Merge "Activate reduced shader mode in SkiaGlRenderEngine" into sc-dev
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 3bff20c..9857fc2 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -316,6 +316,7 @@
     GrContextOptions options;
     options.fDisableDriverCorrectnessWorkarounds = true;
     options.fDisableDistanceFieldPaths = true;
+    options.fReducedShaderVariations = true;
     options.fPersistentCache = &mSkSLCacheMonitor;
     mGrContext = GrDirectContext::MakeGL(glInterface, options);
     if (useProtectedContext(true)) {