GraphicsEnv is separated from libui
GraphicsEnv class is separated from libui in order to make libui VNDK.
The class is then built as a standalone library named
'libgraphicsenv.so'. Clients that were using the GraphicsEnv class are
also updated to reference the new library.
Bug: 38097618
Test: sailfish builds and boots
Change-Id: I4c35fdff0e92453b98ea21136ef0f99fab01b6f8
Merged-In: I4c35fdff0e92453b98ea21136ef0f99fab01b6f8
diff --git a/libs/graphicsenv/Android.bp b/libs/graphicsenv/Android.bp
new file mode 100644
index 0000000..f2686d5
--- /dev/null
+++ b/libs/graphicsenv/Android.bp
@@ -0,0 +1,28 @@
+// Copyright (C) 2017 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library_shared {
+ name: "libgraphicsenv",
+
+ srcs: [
+ "GraphicsEnv.cpp",
+ ],
+
+ shared_libs: [
+ "libnativeloader",
+ "liblog",
+ ],
+
+ export_include_dirs: ["include"],
+}