SurfaceFlinger: use duration instead of offset

This change is using the duration given to sf/app without
converting them back to the legacy offset. This allows us to get
the expected vsync associated with a wakeup event.

This change also required some refactoring:
 - Move the periodic callback interface out of DispSync and in
   to DispSyncSource
 - Translate legacy offsets to duration in case that duration
   is not specified in the build files
 - Add support to VSD to expose the deadline timestamp of when
   a frame needs to be ready by

Bug: 162888874
Test: SF unit tests
Test: examine systraces

Change-Id: I87a53cc7dea931d3c195eab6842e003ca4516885
diff --git a/services/surfaceflinger/Scheduler/InjectVSyncSource.h b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
index 975c9db..016b076 100644
--- a/services/surfaceflinger/Scheduler/InjectVSyncSource.h
+++ b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
@@ -35,16 +35,17 @@
         mCallback = callback;
     }
 
-    void onInjectSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) {
+    void onInjectSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp,
+                           nsecs_t deadlineTimestamp) {
         std::lock_guard<std::mutex> lock(mCallbackMutex);
         if (mCallback) {
-            mCallback->onVSyncEvent(when, expectedVSyncTimestamp);
+            mCallback->onVSyncEvent(when, expectedVSyncTimestamp, deadlineTimestamp);
         }
     }
 
     const char* getName() const override { return "inject"; }
     void setVSyncEnabled(bool) override {}
-    void setPhaseOffset(nsecs_t) override {}
+    void setDuration(std::chrono::nanoseconds, std::chrono::nanoseconds) override {}
     void dump(std::string&) const override {}
 
 private: