SF: Clean up constructors
This CL adds in-class member initializers and removes unused members.
Bug: 129433906
Test: Build
Change-Id: I24c264cc79f859536160472c765cb3911688f8c6
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 46fd964..81235ba 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -31,6 +31,7 @@
#include "FakePhaseOffsets.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
+#include "Scheduler/MessageQueue.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
#include "SurfaceFlingerFactory.h"
@@ -276,8 +277,9 @@
auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); }
auto captureScreenImplLocked(const RenderArea& renderArea,
- TraverseLayersFunction traverseLayers, ANativeWindowBuffer* buffer,
- bool useIdentityTransform, bool forSystem, int* outSyncFd) {
+ SurfaceFlinger::TraverseLayersFunction traverseLayers,
+ ANativeWindowBuffer* buffer, bool useIdentityTransform,
+ bool forSystem, int* outSyncFd) {
return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer,
useIdentityTransform, forSystem, outSyncFd);
}