Merge "Use strong reference to parent Handle when creating layer"
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 83e6787..3722383 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -38,11 +38,6 @@
#include "DumpPool.h"
#include "TaskQueue.h"
-// Workaround for const char *args[MAX_ARGS_ARRAY_SIZE] variables until they're converted to
-// std::vector<std::string>
-// TODO: remove once not used
-#define MAX_ARGS_ARRAY_SIZE 1000
-
// TODO: move everything under this namespace
// TODO: and then remove explicitly android::os::dumpstate:: prefixes
namespace android {
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 5082eb0..157d259 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -25,6 +25,7 @@
#include <functional>
#include <inttypes.h>
#include <regex>
+#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/capability.h>
@@ -281,36 +282,31 @@
}
status_t InstalldNativeService::dump(int fd, const Vector<String16> & /* args */) {
- auto out = std::fstream(StringPrintf("/proc/self/fd/%d", fd));
const binder::Status dump_permission = checkPermission(kDump);
if (!dump_permission.isOk()) {
- out << dump_permission.toString8() << endl;
+ dprintf(fd, "%s\n", dump_permission.toString8().c_str());
return PERMISSION_DENIED;
}
- std::lock_guard<std::recursive_mutex> lock(mLock);
- out << "installd is happy!" << endl;
+ std::lock_guard<std::recursive_mutex> lock(mLock);
{
std::lock_guard<std::recursive_mutex> lock(mMountsLock);
- out << endl << "Storage mounts:" << endl;
+ dprintf(fd, "Storage mounts:\n");
for (const auto& n : mStorageMounts) {
- out << " " << n.first << " = " << n.second << endl;
+ dprintf(fd, " %s = %s\n", n.first.c_str(), n.second.c_str());
}
}
{
std::lock_guard<std::recursive_mutex> lock(mQuotasLock);
- out << endl << "Per-UID cache quotas:" << endl;
+ dprintf(fd, "Per-UID cache quotas:\n");
for (const auto& n : mCacheQuotas) {
- out << " " << n.first << " = " << n.second << endl;
+ dprintf(fd, " %d = %" PRId64 "\n", n.first, n.second);
}
}
- out << "is_dexopt_blocked:" << android::installd::is_dexopt_blocked() << endl;
-
- out << endl;
- out.flush();
+ dprintf(fd, "is_dexopt_blocked:%d\n", android::installd::is_dexopt_blocked());
return NO_ERROR;
}
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 94b2806..4f21cda 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -89,13 +89,21 @@
return init(nullptr, false /*requireDefault*/);
}
+[[clang::no_destroy]] static sp<ProcessState> gProcess;
+[[clang::no_destroy]] static std::mutex gProcessMutex;
+
+static void verifyNotForked(bool forked) {
+ LOG_ALWAYS_FATAL_IF(forked, "libbinder ProcessState can not be used after fork");
+}
+
sp<ProcessState> ProcessState::init(const char *driver, bool requireDefault)
{
- [[clang::no_destroy]] static sp<ProcessState> gProcess;
- [[clang::no_destroy]] static std::mutex gProcessMutex;
if (driver == nullptr) {
std::lock_guard<std::mutex> l(gProcessMutex);
+ if (gProcess) {
+ verifyNotForked(gProcess->mForked);
+ }
return gProcess;
}
@@ -106,6 +114,14 @@
driver = "/dev/binder";
}
+ // we must install these before instantiating the gProcess object,
+ // otherwise this would race with creating it, and there could be the
+ // possibility of an invalid gProcess object forked by another thread
+ // before these are installed
+ int ret = pthread_atfork(ProcessState::onFork, ProcessState::parentPostFork,
+ ProcessState::childPostFork);
+ LOG_ALWAYS_FATAL_IF(ret != 0, "pthread_atfork error %s", strerror(ret));
+
std::lock_guard<std::mutex> l(gProcessMutex);
gProcess = sp<ProcessState>::make(driver);
});
@@ -119,6 +135,7 @@
gProcess->getDriverName().c_str(), driver);
}
+ verifyNotForked(gProcess->mForked);
return gProcess;
}
@@ -137,6 +154,24 @@
return context;
}
+void ProcessState::onFork() {
+ // make sure another thread isn't currently retrieving ProcessState
+ gProcessMutex.lock();
+}
+
+void ProcessState::parentPostFork() {
+ gProcessMutex.unlock();
+}
+
+void ProcessState::childPostFork() {
+ // another thread might call fork before gProcess is instantiated, but after
+ // the thread handler is installed
+ if (gProcess) {
+ gProcess->mForked = true;
+ }
+ gProcessMutex.unlock();
+}
+
void ProcessState::startThreadPool()
{
AutoMutex _l(mLock);
@@ -426,6 +461,7 @@
mWaitingForThreads(0),
mMaxThreads(DEFAULT_MAX_BINDER_THREADS),
mStarvationStartTimeMs(0),
+ mForked(false),
mThreadPoolStarted(false),
mThreadPoolSeq(1),
mCallRestriction(CallRestriction::NONE) {
diff --git a/libs/binder/include/binder/Parcel.h b/libs/binder/include/binder/Parcel.h
index cf30f17..32056d9 100644
--- a/libs/binder/include/binder/Parcel.h
+++ b/libs/binder/include/binder/Parcel.h
@@ -1237,7 +1237,9 @@
*/
size_t getOpenAshmemSize() const;
- // TODO(b/202029388): Remove 'getBlobAshmemSize' once ABI can be changed.
+private:
+ // TODO(b/202029388): Remove 'getBlobAshmemSize' once no prebuilts reference
+ // this
size_t getBlobAshmemSize() const;
};
diff --git a/libs/binder/include/binder/ProcessState.h b/libs/binder/include/binder/ProcessState.h
index 72c2ab7..cf8d8e4 100644
--- a/libs/binder/include/binder/ProcessState.h
+++ b/libs/binder/include/binder/ProcessState.h
@@ -94,6 +94,10 @@
private:
static sp<ProcessState> init(const char* defaultDriver, bool requireDefault);
+ static void onFork();
+ static void parentPostFork();
+ static void childPostFork();
+
friend class IPCThreadState;
friend class sp<ProcessState>;
@@ -132,6 +136,7 @@
Vector<handle_entry> mHandleToObject;
+ bool mForked;
bool mThreadPoolStarted;
volatile int32_t mThreadPoolSeq;
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index 49c7b7c..81aa551 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -780,3 +780,7 @@
AIBinder_incStrong(ndkBinder.get());
return ndkBinder.get();
}
+
+void AIBinder_setMinSchedulerPolicy(AIBinder* binder, int policy, int priority) {
+ binder->asABBinder()->setMinSchedulerPolicy(policy, priority);
+}
diff --git a/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h b/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
index 4a7b664..2b18a0a 100644
--- a/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
+++ b/libs/binder/ndk/include_cpp/android/binder_parcel_utils.h
@@ -550,8 +550,8 @@
const void* vectorData,
size_t index) {
const std::optional<std::vector<P>>* vector =
- static_cast<const std::optional<std::vector<P>*>>(vectorData);
- return AParcel_writeNullableParcelable(parcel, vector->at(index));
+ static_cast<const std::optional<std::vector<P>>*>(vectorData);
+ return AParcel_writeNullableParcelable(parcel, (*vector)->at(index));
}
/**
@@ -561,7 +561,7 @@
binder_status_t AParcel_readNullableStdVectorParcelableElement(const AParcel* parcel,
void* vectorData, size_t index) {
std::optional<std::vector<P>>* vector = static_cast<std::optional<std::vector<P>>*>(vectorData);
- return AParcel_readNullableParcelable(parcel, &vector->at(index));
+ return AParcel_readNullableParcelable(parcel, &(*vector)->at(index));
}
/**
@@ -573,11 +573,7 @@
AParcel* parcel, const void* vectorData, size_t index) {
const std::vector<ScopedFileDescriptor>* vector =
static_cast<const std::vector<ScopedFileDescriptor>*>(vectorData);
- int writeFd = vector->at(index).get();
- if (writeFd < 0) {
- return STATUS_UNEXPECTED_NULL;
- }
- return AParcel_writeParcelFileDescriptor(parcel, writeFd);
+ return AParcel_writeRequiredParcelFileDescriptor(parcel, vector->at(index));
}
/**
@@ -589,15 +585,31 @@
const AParcel* parcel, void* vectorData, size_t index) {
std::vector<ScopedFileDescriptor>* vector =
static_cast<std::vector<ScopedFileDescriptor>*>(vectorData);
- int readFd;
- binder_status_t status = AParcel_readParcelFileDescriptor(parcel, &readFd);
- if (status == STATUS_OK) {
- if (readFd < 0) {
- return STATUS_UNEXPECTED_NULL;
- }
- vector->at(index).set(readFd);
- }
- return status;
+ return AParcel_readRequiredParcelFileDescriptor(parcel, &vector->at(index));
+}
+
+/**
+ * Writes a ScopedFileDescriptor object inside a std::optional<std::vector<ScopedFileDescriptor>> at
+ * index 'index' to 'parcel'.
+ */
+template <>
+inline binder_status_t AParcel_writeNullableStdVectorParcelableElement<ScopedFileDescriptor>(
+ AParcel* parcel, const void* vectorData, size_t index) {
+ const std::optional<std::vector<ScopedFileDescriptor>>* vector =
+ static_cast<const std::optional<std::vector<ScopedFileDescriptor>>*>(vectorData);
+ return AParcel_writeNullableParcelFileDescriptor(parcel, (*vector)->at(index));
+}
+
+/**
+ * Reads a ScopedFileDescriptor object inside a std::optional<std::vector<ScopedFileDescriptor>> at
+ * index 'index' from 'parcel'.
+ */
+template <>
+inline binder_status_t AParcel_readNullableStdVectorParcelableElement<ScopedFileDescriptor>(
+ const AParcel* parcel, void* vectorData, size_t index) {
+ std::optional<std::vector<ScopedFileDescriptor>>* vector =
+ static_cast<std::optional<std::vector<ScopedFileDescriptor>>*>(vectorData);
+ return AParcel_readNullableParcelFileDescriptor(parcel, &(*vector)->at(index));
}
/**
diff --git a/libs/binder/ndk/include_platform/android/binder_ibinder_platform.h b/libs/binder/ndk/include_platform/android/binder_ibinder_platform.h
index e315c79..b0217c4 100644
--- a/libs/binder/ndk/include_platform/android/binder_ibinder_platform.h
+++ b/libs/binder/ndk/include_platform/android/binder_ibinder_platform.h
@@ -55,4 +55,17 @@
*/
__attribute__((weak, warn_unused_result)) const char* AIBinder_getCallingSid() __INTRODUCED_IN(31);
+/**
+ * Sets a minimum scheduler policy for all transactions coming into this
+ * AIBinder.
+ *
+ * This must be called before the object is sent to another process.
+ * Aborts on invalid values. Not thread safe.
+ *
+ * \param binder local server binder to set the policy for
+ * \param policy scheduler policy as defined in linux UAPI
+ * \param priority priority. [-20..19] for SCHED_NORMAL, [1..99] for RT
+ */
+void AIBinder_setMinSchedulerPolicy(AIBinder* binder, int policy, int priority) __INTRODUCED_IN(33);
+
__END_DECLS
diff --git a/libs/binder/ndk/libbinder_ndk.map.txt b/libs/binder/ndk/libbinder_ndk.map.txt
index 8605686..64170af 100644
--- a/libs/binder/ndk/libbinder_ndk.map.txt
+++ b/libs/binder/ndk/libbinder_ndk.map.txt
@@ -145,6 +145,7 @@
global:
AIBinder_Class_disableInterfaceTokenHeader;
AIBinder_DeathRecipient_setOnUnlinked;
+ AIBinder_setMinSchedulerPolicy; # llndk
AParcel_marshal;
AParcel_unmarshal;
};
diff --git a/libs/binder/rust/src/parcel/file_descriptor.rs b/libs/binder/rust/src/parcel/file_descriptor.rs
index f71a686..8bcc5d0 100644
--- a/libs/binder/rust/src/parcel/file_descriptor.rs
+++ b/libs/binder/rust/src/parcel/file_descriptor.rs
@@ -94,8 +94,6 @@
}
}
-impl SerializeArray for Option<ParcelFileDescriptor> {}
-
impl DeserializeOption for ParcelFileDescriptor {
fn deserialize_option(parcel: &Parcel) -> Result<Option<Self>> {
let mut fd = -1i32;
@@ -126,8 +124,6 @@
}
}
-impl DeserializeArray for Option<ParcelFileDescriptor> {}
-
impl Deserialize for ParcelFileDescriptor {
fn deserialize(parcel: &Parcel) -> Result<Self> {
Deserialize::deserialize(parcel)
diff --git a/libs/binder/rust/src/parcel/parcelable.rs b/libs/binder/rust/src/parcel/parcelable.rs
index 499ef09..ec00e1d 100644
--- a/libs/binder/rust/src/parcel/parcelable.rs
+++ b/libs/binder/rust/src/parcel/parcelable.rs
@@ -383,6 +383,9 @@
};
}
+impl<T: DeserializeOption> DeserializeArray for Option<T> {}
+impl<T: SerializeOption> SerializeArray for Option<T> {}
+
parcelable_primitives! {
impl Serialize for bool = sys::AParcel_writeBool;
impl Deserialize for bool = sys::AParcel_readBool;
@@ -537,8 +540,6 @@
}
}
-impl SerializeArray for Option<&str> {}
-
impl Serialize for str {
fn serialize(&self, parcel: &mut Parcel) -> Result<()> {
Some(self).serialize(parcel)
@@ -561,8 +562,6 @@
}
}
-impl SerializeArray for Option<String> {}
-
impl Deserialize for Option<String> {
fn deserialize(parcel: &Parcel) -> Result<Self> {
let mut vec: Option<Vec<u8>> = None;
diff --git a/libs/binder/rust/src/proxy.rs b/libs/binder/rust/src/proxy.rs
index 6a4af07..2c5b0a8 100644
--- a/libs/binder/rust/src/proxy.rs
+++ b/libs/binder/rust/src/proxy.rs
@@ -429,8 +429,6 @@
}
impl SerializeArray for SpIBinder {}
-impl SerializeArray for Option<&SpIBinder> {}
-impl SerializeArray for Option<SpIBinder> {}
impl Deserialize for SpIBinder {
fn deserialize(parcel: &Parcel) -> Result<SpIBinder> {
@@ -448,7 +446,6 @@
}
impl DeserializeArray for SpIBinder {}
-impl DeserializeArray for Option<SpIBinder> {}
/// A weak reference to a Binder remote object.
///
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index c69203b..c41f424 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -436,6 +436,11 @@
};
};
+TEST_F(BinderLibTest, CannotUseBinderAfterFork) {
+ // EXPECT_DEATH works by forking the process
+ EXPECT_DEATH({ ProcessState::self(); }, "libbinder ProcessState can not be used after fork");
+}
+
TEST_F(BinderLibTest, WasParceled) {
auto binder = sp<BBinder>::make();
EXPECT_FALSE(binder->wasParceled());
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index 8267702..f132ff7 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -1307,6 +1307,16 @@
ASSERT_EQ(beforeFds, countFds()) << (system("ls -l /proc/self/fd/"), "fd leak?");
}
+TEST_P(BinderRpc, AidlDelegatorTest) {
+ auto proc = createRpcTestSocketServerProcess({});
+ auto myDelegator = sp<IBinderRpcTestDelegator>::make(proc.rootIface);
+ ASSERT_NE(nullptr, myDelegator);
+
+ std::string doubled;
+ EXPECT_OK(myDelegator->doubleString("cool ", &doubled));
+ EXPECT_EQ("cool cool ", doubled);
+}
+
static bool testSupportVsockLoopback() {
// We don't need to enable TLS to know if vsock is supported.
unsigned int vsockPort = allocateVsockPort();
diff --git a/libs/binder/tests/parcel_fuzzer/binder.cpp b/libs/binder/tests/parcel_fuzzer/binder.cpp
index 55eb847..8e8994b 100644
--- a/libs/binder/tests/parcel_fuzzer/binder.cpp
+++ b/libs/binder/tests/parcel_fuzzer/binder.cpp
@@ -284,7 +284,6 @@
FUZZ_LOG() << "readObject: " << obj;
},
PARCEL_READ_NO_STATUS(uid_t, readCallingWorkSourceUid),
- PARCEL_READ_NO_STATUS(size_t, getBlobAshmemSize),
PARCEL_READ_NO_STATUS(size_t, getOpenAshmemSize),
// additional parcelable objects defined in libbinder
diff --git a/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp b/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp
index 6b783a4..c0a762d 100644
--- a/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp
+++ b/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp
@@ -95,6 +95,11 @@
PARCEL_READ(std::vector<std::string>, ndk::AParcel_readVector),
PARCEL_READ(std::optional<std::vector<std::optional<std::string>>>, ndk::AParcel_readVector),
PARCEL_READ(std::vector<SomeParcelable>, ndk::AParcel_readVector),
+ PARCEL_READ(std::optional<std::vector<std::optional<SomeParcelable>>>, ndk::AParcel_readVector),
+ PARCEL_READ(std::vector<ndk::SpAIBinder>, ndk::AParcel_readVector),
+ PARCEL_READ(std::optional<std::vector<ndk::SpAIBinder>>, ndk::AParcel_readVector),
+ PARCEL_READ(std::vector<ndk::ScopedFileDescriptor>, ndk::AParcel_readVector),
+ PARCEL_READ(std::optional<std::vector<ndk::ScopedFileDescriptor>>, ndk::AParcel_readVector),
PARCEL_READ(std::vector<int32_t>, ndk::AParcel_readVector),
PARCEL_READ(std::optional<std::vector<int32_t>>, ndk::AParcel_readVector),
PARCEL_READ(std::vector<uint32_t>, ndk::AParcel_readVector),
diff --git a/libs/binder/tests/rpc_fuzzer/Android.bp b/libs/binder/tests/rpc_fuzzer/Android.bp
index c0f0a12..71e847f 100644
--- a/libs/binder/tests/rpc_fuzzer/Android.bp
+++ b/libs/binder/tests/rpc_fuzzer/Android.bp
@@ -14,6 +14,7 @@
fuzz_config: {
cc: ["smoreland@google.com"],
},
+ corpus: ["corpus/*"],
dictionary: "binder_rpc_fuzzer.dict",
srcs: [
diff --git a/libs/binder/tests/rpc_fuzzer/corpus/special_transaction b/libs/binder/tests/rpc_fuzzer/corpus/special_transaction
new file mode 100644
index 0000000..37228ee
--- /dev/null
+++ b/libs/binder/tests/rpc_fuzzer/corpus/special_transaction
Binary files differ
diff --git a/libs/binder/tests/rpc_fuzzer/main.cpp b/libs/binder/tests/rpc_fuzzer/main.cpp
index 518849a..83f2ebe 100644
--- a/libs/binder/tests/rpc_fuzzer/main.cpp
+++ b/libs/binder/tests/rpc_fuzzer/main.cpp
@@ -158,6 +158,8 @@
}
}
+ usleep(10000);
+
if (hangupBeforeShutdown) {
connections.clear();
while (!server->listSessions().empty() || server->numUninitializedSessions()) {
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index dfbb863..1ae90f3 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -319,9 +319,6 @@
void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/,
const std::vector<SurfaceControlStats>& stats) {
- std::function<void(int64_t)> transactionCompleteCallback = nullptr;
- uint64_t currFrameNumber = 0;
-
{
std::unique_lock _lock{mMutex};
ATRACE_CALL();
@@ -348,18 +345,6 @@
stat.latchTime,
stat.frameEventStats.dequeueReadyTime);
}
- currFrameNumber = stat.frameEventStats.frameNumber;
-
- if (mTransactionCompleteCallback &&
- currFrameNumber >= mTransactionCompleteFrameNumber) {
- if (currFrameNumber > mTransactionCompleteFrameNumber) {
- BQA_LOGE("transactionCallback received for a newer framenumber=%" PRIu64
- " than expected=%" PRIu64,
- currFrameNumber, mTransactionCompleteFrameNumber);
- }
- transactionCompleteCallback = std::move(mTransactionCompleteCallback);
- mTransactionCompleteFrameNumber = 0;
- }
} else {
BQA_LOGE("Failed to find matching SurfaceControl in transaction callback");
}
@@ -370,10 +355,6 @@
decStrong((void*)transactionCallbackThunk);
}
-
- if (transactionCompleteCallback) {
- transactionCompleteCallback(currFrameNumber);
- }
}
// Unlike transactionCallbackThunk the release buffer callback does not extend the life of the
@@ -698,17 +679,6 @@
return mSize != bufferSize;
}
-void BLASTBufferQueue::setTransactionCompleteCallback(
- uint64_t frameNumber, std::function<void(int64_t)>&& transactionCompleteCallback) {
- std::lock_guard _lock{mMutex};
- if (transactionCompleteCallback == nullptr) {
- mTransactionCompleteCallback = nullptr;
- } else {
- mTransactionCompleteCallback = std::move(transactionCompleteCallback);
- mTransactionCompleteFrameNumber = frameNumber;
- }
-}
-
// Check if we have acquired the maximum number of buffers.
// Consumer can acquire an additional buffer if that buffer is not droppable. Set
// includeExtraAcquire is true to include this buffer to the count. Since this depends on the state
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 4a1d475..3881620 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -88,8 +88,8 @@
void onFrameDequeued(const uint64_t) override;
void onFrameCancelled(const uint64_t) override;
- void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
- const std::vector<SurfaceControlStats>& stats);
+ virtual void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats);
void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
const std::vector<SurfaceControlStats>& stats);
void releaseBufferCallback(const ReleaseCallbackId& id, const sp<Fence>& releaseFence,
@@ -97,8 +97,6 @@
void setNextTransaction(SurfaceComposerClient::Transaction *t);
void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
void applyPendingTransactions(uint64_t frameNumber);
- void setTransactionCompleteCallback(uint64_t frameNumber,
- std::function<void(int64_t)>&& transactionCompleteCallback);
void update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height, int32_t format,
SurfaceComposerClient::Transaction* outTransaction = nullptr);
@@ -224,9 +222,6 @@
// Tracks the last acquired frame number
uint64_t mLastAcquiredFrameNumber GUARDED_BY(mMutex) = 0;
- std::function<void(int64_t)> mTransactionCompleteCallback GUARDED_BY(mMutex) = nullptr;
- uint64_t mTransactionCompleteFrameNumber GUARDED_BY(mMutex){0};
-
// Queues up transactions using this token in SurfaceFlinger. This prevents queued up
// transactions from other parts of the client from blocking this transaction.
const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 8e4898d..b2d5048 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -66,11 +66,44 @@
int32_t mNumReleased GUARDED_BY(mMutex) = 0;
};
+class TestBLASTBufferQueue : public BLASTBufferQueue {
+public:
+ TestBLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
+ int height, int32_t format)
+ : BLASTBufferQueue(name, surface, width, height, format) {}
+
+ void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) override {
+ BLASTBufferQueue::transactionCommittedCallback(latchTime, presentFence, stats);
+
+ uint64_t frameNumber = stats[0].frameEventStats.frameNumber;
+
+ {
+ std::unique_lock lock{frameNumberMutex};
+ mLastTransactionCommittedFrameNumber = frameNumber;
+ mCommittedCV.notify_all();
+ }
+ }
+
+ void waitForCallback(int64_t frameNumber) {
+ std::unique_lock lock{frameNumberMutex};
+ // Wait until all but one of the submitted buffers have been released.
+ while (mLastTransactionCommittedFrameNumber < frameNumber) {
+ mCommittedCV.wait(lock);
+ }
+ }
+
+private:
+ std::mutex frameNumberMutex;
+ std::condition_variable mCommittedCV;
+ int64_t mLastTransactionCommittedFrameNumber = -1;
+};
+
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
- mBlastBufferQueueAdapter = new BLASTBufferQueue("TestBLASTBufferQueue", sc, width, height,
- PIXEL_FORMAT_RGBA_8888);
+ mBlastBufferQueueAdapter = new TestBLASTBufferQueue("TestBLASTBufferQueue", sc, width,
+ height, PIXEL_FORMAT_RGBA_8888);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
@@ -107,28 +140,12 @@
}
}
- void setTransactionCompleteCallback(int64_t frameNumber) {
- mBlastBufferQueueAdapter->setTransactionCompleteCallback(frameNumber, [&](int64_t frame) {
- std::unique_lock lock{mMutex};
- mLastTransactionCompleteFrameNumber = frame;
- mCallbackCV.notify_all();
- });
- }
-
void waitForCallback(int64_t frameNumber) {
- std::unique_lock lock{mMutex};
- // Wait until all but one of the submitted buffers have been released.
- while (mLastTransactionCompleteFrameNumber < frameNumber) {
- mCallbackCV.wait(lock);
- }
+ mBlastBufferQueueAdapter->waitForCallback(frameNumber);
}
private:
- sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
-
- std::mutex mMutex;
- std::condition_variable mCallbackCV;
- int64_t mLastTransactionCompleteFrameNumber = -1;
+ sp<TestBLASTBufferQueue> mBlastBufferQueueAdapter;
};
class BLASTBufferQueueTest : public ::testing::Test {
@@ -1366,7 +1383,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
@@ -1435,7 +1451,6 @@
// queue another buffer so the first can be dropped
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
- adapter.setTransactionCompleteCallback(2);
presentTime = systemTime() + std::chrono::nanoseconds(1ms).count();
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true,
presentTime);
@@ -1501,7 +1516,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
adapter.waitForCallback(1);
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 2db9992..93e7239 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -133,7 +133,6 @@
int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpace) {
static_assert(static_cast<int>(ADATASPACE_UNKNOWN) == static_cast<int>(HAL_DATASPACE_UNKNOWN));
- static_assert(static_cast<int>(STANDARD_SHIFT) == static_cast<int>(HAL_DATASPACE_STANDARD_SHIFT));
static_assert(static_cast<int>(STANDARD_MASK) == static_cast<int>(HAL_DATASPACE_STANDARD_MASK));
static_assert(static_cast<int>(STANDARD_UNSPECIFIED) == static_cast<int>(HAL_DATASPACE_STANDARD_UNSPECIFIED));
static_assert(static_cast<int>(STANDARD_BT709) == static_cast<int>(HAL_DATASPACE_STANDARD_BT709));
@@ -145,7 +144,6 @@
static_assert(static_cast<int>(STANDARD_FILM) == static_cast<int>(HAL_DATASPACE_STANDARD_FILM));
static_assert(static_cast<int>(STANDARD_DCI_P3) == static_cast<int>(HAL_DATASPACE_STANDARD_DCI_P3));
static_assert(static_cast<int>(STANDARD_ADOBE_RGB) == static_cast<int>(HAL_DATASPACE_STANDARD_ADOBE_RGB));
- static_assert(static_cast<int>(TRANSFER_SHIFT) == static_cast<int>(HAL_DATASPACE_TRANSFER_SHIFT));
static_assert(static_cast<int>(TRANSFER_MASK) == static_cast<int>(HAL_DATASPACE_TRANSFER_MASK));
static_assert(static_cast<int>(TRANSFER_UNSPECIFIED) == static_cast<int>(HAL_DATASPACE_TRANSFER_UNSPECIFIED));
static_assert(static_cast<int>(TRANSFER_LINEAR) == static_cast<int>(HAL_DATASPACE_TRANSFER_LINEAR));
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index 612fb39..a299488 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -56,9 +56,7 @@
* Defines the chromaticity coordinates of the source primaries in terms of
* the CIE 1931 definition of x and y specified in ISO 11664-1.
*/
- STANDARD_SHIFT = 16,
-
- STANDARD_MASK = 63 << 16, // 63 << STANDARD_SHIFT = 0x3F
+ STANDARD_MASK = 63 << 16,
/**
* Chromacity coordinates are unknown or are determined by the application.
@@ -73,7 +71,7 @@
* For all other formats standard is undefined, and implementations should use
* an appropriate standard for the data represented.
*/
- STANDARD_UNSPECIFIED = 0 << 16, // STANDARD_SHIFT
+ STANDARD_UNSPECIFIED = 0 << 16,
/**
* Primaries: x y
@@ -85,7 +83,7 @@
* Use the unadjusted KR = 0.2126, KB = 0.0722 luminance interpretation
* for RGB conversion.
*/
- STANDARD_BT709 = 1 << 16, // 1 << STANDARD_SHIFT
+ STANDARD_BT709 = 1 << 16,
/**
* Primaries: x y
@@ -99,7 +97,7 @@
* to minimize the color shift into RGB space that uses BT.709
* primaries.
*/
- STANDARD_BT601_625 = 2 << 16, // 2 << STANDARD_SHIFT,
+ STANDARD_BT601_625 = 2 << 16,
/**
* Primaries: x y
@@ -111,7 +109,7 @@
* Use the unadjusted KR = 0.222, KB = 0.071 luminance interpretation
* for RGB conversion.
*/
- STANDARD_BT601_625_UNADJUSTED = 3 << 16, // 3 << STANDARD_SHIFT
+ STANDARD_BT601_625_UNADJUSTED = 3 << 16,
/**
* Primaries: x y
@@ -125,7 +123,7 @@
* to minimize the color shift into RGB space that uses BT.709
* primaries.
*/
- STANDARD_BT601_525 = 4 << 16, // 4 << STANDARD_SHIFT
+ STANDARD_BT601_525 = 4 << 16,
/**
* Primaries: x y
@@ -137,7 +135,7 @@
* Use the unadjusted KR = 0.212, KB = 0.087 luminance interpretation
* for RGB conversion (as in SMPTE 240M).
*/
- STANDARD_BT601_525_UNADJUSTED = 5 << 16, // 5 << STANDARD_SHIFT
+ STANDARD_BT601_525_UNADJUSTED = 5 << 16,
/**
* Primaries: x y
@@ -149,7 +147,7 @@
* Use the unadjusted KR = 0.2627, KB = 0.0593 luminance interpretation
* for RGB conversion.
*/
- STANDARD_BT2020 = 6 << 16, // 6 << STANDARD_SHIFT
+ STANDARD_BT2020 = 6 << 16,
/**
* Primaries: x y
@@ -161,7 +159,7 @@
* Use the unadjusted KR = 0.2627, KB = 0.0593 luminance interpretation
* for RGB conversion using the linear domain.
*/
- STANDARD_BT2020_CONSTANT_LUMINANCE = 7 << 16, // 7 << STANDARD_SHIFT
+ STANDARD_BT2020_CONSTANT_LUMINANCE = 7 << 16,
/**
* Primaries: x y
@@ -173,7 +171,7 @@
* Use the unadjusted KR = 0.30, KB = 0.11 luminance interpretation
* for RGB conversion.
*/
- STANDARD_BT470M = 8 << 16, // 8 << STANDARD_SHIFT
+ STANDARD_BT470M = 8 << 16,
/**
* Primaries: x y
@@ -185,7 +183,7 @@
* Use the unadjusted KR = 0.254, KB = 0.068 luminance interpretation
* for RGB conversion.
*/
- STANDARD_FILM = 9 << 16, // 9 << STANDARD_SHIFT
+ STANDARD_FILM = 9 << 16,
/**
* SMPTE EG 432-1 and SMPTE RP 431-2. (DCI-P3)
@@ -195,7 +193,7 @@
* red 0.680 0.320
* white (D65) 0.3127 0.3290
*/
- STANDARD_DCI_P3 = 10 << 16, // 10 << STANDARD_SHIFT
+ STANDARD_DCI_P3 = 10 << 16,
/**
* Adobe RGB
@@ -205,7 +203,7 @@
* red 0.640 0.330
* white (D65) 0.3127 0.3290
*/
- STANDARD_ADOBE_RGB = 11 << 16, // 11 << STANDARD_SHIFT
+ STANDARD_ADOBE_RGB = 11 << 16,
/**
* Transfer aspect
@@ -220,9 +218,7 @@
* component. Implementation may apply the transfer function in RGB space
* for all pixel formats if desired.
*/
- TRANSFER_SHIFT = 22,
-
- TRANSFER_MASK = 31 << 22, // 31 << TRANSFER_SHIFT = 0x1F
+ TRANSFER_MASK = 31 << 22,
/**
* Transfer characteristics are unknown or are determined by the
@@ -236,7 +232,7 @@
* For all other formats transfer function is undefined, and implementations
* should use an appropriate standard for the data represented.
*/
- TRANSFER_UNSPECIFIED = 0 << 22, // 0 << TRANSFER_SHIFT
+ TRANSFER_UNSPECIFIED = 0 << 22,
/**
* Transfer characteristic curve:
@@ -244,7 +240,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_LINEAR = 1 << 22, // 1 << TRANSFER_SHIFT
+ TRANSFER_LINEAR = 1 << 22,
/**
* Transfer characteristic curve:
@@ -254,7 +250,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_SRGB = 2 << 22, // 2 << TRANSFER_SHIFT
+ TRANSFER_SRGB = 2 << 22,
/**
* BT.601 525, BT.601 625, BT.709, BT.2020
@@ -265,7 +261,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_SMPTE_170M = 3 << 22, // 3 << TRANSFER_SHIFT
+ TRANSFER_SMPTE_170M = 3 << 22,
/**
* Assumed display gamma 2.2.
@@ -275,7 +271,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_GAMMA2_2 = 4 << 22, // 4 << TRANSFER_SHIFT
+ TRANSFER_GAMMA2_2 = 4 << 22,
/**
* display gamma 2.6.
@@ -285,7 +281,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_GAMMA2_6 = 5 << 22, // 5 << TRANSFER_SHIFT
+ TRANSFER_GAMMA2_6 = 5 << 22,
/**
* display gamma 2.8.
@@ -295,7 +291,7 @@
* L - luminance of image 0 <= L <= 1 for conventional colorimetry
* E - corresponding electrical signal
*/
- TRANSFER_GAMMA2_8 = 6 << 22, // 6 << TRANSFER_SHIFT
+ TRANSFER_GAMMA2_8 = 6 << 22,
/**
* SMPTE ST 2084 (Dolby Perceptual Quantizer)
@@ -311,7 +307,7 @@
* L = 1 corresponds to 10000 cd/m2
* E - corresponding electrical signal
*/
- TRANSFER_ST2084 = 7 << 22, // 7 << TRANSFER_SHIFT
+ TRANSFER_ST2084 = 7 << 22,
/**
* ARIB STD-B67 Hybrid Log Gamma
@@ -327,7 +323,7 @@
* to reference white level of 100 cd/m2
* E - corresponding electrical signal
*/
- TRANSFER_HLG = 8 << 22, // 8 << TRANSFER_SHIFT
+ TRANSFER_HLG = 8 << 22,
/**
* Range aspect
@@ -335,9 +331,7 @@
* Defines the range of values corresponding to the unit range of 0-1.
* This is defined for YCbCr only, but can be expanded to RGB space.
*/
- RANGE_SHIFT = 27,
-
- RANGE_MASK = 7 << 27, // 7 << RANGE_SHIFT = 0x7
+ RANGE_MASK = 7 << 27,
/**
* Range is unknown or are determined by the application. Implementations
@@ -350,13 +344,13 @@
* For all other formats range is undefined, and implementations should use
* an appropriate range for the data represented.
*/
- RANGE_UNSPECIFIED = 0 << 27, // 0 << RANGE_SHIFT = 0x0
+ RANGE_UNSPECIFIED = 0 << 27,
/**
* Full range uses all values for Y, Cb and Cr from
* 0 to 2^b-1, where b is the bit depth of the color format.
*/
- RANGE_FULL = 1 << 27, // 1 << RANGE_SHIFT = 0x8000000
+ RANGE_FULL = 1 << 27,
/**
* Limited range uses values 16/256*2^b to 235/256*2^b for Y, and
@@ -371,7 +365,7 @@
* Luma (Y) samples should range from 64 to 940, inclusive
* Chroma (Cb, Cr) samples should range from 64 to 960, inclusive
*/
- RANGE_LIMITED = 2 << 27, // 2 << RANGE_SHIFT = 0x10000000
+ RANGE_LIMITED = 2 << 27,
/**
* Extended range is used for scRGB. Intended for use with
@@ -380,7 +374,7 @@
* color outside the sRGB gamut.
* Used to blend / merge multiple dataspaces on a single display.
*/
- RANGE_EXTENDED = 3 << 27, // 3 << RANGE_SHIFT = 0x18000000
+ RANGE_EXTENDED = 3 << 27,
/**
* scRGB linear encoding:
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp
index 2174df5..a9ea690 100644
--- a/libs/renderengine/RenderEngine.cpp
+++ b/libs/renderengine/RenderEngine.cpp
@@ -96,7 +96,7 @@
}
std::future<RenderEngineResult> RenderEngine::drawLayers(
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 2375cb7..22dd866 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1080,7 +1080,7 @@
void GLESRenderEngine::drawLayersInternal(
const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
ATRACE_CALL();
@@ -1110,10 +1110,10 @@
std::unique_ptr<BindNativeBufferAsFramebuffer> fbo;
// Gathering layers that requested blur, we'll need them to decide when to render to an
// offscreen buffer, and when to render to the native buffer.
- std::deque<const LayerSettings*> blurLayers;
+ std::deque<const LayerSettings> blurLayers;
if (CC_LIKELY(mBlurFilter != nullptr)) {
- for (auto layer : layers) {
- if (layer->backgroundBlurRadius > 0) {
+ for (const auto& layer : layers) {
+ if (layer.backgroundBlurRadius > 0) {
blurLayers.push_back(layer);
}
}
@@ -1137,7 +1137,7 @@
} else {
setViewportAndProjection(display.physicalDisplay, display.clip);
auto status =
- mBlurFilter->setAsDrawTarget(display, blurLayers.front()->backgroundBlurRadius);
+ mBlurFilter->setAsDrawTarget(display, blurLayers.front().backgroundBlurRadius);
if (status != NO_ERROR) {
ALOGE("Failed to prepare blur filter! Aborting GPU composition for buffer (%p).",
buffer->getBuffer()->handle);
@@ -1167,7 +1167,7 @@
.setTexCoords(2 /* size */)
.setCropCoords(2 /* size */)
.build();
- for (auto const layer : layers) {
+ for (const auto& layer : layers) {
if (blurLayers.size() > 0 && blurLayers.front() == layer) {
blurLayers.pop_front();
@@ -1193,7 +1193,7 @@
// There's still something else to blur, so let's keep rendering to our FBO
// instead of to the display.
status = mBlurFilter->setAsDrawTarget(display,
- blurLayers.front()->backgroundBlurRadius);
+ blurLayers.front().backgroundBlurRadius);
}
if (status != NO_ERROR) {
ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
@@ -1214,42 +1214,42 @@
}
// Ensure luminance is at least 100 nits to avoid div-by-zero
- const float maxLuminance = std::max(100.f, layer->source.buffer.maxLuminanceNits);
+ const float maxLuminance = std::max(100.f, layer.source.buffer.maxLuminanceNits);
mState.maxMasteringLuminance = maxLuminance;
mState.maxContentLuminance = maxLuminance;
- mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
+ mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
- const FloatRect bounds = layer->geometry.boundaries;
+ const FloatRect bounds = layer.geometry.boundaries;
Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
position[0] = vec2(bounds.left, bounds.top);
position[1] = vec2(bounds.left, bounds.bottom);
position[2] = vec2(bounds.right, bounds.bottom);
position[3] = vec2(bounds.right, bounds.top);
- setupLayerCropping(*layer, mesh);
- setColorTransform(layer->colorTransform);
+ setupLayerCropping(layer, mesh);
+ setColorTransform(layer.colorTransform);
bool usePremultipliedAlpha = true;
bool disableTexture = true;
bool isOpaque = false;
- if (layer->source.buffer.buffer != nullptr) {
+ if (layer.source.buffer.buffer != nullptr) {
disableTexture = false;
- isOpaque = layer->source.buffer.isOpaque;
+ isOpaque = layer.source.buffer.isOpaque;
- sp<GraphicBuffer> gBuf = layer->source.buffer.buffer->getBuffer();
+ sp<GraphicBuffer> gBuf = layer.source.buffer.buffer->getBuffer();
validateInputBufferUsage(gBuf);
- bindExternalTextureBuffer(layer->source.buffer.textureName, gBuf,
- layer->source.buffer.fence);
+ bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
+ layer.source.buffer.fence);
- usePremultipliedAlpha = layer->source.buffer.usePremultipliedAlpha;
- Texture texture(Texture::TEXTURE_EXTERNAL, layer->source.buffer.textureName);
- mat4 texMatrix = layer->source.buffer.textureTransform;
+ usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
+ Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
+ mat4 texMatrix = layer.source.buffer.textureTransform;
texture.setMatrix(texMatrix.asArray());
- texture.setFiltering(layer->source.buffer.useTextureFiltering);
+ texture.setFiltering(layer.source.buffer.useTextureFiltering);
texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
- setSourceY410BT2020(layer->source.buffer.isY410BT2020);
+ setSourceY410BT2020(layer.source.buffer.isY410BT2020);
renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
texCoords[0] = vec2(0.0, 0.0);
@@ -1264,32 +1264,32 @@
}
}
- const half3 solidColor = layer->source.solidColor;
- const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer->alpha);
+ const half3 solidColor = layer.source.solidColor;
+ const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
// Buffer sources will have a black solid color ignored in the shader,
// so in that scenario the solid color passed here is arbitrary.
setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
- layer->geometry.roundedCornersRadius);
- if (layer->disableBlending) {
+ layer.geometry.roundedCornersRadius);
+ if (layer.disableBlending) {
glDisable(GL_BLEND);
}
- setSourceDataSpace(layer->sourceDataspace);
+ setSourceDataSpace(layer.sourceDataspace);
- if (layer->shadow.length > 0.0f) {
- handleShadow(layer->geometry.boundaries, layer->geometry.roundedCornersRadius,
- layer->shadow);
+ if (layer.shadow.length > 0.0f) {
+ handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
+ layer.shadow);
}
// We only want to do a special handling for rounded corners when having rounded corners
// is the only reason it needs to turn on blending, otherwise, we handle it like the
// usual way since it needs to turn on blending anyway.
- else if (layer->geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
- handleRoundedCorners(display, *layer, mesh);
+ else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+ handleRoundedCorners(display, layer, mesh);
} else {
drawMesh(mesh);
}
// Cleanup if there's a buffer source
- if (layer->source.buffer.buffer != nullptr) {
+ if (layer.source.buffer.buffer != nullptr) {
disableBlending();
setSourceY410BT2020(false);
disableTexturing();
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index c4adfdf..1d7c2ca 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -104,7 +104,7 @@
bool canSkipPostRenderCleanup() const override;
void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
+ const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index 701c1f2..b9cc648 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -160,7 +160,7 @@
// @return A future object of RenderEngineResult struct indicating whether
// drawing was successful in async mode.
virtual std::future<RenderEngineResult> drawLayers(
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence);
@@ -231,7 +231,7 @@
virtual void drawLayersInternal(
const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) = 0;
};
diff --git a/libs/renderengine/include/renderengine/mock/RenderEngine.h b/libs/renderengine/include/renderengine/mock/RenderEngine.h
index a7e6809..248bd65 100644
--- a/libs/renderengine/include/renderengine/mock/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/mock/RenderEngine.h
@@ -49,12 +49,12 @@
MOCK_CONST_METHOD0(canSkipPostRenderCleanup, bool());
MOCK_METHOD5(drawLayers,
std::future<RenderEngineResult>(const DisplaySettings&,
- const std::vector<const LayerSettings*>&,
+ const std::vector<LayerSettings>&,
const std::shared_ptr<ExternalTexture>&,
const bool, base::unique_fd&&));
MOCK_METHOD6(drawLayersInternal,
void(const std::shared_ptr<std::promise<RenderEngineResult>>&&,
- const DisplaySettings&, const std::vector<const LayerSettings*>&,
+ const DisplaySettings&, const std::vector<LayerSettings>&,
const std::shared_ptr<ExternalTexture>&, const bool, base::unique_fd&&));
MOCK_METHOD0(cleanFramebufferCache, void());
MOCK_METHOD0(getContextPriority, int());
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index c4fa1bb..b18a872 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -95,7 +95,7 @@
.alpha = 1,
};
- auto layers = std::vector<const LayerSettings*>{&layer, &caster};
+ auto layers = std::vector<LayerSettings>{layer, caster};
// Four combinations of settings are used (two transforms here, and drawShadowLayers is
// called with two different destination data spaces) They're all rounded rect.
// Three of these are cache misses that generate new shaders.
@@ -140,7 +140,7 @@
}},
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
layer.sourceDataspace = dataspace;
// Cache shaders for both rects and round rects.
@@ -176,7 +176,7 @@
.alpha = 0.5,
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto transform : {mat4(), kScaleAndTranslate}) {
layer.geometry.positionTransform = transform;
for (float roundedCornersRadius : {0.0f, 50.f}) {
@@ -201,7 +201,7 @@
.skipContentDraw = true,
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
// Different blur code is invoked for radii less and greater than 30 pixels
for (int radius : {9, 60}) {
layer.backgroundBlurRadius = radius;
@@ -242,7 +242,7 @@
},
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
for (auto pixelSource : {bufferSource, bufferOpaque, colorSource}) {
layer.source = pixelSource;
for (auto dataspace : {kDestDataSpace, kOtherDataSpace}) {
@@ -289,7 +289,7 @@
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
}
@@ -317,7 +317,7 @@
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd());
}
@@ -429,7 +429,7 @@
LayerSettings layer{
.source = PixelSource{.solidColor = half3(0.f, 0.f, 0.f)},
};
- auto layers = std::vector<const LayerSettings*>{&layer};
+ auto layers = std::vector<LayerSettings>{layer};
// call get() to make it synchronous
renderengine
->drawLayers(display, layers, dstTexture, kUseFrameBufferCache, base::unique_fd())
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index cb686a6..d5ec774 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -610,17 +610,18 @@
AutoBackendTexture::CleanupManager& mMgr;
};
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
- sk_sp<SkShader> shader,
- const LayerSettings* layer, const DisplaySettings& display, bool undoPremultipliedAlpha,
- bool requiresLinearEffect) {
- const auto stretchEffect = layer->stretchEffect;
+sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
+ const LayerSettings& layer,
+ const DisplaySettings& display,
+ bool undoPremultipliedAlpha,
+ bool requiresLinearEffect) {
+ const auto stretchEffect = layer.stretchEffect;
// The given surface will be stretched by HWUI via matrix transformation
// which gets similar results for most surfaces
// Determine later on if we need to leverage the stertch shader within
// surface flinger
if (stretchEffect.hasEffect()) {
- const auto targetBuffer = layer->source.buffer.buffer;
+ const auto targetBuffer = layer.source.buffer.buffer;
const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
if (graphicBuffer && shader) {
shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
@@ -629,7 +630,7 @@
if (requiresLinearEffect) {
const ui::Dataspace inputDataspace =
- mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::V0_SRGB_LINEAR;
+ mUseColorManagement ? layer.sourceDataspace : ui::Dataspace::V0_SRGB_LINEAR;
const ui::Dataspace outputDataspace =
mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
@@ -645,13 +646,13 @@
} else {
runtimeEffect = effectIter->second;
}
- float maxLuminance = layer->source.buffer.maxLuminanceNits;
+ float maxLuminance = layer.source.buffer.maxLuminanceNits;
// If the buffer doesn't have a max luminance, treat it as SDR & use the display's SDR
// white point
if (maxLuminance <= 0.f) {
maxLuminance = display.sdrWhitePointNits;
}
- return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
+ return createLinearEffectShader(shader, effect, runtimeEffect, layer.colorTransform,
display.maxLuminance, maxLuminance);
}
return shader;
@@ -729,7 +730,7 @@
void SkiaGLRenderEngine::drawLayersInternal(
const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
base::unique_fd&& bufferFence) {
ATRACE_NAME("SkiaGL::drawLayers");
@@ -801,11 +802,11 @@
if (!layerHasBlur(layer, ctModifiesAlpha)) {
continue;
}
- if (layer->backgroundBlurRadius > 0 &&
- layer->backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius) {
+ if (layer.backgroundBlurRadius > 0 &&
+ layer.backgroundBlurRadius < BlurFilter::kMaxCrossFadeRadius) {
requiresCompositionLayer = true;
}
- for (auto region : layer->blurRegions) {
+ for (auto region : layer.blurRegions) {
if (region.blurRadius < BlurFilter::kMaxCrossFadeRadius) {
requiresCompositionLayer = true;
}
@@ -813,7 +814,7 @@
if (requiresCompositionLayer) {
activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
- blurCompositionLayer = layer;
+ blurCompositionLayer = &layer;
break;
}
}
@@ -825,11 +826,11 @@
initCanvas(canvas, display);
for (const auto& layer : layers) {
- ATRACE_FORMAT("DrawLayer: %s", layer->name.c_str());
+ ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
if (kPrintLayerSettings) {
std::stringstream ls;
- PrintTo(*layer, &ls);
+ PrintTo(layer, &ls);
auto debugs = ls.str();
int pos = 0;
while (pos < debugs.size()) {
@@ -839,7 +840,7 @@
}
sk_sp<SkImage> blurInput;
- if (blurCompositionLayer == layer) {
+ if (blurCompositionLayer == &layer) {
LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
@@ -878,17 +879,17 @@
if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
// Record the name of the layer if the capture is running.
std::stringstream layerSettings;
- PrintTo(*layer, &layerSettings);
+ PrintTo(layer, &layerSettings);
// Store the LayerSettings in additional information.
- canvas->drawAnnotation(SkRect::MakeEmpty(), layer->name.c_str(),
+ canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
SkData::MakeWithCString(layerSettings.str().c_str()));
}
// Layers have a local transform that should be applied to them
- canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
+ canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
const auto [bounds, roundRectClip] =
- getBoundsAndClip(layer->geometry.boundaries, layer->geometry.roundedCornersCrop,
- layer->geometry.roundedCornersRadius);
+ getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
@@ -909,20 +910,19 @@
// TODO(b/182216890): Filter out empty layers earlier
if (blurRect.width() > 0 && blurRect.height() > 0) {
- if (layer->backgroundBlurRadius > 0) {
+ if (layer.backgroundBlurRadius > 0) {
ATRACE_NAME("BackgroundBlur");
- auto blurredImage =
- mBlurFilter->generate(grContext, layer->backgroundBlurRadius, blurInput,
- blurRect);
+ auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+ blurInput, blurRect);
- cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
+ cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
- mBlurFilter->drawBlurRegion(canvas, bounds, layer->backgroundBlurRadius, 1.0f,
+ mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
blurRect, blurredImage, blurInput);
}
- canvas->concat(getSkM44(layer->blurRegionTransform).asM33());
- for (auto region : layer->blurRegions) {
+ canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
+ for (auto region : layer.blurRegions) {
if (cachedBlurs[region.blurRadius] == nullptr) {
ATRACE_NAME("BlurRegion");
cachedBlurs[region.blurRadius] =
@@ -937,19 +937,18 @@
}
}
- if (layer->shadow.length > 0) {
+ if (layer.shadow.length > 0) {
// This would require a new parameter/flag to SkShadowUtils::DrawShadow
- LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow");
+ LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
SkRRect shadowBounds, shadowClip;
- if (layer->geometry.boundaries == layer->shadow.boundaries) {
+ if (layer.geometry.boundaries == layer.shadow.boundaries) {
shadowBounds = bounds;
shadowClip = roundRectClip;
} else {
std::tie(shadowBounds, shadowClip) =
- getBoundsAndClip(layer->shadow.boundaries,
- layer->geometry.roundedCornersCrop,
- layer->geometry.roundedCornersRadius);
+ getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
+ layer.geometry.roundedCornersRadius);
}
// Technically, if bounds is a rect and roundRectClip is not empty,
@@ -960,18 +959,18 @@
// looks more like the intent.
const auto& rrect =
shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
- drawShadow(canvas, rrect, layer->shadow);
+ drawShadow(canvas, rrect, layer.shadow);
}
- const bool requiresLinearEffect = layer->colorTransform != mat4() ||
+ const bool requiresLinearEffect = layer.colorTransform != mat4() ||
(mUseColorManagement &&
- needsToneMapping(layer->sourceDataspace, display.outputDataspace)) ||
+ needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
(display.sdrWhitePointNits > 0.f &&
display.sdrWhitePointNits != display.maxLuminance);
// quick abort from drawing the remaining portion of the layer
- if (layer->skipContentDraw ||
- (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
+ if (layer.skipContentDraw ||
+ (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
(!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
continue;
}
@@ -981,13 +980,13 @@
// management is a no-op.
const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
? dstDataspace
- : layer->sourceDataspace;
+ : layer.sourceDataspace;
SkPaint paint;
- if (layer->source.buffer.buffer) {
+ if (layer.source.buffer.buffer) {
ATRACE_NAME("DrawImage");
- validateInputBufferUsage(layer->source.buffer.buffer->getBuffer());
- const auto& item = layer->source.buffer;
+ validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
+ const auto& item = layer.source.buffer;
std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
@@ -1006,8 +1005,8 @@
// if the layer's buffer has a fence, then we must must respect the fence prior to using
// the buffer.
- if (layer->source.buffer.fence != nullptr) {
- waitFence(layer->source.buffer.fence->get());
+ if (layer.source.buffer.fence != nullptr) {
+ waitFence(layer.source.buffer.fence->get());
}
// isOpaque means we need to ignore the alpha in the image,
@@ -1051,7 +1050,7 @@
sk_sp<SkShader> shader;
- if (layer->source.buffer.useTextureFiltering) {
+ if (layer.source.buffer.useTextureFiltering) {
shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
SkSamplingOptions(
{SkFilterMode::kLinear, SkMipmapMode::kNone}),
@@ -1069,21 +1068,21 @@
paint.setShader(createRuntimeEffectShader(shader, layer, display,
!item.isOpaque && item.usePremultipliedAlpha,
requiresLinearEffect));
- paint.setAlphaf(layer->alpha);
+ paint.setAlphaf(layer.alpha);
} else {
ATRACE_NAME("DrawColor");
- const auto color = layer->source.solidColor;
+ const auto color = layer.source.solidColor;
sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
.fG = color.g,
.fB = color.b,
- .fA = layer->alpha},
+ .fA = layer.alpha},
toSkColorSpace(layerDataspace));
paint.setShader(createRuntimeEffectShader(shader, layer, display,
/* undoPremultipliedAlpha */ false,
requiresLinearEffect));
}
- if (layer->disableBlending) {
+ if (layer.disableBlending) {
paint.setBlendMode(SkBlendMode::kSrc);
}
@@ -1251,13 +1250,13 @@
return {SkRRect::MakeRect(bounds), clip};
}
-inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer,
+inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
bool colorTransformModifiesAlpha) {
- if (layer->backgroundBlurRadius > 0 || layer->blurRegions.size()) {
+ if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
// return false if the content is opaque and would therefore occlude the blur
- const bool opaqueContent = !layer->source.buffer.buffer || layer->source.buffer.isOpaque;
- const bool opaqueAlpha = layer->alpha == 1.0f && !colorTransformModifiesAlpha;
- return layer->skipContentDraw || !(opaqueContent && opaqueAlpha);
+ const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
+ const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
+ return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
}
return false;
}
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index e010c35..74ce651 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -74,7 +74,7 @@
bool canSkipPostRenderCleanup() const override;
void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
+ const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
@@ -92,7 +92,7 @@
inline SkRect getSkRect(const Rect& layer);
inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
const FloatRect& crop, float cornerRadius);
- inline bool layerHasBlur(const LayerSettings* layer, bool colorTransformModifiesAlpha);
+ inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha);
inline SkColor getSkColor(const vec4& color);
inline SkM44 getSkM44(const mat4& matrix);
inline SkPoint3 getSkPoint3(const vec3& vector);
@@ -108,8 +108,7 @@
const ShadowSettings& shadowSettings);
// If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
// Otherwise it returns the input shader.
- sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader,
- const LayerSettings* layer,
+ sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings& layer,
const DisplaySettings& display,
bool undoPremultipliedAlpha,
bool requiresLinearEffect);
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index f61653b..eb65e83 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -55,7 +55,7 @@
virtual void drawLayersInternal(
const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) override {
resultPromise->set_value({NO_ERROR, base::unique_fd()});
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 694bda6..c2c05f4 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -417,10 +417,11 @@
DEFAULT_DISPLAY_HEIGHT - DEFAULT_DISPLAY_OFFSET);
}
- void invokeDraw(renderengine::DisplaySettings settings,
- std::vector<const renderengine::LayerSettings*> layers) {
+ void invokeDraw(const renderengine::DisplaySettings& settings,
+ const std::vector<renderengine::LayerSettings>& layers) {
std::future<renderengine::RenderEngineResult> result =
mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
+
ASSERT_TRUE(result.valid());
auto [status, fence] = result.get();
@@ -436,7 +437,7 @@
void drawEmptyLayers() {
renderengine::DisplaySettings settings;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
invokeDraw(settings, layers);
}
@@ -629,7 +630,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -637,7 +638,7 @@
SourceVariant::fillColor(layer, r, g, b, this);
layer.alpha = a;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -673,7 +674,7 @@
settings.physicalDisplay = offsetRect();
settings.clip = offsetRectAtZero();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -681,7 +682,7 @@
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -708,7 +709,7 @@
settings.clip = Rect(2, 2);
settings.orientation = orientationFlag;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layerOne;
layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -731,9 +732,9 @@
SourceVariant::fillColor(layerThree, 0.0f, 0.0f, 1.0f, this);
layerThree.alpha = 1.0f;
- layers.push_back(&layerOne);
- layers.push_back(&layerTwo);
- layers.push_back(&layerThree);
+ layers.push_back(layerOne);
+ layers.push_back(layerTwo);
+ layers.push_back(layerThree);
invokeDraw(settings, layers);
}
@@ -810,7 +811,7 @@
settings.clip = Rect(2, 2);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -821,7 +822,7 @@
layer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -843,7 +844,7 @@
settings.clip = Rect(1, 1);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -860,7 +861,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -877,7 +878,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
@@ -890,7 +891,7 @@
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -908,7 +909,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -918,7 +919,7 @@
SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0f;
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -949,14 +950,14 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings backgroundLayer;
backgroundLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(backgroundLayer, 0.0f, 1.0f, 0.0f, this);
backgroundLayer.alpha = 1.0f;
- layers.push_back(&backgroundLayer);
+ layers.emplace_back(backgroundLayer);
renderengine::LayerSettings leftLayer;
leftLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -964,7 +965,7 @@
Rect(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT).toFloatRect();
SourceVariant::fillColor(leftLayer, 1.0f, 0.0f, 0.0f, this);
leftLayer.alpha = 1.0f;
- layers.push_back(&leftLayer);
+ layers.emplace_back(leftLayer);
renderengine::LayerSettings blurLayer;
blurLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -972,7 +973,7 @@
blurLayer.backgroundBlurRadius = blurRadius;
SourceVariant::fillColor(blurLayer, 0.0f, 0.0f, 1.0f, this);
blurLayer.alpha = 0;
- layers.push_back(&blurLayer);
+ layers.emplace_back(blurLayer);
invokeDraw(settings, layers);
@@ -994,14 +995,14 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings backgroundLayer;
backgroundLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
backgroundLayer.geometry.boundaries = fullscreenRect().toFloatRect();
SourceVariant::fillColor(backgroundLayer, 1.0f, 0.0f, 0.0f, this);
backgroundLayer.alpha = 1.0f;
- layers.push_back(&backgroundLayer);
+ layers.push_back(backgroundLayer);
renderengine::LayerSettings blurLayer;
blurLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1009,7 +1010,7 @@
blurLayer.backgroundBlurRadius = blurRadius;
SourceVariant::fillColor(blurLayer, 0.0f, 0.0f, 1.0f, this);
blurLayer.alpha = 0;
- layers.push_back(&blurLayer);
+ layers.push_back(blurLayer);
invokeDraw(settings, layers);
@@ -1026,7 +1027,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layersFirst;
+ std::vector<renderengine::LayerSettings> layersFirst;
renderengine::LayerSettings layerOne;
layerOne.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1035,14 +1036,14 @@
SourceVariant::fillColor(layerOne, 1.0f, 0.0f, 0.0f, this);
layerOne.alpha = 0.2;
- layersFirst.push_back(&layerOne);
+ layersFirst.push_back(layerOne);
invokeDraw(settings, layersFirst);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 51, 0, 0, 51);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3 + 1, DEFAULT_DISPLAY_HEIGHT / 3 + 1,
DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
0, 0, 0, 0);
- std::vector<const renderengine::LayerSettings*> layersSecond;
+ std::vector<renderengine::LayerSettings> layersSecond;
renderengine::LayerSettings layerTwo;
layerTwo.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
layerTwo.geometry.boundaries =
@@ -1051,7 +1052,7 @@
SourceVariant::fillColor(layerTwo, 0.0f, 1.0f, 0.0f, this);
layerTwo.alpha = 1.0f;
- layersSecond.push_back(&layerTwo);
+ layersSecond.push_back(layerTwo);
invokeDraw(settings, layersSecond);
expectBufferColor(Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3), 0, 0, 0, 0);
@@ -1066,7 +1067,7 @@
settings.clip = Rect(1, 1);
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1102,7 +1103,7 @@
layer.alpha = 1.0f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1118,7 +1119,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
const auto buf = allocateSourceBuffer(1, 1);
@@ -1141,7 +1142,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1157,7 +1158,7 @@
// Here logical space is 1x1
settings.clip = Rect(1, 1);
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
const auto buf = allocateSourceBuffer(1, 1);
@@ -1180,7 +1181,7 @@
layer.alpha = 0.5f;
layer.geometry.boundaries = Rect(1, 1).toFloatRect();
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1199,7 +1200,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
// add background layer
renderengine::LayerSettings bgLayer;
@@ -1208,7 +1209,7 @@
ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
backgroundColor.b / 255.0f, this);
bgLayer.alpha = backgroundColor.a / 255.0f;
- layers.push_back(&bgLayer);
+ layers.push_back(bgLayer);
// add shadow layer
renderengine::LayerSettings shadowLayer;
@@ -1216,14 +1217,14 @@
shadowLayer.geometry.boundaries = castingLayer.geometry.boundaries;
shadowLayer.alpha = castingLayer.alpha;
shadowLayer.shadow = shadow;
- layers.push_back(&shadowLayer);
+ layers.push_back(shadowLayer);
// add layer casting the shadow
renderengine::LayerSettings layer = castingLayer;
layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
SourceVariant::fillColor(layer, casterColor.r / 255.0f, casterColor.g / 255.0f,
casterColor.b / 255.0f, this);
- layers.push_back(&layer);
+ layers.push_back(layer);
invokeDraw(settings, layers);
}
@@ -1236,7 +1237,7 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
// add background layer
renderengine::LayerSettings bgLayer;
@@ -1245,7 +1246,7 @@
ColorSourceVariant::fillColor(bgLayer, backgroundColor.r / 255.0f, backgroundColor.g / 255.0f,
backgroundColor.b / 255.0f, this);
bgLayer.alpha = backgroundColor.a / 255.0f;
- layers.push_back(&bgLayer);
+ layers.push_back(bgLayer);
// add shadow layer
renderengine::LayerSettings shadowLayer;
@@ -1255,7 +1256,7 @@
shadowLayer.alpha = 1.0f;
ColorSourceVariant::fillColor(shadowLayer, 0, 0, 0, this);
shadowLayer.shadow = shadow;
- layers.push_back(&shadowLayer);
+ layers.push_back(shadowLayer);
invokeDraw(settings, layers);
}
@@ -1291,8 +1292,8 @@
// Transform the red color.
bgLayer.colorTransform = mat4(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
- std::vector<const renderengine::LayerSettings*> layers;
- layers.push_back(&bgLayer);
+ std::vector<renderengine::LayerSettings> layers;
+ layers.push_back(bgLayer);
invokeDraw(settings, layers);
@@ -1306,11 +1307,11 @@
renderengine::DisplaySettings settings;
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
- layers.push_back(&layer);
+ layers.push_back(layer);
std::future<renderengine::RenderEngineResult> result =
mRE->drawLayers(settings, layers, nullptr, true, base::unique_fd());
@@ -1335,12 +1336,12 @@
settings.physicalDisplay = fullscreenRect();
settings.clip = fullscreenRect();
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(&layer);
+ layers.push_back(layer);
std::future<renderengine::RenderEngineResult> result =
mRE->drawLayers(settings, layers, mBuffer, false, base::unique_fd());
@@ -1743,12 +1744,12 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings layer;
layer.geometry.boundaries = fullscreenRect().toFloatRect();
BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
layer.alpha = 1.0;
- layers.push_back(&layer);
+ layers.push_back(layer);
std::future<renderengine::RenderEngineResult> resultOne =
mRE->drawLayers(settings, layers, mBuffer, true, base::unique_fd());
@@ -1779,7 +1780,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1790,7 +1791,7 @@
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
redLayer.alpha = 1.0f;
- layers.push_back(&redLayer);
+ layers.push_back(redLayer);
// Green layer with 1/3 size.
renderengine::LayerSettings greenLayer;
@@ -1805,7 +1806,7 @@
greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
greenLayer.alpha = 1.0f;
- layers.push_back(&greenLayer);
+ layers.push_back(greenLayer);
invokeDraw(settings, layers);
@@ -1828,7 +1829,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1839,7 +1840,7 @@
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
redLayer.alpha = 1.0f;
- layers.push_back(&redLayer);
+ layers.push_back(redLayer);
// Green layer with 1/2 size with parent crop rect.
renderengine::LayerSettings greenLayer = redLayer;
@@ -1847,7 +1848,7 @@
FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT / 2);
greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
- layers.push_back(&greenLayer);
+ layers.push_back(greenLayer);
invokeDraw(settings, layers);
@@ -1873,7 +1874,7 @@
settings.clip = fullscreenRect();
settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
renderengine::LayerSettings redLayer;
redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
@@ -1884,7 +1885,7 @@
redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
redLayer.alpha = 1.0f;
- layers.push_back(&redLayer);
+ layers.push_back(redLayer);
invokeDraw(settings, layers);
// Due to roundedCornersRadius, the top corners are untouched.
@@ -1923,7 +1924,7 @@
.disableBlending = true,
};
- std::vector<const renderengine::LayerSettings*> layers{&redLayer, &clearLayer};
+ std::vector<renderengine::LayerSettings> layers{redLayer, clearLayer};
invokeDraw(display, layers);
expectBufferColor(rect, 0, 0, 0, 0);
}
@@ -1971,7 +1972,7 @@
.disableBlending = true,
};
- std::vector<const renderengine::LayerSettings*> layers{&redLayer, &greenLayer};
+ std::vector<renderengine::LayerSettings> layers{redLayer, greenLayer};
invokeDraw(display, layers);
expectBufferColor(rect, 0, 128, 0, 128);
}
@@ -2017,7 +2018,7 @@
.alpha = 1.0f,
};
- std::vector<const renderengine::LayerSettings*> layers{&greenLayer};
+ std::vector<renderengine::LayerSettings> layers{greenLayer};
invokeDraw(display, layers);
if (GetParam()->useColorManagement()) {
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 99250c1..db7e12b 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -172,20 +172,21 @@
TEST_F(RenderEngineThreadedTest, drawLayers) {
renderengine::DisplaySettings settings;
- std::vector<const renderengine::LayerSettings*> layers;
+ std::vector<renderengine::LayerSettings> layers;
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
renderengine::ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
renderengine::ExternalTexture::Usage::READABLE |
renderengine::ExternalTexture::Usage::WRITEABLE);
+
base::unique_fd bufferFence;
EXPECT_CALL(*mRenderEngine, drawLayersInternal)
.WillOnce([&](const std::shared_ptr<std::promise<renderengine::RenderEngineResult>>&&
resultPromise,
const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> void {
+ base::unique_fd&&) -> void {
resultPromise->set_value({NO_ERROR, base::unique_fd()});
});
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index a549672..3d446e8 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -306,7 +306,7 @@
void RenderEngineThreaded::drawLayersInternal(
const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
resultPromise->set_value({NO_ERROR, base::unique_fd()});
@@ -314,19 +314,20 @@
}
std::future<RenderEngineResult> RenderEngineThreaded::drawLayers(
- const DisplaySettings& display, const std::vector<const LayerSettings*>& layers,
+ const DisplaySettings& display, const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
base::unique_fd&& bufferFence) {
ATRACE_CALL();
const auto resultPromise = std::make_shared<std::promise<RenderEngineResult>>();
std::future<RenderEngineResult> resultFuture = resultPromise->get_future();
+ int fd = bufferFence.release();
{
std::lock_guard lock(mThreadMutex);
- mFunctionCalls.push([resultPromise, &display, &layers, &buffer, useFramebufferCache,
- &bufferFence](renderengine::RenderEngine& instance) {
+ mFunctionCalls.push([resultPromise, display, layers, buffer, useFramebufferCache,
+ fd](renderengine::RenderEngine& instance) {
ATRACE_NAME("REThreaded::drawLayers");
instance.drawLayersInternal(std::move(resultPromise), display, layers, buffer,
- useFramebufferCache, std::move(bufferFence));
+ useFramebufferCache, base::unique_fd(fd));
});
}
mCondition.notify_one();
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.h b/libs/renderengine/threaded/RenderEngineThreaded.h
index 2303caa..0159cfa 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.h
+++ b/libs/renderengine/threaded/RenderEngineThreaded.h
@@ -57,7 +57,7 @@
void cleanupPostRender() override;
std::future<RenderEngineResult> drawLayers(const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
+ const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
const bool useFramebufferCache,
base::unique_fd&& bufferFence) override;
@@ -73,7 +73,7 @@
bool canSkipPostRenderCleanup() const override;
void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
const DisplaySettings& display,
- const std::vector<const LayerSettings*>& layers,
+ const std::vector<LayerSettings>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 75b2ba9..ea6de06 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -45,7 +45,7 @@
"android.hardware.graphics.composer@2.4",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
- "android.hardware.power-V1-cpp",
+ "android.hardware.power-V2-cpp",
"libbase",
"libbinder",
"libcutils",
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 52bd420..4e5d2d0 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -48,7 +48,9 @@
// Interface implementation for Layer
// -----------------------------------------------------------------------
-void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
+void BufferQueueLayer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) {
+ sp<Fence> releaseFence = new Fence(dup(futureRenderEngineResult.get().drawFence));
mConsumer->setReleaseFence(releaseFence);
// Prevent tracing the same release multiple times.
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index a3bd725..dfdb5c0 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -42,7 +42,8 @@
// Implements Layer.
const char* getType() const override { return "BufferQueueLayer"; }
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
// If a buffer was replaced this frame, release the former buffer
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index fda7a92..c213570 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -70,69 +70,11 @@
}
}
-status_t BufferStateLayer::addReleaseFence(const sp<CallbackHandle>& ch,
- const sp<Fence>& fence) {
- if (ch == nullptr) {
- return OK;
- }
- ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
- if (!ch->previousReleaseFence.get()) {
- ch->previousReleaseFence = fence;
- return OK;
- }
-
- // Below logic is lifted from ConsumerBase.cpp:
- // Check status of fences first because merging is expensive.
- // Merging an invalid fence with any other fence results in an
- // invalid fence.
- auto currentStatus = ch->previousReleaseFence->getStatus();
- if (currentStatus == Fence::Status::Invalid) {
- ALOGE("Existing fence has invalid state, layer: %s", mName.c_str());
- return BAD_VALUE;
- }
-
- auto incomingStatus = fence->getStatus();
- if (incomingStatus == Fence::Status::Invalid) {
- ALOGE("New fence has invalid state, layer: %s", mName.c_str());
- ch->previousReleaseFence = fence;
- return BAD_VALUE;
- }
-
- // If both fences are signaled or both are unsignaled, we need to merge
- // them to get an accurate timestamp.
- if (currentStatus == incomingStatus) {
- char fenceName[32] = {};
- snprintf(fenceName, 32, "%.28s", mName.c_str());
- sp<Fence> mergedFence = Fence::merge(
- fenceName, ch->previousReleaseFence, fence);
- if (!mergedFence.get()) {
- ALOGE("failed to merge release fences, layer: %s", mName.c_str());
- // synchronization is broken, the best we can do is hope fences
- // signal in order so the new fence will act like a union
- ch->previousReleaseFence = fence;
- return BAD_VALUE;
- }
- ch->previousReleaseFence = mergedFence;
- } else if (incomingStatus == Fence::Status::Unsignaled) {
- // If one fence has signaled and the other hasn't, the unsignaled
- // fence will approximately correspond with the correct timestamp.
- // There's a small race if both fences signal at about the same time
- // and their statuses are retrieved with unfortunate timing. However,
- // by this point, they will have both signaled and only the timestamp
- // will be slightly off; any dependencies after this point will
- // already have been met.
- ch->previousReleaseFence = fence;
- }
- // else if (currentStatus == Fence::Status::Unsignaled) is a no-op.
-
- return OK;
-}
-
// -----------------------------------------------------------------------
// Interface implementation for Layer
// -----------------------------------------------------------------------
-void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
-
+void BufferStateLayer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) {
// If a layer has been displayed again we may need to clear
// the mLastClientComposition fence that we use for early release in setBuffer
// (as we now have a new fence which won't pass through the client composition path in some cases
@@ -146,9 +88,6 @@
mLastClientCompositionDisplayed = true;
}
- if (!releaseFence->isValid()) {
- return;
- }
// The previous release fence notifies the client that SurfaceFlinger is done with the previous
// buffer that was presented on this layer. The first transaction that came in this frame that
// replaced the previous buffer on this layer needs this release fence, because the fence will
@@ -173,17 +112,17 @@
break;
}
}
- auto status = addReleaseFence(ch, releaseFence);
- if (status != OK) {
- ALOGE("Failed to add release fence for layer %s", getName().c_str());
- }
-
- mPreviousReleaseFence = releaseFence;
// Prevent tracing the same release multiple times.
if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
mPreviousReleasedFrameNumber = mPreviousFrameNumber;
}
+
+ if (ch != nullptr) {
+ ch->previousReleaseCallbackId = mPreviousReleaseCallbackId;
+ ch->previousReleaseFences.emplace_back(futureRenderEngineResult);
+ ch->name = mName;
+ }
}
void BufferStateLayer::onSurfaceFrameCreated(
@@ -231,9 +170,18 @@
mFlinger->getTransactionCallbackInvoker().addCallbackHandles(
mDrawingState.callbackHandles, jankData);
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+ for (auto& handle : mDrawingState.callbackHandles) {
+ if (handle->releasePreviousBuffer &&
+ mDrawingState.releaseBufferEndpoint == handle->listener) {
+ releaseFence =
+ handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE;
+ break;
+ }
+ }
+
mDrawingState.callbackHandles = {};
- const sp<Fence>& releaseFence(mPreviousReleaseFence);
std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
{
Mutex::Autolock lock(mFrameEventHistoryMutex);
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 87b68ea..eea700c 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -39,7 +39,9 @@
// Implements Layer.
const char* getType() const override { return "BufferStateLayer"; }
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
+
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
@@ -115,8 +117,6 @@
bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
nsecs_t requestedPresentTime);
- status_t addReleaseFence(const sp<CallbackHandle>& ch, const sp<Fence>& releaseFence);
-
bool latchSidebandStream(bool& recomputeVisibleRegions) override;
bool hasFrameUpdate() const override;
@@ -139,7 +139,6 @@
std::shared_ptr<renderengine::ExternalTexture> getBufferFromBufferData(
const BufferData& bufferData);
- sp<Fence> mPreviousReleaseFence;
ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
uint64_t mPreviousReleasedFrameNumber = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index f7b71cf..ac243c0 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -16,6 +16,7 @@
#pragma once
+#include <future>
#include <optional>
#include <ostream>
#include <unordered_set>
@@ -26,6 +27,7 @@
#pragma clang diagnostic ignored "-Wextra"
#include <renderengine/LayerSettings.h>
+#include <renderengine/RenderEngine.h>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
@@ -151,7 +153,7 @@
ClientCompositionTargetSettings&) = 0;
// Called after the layer is displayed to update the presentation fence
- virtual void onLayerDisplayed(const sp<Fence>&) = 0;
+ virtual void onLayerDisplayed(std::shared_future<renderengine::RenderEngineResult>) = 0;
// Gets some kind of identifier for the layer for debug purposes.
virtual const char* getDebugName() const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index d215bda..16aebef 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -39,7 +39,7 @@
std::vector<compositionengine::LayerFE::LayerSettings>(
compositionengine::LayerFE::ClientCompositionTargetSettings&));
- MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
+ MOCK_METHOD1(onLayerDisplayed, void(std::shared_future<renderengine::RenderEngineResult>));
MOCK_CONST_METHOD0(getDebugName, const char*());
MOCK_CONST_METHOD0(getSequence, int32_t());
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index fad1fa7..6800004 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -27,6 +27,7 @@
#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/impl/planner/Planner.h>
+#include <ftl/future.h>
#include <thread>
@@ -1097,12 +1098,12 @@
setExpensiveRenderingExpected(true);
}
- std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers;
- clientCompositionLayerPointers.reserve(clientCompositionLayers.size());
+ std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
+ clientRenderEngineLayers.reserve(clientCompositionLayers.size());
std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
- std::back_inserter(clientCompositionLayerPointers),
- [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* {
- return &settings;
+ std::back_inserter(clientRenderEngineLayers),
+ [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings {
+ return settings;
});
const nsecs_t renderEngineStart = systemTime();
@@ -1115,7 +1116,7 @@
const bool useFramebufferCache = outputState.layerFilter.toInternalDisplay;
auto [status, drawFence] =
renderEngine
- .drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, tex,
+ .drawLayers(clientCompositionDisplay, clientRenderEngineLayers, tex,
useFramebufferCache, std::move(fd))
.get();
@@ -1295,8 +1296,10 @@
releaseFence =
Fence::merge("LayerRelease", releaseFence, frame.clientTargetAcquireFence);
}
-
- layer->getLayerFE().onLayerDisplayed(releaseFence);
+ layer->getLayerFE().onLayerDisplayed(
+ ftl::yield<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd(releaseFence->dup())})
+ .share());
}
// We've got a list of layers needing fences, that are disjoint with
@@ -1304,7 +1307,9 @@
// supply them with the present fence.
for (auto& weakLayer : mReleasedLayers) {
if (auto layer = weakLayer.promote(); layer != nullptr) {
- layer->onLayerDisplayed(frame.presentFence);
+ layer->onLayerDisplayed(ftl::yield<renderengine::RenderEngineResult>(
+ {NO_ERROR, base::unique_fd(frame.presentFence->dup())})
+ .share());
}
}
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index e6b716e..ec52e59 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -193,11 +193,6 @@
clientCompositionList.cend());
}
- std::vector<const renderengine::LayerSettings*> layerSettingsPointers;
- std::transform(layerSettings.cbegin(), layerSettings.cend(),
- std::back_inserter(layerSettingsPointers),
- [](const renderengine::LayerSettings& settings) { return &settings; });
-
renderengine::LayerSettings blurLayerSettings;
if (mBlurLayer) {
auto blurSettings = targetSettings;
@@ -212,7 +207,7 @@
blurLayerSettings.name = std::string("blur layer");
// Clear out the shadow settings
blurLayerSettings.shadow = {};
- layerSettingsPointers.push_back(&blurLayerSettings);
+ layerSettings.push_back(blurLayerSettings);
}
renderengine::LayerSettings holePunchSettings;
@@ -230,7 +225,7 @@
holePunchSettings.disableBlending = true;
holePunchSettings.alpha = 0.0f;
holePunchSettings.name = std::string("hole punch layer");
- layerSettingsPointers.push_back(&holePunchSettings);
+ layerSettings.push_back(holePunchSettings);
// Add a solid background as the first layer in case there is no opaque
// buffer behind the punch hole
@@ -239,7 +234,7 @@
holePunchBackgroundSettings.geometry.boundaries = holePunchSettings.geometry.boundaries;
holePunchBackgroundSettings.geometry.positionTransform =
holePunchSettings.geometry.positionTransform;
- layerSettingsPointers.insert(layerSettingsPointers.begin(), &holePunchBackgroundSettings);
+ layerSettings.emplace(layerSettings.begin(), holePunchBackgroundSettings);
}
if (sDebugHighlighLayers) {
@@ -257,7 +252,7 @@
.alpha = half(0.05f),
};
- layerSettingsPointers.emplace_back(&highlight);
+ layerSettings.emplace_back(highlight);
}
auto texture = texturePool.borrowTexture();
@@ -273,8 +268,8 @@
}
auto [status, drawFence] = renderEngine
- .drawLayers(displaySettings, layerSettingsPointers,
- texture->get(), false, std::move(bufferFence))
+ .drawLayers(displaySettings, layerSettings, texture->get(),
+ false, std::move(bufferFence))
.get();
if (status == NO_ERROR) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index fc8cb50..db4151b 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -29,11 +29,21 @@
PowerAdvisor();
~PowerAdvisor() override;
- MOCK_METHOD0(init, void());
- MOCK_METHOD0(onBootFinished, void());
- MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
- MOCK_METHOD0(isUsingExpensiveRendering, bool());
- MOCK_METHOD0(notifyDisplayUpdateImminent, void());
+ MOCK_METHOD(void, init, (), (override));
+ MOCK_METHOD(void, onBootFinished, (), (override));
+ MOCK_METHOD(void, setExpensiveRenderingExpected, (DisplayId displayId, bool expected),
+ (override));
+ MOCK_METHOD(bool, isUsingExpensiveRendering, (), (override));
+ MOCK_METHOD(void, notifyDisplayUpdateImminent, (), (override));
+ MOCK_METHOD(bool, usePowerHintSession, (), (override));
+ MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
+ MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDurationNanos), (override));
+ MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
+ (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (int64_t actualDurationNanos, nsecs_t timestamp),
+ (override));
+ MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 8f0028c..cf63ef5 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -24,6 +24,7 @@
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
+#include <ftl/future.h>
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
@@ -2884,12 +2885,24 @@
// are passed. This happens to work with the current implementation, but
// would not survive certain calls like Fence::merge() which would return a
// new instance.
- EXPECT_CALL(*mLayer1.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
- EXPECT_CALL(*mLayer2.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
- EXPECT_CALL(*mLayer3.layerFE,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
+ base::unique_fd layer1FD(layer1Fence->dup());
+ base::unique_fd layer2FD(layer2Fence->dup());
+ base::unique_fd layer3FD(layer3Fence->dup());
+ EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer1FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer1FD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer2FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer2FD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed(_))
+ .WillOnce([&layer3FD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layer3FD, futureRenderEngineResult.get().drawFence);
+ });
mOutput.postFramebuffer();
}
@@ -2915,9 +2928,9 @@
// Fence::merge is called, and since none of the fences are actually valid,
// Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
// This is the best we can do without creating a real kernel fence object.
- EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
- EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(*mLayer1.layerFE, onLayerDisplayed).WillOnce(Return());
+ EXPECT_CALL(*mLayer2.layerFE, onLayerDisplayed).WillOnce(Return());
+ EXPECT_CALL(*mLayer3.layerFE, onLayerDisplayed).WillOnce(Return());
mOutput.postFramebuffer();
}
@@ -2949,12 +2962,22 @@
EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
// Each released layer should be given the presentFence.
- EXPECT_CALL(*releasedLayer1,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
- EXPECT_CALL(*releasedLayer2,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
- EXPECT_CALL(*releasedLayer3,
- onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ base::unique_fd layerFD(presentFence.get()->dup());
+ EXPECT_CALL(*releasedLayer1, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*releasedLayer2, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
+ EXPECT_CALL(*releasedLayer3, onLayerDisplayed(_))
+ .WillOnce([&layerFD](std::shared_future<renderengine::RenderEngineResult>
+ futureRenderEngineResult) {
+ EXPECT_EQ(layerFD, futureRenderEngineResult.get().drawFence);
+ });
mOutput.postFramebuffer();
@@ -3131,9 +3154,9 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, false, _))
.WillRepeatedly([&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&)
+ base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
});
@@ -3161,11 +3184,11 @@
}));
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.WillRepeatedly([&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&)
+ base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
});
@@ -3196,11 +3219,11 @@
}));
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, true, _))
.WillRepeatedly([&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&)
+ base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
});
@@ -3226,7 +3249,7 @@
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.Times(2)
.WillOnce(Return(ByMove(
futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))))
@@ -3258,7 +3281,7 @@
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.WillOnce(Return(ByMove(
futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
@@ -3294,11 +3317,11 @@
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
.WillOnce(Return(mOutputBuffer))
.WillOnce(Return(otherOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.WillRepeatedly([&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&)
+ base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
});
@@ -3330,10 +3353,10 @@
.WillRepeatedly(Return());
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r2), _, false, _))
.WillOnce(Return(ByMove(
futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
- EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r3)), _, false, _))
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(r1, r3), _, false, _))
.WillOnce(Return(ByMove(
futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}))));
@@ -3487,9 +3510,9 @@
EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, false, _))
.WillRepeatedly(
[&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
return futureOf<renderengine::RenderEngineResult>(
{NO_ERROR, base::unique_fd()});
});
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index ecb05f8..42b3d97 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -346,15 +346,15 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
@@ -398,15 +398,15 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
@@ -453,15 +453,15 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(mOutputState.framebufferSpace.getContent(), displaySettings.physicalDisplay);
EXPECT_EQ(mOutputState.layerStackSpace.getContent(), displaySettings.clip);
EXPECT_EQ(ui::Transform::toRotationFlags(mOutputState.framebufferSpace.getOrientation()),
displaySettings.orientation);
- EXPECT_EQ(0.5f, layers[0]->alpha);
- EXPECT_EQ(0.75f, layers[1]->alpha);
+ EXPECT_EQ(0.5f, layers[0].alpha);
+ EXPECT_EQ(0.75f, layers[1].alpha);
EXPECT_EQ(ui::Dataspace::SRGB, displaySettings.outputDataspace);
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
@@ -656,26 +656,26 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
{
- const auto* holePunchSettings = layers[3];
- EXPECT_EQ(nullptr, holePunchSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings->source.solidColor);
- EXPECT_TRUE(holePunchSettings->disableBlending);
- EXPECT_EQ(0.0f, holePunchSettings->alpha);
+ const auto holePunchSettings = layers[3];
+ EXPECT_EQ(nullptr, holePunchSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor);
+ EXPECT_TRUE(holePunchSettings.disableBlending);
+ EXPECT_EQ(0.0f, holePunchSettings.alpha);
}
{
- const auto* holePunchBackgroundSettings = layers[0];
- EXPECT_EQ(nullptr, holePunchBackgroundSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings->source.solidColor);
- EXPECT_FALSE(holePunchBackgroundSettings->disableBlending);
- EXPECT_EQ(1.0f, holePunchBackgroundSettings->alpha);
+ const auto holePunchBackgroundSettings = layers[0];
+ EXPECT_EQ(nullptr, holePunchBackgroundSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor);
+ EXPECT_FALSE(holePunchBackgroundSettings.disableBlending);
+ EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
@@ -717,27 +717,27 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 4u);
{
- const auto* holePunchSettings = layers[3];
- EXPECT_EQ(nullptr, holePunchSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings->source.solidColor);
- EXPECT_TRUE(holePunchSettings->disableBlending);
- EXPECT_EQ(0.0f, holePunchSettings->alpha);
+ const auto holePunchSettings = layers[3];
+ EXPECT_EQ(nullptr, holePunchSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchSettings.source.solidColor);
+ EXPECT_TRUE(holePunchSettings.disableBlending);
+ EXPECT_EQ(0.0f, holePunchSettings.alpha);
}
{
- const auto* holePunchBackgroundSettings = layers[0];
- EXPECT_EQ(nullptr, holePunchBackgroundSettings->source.buffer.buffer);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings->source.solidColor);
- EXPECT_FALSE(holePunchBackgroundSettings->disableBlending);
- EXPECT_EQ(1.0f, holePunchBackgroundSettings->alpha);
+ const auto holePunchBackgroundSettings = layers[0];
+ EXPECT_EQ(nullptr, holePunchBackgroundSettings.source.buffer.buffer);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), holePunchBackgroundSettings.source.solidColor);
+ EXPECT_FALSE(holePunchBackgroundSettings.disableBlending);
+ EXPECT_EQ(1.0f, holePunchBackgroundSettings.alpha);
}
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
@@ -867,16 +867,16 @@
const auto drawLayers =
[&](const renderengine::DisplaySettings&,
- const std::vector<const renderengine::LayerSettings*>& layers,
+ const std::vector<renderengine::LayerSettings>& layers,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
// If the highlight layer is enabled, it will increase the size by 1.
// We're interested in the third layer either way.
EXPECT_GE(layers.size(), 3u);
- const auto* blurSettings = layers[2];
- EXPECT_TRUE(blurSettings->skipContentDraw);
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings->source.solidColor);
- EXPECT_EQ(0.0f, blurSettings->alpha);
+ const auto blurSettings = layers[2];
+ EXPECT_TRUE(blurSettings.skipContentDraw);
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), blurSettings.source.solidColor);
+ EXPECT_EQ(0.0f, blurSettings.alpha);
return futureOf<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()});
};
diff --git a/services/surfaceflinger/DisplayHardware/Hal.h b/services/surfaceflinger/DisplayHardware/Hal.h
index bb2888e..02d0658 100644
--- a/services/surfaceflinger/DisplayHardware/Hal.h
+++ b/services/surfaceflinger/DisplayHardware/Hal.h
@@ -166,4 +166,15 @@
}
}
+inline std::string to_string(hardware::graphics::composer::hal::Vsync vsync) {
+ switch (vsync) {
+ case hardware::graphics::composer::hal::Vsync::ENABLE:
+ return "Enable";
+ case hardware::graphics::composer::hal::Vsync::DISABLE:
+ return "Disable";
+ default:
+ return "Unknown";
+ }
+}
+
} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 1765caf..5c2390e 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -19,7 +19,10 @@
#undef LOG_TAG
#define LOG_TAG "PowerAdvisor"
+#include <unistd.h>
#include <cinttypes>
+#include <cstdint>
+#include <optional>
#include <android-base/properties.h>
#include <utils/Log.h>
@@ -27,6 +30,9 @@
#include <android/hardware/power/1.3/IPower.h>
#include <android/hardware/power/IPower.h>
+#include <android/hardware/power/IPowerHintSession.h>
+#include <android/hardware/power/WorkDuration.h>
+
#include <binder/IServiceManager.h>
#include "../SurfaceFlingerProperties.h"
@@ -47,10 +53,14 @@
using android::hardware::power::Boost;
using android::hardware::power::IPower;
+using android::hardware::power::IPowerHintSession;
using android::hardware::power::Mode;
-using base::GetIntProperty;
+using android::hardware::power::WorkDuration;
+
using scheduler::OneShotTimer;
+class AidlPowerHalWrapper;
+
PowerAdvisor::~PowerAdvisor() = default;
namespace {
@@ -83,6 +93,13 @@
void PowerAdvisor::onBootFinished() {
mBootFinished.store(true);
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* halWrapper = getPowerHal();
+ if (halWrapper != nullptr && usePowerHintSession()) {
+ mPowerHintSessionRunning = halWrapper->startPowerHintSession();
+ }
+ }
}
void PowerAdvisor::setExpensiveRenderingExpected(DisplayId displayId, bool expected) {
@@ -136,6 +153,80 @@
}
}
+// checks both if it supports and if it's enabled
+bool PowerAdvisor::usePowerHintSession() {
+ // uses cached value since the underlying support and flag are unlikely to change at runtime
+ ALOGE_IF(!mPowerHintEnabled.has_value(), "Power hint session cannot be used before boot!");
+ return mPowerHintEnabled.value_or(false) && supportsPowerHintSession();
+}
+
+bool PowerAdvisor::supportsPowerHintSession() {
+ // cache to avoid needing lock every time
+ if (!mSupportsPowerHint.has_value()) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ mSupportsPowerHint = halWrapper->supportsPowerHintSession();
+ }
+ return *mSupportsPowerHint;
+}
+
+bool PowerAdvisor::isPowerHintSessionRunning() {
+ return mPowerHintSessionRunning;
+}
+
+void PowerAdvisor::setTargetWorkDuration(int64_t targetDurationNanos) {
+ // we check "supports" here not "usePowerHintSession" because this needs to work
+ // before the session is actually running, and "use" will always fail before boot
+ // we store the values passed in before boot to start the session with during onBootFinished
+ if (!supportsPowerHintSession()) {
+ ALOGV("Power hint session target duration cannot be set, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->setTargetWorkDuration(targetDurationNanos);
+ }
+ }
+}
+
+void PowerAdvisor::setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) {
+ // we check "supports" here not "usePowerHintSession" because this needs to wsork
+ // before the session is actually running, and "use" will always fail before boot.
+ // we store the values passed in before boot to start the session with during onBootFinished
+ if (!supportsPowerHintSession()) {
+ ALOGV("Power hint session thread ids cannot be set, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->setPowerHintSessionThreadIds(const_cast<std::vector<int32_t>&>(threadIds));
+ }
+ }
+}
+
+void PowerAdvisor::sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timeStampNanos) {
+ if (!mBootFinished || !usePowerHintSession()) {
+ ALOGV("Actual work duration power hint cannot be sent, skipping");
+ return;
+ }
+ {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper != nullptr) {
+ halWrapper->sendActualWorkDuration(actualDurationNanos, timeStampNanos);
+ }
+ }
+}
+
+// needs to be set after the flag is known but before PowerAdvisor enters onBootFinished
+void PowerAdvisor::enablePowerHint(bool enabled) {
+ mPowerHintEnabled = enabled;
+}
+
class HidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
public:
HidlPowerHalWrapper(sp<V1_3::IPower> powerHal) : mPowerHal(std::move(powerHal)) {}
@@ -178,6 +269,26 @@
return true;
}
+ bool supportsPowerHintSession() override { return false; }
+
+ bool isPowerHintSessionRunning() override { return false; }
+
+ void restartPowerHintSession() override {}
+
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>&) override {}
+
+ bool startPowerHintSession() override { return false; }
+
+ void setTargetWorkDuration(int64_t) override {}
+
+ void sendActualWorkDuration(int64_t, nsecs_t) override {}
+
+ bool shouldReconnectHAL() override { return false; }
+
+ std::vector<int32_t> getPowerHintSessionThreadIds() override { return std::vector<int32_t>{}; }
+
+ std::optional<int64_t> getTargetWorkDuration() override { return std::nullopt; }
+
private:
const sp<V1_3::IPower> mPowerHal = nullptr;
};
@@ -195,9 +306,21 @@
if (!ret.isOk()) {
mHasDisplayUpdateImminent = false;
}
+
+ // This just gives a number not a binder status, so no .isOk()
+ mSupportsPowerHints = mPowerHal->getInterfaceVersion() >= 2;
+
+ if (mSupportsPowerHints) {
+ mPowerHintQueue.reserve(MAX_QUEUE_SIZE);
+ }
}
- ~AidlPowerHalWrapper() override = default;
+ ~AidlPowerHalWrapper() override {
+ if (mPowerHintSession != nullptr) {
+ mPowerHintSession->close();
+ mPowerHintSession = nullptr;
+ }
+ };
static std::unique_ptr<HalWrapper> connect() {
// This only waits if the service is actually declared
@@ -232,10 +355,147 @@
return ret.isOk();
}
+ // only version 2+ of the aidl supports power hint sessions, hidl has no support
+ bool supportsPowerHintSession() override { return mSupportsPowerHints; }
+
+ bool isPowerHintSessionRunning() override { return mPowerHintSession != nullptr; }
+
+ void closePowerHintSession() {
+ if (mPowerHintSession != nullptr) {
+ mPowerHintSession->close();
+ mPowerHintSession = nullptr;
+ }
+ }
+
+ void restartPowerHintSession() {
+ closePowerHintSession();
+ startPowerHintSession();
+ }
+
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override {
+ if (threadIds != mPowerHintThreadIds) {
+ mPowerHintThreadIds = threadIds;
+ if (isPowerHintSessionRunning()) {
+ restartPowerHintSession();
+ }
+ }
+ }
+
+ bool startPowerHintSession() override {
+ if (mPowerHintSession != nullptr || !mPowerHintTargetDuration.has_value() ||
+ mPowerHintThreadIds.empty()) {
+ ALOGV("Cannot start power hint session, skipping");
+ return false;
+ }
+ auto ret = mPowerHal->createHintSession(getpid(), static_cast<int32_t>(getuid()),
+ mPowerHintThreadIds, *mPowerHintTargetDuration,
+ &mPowerHintSession);
+ if (!ret.isOk()) {
+ ALOGW("Failed to start power hint session with error: %s",
+ ret.exceptionToString(ret.exceptionCode()).c_str());
+ // Indicate to the poweradvisor that this wrapper likely needs to be remade
+ mShouldReconnectHal = true;
+ }
+ return isPowerHintSessionRunning();
+ }
+
+ bool shouldSetTargetDuration(int64_t targetDurationNanos) {
+ if (!mLastTargetDurationSent.has_value()) {
+ return true;
+ }
+
+ // report if the change in target from our last submission to now exceeds the threshold
+ return abs(1.0 -
+ static_cast<double>(*mLastTargetDurationSent) /
+ static_cast<double>(targetDurationNanos)) >=
+ ALLOWED_TARGET_DEVIATION_PERCENT;
+ }
+
+ void setTargetWorkDuration(int64_t targetDurationNanos) override {
+ mPowerHintTargetDuration = targetDurationNanos;
+ if (shouldSetTargetDuration(targetDurationNanos) && isPowerHintSessionRunning()) {
+ mLastTargetDurationSent = targetDurationNanos;
+ auto ret = mPowerHintSession->updateTargetWorkDuration(targetDurationNanos);
+ if (!ret.isOk()) {
+ ALOGW("Failed to set power hint target work duration with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
+ }
+ }
+ }
+
+ bool shouldReportActualDurationsNow() {
+ // report if we have never reported before or have exceeded the max queue size
+ if (!mLastMessageReported.has_value() || mPowerHintQueue.size() >= MAX_QUEUE_SIZE) {
+ return true;
+ }
+
+ // duration of most recent timing
+ const double mostRecentActualDuration =
+ static_cast<double>(mPowerHintQueue.back().durationNanos);
+ // duration of the last timing actually reported to the powerhal
+ const double lastReportedActualDuration =
+ static_cast<double>(mLastMessageReported->durationNanos);
+
+ // report if the change in duration from then to now exceeds the threshold
+ return abs(1.0 - mostRecentActualDuration / lastReportedActualDuration) >=
+ ALLOWED_ACTUAL_DEVIATION_PERCENT;
+ }
+
+ void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timeStampNanos) override {
+ if (actualDurationNanos < 0 || !isPowerHintSessionRunning()) {
+ ALOGV("Failed to send actual work duration, skipping");
+ return;
+ }
+
+ WorkDuration duration;
+ duration.durationNanos = actualDurationNanos;
+ duration.timeStampNanos = timeStampNanos;
+ mPowerHintQueue.push_back(duration);
+
+ // This rate limiter queues similar duration reports to the powerhal into
+ // batches to avoid excessive binder calls. The criteria to send a given batch
+ // are outlined in shouldReportActualDurationsNow()
+ if (shouldReportActualDurationsNow()) {
+ auto ret = mPowerHintSession->reportActualWorkDuration(mPowerHintQueue);
+ if (!ret.isOk()) {
+ ALOGW("Failed to report actual work durations with error: %s",
+ ret.exceptionMessage().c_str());
+ mShouldReconnectHal = true;
+ }
+ mPowerHintQueue.clear();
+ mLastMessageReported = duration;
+ }
+ }
+
+ bool shouldReconnectHAL() override { return mShouldReconnectHal; }
+
+ std::vector<int32_t> getPowerHintSessionThreadIds() override { return mPowerHintThreadIds; }
+
+ std::optional<int64_t> getTargetWorkDuration() override { return mPowerHintTargetDuration; }
+
private:
+ // max number of messages allowed in mPowerHintQueue before reporting is forced
+ static constexpr int32_t MAX_QUEUE_SIZE = 15;
+ // max percent the actual duration can vary without causing a report (eg: 0.1 = 10%)
+ static constexpr double ALLOWED_ACTUAL_DEVIATION_PERCENT = 0.1;
+ // max percent the target duration can vary without causing a report (eg: 0.05 = 5%)
+ static constexpr double ALLOWED_TARGET_DEVIATION_PERCENT = 0.05;
+
const sp<IPower> mPowerHal = nullptr;
bool mHasExpensiveRendering = false;
bool mHasDisplayUpdateImminent = false;
+ bool mShouldReconnectHal = false; // used to indicate an error state and need for reconstruction
+ // This is not thread safe, but is currently protected by mPowerHalMutex so it needs no lock
+ sp<IPowerHintSession> mPowerHintSession = nullptr;
+ std::vector<WorkDuration> mPowerHintQueue;
+ // halwrapper owns these values so we can init when we want and reconnect if broken
+ std::optional<int64_t> mPowerHintTargetDuration;
+ std::vector<int32_t> mPowerHintThreadIds;
+ // keep track of the last messages sent for rate limiter change detection
+ std::optional<WorkDuration> mLastMessageReported;
+ std::optional<int64_t> mLastTargetDurationSent;
+ bool mSupportsPowerHints;
};
PowerAdvisor::HalWrapper* PowerAdvisor::getPowerHal() {
@@ -246,6 +506,15 @@
return nullptr;
}
+ // grab old hint session values before we destroy any existing wrapper
+ std::vector<int32_t> oldPowerHintSessionThreadIds;
+ std::optional<int64_t> oldTargetWorkDuration;
+
+ if (sHalWrapper != nullptr) {
+ oldPowerHintSessionThreadIds = sHalWrapper->getPowerHintSessionThreadIds();
+ oldTargetWorkDuration = sHalWrapper->getTargetWorkDuration();
+ }
+
// If we used to have a HAL, but it stopped responding, attempt to reconnect
if (mReconnectPowerHal) {
sHalWrapper = nullptr;
@@ -253,15 +522,34 @@
}
if (sHalWrapper != nullptr) {
- return sHalWrapper.get();
+ auto wrapper = sHalWrapper.get();
+ // if the wrapper is fine, return it, but if it indicates a reconnect, remake it
+ if (!wrapper->shouldReconnectHAL()) {
+ return wrapper;
+ }
+ sHalWrapper = nullptr;
}
+ // at this point, we know for sure there is no running session
+ mPowerHintSessionRunning = false;
+
// First attempt to connect to the AIDL Power HAL
sHalWrapper = AidlPowerHalWrapper::connect();
// If that didn't succeed, attempt to connect to the HIDL Power HAL
if (sHalWrapper == nullptr) {
sHalWrapper = HidlPowerHalWrapper::connect();
+ } else { // if AIDL, pass on any existing hint session values
+ // thread ids always safe to set
+ sHalWrapper->setPowerHintSessionThreadIds(oldPowerHintSessionThreadIds);
+ // only set duration and start if duration is defined
+ if (oldTargetWorkDuration.has_value()) {
+ sHalWrapper->setTargetWorkDuration(*oldTargetWorkDuration);
+ // only start if possible to run and both threadids and duration are defined
+ if (usePowerHintSession() && !oldPowerHintSessionThreadIds.empty()) {
+ mPowerHintSessionRunning = sHalWrapper->startPowerHintSession();
+ }
+ }
}
// If we make it to this point and still don't have a HAL, it's unlikely we
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index f2d0766..b8fd17d 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -40,6 +40,13 @@
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
virtual bool isUsingExpensiveRendering() = 0;
virtual void notifyDisplayUpdateImminent() = 0;
+ virtual bool usePowerHintSession() = 0;
+ virtual bool supportsPowerHintSession() = 0;
+ virtual bool isPowerHintSessionRunning() = 0;
+ virtual void setTargetWorkDuration(int64_t targetDurationNanos) = 0;
+ virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
+ virtual void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timestamp) = 0;
+ virtual void enablePowerHint(bool enabled) = 0;
};
namespace impl {
@@ -54,6 +61,17 @@
virtual bool setExpensiveRendering(bool enabled) = 0;
virtual bool notifyDisplayUpdateImminent() = 0;
+ virtual bool supportsPowerHintSession() = 0;
+ virtual bool isPowerHintSessionRunning() = 0;
+ virtual void restartPowerHintSession() = 0;
+ virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
+ virtual bool startPowerHintSession() = 0;
+ virtual void setTargetWorkDuration(int64_t targetDurationNanos) = 0;
+ virtual void sendActualWorkDuration(int64_t actualDurationNanos,
+ nsecs_t timeStampNanos) = 0;
+ virtual bool shouldReconnectHAL() = 0;
+ virtual std::vector<int32_t> getPowerHintSessionThreadIds() = 0;
+ virtual std::optional<int64_t> getTargetWorkDuration() = 0;
};
PowerAdvisor(SurfaceFlinger& flinger);
@@ -62,8 +80,15 @@
void init() override;
void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
- bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; }
+ bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; };
void notifyDisplayUpdateImminent() override;
+ bool usePowerHintSession() override;
+ bool supportsPowerHintSession() override;
+ bool isPowerHintSessionRunning() override;
+ void setTargetWorkDuration(int64_t targetDurationNanos) override;
+ void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override;
+ void sendActualWorkDuration(int64_t actualDurationNanos, nsecs_t timestamp) override;
+ void enablePowerHint(bool enabled) override;
private:
HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
@@ -71,6 +96,9 @@
std::mutex mPowerHalMutex;
std::atomic_bool mBootFinished = false;
+ std::optional<bool> mPowerHintEnabled;
+ std::optional<bool> mSupportsPowerHint;
+ bool mPowerHintSessionRunning = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
diff --git a/services/surfaceflinger/Fps.h b/services/surfaceflinger/Fps.h
index e9f06e5..639b3e5 100644
--- a/services/surfaceflinger/Fps.h
+++ b/services/surfaceflinger/Fps.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -19,94 +19,110 @@
#include <cmath>
#include <ostream>
#include <string>
+#include <type_traits>
#include <android-base/stringprintf.h>
#include <utils/Timers.h>
namespace android {
-// Value which represents "frames per second". This class is a wrapper around
-// float, providing some useful utilities, such as comparisons with tolerance
-// and converting between period duration and frequency.
+// Frames per second, stored as floating-point frequency. Provides conversion from/to period in
+// nanoseconds, and relational operators with precision threshold.
+//
+// const Fps fps = 60_Hz;
+//
+// using namespace fps_approx_ops;
+// assert(fps == Fps::fromPeriodNsecs(16'666'667));
+//
class Fps {
public:
- static constexpr Fps fromPeriodNsecs(nsecs_t period) { return Fps(1e9f / period, period); }
+ constexpr Fps() = default;
- Fps() = default;
- explicit constexpr Fps(float fps)
- : fps(fps), period(fps == 0.0f ? 0 : static_cast<nsecs_t>(1e9f / fps)) {}
-
- constexpr float getValue() const { return fps; }
-
- constexpr nsecs_t getPeriodNsecs() const { return period; }
-
- bool equalsWithMargin(const Fps& other) const { return std::abs(fps - other.fps) < kMargin; }
-
- // DO NOT use for std::sort. Instead use comparesLess().
- bool lessThanWithMargin(const Fps& other) const { return fps + kMargin < other.fps; }
-
- bool greaterThanWithMargin(const Fps& other) const { return fps > other.fps + kMargin; }
-
- bool lessThanOrEqualWithMargin(const Fps& other) const { return !greaterThanWithMargin(other); }
-
- bool greaterThanOrEqualWithMargin(const Fps& other) const { return !lessThanWithMargin(other); }
-
- bool isValid() const { return fps > 0.0f; }
-
- int getIntValue() const { return static_cast<int>(std::round(fps)); }
-
- // Use this comparator for sorting. Using a comparator with margins can
- // cause std::sort to crash.
- inline static bool comparesLess(const Fps& left, const Fps& right) {
- return left.fps < right.fps;
+ static constexpr Fps fromValue(float frequency) {
+ return frequency > 0.f ? Fps(frequency, static_cast<nsecs_t>(1e9f / frequency)) : Fps();
}
- // Compares two FPS with margin.
- // Transitivity is not guaranteed, i.e. a==b and b==c doesn't imply a==c.
- // DO NOT use with hash maps. Instead use EqualsInBuckets.
- struct EqualsWithMargin {
- bool operator()(const Fps& left, const Fps& right) const {
- return left.equalsWithMargin(right);
- }
- };
-
- // Equals comparator which can be used with hash maps.
- // It's guaranteed that if two elements are equal, then their hashes are equal.
- struct EqualsInBuckets {
- bool operator()(const Fps& left, const Fps& right) const {
- return left.getBucket() == right.getBucket();
- }
- };
-
- inline friend std::string to_string(const Fps& fps) {
- return base::StringPrintf("%.2ffps", fps.fps);
+ static constexpr Fps fromPeriodNsecs(nsecs_t period) {
+ return period > 0 ? Fps(1e9f / period, period) : Fps();
}
- inline friend std::ostream& operator<<(std::ostream& os, const Fps& fps) {
- return os << to_string(fps);
- }
+ constexpr bool isValid() const { return mFrequency > 0.f; }
+
+ constexpr float getValue() const { return mFrequency; }
+ int getIntValue() const { return static_cast<int>(std::round(mFrequency)); }
+
+ constexpr nsecs_t getPeriodNsecs() const { return mPeriod; }
private:
- friend std::hash<android::Fps>;
+ constexpr Fps(float frequency, nsecs_t period) : mFrequency(frequency), mPeriod(period) {}
- constexpr Fps(float fps, nsecs_t period) : fps(fps), period(period) {}
-
- float getBucket() const { return std::round(fps / kMargin); }
-
- static constexpr float kMargin = 0.001f;
- float fps = 0;
- nsecs_t period = 0;
+ float mFrequency = 0.f;
+ nsecs_t mPeriod = 0;
};
static_assert(std::is_trivially_copyable_v<Fps>);
-} // namespace android
+constexpr Fps operator""_Hz(unsigned long long frequency) {
+ return Fps::fromValue(static_cast<float>(frequency));
+}
-namespace std {
-template <>
-struct hash<android::Fps> {
- std::size_t operator()(const android::Fps& fps) const {
- return std::hash<float>()(fps.getBucket());
- }
+constexpr Fps operator""_Hz(long double frequency) {
+ return Fps::fromValue(static_cast<float>(frequency));
+}
+
+inline bool isStrictlyLess(Fps lhs, Fps rhs) {
+ return lhs.getValue() < rhs.getValue();
+}
+
+// Does not satisfy equivalence relation.
+inline bool isApproxEqual(Fps lhs, Fps rhs) {
+ // TODO(b/185536303): Replace with ULP distance.
+ return std::abs(lhs.getValue() - rhs.getValue()) < 0.001f;
+}
+
+// Does not satisfy strict weak order.
+inline bool isApproxLess(Fps lhs, Fps rhs) {
+ return isStrictlyLess(lhs, rhs) && !isApproxEqual(lhs, rhs);
+}
+
+namespace fps_approx_ops {
+
+inline bool operator==(Fps lhs, Fps rhs) {
+ return isApproxEqual(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+ return isApproxLess(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+ return !isApproxEqual(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+ return isApproxLess(rhs, lhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+ return !isApproxLess(rhs, lhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+ return !isApproxLess(lhs, rhs);
+}
+
+} // namespace fps_approx_ops
+
+struct FpsApproxEqual {
+ bool operator()(Fps lhs, Fps rhs) const { return isApproxEqual(lhs, rhs); }
};
-} // namespace std
\ No newline at end of file
+
+inline std::string to_string(Fps fps) {
+ return base::StringPrintf("%.2f Hz", fps.getValue());
+}
+
+inline std::ostream& operator<<(std::ostream& stream, Fps fps) {
+ return stream << to_string(fps);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 5707c67..68ca2f0 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -221,7 +221,8 @@
* Layer. So, the implementation is done in BufferLayer. When called on a
* EffectLayer object, it's essentially a NOP.
*/
-void Layer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {}
+void Layer::onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> /*futureRenderEngineResult*/) {}
void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
if (mDrawingState.zOrderRelativeOf == nullptr) {
@@ -1137,7 +1138,7 @@
if (!frameRate.rate.isValid() && frameRate.type != FrameRateCompatibility::NoVote &&
childrenHaveFrameRate) {
*transactionNeeded |=
- setFrameRateForLayerTree(FrameRate(Fps(0.0f), FrameRateCompatibility::NoVote));
+ setFrameRateForLayerTree(FrameRate(Fps(), FrameRateCompatibility::NoVote));
}
// We return whether this layer ot its children has a vote. We ignore ExactOrMultiple votes for
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 07b2eb5..4569f9a 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -616,7 +616,8 @@
void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
- void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ void onLayerDisplayed(
+ std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override;
void setWasClientComposed(const sp<Fence>& fence) override {
mLastClientCompositionFence = fence;
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 9465b19..32585dd 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -356,10 +356,13 @@
renderengine::ExternalTexture::Usage::WRITEABLE);
}
- const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
- mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
- true /* regionSampling */, false /* grayscale */, captureListener);
- ScreenCaptureResults captureResults = captureListener->waitForResults();
+ auto captureScreenResultFuture =
+ mFlinger.captureScreenCommon(std::move(renderAreaFuture), traverseLayers, buffer,
+ true /* regionSampling */, false /* grayscale */, nullptr);
+ auto& captureScreenResult = captureScreenResultFuture.get();
+ if (captureScreenResult.drawFence.ok()) {
+ sync_wait(captureScreenResult.drawFence.get(), -1);
+ }
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 8a45b66..314526a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -41,7 +41,7 @@
: mName(name),
mOwnerUid(ownerUid),
mDefaultVote(defaultVote),
- mLayerVote({defaultVote, Fps(0.0f)}),
+ mLayerVote({defaultVote, Fps()}),
mRefreshRateHistory(name) {}
void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
@@ -93,10 +93,11 @@
return false;
}
+ using fps_approx_ops::operator>=;
+
// Layer is considered frequent if the average frame rate is higher than the threshold
const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
- return Fps::fromPeriodNsecs(totalTime / (numFrames - 1))
- .greaterThanOrEqualWithMargin(kMinFpsForFrequentLayer);
+ return Fps::fromPeriodNsecs(totalTime / (numFrames - 1)) >= kMinFpsForFrequentLayer;
}
bool LayerInfo::isAnimating(nsecs_t now) const {
@@ -191,17 +192,17 @@
return std::nullopt;
}
- const auto averageFrameTime = calculateAverageFrameTime();
- if (averageFrameTime.has_value()) {
+ if (const auto averageFrameTime = calculateAverageFrameTime()) {
const auto refreshRate = Fps::fromPeriodNsecs(*averageFrameTime);
const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
if (refreshRateConsistent) {
const auto knownRefreshRate = refreshRateConfigs.findClosestKnownFrameRate(refreshRate);
- // To avoid oscillation, use the last calculated refresh rate if it is
- // close enough
+ using fps_approx_ops::operator!=;
+
+ // To avoid oscillation, use the last calculated refresh rate if it is close enough.
if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) >
MARGIN &&
- !mLastRefreshRate.reported.equalsWithMargin(knownRefreshRate)) {
+ mLastRefreshRate.reported != knownRefreshRate) {
mLastRefreshRate.calculated = refreshRate;
mLastRefreshRate.reported = knownRefreshRate;
}
@@ -228,15 +229,15 @@
if (isAnimating(now)) {
ALOGV("%s is animating", mName.c_str());
mLastRefreshRate.animatingOrInfrequent = true;
- return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Max, Fps()};
}
if (!isFrequent(now)) {
ALOGV("%s is infrequent", mName.c_str());
mLastRefreshRate.animatingOrInfrequent = true;
- // Infrequent layers vote for mininal refresh rate for
+ // Infrequent layers vote for minimal refresh rate for
// battery saving purposes and also to prevent b/135718869.
- return {LayerHistory::LayerVoteType::Min, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Min, Fps()};
}
// If the layer was previously tagged as animating or infrequent, we clear
@@ -253,7 +254,7 @@
}
ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
- return {LayerHistory::LayerVoteType::Max, Fps(0.0f)};
+ return {LayerHistory::LayerVoteType::Max, Fps()};
}
const char* LayerInfo::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
@@ -300,9 +301,13 @@
bool LayerInfo::RefreshRateHistory::isConsistent() const {
if (mRefreshRates.empty()) return true;
- const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
- const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
- const auto consistent =
+ const auto [min, max] =
+ std::minmax_element(mRefreshRates.begin(), mRefreshRates.end(),
+ [](const auto& lhs, const auto& rhs) {
+ return isStrictlyLess(lhs.refreshRate, rhs.refreshRate);
+ });
+
+ const bool consistent =
max->refreshRate.getValue() - min->refreshRate.getValue() < MARGIN_CONSISTENT_FPS;
if (CC_UNLIKELY(sTraceEnabled)) {
@@ -321,4 +326,4 @@
} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index ce9783c..92abbae 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -51,7 +51,7 @@
// is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
// favor of a low refresh rate.
static constexpr size_t kFrequentLayerWindowSize = 3;
- static constexpr Fps kMinFpsForFrequentLayer{10.0f};
+ static constexpr Fps kMinFpsForFrequentLayer = 10_Hz;
static constexpr auto kMaxPeriodForFrequentLayerNs =
std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
@@ -62,7 +62,7 @@
// Holds information about the layer vote
struct LayerVote {
LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
- Fps fps{0.0f};
+ Fps fps;
Seamlessness seamlessness = Seamlessness::Default;
};
@@ -86,19 +86,17 @@
using Seamlessness = scheduler::Seamlessness;
Fps rate;
- FrameRateCompatibility type;
- Seamlessness seamlessness;
+ FrameRateCompatibility type = FrameRateCompatibility::Default;
+ Seamlessness seamlessness = Seamlessness::Default;
- FrameRate()
- : rate(0),
- type(FrameRateCompatibility::Default),
- seamlessness(Seamlessness::Default) {}
+ FrameRate() = default;
+
FrameRate(Fps rate, FrameRateCompatibility type,
Seamlessness seamlessness = Seamlessness::OnlySeamless)
: rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
bool operator==(const FrameRate& other) const {
- return rate.equalsWithMargin(other.rate) && type == other.type &&
+ return isApproxEqual(rate, other.rate) && type == other.type &&
seamlessness == other.seamlessness;
}
@@ -151,7 +149,7 @@
void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
// Resets the layer vote to its default.
- void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
+ void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(), Seamlessness::Default}; }
std::string getName() const { return mName; }
@@ -201,9 +199,9 @@
// Holds information about the calculated and reported refresh rate
struct RefreshRateHeuristicData {
// Rate calculated on the layer
- Fps calculated{0.0f};
+ Fps calculated;
// Last reported rate for LayerInfo::getRefreshRate()
- Fps reported{0.0f};
+ Fps reported;
// Whether the last reported rate for LayerInfo::getRefreshRate()
// was due to animation or infrequent updates
bool animatingOrInfrequent = false;
@@ -229,14 +227,8 @@
// Holds the refresh rate when it was calculated
struct RefreshRateData {
- Fps refreshRate{0.0f};
+ Fps refreshRate;
nsecs_t timestamp = 0;
-
- bool operator<(const RefreshRateData& other) const {
- // We don't need comparison with margins since we are using
- // this to find the min and max refresh rates.
- return refreshRate.getValue() < other.refreshRate.getValue();
- }
};
// Holds tracing strings
@@ -268,7 +260,7 @@
// Used for sanitizing the heuristic data. If two frames are less than
// this period apart from each other they'll be considered as duplicates.
- static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
+ static constexpr nsecs_t kMinPeriodBetweenFrames = (240_Hz).getPeriodNsecs();
// Used for sanitizing the heuristic data. If two frames are more than
// this period apart from each other, the interval between them won't be
// taken into account when calculating average frame rate.
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index c9f00a0..aabd88a 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -42,19 +42,18 @@
}
std::vector<Fps> constructKnownFrameRates(const DisplayModes& modes) {
- std::vector<Fps> knownFrameRates = {Fps(24.0f), Fps(30.0f), Fps(45.0f), Fps(60.0f), Fps(72.0f)};
+ std::vector<Fps> knownFrameRates = {24_Hz, 30_Hz, 45_Hz, 60_Hz, 72_Hz};
knownFrameRates.reserve(knownFrameRates.size() + modes.size());
- // Add all supported refresh rates to the set
+ // Add all supported refresh rates.
for (const auto& mode : modes) {
- const auto refreshRate = Fps::fromPeriodNsecs(mode->getVsyncPeriod());
- knownFrameRates.emplace_back(refreshRate);
+ knownFrameRates.push_back(Fps::fromPeriodNsecs(mode->getVsyncPeriod()));
}
- // Sort and remove duplicates
- std::sort(knownFrameRates.begin(), knownFrameRates.end(), Fps::comparesLess);
+ // Sort and remove duplicates.
+ std::sort(knownFrameRates.begin(), knownFrameRates.end(), isStrictlyLess);
knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
- Fps::EqualsWithMargin()),
+ isApproxEqual),
knownFrameRates.end());
return knownFrameRates;
}
@@ -64,6 +63,11 @@
using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
using RefreshRate = RefreshRateConfigs::RefreshRate;
+bool RefreshRate::inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
+ using fps_approx_ops::operator<=;
+ return minRefreshRate <= getFps() && getFps() <= maxRefreshRate;
+}
+
std::string RefreshRate::toString() const {
return base::StringPrintf("{id=%d, hwcId=%d, fps=%.2f, width=%d, height=%d group=%d}",
getModeId().value(), mode->getHwcId(), getFps().getValue(),
@@ -110,14 +114,14 @@
bool RefreshRateConfigs::isVoteAllowed(const LayerRequirement& layer,
const RefreshRate& refreshRate) const {
+ using namespace fps_approx_ops;
+
switch (layer.vote) {
case LayerVoteType::ExplicitExactOrMultiple:
case LayerVoteType::Heuristic:
if (mConfig.frameRateMultipleThreshold != 0 &&
- refreshRate.getFps().greaterThanOrEqualWithMargin(
- Fps(mConfig.frameRateMultipleThreshold)) &&
- layer.desiredRefreshRate.lessThanWithMargin(
- Fps(mConfig.frameRateMultipleThreshold / 2))) {
+ refreshRate.getFps() >= Fps::fromValue(mConfig.frameRateMultipleThreshold) &&
+ layer.desiredRefreshRate < Fps::fromValue(mConfig.frameRateMultipleThreshold / 2)) {
// Don't vote high refresh rates past the threshold for layers with a low desired
// refresh rate. For example, desired 24 fps with 120 Hz threshold means no vote for
// 120 Hz, but desired 60 fps should have a vote.
@@ -247,7 +251,7 @@
};
RefreshRate RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
std::lock_guard lock(mLock);
@@ -269,7 +273,7 @@
}
std::optional<RefreshRate> RefreshRateConfigs::getCachedBestRefreshRate(
- const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
const bool sameAsLastCall = lastBestRefreshRateInvocation &&
lastBestRefreshRateInvocation->layerRequirements == layers &&
@@ -286,7 +290,7 @@
}
RefreshRate RefreshRateConfigs::getBestRefreshRateLocked(
- const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ const std::vector<LayerRequirement>& layers, GlobalSignals globalSignals,
GlobalSignals* outSignalsConsidered) const {
ATRACE_CALL();
ALOGV("getBestRefreshRate %zu layers", layers.size());
@@ -370,7 +374,7 @@
// move out the of range if layers explicitly request a different refresh
// rate.
const bool primaryRangeIsSingleRate =
- policy->primaryRange.min.equalsWithMargin(policy->primaryRange.max);
+ isApproxEqual(policy->primaryRange.min, policy->primaryRange.max);
if (!globalSignals.touch && globalSignals.idle &&
!(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
@@ -498,8 +502,11 @@
return explicitExact == 0;
}
}();
+
+ using fps_approx_ops::operator<;
+
if (globalSignals.touch && explicitDefaultVoteLayers == 0 && touchBoostForExplicitExact &&
- bestRefreshRate->getFps().lessThanWithMargin(touchRefreshRate.getFps())) {
+ bestRefreshRate->getFps() < touchRefreshRate.getFps()) {
setTouchConsidered();
ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
return touchRefreshRate;
@@ -552,7 +559,8 @@
}
RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides(
- const std::vector<LayerRequirement>& layers, Fps displayFrameRate, bool touch) const {
+ const std::vector<LayerRequirement>& layers, Fps displayFrameRate,
+ GlobalSignals globalSignals) const {
ATRACE_CALL();
if (!mSupportsFrameRateOverride) return {};
@@ -570,7 +578,7 @@
return layer->vote == LayerVoteType::ExplicitExactOrMultiple;
});
- if (touch && hasExplicitExactOrMultiple) {
+ if (globalSignals.touch && hasExplicitExactOrMultiple) {
continue;
}
@@ -798,8 +806,10 @@
ALOGE("Default mode is not in the primary range.");
return false;
}
- return policy.appRequestRange.min.lessThanOrEqualWithMargin(policy.primaryRange.min) &&
- policy.appRequestRange.max.greaterThanOrEqualWithMargin(policy.primaryRange.max);
+
+ using namespace fps_approx_ops;
+ return policy.appRequestRange.min <= policy.primaryRange.min &&
+ policy.appRequestRange.max >= policy.primaryRange.max;
}
status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
@@ -925,19 +935,21 @@
}
Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const {
- if (frameRate.lessThanOrEqualWithMargin(*mKnownFrameRates.begin())) {
- return *mKnownFrameRates.begin();
+ using namespace fps_approx_ops;
+
+ if (frameRate <= mKnownFrameRates.front()) {
+ return mKnownFrameRates.front();
}
- if (frameRate.greaterThanOrEqualWithMargin(*std::prev(mKnownFrameRates.end()))) {
- return *std::prev(mKnownFrameRates.end());
+ if (frameRate >= mKnownFrameRates.back()) {
+ return mKnownFrameRates.back();
}
auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate,
- Fps::comparesLess);
+ isStrictlyLess);
- const auto distance1 = std::abs((frameRate.getValue() - lowerBound->getValue()));
- const auto distance2 = std::abs((frameRate.getValue() - std::prev(lowerBound)->getValue()));
+ const auto distance1 = std::abs(frameRate.getValue() - lowerBound->getValue());
+ const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue());
return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
}
@@ -956,7 +968,7 @@
}
if (minByPolicy == maxByPolicy) {
// when min primary range in display manager policy is below device min turn on the timer.
- if (currentPolicy->primaryRange.min.lessThanWithMargin(deviceMin.getFps())) {
+ if (isApproxLess(currentPolicy->primaryRange.min, deviceMin.getFps())) {
return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
}
return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
@@ -982,14 +994,14 @@
}
bool RefreshRateConfigs::isFractionalPairOrMultiple(Fps smaller, Fps bigger) {
- if (smaller.getValue() > bigger.getValue()) {
+ if (isStrictlyLess(bigger, smaller)) {
return isFractionalPairOrMultiple(bigger, smaller);
}
const auto multiplier = std::round(bigger.getValue() / smaller.getValue());
constexpr float kCoef = 1000.f / 1001.f;
- return bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier / kCoef)) ||
- bigger.equalsWithMargin(Fps(smaller.getValue() * multiplier * kCoef));
+ return isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier / kCoef)) ||
+ isApproxEqual(bigger, Fps::fromValue(smaller.getValue() * multiplier * kCoef));
}
void RefreshRateConfigs::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 3abf83d..53472ef 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -76,19 +76,15 @@
// Checks whether the fps of this RefreshRate struct is within a given min and max refresh
// rate passed in. Margin of error is applied to the boundaries for approximation.
- bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const {
- return minRefreshRate.lessThanOrEqualWithMargin(getFps()) &&
- getFps().lessThanOrEqualWithMargin(maxRefreshRate);
- }
+ bool inPolicy(Fps minRefreshRate, Fps maxRefreshRate) const;
- bool operator!=(const RefreshRate& other) const { return mode != other.mode; }
+ bool operator==(const RefreshRate& other) const { return mode == other.mode; }
+ bool operator!=(const RefreshRate& other) const { return !operator==(other); }
bool operator<(const RefreshRate& other) const {
- return getFps().getValue() < other.getFps().getValue();
+ return isStrictlyLess(getFps(), other.getFps());
}
- bool operator==(const RefreshRate& other) const { return !(*this != other); }
-
std::string toString() const;
friend std::ostream& operator<<(std::ostream& os, const RefreshRate& refreshRate) {
return os << refreshRate.toString();
@@ -105,11 +101,11 @@
std::unordered_map<DisplayModeId, std::unique_ptr<const RefreshRate>>;
struct FpsRange {
- Fps min{0.0f};
- Fps max{std::numeric_limits<float>::max()};
+ Fps min = Fps::fromValue(0.f);
+ Fps max = Fps::fromValue(std::numeric_limits<float>::max());
bool operator==(const FpsRange& other) const {
- return min.equalsWithMargin(other.min) && max.equalsWithMargin(other.max);
+ return isApproxEqual(min, other.min) && isApproxEqual(max, other.max);
}
bool operator!=(const FpsRange& other) const { return !(*this == other); }
@@ -221,7 +217,7 @@
// Layer vote type.
LayerVoteType vote = LayerVoteType::NoVote;
// Layer's desired refresh rate, if applicable.
- Fps desiredRefreshRate{0.0f};
+ Fps desiredRefreshRate;
// If a seamless mode switch is required.
Seamlessness seamlessness = Seamlessness::Default;
// Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
@@ -232,7 +228,7 @@
bool operator==(const LayerRequirement& other) const {
return name == other.name && vote == other.vote &&
- desiredRefreshRate.equalsWithMargin(other.desiredRefreshRate) &&
+ isApproxEqual(desiredRefreshRate, other.desiredRefreshRate) &&
seamlessness == other.seamlessness && weight == other.weight &&
focused == other.focused;
}
@@ -247,18 +243,14 @@
// True if the system hasn't seen any buffers posted to layers recently.
bool idle = false;
- bool operator==(const GlobalSignals& other) const {
+ bool operator==(GlobalSignals other) const {
return touch == other.touch && idle == other.idle;
}
};
- // Returns the refresh rate that fits best to the given layers.
- // layers - The layer requirements to consider.
- // globalSignals - global state of touch and idle
- // outSignalsConsidered - An output param that tells the caller whether the refresh rate was
- // chosen based on touch boost and/or idle timer.
- RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ // Returns the refresh rate that best fits the given layers. outSignalsConsidered returns
+ // whether the refresh rate was chosen based on touch boost and/or idle timer.
+ RefreshRate getBestRefreshRate(const std::vector<LayerRequirement>&, GlobalSignals,
GlobalSignals* outSignalsConsidered = nullptr) const
EXCLUDES(mLock);
@@ -349,13 +341,10 @@
static bool isFractionalPairOrMultiple(Fps, Fps);
using UidToFrameRateOverride = std::map<uid_t, Fps>;
+
// Returns the frame rate override for each uid.
- //
- // @param layers list of visible layers
- // @param displayFrameRate the display frame rate
- // @param touch whether touch timer is active (i.e. user touched the screen recently)
- UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>& layers,
- Fps displayFrameRate, bool touch) const
+ UidToFrameRateOverride getFrameRateOverrides(const std::vector<LayerRequirement>&,
+ Fps displayFrameRate, GlobalSignals) const
EXCLUDES(mLock);
bool supportsKernelIdleTimer() const { return mConfig.supportKernelIdleTimer; }
@@ -396,13 +385,12 @@
const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
std::vector<const RefreshRate*>* outRefreshRates) REQUIRES(mLock);
- std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ std::optional<RefreshRate> getCachedBestRefreshRate(const std::vector<LayerRequirement>&,
+ GlobalSignals,
GlobalSignals* outSignalsConsidered) const
REQUIRES(mLock);
- RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>& layers,
- const GlobalSignals& globalSignals,
+ RefreshRate getBestRefreshRateLocked(const std::vector<LayerRequirement>&, GlobalSignals,
GlobalSignals* outSignalsConsidered) const REQUIRES(mLock);
// Returns the refresh rate with the highest score in the collection specified from begin
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 208a767..80aa96f 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -16,15 +16,17 @@
#pragma once
+#include <chrono>
#include <numeric>
+#include <android-base/stringprintf.h>
+#include <ftl/small_map.h>
+#include <utils/Timers.h>
+
#include "Fps.h"
#include "Scheduler/SchedulerUtils.h"
#include "TimeStats/TimeStats.h"
-#include "android-base/stringprintf.h"
-#include "utils/Timers.h"
-
namespace android::scheduler {
/**
@@ -40,6 +42,7 @@
static constexpr int64_t MS_PER_DAY = 24 * MS_PER_HOUR;
public:
+ // TODO(b/185535769): Inject clock to avoid sleeping in tests.
RefreshRateStats(TimeStats& timeStats, Fps currentRefreshRate,
android::hardware::graphics::composer::hal::PowerMode currentPowerMode)
: mTimeStats(timeStats),
@@ -58,7 +61,7 @@
// Sets config mode. If the mode has changed, it records how much time was spent in the previous
// mode.
void setRefreshRate(Fps currRefreshRate) {
- if (mCurrentRefreshRate.equalsWithMargin(currRefreshRate)) {
+ if (isApproxEqual(mCurrentRefreshRate, currRefreshRate)) {
return;
}
mTimeStats.incrementRefreshRateSwitches();
@@ -66,25 +69,26 @@
mCurrentRefreshRate = currRefreshRate;
}
- // Returns a map between human readable refresh rate and number of seconds the device spent in
- // that mode.
- std::unordered_map<std::string, int64_t> getTotalTimes() {
+ // Maps stringified refresh rate to total time spent in that mode.
+ using TotalTimes = ftl::SmallMap<std::string, std::chrono::milliseconds, 3>;
+
+ TotalTimes getTotalTimes() {
// If the power mode is on, then we are probably switching between the config modes. If
// it's not then the screen is probably off. Make sure to flush times before printing
// them.
flushTime();
- std::unordered_map<std::string, int64_t> totalTime;
- // Multiple configs may map to the same name, e.g. "60fps". Add the
- // times for such configs together.
- for (const auto& [configId, time] : mConfigModesTotalTime) {
- totalTime[to_string(configId)] = 0;
+ TotalTimes totalTimes = ftl::init::map("ScreenOff", mScreenOffTime);
+ const auto zero = std::chrono::milliseconds::zero();
+
+ // Sum the times for modes that map to the same name, e.g. "60 Hz".
+ for (const auto& [fps, time] : mFpsTotalTimes) {
+ const auto string = to_string(fps);
+ const auto total = std::as_const(totalTimes).get(string).value_or(std::cref(zero));
+ totalTimes.emplace_or_replace(string, total.get() + time);
}
- for (const auto& [configId, time] : mConfigModesTotalTime) {
- totalTime[to_string(configId)] += time;
- }
- totalTime["ScreenOff"] = mScreenOffTime;
- return totalTime;
+
+ return totalTimes;
}
// Traverses through the map of config modes and returns how long they've been running in easy
@@ -102,28 +106,32 @@
// Calculates the time that passed in ms between the last time we recorded time and the time
// this method was called.
void flushTime() {
- nsecs_t currentTime = systemTime();
- nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
- int64_t timeElapsedMs = ns2ms(timeElapsed);
+ const nsecs_t currentTime = systemTime();
+ const nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
mPreviousRecordedTime = currentTime;
+ const auto duration = std::chrono::milliseconds{ns2ms(timeElapsed)};
+ const auto zero = std::chrono::milliseconds::zero();
+
uint32_t fps = 0;
+
if (mCurrentPowerMode == android::hardware::graphics::composer::hal::PowerMode::ON) {
// Normal power mode is counted under different config modes.
- if (mConfigModesTotalTime.find(mCurrentRefreshRate) == mConfigModesTotalTime.end()) {
- mConfigModesTotalTime[mCurrentRefreshRate] = 0;
- }
- mConfigModesTotalTime[mCurrentRefreshRate] += timeElapsedMs;
+ const auto total = std::as_const(mFpsTotalTimes)
+ .get(mCurrentRefreshRate)
+ .value_or(std::cref(zero));
+ mFpsTotalTimes.emplace_or_replace(mCurrentRefreshRate, total.get() + duration);
+
fps = static_cast<uint32_t>(mCurrentRefreshRate.getIntValue());
} else {
- mScreenOffTime += timeElapsedMs;
+ mScreenOffTime += duration;
}
mTimeStats.recordRefreshRate(fps, timeElapsed);
}
// Formats the time in milliseconds into easy to read format.
- static std::string getDateFormatFromMs(int64_t timeMs) {
- auto [days, dayRemainderMs] = std::div(timeMs, MS_PER_DAY);
+ static std::string getDateFormatFromMs(std::chrono::milliseconds time) {
+ auto [days, dayRemainderMs] = std::div(static_cast<int64_t>(time.count()), MS_PER_DAY);
auto [hours, hourRemainderMs] = std::div(dayRemainderMs, MS_PER_HOUR);
auto [mins, minsRemainderMs] = std::div(hourRemainderMs, MS_PER_MIN);
auto [sec, secRemainderMs] = std::div(minsRemainderMs, MS_PER_S);
@@ -138,9 +146,8 @@
Fps mCurrentRefreshRate;
android::hardware::graphics::composer::hal::PowerMode mCurrentPowerMode;
- std::unordered_map<Fps, int64_t /* duration in ms */, std::hash<Fps>, Fps::EqualsInBuckets>
- mConfigModesTotalTime;
- int64_t mScreenOffTime = 0;
+ ftl::SmallMap<Fps, std::chrono::milliseconds, 2, FpsApproxEqual> mFpsTotalTimes;
+ std::chrono::milliseconds mScreenOffTime = std::chrono::milliseconds::zero();
nsecs_t mPreviousRecordedTime = systemTime();
};
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index c6a19de..eeea25d 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -206,14 +206,14 @@
{
const auto iter = mFrameRateOverridesFromBackdoor.find(uid);
if (iter != mFrameRateOverridesFromBackdoor.end()) {
- return std::make_optional<Fps>(iter->second);
+ return iter->second;
}
}
{
const auto iter = mFrameRateOverridesByContent.find(uid);
if (iter != mFrameRateOverridesByContent.end()) {
- return std::make_optional<Fps>(iter->second);
+ return iter->second;
}
}
@@ -324,6 +324,7 @@
thread = mConnections[handle].thread.get();
}
thread->onScreenAcquired();
+ mScreenAcquired = true;
}
void Scheduler::onScreenReleased(ConnectionHandle handle) {
@@ -334,6 +335,7 @@
thread = mConnections[handle].thread.get();
}
thread->onScreenReleased();
+ mScreenAcquired = false;
}
void Scheduler::onFrameRateOverridesChanged(ConnectionHandle handle, PhysicalDisplayId displayId) {
@@ -697,15 +699,16 @@
return mRefreshRateConfigs->getCurrentRefreshRate();
}();
- constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER{65.0f};
- if (state == TimerState::Reset &&
- refreshRate.getFps().greaterThanWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+ constexpr Fps FPS_THRESHOLD_FOR_KERNEL_TIMER = 65_Hz;
+ using namespace fps_approx_ops;
+
+ if (state == TimerState::Reset && refreshRate.getFps() > FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// If we're not in performance mode then the kernel timer shouldn't do
// anything, as the refresh rate during DPU power collapse will be the
// same.
resyncToHardwareVsync(true /* makeAvailable */, refreshRate.getVsyncPeriod());
} else if (state == TimerState::Expired &&
- refreshRate.getFps().lessThanOrEqualWithMargin(FPS_THRESHOLD_FOR_KERNEL_TIMER)) {
+ refreshRate.getFps() <= FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// Disable HW VSYNC if the timer expired, as we don't need it enabled if
// we're not pushing frames, and if we're in PERFORMANCE mode then we'll
// need to update the VsyncController model anyway.
@@ -760,6 +763,13 @@
}
StringAppendF(&result, "}\n");
}
+
+ {
+ std::lock_guard lock(mHWVsyncLock);
+ StringAppendF(&result,
+ "mScreenAcquired=%d mPrimaryHWVsyncEnabled=%d mHWVsyncAvailable=%d\n",
+ mScreenAcquired.load(), mPrimaryHWVsyncEnabled, mHWVsyncAvailable);
+ }
}
void Scheduler::dumpVsync(std::string& s) const {
@@ -781,13 +791,12 @@
if (!consideredSignals.idle) {
const auto frameRateOverrides =
refreshRateConfigs->getFrameRateOverrides(mFeatures.contentRequirements,
- displayRefreshRate,
- consideredSignals.touch);
+ displayRefreshRate, consideredSignals);
std::lock_guard lock(mFrameRateOverridesLock);
if (!std::equal(mFrameRateOverridesByContent.begin(), mFrameRateOverridesByContent.end(),
frameRateOverrides.begin(), frameRateOverrides.end(),
- [](const std::pair<uid_t, Fps>& a, const std::pair<uid_t, Fps>& b) {
- return a.first == b.first && a.second.equalsWithMargin(b.second);
+ [](const auto& lhs, const auto& rhs) {
+ return lhs.first == rhs.first && isApproxEqual(lhs.second, rhs.second);
})) {
mFrameRateOverridesByContent = frameRateOverrides;
return true;
@@ -912,7 +921,8 @@
std::lock_guard lock(mFrameRateOverridesLock);
if (frameRateOverride.frameRateHz != 0.f) {
- mFrameRateOverridesFromBackdoor[frameRateOverride.uid] = Fps(frameRateOverride.frameRateHz);
+ mFrameRateOverridesFromBackdoor[frameRateOverride.uid] =
+ Fps::fromValue(frameRateOverride.frameRateHz);
} else {
mFrameRateOverridesFromBackdoor.erase(frameRateOverride.uid);
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 0a33dbb..8397738 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -287,7 +287,7 @@
InjectVSyncSource* mVSyncInjector = nullptr;
ConnectionHandle mInjectorConnectionHandle;
- std::mutex mHWVsyncLock;
+ mutable std::mutex mHWVsyncLock;
bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock) = false;
bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock) = false;
@@ -350,6 +350,9 @@
GUARDED_BY(mFrameRateOverridesLock);
scheduler::RefreshRateConfigs::UidToFrameRateOverride mFrameRateOverridesFromBackdoor
GUARDED_BY(mFrameRateOverridesLock);
+
+ // Keeps track of whether the screen is acquired for debug
+ std::atomic<bool> mScreenAcquired = false;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
index 43e0297..ff31651 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.cpp
@@ -48,14 +48,12 @@
}
PhaseOffsets::VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRateLocked(Fps fps) const {
- const auto iter = mOffsetsCache.find(fps);
- if (iter != mOffsetsCache.end()) {
- return iter->second;
+ if (const auto offsets = mOffsetsCache.get(fps)) {
+ return offsets->get();
}
- const auto offset = constructOffsets(fps.getPeriodNsecs());
- mOffsetsCache[fps] = offset;
- return offset;
+ const auto [it, _] = mOffsetsCache.try_emplace(fps, constructOffsets(fps.getPeriodNsecs()));
+ return it->second;
}
void VsyncConfiguration::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/VsyncConfiguration.h b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
index 3e53b3f..8447512 100644
--- a/services/surfaceflinger/Scheduler/VsyncConfiguration.h
+++ b/services/surfaceflinger/Scheduler/VsyncConfiguration.h
@@ -17,10 +17,10 @@
#pragma once
#include <mutex>
-#include <type_traits>
-#include <unordered_map>
-#include <vector>
+#include <optional>
+#include <string>
+#include <ftl/small_map.h>
#include <utils/Timers.h>
#include "Fps.h"
@@ -88,9 +88,8 @@
VsyncConfigSet getConfigsForRefreshRateLocked(Fps fps) const REQUIRES(mLock);
- mutable std::unordered_map<Fps, VsyncConfigSet, std::hash<Fps>, Fps::EqualsInBuckets>
- mOffsetsCache GUARDED_BY(mLock);
- std::atomic<Fps> mRefreshRateFps GUARDED_BY(mLock);
+ mutable ftl::SmallMap<Fps, VsyncConfigSet, 2, FpsApproxEqual> mOffsetsCache GUARDED_BY(mLock);
+ Fps mRefreshRateFps GUARDED_BY(mLock);
mutable std::mutex mLock;
};
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cfd051c..5f4acc9 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -709,6 +709,7 @@
ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
mFlagManager = std::make_unique<android::FlagManager>();
+ mPowerAdvisor.enablePowerHint(mFlagManager->use_adpf_cpu_hint());
mFrameTracer->initialize();
mFrameTimeline->onBootFinished();
@@ -1039,7 +1040,7 @@
outMode.refreshRate = Fps::fromPeriodNsecs(period).getValue();
const auto vsyncConfigSet =
- mVsyncConfiguration->getConfigsForRefreshRate(Fps(outMode.refreshRate));
+ mVsyncConfiguration->getConfigsForRefreshRate(Fps::fromValue(outMode.refreshRate));
outMode.appVsyncOffset = vsyncConfigSet.late.appOffset;
outMode.sfVsyncOffset = vsyncConfigSet.late.sfOffset;
outMode.group = mode->getGroup();
@@ -1837,7 +1838,7 @@
if (const auto display = getDefaultDisplayDeviceLocked();
display && display->isPoweredOn()) {
- getHwComposer().setVsyncEnabled(display->getPhysicalId(), mHWCVsyncPendingState);
+ setHWCVsyncEnabled(display->getPhysicalId(), mHWCVsyncPendingState);
}
}));
}
@@ -2021,17 +2022,23 @@
bool SurfaceFlinger::flushAndCommitTransactions() {
ATRACE_CALL();
+ bool needsTraversal = false;
if (clearTransactionFlags(eTransactionFlushNeeded)) {
- flushTransactionQueues();
+ needsTraversal = flushTransactionQueues();
}
- const bool shouldCommit = (getTransactionFlags() & ~eTransactionFlushNeeded) || mForceTraversal;
+ const bool shouldCommit = (getTransactionFlags() & ~eTransactionFlushNeeded) || needsTraversal;
if (shouldCommit) {
commitTransactions();
}
- // Invoke OnCommit callbacks.
- mTransactionCallbackInvoker.sendCallbacks();
+ if (!needsTraversal) {
+ // Invoke empty transaction callbacks early.
+ mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
+ } else {
+ // Invoke OnCommit callbacks.
+ mTransactionCallbackInvoker.sendCallbacks(true /* onCommitOnly */);
+ }
if (transactionFlushNeeded()) {
setTransactionFlags(eTransactionFlushNeeded);
@@ -2328,7 +2335,7 @@
mVisibleRegionsWereDirtyThisFrame = false;
mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence);
- mTransactionCallbackInvoker.sendCallbacks();
+ mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
mTransactionCallbackInvoker.clearCompletedTransactions();
if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON &&
@@ -2941,7 +2948,6 @@
processDisplayChangesLocked();
processDisplayHotplugEventsLocked();
}
- mForceTraversal = false;
mForceTransactionDisplayChange = displayTransactionNeeded;
if (mSomeChildrenChanged) {
@@ -3415,11 +3421,8 @@
return old;
}
-void SurfaceFlinger::setTraversalNeeded() {
- mForceTraversal = true;
-}
-
-void SurfaceFlinger::flushTransactionQueues() {
+bool SurfaceFlinger::flushTransactionQueues() {
+ bool needsTraversal = false;
// to prevent onHandleDestroyed from being called while the lock is held,
// we must keep a copy of the transactions (specifically the composer
// states) around outside the scope of the lock
@@ -3488,19 +3491,23 @@
// Now apply all transactions.
for (const auto& transaction : transactions) {
- applyTransactionState(transaction.frameTimelineInfo, transaction.states,
- transaction.displays, transaction.flags,
- transaction.inputWindowCommands, transaction.desiredPresentTime,
- transaction.isAutoTimestamp, transaction.buffer,
- transaction.postTime, transaction.permissions,
- transaction.hasListenerCallbacks, transaction.listenerCallbacks,
- transaction.originPid, transaction.originUid, transaction.id);
+ needsTraversal |=
+ applyTransactionState(transaction.frameTimelineInfo, transaction.states,
+ transaction.displays, transaction.flags,
+ transaction.inputWindowCommands,
+ transaction.desiredPresentTime,
+ transaction.isAutoTimestamp, transaction.buffer,
+ transaction.postTime, transaction.permissions,
+ transaction.hasListenerCallbacks,
+ transaction.listenerCallbacks, transaction.originPid,
+ transaction.originUid, transaction.id);
if (transaction.transactionCommittedSignal) {
mTransactionCommittedSignals.emplace_back(
std::move(transaction.transactionCommittedSignal));
}
}
- }
+ } // unlock mStateLock
+ return needsTraversal;
}
bool SurfaceFlinger::transactionFlushNeeded() {
@@ -3706,7 +3713,7 @@
return NO_ERROR;
}
-void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelineInfo,
+bool SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelineInfo,
const Vector<ComposerState>& states,
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
@@ -3728,12 +3735,10 @@
mTransactionCallbackInvoker.addEmptyTransaction(listener);
}
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces;
uint32_t clientStateFlags = 0;
for (const ComposerState& state : states) {
- clientStateFlags |=
- setClientStateLocked(frameTimelineInfo, state, desiredPresentTime, isAutoTimestamp,
- postTime, permissions, listenerCallbacksWithSurfaces);
+ clientStateFlags |= setClientStateLocked(frameTimelineInfo, state, desiredPresentTime,
+ isAutoTimestamp, postTime, permissions);
if ((flags & eAnimation) && state.state.surface) {
if (const auto layer = fromHandle(state.state.surface).promote(); layer) {
mScheduler->recordLayerHistory(layer.get(),
@@ -3743,10 +3748,6 @@
}
}
- // If the state doesn't require a traversal and there are callbacks, send them now
- if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) {
- mTransactionCallbackInvoker.sendCallbacks();
- }
transactionFlags |= clientStateFlags;
if (permissions & Permission::ACCESS_SURFACE_FLINGER) {
@@ -3768,6 +3769,7 @@
transactionFlags = eTransactionNeeded;
}
+ bool needsTraversal = false;
if (transactionFlags) {
if (mInterceptor->isEnabled()) {
mInterceptor->saveTransaction(states, mCurrentState.displays, displays, flags,
@@ -3778,7 +3780,7 @@
// so we don't have to wake up again next frame to preform an unnecessary traversal.
if (transactionFlags & eTraversalNeeded) {
transactionFlags = transactionFlags & (~eTraversalNeeded);
- mForceTraversal = true;
+ needsTraversal = true;
}
if (transactionFlags) {
setTransactionFlags(transactionFlags);
@@ -3788,6 +3790,8 @@
mAnimTransactionPending = true;
}
}
+
+ return needsTraversal;
}
uint32_t SurfaceFlinger::setDisplayStateLocked(const DisplayState& s) {
@@ -3856,10 +3860,10 @@
return true;
}
-uint32_t SurfaceFlinger::setClientStateLocked(
- const FrameTimelineInfo& frameTimelineInfo, const ComposerState& composerState,
- int64_t desiredPresentTime, bool isAutoTimestamp, int64_t postTime, uint32_t permissions,
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& outListenerCallbacks) {
+uint32_t SurfaceFlinger::setClientStateLocked(const FrameTimelineInfo& frameTimelineInfo,
+ const ComposerState& composerState,
+ int64_t desiredPresentTime, bool isAutoTimestamp,
+ int64_t postTime, uint32_t permissions) {
const layer_state_t& s = composerState.state;
const bool privileged = permissions & Permission::ACCESS_SURFACE_FLINGER;
@@ -3873,13 +3877,11 @@
ListenerCallbacks onCommitCallbacks = listener.filter(CallbackId::Type::ON_COMMIT);
if (!onCommitCallbacks.callbackIds.empty()) {
filteredListeners.push_back(onCommitCallbacks);
- outListenerCallbacks.insert(onCommitCallbacks);
}
ListenerCallbacks onCompleteCallbacks = listener.filter(CallbackId::Type::ON_COMPLETE);
if (!onCompleteCallbacks.callbackIds.empty()) {
filteredListeners.push_back(onCompleteCallbacks);
- outListenerCallbacks.insert(onCompleteCallbacks);
}
}
@@ -4108,7 +4110,8 @@
const auto strategy =
Layer::FrameRate::convertChangeFrameRateStrategy(s.changeFrameRateStrategy);
- if (layer->setFrameRate(Layer::FrameRate(Fps(s.frameRate), compatibility, strategy))) {
+ if (layer->setFrameRate(
+ Layer::FrameRate(Fps::fromValue(s.frameRate), compatibility, strategy))) {
flags |= eTraversalNeeded;
}
}
@@ -4502,6 +4505,12 @@
return;
}
+ const auto activeDisplay = getDisplayDeviceLocked(mActiveDisplayToken);
+ if (activeDisplay != display && display->isInternal() && activeDisplay &&
+ activeDisplay->isPoweredOn()) {
+ ALOGW("Trying to change power mode on non active display while the active display is ON");
+ }
+
display->setPowerMode(mode);
if (mInterceptor->isEnabled()) {
@@ -4509,7 +4518,7 @@
}
const auto vsyncPeriod = display->refreshRateConfigs().getCurrentRefreshRate().getVsyncPeriod();
if (currentMode == hal::PowerMode::OFF) {
- const auto activeDisplay = getDisplayDeviceLocked(mActiveDisplayToken);
+ // Turn on the display
if (display->isInternal() && (!activeDisplay || !activeDisplay->isPoweredOn())) {
onActiveDisplayChangedLocked(display);
}
@@ -4522,8 +4531,8 @@
ALOGW("Couldn't set SCHED_FIFO on display on: %s\n", strerror(errno));
}
getHwComposer().setPowerMode(displayId, mode);
- if (display->isInternal() && mode != hal::PowerMode::DOZE_SUSPEND) {
- getHwComposer().setVsyncEnabled(displayId, mHWCVsyncPendingState);
+ if (isDisplayActiveLocked(display) && mode != hal::PowerMode::DOZE_SUSPEND) {
+ setHWCVsyncEnabled(displayId, mHWCVsyncPendingState);
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, vsyncPeriod);
}
@@ -4539,13 +4548,13 @@
if (SurfaceFlinger::setSchedAttr(false) != NO_ERROR) {
ALOGW("Couldn't set uclamp.min on display off: %s\n", strerror(errno));
}
- if (display->isInternal() && currentMode != hal::PowerMode::DOZE_SUSPEND) {
+ if (isDisplayActiveLocked(display) && currentMode != hal::PowerMode::DOZE_SUSPEND) {
mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
// Make sure HWVsync is disabled before turning off the display
- getHwComposer().setVsyncEnabled(displayId, hal::Vsync::DISABLE);
+ setHWCVsyncEnabled(displayId, hal::Vsync::DISABLE);
getHwComposer().setPowerMode(displayId, mode);
mVisibleRegionsDirty = true;
@@ -4553,13 +4562,13 @@
} else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
// Update display while dozing
getHwComposer().setPowerMode(displayId, mode);
- if (display->isInternal() && currentMode == hal::PowerMode::DOZE_SUSPEND) {
+ if (isDisplayActiveLocked(display) && currentMode == hal::PowerMode::DOZE_SUSPEND) {
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, vsyncPeriod);
}
} else if (mode == hal::PowerMode::DOZE_SUSPEND) {
// Leave display going to doze
- if (display->isInternal()) {
+ if (isDisplayActiveLocked(display)) {
mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
@@ -4569,7 +4578,7 @@
getHwComposer().setPowerMode(displayId, mode);
}
- if (display->isInternal()) {
+ if (isDisplayActiveLocked(display)) {
mTimeStats->setPowerMode(mode);
mRefreshRateStats->setPowerMode(mode);
mScheduler->setDisplayPowerState(mode == hal::PowerMode::ON);
@@ -4748,6 +4757,8 @@
mScheduler->dump(mAppConnectionHandle, result);
mScheduler->dumpVsync(result);
+ StringAppendF(&result, "mHWCVsyncPendingState=%s mLastHWCVsyncState=%s\n",
+ to_string(mHWCVsyncPendingState).c_str(), to_string(mLastHWCVsyncState).c_str());
}
void SurfaceFlinger::dumpPlannerInfo(const DumpArgs& args, std::string& result) const {
@@ -5932,9 +5943,10 @@
traverseLayersInLayerStack(layerStack, args.uid, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
status_t SurfaceFlinger::captureDisplay(DisplayId displayId,
@@ -5969,9 +5981,15 @@
traverseLayersInLayerStack(layerStack, CaptureArgs::UNSET_UID, visitor);
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
- ui::PixelFormat::RGBA_8888, false /* allowProtected */,
- false /* grayscale */, captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+ auto captureResultFuture =
+ captureScreenCommon(std::move(renderAreaFuture), traverseLayers, size,
+ ui::PixelFormat::RGBA_8888, false /* allowProtected */,
+ false /* grayscale */, captureListener);
+ return captureResultFuture.get().status;
}
status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
@@ -6098,23 +6116,28 @@
});
};
- return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, reqSize,
- args.pixelFormat, args.allowProtected, args.grayscale,
- captureListener);
+ if (captureListener == nullptr) {
+ ALOGE("capture screen must provide a capture listener callback");
+ return BAD_VALUE;
+ }
+
+ auto captureResultFuture = captureScreenCommon(std::move(renderAreaFuture), traverseLayers,
+ reqSize, args.pixelFormat, args.allowProtected,
+ args.grayscale, captureListener);
+ return captureResultFuture.get().status;
}
-status_t SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
- TraverseLayersFunction traverseLayers,
- ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
- bool allowProtected, bool grayscale,
- const sp<IScreenCaptureListener>& captureListener) {
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
+ RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
+ ui::Size bufferSize, ui::PixelFormat reqPixelFormat, bool allowProtected, bool grayscale,
+ const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
if (exceedsMaxRenderTargetSize(bufferSize.getWidth(), bufferSize.getHeight())) {
ALOGE("Attempted to capture screen with size (%" PRId32 ", %" PRId32
") that exceeds render target size limit.",
bufferSize.getWidth(), bufferSize.getHeight());
- return BAD_VALUE;
+ return ftl::yield<renderengine::RenderEngineResult>({BAD_VALUE, base::unique_fd()}).share();
}
// Loop over all visible layers to see whether there's any protected layer. A protected layer is
@@ -6154,44 +6177,65 @@
false /* regionSampling */, grayscale, captureListener);
}
-status_t SurfaceFlinger::captureScreenCommon(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScreenCommon(
RenderAreaFuture renderAreaFuture, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
- if (captureListener == nullptr) {
- ALOGE("capture screen must provide a capture listener callback");
- return BAD_VALUE;
- }
-
bool canCaptureBlackoutContent = hasCaptureBlackoutContentPermission();
- static_cast<void>(schedule([=, renderAreaFuture = std::move(renderAreaFuture)]() mutable {
+ auto scheduleResultFuture = schedule([=,
+ renderAreaFuture = std::move(renderAreaFuture)]() mutable
+ -> std::shared_future<renderengine::RenderEngineResult> {
ScreenCaptureResults captureResults;
std::unique_ptr<RenderArea> renderArea = renderAreaFuture.get();
if (!renderArea) {
ALOGW("Skipping screen capture because of invalid render area.");
captureResults.result = NO_MEMORY;
captureListener->onScreenCaptureCompleted(captureResults);
- return;
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()})
+ .share();
}
- status_t result = NO_ERROR;
+ std::shared_future<renderengine::RenderEngineResult> renderEngineResultFuture;
+
renderArea->render([&] {
- result = renderScreenImplLocked(*renderArea, traverseLayers, buffer,
- canCaptureBlackoutContent, regionSampling, grayscale,
- captureResults);
+ renderEngineResultFuture =
+ renderScreenImplLocked(*renderArea, traverseLayers, buffer,
+ canCaptureBlackoutContent, regionSampling, grayscale,
+ captureResults);
});
+ // spring up a thread to unblock SF main thread and wait for
+ // RenderEngineResult to be available
+ if (captureListener != nullptr) {
+ std::async([=]() mutable {
+ ATRACE_NAME("captureListener is nonnull!");
+ auto& [status, drawFence] = renderEngineResultFuture.get();
+ captureResults.result = status;
+ captureResults.fence = new Fence(dup(drawFence));
+ captureListener->onScreenCaptureCompleted(captureResults);
+ });
+ }
+ return renderEngineResultFuture;
+ });
- captureResults.result = result;
- captureListener->onScreenCaptureCompleted(captureResults);
- }));
-
- return NO_ERROR;
+ // flatten scheduleResultFuture object to single shared_future object
+ if (captureListener == nullptr) {
+ std::future<renderengine::RenderEngineResult> captureScreenResultFuture =
+ ftl::chain(std::move(scheduleResultFuture))
+ .then([=](std::shared_future<renderengine::RenderEngineResult> futureObject)
+ -> renderengine::RenderEngineResult {
+ auto& [status, drawFence] = futureObject.get();
+ return {status, base::unique_fd(dup(drawFence))};
+ });
+ return captureScreenResultFuture.share();
+ } else {
+ return ftl::yield<renderengine::RenderEngineResult>({NO_ERROR, base::unique_fd()}).share();
+ }
}
-status_t SurfaceFlinger::renderScreenImplLocked(
+std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::renderScreenImplLocked(
const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const std::shared_ptr<renderengine::ExternalTexture>& buffer,
bool canCaptureBlackoutContent, bool regionSampling, bool grayscale,
@@ -6210,7 +6254,8 @@
// the impetus on WindowManager to not persist them.
if (captureResults.capturedSecureLayers && !canCaptureBlackoutContent) {
ALOGW("FB is protected: PERMISSION_DENIED");
- return PERMISSION_DENIED;
+ return ftl::yield<renderengine::RenderEngineResult>({PERMISSION_DENIED, base::unique_fd()})
+ .share();
}
captureResults.buffer = buffer->getBuffer();
@@ -6292,11 +6337,12 @@
});
- std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers(
- clientCompositionLayers.size());
+ std::vector<renderengine::LayerSettings> clientRenderEngineLayers;
+ clientRenderEngineLayers.reserve(clientCompositionLayers.size());
std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
- clientCompositionLayerPointers.begin(),
- std::pointer_traits<renderengine::LayerSettings*>::pointer_to);
+ std::back_inserter(clientRenderEngineLayers),
+ [](compositionengine::LayerFE::LayerSettings& settings)
+ -> renderengine::LayerSettings { return settings; });
// Use an empty fence for the buffer fence, since we just created the buffer so
// there is no need for synchronization with the GPU.
@@ -6304,24 +6350,22 @@
getRenderEngine().useProtectedContext(useProtected);
const constexpr bool kUseFramebufferCache = false;
- auto [status, drawFence] =
- getRenderEngine()
- .drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
- kUseFramebufferCache, std::move(bufferFence))
- .get();
+ std::future<renderengine::RenderEngineResult> drawLayersResult =
+ getRenderEngine().drawLayers(clientCompositionDisplay, clientRenderEngineLayers, buffer,
+ kUseFramebufferCache, std::move(bufferFence));
- if (drawFence >= 0) {
- sp<Fence> releaseFence = new Fence(dup(drawFence));
- for (auto* layer : renderedLayers) {
- layer->onLayerDisplayed(releaseFence);
- }
+ std::shared_future<renderengine::RenderEngineResult> drawLayersResultFuture =
+ drawLayersResult.share(); // drawLayersResult will be moved to shared one
+
+ for (auto* layer : renderedLayers) {
+ // make a copy of shared_future object for each layer
+ layer->onLayerDisplayed(drawLayersResultFuture);
}
- captureResults.fence = new Fence(drawFence.release());
// Always switch back to unprotected context.
getRenderEngine().useProtectedContext(false);
- return status;
+ return drawLayersResultFuture;
}
void SurfaceFlinger::windowInfosReported() {
@@ -6449,8 +6493,10 @@
using Policy = scheduler::RefreshRateConfigs::Policy;
const Policy policy{DisplayModeId(defaultMode),
allowGroupSwitching,
- {Fps(primaryRefreshRateMin), Fps(primaryRefreshRateMax)},
- {Fps(appRequestRefreshRateMin), Fps(appRequestRefreshRateMax)}};
+ {Fps::fromValue(primaryRefreshRateMin),
+ Fps::fromValue(primaryRefreshRateMax)},
+ {Fps::fromValue(appRequestRefreshRateMin),
+ Fps::fromValue(appRequestRefreshRateMax)}};
constexpr bool kOverridePolicy = false;
return setDesiredDisplayModeSpecsInternal(display, policy, kOverridePolicy);
@@ -6582,7 +6628,7 @@
const auto strategy =
Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
if (layer->setFrameRate(
- Layer::FrameRate(Fps{frameRate},
+ Layer::FrameRate(Fps::fromValue(frameRate),
Layer::FrameRate::convertCompatibility(compatibility),
strategy))) {
setTransactionFlags(eTraversalNeeded);
@@ -6716,7 +6762,7 @@
}
status_t SurfaceFlinger::getMaxAcquiredBufferCount(int* buffers) const {
- Fps maxRefreshRate(60.f);
+ Fps maxRefreshRate = 60_Hz;
if (!getHwComposer().isHeadless()) {
if (const auto display = getDefaultDisplayDevice()) {
@@ -6729,7 +6775,7 @@
}
uint32_t SurfaceFlinger::getMaxAcquiredBufferCountForCurrentRefreshRate(uid_t uid) const {
- Fps refreshRate(60.f);
+ Fps refreshRate = 60_Hz;
if (const auto frameRateOverride = mScheduler->getFrameRateOverride(uid)) {
refreshRate = *frameRateOverride;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 5fa509e..feee5df 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -712,7 +712,7 @@
/*
* Transactions
*/
- void applyTransactionState(const FrameTimelineInfo& info, const Vector<ComposerState>& state,
+ bool applyTransactionState(const FrameTimelineInfo& info, const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -722,15 +722,13 @@
int originPid, int originUid, uint64_t transactionId)
REQUIRES(mStateLock);
// flush pending transaction that was presented after desiredPresentTime.
- void flushTransactionQueues();
+ bool flushTransactionQueues();
// Returns true if there is at least one transaction that needs to be flushed
bool transactionFlushNeeded();
uint32_t setClientStateLocked(const FrameTimelineInfo&, const ComposerState&,
int64_t desiredPresentTime, bool isAutoTimestamp,
- int64_t postTime, uint32_t permissions,
- std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>&)
- REQUIRES(mStateLock);
+ int64_t postTime, uint32_t permissions) REQUIRES(mStateLock);
uint32_t getTransactionFlags() const;
@@ -808,17 +806,17 @@
// Boot animation, on/off animations and screen capture
void startBootAnim();
- status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction, ui::Size bufferSize,
- ui::PixelFormat, bool allowProtected, bool grayscale,
- const sp<IScreenCaptureListener>&);
- status_t captureScreenCommon(RenderAreaFuture, TraverseLayersFunction,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- bool regionSampling, bool grayscale,
- const sp<IScreenCaptureListener>&);
- status_t renderScreenImplLocked(const RenderArea&, TraverseLayersFunction,
- const std::shared_ptr<renderengine::ExternalTexture>&,
- bool canCaptureBlackoutContent, bool regionSampling,
- bool grayscale, ScreenCaptureResults&);
+ std::shared_future<renderengine::RenderEngineResult> captureScreenCommon(
+ RenderAreaFuture, TraverseLayersFunction, ui::Size bufferSize, ui::PixelFormat,
+ bool allowProtected, bool grayscale, const sp<IScreenCaptureListener>&);
+ std::shared_future<renderengine::RenderEngineResult> captureScreenCommon(
+ RenderAreaFuture, TraverseLayersFunction,
+ const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
+ bool grayscale, const sp<IScreenCaptureListener>&);
+ std::shared_future<renderengine::RenderEngineResult> renderScreenImplLocked(
+ const RenderArea&, TraverseLayersFunction,
+ const std::shared_ptr<renderengine::ExternalTexture>&, bool canCaptureBlackoutContent,
+ bool regionSampling, bool grayscale, ScreenCaptureResults&);
// If the uid provided is not UNSET_UID, the traverse will skip any layers that don't have a
// matching ownerUid
@@ -951,6 +949,11 @@
*/
nsecs_t getVsyncPeriodFromHWC() const REQUIRES(mStateLock);
+ void setHWCVsyncEnabled(PhysicalDisplayId id, hal::Vsync enabled) {
+ mLastHWCVsyncState = enabled;
+ getHwComposer().setVsyncEnabled(id, enabled);
+ }
+
// Sets the refresh rate by switching active configs, if they are available for
// the desired refresh rate.
void changeRefreshRateLocked(const RefreshRate&, Scheduler::ModeEvent) REQUIRES(mStateLock);
@@ -1110,7 +1113,6 @@
std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
- bool mForceTraversal = false;
// global color transform states
Daltonizer mDaltonizer;
@@ -1304,6 +1306,7 @@
std::atomic<nsecs_t> mExpectedPresentTime = 0;
nsecs_t mScheduledPresentTime = 0;
hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
+ hal::Vsync mLastHWCVsyncState = hal::Vsync::DISABLE;
// below flags are set by main thread only
bool mSetActiveModePending = false;
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 9e70684..bdeaeb8 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -129,13 +129,15 @@
nsecs_t displayPresentJitter = 0;
nsecs_t appDeadlineDelta = 0;
+ static bool isOptApproxEqual(std::optional<Fps> lhs, std::optional<Fps> rhs) {
+ return (!lhs && !rhs) || (lhs && rhs && isApproxEqual(*lhs, *rhs));
+ }
+
bool operator==(const JankyFramesInfo& o) const {
- return Fps::EqualsInBuckets{}(refreshRate, o.refreshRate) &&
- ((renderRate == std::nullopt && o.renderRate == std::nullopt) ||
- (renderRate != std::nullopt && o.renderRate != std::nullopt &&
- Fps::EqualsInBuckets{}(*renderRate, *o.renderRate))) &&
- uid == o.uid && layerName == o.layerName && gameMode == o.gameMode &&
- reasons == o.reasons && displayDeadlineDelta == o.displayDeadlineDelta &&
+ return isApproxEqual(refreshRate, o.refreshRate) &&
+ isOptApproxEqual(renderRate, o.renderRate) && uid == o.uid &&
+ layerName == o.layerName && gameMode == o.gameMode && reasons == o.reasons &&
+ displayDeadlineDelta == o.displayDeadlineDelta &&
displayPresentJitter == o.displayPresentJitter &&
appDeadlineDelta == o.appDeadlineDelta;
}
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index c1eb896..f3d46ea 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -121,7 +121,7 @@
return addCallbackHandle(handle, std::vector<JankData>());
}
-status_t TransactionCallbackInvoker::findTransactionStats(
+status_t TransactionCallbackInvoker::findOrCreateTransactionStats(
const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
TransactionStats** outTransactionStats) {
auto& transactionStatsDeque = mCompletedTransactions[listener];
@@ -143,7 +143,8 @@
// If we can't find the transaction stats something has gone wrong. The client should call
// startRegistration before trying to add a callback handle.
TransactionStats* transactionStats;
- status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
+ status_t err =
+ findOrCreateTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
return err;
}
@@ -154,6 +155,38 @@
// destroyed the client side is dead and there won't be anyone to send the callback to.
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
+ sp<Fence> prevFence = nullptr;
+
+ for (const auto& futureStruct : handle->previousReleaseFences) {
+ sp<Fence> currentFence = sp<Fence>::make(dup(futureStruct.get().drawFence));
+ if (prevFence == nullptr && currentFence->getStatus() != Fence::Status::Invalid) {
+ prevFence = currentFence;
+ handle->previousReleaseFence = prevFence;
+ } else if (prevFence != nullptr) {
+ // If both fences are signaled or both are unsignaled, we need to merge
+ // them to get an accurate timestamp.
+ if (prevFence->getStatus() != Fence::Status::Invalid &&
+ prevFence->getStatus() == currentFence->getStatus()) {
+ char fenceName[32] = {};
+ snprintf(fenceName, 32, "%.28s", handle->name.c_str());
+ sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, currentFence);
+ if (mergedFence->isValid()) {
+ handle->previousReleaseFence = mergedFence;
+ prevFence = handle->previousReleaseFence;
+ }
+ } else if (currentFence->getStatus() == Fence::Status::Unsignaled) {
+ // If one fence has signaled and the other hasn't, the unsignaled
+ // fence will approximately correspond with the correct timestamp.
+ // There's a small race if both fences signal at about the same time
+ // and their statuses are retrieved with unfortunate timing. However,
+ // by this point, they will have both signaled and only the timestamp
+ // will be slightly off; any dependencies after this point will
+ // already have been met.
+ handle->previousReleaseFence = currentFence;
+ }
+ }
+ }
+ handle->previousReleaseFences = {};
FrameEventHistoryStats eventStats(handle->frameNumber,
handle->gpuCompositionDoneFence->getSnapshot().fence,
handle->compositorTiming, handle->refreshStartTime,
@@ -172,7 +205,7 @@
mPresentFence = presentFence;
}
-void TransactionCallbackInvoker::sendCallbacks() {
+void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) {
// For each listener
auto completedTransactionsItr = mCompletedTransactions.begin();
while (completedTransactionsItr != mCompletedTransactions.end()) {
@@ -184,6 +217,10 @@
auto transactionStatsItr = transactionStatsDeque.begin();
while (transactionStatsItr != transactionStatsDeque.end()) {
auto& transactionStats = *transactionStatsItr;
+ if (onCommitOnly && !containsOnCommitCallbacks(transactionStats.callbackIds)) {
+ transactionStatsItr++;
+ continue;
+ }
// If the transaction has been latched
if (transactionStats.latchTime >= 0 &&
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index 7e879e1..e203d41 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -18,8 +18,9 @@
#include <condition_variable>
#include <deque>
-#include <queue>
+#include <future>
#include <mutex>
+#include <queue>
#include <thread>
#include <unordered_map>
#include <unordered_set>
@@ -28,6 +29,7 @@
#include <binder/IBinder.h>
#include <gui/ITransactionCompletedListener.h>
+#include <renderengine/RenderEngine.h>
#include <ui/Fence.h>
namespace android {
@@ -42,7 +44,9 @@
wp<IBinder> surfaceControl;
bool releasePreviousBuffer = false;
+ std::string name;
sp<Fence> previousReleaseFence;
+ std::vector<std::shared_future<renderengine::RenderEngineResult>> previousReleaseFences;
nsecs_t acquireTime = -1;
nsecs_t latchTime = -1;
uint32_t transformHint = 0;
@@ -72,7 +76,7 @@
void addPresentFence(const sp<Fence>& presentFence);
- void sendCallbacks();
+ void sendCallbacks(bool onCommitOnly);
void clearCompletedTransactions() {
mCompletedTransactions.clear();
}
@@ -82,11 +86,9 @@
private:
- status_t findTransactionStats(const sp<IBinder>& listener,
- const std::vector<CallbackId>& callbackIds,
- TransactionStats** outTransactionStats);
-
-
+ status_t findOrCreateTransactionStats(const sp<IBinder>& listener,
+ const std::vector<CallbackId>& callbackIds,
+ TransactionStats** outTransactionStats);
std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash>
mCompletedTransactions;
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 9ddbed2..91a5b52 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -1029,4 +1029,60 @@
EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
}
+// b202394221
+TEST_F(LayerCallbackTest, EmptyBufferStateChanges) {
+ sp<SurfaceControl> bufferLayer, emptyBufferLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(emptyBufferLayer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction, &callback, bufferLayer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ ui::Size bufferSize = getBufferSize();
+
+ TransactionUtils::setFrame(transaction, bufferLayer,
+ Rect(0, 0, bufferSize.width, bufferSize.height),
+ Rect(0, 0, 32, 32));
+ transaction.setPosition(emptyBufferLayer, 1 + i, 2 + i);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, bufferLayer,
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, emptyBufferLayer,
+ ExpectedResult::Buffer::NOT_ACQUIRED,
+ ExpectedResult::PreviousBuffer::NOT_RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+// b202394221
+TEST_F(LayerCallbackTest, DISABLED_NonBufferLayerStateChanges) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createColorLayer("ColorLayer", Color::RED));
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ transaction.setPosition(layer, 1, 2);
+ transaction.apply();
+
+ ExpectedResult expected;
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index da019a3..e15b081 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -124,7 +124,7 @@
"android.hardware.power@1.1",
"android.hardware.power@1.2",
"android.hardware.power@1.3",
- "android.hardware.power-V1-cpp",
+ "android.hardware.power-V2-cpp",
"libcompositionengine_mocks",
"libcompositionengine",
"libframetimeline",
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index a081291..40ef6e7 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -245,10 +245,16 @@
"screenshot"),
*mRenderEngine, true);
- status_t result =
- mFlinger.renderScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer,
- forSystem, regionSampling);
- EXPECT_EQ(NO_ERROR, result);
+ auto result = mFlinger.renderScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer,
+ forSystem, regionSampling);
+ EXPECT_TRUE(result.valid());
+
+ auto& [status, drawFence] = result.get();
+
+ EXPECT_EQ(NO_ERROR, status);
+ if (drawFence.ok()) {
+ sync_wait(drawFence.get(), -1);
+ }
LayerCase::cleanup(this);
}
@@ -344,9 +350,9 @@
static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd &&)
+ const bool, base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -395,9 +401,9 @@
Return(0)));
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillRepeatedly([&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
+ const std::vector<renderengine::LayerSettings>&,
const std::shared_ptr<renderengine::ExternalTexture>&,
- const bool, base::unique_fd &&)
+ const bool, base::unique_fd&&)
-> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
@@ -631,9 +637,9 @@
static void setupREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -650,16 +656,16 @@
"verification lambda";
return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, Not(IsNull()));
- EXPECT_THAT(layer->source.buffer.fence, Not(IsNull()));
- EXPECT_EQ(DEFAULT_TEXTURE_ID, layer->source.buffer.textureName);
- EXPECT_EQ(false, layer->source.buffer.isY410BT2020);
- EXPECT_EQ(true, layer->source.buffer.usePremultipliedAlpha);
- EXPECT_EQ(false, layer->source.buffer.isOpaque);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
+ EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
+ EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
+ EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
+ EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
+ EXPECT_EQ(false, layer.source.buffer.isOpaque);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
return resultFuture;
});
}
@@ -683,9 +689,9 @@
static void setupREColorCompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -702,14 +708,14 @@
"setupREColorCompositionCallExpectations verification lambda";
return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, IsNull());
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, IsNull());
EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2]),
- layer->source.solidColor);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
+ layer.source.solidColor);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
return resultFuture;
});
}
@@ -763,9 +769,9 @@
static void setupInsecureREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([&](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>& layerSettings,
+ const std::vector<renderengine::LayerSettings>& layerSettings,
const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
- base::unique_fd &&) -> std::future<renderengine::RenderEngineResult> {
+ base::unique_fd&&) -> std::future<renderengine::RenderEngineResult> {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
displaySettings.physicalDisplay);
@@ -782,12 +788,12 @@
"verification lambda";
return resultFuture;
}
- const renderengine::LayerSettings* layer = layerSettings.back();
- EXPECT_THAT(layer->source.buffer.buffer, IsNull());
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer->source.solidColor);
- EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
- EXPECT_EQ(1.0f, layer->alpha);
+ const renderengine::LayerSettings layer = layerSettings.back();
+ EXPECT_THAT(layer.source.buffer.buffer, IsNull());
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
+ EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
+ EXPECT_EQ(1.0f, layer.alpha);
return resultFuture;
});
}
diff --git a/services/surfaceflinger/tests/unittests/FpsOps.h b/services/surfaceflinger/tests/unittests/FpsOps.h
new file mode 100644
index 0000000..23c2841
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FpsOps.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "Fps.h"
+
+namespace android {
+
+// Pull Fps operators into its namespace to enable ADL for EXPECT_EQ, EXPECT_LT, etc.
+
+inline bool operator==(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator==(lhs, rhs);
+}
+
+inline bool operator<(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator<(lhs, rhs);
+}
+
+inline bool operator!=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator!=(lhs, rhs);
+}
+
+inline bool operator>(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator>(lhs, rhs);
+}
+
+inline bool operator<=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator<=(lhs, rhs);
+}
+
+inline bool operator>=(Fps lhs, Fps rhs) {
+ return fps_approx_ops::operator>=(lhs, rhs);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FpsTest.cpp b/services/surfaceflinger/tests/unittests/FpsTest.cpp
index db732cf..b44dd89 100644
--- a/services/surfaceflinger/tests/unittests/FpsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsTest.cpp
@@ -15,6 +15,7 @@
*/
#include "Fps.h"
+#include "FpsOps.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
@@ -22,77 +23,48 @@
namespace android {
TEST(FpsTest, construct) {
- Fps fpsDefault;
- EXPECT_FALSE(fpsDefault.isValid());
+ EXPECT_FALSE(Fps().isValid());
- Fps fps1(60.0f);
- EXPECT_TRUE(fps1.isValid());
- Fps fps2 = Fps::fromPeriodNsecs(static_cast<nsecs_t>(1e9f / 60.0f));
- EXPECT_TRUE(fps2.isValid());
- EXPECT_TRUE(fps1.equalsWithMargin(fps2));
+ EXPECT_FALSE((0_Hz).isValid());
+ EXPECT_TRUE((120_Hz).isValid());
+ EXPECT_TRUE((0.5_Hz).isValid());
+
+ EXPECT_FALSE(Fps::fromPeriodNsecs(0).isValid());
+
+ const Fps fps = Fps::fromPeriodNsecs(16'666'667);
+ EXPECT_TRUE(fps.isValid());
+ EXPECT_EQ(fps, 60_Hz);
}
TEST(FpsTest, compare) {
- constexpr float kEpsilon = 1e-4f;
- const Fps::EqualsInBuckets equalsInBuckets;
- const Fps::EqualsWithMargin equalsWithMargin;
+ EXPECT_EQ(60_Hz, 60_Hz);
+ EXPECT_EQ(60_Hz, 59.9999_Hz);
+ EXPECT_EQ(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f - kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(Fps(60.f + kEpsilon)));
+ EXPECT_LE(60_Hz, 60_Hz);
+ EXPECT_LE(60_Hz, 59.9999_Hz);
+ EXPECT_LE(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f)));
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f - kEpsilon)));
- EXPECT_TRUE(equalsInBuckets(Fps(60.0f), Fps(60.0f + kEpsilon)));
+ EXPECT_GE(60_Hz, 60_Hz);
+ EXPECT_GE(60_Hz, 59.9999_Hz);
+ EXPECT_GE(60_Hz, 60.0001_Hz);
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f)));
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f - kEpsilon)));
- EXPECT_TRUE(equalsWithMargin(Fps(60.0f), Fps(60.0f + kEpsilon)));
-
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).lessThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f + kEpsilon)));
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanOrEqualWithMargin(Fps(60.f - kEpsilon)));
-
- // Fps with difference of 1 should be different
- EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(61.f)));
- EXPECT_TRUE(Fps(60.0f).lessThanWithMargin(Fps(61.f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.f)));
+ // Fps with difference of 1 should be different.
+ EXPECT_NE(60_Hz, 61_Hz);
+ EXPECT_LT(60_Hz, 61_Hz);
+ EXPECT_GT(60_Hz, 59_Hz);
// These are common refresh rates which should be different.
- EXPECT_FALSE(Fps(60.0f).equalsWithMargin(Fps(59.94f)));
- EXPECT_TRUE(Fps(60.0f).greaterThanWithMargin(Fps(59.94f)));
- EXPECT_FALSE(equalsInBuckets(Fps(60.0f), Fps(59.94f)));
- EXPECT_FALSE(equalsWithMargin(Fps(60.0f), Fps(59.94f)));
- EXPECT_NE(std::hash<Fps>()(Fps(60.0f)), std::hash<Fps>()(Fps(59.94f)));
-
- EXPECT_FALSE(Fps(30.0f).equalsWithMargin(Fps(29.97f)));
- EXPECT_TRUE(Fps(30.0f).greaterThanWithMargin(Fps(29.97f)));
- EXPECT_FALSE(equalsInBuckets(Fps(30.0f), Fps(29.97f)));
- EXPECT_FALSE(equalsWithMargin(Fps(30.0f), Fps(29.97f)));
- EXPECT_NE(std::hash<Fps>()(Fps(30.0f)), std::hash<Fps>()(Fps(29.97f)));
+ EXPECT_NE(60_Hz, 59.94_Hz);
+ EXPECT_GT(60_Hz, 59.94_Hz);
+ EXPECT_NE(30_Hz, 29.97_Hz);
+ EXPECT_GT(30_Hz, 29.97_Hz);
}
TEST(FpsTest, getIntValue) {
- EXPECT_EQ(30, Fps(30.1f).getIntValue());
- EXPECT_EQ(31, Fps(30.9f).getIntValue());
- EXPECT_EQ(31, Fps(30.5f).getIntValue());
-}
-
-TEST(FpsTest, equalsInBucketsImpliesEqualHashes) {
- constexpr float kStep = 1e-4f;
- const Fps::EqualsInBuckets equals;
- for (float fps = 30.0f; fps < 31.0f; fps += kStep) {
- const Fps left(fps);
- const Fps right(fps + kStep);
- if (equals(left, right)) {
- ASSERT_EQ(std::hash<Fps>()(left), std::hash<Fps>()(right))
- << "left= " << left << " right=" << right;
- }
- }
+ EXPECT_EQ(30, (30.1_Hz).getIntValue());
+ EXPECT_EQ(31, (30.9_Hz).getIntValue());
+ EXPECT_EQ(31, (30.5_Hz).getIntValue());
}
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 97b60e0..9fbaece 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -559,7 +559,7 @@
}
TEST_F(FrameTimelineTest, presentFenceSignaled_reportsAppMiss) {
- Fps refreshRate = Fps(11.0);
+ Fps refreshRate = 11_Hz;
EXPECT_CALL(*mTimeStats,
incrementJankyFrames(TimeStats::JankyFramesInfo{refreshRate, std::nullopt, sUidOne,
sLayerNameOne, sGameMode,
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index bb21ad6..e8795fe 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -26,6 +26,7 @@
#include <gtest/gtest.h>
#include <log/log.h>
+#include "FpsOps.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/LayerInfo.h"
#include "TestableScheduler.h"
@@ -50,10 +51,10 @@
static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
LayerInfo::RefreshRateHistory::HISTORY_DURATION;
- static constexpr Fps LO_FPS{30.f};
+ static constexpr Fps LO_FPS = 30_Hz;
static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
- static constexpr Fps HI_FPS{90.f};
+ static constexpr Fps HI_FPS = 90_Hz;
static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
@@ -111,8 +112,7 @@
ASSERT_EQ(1, summary.size());
ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- ASSERT_TRUE(desiredRefreshRate.equalsWithMargin(summary[0].desiredRefreshRate))
- << "Frame rate is " << frameRate;
+ ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
}
std::shared_ptr<RefreshRateConfigs> mConfigs = std::make_shared<
@@ -149,7 +149,7 @@
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
- const nsecs_t time = systemTime();
+ nsecs_t time = systemTime();
// No layers returned if no layers are active.
EXPECT_TRUE(summarizeLayerHistory(time).empty());
@@ -161,6 +161,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
+ time += LO_FPS_PERIOD;
}
// Max is returned since we have enough history but there is no timestamp votes.
@@ -169,6 +170,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
+ time += LO_FPS_PERIOD;
}
}
@@ -213,7 +215,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
}
@@ -306,7 +308,7 @@
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
.WillRepeatedly(
- Return(Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::Default)));
+ Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
@@ -319,7 +321,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -328,7 +330,7 @@
time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
@@ -338,7 +340,7 @@
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*layer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
@@ -352,7 +354,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -362,7 +364,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(73.4f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
@@ -414,7 +416,7 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summarizeLayerHistory(time)[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -429,7 +431,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -448,7 +450,7 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -458,9 +460,9 @@
summary = summarizeLayerHistory(time);
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -470,9 +472,9 @@
ASSERT_EQ(2, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
EXPECT_EQ(2, layerCount());
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -487,7 +489,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -508,7 +510,7 @@
ASSERT_EQ(1, summary.size());
EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
EXPECT_EQ(1, layerCount());
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -585,12 +587,12 @@
EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(60.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
.WillRepeatedly(Return(
- Layer::FrameRate(Fps(90.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+ Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
nsecs_t time = systemTime();
@@ -603,7 +605,7 @@
ASSERT_EQ(1, summarizeLayerHistory(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
summarizeLayerHistory(time)[0].vote);
- EXPECT_TRUE(Fps(60.0f).equalsWithMargin(summarizeLayerHistory(time)[0].desiredRefreshRate));
+ EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
}
@@ -661,7 +663,7 @@
nsecs_t time = systemTime();
for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
- recordFramesAndExpect(layer, time, Fps(fps), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
}
}
@@ -671,13 +673,13 @@
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
nsecs_t time = systemTime();
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(30.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(30.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
}
TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
@@ -687,11 +689,11 @@
nsecs_t time = systemTime();
- recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.90f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.00f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(26.90f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
}
class LayerHistoryTestParameterized : public LayerHistoryTest,
@@ -742,7 +744,7 @@
bool max = false;
bool min = false;
- Fps heuristic{0.0};
+ Fps heuristic;
for (const auto& layer : summarizeLayerHistory(time)) {
if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
heuristic = layer.desiredRefreshRate;
@@ -754,7 +756,7 @@
}
if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
- EXPECT_TRUE(Fps(24.0f).equalsWithMargin(heuristic));
+ EXPECT_EQ(24_Hz, heuristic);
EXPECT_FALSE(max);
if (summarizeLayerHistory(time).size() == 2) {
EXPECT_TRUE(min);
@@ -772,4 +774,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
index d6ce5e2..f25994e 100644
--- a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
@@ -20,6 +20,7 @@
#include <gtest/gtest.h>
#include "Fps.h"
+#include "FpsOps.h"
#include "Scheduler/LayerHistory.h"
#include "Scheduler/LayerInfo.h"
@@ -47,7 +48,7 @@
TEST_F(LayerInfoTest, prefersPresentTime) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
@@ -58,14 +59,12 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
TEST_F(LayerInfoTest, fallbacksToQueueTimeIfNoPresentTime) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kPeriod = kExpectedFps.getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
@@ -74,17 +73,15 @@
.pendingModeChange = false});
}
setFrameTimes(frameTimes);
- setLastRefreshRate(Fps(20.0f)); // Set to some valid value
+ setLastRefreshRate(20_Hz); // Set to some valid value.
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
TEST_F(LayerInfoTest, returnsNulloptIfThereWasConfigChange) {
std::deque<FrameTimeData> frameTimesWithoutConfigChange;
- const auto period = Fps(50.0f).getPeriodNsecs();
+ const auto period = (50_Hz).getPeriodNsecs();
constexpr int kNumFrames = 10;
for (int i = 1; i <= kNumFrames; i++) {
frameTimesWithoutConfigChange.push_back(FrameTimeData{.presentTime = period * i,
@@ -124,9 +121,9 @@
// Make sure that this doesn't influence the calculated average FPS.
TEST_F(LayerInfoTest, ignoresSmallPeriods) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
- constexpr auto kSmallPeriod = Fps(250.0f).getPeriodNsecs();
+ constexpr auto kSmallPeriod = (250_Hz).getPeriodNsecs();
constexpr int kNumIterations = 10;
for (int i = 1; i <= kNumIterations; i++) {
frameTimes.push_back(FrameTimeData{.presentTime = kExpectedPeriod * i,
@@ -141,18 +138,16 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
// There may be a big period of time between two frames. Make sure that
// this doesn't influence the calculated average FPS.
TEST_F(LayerInfoTest, ignoresLargePeriods) {
std::deque<FrameTimeData> frameTimes;
- constexpr auto kExpectedFps = Fps(50.0f);
+ constexpr auto kExpectedFps = 50_Hz;
constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
- constexpr auto kLargePeriod = Fps(9.0f).getPeriodNsecs();
+ constexpr auto kLargePeriod = (9_Hz).getPeriodNsecs();
auto record = [&](nsecs_t time) {
frameTimes.push_back(
@@ -172,9 +167,7 @@
setFrameTimes(frameTimes);
const auto averageFrameTime = calculateAverageFrameTime();
ASSERT_TRUE(averageFrameTime.has_value());
- const auto averageFps = Fps::fromPeriodNsecs(*averageFrameTime);
- ASSERT_TRUE(kExpectedFps.equalsWithMargin(averageFps))
- << "Expected " << averageFps << " to be equal to " << kExpectedFps;
+ ASSERT_EQ(kExpectedFps, Fps::fromPeriodNsecs(*averageFrameTime));
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index a8e3e5e..fc84d48 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -27,15 +27,13 @@
#include <ui/Size.h>
-#include "../../Scheduler/RefreshRateConfigs.h"
#include "DisplayHardware/HWC2.h"
+#include "FpsOps.h"
#include "Scheduler/RefreshRateConfigs.h"
using namespace std::chrono_literals;
-namespace android {
-
-namespace scheduler {
+namespace android::scheduler {
namespace hal = android::hardware::graphics::composer::hal;
@@ -104,33 +102,32 @@
static inline const DisplayModeId HWC_CONFIG_ID_60_FRAC = DisplayModeId(10);
// Test configs
- DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, Fps(60.0f).getPeriodNsecs());
+ DisplayModePtr mConfig60 = createDisplayMode(HWC_CONFIG_ID_60, 0, (60_Hz).getPeriodNsecs());
DisplayModePtr mConfig60Frac =
- createDisplayMode(HWC_CONFIG_ID_60_FRAC, 0, Fps(59.94f).getPeriodNsecs());
- DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_60_FRAC, 0, (59.94_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig90 = createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs());
DisplayModePtr mConfig90DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_90, 1, Fps(90.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_90, 1, (90_Hz).getPeriodNsecs());
DisplayModePtr mConfig90DifferentResolution =
- createDisplayMode(HWC_CONFIG_ID_90, 0, Fps(90.0f).getPeriodNsecs(), ui::Size(111, 222));
- DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, Fps(72.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_90, 0, (90_Hz).getPeriodNsecs(), ui::Size(111, 222));
+ DisplayModePtr mConfig72 = createDisplayMode(HWC_CONFIG_ID_72, 0, (72_Hz).getPeriodNsecs());
DisplayModePtr mConfig72DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_72, 1, Fps(72.0f).getPeriodNsecs());
- DisplayModePtr mConfig120 =
- createDisplayMode(HWC_CONFIG_ID_120, 0, Fps(120.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_72, 1, (72_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig120 = createDisplayMode(HWC_CONFIG_ID_120, 0, (120_Hz).getPeriodNsecs());
DisplayModePtr mConfig120DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_120, 1, Fps(120.0f).getPeriodNsecs());
- DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, Fps(30.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_120, 1, (120_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig30 = createDisplayMode(HWC_CONFIG_ID_30, 0, (30_Hz).getPeriodNsecs());
DisplayModePtr mConfig30DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_30, 1, Fps(30.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_30, 1, (30_Hz).getPeriodNsecs());
DisplayModePtr mConfig30Frac =
- createDisplayMode(HWC_CONFIG_ID_30_FRAC, 0, Fps(29.97f).getPeriodNsecs());
- DisplayModePtr mConfig25 = createDisplayMode(HWC_CONFIG_ID_25, 0, Fps(25.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_30_FRAC, 0, (29.97_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig25 = createDisplayMode(HWC_CONFIG_ID_25, 0, (25_Hz).getPeriodNsecs());
DisplayModePtr mConfig25DifferentGroup =
- createDisplayMode(HWC_CONFIG_ID_25, 1, Fps(25.0f).getPeriodNsecs());
- DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, Fps(50.0f).getPeriodNsecs());
- DisplayModePtr mConfig24 = createDisplayMode(HWC_CONFIG_ID_24, 0, Fps(24.0f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_25, 1, (25_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig50 = createDisplayMode(HWC_CONFIG_ID_50, 0, (50_Hz).getPeriodNsecs());
+ DisplayModePtr mConfig24 = createDisplayMode(HWC_CONFIG_ID_24, 0, (24_Hz).getPeriodNsecs());
DisplayModePtr mConfig24Frac =
- createDisplayMode(HWC_CONFIG_ID_24_FRAC, 0, Fps(23.976f).getPeriodNsecs());
+ createDisplayMode(HWC_CONFIG_ID_24_FRAC, 0, (23.976_Hz).getPeriodNsecs());
// Test device configurations
// The positions of the configs in the arrays below MUST match their IDs. For example,
@@ -206,9 +203,7 @@
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_F(RefreshRateConfigsTest, oneDeviceConfig_SwitchingSupported) {
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
@@ -219,10 +214,8 @@
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {Fps(60), Fps(60)}}),
- 0);
- ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(20), Fps(40)}}),
- 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({DisplayModeId(10), {60_Hz, 60_Hz}}), 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {20_Hz, 40_Hz}}), 0);
}
TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap) {
@@ -256,8 +249,7 @@
ASSERT_EQ(mExpected60Config, minRate60);
ASSERT_EQ(mExpected60Config, performanceRate60);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -282,8 +274,7 @@
ASSERT_EQ(mExpected60Config, minRate60);
ASSERT_EQ(mExpected60Config, performanceRate60);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60_Hz, 90_Hz}}), 0);
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
const auto& minRate90 = getMinRefreshRateByPolicy(*refreshRateConfigs);
@@ -305,8 +296,7 @@
ASSERT_EQ(mExpected60Config, minRate);
ASSERT_EQ(mExpected90Config, performanceRate);
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
auto minRate60 = getMinRefreshRateByPolicy(*refreshRateConfigs);
auto performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
@@ -329,8 +319,7 @@
EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
}
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
{
auto current = refreshRateConfigs->getCurrentRefreshRate();
EXPECT_EQ(current.getModeId(), HWC_CONFIG_ID_90);
@@ -344,23 +333,19 @@
// If there are no layers we select the default frame rate, which is the max of the primary
// range.
- auto layers = std::vector<LayerRequirement>{};
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate({}, {}));
- ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
+ ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}),
NO_ERROR);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate({}, {}));
// We select max even when this will cause a non-seamless switch.
refreshRateConfigs = std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
/*currentConfigId=*/HWC_CONFIG_ID_60);
ASSERT_EQ(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, /*allowGroupSwitching*/ true, {Fps(0), Fps(90)}}),
+ {HWC_CONFIG_ID_90, /*allowGroupSwitching*/ true, {0_Hz, 90_Hz}}),
NO_ERROR);
- EXPECT_EQ(mExpected90DifferentGroupConfig,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90DifferentGroupConfig, refreshRateConfigs->getBestRefreshRate({}, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
@@ -368,142 +353,109 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.name = "";
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.0f), Fps(90.0f)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(0.0f), Fps(120.0f)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 120_Hz}}), 0);
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_multipleThreshold_60_90) {
@@ -512,44 +464,37 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
@@ -557,37 +502,30 @@
std::make_unique<RefreshRateConfigs>(m60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
@@ -595,31 +533,27 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(48.0f);
+ lr2.desiredRefreshRate = 48_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(48.0f);
+ lr2.desiredRefreshRate = 48_Hz;
lr2.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
@@ -627,91 +561,81 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "60Hz ExplicitDefault";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
lr1.name = "24Hz Heuristic";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.name = "90Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes_multipleThreshold) {
@@ -720,91 +644,81 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "60Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::Heuristic;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::Heuristic;
lr1.name = "24Hz Heuristic";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
lr1.name = "24Hz ExplicitExactOrMultiple";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitDefault;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr1.desiredRefreshRate = Fps(24.0f);
+ lr1.desiredRefreshRate = 24_Hz;
lr1.vote = LayerVoteType::ExplicitDefault;
lr1.name = "24Hz ExplicitDefault";
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
lr2.name = "90Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
@@ -812,37 +726,30 @@
std::make_unique<RefreshRateConfigs>(m30_60Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(30.0f);
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 30_Hz;
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
@@ -850,60 +757,47 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::Min;
lr.name = "Min";
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
lr.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.vote = LayerVoteType::Heuristic;
lr.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(45.0f);
+ lr.desiredRefreshRate = 45_Hz;
lr.name = "45Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(30.0f);
+ lr.desiredRefreshRate = 30_Hz;
lr.name = "30Hz Heuristic";
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.name = "24Hz Heuristic";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- lr.desiredRefreshRate = Fps(24.0f);
+ lr.desiredRefreshRate = 24_Hz;
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
lr.name = "24Hz ExplicitExactOrMultiple";
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
@@ -911,53 +805,45 @@
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Max;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Min;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(24.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 24_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Max;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(15.0f);
+ lr1.desiredRefreshRate = 15_Hz;
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(45.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 45_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
@@ -965,15 +851,15 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected60Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -983,15 +869,15 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected60Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -1000,39 +886,35 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(90.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(90.0f);
+ lr1.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::Heuristic;
- lr1.desiredRefreshRate = Fps(90.0f);
+ lr1.desiredRefreshRate = 90_Hz;
lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr2.desiredRefreshRate = Fps(60.0f);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ lr2.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, testInPolicy) {
- ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(60.000004f), Fps(60.000004f)));
- ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(Fps(59.0f), Fps(60.1f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(75.0f), Fps(90.0f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(60.0011f), Fps(90.0f)));
- ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(Fps(50.0f), Fps(59.998f)));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(60.000004_Hz, 60.000004_Hz));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(59_Hz, 60.1_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(75_Hz, 90_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(60.0011_Hz, 90_Hz));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(50_Hz, 59.998_Hz));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
@@ -1040,15 +922,15 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
- lr.desiredRefreshRate = Fps(fps);
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ lr.desiredRefreshRate = Fps::fromValue(fps);
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(mExpected90Config, refreshRate)
+ << lr.desiredRefreshRate << " chooses " << refreshRate.getName();
}
}
@@ -1057,53 +939,47 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::ExplicitDefault;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz ExplicitDefault";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr1.name = "30Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(30.0f);
+ lr1.desiredRefreshRate = 30_Hz;
lr1.name = "30Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
@@ -1111,52 +987,46 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::NoVote;
lr2.name = "NoVote";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Max;
lr2.name = "Max";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
// The other layer starts to provide buffers
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(90.0f);
+ lr2.desiredRefreshRate = 90_Hz;
lr2.name = "90Hz Heuristic";
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, touchConsidered) {
@@ -1165,55 +1035,50 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
- refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 1.f}};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(true, consideredSignals.touch);
lr1.vote = LayerVoteType::ExplicitDefault;
- lr1.desiredRefreshRate = Fps(60.0f);
+ lr1.desiredRefreshRate = 60_Hz;
lr1.name = "60Hz ExplicitExactOrMultiple";
lr2.vote = LayerVoteType::Heuristic;
- lr2.desiredRefreshRate = Fps(60.0f);
+ lr2.desiredRefreshRate = 60_Hz;
lr2.name = "60Hz Heuristic";
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
- &consideredSignals);
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}, &consideredSignals);
EXPECT_EQ(false, consideredSignals.touch);
}
@@ -1222,47 +1087,44 @@
std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
// Prepare a table with the vote and the expected refresh rate
- const std::vector<std::pair<float, float>> testCases = {
- {130, 120}, {120, 120}, {119, 120}, {110, 120},
+ const std::initializer_list<std::pair<Fps, Fps>> testCases = {
+ {130_Hz, 120_Hz}, {120_Hz, 120_Hz}, {119_Hz, 120_Hz}, {110_Hz, 120_Hz},
- {100, 90}, {90, 90}, {89, 90},
+ {100_Hz, 90_Hz}, {90_Hz, 90_Hz}, {89_Hz, 90_Hz},
- {80, 72}, {73, 72}, {72, 72}, {71, 72}, {70, 72},
+ {80_Hz, 72_Hz}, {73_Hz, 72_Hz}, {72_Hz, 72_Hz}, {71_Hz, 72_Hz}, {70_Hz, 72_Hz},
- {65, 60}, {60, 60}, {59, 60}, {58, 60},
+ {65_Hz, 60_Hz}, {60_Hz, 60_Hz}, {59_Hz, 60_Hz}, {58_Hz, 60_Hz},
- {55, 90}, {50, 90}, {45, 90},
+ {55_Hz, 90_Hz}, {50_Hz, 90_Hz}, {45_Hz, 90_Hz},
- {42, 120}, {40, 120}, {39, 120},
+ {42_Hz, 120_Hz}, {40_Hz, 120_Hz}, {39_Hz, 120_Hz},
- {37, 72}, {36, 72}, {35, 72},
+ {37_Hz, 72_Hz}, {36_Hz, 72_Hz}, {35_Hz, 72_Hz},
- {30, 60},
+ {30_Hz, 60_Hz},
};
- for (const auto& test : testCases) {
+ for (auto [desired, expected] : testCases) {
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(test.first);
+ lr.desiredRefreshRate = desired;
std::stringstream ss;
- ss << "ExplicitDefault " << test.first << " fps";
+ ss << "ExplicitDefault " << desired;
lr.name = ss.str();
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_TRUE(refreshRate.getFps().equalsWithMargin(Fps(test.second)))
- << "Expecting " << test.first << "fps => " << test.second << "Hz"
- << " but it was " << refreshRate.getFps();
+ const auto refreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(refreshRate.getFps(), expected);
}
}
TEST_F(RefreshRateConfigsTest,
getBestRefreshRate_ExplicitExactOrMultiple_WithFractionalRefreshRates) {
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
// Test that 23.976 will choose 24 if 23.976 is not supported
@@ -1273,11 +1135,9 @@
std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr.desiredRefreshRate = Fps(23.976f);
- lr.name = "ExplicitExactOrMultiple 23.976 fps";
- EXPECT_EQ(HWC_CONFIG_ID_24,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ lr.desiredRefreshRate = 23.976_Hz;
+ lr.name = "ExplicitExactOrMultiple 23.976 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
// Test that 24 will choose 23.976 if 24 is not supported
@@ -1286,11 +1146,10 @@
mConfig30Frac, mConfig60, mConfig60Frac};
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
- lr.desiredRefreshRate = Fps(24.f);
- lr.name = "ExplicitExactOrMultiple 24 fps";
+ lr.desiredRefreshRate = 24_Hz;
+ lr.name = "ExplicitExactOrMultiple 24 Hz";
EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
// Test that 29.97 will prefer 59.94 over 60 and 30
@@ -1299,16 +1158,15 @@
mConfig30, mConfig60, mConfig60Frac};
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
- lr.desiredRefreshRate = Fps(29.97f);
- lr.name = "ExplicitExactOrMultiple 29.97f fps";
+ lr.desiredRefreshRate = 29.97_Hz;
+ lr.name = "ExplicitExactOrMultiple 29.97 Hz";
EXPECT_EQ(HWC_CONFIG_ID_60_FRAC,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExact_WithFractionalRefreshRates) {
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
// Test that voting for supported refresh rate will select this refresh rate
@@ -1317,19 +1175,15 @@
std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- for (auto desiredRefreshRate : {23.976f, 24.f, 25.f, 29.97f, 30.f, 50.f, 59.94f, 60.f}) {
+ for (auto desired : {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz}) {
lr.vote = LayerVoteType::ExplicitExact;
- lr.desiredRefreshRate = Fps(desiredRefreshRate);
+ lr.desiredRefreshRate = desired;
std::stringstream ss;
- ss << "ExplicitExact " << desiredRefreshRate << " fps";
+ ss << "ExplicitExact " << desired;
lr.name = ss.str();
- auto selecteRefreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
-
- EXPECT_TRUE(selecteRefreshRate.getFps().equalsWithMargin(lr.desiredRefreshRate))
- << "Expecting " << lr.desiredRefreshRate << " but it was "
- << selecteRefreshRate.getFps();
+ auto selectedRefreshRate = refreshRateConfigs->getBestRefreshRate(layers, {});
+ EXPECT_EQ(selectedRefreshRate.getFps(), lr.desiredRefreshRate);
}
}
@@ -1340,11 +1194,9 @@
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
lr.vote = LayerVoteType::ExplicitExact;
- lr.desiredRefreshRate = Fps(23.976f);
- lr.name = "ExplicitExact 23.976 fps";
- EXPECT_EQ(HWC_CONFIG_ID_24,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ lr.desiredRefreshRate = 23.976_Hz;
+ lr.name = "ExplicitExact 23.976 Hz";
+ EXPECT_EQ(HWC_CONFIG_ID_24, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
// Test that 24 will choose 23.976 if 24 is not supported
@@ -1353,11 +1205,10 @@
mConfig30Frac, mConfig60, mConfig60Frac};
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(modes, /*currentConfigId=*/HWC_CONFIG_ID_60);
- lr.desiredRefreshRate = Fps(24.f);
- lr.name = "ExplicitExact 24 fps";
+ lr.desiredRefreshRate = 24_Hz;
+ lr.name = "ExplicitExact 24 Hz";
EXPECT_EQ(HWC_CONFIG_ID_24_FRAC,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
}
@@ -1368,15 +1219,15 @@
/*currentConfigId=*/HWC_CONFIG_ID_90);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
RefreshRateConfigs::GlobalSignals consideredSignals;
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitDefault";
lr.focused = true;
EXPECT_EQ(mExpected60Config,
@@ -1392,18 +1243,17 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 90_Hz}}),
0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(90.0f);
+ lr.desiredRefreshRate = 90_Hz;
lr.name = "90Hz ExplicitDefault";
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {.idle = true}));
}
TEST_F(RefreshRateConfigsTest,
@@ -1413,72 +1263,61 @@
/*currentConfigId=*/HWC_CONFIG_ID_90);
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_90, {Fps(90.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_90, {90_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
RefreshRateConfigs::GlobalSignals consideredSignals;
EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
- &consideredSignals));
+ refreshRateConfigs->getBestRefreshRate({}, {}, &consideredSignals));
EXPECT_EQ(false, consideredSignals.touch);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& lr = layers[0];
lr.vote = LayerVoteType::ExplicitExactOrMultiple;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitExactOrMultiple";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::ExplicitDefault;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz ExplicitDefault";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Heuristic;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Heuristic";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Max;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Max";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.vote = LayerVoteType::Min;
- lr.desiredRefreshRate = Fps(60.0f);
+ lr.desiredRefreshRate = 60_Hz;
lr.name = "60Hz Min";
lr.focused = false;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
lr.focused = true;
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, groupSwitchingNotAllowed) {
@@ -1488,17 +1327,15 @@
// The default policy doesn't allow group switching. Verify that no
// group switches are performed.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayer) {
@@ -1510,16 +1347,14 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamless) {
@@ -1532,16 +1367,14 @@
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
// Verify that we won't change the group if seamless switch is required.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(90.0f);
+ layer.desiredRefreshRate = 90_Hz;
layer.seamlessness = Seamlessness::OnlySeamless;
layer.name = "90Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerOnlySeamlessDefaultFps) {
@@ -1556,16 +1389,14 @@
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
// Verify that we won't do a seamless switch if we request the same mode as the default
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::OnlySeamless;
layer.name = "60Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithOneLayerDefaultSeamlessness) {
@@ -1582,17 +1413,15 @@
// Verify that if the current config is in another group and there are no layers with
// seamlessness=SeamedAndSeamless we'll go back to the default group.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitDefault;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::Default;
layer.name = "60Hz ExplicitDefault";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersOnlySeamlessAndSeamed) {
@@ -1608,9 +1437,9 @@
// If there's a layer with seamlessness=SeamedAndSeamless, another layer with
// seamlessness=OnlySeamless can't change the mode group.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].vote = LayerVoteType::ExplicitDefault;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].seamlessness = Seamlessness::OnlySeamless;
layers[0].name = "60Hz ExplicitDefault";
layers[0].focused = true;
@@ -1618,13 +1447,11 @@
layers.push_back(LayerRequirement{.weight = 0.5f});
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].name = "90Hz ExplicitDefault";
layers[1].focused = false;
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultFocusedAndSeamed) {
@@ -1644,23 +1471,21 @@
// For example, this may happen when a video playback requests and gets a seamed switch,
// but another layer (with default seamlessness) starts animating. The animating layer
// should not cause a seamed switch.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].seamlessness = Seamlessness::Default;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].focused = true;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[0].name = "60Hz ExplicitDefault";
layers.push_back(LayerRequirement{.weight = 0.1f});
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].focused = true;
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "90Hz ExplicitDefault";
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, groupSwitchingWithTwoLayersDefaultNotFocusedAndSeamed) {
@@ -1677,23 +1502,21 @@
// Layer with seamlessness=Default can change the mode group if there's a not
// focused layer with seamlessness=SeamedAndSeamless. This happens for example,
// when in split screen mode the user switches between the two visible applications.
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].seamlessness = Seamlessness::Default;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].focused = true;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[0].name = "60Hz ExplicitDefault";
layers.push_back(LayerRequirement{.weight = 0.7f});
layers[1].seamlessness = Seamlessness::SeamedAndSeamless;
- layers[1].desiredRefreshRate = Fps(90.0f);
+ layers[1].desiredRefreshRate = 90_Hz;
layers[1].focused = false;
layers[1].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "90Hz ExplicitDefault";
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, nonSeamlessVotePrefersSeamlessSwitches) {
@@ -1707,22 +1530,18 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::ExplicitExactOrMultiple;
- layer.desiredRefreshRate = Fps(60.0f);
+ layer.desiredRefreshRate = 60_Hz;
layer.seamlessness = Seamlessness::SeamedAndSeamless;
layer.name = "60Hz ExplicitExactOrMultiple";
layer.focused = true;
- ASSERT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_120);
- ASSERT_EQ(HWC_CONFIG_ID_120,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_120, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, nonSeamlessExactAndSeamlessMultipleLayers) {
@@ -1736,31 +1555,27 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<
- LayerRequirement>{LayerRequirement{.name = "60Hz ExplicitDefault",
- .vote = LayerVoteType::ExplicitDefault,
- .desiredRefreshRate = Fps(60.0f),
- .seamlessness = Seamlessness::SeamedAndSeamless,
- .weight = 0.5f,
- .focused = false},
- LayerRequirement{.name = "25Hz ExplicitExactOrMultiple",
- .vote = LayerVoteType::ExplicitExactOrMultiple,
- .desiredRefreshRate = Fps(25.0f),
- .seamlessness = Seamlessness::OnlySeamless,
- .weight = 1.0f,
- .focused = true}};
+ std::vector<LayerRequirement> layers = {{.name = "60Hz ExplicitDefault",
+ .vote = LayerVoteType::ExplicitDefault,
+ .desiredRefreshRate = 60_Hz,
+ .seamlessness = Seamlessness::SeamedAndSeamless,
+ .weight = 0.5f,
+ .focused = false},
+ {.name = "25Hz ExplicitExactOrMultiple",
+ .vote = LayerVoteType::ExplicitExactOrMultiple,
+ .desiredRefreshRate = 25_Hz,
+ .seamlessness = Seamlessness::OnlySeamless,
+ .weight = 1.f,
+ .focused = true}};
- ASSERT_EQ(HWC_CONFIG_ID_50,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_50, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
auto& seamedLayer = layers[0];
- seamedLayer.name = "30Hz ExplicitDefault", seamedLayer.desiredRefreshRate = Fps(30.0f);
+ seamedLayer.desiredRefreshRate = 30_Hz;
+ seamedLayer.name = "30Hz ExplicitDefault";
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_30);
- ASSERT_EQ(HWC_CONFIG_ID_25,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_25, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, minLayersDontTrigerSeamedSwitch) {
@@ -1774,14 +1589,10 @@
policy.allowGroupSwitching = true;
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.name = "Min",
- .vote = LayerVoteType::Min,
- .weight = 1.f,
- .focused = true}};
+ std::vector<LayerRequirement> layers = {
+ {.name = "Min", .vote = LayerVoteType::Min, .weight = 1.f, .focused = true}};
- ASSERT_EQ(HWC_CONFIG_ID_90,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
- .getModeId());
+ ASSERT_EQ(HWC_CONFIG_ID_90, refreshRateConfigs->getBestRefreshRate(layers, {}).getModeId());
}
TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
@@ -1789,59 +1600,58 @@
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
+ struct Args {
+ bool touch = false;
+ bool focused = true;
+ };
+
// Return the config ID from calling getBestRefreshRate() for a single layer with the
// given voteType and fps.
- auto getFrameRate = [&](LayerVoteType voteType, Fps fps, bool touchActive = false,
- bool focused = true) -> DisplayModeId {
+ auto getFrameRate = [&](LayerVoteType voteType, Fps fps, Args args = {}) -> DisplayModeId {
layers[0].vote = voteType;
layers[0].desiredRefreshRate = fps;
- layers[0].focused = focused;
- return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
- .getModeId();
+ layers[0].focused = args.focused;
+ return refreshRateConfigs->getBestRefreshRate(layers, {.touch = args.touch}).getModeId();
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(30.f), Fps(60.f)}, {Fps(30.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {30_Hz, 60_Hz}, {30_Hz, 90_Hz}}),
0);
- EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
- .getModeId());
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+ EXPECT_EQ(HWC_CONFIG_ID_60, refreshRateConfigs->getBestRefreshRate({}, {}).getModeId());
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
- // Layers not focused are not allowed to override primary config
+ // Unfocused layers are not allowed to override primary config.
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/false,
- /*focused=*/false));
+ getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.focused = false}));
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/false,
- /*focused=*/false));
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.focused = false}));
// Touch boost should be restricted to the primary range.
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f), /*touch=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz, {.touch = true}));
// When we're higher than the primary range max due to a layer frame rate setting, touch boost
// shouldn't drag us back down to the primary range max.
EXPECT_EQ(HWC_CONFIG_ID_90,
- getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f), /*touch=*/true));
+ getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz, {.touch = true}));
EXPECT_EQ(HWC_CONFIG_ID_60,
- getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f), /*touch=*/true));
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz, {.touch = true}));
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(60.f)}, {Fps(60.f), Fps(60.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 60_Hz}, {60_Hz, 60_Hz}}),
0);
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, Fps(90.f)));
- EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, Fps(90.f)));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, 90_Hz));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90_Hz));
}
TEST_F(RefreshRateConfigsTest, idle) {
@@ -1849,12 +1659,12 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
const auto getIdleFrameRate = [&](LayerVoteType voteType, bool touchActive) -> DisplayModeId {
layers[0].vote = voteType;
- layers[0].desiredRefreshRate = Fps(90.f);
+ layers[0].desiredRefreshRate = 90_Hz;
RefreshRateConfigs::GlobalSignals consideredSignals;
const auto configId =
refreshRateConfigs
@@ -1867,7 +1677,7 @@
};
ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_60, {Fps(60.f), Fps(90.f)}, {Fps(60.f), Fps(90.f)}}),
+ {HWC_CONFIG_ID_60, {60_Hz, 90_Hz}, {60_Hz, 90_Hz}}),
0);
// Idle should be lower priority than touch boost.
@@ -1898,8 +1708,7 @@
// Idle should be applied rather than the current config when there are no layers.
EXPECT_EQ(HWC_CONFIG_ID_60,
- refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
- .getModeId());
+ refreshRateConfigs->getBestRefreshRate({}, {.idle = true}).getModeId());
}
TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
@@ -1908,23 +1717,23 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
- const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, Fps(fps));
+ const auto knownFrameRate =
+ findClosestKnownFrameRate(*refreshRateConfigs, Fps::fromValue(fps));
Fps expectedFrameRate;
if (fps < 26.91f) {
- expectedFrameRate = Fps(24.0f);
+ expectedFrameRate = 24_Hz;
} else if (fps < 37.51f) {
- expectedFrameRate = Fps(30.0f);
+ expectedFrameRate = 30_Hz;
} else if (fps < 52.51f) {
- expectedFrameRate = Fps(45.0f);
+ expectedFrameRate = 45_Hz;
} else if (fps < 66.01f) {
- expectedFrameRate = Fps(60.0f);
+ expectedFrameRate = 60_Hz;
} else if (fps < 81.01f) {
- expectedFrameRate = Fps(72.0f);
+ expectedFrameRate = 72_Hz;
} else {
- expectedFrameRate = Fps(90.0f);
+ expectedFrameRate = 90_Hz;
}
- EXPECT_TRUE(expectedFrameRate.equalsWithMargin(knownFrameRate))
- << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+ EXPECT_EQ(expectedFrameRate, knownFrameRate);
}
}
@@ -1933,38 +1742,32 @@
std::make_unique<RefreshRateConfigs>(m60_90Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- struct ExpectedRate {
- Fps rate;
- const RefreshRate& expected;
+ struct Expectation {
+ Fps fps;
+ const RefreshRate& refreshRate;
};
- /* clang-format off */
- std::vector<ExpectedRate> knownFrameRatesExpectations = {
- {Fps(24.0f), mExpected60Config},
- {Fps(30.0f), mExpected60Config},
- {Fps(45.0f), mExpected90Config},
- {Fps(60.0f), mExpected60Config},
- {Fps(72.0f), mExpected90Config},
- {Fps(90.0f), mExpected90Config},
+ const std::initializer_list<Expectation> knownFrameRatesExpectations = {
+ {24_Hz, mExpected60Config}, {30_Hz, mExpected60Config}, {45_Hz, mExpected90Config},
+ {60_Hz, mExpected60Config}, {72_Hz, mExpected90Config}, {90_Hz, mExpected90Config},
};
- /* clang-format on */
// Make sure the test tests all the known frame rate
const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
- const auto equal =
- std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
- knownFrameRatesExpectations.begin(),
- [](Fps a, const ExpectedRate& b) { return a.equalsWithMargin(b.rate); });
+ const bool equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+ knownFrameRatesExpectations.begin(),
+ [](Fps fps, const Expectation& expected) {
+ return isApproxEqual(fps, expected.fps);
+ });
EXPECT_TRUE(equal);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
auto& layer = layers[0];
layer.vote = LayerVoteType::Heuristic;
- for (const auto& expectedRate : knownFrameRatesExpectations) {
- layer.desiredRefreshRate = expectedRate.rate;
- const auto& refreshRate =
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
- EXPECT_EQ(expectedRate.expected, refreshRate);
+
+ for (const auto& [fps, refreshRate] : knownFrameRatesExpectations) {
+ layer.desiredRefreshRate = fps;
+ EXPECT_EQ(refreshRate, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
}
@@ -1973,40 +1776,33 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected30Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected30Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
- explicitExactLayer.desiredRefreshRate = Fps(60);
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+ explicitExactLayer.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(72);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 72_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(90);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(120);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 120_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitExactEnableFrameRateOverride) {
@@ -2015,40 +1811,33 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(120);
- explicitExactLayer.desiredRefreshRate = Fps(60);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactOrMultipleLayer.desiredRefreshRate = 120_Hz;
+ explicitExactLayer.desiredRefreshRate = 60_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(72);
- EXPECT_EQ(mExpected72Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 72_Hz;
+ EXPECT_EQ(mExpected72Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(90);
- EXPECT_EQ(mExpected90Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 90_Hz;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
- explicitExactLayer.desiredRefreshRate = Fps(120);
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ explicitExactLayer.desiredRefreshRate = 120_Hz;
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ReadsCached) {
@@ -2059,26 +1848,20 @@
/*currentConfigId=*/HWC_CONFIG_ID_60);
setLastBestRefreshRateInvocation(*refreshRateConfigs,
- GetBestRefreshRateInvocation{.layerRequirements = std::vector<
- LayerRequirement>(),
- .globalSignals = {.touch = true,
+ GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
.idle = true},
.outSignalsConsidered =
- {.touch = true,
- .idle = false},
+ {.touch = true},
.resultingBestRefreshRate =
createRefreshRate(
mConfig90)});
EXPECT_EQ(createRefreshRate(mConfig90),
- refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
- {.touch = true, .idle = true}));
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true}));
- const GlobalSignals cachedSignalsConsidered{.touch = true, .idle = false};
+ const GlobalSignals cachedSignalsConsidered{.touch = true};
setLastBestRefreshRateInvocation(*refreshRateConfigs,
- GetBestRefreshRateInvocation{.layerRequirements = std::vector<
- LayerRequirement>(),
- .globalSignals = {.touch = true,
+ GetBestRefreshRateInvocation{.globalSignals = {.touch = true,
.idle = true},
.outSignalsConsidered =
cachedSignalsConsidered,
@@ -2088,8 +1871,7 @@
GlobalSignals signalsConsidered;
EXPECT_EQ(createRefreshRate(mConfig30),
- refreshRateConfigs->getBestRefreshRate(std::vector<LayerRequirement>(),
- {.touch = true, .idle = true},
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true},
&signalsConsidered));
EXPECT_EQ(cachedSignalsConsidered, signalsConsidered);
@@ -2104,8 +1886,7 @@
ASSERT_FALSE(getLastBestRefreshRateInvocation(*refreshRateConfigs).has_value());
GlobalSignals globalSignals{.touch = true, .idle = true};
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
const auto lastResult =
refreshRateConfigs->getBestRefreshRate(layers, globalSignals,
/* outSignalsConsidered */ nullptr);
@@ -2129,30 +1910,25 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}, {.weight = 0.5f}};
auto& explicitExactLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitExactLayer.vote = LayerVoteType::ExplicitExact;
explicitExactLayer.name = "ExplicitExact";
- explicitExactLayer.desiredRefreshRate = Fps(30);
+ explicitExactLayer.desiredRefreshRate = 30_Hz;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected120Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected120Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
explicitExactOrMultipleLayer.vote = LayerVoteType::NoVote;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {.touch = true}));
}
TEST_F(RefreshRateConfigsTest, getBestRefreshRate_FractionalRefreshRates_ExactAndDefault) {
@@ -2161,21 +1937,19 @@
std::make_unique<RefreshRateConfigs>(m24_25_30_50_60WithFracDevice,
/*currentConfigId=*/HWC_CONFIG_ID_60, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 0.5f},
- LayerRequirement{.weight = 0.5f}};
+ std::vector<LayerRequirement> layers = {{.weight = 0.5f}, {.weight = 0.5f}};
auto& explicitDefaultLayer = layers[0];
auto& explicitExactOrMultipleLayer = layers[1];
explicitExactOrMultipleLayer.vote = LayerVoteType::ExplicitExactOrMultiple;
explicitExactOrMultipleLayer.name = "ExplicitExactOrMultiple";
- explicitExactOrMultipleLayer.desiredRefreshRate = Fps(60);
+ explicitExactOrMultipleLayer.desiredRefreshRate = 60_Hz;
explicitDefaultLayer.vote = LayerVoteType::ExplicitDefault;
explicitDefaultLayer.name = "ExplicitDefault";
- explicitDefaultLayer.desiredRefreshRate = Fps(59.94f);
+ explicitDefaultLayer.desiredRefreshRate = 59.94_Hz;
- EXPECT_EQ(mExpected60Config,
- refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getBestRefreshRate(layers, {}));
}
// b/190578904
@@ -2186,29 +1960,26 @@
DisplayModes displayModes;
for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
constexpr int32_t kGroup = 0;
- const auto refreshRate = Fps(static_cast<float>(fps));
+ const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
displayModes.push_back(
createDisplayMode(DisplayModeId(fps), kGroup, refreshRate.getPeriodNsecs()));
}
- const RefreshRateConfigs::GlobalSignals globalSignals = {.touch = false, .idle = false};
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(displayModes,
/*currentConfigId=*/displayModes[0]->getId());
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
const auto testRefreshRate = [&](Fps fps, LayerVoteType vote) {
layers[0].desiredRefreshRate = fps;
layers[0].vote = vote;
EXPECT_EQ(fps.getIntValue(),
- refreshRateConfigs->getBestRefreshRate(layers, globalSignals)
- .getFps()
- .getIntValue())
+ refreshRateConfigs->getBestRefreshRate(layers, {}).getFps().getIntValue())
<< "Failed for " << RefreshRateConfigs::layerVoteTypeString(vote);
};
for (int fps = kMinRefreshRate; fps < kMaxRefreshRate; fps++) {
- const auto refreshRate = Fps(static_cast<float>(fps));
+ const auto refreshRate = Fps::fromValue(static_cast<float>(fps));
testRefreshRate(refreshRate, LayerVoteType::Heuristic);
testRefreshRate(refreshRate, LayerVoteType::ExplicitDefault);
testRefreshRate(refreshRate, LayerVoteType::ExplicitExactOrMultiple);
@@ -2232,18 +2003,15 @@
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 90), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 90_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 60), current 60Hz => TurnOff
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(90, 90), current 90Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {Fps(90), Fps(90)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90_Hz, 90_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
}
@@ -2255,23 +2023,19 @@
std::make_unique<RefreshRateConfigs>(m60_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_120);
// SetPolicy(0, 60), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(0), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 60), current 60Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(60)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 60_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(60, 120), current 60Hz => TurnOn.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {Fps(60), Fps(120)}}),
- 0);
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60_Hz, 120_Hz}}), 0);
EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
// SetPolicy(120, 120), current 120Hz => TurnOff.
- ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
- {HWC_CONFIG_ID_120, {Fps(120), Fps(120)}}),
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_120, {120_Hz, 120_Hz}}),
0);
EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
}
@@ -2281,7 +2045,7 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
/*currentConfigId=*/HWC_CONFIG_ID_30);
- const auto frameRate = Fps(30.f);
+ const auto frameRate = 30_Hz;
Fps displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
EXPECT_EQ(1, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, frameRate));
@@ -2303,39 +2067,38 @@
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
- EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.5f)));
+ EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, 22.5_Hz));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(25.f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(23.976f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(30.f), Fps(29.97f)));
- EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(60.f), Fps(59.94f)));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 25_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(24_Hz, 23.976_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(30_Hz, 29.97_Hz));
+ EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(60_Hz, 59.94_Hz));
}
TEST_F(RefreshRateConfigsTest, isFractionalPairOrMultiple) {
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(23.976f), Fps(24.f)));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(24.f), Fps(23.976f)));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(23.976_Hz, 24_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 23.976_Hz));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(30.f)));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(30.f), Fps(29.97f)));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 30_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 29.97_Hz));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(59.94f), Fps(60.f)));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(60.f), Fps(59.94f)));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 60_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 59.94_Hz));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(60.f)));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(60.f), Fps(29.97f)));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 60_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(60_Hz, 29.97_Hz));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(59.94f), Fps(30.f)));
- EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(30.f), Fps(59.94f)));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(59.94_Hz, 30_Hz));
+ EXPECT_TRUE(RefreshRateConfigs::isFractionalPairOrMultiple(30_Hz, 59.94_Hz));
- const std::vector<float> refreshRates = {23.976f, 24.f, 25.f, 29.97f, 30.f, 50.f, 59.94f, 60.f};
+ const auto refreshRates = {23.976_Hz, 24_Hz, 25_Hz, 29.97_Hz, 30_Hz, 50_Hz, 59.94_Hz, 60_Hz};
for (auto refreshRate : refreshRates) {
- EXPECT_FALSE(
- RefreshRateConfigs::isFractionalPairOrMultiple(Fps(refreshRate), Fps(refreshRate)));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(refreshRate, refreshRate));
}
- EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(24.f), Fps(25.f)));
- EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(23.978f), Fps(25.f)));
- EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(Fps(29.97f), Fps(59.94f)));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(24_Hz, 25_Hz));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(23.978_Hz, 25_Hz));
+ EXPECT_FALSE(RefreshRateConfigs::isFractionalPairOrMultiple(29.97_Hz, 59.94_Hz));
}
TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_noLayers) {
@@ -2343,9 +2106,7 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120);
- auto layers = std::vector<LayerRequirement>{};
- ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false)
- .empty());
+ ASSERT_TRUE(refreshRateConfigs->getFrameRateOverrides({}, 120_Hz, {}).empty());
}
TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_60on120) {
@@ -2354,42 +2115,36 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ std::vector<LayerRequirement> layers = {{.weight = 1.f}};
layers[0].name = "Test layer";
layers[0].ownerUid = 1234;
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::NoVote;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Min;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Max;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
layers[0].vote = LayerVoteType::Heuristic;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
}
@@ -2399,37 +2154,32 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{
- LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
- LayerRequirement{.ownerUid = 5678, .weight = 1.0f},
- };
+ std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f},
+ {.ownerUid = 5678, .weight = 1.f}};
layers[0].name = "Test layer 1234";
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
layers[1].name = "Test layer 5678";
- layers[1].desiredRefreshRate = Fps(30.0f);
+ layers[1].desiredRefreshRate = 30_Hz;
layers[1].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(2, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
ASSERT_EQ(1, frameRateOverrides.count(5678));
- ASSERT_EQ(30.0f, frameRateOverrides.at(5678).getValue());
+ ASSERT_EQ(30_Hz, frameRateOverrides.at(5678));
layers[1].vote = LayerVoteType::Heuristic;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[1].ownerUid = 1234;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_TRUE(frameRateOverrides.empty());
}
@@ -2439,54 +2189,44 @@
std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device, /*currentConfigId=*/
HWC_CONFIG_ID_120, config);
- auto layers = std::vector<LayerRequirement>{
- LayerRequirement{.ownerUid = 1234, .weight = 1.0f},
- };
-
+ std::vector<LayerRequirement> layers = {{.ownerUid = 1234, .weight = 1.f}};
layers[0].name = "Test layer";
- layers[0].desiredRefreshRate = Fps(60.0f);
+ layers[0].desiredRefreshRate = 60_Hz;
layers[0].vote = LayerVoteType::ExplicitDefault;
- auto frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ auto frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExact;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
layers[0].vote = LayerVoteType::ExplicitExactOrMultiple;
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/false);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {});
ASSERT_EQ(1, frameRateOverrides.size());
ASSERT_EQ(1, frameRateOverrides.count(1234));
- ASSERT_EQ(60.0f, frameRateOverrides.at(1234).getValue());
+ ASSERT_EQ(60_Hz, frameRateOverrides.at(1234));
- frameRateOverrides =
- refreshRateConfigs->getFrameRateOverrides(layers, Fps(120.0f), /*touch=*/true);
+ frameRateOverrides = refreshRateConfigs->getFrameRateOverrides(layers, 120_Hz, {.touch = true});
ASSERT_TRUE(frameRateOverrides.empty());
}
} // namespace
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index 0a8759d..df4a9c4 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -14,10 +14,6 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wextra"
-
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -35,8 +31,7 @@
using testing::_;
using testing::AtLeast;
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
class RefreshRateStatsTest : public testing::Test {
protected:
@@ -88,54 +83,53 @@
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_F(RefreshRateStatsTest, oneConfigTest) {
init({createDisplayMode(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
- std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
- ASSERT_EQ(1, times.size());
- EXPECT_NE(0u, times.count("ScreenOff"));
- // Setting up tests on mobile harness can be flaky with time passing, so testing for
- // exact time changes can result in flaxy numbers. To avoid that remember old
- // numbers to make sure the correct values are increasing in the next test.
- auto screenOff = times["ScreenOff"];
+ auto times = mRefreshRateStats->getTotalTimes();
+ ASSERT_TRUE(times.contains("ScreenOff"));
+ EXPECT_EQ(1u, times.size());
// Screen is off by default.
+ std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(0u, times.count("90.00fps"));
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_FALSE(times.contains("90.00 Hz"));
const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
mRefreshRateStats->setRefreshRate(config0Fps);
mRefreshRateStats->setPowerMode(PowerMode::ON);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- ASSERT_EQ(1u, times.count("90.00fps"));
- EXPECT_LT(0, times["90.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ ASSERT_TRUE(times.contains("90.00 Hz"));
+ EXPECT_LT(0ms, times.get("90.00 Hz")->get());
mRefreshRateStats->setPowerMode(PowerMode::DOZE);
- auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ const auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config0Fps);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
+
// Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
}
TEST_F(RefreshRateStatsTest, twoConfigsTest) {
@@ -146,78 +140,81 @@
EXPECT_CALL(mTimeStats, recordRefreshRate(60, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
- std::unordered_map<std::string, int64_t> times = mRefreshRateStats->getTotalTimes();
- ASSERT_EQ(1, times.size());
- EXPECT_NE(0u, times.count("ScreenOff"));
- // Setting up tests on mobile harness can be flaky with time passing, so testing for
- // exact time changes can result in flaxy numbers. To avoid that remember old
- // numbers to make sure the correct values are increasing in the next test.
- auto screenOff = times["ScreenOff"];
+ auto times = mRefreshRateStats->getTotalTimes();
+ ASSERT_TRUE(times.contains("ScreenOff"));
+ EXPECT_EQ(1u, times.size());
// Screen is off by default.
+ std::chrono::milliseconds screenOff = times.get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_FALSE(times.contains("60.00 Hz"));
+ EXPECT_FALSE(times.contains("90.00 Hz"));
const auto config0Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_0).getFps();
const auto config1Fps = mRefreshRateConfigs->getRefreshRateFromModeId(CONFIG_ID_1).getFps();
mRefreshRateStats->setRefreshRate(config0Fps);
mRefreshRateStats->setPowerMode(PowerMode::ON);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- ASSERT_EQ(1u, times.count("90.00fps"));
- EXPECT_LT(0, times["90.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ ASSERT_TRUE(times.contains("90.00 Hz"));
+ EXPECT_LT(0ms, times.get("90.00 Hz")->get());
// When power mode is normal, time for configs updates.
mRefreshRateStats->setRefreshRate(config1Fps);
- auto ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ auto ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- ASSERT_EQ(1u, times.count("60.00fps"));
- EXPECT_LT(0, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ ASSERT_TRUE(times.contains("60.00 Hz"));
+ EXPECT_LT(0ms, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config0Fps);
- auto sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+ auto sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_LT(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_LT(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config1Fps);
- ninety = mRefreshRateStats->getTotalTimes()["90.00fps"];
+ ninety = mRefreshRateStats->getTotalTimes().get("90.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_EQ(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_LT(sixty, times["60.00fps"]);
+
+ EXPECT_EQ(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_LT(sixty, times.get("60.00 Hz")->get());
// Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
mRefreshRateStats->setPowerMode(PowerMode::DOZE);
mRefreshRateStats->setRefreshRate(config0Fps);
- sixty = mRefreshRateStats->getTotalTimes()["60.00fps"];
+ sixty = mRefreshRateStats->getTotalTimes().get("60.00 Hz")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
+
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
mRefreshRateStats->setRefreshRate(config1Fps);
- screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
+ screenOff = mRefreshRateStats->getTotalTimes().get("ScreenOff")->get();
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- EXPECT_LT(screenOff, times["ScreenOff"]);
- EXPECT_EQ(ninety, times["90.00fps"]);
- EXPECT_EQ(sixty, times["60.00fps"]);
-}
-} // namespace
-} // namespace scheduler
-} // namespace android
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
+ EXPECT_LT(screenOff, times.get("ScreenOff")->get());
+ EXPECT_EQ(ninety, times.get("90.00 Hz")->get());
+ EXPECT_EQ(sixty, times.get("60.00 Hz")->get());
+}
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index e2b3993..599b235 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -54,13 +54,13 @@
const DisplayModePtr mode60 = DisplayMode::Builder(0)
.setId(DisplayModeId(0))
.setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
- .setVsyncPeriod(Fps(60.f).getPeriodNsecs())
+ .setVsyncPeriod((60_Hz).getPeriodNsecs())
.setGroup(0)
.build();
const DisplayModePtr mode120 = DisplayMode::Builder(1)
.setId(DisplayModeId(1))
.setPhysicalDisplayId(PhysicalDisplayId::fromPort(0))
- .setVsyncPeriod(Fps(120.f).getPeriodNsecs())
+ .setVsyncPeriod((120_Hz).getPeriodNsecs())
.setGroup(0)
.build();
@@ -217,17 +217,17 @@
}
TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
- EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 30ms));
- EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(90), 30ms));
- EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(Fps(120), 30ms));
+ EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 30ms));
+ EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(90_Hz, 30ms));
+ EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(120_Hz, 30ms));
- EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 40ms));
+ EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 40ms));
- EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(Fps(60), 10ms));
+ EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms));
}
MATCHER(Is120Hz, "") {
- return arg.getFps().equalsWithMargin(Fps(120.f));
+ return isApproxEqual(arg.getFps(), 120_Hz);
}
TEST_F(SchedulerTest, chooseRefreshRateForContentSelectsMaxRefreshRate) {
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index 6c3b2fd..3b40965 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -29,6 +29,7 @@
#include "Layer.h"
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"
+#include "FpsOps.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
#include "mock/MockEventThread.h"
@@ -96,12 +97,11 @@
*/
class SetFrameRateTest : public ::testing::TestWithParam<std::shared_ptr<LayerFactory>> {
protected:
- const FrameRate FRAME_RATE_VOTE1 = FrameRate(Fps(67.f), FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_VOTE2 =
- FrameRate(Fps(14.f), FrameRateCompatibility::ExactOrMultiple);
- const FrameRate FRAME_RATE_VOTE3 = FrameRate(Fps(99.f), FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_TREE = FrameRate(Fps(0.f), FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(0.f), FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE1 = FrameRate(67_Hz, FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE2 = FrameRate(14_Hz, FrameRateCompatibility::ExactOrMultiple);
+ const FrameRate FRAME_RATE_VOTE3 = FrameRate(99_Hz, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(), FrameRateCompatibility::Default);
SetFrameRateTest();
@@ -172,9 +172,7 @@
}
namespace {
-/* ------------------------------------------------------------------------
- * Test cases
- */
+
TEST_P(SetFrameRateTest, SetAndGet) {
EXPECT_CALL(*mMessageQueue, scheduleCommit()).Times(1);
@@ -470,8 +468,8 @@
.mutableLayerHistory()
->summarize(*mFlinger.mutableScheduler().refreshRateConfigs(), 0);
ASSERT_EQ(2u, layerHistorySummary.size());
- EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[0].desiredRefreshRate));
- EXPECT_TRUE(FRAME_RATE_VOTE1.rate.equalsWithMargin(layerHistorySummary[1].desiredRefreshRate));
+ EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[0].desiredRefreshRate);
+ EXPECT_EQ(FRAME_RATE_VOTE1.rate, layerHistorySummary[1].desiredRefreshRate);
}
TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
index e55721d..6edebd4 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetPowerModeInternalTest.cpp
@@ -260,6 +260,11 @@
auto display = Display::makeFakeExistingDisplayInjector(test);
display.inject();
display.mutableDisplayDevice()->setPowerMode(mode);
+ if (display.mutableDisplayDevice()->isInternal()) {
+ test->mFlinger.mutableActiveDisplayToken() =
+ display.mutableDisplayDevice()->getDisplayToken();
+ }
+
return display;
}
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index b89da60..dd20d0d 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -446,6 +446,7 @@
auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; }
auto& mutablePrimaryHwcDisplayId() { return getHwComposer().mPrimaryHwcDisplayId; }
auto& mutableUseFrameRateApi() { return mFlinger->useFrameRateApi; }
+ auto& mutableActiveDisplayToken() { return mFlinger->mActiveDisplayToken; }
auto fromHandle(const sp<IBinder>& handle) {
return mFlinger->fromHandle(handle);
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 317cdf1..1487a96 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -64,16 +64,14 @@
#define LAYER_ID_0 0
#define LAYER_ID_1 1
#define UID_0 123
-#define REFRESH_RATE_0 61
-#define RENDER_RATE_0 31
#define REFRESH_RATE_BUCKET_0 60
#define RENDER_RATE_BUCKET_0 30
#define LAYER_ID_INVALID -1
#define NUM_LAYERS 1
#define NUM_LAYERS_INVALID "INVALID"
-const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
-const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
+const constexpr Fps kRefreshRate0 = 61_Hz;
+const constexpr Fps kRenderRate0 = 31_Hz;
static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
enum InputCommand : int32_t {
@@ -1498,14 +1496,14 @@
EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
};
- verifyRefreshRateBucket(Fps(91.f), 90);
- verifyRefreshRateBucket(Fps(89.f), 90);
+ verifyRefreshRateBucket(91_Hz, 90);
+ verifyRefreshRateBucket(89_Hz, 90);
- verifyRefreshRateBucket(Fps(61.f), 60);
- verifyRefreshRateBucket(Fps(59.f), 60);
+ verifyRefreshRateBucket(61_Hz, 60);
+ verifyRefreshRateBucket(59_Hz, 60);
- verifyRefreshRateBucket(Fps(31.f), 30);
- verifyRefreshRateBucket(Fps(29.f), 30);
+ verifyRefreshRateBucket(31_Hz, 30);
+ verifyRefreshRateBucket(29_Hz, 30);
}
} // namespace
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 2b5b7b5..bf69704 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -344,7 +344,7 @@
// Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
// pendingJankClassifications.
EXPECT_EQ(2u, layer->mPendingJankClassifications.size());
- presentedSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ presentedSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
layer->releasePendingBuffer(25);
@@ -462,10 +462,10 @@
// BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
// Since we don't have access to DisplayFrame here, trigger an onPresent directly.
for (auto& surfaceFrame : bufferlessSurfaceFrames) {
- surfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ surfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
}
- presentedBufferSurfaceFrame->onPresent(20, JankType::None, Fps::fromPeriodNsecs(11),
+ presentedBufferSurfaceFrame->onPresent(20, JankType::None, 90_Hz,
/*displayDeadlineDelta*/ 0,
/*displayPresentDelta*/ 0);
diff --git a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
index 41a4d30..21ee071 100644
--- a/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VsyncConfigurationTest.cpp
@@ -44,7 +44,7 @@
class WorkDurationTest : public testing::Test {
protected:
WorkDurationTest()
- : mWorkDuration(Fps(60.0f), 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+ : mWorkDuration(60_Hz, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
21'000'000, 1234) {}
~WorkDurationTest() = default;
@@ -56,9 +56,9 @@
* Test cases
*/
TEST_F(WorkDurationTest, getConfigsForRefreshRate_60Hz) {
- mWorkDuration.setRefreshRateFps(Fps(60.0f));
+ mWorkDuration.setRefreshRateFps(60_Hz);
auto currentOffsets = mWorkDuration.getCurrentConfigs();
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(currentOffsets, offsets);
EXPECT_EQ(offsets.late.sfOffset, 6'166'667);
@@ -81,9 +81,9 @@
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_90Hz) {
- mWorkDuration.setRefreshRateFps(Fps(90.0f));
+ mWorkDuration.setRefreshRateFps(90_Hz);
auto currentOffsets = mWorkDuration.getCurrentConfigs();
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(currentOffsets, offsets);
EXPECT_EQ(offsets.late.sfOffset, 611'111);
@@ -106,7 +106,7 @@
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_DefaultOffsets) {
- TestableWorkDuration phaseOffsetsWithDefaultValues(Fps(60.0f), -1, -1, -1, -1, -1, -1, 0);
+ TestableWorkDuration phaseOffsetsWithDefaultValues(60_Hz, -1, -1, -1, -1, -1, -1, 0);
auto validateOffsets = [](const auto& offsets, std::chrono::nanoseconds vsyncPeriod) {
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
@@ -138,12 +138,12 @@
validateOffsets(offsets, std::chrono::nanoseconds(refreshRate.getPeriodNsecs()));
};
- testForRefreshRate(Fps(90.0f));
- testForRefreshRate(Fps(60.0f));
+ testForRefreshRate(90_Hz);
+ testForRefreshRate(60_Hz);
}
TEST_F(WorkDurationTest, getConfigsForRefreshRate_unknownRefreshRate) {
- auto offsets = mWorkDuration.getConfigsForRefreshRate(Fps(14.7f));
+ auto offsets = mWorkDuration.getConfigsForRefreshRate(14.7_Hz);
EXPECT_EQ(offsets.late.sfOffset, 57'527'208);
EXPECT_EQ(offsets.late.appOffset, 37'027'208);
@@ -181,13 +181,12 @@
std::optional<nsecs_t> highFpsEarlyAppOffsetNs,
std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs,
nsecs_t thresholdForNextVsync, nsecs_t hwcMinWorkDuration)
- : impl::PhaseOffsets(Fps(60.0f), vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs,
- earlySfOffsetNs, earlyGpuSfOffsetNs, earlyAppOffsetNs,
- earlyGpuAppOffsetNs, highFpsVsyncPhaseOffsetNs,
- highFpsSfVSyncPhaseOffsetNs, highFpsEarlySfOffsetNs,
- highFpsEarlyGpuSfOffsetNs, highFpsEarlyAppOffsetNs,
- highFpsEarlyGpuAppOffsetNs, thresholdForNextVsync,
- hwcMinWorkDuration) {}
+ : impl::PhaseOffsets(60_Hz, vsyncPhaseOffsetNs, sfVSyncPhaseOffsetNs, earlySfOffsetNs,
+ earlyGpuSfOffsetNs, earlyAppOffsetNs, earlyGpuAppOffsetNs,
+ highFpsVsyncPhaseOffsetNs, highFpsSfVSyncPhaseOffsetNs,
+ highFpsEarlySfOffsetNs, highFpsEarlyGpuSfOffsetNs,
+ highFpsEarlyAppOffsetNs, highFpsEarlyGpuAppOffsetNs,
+ thresholdForNextVsync, hwcMinWorkDuration) {}
};
class PhaseOffsetsTest : public testing::Test {
@@ -201,7 +200,7 @@
};
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_unknownRefreshRate) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(14.7f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(14.7_Hz);
EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -223,7 +222,7 @@
}
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_60Hz) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(offsets.late.sfOffset, 6'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -245,7 +244,7 @@
}
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_90Hz) {
- auto offsets = mPhaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = mPhaseOffsets.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
@@ -269,7 +268,7 @@
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_60Hz) {
TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {}, 2'000'000,
1'000'000, {}, {}, {}, {}, 10'000'000, 1234};
- auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(60.0f));
+ auto offsets = phaseOffsets.getConfigsForRefreshRate(60_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 1'000'000);
@@ -293,7 +292,7 @@
TEST_F(PhaseOffsetsTest, getConfigsForRefreshRate_DefaultValues_90Hz) {
TestablePhaseOffsets phaseOffsets{1'000'000, 1'000'000, {}, {}, {}, {}, 2'000'000,
1'000'000, {}, {}, {}, {}, 10'000'000, 1234};
- auto offsets = phaseOffsets.getConfigsForRefreshRate(Fps(90.0f));
+ auto offsets = phaseOffsets.getConfigsForRefreshRate(90_Hz);
EXPECT_EQ(offsets.late.sfOffset, 1'000'000);
EXPECT_EQ(offsets.late.appOffset, 2'000'000);
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index 159bdf1..23b849a 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -27,11 +27,21 @@
PowerAdvisor();
~PowerAdvisor() override;
- MOCK_METHOD0(init, void());
- MOCK_METHOD0(onBootFinished, void());
- MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
- MOCK_METHOD0(isUsingExpensiveRendering, bool());
- MOCK_METHOD0(notifyDisplayUpdateImminent, void());
+ MOCK_METHOD(void, init, (), (override));
+ MOCK_METHOD(void, onBootFinished, (), (override));
+ MOCK_METHOD(void, setExpensiveRenderingExpected, (DisplayId displayId, bool expected),
+ (override));
+ MOCK_METHOD(bool, isUsingExpensiveRendering, (), (override));
+ MOCK_METHOD(void, notifyDisplayUpdateImminent, (), (override));
+ MOCK_METHOD(bool, usePowerHintSession, (), (override));
+ MOCK_METHOD(bool, supportsPowerHintSession, (), (override));
+ MOCK_METHOD(bool, isPowerHintSessionRunning, (), (override));
+ MOCK_METHOD(void, setTargetWorkDuration, (int64_t targetDurationNanos), (override));
+ MOCK_METHOD(void, setPowerHintSessionThreadIds, (const std::vector<int32_t>& threadIds),
+ (override));
+ MOCK_METHOD(void, sendActualWorkDuration, (int64_t actualDurationNanos, nsecs_t timestamp),
+ (override));
+ MOCK_METHOD(void, enablePowerHint, (bool enabled), (override));
};
} // namespace android::Hwc2::mock
diff --git a/services/vibratorservice/VibratorHalWrapper.cpp b/services/vibratorservice/VibratorHalWrapper.cpp
index a375808..63ecaec 100644
--- a/services/vibratorservice/VibratorHalWrapper.cpp
+++ b/services/vibratorservice/VibratorHalWrapper.cpp
@@ -402,12 +402,21 @@
auto primitiveIdx = static_cast<size_t>(primitive);
if (primitiveIdx >= durations.size()) {
// Safety check, should not happen if enum_range is correct.
+ ALOGE("Supported primitive %zu is outside range [0,%zu), skipping load duration",
+ primitiveIdx, durations.size());
continue;
}
int32_t duration = 0;
- auto status = getHal()->getPrimitiveDuration(primitive, &duration);
- if (!status.isOk()) {
- return HalResult<std::vector<milliseconds>>::failed(status.toString8().c_str());
+ auto result = getHal()->getPrimitiveDuration(primitive, &duration);
+ auto halResult = HalResult<int32_t>::fromStatus(result, duration);
+ if (halResult.isUnsupported()) {
+ // Should not happen, supported primitives should always support requesting duration.
+ ALOGE("Supported primitive %zu returned unsupported for getPrimitiveDuration",
+ primitiveIdx);
+ }
+ if (halResult.isFailed()) {
+ // Fail entire request if one request has failed.
+ return HalResult<std::vector<milliseconds>>::failed(result.toString8().c_str());
}
durations[primitiveIdx] = milliseconds(duration);
}
diff --git a/services/vibratorservice/VibratorManagerHalController.cpp b/services/vibratorservice/VibratorManagerHalController.cpp
index 6bf6581..0df0bfa 100644
--- a/services/vibratorservice/VibratorManagerHalController.cpp
+++ b/services/vibratorservice/VibratorManagerHalController.cpp
@@ -45,7 +45,7 @@
template <typename T>
HalResult<T> ManagerHalController::processHalResult(HalResult<T> result, const char* functionName) {
if (result.isFailed()) {
- ALOGE("%s failed: %s", functionName, result.errorMessage());
+ ALOGE("VibratorManager HAL %s failed: %s", functionName, result.errorMessage());
std::lock_guard<std::mutex> lock(mConnectedHalMutex);
mConnectedHal->tryReconnect();
}
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalController.h b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
index 6c31e2b..6b73d17 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalController.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalController.h
@@ -103,7 +103,7 @@
for (int i = 0; i < MAX_RETRIES; i++) {
T result = halFn(hal.get());
- if (result.checkAndLogFailure(functionName)) {
+ if (result.isFailedLogged(functionName)) {
tryReconnect();
} else {
return result;
diff --git a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
index 68d6647..d2cc9ad 100644
--- a/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
+++ b/services/vibratorservice/include/vibratorservice/VibratorHalWrapper.h
@@ -69,9 +69,9 @@
bool isFailed() const { return !mUnsupported && !mValue.has_value(); }
bool isUnsupported() const { return mUnsupported; }
const char* errorMessage() const { return mErrorMessage.c_str(); }
- bool checkAndLogFailure(const char* functionName) const {
+ bool isFailedLogged(const char* functionNameForLogging) const {
if (isFailed()) {
- ALOGE("%s failed: %s", functionName, errorMessage());
+ ALOGE("Vibrator HAL %s failed: %s", functionNameForLogging, errorMessage());
return true;
}
return false;
@@ -107,9 +107,9 @@
bool isFailed() const { return !mUnsupported && mFailed; }
bool isUnsupported() const { return mUnsupported; }
const char* errorMessage() const { return mErrorMessage.c_str(); }
- bool checkAndLogFailure(const char* functionName) const {
+ bool isFailedLogged(const char* functionNameForLogging) const {
if (isFailed()) {
- ALOGE("%s failed: %s", functionName, errorMessage());
+ ALOGE("Vibrator HAL %s failed: %s", functionNameForLogging, errorMessage());
return true;
}
return false;
@@ -192,21 +192,21 @@
const HalResult<float> qFactor;
const HalResult<std::vector<float>> maxAmplitudes;
- bool checkAndLogFailure(const char*) const {
- return capabilities.checkAndLogFailure("getCapabilities") ||
- supportedEffects.checkAndLogFailure("getSupportedEffects") ||
- supportedBraking.checkAndLogFailure("getSupportedBraking") ||
- supportedPrimitives.checkAndLogFailure("getSupportedPrimitives") ||
- primitiveDurations.checkAndLogFailure("getPrimitiveDuration") ||
- primitiveDelayMax.checkAndLogFailure("getPrimitiveDelayMax") ||
- pwlePrimitiveDurationMax.checkAndLogFailure("getPwlePrimitiveDurationMax") ||
- compositionSizeMax.checkAndLogFailure("getCompositionSizeMax") ||
- pwleSizeMax.checkAndLogFailure("getPwleSizeMax") ||
- minFrequency.checkAndLogFailure("getMinFrequency") ||
- resonantFrequency.checkAndLogFailure("getResonantFrequency") ||
- frequencyResolution.checkAndLogFailure("getFrequencyResolution") ||
- qFactor.checkAndLogFailure("getQFactor") ||
- maxAmplitudes.checkAndLogFailure("getMaxAmplitudes");
+ bool isFailedLogged(const char*) const {
+ return capabilities.isFailedLogged("getCapabilities") ||
+ supportedEffects.isFailedLogged("getSupportedEffects") ||
+ supportedBraking.isFailedLogged("getSupportedBraking") ||
+ supportedPrimitives.isFailedLogged("getSupportedPrimitives") ||
+ primitiveDurations.isFailedLogged("getPrimitiveDuration") ||
+ primitiveDelayMax.isFailedLogged("getPrimitiveDelayMax") ||
+ pwlePrimitiveDurationMax.isFailedLogged("getPwlePrimitiveDurationMax") ||
+ compositionSizeMax.isFailedLogged("getCompositionSizeMax") ||
+ pwleSizeMax.isFailedLogged("getPwleSizeMax") ||
+ minFrequency.isFailedLogged("getMinFrequency") ||
+ resonantFrequency.isFailedLogged("getResonantFrequency") ||
+ frequencyResolution.isFailedLogged("getFrequencyResolution") ||
+ qFactor.isFailedLogged("getQFactor") ||
+ maxAmplitudes.isFailedLogged("getMaxAmplitudes");
}
};
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 3ed3eba..e89a49b 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -736,7 +736,8 @@
// We must support R8G8B8A8
std::vector<VkSurfaceFormatKHR> all_formats = {
{VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
- {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}};
+ {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
+ {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_BT709_LINEAR_EXT}};
if (wide_color_support) {
all_formats.emplace_back(VkSurfaceFormatKHR{