
+    time_point<steady_clock> callbackTime = steady_clock::now();
 
-    ASSERT_TRUE(waitForCallbacks(1, 10ms));
+    // Callback happened at least 50ms after the beginning of the test.
+    ASSERT_TRUE(startTime + 50ms <= callbackTime);
     ASSERT_THAT(getExpiredCallbacks(), ElementsAre(1));
 }
 
 TEST_F(VibratorCallbackSchedulerTest, TestScheduleMultipleCallbacksRunsInDelayOrder) {
-    mScheduler->schedule(createCallback(1), 10ms);
-    mScheduler->schedule(createCallback(2), 5ms);
-    mScheduler->schedule(createCallback(3), 1ms);
+    // Schedule first callbacks long enough that all 3 will be scheduled together and run in order.
+    mScheduler->schedule(createCallback(1), 50ms);
+    mScheduler->schedule(createCallback(2), 40ms);
+    mScheduler->schedule(createCallback(3), 10ms);
 
-    ASSERT_TRUE(waitForCallbacks(3, 15ms));
+    ASSERT_EQ(3, waitForCallbacks(3, 50ms));
     ASSERT_THAT(getExpiredCallbacks(), ElementsAre(3, 2, 1));
 }
 
-TEST_F(VibratorCallbackSchedulerTest, TestScheduleInParallelRunsInDelayOrder) {
-    std::vector<std::thread> threads;
-    for (int i = 0; i < 5; i++) {
-        threads.push_back(std::thread(
-                [=]() { mScheduler->schedule(createCallback(i), milliseconds(10 + 2 * i)); }));
-    }
-    std::for_each(threads.begin(), threads.end(), [](std::thread& t) { t.join(); });
-
-    ASSERT_TRUE(waitForCallbacks(5, 25ms));
-    ASSERT_THAT(getExpiredCallbacks(), ElementsAre(0, 1, 2, 3, 4));
-}
-
 TEST_F(VibratorCallbackSchedulerTest, TestDestructorDropsPendingCallbacksAndKillsThread) {
-    mScheduler->schedule(createCallback(1), 5ms);
+    // Schedule callback long enough that scheduler will be destroyed while it's still scheduled.
+    mScheduler->schedule(createCallback(1), 50ms);
     mScheduler.reset(nullptr);
 
-    // Should time out waiting for callback to run.
-    ASSERT_FALSE(waitForCallbacks(1, 10ms));
+    // Should timeout waiting for callback to run.
+    ASSERT_EQ(0, waitForCallbacks(1, 50ms));
     ASSERT_TRUE(getExpiredCallbacks().empty());
 }