SF: Add composition strategy prediction stats
Track number of frames we attempted to predict
the composition strategy and the number of
frames it was successful. This should only be used
as a convenient way to debug locally. Composition
strategy prediction hit and misses are also tracked
via trace tags and can be extracted for metrics.
Enable stats: adb shell su root dumpsys SurfaceFlinger --timestats -enable
Dump stats: adb shell su root dumpsys SurfaceFlinger --timestats -dump -maxlayers 0
Clear stats: adb shell su root dumpsys SurfaceFlinger --timestats -clear
Test: adb shell
Bug: 220031739
Change-Id: Ifc35efa7ce110e82041f529b58acebfa1c325f36
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index b1a2bda..e5a9dd4 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -321,22 +321,19 @@
mTimeStats.missedFramesLegacy++;
}
-void TimeStats::incrementClientCompositionFrames() {
- if (!mEnabled.load()) return;
+void TimeStats::pushCompositionStrategyState(const TimeStats::ClientCompositionRecord& record) {
+ if (!mEnabled.load() || !record.hasInterestingData()) {
+ return;
+ }
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.clientCompositionFramesLegacy++;
-}
-
-void TimeStats::incrementClientCompositionReusedFrames() {
- if (!mEnabled.load()) return;
-
- ATRACE_CALL();
-
- std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.clientCompositionReusedFramesLegacy++;
+ if (record.changed) mTimeStats.compositionStrategyChangesLegacy++;
+ if (record.hadClientComposition) mTimeStats.clientCompositionFramesLegacy++;
+ if (record.reused) mTimeStats.clientCompositionReusedFramesLegacy++;
+ if (record.predicted) mTimeStats.compositionStrategyPredictedLegacy++;
+ if (record.predictionSucceeded) mTimeStats.compositionStrategyPredictionSucceededLegacy++;
}
void TimeStats::incrementRefreshRateSwitches() {
@@ -348,15 +345,6 @@
mTimeStats.refreshRateSwitchesLegacy++;
}
-void TimeStats::incrementCompositionStrategyChanges() {
- if (!mEnabled.load()) return;
-
- ATRACE_CALL();
-
- std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.compositionStrategyChangesLegacy++;
-}
-
void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
if (!mEnabled.load()) return;
@@ -1062,8 +1050,10 @@
mTimeStats.missedFramesLegacy = 0;
mTimeStats.clientCompositionFramesLegacy = 0;
mTimeStats.clientCompositionReusedFramesLegacy = 0;
- mTimeStats.refreshRateSwitchesLegacy = 0;
mTimeStats.compositionStrategyChangesLegacy = 0;
+ mTimeStats.compositionStrategyPredictedLegacy = 0;
+ mTimeStats.compositionStrategyPredictionSucceededLegacy = 0;
+ mTimeStats.refreshRateSwitchesLegacy = 0;
mTimeStats.displayEventConnectionsCountLegacy = 0;
mTimeStats.displayOnTimeLegacy = 0;
mTimeStats.presentToPresentLegacy.hist.clear();