Support DISPLAY_P3 dataspace to BT2020 in SF
Adding support to fallback to ColorMode BT2020 with
SRGB when P3 layers are present when external display supports BT2020 with SRGB
transfer function. (Before fallback was to BT709_sRGB)
Bug: 115335239
Test: ./libsurfaceflinger_unittest --gtest_filter=GetBestColorModeTest.*
Change-Id: Iec7154d411cb3dcc4fd1158199bc45207799bb27
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index b474e42..d32627a 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -22,6 +22,7 @@
#include <log/log.h>
+#include <ui/DebugUtils.h>
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
#include "mock/DisplayHardware/MockDisplaySurface.h"
@@ -997,6 +998,93 @@
}
/* ------------------------------------------------------------------------
+ * DisplayDevice::GetBestColorMode
+ */
+class GetBestColorModeTest : public DisplayTransactionTest {
+public:
+ GetBestColorModeTest()
+ : DisplayTransactionTest(),
+ mInjector(FakeDisplayDeviceInjector(mFlinger, DisplayDevice::DISPLAY_PRIMARY, 0)) {}
+
+ void setHasWideColorGamut(bool hasWideColorGamut) { mHasWideColorGamut = hasWideColorGamut; }
+
+ void addHwcColorModesMapping(ui::ColorMode colorMode,
+ std::vector<ui::RenderIntent> renderIntents) {
+ mHwcColorModes[colorMode] = renderIntents;
+ }
+
+ void setInputDataspace(ui::Dataspace dataspace) { mInputDataspace = dataspace; }
+
+ void setInputRenderIntent(ui::RenderIntent renderIntent) { mInputRenderIntent = renderIntent; }
+
+ void getBestColorMode() {
+ mInjector.setHwcColorModes(mHwcColorModes);
+ mInjector.setHasWideColorGamut(mHasWideColorGamut);
+ auto displayDevice = mInjector.inject();
+
+ displayDevice->getBestColorMode(mInputDataspace, mInputRenderIntent, &mOutDataspace,
+ &mOutColorMode, &mOutRenderIntent);
+ }
+
+ ui::Dataspace mOutDataspace;
+ ui::ColorMode mOutColorMode;
+ ui::RenderIntent mOutRenderIntent;
+
+private:
+ ui::Dataspace mInputDataspace;
+ ui::RenderIntent mInputRenderIntent;
+ bool mHasWideColorGamut = false;
+ std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> mHwcColorModes;
+ FakeDisplayDeviceInjector mInjector;
+};
+
+TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeSRGB) {
+ addHwcColorModesMapping(ui::ColorMode::SRGB,
+ std::vector<ui::RenderIntent>(1, RenderIntent::COLORIMETRIC));
+ setInputDataspace(ui::Dataspace::DISPLAY_P3);
+ setInputRenderIntent(ui::RenderIntent::COLORIMETRIC);
+ setHasWideColorGamut(true);
+
+ getBestColorMode();
+
+ ASSERT_EQ(ui::Dataspace::SRGB, mOutDataspace);
+ ASSERT_EQ(ui::ColorMode::SRGB, mOutColorMode);
+ ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mOutRenderIntent);
+}
+
+TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeDisplayP3) {
+ addHwcColorModesMapping(ui::ColorMode::DISPLAY_P3,
+ std::vector<ui::RenderIntent>(1, RenderIntent::COLORIMETRIC));
+ addHwcColorModesMapping(ui::ColorMode::SRGB,
+ std::vector<ui::RenderIntent>(1, RenderIntent::COLORIMETRIC));
+ addHwcColorModesMapping(ui::ColorMode::DISPLAY_BT2020,
+ std::vector<ui::RenderIntent>(1, RenderIntent::COLORIMETRIC));
+ setInputDataspace(ui::Dataspace::DISPLAY_P3);
+ setInputRenderIntent(ui::RenderIntent::COLORIMETRIC);
+ setHasWideColorGamut(true);
+
+ getBestColorMode();
+
+ ASSERT_EQ(ui::Dataspace::DISPLAY_P3, mOutDataspace);
+ ASSERT_EQ(ui::ColorMode::DISPLAY_P3, mOutColorMode);
+ ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mOutRenderIntent);
+}
+
+TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeDISPLAY_BT2020) {
+ addHwcColorModesMapping(ui::ColorMode::DISPLAY_BT2020,
+ std::vector<ui::RenderIntent>(1, RenderIntent::COLORIMETRIC));
+ setInputDataspace(ui::Dataspace::DISPLAY_P3);
+ setInputRenderIntent(ui::RenderIntent::COLORIMETRIC);
+ setHasWideColorGamut(true);
+
+ getBestColorMode();
+
+ ASSERT_EQ(ui::Dataspace::DISPLAY_BT2020, mOutDataspace);
+ ASSERT_EQ(ui::ColorMode::DISPLAY_BT2020, mOutColorMode);
+ ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mOutRenderIntent);
+}
+
+/* ------------------------------------------------------------------------
* SurfaceFlinger::setupNewDisplayDeviceInternal
*/