surfaceflinger: reorder width and height in RenderArea ctor

Height is before width only in a crazy world.

Bug: 113041375
Test: take screenshot, rotate screen, screencap
Change-Id: Ia10b26dbba9a6a91abb5dae9fbe20bf17cd3e78f
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 37d0146..d4f384f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -4915,7 +4915,7 @@
         }
     }
 
-    DisplayRenderArea renderArea(display, sourceCrop, reqHeight, reqWidth, rotation);
+    DisplayRenderArea renderArea(display, sourceCrop, reqWidth, reqHeight, rotation);
 
     auto traverseLayers = std::bind(std::mem_fn(&SurfaceFlinger::traverseLayersInDisplay), this,
                                     display, minLayerZ, maxLayerZ, std::placeholders::_1);
@@ -4931,7 +4931,7 @@
     public:
         LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
                         int32_t reqWidth, int32_t reqHeight, bool childrenOnly)
-              : RenderArea(reqHeight, reqWidth, CaptureFill::CLEAR),
+              : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR),
                 mLayer(layer),
                 mCrop(crop),
                 mFlinger(flinger),