Remove Y410 fields from SurfaceFlinger

Ever since RenderEngine started to use skia this was never used. It will
have been three releases since then, so finish cleaning this up.

Bug: 130025362
Test: builds
Change-Id: Ib0328903e04d754e08b6960949898b282e3d529b
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 0d7df10..e7a2c7a 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -1251,7 +1251,6 @@
             texture.setFiltering(layer.source.buffer.useTextureFiltering);
 
             texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
-            setSourceY410BT2020(layer.source.buffer.isY410BT2020);
 
             renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
             texCoords[0] = vec2(0.0, 0.0);
@@ -1294,7 +1293,6 @@
         // Cleanup if there's a buffer source
         if (layer.source.buffer.buffer != nullptr) {
             disableBlending();
-            setSourceY410BT2020(false);
             disableTexturing();
         }
     }
@@ -1357,10 +1355,6 @@
     }
 }
 
-void GLESRenderEngine::setSourceY410BT2020(bool enable) {
-    mState.isY410BT2020 = enable;
-}
-
 void GLESRenderEngine::setSourceDataSpace(Dataspace source) {
     mDataSpace = source;
 }
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 402ff52..ea75e21 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -183,7 +183,6 @@
     void setupCornerRadiusCropSize(float width, float height);
 
     // HDR and color management related functions and state
-    void setSourceY410BT2020(bool enable);
     void setSourceDataSpace(ui::Dataspace source);
     void setOutputDataSpace(ui::Dataspace dataspace);
     void setDisplayMaxLuminance(const float maxLuminance);
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index f7f2d54..812dda0 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -98,9 +98,6 @@
             shaderKey.set(Key::INPUT_TF_MASK, (i & 1) ?
                     Key::INPUT_TF_HLG : Key::INPUT_TF_ST2084);
 
-            // Cache Y410 input on or off
-            shaderKey.set(Key::Y410_BT2020_MASK, (i & 2) ?
-                    Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
             if (cache.count(shaderKey) == 0) {
                 cache.emplace(shaderKey, generateProgram(shaderKey));
                 shaderCount++;
@@ -161,13 +158,11 @@
 ProgramCache::Key ProgramCache::computeKey(const Description& description) {
     Key needs;
     needs.set(Key::TEXTURE_MASK,
-              !description.textureEnabled
-                      ? Key::TEXTURE_OFF
+              !description.textureEnabled ? Key::TEXTURE_OFF
                       : description.texture.getTextureTarget() == GL_TEXTURE_EXTERNAL_OES
-                              ? Key::TEXTURE_EXT
-                              : description.texture.getTextureTarget() == GL_TEXTURE_2D
-                                      ? Key::TEXTURE_2D
-                                      : Key::TEXTURE_OFF)
+                      ? Key::TEXTURE_EXT
+                      : description.texture.getTextureTarget() == GL_TEXTURE_2D ? Key::TEXTURE_2D
+                                                                                : Key::TEXTURE_OFF)
             .set(Key::ALPHA_MASK, (description.color.a < 1) ? Key::ALPHA_LT_ONE : Key::ALPHA_EQ_ONE)
             .set(Key::BLEND_MASK,
                  description.isPremultipliedAlpha ? Key::BLEND_PREMULT : Key::BLEND_NORMAL)
@@ -186,8 +181,6 @@
             .set(Key::ROUNDED_CORNERS_MASK,
                  description.cornerRadius > 0 ? Key::ROUNDED_CORNERS_ON : Key::ROUNDED_CORNERS_OFF)
             .set(Key::SHADOW_MASK, description.drawShadows ? Key::SHADOW_ON : Key::SHADOW_OFF);
-    needs.set(Key::Y410_BT2020_MASK,
-              description.isY410BT2020 ? Key::Y410_BT2020_ON : Key::Y410_BT2020_OFF);
 
     if (needs.hasTransformMatrix() ||
         (description.inputTransferFunction != description.outputTransferFunction)) {
@@ -650,20 +643,6 @@
         fs << "uniform vec4 color;";
     }
 
-    if (needs.isY410BT2020()) {
-        fs << R"__SHADER__(
-            vec3 convertY410BT2020(const vec3 color) {
-                const vec3 offset = vec3(0.0625, 0.5, 0.5);
-                const mat3 transform = mat3(
-                    vec3(1.1678,  1.1678, 1.1678),
-                    vec3(   0.0, -0.1878, 2.1481),
-                    vec3(1.6836, -0.6523,   0.0));
-                // Y is in G, U is in R, and V is in B
-                return clamp(transform * (color.grb - offset), 0.0, 1.0);
-            }
-            )__SHADER__";
-    }
-
     if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
         needs.hasDisplayColorMatrix()) {
         if (needs.needsToneMapping()) {
@@ -730,9 +709,6 @@
     } else {
         if (needs.isTexturing()) {
             fs << "gl_FragColor = texture2D(sampler, outTexCoords);";
-            if (needs.isY410BT2020()) {
-                fs << "gl_FragColor.rgb = convertY410BT2020(gl_FragColor.rgb);";
-            }
         } else {
             fs << "gl_FragColor.rgb = color.rgb;";
             fs << "gl_FragColor.a = 1.0;";
diff --git a/libs/renderengine/gl/ProgramCache.h b/libs/renderengine/gl/ProgramCache.h
index 535d21c..b18914f 100644
--- a/libs/renderengine/gl/ProgramCache.h
+++ b/libs/renderengine/gl/ProgramCache.h
@@ -108,11 +108,6 @@
             OUTPUT_TF_ST2084 = 2 << OUTPUT_TF_SHIFT,
             OUTPUT_TF_HLG = 3 << OUTPUT_TF_SHIFT,
 
-            Y410_BT2020_SHIFT = 12,
-            Y410_BT2020_MASK = 1 << Y410_BT2020_SHIFT,
-            Y410_BT2020_OFF = 0 << Y410_BT2020_SHIFT,
-            Y410_BT2020_ON = 1 << Y410_BT2020_SHIFT,
-
             SHADOW_SHIFT = 13,
             SHADOW_MASK = 1 << SHADOW_SHIFT,
             SHADOW_OFF = 0 << SHADOW_SHIFT,
@@ -180,7 +175,6 @@
             outputTF >>= Key::OUTPUT_TF_SHIFT;
             return inputTF != outputTF;
         }
-        inline bool isY410BT2020() const { return (mKey & Y410_BT2020_MASK) == Y410_BT2020_ON; }
 
         // for use by std::unordered_map
 
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index b3a617c..b501c40 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -64,9 +64,6 @@
     // overrides the alpha channel of the buffer.
     bool isOpaque = false;
 
-    // HDR color-space setting for Y410.
-    bool isY410BT2020 = false;
-
     float maxLuminanceNits = 0.0;
 };
 
@@ -189,8 +186,7 @@
             lhs.useTextureFiltering == rhs.useTextureFiltering &&
             lhs.textureTransform == rhs.textureTransform &&
             lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
-            lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
-            lhs.maxLuminanceNits == rhs.maxLuminanceNits;
+            lhs.isOpaque == rhs.isOpaque && lhs.maxLuminanceNits == rhs.maxLuminanceNits;
 }
 
 static inline bool operator==(const Geometry& lhs, const Geometry& rhs) {
@@ -247,7 +243,6 @@
     PrintMatrix(settings.textureTransform, os);
     *os << "\n    .usePremultipliedAlpha = " << settings.usePremultipliedAlpha;
     *os << "\n    .isOpaque = " << settings.isOpaque;
-    *os << "\n    .isY410BT2020 = " << settings.isY410BT2020;
     *os << "\n    .maxLuminanceNits = " << settings.maxLuminanceNits;
     *os << "\n}";
 }
diff --git a/libs/renderengine/include/renderengine/private/Description.h b/libs/renderengine/include/renderengine/private/Description.h
index fa6ec10..2873ad7 100644
--- a/libs/renderengine/include/renderengine/private/Description.h
+++ b/libs/renderengine/include/renderengine/private/Description.h
@@ -64,9 +64,6 @@
     // color used when texturing is disabled or when setting alpha.
     half4 color;
 
-    // true if the sampled pixel values are in Y410/BT2020 rather than RGBA
-    bool isY410BT2020 = false;
-
     // transfer functions for the input/output
     TransferFunction inputTransferFunction = TransferFunction::LINEAR;
     TransferFunction outputTransferFunction = TransferFunction::LINEAR;
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
index 7e020ee..752257b 100644
--- a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -45,8 +45,7 @@
             lhs.useTextureFiltering == rhs.useTextureFiltering &&
             lhs.textureTransform == rhs.textureTransform &&
             lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
-            lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
-            lhs.maxLuminanceNits == rhs.maxLuminanceNits;
+            lhs.isOpaque == rhs.isOpaque && lhs.maxLuminanceNits == rhs.maxLuminanceNits;
 }
 
 inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index ee589c3..5d41fdd 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -468,19 +468,9 @@
     if (forceUpdate ||
         requested.what &
                 (layer_state_t::eBufferChanged | layer_state_t::eDataspaceChanged |
-                 layer_state_t::eApiChanged)) {
-        isHdrY410 = requested.dataspace == ui::Dataspace::BT2020_ITU_PQ &&
-                requested.api == NATIVE_WINDOW_API_MEDIA &&
-                requested.bufferData->getPixelFormat() == HAL_PIXEL_FORMAT_RGBA_1010102;
-    }
-
-    if (forceUpdate ||
-        requested.what &
-                (layer_state_t::eBufferChanged | layer_state_t::eDataspaceChanged |
                  layer_state_t::eApiChanged | layer_state_t::eShadowRadiusChanged |
                  layer_state_t::eBlurRegionsChanged | layer_state_t::eStretchChanged)) {
-        forceClientComposition = isHdrY410 || shadowSettings.length > 0 ||
-                stretchEffect.hasEffect();
+        forceClientComposition = shadowSettings.length > 0 || stretchEffect.hasEffect();
     }
 
     if (forceUpdate ||
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.h b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
index 19477fa..92d23e2 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
@@ -72,7 +72,6 @@
     Rect transformedBoundsWithoutTransparentRegion;
     renderengine::ShadowSettings shadowSettings;
     bool premultipliedAlpha;
-    bool isHdrY410;
     ui::Transform parentTransform;
     Rect bufferSize;
     Rect croppedBufferSize;
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index cf39187..162b546 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -870,8 +870,8 @@
     }
 
     // computed snapshot properties
-    snapshot.forceClientComposition = snapshot.isHdrY410 || snapshot.shadowSettings.length > 0 ||
-            snapshot.stretchEffect.hasEffect();
+    snapshot.forceClientComposition =
+            snapshot.shadowSettings.length > 0 || snapshot.stretchEffect.hasEffect();
     snapshot.contentOpaque = snapshot.isContentOpaque();
     snapshot.isOpaque = snapshot.contentOpaque && !snapshot.roundedCorner.hasRoundedCorners() &&
             snapshot.color.a == 1.f;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index cfcc424..1737bdf 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -659,7 +659,7 @@
     // Force client composition for special cases known only to the front-end.
     // Rounded corners no longer force client composition, since we may use a
     // hole punch so that the layer will appear to have rounded corners.
-    if (isHdrY410() || drawShadows() || snapshot->stretchEffect.hasEffect()) {
+    if (drawShadows() || snapshot->stretchEffect.hasEffect()) {
         snapshot->forceClientComposition = true;
     }
     // If there are no visible region changes, we still need to update blur parameters.
@@ -3887,13 +3887,6 @@
     return true;
 }
 
-bool Layer::isHdrY410() const {
-    // pixel format is HDR Y410 masquerading as RGBA_1010102
-    return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
-            mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
-            mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
-}
-
 sp<LayerFE> Layer::getCompositionEngineLayerFE() const {
     // There's no need to get a CE Layer if the layer isn't going to draw anything.
     return hasSomethingToDraw() ? mLegacyLayerFE : nullptr;
@@ -4295,7 +4288,6 @@
     snapshot->contentOpaque = isOpaque(mDrawingState);
     snapshot->layerOpaqueFlagSet =
             (mDrawingState.flags & layer_state_t::eLayerOpaque) == layer_state_t::eLayerOpaque;
-    snapshot->isHdrY410 = isHdrY410();
     sp<Layer> p = mDrawingParent.promote();
     if (p != nullptr) {
         snapshot->parentTransform = p->getTransform();
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 5d77657..25a6845 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -431,8 +431,6 @@
     void updateCloneBufferInfo();
     uint64_t mPreviousFrameNumber = 0;
 
-    bool isHdrY410() const;
-
     /*
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
diff --git a/services/surfaceflinger/LayerFE.cpp b/services/surfaceflinger/LayerFE.cpp
index 4d3e048..5ae52ab 100644
--- a/services/surfaceflinger/LayerFE.cpp
+++ b/services/surfaceflinger/LayerFE.cpp
@@ -225,7 +225,6 @@
     layerSettings.source.buffer.fence = mSnapshot->acquireFence;
     layerSettings.source.buffer.textureName = mSnapshot->textureName;
     layerSettings.source.buffer.usePremultipliedAlpha = mSnapshot->premultipliedAlpha;
-    layerSettings.source.buffer.isY410BT2020 = mSnapshot->isHdrY410;
     bool hasSmpte2086 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::SMPTE2086;
     bool hasCta861_3 = mSnapshot->hdrMetadata.validTypes & HdrMetadata::CTA861_3;
     float maxLuminance = 0.f;
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index e8a9cfe..14fa492 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -600,7 +600,6 @@
                     EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
                     EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
                     EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
-                    EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
                     EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
                     EXPECT_EQ(false, layer.source.buffer.isOpaque);
                     EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);