Merge "Modify dimming threshold from 0.2 to 0.9." into main
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index d71e55f..a733fd0 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -1022,7 +1022,7 @@
.fakeOutputDataspace = fakeDataspace}));
// Turn on dithering when dimming beyond this (arbitrary) threshold...
- static constexpr float kDimmingThreshold = 0.2f;
+ static constexpr float kDimmingThreshold = 0.9f;
// ...or we're rendering an HDR layer down to an 8-bit target
// Most HDR standards require at least 10-bits of color depth for source content, so we
// can just extract the transfer function rather than dig into precise gralloc layout.