SF: Extract VsyncConfig to its own header

...such that VsyncConfiguration does not depend on VsyncModulator.

Bug: 241285475
Bug: 241285191
Test: Build
Change-Id: I05b66a4ed2e6721b10ae90bdc6af2e49c22f2a59
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.h b/services/surfaceflinger/Scheduler/VsyncModulator.h
index 537cae1..4b01ec3 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.h
@@ -25,6 +25,8 @@
 #include <binder/IBinder.h>
 #include <utils/Timers.h>
 
+#include <scheduler/VsyncConfig.h>
+
 #include "../WpHash.h"
 
 namespace android::scheduler {
@@ -51,39 +53,8 @@
     // This may keep early offsets for an extra frame, but avoids a race with transaction commit.
     static const std::chrono::nanoseconds MIN_EARLY_TRANSACTION_TIME;
 
-    // Phase offsets and work durations for SF and app deadlines from VSYNC.
-    struct VsyncConfig {
-        nsecs_t sfOffset;
-        nsecs_t appOffset;
-        std::chrono::nanoseconds sfWorkDuration;
-        std::chrono::nanoseconds appWorkDuration;
-
-        bool operator==(const VsyncConfig& other) const {
-            return sfOffset == other.sfOffset && appOffset == other.appOffset &&
-                    sfWorkDuration == other.sfWorkDuration &&
-                    appWorkDuration == other.appWorkDuration;
-        }
-
-        bool operator!=(const VsyncConfig& other) const { return !(*this == other); }
-    };
-
     using VsyncConfigOpt = std::optional<VsyncConfig>;
 
-    struct VsyncConfigSet {
-        VsyncConfig early;    // Used for early transactions, and during refresh rate change.
-        VsyncConfig earlyGpu; // Used during GPU composition.
-        VsyncConfig late;     // Default.
-        std::chrono::nanoseconds hwcMinWorkDuration; // Used for calculating the
-                                                     // earliest present time
-
-        bool operator==(const VsyncConfigSet& other) const {
-            return early == other.early && earlyGpu == other.earlyGpu && late == other.late &&
-                    hwcMinWorkDuration == other.hwcMinWorkDuration;
-        }
-
-        bool operator!=(const VsyncConfigSet& other) const { return !(*this == other); }
-    };
-
     using Clock = std::chrono::steady_clock;
     using TimePoint = Clock::time_point;
     using Now = TimePoint (*)();