surfaceflinger: reorder width and height in RenderArea ctor
Height is before width only in a crazy world.
Bug: 113041375
Test: take screenshot, rotate screen, screencap
Change-Id: Ia10b26dbba9a6a91abb5dae9fbe20bf17cd3e78f
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 37d0146..d4f384f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -4915,7 +4915,7 @@
}
}
- DisplayRenderArea renderArea(display, sourceCrop, reqHeight, reqWidth, rotation);
+ DisplayRenderArea renderArea(display, sourceCrop, reqWidth, reqHeight, rotation);
auto traverseLayers = std::bind(std::mem_fn(&SurfaceFlinger::traverseLayersInDisplay), this,
display, minLayerZ, maxLayerZ, std::placeholders::_1);
@@ -4931,7 +4931,7 @@
public:
LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
int32_t reqWidth, int32_t reqHeight, bool childrenOnly)
- : RenderArea(reqHeight, reqWidth, CaptureFill::CLEAR),
+ : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR),
mLayer(layer),
mCrop(crop),
mFlinger(flinger),