Use type safe display IDs.
Use a type safe wrapper around uint64_t for display ids.
We also modify the format of the EDID generated physical
display IDs by setting bit 62 to 1, which will indicate
that the display id is stable across reboot.
Bug: 160679868
Test: m && flash device
Test: take screnshot on device
Test: atest surfaceflinger_unittest
Change-Id: Ie2c7c2b737e0882fa4208c059caa85b7ded922b2
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 09f37fb..378c050 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -56,8 +56,9 @@
using testing::SetArgPointee;
using testing::StrictMock;
-constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
-constexpr DisplayId VIRTUAL_DISPLAY_ID = DisplayId{43};
+constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId{42};
+// TODO(b/160679868) Use VirtualDisplayId
+constexpr PhysicalDisplayId VIRTUAL_DISPLAY_ID = PhysicalDisplayId{43};
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
constexpr int32_t DEFAULT_LAYER_STACK = 123;