Add requested_corner_radius to layer proto
Test: Check that it shows up in the dumped proto files (e.g. Winscope)
Bug: 193875495
Change-Id: Ib9f68260f73aff3adc455b5ea8e314a96e514fa7
Merged-In: Ib9f68260f73aff3adc455b5ea8e314a96e514fa7
(cherry picked from commit abdf4dab40d023d4e0b8ebf93686829f6a41e746)
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 2f995ab..b511171 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2050,6 +2050,7 @@
layerInfo->set_curr_frame(mCurrentFrameNumber);
layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
+ layerInfo->set_requested_corner_radius(getDrawingState().cornerRadius);
layerInfo->set_corner_radius(getRoundedCornerState().radius);
layerInfo->set_background_blur_radius(getBackgroundBlurRadius());
layerInfo->set_is_trusted_overlay(isTrustedOverlay());