Ensure usage flags are always passed to dequeueBuffer in libgui_tests

Bug: 277347398
Bug: 257123981
Test: libgui_test via TEST_MAPPING with selective exclusions in child patch
Change-Id: I7bd56f6006378e4800ab36e4b7c5151017693921
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index c303b62..d585881 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -17,6 +17,7 @@
 #define LOG_TAG "BufferQueue_test"
 //#define LOG_NDEBUG 0
 
+#include "Constants.h"
 #include "MockConsumer.h"
 
 #include <gui/BufferItem.h>
@@ -521,7 +522,8 @@
     int slot;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
 
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
@@ -564,7 +566,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -578,7 +581,9 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -615,7 +620,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Queue the buffer
@@ -642,7 +648,9 @@
     // always return the same one.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -681,7 +689,8 @@
     sp<Fence> fence;
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                       nullptr, nullptr));
     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
 
     // Enable shared buffer mode
@@ -698,7 +707,9 @@
     // always the same one and because async mode gets enabled.
     int slot;
     for (int i = 0; i < 5; i++) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(sharedSlot, slot);
         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
     }
@@ -733,7 +744,8 @@
     for (int i = 0; i < 5; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
+        auto result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                               nullptr, nullptr);
         if (i < 2) {
             ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
                     result);
@@ -760,7 +772,9 @@
     for (int i = 0; i < 2; ++i) {
         int slot = BufferQueue::INVALID_BUFFER_SLOT;
         sp<Fence> fence = Fence::NO_FENCE;
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
         IGraphicBufferProducer::QueueBufferInput input(0ull, true,
                 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
@@ -771,7 +785,9 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence = Fence::NO_FENCE;
     auto startTime = systemTime();
-    ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(TIMED_OUT,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_GE(systemTime() - startTime, TIMEOUT);
 
     // We're technically attaching the same buffer multiple times (since we
@@ -792,7 +808,8 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> sourceFence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                       nullptr, nullptr));
     sp<GraphicBuffer> buffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
@@ -815,7 +832,8 @@
     int slot = BufferQueue::INVALID_BUFFER_SLOT;
     sp<Fence> fence;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     sp<GraphicBuffer> firstBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
 
@@ -827,7 +845,8 @@
     // Dequeue a second buffer
     slot = BufferQueue::INVALID_BUFFER_SLOT;
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
-              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     sp<GraphicBuffer> secondBuffer;
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
 
@@ -878,8 +897,8 @@
     int slots[3] = {};
     mProducer->setMaxDequeuedBufferCount(3);
     for (size_t i = 0; i < 3; ++i) {
-        status_t result =
-                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+        status_t result = mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0,
+                                                   TEST_PRODUCER_USAGE_BITS, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -892,7 +911,9 @@
     // The first segment is a two-buffer segment, so we only put one buffer into
     // the queue at a time
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -907,16 +928,22 @@
     // two-buffer segment, but then at the end, we put two buffers in the queue
     // at the same time before draining it.
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
         std::this_thread::sleep_for(16ms);
     }
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -931,10 +958,14 @@
 
     // The third segment is a triple-buffer segment, so the queue is switching
     // between one buffer and two buffers deep.
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     for (size_t i = 0; i < 5; ++i) {
-        ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+        ASSERT_EQ(OK,
+                  mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                           nullptr, nullptr));
         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
@@ -1033,8 +1064,8 @@
     int slots[4] = {};
     mProducer->setMaxDequeuedBufferCount(4);
     for (size_t i = 0; i < 4; ++i) {
-        status_t result =
-                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+        status_t result = mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0,
+                                                   TEST_PRODUCER_USAGE_BITS, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -1045,14 +1076,22 @@
     // Get buffers in all states: dequeued, filled, acquired, free
 
     // Fill 3 buffers
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     // Dequeue 1 buffer
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
 
     // Acquire and free 1 buffer
     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
@@ -1118,8 +1157,8 @@
     int slots[2] = {};
     ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
     for (size_t i = 0; i < 2; ++i) {
-        status_t result =
-                mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0, 0, nullptr, nullptr);
+        status_t result = mProducer->dequeueBuffer(&slots[i], &fence, 0, 0, 0,
+                                                   TEST_PRODUCER_USAGE_BITS, nullptr, nullptr);
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
     }
@@ -1129,10 +1168,14 @@
 
     // Fill 2 buffers without consumer consuming them. Verify that all
     // queued buffer returns proper bufferReplaced flag
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(false, output.bufferReplaced);
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
     ASSERT_EQ(true, output.bufferReplaced);
 }
@@ -1153,7 +1196,8 @@
             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
 
     // Dequeue, request, and queue one buffer
-    status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr);
+    status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS,
+                                               nullptr, nullptr);
     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
@@ -1168,7 +1212,9 @@
             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     // Dequeue and queue the buffer again
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     // Acquire and release the buffer again. Upon acquiring, the buffer handle
@@ -1180,7 +1226,9 @@
             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
 
     // Dequeue and queue the buffer again
-    ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr, nullptr));
+    ASSERT_EQ(OK,
+              mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, TEST_PRODUCER_USAGE_BITS, nullptr,
+                                       nullptr));
     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
 
     // Disconnect the producer end. This should clear all of the slots and mark