[Lut HAL backend] implementation
- Add Lut in HWComposer::DeviceRequestedChanges
- parse lutProperties into overlayProperties
- Add a mapper <layer*, pfd> to store lut fd to avoid dup() ops if
passing the fds into callees.
- SurfaceComposerClient::Transaction::setLuts interface
Bug: 329472100
Test: builds
Flag: NONE HAL backend interface change
Change-Id: Ib2993ce1eab66ab456388c0d15b032201eac7e91
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index 66237b9..77bd804 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -1547,7 +1547,8 @@
return error;
}
-Error AidlComposer::getRequestedLuts(Display display, std::vector<DisplayLuts::LayerLut>* outLuts) {
+Error AidlComposer::getRequestedLuts(Display display, std::vector<Layer>* outLayers,
+ std::vector<DisplayLuts::LayerLut>* outLuts) {
Error error = Error::NONE;
mMutex.lock_shared();
if (auto reader = getReader(display)) {
@@ -1556,6 +1557,11 @@
error = Error::BAD_DISPLAY;
}
mMutex.unlock_shared();
+
+ outLayers->reserve(outLuts->size());
+ for (const auto& layerLut : *outLuts) {
+ outLayers->emplace_back(translate<Layer>(layerLut.layer));
+ }
return error;
}