Allow child layers to unset trusted overlay state 2/2

Test: presubmit
Bug: 339701674
Change-Id: I1a94b5e5dc1fa64a9e1eb3330b5c5b03af8d2b16
diff --git a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
index fd15eef..8b3303c 100644
--- a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
+++ b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
@@ -494,14 +494,14 @@
         mLifecycleManager.applyTransactions(transactions);
     }
 
-    void setTrustedOverlay(uint32_t id, bool isTrustedOverlay) {
+    void setTrustedOverlay(uint32_t id, gui::TrustedOverlay trustedOverlay) {
         std::vector<TransactionState> transactions;
         transactions.emplace_back();
         transactions.back().states.push_back({});
 
         transactions.back().states.front().state.what = layer_state_t::eTrustedOverlayChanged;
         transactions.back().states.front().layerId = id;
-        transactions.back().states.front().state.isTrustedOverlay = isTrustedOverlay;
+        transactions.back().states.front().state.trustedOverlay = trustedOverlay;
         mLifecycleManager.applyTransactions(transactions);
     }