Merge "Fix issue 2909189: System property ro.audio.silent no longer mutes system." into gingerbread
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index f162231..71c6c51 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -454,6 +454,8 @@
virtual void reset();
virtual void process(const RawEvent* rawEvent);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+
private:
// Amount that trackball needs to move in order to generate a key event.
static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
diff --git a/include/utils/AssetManager.h b/include/utils/AssetManager.h
index 97694ff..9e2bf37 100644
--- a/include/utils/AssetManager.h
+++ b/include/utils/AssetManager.h
@@ -129,6 +129,8 @@
*/
void setConfiguration(const ResTable_config& config, const char* locale = NULL);
+ void getConfiguration(ResTable_config* outConfig) const;
+
typedef Asset::AccessMode AccessMode; // typing shortcut
/*
diff --git a/include/utils/ObbFile.h b/include/utils/ObbFile.h
index 075927c..d2ca82e 100644
--- a/include/utils/ObbFile.h
+++ b/include/utils/ObbFile.h
@@ -35,6 +35,8 @@
bool readFrom(int fd);
bool writeTo(const char* filename);
bool writeTo(int fd);
+ bool removeFrom(const char* filename);
+ bool removeFrom(int fd);
const char* getFileName() const {
return mFileName;
@@ -78,6 +80,8 @@
size_t mFileSize;
+ size_t mFooterStart;
+
unsigned char* mReadBuf;
bool parseObbFile(int fd);
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index c7d9ff1..da86da4 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -31,6 +31,8 @@
#include <stdint.h>
#include <sys/types.h>
+#include <android/configuration.h>
+
namespace android {
/** ********************************************************************
@@ -822,25 +824,25 @@
};
enum {
- ORIENTATION_ANY = 0x0000,
- ORIENTATION_PORT = 0x0001,
- ORIENTATION_LAND = 0x0002,
- ORIENTATION_SQUARE = 0x0003,
+ ORIENTATION_ANY = ACONFIGURATION_ORIENTATION_ANY,
+ ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
+ ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
+ ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
};
enum {
- TOUCHSCREEN_ANY = 0x0000,
- TOUCHSCREEN_NOTOUCH = 0x0001,
- TOUCHSCREEN_STYLUS = 0x0002,
- TOUCHSCREEN_FINGER = 0x0003,
+ TOUCHSCREEN_ANY = ACONFIGURATION_TOUCHSCREEN_ANY,
+ TOUCHSCREEN_NOTOUCH = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
+ TOUCHSCREEN_STYLUS = ACONFIGURATION_TOUCHSCREEN_STYLUS,
+ TOUCHSCREEN_FINGER = ACONFIGURATION_TOUCHSCREEN_FINGER,
};
enum {
- DENSITY_DEFAULT = 0,
- DENSITY_LOW = 120,
- DENSITY_MEDIUM = 160,
- DENSITY_HIGH = 240,
- DENSITY_NONE = 0xffff
+ DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
+ DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
+ DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
+ DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
+ DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
};
union {
@@ -853,33 +855,34 @@
};
enum {
- KEYBOARD_ANY = 0x0000,
- KEYBOARD_NOKEYS = 0x0001,
- KEYBOARD_QWERTY = 0x0002,
- KEYBOARD_12KEY = 0x0003,
+ KEYBOARD_ANY = ACONFIGURATION_KEYBOARD_ANY,
+ KEYBOARD_NOKEYS = ACONFIGURATION_KEYBOARD_NOKEYS,
+ KEYBOARD_QWERTY = ACONFIGURATION_KEYBOARD_QWERTY,
+ KEYBOARD_12KEY = ACONFIGURATION_KEYBOARD_12KEY,
};
enum {
- NAVIGATION_ANY = 0x0000,
- NAVIGATION_NONAV = 0x0001,
- NAVIGATION_DPAD = 0x0002,
- NAVIGATION_TRACKBALL = 0x0003,
- NAVIGATION_WHEEL = 0x0004,
+ NAVIGATION_ANY = ACONFIGURATION_NAVIGATION_ANY,
+ NAVIGATION_NONAV = ACONFIGURATION_NAVIGATION_NONAV,
+ NAVIGATION_DPAD = ACONFIGURATION_NAVIGATION_DPAD,
+ NAVIGATION_TRACKBALL = ACONFIGURATION_NAVIGATION_TRACKBALL,
+ NAVIGATION_WHEEL = ACONFIGURATION_NAVIGATION_WHEEL,
};
enum {
MASK_KEYSHIDDEN = 0x0003,
- KEYSHIDDEN_ANY = 0x0000,
- KEYSHIDDEN_NO = 0x0001,
- KEYSHIDDEN_YES = 0x0002,
- KEYSHIDDEN_SOFT = 0x0003,
+ KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
+ KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
+ KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
+ KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
};
enum {
MASK_NAVHIDDEN = 0x000c,
- NAVHIDDEN_ANY = 0x0000,
- NAVHIDDEN_NO = 0x0004,
- NAVHIDDEN_YES = 0x0008,
+ SHIFT_NAVHIDDEN = 2,
+ NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
+ NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
+ NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
};
union {
@@ -929,32 +932,34 @@
enum {
// screenLayout bits for screen size class.
MASK_SCREENSIZE = 0x0f,
- SCREENSIZE_ANY = 0x00,
- SCREENSIZE_SMALL = 0x01,
- SCREENSIZE_NORMAL = 0x02,
- SCREENSIZE_LARGE = 0x03,
- SCREENSIZE_XLARGE = 0x04,
+ SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
+ SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
+ SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
+ SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
+ SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
// screenLayout bits for wide/long screen variation.
MASK_SCREENLONG = 0x30,
- SCREENLONG_ANY = 0x00,
- SCREENLONG_NO = 0x10,
- SCREENLONG_YES = 0x20,
+ SHIFT_SCREENLONG = 4,
+ SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
+ SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
+ SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
};
enum {
// uiMode bits for the mode type.
MASK_UI_MODE_TYPE = 0x0f,
- UI_MODE_TYPE_ANY = 0x00,
- UI_MODE_TYPE_NORMAL = 0x01,
- UI_MODE_TYPE_DESK = 0x02,
- UI_MODE_TYPE_CAR = 0x03,
+ UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
+ UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
+ UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
+ UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
// uiMode bits for the night switch.
MASK_UI_MODE_NIGHT = 0x30,
- UI_MODE_NIGHT_ANY = 0x00,
- UI_MODE_NIGHT_NO = 0x10,
- UI_MODE_NIGHT_YES = 0x20,
+ SHIFT_UI_MODE_NIGHT = 4,
+ UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
+ UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
+ UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
};
union {
@@ -1023,19 +1028,19 @@
// match the corresponding ones in android.content.pm.ActivityInfo and
// attrs_manifest.xml.
enum {
- CONFIG_MCC = 0x0001,
- CONFIG_MNC = 0x0002,
- CONFIG_LOCALE = 0x0004,
- CONFIG_TOUCHSCREEN = 0x0008,
- CONFIG_KEYBOARD = 0x0010,
- CONFIG_KEYBOARD_HIDDEN = 0x0020,
- CONFIG_NAVIGATION = 0x0040,
- CONFIG_ORIENTATION = 0x0080,
- CONFIG_DENSITY = 0x0100,
- CONFIG_SCREEN_SIZE = 0x0200,
- CONFIG_VERSION = 0x0400,
- CONFIG_SCREEN_LAYOUT = 0x0800,
- CONFIG_UI_MODE = 0x1000
+ CONFIG_MCC = ACONFIGURATION_MCC,
+ CONFIG_MNC = ACONFIGURATION_MCC,
+ CONFIG_LOCALE = ACONFIGURATION_LOCALE,
+ CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
+ CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
+ CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
+ CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
+ CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
+ CONFIG_DENSITY = ACONFIGURATION_DENSITY,
+ CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
+ CONFIG_VERSION = ACONFIGURATION_VERSION,
+ CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
+ CONFIG_UI_MODE = ACONFIGURATION_UI_MODE
};
// Compare two configuration, returning CONFIG_* flags set for each value
diff --git a/include/utils/String8.h b/include/utils/String8.h
index 4e41410..ef0b51a 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -171,7 +171,8 @@
status_t append(const char* other);
status_t append(const char* other, size_t numChars);
- status_t appendFormat(const char* fmt, ...);
+ status_t appendFormat(const char* fmt, ...)
+ __attribute__((format (printf, 2, 3)));
// Note that this function takes O(N) time to calculate the value.
// No cache value is stored.
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 6618702..5f5a4ac 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -1080,6 +1080,14 @@
1, & pointerId, pointerCoords, mXPrecision, mYPrecision, downTime);
}
+int32_t TrackballInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
+ return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+ } else {
+ return AKEY_STATE_UNKNOWN;
+ }
+}
+
// --- TouchInputMapper ---
diff --git a/libs/utils/AssetManager.cpp b/libs/utils/AssetManager.cpp
index 60a0d82..e09e755 100644
--- a/libs/utils/AssetManager.cpp
+++ b/libs/utils/AssetManager.cpp
@@ -232,6 +232,12 @@
}
}
+void AssetManager::getConfiguration(ResTable_config* outConfig) const
+{
+ AutoMutex _l(mLock);
+ *outConfig = *mConfig;
+}
+
/*
* Open an asset.
*
diff --git a/libs/utils/ObbFile.cpp b/libs/utils/ObbFile.cpp
index fe49300..adedf0c 100644
--- a/libs/utils/ObbFile.cpp
+++ b/libs/utils/ObbFile.cpp
@@ -156,9 +156,9 @@
return false;
}
- if (footerSize < kFooterMinSize) {
- LOGW("claimed footer size is too small (%08zx; minimum size is 0x%x)\n",
- footerSize, kFooterMinSize);
+ if (footerSize < (kFooterMinSize - kFooterTagSize)) {
+ LOGW("claimed footer size is too small (0x%zx; minimum size is 0x%x)\n",
+ footerSize, kFooterMinSize - kFooterTagSize);
return false;
}
}
@@ -169,6 +169,8 @@
return false;
}
+ mFooterStart = fileOffset;
+
char* scanBuf = (char*)malloc(footerSize);
if (scanBuf == NULL) {
LOGW("couldn't allocate scanBuf: %s\n", strerror(errno));
@@ -293,4 +295,38 @@
return true;
}
+bool ObbFile::removeFrom(const char* filename)
+{
+ int fd;
+ bool success = false;
+
+ fd = ::open(filename, O_RDWR);
+ if (fd < 0) {
+ goto out;
+ }
+ success = removeFrom(fd);
+ close(fd);
+
+out:
+ if (!success) {
+ LOGW("failed to remove signature from %s: %s\n", filename, strerror(errno));
+ }
+ return success;
+}
+
+bool ObbFile::removeFrom(int fd)
+{
+ if (fd < 0) {
+ return false;
+ }
+
+ if (!readFrom(fd)) {
+ return false;
+ }
+
+ ftruncate(fd, mFooterStart);
+
+ return true;
+}
+
}
diff --git a/opengl/libs/EGL/getProcAddress.cpp b/opengl/libs/EGL/getProcAddress.cpp
index 23837ef..dcf8735 100644
--- a/opengl/libs/EGL/getProcAddress.cpp
+++ b/opengl/libs/EGL/getProcAddress.cpp
@@ -27,9 +27,12 @@
// ----------------------------------------------------------------------------
#undef API_ENTRY
-#undef CALL_GL_API
+#undef CALL_GL_EXTENSION_API
#undef GL_EXTENSION
#undef GL_EXTENSION_NAME
+#undef GL_EXTENSION_ARRAY
+#undef GL_EXTENSION_LIST
+#undef GET_TLS
#if defined(__arm__)
@@ -60,7 +63,7 @@
: \
);
- #define GL_EXTENSION_NAME(_n) __glExtFwd##_n
+ #define GL_EXTENSION_NAME(_n) __glExtFwd##_n
#define GL_EXTENSION(_n) \
void API_ENTRY(GL_EXTENSION_NAME(_n))() { \
@@ -78,97 +81,40 @@
#endif
-GL_EXTENSION(0)
-GL_EXTENSION(1)
-GL_EXTENSION(2)
-GL_EXTENSION(3)
-GL_EXTENSION(4)
-GL_EXTENSION(5)
-GL_EXTENSION(6)
-GL_EXTENSION(7)
-GL_EXTENSION(8)
-GL_EXTENSION(9)
-GL_EXTENSION(10)
-GL_EXTENSION(11)
-GL_EXTENSION(12)
-GL_EXTENSION(13)
-GL_EXTENSION(14)
-GL_EXTENSION(15)
+#define GL_EXTENSION_LIST(name) \
+ name(0) name(1) name(2) name(3) \
+ name(4) name(5) name(6) name(7) \
+ name(8) name(9) name(10) name(11) \
+ name(12) name(13) name(14) name(15) \
+ name(16) name(17) name(18) name(19) \
+ name(20) name(21) name(22) name(23) \
+ name(24) name(25) name(26) name(27) \
+ name(28) name(29) name(30) name(31) \
+ name(32) name(33) name(34) name(35) \
+ name(36) name(37) name(38) name(39) \
+ name(40) name(41) name(42) name(43) \
+ name(44) name(45) name(46) name(47) \
+ name(48) name(49) name(50) name(51) \
+ name(52) name(53) name(54) name(55) \
+ name(56) name(57) name(58) name(59) \
+ name(60) name(61) name(62) name(63)
-GL_EXTENSION(16)
-GL_EXTENSION(17)
-GL_EXTENSION(18)
-GL_EXTENSION(19)
-GL_EXTENSION(20)
-GL_EXTENSION(21)
-GL_EXTENSION(22)
-GL_EXTENSION(23)
-GL_EXTENSION(24)
-GL_EXTENSION(25)
-GL_EXTENSION(26)
-GL_EXTENSION(27)
-GL_EXTENSION(28)
-GL_EXTENSION(29)
-GL_EXTENSION(30)
-GL_EXTENSION(31)
-GL_EXTENSION(32)
-GL_EXTENSION(33)
-GL_EXTENSION(34)
-GL_EXTENSION(35)
-GL_EXTENSION(36)
-GL_EXTENSION(37)
-GL_EXTENSION(38)
-GL_EXTENSION(39)
-GL_EXTENSION(40)
-GL_EXTENSION(41)
-GL_EXTENSION(42)
-GL_EXTENSION(43)
-GL_EXTENSION(44)
-GL_EXTENSION(45)
-GL_EXTENSION(46)
-GL_EXTENSION(47)
+GL_EXTENSION_LIST( GL_EXTENSION )
-GL_EXTENSION(48)
-GL_EXTENSION(49)
-GL_EXTENSION(50)
-GL_EXTENSION(51)
-GL_EXTENSION(52)
-GL_EXTENSION(53)
-GL_EXTENSION(54)
-GL_EXTENSION(55)
-GL_EXTENSION(56)
-GL_EXTENSION(57)
-GL_EXTENSION(58)
-GL_EXTENSION(59)
-GL_EXTENSION(60)
-GL_EXTENSION(61)
-GL_EXTENSION(62)
-GL_EXTENSION(63)
+#define GL_EXTENSION_ARRAY(_n) GL_EXTENSION_NAME(_n),
extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS] = {
- GL_EXTENSION_NAME(0), GL_EXTENSION_NAME(1), GL_EXTENSION_NAME(2), GL_EXTENSION_NAME(3),
- GL_EXTENSION_NAME(4), GL_EXTENSION_NAME(5), GL_EXTENSION_NAME(6), GL_EXTENSION_NAME(7),
- GL_EXTENSION_NAME(8), GL_EXTENSION_NAME(9), GL_EXTENSION_NAME(10), GL_EXTENSION_NAME(11),
- GL_EXTENSION_NAME(12), GL_EXTENSION_NAME(13), GL_EXTENSION_NAME(14), GL_EXTENSION_NAME(15),
- GL_EXTENSION_NAME(16), GL_EXTENSION_NAME(17), GL_EXTENSION_NAME(18), GL_EXTENSION_NAME(19),
- GL_EXTENSION_NAME(20), GL_EXTENSION_NAME(21), GL_EXTENSION_NAME(22), GL_EXTENSION_NAME(23),
- GL_EXTENSION_NAME(24), GL_EXTENSION_NAME(25), GL_EXTENSION_NAME(26), GL_EXTENSION_NAME(27),
- GL_EXTENSION_NAME(28), GL_EXTENSION_NAME(29), GL_EXTENSION_NAME(30), GL_EXTENSION_NAME(31),
- GL_EXTENSION_NAME(32), GL_EXTENSION_NAME(33), GL_EXTENSION_NAME(34), GL_EXTENSION_NAME(35),
- GL_EXTENSION_NAME(36), GL_EXTENSION_NAME(37), GL_EXTENSION_NAME(38), GL_EXTENSION_NAME(39),
- GL_EXTENSION_NAME(40), GL_EXTENSION_NAME(41), GL_EXTENSION_NAME(42), GL_EXTENSION_NAME(43),
- GL_EXTENSION_NAME(44), GL_EXTENSION_NAME(45), GL_EXTENSION_NAME(46), GL_EXTENSION_NAME(47),
- GL_EXTENSION_NAME(48), GL_EXTENSION_NAME(49), GL_EXTENSION_NAME(50), GL_EXTENSION_NAME(51),
- GL_EXTENSION_NAME(52), GL_EXTENSION_NAME(53), GL_EXTENSION_NAME(54), GL_EXTENSION_NAME(55),
- GL_EXTENSION_NAME(56), GL_EXTENSION_NAME(57), GL_EXTENSION_NAME(58), GL_EXTENSION_NAME(59),
- GL_EXTENSION_NAME(60), GL_EXTENSION_NAME(61), GL_EXTENSION_NAME(62), GL_EXTENSION_NAME(63)
+ GL_EXTENSION_LIST( GL_EXTENSION_ARRAY )
};
+#undef GET_TLS
+#undef GL_EXTENSION_LIST
+#undef GL_EXTENSION_ARRAY
#undef GL_EXTENSION_NAME
#undef GL_EXTENSION
#undef API_ENTRY
-#undef CALL_GL_API
+#undef CALL_GL_EXTENSION_API
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index a14bfb5..79772ed 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -5,6 +5,7 @@
clz.cpp.arm \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
+ DisplayHardware/HWComposer.cpp \
BlurFilter.cpp.arm \
GLExtensions.cpp \
Layer.cpp \
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 2eac0a8..166c528 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -36,11 +36,11 @@
#include "DisplayHardware/DisplayHardware.h"
-#include <hardware/copybit.h>
#include <hardware/overlay.h>
#include <hardware/gralloc.h>
#include "GLExtensions.h"
+#include "HWComposer.h"
using namespace android;
@@ -76,7 +76,7 @@
const sp<SurfaceFlinger>& flinger,
uint32_t dpy)
: DisplayHardwareBase(flinger, dpy),
- mFlags(0)
+ mFlags(0), mHwc(0)
{
init(dpy);
}
@@ -262,6 +262,17 @@
// Unbind the context from this thread
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+
+ // initialize the H/W composer
+ mHwc = new HWComposer();
+ if (mHwc->initCheck() == NO_ERROR) {
+ mHwc->setFrameBuffer(mDisplay, mSurface);
+ }
+}
+
+HWComposer& DisplayHardware::getHwComposer() const {
+ return *mHwc;
}
/*
@@ -317,7 +328,12 @@
}
mPageFlipCount++;
- eglSwapBuffers(dpy, surface);
+
+ if (mHwc->initCheck() == NO_ERROR) {
+ mHwc->commit();
+ } else {
+ eglSwapBuffers(dpy, surface);
+ }
checkEGLErrors("eglSwapBuffers");
// for debugging
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.h b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
index 66bf521..f2cfd2d 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -34,12 +34,11 @@
#include "DisplayHardware/DisplayHardwareBase.h"
struct overlay_control_device_t;
-struct framebuffer_device_t;
-struct copybit_image_t;
namespace android {
class FramebufferNativeWindow;
+class HWComposer;
class DisplayHardware : public DisplayHardwareBase
{
@@ -80,6 +79,9 @@
uint32_t getPageFlipCount() const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
+
+ // Hardware Composer
+ HWComposer& getHwComposer() const;
status_t compositionComplete() const;
@@ -107,6 +109,8 @@
GLint mMaxViewportDims;
GLint mMaxTextureSize;
+ HWComposer* mHwc;
+
sp<FramebufferNativeWindow> mNativeWindow;
overlay_control_device_t* mOverlayEngine;
};
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
new file mode 100644
index 0000000..0291d78
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+
+#include <hardware/hardware.h>
+
+#include <cutils/log.h>
+
+#include <EGL/egl.h>
+
+#include "HWComposer.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+HWComposer::HWComposer()
+ : mModule(0), mHwc(0), mList(0), mCapacity(0),
+ mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE)
+{
+ int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
+ LOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ err = hwc_open(mModule, &mHwc);
+ LOGE_IF(err, "%s device failed to initialize (%s)",
+ HWC_HARDWARE_COMPOSER, strerror(-err));
+ }
+}
+
+HWComposer::~HWComposer() {
+ free(mList);
+ if (mHwc) {
+ hwc_close(mHwc);
+ }
+}
+
+status_t HWComposer::initCheck() const {
+ return mHwc ? NO_ERROR : NO_INIT;
+}
+
+void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {
+ mDpy = (hwc_display_t)dpy;
+ mSur = (hwc_surface_t)sur;
+}
+
+status_t HWComposer::createWorkList(size_t numLayers) {
+ if (mHwc) {
+ if (!mList || mCapacity < numLayers) {
+ free(mList);
+ size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
+ mList = (hwc_layer_list_t*)malloc(size);
+ mCapacity = numLayers;
+ }
+ mList->flags = HWC_GEOMETRY_CHANGED;
+ mList->numHwLayers = numLayers;
+ }
+ return NO_ERROR;
+}
+
+status_t HWComposer::prepare() const {
+ int err = mHwc->prepare(mHwc, mList);
+ return (status_t)err;
+}
+
+status_t HWComposer::commit() const {
+ int err = mHwc->set(mHwc, mDpy, mSur, mList);
+ mList->flags &= ~HWC_GEOMETRY_CHANGED;
+ return (status_t)err;
+}
+
+size_t HWComposer::getNumLayers() const {
+ return mList ? mList->numHwLayers : 0;
+}
+
+hwc_layer_t* HWComposer::getLayers() const {
+ return mList ? mList->hwLayers : 0;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
new file mode 100644
index 0000000..c5d5c2b
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SF_HWCOMPOSER_H
+#define ANDROID_SF_HWCOMPOSER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <EGL/egl.h>
+
+#include <hardware/hwcomposer.h>
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class HWComposer
+{
+public:
+
+ HWComposer();
+ ~HWComposer();
+
+ status_t initCheck() const;
+
+ // tells the HAL what the framebuffer is
+ void setFrameBuffer(EGLDisplay dpy, EGLSurface sur);
+
+ // create a work list for numLayers layer
+ status_t createWorkList(size_t numLayers);
+
+ // Asks the HAL what it can do
+ status_t prepare() const;
+
+ // commits the list
+ status_t commit() const;
+
+
+ size_t getNumLayers() const;
+ hwc_layer_t* getLayers() const;
+
+private:
+ hw_module_t const* mModule;
+ hwc_composer_device_t* mHwc;
+ hwc_layer_list_t* mList;
+ size_t mCapacity;
+ hwc_display_t mDpy;
+ hwc_surface_t mSur;
+};
+
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_SF_HWCOMPOSER_H
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 629d993..3720e16 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -35,6 +35,7 @@
#include "Layer.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/HWComposer.h"
#define DEBUG_RESIZE 0
@@ -177,6 +178,62 @@
return NO_ERROR;
}
+void Layer::setGeometry(hwc_layer_t* hwcl)
+{
+ hwcl->compositionType = HWC_FRAMEBUFFER;
+ hwcl->hints = 0;
+ hwcl->flags = 0;
+ hwcl->transform = 0;
+ hwcl->blending = HWC_BLENDING_NONE;
+
+ // we can't do alpha-fade with the hwc HAL
+ const State& s(drawingState());
+ if (s.alpha < 0xFF) {
+ hwcl->flags = HWC_SKIP_LAYER;
+ return;
+ }
+
+ // we can only handle simple transformation
+ if (mOrientation & Transform::ROT_INVALID) {
+ hwcl->flags = HWC_SKIP_LAYER;
+ return;
+ }
+
+ hwcl->transform = mOrientation;
+
+ if (needsBlending()) {
+ hwcl->blending = mPremultipliedAlpha ?
+ HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
+ }
+
+ hwcl->displayFrame.left = mTransformedBounds.left;
+ hwcl->displayFrame.top = mTransformedBounds.top;
+ hwcl->displayFrame.right = mTransformedBounds.right;
+ hwcl->displayFrame.bottom = mTransformedBounds.bottom;
+
+ hwcl->visibleRegionScreen.rects =
+ reinterpret_cast<hwc_rect_t const *>(
+ visibleRegionScreen.getArray(
+ &hwcl->visibleRegionScreen.numRects));
+}
+
+void Layer::setPerFrameData(hwc_layer_t* hwcl) {
+ sp<GraphicBuffer> buffer(mBufferManager.getActiveBuffer());
+ if (buffer == NULL) {
+ // this situation can happen if we ran out of memory for instance.
+ // not much we can do. continue to use whatever texture was bound
+ // to this context.
+ hwcl->handle = NULL;
+ return;
+ }
+ hwcl->handle = const_cast<native_handle_t*>(buffer->handle);
+ // TODO: set the crop value properly
+ hwcl->sourceCrop.left = 0;
+ hwcl->sourceCrop.top = 0;
+ hwcl->sourceCrop.right = buffer->width;
+ hwcl->sourceCrop.bottom = buffer->height;
+}
+
void Layer::reloadTexture(const Region& dirty)
{
sp<GraphicBuffer> buffer(mBufferManager.getActiveBuffer());
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index e1d283b..188da6a 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -68,6 +68,8 @@
bool isFixedSize() const;
// LayerBase interface
+ virtual void setGeometry(hwc_layer_t* hwcl);
+ virtual void setPerFrameData(hwc_layer_t* hwcl);
virtual void onDraw(const Region& clip) const;
virtual uint32_t doTransaction(uint32_t transactionFlags);
virtual void lockPageFlip(bool& recomputeVisibleRegions);
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index d5aa53f..043d54d 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -39,8 +39,11 @@
// ---------------------------------------------------------------------------
+int32_t LayerBase::sSequence = 1;
+
LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
: dpy(display), contentDirty(false),
+ sequence(uint32_t(android_atomic_inc(&sSequence))),
mFlinger(flinger),
mNeedsFiltering(false),
mOrientation(0),
@@ -304,22 +307,17 @@
}
}
-void LayerBase::draw(const Region& inClip) const
+void LayerBase::setGeometry(hwc_layer_t* hwcl) {
+ hwcl->flags |= HWC_SKIP_LAYER;
+}
+
+void LayerBase::setPerFrameData(hwc_layer_t* hwcl) {
+ hwcl->compositionType = HWC_FRAMEBUFFER;
+ hwcl->handle = NULL;
+}
+
+void LayerBase::draw(const Region& clip) const
{
- // invalidate the region we'll update
- Region clip(inClip); // copy-on-write, so no-op most of the time
-
- // Remove the transparent area from the clipping region
- const State& s = drawingState();
- if (LIKELY(!s.transparentRegion.isEmpty())) {
- clip.subtract(transparentRegionScreen);
- if (clip.isEmpty()) {
- // usually this won't happen because this should be taken care of
- // by SurfaceFlinger::computeVisibleRegions()
- return;
- }
- }
-
// reset GL state
glEnable(GL_SCISSOR_TEST);
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 4288cf7..dd1cd05 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -35,6 +35,8 @@
#include <pixelflinger/pixelflinger.h>
+#include <hardware/hwcomposer.h>
+
#include "Transform.h"
namespace android {
@@ -53,6 +55,8 @@
class LayerBase : public RefBase
{
+ static int32_t sSequence;
+
public:
LayerBase(SurfaceFlinger* flinger, DisplayID display);
@@ -61,6 +65,7 @@
Region visibleRegionScreen;
Region transparentRegionScreen;
Region coveredRegionScreen;
+ int32_t sequence;
struct State {
uint32_t w;
@@ -105,6 +110,10 @@
virtual const char* getTypeId() const { return "LayerBase"; }
+ virtual void setGeometry(hwc_layer_t* hwcl);
+
+ virtual void setPerFrameData(hwc_layer_t* hwcl);
+
/**
* draw - performs some global clipping optimizations
* and calls onDraw().
@@ -210,12 +219,6 @@
inline const State& currentState() const { return mCurrentState; }
inline State& currentState() { return mCurrentState; }
- static int compareCurrentStateZ(
- sp<LayerBase> const * layerA,
- sp<LayerBase> const * layerB) {
- return layerA[0]->currentState().z - layerB[0]->currentState().z;
- }
-
int32_t getOrientation() const { return mOrientation; }
int tx() const { return mLeft; }
int ty() const { return mTop; }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 3167c4c..006bb10 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -52,6 +52,7 @@
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
+#include "DisplayHardware/HWComposer.h"
/* ideally AID_GRAPHICS would be in a semi-public header
* or there would be a way to map a user/group name to its id
@@ -65,95 +66,6 @@
namespace android {
// ---------------------------------------------------------------------------
-SurfaceFlinger::LayerVector::LayerVector(const SurfaceFlinger::LayerVector& rhs)
- : lookup(rhs.lookup), layers(rhs.layers)
-{
-}
-
-ssize_t SurfaceFlinger::LayerVector::indexOf(
- const sp<LayerBase>& key, size_t guess) const
-{
- if (guess<size() && lookup.keyAt(guess) == key)
- return guess;
- const ssize_t i = lookup.indexOfKey(key);
- if (i>=0) {
- const size_t idx = lookup.valueAt(i);
- LOGE_IF(layers[idx]!=key,
- "LayerVector[%p]: layers[%d]=%p, key=%p",
- this, int(idx), layers[idx].get(), key.get());
- return idx;
- }
- return i;
-}
-
-ssize_t SurfaceFlinger::LayerVector::add(
- const sp<LayerBase>& layer,
- Vector< sp<LayerBase> >::compar_t cmp)
-{
- size_t count = layers.size();
- ssize_t l = 0;
- ssize_t h = count-1;
- ssize_t mid;
- sp<LayerBase> const* a = layers.array();
- while (l <= h) {
- mid = l + (h - l)/2;
- const int c = cmp(a+mid, &layer);
- if (c == 0) { l = mid; break; }
- else if (c<0) { l = mid+1; }
- else { h = mid-1; }
- }
- size_t order = l;
- while (order<count && !cmp(&layer, a+order)) {
- order++;
- }
- count = lookup.size();
- for (size_t i=0 ; i<count ; i++) {
- if (lookup.valueAt(i) >= order) {
- lookup.editValueAt(i)++;
- }
- }
- layers.insertAt(layer, order);
- lookup.add(layer, order);
- return order;
-}
-
-ssize_t SurfaceFlinger::LayerVector::remove(const sp<LayerBase>& layer)
-{
- const ssize_t keyIndex = lookup.indexOfKey(layer);
- if (keyIndex >= 0) {
- const size_t index = lookup.valueAt(keyIndex);
- LOGE_IF(layers[index]!=layer,
- "LayerVector[%p]: layers[%u]=%p, layer=%p",
- this, int(index), layers[index].get(), layer.get());
- layers.removeItemsAt(index);
- lookup.removeItemsAt(keyIndex);
- const size_t count = lookup.size();
- for (size_t i=0 ; i<count ; i++) {
- if (lookup.valueAt(i) >= size_t(index)) {
- lookup.editValueAt(i)--;
- }
- }
- return index;
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t SurfaceFlinger::LayerVector::reorder(
- const sp<LayerBase>& layer,
- Vector< sp<LayerBase> >::compar_t cmp)
-{
- // XXX: it's a little lame. but oh well...
- ssize_t err = remove(layer);
- if (err >=0)
- err = add(layer, cmp);
- return err;
-}
-
-// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
SurfaceFlinger::SurfaceFlinger()
: BnSurfaceComposer(), Thread(false),
mTransactionFlags(0),
@@ -165,6 +77,7 @@
mAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER"),
mDump("android.permission.DUMP"),
mVisibleRegionsDirty(false),
+ mHwWorkListDirty(false),
mDeferReleaseConsole(false),
mFreezeDisplay(false),
mFreezeCount(0),
@@ -457,6 +370,11 @@
// post surfaces (if needed)
handlePageFlip();
+ if (UNLIKELY(mHwWorkListDirty)) {
+ // build the h/w work list
+ handleWorkList();
+ }
+
const DisplayHardware& hw(graphicPlane(0).displayHardware());
if (LIKELY(hw.canDraw() && !isFrozen())) {
// repaint the framebuffer (if needed)
@@ -521,6 +439,10 @@
{
Vector< sp<LayerBase> > ditchedLayers;
+ /*
+ * Perform and commit the transaction
+ */
+
{ // scope for the lock
Mutex::Autolock _l(mStateLock);
const nsecs_t now = systemTime();
@@ -528,9 +450,15 @@
handleTransactionLocked(transactionFlags, ditchedLayers);
mLastTransactionTime = systemTime() - now;
mDebugInTransaction = 0;
+ mHwWorkListDirty = true;
+ // here the transaction has been committed
}
- // do this without lock held
+ /*
+ * Clean-up all layers that went away
+ * (do this without the lock held)
+ */
+
const size_t count = ditchedLayers.size();
for (size_t i=0 ; i<count ; i++) {
if (ditchedLayers[i] != 0) {
@@ -764,8 +692,8 @@
void SurfaceFlinger::handlePageFlip()
{
bool visibleRegions = mVisibleRegionsDirty;
- LayerVector& currentLayers = const_cast<LayerVector&>(
- mDrawingState.layersSortedByZ);
+ LayerVector& currentLayers(
+ const_cast<LayerVector&>(mDrawingState.layersSortedByZ));
visibleRegions |= lockPageFlip(currentLayers);
const DisplayHardware& hw = graphicPlane(0).displayHardware();
@@ -773,8 +701,22 @@
if (visibleRegions) {
Region opaqueRegion;
computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion);
+
+ /*
+ * rebuild the visible layer list
+ */
+ mVisibleLayersSortedByZ.clear();
+ const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
+ size_t count = currentLayers.size();
+ mVisibleLayersSortedByZ.setCapacity(count);
+ for (size_t i=0 ; i<count ; i++) {
+ if (!currentLayers[i]->visibleRegionScreen.isEmpty())
+ mVisibleLayersSortedByZ.add(currentLayers[i]);
+ }
+
mWormholeRegion = screenRegion.subtract(opaqueRegion);
mVisibleRegionsDirty = false;
+ mHwWorkListDirty = true;
}
unlockPageFlip(currentLayers);
@@ -805,6 +747,20 @@
}
}
+void SurfaceFlinger::handleWorkList()
+{
+ mHwWorkListDirty = false;
+ HWComposer& hwc(graphicPlane(0).displayHardware().getHwComposer());
+ if (hwc.initCheck() == NO_ERROR) {
+ const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ);
+ const size_t count = currentLayers.size();
+ hwc.createWorkList(count);
+ hwc_layer_t* const cur(hwc.getLayers());
+ for (size_t i=0 ; cur && i<count ; i++) {
+ currentLayers[i]->setGeometry(&cur[i]);
+ }
+ }
+}
void SurfaceFlinger::handleRepaint()
{
@@ -869,19 +825,75 @@
// draw something...
drawWormhole();
}
- const SurfaceFlinger& flinger(*this);
- const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
- const size_t count = drawingLayers.size();
- sp<LayerBase> const* const layers = drawingLayers.array();
- for (size_t i=0 ; i<count ; ++i) {
- const sp<LayerBase>& layer = layers[i];
- const Region& visibleRegion(layer->visibleRegionScreen);
- if (!visibleRegion.isEmpty()) {
- const Region clip(dirty.intersect(visibleRegion));
- if (!clip.isEmpty()) {
- layer->draw(clip);
+
+ status_t err = NO_ERROR;
+ const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+ size_t count = layers.size();
+
+ const DisplayHardware& hw(graphicPlane(0).displayHardware());
+ HWComposer& hwc(hw.getHwComposer());
+ hwc_layer_t* const cur(hwc.getLayers());
+
+ LOGE_IF(cur && hwc.getNumLayers() != count,
+ "HAL number of layers (%d) doesn't match surfaceflinger (%d)",
+ hwc.getNumLayers(), count);
+
+ // just to be extra-safe, use the smallest count
+ count = count < hwc.getNumLayers() ? count : hwc.getNumLayers();
+
+ /*
+ * update the per-frame h/w composer data for each layer
+ * and build the transparent region of the FB
+ */
+ Region transparent;
+ if (cur) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<LayerBase>& layer(layers[i]);
+ layer->setPerFrameData(&cur[i]);
+ if (cur[i].hints & HWC_HINT_CLEAR_FB) {
+ if (!(layer->needsBlending())) {
+ transparent.orSelf(layer->visibleRegionScreen);
+ }
}
}
+ err = hwc.prepare();
+ LOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
+ }
+
+ /*
+ * clear the area of the FB that need to be transparent
+ */
+ transparent.andSelf(dirty);
+ if (!transparent.isEmpty()) {
+ glClearColor(0,0,0,0);
+ Region::const_iterator it = transparent.begin();
+ Region::const_iterator const end = transparent.end();
+ const int32_t height = hw.getHeight();
+ while (it != end) {
+ const Rect& r(*it++);
+ const GLint sy = height - (r.top + r.height());
+ glScissor(r.left, sy, r.width(), r.height());
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+ }
+
+
+ /*
+ * and then, render the layers targeted at the framebuffer
+ */
+ for (size_t i=0 ; i<count ; i++) {
+ if (cur) {
+ if (!(cur[i].compositionType == HWC_FRAMEBUFFER) ||
+ cur[i].flags & HWC_SKIP_LAYER) {
+ // skip layers handled by the HAL
+ continue;
+ }
+ }
+ const sp<LayerBase>& layer(layers[i]);
+ const Region clip(dirty.intersect(layer->visibleRegionScreen));
+ if (!clip.isEmpty()) {
+ layer->draw(clip);
+ }
}
}
@@ -1029,8 +1041,7 @@
status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
{
- ssize_t i = mCurrentState.layersSortedByZ.add(
- layer, &LayerBase::compareCurrentStateZ);
+ ssize_t i = mCurrentState.layersSortedByZ.add(layer);
return (i < 0) ? status_t(i) : status_t(NO_ERROR);
}
@@ -1372,9 +1383,10 @@
flags |= eTraversalNeeded;
}
if (what & eLayerChanged) {
+ ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
if (layer->setLayer(s.z)) {
- mCurrentState.layersSortedByZ.reorder(
- layer, &Layer::compareCurrentStateZ);
+ mCurrentState.layersSortedByZ.removeAt(idx);
+ mCurrentState.layersSortedByZ.add(layer);
// we need traversal (state changed)
// AND transaction (list changed)
flags |= eTransactionNeeded|eTraversalNeeded;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 8821e5c..8e286e5 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -40,9 +40,6 @@
#include "MessageQueue.h"
-struct copybit_device_t;
-struct overlay_device_t;
-
namespace android {
// ---------------------------------------------------------------------------
@@ -246,21 +243,19 @@
status_t setClientState(const sp<Client>& client,
int32_t count, const layer_state_t* states);
-
- class LayerVector {
+ class LayerVector : public SortedVector< sp<LayerBase> > {
public:
- inline LayerVector() { }
- LayerVector(const LayerVector&);
- inline size_t size() const { return layers.size(); }
- inline sp<LayerBase> const* array() const { return layers.array(); }
- ssize_t add(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
- ssize_t remove(const sp<LayerBase>&);
- ssize_t reorder(const sp<LayerBase>&, Vector< sp<LayerBase> >::compar_t);
- ssize_t indexOf(const sp<LayerBase>& key, size_t guess=0) const;
- inline sp<LayerBase> operator [] (size_t i) const { return layers[i]; }
- private:
- KeyedVector< sp<LayerBase> , size_t> lookup;
- Vector< sp<LayerBase> > layers;
+ LayerVector() { }
+ LayerVector(const LayerVector& rhs) : SortedVector< sp<LayerBase> >(rhs) { }
+ virtual int do_compare(const void* lhs, const void* rhs) const {
+ const sp<LayerBase>& l(*reinterpret_cast<const sp<LayerBase>*>(lhs));
+ const sp<LayerBase>& r(*reinterpret_cast<const sp<LayerBase>*>(rhs));
+ // sort layers by Z order
+ uint32_t lz = l->currentState().z;
+ uint32_t rz = r->currentState().z;
+ // then by sequence, so we get a stable ordering
+ return (lz != rz) ? (lz - rz) : (l->sequence - r->sequence);
+ }
};
struct State {
@@ -301,6 +296,7 @@
void handlePageFlip();
bool lockPageFlip(const LayerVector& currentLayers);
void unlockPageFlip(const LayerVector& currentLayers);
+ void handleWorkList();
void handleRepaint();
void postFramebuffer();
void composeSurfaces(const Region& dirty);
@@ -375,10 +371,13 @@
Region mInvalidRegion;
Region mWormholeRegion;
bool mVisibleRegionsDirty;
+ bool mHwWorkListDirty;
bool mDeferReleaseConsole;
bool mFreezeDisplay;
int32_t mFreezeCount;
nsecs_t mFreezeDisplayTime;
+ Vector< sp<LayerBase> > mVisibleLayersSortedByZ;
+
// don't use a lock for these, we don't care
int mDebugRegion;