Revert "SF: Add composition strategy prediction stats"

This reverts commit 47183ae01af735473ec636e16aa8293da839efac.

Change-Id: I92f9f0e7fdd56a8749207a88887e1f23e25ee924
Bug: 223543469
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 7a159b8..77c7973 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -45,7 +45,7 @@
     virtual ~TimeStats() = default;
 
     // Process a pull request from statsd.
-    virtual bool onPullAtom(const int atomId, std::string* pulledData) = 0;
+    virtual bool onPullAtom(const int atomId, std::string* pulledData);
 
     virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0;
     virtual bool isEnabled() = 0;
@@ -53,8 +53,14 @@
 
     virtual void incrementTotalFrames() = 0;
     virtual void incrementMissedFrames() = 0;
+    virtual void incrementClientCompositionFrames() = 0;
+    virtual void incrementClientCompositionReusedFrames() = 0;
     // Increments the number of times the display refresh rate changed.
     virtual void incrementRefreshRateSwitches() = 0;
+    // Increments the number of changes in composition strategy
+    // The intention is to reflect the number of changes between hwc and gpu
+    // composition, where "gpu composition" may also include mixed composition.
+    virtual void incrementCompositionStrategyChanges() = 0;
     // Records the most up-to-date count of display event connections.
     // The stored count will be the maximum ever recoded.
     virtual void recordDisplayEventConnectionCount(int32_t count) = 0;
@@ -152,24 +158,6 @@
         }
     };
 
-    struct ClientCompositionRecord {
-        // Frame had client composition or mixed composition
-        bool hadClientComposition = false;
-        // Composition changed between hw composition and mixed/client composition
-        bool changed = false;
-        // Frame reused the client composition result from a previous frame
-        bool reused = false;
-        // Composition strategy predicted for frame
-        bool predicted = false;
-        // Composition strategy prediction succeeded
-        bool predictionSucceeded = false;
-
-        // Whether there is data we want to record.
-        bool hasInterestingData() const {
-            return hadClientComposition || changed || reused || predicted;
-        }
-    };
-
     virtual void incrementJankyFrames(const JankyFramesInfo& info) = 0;
     // Clean up the layer record
     virtual void onDestroy(int32_t layerId) = 0;
@@ -181,7 +169,6 @@
     // Source of truth is RefrehRateStats.
     virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0;
     virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0;
-    virtual void pushCompositionStrategyState(const ClientCompositionRecord&) = 0;
 };
 
 namespace impl {
@@ -249,7 +236,10 @@
 
     void incrementTotalFrames() override;
     void incrementMissedFrames() override;
+    void incrementClientCompositionFrames() override;
+    void incrementClientCompositionReusedFrames() override;
     void incrementRefreshRateSwitches() override;
+    void incrementCompositionStrategyChanges() override;
     void recordDisplayEventConnectionCount(int32_t count) override;
 
     void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
@@ -285,8 +275,6 @@
     void recordRefreshRate(uint32_t fps, nsecs_t duration) override;
     void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override;
 
-    void pushCompositionStrategyState(const ClientCompositionRecord&) override;
-
     static const size_t MAX_NUM_TIME_RECORDS = 64;
 
 private: