Merge "EGL: Add eglGetCompositorTimingANDROID."
diff --git a/include/gui/FrameTimestamps.h b/include/gui/FrameTimestamps.h
index 46ca2c2..9e1ae94 100644
--- a/include/gui/FrameTimestamps.h
+++ b/include/gui/FrameTimestamps.h
@@ -95,6 +95,11 @@
     std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE};
 };
 
+struct CompositorTiming {
+    nsecs_t deadline{0};
+    nsecs_t interval{16666667};
+    nsecs_t presentLatency{0};
+};
 
 // A short history of frames that are synchronized between the consumer and
 // producer via deltas.
@@ -111,6 +116,8 @@
 
 protected:
     std::array<FrameEvents, MAX_FRAME_HISTORY> mFrames;
+
+    CompositorTiming mCompositorTiming;
 };
 
 
@@ -119,6 +126,16 @@
 public:
     ~ProducerFrameEventHistory() override;
 
+    // Public for testing.
+    static nsecs_t snapToNextTick(
+            nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval);
+
+    nsecs_t getNextCompositeDeadline(const nsecs_t now) const;
+    nsecs_t getCompositeInterval() const { return mCompositorTiming.interval; }
+    nsecs_t getCompositeToPresentLatency() const {
+        return mCompositorTiming.presentLatency;
+    }
+
     // virtual for testing.
     virtual void updateAcquireFence(
             uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire);
@@ -189,12 +206,15 @@
 public:
     ~ConsumerFrameEventHistory() override;
 
+    void initializeCompositorTiming(const CompositorTiming& compositorTiming);
+
     void addQueue(const NewFrameEventsEntry& newEntry);
     void addLatch(uint64_t frameNumber, nsecs_t latchTime);
     void addPreComposition(uint64_t frameNumber, nsecs_t refreshStartTime);
     void addPostComposition(uint64_t frameNumber,
             const std::shared_ptr<FenceTime>& gpuCompositionDone,
-            const std::shared_ptr<FenceTime>& displayPresent);
+            const std::shared_ptr<FenceTime>& displayPresent,
+            const CompositorTiming& compositorTiming);
     void addRetire(uint64_t frameNumber,
             const std::shared_ptr<FenceTime>& displayRetire);
     void addRelease(uint64_t frameNumber, nsecs_t dequeueReadyTime,
@@ -244,7 +264,7 @@
             size_t& count);
 
 private:
-    static size_t minFlattenedSize();
+    static constexpr size_t minFlattenedSize();
 
     size_t mIndex{0};
     uint64_t mFrameNumber{0};
@@ -306,9 +326,10 @@
             size_t& count);
 
 private:
-    static size_t minFlattenedSize();
+    static constexpr size_t minFlattenedSize();
 
     std::vector<FrameEventsDelta> mDeltas;
+    CompositorTiming mCompositorTiming;
 };
 
 
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 966e70d..a3c2bfa 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -135,12 +135,18 @@
     status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
             sp<Fence>* outFence, float outTransformMatrix[16]);
 
+    status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration);
+
     /* Enables or disables frame timestamp tracking. It is disabled by default
      * to avoid overhead during queue and dequeue for applications that don't
      * need the feature. If disabled, calls to getFrameTimestamps will fail.
      */
     void enableFrameTimestamps(bool enable);
 
+    status_t getCompositorTiming(
+            nsecs_t* compositeDeadline, nsecs_t* compositeInterval,
+            nsecs_t* compositeToPresentLatency);
+
     // See IGraphicBufferProducer::getFrameTimestamps
     status_t getFrameTimestamps(uint64_t frameNumber,
             nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
@@ -148,7 +154,6 @@
             nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
             nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
             nsecs_t* outDequeueReadyTime, nsecs_t* outReleaseTime);
-    status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration);
 
     status_t getUniqueId(uint64_t* outId) const;
 
@@ -157,6 +162,7 @@
 
     // Virtual for testing.
     virtual sp<ISurfaceComposer> composerService() const;
+    virtual nsecs_t now() const;
 
 private:
     // can't be copied
@@ -204,10 +210,11 @@
     int dispatchSetSurfaceDamage(va_list args);
     int dispatchSetSharedBufferMode(va_list args);
     int dispatchSetAutoRefresh(va_list args);
+    int dispatchGetDisplayRefreshCycleDuration(va_list args);
     int dispatchGetNextFrameId(va_list args);
     int dispatchEnableFrameTimestamps(va_list args);
+    int dispatchGetCompositorTiming(va_list args);
     int dispatchGetFrameTimestamps(va_list args);
-    int dispatchGetDisplayRefreshCycleDuration(va_list args);
 
 protected:
     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index 73537bf..a6fa38a 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -235,6 +235,23 @@
 
 ProducerFrameEventHistory::~ProducerFrameEventHistory() = default;
 
+nsecs_t ProducerFrameEventHistory::snapToNextTick(
+        nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval) {
+    nsecs_t tickOffset = (tickPhase - timestamp) % tickInterval;
+    // Integer modulo rounds towards 0 and not -inf before taking the remainder,
+    // so adjust the offset if it is negative.
+    if (tickOffset < 0) {
+        tickOffset += tickInterval;
+    }
+    return timestamp + tickOffset;
+}
+
+nsecs_t ProducerFrameEventHistory::getNextCompositeDeadline(
+        const nsecs_t now) const{
+    return snapToNextTick(
+            now, mCompositorTiming.deadline, mCompositorTiming.interval);
+}
+
 void ProducerFrameEventHistory::updateAcquireFence(
         uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire) {
     FrameEvents* frame = getFrame(frameNumber, &mAcquireOffset);
@@ -256,6 +273,8 @@
 
 void ProducerFrameEventHistory::applyDelta(
         const FrameEventHistoryDelta& delta) {
+    mCompositorTiming = delta.mCompositorTiming;
+
     for (auto& d : delta.mDeltas) {
         // Avoid out-of-bounds access.
         if (d.mIndex >= mFrames.size()) {
@@ -346,6 +365,11 @@
 
 ConsumerFrameEventHistory::~ConsumerFrameEventHistory() = default;
 
+void ConsumerFrameEventHistory::initializeCompositorTiming(
+        const CompositorTiming& compositorTiming) {
+    mCompositorTiming = compositorTiming;
+}
+
 void ConsumerFrameEventHistory::addQueue(const NewFrameEventsEntry& newEntry) {
     // Overwrite all fields of the frame with default values unless set here.
     FrameEvents newTimestamps;
@@ -393,7 +417,10 @@
 
 void ConsumerFrameEventHistory::addPostComposition(uint64_t frameNumber,
         const std::shared_ptr<FenceTime>& gpuCompositionDone,
-        const std::shared_ptr<FenceTime>& displayPresent) {
+        const std::shared_ptr<FenceTime>& displayPresent,
+        const CompositorTiming& compositorTiming) {
+    mCompositorTiming = compositorTiming;
+
     FrameEvents* frame = getFrame(frameNumber, &mCompositionOffset);
     if (frame == nullptr) {
         ALOGE_IF(mProducerWantsEvents,
@@ -450,6 +477,8 @@
 
 void ConsumerFrameEventHistory::getAndResetDelta(
         FrameEventHistoryDelta* delta) {
+    delta->mCompositorTiming = mCompositorTiming;
+
     // Write these in order of frame number so that it is easy to
     // add them to a FenceTimeline in the proper order producer side.
     delta->mDeltas.reserve(mFramesDirty.size());
@@ -499,9 +528,8 @@
     }
 }
 
-size_t FrameEventsDelta::minFlattenedSize() {
-    constexpr size_t min =
-            sizeof(FrameEventsDelta::mFrameNumber) +
+constexpr size_t FrameEventsDelta::minFlattenedSize() {
+    return sizeof(FrameEventsDelta::mFrameNumber) +
             sizeof(uint8_t) + // mIndex
             sizeof(uint8_t) + // mAddPostCompositeCalled
             sizeof(uint8_t) + // mAddRetireCalled
@@ -512,7 +540,6 @@
             sizeof(FrameEventsDelta::mFirstRefreshStartTime) +
             sizeof(FrameEventsDelta::mLastRefreshStartTime) +
             sizeof(FrameEventsDelta::mDequeueReadyTime);
-    return min;
 }
 
 // Flattenable implementation
@@ -618,6 +645,8 @@
 
 FrameEventHistoryDelta& FrameEventHistoryDelta::operator=(
         FrameEventHistoryDelta&& src) {
+    mCompositorTiming = src.mCompositorTiming;
+
     if (CC_UNLIKELY(!mDeltas.empty())) {
         ALOGE("FrameEventHistoryDelta: Clobbering history.");
     }
@@ -626,8 +655,9 @@
     return *this;
 }
 
-size_t FrameEventHistoryDelta::minFlattenedSize() {
-    return sizeof(uint32_t);
+constexpr size_t FrameEventHistoryDelta::minFlattenedSize() {
+    return sizeof(uint32_t) + // mDeltas.size()
+            sizeof(mCompositorTiming);
 }
 
 size_t FrameEventHistoryDelta::getFlattenedSize() const {
@@ -654,6 +684,8 @@
         return NO_MEMORY;
     }
 
+    FlattenableUtils::write(buffer, size, mCompositorTiming);
+
     FlattenableUtils::write(
             buffer, size, static_cast<uint32_t>(mDeltas.size()));
     for (auto& d : mDeltas) {
@@ -671,6 +703,8 @@
         return NO_MEMORY;
     }
 
+    FlattenableUtils::read(buffer, size, mCompositorTiming);
+
     uint32_t deltaCount = 0;
     FlattenableUtils::read(buffer, size, deltaCount);
     if (deltaCount > FrameEventHistory::MAX_FRAME_HISTORY) {
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index d1f9f6a..d285ef0 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -100,6 +100,10 @@
     return ComposerService::getComposerService();
 }
 
+nsecs_t Surface::now() const {
+    return systemTime();
+}
+
 sp<IGraphicBufferProducer> Surface::getIGraphicBufferProducer() const {
     return mGraphicBufferProducer;
 }
@@ -142,11 +146,51 @@
             outTransformMatrix);
 }
 
+status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) {
+    ATRACE_CALL();
+
+    DisplayStatInfo stats;
+    status_t err = composerService()->getDisplayStats(NULL, &stats);
+
+    *outRefreshDuration = stats.vsyncPeriod;
+
+    return NO_ERROR;
+}
+
 void Surface::enableFrameTimestamps(bool enable) {
     Mutex::Autolock lock(mMutex);
+    // If going from disabled to enabled, get the initial values for
+    // compositor and display timing.
+    if (!mEnableFrameTimestamps && enable) {
+        FrameEventHistoryDelta delta;
+        mGraphicBufferProducer->getFrameTimestamps(&delta);
+        mFrameEventHistory->applyDelta(delta);
+    }
     mEnableFrameTimestamps = enable;
 }
 
+status_t Surface::getCompositorTiming(
+        nsecs_t* compositeDeadline, nsecs_t* compositeInterval,
+        nsecs_t* compositeToPresentLatency) {
+    Mutex::Autolock lock(mMutex);
+    if (!mEnableFrameTimestamps) {
+        return INVALID_OPERATION;
+    }
+
+    if (compositeDeadline != nullptr) {
+        *compositeDeadline =
+                mFrameEventHistory->getNextCompositeDeadline(now());
+    }
+    if (compositeInterval != nullptr) {
+        *compositeInterval = mFrameEventHistory->getCompositeInterval();
+    }
+    if (compositeToPresentLatency != nullptr) {
+        *compositeToPresentLatency =
+                mFrameEventHistory->getCompositeToPresentLatency();
+    }
+    return NO_ERROR;
+}
+
 static bool checkConsumerForUpdates(
         const FrameEvents* e, const uint64_t lastFrameNumber,
         const nsecs_t* outLatchTime,
@@ -260,16 +304,6 @@
 
     return NO_ERROR;
 }
-status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) {
-    ATRACE_CALL();
-
-    DisplayStatInfo stats;
-    status_t err = composerService()->getDisplayStats(NULL, &stats);
-
-    *outRefreshDuration = stats.vsyncPeriod;
-
-    return NO_ERROR;
-}
 
 int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) {
     Surface* c = getSelf(window);
@@ -831,18 +865,21 @@
     case NATIVE_WINDOW_SET_AUTO_REFRESH:
         res = dispatchSetAutoRefresh(args);
         break;
+    case NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION:
+        res = dispatchGetDisplayRefreshCycleDuration(args);
+        break;
     case NATIVE_WINDOW_GET_NEXT_FRAME_ID:
         res = dispatchGetNextFrameId(args);
         break;
     case NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS:
         res = dispatchEnableFrameTimestamps(args);
         break;
+    case NATIVE_WINDOW_GET_COMPOSITOR_TIMING:
+        res = dispatchGetCompositorTiming(args);
+        break;
     case NATIVE_WINDOW_GET_FRAME_TIMESTAMPS:
         res = dispatchGetFrameTimestamps(args);
         break;
-    case NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION:
-        res = dispatchGetDisplayRefreshCycleDuration(args);
-        break;
     default:
         res = NAME_NOT_FOUND;
         break;
@@ -963,6 +1000,11 @@
     return setAutoRefresh(autoRefresh);
 }
 
+int Surface::dispatchGetDisplayRefreshCycleDuration(va_list args) {
+    nsecs_t* outRefreshDuration = va_arg(args, int64_t*);
+    return getDisplayRefreshCycleDuration(outRefreshDuration);
+}
+
 int Surface::dispatchGetNextFrameId(va_list args) {
     uint64_t* nextFrameId = va_arg(args, uint64_t*);
     *nextFrameId = getNextFrameNumber();
@@ -975,6 +1017,14 @@
     return NO_ERROR;
 }
 
+int Surface::dispatchGetCompositorTiming(va_list args) {
+    nsecs_t* compositeDeadline = va_arg(args, int64_t*);
+    nsecs_t* compositeInterval = va_arg(args, int64_t*);
+    nsecs_t* compositeToPresentLatency = va_arg(args, int64_t*);
+    return getCompositorTiming(compositeDeadline, compositeInterval,
+            compositeToPresentLatency);
+}
+
 int Surface::dispatchGetFrameTimestamps(va_list args) {
     uint64_t frameId = va_arg(args, uint64_t);
     nsecs_t* outRequestedPresentTime = va_arg(args, int64_t*);
@@ -994,11 +1044,6 @@
             outDisplayRetireTime, outDequeueReadyTime, outReleaseTime);
 }
 
-int Surface::dispatchGetDisplayRefreshCycleDuration(va_list args) {
-    nsecs_t* outRefreshDuration = va_arg(args, int64_t*);
-    return getDisplayRefreshCycleDuration(outRefreshDuration);
-}
-
 int Surface::connect(int api) {
     static sp<IProducerListener> listener = new DummyProducerListener();
     return connect(api, listener);
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 3f56665..5298027 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -479,8 +479,17 @@
         return mFakeSurfaceComposer;
     }
 
+    nsecs_t now() const override {
+        return mNow;
+    }
+
+    void setNow(nsecs_t now) {
+        mNow = now;
+    }
+
 public:
     sp<FakeSurfaceComposer> mFakeSurfaceComposer;
+    nsecs_t mNow = 0;
 
     // mFrameEventHistory owns the instance of FakeProducerFrameEventHistory,
     // but this raw pointer gives access to test functionality.
@@ -500,10 +509,12 @@
 
     struct RefreshEvents {
         RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart)
-            : mFenceMap(fenceMap),
-              kStartTime(refreshStart + 1),
-              kGpuCompositionDoneTime(refreshStart + 2),
-              kPresentTime(refreshStart + 3) {}
+          : mFenceMap(fenceMap),
+            kCompositorTiming(
+                {refreshStart, refreshStart + 1, refreshStart + 2 }),
+            kStartTime(refreshStart + 3),
+            kGpuCompositionDoneTime(refreshStart + 4),
+            kPresentTime(refreshStart + 5) {}
 
         void signalPostCompositeFences() {
             mFenceMap.signalAllForTest(
@@ -516,6 +527,8 @@
         FenceAndFenceTime mGpuCompositionDone { mFenceMap };
         FenceAndFenceTime mPresent { mFenceMap };
 
+        const CompositorTiming kCompositorTiming;
+
         const nsecs_t kStartTime;
         const nsecs_t kGpuCompositionDoneTime;
         const nsecs_t kPresentTime;
@@ -592,6 +605,12 @@
         native_window_set_buffer_count(mWindow.get(), 4);
     }
 
+    void disableFrameTimestamps() {
+        mFakeConsumer->mGetFrameTimestampsEnabled = false;
+        native_window_enable_frame_timestamps(mWindow.get(), 0);
+        mFrameTimestampsEnabled = false;
+    }
+
     void enableFrameTimestamps() {
         mFakeConsumer->mGetFrameTimestampsEnabled = true;
         native_window_enable_frame_timestamps(mWindow.get(), 1);
@@ -681,7 +700,8 @@
                     oldFrame->mRefreshes[2].mGpuCompositionDone.mFenceTime :
                     FenceTime::NO_FENCE;
             mCfeh->addPostComposition(nOldFrame, gpuDoneFenceTime,
-                    oldFrame->mRefreshes[2].mPresent.mFenceTime);
+                    oldFrame->mRefreshes[2].mPresent.mFenceTime,
+                    oldFrame->mRefreshes[2].kCompositorTiming);
         }
 
         // Latch the new frame.
@@ -698,7 +718,8 @@
                     std::shared_ptr<FenceTime>(oldFrame->mRelease.mFenceTime));
         }
         mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
-                newFrame->mRefreshes[0].mPresent.mFenceTime);
+                newFrame->mRefreshes[0].mPresent.mFenceTime,
+                newFrame->mRefreshes[0].kCompositorTiming);
 
         // Retire the previous buffer just after compositing the new buffer.
         if (oldFrame != nullptr) {
@@ -710,7 +731,8 @@
                 newFrame->mRefreshes[1].mGpuCompositionDone.mFenceTime :
                 FenceTime::NO_FENCE;
         mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
-                newFrame->mRefreshes[1].mPresent.mFenceTime);
+                newFrame->mRefreshes[1].mPresent.mFenceTime,
+                newFrame->mRefreshes[1].kCompositorTiming);
     }
 
     void QueryPresentRetireSupported(
@@ -740,7 +762,8 @@
     int64_t outDequeueReadyTime = -1;
     int64_t outReleaseTime = -1;
 
-    FrameEvents mFrames[2] { { mFenceMap, 1000 }, { mFenceMap, 2000 } };
+    FrameEvents mFrames[3] {
+        { mFenceMap, 1000 }, { mFenceMap, 2000 }, { mFenceMap, 3000 } };
 };
 
 
@@ -773,25 +796,55 @@
     int result = getAllFrameTimestamps(fId);
     EXPECT_EQ(INVALID_OPERATION, result);
     EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount);
+
+    // Verify compositor timing query fails.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(INVALID_OPERATION, result);
 }
 
 // This test verifies that the frame timestamps are retrieved if explicitly
 // enabled via native_window_enable_frame_timestamps.
 TEST_F(GetFrameTimestampsTest, EnabledSimple) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
     enableFrameTimestamps();
 
+    // Verify the compositor timing query gets the initial compositor values
+    // after timststamps are enabled; even before the first frame is queued
+    // or dequeued.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
     int fence;
     ANativeWindowBuffer* buffer;
 
     EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount);
-    EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(1, mFakeConsumer->mGetFrameTimestampsCount);
 
     const uint64_t fId1 = getNextFrameId();
 
     // Verify getFrameTimestamps is piggybacked on dequeue.
     ASSERT_EQ(NO_ERROR, mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence));
     EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount);
-    EXPECT_EQ(1, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(2, mFakeConsumer->mGetFrameTimestampsCount);
 
     NewFrameEventsEntry f1;
     f1.frameNumber = 1;
@@ -808,13 +861,13 @@
     ASSERT_EQ(NO_ERROR, mWindow->queueBuffer(mWindow.get(), buffer, fence));
     EXPECT_EQ(1, mFakeConsumer->mAddFrameTimestampsCount);
     EXPECT_EQ(1u, mFakeConsumer->mLastAddedFrameNumber);
-    EXPECT_EQ(2, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount);
 
     // Verify queries for timestamps that the producer doesn't know about
     // triggers a call to see if the consumer has any new timestamps.
-    int result = getAllFrameTimestamps(fId1);
+    result = getAllFrameTimestamps(fId1);
     EXPECT_EQ(NO_ERROR, result);
-    EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(4, mFakeConsumer->mGetFrameTimestampsCount);
 }
 
 void GetFrameTimestampsTest::QueryPresentRetireSupported(
@@ -842,6 +895,234 @@
    QueryPresentRetireSupported(false, true);
 }
 
+TEST_F(GetFrameTimestampsTest, SnapToNextTickBasic) {
+    nsecs_t phase = 4000;
+    nsecs_t interval = 1000;
+
+    // Timestamp in previous interval.
+    nsecs_t timestamp = 3500;
+    EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp in next interval.
+    timestamp = 4500;
+    EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp multiple intervals before.
+    timestamp = 2500;
+    EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp multiple intervals after.
+    timestamp = 6500;
+    EXPECT_EQ(7000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp on previous interval.
+    timestamp = 3000;
+    EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp on next interval.
+    timestamp = 5000;
+    EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp equal to phase.
+    timestamp = 4000;
+    EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+}
+
+// int(big_timestamp / interval) < 0, which can cause a crash or invalid result
+// if the number of intervals elapsed is internally stored in an int.
+TEST_F(GetFrameTimestampsTest, SnapToNextTickOverflow) {
+      nsecs_t phase = 0;
+      nsecs_t interval = 4000;
+      nsecs_t big_timestamp = 8635916564000;
+      int32_t intervals = big_timestamp / interval;
+
+      EXPECT_LT(intervals, 0);
+      EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick(
+            big_timestamp, phase, interval));
+      EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick(
+            big_timestamp, big_timestamp, interval));
+}
+
+// This verifies the compositor timing is updated by refresh events
+// and piggy backed on a queue, dequeue, and enabling of timestamps..
+TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
+    enableFrameTimestamps();
+
+    // We get the initial values before any frames are submitted.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
+    const uint64_t fId1 = getNextFrameId();
+    dequeueAndQueue(0);
+    addFrameEvents(true, NO_FRAME_INDEX, 0);
+
+    // Still get the initial values because the frame events for frame 0
+    // didn't get a chance to piggyback on a queue or dequeue yet.
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
+    const uint64_t fId2 = getNextFrameId();
+    dequeueAndQueue(1);
+    addFrameEvents(true, 0, 1);
+
+    // Now expect the composite values associated with frame 1.
+    mSurface->setNow(mFrames[0].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+
+    dequeueAndQueue(2);
+    addFrameEvents(true, 1, 2);
+
+    // Now expect the composite values associated with frame 2.
+    mSurface->setNow(mFrames[1].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+
+    // Re-enabling frame timestamps should get the latest values.
+    disableFrameTimestamps();
+    enableFrameTimestamps();
+
+    // Now expect the composite values associated with frame 3.
+    mSurface->setNow(mFrames[2].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+}
+
+// This verifies the compositor deadline properly snaps to the the next
+// deadline based on the current time.
+TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
+    enableFrameTimestamps();
+
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+
+    // A "now" just before the deadline snaps to the deadline.
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    nsecs_t expectedDeadline = initialCompositorTiming.deadline;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    const uint64_t fId1 = getNextFrameId();
+    dequeueAndQueue(0);
+    addFrameEvents(true, NO_FRAME_INDEX, 0);
+
+    // A "now" just after the deadline snaps properly.
+    mSurface->setNow(initialCompositorTiming.deadline + 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            initialCompositorTiming.deadline +initialCompositorTiming.interval;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    const uint64_t fId2 = getNextFrameId();
+    dequeueAndQueue(1);
+    addFrameEvents(true, 0, 1);
+
+    // A "now" just after the next interval snaps properly.
+    mSurface->setNow(
+            mFrames[0].mRefreshes[1].kCompositorTiming.deadline +
+            mFrames[0].mRefreshes[1].kCompositorTiming.interval + 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[0].mRefreshes[1].kCompositorTiming.deadline +
+            mFrames[0].mRefreshes[1].kCompositorTiming.interval * 2;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    dequeueAndQueue(2);
+    addFrameEvents(true, 1, 2);
+
+    // A "now" over 1 interval before the deadline snaps properly.
+    mSurface->setNow(
+            mFrames[1].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[1].mRefreshes[1].kCompositorTiming.interval - 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[1].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[1].mRefreshes[1].kCompositorTiming.interval;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    // Re-enabling frame timestamps should get the latest values.
+    disableFrameTimestamps();
+    enableFrameTimestamps();
+
+    // A "now" over 2 intervals before the deadline snaps properly.
+    mSurface->setNow(
+            mFrames[2].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2 - 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[2].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+}
+
 // This verifies the timestamps recorded in the consumer's
 // FrameTimestampsHistory are properly retrieved by the producer for the
 // correct frames.
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 6485ae5..6572cab 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -632,24 +632,31 @@
 #ifndef EGL_ANDROID_get_frame_timestamps
 #define EGL_ANDROID_get_frame_timestamps 1
 #define EGL_TIMESTAMPS_ANDROID 0x314D
-#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x314E
-#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x314F
-#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3150
-#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3151
-#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3152
-#define EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3153
-#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3154
-#define EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3155
-#define EGL_DEQUEUE_READY_TIME_ANDROID 0x3156
-#define EGL_READS_DONE_TIME_ANDROID 0x3157
+#define EGL_COMPOSITE_DEADLINE_ANDROID 0x314E
+#define EGL_COMPOSITE_INTERVAL_ANDROID 0x314F
+#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3150
+#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3151
+#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3152
+#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3153
+#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3154
+#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3155
+#define EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3156
+#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3157
+#define EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3158
+#define EGL_DEQUEUE_READY_TIME_ANDROID 0x3159
+#define EGL_READS_DONE_TIME_ANDROID 0x315A
 #ifdef EGL_EGLEXT_PROTOTYPES
 EGLAPI EGLBoolean eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
+EGLAPI EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
+EGLAPI EGLBoolean eglGetCompositorTimingSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint name);
 EGLAPI EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
-EGLAPI EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+EGLAPI EGLBoolean eglGetFrameTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
 #else
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint name);
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROID) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYTIMESTAMPSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
 #endif
 #endif
 
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 2d02b72..ab3ac3a 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -218,10 +218,14 @@
     // EGL_ANDROID_get_frame_timestamps
     { "eglGetNextFrameIdANDROID",
             (__eglMustCastToProperFunctionPointerType)&eglGetNextFrameIdANDROID },
+    { "eglGetCompositorTimingANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetCompositorTimingANDROID },
+    { "eglGetCompositorTimingSupportedANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetCompositorTimingSupportedANDROID },
     { "eglGetFrameTimestampsANDROID",
             (__eglMustCastToProperFunctionPointerType)&eglGetFrameTimestampsANDROID },
-    { "eglQueryTimestampSupportedANDROID",
-            (__eglMustCastToProperFunctionPointerType)&eglQueryTimestampSupportedANDROID },
+    { "eglGetFrameTimestampSupportedANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetFrameTimestampSupportedANDROID },
 };
 
 /*
@@ -2084,6 +2088,97 @@
     return EGL_TRUE;
 }
 
+EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy, EGLSurface surface,
+        EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values)
+{
+    clearError();
+
+    const egl_display_ptr dp = validate_display(dpy);
+    if (!dp) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SurfaceRef _s(dp.get(), surface);
+    if (!_s.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    egl_surface_t const * const s = get_surface(surface);
+
+    if (!s->win.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    nsecs_t* compositeDeadline = nullptr;
+    nsecs_t* compositeInterval = nullptr;
+    nsecs_t* compositeToPresentLatency = nullptr;
+
+    for (int i = 0; i < numTimestamps; i++) {
+        switch (names[i]) {
+            case EGL_COMPOSITE_DEADLINE_ANDROID:
+                compositeDeadline = &values[i];
+                break;
+            case EGL_COMPOSITE_INTERVAL_ANDROID:
+                compositeInterval = &values[i];
+                break;
+            case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
+                compositeToPresentLatency = &values[i];
+                break;
+            default:
+                return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+        }
+    }
+
+    status_t ret = native_window_get_compositor_timing(s->win.get(),
+            compositeDeadline, compositeInterval, compositeToPresentLatency);
+
+    switch (ret) {
+      case NO_ERROR:
+        return EGL_TRUE;
+      case INVALID_OPERATION:
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+      default:
+        // This should not happen. Return an error that is not in the spec
+        // so it's obvious something is very wrong.
+        ALOGE("eglGetCompositorTiming: Unexpected error.");
+        return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+    }
+}
+
+EGLBoolean eglGetCompositorTimingSupportedANDROID(
+        EGLDisplay dpy, EGLSurface surface, EGLint name)
+{
+    clearError();
+
+    const egl_display_ptr dp = validate_display(dpy);
+    if (!dp) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SurfaceRef _s(dp.get(), surface);
+    if (!_s.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    egl_surface_t const * const s = get_surface(surface);
+
+    ANativeWindow* window = s->win.get();
+    if (!window) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    switch (name) {
+#if ENABLE_EGL_ANDROID_GET_FRAME_TIMESTAMPS
+        case EGL_COMPOSITE_DEADLINE_ANDROID:
+        case EGL_COMPOSITE_INTERVAL_ANDROID:
+        case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
+            return EGL_TRUE;
+#endif
+        default:
+            return EGL_FALSE;
+    }
+}
+
 EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface,
         EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps,
         EGLnsecsANDROID *values)
@@ -2176,8 +2271,8 @@
     }
 }
 
-EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface,
-        EGLint timestamp)
+EGLBoolean eglGetFrameTimestampSupportedANDROID(
+        EGLDisplay dpy, EGLSurface surface, EGLint timestamp)
 {
     clearError();
 
@@ -2200,6 +2295,9 @@
 
     switch (timestamp) {
 #if ENABLE_EGL_ANDROID_GET_FRAME_TIMESTAMPS
+        case EGL_COMPOSITE_DEADLINE_ANDROID:
+        case EGL_COMPOSITE_INTERVAL_ANDROID:
+        case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
         case EGL_REQUESTED_PRESENT_TIME_ANDROID:
         case EGL_RENDERING_COMPLETE_TIME_ANDROID:
         case EGL_COMPOSITION_LATCH_TIME_ANDROID:
diff --git a/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt b/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
index f24d634..f946418 100644
--- a/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
+++ b/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
@@ -60,26 +60,33 @@
     EGLBoolean eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface,
             EGLuint64KHR *frameId);
 
+    EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint numTimestamps,
+            const EGLint *names, EGLnsecsANDROID *values);
+
     EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface,
             EGLuint64KHR frameId, EGLint numTimestamps,
             const EGLint *timestamps, EGLnsecsANDROID *values);
 
-    EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface
-            surface, EGLint timestamp);
+    EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint timestamp);
 
 New Tokens
 
     EGL_TIMESTAMPS_ANDROID 0x314D
-    EGL_REQUESTED_PRESENT_TIME_ANDROID 0x314E
-    EGL_RENDERING_COMPLETE_TIME_ANDROID 0x314F
-    EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3150
-    EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3151
-    EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3152
-    EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3153
-    EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3154
-    EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3155
-    EGL_DEQUEUE_READY_TIME_ANDROID 0x3156
-    EGL_READS_DONE_TIME_ANDROID 0x3157
+    EGL_COMPOSITE_DEADLINE_ANDROID 0x314E
+    EGL_COMPOSITE_INTERVAL_ANDROID 0x314F
+    EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3150
+    EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3151
+    EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3152
+    EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3153
+    EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3154
+    EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3155
+    EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3156
+    EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3157
+    EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3158
+    EGL_DEQUEUE_READY_TIME_ANDROID 0x3159
+    EGL_READS_DONE_TIME_ANDROID 0x315A
 
 Add to the list of supported tokens for eglSurfaceAttrib in section 3.5.6
 "Surface Attributes", page 43:
@@ -108,6 +115,29 @@
 
     The function
 
+        EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy,
+                EGLSurface surface, EGLint numTimestamps,
+                const EGLint *names, EGLnsecsANDROID *values);
+
+    allows querying anticipated timestamps and durations related to the
+    composition and display of a window surface. The values are not associated
+    with a particular frame and can be retrieved before the first swap.
+
+    The eglGetCompositorTimingANDROID function takes an array of names to
+    query and returns their values in the corresponding indices of the values
+    array. The possible names that can be queried are:
+        - EGL_COMPOSITE_DEADLINE_ANDROID - The timestamp of the next time the
+          compositor will begin composition. This is effectively the deadline
+          for when the compositor must receive a newly queued frame.
+        - EGL_COMPOSITE_INTERVAL_ANDROID - The time delta between subsequent
+          composition events.
+        - EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID - The time delta between
+          the start of composition and the expected present time of that
+          composition. This can be used to estimate the latency of the
+          actual present time.
+
+    The function
+
         EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy,
             EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps,
             const EGLint *timestamps, EGLnsecsANDROID *values);
@@ -162,12 +192,19 @@
           purpose of display/composition were completed for this frame.
 
     Not all implementations may support all of the above timestamp queries. The
-    function
+    functions
 
-        EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface
-            surface, EGLint timestamp);
+        EGLBoolean eglGetCompositorTimingSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint name);
 
-    allows querying which timestamps are supported on the implementation."
+    and
+
+        EGLBoolean eglGetFrameTimestampsSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint timestamp);
+
+    allows querying which values are supported by the implementations of
+    eglGetCompositoTimingANDROID and eglGetFrameTimestampsSupportedANDROID
+    respectively."
 
 Issues
 
@@ -189,3 +226,6 @@
 
 #4 (Brian Anderson, January 10, 2017)
     - Use an absolute frameId rather than a relative framesAgo.
+
+#5 (Brian Anderson, January 13, 2017)
+    - Add eglGetCompositorTimingANDROID.
diff --git a/opengl/specs/README b/opengl/specs/README
index 1853214..0c49023 100644
--- a/opengl/specs/README
+++ b/opengl/specs/README
@@ -20,14 +20,17 @@
 0x314B               EGL_IMAGE_CROP_BOTTOM_ANDROID (EGL_ANDROID_image_crop)
 0x314C               EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID (EGL_ANDROID_front_buffer_auto_refresh)
 0x314D               EGL_TIMESTAMPS_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x314E               EGL_REQUESTED_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x314F               EGL_RENDERING_COMPLETE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3150               EGL_COMPOSITION_LATCH_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3151               EGL_FIRST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3152               EGL_LAST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3153               EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3154               EGL_DISPLAY_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3155               EGL_DISPLAY_RETIRE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3156               EGL_DEQUEUE_READY_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3157               EGL_READS_DONE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3158 - 0x315F      (unused)
+0x314E               EGL_COMPOSITE_DEADLINE_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x314F               EGL_COMPOSITE_INTERVAL_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3150               EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3151               EGL_REQUESTED_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3152               EGL_RENDERING_COMPLETE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3153               EGL_COMPOSITION_LATCH_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3154               EGL_FIRST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3155               EGL_LAST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3156               EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3157               EGL_DISPLAY_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3158               EGL_DISPLAY_RETIRE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3159               EGL_DEQUEUE_READY_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x315A               EGL_READS_DONE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x315B - 0x315F      (unused)
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 6e0a489..a854aec 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -155,6 +155,10 @@
             flinger->getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
 #endif
     mFrameTracker.setDisplayRefreshPeriod(displayPeriod);
+
+    CompositorTiming compositorTiming;
+    flinger->getCompositorTiming(&compositorTiming);
+    mFrameEventHistory.initializeCompositorTiming(compositorTiming);
 }
 
 void Layer::onFirstRef() {
@@ -1882,10 +1886,10 @@
     return mQueuedFrames > 0 || mSidebandStreamChanged || mAutoRefresh;
 }
 
-bool Layer::onPostComposition(
-        const std::shared_ptr<FenceTime>& glDoneFence,
+bool Layer::onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
         const std::shared_ptr<FenceTime>& presentFence,
-        const std::shared_ptr<FenceTime>& retireFence) {
+        const std::shared_ptr<FenceTime>& retireFence,
+        const CompositorTiming& compositorTiming) {
     mAcquireTimeline.updateSignalTimes();
     mReleaseTimeline.updateSignalTimes();
 
@@ -1898,7 +1902,7 @@
     {
         Mutex::Autolock lock(mFrameEventHistoryMutex);
         mFrameEventHistory.addPostComposition(mCurrentFrameNumber,
-                glDoneFence, presentFence);
+                glDoneFence, presentFence, compositorTiming);
         mFrameEventHistory.addRetire(mPreviousFrameNumber,
                 retireFence);
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 12166a8..8227dae 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -296,10 +296,10 @@
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
      */
-    bool onPostComposition(
-            const std::shared_ptr<FenceTime>& glDoneFence,
+    bool onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
             const std::shared_ptr<FenceTime>& presentFence,
-            const std::shared_ptr<FenceTime>& retireFence);
+            const std::shared_ptr<FenceTime>& retireFence,
+            const CompositorTiming& compositorTiming);
 
 #ifdef USE_HWC2
     // If a buffer was replaced this frame, release the former buffer
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cbc209d..d2dddba 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -139,7 +139,7 @@
 static int64_t vsyncPhaseOffsetNs = getVsyncEventPhaseOffsetNs();
 
 // This is the phase offset at which SurfaceFlinger's composition runs.
-static const int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS;
+static constexpr int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS;
 
 // ---------------------------------------------------------------------------
 
@@ -1126,6 +1126,11 @@
     }
 }
 
+void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    *compositorTiming = mCompositorTiming;
+}
+
 void SurfaceFlinger::onHotplugReceived(int32_t disp, bool connected) {
     ALOGV("onHotplugReceived(%d, %s)", disp, connected ? "true" : "false");
     if (disp == DisplayDevice::DISPLAY_PRIMARY) {
@@ -1265,7 +1270,8 @@
 
             bool frameMissed = !mHadClientComposition &&
                     mPreviousPresentFence != Fence::NO_FENCE &&
-                    mPreviousPresentFence->getSignalTime() == INT64_MAX;
+                    (mPreviousPresentFence->getSignalTime() ==
+                            Fence::SIGNAL_TIME_PENDING);
             ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
             if (mPropagateBackpressure && frameMissed) {
                 signalLayerUpdate();
@@ -1314,7 +1320,7 @@
     setUpHWComposer();
     doDebugFlashRegions();
     doComposition();
-    postComposition();
+    postComposition(refreshStartTime);
 
     mPreviousPresentFence = mHwc->getPresentFence(HWC_DISPLAY_PRIMARY);
 
@@ -1389,7 +1395,61 @@
     }
 }
 
-void SurfaceFlinger::postComposition()
+void SurfaceFlinger::updateCompositorTiming(
+        nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+        std::shared_ptr<FenceTime>& presentFenceTime) {
+    // Update queue of past composite+present times and determine the
+    // most recently known composite to present latency.
+    mCompositePresentTimes.push({compositeTime, presentFenceTime});
+    nsecs_t compositeToPresentLatency = -1;
+    while (!mCompositePresentTimes.empty()) {
+        CompositePresentTime& cpt = mCompositePresentTimes.front();
+        // Cached values should have been updated before calling this method,
+        // which helps avoid duplicate syscalls.
+        nsecs_t displayTime = cpt.display->getCachedSignalTime();
+        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
+            break;
+        }
+        compositeToPresentLatency = displayTime - cpt.composite;
+        mCompositePresentTimes.pop();
+    }
+
+    // Don't let mCompositePresentTimes grow unbounded, just in case.
+    while (mCompositePresentTimes.size() > 16) {
+        mCompositePresentTimes.pop();
+    }
+
+    // Integer division and modulo round toward 0 not -inf, so we need to
+    // treat negative and positive offsets differently.
+    nsecs_t idealLatency = (sfVsyncPhaseOffsetNs >= 0) ?
+            (vsyncInterval - (sfVsyncPhaseOffsetNs % vsyncInterval)) :
+            ((-sfVsyncPhaseOffsetNs) % vsyncInterval);
+
+    // Snap the latency to a value that removes scheduling jitter from the
+    // composition and present times, which often have >1ms of jitter.
+    // Reducing jitter is important if an app attempts to extrapolate
+    // something (such as user input) to an accurate diasplay time.
+    // Snapping also allows an app to precisely calculate sfVsyncPhaseOffsetNs
+    // with (presentLatency % interval).
+    nsecs_t snappedCompositeToPresentLatency = -1;
+    if (compositeToPresentLatency >= 0) {
+        nsecs_t bias = vsyncInterval / 2;
+        int64_t extraVsyncs =
+                (compositeToPresentLatency - idealLatency + bias) /
+                vsyncInterval;
+        nsecs_t extraLatency = extraVsyncs * vsyncInterval;
+        snappedCompositeToPresentLatency = idealLatency + extraLatency;
+    }
+
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    mCompositorTiming.deadline = vsyncPhase - idealLatency;
+    mCompositorTiming.interval = vsyncInterval;
+    if (snappedCompositeToPresentLatency >= 0) {
+        mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
+    }
+}
+
+void SurfaceFlinger::postComposition(nsecs_t refreshStartTime)
 {
     ATRACE_CALL();
     ALOGV("postComposition");
@@ -1424,9 +1484,19 @@
     } else {
         retireFenceTime = &displayFenceTime;
     }
+
+    nsecs_t vsyncPhase = mPrimaryDispSync.computeNextRefresh(0);
+    nsecs_t vsyncInterval = mPrimaryDispSync.getPeriod();
+
+    // We use the refreshStartTime which might be sampled a little later than
+    // when we started doing work for this frame, but that should be okay
+    // since updateCompositorTiming has snapping logic.
+    updateCompositorTiming(
+        vsyncPhase, vsyncInterval, refreshStartTime, displayFenceTime);
+
     mDrawingState.traverseInZOrder([&](Layer* layer) {
         bool frameLatched = layer->onPostComposition(glCompositionDoneFenceTime,
-                *presentFenceTime, *retireFenceTime);
+                *presentFenceTime, *retireFenceTime, mCompositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName().string(),
                     layer->getOccupancyHistory(false));
@@ -1471,9 +1541,8 @@
     if (mHasPoweredOff) {
         mHasPoweredOff = false;
     } else {
-        nsecs_t period = mPrimaryDispSync.getPeriod();
         nsecs_t elapsedTime = currentTime - mLastSwapTime;
-        size_t numPeriods = static_cast<size_t>(elapsedTime / period);
+        size_t numPeriods = static_cast<size_t>(elapsedTime / vsyncInterval);
         if (numPeriods < NUM_BUCKETS - 1) {
             mFrameBuckets[numPeriods] += elapsedTime;
         } else {
@@ -2876,6 +2945,11 @@
     const auto& activeConfig = mHwc->getActiveConfig(HWC_DISPLAY_PRIMARY);
     const nsecs_t period = activeConfig->getVsyncPeriod();
     mAnimFrameTracker.setDisplayRefreshPeriod(period);
+
+    {
+        std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+        mCompositorTiming.interval = period;
+    }
 }
 
 void SurfaceFlinger::initializeDisplays() {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 02e4a0c..f52bd2d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -42,6 +42,7 @@
 #include <ui/PixelFormat.h>
 #include <ui/mat4.h>
 
+#include <gui/FrameTimestamps.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/ISurfaceComposerClient.h>
 #include <gui/OccupancyTracker.h>
@@ -65,7 +66,10 @@
 #include "Effects/Daltonizer.h"
 
 #include <map>
+#include <mutex>
+#include <queue>
 #include <string>
+#include <utility>
 
 namespace android {
 
@@ -413,7 +417,10 @@
             Region& dirtyRegion, Region& opaqueRegion);
 
     void preComposition(nsecs_t refreshStartTime);
-    void postComposition();
+    void postComposition(nsecs_t refreshStartTime);
+    void updateCompositorTiming(
+            nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+            std::shared_ptr<FenceTime>& presentFenceTime);
     void rebuildLayerStacks();
     void setUpHWComposer();
     void doComposition();
@@ -434,12 +441,13 @@
     /* ------------------------------------------------------------------------
      * VSync
      */
-     void enableHardwareVsync();
-     void resyncToHardwareVsync(bool makeAvailable);
-     void disableHardwareVsync(bool makeUnavailable);
+    void enableHardwareVsync();
+    void resyncToHardwareVsync(bool makeAvailable);
+    void disableHardwareVsync(bool makeUnavailable);
 
 public:
-     void resyncWithRateLimit();
+    void resyncWithRateLimit();
+    void getCompositorTiming(CompositorTiming* compositorTiming);
 private:
 
     /* ------------------------------------------------------------------------
@@ -581,6 +589,17 @@
     bool mPrimaryHWVsyncEnabled;
     bool mHWVsyncAvailable;
 
+    // protected by mCompositorTimingLock;
+    mutable std::mutex mCompositeTimingLock;
+    CompositorTiming mCompositorTiming;
+
+    // Only accessed from the main thread.
+    struct CompositePresentTime {
+        nsecs_t composite { -1 };
+        std::shared_ptr<FenceTime> display { FenceTime::NO_FENCE };
+    };
+    std::queue<CompositePresentTime> mCompositePresentTimes;
+
     /* ------------------------------------------------------------------------
      * Feature prototyping
      */
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index 40a27e8..477eb27 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -1036,6 +1036,11 @@
     }
 }
 
+void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    *compositorTiming = mCompositorTiming;
+}
+
 void SurfaceFlinger::onHotplugReceived(int type, bool connected) {
     if (mEventThread == NULL) {
         // This is a temporary workaround for b/7145521.  A non-null pointer
@@ -1114,7 +1119,7 @@
     setUpHWComposer();
     doDebugFlashRegions();
     doComposition();
-    postComposition();
+    postComposition(refreshStartTime);
 }
 
 void SurfaceFlinger::doDebugFlashRegions()
@@ -1171,7 +1176,61 @@
     }
 }
 
-void SurfaceFlinger::postComposition()
+void SurfaceFlinger::updateCompositorTiming(
+        nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+        std::shared_ptr<FenceTime>& presentFenceTime) {
+    // Update queue of past composite+present times and determine the
+    // most recently known composite to present latency.
+    mCompositePresentTimes.push({compositeTime, presentFenceTime});
+    nsecs_t compositeToPresentLatency = -1;
+    while (!mCompositePresentTimes.empty()) {
+        CompositePresentTime& cpt = mCompositePresentTimes.front();
+        // Cached values should have been updated before calling this method,
+        // which helps avoid duplicate syscalls.
+        nsecs_t displayTime = cpt.display->getCachedSignalTime();
+        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
+            break;
+        }
+        compositeToPresentLatency = displayTime - cpt.composite;
+        mCompositePresentTimes.pop();
+    }
+
+    // Don't let mCompositePresentTimes grow unbounded, just in case.
+    while (mCompositePresentTimes.size() > 16) {
+        mCompositePresentTimes.pop();
+    }
+
+    // Integer division and modulo round toward 0 not -inf, so we need to
+    // treat negative and positive offsets differently.
+    nsecs_t idealLatency = (sfVsyncPhaseOffsetNs >= 0) ?
+            (vsyncInterval - (sfVsyncPhaseOffsetNs % vsyncInterval)) :
+            ((-sfVsyncPhaseOffsetNs) % vsyncInterval);
+
+    // Snap the latency to a value that removes scheduling jitter from the
+    // composition and present times, which often have >1ms of jitter.
+    // Reducing jitter is important if an app attempts to extrapolate
+    // something (such as user input) to an accurate diasplay time.
+    // Snapping also allows an app to precisely calculate sfVsyncPhaseOffsetNs
+    // with (presentLatency % interval).
+    nsecs_t snappedCompositeToPresentLatency = -1;
+    if (compositeToPresentLatency >= 0) {
+        nsecs_t bias = vsyncInterval / 2;
+        int64_t extraVsyncs =
+                (compositeToPresentLatency - idealLatency + bias) /
+                vsyncInterval;
+        nsecs_t extraLatency = extraVsyncs * vsyncInterval;
+        snappedCompositeToPresentLatency = idealLatency + extraLatency;
+    }
+
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    mCompositorTiming.deadline = vsyncPhase - idealLatency;
+    mCompositorTiming.interval = vsyncInterval;
+    if (snappedCompositeToPresentLatency >= 0) {
+        mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
+    }
+}
+
+void SurfaceFlinger::postComposition(nsecs_t refreshStartTime)
 {
     const HWComposer& hwc = getHwComposer();
     const sp<const DisplayDevice> hw(getDefaultDisplayDevice());
@@ -1192,10 +1251,18 @@
     mDisplayTimeline.push(retireFenceTime);
     mDisplayTimeline.updateSignalTimes();
 
+    nsecs_t vsyncPhase = mPrimaryDispSync.computeNextRefresh(0);
+    nsecs_t vsyncInterval = mPrimaryDispSync.getPeriod();
+
+    // We use the refreshStartTime which might be sampled a little later than
+    // when we started doing work for this frame, but that should be okay
+    // since updateCompositorTiming has snapping logic.
+    updateCompositorTiming(
+        vsyncPhase, vsyncInterval, refreshStartTime, retireFenceTime);
+
     mDrawingState.traverseInZOrder([&](Layer* layer) {
         bool frameLatched = layer->onPostComposition(glCompositionDoneFenceTime,
-                presentFenceTime, retireFenceTime);
-
+                presentFenceTime, retireFenceTime, mCompositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName().string(),
                     layer->getOccupancyHistory(false));