Merge changes I5608414d,I8c809c35,Iec353322

* changes:
  Implement SensorsWrapperV1_0 and SensorsWrapperV2_0
  Defines ISensorsWrapper
  Remove "using namespace SensorServiceUtil"
diff --git a/cmds/installd/otapreopt_script.sh b/cmds/installd/otapreopt_script.sh
index 0c586b6..f950276 100644
--- a/cmds/installd/otapreopt_script.sh
+++ b/cmds/installd/otapreopt_script.sh
@@ -18,9 +18,6 @@
 
 # This script will run as a postinstall step to drive otapreopt.
 
-# Temporarily disable for b/115853663.
-exit 0
-
 TARGET_SLOT="$1"
 STATUS_FD="$2"
 
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index e72aaca..744bdba 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -46,6 +46,7 @@
         "libhwbinder",
         "liblayers_proto",
         "liblog",
+    	"libnativewindow",
         "libpdx_default_transport",
         "libprotobuf-cpp-lite",
         "libsync",
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 3eb0a92..4becfab 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -543,8 +543,8 @@
 
     ANativeWindow* const window = mNativeWindow.get();
     mSurface->setNativeWindow(window);
-    mDisplayWidth = mSurface->queryWidth();
-    mDisplayHeight = mSurface->queryHeight();
+    mDisplayWidth = mSurface->getWidth();
+    mDisplayHeight = mSurface->getHeight();
 
     LOG_FATAL_IF(mDisplayWidth != newWidth,
                 "Unable to set new width to %d", newWidth);
diff --git a/services/surfaceflinger/RenderEngine/Android.bp b/services/surfaceflinger/RenderEngine/Android.bp
index e1ab066..79145c2 100644
--- a/services/surfaceflinger/RenderEngine/Android.bp
+++ b/services/surfaceflinger/RenderEngine/Android.bp
@@ -26,6 +26,7 @@
         "libGLESv2",
         "libgui",
         "liblog",
+    	"libnativewindow",
         "libui",
         "libutils",
     ],
diff --git a/services/surfaceflinger/RenderEngine/Description.cpp b/services/surfaceflinger/RenderEngine/Description.cpp
index b7522da..9696d28 100644
--- a/services/surfaceflinger/RenderEngine/Description.cpp
+++ b/services/surfaceflinger/RenderEngine/Description.cpp
@@ -23,76 +23,33 @@
 namespace android {
 namespace renderengine {
 
-void Description::setPremultipliedAlpha(bool premultipliedAlpha) {
-    mPremultipliedAlpha = premultipliedAlpha;
-}
-
-void Description::setOpaque(bool opaque) {
-    mOpaque = opaque;
-}
-
-void Description::setTexture(const Texture& texture) {
-    mTexture = texture;
-    mTextureEnabled = true;
-}
-
-void Description::disableTexture() {
-    mTextureEnabled = false;
-}
-
-void Description::setColor(const half4& color) {
-    mColor = color;
-}
-
-void Description::setProjectionMatrix(const mat4& mtx) {
-    mProjectionMatrix = mtx;
-}
-
-void Description::setColorMatrix(const mat4& mtx) {
-    mColorMatrix = mtx;
-}
-
-void Description::setInputTransformMatrix(const mat3& matrix) {
-    mInputTransformMatrix = matrix;
-}
-
-void Description::setOutputTransformMatrix(const mat4& matrix) {
-    mOutputTransformMatrix = matrix;
+Description::TransferFunction Description::dataSpaceToTransferFunction(ui::Dataspace dataSpace) {
+    ui::Dataspace transfer = static_cast<ui::Dataspace>(dataSpace & ui::Dataspace::TRANSFER_MASK);
+    switch (transfer) {
+        case ui::Dataspace::TRANSFER_ST2084:
+            return Description::TransferFunction::ST2084;
+        case ui::Dataspace::TRANSFER_HLG:
+            return Description::TransferFunction::HLG;
+        case ui::Dataspace::TRANSFER_LINEAR:
+            return Description::TransferFunction::LINEAR;
+        default:
+            return Description::TransferFunction::SRGB;
+    }
 }
 
 bool Description::hasInputTransformMatrix() const {
-    const mat3 identity;
-    return mInputTransformMatrix != identity;
+    const mat4 identity;
+    return inputTransformMatrix != identity;
 }
 
 bool Description::hasOutputTransformMatrix() const {
     const mat4 identity;
-    return mOutputTransformMatrix != identity;
+    return outputTransformMatrix != identity;
 }
 
 bool Description::hasColorMatrix() const {
     const mat4 identity;
-    return mColorMatrix != identity;
-}
-
-const mat4& Description::getColorMatrix() const {
-    return mColorMatrix;
-}
-
-void Description::setY410BT2020(bool enable) {
-    mY410BT2020 = enable;
-}
-
-void Description::setInputTransferFunction(TransferFunction transferFunction) {
-    mInputTransferFunction = transferFunction;
-}
-
-void Description::setOutputTransferFunction(TransferFunction transferFunction) {
-    mOutputTransferFunction = transferFunction;
-}
-
-void Description::setDisplayMaxLuminance(const float maxLuminance) {
-    mDisplayMaxLuminance = maxLuminance;
+    return colorMatrix != identity;
 }
 
 }  // namespace renderengine
diff --git a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp b/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp
index 0f0ff62..813c9e6 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.cpp
@@ -398,9 +398,9 @@
         mDisplayP3ToSrgb = mat4(ColorSpaceConnector(displayP3, srgb).getTransform());
 
         // no chromatic adaptation needed since all color spaces use D65 for their white points.
-        mSrgbToXyz = srgb.getRGBtoXYZ();
-        mDisplayP3ToXyz = displayP3.getRGBtoXYZ();
-        mBt2020ToXyz = bt2020.getRGBtoXYZ();
+        mSrgbToXyz = mat4(srgb.getRGBtoXYZ());
+        mDisplayP3ToXyz = mat4(displayP3.getRGBtoXYZ());
+        mBt2020ToXyz = mat4(bt2020.getRGBtoXYZ());
         mXyzToSrgb = mat4(srgb.getXYZtoRGB());
         mXyzToDisplayP3 = mat4(displayP3.getXYZtoRGB());
         mXyzToBt2020 = mat4(bt2020.getXYZtoRGB());
@@ -444,12 +444,17 @@
         if (success && glSurface.getAsync()) {
             eglSwapInterval(mEGLDisplay, 0);
         }
+        if (success) {
+            mSurfaceHeight = glSurface.getHeight();
+        }
     }
+
     return success;
 }
 
 void GLES20RenderEngine::resetCurrentSurface() {
     eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+    mSurfaceHeight = 0;
 }
 
 base::unique_fd GLES20RenderEngine::flush() {
@@ -563,8 +568,12 @@
     drawMesh(mesh);
 }
 
-void GLES20RenderEngine::setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) {
-    glScissor(left, bottom, right, top);
+void GLES20RenderEngine::setScissor(const Rect& region) {
+    // Invert y-coordinate to map to GL-space.
+    int32_t canvasHeight = mRenderToFbo ? mFboHeight : mSurfaceHeight;
+    int32_t glBottom = canvasHeight - region.bottom;
+
+    glScissor(region.left, glBottom, region.getWidth(), region.getHeight());
     glEnable(GL_SCISSOR_TEST);
 }
 
@@ -592,10 +601,6 @@
     }
 }
 
-void GLES20RenderEngine::readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) {
-    glReadPixels(l, b, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
-}
-
 status_t GLES20RenderEngine::bindFrameBuffer(Framebuffer* framebuffer) {
     GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer);
     EGLImageKHR eglImage = glFramebuffer->getEGLImage();
@@ -612,6 +617,7 @@
                            GL_TEXTURE_2D, textureName, 0);
 
     mRenderToFbo = true;
+    mFboHeight = glFramebuffer->getBufferHeight();
 
     uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER);
 
@@ -623,13 +629,14 @@
 
 void GLES20RenderEngine::unbindFrameBuffer(Framebuffer* /* framebuffer */) {
     mRenderToFbo = false;
+    mFboHeight = 0;
 
     // back to main framebuffer
     glBindFramebuffer(GL_FRAMEBUFFER, 0);
 
     // Workaround for b/77935566 to force the EGL driver to release the
     // screenshot buffer
-    setScissor(0, 0, 0, 0);
+    setScissor(Rect::EMPTY_RECT);
     clearWithColor(0.0, 0.0, 0.0, 0.0);
     disableScissor();
 }
@@ -673,19 +680,19 @@
     }
 
     glViewport(0, 0, vpw, vph);
-    mState.setProjectionMatrix(m);
+    mState.projectionMatrix = m;
     mVpWidth = vpw;
     mVpHeight = vph;
 }
 
 void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque,
                                             bool disableTexture, const half4& color) {
-    mState.setPremultipliedAlpha(premultipliedAlpha);
-    mState.setOpaque(opaque);
-    mState.setColor(color);
+    mState.isPremultipliedAlpha = premultipliedAlpha;
+    mState.isOpaque = opaque;
+    mState.color = color;
 
     if (disableTexture) {
-        mState.disableTexture();
+        mState.textureEnabled = false;
     }
 
     if (color.a < 1.0f || !opaque) {
@@ -697,7 +704,7 @@
 }
 
 void GLES20RenderEngine::setSourceY410BT2020(bool enable) {
-    mState.setY410BT2020(enable);
+    mState.isY410BT2020 = enable;
 }
 
 void GLES20RenderEngine::setSourceDataSpace(Dataspace source) {
@@ -709,7 +716,7 @@
 }
 
 void GLES20RenderEngine::setDisplayMaxLuminance(const float maxLuminance) {
-    mState.setDisplayMaxLuminance(maxLuminance);
+    mState.displayMaxLuminance = maxLuminance;
 }
 
 void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) {
@@ -724,22 +731,24 @@
     glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter);
     glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter);
 
-    mState.setTexture(texture);
+    mState.texture = texture;
+    mState.textureEnabled = true;
 }
 
 void GLES20RenderEngine::setupLayerBlackedOut() {
     glBindTexture(GL_TEXTURE_2D, mProtectedTexName);
     Texture texture(Texture::TEXTURE_2D, mProtectedTexName);
     texture.setDimensions(1, 1); // FIXME: we should get that from somewhere
-    mState.setTexture(texture);
+    mState.texture = texture;
+    mState.textureEnabled = true;
 }
 
 void GLES20RenderEngine::setupColorTransform(const mat4& colorTransform) {
-    mState.setColorMatrix(colorTransform);
+    mState.colorMatrix = colorTransform;
 }
 
 void GLES20RenderEngine::disableTexturing() {
-    mState.disableTexture();
+    mState.textureEnabled = false;
 }
 
 void GLES20RenderEngine::disableBlending() {
@@ -747,10 +756,10 @@
 }
 
 void GLES20RenderEngine::setupFillWithColor(float r, float g, float b, float a) {
-    mState.setPremultipliedAlpha(true);
-    mState.setOpaque(false);
-    mState.setColor(half4(r, g, b, a));
-    mState.disableTexture();
+    mState.isPremultipliedAlpha = true;
+    mState.isOpaque = false;
+    mState.color = half4(r, g, b, a);
+    mState.textureEnabled = false;
     glDisable(GL_BLEND);
 }
 
@@ -784,26 +793,26 @@
             // The supported input color spaces are standard RGB, Display P3 and BT2020.
             switch (inputStandard) {
                 case Dataspace::STANDARD_DCI_P3:
-                    managedState.setInputTransformMatrix(mDisplayP3ToXyz);
+                    managedState.inputTransformMatrix = mDisplayP3ToXyz;
                     break;
                 case Dataspace::STANDARD_BT2020:
-                    managedState.setInputTransformMatrix(mBt2020ToXyz);
+                    managedState.inputTransformMatrix = mBt2020ToXyz;
                     break;
                 default:
-                    managedState.setInputTransformMatrix(mSrgbToXyz);
+                    managedState.inputTransformMatrix = mSrgbToXyz;
                     break;
             }
 
             // The supported output color spaces are BT2020, Display P3 and standard RGB.
             switch (outputStandard) {
                 case Dataspace::STANDARD_BT2020:
-                    managedState.setOutputTransformMatrix(mXyzToBt2020);
+                    managedState.outputTransformMatrix = mXyzToBt2020;
                     break;
                 case Dataspace::STANDARD_DCI_P3:
-                    managedState.setOutputTransformMatrix(mXyzToDisplayP3);
+                    managedState.outputTransformMatrix = mXyzToDisplayP3;
                     break;
                 default:
-                    managedState.setOutputTransformMatrix(mXyzToSrgb);
+                    managedState.outputTransformMatrix = mXyzToSrgb;
                     break;
             }
         } else if (inputStandard != outputStandard) {
@@ -818,9 +827,9 @@
             // - sRGB
             // - Display P3
             if (outputStandard == Dataspace::STANDARD_BT709) {
-                managedState.setOutputTransformMatrix(mDisplayP3ToSrgb);
+                managedState.outputTransformMatrix = mDisplayP3ToSrgb;
             } else if (outputStandard == Dataspace::STANDARD_DCI_P3) {
-                managedState.setOutputTransformMatrix(mSrgbToDisplayP3);
+                managedState.outputTransformMatrix = mSrgbToDisplayP3;
             }
         }
 
@@ -830,32 +839,10 @@
         // - the input transfer function doesn't match the output transfer function.
         if (managedState.hasColorMatrix() || managedState.hasOutputTransformMatrix() ||
             inputTransfer != outputTransfer) {
-            switch (inputTransfer) {
-                case Dataspace::TRANSFER_ST2084:
-                    managedState.setInputTransferFunction(Description::TransferFunction::ST2084);
-                    break;
-                case Dataspace::TRANSFER_HLG:
-                    managedState.setInputTransferFunction(Description::TransferFunction::HLG);
-                    break;
-                case Dataspace::TRANSFER_LINEAR:
-                    managedState.setInputTransferFunction(Description::TransferFunction::LINEAR);
-                    break;
-                default:
-                    managedState.setInputTransferFunction(Description::TransferFunction::SRGB);
-                    break;
-            }
-
-            switch (outputTransfer) {
-                case Dataspace::TRANSFER_ST2084:
-                    managedState.setOutputTransferFunction(Description::TransferFunction::ST2084);
-                    break;
-                case Dataspace::TRANSFER_HLG:
-                    managedState.setOutputTransferFunction(Description::TransferFunction::HLG);
-                    break;
-                default:
-                    managedState.setOutputTransferFunction(Description::TransferFunction::SRGB);
-                    break;
-            }
+            managedState.inputTransferFunction =
+                Description::dataSpaceToTransferFunction(inputTransfer);
+            managedState.outputTransferFunction =
+                Description::dataSpaceToTransferFunction(outputTransfer);
         }
 
         ProgramCache::getInstance().useProgram(managedState);
diff --git a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h b/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h
index 1abc5ba..fa01410 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h
+++ b/services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h
@@ -64,12 +64,11 @@
     void clearWithColor(float red, float green, float blue, float alpha) override;
     void fillRegionWithColor(const Region& region, float red, float green, float blue,
                              float alpha) override;
-    void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) override;
+    void setScissor(const Rect& region) override;
     void disableScissor() override;
     void genTextures(size_t count, uint32_t* names) override;
     void deleteTextures(size_t count, uint32_t const* names) override;
     void bindExternalTextureImage(uint32_t texName, const Image& image) override;
-    void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) override;
     status_t bindFrameBuffer(Framebuffer* framebuffer) override;
     void unbindFrameBuffer(Framebuffer* framebuffer) override;
     void checkErrors() const override;
@@ -131,14 +130,16 @@
 
     mat4 mSrgbToDisplayP3;
     mat4 mDisplayP3ToSrgb;
-    mat3 mSrgbToXyz;
-    mat3 mBt2020ToXyz;
-    mat3 mDisplayP3ToXyz;
+    mat4 mSrgbToXyz;
+    mat4 mBt2020ToXyz;
+    mat4 mDisplayP3ToXyz;
     mat4 mXyzToSrgb;
     mat4 mXyzToDisplayP3;
     mat4 mXyzToBt2020;
 
     bool mRenderToFbo = false;
+    int32_t mSurfaceHeight = 0;
+    int32_t mFboHeight = 0;
 
     // Current dataspace of layer being rendered
     ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN;
diff --git a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp b/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp
index 6aca1c8..83d2bde 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp
+++ b/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.cpp
@@ -20,6 +20,7 @@
 #include <GLES/glext.h>
 #include <GLES2/gl2.h>
 #include <GLES2/gl2ext.h>
+#include <nativebase/nativebase.h>
 #include "GLES20RenderEngine.h"
 
 namespace android {
@@ -43,6 +44,8 @@
     if (mEGLImage != EGL_NO_IMAGE_KHR) {
         eglDestroyImageKHR(mEGLDisplay, mEGLImage);
         mEGLImage = EGL_NO_IMAGE_KHR;
+        mBufferWidth = 0;
+        mBufferHeight = 0;
     }
 
     if (nativeBuffer) {
@@ -52,6 +55,8 @@
         if (mEGLImage == EGL_NO_IMAGE_KHR) {
             return false;
         }
+        mBufferWidth = nativeBuffer->width;
+        mBufferHeight = nativeBuffer->height;
     }
     return true;
 }
diff --git a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h b/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h
index 90b2248..193cbdc 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h
+++ b/services/surfaceflinger/RenderEngine/gl/GLFramebuffer.h
@@ -39,11 +39,16 @@
     EGLImageKHR getEGLImage() const { return mEGLImage; }
     uint32_t getTextureName() const { return mTextureName; }
     uint32_t getFramebufferName() const { return mFramebufferName; }
+    int32_t getBufferHeight() const { return mBufferHeight; }
+    int32_t getBufferWidth() const { return mBufferWidth; }
 
 private:
     EGLDisplay mEGLDisplay;
     EGLImageKHR mEGLImage;
     uint32_t mTextureName, mFramebufferName;
+
+    int32_t mBufferHeight = 0;
+    int32_t mBufferWidth = 0;
 };
 
 }  // namespace gl
diff --git a/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp b/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp
index ff9a252..104af56 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp
+++ b/services/surfaceflinger/RenderEngine/gl/GLSurface.cpp
@@ -16,6 +16,7 @@
 
 #include "GLSurface.h"
 
+#include <android/native_window.h>
 #include <log/log.h>
 #include <ui/PixelFormat.h>
 #include "GLES20RenderEngine.h"
@@ -41,11 +42,15 @@
     if (mEGLSurface != EGL_NO_SURFACE) {
         eglDestroySurface(mEGLDisplay, mEGLSurface);
         mEGLSurface = EGL_NO_SURFACE;
+        mSurfaceWidth = 0;
+        mSurfaceHeight = 0;
     }
 
     mWindow = window;
     if (mWindow) {
         mEGLSurface = eglCreateWindowSurface(mEGLDisplay, mEGLConfig, mWindow, nullptr);
+        mSurfaceWidth = ANativeWindow_getWidth(window);
+        mSurfaceHeight = ANativeWindow_getHeight(window);
     }
 }
 
@@ -71,15 +76,6 @@
     return value;
 }
 
-EGLint GLSurface::querySurface(EGLint attrib) const {
-    EGLint value;
-    if (!eglQuerySurface(mEGLDisplay, mEGLSurface, attrib, &value)) {
-        value = 0;
-    }
-
-    return value;
-}
-
 int32_t GLSurface::queryRedSize() const {
     return queryConfig(EGL_RED_SIZE);
 }
@@ -96,12 +92,12 @@
     return queryConfig(EGL_ALPHA_SIZE);
 }
 
-int32_t GLSurface::queryWidth() const {
-    return querySurface(EGL_WIDTH);
+int32_t GLSurface::getWidth() const {
+    return mSurfaceWidth;
 }
 
-int32_t GLSurface::queryHeight() const {
-    return querySurface(EGL_HEIGHT);
+int32_t GLSurface::getHeight() const {
+    return mSurfaceHeight;
 }
 
 }  // namespace gl
diff --git a/services/surfaceflinger/RenderEngine/gl/GLSurface.h b/services/surfaceflinger/RenderEngine/gl/GLSurface.h
index 0b89c70..8aa223a 100644
--- a/services/surfaceflinger/RenderEngine/gl/GLSurface.h
+++ b/services/surfaceflinger/RenderEngine/gl/GLSurface.h
@@ -47,15 +47,14 @@
     int32_t queryBlueSize() const override;
     int32_t queryAlphaSize() const override;
 
-    int32_t queryWidth() const override;
-    int32_t queryHeight() const override;
-
     bool getAsync() const { return mAsync; }
     EGLSurface getEGLSurface() const { return mEGLSurface; }
 
+    int32_t getWidth() const override;
+    int32_t getHeight() const override;
+
 private:
     EGLint queryConfig(EGLint attrib) const;
-    EGLint querySurface(EGLint attrib) const;
 
     EGLDisplay mEGLDisplay;
     EGLConfig mEGLConfig;
@@ -63,6 +62,9 @@
     bool mCritical = false;
     bool mAsync = false;
 
+    int32_t mSurfaceWidth = 0;
+    int32_t mSurfaceHeight = 0;
+
     ANativeWindow* mWindow = nullptr;
     EGLSurface mEGLSurface = EGL_NO_SURFACE;
 
diff --git a/services/surfaceflinger/RenderEngine/gl/Program.cpp b/services/surfaceflinger/RenderEngine/gl/Program.cpp
index c8d6cf9..da67f92 100644
--- a/services/surfaceflinger/RenderEngine/gl/Program.cpp
+++ b/services/surfaceflinger/RenderEngine/gl/Program.cpp
@@ -129,28 +129,28 @@
 
     if (mSamplerLoc >= 0) {
         glUniform1i(mSamplerLoc, 0);
-        glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray());
+        glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.texture.getMatrix().asArray());
     }
     if (mColorLoc >= 0) {
-        const float color[4] = {desc.mColor.r, desc.mColor.g, desc.mColor.b, desc.mColor.a};
+        const float color[4] = {desc.color.r, desc.color.g, desc.color.b, desc.color.a};
         glUniform4fv(mColorLoc, 1, color);
     }
     if (mInputTransformMatrixLoc >= 0) {
-        mat4 inputTransformMatrix = mat4(desc.mInputTransformMatrix);
+        mat4 inputTransformMatrix = desc.inputTransformMatrix;
         glUniformMatrix4fv(mInputTransformMatrixLoc, 1, GL_FALSE, inputTransformMatrix.asArray());
     }
     if (mOutputTransformMatrixLoc >= 0) {
         // The output transform matrix and color matrix can be combined as one matrix
         // that is applied right before applying OETF.
-        mat4 outputTransformMatrix = desc.mColorMatrix * desc.mOutputTransformMatrix;
+        mat4 outputTransformMatrix = desc.colorMatrix * desc.outputTransformMatrix;
         glUniformMatrix4fv(mOutputTransformMatrixLoc, 1, GL_FALSE,
                            outputTransformMatrix.asArray());
     }
     if (mDisplayMaxLuminanceLoc >= 0) {
-        glUniform1f(mDisplayMaxLuminanceLoc, desc.mDisplayMaxLuminance);
+        glUniform1f(mDisplayMaxLuminanceLoc, desc.displayMaxLuminance) ;
     }
     // these uniforms are always present
-    glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray());
+    glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.projectionMatrix.asArray());
 }
 
 }  // namespace gl
diff --git a/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp b/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp
index a19c1f1..9254aa0 100644
--- a/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp
+++ b/services/surfaceflinger/RenderEngine/gl/ProgramCache.cpp
@@ -130,19 +130,19 @@
 ProgramCache::Key ProgramCache::computeKey(const Description& description) {
     Key needs;
     needs.set(Key::TEXTURE_MASK,
-              !description.mTextureEnabled
+              !description.textureEnabled
                       ? Key::TEXTURE_OFF
-                      : description.mTexture.getTextureTarget() == GL_TEXTURE_EXTERNAL_OES
+                      : description.texture.getTextureTarget() == GL_TEXTURE_EXTERNAL_OES
                               ? Key::TEXTURE_EXT
-                              : description.mTexture.getTextureTarget() == GL_TEXTURE_2D
+                              : description.texture.getTextureTarget() == GL_TEXTURE_2D
                                       ? Key::TEXTURE_2D
                                       : Key::TEXTURE_OFF)
             .set(Key::ALPHA_MASK,
-                 (description.mColor.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
+                 (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
             .set(Key::BLEND_MASK,
-                 description.mPremultipliedAlpha ? Key::BLEND_PREMULT : Key::BLEND_NORMAL)
+                 description.isPremultipliedAlpha ? Key::BLEND_PREMULT : Key::BLEND_NORMAL)
             .set(Key::OPACITY_MASK,
-                 description.mOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
+                 description.isOpaque ? Key::OPACITY_OPAQUE : Key::OPACITY_TRANSLUCENT)
             .set(Key::Key::INPUT_TRANSFORM_MATRIX_MASK,
                  description.hasInputTransformMatrix() ?
                      Key::INPUT_TRANSFORM_MATRIX_ON : Key::INPUT_TRANSFORM_MATRIX_OFF)
@@ -151,10 +151,10 @@
                      Key::OUTPUT_TRANSFORM_MATRIX_ON : Key::OUTPUT_TRANSFORM_MATRIX_OFF);
 
     needs.set(Key::Y410_BT2020_MASK,
-              description.mY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
+              description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
 
     if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF())) {
-        switch (description.mInputTransferFunction) {
+        switch (description.inputTransferFunction) {
             case Description::TransferFunction::LINEAR:
             default:
                 needs.set(Key::INPUT_TF_MASK, Key::INPUT_TF_LINEAR);
@@ -170,7 +170,7 @@
                 break;
         }
 
-        switch (description.mOutputTransferFunction) {
+        switch (description.outputTransferFunction) {
             case Description::TransferFunction::LINEAR:
             default:
                 needs.set(Key::OUTPUT_TF_MASK, Key::OUTPUT_TF_LINEAR);
diff --git a/services/surfaceflinger/RenderEngine/gl/ProgramCache.h b/services/surfaceflinger/RenderEngine/gl/ProgramCache.h
index ea77a2d..47963eb 100644
--- a/services/surfaceflinger/RenderEngine/gl/ProgramCache.h
+++ b/services/surfaceflinger/RenderEngine/gl/ProgramCache.h
@@ -29,7 +29,7 @@
 
 namespace renderengine {
 
-class Description;
+struct Description;
 
 namespace gl {
 
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h b/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h
index 17d8782..05668f8 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h
+++ b/services/surfaceflinger/RenderEngine/include/renderengine/RenderEngine.h
@@ -96,12 +96,11 @@
     virtual void fillRegionWithColor(const Region& region, float red, float green,
                                      float blue, float alpha) = 0;
 
-    virtual void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) = 0;
+    virtual void setScissor(const Rect& region) = 0;
     virtual void disableScissor() = 0;
     virtual void genTextures(size_t count, uint32_t* names) = 0;
     virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
     virtual void bindExternalTextureImage(uint32_t texName, const Image& image) = 0;
-    virtual void readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) = 0;
     // When binding a native buffer, it must be done before setViewportAndProjection
     // Returns NO_ERROR when binds successfully, NO_MEMORY when there's no memory for allocation.
     virtual status_t bindFrameBuffer(Framebuffer* framebuffer) = 0;
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h b/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h
index 3343e1f..3999ddc 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h
+++ b/services/surfaceflinger/RenderEngine/include/renderengine/Surface.h
@@ -38,8 +38,8 @@
     virtual int32_t queryBlueSize() const = 0;
     virtual int32_t queryAlphaSize() const = 0;
 
-    virtual int32_t queryWidth() const = 0;
-    virtual int32_t queryHeight() const = 0;
+    virtual int32_t getWidth() const = 0;
+    virtual int32_t getHeight() const = 0;
 };
 
 }  // namespace renderengine
diff --git a/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h b/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h
index a6301ae..efab8ff 100644
--- a/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h
+++ b/services/surfaceflinger/RenderEngine/include/renderengine/private/Description.h
@@ -17,84 +17,60 @@
 #ifndef SF_RENDER_ENGINE_DESCRIPTION_H_
 #define SF_RENDER_ENGINE_DESCRIPTION_H_
 
+#include <ui/GraphicTypes.h>
 #include <renderengine/Texture.h>
 
 namespace android {
 namespace renderengine {
 
-namespace gl {
-class Program;
-class ProgramCache;
-}
-
 /*
- * This holds the state of the rendering engine. This class is used
- * to generate a corresponding GLSL program and set the appropriate
- * uniform.
- *
- * Program and ProgramCache are friends and access the state directly
+ * This is the structure that holds the state of the rendering engine.
+ * This class is used to generate a corresponding GLSL program and set the
+ * appropriate uniform.
  */
-class Description {
-public:
-    Description() = default;
-    ~Description() = default;
-
-    void setPremultipliedAlpha(bool premultipliedAlpha);
-    void setOpaque(bool opaque);
-    void setTexture(const Texture& texture);
-    void disableTexture();
-    void setColor(const half4& color);
-    void setProjectionMatrix(const mat4& mtx);
-    void setColorMatrix(const mat4& mtx);
-    void setInputTransformMatrix(const mat3& matrix);
-    void setOutputTransformMatrix(const mat4& matrix);
-    bool hasInputTransformMatrix() const;
-    bool hasOutputTransformMatrix() const;
-    bool hasColorMatrix() const;
-    const mat4& getColorMatrix() const;
-
-    void setY410BT2020(bool enable);
-
+struct Description {
     enum class TransferFunction : int {
         LINEAR,
         SRGB,
         ST2084,
         HLG,  // Hybrid Log-Gamma for HDR.
     };
-    void setInputTransferFunction(TransferFunction transferFunction);
-    void setOutputTransferFunction(TransferFunction transferFunction);
-    void setDisplayMaxLuminance(const float maxLuminance);
 
-private:
-    friend class gl::Program;
-    friend class gl::ProgramCache;
+    static TransferFunction dataSpaceToTransferFunction(ui::Dataspace dataSpace);
+
+    Description() = default;
+    ~Description() = default;
+
+    bool hasInputTransformMatrix() const;
+    bool hasOutputTransformMatrix() const;
+    bool hasColorMatrix() const;
 
     // whether textures are premultiplied
-    bool mPremultipliedAlpha = false;
+    bool isPremultipliedAlpha = false;
     // whether this layer is marked as opaque
-    bool mOpaque = true;
+    bool isOpaque = true;
 
     // Texture this layer uses
-    Texture mTexture;
-    bool mTextureEnabled = false;
+    Texture texture;
+    bool textureEnabled = false;
 
     // color used when texturing is disabled or when setting alpha.
-    half4 mColor;
+    half4 color;
 
     // true if the sampled pixel values are in Y410/BT2020 rather than RGBA
-    bool mY410BT2020 = false;
+    bool isY410BT2020 = false;
 
     // transfer functions for the input/output
-    TransferFunction mInputTransferFunction = TransferFunction::LINEAR;
-    TransferFunction mOutputTransferFunction = TransferFunction::LINEAR;
+    TransferFunction inputTransferFunction = TransferFunction::LINEAR;
+    TransferFunction outputTransferFunction = TransferFunction::LINEAR;
 
-    float mDisplayMaxLuminance;
+    float displayMaxLuminance;
 
     // projection matrix
-    mat4 mProjectionMatrix;
-    mat4 mColorMatrix;
-    mat3 mInputTransformMatrix;
-    mat4 mOutputTransformMatrix;
+    mat4 projectionMatrix;
+    mat4 colorMatrix;
+    mat4 inputTransformMatrix;
+    mat4 outputTransformMatrix;
 };
 
 }  // namespace renderengine
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index f17710e..9307a4a 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -103,12 +103,6 @@
 
 #define DISPLAY_COUNT       1
 
-/*
- * DEBUG_SCREENSHOTS: set to true to check that screenshots are not all
- * black pixels.
- */
-#define DEBUG_SCREENSHOTS   false
-
 namespace android {
 
 using namespace android::hardware::configstore;
@@ -2493,8 +2487,8 @@
     renderSurface->setCritical(state.type == DisplayDevice::DISPLAY_PRIMARY);
     renderSurface->setAsync(state.isVirtual());
     renderSurface->setNativeWindow(nativeWindow.get());
-    const int displayWidth = renderSurface->queryWidth();
-    const int displayHeight = renderSurface->queryHeight();
+    const int displayWidth = renderSurface->getWidth();
+    const int displayHeight = renderSurface->getHeight();
 
     // Make sure that composition can never be stalled by a virtual display
     // consumer that isn't processing buffers fast enough. We have to do this
@@ -3205,9 +3199,7 @@
             // the GL scissor so we don't draw anything where we shouldn't
 
             // enable scissor for this frame
-            const uint32_t height = display->getHeight();
-            getBE().mRenderEngine->setScissor(scissor.left, height - scissor.bottom,
-                                              scissor.getWidth(), scissor.getHeight());
+            getBE().mRenderEngine->setScissor(scissor);
         }
     }
 
@@ -4695,6 +4687,12 @@
     result.append("\n");
 
     /*
+     * Tracing state
+     */
+    mTracing.dump(result);
+    result.append("\n");
+
+    /*
      * HWC layer minidump
      */
     for (const auto& [token, display] : mDisplays) {
@@ -5083,12 +5081,12 @@
             case 1025: { // Set layer tracing
                 n = data.readInt32();
                 if (n) {
-                    ALOGV("LayerTracing enabled");
+                    ALOGD("LayerTracing enabled");
                     mTracing.enable();
                     doTracing("tracing.enable");
                     reply->writeInt32(NO_ERROR);
                 } else {
-                    ALOGV("LayerTracing disabled");
+                    ALOGD("LayerTracing disabled");
                     status_t err = mTracing.disable();
                     reply->writeInt32(err);
                 }
@@ -5506,51 +5504,15 @@
     // dependent on the context's EGLConfig.
     renderScreenImplLocked(renderArea, traverseLayers, useIdentityTransform);
 
-    if (DEBUG_SCREENSHOTS) {
+    base::unique_fd syncFd = getRenderEngine().flush();
+    if (syncFd < 0) {
         getRenderEngine().finish();
-        *outSyncFd = -1;
-
-        const auto reqWidth = renderArea.getReqWidth();
-        const auto reqHeight = renderArea.getReqHeight();
-
-        uint32_t* pixels = new uint32_t[reqWidth*reqHeight];
-        getRenderEngine().readPixels(0, 0, reqWidth, reqHeight, pixels);
-        checkScreenshot(reqWidth, reqHeight, reqWidth, pixels, traverseLayers);
-        delete [] pixels;
-    } else {
-        base::unique_fd syncFd = getRenderEngine().flush();
-        if (syncFd < 0) {
-            getRenderEngine().finish();
-        }
-        *outSyncFd = syncFd.release();
     }
+    *outSyncFd = syncFd.release();
 
     return NO_ERROR;
 }
 
-void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
-                                     TraverseLayersFunction traverseLayers) {
-    if (DEBUG_SCREENSHOTS) {
-        for (size_t y = 0; y < h; y++) {
-            uint32_t const* p = (uint32_t const*)vaddr + y * s;
-            for (size_t x = 0; x < w; x++) {
-                if (p[x] != 0xFF000000) return;
-            }
-        }
-        ALOGE("*** we just took a black screenshot ***");
-
-        size_t i = 0;
-        traverseLayers([&](Layer* layer) {
-            const Layer::State& state(layer->getDrawingState());
-            ALOGE("%c index=%zu, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%.3f",
-                  layer->isVisible() ? '+' : '-', i, layer->getName().string(),
-                  layer->getLayerStack(), state.z, layer->isVisible(), state.flags,
-                  static_cast<float>(state.color.a));
-            i++;
-        });
-    }
-}
-
 // ---------------------------------------------------------------------------
 
 void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 00ee2c4..bfadf6e 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -756,8 +756,6 @@
     void dumpAllLocked(const Vector<String16>& args, size_t& index, String8& result) const;
     bool startDdmConnection();
     void appendSfConfigString(String8& result) const;
-    void checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
-                         TraverseLayersFunction traverseLayers);
 
     void logFrameStats();
 
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index 0e9b04e..370b3b8 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -52,7 +52,7 @@
     return err;
 }
 
-bool SurfaceTracing::isEnabled() {
+bool SurfaceTracing::isEnabled() const {
     return mEnabled;
 }
 
@@ -65,6 +65,15 @@
     entry->set_elapsed_realtime_nanos(elapsedRealtimeNano());
     entry->set_where(where);
     entry->mutable_layers()->Swap(&layers);
+
+    constexpr int maxBufferedEntryCount = 3600;
+    if (mTrace.entry_size() >= maxBufferedEntryCount) {
+        // TODO: flush buffered entries without disabling tracing
+        ALOGE("too many buffered frames; force disable tracing");
+        mEnabled = false;
+        writeProtoFileLocked();
+        mTrace.Clear();
+    }
 }
 
 status_t SurfaceTracing::writeProtoFileLocked() {
@@ -84,4 +93,11 @@
     return NO_ERROR;
 }
 
+void SurfaceTracing::dump(String8& result) const {
+    std::lock_guard<std::mutex> protoGuard(mTraceMutex);
+
+    result.appendFormat("Tracing state: %s\n", mEnabled ? "enabled" : "disabled");
+    result.appendFormat("  number of entries: %d\n", mTrace.entry_size());
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 590ab96..27e2c9e 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -18,6 +18,7 @@
 
 #include <layerproto/LayerProtoHeader.h>
 #include <utils/Errors.h>
+#include <utils/String8.h>
 
 #include <mutex>
 
@@ -32,9 +33,10 @@
 public:
     void enable();
     status_t disable();
-    bool isEnabled();
+    bool isEnabled() const;
 
     void traceLayers(const char* where, LayersProto);
+    void dump(String8& result) const;
 
 private:
     static constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/layers_trace.pb";
@@ -43,7 +45,7 @@
 
     bool mEnabled = false;
     std::string mOutputFileName = DEFAULT_FILENAME;
-    std::mutex mTraceMutex;
+    mutable std::mutex mTraceMutex;
     LayersTraceFileProto mTrace;
 };
 
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index aa377af..cc46043 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -284,8 +284,8 @@
         EXPECT_CALL(*test->mRenderSurface, setAsync(static_cast<bool>(ASYNC))).Times(1);
         EXPECT_CALL(*test->mRenderSurface, setCritical(static_cast<bool>(CRITICAL))).Times(1);
         EXPECT_CALL(*test->mRenderSurface, setNativeWindow(test->mNativeWindow.get())).Times(1);
-        EXPECT_CALL(*test->mRenderSurface, queryWidth()).WillOnce(Return(WIDTH));
-        EXPECT_CALL(*test->mRenderSurface, queryHeight()).WillOnce(Return(HEIGHT));
+        EXPECT_CALL(*test->mRenderSurface, getWidth()).WillOnce(Return(WIDTH));
+        EXPECT_CALL(*test->mRenderSurface, getHeight()).WillOnce(Return(HEIGHT));
     }
 
     static void setupFramebufferConsumerBufferQueueCallExpectations(DisplayTransactionTest* test) {
@@ -1757,8 +1757,8 @@
     EXPECT_CALL(*renderSurface, setNativeWindow(nullptr)).Times(1);
     EXPECT_CALL(*displaySurface, resizeBuffers(newWidth, oldHeight)).Times(1);
     EXPECT_CALL(*renderSurface, setNativeWindow(nativeWindow)).Times(1);
-    EXPECT_CALL(*renderSurface, queryWidth()).WillOnce(Return(newWidth));
-    EXPECT_CALL(*renderSurface, queryHeight()).WillOnce(Return(oldHeight));
+    EXPECT_CALL(*renderSurface, getWidth()).WillOnce(Return(newWidth));
+    EXPECT_CALL(*renderSurface, getHeight()).WillOnce(Return(oldHeight));
 
     // --------------------------------------------------------------------
     // Invocation
@@ -1798,8 +1798,8 @@
     EXPECT_CALL(*renderSurface, setNativeWindow(nullptr)).Times(1);
     EXPECT_CALL(*displaySurface, resizeBuffers(oldWidth, newHeight)).Times(1);
     EXPECT_CALL(*renderSurface, setNativeWindow(nativeWindow)).Times(1);
-    EXPECT_CALL(*renderSurface, queryWidth()).WillOnce(Return(oldWidth));
-    EXPECT_CALL(*renderSurface, queryHeight()).WillOnce(Return(newHeight));
+    EXPECT_CALL(*renderSurface, getWidth()).WillOnce(Return(oldWidth));
+    EXPECT_CALL(*renderSurface, getHeight()).WillOnce(Return(newHeight));
 
     // --------------------------------------------------------------------
     // Invocation
diff --git a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
index 39ed622..c29452c 100644
--- a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
+++ b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
@@ -50,12 +50,11 @@
     bool waitFence(base::unique_fd fd) override { return waitFence(&fd); };
     MOCK_METHOD4(clearWithColor, void(float, float, float, float));
     MOCK_METHOD5(fillRegionWithColor, void(const Region&, float, float, float, float));
-    MOCK_METHOD4(setScissor, void(uint32_t, uint32_t, uint32_t, uint32_t));
+    MOCK_METHOD1(setScissor, void(const Rect&));
     MOCK_METHOD0(disableScissor, void());
     MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
     MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
     MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const renderengine::Image&));
-    MOCK_METHOD5(readPixels, void(size_t, size_t, size_t, size_t, uint32_t*));
     MOCK_CONST_METHOD0(checkErrors, void());
     MOCK_METHOD4(setViewportAndProjection,
                  void(size_t, size_t, Rect, ui::Transform::orientation_flags));
@@ -91,8 +90,8 @@
     MOCK_CONST_METHOD0(queryGreenSize, int32_t());
     MOCK_CONST_METHOD0(queryBlueSize, int32_t());
     MOCK_CONST_METHOD0(queryAlphaSize, int32_t());
-    MOCK_CONST_METHOD0(queryWidth, int32_t());
-    MOCK_CONST_METHOD0(queryHeight, int32_t());
+    MOCK_CONST_METHOD0(getWidth, int32_t());
+    MOCK_CONST_METHOD0(getHeight, int32_t());
 };
 
 class Image : public renderengine::Image {
diff --git a/services/vr/performanced/task.cpp b/services/vr/performanced/task.cpp
index c2f078e..bda1682 100644
--- a/services/vr/performanced/task.cpp
+++ b/services/vr/performanced/task.cpp
@@ -115,7 +115,7 @@
     std::istream file_stream(&filebuf);
 
     for (std::string line; std::getline(file_stream, line);) {
-      auto offset = line.find(":");
+      auto offset = line.find(':');
       if (offset == std::string::npos) {
         ALOGW("ReadStatusFields: Failed to find delimiter \":\" in line=\"%s\"",
               line.c_str());