SF: Remove layer map from Client

Cleanup before layer refbase removal. We
can lookup the layer from the handle
instead of maintaining a map.

Bug: 238781169
Test: presubmit
Change-Id: Ie6543e4c344359be6a221c164d193656e9190cc8
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index 7202bef..bdbc79b 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -25,6 +25,7 @@
 
 #include "Client.h"
 #include "FrontEnd/LayerCreationArgs.h"
+#include "FrontEnd/LayerHandle.h"
 #include "Layer.h"
 #include "SurfaceFlinger.h"
 
@@ -47,36 +48,6 @@
     return NO_ERROR;
 }
 
-void Client::attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer)
-{
-    Mutex::Autolock _l(mLock);
-    mLayers.add(handle, layer);
-}
-
-void Client::detachLayer(const Layer* layer)
-{
-    Mutex::Autolock _l(mLock);
-    // we do a linear search here, because this doesn't happen often
-    const size_t count = mLayers.size();
-    for (size_t i=0 ; i<count ; i++) {
-        if (mLayers.valueAt(i) == layer) {
-            mLayers.removeItemsAt(i, 1);
-            break;
-        }
-    }
-}
-sp<Layer> Client::getLayerUser(const sp<IBinder>& handle) const
-{
-    Mutex::Autolock _l(mLock);
-    sp<Layer> lbc;
-    wp<Layer> layer(mLayers.valueFor(handle));
-    if (layer != 0) {
-        lbc = layer.promote();
-        ALOGE_IF(lbc==0, "getLayerUser(name=%p) is dead", handle.get());
-    }
-    return lbc;
-}
-
 binder::Status Client::createSurface(const std::string& name, int32_t flags,
                                      const sp<IBinder>& parent, const gui::LayerMetadata& metadata,
                                      gui::CreateSurfaceResult* outResult) {
@@ -91,7 +62,7 @@
 
 binder::Status Client::clearLayerFrameStats(const sp<IBinder>& handle) {
     status_t status;
-    sp<Layer> layer = getLayerUser(handle);
+    sp<Layer> layer = LayerHandle::getLayer(handle);
     if (layer == nullptr) {
         status = NAME_NOT_FOUND;
     } else {
@@ -103,7 +74,7 @@
 
 binder::Status Client::getLayerFrameStats(const sp<IBinder>& handle, gui::FrameStats* outStats) {
     status_t status;
-    sp<Layer> layer = getLayerUser(handle);
+    sp<Layer> layer = LayerHandle::getLayer(handle);
     if (layer == nullptr) {
         status = NAME_NOT_FOUND;
     } else {
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 02079a3..af410ea 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -38,12 +38,6 @@
 
     status_t initCheck() const;
 
-    // protected by SurfaceFlinger::mStateLock
-    void attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer);
-    void detachLayer(const Layer* layer);
-
-    sp<Layer> getLayerUser(const sp<IBinder>& handle) const;
-
 private:
     // ISurfaceComposerClient interface
 
@@ -64,9 +58,6 @@
     // constant
     sp<SurfaceFlinger> mFlinger;
 
-    // protected by mLock
-    DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayers;
-
     // thread-safe
     mutable Mutex mLock;
 };
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9777092..97e47e8 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -240,11 +240,6 @@
     mFlinger->mTimeStats->onDestroy(layerId);
     mFlinger->mFrameTracer->onDestroy(layerId);
 
-    sp<Client> c(mClientRef.promote());
-    if (c != 0) {
-        c->detachLayer(this);
-    }
-
     mFrameTracker.logAndResetStats(mName);
     mFlinger->onLayerDestroyed(this);
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cfebec7..e2ca129 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3640,11 +3640,6 @@
         mCreatedLayers.emplace_back(layer, parent, args.addToRoot);
     }
 
-    // attach this layer to the client
-    if (args.client != nullptr) {
-        args.client->attachLayer(handle, layer);
-    }
-
     setTransactionFlags(eTransactionNeeded);
     return NO_ERROR;
 }