Merge "Add USB information to bugreport" into main
diff --git a/data/etc/go_handheld_core_hardware.xml b/data/etc/go_handheld_core_hardware.xml
index 8df7fdb..a092842 100644
--- a/data/etc/go_handheld_core_hardware.xml
+++ b/data/etc/go_handheld_core_hardware.xml
@@ -51,6 +51,9 @@
<!-- Feature to specify if the device supports adding device admins. -->
<feature name="android.software.device_admin" />
+ <!-- Feature to specify if the device support managed users. -->
+ <feature name="android.software.managed_users" />
+
<!-- Devices with all optimizations required to support VR Mode and
pass all CDD requirements for this feature may include
android.hardware.vr.high_performance -->
diff --git a/include/android/performance_hint.h b/include/android/performance_hint.h
index 3f32a5a..3486e9b 100644
--- a/include/android/performance_hint.h
+++ b/include/android/performance_hint.h
@@ -52,7 +52,6 @@
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
*/
-#include <android/api-level.h>
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 8d61e77..fe38e86 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -763,6 +763,69 @@
__INTRODUCED_IN(31);
/**
+ * Sets the intended frame rate for the given \a surface_control.
+ *
+ * On devices that are capable of running the display at different frame rates,
+ * the system may choose a display refresh rate to better match this surface's frame
+ * rate. Usage of this API won't introduce frame rate throttling, or affect other
+ * aspects of the application's frame production pipeline. However, because the system
+ * may change the display refresh rate, calls to this function may result in changes
+ * to Choreographer callback timings, and changes to the time interval at which the
+ * system releases buffers back to the application.
+ *
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
+ * See ASurfaceTransaction_clearFrameRate().
+ *
+ * Available since API level 36.
+ *
+ * \param desiredMinRate The desired minimum frame rate (inclusive) for the surface, specifying that
+ * the surface prefers the device render rate to be at least `desiredMinRate`.
+ *
+ * <p>Set `desiredMinRate` = `desiredMaxRate` to indicate the surface prefers an exact frame rate.
+ *
+ * <p>Set `desiredMinRate` = 0 to indicate the surface has no preference
+ * and any frame rate is acceptable.
+ *
+ * <p>The value should be greater than or equal to 0.
+ *
+ * \param desiredMaxRate The desired maximum frame rate (inclusive) for the surface, specifying that
+ * the surface prefers the device render rate to be at most `desiredMaxRate`.
+ *
+ * <p>Set `desiredMaxRate` = `desiredMinRate` to indicate the surface prefers an exact frame rate.
+ *
+ * <p>Set `desiredMaxRate` = positive infinity to indicate the surface has no preference
+ * and any frame rate is acceptable.
+ *
+ * <p>The value should be greater than or equal to `desiredMinRate`.
+ *
+ * \param fixedSourceRate The "fixed source" frame rate of the surface if the content has an
+ * inherently fixed frame rate, e.g. a video that has a specific frame rate.
+ *
+ * <p>When the frame rate chosen for the surface is the `fixedSourceRate` or a
+ * multiple, the surface can render without frame pulldown, for optimal smoothness. For
+ * example, a 30 fps video (`fixedSourceRate`=30) renders just as smoothly on 30 fps,
+ * 60 fps, 90 fps, 120 fps, and so on.
+ *
+ * <p>Setting the fixed source rate can also be used together with a desired
+ * frame rate min and max via setting `desiredMinRate` and `desiredMaxRate`. This still
+ * means the surface's content has a fixed frame rate of `fixedSourceRate`, but additionally
+ * specifies the preference to be in the range [`desiredMinRate`, `desiredMaxRate`]. For example, an
+ * app might want to specify there is 30 fps video (`fixedSourceRate`=30) as well as a smooth
+ * animation on the same surface which looks good when drawing within a frame rate range such as
+ * [`desiredMinRate`, `desiredMaxRate`] = [60,120].
+ *
+ * \param changeFrameRateStrategy Whether display refresh rate transitions caused by this surface
+ * should be seamless. A seamless transition is one that doesn't have any visual interruptions, such
+ * as a black screen for a second or two.
+ */
+void ASurfaceTransaction_setFrameRateParams(
+ ASurfaceTransaction* _Nonnull transaction, ASurfaceControl* _Nonnull surface_control,
+ float desiredMinRate, float desiredMaxRate, float fixedSourceRate,
+ ANativeWindow_ChangeFrameRateStrategy changeFrameRateStrategy) __INTRODUCED_IN(36);
+
+/**
* Clears the frame rate which is set for \a surface_control.
*
* This is equivalent to calling
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 6903cb5..2ef642a 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -871,6 +871,10 @@
symbol_file: "libbinder_rpc_unstable.map.txt",
},
+ header_abi_checker: {
+ enabled: false,
+ },
+
// This library is intentionally limited to these targets, and it will be removed later.
// Do not expand the visibility.
visibility: [
diff --git a/libs/binder/include_rpc_unstable/binder_rpc_unstable.hpp b/libs/binder/include_rpc_unstable/binder_rpc_unstable.hpp
index 392ebb5..48c0ea6 100644
--- a/libs/binder/include_rpc_unstable/binder_rpc_unstable.hpp
+++ b/libs/binder/include_rpc_unstable/binder_rpc_unstable.hpp
@@ -37,8 +37,12 @@
// Set `cid` to VMADDR_CID_LOCAL to only bind to the local vsock interface.
// Returns an opaque handle to the running server instance, or null if the server
// could not be started.
+// Set |port| to VMADDR_PORT_ANY to pick an available ephemeral port.
+// |assignedPort| will be set to the assigned port number if it is not null.
+// This will be the provided |port|, or the chosen available ephemeral port when
+// |port| is VMADDR_PORT_ANY.
[[nodiscard]] ARpcServer* ARpcServer_newVsock(AIBinder* service, unsigned int cid,
- unsigned int port);
+ unsigned int port, unsigned int* assignedPort);
// Starts a Unix domain RPC server with an open raw socket file descriptor
// and a given root IBinder object.
diff --git a/libs/binder/libbinder_rpc_unstable.cpp b/libs/binder/libbinder_rpc_unstable.cpp
index 21537fc..a84a0c6 100644
--- a/libs/binder/libbinder_rpc_unstable.cpp
+++ b/libs/binder/libbinder_rpc_unstable.cpp
@@ -81,7 +81,8 @@
extern "C" {
#ifndef __TRUSTY__
-ARpcServer* ARpcServer_newVsock(AIBinder* service, unsigned int cid, unsigned int port) {
+ARpcServer* ARpcServer_newVsock(AIBinder* service, unsigned int cid, unsigned int port,
+ unsigned int* assignedPort) {
auto server = RpcServer::make();
unsigned int bindCid = VMADDR_CID_ANY; // bind to the remote interface
@@ -90,7 +91,7 @@
cid = VMADDR_CID_ANY; // no need for a connection filter
}
- if (status_t status = server->setupVsockServer(bindCid, port); status != OK) {
+ if (status_t status = server->setupVsockServer(bindCid, port, assignedPort); status != OK) {
ALOGE("Failed to set up vsock server with port %u error: %s", port,
statusToString(status).c_str());
return nullptr;
diff --git a/libs/binder/ndk/binder_rpc.cpp b/libs/binder/ndk/binder_rpc.cpp
index 886eb4b..53ab68e 100644
--- a/libs/binder/ndk/binder_rpc.cpp
+++ b/libs/binder/ndk/binder_rpc.cpp
@@ -104,8 +104,8 @@
};
ABinderRpc_AccessorProvider* ABinderRpc_registerAccessorProvider(
- ABinderRpc_AccessorProvider_getAccessorCallback provider, const char** instances,
- size_t numInstances, void* data,
+ ABinderRpc_AccessorProvider_getAccessorCallback provider,
+ const char* const* const instances, size_t numInstances, void* data,
ABinderRpc_AccessorProviderUserData_deleteCallback onDelete) {
if (provider == nullptr) {
ALOGE("Null provider passed to ABinderRpc_registerAccessorProvider");
diff --git a/libs/binder/ndk/include_platform/android/binder_rpc.h b/libs/binder/ndk/include_platform/android/binder_rpc.h
index 66667d3..7d54e2d 100644
--- a/libs/binder/ndk/include_platform/android/binder_rpc.h
+++ b/libs/binder/ndk/include_platform/android/binder_rpc.h
@@ -144,8 +144,9 @@
*/
ABinderRpc_AccessorProvider* _Nullable ABinderRpc_registerAccessorProvider(
ABinderRpc_AccessorProvider_getAccessorCallback _Nonnull provider,
- const char* _Nullable* _Nonnull instances, size_t numInstances, void* _Nullable data,
- ABinderRpc_AccessorProviderUserData_deleteCallback _Nullable onDelete) __INTRODUCED_IN(36);
+ const char* _Nullable const* const _Nonnull instances, size_t numInstances,
+ void* _Nullable data, ABinderRpc_AccessorProviderUserData_deleteCallback _Nullable onDelete)
+ __INTRODUCED_IN(36);
/**
* Remove an ABinderRpc_AccessorProvider from libbinder. This will remove references
diff --git a/libs/binder/rust/rpcbinder/src/server/android.rs b/libs/binder/rust/rpcbinder/src/server/android.rs
index 2ab3447..74ce315 100644
--- a/libs/binder/rust/rpcbinder/src/server/android.rs
+++ b/libs/binder/rust/rpcbinder/src/server/android.rs
@@ -18,7 +18,7 @@
use binder::{unstable_api::AsNative, SpIBinder};
use binder_rpc_unstable_bindgen::ARpcServer;
use foreign_types::{foreign_type, ForeignType, ForeignTypeRef};
-use std::ffi::CString;
+use std::ffi::{c_uint, CString};
use std::io::{Error, ErrorKind};
use std::os::unix::io::{IntoRawFd, OwnedFd};
@@ -42,18 +42,29 @@
/// Creates a binder RPC server, serving the supplied binder service implementation on the given
/// vsock port. Only connections from the given CID are accepted.
///
- // Set `cid` to libc::VMADDR_CID_ANY to accept connections from any client.
- // Set `cid` to libc::VMADDR_CID_LOCAL to only bind to the local vsock interface.
- pub fn new_vsock(mut service: SpIBinder, cid: u32, port: u32) -> Result<RpcServer, Error> {
+ /// Set `cid` to [`libc::VMADDR_CID_ANY`] to accept connections from any client.
+ /// Set `cid` to [`libc::VMADDR_CID_LOCAL`] to only bind to the local vsock interface.
+ /// Set `port` to [`libc::VMADDR_PORT_ANY`] to pick an ephemeral port.
+ /// The assigned port is returned with RpcServer.
+ pub fn new_vsock(
+ mut service: SpIBinder,
+ cid: u32,
+ port: u32,
+ ) -> Result<(RpcServer, u32 /* assigned_port */), Error> {
let service = service.as_native_mut();
+ let mut assigned_port: c_uint = 0;
// SAFETY: Service ownership is transferring to the server and won't be valid afterward.
// Plus the binder objects are threadsafe.
- unsafe {
+ let server = unsafe {
Self::checked_from_ptr(binder_rpc_unstable_bindgen::ARpcServer_newVsock(
- service, cid, port,
- ))
- }
+ service,
+ cid,
+ port,
+ &mut assigned_port,
+ ))?
+ };
+ Ok((server, assigned_port as _))
}
/// Creates a binder RPC server, serving the supplied binder service implementation on the given
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index fdc39ed..495418b 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -294,12 +294,7 @@
SurfaceComposerClient::Transaction t;
if (surfaceControlChanged) {
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
- // SELinux policy may prevent this process from sending the BufferReleaseChannel's file
- // descriptor to SurfaceFlinger, causing the entire transaction to be dropped. This
- // transaction is applied separately to ensure we don't lose the other updates.
- t.setApplyToken(mApplyToken)
- .setBufferReleaseChannel(mSurfaceControl, mBufferReleaseProducer)
- .apply(false /* synchronous */, true /* oneWay */);
+ updateBufferReleaseProducer();
#endif
t.setFlags(mSurfaceControl, layer_state_t::eEnableBackpressure,
layer_state_t::eEnableBackpressure);
@@ -1335,6 +1330,20 @@
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+void BLASTBufferQueue::updateBufferReleaseProducer() {
+ // SELinux policy may prevent this process from sending the BufferReleaseChannel's file
+ // descriptor to SurfaceFlinger, causing the entire transaction to be dropped. We send this
+ // transaction independently of any other updates to ensure those updates aren't lost.
+ SurfaceComposerClient::Transaction t;
+ status_t status = t.setApplyToken(mApplyToken)
+ .setBufferReleaseChannel(mSurfaceControl, mBufferReleaseProducer)
+ .apply(false /* synchronous */, true /* oneWay */);
+ if (status != OK) {
+ ALOGW("[%s] %s - failed to set buffer release channel on %s", mName.c_str(),
+ statusToString(status).c_str(), mSurfaceControl->getName().c_str());
+ }
+}
+
void BLASTBufferQueue::drainBufferReleaseConsumer() {
ATRACE_CALL();
while (true) {
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 66e7ddd..e41f9bb 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -2735,8 +2735,8 @@
bool Surface::waitForNextFrame(uint64_t lastFrame, nsecs_t timeout) {
Mutex::Autolock lock(mMutex);
- if (mNextFrameNumber > lastFrame) {
- return true;
+ if (mLastFrameNumber > lastFrame) {
+ return true;
}
return mQueueBufferCondition.waitRelative(mMutex, timeout) == OK;
}
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index a93fc92..74097b8 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -57,6 +57,7 @@
#include <ui/DisplayMode.h>
#include <ui/DisplayState.h>
#include <ui/DynamicDisplayInfo.h>
+#include <ui/FrameRateCategoryRate.h>
#include <android-base/thread_annotations.h>
#include <gui/LayerStatePermissions.h>
@@ -1347,21 +1348,22 @@
sp<IBinder> applyToken = mApplyToken ? mApplyToken : getDefaultApplyToken();
sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags, applyToken,
- mInputWindowCommands, mDesiredPresentTime, mIsAutoTimestamp,
- mUncacheBuffers, hasListenerCallbacks, listenerCallbacks, mId,
- mMergedTransactionIds);
+ status_t binderStatus =
+ sf->setTransactionState(mFrameTimelineInfo, composerStates, displayStates, flags,
+ applyToken, mInputWindowCommands, mDesiredPresentTime,
+ mIsAutoTimestamp, mUncacheBuffers, hasListenerCallbacks,
+ listenerCallbacks, mId, mMergedTransactionIds);
mId = generateId();
// Clear the current states and flags
clear();
- if (synchronous) {
+ if (synchronous && binderStatus == OK) {
syncCallback->wait();
}
mStatus = NO_ERROR;
- return NO_ERROR;
+ return binderStatus;
}
sp<IBinder> SurfaceComposerClient::Transaction::sApplyToken = new BBinder();
@@ -1375,7 +1377,7 @@
void SurfaceComposerClient::Transaction::setDefaultApplyToken(sp<IBinder> applyToken) {
std::scoped_lock lock{sApplyTokenMutex};
- sApplyToken = applyToken;
+ sApplyToken = std::move(applyToken);
}
status_t SurfaceComposerClient::Transaction::sendSurfaceFlushJankDataTransaction(
@@ -2813,6 +2815,8 @@
outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported;
outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode;
outInfo->hasArrSupport = ginfo.hasArrSupport;
+ outInfo->frameRateCategoryRate = ui::FrameRateCategoryRate(ginfo.frameRateCategoryRate.normal,
+ ginfo.frameRateCategoryRate.high);
}
status_t SurfaceComposerClient::getDynamicDisplayInfoFromId(int64_t displayId,
diff --git a/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
index 70873b0..67cc273 100644
--- a/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
+++ b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
@@ -17,6 +17,7 @@
package android.gui;
import android.gui.DisplayMode;
+import android.gui.FrameRateCategoryRate;
import android.gui.HdrCapabilities;
// Information about a physical display which may change on hotplug reconnect.
@@ -46,4 +47,7 @@
// Represents whether display supports ARR.
boolean hasArrSupport;
+
+ // Represents frame rate for FrameRateCategory Normal and High.
+ FrameRateCategoryRate frameRateCategoryRate;
}
diff --git a/libs/gui/aidl/android/gui/FrameRateCategoryRate.aidl b/libs/gui/aidl/android/gui/FrameRateCategoryRate.aidl
new file mode 100644
index 0000000..f302801
--- /dev/null
+++ b/libs/gui/aidl/android/gui/FrameRateCategoryRate.aidl
@@ -0,0 +1,24 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+// Represents frame rate for FrameRateCategory Normal and High.
+parcelable FrameRateCategoryRate {
+ float normal;
+ float high;
+}
\ No newline at end of file
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 4fd44e5..8894b66 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -325,8 +325,14 @@
std::unique_ptr<gui::BufferReleaseChannel::ConsumerEndpoint> mBufferReleaseConsumer;
std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint> mBufferReleaseProducer;
+ void updateBufferReleaseProducer() REQUIRES(mMutex);
void drainBufferReleaseConsumer();
+ // BufferReleaseReader is used to do blocking but interruptible reads from the buffer
+ // release channel. To implement this, BufferReleaseReader owns an epoll file descriptor that
+ // is configured to wake up when either the BufferReleaseReader::ConsumerEndpoint or an eventfd
+ // becomes readable. Interrupts are necessary because a free buffer may become available for
+ // reasons other than a buffer release from the producer.
class BufferReleaseReader {
public:
explicit BufferReleaseReader(BLASTBufferQueue&);
diff --git a/libs/input/tests/TestEventMatchers.h b/libs/input/tests/TestEventMatchers.h
index 3589de5..290a97d 100644
--- a/libs/input/tests/TestEventMatchers.h
+++ b/libs/input/tests/TestEventMatchers.h
@@ -75,12 +75,18 @@
using is_gtest_matcher = void;
explicit WithMotionActionMatcher(int32_t action) : mAction(action) {}
- bool MatchAndExplain(const MotionEvent& event, std::ostream*) const {
- bool matches = mAction == event.getAction();
- if (event.getAction() == AMOTION_EVENT_ACTION_CANCEL) {
- matches &= (event.getFlags() & AMOTION_EVENT_FLAG_CANCELED) != 0;
+ bool MatchAndExplain(const MotionEvent& event, testing::MatchResultListener* listener) const {
+ if (mAction != event.getAction()) {
+ *listener << "expected " << MotionEvent::actionToString(mAction) << ", but got "
+ << MotionEvent::actionToString(event.getAction());
+ return false;
}
- return matches;
+ if (event.getAction() == AMOTION_EVENT_ACTION_CANCEL &&
+ (event.getFlags() & AMOTION_EVENT_FLAG_CANCELED) == 0) {
+ *listener << "event with CANCEL action is missing FLAG_CANCELED";
+ return false;
+ }
+ return true;
}
void DescribeTo(std::ostream* os) const {
diff --git a/libs/input/tests/TfLiteMotionPredictor_test.cpp b/libs/input/tests/TfLiteMotionPredictor_test.cpp
index c3ac0b7..0c19ebe 100644
--- a/libs/input/tests/TfLiteMotionPredictor_test.cpp
+++ b/libs/input/tests/TfLiteMotionPredictor_test.cpp
@@ -89,23 +89,23 @@
buffers.pushSample(/*timestamp=*/1,
{.position = {.x = 10, .y = 10},
.pressure = 0,
- .orientation = 0,
- .tilt = 0.2});
+ .tilt = 0.2,
+ .orientation = 0});
buffers.pushSample(/*timestamp=*/2,
{.position = {.x = 10, .y = 50},
.pressure = 0.4,
- .orientation = M_PI / 4,
- .tilt = 0.3});
+ .tilt = 0.3,
+ .orientation = M_PI / 4});
buffers.pushSample(/*timestamp=*/3,
{.position = {.x = 30, .y = 50},
.pressure = 0.5,
- .orientation = -M_PI / 4,
- .tilt = 0.4});
+ .tilt = 0.4,
+ .orientation = -M_PI / 4});
buffers.pushSample(/*timestamp=*/3,
{.position = {.x = 30, .y = 60},
.pressure = 0,
- .orientation = 0,
- .tilt = 0.5});
+ .tilt = 0.5,
+ .orientation = 0});
buffers.copyTo(*model);
const int zeroPadding = model->inputLength() - 3;
diff --git a/libs/tracing_perfetto/Android.bp b/libs/tracing_perfetto/Android.bp
index b5c56c5..9a2d4f7 100644
--- a/libs/tracing_perfetto/Android.bp
+++ b/libs/tracing_perfetto/Android.bp
@@ -47,4 +47,6 @@
],
host_supported: true,
+ // for vndbinder
+ vendor_available: true,
}
diff --git a/libs/tracing_perfetto/tracing_perfetto_internal.cpp b/libs/tracing_perfetto/tracing_perfetto_internal.cpp
index 9a0042a..c4f8663 100644
--- a/libs/tracing_perfetto/tracing_perfetto_internal.cpp
+++ b/libs/tracing_perfetto/tracing_perfetto_internal.cpp
@@ -253,15 +253,31 @@
void perfettoTraceAsyncBeginForTrack(const struct PerfettoTeCategory& category, const char* name,
const char* trackName, uint64_t cookie) {
PERFETTO_TE(
- category, PERFETTO_TE_SLICE_BEGIN(name),
- PERFETTO_TE_NAMED_TRACK(trackName, cookie, PerfettoTeProcessTrackUuid()));
+ category, PERFETTO_TE_SLICE_BEGIN(name),
+ PERFETTO_TE_PROTO_TRACK(
+ PerfettoTeNamedTrackUuid(trackName, cookie,
+ PerfettoTeProcessTrackUuid()),
+ PERFETTO_TE_PROTO_FIELD_CSTR(
+ perfetto_protos_TrackDescriptor_atrace_name_field_number,
+ trackName),
+ PERFETTO_TE_PROTO_FIELD_VARINT(
+ perfetto_protos_TrackDescriptor_parent_uuid_field_number,
+ PerfettoTeProcessTrackUuid())));
}
void perfettoTraceAsyncEndForTrack(const struct PerfettoTeCategory& category,
const char* trackName, uint64_t cookie) {
- PERFETTO_TE(
- category, PERFETTO_TE_SLICE_END(),
- PERFETTO_TE_NAMED_TRACK(trackName, cookie, PerfettoTeProcessTrackUuid()));
+ PERFETTO_TE(
+ category, PERFETTO_TE_SLICE_END(),
+ PERFETTO_TE_PROTO_TRACK(
+ PerfettoTeNamedTrackUuid(trackName, cookie,
+ PerfettoTeProcessTrackUuid()),
+ PERFETTO_TE_PROTO_FIELD_CSTR(
+ perfetto_protos_TrackDescriptor_atrace_name_field_number,
+ trackName),
+ PERFETTO_TE_PROTO_FIELD_VARINT(
+ perfetto_protos_TrackDescriptor_parent_uuid_field_number,
+ PerfettoTeProcessTrackUuid())));
}
void perfettoTraceAsyncBegin(const struct PerfettoTeCategory& category, const char* name,
@@ -281,14 +297,35 @@
void perfettoTraceInstantForTrack(const struct PerfettoTeCategory& category,
const char* trackName, const char* name) {
PERFETTO_TE(
- category, PERFETTO_TE_INSTANT(name),
- PERFETTO_TE_NAMED_TRACK(trackName, 1, PerfettoTeProcessTrackUuid()));
+ category, PERFETTO_TE_INSTANT(name),
+ PERFETTO_TE_PROTO_TRACK(
+ PerfettoTeNamedTrackUuid(trackName, 1,
+ PerfettoTeProcessTrackUuid()),
+ PERFETTO_TE_PROTO_FIELD_CSTR(
+ perfetto_protos_TrackDescriptor_atrace_name_field_number,
+ trackName),
+ PERFETTO_TE_PROTO_FIELD_VARINT(
+ perfetto_protos_TrackDescriptor_parent_uuid_field_number,
+ PerfettoTeProcessTrackUuid())));
}
void perfettoTraceCounter(const struct PerfettoTeCategory& category,
- [[maybe_unused]] const char* name, int64_t value) {
- PERFETTO_TE(category, PERFETTO_TE_COUNTER(),
- PERFETTO_TE_INT_COUNTER(value));
+ const char* name, int64_t value) {
+ PERFETTO_TE(
+ category, PERFETTO_TE_COUNTER(),
+ PERFETTO_TE_PROTO_TRACK(
+ PerfettoTeCounterTrackUuid(name,
+ PerfettoTeProcessTrackUuid()),
+ PERFETTO_TE_PROTO_FIELD_CSTR(
+ perfetto_protos_TrackDescriptor_atrace_name_field_number,
+ name),
+ PERFETTO_TE_PROTO_FIELD_VARINT(
+ perfetto_protos_TrackDescriptor_parent_uuid_field_number,
+ PerfettoTeProcessTrackUuid()),
+ PERFETTO_TE_PROTO_FIELD_BYTES(
+ perfetto_protos_TrackDescriptor_counter_field_number,
+ PERFETTO_NULL, 0)),
+ PERFETTO_TE_INT_COUNTER(value));
}
} // namespace internal
diff --git a/libs/ui/include/ui/DynamicDisplayInfo.h b/libs/ui/include/ui/DynamicDisplayInfo.h
index 25a2b6e..af494dc 100644
--- a/libs/ui/include/ui/DynamicDisplayInfo.h
+++ b/libs/ui/include/ui/DynamicDisplayInfo.h
@@ -22,6 +22,7 @@
#include <optional>
#include <vector>
+#include <ui/FrameRateCategoryRate.h>
#include <ui/GraphicTypes.h>
#include <ui/HdrCapabilities.h>
@@ -55,6 +56,9 @@
std::optional<ui::DisplayMode> getActiveDisplayMode() const;
bool hasArrSupport;
+
+ // Represents frame rate for FrameRateCategory Normal and High.
+ ui::FrameRateCategoryRate frameRateCategoryRate;
};
} // namespace android::ui
diff --git a/libs/ui/include/ui/FrameRateCategoryRate.h b/libs/ui/include/ui/FrameRateCategoryRate.h
new file mode 100644
index 0000000..9c392d9
--- /dev/null
+++ b/libs/ui/include/ui/FrameRateCategoryRate.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android::ui {
+
+// Represents frame rate for FrameRateCategory Normal and High.
+class FrameRateCategoryRate {
+public:
+ FrameRateCategoryRate(float normal = 0, float high = 0) : mNormal(normal), mHigh(high) {}
+
+ float getNormal() const { return mNormal; }
+
+ float getHigh() const { return mHigh; }
+
+private:
+ float mNormal;
+ float mHigh;
+};
+
+} // namespace android::ui
\ No newline at end of file
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 744cf4a..600ae52 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -78,6 +78,7 @@
"PreferStylusOverTouch_test.cpp",
"PropertyProvider_test.cpp",
"RotaryEncoderInputMapper_test.cpp",
+ "SensorInputMapper_test.cpp",
"SlopController_test.cpp",
"SwitchInputMapper_test.cpp",
"SyncQueue_test.cpp",
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 18469e0..ee3b2a2 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -28,7 +28,6 @@
#include <MultiTouchInputMapper.h>
#include <NotifyArgsBuilders.h>
#include <PeripheralController.h>
-#include <SensorInputMapper.h>
#include <SingleTouchInputMapper.h>
#include <TestEventMatchers.h>
#include <TestInputListener.h>
@@ -3032,159 +3031,6 @@
mapper.assertProcessWasCalled();
}
-// --- SensorInputMapperTest ---
-
-class SensorInputMapperTest : public InputMapperTest {
-protected:
- static const int32_t ACCEL_RAW_MIN;
- static const int32_t ACCEL_RAW_MAX;
- static const int32_t ACCEL_RAW_FUZZ;
- static const int32_t ACCEL_RAW_FLAT;
- static const int32_t ACCEL_RAW_RESOLUTION;
-
- static const int32_t GYRO_RAW_MIN;
- static const int32_t GYRO_RAW_MAX;
- static const int32_t GYRO_RAW_FUZZ;
- static const int32_t GYRO_RAW_FLAT;
- static const int32_t GYRO_RAW_RESOLUTION;
-
- static const float GRAVITY_MS2_UNIT;
- static const float DEGREE_RADIAN_UNIT;
-
- void prepareAccelAxes();
- void prepareGyroAxes();
- void setAccelProperties();
- void setGyroProperties();
- void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::SENSOR); }
-};
-
-const int32_t SensorInputMapperTest::ACCEL_RAW_MIN = -32768;
-const int32_t SensorInputMapperTest::ACCEL_RAW_MAX = 32768;
-const int32_t SensorInputMapperTest::ACCEL_RAW_FUZZ = 16;
-const int32_t SensorInputMapperTest::ACCEL_RAW_FLAT = 0;
-const int32_t SensorInputMapperTest::ACCEL_RAW_RESOLUTION = 8192;
-
-const int32_t SensorInputMapperTest::GYRO_RAW_MIN = -2097152;
-const int32_t SensorInputMapperTest::GYRO_RAW_MAX = 2097152;
-const int32_t SensorInputMapperTest::GYRO_RAW_FUZZ = 16;
-const int32_t SensorInputMapperTest::GYRO_RAW_FLAT = 0;
-const int32_t SensorInputMapperTest::GYRO_RAW_RESOLUTION = 1024;
-
-const float SensorInputMapperTest::GRAVITY_MS2_UNIT = 9.80665f;
-const float SensorInputMapperTest::DEGREE_RADIAN_UNIT = 0.0174533f;
-
-void SensorInputMapperTest::prepareAccelAxes() {
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
- ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
- ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Z, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
- ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
-}
-
-void SensorInputMapperTest::prepareGyroAxes() {
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RX, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
- GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RY, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
- GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
- mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RZ, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
- GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
-}
-
-void SensorInputMapperTest::setAccelProperties() {
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 0, InputDeviceSensorType::ACCELEROMETER,
- /* sensorDataIndex */ 0);
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 1, InputDeviceSensorType::ACCELEROMETER,
- /* sensorDataIndex */ 1);
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 2, InputDeviceSensorType::ACCELEROMETER,
- /* sensorDataIndex */ 2);
- mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP);
- addConfigurationProperty("sensor.accelerometer.reportingMode", "0");
- addConfigurationProperty("sensor.accelerometer.maxDelay", "100000");
- addConfigurationProperty("sensor.accelerometer.minDelay", "5000");
- addConfigurationProperty("sensor.accelerometer.power", "1.5");
-}
-
-void SensorInputMapperTest::setGyroProperties() {
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 3, InputDeviceSensorType::GYROSCOPE,
- /* sensorDataIndex */ 0);
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 4, InputDeviceSensorType::GYROSCOPE,
- /* sensorDataIndex */ 1);
- mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 5, InputDeviceSensorType::GYROSCOPE,
- /* sensorDataIndex */ 2);
- mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP);
- addConfigurationProperty("sensor.gyroscope.reportingMode", "0");
- addConfigurationProperty("sensor.gyroscope.maxDelay", "100000");
- addConfigurationProperty("sensor.gyroscope.minDelay", "5000");
- addConfigurationProperty("sensor.gyroscope.power", "0.8");
-}
-
-TEST_F(SensorInputMapperTest, GetSources) {
- SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
-
- ASSERT_EQ(static_cast<uint32_t>(AINPUT_SOURCE_SENSOR), mapper.getSources());
-}
-
-TEST_F(SensorInputMapperTest, ProcessAccelerometerSensor) {
- setAccelProperties();
- prepareAccelAxes();
- SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
-
- ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::ACCELEROMETER,
- std::chrono::microseconds(10000),
- std::chrono::microseconds(0)));
- ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, 20000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, -20000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Z, 40000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
-
- NotifySensorArgs args;
- std::vector<float> values = {20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT,
- -20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT,
- 40000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT};
-
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args));
- ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR);
- ASSERT_EQ(args.deviceId, DEVICE_ID);
- ASSERT_EQ(args.sensorType, InputDeviceSensorType::ACCELEROMETER);
- ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
- ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME);
- ASSERT_EQ(args.values, values);
- mapper.flushSensor(InputDeviceSensorType::ACCELEROMETER);
-}
-
-TEST_F(SensorInputMapperTest, ProcessGyroscopeSensor) {
- setGyroProperties();
- prepareGyroAxes();
- SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
-
- ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::GYROSCOPE,
- std::chrono::microseconds(10000),
- std::chrono::microseconds(0)));
- ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RX, 20000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RY, -20000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RZ, 40000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
-
- NotifySensorArgs args;
- std::vector<float> values = {20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT,
- -20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT,
- 40000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT};
-
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args));
- ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR);
- ASSERT_EQ(args.deviceId, DEVICE_ID);
- ASSERT_EQ(args.sensorType, InputDeviceSensorType::GYROSCOPE);
- ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
- ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME);
- ASSERT_EQ(args.values, values);
- mapper.flushSensor(InputDeviceSensorType::GYROSCOPE);
-}
-
// --- KeyboardInputMapperTest ---
class KeyboardInputMapperTest : public InputMapperTest {
diff --git a/services/inputflinger/tests/SensorInputMapper_test.cpp b/services/inputflinger/tests/SensorInputMapper_test.cpp
new file mode 100644
index 0000000..01814a6
--- /dev/null
+++ b/services/inputflinger/tests/SensorInputMapper_test.cpp
@@ -0,0 +1,183 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "SensorInputMapper.h"
+
+#include <vector>
+
+#include <EventHub.h>
+#include <NotifyArgs.h>
+#include <gtest/gtest.h>
+#include <input/Input.h>
+#include <input/InputDevice.h>
+#include <linux/input-event-codes.h>
+
+#include "InputMapperTest.h"
+
+namespace android {
+
+class SensorInputMapperTest : public InputMapperTest {
+protected:
+ static const int32_t ACCEL_RAW_MIN;
+ static const int32_t ACCEL_RAW_MAX;
+ static const int32_t ACCEL_RAW_FUZZ;
+ static const int32_t ACCEL_RAW_FLAT;
+ static const int32_t ACCEL_RAW_RESOLUTION;
+
+ static const int32_t GYRO_RAW_MIN;
+ static const int32_t GYRO_RAW_MAX;
+ static const int32_t GYRO_RAW_FUZZ;
+ static const int32_t GYRO_RAW_FLAT;
+ static const int32_t GYRO_RAW_RESOLUTION;
+
+ static const float GRAVITY_MS2_UNIT;
+ static const float DEGREE_RADIAN_UNIT;
+
+ void prepareAccelAxes();
+ void prepareGyroAxes();
+ void setAccelProperties();
+ void setGyroProperties();
+ void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::SENSOR); }
+};
+
+const int32_t SensorInputMapperTest::ACCEL_RAW_MIN = -32768;
+const int32_t SensorInputMapperTest::ACCEL_RAW_MAX = 32768;
+const int32_t SensorInputMapperTest::ACCEL_RAW_FUZZ = 16;
+const int32_t SensorInputMapperTest::ACCEL_RAW_FLAT = 0;
+const int32_t SensorInputMapperTest::ACCEL_RAW_RESOLUTION = 8192;
+
+const int32_t SensorInputMapperTest::GYRO_RAW_MIN = -2097152;
+const int32_t SensorInputMapperTest::GYRO_RAW_MAX = 2097152;
+const int32_t SensorInputMapperTest::GYRO_RAW_FUZZ = 16;
+const int32_t SensorInputMapperTest::GYRO_RAW_FLAT = 0;
+const int32_t SensorInputMapperTest::GYRO_RAW_RESOLUTION = 1024;
+
+const float SensorInputMapperTest::GRAVITY_MS2_UNIT = 9.80665f;
+const float SensorInputMapperTest::DEGREE_RADIAN_UNIT = 0.0174533f;
+
+void SensorInputMapperTest::prepareAccelAxes() {
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
+ ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
+ ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Z, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ,
+ ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION);
+}
+
+void SensorInputMapperTest::prepareGyroAxes() {
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RX, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
+ GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RY, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
+ GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RZ, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ,
+ GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION);
+}
+
+void SensorInputMapperTest::setAccelProperties() {
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 0, InputDeviceSensorType::ACCELEROMETER,
+ /* sensorDataIndex */ 0);
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 1, InputDeviceSensorType::ACCELEROMETER,
+ /* sensorDataIndex */ 1);
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 2, InputDeviceSensorType::ACCELEROMETER,
+ /* sensorDataIndex */ 2);
+ mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP);
+ addConfigurationProperty("sensor.accelerometer.reportingMode", "0");
+ addConfigurationProperty("sensor.accelerometer.maxDelay", "100000");
+ addConfigurationProperty("sensor.accelerometer.minDelay", "5000");
+ addConfigurationProperty("sensor.accelerometer.power", "1.5");
+}
+
+void SensorInputMapperTest::setGyroProperties() {
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 3, InputDeviceSensorType::GYROSCOPE,
+ /* sensorDataIndex */ 0);
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 4, InputDeviceSensorType::GYROSCOPE,
+ /* sensorDataIndex */ 1);
+ mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 5, InputDeviceSensorType::GYROSCOPE,
+ /* sensorDataIndex */ 2);
+ mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP);
+ addConfigurationProperty("sensor.gyroscope.reportingMode", "0");
+ addConfigurationProperty("sensor.gyroscope.maxDelay", "100000");
+ addConfigurationProperty("sensor.gyroscope.minDelay", "5000");
+ addConfigurationProperty("sensor.gyroscope.power", "0.8");
+}
+
+TEST_F(SensorInputMapperTest, GetSources) {
+ SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
+
+ ASSERT_EQ(static_cast<uint32_t>(AINPUT_SOURCE_SENSOR), mapper.getSources());
+}
+
+TEST_F(SensorInputMapperTest, ProcessAccelerometerSensor) {
+ setAccelProperties();
+ prepareAccelAxes();
+ SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
+
+ ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::ACCELEROMETER,
+ std::chrono::microseconds(10000),
+ std::chrono::microseconds(0)));
+ ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, 20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, -20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Z, 40000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
+
+ NotifySensorArgs args;
+ std::vector<float> values = {20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT,
+ -20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT,
+ 40000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT};
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args));
+ ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR);
+ ASSERT_EQ(args.deviceId, DEVICE_ID);
+ ASSERT_EQ(args.sensorType, InputDeviceSensorType::ACCELEROMETER);
+ ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
+ ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME);
+ ASSERT_EQ(args.values, values);
+ mapper.flushSensor(InputDeviceSensorType::ACCELEROMETER);
+}
+
+TEST_F(SensorInputMapperTest, ProcessGyroscopeSensor) {
+ setGyroProperties();
+ prepareGyroAxes();
+ SensorInputMapper& mapper = constructAndAddMapper<SensorInputMapper>();
+
+ ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::GYROSCOPE,
+ std::chrono::microseconds(10000),
+ std::chrono::microseconds(0)));
+ ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID));
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RX, 20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RY, -20000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RZ, 40000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
+
+ NotifySensorArgs args;
+ std::vector<float> values = {20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT,
+ -20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT,
+ 40000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT};
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args));
+ ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR);
+ ASSERT_EQ(args.deviceId, DEVICE_ID);
+ ASSERT_EQ(args.sensorType, InputDeviceSensorType::GYROSCOPE);
+ ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH);
+ ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME);
+ ASSERT_EQ(args.values, values);
+ mapper.flushSensor(InputDeviceSensorType::GYROSCOPE);
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/tests/TestEventMatchers.h b/services/inputflinger/tests/TestEventMatchers.h
index f58d8fd..7078e49 100644
--- a/services/inputflinger/tests/TestEventMatchers.h
+++ b/services/inputflinger/tests/TestEventMatchers.h
@@ -108,20 +108,33 @@
using is_gtest_matcher = void;
explicit WithMotionActionMatcher(int32_t action) : mAction(action) {}
- bool MatchAndExplain(const NotifyMotionArgs& args, std::ostream*) const {
- bool matches = mAction == args.action;
- if (args.action == AMOTION_EVENT_ACTION_CANCEL) {
- matches &= (args.flags & AMOTION_EVENT_FLAG_CANCELED) != 0;
+ bool MatchAndExplain(const NotifyMotionArgs& args,
+ testing::MatchResultListener* listener) const {
+ if (mAction != args.action) {
+ *listener << "expected " << MotionEvent::actionToString(mAction) << ", but got "
+ << MotionEvent::actionToString(args.action);
+ return false;
}
- return matches;
+ if (args.action == AMOTION_EVENT_ACTION_CANCEL &&
+ (args.flags & AMOTION_EVENT_FLAG_CANCELED) == 0) {
+ *listener << "event with CANCEL action is missing FLAG_CANCELED";
+ return false;
+ }
+ return true;
}
- bool MatchAndExplain(const MotionEvent& event, std::ostream*) const {
- bool matches = mAction == event.getAction();
- if (event.getAction() == AMOTION_EVENT_ACTION_CANCEL) {
- matches &= (event.getFlags() & AMOTION_EVENT_FLAG_CANCELED) != 0;
+ bool MatchAndExplain(const MotionEvent& event, testing::MatchResultListener* listener) const {
+ if (mAction != event.getAction()) {
+ *listener << "expected " << MotionEvent::actionToString(mAction) << ", but got "
+ << MotionEvent::actionToString(event.getAction());
+ return false;
}
- return matches;
+ if (event.getAction() == AMOTION_EVENT_ACTION_CANCEL &&
+ (event.getFlags() & AMOTION_EVENT_FLAG_CANCELED) == 0) {
+ *listener << "event with CANCEL action is missing FLAG_CANCELED";
+ return false;
+ }
+ return true;
}
void DescribeTo(std::ostream* os) const {
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 402a3d2..c743ea2 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -201,6 +201,10 @@
return mPowerMode != hal::PowerMode::OFF;
}
+bool DisplayDevice::isRefreshable() const {
+ return mPowerMode == hal::PowerMode::DOZE || mPowerMode == hal::PowerMode::ON;
+}
+
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 3e3f558..d09a6b3 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -173,6 +173,7 @@
hardware::graphics::composer::hal::PowerMode getPowerMode() const;
void setPowerMode(hardware::graphics::composer::hal::PowerMode);
bool isPoweredOn() const;
+ bool isRefreshable() const;
void tracePowerMode();
// Enables layer caching on this DisplayDevice
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 011fd9e..21d3396 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -353,22 +353,13 @@
sampledBounds.getSize(), ui::Dataspace::V0_SRGB, displayWeak,
RenderArea::Options::CAPTURE_SECURE_LAYERS);
- FenceResult fenceResult;
- if (FlagManager::getInstance().single_hop_screenshot() &&
- mFlinger.mRenderEngine->isThreaded()) {
- std::vector<sp<LayerFE>> layerFEs;
- auto displayState = mFlinger.getSnapshotsFromMainThread(renderAreaBuilder,
- getLayerSnapshotsFn, layerFEs);
- fenceResult = mFlinger.captureScreenshot(renderAreaBuilder, buffer, kRegionSampling,
- kGrayscale, kIsProtected, kAttachGainmap, nullptr,
- displayState, layerFEs)
- .get();
- } else {
- fenceResult = mFlinger.captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn,
- buffer, kRegionSampling, kGrayscale,
- kIsProtected, kAttachGainmap, nullptr)
- .get();
- }
+ std::vector<std::pair<Layer*, sp<LayerFE>>> layers;
+ auto displayState =
+ mFlinger.getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers);
+ FenceResult fenceResult =
+ mFlinger.captureScreenshot(renderAreaBuilder, buffer, kRegionSampling, kGrayscale,
+ kIsProtected, kAttachGainmap, nullptr, displayState, layers)
+ .get();
if (fenceResult.ok()) {
fenceResult.value()->waitForever(LOG_TAG);
}
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index e385f18..7729671 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -420,6 +420,16 @@
mCondition.notify_all();
}
+void EventThread::omitVsyncDispatching(bool omitted) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mVSyncState || mVSyncState->omitted == omitted) {
+ return;
+ }
+
+ mVSyncState->omitted = omitted;
+ mCondition.notify_all();
+}
+
void EventThread::onVsync(nsecs_t vsyncTime, nsecs_t wakeupTime, nsecs_t readyTime) {
std::lock_guard<std::mutex> lock(mMutex);
mLastVsyncCallbackTime = TimePoint::fromNs(vsyncTime);
@@ -521,7 +531,17 @@
}
if (mVSyncState && vsyncRequested) {
- mState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
+ const bool vsyncOmitted =
+ FlagManager::getInstance().no_vsyncs_on_screen_off() && mVSyncState->omitted;
+ if (vsyncOmitted) {
+ mState = State::Idle;
+ SFTRACE_INT("VsyncPendingScreenOn", 1);
+ } else {
+ mState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
+ if (FlagManager::getInstance().no_vsyncs_on_screen_off()) {
+ SFTRACE_INT("VsyncPendingScreenOn", 0);
+ }
+ }
} else {
ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected");
mState = State::Idle;
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index c3c7eb0..2daf126 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -106,6 +106,8 @@
// Feed clients with fake VSYNC, e.g. while the display is off.
virtual void enableSyntheticVsync(bool) = 0;
+ virtual void omitVsyncDispatching(bool) = 0;
+
virtual void onHotplugReceived(PhysicalDisplayId displayId, bool connected) = 0;
virtual void onHotplugConnectionError(int32_t connectionError) = 0;
@@ -165,6 +167,8 @@
void enableSyntheticVsync(bool) override;
+ void omitVsyncDispatching(bool) override;
+
void onHotplugReceived(PhysicalDisplayId displayId, bool connected) override;
void onHotplugConnectionError(int32_t connectionError) override;
@@ -240,6 +244,9 @@
// True if VSYNC should be faked, e.g. when display is off.
bool synthetic = false;
+
+ // True if VSYNC should not be delivered to apps. Used when the display is off.
+ bool omitted = false;
};
// TODO(b/74619554): Create per-display threads waiting on respective VSYNC signals,
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index eca8df2..ad067be 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -1652,9 +1652,9 @@
FpsRange RefreshRateSelector::getFrameRateCategoryRange(FrameRateCategory category) {
switch (category) {
case FrameRateCategory::High:
- return FpsRange{90_Hz, 120_Hz};
+ return FpsRange{kFrameRateCategoryRateHigh, 120_Hz};
case FrameRateCategory::Normal:
- return FpsRange{60_Hz, 120_Hz};
+ return FpsRange{kFrameRateCategoryRateNormal, 120_Hz};
case FrameRateCategory::Low:
return FpsRange{48_Hz, 120_Hz};
case FrameRateCategory::HighHint:
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index a398c01..ee3a4f7 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -52,6 +52,12 @@
// The lowest Render Frame Rate that will ever be selected
static constexpr Fps kMinSupportedFrameRate = 20_Hz;
+ // Start range for FrameRateCategory Normal and High.
+ static constexpr Fps kFrameRateCategoryRateHigh = 90_Hz;
+ static constexpr Fps kFrameRateCategoryRateNormal = 60_Hz;
+ static constexpr std::pair<Fps, Fps> kFrameRateCategoryRates = {kFrameRateCategoryRateNormal,
+ kFrameRateCategoryRateHigh};
+
class Policy {
static constexpr int kAllowGroupSwitchingDefault = false;
@@ -433,6 +439,8 @@
bool isVrrDevice() const;
+ std::pair<Fps, Fps> getFrameRateCategoryRates() const { return kFrameRateCategoryRates; }
+
private:
friend struct TestableRefreshRateSelector;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index b83ff19..b8b1f59 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -405,6 +405,14 @@
eventThreadFor(Cycle::Render).enableSyntheticVsync(enable);
}
+void Scheduler::omitVsyncDispatching(bool omitted) {
+ eventThreadFor(Cycle::Render).omitVsyncDispatching(omitted);
+ // Note: If we don't couple Cycle::LastComposite event thread, there is a black screen
+ // after boot. This is most likely sysui or system_server dependency on sf instance
+ // Choreographer
+ eventThreadFor(Cycle::LastComposite).omitVsyncDispatching(omitted);
+}
+
void Scheduler::onFrameRateOverridesChanged() {
const auto [pacesetterId, supportsFrameRateOverrideByContent] = [this] {
std::scoped_lock lock(mDisplayLock);
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index c88b563..d029488 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -154,6 +154,7 @@
bool onDisplayModeChanged(PhysicalDisplayId, const FrameRateMode&) EXCLUDES(mPolicyLock);
void enableSyntheticVsync(bool = true) REQUIRES(kMainThreadContext);
+ void omitVsyncDispatching(bool) REQUIRES(kMainThreadContext);
void onHdcpLevelsChanged(Cycle, PhysicalDisplayId, int32_t, int32_t);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d35a76a..cf787cf 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -92,6 +92,7 @@
#include <ui/DisplayStatInfo.h>
#include <ui/DisplayState.h>
#include <ui/DynamicDisplayInfo.h>
+#include <ui/FrameRateCategoryRate.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/HdrRenderTypeUtils.h>
#include <ui/LayerStack.h>
@@ -1217,6 +1218,10 @@
info->activeDisplayModeId = ftl::to_underlying(mode.modePtr->getId());
info->renderFrameRate = mode.fps.getValue();
info->hasArrSupport = mode.modePtr->getVrrConfig() && FlagManager::getInstance().vrr_config();
+
+ const auto [normal, high] = display->refreshRateSelector().getFrameRateCategoryRates();
+ ui::FrameRateCategoryRate frameRateCategoryRate(normal.getValue(), high.getValue());
+ info->frameRateCategoryRate = frameRateCategoryRate;
info->activeColorMode = display->getCompositionDisplay()->getState().colorMode;
info->hdrCapabilities = filterOut4k30(display->getHdrCapabilities());
@@ -3660,6 +3665,26 @@
return display;
}
+void SurfaceFlinger::incRefreshableDisplays() {
+ if (FlagManager::getInstance().no_vsyncs_on_screen_off()) {
+ mRefreshableDisplays++;
+ if (mRefreshableDisplays == 1) {
+ ftl::FakeGuard guard(kMainThreadContext);
+ mScheduler->omitVsyncDispatching(false);
+ }
+ }
+}
+
+void SurfaceFlinger::decRefreshableDisplays() {
+ if (FlagManager::getInstance().no_vsyncs_on_screen_off()) {
+ mRefreshableDisplays--;
+ if (mRefreshableDisplays == 0) {
+ ftl::FakeGuard guard(kMainThreadContext);
+ mScheduler->omitVsyncDispatching(true);
+ }
+ }
+}
+
void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
const DisplayDeviceState& state) {
ui::Size resolution(0, 0);
@@ -3751,6 +3776,10 @@
display->adjustRefreshRate(mScheduler->getPacesetterRefreshRate());
}
+ if (display->isRefreshable()) {
+ incRefreshableDisplays();
+ }
+
mDisplays.try_emplace(displayToken, std::move(display));
// For an external display, loadDisplayModes already attempted to select the same mode
@@ -3785,6 +3814,10 @@
} else {
mScheduler->unregisterDisplay(display->getPhysicalId(), mActiveDisplayId);
}
+
+ if (display->isRefreshable()) {
+ decRefreshableDisplays();
+ }
}
mDisplays.erase(displayToken);
@@ -3819,6 +3852,10 @@
if (display->isVirtual()) {
releaseVirtualDisplay(display->getVirtualId());
}
+
+ if (display->isRefreshable()) {
+ decRefreshableDisplays();
+ }
}
mDisplays.erase(displayToken);
@@ -5317,7 +5354,15 @@
activeDisplay->isPoweredOn(),
"Trying to change power mode on inactive display without powering off active display");
+ const bool couldRefresh = display->isRefreshable();
display->setPowerMode(mode);
+ const bool canRefresh = display->isRefreshable();
+
+ if (couldRefresh && !canRefresh) {
+ decRefreshableDisplays();
+ } else if (!couldRefresh && canRefresh) {
+ incRefreshableDisplays();
+ }
const auto activeMode = display->refreshRateSelector().getActiveMode().modePtr;
if (currentMode == hal::PowerMode::OFF) {
@@ -7158,9 +7203,10 @@
// typically a layer with DRM contents, or have the GRALLOC_USAGE_PROTECTED set on the buffer.
// A protected layer has no implication on whether it's secure, which is explicitly set by
// application to avoid being screenshot or drawn via unsecure display.
-bool SurfaceFlinger::layersHasProtectedLayer(const std::vector<sp<LayerFE>>& layers) const {
+bool SurfaceFlinger::layersHasProtectedLayer(
+ const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const {
bool protectedLayerFound = false;
- for (auto& layerFE : layers) {
+ for (auto& [_, layerFE] : layers) {
protectedLayerFound |=
(layerFE->mSnapshot->isVisible && layerFE->mSnapshot->hasProtectedContent);
if (protectedLayerFound) {
@@ -7176,15 +7222,21 @@
// risk of deadlocks.
std::optional<SurfaceFlinger::OutputCompositionState> SurfaceFlinger::getSnapshotsFromMainThread(
RenderAreaBuilderVariant& renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn,
- std::vector<sp<LayerFE>>& layerFEs) {
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) {
return mScheduler
- ->schedule([=, this, &renderAreaBuilder, &layerFEs]() REQUIRES(kMainThreadContext) {
+ ->schedule([=, this, &renderAreaBuilder, &layers]() REQUIRES(kMainThreadContext) {
SFTRACE_NAME("getSnapshotsFromMainThread");
- auto layers = getLayerSnapshotsFn();
- for (auto& [layer, layerFE] : layers) {
- attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK);
+ layers = getLayerSnapshotsFn();
+ // Non-threaded RenderEngine eventually returns to the main thread a 2nd time
+ // to complete the screenshot. Release fences should only be added during the 2nd
+ // hop to main thread in order to avoid potential deadlocks from waiting for the
+ // the future fence to fire.
+ if (mRenderEngine->isThreaded()) {
+ for (auto& [layer, layerFE] : layers) {
+ attachReleaseFenceFutureToLayer(layer, layerFE.get(),
+ ui::INVALID_LAYER_STACK);
+ }
}
- layerFEs = extractLayerFEs(layers);
return getDisplayStateFromRenderAreaBuilder(renderAreaBuilder);
})
.get();
@@ -7205,79 +7257,41 @@
return;
}
- if (FlagManager::getInstance().single_hop_screenshot() && mRenderEngine->isThreaded()) {
- std::vector<sp<LayerFE>> layerFEs;
- auto displayState =
- getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layerFEs);
+ std::vector<std::pair<Layer*, sp<LayerFE>>> layers;
+ auto displayState = getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layers);
- const bool supportsProtected = getRenderEngine().supportsProtectedContent();
- bool hasProtectedLayer = false;
- if (allowProtected && supportsProtected) {
- hasProtectedLayer = layersHasProtectedLayer(layerFEs);
- }
- const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected;
- const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE |
- (isProtected ? GRALLOC_USAGE_PROTECTED
- : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<GraphicBuffer> buffer =
- getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(),
- static_cast<android_pixel_format>(reqPixelFormat),
- 1 /* layerCount */, usage, "screenshot");
-
- const status_t bufferStatus = buffer->initCheck();
- if (bufferStatus != OK) {
- // Animations may end up being really janky, but don't crash here.
- // Otherwise an irreponsible process may cause an SF crash by allocating
- // too much.
- ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
- invokeScreenCaptureError(bufferStatus, captureListener);
- return;
- }
- const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
- renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
- renderengine::impl::ExternalTexture::Usage::
- WRITEABLE);
- auto futureFence = captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */,
- grayscale, isProtected, attachGainmap, captureListener,
- displayState, layerFEs);
- futureFence.get();
-
- } else {
- const bool supportsProtected = getRenderEngine().supportsProtectedContent();
- bool hasProtectedLayer = false;
- if (allowProtected && supportsProtected) {
- auto layers = mScheduler->schedule([=]() { return getLayerSnapshotsFn(); }).get();
- hasProtectedLayer = layersHasProtectedLayer(extractLayerFEs(layers));
- }
- const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected;
- const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE |
- (isProtected ? GRALLOC_USAGE_PROTECTED
- : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<GraphicBuffer> buffer =
- getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(),
- static_cast<android_pixel_format>(reqPixelFormat),
- 1 /* layerCount */, usage, "screenshot");
-
- const status_t bufferStatus = buffer->initCheck();
- if (bufferStatus != OK) {
- // Animations may end up being really janky, but don't crash here.
- // Otherwise an irreponsible process may cause an SF crash by allocating
- // too much.
- ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
- invokeScreenCaptureError(bufferStatus, captureListener);
- return;
- }
- const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
- renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
- renderengine::impl::ExternalTexture::Usage::
- WRITEABLE);
- auto futureFence = captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, texture,
- false /* regionSampling */, grayscale,
- isProtected, attachGainmap, captureListener);
- futureFence.get();
+ const bool supportsProtected = getRenderEngine().supportsProtectedContent();
+ bool hasProtectedLayer = false;
+ if (allowProtected && supportsProtected) {
+ hasProtectedLayer = layersHasProtectedLayer(layers);
}
+ const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected;
+ const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE |
+ (isProtected ? GRALLOC_USAGE_PROTECTED
+ : GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
+ sp<GraphicBuffer> buffer =
+ getFactory().createGraphicBuffer(bufferSize.getWidth(), bufferSize.getHeight(),
+ static_cast<android_pixel_format>(reqPixelFormat),
+ 1 /* layerCount */, usage, "screenshot");
+
+ const status_t bufferStatus = buffer->initCheck();
+ if (bufferStatus != OK) {
+ // Animations may end up being really janky, but don't crash here.
+ // Otherwise an irreponsible process may cause an SF crash by allocating
+ // too much.
+ ALOGE("%s: Buffer failed to allocate: %d", __func__, bufferStatus);
+ invokeScreenCaptureError(bufferStatus, captureListener);
+ return;
+ }
+ const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
+ renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
+ auto futureFence =
+ captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */, grayscale,
+ isProtected, attachGainmap, captureListener, displayState, layers);
+ futureFence.get();
}
std::optional<SurfaceFlinger::OutputCompositionState>
@@ -7316,22 +7330,13 @@
return std::nullopt;
}
-std::vector<sp<LayerFE>> SurfaceFlinger::extractLayerFEs(
- const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const {
- std::vector<sp<LayerFE>> layerFEs;
- layerFEs.reserve(layers.size());
- for (const auto& [_, layerFE] : layers) {
- layerFEs.push_back(layerFE);
- }
- return layerFEs;
-}
-
ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
const RenderAreaBuilderVariant& renderAreaBuilder,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, bool isProtected, bool attachGainmap,
const sp<IScreenCaptureListener>& captureListener,
- std::optional<OutputCompositionState>& displayState, std::vector<sp<LayerFE>>& layerFEs) {
+ std::optional<OutputCompositionState>& displayState,
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) {
SFTRACE_CALL();
ScreenCaptureResults captureResults;
@@ -7350,11 +7355,9 @@
float displayBrightnessNits = displayState.value().displayBrightnessNits;
float sdrWhitePointNits = displayState.value().sdrWhitePointNits;
- // Empty vector needed to pass into renderScreenImpl for legacy path
- std::vector<std::pair<Layer*, sp<android::LayerFE>>> layers;
ftl::SharedFuture<FenceResult> renderFuture =
renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected,
- attachGainmap, captureResults, displayState, layers, layerFEs);
+ captureResults, displayState, layers);
if (captureResults.capturedHdrLayers && attachGainmap &&
FlagManager::getInstance().true_hdr_screenshots()) {
@@ -7389,8 +7392,7 @@
ScreenCaptureResults unusedResults;
ftl::SharedFuture<FenceResult> hdrRenderFuture =
renderScreenImpl(renderArea.get(), hdrTexture, regionSampling, grayscale,
- isProtected, attachGainmap, unusedResults, displayState,
- layers, layerFEs);
+ isProtected, unusedResults, displayState, layers);
renderFuture =
ftl::Future(std::move(renderFuture))
@@ -7436,75 +7438,14 @@
return renderFuture;
}
-ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshotLegacy(
- RenderAreaBuilderVariant renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn,
- const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
- bool grayscale, bool isProtected, bool attachGainmap,
- const sp<IScreenCaptureListener>& captureListener) {
- SFTRACE_CALL();
-
- auto takeScreenshotFn = [=, this, renderAreaBuilder = std::move(renderAreaBuilder)]() REQUIRES(
- kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> {
- auto layers = getLayerSnapshotsFn();
- for (auto& [layer, layerFE] : layers) {
- attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK);
- }
- auto displayState = getDisplayStateFromRenderAreaBuilder(renderAreaBuilder);
-
- ScreenCaptureResults captureResults;
- std::unique_ptr<const RenderArea> renderArea =
- std::visit([](auto&& arg) -> std::unique_ptr<RenderArea> { return arg.build(); },
- renderAreaBuilder);
-
- if (!renderArea) {
- ALOGW("Skipping screen capture because of invalid render area.");
- if (captureListener) {
- captureResults.fenceResult = base::unexpected(NO_MEMORY);
- captureListener->onScreenCaptureCompleted(captureResults);
- }
- return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
- }
-
- auto layerFEs = extractLayerFEs(layers);
- ftl::SharedFuture<FenceResult> renderFuture =
- renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected,
- attachGainmap, captureResults, displayState, layers, layerFEs);
-
- if (captureListener) {
- // Defer blocking on renderFuture back to the Binder thread.
- return ftl::Future(std::move(renderFuture))
- .then([captureListener, captureResults = std::move(captureResults)](
- FenceResult fenceResult) mutable -> FenceResult {
- captureResults.fenceResult = std::move(fenceResult);
- captureListener->onScreenCaptureCompleted(captureResults);
- return base::unexpected(NO_ERROR);
- })
- .share();
- }
- return renderFuture;
- };
-
- // TODO(b/294936197): Run takeScreenshotsFn() in a binder thread to reduce the number
- // of calls on the main thread.
- auto future =
- mScheduler->schedule(FTL_FAKE_GUARD(kMainThreadContext, std::move(takeScreenshotFn)));
-
- // Flatten nested futures.
- auto chain = ftl::Future(std::move(future)).then([](ftl::SharedFuture<FenceResult> future) {
- return future;
- });
-
- return chain.share();
-}
-
ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
const RenderArea* renderArea, const std::shared_ptr<renderengine::ExternalTexture>& buffer,
- bool regionSampling, bool grayscale, bool isProtected, bool attachGainmap,
- ScreenCaptureResults& captureResults, std::optional<OutputCompositionState>& displayState,
- std::vector<std::pair<Layer*, sp<LayerFE>>>& layers, std::vector<sp<LayerFE>>& layerFEs) {
+ bool regionSampling, bool grayscale, bool isProtected, ScreenCaptureResults& captureResults,
+ std::optional<OutputCompositionState>& displayState,
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) {
SFTRACE_CALL();
- for (auto& layerFE : layerFEs) {
+ for (auto& [_, layerFE] : layers) {
frontend::LayerSnapshot* snapshot = layerFE->mSnapshot.get();
captureResults.capturedSecureLayers |= (snapshot->isVisible && snapshot->isSecure);
captureResults.capturedHdrLayers |= isHdrLayer(*snapshot);
@@ -7563,29 +7504,32 @@
captureResults.buffer = capturedBuffer->getBuffer();
ui::LayerStack layerStack{ui::DEFAULT_LAYER_STACK};
- if (!layerFEs.empty()) {
- const sp<LayerFE>& layerFE = layerFEs.back();
+ if (!layers.empty()) {
+ const sp<LayerFE>& layerFE = layers.back().second;
layerStack = layerFE->getCompositionState()->outputFilter.layerStack;
}
- auto copyLayerFEs = [&layerFEs]() {
- std::vector<sp<compositionengine::LayerFE>> ceLayerFEs;
- ceLayerFEs.reserve(layerFEs.size());
- for (const auto& layerFE : layerFEs) {
- ceLayerFEs.push_back(layerFE);
- }
- return ceLayerFEs;
- };
-
auto present = [this, buffer = capturedBuffer, dataspace = captureResults.capturedDataspace,
sdrWhitePointNits, displayBrightnessNits, grayscale, isProtected,
- layerFEs = copyLayerFEs(), layerStack, regionSampling,
+ layers = std::move(layers), layerStack, regionSampling,
renderArea = std::move(renderArea), renderIntent,
enableLocalTonemapping]() -> FenceResult {
std::unique_ptr<compositionengine::CompositionEngine> compositionEngine =
mFactory.createCompositionEngine();
compositionEngine->setRenderEngine(mRenderEngine.get());
+ std::vector<sp<compositionengine::LayerFE>> layerFEs;
+ layerFEs.reserve(layers.size());
+ for (auto& [layer, layerFE] : layers) {
+ // Release fences were not yet added for non-threaded render engine. To avoid
+ // deadlocks between main thread and binder threads waiting for the future fence
+ // result, fences should be added to layers in the same hop onto the main thread.
+ if (!mRenderEngine->isThreaded()) {
+ attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK);
+ }
+ layerFEs.push_back(layerFE);
+ }
+
compositionengine::Output::ColorProfile colorProfile{.dataspace = dataspace,
.renderIntent = renderIntent};
@@ -7643,13 +7587,9 @@
//
// TODO(b/196334700) Once we use RenderEngineThreaded everywhere we can always defer the call
// to CompositionEngine::present.
- ftl::SharedFuture<FenceResult> presentFuture;
- if (FlagManager::getInstance().single_hop_screenshot() && mRenderEngine->isThreaded()) {
- presentFuture = ftl::yield(present()).share();
- } else {
- presentFuture = mRenderEngine->isThreaded() ? ftl::defer(std::move(present)).share()
- : ftl::yield(present()).share();
- }
+ ftl::SharedFuture<FenceResult> presentFuture = mRenderEngine->isThreaded()
+ ? ftl::yield(present()).share()
+ : mScheduler->schedule(std::move(present)).share();
return presentFuture;
}
@@ -8601,6 +8541,9 @@
outInfo->activeDisplayModeId = info.activeDisplayModeId;
outInfo->renderFrameRate = info.renderFrameRate;
outInfo->hasArrSupport = info.hasArrSupport;
+ gui::FrameRateCategoryRate& frameRateCategoryRate = outInfo->frameRateCategoryRate;
+ frameRateCategoryRate.normal = info.frameRateCategoryRate.getNormal();
+ frameRateCategoryRate.high = info.frameRateCategoryRate.getHigh();
outInfo->supportedColorModes.clear();
outInfo->supportedColorModes.reserve(info.supportedColorModes.size());
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 31218ed..c96dc6f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -851,13 +851,14 @@
void attachReleaseFenceFutureToLayer(Layer* layer, LayerFE* layerFE, ui::LayerStack layerStack);
// Checks if a protected layer exists in a list of layers.
- bool layersHasProtectedLayer(const std::vector<sp<LayerFE>>& layers) const;
+ bool layersHasProtectedLayer(const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const;
using OutputCompositionState = compositionengine::impl::OutputCompositionState;
std::optional<OutputCompositionState> getSnapshotsFromMainThread(
RenderAreaBuilderVariant& renderAreaBuilder,
- GetLayerSnapshotsFunction getLayerSnapshotsFn, std::vector<sp<LayerFE>>& layerFEs);
+ GetLayerSnapshotsFunction getLayerSnapshotsFn,
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers);
void captureScreenCommon(RenderAreaBuilderVariant, GetLayerSnapshotsFunction,
ui::Size bufferSize, ui::PixelFormat, bool allowProtected,
@@ -866,32 +867,19 @@
std::optional<OutputCompositionState> getDisplayStateFromRenderAreaBuilder(
RenderAreaBuilderVariant& renderAreaBuilder) REQUIRES(kMainThreadContext);
- // Legacy layer raw pointer is not safe to access outside the main thread.
- // Creates a new vector consisting only of LayerFEs, which can be safely
- // accessed outside the main thread.
- std::vector<sp<LayerFE>> extractLayerFEs(
- const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const;
-
ftl::SharedFuture<FenceResult> captureScreenshot(
const RenderAreaBuilderVariant& renderAreaBuilder,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, bool isProtected, bool attachGainmap,
const sp<IScreenCaptureListener>& captureListener,
std::optional<OutputCompositionState>& displayState,
- std::vector<sp<LayerFE>>& layerFEs);
-
- ftl::SharedFuture<FenceResult> captureScreenshotLegacy(
- RenderAreaBuilderVariant, GetLayerSnapshotsFunction,
- const std::shared_ptr<renderengine::ExternalTexture>&, bool regionSampling,
- bool grayscale, bool isProtected, bool attachGainmap,
- const sp<IScreenCaptureListener>&);
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers);
ftl::SharedFuture<FenceResult> renderScreenImpl(
const RenderArea*, const std::shared_ptr<renderengine::ExternalTexture>&,
- bool regionSampling, bool grayscale, bool isProtected, bool attachGainmap,
- ScreenCaptureResults&, std::optional<OutputCompositionState>& displayState,
- std::vector<std::pair<Layer*, sp<LayerFE>>>& layers,
- std::vector<sp<LayerFE>>& layerFEs);
+ bool regionSampling, bool grayscale, bool isProtected, ScreenCaptureResults&,
+ std::optional<OutputCompositionState>& displayState,
+ std::vector<std::pair<Layer*, sp<LayerFE>>>& layers);
void readPersistentProperties();
@@ -1423,6 +1411,11 @@
// Whether a display should be turned on when initialized
bool mSkipPowerOnForQuiescent;
+ // used for omitting vsync callbacks to apps when the display is not updatable
+ int mRefreshableDisplays GUARDED_BY(mStateLock) = 0;
+ void incRefreshableDisplays() REQUIRES(mStateLock);
+ void decRefreshableDisplays() REQUIRES(mStateLock);
+
frontend::LayerLifecycleManager mLayerLifecycleManager GUARDED_BY(kMainThreadContext);
frontend::LayerHierarchyBuilder mLayerHierarchyBuilder GUARDED_BY(kMainThreadContext);
frontend::LayerSnapshotBuilder mLayerSnapshotBuilder GUARDED_BY(kMainThreadContext);
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 658bca6..57ef4c7 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -139,6 +139,7 @@
DUMP_READ_ONLY_FLAG(vrr_bugfix_dropped_frame);
DUMP_READ_ONLY_FLAG(restore_blur_step);
DUMP_READ_ONLY_FLAG(dont_skip_on_early_ro);
+ DUMP_READ_ONLY_FLAG(no_vsyncs_on_screen_off);
DUMP_READ_ONLY_FLAG(protected_if_client);
DUMP_READ_ONLY_FLAG(idle_screen_refresh_rate_timeout);
DUMP_READ_ONLY_FLAG(graphite_renderengine);
@@ -153,10 +154,10 @@
DUMP_READ_ONLY_FLAG(override_trusted_overlay);
DUMP_READ_ONLY_FLAG(flush_buffer_slots_to_uncache);
DUMP_READ_ONLY_FLAG(force_compile_graphite_renderengine);
- DUMP_READ_ONLY_FLAG(single_hop_screenshot);
DUMP_READ_ONLY_FLAG(trace_frame_rate_override);
DUMP_READ_ONLY_FLAG(true_hdr_screenshots);
DUMP_READ_ONLY_FLAG(display_config_error_hal);
+ DUMP_READ_ONLY_FLAG(connected_display_hdr);
#undef DUMP_READ_ONLY_FLAG
#undef DUMP_SERVER_FLAG
@@ -244,6 +245,7 @@
FLAG_MANAGER_READ_ONLY_FLAG(renderable_buffer_usage, "")
FLAG_MANAGER_READ_ONLY_FLAG(restore_blur_step, "debug.renderengine.restore_blur_step")
FLAG_MANAGER_READ_ONLY_FLAG(dont_skip_on_early_ro, "")
+FLAG_MANAGER_READ_ONLY_FLAG(no_vsyncs_on_screen_off, "debug.sf.no_vsyncs_on_screen_off")
FLAG_MANAGER_READ_ONLY_FLAG(protected_if_client, "")
FLAG_MANAGER_READ_ONLY_FLAG(vrr_bugfix_24q4, "");
FLAG_MANAGER_READ_ONLY_FLAG(vrr_bugfix_dropped_frame, "")
@@ -259,9 +261,9 @@
FLAG_MANAGER_READ_ONLY_FLAG(override_trusted_overlay, "");
FLAG_MANAGER_READ_ONLY_FLAG(flush_buffer_slots_to_uncache, "");
FLAG_MANAGER_READ_ONLY_FLAG(force_compile_graphite_renderengine, "");
-FLAG_MANAGER_READ_ONLY_FLAG(single_hop_screenshot, "");
FLAG_MANAGER_READ_ONLY_FLAG(true_hdr_screenshots, "debug.sf.true_hdr_screenshots");
FLAG_MANAGER_READ_ONLY_FLAG(display_config_error_hal, "");
+FLAG_MANAGER_READ_ONLY_FLAG(connected_display_hdr, "");
/// Trunk stable server flags ///
FLAG_MANAGER_SERVER_FLAG(refresh_rate_overlay_on_external_display, "")
diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h
index 4f34718..7716762 100644
--- a/services/surfaceflinger/common/include/common/FlagManager.h
+++ b/services/surfaceflinger/common/include/common/FlagManager.h
@@ -77,6 +77,7 @@
bool renderable_buffer_usage() const;
bool restore_blur_step() const;
bool dont_skip_on_early_ro() const;
+ bool no_vsyncs_on_screen_off() const;
bool protected_if_client() const;
bool idle_screen_refresh_rate_timeout() const;
bool graphite_renderengine() const;
@@ -91,10 +92,10 @@
bool override_trusted_overlay() const;
bool flush_buffer_slots_to_uncache() const;
bool force_compile_graphite_renderengine() const;
- bool single_hop_screenshot() const;
bool trace_frame_rate_override() const;
bool true_hdr_screenshots() const;
bool display_config_error_hal() const;
+ bool connected_display_hdr() const;
protected:
// overridden for unit tests
diff --git a/services/surfaceflinger/surfaceflinger_flags_new.aconfig b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
index f758879..ce334e4 100644
--- a/services/surfaceflinger/surfaceflinger_flags_new.aconfig
+++ b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
@@ -21,12 +21,20 @@
flag {
name: "arr_setframerate_api"
namespace: "core_graphics"
- description: "New setFrameRate API for Android 16"
+ description: "New SDK Surface#setFrameRate API and Surface.FrameRateParams for Android 16"
bug: "356987016"
is_fixed_read_only: true
} # arr_setframerate_api
flag {
+ name: "arr_surfacecontrol_setframerate_api"
+ namespace: "core_graphics"
+ description: "New SDK SurfaceControl.Transaction#setFrameRate API for Android 16"
+ bug: "356987016"
+ is_fixed_read_only: true
+} # arr_surfacecontrol_setframerate_api
+
+flag {
name: "ce_fence_promise"
namespace: "window_surfaces"
description: "Moves logic for buffer release fences into LayerFE"
@@ -49,6 +57,14 @@
} # commit_not_composited
flag {
+ name: "connected_display_hdr"
+ namespace: "core_graphics"
+ description: "enable connected display hdr capability"
+ bug: "374182788"
+ is_fixed_read_only: true
+} # connected_display_hdr
+
+flag {
name: "correct_dpi_with_display_size"
namespace: "core_graphics"
description: "indicate whether missing or likely incorrect dpi should be corrected using the display size."
@@ -150,6 +166,14 @@
} # local_tonemap_screenshots
flag {
+ name: "no_vsyncs_on_screen_off"
+ namespace: "core_graphics"
+ description: "Stop vsync / Choreographer callbacks to apps when the screen is off"
+ bug: "331636736"
+ is_fixed_read_only: true
+} # no_vsyncs_on_screen_off
+
+flag {
name: "single_hop_screenshot"
namespace: "window_surfaces"
description: "Only access SF main thread once during a screenshot"
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 4dec5f6..6778af3 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -472,12 +472,10 @@
ScreenCaptureResults captureResults;
auto displayState = std::optional{display->getCompositionDisplay()->getState()};
auto layers = getLayerSnapshotsFn();
- auto layerFEs = mFlinger->extractLayerFEs(layers);
return mFlinger->renderScreenImpl(renderArea.get(), buffer, regionSampling,
false /* grayscale */, false /* isProtected */,
- false /* attachGainmap */, captureResults, displayState,
- layers, layerFEs);
+ captureResults, displayState, layers);
}
auto getLayerSnapshotsForScreenshotsFn(ui::LayerStack layerStack, uint32_t uid) {
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index 7398cbe..82500fe 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -30,6 +30,7 @@
MOCK_METHOD(sp<EventThreadConnection>, createEventConnection, (EventRegistrationFlags),
(const, override));
MOCK_METHOD(void, enableSyntheticVsync, (bool), (override));
+ MOCK_METHOD(void, omitVsyncDispatching, (bool), (override));
MOCK_METHOD(void, onHotplugReceived, (PhysicalDisplayId, bool), (override));
MOCK_METHOD(void, onHotplugConnectionError, (int32_t), (override));
MOCK_METHOD(void, onModeChanged, (const scheduler::FrameRateMode&), (override));