clean-up client management.
simplified things a lot, the biggest change is that the concept
of "ClientID" is now gone, instead we simply use references.
Change-Id: Icbc57f80865884aa5f35ad0d0a0db26f19f9f7ce
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
index 09c90e8..4c8bae8 100644
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ b/libs/surfaceflinger/LayerBlur.cpp
@@ -34,8 +34,8 @@
// ---------------------------------------------------------------------------
LayerBlur::LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- const sp<Client>& client, int32_t i)
- : LayerBaseClient(flinger, display, client, i), mCacheDirty(true),
+ const sp<Client>& client)
+ : LayerBaseClient(flinger, display, client), mCacheDirty(true),
mRefreshCache(true), mCacheAge(0), mTextureName(-1U),
mWidthScale(1.0f), mHeightScale(1.0f),
mBlurFormat(GGL_PIXEL_FORMAT_RGB_565)