Merge "InputReader: Notify policy of device changes after flushing events" into main
diff --git a/cmds/evemu-record/README.md b/cmds/evemu-record/README.md
new file mode 100644
index 0000000..5d16d51
--- /dev/null
+++ b/cmds/evemu-record/README.md
@@ -0,0 +1,48 @@
+# `evemu-record`
+
+This is a Rust implementation of the `evemu-record` command from the [FreeDesktop project's evemu
+suite][FreeDesktop]. It records the descriptor and events produced by a single input device in a
+[simple text-based format][format] that can be replayed using the [`uinput` command on
+Android][uinput] or the FreeDesktop evemu tools on other Linux-based platforms. It is included by
+default with `userdebug` and `eng` builds of Android.
+
+The command-line interface is the same as that of the FreeDesktop version, except for
+Android-specific features. For usage instructions, run `evemu-record --help`.
+
+## Usage example
+
+From a computer connected to the device over ADB, you can start a recording:
+
+```
+$ adb shell evemu-record > my-recording.evemu
+Available devices:
+/dev/input/event0:      gpio_keys
+/dev/input/event1:      s2mpg12-power-keys
+/dev/input/event2:      NVTCapacitiveTouchScreen
+/dev/input/event3:      NVTCapacitivePen
+/dev/input/event4:      uinput-folio
+/dev/input/event5:      ACME Touchpad
+Select the device event number [0-5]: 5
+```
+
+...then use the input device for a while, and press Ctrl+C to finish. You will now have a
+`my-recording.evemu` file that you can examine in a text editor. To replay it, use the [`uinput`
+command][uinput]:
+
+```
+$ adb shell uinput - < my-recording.evemu
+```
+
+## Android-specific features
+
+### Timestamp bases
+
+By default, event timestamps are recorded relative to the time of the first event received during
+the recording. Passing `--timestamp-base=boot` causes the timestamps to be recorded relative to the
+system boot time instead. While this does not affect the playback of the recording, it can be useful
+for matching recorded events with other logs that use such timestamps, such as `dmesg` or the
+touchpad gesture debug logs emitted by `TouchpadInputMapper`.
+
+[FreeDesktop]: https://gitlab.freedesktop.org/libevdev/evemu
+[format]: https://gitlab.freedesktop.org/libevdev/evemu#device-description-format
+[uinput]: https://cs.android.com/android/platform/superproject/main/+/main:frameworks/base/cmds/uinput/README.md
diff --git a/data/etc/wearable_core_hardware.xml b/data/etc/wearable_core_hardware.xml
index 855b110..4c9932d 100644
--- a/data/etc/wearable_core_hardware.xml
+++ b/data/etc/wearable_core_hardware.xml
@@ -36,6 +36,7 @@
     <feature name="android.hardware.security.model.compatible" />
 
     <!-- basic system services -->
+    <feature name="android.software.credentials" />
     <feature name="android.software.home_screen" />
     <feature name="android.software.secure_lock_screen" />
 
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 19693e3..fb69fda 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -887,6 +887,9 @@
     int callbackTicket = 0;
     uint64_t currentFrameNumber = 0;
     BufferItem item;
+    int connectedApi;
+    sp<Fence> lastQueuedFence;
+
     { // Autolock scope
         std::lock_guard<std::mutex> lock(mCore->mMutex);
 
@@ -1056,6 +1059,13 @@
         callbackTicket = mNextCallbackTicket++;
 
         VALIDATE_CONSISTENCY();
+
+        connectedApi = mCore->mConnectedApi;
+        lastQueuedFence = std::move(mLastQueueBufferFence);
+
+        mLastQueueBufferFence = std::move(acquireFence);
+        mLastQueuedCrop = item.mCrop;
+        mLastQueuedTransform = item.mTransform;
     } // Autolock scope
 
     // It is okay not to clear the GraphicBuffer when the consumer is SurfaceFlinger because
@@ -1079,9 +1089,6 @@
     // Call back without the main BufferQueue lock held, but with the callback
     // lock held so we can ensure that callbacks occur in order
 
-    int connectedApi;
-    sp<Fence> lastQueuedFence;
-
     { // scope for the lock
         std::unique_lock<std::mutex> lock(mCallbackMutex);
         while (callbackTicket != mCurrentCallbackTicket) {
@@ -1094,13 +1101,6 @@
             frameReplacedListener->onFrameReplaced(item);
         }
 
-        connectedApi = mCore->mConnectedApi;
-        lastQueuedFence = std::move(mLastQueueBufferFence);
-
-        mLastQueueBufferFence = std::move(acquireFence);
-        mLastQueuedCrop = item.mCrop;
-        mLastQueuedTransform = item.mTransform;
-
         ++mCurrentCallbackTicket;
         mCallbackCondition.notify_all();
     }
@@ -1653,9 +1653,10 @@
 status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
         sp<Fence>* outFence, float outTransformMatrix[16]) {
     ATRACE_CALL();
-    BQ_LOGV("getLastQueuedBuffer");
 
     std::lock_guard<std::mutex> lock(mCore->mMutex);
+    BQ_LOGV("getLastQueuedBuffer, slot=%d", mCore->mLastQueuedSlot);
+
     if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) {
         *outBuffer = nullptr;
         *outFence = Fence::NO_FENCE;
@@ -1679,10 +1680,11 @@
 status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
                                                   Rect* outRect, uint32_t* outTransform) {
     ATRACE_CALL();
-    BQ_LOGV("getLastQueuedBuffer");
 
     std::lock_guard<std::mutex> lock(mCore->mMutex);
-    if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) {
+    BQ_LOGV("getLastQueuedBuffer, slot=%d", mCore->mLastQueuedSlot);
+    if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT ||
+        mSlots[mCore->mLastQueuedSlot].mBufferState.isDequeued()) {
         *outBuffer = nullptr;
         *outFence = Fence::NO_FENCE;
         return NO_ERROR;
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 9494ee5..fd45840 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -48,6 +48,7 @@
     static_libs: [
         "libshaders",
         "libtonemap",
+        "libsurfaceflinger_common",
     ],
     local_include_dirs: ["include"],
     export_include_dirs: ["include"],
diff --git a/libs/renderengine/benchmark/Android.bp b/libs/renderengine/benchmark/Android.bp
index 55c34cd..87e21c2 100644
--- a/libs/renderengine/benchmark/Android.bp
+++ b/libs/renderengine/benchmark/Android.bp
@@ -37,6 +37,7 @@
     static_libs: [
         "librenderengine",
         "libshaders",
+        "libsurfaceflinger_common",
         "libtonemap",
     ],
     cflags: [
@@ -54,6 +55,7 @@
         "libsync",
         "libui",
         "libutils",
+        "server_configurable_flags",
     ],
 
     data: ["resources/*"],
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 330cc66..6e393f0 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -53,6 +53,7 @@
 #include <SkSurface.h>
 #include <SkTileMode.h>
 #include <android-base/stringprintf.h>
+#include <common/FlagManager.h>
 #include <gui/FenceMonitor.h>
 #include <gui/TraceUtils.h>
 #include <include/gpu/ganesh/SkSurfaceGanesh.h>
@@ -419,6 +420,9 @@
     mGraphicBufferExternalRefs[buffer->getId()]++;
 
     if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
+        if (FlagManager::getInstance().renderable_buffer_usage()) {
+            isRenderable = buffer->getUsage() & GRALLOC_USAGE_HW_RENDER;
+        }
         std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
                 std::make_shared<AutoBackendTexture::LocalRef>(grContext,
                                                                buffer->toAHardwareBuffer(),
@@ -760,10 +764,11 @@
             // save a snapshot of the activeSurface to use as input to the blur shaders
             blurInput = activeSurface->makeImageSnapshot();
 
-            // blit the offscreen framebuffer into the destination AHB, but only
-            // if there are blur regions. backgroundBlurRadius blurs the entire
-            // image below, so it can skip this step.
-            if (layer.blurRegions.size()) {
+            // blit the offscreen framebuffer into the destination AHB. This ensures that
+            // even if the blurred image does not cover the screen (for example, during
+            // a rotation animation, or if blur regions are used), the entire screen is
+            // initialized.
+            if (layer.blurRegions.size() || FlagManager::getInstance().restore_blur_step()) {
                 SkPaint paint;
                 paint.setBlendMode(SkBlendMode::kSrc);
                 if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
diff --git a/libs/renderengine/tests/Android.bp b/libs/renderengine/tests/Android.bp
index 50e166d..473e1d4 100644
--- a/libs/renderengine/tests/Android.bp
+++ b/libs/renderengine/tests/Android.bp
@@ -44,6 +44,7 @@
         "librenderengine_mocks",
         "libshaders",
         "libtonemap",
+        "libsurfaceflinger_common",
     ],
     header_libs: [
         "libtonemap_headers",
@@ -61,5 +62,6 @@
         "libsync",
         "libui",
         "libutils",
+        "server_configurable_flags",
     ],
 }
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 77c2222..aeab1f8 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -804,6 +804,20 @@
     }
 }
 
+std::pair<bool /*cancelPointers*/, bool /*cancelNonPointers*/> expandCancellationMode(
+        CancelationOptions::Mode mode) {
+    switch (mode) {
+        case CancelationOptions::Mode::CANCEL_ALL_EVENTS:
+            return {true, true};
+        case CancelationOptions::Mode::CANCEL_POINTER_EVENTS:
+            return {true, false};
+        case CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS:
+            return {false, true};
+        case CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS:
+            return {false, true};
+    }
+}
+
 } // namespace
 
 // --- InputDispatcher ---
@@ -2078,7 +2092,9 @@
     if (connection->status == Connection::Status::NORMAL) {
         CancelationOptions options(CancelationOptions::Mode::CANCEL_ALL_EVENTS,
                                    "application not responding");
-        synthesizeCancelationEventsForConnectionLocked(connection, options);
+        synthesizeCancelationEventsForConnectionLocked(connection, options,
+                                                       getWindowHandleLocked(
+                                                               connection->getToken()));
     }
 }
 
@@ -3328,7 +3344,13 @@
 void InputDispatcher::enqueueDispatchEntryLocked(const std::shared_ptr<Connection>& connection,
                                                  std::shared_ptr<const EventEntry> eventEntry,
                                                  const InputTarget& inputTarget) {
-    // TODO(b/210460522): Verify all targets excluding global monitors are associated with a window.
+    const bool isKeyOrMotion = eventEntry->type == EventEntry::Type::KEY ||
+            eventEntry->type == EventEntry::Type::MOTION;
+    if (isKeyOrMotion && !inputTarget.windowHandle && !connection->monitor) {
+        LOG(FATAL) << "All InputTargets for non-monitors must be associated with a window; target: "
+                   << inputTarget << " connection: " << connection->getInputChannelName()
+                   << " entry: " << eventEntry->getDescription();
+    }
     // This is a new event.
     // Enqueue a new dispatch entry onto the outbound queue for this connection.
     std::unique_ptr<DispatchEntry> dispatchEntry =
@@ -3977,22 +3999,78 @@
 
 void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
         const CancelationOptions& options) {
-    for (const auto& [token, connection] : mConnectionsByToken) {
-        synthesizeCancelationEventsForConnectionLocked(connection, options);
+    // Cancel windows (i.e. non-monitors).
+    // A channel must have at least one window to receive any input. If a window was removed, the
+    // event streams directed to the window will already have been canceled during window removal.
+    // So there is no need to generate cancellations for connections without any windows.
+    const auto [cancelPointers, cancelNonPointers] = expandCancellationMode(options.mode);
+    // Generate cancellations for touched windows first. This is to avoid generating cancellations
+    // through a non-touched window if there are more than one window for an input channel.
+    if (cancelPointers) {
+        for (const auto& [displayId, touchState] : mTouchStatesByDisplay) {
+            if (options.displayId.has_value() && options.displayId != displayId) {
+                continue;
+            }
+            for (const auto& touchedWindow : touchState.windows) {
+                synthesizeCancelationEventsForWindowLocked(touchedWindow.windowHandle, options);
+            }
+        }
     }
+    // Follow up by generating cancellations for all windows, because we don't explicitly track
+    // the windows that have an ongoing focus event stream.
+    if (cancelNonPointers) {
+        for (const auto& [_, handles] : mWindowHandlesByDisplay) {
+            for (const auto& windowHandle : handles) {
+                synthesizeCancelationEventsForWindowLocked(windowHandle, options);
+            }
+        }
+    }
+
+    // Cancel monitors.
+    synthesizeCancelationEventsForMonitorsLocked(options);
 }
 
 void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
         const CancelationOptions& options) {
     for (const auto& [_, monitors] : mGlobalMonitorsByDisplay) {
         for (const Monitor& monitor : monitors) {
-            synthesizeCancelationEventsForConnectionLocked(monitor.connection, options);
+            synthesizeCancelationEventsForConnectionLocked(monitor.connection, options,
+                                                           /*window=*/nullptr);
         }
     }
 }
 
+void InputDispatcher::synthesizeCancelationEventsForWindowLocked(
+        const sp<WindowInfoHandle>& windowHandle, const CancelationOptions& options,
+        const std::shared_ptr<Connection>& connection) {
+    if (windowHandle == nullptr) {
+        LOG(FATAL) << __func__ << ": Window handle must not be null";
+    }
+    if (connection) {
+        // The connection can be optionally provided to avoid multiple lookups.
+        if (windowHandle->getToken() != connection->getToken()) {
+            LOG(FATAL) << __func__
+                       << ": Wrong connection provided for window: " << windowHandle->getName();
+        }
+    }
+
+    std::shared_ptr<Connection> resolvedConnection =
+            connection ? connection : getConnectionLocked(windowHandle->getToken());
+    if (!resolvedConnection) {
+        LOG(DEBUG) << __func__ << "No connection found for window: " << windowHandle->getName();
+        return;
+    }
+    synthesizeCancelationEventsForConnectionLocked(resolvedConnection, options, windowHandle);
+}
+
 void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
-        const std::shared_ptr<Connection>& connection, const CancelationOptions& options) {
+        const std::shared_ptr<Connection>& connection, const CancelationOptions& options,
+        const sp<WindowInfoHandle>& window) {
+    if (!connection->monitor && window == nullptr) {
+        LOG(FATAL) << __func__
+                   << ": Cannot send event to non-monitor channel without a window - channel: "
+                   << connection->getInputChannelName();
+    }
     if (connection->status != Connection::Status::NORMAL) {
         return;
     }
@@ -4029,10 +4107,7 @@
         switch (cancelationEventEntry->type) {
             case EventEntry::Type::KEY: {
                 const auto& keyEntry = static_cast<const KeyEntry&>(*cancelationEventEntry);
-                const std::optional<int32_t> targetDisplay = keyEntry.displayId != ADISPLAY_ID_NONE
-                        ? std::make_optional(keyEntry.displayId)
-                        : std::nullopt;
-                if (const auto& window = getWindowHandleLocked(token, targetDisplay); window) {
+                if (window) {
                     addWindowTargetLocked(window, InputTarget::DispatchMode::AS_IS,
                                           /*targetFlags=*/{}, keyEntry.downTime, targets);
                 } else {
@@ -4043,11 +4118,7 @@
             }
             case EventEntry::Type::MOTION: {
                 const auto& motionEntry = static_cast<const MotionEntry&>(*cancelationEventEntry);
-                const std::optional<int32_t> targetDisplay =
-                        motionEntry.displayId != ADISPLAY_ID_NONE
-                        ? std::make_optional(motionEntry.displayId)
-                        : std::nullopt;
-                if (const auto& window = getWindowHandleLocked(token, targetDisplay); window) {
+                if (window) {
                     std::bitset<MAX_POINTER_ID + 1> pointerIds;
                     for (uint32_t pointerIndex = 0; pointerIndex < motionEntry.getPointerCount();
                          pointerIndex++) {
@@ -4175,17 +4246,6 @@
     }
 }
 
-void InputDispatcher::synthesizeCancelationEventsForWindowLocked(
-        const sp<WindowInfoHandle>& windowHandle, const CancelationOptions& options) {
-    if (windowHandle != nullptr) {
-        std::shared_ptr<Connection> wallpaperConnection =
-                getConnectionLocked(windowHandle->getToken());
-        if (wallpaperConnection != nullptr) {
-            synthesizeCancelationEventsForConnectionLocked(wallpaperConnection, options);
-        }
-    }
-}
-
 std::unique_ptr<MotionEntry> InputDispatcher::splitMotionEvent(
         const MotionEntry& originalMotionEntry, std::bitset<MAX_POINTER_ID + 1> pointerIds,
         nsecs_t splitDownTime) {
@@ -5195,6 +5255,7 @@
 
     // Copy old handles for release if they are no longer present.
     const std::vector<sp<WindowInfoHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
+    const sp<WindowInfoHandle> removedFocusedWindowHandle = getFocusedWindowHandleLocked(displayId);
 
     updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);
 
@@ -5203,7 +5264,7 @@
     std::optional<FocusResolver::FocusChanges> changes =
             mFocusResolver.setInputWindows(displayId, windowHandles);
     if (changes) {
-        onFocusChangedLocked(*changes);
+        onFocusChangedLocked(*changes, removedFocusedWindowHandle);
     }
 
     std::unordered_map<int32_t, TouchState>::iterator stateIt =
@@ -5215,19 +5276,16 @@
             if (getWindowHandleLocked(touchedWindow.windowHandle) == nullptr) {
                 LOG(INFO) << "Touched window was removed: " << touchedWindow.windowHandle->getName()
                           << " in display %" << displayId;
-                std::shared_ptr<Connection> touchedConnection =
-                        getConnectionLocked(touchedWindow.windowHandle->getToken());
-                if (touchedConnection != nullptr) {
-                    CancelationOptions options(CancelationOptions::Mode::CANCEL_POINTER_EVENTS,
-                                               "touched window was removed");
-                    synthesizeCancelationEventsForConnectionLocked(touchedConnection, options);
-                    // Since we are about to drop the touch, cancel the events for the wallpaper as
-                    // well.
-                    if (touchedWindow.targetFlags.test(InputTarget::Flags::FOREGROUND) &&
-                        touchedWindow.windowHandle->getInfo()->inputConfig.test(
-                                gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)) {
-                        sp<WindowInfoHandle> wallpaper = state.getWallpaperWindow();
-                        synthesizeCancelationEventsForWindowLocked(wallpaper, options);
+                CancelationOptions options(CancelationOptions::Mode::CANCEL_POINTER_EVENTS,
+                                           "touched window was removed");
+                synthesizeCancelationEventsForWindowLocked(touchedWindow.windowHandle, options);
+                // Since we are about to drop the touch, cancel the events for the wallpaper as
+                // well.
+                if (touchedWindow.targetFlags.test(InputTarget::Flags::FOREGROUND) &&
+                    touchedWindow.windowHandle->getInfo()->inputConfig.test(
+                            gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)) {
+                    if (const auto& ww = state.getWallpaperWindow(); ww) {
+                        synthesizeCancelationEventsForWindowLocked(ww, options);
                     }
                 }
                 state.windows.erase(state.windows.begin() + i);
@@ -5325,14 +5383,16 @@
             sp<IBinder> oldFocusedWindowToken =
                     mFocusResolver.getFocusedWindowToken(mFocusedDisplayId);
             if (oldFocusedWindowToken != nullptr) {
-                std::shared_ptr<Connection> connection = getConnectionLocked(oldFocusedWindowToken);
-                if (connection != nullptr) {
-                    CancelationOptions
-                            options(CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS,
-                                    "The display which contains this window no longer has focus.");
-                    options.displayId = ADISPLAY_ID_NONE;
-                    synthesizeCancelationEventsForConnectionLocked(connection, options);
+                const auto windowHandle =
+                        getWindowHandleLocked(oldFocusedWindowToken, mFocusedDisplayId);
+                if (windowHandle == nullptr) {
+                    LOG(FATAL) << __func__ << ": Previously focused token did not have a window";
                 }
+                CancelationOptions
+                        options(CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS,
+                                "The display which contains this window no longer has focus.");
+                options.displayId = ADISPLAY_ID_NONE;
+                synthesizeCancelationEventsForWindowLocked(windowHandle, options);
             }
             mFocusedDisplayId = displayId;
 
@@ -5512,9 +5572,10 @@
         }
         const int32_t deviceId = *deviceIds.begin();
 
-        sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken, displayId);
-        if (toWindowHandle == nullptr) {
-            ALOGW("Cannot transfer touch because to window not found.");
+        const sp<WindowInfoHandle> fromWindowHandle = touchedWindow->windowHandle;
+        const sp<WindowInfoHandle> toWindowHandle = getWindowHandleLocked(toToken, displayId);
+        if (!toWindowHandle) {
+            ALOGW("Cannot transfer touch because the transfer target window was not found.");
             return false;
         }
 
@@ -5527,7 +5588,6 @@
         // Erase old window.
         ftl::Flags<InputTarget::Flags> oldTargetFlags = touchedWindow->targetFlags;
         std::vector<PointerProperties> pointers = touchedWindow->getTouchingPointers(deviceId);
-        sp<WindowInfoHandle> fromWindowHandle = touchedWindow->windowHandle;
         state->removeWindowByToken(fromToken);
 
         // Add new window.
@@ -5559,7 +5619,7 @@
             fromConnection->inputState.mergePointerStateTo(toConnection->inputState);
             CancelationOptions options(CancelationOptions::Mode::CANCEL_POINTER_EVENTS,
                                        "transferring touch from this window to another window");
-            synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
+            synthesizeCancelationEventsForWindowLocked(fromWindowHandle, options, fromConnection);
             synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, toConnection,
                                                            newTargetFlags);
 
@@ -6041,12 +6101,10 @@
 
         std::string canceledWindows;
         for (const TouchedWindow& w : state.windows) {
-            const std::shared_ptr<Connection> connection =
-                    getConnectionLocked(w.windowHandle->getToken());
-            if (connection != nullptr && connection->getToken() != token) {
-                synthesizeCancelationEventsForConnectionLocked(connection, options);
+            if (w.windowHandle->getToken() != token) {
+                synthesizeCancelationEventsForWindowLocked(w.windowHandle, options);
                 canceledWindows += canceledWindows.empty() ? "[" : ", ";
-                canceledWindows += connection->getInputChannelName();
+                canceledWindows += w.windowHandle->getName();
             }
         }
         canceledWindows += canceledWindows.empty() ? "[]" : "]";
@@ -6207,8 +6265,18 @@
         }
         traceWaitQueueLength(*connection);
         if (fallbackKeyEntry && connection->status == Connection::Status::NORMAL) {
-            const InputTarget target{.connection = connection, .flags = dispatchEntry->targetFlags};
-            enqueueDispatchEntryLocked(connection, std::move(fallbackKeyEntry), target);
+            const auto windowHandle = getWindowHandleLocked(connection->getToken());
+            // Only dispatch fallbacks if there is a window for the connection.
+            if (windowHandle != nullptr) {
+                const auto inputTarget =
+                        createInputTargetLocked(windowHandle, InputTarget::DispatchMode::AS_IS,
+                                                dispatchEntry->targetFlags,
+                                                fallbackKeyEntry->downTime);
+                if (inputTarget.has_value()) {
+                    enqueueDispatchEntryLocked(connection, std::move(fallbackKeyEntry),
+                                               *inputTarget);
+                }
+            }
         }
         releaseDispatchEntry(std::move(dispatchEntry));
     }
@@ -6440,14 +6508,18 @@
 
             mLock.lock();
 
-            // Cancel the fallback key.
+            // Cancel the fallback key, but only if we still have a window for the channel.
+            // It could have been removed during the policy call.
             if (*fallbackKeyCode != AKEYCODE_UNKNOWN) {
-                CancelationOptions options(CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS,
-                                           "application handled the original non-fallback key "
-                                           "or is no longer a foreground target, "
-                                           "canceling previously dispatched fallback key");
-                options.keyCode = *fallbackKeyCode;
-                synthesizeCancelationEventsForConnectionLocked(connection, options);
+                const auto windowHandle = getWindowHandleLocked(connection->getToken());
+                if (windowHandle != nullptr) {
+                    CancelationOptions options(CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS,
+                                               "application handled the original non-fallback key "
+                                               "or is no longer a foreground target, "
+                                               "canceling previously dispatched fallback key");
+                    options.keyCode = *fallbackKeyCode;
+                    synthesizeCancelationEventsForWindowLocked(windowHandle, options, connection);
+                }
             }
             connection->inputState.removeFallbackKey(originalKeyCode);
         }
@@ -6523,10 +6595,13 @@
                 }
             }
 
-            CancelationOptions options(CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS,
-                                       "canceling fallback, policy no longer desires it");
-            options.keyCode = *fallbackKeyCode;
-            synthesizeCancelationEventsForConnectionLocked(connection, options);
+            const auto windowHandle = getWindowHandleLocked(connection->getToken());
+            if (windowHandle != nullptr) {
+                CancelationOptions options(CancelationOptions::Mode::CANCEL_FALLBACK_EVENTS,
+                                           "canceling fallback, policy no longer desires it");
+                options.keyCode = *fallbackKeyCode;
+                synthesizeCancelationEventsForWindowLocked(windowHandle, options, connection);
+            }
 
             fallback = false;
             *fallbackKeyCode = AKEYCODE_UNKNOWN;
@@ -6665,15 +6740,19 @@
     mLooper->wake();
 }
 
-void InputDispatcher::onFocusChangedLocked(const FocusResolver::FocusChanges& changes) {
+void InputDispatcher::onFocusChangedLocked(const FocusResolver::FocusChanges& changes,
+                                           const sp<WindowInfoHandle> removedFocusedWindowHandle) {
     if (changes.oldFocus) {
-        std::shared_ptr<Connection> focusedConnection = getConnectionLocked(changes.oldFocus);
-        if (focusedConnection) {
-            CancelationOptions options(CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS,
-                                       "focus left window");
-            synthesizeCancelationEventsForConnectionLocked(focusedConnection, options);
-            enqueueFocusEventLocked(changes.oldFocus, /*hasFocus=*/false, changes.reason);
+        const auto resolvedWindow = removedFocusedWindowHandle != nullptr
+                ? removedFocusedWindowHandle
+                : getWindowHandleLocked(changes.oldFocus, changes.displayId);
+        if (resolvedWindow == nullptr) {
+            LOG(FATAL) << __func__ << ": Previously focused token did not have a window";
         }
+        CancelationOptions options(CancelationOptions::Mode::CANCEL_NON_POINTER_EVENTS,
+                                   "focus left window");
+        synthesizeCancelationEventsForWindowLocked(resolvedWindow, options);
+        enqueueFocusEventLocked(changes.oldFocus, /*hasFocus=*/false, changes.reason);
     }
     if (changes.newFocus) {
         resetNoFocusedWindowTimeoutLocked();
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index dcd1566..f2fd0ca 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -615,18 +615,21 @@
             REQUIRES(mLock);
     void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options)
             REQUIRES(mLock);
-    void synthesizeCancelationEventsForConnectionLocked(
-            const std::shared_ptr<Connection>& connection, const CancelationOptions& options)
+    void synthesizeCancelationEventsForWindowLocked(const sp<gui::WindowInfoHandle>&,
+                                                    const CancelationOptions&,
+                                                    const std::shared_ptr<Connection>& = nullptr)
             REQUIRES(mLock);
+    // This is a convenience function used to generate cancellation for a connection without having
+    // to check whether it's a monitor or a window. For non-monitors, the window handle must not be
+    // null. Always prefer the "-ForWindow" method above when explicitly dealing with windows.
+    void synthesizeCancelationEventsForConnectionLocked(
+            const std::shared_ptr<Connection>& connection, const CancelationOptions& options,
+            const sp<gui::WindowInfoHandle>& window) REQUIRES(mLock);
 
     void synthesizePointerDownEventsForConnectionLocked(
             const nsecs_t downTime, const std::shared_ptr<Connection>& connection,
             ftl::Flags<InputTarget::Flags> targetFlags) REQUIRES(mLock);
 
-    void synthesizeCancelationEventsForWindowLocked(
-            const sp<android::gui::WindowInfoHandle>& windowHandle,
-            const CancelationOptions& options) REQUIRES(mLock);
-
     // Splitting motion events across windows. When splitting motion event for a target,
     // splitDownTime refers to the time of first 'down' event on that particular target
     std::unique_ptr<MotionEntry> splitMotionEvent(const MotionEntry& originalMotionEntry,
@@ -653,7 +656,9 @@
                                         bool handled, nsecs_t consumeTime) REQUIRES(mLock);
     void doInterceptKeyBeforeDispatchingCommand(const sp<IBinder>& focusedWindowToken,
                                                 const KeyEntry& entry) REQUIRES(mLock);
-    void onFocusChangedLocked(const FocusResolver::FocusChanges& changes) REQUIRES(mLock);
+    void onFocusChangedLocked(const FocusResolver::FocusChanges& changes,
+                              const sp<gui::WindowInfoHandle> removedFocusedWindowHandle = nullptr)
+            REQUIRES(mLock);
     void sendFocusChangedCommandLocked(const sp<IBinder>& oldToken, const sp<IBinder>& newToken)
             REQUIRES(mLock);
     void sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index ab667d0..01bc2f3 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -5779,27 +5779,27 @@
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
 
     // Window should receive motion event.
-    firstWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+    firstWindowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
 
     // Transfer touch focus
     ASSERT_TRUE(mDispatcher->transferTouch(secondWindowInSecondary->getToken(), SECOND_DISPLAY_ID));
 
     // The first window gets cancel.
-    firstWindowInPrimary->consumeMotionCancel(SECOND_DISPLAY_ID);
-    secondWindowInPrimary->consumeMotionDown(SECOND_DISPLAY_ID);
+    firstWindowInSecondary->consumeMotionCancel(SECOND_DISPLAY_ID);
+    secondWindowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(*mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
                                 SECOND_DISPLAY_ID, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    firstWindowInPrimary->assertNoEvents();
-    secondWindowInPrimary->consumeMotionMove(SECOND_DISPLAY_ID);
+    firstWindowInSecondary->assertNoEvents();
+    secondWindowInSecondary->consumeMotionMove(SECOND_DISPLAY_ID);
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionUp(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID, {150, 50}))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    firstWindowInPrimary->assertNoEvents();
-    secondWindowInPrimary->consumeMotionUp(SECOND_DISPLAY_ID);
+    firstWindowInSecondary->assertNoEvents();
+    secondWindowInSecondary->consumeMotionUp(SECOND_DISPLAY_ID);
 }
 
 TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
@@ -7263,7 +7263,7 @@
     mWindow->assertNoEvents();
 }
 
-TEST_F(InputDispatcherFallbackKeyTest, WindowRemovedDuringPolicyCall) {
+TEST_F(InputDispatcherFallbackKeyTest, InputChannelRemovedDuringPolicyCall) {
     setFallback(AKEYCODE_B);
     mDispatcher->notifyKey(
             KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
@@ -7296,6 +7296,71 @@
     ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
 }
 
+TEST_F(InputDispatcherFallbackKeyTest, WindowRemovedDuringPolicyCall) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    mFakePolicy->setUnhandledKeyHandler([&](const KeyEvent& event) {
+        // When the unhandled key is reported to the policy next, remove the window.
+        mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
+        return KeyEventBuilder(event).keyCode(AKEYCODE_B).build();
+    });
+    // Release the original key, which the app will not handle. When this unhandled key is reported
+    // to the policy, the window will be removed.
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+
+    // Since the window was removed, it loses focus, and the channel state will be reset.
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK | AKEY_EVENT_FLAG_CANCELED)));
+    mWindow->consumeFocusEvent(false);
+    mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherFallbackKeyTest, WindowRemovedWhileAwaitingFinishedSignal) {
+    setFallback(AKEYCODE_B);
+    mDispatcher->notifyKey(
+            KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).keyCode(AKEYCODE_A).build());
+
+    // Do not handle this key event.
+    consumeKey(/*handled=*/false,
+               AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_A), WithFlags(0)));
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertUnhandledKeyReported(AKEYCODE_A));
+    const auto [seq, event] = mWindow->receiveEvent();
+    ASSERT_TRUE(seq.has_value() && event != nullptr) << "Failed to receive fallback event";
+    ASSERT_EQ(event->getType(), InputEventType::KEY);
+    ASSERT_THAT(static_cast<const KeyEvent&>(*event),
+                AllOf(WithKeyAction(ACTION_DOWN), WithKeyCode(AKEYCODE_B),
+                      WithFlags(AKEY_EVENT_FLAG_FALLBACK)));
+
+    // Remove the window now, which should generate a cancellations and make the window lose focus.
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_A),
+                     WithFlags(AKEY_EVENT_FLAG_CANCELED)));
+    consumeKey(/*handled=*/true,
+               AllOf(WithKeyAction(ACTION_UP), WithKeyCode(AKEYCODE_B),
+                     WithFlags(AKEY_EVENT_FLAG_FALLBACK | AKEY_EVENT_FLAG_CANCELED)));
+    mWindow->consumeFocusEvent(false);
+
+    // Finish the event by reporting it as handled.
+    mWindow->finishEvent(*seq);
+    mWindow->assertNoEvents();
+}
+
 class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
 protected:
     static constexpr std::chrono::nanoseconds KEY_REPEAT_TIMEOUT = 40ms;
@@ -8225,13 +8290,13 @@
         }
     }
 
-    void touchAndAssertPositions(int32_t action, const std::vector<PointF>& touchedPoints,
+    void touchAndAssertPositions(sp<FakeWindowHandle> touchedWindow, int32_t action,
+                                 const std::vector<PointF>& touchedPoints,
                                  std::vector<PointF> expectedPoints) {
         mDispatcher->notifyMotion(generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN,
                                                      ADISPLAY_ID_DEFAULT, touchedPoints));
 
-        // Always consume from window1 since it's the window that has the InputReceiver
-        consumeMotionEvent(mWindow1, action, expectedPoints);
+        consumeMotionEvent(touchedWindow, action, expectedPoints);
     }
 };
 
@@ -8239,15 +8304,15 @@
     // Touch Window 1
     PointF touchedPoint = {10, 10};
     PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
 
     // Release touch on Window 1
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
 
     // Touch Window 2
     touchedPoint = {150, 150};
     expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow2, AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
@@ -8258,21 +8323,21 @@
     // Touch Window 1
     PointF touchedPoint = {10, 10};
     PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
     // Release touch on Window 1
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
 
     // Touch Window 2
     touchedPoint = {150, 150};
     expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow2, AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow2, AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint});
 
     // Update the transform so rotation is set
     mWindow2->setWindowTransform(0, -1, 1, 0);
     mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
+    touchAndAssertPositions(mWindow2, AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
@@ -8282,22 +8347,25 @@
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
     std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
+    // Since this is part of the same touch gesture that has already been dispatched to Window 1,
+    // the touch stream from Window 2 will be merged with the stream in Window 1. The merged stream
+    // will continue to be dispatched through Window 1.
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Release Window 2
-    touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_UP, touchedPoints, expectedPoints);
     expectedPoints.pop_back();
 
     // Update the transform so rotation is set for Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
     mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_DOWN, touchedPoints, expectedPoints);
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
@@ -8307,37 +8375,37 @@
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
     std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
 
-    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
     expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
                       getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
 
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
 
     // Release Window 2
-    touchAndAssertPositions(POINTER_1_UP, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_UP, touchedPoints, expectedPoints);
     expectedPoints.pop_back();
 
     // Touch Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
     mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
-    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
     expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
                       getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
 
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
@@ -8347,20 +8415,20 @@
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
     std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints);
 
     // Touch Window 2
     touchedPoints.push_back(PointF{150, 150});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
 
-    touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, POINTER_1_DOWN, touchedPoints, expectedPoints);
 
     // Move both windows
     touchedPoints = {{20, 20}, {175, 175}};
     expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
                       getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
 
-    touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
+    touchAndAssertPositions(mWindow1, AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints);
 }
 
 /**
@@ -8404,7 +8472,7 @@
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(150))
                                       .build());
     consumeMotionEvent(mWindow1, ACTION_HOVER_EXIT, {{50, 50}});
-    consumeMotionEvent(mWindow1, ACTION_HOVER_ENTER,
+    consumeMotionEvent(mWindow2, ACTION_HOVER_ENTER,
                        {getPointInWindow(mWindow2->getInfo(), PointF{150, 150})});
 }
 
@@ -9543,7 +9611,7 @@
 TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) {
     setFocusedWindow(mMirror);
 
-    // window gets focused
+    // window gets focused because it is above the mirror
     mWindow->consumeFocusEvent(true);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
@@ -9616,10 +9684,10 @@
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
-    mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
+    mMirror->consumeKeyDown(ADISPLAY_ID_NONE);
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(*mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
-    mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
+    mMirror->consumeKeyUp(ADISPLAY_ID_NONE);
 
     // Both windows are removed
     mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
diff --git a/services/surfaceflinger/DisplayHardware/DisplayMode.h b/services/surfaceflinger/DisplayHardware/DisplayMode.h
index ba0825c..224f50e 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayMode.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayMode.h
@@ -21,17 +21,17 @@
 
 #include <android-base/stringprintf.h>
 #include <android/configuration.h>
+#include <ftl/mixins.h>
 #include <ftl/small_map.h>
 #include <ui/DisplayId.h>
 #include <ui/DisplayMode.h>
 #include <ui/Size.h>
 #include <utils/Timers.h>
 
+#include <common/FlagManager.h>
 #include <scheduler/Fps.h>
 
-#include <common/FlagManager.h>
 #include "DisplayHardware/Hal.h"
-#include "Scheduler/StrongTyping.h"
 
 namespace android {
 
@@ -46,7 +46,12 @@
 bool operator<=(const DisplayModePtr&, const DisplayModePtr&) = delete;
 bool operator>=(const DisplayModePtr&, const DisplayModePtr&) = delete;
 
-using DisplayModeId = StrongTyping<ui::DisplayModeId, struct DisplayModeIdTag, Compare>;
+struct DisplayModeId : ftl::DefaultConstructible<DisplayModeId, ui::DisplayModeId>,
+                       ftl::Incrementable<DisplayModeId>,
+                       ftl::Equatable<DisplayModeId>,
+                       ftl::Orderable<DisplayModeId> {
+    using DefaultConstructible::DefaultConstructible;
+};
 
 using DisplayModes = ftl::SmallMap<DisplayModeId, DisplayModePtr, 3>;
 using DisplayModeIterator = DisplayModes::const_iterator;
@@ -185,7 +190,7 @@
 inline std::string to_string(const DisplayMode& mode) {
     return base::StringPrintf("{id=%d, hwcId=%d, resolution=%dx%d, vsyncRate=%s, "
                               "dpi=%.2fx%.2f, group=%d, vrrConfig=%s}",
-                              mode.getId().value(), mode.getHwcId(), mode.getWidth(),
+                              ftl::to_underlying(mode.getId()), mode.getHwcId(), mode.getWidth(),
                               mode.getHeight(), to_string(mode.getVsyncRate()).c_str(),
                               mode.getDpi().x, mode.getDpi().y, mode.getGroup(),
                               to_string(mode.getVrrConfig()).c_str());
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index ccd1c0f..96eccf2 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -148,7 +148,7 @@
     DisplayEventReceiver::Event event;
     event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE,
                     mode.modePtr->getPhysicalDisplayId(), systemTime()};
-    event.modeChange.modeId = mode.modePtr->getId().value();
+    event.modeChange.modeId = ftl::to_underlying(mode.modePtr->getId());
     event.modeChange.vsyncPeriod = mode.fps.getPeriodNsecs();
     return event;
 }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index 7614453..eeca6be 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -286,7 +286,8 @@
 std::string RefreshRateSelector::Policy::toString() const {
     return base::StringPrintf("{defaultModeId=%d, allowGroupSwitching=%s"
                               ", primaryRanges=%s, appRequestRanges=%s}",
-                              defaultMode.value(), allowGroupSwitching ? "true" : "false",
+                              ftl::to_underlying(defaultMode),
+                              allowGroupSwitching ? "true" : "false",
                               to_string(primaryRanges).c_str(),
                               to_string(appRequestRanges).c_str());
 }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index a1a7c28..6051e89 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -31,7 +31,6 @@
 
 #include "DisplayHardware/DisplayMode.h"
 #include "Scheduler/OneShotTimer.h"
-#include "Scheduler/StrongTyping.h"
 #include "ThreadContext.h"
 #include "Utils/Dumper.h"
 
diff --git a/services/surfaceflinger/Scheduler/StrongTyping.h b/services/surfaceflinger/Scheduler/StrongTyping.h
deleted file mode 100644
index a05c123..0000000
--- a/services/surfaceflinger/Scheduler/StrongTyping.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-namespace android {
-
-template <typename T, template <typename> class AbilityType>
-struct Ability {
-    T& base() { return static_cast<T&>(*this); }
-    T const& base() const { return static_cast<T const&>(*this); }
-};
-
-template <typename T>
-struct Add : Ability<T, Add> {
-    inline T operator+(T const& other) const { return T(this->base().value() + other.value()); }
-    inline T& operator++() {
-        ++this->base().value();
-        return this->base();
-    };
-    inline T operator++(int) {
-        T tmp(this->base());
-        operator++();
-        return tmp;
-    };
-    inline T& operator+=(T const& other) {
-        this->base().value() += other.value();
-        return this->base();
-    };
-};
-
-template <typename T>
-struct Compare : Ability<T, Compare> {
-    inline bool operator==(T const& other) const { return this->base().value() == other.value(); };
-    inline bool operator<(T const& other) const { return this->base().value() < other.value(); }
-    inline bool operator<=(T const& other) const { return (*this < other) || (*this == other); }
-    inline bool operator!=(T const& other) const { return !(*this == other); }
-    inline bool operator>=(T const& other) const { return !(*this < other); }
-    inline bool operator>(T const& other) const { return !(*this < other || *this == other); }
-};
-
-template <typename T>
-struct Hash : Ability<T, Hash> {
-    [[nodiscard]] std::size_t hash() const {
-        return std::hash<typename std::remove_const<
-                typename std::remove_reference<decltype(this->base().value())>::type>::type>{}(
-                this->base().value());
-    }
-};
-
-template <typename T, typename W, template <typename> class... Ability>
-struct StrongTyping : Ability<StrongTyping<T, W, Ability...>>... {
-    constexpr StrongTyping() = default;
-    constexpr explicit StrongTyping(T const& value) : mValue(value) {}
-    StrongTyping(StrongTyping const&) = default;
-    StrongTyping& operator=(StrongTyping const&) = default;
-    explicit inline operator T() const { return mValue; }
-    T const& value() const { return mValue; }
-    T& value() { return mValue; }
-
-    friend std::ostream& operator<<(std::ostream& os, const StrongTyping<T, W, Ability...>& value) {
-        return os << value.value();
-    }
-
-private:
-    T mValue{0};
-};
-} // namespace android
-
-namespace std {
-template <typename T, typename W, template <typename> class... Ability>
-struct hash<android::StrongTyping<T, W, Ability...>> {
-    std::size_t operator()(android::StrongTyping<T, W, Ability...> const& k) const {
-        return k.hash();
-    }
-};
-} // namespace std
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatch.h b/services/surfaceflinger/Scheduler/VSyncDispatch.h
index f978016..ed8f8fe 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatch.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatch.h
@@ -20,10 +20,9 @@
 #include <optional>
 #include <string>
 
+#include <ftl/mixins.h>
 #include <utils/Timers.h>
 
-#include "StrongTyping.h"
-
 namespace android::scheduler {
 
 using ScheduleResult = std::optional<nsecs_t>;
@@ -35,7 +34,11 @@
  */
 class VSyncDispatch {
 public:
-    using CallbackToken = StrongTyping<size_t, class CallbackTokenTag, Compare, Hash>;
+    struct CallbackToken : ftl::DefaultConstructible<CallbackToken, size_t>,
+                           ftl::Equatable<CallbackToken>,
+                           ftl::Incrementable<CallbackToken> {
+        using DefaultConstructible::DefaultConstructible;
+    };
 
     virtual ~VSyncDispatch();
 
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index 5cb0ffb..963f9e9 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -267,15 +267,15 @@
 }
 
 void VSyncDispatchTimerQueue::rearmTimer(nsecs_t now) {
-    rearmTimerSkippingUpdateFor(now, mCallbacks.end());
+    rearmTimerSkippingUpdateFor(now, mCallbacks.cend());
 }
 
 void VSyncDispatchTimerQueue::rearmTimerSkippingUpdateFor(
-        nsecs_t now, CallbackMap::iterator const& skipUpdateIt) {
+        nsecs_t now, CallbackMap::const_iterator skipUpdateIt) {
     std::optional<nsecs_t> min;
     std::optional<nsecs_t> targetVsync;
     std::optional<std::string_view> nextWakeupName;
-    for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
+    for (auto it = mCallbacks.cbegin(); it != mCallbacks.cend(); ++it) {
         auto& callback = it->second;
         if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
             continue;
@@ -351,13 +351,12 @@
 VSyncDispatchTimerQueue::CallbackToken VSyncDispatchTimerQueue::registerCallback(
         Callback callback, std::string callbackName) {
     std::lock_guard lock(mMutex);
-    return CallbackToken{
-            mCallbacks
-                    .emplace(++mCallbackToken,
-                             std::make_shared<VSyncDispatchTimerQueueEntry>(std::move(callbackName),
-                                                                            std::move(callback),
-                                                                            mMinVsyncDistance))
-                    .first->first};
+    return mCallbacks
+            .try_emplace(++mCallbackToken,
+                         std::make_shared<VSyncDispatchTimerQueueEntry>(std::move(callbackName),
+                                                                        std::move(callback),
+                                                                        mMinVsyncDistance))
+            .first->first;
 }
 
 void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
@@ -367,7 +366,7 @@
         auto it = mCallbacks.find(token);
         if (it != mCallbacks.end()) {
             entry = it->second;
-            mCallbacks.erase(it);
+            mCallbacks.erase(it->first);
         }
     }
 
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
index 3d08410..81c746e 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -16,14 +16,13 @@
 
 #pragma once
 
-#include <functional>
 #include <memory>
 #include <mutex>
 #include <string>
 #include <string_view>
-#include <unordered_map>
 
 #include <android-base/thread_annotations.h>
+#include <ftl/small_map.h>
 
 #include "VSyncDispatch.h"
 #include "VsyncSchedule.h"
@@ -135,13 +134,14 @@
     VSyncDispatchTimerQueue(const VSyncDispatchTimerQueue&) = delete;
     VSyncDispatchTimerQueue& operator=(const VSyncDispatchTimerQueue&) = delete;
 
+    // The static capacity was chosen to exceed the expected number of callbacks.
     using CallbackMap =
-            std::unordered_map<CallbackToken, std::shared_ptr<VSyncDispatchTimerQueueEntry>>;
+            ftl::SmallMap<CallbackToken, std::shared_ptr<VSyncDispatchTimerQueueEntry>, 5>;
 
     void timerCallback();
     void setTimer(nsecs_t, nsecs_t) REQUIRES(mMutex);
     void rearmTimer(nsecs_t now) REQUIRES(mMutex);
-    void rearmTimerSkippingUpdateFor(nsecs_t now, CallbackMap::iterator const& skipUpdate)
+    void rearmTimerSkippingUpdateFor(nsecs_t now, CallbackMap::const_iterator skipUpdate)
             REQUIRES(mMutex);
     void cancelTimer() REQUIRES(mMutex);
     ScheduleResult scheduleLocked(CallbackToken, ScheduleTiming) REQUIRES(mMutex);
@@ -158,7 +158,7 @@
     nsecs_t const mTimerSlack;
     nsecs_t const mMinVsyncDistance;
 
-    size_t mCallbackToken GUARDED_BY(mMutex) = 0;
+    CallbackToken mCallbackToken GUARDED_BY(mMutex);
 
     CallbackMap mCallbacks GUARDED_BY(mMutex);
     nsecs_t mIntendedWakeupTime GUARDED_BY(mMutex) = kInvalidTime;
diff --git a/services/surfaceflinger/Scheduler/src/Timer.cpp b/services/surfaceflinger/Scheduler/src/Timer.cpp
index 09e8a1e..eeb9c60 100644
--- a/services/surfaceflinger/Scheduler/src/Timer.cpp
+++ b/services/surfaceflinger/Scheduler/src/Timer.cpp
@@ -159,7 +159,7 @@
         ALOGW("Failed to set SCHED_FIFO on dispatch thread");
     }
 
-    if (pthread_setname_np(pthread_self(), "TimerDispatch")) {
+    if (pthread_setname_np(pthread_self(), "TimerDispatch") != 0) {
         ALOGW("Failed to set thread name on dispatch thread");
     }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 89a341f..d354e4b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1083,7 +1083,7 @@
 
     for (const auto& [id, mode] : displayModes) {
         ui::DisplayMode outMode;
-        outMode.id = static_cast<int32_t>(id.value());
+        outMode.id = ftl::to_underlying(id);
 
         auto [width, height] = mode->getResolution();
         auto [xDpi, yDpi] = mode->getDpi();
@@ -1132,7 +1132,7 @@
     const PhysicalDisplayId displayId = snapshot.displayId();
 
     const auto mode = display->refreshRateSelector().getActiveMode();
-    info->activeDisplayModeId = mode.modePtr->getId().value();
+    info->activeDisplayModeId = ftl::to_underlying(mode.modePtr->getId());
     info->renderFrameRate = mode.fps.getValue();
     info->activeColorMode = display->getCompositionDisplay()->getState().colorMode;
     info->hdrCapabilities = filterOut4k30(display->getHdrCapabilities());
@@ -1148,7 +1148,7 @@
     if (getHwComposer().hasCapability(Capability::BOOT_DISPLAY_CONFIG)) {
         if (const auto hwcId = getHwComposer().getPreferredBootDisplayMode(displayId)) {
             if (const auto modeId = snapshot.translateModeId(*hwcId)) {
-                info->preferredBootDisplayMode = modeId->value();
+                info->preferredBootDisplayMode = ftl::to_underlying(*modeId);
             }
         }
     }
@@ -1312,7 +1312,7 @@
                 [](const DisplayModePtr& mode) { return mode->getPeakFps(); });
 
         if (!fpsOpt) {
-            ALOGE("%s: Invalid mode %d for display %s", whence, modeId.value(),
+            ALOGE("%s: Invalid mode %d for display %s", whence, ftl::to_underlying(modeId),
                   to_string(snapshot.displayId()).c_str());
             return BAD_VALUE;
         }
@@ -1421,12 +1421,12 @@
 
         if (!displayModePtrOpt) {
             ALOGW("Desired display mode is no longer supported. Mode ID = %d",
-                  desiredModeId.value());
-            dropModeRequest(display);
+                  ftl::to_underlying(desiredModeId));
             continue;
         }
 
-        ALOGV("%s changing active mode to %d(%s) for display %s", __func__, desiredModeId.value(),
+        ALOGV("%s changing active mode to %d(%s) for display %s", __func__,
+              ftl::to_underlying(desiredModeId),
               to_string(displayModePtrOpt->get()->getVsyncRate()).c_str(),
               to_string(display->getId()).c_str());
 
@@ -1619,7 +1619,7 @@
                 [](const DisplayModePtr& mode) { return mode->getHwcId(); });
 
         if (!hwcIdOpt) {
-            ALOGE("%s: Invalid mode %d for display %s", whence, modeId.value(),
+            ALOGE("%s: Invalid mode %d for display %s", whence, ftl::to_underlying(modeId),
                   to_string(snapshot.displayId()).c_str());
             return BAD_VALUE;
         }
@@ -3393,15 +3393,15 @@
                                           })
                                           .value_or(DisplayModes{});
 
-    ui::DisplayModeId nextModeId = 1 +
-            std::accumulate(oldModes.begin(), oldModes.end(), static_cast<ui::DisplayModeId>(-1),
-                            [](ui::DisplayModeId max, const auto& pair) {
-                                return std::max(max, pair.first.value());
-                            });
+    DisplayModeId nextModeId = std::accumulate(oldModes.begin(), oldModes.end(), DisplayModeId(-1),
+                                               [](DisplayModeId max, const auto& pair) {
+                                                   return std::max(max, pair.first);
+                                               });
+    ++nextModeId;
 
     DisplayModes newModes;
     for (const auto& hwcMode : hwcModes) {
-        const DisplayModeId id{nextModeId++};
+        const auto id = nextModeId++;
         newModes.try_emplace(id,
                              DisplayMode::Builder(hwcMode.hwcId)
                                      .setId(id)
@@ -3476,8 +3476,12 @@
 
     auto [displayModes, activeMode] = loadDisplayModes(displayId);
     if (!activeMode) {
-        // TODO(b/241286153): Report hotplug failure to the framework.
         ALOGE("Failed to hotplug display %s", to_string(displayId).c_str());
+        if (FlagManager::getInstance().hotplug2()) {
+            mScheduler->onHotplugConnectionError(mAppConnectionHandle,
+                                                 static_cast<int32_t>(
+                                                         DisplayHotplugEvent::ERROR_UNKNOWN));
+        }
         getHwComposer().disconnectDisplay(displayId);
         return nullptr;
     }
@@ -4178,8 +4182,8 @@
         if (display->refreshRateSelector().isModeAllowed(request.mode)) {
             setDesiredMode(std::move(request));
         } else {
-            ALOGV("%s: Mode %d is disallowed for display %s", __func__, modePtr->getId().value(),
-                  to_string(displayId).c_str());
+            ALOGV("%s: Mode %d is disallowed for display %s", __func__,
+                  ftl::to_underlying(modePtr->getId()), to_string(displayId).c_str());
         }
     }
 }
@@ -8473,11 +8477,11 @@
     const auto preferredModeId = preferredMode.modePtr->getId();
 
     const Fps preferredFps = preferredMode.fps;
-    ALOGV("Switching to Scheduler preferred mode %d (%s)", preferredModeId.value(),
+    ALOGV("Switching to Scheduler preferred mode %d (%s)", ftl::to_underlying(preferredModeId),
           to_string(preferredFps).c_str());
 
     if (!selector.isModeAllowed(preferredMode)) {
-        ALOGE("%s: Preferred mode %d is disallowed", __func__, preferredModeId.value());
+        ALOGE("%s: Preferred mode %d is disallowed", __func__, ftl::to_underlying(preferredModeId));
         return INVALID_OPERATION;
     }
 
@@ -8565,7 +8569,7 @@
 
     scheduler::RefreshRateSelector::Policy policy =
             display->refreshRateSelector().getDisplayManagerPolicy();
-    outSpecs->defaultMode = policy.defaultMode.value();
+    outSpecs->defaultMode = ftl::to_underlying(policy.defaultMode);
     outSpecs->allowGroupSwitching = policy.allowGroupSwitching;
     outSpecs->primaryRanges = translate(policy.primaryRanges);
     outSpecs->appRequestRanges = translate(policy.appRequestRanges);
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index b07e7ac..425d2da 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -130,6 +130,8 @@
     DUMP_READ_ONLY_FLAG(enable_layer_command_batching);
     DUMP_READ_ONLY_FLAG(screenshot_fence_preservation);
     DUMP_READ_ONLY_FLAG(vulkan_renderengine);
+    DUMP_READ_ONLY_FLAG(renderable_buffer_usage);
+    DUMP_READ_ONLY_FLAG(restore_blur_step);
 #undef DUMP_READ_ONLY_FLAG
 #undef DUMP_SERVER_FLAG
 #undef DUMP_FLAG_INTERVAL
@@ -206,6 +208,8 @@
 FLAG_MANAGER_READ_ONLY_FLAG(enable_layer_command_batching, "")
 FLAG_MANAGER_READ_ONLY_FLAG(screenshot_fence_preservation, "debug.sf.screenshot_fence_preservation")
 FLAG_MANAGER_READ_ONLY_FLAG(vulkan_renderengine, "debug.renderengine.vulkan")
+FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")
+FLAG_MANAGER_READ_ONLY_FLAG(restore_blur_step, "debug.renderengine.restore_blur_step")
 
 /// Trunk stable server flags ///
 FLAG_MANAGER_SERVER_FLAG(late_boot_misc2, "")
diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h
index 2a30a40..86efd30 100644
--- a/services/surfaceflinger/common/include/common/FlagManager.h
+++ b/services/surfaceflinger/common/include/common/FlagManager.h
@@ -70,6 +70,8 @@
     bool enable_layer_command_batching() const;
     bool screenshot_fence_preservation() const;
     bool vulkan_renderengine() const;
+    bool renderable_buffer_usage() const;
+    bool restore_blur_step() const;
 
 protected:
     // overridden for unit tests
diff --git a/services/surfaceflinger/surfaceflinger_flags.aconfig b/services/surfaceflinger/surfaceflinger_flags.aconfig
index fcbef01..0ebc41b 100644
--- a/services/surfaceflinger/surfaceflinger_flags.aconfig
+++ b/services/surfaceflinger/surfaceflinger_flags.aconfig
@@ -174,3 +174,25 @@
   bug: "302703346"
   is_fixed_read_only: true
 }
+
+flag {
+  name: "renderable_buffer_usage"
+  namespace: "core_graphics"
+  description: "Decide whether an ExternalTexture isRenderable based on its buffer's usage."
+  bug: "305445199"
+  is_fixed_read_only: true
+  metadata {
+    purpose: PURPOSE_BUGFIX
+  }
+}
+
+flag {
+  name: "restore_blur_step"
+  namespace: "core_graphics"
+  description: "Restore drawing the blur input prior to drawing blurred content."
+  bug: "255921628"
+  is_fixed_read_only: true
+  metadata {
+    purpose: PURPOSE_BUGFIX
+  }
+}
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 7c191a5..da4e47f 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -129,7 +129,6 @@
         "TransactionTraceWriterTest.cpp",
         "TransactionTracingTest.cpp",
         "TunnelModeEnabledReporterTest.cpp",
-        "StrongTypingTest.cpp",
         "VSyncCallbackRegistrationTest.cpp",
         "VSyncDispatchTimerQueueTest.cpp",
         "VSyncDispatchRealtimeTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
index 01762c1..110f324 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
@@ -1026,6 +1026,7 @@
 };
 
 TEST_F(SmallAreaDetectionTest, SmallDirtyLayer) {
+    SET_FLAG_FOR_TEST(flags::enable_small_area_detection, true);
     auto layer = createLegacyAndFrontedEndLayer(1);
 
     nsecs_t time = systemTime();
@@ -1043,6 +1044,7 @@
 }
 
 TEST_F(SmallAreaDetectionTest, NotSmallDirtyLayer) {
+    SET_FLAG_FOR_TEST(flags::enable_small_area_detection, true);
     auto layer = createLegacyAndFrontedEndLayer(1);
 
     nsecs_t time = systemTime();
@@ -1060,6 +1062,7 @@
 }
 
 TEST_F(SmallAreaDetectionTest, smallDirtyLayerWithMatrix) {
+    SET_FLAG_FOR_TEST(flags::enable_small_area_detection, true);
     auto layer = createLegacyAndFrontedEndLayer(1);
 
     nsecs_t time = systemTime();
diff --git a/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp b/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
deleted file mode 100644
index 45b7610..0000000
--- a/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include "Scheduler/StrongTyping.h"
-
-using namespace testing;
-
-namespace android {
-
-TEST(StrongTypeTest, comparison) {
-    using SpunkyType = StrongTyping<int, struct SpunkyTypeTag, Compare>;
-    SpunkyType f1(10);
-
-    EXPECT_TRUE(f1 == f1);
-    EXPECT_TRUE(SpunkyType(10) != SpunkyType(11));
-    EXPECT_FALSE(SpunkyType(31) != SpunkyType(31));
-
-    EXPECT_TRUE(SpunkyType(10) < SpunkyType(11));
-    EXPECT_TRUE(SpunkyType(-1) < SpunkyType(0));
-    EXPECT_FALSE(SpunkyType(-10) < SpunkyType(-20));
-
-    EXPECT_TRUE(SpunkyType(10) <= SpunkyType(11));
-    EXPECT_TRUE(SpunkyType(10) <= SpunkyType(10));
-    EXPECT_TRUE(SpunkyType(-10) <= SpunkyType(1));
-    EXPECT_FALSE(SpunkyType(10) <= SpunkyType(9));
-
-    EXPECT_TRUE(SpunkyType(11) >= SpunkyType(11));
-    EXPECT_TRUE(SpunkyType(12) >= SpunkyType(11));
-    EXPECT_FALSE(SpunkyType(11) >= SpunkyType(12));
-
-    EXPECT_FALSE(SpunkyType(11) > SpunkyType(12));
-    EXPECT_TRUE(SpunkyType(-11) < SpunkyType(7));
-}
-
-TEST(StrongTypeTest, addition) {
-    using FunkyType = StrongTyping<int, struct FunkyTypeTag, Compare, Add>;
-    FunkyType f2(22);
-    FunkyType f1(10);
-
-    EXPECT_THAT(f1 + f2, Eq(FunkyType(32)));
-    EXPECT_THAT(f2 + f1, Eq(FunkyType(32)));
-
-    EXPECT_THAT(++f1.value(), Eq(11));
-    EXPECT_THAT(f1.value(), Eq(11));
-    EXPECT_THAT(f1++.value(), Eq(11));
-    EXPECT_THAT(f1++.value(), Eq(12));
-    EXPECT_THAT(f1.value(), Eq(13));
-
-    auto f3 = f1;
-    EXPECT_THAT(f1, Eq(f3));
-    EXPECT_THAT(f1, Lt(f2));
-
-    f3 += f1;
-    EXPECT_THAT(f1.value(), Eq(13));
-    EXPECT_THAT(f3.value(), Eq(26));
-}
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
index 82b4ad0..15a6db6 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
@@ -28,6 +28,14 @@
 
 using namespace com::android::graphics::surfaceflinger;
 
+#define EXPECT_SET_ACTIVE_CONFIG(displayId, modeId)                                 \
+    EXPECT_CALL(*mComposer,                                                         \
+                setActiveConfigWithConstraints(displayId,                           \
+                                               static_cast<hal::HWConfigId>(        \
+                                                       ftl::to_underlying(modeId)), \
+                                               _, _))                               \
+            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)))
+
 namespace android {
 namespace {
 
@@ -165,8 +173,7 @@
     mFlinger.onActiveDisplayChanged(nullptr, *mDisplay);
 
     mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                        mock::createDisplayModeSpecs(kModeId90.value(), false, 0,
-                                                                     120));
+                                        mock::createDisplayModeSpecs(kModeId90, false, 0, 120));
 
     ASSERT_TRUE(mDisplay->getDesiredMode());
     EXPECT_EQ(mDisplay->getDesiredMode()->mode.modePtr->getId(), kModeId90);
@@ -174,10 +181,7 @@
 
     // Verify that next commit will call setActiveConfigWithConstraints in HWC
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(PrimaryDisplayVariant::HWC_DISPLAY_ID,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(PrimaryDisplayVariant::HWC_DISPLAY_ID, kModeId90);
 
     mFlinger.commit();
 
@@ -206,8 +210,7 @@
     mFlinger.onActiveDisplayChanged(nullptr, *mDisplay);
 
     mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                        mock::createDisplayModeSpecs(kModeId90.value(), true, 0,
-                                                                     120));
+                                        mock::createDisplayModeSpecs(kModeId90, true, 0, 120));
 
     ASSERT_TRUE(mDisplay->getDesiredMode());
     EXPECT_EQ(mDisplay->getDesiredMode()->mode.modePtr->getId(), kModeId90);
@@ -216,10 +219,7 @@
     // Verify that next commit will call setActiveConfigWithConstraints in HWC
     // and complete the mode change.
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = false};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(PrimaryDisplayVariant::HWC_DISPLAY_ID,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(PrimaryDisplayVariant::HWC_DISPLAY_ID, kModeId90);
 
     EXPECT_CALL(*mAppEventThread,
                 onModeChanged(scheduler::FrameRateMode{90_Hz, ftl::as_non_null(kMode90)}));
@@ -242,28 +242,20 @@
     mFlinger.onActiveDisplayChanged(nullptr, *mDisplay);
 
     mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                        mock::createDisplayModeSpecs(kModeId90.value(), false, 0,
-                                                                     120));
+                                        mock::createDisplayModeSpecs(kModeId90, false, 0, 120));
 
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(PrimaryDisplayVariant::HWC_DISPLAY_ID,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(PrimaryDisplayVariant::HWC_DISPLAY_ID, kModeId90);
 
     mFlinger.commit();
 
     mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                        mock::createDisplayModeSpecs(kModeId120.value(), false, 0,
-                                                                     180));
+                                        mock::createDisplayModeSpecs(kModeId120, false, 0, 180));
 
     ASSERT_TRUE(mDisplay->getDesiredMode());
     EXPECT_EQ(mDisplay->getDesiredMode()->mode.modePtr->getId(), kModeId120);
 
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(PrimaryDisplayVariant::HWC_DISPLAY_ID,
-                                               hal::HWConfigId(kModeId120.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(PrimaryDisplayVariant::HWC_DISPLAY_ID, kModeId120);
 
     mFlinger.commit();
 
@@ -285,8 +277,7 @@
     mFlinger.onActiveDisplayChanged(nullptr, *mDisplay);
 
     mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                        mock::createDisplayModeSpecs(kModeId90_4K.value(), false, 0,
-                                                                     120));
+                                        mock::createDisplayModeSpecs(kModeId90_4K, false, 0, 120));
 
     ASSERT_TRUE(mDisplay->getDesiredMode());
     EXPECT_EQ(mDisplay->getDesiredMode()->mode.modePtr->getId(), kModeId90_4K);
@@ -295,10 +286,7 @@
     // Verify that next commit will call setActiveConfigWithConstraints in HWC
     // and complete the mode change.
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = false};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(PrimaryDisplayVariant::HWC_DISPLAY_ID,
-                                               hal::HWConfigId(kModeId90_4K.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(PrimaryDisplayVariant::HWC_DISPLAY_ID, kModeId90_4K);
 
     EXPECT_CALL(*mAppEventThread, onHotplugReceived(mDisplay->getPhysicalId(), true));
 
@@ -335,7 +323,7 @@
     }
 
     if (arg->getDesiredMode()->mode.modePtr->getId() != modeId) {
-        *result_listener << "Unexpected desired mode " << modeId;
+        *result_listener << "Unexpected desired mode " << ftl::to_underlying(modeId);
         return false;
     }
 
@@ -349,14 +337,15 @@
 
 MATCHER_P(ModeSettledTo, modeId, "") {
     if (const auto desiredOpt = arg->getDesiredMode()) {
-        *result_listener << "Unsettled desired mode " << desiredOpt->mode.modePtr->getId();
+        *result_listener << "Unsettled desired mode "
+                         << ftl::to_underlying(desiredOpt->mode.modePtr->getId());
         return false;
     }
 
     ftl::FakeGuard guard(kMainThreadContext);
 
     if (arg->getActiveMode().modePtr->getId() != modeId) {
-        *result_listener << "Settled to unexpected active mode " << modeId;
+        *result_listener << "Settled to unexpected active mode " << ftl::to_underlying(modeId);
         return false;
     }
 
@@ -387,22 +376,19 @@
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(innerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId90.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId90, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(outerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId60.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId60, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_THAT(innerDisplay, ModeSwitchingTo(&mFlinger, kModeId90));
     EXPECT_THAT(outerDisplay, ModeSettledTo(kModeId120));
 
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kInnerDisplayHwcId,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kInnerDisplayHwcId, kModeId90);
 
     mFlinger.commit();
 
@@ -423,10 +409,7 @@
     EXPECT_THAT(innerDisplay, ModeSettledTo(kModeId90));
     EXPECT_THAT(outerDisplay, ModeSwitchingTo(&mFlinger, kModeId60));
 
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kOuterDisplayHwcId,
-                                               hal::HWConfigId(kModeId60.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kOuterDisplayHwcId, kModeId60);
 
     mFlinger.commit();
 
@@ -464,27 +447,20 @@
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(innerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId90.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId90, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(outerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId60.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId60, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_THAT(innerDisplay, ModeSwitchingTo(&mFlinger, kModeId90));
     EXPECT_THAT(outerDisplay, ModeSwitchingTo(&mFlinger, kModeId60));
 
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kInnerDisplayHwcId,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
-
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kOuterDisplayHwcId,
-                                               hal::HWConfigId(kModeId60.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kInnerDisplayHwcId, kModeId90);
+    EXPECT_SET_ACTIVE_CONFIG(kOuterDisplayHwcId, kModeId60);
 
     mFlinger.commit();
 
@@ -503,8 +479,8 @@
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(mDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId90.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId90, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_THAT(mDisplay, ModeSwitchingTo(&mFlinger, kModeId90));
 
@@ -512,10 +488,7 @@
     mDisplay->setPowerMode(hal::PowerMode::OFF);
 
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kInnerDisplayHwcId,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kInnerDisplayHwcId, kModeId90);
 
     mFlinger.commit();
 
@@ -554,13 +527,13 @@
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(innerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId90.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId90, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_EQ(NO_ERROR,
               mFlinger.setDesiredDisplayModeSpecs(outerDisplay->getDisplayToken().promote(),
-                                                  mock::createDisplayModeSpecs(kModeId60.value(),
-                                                                               false, 0.f, 120.f)));
+                                                  mock::createDisplayModeSpecs(kModeId60, false,
+                                                                               0.f, 120.f)));
 
     EXPECT_THAT(innerDisplay, ModeSwitchingTo(&mFlinger, kModeId90));
     EXPECT_THAT(outerDisplay, ModeSwitchingTo(&mFlinger, kModeId60));
@@ -569,10 +542,7 @@
     outerDisplay->setPowerMode(hal::PowerMode::OFF);
 
     const VsyncPeriodChangeTimeline timeline{.refreshRequired = true};
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kInnerDisplayHwcId,
-                                               hal::HWConfigId(kModeId90.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kInnerDisplayHwcId, kModeId90);
 
     mFlinger.commit();
 
@@ -591,10 +561,7 @@
     // Only the outer display is powered on.
     mFlinger.onActiveDisplayChanged(innerDisplay.get(), *outerDisplay);
 
-    EXPECT_CALL(*mComposer,
-                setActiveConfigWithConstraints(kOuterDisplayHwcId,
-                                               hal::HWConfigId(kModeId60.value()), _, _))
-            .WillOnce(DoAll(SetArgPointee<3>(timeline), Return(Error::NONE)));
+    EXPECT_SET_ACTIVE_CONFIG(kOuterDisplayHwcId, kModeId60);
 
     mFlinger.commit();
 
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
index a270dc9..897f9a0 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_HotplugTest.cpp
@@ -17,8 +17,14 @@
 #undef LOG_TAG
 #define LOG_TAG "LibSurfaceFlingerUnittests"
 
+#include <aidl/android/hardware/graphics/common/DisplayHotplugEvent.h>
+#include <com_android_graphics_surfaceflinger_flags.h>
+#include <common/test/FlagUtils.h>
 #include "DisplayTransactionTestHelpers.h"
 
+using namespace com::android::graphics::surfaceflinger;
+using ::aidl::android::hardware::graphics::common::DisplayHotplugEvent;
+
 namespace android {
 
 class HotplugTest : public DisplayTransactionTest {};
@@ -87,6 +93,8 @@
 }
 
 TEST_F(HotplugTest, rejectsHotplugIfFailedToLoadDisplayModes) {
+    SET_FLAG_FOR_TEST(flags::connected_display, true);
+
     // Inject a primary display.
     PrimaryDisplayVariant::injectHwcDisplay(this);
 
@@ -94,6 +102,10 @@
     constexpr bool kFailedHotplug = true;
     ExternalDisplay::setupHwcHotplugCallExpectations<kFailedHotplug>(this);
 
+    EXPECT_CALL(*mEventThread,
+                onHotplugConnectionError(static_cast<int32_t>(DisplayHotplugEvent::ERROR_UNKNOWN)))
+            .Times(1);
+
     // Simulate a connect event that fails to load display modes due to HWC already having
     // disconnected the display but SF yet having to process the queued disconnect event.
     EXPECT_CALL(*mComposer, getActiveConfig(ExternalDisplay::HWC_DISPLAY_ID, _))
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplayMode.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplayMode.h
index e298e7c..685d8f9 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplayMode.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplayMode.h
@@ -24,7 +24,7 @@
         DisplayModeId modeId, Fps displayRefreshRate, int32_t group = 0,
         ui::Size resolution = ui::Size(1920, 1080),
         PhysicalDisplayId displayId = PhysicalDisplayId::fromPort(0)) {
-    return DisplayMode::Builder(hal::HWConfigId(modeId.value()))
+    return DisplayMode::Builder(hal::HWConfigId(ftl::to_underlying(modeId)))
             .setId(modeId)
             .setPhysicalDisplayId(displayId)
             .setVsyncPeriod(displayRefreshRate.getPeriodNsecs())
diff --git a/services/surfaceflinger/tests/unittests/mock/MockDisplayModeSpecs.h b/services/surfaceflinger/tests/unittests/mock/MockDisplayModeSpecs.h
index a71e82c..7b18a82 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockDisplayModeSpecs.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockDisplayModeSpecs.h
@@ -18,12 +18,15 @@
 
 #include <android/gui/DisplayModeSpecs.h>
 
+#include "DisplayHardware/DisplayMode.h"
+
 namespace android::mock {
 
-inline gui::DisplayModeSpecs createDisplayModeSpecs(int32_t defaultMode, bool allowGroupSwitching,
-                                                    float minFps, float maxFps) {
+inline gui::DisplayModeSpecs createDisplayModeSpecs(DisplayModeId defaultMode,
+                                                    bool allowGroupSwitching, float minFps,
+                                                    float maxFps) {
     gui::DisplayModeSpecs specs;
-    specs.defaultMode = defaultMode;
+    specs.defaultMode = ftl::to_underlying(defaultMode);
     specs.allowGroupSwitching = allowGroupSwitching;
     specs.primaryRanges.physical.min = minFps;
     specs.primaryRanges.physical.max = maxFps;