InputMapper: pass RawEvent references instead of pointers
We never pass null values here, so changing to references makes this
clearer.
Change-Id: I82d5359e244a93560bcbef477c89fef016168abb
Test: atest inputflinger_test
Test: m checkinput
Test: manually test basic functionality on a multi-touch screen, touchpad, mouse, and drawing tablet
Bug: 245989146
Flag: EXEMPT refactor
diff --git a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
index ac2030a..a42d447 100644
--- a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
@@ -44,7 +44,7 @@
[&]() -> void { mapper.getSources(); },
[&]() -> void {
RawEvent rawEvent = getFuzzedRawEvent(*fdp);
- std::list<NotifyArgs> unused = mapper.process(&rawEvent);
+ std::list<NotifyArgs> unused = mapper.process(rawEvent);
},
[&]() -> void {
mapper.getSwitchState(fdp->ConsumeIntegral<uint32_t>(),