Merge "libgui: ConsumerBase-based classes now create their own BufferQueues" into main
diff --git a/include/android/surface_control_input_receiver.h b/include/android/surface_control_input_receiver.h
index bdc5249..f0503f6 100644
--- a/include/android/surface_control_input_receiver.h
+++ b/include/android/surface_control_input_receiver.h
@@ -59,17 +59,13 @@
                                           AInputEvent *_Nonnull keyEvent)
                                           __INTRODUCED_IN(__ANDROID_API_V__);
 
-struct AInputReceiverCallbacks;
-
-struct AInputReceiver;
+typedef struct AInputReceiverCallbacks AInputReceiverCallbacks;
 
 /**
  * The InputReceiver that holds the reference to the registered input channel. This must be released
  * using AInputReceiver_release
- *
- * Available since API level 35.
  */
-typedef struct AInputReceiver AInputReceiver __INTRODUCED_IN(__ANDROID_API_V__);
+typedef struct AInputReceiver AInputReceiver;
 
 /**
  * Registers an input receiver for an ASurfaceControl that will receive batched input event. For
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index b826466..ed4c47d 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -48,6 +48,7 @@
         "libtonemap",
         "libaidlcommonsupport",
         "libprocessgroup",
+        "libprocessgroup_util",
         "libcgrouprc",
         "libjsoncpp",
         "libcgrouprc_format",
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index 998b1b8..a398c01 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -210,6 +210,8 @@
         // within the timeout of DisplayPowerTimer.
         bool powerOnImminent = false;
 
+        bool shouldEmitEvent() const { return !idle; }
+
         bool operator==(GlobalSignals other) const {
             return touch == other.touch && idle == other.idle &&
                     powerOnImminent == other.powerOnImminent;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 84584a4..6b31135 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -424,50 +424,49 @@
     eventThreadFor(cycle).onHdcpLevelsChanged(displayId, connectedLevel, maxLevel);
 }
 
-void Scheduler::onPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
-    {
+bool Scheduler::onDisplayModeChanged(PhysicalDisplayId displayId, const FrameRateMode& mode) {
+    const bool isPacesetter =
+            FTL_FAKE_GUARD(kMainThreadContext,
+                           (std::scoped_lock(mDisplayLock), displayId == mPacesetterDisplayId));
+
+    if (isPacesetter) {
         std::lock_guard<std::mutex> lock(mPolicyLock);
-        // Cache the last reported modes for primary display.
-        mPolicy.cachedModeChangedParams = {cycle, mode};
+        mPolicy.emittedModeOpt = mode;
 
         // Invalidate content based refresh rate selection so it could be calculated
         // again for the new refresh rate.
         mPolicy.contentRequirements.clear();
     }
-    onNonPrimaryDisplayModeChanged(cycle, mode);
-}
 
-void Scheduler::dispatchCachedReportedMode() {
-    // Check optional fields first.
-    if (!mPolicy.modeOpt) {
-        ALOGW("No mode ID found, not dispatching cached mode.");
-        return;
-    }
-    if (!mPolicy.cachedModeChangedParams) {
-        ALOGW("No mode changed params found, not dispatching cached mode.");
-        return;
-    }
-
-    // If the mode is not the current mode, this means that a
-    // mode change is in progress. In that case we shouldn't dispatch an event
-    // as it will be dispatched when the current mode changes.
-    if (pacesetterSelectorPtr()->getActiveMode() != mPolicy.modeOpt) {
-        return;
-    }
-
-    // If there is no change from cached mode, there is no need to dispatch an event
-    if (*mPolicy.modeOpt == mPolicy.cachedModeChangedParams->mode) {
-        return;
-    }
-
-    mPolicy.cachedModeChangedParams->mode = *mPolicy.modeOpt;
-    onNonPrimaryDisplayModeChanged(mPolicy.cachedModeChangedParams->cycle,
-                                   mPolicy.cachedModeChangedParams->mode);
-}
-
-void Scheduler::onNonPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
     if (hasEventThreads()) {
-        eventThreadFor(cycle).onModeChanged(mode);
+        eventThreadFor(Cycle::Render).onModeChanged(mode);
+    }
+
+    return isPacesetter;
+}
+
+void Scheduler::emitModeChangeIfNeeded() {
+    if (!mPolicy.modeOpt || !mPolicy.emittedModeOpt) {
+        ALOGW("No mode change to emit");
+        return;
+    }
+
+    const auto& mode = *mPolicy.modeOpt;
+
+    if (mode != pacesetterSelectorPtr()->getActiveMode()) {
+        // A mode change is pending. The event will be emitted when the mode becomes active.
+        return;
+    }
+
+    if (mode == *mPolicy.emittedModeOpt) {
+        // The event was already emitted.
+        return;
+    }
+
+    mPolicy.emittedModeOpt = mode;
+
+    if (hasEventThreads()) {
+        eventThreadFor(Cycle::Render).onModeChanged(mode);
     }
 }
 
@@ -1139,7 +1138,8 @@
         for (auto& [id, choice] : modeChoices) {
             modeRequests.emplace_back(
                     display::DisplayModeRequest{.mode = std::move(choice.mode),
-                                                .emitEvent = !choice.consideredSignals.idle});
+                                                .emitEvent = choice.consideredSignals
+                                                                     .shouldEmitEvent()});
         }
 
         if (!FlagManager::getInstance().vrr_bugfix_dropped_frame()) {
@@ -1149,12 +1149,10 @@
         if (mPolicy.modeOpt != modeOpt) {
             mPolicy.modeOpt = modeOpt;
             refreshRateChanged = true;
-        } else {
-            // We don't need to change the display mode, but we might need to send an event
-            // about a mode change, since it was suppressed if previously considered idle.
-            if (!consideredSignals.idle) {
-                dispatchCachedReportedMode();
-            }
+        } else if (consideredSignals.shouldEmitEvent()) {
+            // The mode did not change, but we may need to emit if DisplayModeRequest::emitEvent was
+            // previously false.
+            emitModeChangeIfNeeded();
         }
     }
     if (refreshRateChanged) {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index e1f4d20..4003d9f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -154,8 +154,8 @@
 
     void dispatchHotplugError(int32_t errorCode);
 
-    void onPrimaryDisplayModeChanged(Cycle, const FrameRateMode&) EXCLUDES(mPolicyLock);
-    void onNonPrimaryDisplayModeChanged(Cycle, const FrameRateMode&);
+    // Returns true if the PhysicalDisplayId is the pacesetter.
+    bool onDisplayModeChanged(PhysicalDisplayId, const FrameRateMode&) EXCLUDES(mPolicyLock);
 
     void enableSyntheticVsync(bool = true) REQUIRES(kMainThreadContext);
 
@@ -458,7 +458,7 @@
     void updateAttachedChoreographersFrameRate(const surfaceflinger::frontend::RequestedLayerState&,
                                                Fps fps) EXCLUDES(mChoreographerLock);
 
-    void dispatchCachedReportedMode() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
+    void emitModeChangeIfNeeded() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
 
     // IEventThreadCallback overrides
     bool throttleVsync(TimePoint, uid_t) override;
@@ -584,13 +584,8 @@
         // Chosen display mode.
         ftl::Optional<FrameRateMode> modeOpt;
 
-        struct ModeChangedParams {
-            Cycle cycle;
-            FrameRateMode mode;
-        };
-
-        // Parameters for latest dispatch of mode change event.
-        std::optional<ModeChangedParams> cachedModeChangedParams;
+        // Display mode of latest emitted event.
+        std::optional<FrameRateMode> emittedModeOpt;
     } mPolicy GUARDED_BY(mPolicyLock);
 
     std::mutex mChoreographerLock;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e7d802a..9633cc5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1358,7 +1358,7 @@
             }
 
             if (emitEvent) {
-                dispatchDisplayModeChangeEvent(displayId, mode);
+                mScheduler->onDisplayModeChanged(displayId, mode);
             }
             break;
         case DesiredModeAction::None:
@@ -1455,7 +1455,7 @@
     }
 
     if (pendingModeOpt->emitEvent) {
-        dispatchDisplayModeChangeEvent(displayId, activeMode);
+        mScheduler->onDisplayModeChanged(displayId, activeMode);
     }
 }
 
@@ -3589,16 +3589,6 @@
     mPhysicalDisplays.erase(displayId);
 }
 
-void SurfaceFlinger::dispatchDisplayModeChangeEvent(PhysicalDisplayId displayId,
-                                                    const scheduler::FrameRateMode& mode) {
-    // TODO(b/255635821): Merge code paths and move to Scheduler.
-    const auto onDisplayModeChanged = displayId == mActiveDisplayId
-            ? &scheduler::Scheduler::onPrimaryDisplayModeChanged
-            : &scheduler::Scheduler::onNonPrimaryDisplayModeChanged;
-
-    ((*mScheduler).*onDisplayModeChanged)(scheduler::Cycle::Render, mode);
-}
-
 sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
         const wp<IBinder>& displayToken,
         std::shared_ptr<compositionengine::Display> compositionDisplay,
@@ -7959,13 +7949,9 @@
     const scheduler::RefreshRateSelector::Policy currentPolicy = selector.getCurrentPolicy();
     ALOGV("Setting desired display mode specs: %s", currentPolicy.toString().c_str());
 
-    // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
-    // be depending in this callback.
-    if (const auto activeMode = selector.getActiveMode(); displayId == mActiveDisplayId) {
-        mScheduler->onPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
+    if (const bool isPacesetter =
+                mScheduler->onDisplayModeChanged(displayId, selector.getActiveMode())) {
         toggleKernelIdleTimer();
-    } else {
-        mScheduler->onNonPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
     }
 
     auto preferredModeOpt = getPreferredDisplayMode(displayId, currentPolicy.defaultMode);
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9b2dea2..8b71f3b 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1067,8 +1067,6 @@
                                const DisplayDeviceState& drawingState)
             REQUIRES(mStateLock, kMainThreadContext);
 
-    void dispatchDisplayModeChangeEvent(PhysicalDisplayId, const scheduler::FrameRateMode&);
-
     /*
      * VSYNC
      */
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 3df724a..dddda05 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -78,6 +78,8 @@
 
     SchedulerTest();
 
+    static constexpr RefreshRateSelector::LayerRequirement kLayer = {.weight = 1.f};
+
     static constexpr PhysicalDisplayId kDisplayId1 = PhysicalDisplayId::fromPort(255u);
     static inline const ftl::NonNull<DisplayModePtr> kDisplay1Mode60 =
             ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(0), 60_Hz));
@@ -85,6 +87,9 @@
             ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(1), 120_Hz));
     static inline const DisplayModes kDisplay1Modes = makeModes(kDisplay1Mode60, kDisplay1Mode120);
 
+    static inline FrameRateMode kDisplay1Mode60_60{60_Hz, kDisplay1Mode60};
+    static inline FrameRateMode kDisplay1Mode120_120{120_Hz, kDisplay1Mode120};
+
     static constexpr PhysicalDisplayId kDisplayId2 = PhysicalDisplayId::fromPort(254u);
     static inline const ftl::NonNull<DisplayModePtr> kDisplay2Mode60 =
             ftl::as_non_null(createDisplayMode(kDisplayId2, DisplayModeId(0), 60_Hz));
@@ -123,6 +128,7 @@
             .WillRepeatedly(Return(mEventThreadConnection));
 
     mScheduler->setEventThread(Cycle::Render, std::move(eventThread));
+    mScheduler->setEventThread(Cycle::LastComposite, std::make_unique<MockEventThread>());
 
     mFlinger.resetScheduler(mScheduler);
 }
@@ -193,11 +199,39 @@
     ASSERT_EQ(1u, mScheduler->getNumActiveLayers());
 }
 
-TEST_F(SchedulerTest, dispatchCachedReportedMode) {
-    mScheduler->clearCachedReportedMode();
+TEST_F(SchedulerTest, emitModeChangeEvent) {
+    const auto selectorPtr =
+            std::make_shared<RefreshRateSelector>(kDisplay1Modes, kDisplay1Mode120->getId());
+    mScheduler->registerDisplay(kDisplayId1, selectorPtr);
+    mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
 
+    mScheduler->setContentRequirements({kLayer});
+
+    // No event is emitted in response to idle.
     EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0);
-    EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode());
+
+    using TimerState = TestableScheduler::TimerState;
+
+    mScheduler->idleTimerCallback(TimerState::Expired);
+    selectorPtr->setActiveMode(kDisplay1Mode60->getId(), 60_Hz);
+
+    auto layer = kLayer;
+    layer.vote = RefreshRateSelector::LayerVoteType::ExplicitExact;
+    layer.desiredRefreshRate = 60_Hz;
+    mScheduler->setContentRequirements({layer});
+
+    // An event is emitted implicitly despite choosing the same mode as when idle.
+    EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode60_60)).Times(1);
+
+    mScheduler->idleTimerCallback(TimerState::Reset);
+
+    mScheduler->setContentRequirements({kLayer});
+
+    // An event is emitted explicitly for the mode change.
+    EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode120_120)).Times(1);
+
+    mScheduler->touchTimerCallback(TimerState::Reset);
+    mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
 }
 
 TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
@@ -246,14 +280,12 @@
                                             /*updateAttachedChoreographer*/ false);
 }
 
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplay) {
+TEST_F(SchedulerTest, chooseDisplayModes) {
     mScheduler->registerDisplay(kDisplayId1,
                                 std::make_shared<RefreshRateSelector>(kDisplay1Modes,
                                                                       kDisplay1Mode60->getId()));
 
-    std::vector<RefreshRateSelector::LayerRequirement> layers =
-            std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
-    mScheduler->setContentRequirements(layers);
+    mScheduler->setContentRequirements({kLayer, kLayer});
     GlobalSignals globalSignals = {.idle = true};
     mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
 
@@ -288,15 +320,14 @@
     EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, globalSignals));
 }
 
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplayHighHintTouchSignal) {
+TEST_F(SchedulerTest, chooseDisplayModesHighHintTouchSignal) {
     mScheduler->registerDisplay(kDisplayId1,
                                 std::make_shared<RefreshRateSelector>(kDisplay1Modes,
                                                                       kDisplay1Mode60->getId()));
 
     using DisplayModeChoice = TestableScheduler::DisplayModeChoice;
 
-    std::vector<RefreshRateSelector::LayerRequirement> layers =
-            std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
+    std::vector<RefreshRateSelector::LayerRequirement> layers = {kLayer, kLayer};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
@@ -371,9 +402,7 @@
                                                                                kDisplay2Mode60},
                                                                  GlobalSignals{});
 
-        std::vector<RefreshRateSelector::LayerRequirement> layers = {{.weight = 1.f},
-                                                                     {.weight = 1.f}};
-        mScheduler->setContentRequirements(layers);
+        mScheduler->setContentRequirements({kLayer, kLayer});
         mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
 
         const auto actualChoices = mScheduler->chooseDisplayModes();
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 0814e3d..df16b2e 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -176,6 +176,11 @@
         mPolicy.idleTimer = globalSignals.idle ? TimerState::Expired : TimerState::Reset;
     }
 
+    using Scheduler::TimerState;
+
+    using Scheduler::idleTimerCallback;
+    using Scheduler::touchTimerCallback;
+
     void setContentRequirements(std::vector<RefreshRateSelector::LayerRequirement> layers) {
         std::lock_guard<std::mutex> lock(mPolicyLock);
         mPolicy.contentRequirements = std::move(layers);
@@ -188,15 +193,7 @@
         return Scheduler::chooseDisplayModes();
     }
 
-    void dispatchCachedReportedMode() {
-        std::lock_guard<std::mutex> lock(mPolicyLock);
-        Scheduler::dispatchCachedReportedMode();
-    }
-
-    void clearCachedReportedMode() {
-        std::lock_guard<std::mutex> lock(mPolicyLock);
-        mPolicy.cachedModeChangedParams.reset();
-    }
+    using Scheduler::onDisplayModeChanged;
 
     void setInitialHwVsyncEnabled(PhysicalDisplayId id, bool enabled) {
         auto schedule = getVsyncSchedule(id);