Merge "Fix ping pong progress in the Kawase implementation." into main
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index 5c9820c..c528ae9 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -126,7 +126,7 @@
surfaceTwo = surface->makeSurface(scaledInfo);
LOG_ALWAYS_FATAL_IF(!surfaceTwo, "%s: Failed to create second blur surface!", __func__);
- for (auto i = 1; i < numberOfPasses; i++) {
+ for (auto i = 2; i <= numberOfPasses; i++) {
LOG_ALWAYS_FATAL_IF(tmpBlur == nullptr, "%s: tmpBlur is null for pass %d", __func__, i);
blurBuilder.child("child") =
tmpBlur->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linear);
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 11d4fde..c4c17c2 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -1095,7 +1095,7 @@
template <typename SourceVariant>
void RenderEngineTest::fillBufferAndBlurBackground() {
- auto blurRadius = 50;
+ auto blurRadius = 30;
auto center = DEFAULT_DISPLAY_WIDTH / 2;
renderengine::DisplaySettings settings;