native frameworks: 64-bit compile issues
- Fix format (print/scanf)
- Suppress unused argument warning messages (bonus)
Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 7fbe9b5..54207fa 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -397,9 +397,9 @@
}
}
+#if VC_CACHE_STATISTICS
void vertex_cache_t::dump_stats(GLenum mode)
{
-#if VC_CACHE_STATISTICS
nsecs_t time = systemTime(SYSTEM_TIME_THREAD) - startTime;
uint32_t hits = total - misses;
uint32_t prim_count;
@@ -418,8 +418,12 @@
total, hits, misses, (hits*100)/total,
prim_count, int(ns2us(time)), int(prim_count*float(seconds(1))/time),
float(misses) / prim_count);
-#endif
}
+#else
+void vertex_cache_t::dump_stats(GLenum /*mode*/)
+{
+}
+#endif
// ----------------------------------------------------------------------------
#if 0