SF: Cache DisplayConnectionType on first call

The connection type is immutable, so avoid the unnecessary AIDL call to
getDisplayConnectionType for each setActiveConfigWithConstraints.

Fixes: 323905961
Test: HWComposerTest.getDisplayConnectionType
Change-Id: I925510e24bab6bd1665128e67a98611aa9b20cd4
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index bac24c7..cfa0339 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -364,15 +364,13 @@
     RETURN_IF_INVALID_DISPLAY(displayId, ui::DisplayConnectionType::Internal);
     const auto& hwcDisplay = mDisplayData.at(displayId).hwcDisplay;
 
-    ui::DisplayConnectionType type;
-    const auto error = hwcDisplay->getConnectionType(&type);
-
-    const auto FALLBACK_TYPE = hwcDisplay->getId() == mPrimaryHwcDisplayId
-            ? ui::DisplayConnectionType::Internal
-            : ui::DisplayConnectionType::External;
-
-    RETURN_IF_HWC_ERROR(error, displayId, FALLBACK_TYPE);
-    return type;
+    if (const auto connectionType = hwcDisplay->getConnectionType()) {
+        return connectionType.value();
+    } else {
+        LOG_HWC_ERROR(__func__, connectionType.error(), displayId);
+        return hwcDisplay->getId() == mPrimaryHwcDisplayId ? ui::DisplayConnectionType::Internal
+                                                           : ui::DisplayConnectionType::External;
+    }
 }
 
 bool HWComposer::isVsyncPeriodSwitchSupported(PhysicalDisplayId displayId) const {