SF: Clean up Scheduler

Remove dynamic allocation for Scheduler::{Connection,ConnectionHandle},
as well as ref-counting for the latter. Also, remove dead code and make
members private.

Bug: 130554049
Test: libsurfaceflinger_unittest
Change-Id: Ibb9dc8d4cb66451a4172c852a36032bbc0a54411
diff --git a/services/surfaceflinger/Scheduler/DispSync.cpp b/services/surfaceflinger/Scheduler/DispSync.cpp
index ad5eb33..ae776a0 100644
--- a/services/surfaceflinger/Scheduler/DispSync.cpp
+++ b/services/surfaceflinger/Scheduler/DispSync.cpp
@@ -462,22 +462,14 @@
     TracedOrdinal<bool> mParity;
 };
 
-DispSync::DispSync(const char* name) : mName(name), mRefreshSkipCount(0) {
+DispSync::DispSync(const char* name, bool hasSyncFramework)
+      : mName(name), mIgnorePresentFences(!hasSyncFramework) {
     // This flag offers the ability to turn on systrace logging from the shell.
     char value[PROPERTY_VALUE_MAX];
     property_get("debug.sf.dispsync_trace_detailed_info", value, "0");
     mTraceDetailedInfo = atoi(value);
+
     mThread = new DispSyncThread(name, mTraceDetailedInfo);
-}
-
-DispSync::~DispSync() {
-    mThread->stop();
-    mThread->requestExitAndWait();
-}
-
-void DispSync::init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset) {
-    mIgnorePresentFences = !hasSyncFramework;
-    mPresentTimeOffset = dispSyncPresentTimeOffset;
     mThread->run("DispSync", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
 
     // set DispSync to SCHED_FIFO to minimize jitter
@@ -495,6 +487,11 @@
     }
 }
 
+DispSync::~DispSync() {
+    mThread->stop();
+    mThread->requestExitAndWait();
+}
+
 void DispSync::reset() {
     Mutex::Autolock lock(mMutex);
     resetLocked();