SurfaceFlinger: move sync_wait for screen capture to client

Free up time from the SF's main thread by moving the fence waiting
to the client.

Test: Observe systrace of region sample thread
Test: adb shell screencap
Test: Recents takes the screenshot
Test: Rotate device
Test: Volume + power down for screenshot
Bug: 178649983
Change-Id: I0a4991c013375b1f354e0728a06ca30a835b0422
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index fc284ff..2701f47 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -349,11 +349,11 @@
 
     auto renderScreenImplLocked(const RenderArea& renderArea,
                                 SurfaceFlinger::TraverseLayersFunction traverseLayers,
-                                const sp<GraphicBuffer>& buffer, bool forSystem, int* outSyncFd,
+                                const sp<GraphicBuffer>& buffer, bool forSystem,
                                 bool regionSampling) {
         ScreenCaptureResults captureResults;
         return mFlinger->renderScreenImplLocked(renderArea, traverseLayers, buffer, forSystem,
-                                                outSyncFd, regionSampling, captureResults);
+                                                regionSampling, captureResults);
     }
 
     auto traverseLayersInLayerStack(ui::LayerStack layerStack, int32_t uid,