Have the Surface class track the buffer age.

Have the Surface class track the buffer age, so that Surface::query()
can return the buffer age without having to use a binder call to
BufferQueueProducer::query().  The idea is for
BufferQueueProducer::dequeueBuffer() to return the value, which the
Surface class will cache for later use by Surface::query().

Bug: b/27903668
Test: Use systrace to no ensure query binder call after dequeueBuffer.
Change-Id: I106a7bd27461d381f0bd84df70d804de56a128ab
(cherry picked from commit d11b044864be525a1646f93106ab496195bb8239)
diff --git a/libs/gui/tests/BufferItemConsumer_test.cpp b/libs/gui/tests/BufferItemConsumer_test.cpp
index d64e530..b87cbbd 100644
--- a/libs/gui/tests/BufferItemConsumer_test.cpp
+++ b/libs/gui/tests/BufferItemConsumer_test.cpp
@@ -76,8 +76,8 @@
 
         int slot;
         sp<Fence> outFence;
-        status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth,
-                                                kHeight, 0, 0, nullptr);
+        status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth, kHeight, 0, 0,
+                                                nullptr, nullptr);
         ASSERT_GE(ret, 0);
 
         ALOGV("dequeueBuffer: slot=%d", slot);
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 4220aaf..9a20859 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -144,8 +144,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -188,16 +188,16 @@
 
     for (int i = 0; i < 2; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-                mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                    GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
+                  mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
     }
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
 
@@ -239,8 +239,8 @@
     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
     for (int i = 0; i < 3; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-                mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                    GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
+                  mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -275,8 +275,8 @@
     BufferItem item;
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-            GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -285,8 +285,8 @@
 
     for (int i = 0; i < 2; i++) {
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-                mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
-                GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
+                  mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -335,8 +335,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -384,8 +384,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     IGraphicBufferProducer::QueueBufferInput input(0, false,
             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
@@ -420,8 +420,8 @@
             EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataOut;
@@ -443,8 +443,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -492,22 +492,24 @@
     sp<GraphicBuffer> buffer;
     // This should return an error since it would require an allocation
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
-    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, 0, 0,
-            0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+    ASSERT_EQ(WOULD_BLOCK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
 
     // This should succeed, now that we've lifted the prohibition
     ASSERT_EQ(OK, mProducer->allowAllocation(true));
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-            GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                       nullptr, nullptr));
 
     // Release the previous buffer back to the BufferQueue
     mProducer->cancelBuffer(slot, fence);
 
     // This should fail since we're requesting a different size
     ASSERT_EQ(OK, mProducer->allowAllocation(false));
-    ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence,
-            WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+    ASSERT_EQ(WOULD_BLOCK,
+              mProducer->dequeueBuffer(&slot, &fence, WIDTH * 2, HEIGHT * 2, 0,
+                                       GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr, nullptr));
 }
 
 TEST_F(BufferQueueTest, TestGenerationNumbers) {
@@ -524,7 +526,7 @@
     int slot;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
 
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -567,7 +569,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -581,8 +583,7 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -619,7 +620,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -646,8 +647,7 @@
     // always return the same one.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -686,7 +686,7 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Enable shared buffer mode
@@ -703,8 +703,7 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -739,8 +738,7 @@
     for (int i = 0; i < 5; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        auto result = mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr);
+        auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
         if (i < 2) {
             ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                     result);
@@ -767,8 +765,7 @@
     for (int i = 0; i < 2; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
         IGraphicBufferProducer::QueueBufferInput input(0ull, true,
                 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
@@ -779,8 +776,7 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence = Fence::NO_FENCE;
     auto startTime = systemTime();
-    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(
-            &slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_GE(systemTime() - startTime, TIMEOUT);
 
     // We're technically attaching the same buffer multiple times (since we
@@ -801,7 +797,7 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> sourceFence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr, nullptr));
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -824,7 +820,7 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     sp<GraphicBuffer> firstBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
 
@@ -836,7 +832,7 @@
     // Dequeue a second buffer
     slot = BufferQueue::INVALID_BUFFER_SLOT;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     sp<GraphicBuffer> secondBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
 
@@ -887,8 +883,8 @@
     int slots[3] = {};
     mProducer->setMaxDequeuedBufferCount(3);
     for (size_t i = 0; i < 3; ++i) {
-        status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
-                0, 0, 0, 0, nullptr);
+        status_t result =
+                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -901,8 +897,7 @@
     // The first segment is a two-buffer segment, so we only put one buffer into
     // the queue at a time
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -917,17 +912,16 @@
     // two-buffer segment, but then at the end, we put two buffers in the queue
     // at the same time before draining it.
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
         std::this_thread::sleep_for(16ms);
     }
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -942,11 +936,10 @@
 
     // The third segment is a triple-buffer segment, so the queue is switching
     // between one buffer and two buffers deep.
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(
-                &slot, &fence, 0, 0, 0, 0, nullptr));
+        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -1026,8 +1019,8 @@
     int slots[4] = {};
     mProducer->setMaxDequeuedBufferCount(4);
     for (size_t i = 0; i < 4; ++i) {
-        status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
-                0, 0, 0, 0, nullptr);
+        status_t result =
+                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -1038,14 +1031,14 @@
     // Get buffers in all states: dequeued, filled, acquired, free
 
     // Fill 3 buffers
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     // Dequeue 1 buffer
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
 
     // Acquire and free 1 buffer
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -1104,8 +1097,8 @@
     int slots[2] = {};
     ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
     for (size_t i = 0; i < 2; ++i) {
-        status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
-                0, 0, 0, 0, nullptr);
+        status_t result =
+                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -1115,10 +1108,10 @@
 
     // Fill 2 buffers without consumer consuming them. Verify that all
     // queued buffer returns proper bufferReplaced flag
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(false, output.bufferReplaced);
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(true, output.bufferReplaced);
 }
@@ -1140,8 +1133,7 @@
             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
 
     // Dequeue, request, and queue one buffer
-    status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0,
-            nullptr);
+    status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
@@ -1156,7 +1148,7 @@
             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     // Dequeue and queue the buffer again
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     // Acquire and release the buffer again. Upon acquiring, the buffer handle
@@ -1168,7 +1160,7 @@
             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     // Dequeue and queue the buffer again
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     // Disconnect the producer end. This should clear all of the slots and mark
diff --git a/libs/gui/tests/IGraphicBufferProducer_test.cpp b/libs/gui/tests/IGraphicBufferProducer_test.cpp
index bcfc91c..dd23bd4 100644
--- a/libs/gui/tests/IGraphicBufferProducer_test.cpp
+++ b/libs/gui/tests/IGraphicBufferProducer_test.cpp
@@ -194,7 +194,8 @@
     };
 
     status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
-        return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage, nullptr);
+        return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage,
+                                        nullptr, nullptr);
     }
 
     void setupDequeueRequestBuffer(int *slot, sp<Fence> *fence,
@@ -206,9 +207,12 @@
 
         ASSERT_NO_FATAL_FAILURE(ConnectProducer());
 
-        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-                (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH,
-                DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr)));
+
+        ASSERT_EQ(OK,
+                  ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                          (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH, DEFAULT_HEIGHT,
+                                                    DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
+                                                    nullptr, nullptr)));
 
         EXPECT_LE(0, *slot);
         EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, *slot);
@@ -343,11 +347,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-
-    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
+    ASSERT_EQ(OK,
+              ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                      (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
 
     EXPECT_LE(0, dequeuedSlot);
     EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
@@ -403,10 +407,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
+    ASSERT_EQ(OK,
+              ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                      (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
 
     // Slot was enqueued without requesting a buffer
     {
@@ -472,10 +477,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
 
-    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-            (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                     DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                                     TEST_PRODUCER_USAGE_BITS, nullptr)));
+    ASSERT_EQ(OK,
+              ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                      (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)));
 
     // No return code, but at least test that it doesn't blow up...
     // TODO: add a return code
@@ -519,12 +525,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
     for (int i = 0; i < maxBuffers; ++i) {
-
-        EXPECT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                         DEFAULT_WIDTH, DEFAULT_HEIGHT,
-                                         DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS, nullptr)))
+        EXPECT_EQ(OK,
+                  ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                          (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                    DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                    TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
                 << "iteration: " << i << ", slot: " << dequeuedSlot;
     }
 
@@ -557,11 +562,11 @@
     int dequeuedSlot = -1;
     sp<Fence> dequeuedFence;
     for (int i = 0; i < 2; i++) {
-        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                                         DEFAULT_WIDTH, DEFAULT_HEIGHT,
-                                         DEFAULT_FORMAT,
-                                         TEST_PRODUCER_USAGE_BITS, nullptr)))
+        ASSERT_EQ(OK,
+                  ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                          (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                    DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                    TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
                 << "slot: " << dequeuedSlot;
     }
 
@@ -593,10 +598,11 @@
     // Should now be able to queue/dequeue as many buffers as we want without
     // blocking
     for (int i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                TEST_PRODUCER_USAGE_BITS, nullptr)))
+        ASSERT_EQ(OK,
+                  ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                          (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                    DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                    TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
                 << "slot : " << dequeuedSlot;
         ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
         ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
@@ -610,10 +616,11 @@
         int dequeuedSlot = -1;
         sp<Fence> dequeuedFence;
 
-        ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-                (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
-                DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
-                TEST_PRODUCER_USAGE_BITS, nullptr)))
+        ASSERT_EQ(OK,
+                  ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                          (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH,
+                                                    DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                                    TEST_PRODUCER_USAGE_BITS, nullptr, nullptr)))
                 << "slot: " << dequeuedSlot;
     }
 
@@ -630,8 +637,9 @@
     int slot = -1;
     sp<Fence> fence;
 
-    ASSERT_EQ(NO_INIT, mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
-            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS, nullptr));
+    ASSERT_EQ(NO_INIT,
+              mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
+                                       TEST_PRODUCER_USAGE_BITS, nullptr, nullptr));
 }
 
 TEST_F(IGraphicBufferProducerTest,
@@ -649,10 +657,11 @@
     int slot = -1;
     sp<Fence> fence;
 
-    ASSERT_EQ(OK, ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
-            (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH,
-            DEFAULT_HEIGHT, DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
-            nullptr)));
+    ASSERT_EQ(OK,
+              ~IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION &
+                      (mProducer->dequeueBuffer(&slot, &fence, DEFAULT_WIDTH, DEFAULT_HEIGHT,
+                                                DEFAULT_FORMAT, TEST_PRODUCER_USAGE_BITS,
+                                                nullptr, nullptr)));
 
     EXPECT_LE(0, slot);
     EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, slot);
diff --git a/libs/gui/tests/Malicious.cpp b/libs/gui/tests/Malicious.cpp
index 6bc3ccf..2b9fd5d 100644
--- a/libs/gui/tests/Malicious.cpp
+++ b/libs/gui/tests/Malicious.cpp
@@ -38,8 +38,10 @@
     }
     status_t setAsyncMode(bool async) override { return mProducer->setAsyncMode(async); }
     status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format,
-                           uint64_t usage, FrameEventHistoryDelta* outTimestamps) override {
-        return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outTimestamps);
+                           uint64_t usage, uint64_t* outBufferAge,
+                           FrameEventHistoryDelta* outTimestamps) override {
+        return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge,
+                                        outTimestamps);
     }
     status_t detachBuffer(int slot) override { return mProducer->detachBuffer(slot); }
     status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) override {
@@ -105,10 +107,10 @@
 
     // Override dequeueBuffer, optionally corrupting the returned slot number
     status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height,
-                           PixelFormat format, uint64_t usage,
+                           PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
                            FrameEventHistoryDelta* outTimestamps) override {
         EXPECT_EQ(BUFFER_NEEDS_REALLOCATION,
-                  mProducer->dequeueBuffer(buf, fence, width, height, format, usage,
+                  mProducer->dequeueBuffer(buf, fence, width, height, format, usage, outBufferAge,
                                            outTimestamps));
         EXPECT_EQ(mExpectedSlot, *buf);
         if (mMaliciousValue != 0) {
diff --git a/libs/gui/tests/StreamSplitter_test.cpp b/libs/gui/tests/StreamSplitter_test.cpp
index e2f4948..ad6e051 100644
--- a/libs/gui/tests/StreamSplitter_test.cpp
+++ b/libs/gui/tests/StreamSplitter_test.cpp
@@ -82,8 +82,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -116,8 +116,8 @@
     // This should succeed even with allocation disabled since it will have
     // received the buffer back from the output BufferQueue
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
 }
 
 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
@@ -154,8 +154,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     uint32_t* dataIn;
@@ -191,8 +191,8 @@
     // This should succeed even with allocation disabled since it will have
     // received the buffer back from the output BufferQueues
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
 }
 
 TEST_F(StreamSplitterTest, OutputAbandonment) {
@@ -218,8 +218,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-            inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-                    GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
 
     // Abandon the output
@@ -231,8 +231,9 @@
     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
 
     // Input should be abandoned
-    ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
-            GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
+    ASSERT_EQ(NO_INIT,
+              inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
+                                           nullptr, nullptr));
 }
 
 } // namespace android