Merge "Fixing cosmetic kinks"
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index cbb74b3..afa0b4d 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -2864,31 +2864,23 @@
     // duration is logged into MYLOG instead.
     PrintHeader();
 
-    // TODO(b/158737089) reduce code repetition in if branches
-    if (options_->telephony_only) {
-        MaybeTakeEarlyScreenshot();
-        onUiIntensiveBugreportDumpsFinished(calling_uid);
-        MaybeCheckUserConsent(calling_uid, calling_package);
-        DumpstateTelephonyOnly(calling_package);
-    } else if (options_->wifi_only) {
-        MaybeTakeEarlyScreenshot();
-        onUiIntensiveBugreportDumpsFinished(calling_uid);
-        MaybeCheckUserConsent(calling_uid, calling_package);
-        DumpstateWifiOnly();
-    } else if (options_->limited_only) {
-        MaybeTakeEarlyScreenshot();
-        onUiIntensiveBugreportDumpsFinished(calling_uid);
-        MaybeCheckUserConsent(calling_uid, calling_package);
-        DumpstateLimitedOnly();
-    } else {
+    bool is_dumpstate_restricted = options_->telephony_only
+                                   || options_->wifi_only
+                                   || options_->limited_only;
+    if (!is_dumpstate_restricted) {
         // Invoke critical dumpsys first to preserve system state, before doing anything else.
         RunDumpsysCritical();
-
-        // Take screenshot and get consent only after critical dumpsys has finished.
-        MaybeTakeEarlyScreenshot();
-        onUiIntensiveBugreportDumpsFinished(calling_uid);
-        MaybeCheckUserConsent(calling_uid, calling_package);
-
+    }
+    MaybeTakeEarlyScreenshot();
+    onUiIntensiveBugreportDumpsFinished(calling_uid);
+    MaybeCheckUserConsent(calling_uid, calling_package);
+    if (options_->telephony_only) {
+        DumpstateTelephonyOnly(calling_package);
+    } else if (options_->wifi_only) {
+        DumpstateWifiOnly();
+    } else if (options_->limited_only) {
+        DumpstateLimitedOnly();
+    } else {
         // Dump state for the default case. This also drops root.
         RunStatus s = DumpstateDefaultAfterCritical();
         if (s != RunStatus::OK) {
diff --git a/cmds/installd/dexopt.cpp b/cmds/installd/dexopt.cpp
index 594880a..65fc46e 100644
--- a/cmds/installd/dexopt.cpp
+++ b/cmds/installd/dexopt.cpp
@@ -1818,10 +1818,13 @@
 
     pid_t pid = fork();
     if (pid == 0) {
+        // Need to set schedpolicy before dropping privileges
+        // for cgroup migration. See details at b/175178520.
+        SetDex2OatScheduling(boot_complete);
+
         /* child -- drop privileges before continuing */
         drop_capabilities(uid);
 
-        SetDex2OatScheduling(boot_complete);
         if (flock(out_oat.fd(), LOCK_EX | LOCK_NB) != 0) {
             PLOG(ERROR) << "flock(" << out_oat.path() << ") failed";
             _exit(DexoptReturnCodes::kFlock);
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 28d7adc..ee0a70a 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -600,7 +600,7 @@
                                                    {SkFilterMode::kLinear, SkMipmapMode::kNone}),
                                            &matrix);
             } else {
-                shader = image->makeShader(matrix);
+                shader = image->makeShader(SkSamplingOptions(), matrix);
             }
 
             if (mUseColorManagement &&
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9407c92..d5b599a 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -819,7 +819,8 @@
             // to be applied as per normal (no synchronization).
             mCurrentState.barrierLayer_legacy = nullptr;
         } else {
-            auto syncPoint = std::make_shared<SyncPoint>(mCurrentState.barrierFrameNumber, this);
+            auto syncPoint = std::make_shared<SyncPoint>(mCurrentState.barrierFrameNumber, this,
+                                                         barrierLayer);
             if (barrierLayer->addSyncPoint(syncPoint)) {
                 std::stringstream ss;
                 ss << "Adding sync point " << mCurrentState.barrierFrameNumber;
@@ -844,7 +845,7 @@
     ATRACE_CALL();
 
     *stateToCommit = mPendingStates[0];
-    mPendingStates.removeAt(0);
+    mPendingStates.pop_front();
     ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
 }
 
@@ -883,6 +884,7 @@
                 mRemoteSyncPoints.pop_front();
             } else {
                 ATRACE_NAME("!frameIsAvailable");
+                mRemoteSyncPoints.front()->checkTimeoutAndLog();
                 break;
             }
         } else {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index ac0eb90..2cfdba3 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -36,6 +36,7 @@
 #include <utils/RefBase.h>
 #include <utils/Timers.h>
 
+#include <chrono>
 #include <cstdint>
 #include <list>
 #include <optional>
@@ -902,12 +903,13 @@
 protected:
     class SyncPoint {
     public:
-        explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer)
+        explicit SyncPoint(uint64_t frameNumber, wp<Layer> requestedSyncLayer,
+                           wp<Layer> barrierLayer_legacy)
               : mFrameNumber(frameNumber),
                 mFrameIsAvailable(false),
                 mTransactionIsApplied(false),
-                mRequestedSyncLayer(requestedSyncLayer) {}
-
+                mRequestedSyncLayer(requestedSyncLayer),
+                mBarrierLayer_legacy(barrierLayer_legacy) {}
         uint64_t getFrameNumber() const { return mFrameNumber; }
 
         bool frameIsAvailable() const { return mFrameIsAvailable; }
@@ -920,11 +922,42 @@
 
         sp<Layer> getRequestedSyncLayer() { return mRequestedSyncLayer.promote(); }
 
+        sp<Layer> getBarrierLayer() const { return mBarrierLayer_legacy.promote(); }
+
+        bool isTimeout() const {
+            using namespace std::chrono_literals;
+            static constexpr std::chrono::nanoseconds TIMEOUT_THRESHOLD = 1s;
+
+            return std::chrono::steady_clock::now() - mCreateTimeStamp > TIMEOUT_THRESHOLD;
+        }
+
+        void checkTimeoutAndLog() {
+            using namespace std::chrono_literals;
+            static constexpr std::chrono::nanoseconds LOG_PERIOD = 1s;
+
+            if (!frameIsAvailable() && isTimeout()) {
+                const auto now = std::chrono::steady_clock::now();
+                if (now - mLastLogTime > LOG_PERIOD) {
+                    mLastLogTime = now;
+                    sp<Layer> requestedSyncLayer = getRequestedSyncLayer();
+                    sp<Layer> barrierLayer = getBarrierLayer();
+                    ALOGW("[%s] sync point %" PRIu64 " wait timeout %lld for %s",
+                          requestedSyncLayer ? requestedSyncLayer->getDebugName() : "Removed",
+                          mFrameNumber, (now - mCreateTimeStamp).count(),
+                          barrierLayer ? barrierLayer->getDebugName() : "Removed");
+                }
+            }
+        }
+
     private:
         const uint64_t mFrameNumber;
         std::atomic<bool> mFrameIsAvailable;
         std::atomic<bool> mTransactionIsApplied;
         wp<Layer> mRequestedSyncLayer;
+        wp<Layer> mBarrierLayer_legacy;
+        const std::chrono::time_point<std::chrono::steady_clock> mCreateTimeStamp =
+                std::chrono::steady_clock::now();
+        std::chrono::time_point<std::chrono::steady_clock> mLastLogTime;
     };
 
     friend class impl::SurfaceInterceptor;
@@ -1011,12 +1044,12 @@
     State mDrawingState;
     // Store a copy of the pending state so that the drawing thread can access the
     // states without a lock.
-    Vector<State> mPendingStatesSnapshot;
+    std::deque<State> mPendingStatesSnapshot;
 
     // these are protected by an external lock (mStateLock)
     State mCurrentState;
     std::atomic<uint32_t> mTransactionFlags{0};
-    Vector<State> mPendingStates;
+    std::deque<State> mPendingStates;
 
     // Timestamp history for UIAutomation. Thread safe.
     FrameTracker mFrameTracker;