Add mechanism for a task's windows to be trusted overlays (SF)
- Add a layer state to indicate that this layer and its children
in the hierarchy are trusted. This can only be set by callers
holding ACCESS_SURFACE_FLINGER, and will be used for the PIP
task layer to indicate that activities in PIP are trusted (as
they are controlled only by the user and SystemUI)
Bug: 191529039
Test: TBD
Change-Id: Id92ccb087bd0d8dbaeeef3ba50b67fe015e53db8
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 2d99fc1..076c90d 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -64,6 +64,7 @@
fixedTransformHint(ui::Transform::ROT_INVALID),
frameNumber(0),
autoRefresh(false),
+ isTrustedOverlay(false),
bufferCrop(Rect::INVALID_RECT),
destinationFrame(Rect::INVALID_RECT),
releaseBufferListener(nullptr) {
@@ -170,6 +171,7 @@
SAFE_PARCEL(output.write, stretchEffect);
SAFE_PARCEL(output.write, bufferCrop);
SAFE_PARCEL(output.write, destinationFrame);
+ SAFE_PARCEL(output.writeBool, isTrustedOverlay);
return NO_ERROR;
}
@@ -300,6 +302,7 @@
SAFE_PARCEL(input.read, stretchEffect);
SAFE_PARCEL(input.read, bufferCrop);
SAFE_PARCEL(input.read, destinationFrame);
+ SAFE_PARCEL(input.readBool, &isTrustedOverlay);
return NO_ERROR;
}
@@ -532,6 +535,10 @@
what |= eAutoRefreshChanged;
autoRefresh = other.autoRefresh;
}
+ if (other.what & eTrustedOverlayChanged) {
+ what |= eTrustedOverlayChanged;
+ isTrustedOverlay = other.isTrustedOverlay;
+ }
if (other.what & eReleaseBufferListenerChanged) {
if (releaseBufferListener) {
ALOGW("Overriding releaseBufferListener");