Remove Y410 fields from SurfaceFlinger
Ever since RenderEngine started to use skia this was never used. It will
have been three releases since then, so finish cleaning this up.
Bug: 130025362
Test: builds
Change-Id: Ib0328903e04d754e08b6960949898b282e3d529b
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
index 7e020ee..752257b 100644
--- a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -45,8 +45,7 @@
lhs.useTextureFiltering == rhs.useTextureFiltering &&
lhs.textureTransform == rhs.textureTransform &&
lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
- lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
- lhs.maxLuminanceNits == rhs.maxLuminanceNits;
+ lhs.isOpaque == rhs.isOpaque && lhs.maxLuminanceNits == rhs.maxLuminanceNits;
}
inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,