Merge "SurfaceControl: Add setDropInputMode api" into sc-v2-dev
diff --git a/include/input/Input.h b/include/input/Input.h
index cd110e8..4adaa5b 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -1003,6 +1003,25 @@
     std::queue<std::unique_ptr<DragEvent>> mDragEventPool;
 };
 
+/*
+ * Describes a unique request to enable or disable Pointer Capture.
+ */
+struct PointerCaptureRequest {
+public:
+    inline PointerCaptureRequest() : enable(false), seq(0) {}
+    inline PointerCaptureRequest(bool enable, uint32_t seq) : enable(enable), seq(seq) {}
+    inline bool operator==(const PointerCaptureRequest& other) const {
+        return enable == other.enable && seq == other.seq;
+    }
+    explicit inline operator bool() const { return enable; }
+
+    // True iff this is a request to enable Pointer Capture.
+    bool enable;
+
+    // The sequence number for the request.
+    uint32_t seq;
+};
+
 } // namespace android
 
 #endif // _LIBINPUT_INPUT_H
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 445df9e..c415ea0 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -1398,6 +1398,25 @@
     return ret;
 }
 
+#ifndef __ANDROID_VNDK__
+status_t IPCThreadState::getProcessFreezeInfo(pid_t pid, uint32_t *sync_received,
+                                              uint32_t *async_received)
+{
+    int ret = 0;
+    binder_frozen_status_info info;
+    info.pid = pid;
+
+#if defined(__ANDROID__)
+    if (ioctl(self()->mProcess->mDriverFD, BINDER_GET_FROZEN_INFO, &info) < 0)
+        ret = -errno;
+#endif
+    *sync_received = info.sync_recv;
+    *async_received = info.async_recv;
+
+    return ret;
+}
+#endif
+
 status_t IPCThreadState::freeze(pid_t pid, bool enable, uint32_t timeout_ms) {
     struct binder_freeze_info info;
     int ret = 0;
diff --git a/libs/binder/binder_module.h b/libs/binder/binder_module.h
index 9dea3b4..793795e 100644
--- a/libs/binder/binder_module.h
+++ b/libs/binder/binder_module.h
@@ -74,6 +74,8 @@
     //
     // Indicates whether the process has received any sync calls since last
     // freeze (cleared at freeze/unfreeze)
+    // bit 0: received sync transaction after being frozen
+    // bit 1: new pending sync transaction during freezing
     //
     __u32 sync_recv;
     //
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 196a41b..b401ea9 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -53,6 +53,13 @@
     // Provide information about the state of a frozen process
     static  status_t            getProcessFreezeInfo(pid_t pid, bool *sync_received,
                                                     bool *async_received);
+
+    // TODO: Remove the above legacy duplicated function in next version
+#ifndef __ANDROID_VNDK__
+    static  status_t            getProcessFreezeInfo(pid_t pid, uint32_t *sync_received,
+                                                    uint32_t *async_received);
+#endif
+
             sp<ProcessState>    process();
             
             status_t            clearLastError();
diff --git a/libs/binder/libbinder.arm32.map b/libs/binder/libbinder.arm32.map
index f26c33d..9f10b67 100644
--- a/libs/binder/libbinder.arm32.map
+++ b/libs/binder/libbinder.arm32.map
@@ -149,6 +149,7 @@
     _ZN7android14IPCThreadState20clearCallingIdentityEv;
     _ZN7android14IPCThreadState20getAndExecuteCommandEv;
     _ZN7android14IPCThreadState20getProcessFreezeInfoEiPbS1_;
+    _ZN7android14IPCThreadState20getProcessFreezeInfoEiPjS1_;
     _ZN7android14IPCThreadState20handlePolledCommandsEv;
     _ZN7android14IPCThreadState20processPendingDerefsEv;
     _ZN7android14IPCThreadState20writeTransactionDataEijijRKNS_6ParcelEPi;
diff --git a/libs/binder/libbinder.arm64.map b/libs/binder/libbinder.arm64.map
index 6211250..1d3da4c 100644
--- a/libs/binder/libbinder.arm64.map
+++ b/libs/binder/libbinder.arm64.map
@@ -150,6 +150,7 @@
     _ZN7android14IPCThreadState20clearCallingIdentityEv;
     _ZN7android14IPCThreadState20getAndExecuteCommandEv;
     _ZN7android14IPCThreadState20getProcessFreezeInfoEiPbS1_;
+    _ZN7android14IPCThreadState20getProcessFreezeInfoEiPjS1_;
     _ZN7android14IPCThreadState20handlePolledCommandsEv;
     _ZN7android14IPCThreadState20processPendingDerefsEv;
     _ZN7android14IPCThreadState20writeTransactionDataEijijRKNS_6ParcelEPi;
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index 5612d1d..64196ba 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -425,31 +425,30 @@
 
 TEST_F(BinderLibTest, Freeze) {
     Parcel data, reply, replypid;
-    std::ifstream freezer_file("/sys/fs/cgroup/freezer/cgroup.freeze");
+    std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
 
-    //Pass test on devices where the freezer is not supported
+    // Pass test on devices where the cgroup v2 freezer is not supported
     if (freezer_file.fail()) {
         GTEST_SKIP();
         return;
     }
 
-    std::string freezer_enabled;
-    std::getline(freezer_file, freezer_enabled);
-
-    //Pass test on devices where the freezer is disabled
-    if (freezer_enabled != "1") {
-        GTEST_SKIP();
-        return;
-    }
-
     EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid), StatusEq(NO_ERROR));
     int32_t pid = replypid.readInt32();
     for (int i = 0; i < 10; i++) {
         EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION_WAIT, data, &reply, TF_ONE_WAY));
     }
-    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, 1, 0));
-    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, 1, 0));
-    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, 1, 1000));
+
+    // Pass test on devices where BINDER_FREEZE ioctl is not supported
+    int ret = IPCThreadState::self()->freeze(pid, false, 0);
+    if (ret != 0) {
+        GTEST_SKIP();
+        return;
+    }
+
+    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
+    EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
+    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, true, 1000));
     EXPECT_EQ(FAILED_TRANSACTION, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply));
 
     bool sync_received, async_received;
@@ -460,6 +459,14 @@
     EXPECT_EQ(sync_received, 1);
     EXPECT_EQ(async_received, 0);
 
+    uint32_t sync_received2, async_received2;
+
+    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->getProcessFreezeInfo(pid, &sync_received2,
+                &async_received2));
+
+    EXPECT_EQ(sync_received2, 1);
+    EXPECT_EQ(async_received2, 0);
+
     EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, 0, 0));
     EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply));
 }
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index d54de49..7f0cac5 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -343,80 +343,6 @@
     return nullptr;
 }
 
-bool GraphicsEnv::checkAngleRules(void* so) {
-    auto manufacturer = base::GetProperty("ro.product.manufacturer", "UNSET");
-    auto model = base::GetProperty("ro.product.model", "UNSET");
-
-    auto ANGLEGetFeatureSupportUtilAPIVersion =
-            (fpANGLEGetFeatureSupportUtilAPIVersion)dlsym(so,
-                                                          "ANGLEGetFeatureSupportUtilAPIVersion");
-
-    if (!ANGLEGetFeatureSupportUtilAPIVersion) {
-        ALOGW("Cannot find ANGLEGetFeatureSupportUtilAPIVersion function");
-        return false;
-    }
-
-    // Negotiate the interface version by requesting most recent known to the platform
-    unsigned int versionToUse = CURRENT_ANGLE_API_VERSION;
-    if (!(ANGLEGetFeatureSupportUtilAPIVersion)(&versionToUse)) {
-        ALOGW("Cannot use ANGLE feature-support library, it is older than supported by EGL, "
-              "requested version %u",
-              versionToUse);
-        return false;
-    }
-
-    // Add and remove versions below as needed
-    bool useAngle = false;
-    switch (versionToUse) {
-        case 2: {
-            ALOGV("Using version %d of ANGLE feature-support library", versionToUse);
-            void* rulesHandle = nullptr;
-            int rulesVersion = 0;
-            void* systemInfoHandle = nullptr;
-
-            // Get the symbols for the feature-support-utility library:
-#define GET_SYMBOL(symbol)                                                 \
-    fp##symbol symbol = (fp##symbol)dlsym(so, #symbol);                    \
-    if (!symbol) {                                                         \
-        ALOGW("Cannot find " #symbol " in ANGLE feature-support library"); \
-        break;                                                             \
-    }
-            GET_SYMBOL(ANGLEAndroidParseRulesString);
-            GET_SYMBOL(ANGLEGetSystemInfo);
-            GET_SYMBOL(ANGLEAddDeviceInfoToSystemInfo);
-            GET_SYMBOL(ANGLEShouldBeUsedForApplication);
-            GET_SYMBOL(ANGLEFreeRulesHandle);
-            GET_SYMBOL(ANGLEFreeSystemInfoHandle);
-
-            // Parse the rules, obtain the SystemInfo, and evaluate the
-            // application against the rules:
-            if (!(ANGLEAndroidParseRulesString)(mRulesBuffer.data(), &rulesHandle, &rulesVersion)) {
-                ALOGW("ANGLE feature-support library cannot parse rules file");
-                break;
-            }
-            if (!(ANGLEGetSystemInfo)(&systemInfoHandle)) {
-                ALOGW("ANGLE feature-support library cannot obtain SystemInfo");
-                break;
-            }
-            if (!(ANGLEAddDeviceInfoToSystemInfo)(manufacturer.c_str(), model.c_str(),
-                                                  systemInfoHandle)) {
-                ALOGW("ANGLE feature-support library cannot add device info to SystemInfo");
-                break;
-            }
-            useAngle = (ANGLEShouldBeUsedForApplication)(rulesHandle, rulesVersion,
-                                                         systemInfoHandle, mAngleAppName.c_str());
-            (ANGLEFreeRulesHandle)(rulesHandle);
-            (ANGLEFreeSystemInfoHandle)(systemInfoHandle);
-        } break;
-
-        default:
-            ALOGW("Version %u of ANGLE feature-support library is NOT supported.", versionToUse);
-    }
-
-    ALOGV("Close temporarily-loaded ANGLE opt-in/out logic");
-    return useAngle;
-}
-
 bool GraphicsEnv::shouldUseAngle(std::string appName) {
     if (appName != mAngleAppName) {
         // Make sure we are checking the app we were init'ed for
@@ -444,31 +370,20 @@
     const char* ANGLE_PREFER_ANGLE = "angle";
     const char* ANGLE_PREFER_NATIVE = "native";
 
+    mUseAngle = NO;
     if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
         ALOGV("User set \"Developer Options\" to force the use of ANGLE");
         mUseAngle = YES;
     } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
         ALOGV("User set \"Developer Options\" to force the use of Native");
-        mUseAngle = NO;
     } else {
-        // The "Developer Options" value wasn't set to force the use of ANGLE.  Need to temporarily
-        // load ANGLE and call the updatable opt-in/out logic:
-        void* featureSo = loadLibrary("feature_support");
-        if (featureSo) {
-            ALOGV("loaded ANGLE's opt-in/out logic from namespace");
-            mUseAngle = checkAngleRules(featureSo) ? YES : NO;
-            dlclose(featureSo);
-            featureSo = nullptr;
-        } else {
-            ALOGV("Could not load the ANGLE opt-in/out logic, cannot use ANGLE.");
-        }
+        ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
     }
 }
 
 void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
                                const std::string developerOptIn,
-                               const std::vector<std::string> eglFeatures, const int rulesFd,
-                               const long rulesOffset, const long rulesLength) {
+                               const std::vector<std::string> eglFeatures) {
     if (mUseAngle != UNKNOWN) {
         // We've already figured out an answer for this app, so just return.
         ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -485,22 +400,6 @@
     ALOGV("setting ANGLE application opt-in to '%s'", developerOptIn.c_str());
     mAngleDeveloperOptIn = developerOptIn;
 
-    lseek(rulesFd, rulesOffset, SEEK_SET);
-    mRulesBuffer = std::vector<char>(rulesLength + 1);
-    ssize_t numBytesRead = read(rulesFd, mRulesBuffer.data(), rulesLength);
-    if (numBytesRead < 0) {
-        ALOGE("Cannot read rules file: numBytesRead = %zd", numBytesRead);
-        numBytesRead = 0;
-    } else if (numBytesRead == 0) {
-        ALOGW("Empty rules file");
-    }
-    if (numBytesRead != rulesLength) {
-        ALOGW("Did not read all of the necessary bytes from the rules file."
-              "expected: %ld, got: %zd",
-              rulesLength, numBytesRead);
-    }
-    mRulesBuffer[numBytesRead] = '\0';
-
     // Update the current status of whether we should use ANGLE or not
     updateUseAngle();
 }
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 900fc49..56d1139 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -97,8 +97,7 @@
     // in the search path must have a '!' after the zip filename, e.g.
     //     /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
     void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
-                      const std::vector<std::string> eglFeatures, const int rulesFd,
-                      const long rulesOffset, const long rulesLength);
+                      const std::vector<std::string> eglFeatures);
     // Get the ANGLE driver namespace.
     android_namespace_t* getAngleNamespace();
     // Get the app name for ANGLE debug message.
@@ -129,8 +128,6 @@
 
     // Load requested ANGLE library.
     void* loadLibrary(std::string name);
-    // Check ANGLE support with the rules.
-    bool checkAngleRules(void* so);
     // Update whether ANGLE should be used.
     void updateUseAngle();
     // Link updatable driver namespace with llndk and vndk-sp libs.
@@ -159,8 +156,6 @@
     std::string mAngleDeveloperOptIn;
     // ANGLE EGL features;
     std::vector<std::string> mAngleEglFeatures;
-    // ANGLE rules.
-    std::vector<char> mRulesBuffer;
     // Use ANGLE flag.
     UseAngle mUseAngle = UNKNOWN;
     // Vulkan debug layers libs.
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 70f2ae7..d1f57b0 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -118,12 +118,12 @@
 }
 
 void BLASTBufferItemConsumer::setBlastBufferQueue(BLASTBufferQueue* blastbufferqueue) {
-    Mutex::Autolock lock(mMutex);
+    std::scoped_lock lock(mBufferQueueMutex);
     mBLASTBufferQueue = blastbufferqueue;
 }
 
 void BLASTBufferItemConsumer::onSidebandStreamChanged() {
-    Mutex::Autolock lock(mMutex);
+    std::scoped_lock lock(mBufferQueueMutex);
     if (mBLASTBufferQueue != nullptr) {
         sp<NativeHandle> stream = getSidebandStream();
         mBLASTBufferQueue->setSidebandStream(stream);
@@ -630,7 +630,10 @@
 
 class BBQSurface : public Surface {
 private:
+    std::mutex mMutex;
     sp<BLASTBufferQueue> mBbq;
+    bool mDestroyed = false;
+
 public:
     BBQSurface(const sp<IGraphicBufferProducer>& igbp, bool controlledByApp,
                const sp<IBinder>& scHandle, const sp<BLASTBufferQueue>& bbq)
@@ -650,6 +653,10 @@
 
     status_t setFrameRate(float frameRate, int8_t compatibility,
                           int8_t changeFrameRateStrategy) override {
+        std::unique_lock _lock{mMutex};
+        if (mDestroyed) {
+            return DEAD_OBJECT;
+        }
         if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
                                "BBQSurface::setFrameRate")) {
             return BAD_VALUE;
@@ -658,8 +665,20 @@
     }
 
     status_t setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) override {
+        std::unique_lock _lock{mMutex};
+        if (mDestroyed) {
+            return DEAD_OBJECT;
+        }
         return mBbq->setFrameTimelineInfo(frameTimelineInfo);
     }
+
+    void destroy() override {
+        Surface::destroy();
+
+        std::unique_lock _lock{mMutex};
+        mDestroyed = true;
+        mBbq = nullptr;
+    }
 };
 
 // TODO: Can we coalesce this with frame updates? Need to confirm
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 2edb4e4..353a91d 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -2622,4 +2622,14 @@
     return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo);
 }
 
+sp<IBinder> Surface::getSurfaceControlHandle() const {
+    Mutex::Autolock lock(mMutex);
+    return mSurfaceControlHandle;
+}
+
+void Surface::destroy() {
+    Mutex::Autolock lock(mMutex);
+    mSurfaceControlHandle = nullptr;
+}
+
 }; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index ad0d099..843e2ff 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -194,7 +194,7 @@
 void TransactionCompletedListener::addJankListener(const sp<JankDataListener>& listener,
                                                    sp<SurfaceControl> surfaceControl) {
     std::lock_guard<std::mutex> lock(mMutex);
-    mJankListeners.insert({surfaceControl->getHandle(), listener});
+    mJankListeners.insert({surfaceControl->getLayerId(), listener});
 }
 
 void TransactionCompletedListener::removeJankListener(const sp<JankDataListener>& listener) {
@@ -223,8 +223,8 @@
 void TransactionCompletedListener::addSurfaceStatsListener(void* context, void* cookie,
         sp<SurfaceControl> surfaceControl, SurfaceStatsCallback listener) {
     std::scoped_lock<std::recursive_mutex> lock(mSurfaceStatsListenerMutex);
-    mSurfaceStatsListeners.insert({surfaceControl->getHandle(),
-            SurfaceStatsCallbackEntry(context, cookie, listener)});
+    mSurfaceStatsListeners.insert(
+            {surfaceControl->getLayerId(), SurfaceStatsCallbackEntry(context, cookie, listener)});
 }
 
 void TransactionCompletedListener::removeSurfaceStatsListener(void* context, void* cookie) {
@@ -254,7 +254,7 @@
 
 void TransactionCompletedListener::onTransactionCompleted(ListenerStats listenerStats) {
     std::unordered_map<CallbackId, CallbackTranslation, CallbackIdHash> callbacksMap;
-    std::multimap<sp<IBinder>, sp<JankDataListener>> jankListenersMap;
+    std::multimap<int32_t, sp<JankDataListener>> jankListenersMap;
     {
         std::lock_guard<std::mutex> lock(mMutex);
 
@@ -352,13 +352,26 @@
             callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
                              surfaceControlStats);
         }
+
         for (const auto& surfaceStats : transactionStats.surfaceStats) {
+            // The callbackMap contains the SurfaceControl object, which we need to look up the
+            // layerId. Since we don't know which callback contains the SurfaceControl, iterate
+            // through all until the SC is found.
+            int32_t layerId = -1;
+            for (auto callbackId : transactionStats.callbackIds) {
+                sp<SurfaceControl> sc =
+                        callbacksMap[callbackId].surfaceControls[surfaceStats.surfaceControl];
+                if (sc != nullptr) {
+                    layerId = sc->getLayerId();
+                    break;
+                }
+            }
+
             {
                 // Acquire surface stats listener lock such that we guarantee that after calling
                 // unregister, there won't be any further callback.
                 std::scoped_lock<std::recursive_mutex> lock(mSurfaceStatsListenerMutex);
-                auto listenerRange = mSurfaceStatsListeners.equal_range(
-                        surfaceStats.surfaceControl);
+                auto listenerRange = mSurfaceStatsListeners.equal_range(layerId);
                 for (auto it = listenerRange.first; it != listenerRange.second; it++) {
                     auto entry = it->second;
                     entry.callback(entry.context, transactionStats.latchTime,
@@ -367,7 +380,7 @@
             }
 
             if (surfaceStats.jankData.empty()) continue;
-            auto jankRange = jankListenersMap.equal_range(surfaceStats.surfaceControl);
+            auto jankRange = jankListenersMap.equal_range(layerId);
             for (auto it = jankRange.first; it != jankRange.second; it++) {
                 it->second->onJankDataAvailable(surfaceStats.jankData);
             }
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index ea9b1c6..6c5b2aa 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -62,11 +62,12 @@
     uint64_t mCurrentFrameNumber = 0;
 
     Mutex mMutex;
+    std::mutex mBufferQueueMutex;
     ConsumerFrameEventHistory mFrameEventHistory GUARDED_BY(mMutex);
     std::queue<uint64_t> mDisconnectEvents GUARDED_BY(mMutex);
     bool mCurrentlyConnected GUARDED_BY(mMutex);
     bool mPreviouslyConnected GUARDED_BY(mMutex);
-    BLASTBufferQueue* mBLASTBufferQueue GUARDED_BY(mMutex);
+    BLASTBufferQueue* mBLASTBufferQueue GUARDED_BY(mBufferQueueMutex);
 };
 
 class BLASTBufferQueue
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 7e4143b..e540351 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -99,7 +99,7 @@
      */
     sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
 
-    sp<IBinder> getSurfaceControlHandle() const { return mSurfaceControlHandle; }
+    sp<IBinder> getSurfaceControlHandle() const;
 
     /* convenience function to check that the given surface is non NULL as
      * well as its IGraphicBufferProducer */
@@ -333,6 +333,7 @@
     virtual int connect(
             int api, bool reportBufferRemoval,
             const sp<SurfaceListener>& sListener);
+    virtual void destroy();
 
     // When client connects to Surface with reportBufferRemoval set to true, any buffers removed
     // from this Surface will be collected and returned here. Once this method returns, these
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index aa5bbf0..4ff2aa0 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -689,13 +689,13 @@
 
     std::unordered_map<CallbackId, CallbackTranslation, CallbackIdHash> mCallbacks
             GUARDED_BY(mMutex);
-    std::multimap<sp<IBinder>, sp<JankDataListener>> mJankListeners GUARDED_BY(mMutex);
+    std::multimap<int32_t, sp<JankDataListener>> mJankListeners GUARDED_BY(mMutex);
     std::unordered_map<ReleaseCallbackId, ReleaseBufferCallback, ReleaseBufferCallbackIdHash>
             mReleaseBufferCallbacks GUARDED_BY(mMutex);
 
     // This is protected by mSurfaceStatsListenerMutex, but GUARDED_BY isn't supported for
     // std::recursive_mutex
-    std::multimap<sp<IBinder>, SurfaceStatsCallbackEntry> mSurfaceStatsListeners;
+    std::multimap<int32_t, SurfaceStatsCallbackEntry> mSurfaceStatsListeners;
 
 public:
     static sp<TransactionCompletedListener> getInstance();
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index f090c63..4727740 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -121,9 +121,11 @@
     };
 
     enum class Feature {
-        DISABLE_TOUCH_PAD_GESTURES = 0x00000001,
-        NO_INPUT_CHANNEL = 0x00000002,
-        DISABLE_USER_ACTIVITY = 0x00000004,
+        DISABLE_TOUCH_PAD_GESTURES = 1u << 0,
+        NO_INPUT_CHANNEL = 1u << 1,
+        DISABLE_USER_ACTIVITY = 1u << 2,
+        DROP_INPUT = 1u << 3,
+        DROP_INPUT_IF_OBSCURED = 1u << 4,
     };
 
     /* These values are filled in by the WM and passed through SurfaceFlinger
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index f4b07d0..e42b5b9 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -424,14 +424,28 @@
     return fenceFd;
 }
 
-bool SkiaGLRenderEngine::waitFence(base::unique_fd fenceFd) {
+void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
+    if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
+        ATRACE_NAME("SkiaGLRenderEngine::waitFence");
+        sync_wait(fenceFd.get(), -1);
+    }
+}
+
+bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
     if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
         !gl::GLExtensions::getInstance().hasWaitSync()) {
         return false;
     }
 
+    // Duplicate the fence for passing to eglCreateSyncKHR.
+    base::unique_fd fenceDup(dup(fenceFd.get()));
+    if (fenceDup.get() < 0) {
+        ALOGE("failed to create duplicate fence fd: %d", fenceDup.get());
+        return false;
+    }
+
     // release the fd and transfer the ownership to EGLSync
-    EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd.release(), EGL_NONE};
+    EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceDup.release(), EGL_NONE};
     EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
     if (sync == EGL_NO_SYNC_KHR) {
         ALOGE("failed to create EGL native fence sync: %#x", eglGetError());
@@ -726,14 +740,6 @@
         return NO_ERROR;
     }
 
-    if (bufferFence.get() >= 0) {
-        // Duplicate the fence for passing to waitFence.
-        base::unique_fd bufferFenceDup(dup(bufferFence.get()));
-        if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
-            ATRACE_NAME("Waiting before draw");
-            sync_wait(bufferFence.get(), -1);
-        }
-    }
     if (buffer == nullptr) {
         ALOGE("No output buffer provided. Aborting GPU composition.");
         return BAD_VALUE;
@@ -758,6 +764,9 @@
                                                                true, mTextureCleanupMgr);
     }
 
+    // wait on the buffer to be ready to use prior to using it
+    waitFence(bufferFence);
+
     const ui::Dataspace dstDataspace =
             mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
     sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
@@ -1014,6 +1023,12 @@
                                                       false, mTextureCleanupMgr);
             }
 
+            // if the layer's buffer has a fence, then we must must respect the fence prior to using
+            // the buffer.
+            if (layer->source.buffer.fence != nullptr) {
+                waitFence(layer->source.buffer.fence->get());
+            }
+
             // isOpaque means we need to ignore the alpha in the image,
             // replacing it with the alpha specified by the LayerSettings. See
             // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index cc91948..e1162f5 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -99,7 +99,10 @@
     inline GrDirectContext* getActiveGrContext() const;
 
     base::unique_fd flush();
-    bool waitFence(base::unique_fd fenceFd);
+    // waitFence attempts to wait in the GPU, and if unable to waits on the CPU instead.
+    void waitFence(base::borrowed_fd fenceFd);
+    bool waitGpuFence(base::borrowed_fd fenceFd);
+
     void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
     void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
                     const ShadowSettings& shadowSettings);
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 33b3e1e..71b0f5f 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -287,16 +287,16 @@
 
 // --- NotifyPointerCaptureChangedArgs ---
 
-NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime,
-                                                                 bool enabled)
-      : NotifyArgs(id, eventTime), enabled(enabled) {}
+NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(
+        int32_t id, nsecs_t eventTime, const PointerCaptureRequest& request)
+      : NotifyArgs(id, eventTime), request(request) {}
 
 NotifyPointerCaptureChangedArgs::NotifyPointerCaptureChangedArgs(
         const NotifyPointerCaptureChangedArgs& other)
-      : NotifyArgs(other.id, other.eventTime), enabled(other.enabled) {}
+      : NotifyArgs(other.id, other.eventTime), request(other.request) {}
 
 bool NotifyPointerCaptureChangedArgs::operator==(const NotifyPointerCaptureChangedArgs& rhs) const {
-    return id == rhs.id && eventTime == rhs.eventTime && enabled == rhs.enabled;
+    return id == rhs.id && eventTime == rhs.eventTime && request == rhs.request;
 }
 
 void NotifyPointerCaptureChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index f26a9a9..05ef489 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -67,6 +67,9 @@
     if (changes & CHANGE_EXTERNAL_STYLUS_PRESENCE) {
         result += "EXTERNAL_STYLUS_PRESENCE | ";
     }
+    if (changes & CHANGE_POINTER_CAPTURE) {
+        result += "POINTER_CAPTURE | ";
+    }
     if (changes & CHANGE_ENABLED_STATE) {
         result += "ENABLED_STATE | ";
     }
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 5e9facf..6ce0313 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -116,7 +116,7 @@
 
     void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {}
 
-    void setPointerCapture(bool enabled) override {}
+    void setPointerCapture(const PointerCaptureRequest&) override {}
 
     void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
 
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index b5ed064..82b4fe4 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -119,15 +119,15 @@
 // PointerCaptureChanged notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER
 // for all entries.
 PointerCaptureChangedEntry::PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime,
-                                                       bool hasPointerCapture)
+                                                       const PointerCaptureRequest& request)
       : EventEntry(id, Type::POINTER_CAPTURE_CHANGED, eventTime, POLICY_FLAG_PASS_TO_USER),
-        pointerCaptureEnabled(hasPointerCapture) {}
+        pointerCaptureRequest(request) {}
 
 PointerCaptureChangedEntry::~PointerCaptureChangedEntry() {}
 
 std::string PointerCaptureChangedEntry::getDescription() const {
     return StringPrintf("PointerCaptureChangedEvent(pointerCaptureEnabled=%s)",
-                        pointerCaptureEnabled ? "true" : "false");
+                        pointerCaptureRequest.enable ? "true" : "false");
 }
 
 // --- DragEntry ---
@@ -326,8 +326,7 @@
         keyEntry(nullptr),
         userActivityEventType(0),
         seq(0),
-        handled(false),
-        enabled(false) {}
+        handled(false) {}
 
 CommandEntry::~CommandEntry() {}
 
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 1b7fcf2..ffe3bb6 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -104,9 +104,9 @@
 };
 
 struct PointerCaptureChangedEntry : EventEntry {
-    bool pointerCaptureEnabled;
+    const PointerCaptureRequest pointerCaptureRequest;
 
-    PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, bool hasPointerCapture);
+    PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, const PointerCaptureRequest&);
     std::string getDescription() const override;
 
     ~PointerCaptureChangedEntry() override;
@@ -286,7 +286,7 @@
     sp<IBinder> oldToken;
     sp<IBinder> newToken;
     std::string obscuringPackage;
-    bool enabled;
+    PointerCaptureRequest pointerCaptureRequest;
     int32_t pid;
     nsecs_t consumeTime; // time when the event was consumed by InputConsumer
     int32_t displayId;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index c60a62f..5505726 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -532,7 +532,6 @@
         mInTouchMode(true),
         mMaximumObscuringOpacityForTouch(1.0f),
         mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
-        mFocusedWindowRequestedPointerCapture(false),
         mWindowTokenWithPointerCapture(nullptr),
         mLatencyAggregator(),
         mLatencyTracker(&mLatencyAggregator),
@@ -1319,36 +1318,51 @@
 void InputDispatcher::dispatchPointerCaptureChangedLocked(
         nsecs_t currentTime, const std::shared_ptr<PointerCaptureChangedEntry>& entry,
         DropReason& dropReason) {
+    dropReason = DropReason::NOT_DROPPED;
+
     const bool haveWindowWithPointerCapture = mWindowTokenWithPointerCapture != nullptr;
-    if (entry->pointerCaptureEnabled && haveWindowWithPointerCapture) {
-        LOG_ALWAYS_FATAL("Pointer Capture has already been enabled for the window.");
-    }
-    if (!entry->pointerCaptureEnabled && !haveWindowWithPointerCapture) {
-        // Pointer capture was already forcefully disabled because of focus change.
-        dropReason = DropReason::NOT_DROPPED;
-        return;
-    }
-
-    // Set drop reason for early returns
-    dropReason = DropReason::NO_POINTER_CAPTURE;
-
     sp<IBinder> token;
-    if (entry->pointerCaptureEnabled) {
-        // Enable Pointer Capture
-        if (!mFocusedWindowRequestedPointerCapture) {
+
+    if (entry->pointerCaptureRequest.enable) {
+        // Enable Pointer Capture.
+        if (haveWindowWithPointerCapture &&
+            (entry->pointerCaptureRequest == mCurrentPointerCaptureRequest)) {
+            LOG_ALWAYS_FATAL("This request to enable Pointer Capture has already been dispatched "
+                             "to the window.");
+        }
+        if (!mCurrentPointerCaptureRequest.enable) {
             // This can happen if a window requests capture and immediately releases capture.
             ALOGW("No window requested Pointer Capture.");
+            dropReason = DropReason::NO_POINTER_CAPTURE;
             return;
         }
+        if (entry->pointerCaptureRequest.seq != mCurrentPointerCaptureRequest.seq) {
+            ALOGI("Skipping dispatch of Pointer Capture being enabled: sequence number mismatch.");
+            return;
+        }
+
         token = mFocusResolver.getFocusedWindowToken(mFocusedDisplayId);
         LOG_ALWAYS_FATAL_IF(!token, "Cannot find focused window for Pointer Capture.");
         mWindowTokenWithPointerCapture = token;
     } else {
-        // Disable Pointer Capture
+        // Disable Pointer Capture.
+        // We do not check if the sequence number matches for requests to disable Pointer Capture
+        // for two reasons:
+        //  1. Pointer Capture can be disabled by a focus change, which means we can get two entries
+        //     to disable capture with the same sequence number: one generated by
+        //     disablePointerCaptureForcedLocked() and another as an acknowledgement of Pointer
+        //     Capture being disabled in InputReader.
+        //  2. We respect any request to disable Pointer Capture generated by InputReader, since the
+        //     actual Pointer Capture state that affects events being generated by input devices is
+        //     in InputReader.
+        if (!haveWindowWithPointerCapture) {
+            // Pointer capture was already forcefully disabled because of focus change.
+            dropReason = DropReason::NOT_DROPPED;
+            return;
+        }
         token = mWindowTokenWithPointerCapture;
         mWindowTokenWithPointerCapture = nullptr;
-        if (mFocusedWindowRequestedPointerCapture) {
-            mFocusedWindowRequestedPointerCapture = false;
+        if (mCurrentPointerCaptureRequest.enable) {
             setPointerCaptureLocked(false);
         }
     }
@@ -1357,8 +1371,7 @@
     if (channel == nullptr) {
         // Window has gone away, clean up Pointer Capture state.
         mWindowTokenWithPointerCapture = nullptr;
-        if (mFocusedWindowRequestedPointerCapture) {
-            mFocusedWindowRequestedPointerCapture = false;
+        if (mCurrentPointerCaptureRequest.enable) {
             setPointerCaptureLocked(false);
         }
         return;
@@ -1815,6 +1828,11 @@
         return InputEventInjectionResult::FAILED;
     }
 
+    // Drop key events if requested by input feature
+    if (focusedWindowHandle != nullptr && shouldDropInput(entry, focusedWindowHandle)) {
+        return InputEventInjectionResult::FAILED;
+    }
+
     // Compatibility behavior: raise ANR if there is a focused application, but no focused window.
     // Only start counting when we have a focused event to dispatch. The ANR is canceled if we
     // start interacting with another application via touch (app switch). This code can be removed
@@ -2061,6 +2079,11 @@
             }
         }
 
+        // Drop touch events if requested by input feature
+        if (newTouchedWindowHandle != nullptr && shouldDropInput(entry, newTouchedWindowHandle)) {
+            newTouchedWindowHandle = nullptr;
+        }
+
         // Also don't send the new touch event to unresponsive gesture monitors
         newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
 
@@ -2126,6 +2149,13 @@
             sp<WindowInfoHandle> oldTouchedWindowHandle =
                     tempTouchState.getFirstForegroundWindowHandle();
             newTouchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y, &tempTouchState);
+
+            // Drop touch events if requested by input feature
+            if (newTouchedWindowHandle != nullptr &&
+                shouldDropInput(entry, newTouchedWindowHandle)) {
+                newTouchedWindowHandle = nullptr;
+            }
+
             if (oldTouchedWindowHandle != newTouchedWindowHandle &&
                 oldTouchedWindowHandle != nullptr && newTouchedWindowHandle != nullptr) {
                 if (DEBUG_FOCUS) {
@@ -3193,7 +3223,7 @@
                         static_cast<const PointerCaptureChangedEntry&>(eventEntry);
                 status = connection->inputPublisher
                                  .publishCaptureEvent(dispatchEntry->seq, captureEntry.id,
-                                                      captureEntry.pointerCaptureEnabled);
+                                                      captureEntry.pointerCaptureRequest.enable);
                 break;
             }
 
@@ -3991,14 +4021,14 @@
 void InputDispatcher::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) {
 #if DEBUG_INBOUND_EVENT_DETAILS
     ALOGD("notifyPointerCaptureChanged - eventTime=%" PRId64 ", enabled=%s", args->eventTime,
-          args->enabled ? "true" : "false");
+          args->request.enable ? "true" : "false");
 #endif
 
     bool needWake;
     { // acquire lock
         std::scoped_lock _l(mLock);
         auto entry = std::make_unique<PointerCaptureChangedEntry>(args->id, args->eventTime,
-                                                                  args->enabled);
+                                                                  args->request);
         needWake = enqueueInboundEventLocked(std::move(entry));
     } // release lock
 
@@ -4784,6 +4814,18 @@
     mBlockUntrustedTouchesMode = mode;
 }
 
+std::pair<TouchState*, TouchedWindow*> InputDispatcher::findTouchStateAndWindowLocked(
+        const sp<IBinder>& token) {
+    for (auto& [displayId, state] : mTouchStatesByDisplay) {
+        for (TouchedWindow& w : state.windows) {
+            if (w.windowHandle->getToken() == token) {
+                return std::make_pair(&state, &w);
+            }
+        }
+    }
+    return std::make_pair(nullptr, nullptr);
+}
+
 bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
                                          bool isDragDrop) {
     if (fromToken == toToken) {
@@ -4796,58 +4838,43 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<WindowInfoHandle> fromWindowHandle = getWindowHandleLocked(fromToken);
-        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken);
-        if (fromWindowHandle == nullptr || toWindowHandle == nullptr) {
-            ALOGW("Cannot transfer focus because from or to window not found.");
+        // Find the target touch state and touched window by fromToken.
+        auto [state, touchedWindow] = findTouchStateAndWindowLocked(fromToken);
+        if (state == nullptr || touchedWindow == nullptr) {
+            ALOGD("Focus transfer failed because from window is not being touched.");
             return false;
         }
+
+        const int32_t displayId = state->displayId;
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken, displayId);
+        if (toWindowHandle == nullptr) {
+            ALOGW("Cannot transfer focus because to window not found.");
+            return false;
+        }
+
         if (DEBUG_FOCUS) {
             ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
-                  fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
-        }
-        if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Cannot transfer focus because windows are on different displays.");
-            }
-            return false;
+                  touchedWindow->windowHandle->getName().c_str(),
+                  toWindowHandle->getName().c_str());
         }
 
-        bool found = false;
-        for (std::pair<const int32_t, TouchState>& pair : mTouchStatesByDisplay) {
-            TouchState& state = pair.second;
-            for (size_t i = 0; i < state.windows.size(); i++) {
-                const TouchedWindow& touchedWindow = state.windows[i];
-                if (touchedWindow.windowHandle == fromWindowHandle) {
-                    int32_t oldTargetFlags = touchedWindow.targetFlags;
-                    BitSet32 pointerIds = touchedWindow.pointerIds;
+        // Erase old window.
+        int32_t oldTargetFlags = touchedWindow->targetFlags;
+        BitSet32 pointerIds = touchedWindow->pointerIds;
+        state->removeWindowByToken(fromToken);
 
-                    state.windows.erase(state.windows.begin() + i);
+        // Add new window.
+        int32_t newTargetFlags = oldTargetFlags &
+                (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT |
+                 InputTarget::FLAG_DISPATCH_AS_IS);
+        state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
 
-                    int32_t newTargetFlags = oldTargetFlags &
-                            (InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_SPLIT |
-                             InputTarget::FLAG_DISPATCH_AS_IS);
-                    state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
-
-                    // Store the dragging window.
-                    if (isDragDrop) {
-                        mDragState = std::make_unique<DragState>(toWindowHandle);
-                    }
-
-                    found = true;
-                    goto Found;
-                }
-            }
-        }
-    Found:
-
-        if (!found) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Focus transfer failed because from window did not have focus.");
-            }
-            return false;
+        // Store the dragging window.
+        if (isDragDrop) {
+            mDragState = std::make_unique<DragState>(toWindowHandle);
         }
 
+        // Synthesize cancel for old window and down for new window.
         sp<Connection> fromConnection = getConnectionLocked(fromToken);
         sp<Connection> toConnection = getConnectionLocked(toToken);
         if (fromConnection != nullptr && toConnection != nullptr) {
@@ -4875,27 +4902,20 @@
     { // acquire lock
         std::scoped_lock _l(mLock);
 
-        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(destChannelToken);
+        auto it = std::find_if(mTouchStatesByDisplay.begin(), mTouchStatesByDisplay.end(),
+                               [](const auto& pair) { return pair.second.windows.size() == 1; });
+        if (it == mTouchStatesByDisplay.end()) {
+            ALOGW("Cannot transfer touch state because there is no exact window being touched");
+            return false;
+        }
+        const int32_t displayId = it->first;
+        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(destChannelToken, displayId);
         if (toWindowHandle == nullptr) {
             ALOGW("Could not find window associated with token=%p", destChannelToken.get());
             return false;
         }
 
-        const int32_t displayId = toWindowHandle->getInfo()->displayId;
-
-        auto touchStateIt = mTouchStatesByDisplay.find(displayId);
-        if (touchStateIt == mTouchStatesByDisplay.end()) {
-            ALOGD("Could not transfer touch because the display %" PRId32 " is not being touched",
-                  displayId);
-            return false;
-        }
-
-        TouchState& state = touchStateIt->second;
-        if (state.windows.size() != 1) {
-            ALOGW("Cannot transfer touch state because there are %zu windows being touched",
-                  state.windows.size());
-            return false;
-        }
+        TouchState& state = it->second;
         const TouchedWindow& touchedWindow = state.windows[0];
         fromToken = touchedWindow.windowHandle->getToken();
     } // release lock
@@ -4937,8 +4957,8 @@
 std::string InputDispatcher::dumpPointerCaptureStateLocked() {
     std::string dump;
 
-    dump += StringPrintf(INDENT "FocusedWindowRequestedPointerCapture: %s\n",
-                         toString(mFocusedWindowRequestedPointerCapture));
+    dump += StringPrintf(INDENT "Pointer Capture Requested: %s\n",
+                         toString(mCurrentPointerCaptureRequest.enable));
 
     std::string windowName = "None";
     if (mWindowTokenWithPointerCapture) {
@@ -4947,7 +4967,7 @@
         windowName = captureWindowHandle ? captureWindowHandle->getName().c_str()
                                          : "token has capture without window";
     }
-    dump += StringPrintf(INDENT "CurrentWindowWithPointerCapture: %s\n", windowName.c_str());
+    dump += StringPrintf(INDENT "Current Window with Pointer Capture: %s\n", windowName.c_str());
 
     return dump;
 }
@@ -5416,14 +5436,13 @@
             return;
         }
 
-        if (enabled == mFocusedWindowRequestedPointerCapture) {
+        if (enabled == mCurrentPointerCaptureRequest.enable) {
             ALOGW("Ignoring request to %s Pointer Capture: "
                   "window has %s requested pointer capture.",
                   enabled ? "enable" : "disable", enabled ? "already" : "not");
             return;
         }
 
-        mFocusedWindowRequestedPointerCapture = enabled;
         setPointerCaptureLocked(enabled);
     } // release lock
 
@@ -6182,14 +6201,13 @@
 }
 
 void InputDispatcher::disablePointerCaptureForcedLocked() {
-    if (!mFocusedWindowRequestedPointerCapture && !mWindowTokenWithPointerCapture) {
+    if (!mCurrentPointerCaptureRequest.enable && !mWindowTokenWithPointerCapture) {
         return;
     }
 
     ALOGD_IF(DEBUG_FOCUS, "Disabling Pointer Capture because the window lost focus.");
 
-    if (mFocusedWindowRequestedPointerCapture) {
-        mFocusedWindowRequestedPointerCapture = false;
+    if (mCurrentPointerCaptureRequest.enable) {
         setPointerCaptureLocked(false);
     }
 
@@ -6206,14 +6224,16 @@
     }
 
     auto entry = std::make_unique<PointerCaptureChangedEntry>(mIdGenerator.nextId(), now(),
-                                                              false /* hasCapture */);
+                                                              mCurrentPointerCaptureRequest);
     mInboundQueue.push_front(std::move(entry));
 }
 
 void InputDispatcher::setPointerCaptureLocked(bool enabled) {
+    mCurrentPointerCaptureRequest.enable = enabled;
+    mCurrentPointerCaptureRequest.seq++;
     std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
             &InputDispatcher::doSetPointerCaptureLockedInterruptible);
-    commandEntry->enabled = enabled;
+    commandEntry->pointerCaptureRequest = mCurrentPointerCaptureRequest;
     postCommandLocked(std::move(commandEntry));
 }
 
@@ -6221,7 +6241,7 @@
         android::inputdispatcher::CommandEntry* commandEntry) {
     mLock.unlock();
 
-    mPolicy->setPointerCapture(commandEntry->enabled);
+    mPolicy->setPointerCapture(commandEntry->pointerCaptureRequest);
 
     mLock.lock();
 }
@@ -6253,4 +6273,19 @@
     setInputWindows(handlesPerDisplay);
 }
 
+bool InputDispatcher::shouldDropInput(
+        const EventEntry& entry, const sp<android::gui::WindowInfoHandle>& windowHandle) const {
+    if (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT) ||
+        (windowHandle->getInfo()->inputFeatures.test(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED) &&
+         isWindowObscuredLocked(windowHandle))) {
+        ALOGW("Dropping %s event targeting %s as requested by input feature %s on display "
+              "%" PRId32 ".",
+              NamedEnum::string(entry.type).c_str(), windowHandle->getName().c_str(),
+              windowHandle->getInfo()->inputFeatures.string().c_str(),
+              windowHandle->getInfo()->displayId);
+        return true;
+    }
+    return false;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 2436e73..04913d4 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -365,10 +365,12 @@
 
     // Keeps track of the focused window per display and determines focus changes.
     FocusResolver mFocusResolver GUARDED_BY(mLock);
-    // Whether the focused window on the focused display has requested Pointer Capture.
-    // The state of this variable should always be in sync with the state of Pointer Capture in the
-    // policy, which is updated through setPointerCaptureLocked(enabled).
-    bool mFocusedWindowRequestedPointerCapture GUARDED_BY(mLock);
+
+    // The enabled state of this request is true iff the focused window on the focused display has
+    // requested Pointer Capture. This request also contains the sequence number associated with the
+    // current request. The state of this variable should always be in sync with the state of
+    // Pointer Capture in the policy, and is only updated through setPointerCaptureLocked(request).
+    PointerCaptureRequest mCurrentPointerCaptureRequest GUARDED_BY(mLock);
 
     // The window token that has Pointer Capture.
     // This should be in sync with PointerCaptureChangedEvents dispatched to the input channel.
@@ -378,7 +380,7 @@
     void disablePointerCaptureForcedLocked() REQUIRES(mLock);
 
     // Set the Pointer Capture state in the Policy.
-    void setPointerCaptureLocked(bool enabled) REQUIRES(mLock);
+    void setPointerCaptureLocked(bool enable) REQUIRES(mLock);
 
     // Dispatcher state at time of last ANR.
     std::string mLastAnrState GUARDED_BY(mLock);
@@ -540,6 +542,10 @@
     std::string getApplicationWindowLabel(const InputApplicationHandle* applicationHandle,
                                           const sp<android::gui::WindowInfoHandle>& windowHandle);
 
+    bool shouldDropInput(const EventEntry& entry,
+                         const sp<android::gui::WindowInfoHandle>& windowHandle) const
+            REQUIRES(mLock);
+
     // Manage the dispatch cycle for a single connection.
     // These methods are deliberately not Interruptible because doing all of the work
     // with the mutex held makes it easier to ensure that connection invariants are maintained.
@@ -653,6 +659,10 @@
     void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
     void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
 
+    // Find touched state and touched window by token.
+    std::pair<TouchState*, TouchedWindow*> findTouchStateAndWindowLocked(const sp<IBinder>& token)
+            REQUIRES(mLock);
+
     // Statistics gathering.
     LatencyAggregator mLatencyAggregator GUARDED_BY(mLock);
     LatencyTracker mLatencyTracker GUARDED_BY(mLock);
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index ebfcbe1..3c1e637 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -156,7 +156,7 @@
      *
      * InputDispatcher is solely responsible for updating the Pointer Capture state.
      */
-    virtual void setPointerCapture(bool enabled) = 0;
+    virtual void setPointerCapture(const PointerCaptureRequest&) = 0;
 
     /* Notifies the policy that the drag window has moved over to another window */
     virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
diff --git a/services/inputflinger/docs/pointer_capture.md b/services/inputflinger/docs/pointer_capture.md
index 8da699d..0b44187 100644
--- a/services/inputflinger/docs/pointer_capture.md
+++ b/services/inputflinger/docs/pointer_capture.md
@@ -17,6 +17,8 @@
 
 `InputDispatcher` is responsible for controlling the state of Pointer Capture. Since the feature requires changes to how events are generated, Pointer Capture is configured in `InputReader`.
 
+We use a sequence number to synchronize different requests to enable Pointer Capture between InputReader and InputDispatcher.
+
 ### Enabling Pointer Capture
 
 There are four key steps that take place when Pointer Capture is enabled:
@@ -40,5 +42,5 @@
 
 `InputDispatcher` tracks two pieces of state information regarding Pointer Capture:
 
-- `mFocusedWindowRequestedPointerCapture`: Whether or not the focused window has requested Pointer Capture. This is updated whenever the Dispatcher receives requests from `InputManagerService`.
+- `mCurrentPointerCaptureRequest`: The sequence number of the current Pointer Capture request. This request is enabled iff the focused window has requested Pointer Capture. This is updated whenever the Dispatcher receives requests from `InputManagerService`.
 - `mWindowTokenWithPointerCapture`: The Binder token of the `InputWindow` that currently has Pointer Capture. This is only updated during the dispatch cycle. If it is not `nullptr`, it signifies that the window was notified that it has Pointer Capture.
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index 4b7d26d..fe74214 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -211,11 +211,12 @@
 
 /* Describes a change in the state of Pointer Capture. */
 struct NotifyPointerCaptureChangedArgs : public NotifyArgs {
-    bool enabled;
+    // The sequence number of the Pointer Capture request, if enabled.
+    PointerCaptureRequest request;
 
     inline NotifyPointerCaptureChangedArgs() {}
 
-    NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime, bool enabled);
+    NotifyPointerCaptureChangedArgs(int32_t id, nsecs_t eventTime, const PointerCaptureRequest&);
 
     NotifyPointerCaptureChangedArgs(const NotifyPointerCaptureChangedArgs& other);
 
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 7fdbbfd..3c8ac1c 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -279,29 +279,30 @@
     // True to show the location of touches on the touch screen as spots.
     bool showTouches;
 
-    // True if pointer capture is enabled.
-    bool pointerCapture;
+    // The latest request to enable or disable Pointer Capture.
+    PointerCaptureRequest pointerCaptureRequest;
 
     // The set of currently disabled input devices.
     std::set<int32_t> disabledDevices;
 
-    InputReaderConfiguration() :
-            virtualKeyQuietTime(0),
+    InputReaderConfiguration()
+          : virtualKeyQuietTime(0),
             pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
             wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
             pointerGesturesEnabled(true),
-            pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
-            pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
-            pointerGestureTapInterval(150 * 1000000LL), // 150 ms
-            pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
-            pointerGestureTapSlop(10.0f), // 10 pixels
+            pointerGestureQuietInterval(100 * 1000000LL),            // 100 ms
+            pointerGestureDragMinSwitchSpeed(50),                    // 50 pixels per second
+            pointerGestureTapInterval(150 * 1000000LL),              // 150 ms
+            pointerGestureTapDragInterval(150 * 1000000LL),          // 150 ms
+            pointerGestureTapSlop(10.0f),                            // 10 pixels
             pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
-            pointerGestureMultitouchMinDistance(15), // 15 pixels
-            pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
+            pointerGestureMultitouchMinDistance(15),                 // 15 pixels
+            pointerGestureSwipeTransitionAngleCosine(0.2588f),       // cosine of 75 degrees
             pointerGestureSwipeMaxWidthRatio(0.25f),
             pointerGestureMovementSpeedRatio(0.8f),
             pointerGestureZoomSpeedRatio(0.3f),
-            showTouches(false), pointerCapture(false) { }
+            showTouches(false),
+            pointerCaptureRequest() {}
 
     static std::string changesToString(uint32_t changes);
 
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 10c04f6..5120860 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -367,9 +367,15 @@
     }
 
     if (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE) {
-        const NotifyPointerCaptureChangedArgs args(mContext.getNextId(), now,
-                                                   mConfig.pointerCapture);
-        mQueuedListener->notifyPointerCaptureChanged(&args);
+        if (mCurrentPointerCaptureRequest == mConfig.pointerCaptureRequest) {
+            ALOGV("Skipping notifying pointer capture changes: "
+                  "There was no change in the pointer capture state.");
+        } else {
+            mCurrentPointerCaptureRequest = mConfig.pointerCaptureRequest;
+            const NotifyPointerCaptureChangedArgs args(mContext.getNextId(), now,
+                                                       mCurrentPointerCaptureRequest);
+            mQueuedListener->notifyPointerCaptureChanged(&args);
+        }
     }
 }
 
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index a00c5af..e44aa0f 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -230,6 +230,8 @@
     uint32_t mConfigurationChangesToRefresh GUARDED_BY(mLock);
     void refreshConfigurationLocked(uint32_t changes) REQUIRES(mLock);
 
+    PointerCaptureRequest mCurrentPointerCaptureRequest GUARDED_BY(mLock);
+
     // state queries
     typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
     int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 437902a..2ac41b1 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -154,9 +154,9 @@
         mHWheelScale = 1.0f;
     }
 
-    if ((!changes && config->pointerCapture) ||
+    if ((!changes && config->pointerCaptureRequest.enable) ||
         (changes & InputReaderConfiguration::CHANGE_POINTER_CAPTURE)) {
-        if (config->pointerCapture) {
+        if (config->pointerCaptureRequest.enable) {
             if (mParameters.mode == Parameters::MODE_POINTER) {
                 mParameters.mode = Parameters::MODE_POINTER_RELATIVE;
                 mSource = AINPUT_SOURCE_MOUSE_RELATIVE;
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index af02844..29a0fc7 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -470,6 +470,23 @@
     getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientationAware"),
                                                          mParameters.orientationAware);
 
+    mParameters.orientation = Parameters::Orientation::ORIENTATION_0;
+    String8 orientationString;
+    if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientation"),
+                                                             orientationString)) {
+        if (mParameters.deviceType != Parameters::DeviceType::TOUCH_SCREEN) {
+            ALOGW("The configuration 'touch.orientation' is only supported for touchscreens.");
+        } else if (orientationString == "ORIENTATION_90") {
+            mParameters.orientation = Parameters::Orientation::ORIENTATION_90;
+        } else if (orientationString == "ORIENTATION_180") {
+            mParameters.orientation = Parameters::Orientation::ORIENTATION_180;
+        } else if (orientationString == "ORIENTATION_270") {
+            mParameters.orientation = Parameters::Orientation::ORIENTATION_270;
+        } else if (orientationString != "ORIENTATION_0") {
+            ALOGW("Invalid value for touch.orientation: '%s'", orientationString.string());
+        }
+    }
+
     mParameters.hasAssociatedDisplay = false;
     mParameters.associatedDisplayIsExternal = false;
     if (mParameters.orientationAware ||
@@ -508,6 +525,7 @@
                          toString(mParameters.associatedDisplayIsExternal),
                          mParameters.uniqueDisplayId.c_str());
     dump += StringPrintf(INDENT4 "OrientationAware: %s\n", toString(mParameters.orientationAware));
+    dump += INDENT4 "Orientation: " + NamedEnum::string(mParameters.orientation) + "\n";
 }
 
 void TouchInputMapper::configureRawPointerAxes() {
@@ -603,7 +621,7 @@
 
     // Determine device mode.
     if (mParameters.deviceType == Parameters::DeviceType::POINTER &&
-        mConfig.pointerGesturesEnabled && !mConfig.pointerCapture) {
+        mConfig.pointerGesturesEnabled && !mConfig.pointerCaptureRequest.enable) {
         mSource = AINPUT_SOURCE_MOUSE;
         mDeviceMode = DeviceMode::POINTER;
         if (hasStylus()) {
@@ -669,7 +687,13 @@
             int32_t naturalPhysicalWidth, naturalPhysicalHeight;
             int32_t naturalPhysicalLeft, naturalPhysicalTop;
             int32_t naturalDeviceWidth, naturalDeviceHeight;
-            switch (mViewport.orientation) {
+
+            // Apply the inverse of the input device orientation so that the surface is configured
+            // in the same orientation as the device. The input device orientation will be
+            // re-applied to mSurfaceOrientation.
+            const int32_t naturalSurfaceOrientation =
+                    (mViewport.orientation - static_cast<int32_t>(mParameters.orientation) + 4) % 4;
+            switch (naturalSurfaceOrientation) {
                 case DISPLAY_ORIENTATION_90:
                     naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
                     naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
@@ -752,6 +776,10 @@
                 mSurfaceOrientation = mParameters.orientationAware ? mViewport.orientation
                                                                    : DISPLAY_ORIENTATION_0;
             }
+
+            // Apply the input device orientation for the device.
+            mSurfaceOrientation =
+                    (mSurfaceOrientation + static_cast<int32_t>(mParameters.orientation)) % 4;
         } else {
             mPhysicalWidth = rawWidth;
             mPhysicalHeight = rawHeight;
@@ -776,11 +804,12 @@
     // preserve the cursor position.
     if (mDeviceMode == DeviceMode::POINTER ||
         (mDeviceMode == DeviceMode::DIRECT && mConfig.showTouches) ||
-        (mParameters.deviceType == Parameters::DeviceType::POINTER && mConfig.pointerCapture)) {
+        (mParameters.deviceType == Parameters::DeviceType::POINTER &&
+         mConfig.pointerCaptureRequest.enable)) {
         if (mPointerController == nullptr) {
             mPointerController = getContext()->getPointerController(getDeviceId());
         }
-        if (mConfig.pointerCapture) {
+        if (mConfig.pointerCaptureRequest.enable) {
             mPointerController->fade(PointerControllerInterface::Transition::IMMEDIATE);
         }
     } else {
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index 920f842..e104220 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -204,6 +204,15 @@
         bool hasAssociatedDisplay;
         bool associatedDisplayIsExternal;
         bool orientationAware;
+
+        enum class Orientation : int32_t {
+            ORIENTATION_0 = DISPLAY_ORIENTATION_0,
+            ORIENTATION_90 = DISPLAY_ORIENTATION_90,
+            ORIENTATION_180 = DISPLAY_ORIENTATION_180,
+            ORIENTATION_270 = DISPLAY_ORIENTATION_270,
+        };
+        Orientation orientation;
+
         bool hasButtonUnderPad;
         std::string uniqueDisplayId;
 
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f884a4b..83e74ba 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -46,7 +46,8 @@
 static const int32_t DEVICE_ID = 1;
 
 // An arbitrary display id.
-static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+static constexpr int32_t SECOND_DISPLAY_ID = 1;
 
 // An arbitrary injector pid / uid pair that has permission to inject events.
 static const int32_t INJECTOR_PID = 999;
@@ -242,19 +243,22 @@
         mConfig.keyRepeatDelay = delay;
     }
 
-    void waitForSetPointerCapture(bool enabled) {
+    PointerCaptureRequest assertSetPointerCaptureCalled(bool enabled) {
         std::unique_lock lock(mLock);
         base::ScopedLockAssertion assumeLocked(mLock);
 
         if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
                                                       [this, enabled]() REQUIRES(mLock) {
-                                                          return mPointerCaptureEnabled &&
-                                                                  *mPointerCaptureEnabled ==
+                                                          return mPointerCaptureRequest->enable ==
                                                                   enabled;
                                                       })) {
-            FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
+            ADD_FAILURE() << "Timed out waiting for setPointerCapture(" << enabled
+                          << ") to be called.";
+            return {};
         }
-        mPointerCaptureEnabled.reset();
+        auto request = *mPointerCaptureRequest;
+        mPointerCaptureRequest.reset();
+        return request;
     }
 
     void assertSetPointerCaptureNotCalled() {
@@ -262,11 +266,11 @@
         base::ScopedLockAssertion assumeLocked(mLock);
 
         if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
-            FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
+            FAIL() << "Expected setPointerCapture(request) to not be called, but was called. "
                       "enabled = "
-                   << *mPointerCaptureEnabled;
+                   << std::to_string(mPointerCaptureRequest->enable);
         }
-        mPointerCaptureEnabled.reset();
+        mPointerCaptureRequest.reset();
     }
 
     void assertDropTargetEquals(const sp<IBinder>& targetToken) {
@@ -284,7 +288,8 @@
     std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
 
     std::condition_variable mPointerCaptureChangedCondition;
-    std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
+
+    std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock);
 
     // ANR handling
     std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
@@ -401,9 +406,9 @@
         mOnPointerDownToken = newToken;
     }
 
-    void setPointerCapture(bool enabled) override {
+    void setPointerCapture(const PointerCaptureRequest& request) override {
         std::scoped_lock lock(mLock);
-        mPointerCaptureEnabled = {enabled};
+        mPointerCaptureRequest = {request};
         mPointerCaptureChangedCondition.notify_all();
     }
 
@@ -937,6 +942,15 @@
         mInfo.displayId = displayId;
     }
 
+    sp<FakeWindowHandle> clone(
+            const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle,
+            const sp<InputDispatcher>& dispatcher, int32_t displayId) {
+        sp<FakeWindowHandle> handle =
+                new FakeWindowHandle(inputApplicationHandle, dispatcher, mInfo.name + "(Mirror)",
+                                     displayId, mInfo.token);
+        return handle;
+    }
+
     void setFocusable(bool focusable) { mInfo.focusable = focusable; }
 
     void setVisible(bool visible) { mInfo.visible = visible; }
@@ -1380,8 +1394,9 @@
     return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
 }
 
-static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
-    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
+static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(
+        const PointerCaptureRequest& request) {
+    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), request);
 }
 
 TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
@@ -1996,6 +2011,134 @@
     secondWindow->assertNoEvents();
 }
 
+// This case will create two windows and one mirrored window on the default display and mirror
+// two windows on the second display. It will test if 'transferTouchFocus' works fine if we put
+// the windows info of second display before default display.
+TEST_F(InputDispatcherTest, TransferTouchFocus_CloneSurface) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> firstWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+    firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    sp<FakeWindowHandle> secondWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> mirrorWindowInPrimary =
+            firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
+    mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
+    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> firstWindowInSecondary =
+            firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> secondWindowInSecondary =
+            secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    // Update window info, let it find window handle of second display first.
+    mDispatcher->setInputWindows(
+            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
+             {ADISPLAY_ID_DEFAULT,
+              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {50, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    // Window should receive motion event.
+    firstWindowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+    // Transfer touch focus
+    ASSERT_TRUE(mDispatcher->transferTouchFocus(firstWindowInPrimary->getToken(),
+                                                secondWindowInPrimary->getToken()));
+    // The first window gets cancel.
+    firstWindowInPrimary->consumeMotionCancel();
+    secondWindowInPrimary->consumeMotionDown();
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionMove();
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                             {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionUp();
+}
+
+// Same as TransferTouchFocus_CloneSurface, but this touch on the secondary display and use
+// 'transferTouch' api.
+TEST_F(InputDispatcherTest, TransferTouch_CloneSurface) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> firstWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
+    firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    sp<FakeWindowHandle> secondWindowInPrimary =
+            new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> mirrorWindowInPrimary =
+            firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
+    mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
+    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> firstWindowInSecondary =
+            firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
+    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    sp<FakeWindowHandle> secondWindowInSecondary =
+            secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
+    secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
+    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
+
+    // Update window info, let it find window handle of second display first.
+    mDispatcher->setInputWindows(
+            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
+             {ADISPLAY_ID_DEFAULT,
+              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+
+    // Touch on second display.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {50, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    // Window should receive motion event.
+    firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+
+    // Transfer touch focus
+    ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken()));
+
+    // The first window gets cancel.
+    firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
+    secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                SECOND_DISPLAY_ID, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    firstWindowInPrimary->assertNoEvents();
+    secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
+}
+
 TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
@@ -2906,7 +3049,6 @@
 /* Test InputDispatcher for MultiDisplay */
 class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
 public:
-    static constexpr int32_t SECOND_DISPLAY_ID = 1;
     virtual void SetUp() override {
         InputDispatcherTest::SetUp();
 
@@ -3069,8 +3211,6 @@
 
 class InputFilterTest : public InputDispatcherTest {
 protected:
-    static constexpr int32_t SECOND_DISPLAY_ID = 1;
-
     void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
         NotifyMotionArgs motionArgs;
 
@@ -4581,16 +4721,18 @@
         mWindow->consumeFocusEvent(true);
     }
 
-    void notifyPointerCaptureChanged(bool enabled) {
-        const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
+    void notifyPointerCaptureChanged(const PointerCaptureRequest& request) {
+        const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(request);
         mDispatcher->notifyPointerCaptureChanged(&args);
     }
 
-    void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
+    PointerCaptureRequest requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window,
+                                                         bool enabled) {
         mDispatcher->requestPointerCapture(window->getToken(), enabled);
-        mFakePolicy->waitForSetPointerCapture(enabled);
-        notifyPointerCaptureChanged(enabled);
+        auto request = mFakePolicy->assertSetPointerCaptureCalled(enabled);
+        notifyPointerCaptureChanged(request);
         window->consumeCaptureEvent(enabled);
+        return request;
     }
 };
 
@@ -4612,7 +4754,7 @@
 }
 
 TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
-    requestAndVerifyPointerCapture(mWindow, true);
+    auto request = requestAndVerifyPointerCapture(mWindow, true);
 
     setFocusedWindow(mSecondWindow);
 
@@ -4620,26 +4762,26 @@
     mWindow->consumeCaptureEvent(false);
     mWindow->consumeFocusEvent(false);
     mSecondWindow->consumeFocusEvent(true);
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
 
     // Ensure that additional state changes from InputReader are not sent to the window.
-    notifyPointerCaptureChanged(false);
-    notifyPointerCaptureChanged(true);
-    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged({});
+    notifyPointerCaptureChanged(request);
+    notifyPointerCaptureChanged({});
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
     mFakePolicy->assertSetPointerCaptureNotCalled();
 }
 
 TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
-    requestAndVerifyPointerCapture(mWindow, true);
+    auto request = requestAndVerifyPointerCapture(mWindow, true);
 
     // InputReader unexpectedly disables and enables pointer capture.
-    notifyPointerCaptureChanged(false);
-    notifyPointerCaptureChanged(true);
+    notifyPointerCaptureChanged({});
+    notifyPointerCaptureChanged(request);
 
     // Ensure that Pointer Capture is disabled.
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
     mWindow->consumeCaptureEvent(false);
     mWindow->assertNoEvents();
 }
@@ -4649,24 +4791,43 @@
 
     // The first window loses focus.
     setFocusedWindow(mSecondWindow);
-    mFakePolicy->waitForSetPointerCapture(false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
     mWindow->consumeCaptureEvent(false);
 
     // Request Pointer Capture from the second window before the notification from InputReader
     // arrives.
     mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
-    mFakePolicy->waitForSetPointerCapture(true);
+    auto request = mFakePolicy->assertSetPointerCaptureCalled(true);
 
     // InputReader notifies Pointer Capture was disabled (because of the focus change).
-    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged({});
 
     // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request).
-    notifyPointerCaptureChanged(true);
+    notifyPointerCaptureChanged(request);
 
     mSecondWindow->consumeFocusEvent(true);
     mSecondWindow->consumeCaptureEvent(true);
 }
 
+TEST_F(InputDispatcherPointerCaptureTests, EnableRequestFollowsSequenceNumbers) {
+    // App repeatedly enables and disables capture.
+    mDispatcher->requestPointerCapture(mWindow->getToken(), true);
+    auto firstRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+    mDispatcher->requestPointerCapture(mWindow->getToken(), false);
+    mFakePolicy->assertSetPointerCaptureCalled(false);
+    mDispatcher->requestPointerCapture(mWindow->getToken(), true);
+    auto secondRequest = mFakePolicy->assertSetPointerCaptureCalled(true);
+
+    // InputReader notifies that PointerCapture has been enabled for the first request. Since the
+    // first request is now stale, this should do nothing.
+    notifyPointerCaptureChanged(firstRequest);
+    mWindow->assertNoEvents();
+
+    // InputReader notifies that the second request was enabled.
+    notifyPointerCaptureChanged(secondRequest);
+    mWindow->consumeCaptureEvent(true);
+}
+
 class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest {
 protected:
     constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8;
@@ -5295,4 +5456,134 @@
     mSecondWindow->assertNoEvents();
 }
 
+class InputDispatcherDropInputFeatureTest : public InputDispatcherTest {};
+
+TEST_F(InputDispatcherDropInputFeatureTest, WindowDropsInput) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // With the flag cleared, the window should get input
+    window->setInputFeatures({});
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherDropInputFeatureTest, ObscuredWindowDropsInput) {
+    std::shared_ptr<FakeApplicationHandle> obscuringApplication =
+            std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> obscuringWindow =
+            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
+                                 ADISPLAY_ID_DEFAULT);
+    obscuringWindow->setFrame(Rect(0, 0, 50, 50));
+    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+    window->setOwnerInfo(222, 222);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // With the flag cleared, the window should get input
+    window->setInputFeatures({});
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+    window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherDropInputFeatureTest, UnobscuredWindowGetsInput) {
+    std::shared_ptr<FakeApplicationHandle> obscuringApplication =
+            std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> obscuringWindow =
+            new FakeWindowHandle(obscuringApplication, mDispatcher, "obscuringWindow",
+                                 ADISPLAY_ID_DEFAULT);
+    obscuringWindow->setFrame(Rect(0, 0, 50, 50));
+    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+    window->setInputFeatures(WindowInfo::Feature::DROP_INPUT_IF_OBSCURED);
+    window->setOwnerInfo(222, 222);
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+    window->setFocusable(true);
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    setFocusedWindow(window);
+    window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+    // With the flag set, window should not get any input
+    NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->assertNoEvents();
+
+    NotifyMotionArgs motionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->assertNoEvents();
+
+    // When the window is no longer obscured because it went on top, it should get input
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
+
+    keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyKey(&keyArgs);
+    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
+
+    motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                    ADISPLAY_ID_DEFAULT);
+    mDispatcher->notifyMotion(&motionArgs);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    window->assertNoEvents();
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 43f14bd..b419d9a 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -312,8 +312,9 @@
         transform = t;
     }
 
-    void setPointerCapture(bool enabled) {
-        mConfig.pointerCapture = enabled;
+    PointerCaptureRequest setPointerCapture(bool enabled) {
+        mConfig.pointerCaptureRequest = {enabled, mNextPointerCaptureSequenceNumber++};
+        return mConfig.pointerCaptureRequest;
     }
 
     void setShowTouches(bool enabled) {
@@ -327,6 +328,8 @@
     float getPointerGestureMovementSpeedRatio() { return mConfig.pointerGestureMovementSpeedRatio; }
 
 private:
+    uint32_t mNextPointerCaptureSequenceNumber = 0;
+
     DisplayViewport createDisplayViewport(int32_t displayId, int32_t width, int32_t height,
                                           int32_t orientation, bool isActive,
                                           const std::string& uniqueId,
@@ -1974,24 +1977,24 @@
 TEST_F(InputReaderTest, ChangingPointerCaptureNotifiesInputListener) {
     NotifyPointerCaptureChangedArgs args;
 
-    mFakePolicy->setPointerCapture(true);
+    auto request = mFakePolicy->setPointerCapture(true);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_TRUE(args.enabled) << "Pointer Capture should be enabled.";
+    ASSERT_TRUE(args.request.enable) << "Pointer Capture should be enabled.";
+    ASSERT_EQ(args.request, request) << "Pointer Capture sequence number should match.";
 
     mFakePolicy->setPointerCapture(false);
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
     mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled.";
+    ASSERT_FALSE(args.request.enable) << "Pointer Capture should be disabled.";
 
-    // Verify that the Pointer Capture state is re-configured correctly when the configuration value
+    // Verify that the Pointer Capture state is not updated when the configuration value
     // does not change.
     mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
     mReader->loopOnce();
-    mFakeListener->assertNotifyCaptureWasCalled(&args);
-    ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled.";
+    mFakeListener->assertNotifyCaptureWasNotCalled();
 }
 
 class FakeVibratorInputMapper : public FakeInputMapper {
@@ -4659,6 +4662,8 @@
     void prepareLocationCalibration();
     int32_t toRawX(float displayX);
     int32_t toRawY(float displayY);
+    int32_t toRotatedRawX(float displayX);
+    int32_t toRotatedRawY(float displayY);
     float toCookedX(float rawX, float rawY);
     float toCookedY(float rawX, float rawY);
     float toDisplayX(int32_t rawX);
@@ -4741,6 +4746,14 @@
     return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT + RAW_Y_MIN);
 }
 
+int32_t TouchInputMapperTest::toRotatedRawX(float displayX) {
+    return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_HEIGHT + RAW_X_MIN);
+}
+
+int32_t TouchInputMapperTest::toRotatedRawY(float displayY) {
+    return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_WIDTH + RAW_Y_MIN);
+}
+
 float TouchInputMapperTest::toCookedX(float rawX, float rawY) {
     AFFINE_TRANSFORM.applyTo(rawX, rawY);
     return rawX;
@@ -5487,6 +5500,172 @@
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
 }
 
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientation0_RotatesMotions) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareButtons();
+    prepareAxes(POSITION);
+    addConfigurationProperty("touch.orientationAware", "1");
+    addConfigurationProperty("touch.orientation", "ORIENTATION_0");
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs args;
+
+    // Orientation 0.
+    processDown(mapper, toRawX(50), toRawY(75));
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientation90_RotatesMotions) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareButtons();
+    prepareAxes(POSITION);
+    addConfigurationProperty("touch.orientationAware", "1");
+    addConfigurationProperty("touch.orientation", "ORIENTATION_90");
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs args;
+
+    // Orientation 90.
+    processDown(mapper, RAW_X_MAX - toRotatedRawX(75) + RAW_X_MIN, toRotatedRawY(50));
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientation180_RotatesMotions) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareButtons();
+    prepareAxes(POSITION);
+    addConfigurationProperty("touch.orientationAware", "1");
+    addConfigurationProperty("touch.orientation", "ORIENTATION_180");
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs args;
+
+    // Orientation 180.
+    processDown(mapper, RAW_X_MAX - toRawX(50) + RAW_X_MIN, RAW_Y_MAX - toRawY(75) + RAW_Y_MIN);
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientation270_RotatesMotions) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareButtons();
+    prepareAxes(POSITION);
+    addConfigurationProperty("touch.orientationAware", "1");
+    addConfigurationProperty("touch.orientation", "ORIENTATION_270");
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs args;
+
+    // Orientation 270.
+    processDown(mapper, toRotatedRawX(75), RAW_Y_MAX - toRotatedRawY(50) + RAW_Y_MIN);
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationSpecified_RotatesMotionWithDisplay) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareButtons();
+    prepareAxes(POSITION);
+    // Since InputReader works in the un-rotated coordinate space, only devices that are not
+    // orientation-aware are affected by display rotation.
+    addConfigurationProperty("touch.orientationAware", "0");
+    addConfigurationProperty("touch.orientation", "ORIENTATION_90");
+    auto& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+
+    NotifyMotionArgs args;
+
+    // Orientation 90, Rotation 0.
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    processDown(mapper, RAW_X_MAX - toRotatedRawX(75) + RAW_X_MIN, toRotatedRawY(50));
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+    // Orientation 90, Rotation 90.
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_90);
+    processDown(mapper, toRotatedRawX(50), toRotatedRawY(75));
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+    // Orientation 90, Rotation 180.
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_180);
+    processDown(mapper, toRotatedRawX(75), RAW_Y_MAX - toRotatedRawY(50) + RAW_Y_MIN);
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+    // Orientation 90, Rotation 270.
+    clearViewports();
+    prepareDisplay(DISPLAY_ORIENTATION_270);
+    processDown(mapper, RAW_X_MAX - toRotatedRawX(50) + RAW_X_MIN,
+                RAW_Y_MAX - toRotatedRawY(75) + RAW_Y_MIN);
+    processSync(mapper);
+
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+    EXPECT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+    EXPECT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+    processUp(mapper);
+    processSync(mapper);
+    EXPECT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
 TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     prepareDisplay(DISPLAY_ORIENTATION_0);
diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp
index fb7de97..6a26c63 100644
--- a/services/inputflinger/tests/TestInputListener.cpp
+++ b/services/inputflinger/tests/TestInputListener.cpp
@@ -100,6 +100,11 @@
                                                           "to have been called."));
 }
 
+void TestInputListener::assertNotifyCaptureWasNotCalled() {
+    ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyPointerCaptureChangedArgs>(
+            "notifyPointerCaptureChanged() should not be called."));
+}
+
 template <class NotifyArgsType>
 void TestInputListener::assertCalled(NotifyArgsType* outEventArgs, std::string message) {
     std::unique_lock<std::mutex> lock(mLock);
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index 0ffcaaa..0a1dc4b 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -55,6 +55,7 @@
     void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = nullptr);
 
     void assertNotifyCaptureWasCalled(NotifyPointerCaptureChangedArgs* outEventArgs = nullptr);
+    void assertNotifyCaptureWasNotCalled();
     void assertNotifySensorWasCalled(NotifySensorArgs* outEventArgs = nullptr);
     void assertNotifyVibratorStateWasCalled(NotifyVibratorStateArgs* outEventArgs = nullptr);
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index 8ec15ed..a040fa9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -38,35 +38,56 @@
 
 class Flattener {
 public:
-    struct CachedSetRenderSchedulingTunables {
-        // This default assumes that rendering a cached set takes about 3ms. That time is then cut
-        // in half - the next frame using the cached set would have the same workload, meaning that
-        // composition cost is the same. This is best illustrated with the following example:
-        //
-        // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
-        // renderCachedSets costs 3ms, then two consecutive frames have timings:
-        //
-        // First frame: Start at 0ms, end at 6.8ms.
-        // renderCachedSets: Start at 6.8ms, end at 9.8ms.
-        // Second frame: Start at 9.8ms, end at 16.6ms.
-        //
-        // Now the second frame won't render a cached set afterwards, but the first frame didn't
-        // really steal time from the second frame.
-        static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration = 1500us;
+    // Collection of tunables which are backed by sysprops
+    struct Tunables {
+        // Tunables that are specific to scheduling when a cached set should be rendered
+        struct RenderScheduling {
+            // This default assumes that rendering a cached set takes about 3ms. That time is then
+            // cut in half - the next frame using the cached set would have the same workload,
+            // meaning that composition cost is the same. This is best illustrated with the
+            // following example:
+            //
+            // Suppose we're at a 120hz cadence so SurfaceFlinger is budgeted 8.3ms per-frame. If
+            // renderCachedSets costs 3ms, then two consecutive frames have timings:
+            //
+            // First frame: Start at 0ms, end at 6.8ms.
+            // renderCachedSets: Start at 6.8ms, end at 9.8ms.
+            // Second frame: Start at 9.8ms, end at 16.6ms.
+            //
+            // Now the second frame won't render a cached set afterwards, but the first frame didn't
+            // really steal time from the second frame.
+            static const constexpr std::chrono::nanoseconds kDefaultCachedSetRenderDuration =
+                    1500us;
 
-        static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
+            static const constexpr size_t kDefaultMaxDeferRenderAttempts = 240;
 
-        // Duration allocated for rendering a cached set. If we don't have enough time for rendering
-        // a cached set, then rendering is deferred to another frame.
-        const std::chrono::nanoseconds cachedSetRenderDuration;
-        // Maximum of times that we defer rendering a cached set. If we defer rendering a cached set
-        // too many times, then render it anyways so that future frames would benefit from the
-        // flattened cached set.
-        const size_t maxDeferRenderAttempts;
+            // Duration allocated for rendering a cached set. If we don't have enough time for
+            // rendering a cached set, then rendering is deferred to another frame.
+            const std::chrono::nanoseconds cachedSetRenderDuration;
+            // Maximum of times that we defer rendering a cached set. If we defer rendering a cached
+            // set too many times, then render it anyways so that future frames would benefit from
+            // the flattened cached set.
+            const size_t maxDeferRenderAttempts;
+        };
+
+        static const constexpr std::chrono::milliseconds kDefaultActiveLayerTimeout = 150ms;
+
+        static const constexpr bool kDefaultEnableHolePunch = true;
+
+        // Threshold for determing whether a layer is active. A layer whose properties, including
+        // the buffer, have not changed in at least this time is considered inactive and is
+        // therefore a candidate for flattening.
+        const std::chrono::milliseconds mActiveLayerTimeout;
+
+        // Toggles for scheduling when it's safe to render a cached set.
+        // See: RenderScheduling
+        const std::optional<RenderScheduling> mRenderScheduling;
+
+        // True if the hole punching feature should be enabled.
+        const bool mEnableHolePunch;
     };
-    Flattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch = false,
-              std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables =
-                      std::nullopt);
+
+    Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables);
 
     void setDisplaySize(ui::Size size) {
         mDisplaySize = size;
@@ -177,8 +198,7 @@
     void buildCachedSets(std::chrono::steady_clock::time_point now);
 
     renderengine::RenderEngine& mRenderEngine;
-    const bool mEnableHolePunch;
-    const std::optional<CachedSetRenderSchedulingTunables> mCachedSetRenderSchedulingTunables;
+    const Tunables mTunables;
 
     TexturePool mTexturePool;
 
@@ -202,9 +222,6 @@
     size_t mCachedSetCreationCount = 0;
     size_t mCachedSetCreationCost = 0;
     std::unordered_map<size_t, size_t> mInvalidatedCachedSetAges;
-    std::chrono::nanoseconds mActiveLayerTimeout = kActiveLayerTimeout;
-
-    static constexpr auto kActiveLayerTimeout = std::chrono::nanoseconds(150ms);
 };
 
 } // namespace compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
index 76d5e81..b7ebca6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -39,6 +39,9 @@
 // heuristically determining the composition strategy of the current layer stack,
 // and flattens inactive layers into an override buffer so it can be used
 // as a more efficient representation of parts of the layer stack.
+// Implicitly, layer caching must also be enabled for the Planner to have any effect
+// E.g., setprop debug.sf.enable_layer_caching 1, or
+// adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
 class Planner {
 public:
     Planner(renderengine::RenderEngine& renderengine);
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 3310a71..95ae5e5 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -789,6 +789,9 @@
         if (compState->sidebandStream != nullptr) {
             return nullptr;
         }
+        if (compState->isOpaque) {
+            continue;
+        }
         if (compState->backgroundBlurRadius > 0 || compState->blurRegions.size() > 0) {
             layerRequestingBgComposition = layer;
         }
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index 8e2c182..ad5e931 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -60,19 +60,8 @@
 
 } // namespace
 
-Flattener::Flattener(
-        renderengine::RenderEngine& renderEngine, bool enableHolePunch,
-        std::optional<CachedSetRenderSchedulingTunables> cachedSetRenderSchedulingTunables)
-      : mRenderEngine(renderEngine),
-        mEnableHolePunch(enableHolePunch),
-        mCachedSetRenderSchedulingTunables(cachedSetRenderSchedulingTunables),
-        mTexturePool(mRenderEngine) {
-    const int timeoutInMs =
-            base::GetIntProperty(std::string("debug.sf.layer_caching_active_layer_timeout_ms"), 0);
-    if (timeoutInMs != 0) {
-        mActiveLayerTimeout = std::chrono::milliseconds(timeoutInMs);
-    }
-}
+Flattener::Flattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+      : mRenderEngine(renderEngine), mTunables(tunables), mTexturePool(mRenderEngine) {}
 
 NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& layers,
                                        NonBufferHash hash, time_point now) {
@@ -128,14 +117,14 @@
     // If we have a render deadline, and the flattener is configured to skip rendering if we don't
     // have enough time, then we skip rendering the cached set if we think that we'll steal too much
     // time from the next frame.
-    if (renderDeadline && mCachedSetRenderSchedulingTunables) {
+    if (renderDeadline && mTunables.mRenderScheduling) {
         if (const auto estimatedRenderFinish =
-                    now + mCachedSetRenderSchedulingTunables->cachedSetRenderDuration;
+                    now + mTunables.mRenderScheduling->cachedSetRenderDuration;
             estimatedRenderFinish > *renderDeadline) {
             mNewCachedSet->incrementSkipCount();
 
             if (mNewCachedSet->getSkipCount() <=
-                mCachedSetRenderSchedulingTunables->maxDeferRenderAttempts) {
+                mTunables.mRenderScheduling->maxDeferRenderAttempts) {
                 ATRACE_FORMAT("DeadlinePassed: exceeded deadline by: %d us",
                               std::chrono::duration_cast<std::chrono::microseconds>(
                                       estimatedRenderFinish - *renderDeadline)
@@ -420,8 +409,10 @@
     bool runHasFirstLayer = false;
 
     for (auto currentSet = mLayers.cbegin(); currentSet != mLayers.cend(); ++currentSet) {
-        const bool layerIsInactive = now - currentSet->getLastUpdate() > mActiveLayerTimeout;
+        const bool layerIsInactive =
+                now - currentSet->getLastUpdate() > mTunables.mActiveLayerTimeout;
         const bool layerHasBlur = currentSet->hasBlurBehind();
+
         if (layerIsInactive && (firstLayer || runHasFirstLayer || !layerHasBlur) &&
             !currentSet->hasUnsupportedDataspace()) {
             if (isPartOfRun) {
@@ -522,7 +513,7 @@
         mNewCachedSet->addBackgroundBlurLayer(*bestRun->getBlurringLayer());
     }
 
-    if (mEnableHolePunch && bestRun->getHolePunchCandidate() &&
+    if (mTunables.mEnableHolePunch && bestRun->getHolePunchCandidate() &&
         bestRun->getHolePunchCandidate()->requiresHolePunch()) {
         // Add the pip layer to mNewCachedSet, but in a special way - it should
         // replace the buffer with a clear round rect.
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
index f077470..f5b1cee 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
@@ -32,36 +32,46 @@
 
 namespace {
 
-std::optional<Flattener::CachedSetRenderSchedulingTunables> buildFlattenerTuneables() {
+std::optional<Flattener::Tunables::RenderScheduling> buildRenderSchedulingTunables() {
     if (!base::GetBoolProperty(std::string("debug.sf.enable_cached_set_render_scheduling"), true)) {
         return std::nullopt;
     }
 
-    auto renderDuration = std::chrono::nanoseconds(
+    const auto renderDuration = std::chrono::nanoseconds(
             base::GetUintProperty<uint64_t>(std::string("debug.sf.cached_set_render_duration_ns"),
-                                            Flattener::CachedSetRenderSchedulingTunables::
+                                            Flattener::Tunables::RenderScheduling::
                                                     kDefaultCachedSetRenderDuration.count()));
 
-    auto maxDeferRenderAttempts = base::GetUintProperty<
+    const auto maxDeferRenderAttempts = base::GetUintProperty<
             size_t>(std::string("debug.sf.cached_set_max_defer_render_attmpts"),
-                    Flattener::CachedSetRenderSchedulingTunables::kDefaultMaxDeferRenderAttempts);
+                    Flattener::Tunables::RenderScheduling::kDefaultMaxDeferRenderAttempts);
 
-    return std::make_optional<Flattener::CachedSetRenderSchedulingTunables>(
-            Flattener::CachedSetRenderSchedulingTunables{
+    return std::make_optional<Flattener::Tunables::RenderScheduling>(
+            Flattener::Tunables::RenderScheduling{
                     .cachedSetRenderDuration = renderDuration,
                     .maxDeferRenderAttempts = maxDeferRenderAttempts,
             });
 }
 
+Flattener::Tunables buildFlattenerTuneables() {
+    const auto activeLayerTimeout = std::chrono::milliseconds(
+            base::GetIntProperty<int32_t>(std::string(
+                                                  "debug.sf.layer_caching_active_layer_timeout_ms"),
+                                          Flattener::Tunables::kDefaultActiveLayerTimeout.count()));
+    const auto enableHolePunch =
+            base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"),
+                                  Flattener::Tunables::kDefaultEnableHolePunch);
+    return Flattener::Tunables{
+            .mActiveLayerTimeout = activeLayerTimeout,
+            .mRenderScheduling = buildRenderSchedulingTunables(),
+            .mEnableHolePunch = enableHolePunch,
+    };
+}
+
 } // namespace
 
 Planner::Planner(renderengine::RenderEngine& renderEngine)
-      // Implicitly, layer caching must also be enabled for the hole punch or
-      // predictor to have any effect.
-      // E.g., setprop debug.sf.enable_layer_caching 1, or
-      // adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
       : mFlattener(renderEngine,
-                   base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"), true),
                    buildFlattenerTuneables()) {
     mPredictorEnabled =
             base::GetBoolProperty(std::string("debug.sf.enable_planner_prediction"), false);
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index ee73cfc..09f5a5e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -3606,6 +3606,7 @@
       : public OutputComposeSurfacesTest_SetsExpensiveRendering {
     OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur() {
         mLayer.layerFEState.backgroundBlurRadius = 10;
+        mLayer.layerFEState.isOpaque = false;
         mOutput.editState().isEnabled = true;
 
         EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
@@ -4225,6 +4226,37 @@
                                                                 kDisplayDataspace));
 }
 
+TEST_F(OutputUpdateAndWriteCompositionStateTest, noBackgroundBlurWhenOpaque) {
+    InjectedLayer layer1;
+    InjectedLayer layer2;
+
+    uint32_t z = 0;
+    // Layer requesting blur, or below, should request client composition, unless opaque.
+    EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+    EXPECT_CALL(*layer1.outputLayer,
+                writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false, z++,
+                                /*zIsOverridden*/ false, /*isPeekingThrough*/ false));
+    EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+    EXPECT_CALL(*layer2.outputLayer,
+                writeStateToHWC(/*includeGeometry*/ false, /*skipLayer*/ false, z++,
+                                /*zIsOverridden*/ false, /*isPeekingThrough*/ false));
+
+    layer2.layerFEState.backgroundBlurRadius = 10;
+    layer2.layerFEState.isOpaque = true;
+
+    injectOutputLayer(layer1);
+    injectOutputLayer(layer2);
+
+    mOutput->editState().isEnabled = true;
+
+    CompositionRefreshArgs args;
+    args.updatingGeometryThisFrame = false;
+    args.devOptForceClientComposition = false;
+    mOutput->updateCompositionState(args);
+    mOutput->planComposition();
+    mOutput->writeCompositionState(args);
+}
+
 TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBackgroundBlurRequests) {
     InjectedLayer layer1;
     InjectedLayer layer2;
@@ -4246,6 +4278,7 @@
                                 /*zIsOverridden*/ false, /*isPeekingThrough*/ false));
 
     layer2.layerFEState.backgroundBlurRadius = 10;
+    layer2.layerFEState.isOpaque = false;
 
     injectOutputLayer(layer1);
     injectOutputLayer(layer2);
@@ -4283,6 +4316,7 @@
 
     BlurRegion region;
     layer2.layerFEState.blurRegions.push_back(region);
+    layer2.layerFEState.isOpaque = false;
 
     injectOutputLayer(layer1);
     injectOutputLayer(layer2);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index f5cfd2f..a28fb2c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -47,23 +47,24 @@
 
 class TestableFlattener : public Flattener {
 public:
-    TestableFlattener(renderengine::RenderEngine& renderEngine, bool enableHolePunch,
-                      std::optional<Flattener::CachedSetRenderSchedulingTunables>
-                              cachedSetRenderSchedulingTunables = std::nullopt)
-          : Flattener(renderEngine, enableHolePunch, cachedSetRenderSchedulingTunables) {}
+    TestableFlattener(renderengine::RenderEngine& renderEngine, const Tunables& tunables)
+          : Flattener(renderEngine, tunables) {}
     const std::optional<CachedSet>& getNewCachedSetForTesting() const { return mNewCachedSet; }
 };
 
 class FlattenerTest : public testing::Test {
 public:
-    FlattenerTest() : FlattenerTest(std::nullopt) {}
+    FlattenerTest()
+          : FlattenerTest(Flattener::Tunables{
+                    .mActiveLayerTimeout = 100ms,
+                    .mRenderScheduling = std::nullopt,
+                    .mEnableHolePunch = true,
+            }) {}
     void SetUp() override;
 
 protected:
-    FlattenerTest(std::optional<Flattener::CachedSetRenderSchedulingTunables>
-                          cachedSetRenderSchedulingTunables)
-          : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, true,
-                                                           cachedSetRenderSchedulingTunables)) {}
+    FlattenerTest(const Flattener::Tunables& tunables)
+          : mFlattener(std::make_unique<TestableFlattener>(mRenderEngine, tunables)) {}
     void initializeOverrideBuffer(const std::vector<const LayerState*>& layers);
     void initializeFlattener(const std::vector<const LayerState*>& layers);
     void expectAllLayersFlattened(const std::vector<const LayerState*>& layers);
@@ -899,11 +900,13 @@
 public:
     FlattenerRenderSchedulingTest()
           : FlattenerTest(
-                    Flattener::CachedSetRenderSchedulingTunables{.cachedSetRenderDuration =
+                    Flattener::Tunables{.mActiveLayerTimeout = 100ms,
+                                        .mRenderScheduling = Flattener::Tunables::
+                                                RenderScheduling{.cachedSetRenderDuration =
                                                                          kCachedSetRenderDuration,
                                                                  .maxDeferRenderAttempts =
-                                                                         kMaxDeferRenderAttempts}) {
-    }
+                                                                         kMaxDeferRenderAttempts},
+                                        .mEnableHolePunch = true}) {}
 };
 
 TEST_F(FlattenerRenderSchedulingTest, flattenLayers_renderCachedSets_defersUpToMaxAttempts) {
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 756d4c4..81cfd59 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1916,27 +1916,48 @@
 }
 
 Layer::RoundedCornerState Layer::getRoundedCornerState() const {
-    const auto& p = mDrawingParent.promote();
-    if (p != nullptr) {
-        RoundedCornerState parentState = p->getRoundedCornerState();
-        if (parentState.radius > 0) {
+    // Get parent settings
+    RoundedCornerState parentSettings;
+    const auto& parent = mDrawingParent.promote();
+    if (parent != nullptr) {
+        parentSettings = parent->getRoundedCornerState();
+        if (parentSettings.radius > 0) {
             ui::Transform t = getActiveTransform(getDrawingState());
             t = t.inverse();
-            parentState.cropRect = t.transform(parentState.cropRect);
+            parentSettings.cropRect = t.transform(parentSettings.cropRect);
             // The rounded corners shader only accepts 1 corner radius for performance reasons,
             // but a transform matrix can define horizontal and vertical scales.
             // Let's take the average between both of them and pass into the shader, practically we
             // never do this type of transformation on windows anyway.
             auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
             auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
-            parentState.radius *= (scaleX + scaleY) / 2.0f;
-            return parentState;
+            parentSettings.radius *= (scaleX + scaleY) / 2.0f;
         }
     }
+
+    // Get layer settings
+    Rect layerCropRect = getCroppedBufferSize(getDrawingState());
     const float radius = getDrawingState().cornerRadius;
-    return radius > 0 && getCroppedBufferSize(getDrawingState()).isValid()
-            ? RoundedCornerState(getCroppedBufferSize(getDrawingState()).toFloatRect(), radius)
-            : RoundedCornerState();
+    RoundedCornerState layerSettings(layerCropRect.toFloatRect(), radius);
+
+    if (layerSettings.radius > 0 && parentSettings.radius > 0) {
+        // If the parent and the layer have rounded corner settings, use the parent settings if the
+        // parent crop is entirely inside the layer crop.
+        // This has limitations and cause rendering artifacts. See b/200300845 for correct fix.
+        if (parentSettings.cropRect.left > layerCropRect.left &&
+            parentSettings.cropRect.top > layerCropRect.top &&
+            parentSettings.cropRect.right < layerCropRect.right &&
+            parentSettings.cropRect.bottom < layerCropRect.bottom) {
+            return parentSettings;
+        } else {
+            return layerSettings;
+        }
+    } else if (layerSettings.radius > 0) {
+        return layerSettings;
+    } else if (parentSettings.radius > 0) {
+        return parentSettings;
+    }
+    return {};
 }
 
 void Layer::prepareShadowClientComposition(LayerFE::LayerSettings& caster,
@@ -2021,8 +2042,8 @@
         if (buffer != nullptr) {
             LayerProtoHelper::writeToProto(buffer,
                                            [&]() { return layerInfo->mutable_active_buffer(); });
-            LayerProtoHelper::writeToProto(ui::Transform(getBufferTransform()),
-                                           layerInfo->mutable_buffer_transform());
+            LayerProtoHelper::writeToProtoDeprecated(ui::Transform(getBufferTransform()),
+                                                     layerInfo->mutable_buffer_transform());
         }
         layerInfo->set_invalidate(contentDirty);
         layerInfo->set_is_protected(isProtected());
@@ -2036,7 +2057,7 @@
         layerInfo->set_corner_radius(getRoundedCornerState().radius);
         layerInfo->set_background_blur_radius(getBackgroundBlurRadius());
         layerInfo->set_is_trusted_overlay(isTrustedOverlay());
-        LayerProtoHelper::writeToProto(transform, layerInfo->mutable_transform());
+        LayerProtoHelper::writeToProtoDeprecated(transform, layerInfo->mutable_transform());
         LayerProtoHelper::writePositionToProto(transform.tx(), transform.ty(),
                                                [&]() { return layerInfo->mutable_position(); });
         LayerProtoHelper::writeToProto(mBounds, [&]() { return layerInfo->mutable_bounds(); });
@@ -2111,8 +2132,8 @@
                                        [&]() { return layerInfo->mutable_requested_color(); });
         layerInfo->set_flags(state.flags);
 
-        LayerProtoHelper::writeToProto(requestedTransform,
-                                       layerInfo->mutable_requested_transform());
+        LayerProtoHelper::writeToProtoDeprecated(requestedTransform,
+                                                 layerInfo->mutable_requested_transform());
 
         auto parent = useDrawing ? mDrawingParent.promote() : mCurrentParent.promote();
         if (parent != nullptr) {
@@ -2165,7 +2186,7 @@
     return getCroppedBufferSize(getDrawingState());
 }
 
-void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toPhysicalDisplay) {
+void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& toNonRotatedDisplay) {
     // Transform layer size to screen space and inset it by surface insets.
     // If this is a portal window, set the touchableRegion to the layerBounds.
     Rect layerBounds = info.portalToDisplayId == ADISPLAY_ID_NONE
@@ -2186,12 +2207,12 @@
     }
 
     ui::Transform layerToDisplay = getInputTransform();
-    // Transform that takes window coordinates to unrotated display coordinates
-    ui::Transform t = toPhysicalDisplay * layerToDisplay;
+    // Transform that takes window coordinates to non-rotated display coordinates
+    ui::Transform t = toNonRotatedDisplay * layerToDisplay;
     int32_t xSurfaceInset = info.surfaceInset;
     int32_t ySurfaceInset = info.surfaceInset;
-    // Bring screenBounds into unrotated space
-    Rect screenBounds = toPhysicalDisplay.transform(Rect{mScreenBounds});
+    // Bring screenBounds into non-rotated space
+    Rect screenBounds = toNonRotatedDisplay.transform(Rect{mScreenBounds});
 
     const float xScale = t.getScaleX();
     const float yScale = t.getScaleY();
@@ -2284,19 +2305,33 @@
     info.id = sequence;
     info.displayId = getLayerStack();
 
-    // Transform that goes from "logical(rotated)" display to physical/unrotated display.
-    // This is for when inputflinger operates in physical display-space.
-    ui::Transform toPhysicalDisplay;
+    // Transform that goes from "logical(rotated)" display to the non-rotated display.
+    ui::Transform toNonRotatedDisplay;
     if (display) {
-        toPhysicalDisplay = display->getTransform();
-        // getOrientation() without masking can contain more-significant bits (eg. ROT_INVALID).
-        static constexpr uint32_t ALL_ROTATIONS_MASK =
-                ui::Transform::ROT_90 | ui::Transform::ROT_180 | ui::Transform::ROT_270;
-        info.displayOrientation = toPhysicalDisplay.getOrientation() & ALL_ROTATIONS_MASK;
-        info.displayWidth = display->getWidth();
-        info.displayHeight = display->getHeight();
+        // The physical orientation is set when the orientation of the display panel is different
+        // than the default orientation of the device. We do not need to expose the physical
+        // orientation of the panel outside of SurfaceFlinger.
+        const ui::Rotation inversePhysicalOrientation =
+                ui::ROTATION_0 - display->getPhysicalOrientation();
+        auto width = display->getWidth();
+        auto height = display->getHeight();
+        if (inversePhysicalOrientation == ui::ROTATION_90 ||
+            inversePhysicalOrientation == ui::ROTATION_270) {
+            std::swap(width, height);
+        }
+        const auto rotationFlags = ui::Transform::toRotationFlags(inversePhysicalOrientation);
+        const ui::Transform undoPhysicalOrientation(rotationFlags, width, height);
+        toNonRotatedDisplay = undoPhysicalOrientation * display->getTransform();
+
+        // Send the inverse of the display orientation so that input can transform points back to
+        // the rotated display space.
+        const ui::Rotation inverseOrientation = ui::ROTATION_0 - display->getOrientation();
+        info.displayOrientation = ui::Transform::toRotationFlags(inverseOrientation);
+
+        info.displayWidth = width;
+        info.displayHeight = height;
     }
-    fillInputFrameInfo(info, toPhysicalDisplay);
+    fillInputFrameInfo(info, toNonRotatedDisplay);
 
     // For compatibility reasons we let layers which can receive input
     // receive input before they have actually submitted a buffer. Because
@@ -2313,14 +2348,14 @@
     auto cropLayer = mDrawingState.touchableRegionCrop.promote();
     if (info.replaceTouchableRegionWithCrop) {
         if (cropLayer == nullptr) {
-            info.touchableRegion = Region(toPhysicalDisplay.transform(Rect{mScreenBounds}));
+            info.touchableRegion = Region(toNonRotatedDisplay.transform(Rect{mScreenBounds}));
         } else {
             info.touchableRegion =
-                    Region(toPhysicalDisplay.transform(Rect{cropLayer->mScreenBounds}));
+                    Region(toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
         }
     } else if (cropLayer != nullptr) {
         info.touchableRegion = info.touchableRegion.intersect(
-                toPhysicalDisplay.transform(Rect{cropLayer->mScreenBounds}));
+                toNonRotatedDisplay.transform(Rect{cropLayer->mScreenBounds}));
     }
 
     // Inherit the trusted state from the parent hierarchy, but don't clobber the trusted state
@@ -2333,7 +2368,7 @@
     if (isClone()) {
         sp<Layer> clonedRoot = getClonedRoot();
         if (clonedRoot != nullptr) {
-            Rect rect = toPhysicalDisplay.transform(Rect{clonedRoot->mScreenBounds});
+            Rect rect = toNonRotatedDisplay.transform(Rect{clonedRoot->mScreenBounds});
             info.touchableRegion = info.touchableRegion.intersect(rect);
         }
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index a3c3d08..dda94b2 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -611,10 +611,8 @@
     virtual bool getTransformToDisplayInverse() const { return false; }
 
     // Returns how rounded corners should be drawn for this layer.
-    // This will traverse the hierarchy until it reaches its root, finding topmost rounded
-    // corner definition and converting it into current layer's coordinates.
-    // As of now, only 1 corner radius per display list is supported. Subsequent ones will be
-    // ignored.
+    // A layer can override its parent's rounded corner settings if the parent's rounded
+    // corner crop does not intersect with its own rounded corner crop.
     virtual RoundedCornerState getRoundedCornerState() const;
 
     bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
@@ -1078,7 +1076,7 @@
     void fillTouchOcclusionMode(gui::WindowInfo& info);
 
     // Fills in the frame and transform info for the gui::WindowInfo
-    void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toPhysicalDisplay);
+    void fillInputFrameInfo(gui::WindowInfo& info, const ui::Transform& toNonRotatedDisplay);
 
     // Cached properties computed from drawing state
     // Effective transform taking into account parent transforms and any parent scaling, which is
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 79f7b1f..1062126 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -98,8 +98,8 @@
     }
 }
 
-void LayerProtoHelper::writeToProto(const ui::Transform& transform,
-                                    TransformProto* transformProto) {
+void LayerProtoHelper::writeToProtoDeprecated(const ui::Transform& transform,
+                                              TransformProto* transformProto) {
     const uint32_t type = transform.getType() | (transform.getOrientation() << 8);
     transformProto->set_type(type);
 
@@ -114,6 +114,22 @@
     }
 }
 
+void LayerProtoHelper::writeTransformToProto(const ui::Transform& transform,
+                                             TransformProto* transformProto) {
+    const uint32_t type = transform.getType() | (transform.getOrientation() << 8);
+    transformProto->set_type(type);
+
+    // Rotations that are 90/180/270 have their own type so the transform matrix can be
+    // reconstructed later. All other rotation have the type UNKNOWN so we need to save the
+    // transform values in that case.
+    if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) {
+        transformProto->set_dsdx(transform.dsdx());
+        transformProto->set_dtdx(transform.dtdx());
+        transformProto->set_dtdy(transform.dtdy());
+        transformProto->set_dsdy(transform.dsdy());
+    }
+}
+
 void LayerProtoHelper::writeToProto(const sp<GraphicBuffer>& buffer,
                                     std::function<ActiveBufferProto*()> getActiveBufferProto) {
     if (buffer->getWidth() != 0 || buffer->getHeight() != 0 || buffer->getStride() != 0 ||
@@ -154,7 +170,7 @@
     proto->set_has_wallpaper(inputInfo.hasWallpaper);
 
     proto->set_global_scale_factor(inputInfo.globalScaleFactor);
-    LayerProtoHelper::writeToProto(inputInfo.transform, proto->mutable_transform());
+    LayerProtoHelper::writeToProtoDeprecated(inputInfo.transform, proto->mutable_transform());
     proto->set_replace_touchable_region_with_crop(inputInfo.replaceTouchableRegionWithCrop);
     auto cropLayer = touchableRegionBounds.promote();
     if (cropLayer != nullptr) {
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 187ce3d..36e0647 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -37,7 +37,12 @@
                              std::function<FloatRectProto*()> getFloatRectProto);
     static void writeToProto(const Region& region, std::function<RegionProto*()> getRegionProto);
     static void writeToProto(const half4 color, std::function<ColorProto*()> getColorProto);
-    static void writeToProto(const ui::Transform& transform, TransformProto* transformProto);
+    // This writeToProto for transform is incorrect, but due to backwards compatibility, we can't
+    // update Layers to use it. Use writeTransformToProto for any new transform proto data.
+    static void writeToProtoDeprecated(const ui::Transform& transform,
+                                       TransformProto* transformProto);
+    static void writeTransformToProto(const ui::Transform& transform,
+                                      TransformProto* transformProto);
     static void writeToProto(const sp<GraphicBuffer>& buffer,
                              std::function<ActiveBufferProto*()> getActiveBufferProto);
     static void writeToProto(const gui::WindowInfo& inputInfo,
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index c38cd68..81a669a 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -910,7 +910,10 @@
 int RefreshRateConfigs::getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate) {
     // This calculation needs to be in sync with the java code
     // in DisplayManagerService.getDisplayInfoForFrameRateOverride
-    constexpr float kThreshold = 0.1f;
+
+    // The threshold must be smaller than 0.001 in order to differentiate
+    // between the fractional pairs (e.g. 59.94 and 60).
+    constexpr float kThreshold = 0.0009f;
     const auto numPeriods = displayFrameRate.getValue() / layerFrameRate.getValue();
     const auto numPeriodsRounded = std::round(numPeriods);
     if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index f808981..80b2504 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -395,6 +395,14 @@
         return;
     }
 
+    // If the mode is not the current mode, this means that a
+    // mode change is in progress. In that case we shouldn't dispatch an event
+    // as it will be dispatched when the current mode changes.
+    if (std::scoped_lock lock(mRefreshRateConfigsLock);
+        mRefreshRateConfigs->getCurrentRefreshRate().getMode() != mFeatures.mode) {
+        return;
+    }
+
     // If there is no change from cached mode, there is no need to dispatch an event
     if (mFeatures.mode == mFeatures.cachedModeChangedParams->mode) {
         return;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 2013b9d..786d2bb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -114,6 +114,7 @@
 #include "FrameTracer/FrameTracer.h"
 #include "HdrLayerInfoReporter.h"
 #include "Layer.h"
+#include "LayerProtoHelper.h"
 #include "LayerRenderArea.h"
 #include "LayerVector.h"
 #include "MonitoredProducer.h"
@@ -618,17 +619,17 @@
 }
 
 std::vector<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdsLocked() const {
-    const auto internalDisplayId = getInternalDisplayIdLocked();
-    if (!internalDisplayId) {
+    const auto display = getDefaultDisplayDeviceLocked();
+    if (!display) {
         return {};
     }
 
     std::vector<PhysicalDisplayId> displayIds;
     displayIds.reserve(mPhysicalDisplayTokens.size());
-    displayIds.push_back(*internalDisplayId);
+    displayIds.push_back(display->getPhysicalId());
 
     for (const auto& [id, token] : mPhysicalDisplayTokens) {
-        if (id != *internalDisplayId) {
+        if (id != display->getPhysicalId()) {
             displayIds.push_back(id);
         }
     }
@@ -2412,23 +2413,28 @@
     }
 }
 
-FloatRect SurfaceFlinger::getLayerClipBoundsForDisplay(const DisplayDevice& displayDevice) const {
-    return displayDevice.getLayerStackSpaceRect().toFloatRect();
-}
-
 void SurfaceFlinger::computeLayerBounds() {
+    // Find the largest width and height among all the displays.
+    int32_t maxDisplayWidth = 0;
+    int32_t maxDisplayHeight = 0;
     for (const auto& pair : ON_MAIN_THREAD(mDisplays)) {
         const auto& displayDevice = pair.second;
-        const auto display = displayDevice->getCompositionDisplay();
-        for (const auto& layer : mDrawingState.layersSortedByZ) {
-            // only consider the layers on the given layer stack
-            if (!display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
-                continue;
-            }
-
-            layer->computeBounds(getLayerClipBoundsForDisplay(*displayDevice), ui::Transform(),
-                                 0.f /* shadowRadius */);
+        int32_t width = displayDevice->getWidth();
+        int32_t height = displayDevice->getHeight();
+        if (width > maxDisplayWidth) {
+            maxDisplayWidth = width;
         }
+        if (height > maxDisplayHeight) {
+            maxDisplayHeight = height;
+        }
+    }
+
+    // Ignore display bounds for now since they will be computed later. Use a large Rect bound
+    // to ensure it's bigger than an actual display will be.
+    FloatRect maxBounds(-maxDisplayWidth * 10, -maxDisplayHeight * 10, maxDisplayWidth * 10,
+                        maxDisplayHeight * 10);
+    for (const auto& layer : mDrawingState.layersSortedByZ) {
+        layer->computeBounds(maxBounds, ui::Transform(), 0.f /* shadowRadius */);
     }
 }
 
@@ -2859,8 +2865,8 @@
             (currentState.orientedDisplaySpaceRect != drawingState.orientedDisplaySpaceRect)) {
             display->setProjection(currentState.orientation, currentState.layerStackSpaceRect,
                                    currentState.orientedDisplaySpaceRect);
-            if (display->isPrimary()) {
-                mDefaultDisplayTransformHint = display->getTransformHint();
+            if (isDisplayActiveLocked(display)) {
+                mActiveDisplayTransformHint = display->getTransformHint();
             }
         }
         if (currentState.width != drawingState.width ||
@@ -3364,9 +3370,9 @@
     composerState.state.surface = handle;
     states.add(composerState);
 
-    lbc->updateTransformHint(mDefaultDisplayTransformHint);
+    lbc->updateTransformHint(mActiveDisplayTransformHint);
     if (outTransformHint) {
-        *outTransformHint = mDefaultDisplayTransformHint;
+        *outTransformHint = mActiveDisplayTransformHint;
     }
     // attach this layer to the client
     client->attachLayer(handle, lbc);
@@ -4487,7 +4493,7 @@
     const nsecs_t vsyncPeriod =
             display->refreshRateConfigs().getCurrentRefreshRate().getVsyncPeriod();
     mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
-    mDefaultDisplayTransformHint = display->getTransformHint();
+    mActiveDisplayTransformHint = display->getTransformHint();
     // Use phase of 0 since phase is not known.
     // Use latency of 0, which will snap to the ideal latency.
     DisplayStatInfo stats{0 /* vsyncTime */, vsyncPeriod};
@@ -4670,12 +4676,17 @@
         }
 
         if (dumpLayers) {
-            const LayersProto layersProto = dumpProtoFromMainThread();
+            LayersTraceFileProto traceFileProto = SurfaceTracing::createLayersTraceFileProto();
+            LayersTraceProto* layersTrace = traceFileProto.add_entry();
+            LayersProto layersProto = dumpProtoFromMainThread();
+            layersTrace->mutable_layers()->Swap(&layersProto);
+            dumpDisplayProto(*layersTrace);
+
             if (asProto) {
-                result.append(layersProto.SerializeAsString());
+                result.append(traceFileProto.SerializeAsString());
             } else {
                 // Dump info that we need to access from the main thread
-                const auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
+                const auto layerTree = LayerProtoParser::generateLayerTree(layersTrace->layers());
                 result.append(LayerProtoParser::layerTreeToString(layerTree));
                 result.append("\n");
                 dumpOffscreenLayers(result);
@@ -4944,6 +4955,22 @@
     return layersProto;
 }
 
+void SurfaceFlinger::dumpDisplayProto(LayersTraceProto& layersTraceProto) const {
+    for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
+        DisplayProto* displayProto = layersTraceProto.add_displays();
+        displayProto->set_id(display->getId().value);
+        displayProto->set_name(display->getDisplayName());
+        displayProto->set_layer_stack(display->getLayerStack());
+        LayerProtoHelper::writeSizeToProto(display->getWidth(), display->getHeight(),
+                                           [&]() { return displayProto->mutable_size(); });
+        LayerProtoHelper::writeToProto(display->getLayerStackSpaceRect(), [&]() {
+            return displayProto->mutable_layer_stack_space_rect();
+        });
+        LayerProtoHelper::writeTransformToProto(display->getTransform(),
+                                                displayProto->mutable_transform());
+    }
+}
+
 void SurfaceFlinger::dumpHwc(std::string& result) const {
     getHwComposer().dump(result);
 }
@@ -5132,7 +5159,8 @@
             continue;
         }
 
-        StringAppendF(&result, "Display %s HWC layers:\n", to_string(*displayId).c_str());
+        StringAppendF(&result, "Display %s (%s) HWC layers:\n", to_string(*displayId).c_str(),
+                      (isDisplayActiveLocked(display) ? "active" : "inactive"));
         Layer::miniDumpHeader(result);
 
         const DisplayDevice& ref = *display;
@@ -6922,7 +6950,7 @@
         parent->addChild(layer);
     }
 
-    layer->updateTransformHint(mDefaultDisplayTransformHint);
+    layer->updateTransformHint(mActiveDisplayTransformHint);
 
     if (state->initialProducer != nullptr) {
         mGraphicBufferProducerList.insert(state->initialProducer);
@@ -6969,12 +6997,12 @@
         return;
     }
     mActiveDisplayToken = activeDisplay->getDisplayToken();
-
     activeDisplay->getCompositionDisplay()->setLayerCachingTexturePoolEnabled(true);
     updateInternalDisplayVsyncLocked(activeDisplay);
     mScheduler->setModeChangePending(false);
     mScheduler->setRefreshRateConfigs(activeDisplay->holdRefreshRateConfigs());
     onActiveDisplaySizeChanged(activeDisplay);
+    mActiveDisplayTransformHint = activeDisplay->getTransformHint();
 }
 
 status_t SurfaceFlinger::addWindowInfosListener(
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index ebc3e4a..ace806f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -350,13 +350,6 @@
             REQUIRES(mStateLock);
     virtual void commitTransactionLocked();
 
-    // Used internally by computeLayerBounds() to gets the clip rectangle to use for the
-    // root layers on a particular display in layer-coordinate space. The
-    // layers (and effectively their children) will be clipped against this
-    // rectangle. The base behavior is to clip to the visible region of the
-    // display.
-    virtual FloatRect getLayerClipBoundsForDisplay(const DisplayDevice&) const;
-
     virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
             REQUIRES(mStateLock);
 
@@ -1017,7 +1010,7 @@
 
     sp<DisplayDevice> getDisplayWithInputByLayer(Layer* layer) const REQUIRES(mStateLock);
 
-    bool isDisplayActiveLocked(const sp<const DisplayDevice>& display) REQUIRES(mStateLock) {
+    bool isDisplayActiveLocked(const sp<const DisplayDevice>& display) const REQUIRES(mStateLock) {
         return display->getDisplayToken() == mActiveDisplayToken;
     }
 
@@ -1169,6 +1162,8 @@
     LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
                                   uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+    void dumpDisplayProto(LayersTraceProto& layersTraceProto) const;
+
     // Dumps state from HW Composer
     void dumpHwc(std::string& result) const;
     LayersProto dumpProtoFromMainThread(uint32_t traceFlags = SurfaceTracing::TRACE_ALL)
@@ -1500,7 +1495,7 @@
     auto getLayerCreatedState(const sp<IBinder>& handle);
     sp<Layer> handleLayerCreatedLocked(const sp<IBinder>& handle) REQUIRES(mStateLock);
 
-    std::atomic<ui::Transform::RotationFlags> mDefaultDisplayTransformHint;
+    std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
 
     void scheduleRegionSamplingThread();
     void notifyRegionSamplingThread();
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 9a3ce2c..7b331b9 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -48,7 +48,7 @@
 using Increment = surfaceflinger::Increment;
 using DisplayChange = surfaceflinger::DisplayChange;
 
-constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.winscope";
 
 class SurfaceInterceptor : public IBinder::DeathRecipient {
 public:
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index b4d8a9a..5963737 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -137,14 +137,19 @@
     return writeToFile();
 }
 
+LayersTraceFileProto SurfaceTracing::createLayersTraceFileProto() {
+    LayersTraceFileProto fileProto;
+    fileProto.set_magic_number(uint64_t(LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_H) << 32 |
+                               LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_L);
+    return fileProto;
+}
+
 status_t SurfaceTracing::Runner::writeToFile() {
     ATRACE_CALL();
 
-    LayersTraceFileProto fileProto;
+    LayersTraceFileProto fileProto = createLayersTraceFileProto();
     std::string output;
 
-    fileProto.set_magic_number(uint64_t(LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_H) << 32 |
-                               LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_L);
     mBuffer.flush(&fileProto);
     mBuffer.reset(mConfig.bufferSize);
 
@@ -186,7 +191,7 @@
         entry.set_excludes_composition_state(true);
     }
     entry.set_missed_entries(mMissedTraceEntries);
-
+    mFlinger.dumpDisplayProto(entry);
     return entry;
 }
 
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 15a503d..cea1a33 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -73,11 +73,12 @@
     };
     void setTraceFlags(uint32_t flags) { mConfig.flags = flags; }
     bool flagIsSet(uint32_t flags) { return (mConfig.flags & flags) == flags; }
+    static LayersTraceFileProto createLayersTraceFileProto();
 
 private:
     class Runner;
     static constexpr auto DEFAULT_BUFFER_SIZE = 5_MB;
-    static constexpr auto DEFAULT_FILE_NAME = "/data/misc/wmtrace/layers_trace.pb";
+    static constexpr auto DEFAULT_FILE_NAME = "/data/misc/wmtrace/layers_trace.winscope";
 
     SurfaceFlinger& mFlinger;
     mutable std::mutex mTraceLock;
diff --git a/services/surfaceflinger/layerproto/Android.bp b/services/surfaceflinger/layerproto/Android.bp
index c8a2b5e..973a439 100644
--- a/services/surfaceflinger/layerproto/Android.bp
+++ b/services/surfaceflinger/layerproto/Android.bp
@@ -13,8 +13,7 @@
 
     srcs: [
         "LayerProtoParser.cpp",
-        "layers.proto",
-        "layerstrace.proto",
+        "*.proto",
     ],
 
     shared_libs: [
diff --git a/services/surfaceflinger/layerproto/common.proto b/services/surfaceflinger/layerproto/common.proto
new file mode 100644
index 0000000..1c73a9f
--- /dev/null
+++ b/services/surfaceflinger/layerproto/common.proto
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+syntax = "proto3";
+option optimize_for = LITE_RUNTIME;
+package android.surfaceflinger;
+
+message RectProto {
+  int32 left   = 1;
+  int32 top    = 2;
+  int32 right  = 3;
+  int32 bottom = 4;
+}
+
+message SizeProto {
+  int32 w = 1;
+  int32 h = 2;
+}
+
+message TransformProto {
+  float dsdx = 1;
+  float dtdx = 2;
+  float dsdy = 3;
+  float dtdy = 4;
+  int32 type = 5;
+}
\ No newline at end of file
diff --git a/services/surfaceflinger/layerproto/display.proto b/services/surfaceflinger/layerproto/display.proto
new file mode 100644
index 0000000..ee8830e
--- /dev/null
+++ b/services/surfaceflinger/layerproto/display.proto
@@ -0,0 +1,36 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+syntax = "proto3";
+option optimize_for = LITE_RUNTIME;
+
+import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
+
+package android.surfaceflinger;
+
+message DisplayProto {
+    uint64 id = 1;
+
+    string name = 2;
+
+    uint32 layer_stack = 3;
+
+    SizeProto size = 4;
+
+    RectProto layer_stack_space_rect = 5;
+
+    TransformProto transform = 6;
+}
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index 9f4e7d2..057eabb 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -2,6 +2,9 @@
 
 syntax = "proto3";
 option optimize_for = LITE_RUNTIME;
+
+import "frameworks/native/services/surfaceflinger/layerproto/common.proto";
+
 package android.surfaceflinger;
 
 // Contains a list of all layers.
@@ -140,31 +143,11 @@
   float y = 2;
 }
 
-message SizeProto {
-  int32 w = 1;
-  int32 h = 2;
-}
-
-message TransformProto {
-  float dsdx = 1;
-  float dtdx = 2;
-  float dsdy = 3;
-  float dtdy = 4;
-  int32 type = 5;
-}
-
 message RegionProto {
   reserved 1;  // Previously: uint64 id
   repeated RectProto rect = 2;
 }
 
-message RectProto {
-  int32 left   = 1;
-  int32 top    = 2;
-  int32 right  = 3;
-  int32 bottom = 4;
-}
-
 message FloatRectProto {
   float left = 1;
   float top = 2;
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index 990f3cf..13647b6 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -18,6 +18,7 @@
 option optimize_for = LITE_RUNTIME;
 
 import "frameworks/native/services/surfaceflinger/layerproto/layers.proto";
+import "frameworks/native/services/surfaceflinger/layerproto/display.proto";
 
 package android.surfaceflinger;
 
@@ -57,4 +58,6 @@
 
     /* Number of missed entries since the last entry was recorded. */
     optional uint32 missed_entries = 6;
+
+    repeated DisplayProto displays = 7;
 }
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
index af00ec7..93656f3 100644
--- a/services/surfaceflinger/tests/EffectLayer_test.cpp
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -176,6 +176,15 @@
     }
 }
 
+TEST_F(EffectLayerTest, EffectLayerWithColorNoCrop) {
+    const auto display = SurfaceComposerClient::getInternalDisplayToken();
+    ui::DisplayMode mode;
+    ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayMode(display, &mode));
+    const ui::Size& resolution = mode.resolution;
+    auto shot = screenshot();
+    shot->expectColor(Rect(0, 0, resolution.getWidth(), resolution.getHeight()), Color::RED);
+}
+
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 43d957c..ab1d589 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -465,6 +465,95 @@
     }
 }
 
+TEST_P(LayerTypeAndRenderTypeTransactionTest, ChildCornerRadiusTakesPrecedence) {
+    sp<SurfaceControl> parent;
+    sp<SurfaceControl> child;
+    const uint32_t size = 64;
+    const uint32_t parentSize = size * 3;
+    const uint32_t testLength = 4;
+    const float cornerRadius = 20.0f;
+    ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+    Transaction()
+            .setCornerRadius(parent, cornerRadius)
+            .setCornerRadius(child, cornerRadius)
+            .reparent(child, parent)
+            .setPosition(child, size, size)
+            .apply();
+
+    {
+        const uint32_t top = size - 1;
+        const uint32_t left = size - 1;
+        const uint32_t bottom = size * 2 - 1;
+        const uint32_t right = size * 2 - 1;
+        auto shot = getScreenCapture();
+        // Edges are transparent
+        // TL
+        shot->expectColor(Rect(left, top, testLength, testLength), Color::RED);
+        // TR
+        shot->expectColor(Rect(right - testLength, top, right, testLength), Color::RED);
+        // BL
+        shot->expectColor(Rect(left, bottom - testLength, testLength, bottom - testLength),
+                          Color::RED);
+        // BR
+        shot->expectColor(Rect(right - testLength, bottom - testLength, right, bottom), Color::RED);
+        // Solid center
+        shot->expectColor(Rect(parentSize / 2 - testLength / 2, parentSize / 2 - testLength / 2,
+                               parentSize / 2 + testLength / 2, parentSize / 2 + testLength / 2),
+                          Color::GREEN);
+    }
+}
+
+// Test if ParentCornerRadiusTakesPrecedence if the parent corner radius crop is fully contained by
+// the child corner radius crop.
+TEST_P(LayerTypeAndRenderTypeTransactionTest, ParentCornerRadiusTakesPrecedence) {
+    sp<SurfaceControl> parent;
+    sp<SurfaceControl> child;
+    const uint32_t size = 64;
+    const uint32_t parentSize = size * 3;
+    const Rect parentCrop(size + 1, size + 1, size * 2 - 1, size * 2 - 1);
+    const uint32_t testLength = 4;
+    const float cornerRadius = 20.0f;
+    ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, parentSize, parentSize));
+    ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+    Transaction()
+            .setCornerRadius(parent, cornerRadius)
+            .setCrop(parent, parentCrop)
+            .setCornerRadius(child, cornerRadius)
+            .reparent(child, parent)
+            .setPosition(child, size, size)
+            .apply();
+
+    {
+        const uint32_t top = size - 1;
+        const uint32_t left = size - 1;
+        const uint32_t bottom = size * 2 - 1;
+        const uint32_t right = size * 2 - 1;
+        auto shot = getScreenCapture();
+        // Edges are transparent
+        // TL
+        shot->expectColor(Rect(left, top, testLength, testLength), Color::BLACK);
+        // TR
+        shot->expectColor(Rect(right - testLength, top, right, testLength), Color::BLACK);
+        // BL
+        shot->expectColor(Rect(left, bottom - testLength, testLength, bottom - testLength),
+                          Color::BLACK);
+        // BR
+        shot->expectColor(Rect(right - testLength, bottom - testLength, right, bottom),
+                          Color::BLACK);
+        // Solid center
+        shot->expectColor(Rect(parentSize / 2 - testLength / 2, parentSize / 2 - testLength / 2,
+                               parentSize / 2 + testLength / 2, parentSize / 2 + testLength / 2),
+                          Color::GREEN);
+    }
+}
+
 TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusSimple) {
     if (!deviceSupportsBlurs()) GTEST_SKIP();
     if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index d5890ff..a424059 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -61,7 +61,7 @@
 constexpr auto LAYER_NAME = "Layer Create and Delete Test";
 constexpr auto UNIQUE_LAYER_NAME = "Layer Create and Delete Test#0";
 
-constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.winscope";
 
 // Fill an RGBA_8888 formatted surface with a single color.
 static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b) {
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 6870fd4..c1dba2b 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -2116,7 +2116,11 @@
     refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_90);
     displayRefreshRate = refreshRateConfigs->getCurrentRefreshRate().getFps();
     EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.5f)));
-    EXPECT_EQ(4, RefreshRateConfigs::getFrameRateDivider(displayRefreshRate, Fps(22.6f)));
+
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(25.f)));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(24.f), Fps(23.976f)));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(30.f), Fps(29.97f)));
+    EXPECT_EQ(0, RefreshRateConfigs::getFrameRateDivider(Fps(60.f), Fps(59.94f)));
 }
 
 TEST_F(RefreshRateConfigsTest, getFrameRateOverrides_noLayers) {
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 2715587..3ed3eba 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -1231,6 +1231,12 @@
         return VK_ERROR_SURFACE_LOST_KHR;
     }
 
+    // In shared mode the num_images must be one regardless of how many
+    // buffers were allocated for the buffer queue.
+    if (swapchain_image_usage & VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_ANDROID) {
+        num_images = 1;
+    }
+
     int32_t legacy_usage = 0;
     if (dispatch.GetSwapchainGrallocUsage2ANDROID) {
         uint64_t consumer_usage, producer_usage;