remove support for PUSH_BUFFER surfaces and overlays
the same functionality is now supported through
the h/w composer HAL, and YUV support in the GPU.
Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index 1c2a2c8..3d79e40 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -10,7 +10,6 @@
GLExtensions.cpp \
Layer.cpp \
LayerBase.cpp \
- LayerBuffer.cpp \
LayerBlur.cpp \
LayerDim.cpp \
MessageQueue.cpp \
@@ -22,7 +21,7 @@
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_BOARD_PLATFORM), omap3)
- LOCAL_CFLAGS += -DNO_RGBX_8888 -DHAS_PUSH_BUFFERS
+ LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY