Rename AidlStatusUtil.h to AidlUtil.h

Shoving some utility methods to help with transitioning between AIDL
types and the types we use internally

Bug: 329465218
Flag: EXEMPT mechanical refactor
Test: builds
Change-Id: I07cdfb7c6bfe89e42c1eb7169e15329916df448a
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 46a19c2..eb2a61d 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -20,7 +20,7 @@
 
 #include <android-base/thread_annotations.h>
 #include <android/hardware/graphics/common/1.2/types.h>
-#include <gui/AidlStatusUtil.h>
+#include <gui/AidlUtil.h>
 #include <gui/BufferQueueCore.h>
 #include <gui/BufferQueueProducer.h>
 #include <gui/FrameTimestamps.h>
diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp
index 223e4b6..a0d8c53 100644
--- a/libs/gui/tests/RegionSampling_test.cpp
+++ b/libs/gui/tests/RegionSampling_test.cpp
@@ -19,7 +19,7 @@
 
 #include <android/gui/BnRegionSamplingListener.h>
 #include <binder/ProcessState.h>
-#include <gui/AidlStatusUtil.h>
+#include <gui/AidlUtil.h>
 #include <gui/DisplayEventReceiver.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/Surface.h>
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 4232443..ab09dfc 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -28,7 +28,7 @@
 #include <binder/ProcessState.h>
 #include <com_android_graphics_libgui_flags.h>
 #include <configstore/Utils.h>
-#include <gui/AidlStatusUtil.h>
+#include <gui/AidlUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/BufferQueue.h>
 #include <gui/CpuConsumer.h>
diff --git a/libs/gui/tests/TestServer_test.cpp b/libs/gui/tests/TestServer_test.cpp
index 8712988..d640782 100644
--- a/libs/gui/tests/TestServer_test.cpp
+++ b/libs/gui/tests/TestServer_test.cpp
@@ -24,7 +24,7 @@
 #include <binder/ProcessState.h>
 #include <com_android_graphics_libgui_flags.h>
 #include <configstore/Utils.h>
-#include <gui/AidlStatusUtil.h>
+#include <gui/AidlUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/BufferQueue.h>
 #include <gui/CpuConsumer.h>