SurfaceFlinger: handle wallpaper scenario in Scheduler
Use the fact that a layer contains wallpaper in Scheduler's
algorithm when picking a refresh rate. Wallpaper should be presented
in the lowest active refresh rate to preserve power.
Test: systrace during wallpaper
Bug: 124065567
Change-Id: Ibb18e62eaf1a6b9b3ab1ec18a3135fb17c8f57fc
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 1d53252..1318fbb 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -147,7 +147,9 @@
void setIgnorePresentFences(bool ignore);
nsecs_t expectedPresentTime();
// Registers the layer in the scheduler, and returns the handle for future references.
- std::unique_ptr<scheduler::LayerHistory::LayerHandle> registerLayer(const std::string name);
+ std::unique_ptr<scheduler::LayerHistory::LayerHandle> registerLayer(std::string const& name,
+ int windowType);
+
// Stores present time for a layer.
void addLayerPresentTime(
const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle,