Do not block on allocating buffers
am: 0a3e784701
Change-Id: I1a965d4a5ffe50724b27d23505b9dd686e135614
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index c8021e4..c96a2dd 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -381,7 +381,6 @@
{ // Autolock scope
Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
if (format == 0) {
format = mCore->mDefaultBufferFormat;
@@ -1345,7 +1344,9 @@
return;
}
- newBufferCount = mCore->mFreeSlots.size();
+ // Only allocate one buffer at a time to reduce risks of overlapping an allocation from
+ // both allocateBuffers and dequeueBuffer.
+ newBufferCount = mCore->mFreeSlots.empty() ? 0 : 1;
if (newBufferCount == 0) {
return;
}
@@ -1360,7 +1361,7 @@
} // Autolock scope
Vector<sp<GraphicBuffer>> buffers;
- for (size_t i = 0; i < newBufferCount; ++i) {
+ for (size_t i = 0; i < newBufferCount; ++i) {
sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
allocUsage, allocName);
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 0749fde..0b37960 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -355,7 +355,7 @@
data.writeUint32(height);
data.writeInt32(static_cast<int32_t>(format));
data.writeUint64(usage);
- status_t result = remote()->transact(ALLOCATE_BUFFERS, data, &reply);
+ status_t result = remote()->transact(ALLOCATE_BUFFERS, data, &reply, TF_ONE_WAY);
if (result != NO_ERROR) {
ALOGE("allocateBuffers failed to transact: %d", result);
}
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 339bd0f..2de14c8 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -464,8 +464,12 @@
if (interval > maxSwapInterval)
interval = maxSwapInterval;
+ const bool wasSwapIntervalZero = mSwapIntervalZero;
mSwapIntervalZero = (interval == 0);
- mGraphicBufferProducer->setAsyncMode(mSwapIntervalZero);
+
+ if (mSwapIntervalZero != wasSwapIntervalZero) {
+ mGraphicBufferProducer->setAsyncMode(mSwapIntervalZero);
+ }
return NO_ERROR;
}