Merge "Added MediaSourceSplitter to split single source to multiple ones."
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index 1eb178e..d016dfa 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -54,11 +54,6 @@
 
 // ----------------------------------------------------------------------------
 
-// 4 * (11 + 7 + (1 + 2*NUM_RECT_MAX) * NUM_BUFFER_MAX) * NUM_LAYERS_MAX
-// 4 * (11 + 7 + (1 + 2*7)*16) * 31
-// 1032 * 31
-// = ~27 KiB (31992)
-
 class SharedBufferStack
 {
     friend class SharedClient;
@@ -85,7 +80,7 @@
     };
 
     struct FlatRegion { // 52 bytes = 4 * (1 + 2*N)
-        static const unsigned int NUM_RECT_MAX = 6;
+        static const unsigned int NUM_RECT_MAX = 5;
         uint32_t    count;
         SmallRect   rects[NUM_RECT_MAX];
     };
@@ -93,13 +88,18 @@
     struct BufferData {
         FlatRegion dirtyRegion;
         SmallRect  crop;
+        uint8_t transform;
+        uint8_t reserved[3];
     };
     
     SharedBufferStack();
     void init(int32_t identity);
     status_t setDirtyRegion(int buffer, const Region& reg);
     status_t setCrop(int buffer, const Rect& reg);
+    status_t setTransform(int buffer, uint8_t transform);
     Region getDirtyRegion(int buffer) const;
+    Rect getCrop(int buffer) const;
+    uint32_t getTransform(int buffer) const;
 
     // these attributes are part of the conditions/updates
     volatile int32_t head;      // server's current front buffer
@@ -117,7 +117,7 @@
     int32_t     reserved32[1];
     Statistics  stats;
     int32_t     reserved;
-    BufferData  buffers[NUM_BUFFER_MAX];     // 960 bytes
+    BufferData  buffers[NUM_BUFFER_MAX];     // 1024 bytes
 };
 
 // ----------------------------------------------------------------------------
@@ -206,7 +206,7 @@
     bool needNewBuffer(int buffer) const;
     status_t setDirtyRegion(int buffer, const Region& reg);
     status_t setCrop(int buffer, const Rect& reg);
-    
+    status_t setTransform(int buffer, uint32_t transform);
 
     class SetBufferCountCallback {
         friend class SharedBufferClient;
@@ -275,6 +275,8 @@
     status_t reallocateAllExcept(int buffer);
     int32_t getQueuedCount() const;
     Region getDirtyRegion(int buffer) const;
+    Rect getCrop(int buffer) const;
+    uint32_t getTransform(int buffer) const;
 
     status_t resize(int newNumBuffers);
 
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index 294c867..a210880 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -94,7 +94,7 @@
     friend class SurfaceComposerClient;
 
     // camera and camcorder need access to the ISurface binder interface for preview
-    friend class Camera;
+    friend class CameraService;
     friend class MediaRecorder;
     // mediaplayer needs access to ISurface for display
     friend class MediaPlayer;
@@ -173,11 +173,12 @@
      * (eventually this should go away and be replaced by proper APIs)
      */
     // camera and camcorder need access to the ISurface binder interface for preview
-    friend class Camera;
+    friend class CameraService;
     friend class MediaRecorder;
     // MediaPlayer needs access to ISurface for display
     friend class MediaPlayer;
     friend class IOMX;
+    friend class SoftwareRenderer;
     // this is just to be able to write some unit tests
     friend class Test;
 
@@ -216,6 +217,7 @@
     int  dispatch_crop(va_list args);
     int  dispatch_set_buffer_count(va_list args);
     int  dispatch_set_buffers_geometry(va_list args);
+    int  dispatch_set_buffers_transform(va_list args);
     
     void setUsage(uint32_t reqUsage);
     int  connect(int api);
@@ -223,6 +225,7 @@
     int  crop(Rect const* rect);
     int  setBufferCount(int bufferCount);
     int  setBuffersGeometry(int w, int h, int format);
+    int  setBuffersTransform(int transform);
 
     /*
      *  private stuff...
@@ -278,6 +281,7 @@
     Rect                        mSwapRectangle;
     int                         mConnected;
     Rect                        mNextBufferCrop;
+    uint32_t                    mNextBufferTransform;
     BufferInfo                  mBufferInfo;
     
     // protected by mSurfaceLock. These are also used from lock/unlock
@@ -309,4 +313,3 @@
 }; // namespace android
 
 #endif // ANDROID_SF_SURFACE_H
-
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
index 2505cb0..aed4fa1 100644
--- a/include/ui/InputDispatcher.h
+++ b/include/ui/InputDispatcher.h
@@ -159,6 +159,12 @@
     virtual int32_t waitForMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
             int32_t injectorPid, int32_t injectorUid,
             Vector<InputTarget>& outTargets) = 0;
+
+    /* Gets the maximum suggested event delivery rate per second.
+     * This value is used to throttle motion event movement actions on a per-device
+     * basis.  It is not intended to be a hard limit.
+     */
+    virtual int32_t getMaxEventsPerSecond() = 0;
 };
 
 
@@ -332,6 +338,8 @@
         // Linked list of motion samples associated with this motion event.
         MotionSample firstSample;
         MotionSample* lastSample;
+
+        uint32_t countSamples() const;
     };
 
     // Tracks the progress of dispatching a particular event to a particular connection.
@@ -587,6 +595,17 @@
     Condition mInjectionSyncFinishedCondition;
     void decrementPendingSyncDispatchesLocked(EventEntry* entry);
 
+    // Throttling state.
+    struct ThrottleState {
+        nsecs_t minTimeBetweenEvents;
+
+        nsecs_t lastEventTime;
+        int32_t lastDeviceId;
+        uint32_t lastSource;
+
+        uint32_t originalSampleCount; // only collected during debugging
+    } mThrottleState;
+
     // Key repeat tracking.
     // XXX Move this up to the input reader instead.
     struct KeyRepeatState {
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index ca89b06..d59d72b 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -85,6 +85,7 @@
     NATIVE_WINDOW_SET_CROP,
     NATIVE_WINDOW_SET_BUFFER_COUNT,
     NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+    NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
 };
 
 /* parameter for NATIVE_WINDOW_[DIS]CONNECT */
@@ -92,6 +93,20 @@
     NATIVE_WINDOW_API_EGL = 1
 };
 
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
+enum {
+    /* flip source image horizontally */
+    NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
+    /* flip source image vertically */
+    NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
+    /* rotate source image 90 degrees clock-wise */
+    NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
+    /* rotate source image 180 degrees */
+    NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
+    /* rotate source image 270 degrees clock-wise */
+    NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
+};
+
 struct ANativeWindow 
 {
 #ifdef __cplusplus
@@ -196,6 +211,7 @@
      *     NATIVE_WINDOW_SET_CROP
      *     NATIVE_WINDOW_SET_BUFFER_COUNT
      *     NATIVE_WINDOW_SET_BUFFERS_GEOMETRY
+     *     NATIVE_WINDOW_SET_BUFFERS_TRANSFORM
      *  
      */
     
@@ -298,6 +314,19 @@
             w, h, format);
 }
 
+/*
+ * native_window_set_buffers_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified.
+ */
+static inline int native_window_set_buffers_transform(
+        ANativeWindow* window,
+        int transform)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
+            transform);
+}
+
 // ---------------------------------------------------------------------------
 
 /* FIXME: this is legacy for pixmaps */
diff --git a/include/utils/ObbFile.h b/include/utils/ObbFile.h
index d2ca82e..5243f50 100644
--- a/include/utils/ObbFile.h
+++ b/include/utils/ObbFile.h
@@ -18,12 +18,16 @@
 #define OBBFILE_H_
 
 #include <stdint.h>
+#include <strings.h>
 
 #include <utils/RefBase.h>
 #include <utils/String8.h>
 
 namespace android {
 
+// OBB flags (bit 0)
+#define OBB_OVERLAY         (1 << 0)
+
 class ObbFile : public RefBase {
 protected:
     virtual ~ObbFile();
@@ -46,18 +50,38 @@
         return mPackageName;
     }
 
-    int32_t getVersion() const {
-        return mVersion;
-    }
-
     void setPackageName(String8 packageName) {
         mPackageName = packageName;
     }
 
+    int32_t getVersion() const {
+        return mVersion;
+    }
+
     void setVersion(int32_t version) {
         mVersion = version;
     }
 
+    int32_t getFlags() const {
+        return mFlags;
+    }
+
+    void setFlags(int32_t flags) {
+        mFlags = flags;
+    }
+
+    bool isOverlay() {
+        return (mFlags & OBB_OVERLAY) == OBB_OVERLAY;
+    }
+
+    void setOverlay(bool overlay) {
+        if (overlay) {
+            mFlags |= OBB_OVERLAY;
+        } else {
+            mFlags &= ~OBB_OVERLAY;
+        }
+    }
+
     static inline uint32_t get4LE(const unsigned char* buf) {
         return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
     }
@@ -76,6 +100,9 @@
     /* Package version this ObbFile is associated with */
     int32_t mVersion;
 
+    /* Flags for this OBB type. */
+    int32_t mFlags;
+
     const char* mFileName;
 
     size_t mFileSize;
diff --git a/libs/surfaceflinger_client/SharedBufferStack.cpp b/libs/surfaceflinger_client/SharedBufferStack.cpp
index 156a7db..4c01cd2 100644
--- a/libs/surfaceflinger_client/SharedBufferStack.cpp
+++ b/libs/surfaceflinger_client/SharedBufferStack.cpp
@@ -75,6 +75,14 @@
     return NO_ERROR;
 }
 
+status_t SharedBufferStack::setTransform(int buffer, uint8_t transform)
+{
+    if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+        return BAD_INDEX;
+    buffers[buffer].transform = transform;
+    return NO_ERROR;
+}
+
 status_t SharedBufferStack::setDirtyRegion(int buffer, const Region& dirty)
 {
     if (uint32_t(buffer) >= NUM_BUFFER_MAX)
@@ -137,6 +145,26 @@
     return res;
 }
 
+Rect SharedBufferStack::getCrop(int buffer) const
+{
+    Rect res(-1, -1);
+    if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+        return res;
+    res.left = buffers[buffer].crop.l;
+    res.top = buffers[buffer].crop.t;
+    res.right = buffers[buffer].crop.r;
+    res.bottom = buffers[buffer].crop.b;
+    return res;
+}
+
+uint32_t SharedBufferStack::getTransform(int buffer) const
+{
+    if (uint32_t(buffer) >= NUM_BUFFER_MAX)
+        return 0;
+    return buffers[buffer].transform;
+}
+
+
 // ----------------------------------------------------------------------------
 
 SharedBufferBase::SharedBufferBase(SharedClient* sharedClient,
@@ -344,11 +372,6 @@
 {
     SharedBufferStack& stack( *mSharedStack );
 
-    if (stack.head == tail && stack.available == mNumBuffers) {
-        LOGW("dequeue: tail=%d, head=%d, avail=%d, queued=%d",
-                tail, stack.head, stack.available, stack.queued);
-    }
-
     RWLock::AutoRLock _rd(mLock);
 
     const nsecs_t dequeueTime = systemTime(SYSTEM_TIME_THREAD);
@@ -433,6 +456,12 @@
     return stack.setCrop(buf, crop);
 }
 
+status_t SharedBufferClient::setTransform(int buf, uint32_t transform)
+{
+    SharedBufferStack& stack( *mSharedStack );
+    return stack.setTransform(buf, uint8_t(transform));
+}
+
 status_t SharedBufferClient::setDirtyRegion(int buf, const Region& reg)
 {
     SharedBufferStack& stack( *mSharedStack );
@@ -549,6 +578,18 @@
     return stack.getDirtyRegion(buf);
 }
 
+Rect SharedBufferServer::getCrop(int buf) const
+{
+    SharedBufferStack& stack( *mSharedStack );
+    return stack.getCrop(buf);
+}
+
+uint32_t SharedBufferServer::getTransform(int buf) const
+{
+    SharedBufferStack& stack( *mSharedStack );
+    return stack.getTransform(buf);
+}
+
 /*
  * NOTE: this is not thread-safe on the server-side, meaning
  * 'head' cannot move during this operation. The client-side
diff --git a/libs/surfaceflinger_client/Surface.cpp b/libs/surfaceflinger_client/Surface.cpp
index 5ab72cd..2bc5fad 100644
--- a/libs/surfaceflinger_client/Surface.cpp
+++ b/libs/surfaceflinger_client/Surface.cpp
@@ -363,6 +363,13 @@
         height   = surface->mHeight;
         format   = surface->mFormat;
         flags    = surface->mFlags;
+    } else if (surface != 0 && surface->mSurface != 0) {
+        LOGW("Parceling invalid surface with non-NULL ISurface as NULL: "
+             "mSurface = %p, mIdentity = %d, mWidth = %d, mHeight = %d, "
+             "mFormat = %d, mFlags = 0x%08x, mInitCheck = %d",
+             surface->mSurface.get(), surface->mIdentity, surface->mWidth,
+             surface->mHeight, surface->mFormat, surface->mFlags,
+             surface->mInitCheck);
     }
     parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
     parcel->writeInt32(identity);
@@ -422,8 +429,10 @@
     const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
     const_cast<uint32_t&>(ANativeWindow::flags) = 0;
 
+    mNextBufferTransform = 0;
     mConnected = 0;
     mSwapRectangle.makeInvalid();
+    mNextBufferCrop = Rect(0,0);
     // two buffers by default
     mBuffers.setCapacity(2);
     mBuffers.insertAt(0, 2);
@@ -434,6 +443,9 @@
             mSharedBufferClient = new SharedBufferClient(
                     mClient.getSharedClient(), token, 2, mIdentity);
             mInitCheck = mClient.getSharedClient()->validate(token);
+        } else {
+            LOGW("Not initializing the shared buffer client because token = %d",
+                    token);
         }
     }
 }
@@ -631,6 +643,7 @@
     }
     
     int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
+    mSharedBufferClient->setTransform(bufIdx, mNextBufferTransform);
     mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
     mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
     err = mSharedBufferClient->queue(bufIdx);
@@ -685,6 +698,9 @@
     case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
         res = dispatch_set_buffers_geometry( args );
         break;
+    case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
+        res = dispatch_set_buffers_transform( args );
+        break;
     default:
         res = NAME_NOT_FOUND;
         break;
@@ -719,6 +735,11 @@
     return setBuffersGeometry(w, h, f);
 }
 
+int Surface::dispatch_set_buffers_transform(va_list args) {
+    int transform = va_arg(args, int);
+    return setBuffersTransform(transform);
+}
+
 void Surface::setUsage(uint32_t reqUsage)
 {
     Mutex::Autolock _l(mSurfaceLock);
@@ -765,6 +786,10 @@
 
 int Surface::crop(Rect const* rect)
 {
+    // empty/invalid rects are not allowed
+    if (rect->isEmpty())
+        return BAD_VALUE;
+
     Mutex::Autolock _l(mSurfaceLock);
     // TODO: validate rect size
     mNextBufferCrop = *rect;
@@ -804,6 +829,13 @@
     return NO_ERROR;
 }
 
+int Surface::setBuffersTransform(int transform)
+{
+    Mutex::Autolock _l(mSurfaceLock);
+    mNextBufferTransform = transform;
+    return NO_ERROR;
+}
+
 // ----------------------------------------------------------------------------
 
 int Surface::getConnectedApi() const
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 13030b5..e35050c 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -28,6 +28,9 @@
 // Log debug messages about input event injection.
 #define DEBUG_INJECTION 0
 
+// Log debug messages about input event throttling.
+#define DEBUG_THROTTLING 0
+
 #include <cutils/log.h>
 #include <ui/InputDispatcher.h>
 
@@ -66,6 +69,15 @@
 
     mKeyRepeatState.lastKeyEntry = NULL;
 
+    int32_t maxEventsPerSecond = policy->getMaxEventsPerSecond();
+    mThrottleState.minTimeBetweenEvents = 1000000000LL / maxEventsPerSecond;
+    mThrottleState.lastDeviceId = -1;
+
+#if DEBUG_THROTTLING
+    mThrottleState.originalSampleCount = 0;
+    LOGD("Throttling - Max events per second = %d", maxEventsPerSecond);
+#endif
+
     mCurrentInputTargetsValid = false;
 }
 
@@ -144,12 +156,61 @@
                 }
             } else {
                 // Inbound queue has at least one entry.
-                // Start processing it but leave it on the queue until later so that the
+                EventEntry* entry = mInboundQueue.head.next;
+
+                // Consider throttling the entry if it is a move event and there are no
+                // other events behind it in the queue.  Due to movement batching, additional
+                // samples may be appended to this event by the time the throttling timeout
+                // expires.
+                // TODO Make this smarter and consider throttling per device independently.
+                if (entry->type == EventEntry::TYPE_MOTION) {
+                    MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
+                    int32_t deviceId = motionEntry->deviceId;
+                    uint32_t source = motionEntry->source;
+                    if (motionEntry->next == & mInboundQueue.tail
+                            && motionEntry->action == AMOTION_EVENT_ACTION_MOVE
+                            && deviceId == mThrottleState.lastDeviceId
+                            && source == mThrottleState.lastSource) {
+                        nsecs_t nextTime = mThrottleState.lastEventTime
+                                + mThrottleState.minTimeBetweenEvents;
+                        if (currentTime < nextTime) {
+                            // Throttle it!
+#if DEBUG_THROTTLING
+                            LOGD("Throttling - Delaying motion event for "
+                                    "device 0x%x, source 0x%08x by up to %0.3fms.",
+                                    deviceId, source, (nextTime - currentTime) * 0.000001);
+#endif
+                            if (nextTime < nextWakeupTime) {
+                                nextWakeupTime = nextTime;
+                            }
+                            if (mThrottleState.originalSampleCount == 0) {
+                                mThrottleState.originalSampleCount =
+                                        motionEntry->countSamples();
+                            }
+                            goto Throttle;
+                        }
+                    }
+
+#if DEBUG_THROTTLING
+                    if (mThrottleState.originalSampleCount != 0) {
+                        uint32_t count = motionEntry->countSamples();
+                        LOGD("Throttling - Motion event sample count grew by %d from %d to %d.",
+                                count - mThrottleState.originalSampleCount,
+                                mThrottleState.originalSampleCount, count);
+                        mThrottleState.originalSampleCount = 0;
+                    }
+#endif
+
+                    mThrottleState.lastEventTime = entry->eventTime < currentTime
+                            ? entry->eventTime : currentTime;
+                    mThrottleState.lastDeviceId = deviceId;
+                    mThrottleState.lastSource = source;
+                }
+
+                // Start processing the entry but leave it on the queue until later so that the
                 // input reader can keep appending samples onto a motion event between the
                 // time we started processing it and the time we finally enqueue dispatch
                 // entries for it.
-                EventEntry* entry = mInboundQueue.head.next;
-
                 switch (entry->type) {
                 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
                     ConfigurationChangedEntry* typedEntry =
@@ -179,6 +240,8 @@
                 mInboundQueue.dequeue(entry);
                 mAllocator.releaseEventEntry(entry);
                 skipPoll = true;
+
+            Throttle: ;
             }
         }
 
@@ -192,8 +255,8 @@
         return;
     }
 
-    // Wait for callback or timeout or wake.
-    nsecs_t timeout = nanoseconds_to_milliseconds(nextWakeupTime - currentTime);
+    // Wait for callback or timeout or wake.  (make sure we round up, not down)
+    nsecs_t timeout = (nextWakeupTime - currentTime + 999999LL) / 1000000LL;
     int32_t timeoutMillis = timeout > INT_MAX ? -1 : timeout > 0 ? int32_t(timeout) : 0;
     mPollLoop->pollOnce(timeoutMillis);
 }
@@ -1708,6 +1771,16 @@
     motionEntry->lastSample = sample;
 }
 
+// --- InputDispatcher::MotionEntry ---
+
+uint32_t InputDispatcher::MotionEntry::countSamples() const {
+    uint32_t count = 1;
+    for (MotionSample* sample = firstSample.next; sample != NULL; sample = sample->next) {
+        count += 1;
+    }
+    return count;
+}
+
 // --- InputDispatcher::Connection ---
 
 InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel) :
diff --git a/libs/ui/PixelFormat.cpp b/libs/ui/PixelFormat.cpp
index edf1aed..ee186c8 100644
--- a/libs/ui/PixelFormat.cpp
+++ b/libs/ui/PixelFormat.cpp
@@ -63,7 +63,6 @@
         info->bitsPerPixel = 16;
         goto done;
     case HAL_PIXEL_FORMAT_YCrCb_420_SP:
-    case HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED:
     case HAL_PIXEL_FORMAT_YV12:
         info->bitsPerPixel = 12;
      done:
diff --git a/libs/utils/ObbFile.cpp b/libs/utils/ObbFile.cpp
index adedf0c..e170ab8 100644
--- a/libs/utils/ObbFile.cpp
+++ b/libs/utils/ObbFile.cpp
@@ -29,12 +29,13 @@
 
 #define kFooterTagSize 8  /* last two 32-bit integers */
 
-#define kFooterMinSize 21 /* 32-bit signature version
-                           * 32-bit package version
-                           * 32-bit package name size
-                           * 1-character package name
-                           * 32-bit footer size
-                           * 32-bit footer marker
+#define kFooterMinSize 25 /* 32-bit signature version (4 bytes)
+                           * 32-bit package version (4 bytes)
+                           * 32-bit flags (4 bytes)
+                           * 32-bit package name size (4-bytes)
+                           * >=1-character package name (1 byte)
+                           * 32-bit footer size (4 bytes)
+                           * 32-bit footer marker (4 bytes)
                            */
 
 #define kMaxBufSize    32768 /* Maximum file read buffer */
@@ -45,8 +46,9 @@
 
 /* offsets in version 1 of the header */
 #define kPackageVersionOffset 4
-#define kPackageNameLenOffset 8
-#define kPackageNameOffset    12
+#define kFlagsOffset          8
+#define kPackageNameLenOffset 12
+#define kPackageNameOffset    16
 
 /*
  * TEMP_FAILURE_RETRY is defined by some, but not all, versions of
@@ -78,7 +80,10 @@
 namespace android {
 
 ObbFile::ObbFile() :
-        mVersion(-1) {
+        mPackageName(""),
+        mVersion(-1),
+        mFlags(0)
+{
 }
 
 ObbFile::~ObbFile() {
@@ -199,6 +204,7 @@
     }
 
     mVersion = (int32_t) get4LE((unsigned char*)scanBuf + kPackageVersionOffset);
+    mFlags = (int32_t) get4LE((unsigned char*)scanBuf + kFlagsOffset);
 
     uint32_t packageNameLen = get4LE((unsigned char*)scanBuf + kPackageNameLenOffset);
     if (packageNameLen <= 0
@@ -268,6 +274,12 @@
         return false;
     }
 
+    put4LE(intBuf, mFlags);
+    if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
+        LOGW("couldn't write package version");
+        return false;
+    }
+
     size_t packageNameLen = mPackageName.size();
     put4LE(intBuf, packageNameLen);
     if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
@@ -280,7 +292,7 @@
         return false;
     }
 
-    put4LE(intBuf, 3*sizeof(uint32_t) + packageNameLen);
+    put4LE(intBuf, kPackageNameOffset + packageNameLen);
     if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
         LOGW("couldn't write footer size: %s", strerror(errno));
         return false;
diff --git a/libs/utils/ZipFileRO.cpp b/libs/utils/ZipFileRO.cpp
index a4c3500..604f558 100644
--- a/libs/utils/ZipFileRO.cpp
+++ b/libs/utils/ZipFileRO.cpp
@@ -636,7 +636,7 @@
         memcpy(buffer, ptr, uncompLen);
     } else {
         if (!inflateBuffer(buffer, ptr, uncompLen, compLen))
-            goto bail;
+            goto unmap;
     }
 
     if (compLen > kSequentialMin)
@@ -644,6 +644,8 @@
 
     result = true;
 
+unmap:
+    file->release();
 bail:
     return result;
 }
@@ -667,7 +669,7 @@
 
     getEntryInfo(entry, &method, &uncompLen, &compLen, &offset, NULL, NULL);
 
-    const FileMap* file = createEntryFileMap(entry);
+    FileMap* file = createEntryFileMap(entry);
     if (file == NULL) {
         goto bail;
     }
@@ -678,21 +680,23 @@
         ssize_t actual = write(fd, ptr, uncompLen);
         if (actual < 0) {
             LOGE("Write failed: %s\n", strerror(errno));
-            goto bail;
+            goto unmap;
         } else if ((size_t) actual != uncompLen) {
             LOGE("Partial write during uncompress (%zd of %zd)\n",
                 (size_t)actual, (size_t)uncompLen);
-            goto bail;
+            goto unmap;
         } else {
             LOGI("+++ successful write\n");
         }
     } else {
         if (!inflateBuffer(fd, ptr, uncompLen, compLen))
-            goto bail;
+            goto unmap;
     }
 
     result = true;
 
+unmap:
+    file->release();
 bail:
     return result;
 }
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 4997dc8..7fbe9b5 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -685,8 +685,8 @@
             } while (num);
         }
         if (count) {
-            v0 = c->vc.vBuffer + 2 + num - 2;
-            v1 = c->vc.vBuffer + 2 + num - 1;
+            v0 = c->vc.vBuffer + 2 + vcs - 2;
+            v1 = c->vc.vBuffer + 2 + vcs - 1;
             if ((winding&2) == 0) {
                 // for strips copy back the two last compiled vertices
                 c->vc.vBuffer[0] = *v0;
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 8b476c0..53cc398 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -576,41 +576,44 @@
     buffer = 0;
 
     // dequeue a new buffer
-    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
-    
-    // TODO: lockBuffer should rather be executed when the very first
-    // direct rendering occurs.
-    nativeWindow->lockBuffer(nativeWindow, buffer);
-    
-    // reallocate the depth-buffer if needed
-    if ((width != buffer->width) || (height != buffer->height)) {
-        // TODO: we probably should reset the swap rect here
-        // if the window size has changed
-        width = buffer->width;
-        height = buffer->height;
-        if (depth.data) {
-            free(depth.data);
-            depth.width   = width;
-            depth.height  = height;
-            depth.stride  = buffer->stride;
-            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
-            if (depth.data == 0) {
-                setError(EGL_BAD_ALLOC, EGL_FALSE);
-                return EGL_FALSE;
+    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
+
+        // TODO: lockBuffer should rather be executed when the very first
+        // direct rendering occurs.
+        nativeWindow->lockBuffer(nativeWindow, buffer);
+
+        // reallocate the depth-buffer if needed
+        if ((width != buffer->width) || (height != buffer->height)) {
+            // TODO: we probably should reset the swap rect here
+            // if the window size has changed
+            width = buffer->width;
+            height = buffer->height;
+            if (depth.data) {
+                free(depth.data);
+                depth.width   = width;
+                depth.height  = height;
+                depth.stride  = buffer->stride;
+                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
+                if (depth.data == 0) {
+                    setError(EGL_BAD_ALLOC, EGL_FALSE);
+                    return EGL_FALSE;
+                }
             }
         }
-    }
-    
-    // keep a reference on the buffer
-    buffer->common.incRef(&buffer->common);
 
-    // finally pin the buffer down
-    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN | 
-            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
-        LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
-                buffer, buffer->width, buffer->height);
-        return setError(EGL_BAD_ACCESS, EGL_FALSE);
-        // FIXME: we should make sure we're not accessing the buffer anymore
+        // keep a reference on the buffer
+        buffer->common.incRef(&buffer->common);
+
+        // finally pin the buffer down
+        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
+                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
+            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
+                    buffer, buffer->width, buffer->height);
+            return setError(EGL_BAD_ACCESS, EGL_FALSE);
+            // FIXME: we should make sure we're not accessing the buffer anymore
+        }
+    } else {
+        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
     }
 
     return EGL_TRUE;
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index 79772ed..e4825d0 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -22,7 +22,7 @@
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
 
 ifeq ($(TARGET_BOARD_PLATFORM), omap3)
-	LOCAL_CFLAGS += -DNO_RGBX_8888
+	LOCAL_CFLAGS += -DNO_RGBX_8888 -DHAS_PUSH_BUFFERS
 endif
 
 # need "-lrt" on Linux simulator to pick up clock_gettime
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 3720e16..194c295 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -163,9 +163,13 @@
     const uint32_t hwFlags = hw.getFlags();
     
     mFormat = format;
-    mReqFormat = format;
     mWidth  = w;
     mHeight = h;
+
+    mReqFormat = format;
+    mReqWidth = w;
+    mReqHeight = h;
+
     mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
     mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
 
@@ -253,12 +257,16 @@
     } else {
 slowpath:
         GGLSurface t;
-        status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
-        LOGE_IF(res, "error %d (%s) locking buffer %p",
-                res, strerror(res), buffer.get());
-        if (res == NO_ERROR) {
-            mBufferManager.loadTexture(dirty, t);
-            buffer->unlock();
+        if (buffer->usage & GRALLOC_USAGE_SW_READ_MASK) {
+            status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
+            LOGE_IF(res, "error %d (%s) locking buffer %p",
+                    res, strerror(res), buffer.get());
+            if (res == NO_ERROR) {
+                mBufferManager.loadTexture(dirty, t);
+                buffer->unlock();
+            }
+        } else {
+            // we can't do anything
         }
     }
 }
@@ -357,16 +365,22 @@
     uint32_t w, h, f;
     { // scope for the lock
         Mutex::Autolock _l(mLock);
-        const bool fixedSizeChanged = mFixedSize != (reqWidth && reqHeight);
-        const bool formatChanged    = mReqFormat != reqFormat;
-        mReqWidth  = reqWidth;
-        mReqHeight = reqHeight;
-        mReqFormat = reqFormat;
-        mFixedSize = reqWidth && reqHeight;
-        w = reqWidth  ? reqWidth  : mWidth;
-        h = reqHeight ? reqHeight : mHeight;
-        f = reqFormat ? reqFormat : mFormat;
-        if (fixedSizeChanged || formatChanged) {
+
+        // zero means default
+        if (!reqFormat) reqFormat = mFormat;
+        if (!reqWidth)  reqWidth = mWidth;
+        if (!reqHeight) reqHeight = mHeight;
+
+        w = reqWidth;
+        h = reqHeight;
+        f = reqFormat;
+
+        if ((reqWidth != mReqWidth) || (reqHeight != mReqHeight) ||
+                (reqFormat != mReqFormat)) {
+            mReqWidth  = reqWidth;
+            mReqHeight = reqHeight;
+            mReqFormat = reqFormat;
+
             lcblk->reallocateAllExcept(index);
         }
     }
@@ -530,9 +544,9 @@
         return;
     }
 
-    // get the dirty region
     sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
     if (newFrontBuffer != NULL) {
+        // get the dirty region
         // compute the posted region
         const Region dirty(lcblk->getDirtyRegion(buf));
         mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
@@ -568,6 +582,13 @@
             // we now have the correct size, unfreeze the screen
             mFreezeLock.clear();
         }
+
+        // get the crop region
+        setBufferCrop( lcblk->getCrop(buf) );
+
+        // get the transformation
+        setBufferTransform( lcblk->getTransform(buf) );
+
     } else {
         // this should not happen unless we ran out of memory while
         // allocating the buffer. we're hoping that things will get back
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 043d54d..3d049a7 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -54,6 +54,8 @@
 {
     const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
     mFlags = hw.getFlags();
+    mBufferCrop.makeInvalid();
+    mBufferTransform = 0;
 }
 
 LayerBase::~LayerBase()
@@ -354,6 +356,14 @@
     clearWithOpenGL(clip,0,0,0,0);
 }
 
+template <typename T>
+static inline
+void swap(T& a, T& b) {
+    T t(a);
+    a = b;
+    b = t;
+}
+
 void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
 {
     const DisplayHardware& hw(graphicPlane(0).displayHardware());
@@ -387,37 +397,72 @@
         }
     }
 
-    Region::const_iterator it = clip.begin();
-    Region::const_iterator const end = clip.end();
-    const GLfloat texCoords[4][2] = {
-            { 0,  0 },
-            { 0,  1 },
-            { 1,  1 },
-            { 1,  0 }
+    /*
+     *  compute texture coordinates
+     *  here, we handle NPOT, cropping and buffer transformations
+     */
+
+    GLfloat cl, ct, cr, cb;
+    if (!mBufferCrop.isEmpty()) {
+        // source is cropped
+        const GLfloat us = (texture.NPOTAdjust ? texture.wScale : 1.0f) / width;
+        const GLfloat vs = (texture.NPOTAdjust ? texture.hScale : 1.0f) / height;
+        cl = mBufferCrop.left   * us;
+        ct = mBufferCrop.top    * vs;
+        cr = mBufferCrop.right  * us;
+        cb = mBufferCrop.bottom * vs;
+    } else {
+        cl = 0;
+        ct = 0;
+        cr = (texture.NPOTAdjust ? texture.wScale : 1.0f);
+        cb = (texture.NPOTAdjust ? texture.hScale : 1.0f);
+    }
+
+    struct TexCoords {
+        GLfloat u;
+        GLfloat v;
     };
 
-    glMatrixMode(GL_TEXTURE);
-    glLoadIdentity();
+    enum {
+        // name of the corners in the texture map
+        LB = 0, // left-bottom
+        LT = 1, // left-top
+        RT = 2, // right-top
+        RB = 3  // right-bottom
+    };
+
+    // vertices in screen space
+    int vLT = LB;
+    int vLB = LT;
+    int vRB = RT;
+    int vRT = RB;
 
     // the texture's source is rotated
-    switch (texture.transform) {
-        case HAL_TRANSFORM_ROT_90:
-            glTranslatef(0, 1, 0);
-            glRotatef(-90, 0, 0, 1);
-            break;
-        case HAL_TRANSFORM_ROT_180:
-            glTranslatef(1, 1, 0);
-            glRotatef(-180, 0, 0, 1);
-            break;
-        case HAL_TRANSFORM_ROT_270:
-            glTranslatef(1, 0, 0);
-            glRotatef(-270, 0, 0, 1);
-            break;
+    uint32_t transform = mBufferTransform;
+    if (transform & HAL_TRANSFORM_ROT_90) {
+        vLT = RB;
+        vLB = LB;
+        vRB = LT;
+        vRT = RT;
+    }
+    if (transform & HAL_TRANSFORM_FLIP_V) {
+        swap(vLT, vLB);
+        swap(vRB, vRT);
+    }
+    if (transform & HAL_TRANSFORM_FLIP_H) {
+        swap(vLT, vRB);
+        swap(vLB, vRT);
     }
 
-    if (texture.NPOTAdjust) {
-        glScalef(texture.wScale, texture.hScale, 1.0f);
-    }
+    TexCoords texCoords[4];
+    texCoords[vLT].u = cl;
+    texCoords[vLT].v = ct;
+    texCoords[vLB].u = cl;
+    texCoords[vLB].v = cb;
+    texCoords[vRB].u = cr;
+    texCoords[vRB].v = cb;
+    texCoords[vRT].u = cr;
+    texCoords[vRT].v = ct;
 
     if (needsDithering()) {
         glEnable(GL_DITHER);
@@ -429,6 +474,8 @@
     glVertexPointer(2, GL_FLOAT, 0, mVertices);
     glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
 
+    Region::const_iterator it = clip.begin();
+    Region::const_iterator const end = clip.end();
     while (it != end) {
         const Rect& r = *it++;
         const GLint sy = fbHeight - (r.top + r.height());
@@ -438,6 +485,16 @@
     glDisableClientState(GL_TEXTURE_COORD_ARRAY);
 }
 
+void LayerBase::setBufferCrop(const Rect& crop) {
+    if (!crop.isEmpty()) {
+        mBufferCrop = crop;
+    }
+}
+
+void LayerBase::setBufferTransform(uint32_t transform) {
+    mBufferTransform = transform;
+}
+
 void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
 {
     const Layer::State& s(drawingState());
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index dd1cd05..c66dc34 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -232,9 +232,17 @@
           void clearWithOpenGL(const Region& clip) const;
           void drawWithOpenGL(const Region& clip, const Texture& texture) const;
           
+          // these must be called from the post/drawing thread
+          void setBufferCrop(const Rect& crop);
+          void setBufferTransform(uint32_t transform);
+
                 sp<SurfaceFlinger> mFlinger;
                 uint32_t        mFlags;
 
+                // post/drawing thread
+                Rect mBufferCrop;
+                uint32_t mBufferTransform;
+
                 // cached during validateVisibility()
                 bool            mNeedsFiltering;
                 int32_t         mOrientation;
diff --git a/services/surfaceflinger/LayerBlur.cpp b/services/surfaceflinger/LayerBlur.cpp
index 64a43c7..2ee21b9 100644
--- a/services/surfaceflinger/LayerBlur.cpp
+++ b/services/surfaceflinger/LayerBlur.cpp
@@ -241,6 +241,8 @@
             glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
         }
         glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+        glLoadIdentity();
+        glMatrixMode(GL_MODELVIEW);
     }
 }
 
diff --git a/services/surfaceflinger/LayerBuffer.cpp b/services/surfaceflinger/LayerBuffer.cpp
index e8b2ebf..fdf9abc 100644
--- a/services/surfaceflinger/LayerBuffer.cpp
+++ b/services/surfaceflinger/LayerBuffer.cpp
@@ -485,7 +485,7 @@
         mTextureManager.loadTexture(&mTexture, dirty, t);
     }
 
-    mTexture.transform = mBufferHeap.transform;
+    mLayer.setBufferTransform(mBufferHeap.transform);
     mLayer.drawWithOpenGL(clip, mTexture);
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index d257897..a78d9b9 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -165,7 +165,7 @@
 {
     const nsecs_t now = systemTime();
     const nsecs_t duration = now - mBootTime;
-    LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );  
+    LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
     mBootFinished = true;
     property_set("ctl.stop", "bootanim");
 }
@@ -201,10 +201,10 @@
     mServerHeap = new MemoryHeapBase(4096,
             MemoryHeapBase::READ_ONLY, "SurfaceFlinger read-only heap");
     LOGE_IF(mServerHeap==0, "can't create shared memory dealer");
-    
+
     mServerCblk = static_cast<surface_flinger_cblk_t*>(mServerHeap->getBase());
     LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
-    
+
     new(mServerCblk) surface_flinger_cblk_t;
 
     // initialize primary screen
@@ -233,7 +233,7 @@
 
     // Initialize OpenGL|ES
     glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-    glPixelStorei(GL_PACK_ALIGNMENT, 4); 
+    glPixelStorei(GL_PACK_ALIGNMENT, 4);
     glEnableClientState(GL_VERTEX_ARRAY);
     glEnable(GL_SCISSOR_TEST);
     glShadeModel(GL_FLAT);
@@ -267,7 +267,7 @@
 
     // start boot animation
     property_set("ctl.start", "bootanim");
-    
+
     return NO_ERROR;
 }
 
@@ -662,7 +662,7 @@
 
         // Update aboveOpaqueLayers for next (lower) layer
         aboveOpaqueLayers.orSelf(opaqueRegion);
-        
+
         // Store the visible region is screen space
         layer->setVisibleRegion(visibleRegion);
         layer->setCoveredRegion(coveredRegion);
@@ -781,8 +781,8 @@
     glLoadIdentity();
 
     uint32_t flags = hw.getFlags();
-    if ((flags & DisplayHardware::SWAP_RECTANGLE) || 
-        (flags & DisplayHardware::BUFFER_PRESERVED)) 
+    if ((flags & DisplayHardware::SWAP_RECTANGLE) ||
+        (flags & DisplayHardware::BUFFER_PRESERVED))
     {
         // we can redraw only what's dirty, but since SWAP_RECTANGLE only
         // takes a rectangle, we must make sure to update that whole
@@ -1129,7 +1129,7 @@
     if (android_atomic_dec(&mTransactionCount) == 1) {
         signalEvent();
 
-        // if there is a transaction with a resize, wait for it to 
+        // if there is a transaction with a resize, wait for it to
         // take effect before returning.
         Mutex::Autolock _l(mStateLock);
         while (mResizeTransationPending) {
@@ -1173,7 +1173,7 @@
     return NO_ERROR;
 }
 
-int SurfaceFlinger::setOrientation(DisplayID dpy, 
+int SurfaceFlinger::setOrientation(DisplayID dpy,
         int orientation, uint32_t flags)
 {
     if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
@@ -1206,14 +1206,17 @@
                 int(w), int(h));
         return surfaceHandle;
     }
-    
+
     //LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
     sp<Layer> normalLayer;
     switch (flags & eFXSurfaceMask) {
         case eFXSurfaceNormal:
+#if HAS_PUSH_BUFFERS
             if (UNLIKELY(flags & ePushBuffers)) {
                 layer = createPushBuffersSurface(client, d, w, h, flags);
-            } else {
+            } else
+#endif
+            {
                 normalLayer = createNormalSurface(client, d, w, h, flags, format);
                 layer = normalLayer;
             }
@@ -1232,7 +1235,7 @@
         ssize_t token = addClientLayer(client, layer);
 
         surfaceHandle = layer->getSurface();
-        if (surfaceHandle != 0) { 
+        if (surfaceHandle != 0) {
             params->token = token;
             params->identity = surfaceHandle->getIdentity();
             params->width = w;
@@ -1316,7 +1319,7 @@
     /*
      * called by the window manager, when a surface should be marked for
      * destruction.
-     * 
+     *
      * The surface is removed from the current and drawing lists, but placed
      * in the purgatory queue, so it's not destroyed right-away (we need
      * to wait for all client's references to go away first).
@@ -1337,7 +1340,7 @@
 status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
 {
     // called by ~ISurface() when all references are gone
-    
+
     class MessageDestroySurface : public MessageBase {
         SurfaceFlinger* flinger;
         sp<LayerBaseClient> layer;
@@ -1350,9 +1353,9 @@
             layer.clear(); // clear it outside of the lock;
             Mutex::Autolock _l(flinger->mStateLock);
             /*
-             * remove the layer from the current list -- chances are that it's 
-             * not in the list anyway, because it should have been removed 
-             * already upon request of the client (eg: window manager). 
+             * remove the layer from the current list -- chances are that it's
+             * not in the list anyway, because it should have been removed
+             * already upon request of the client (eg: window manager).
              * However, a buggy client could have not done that.
              * Since we know we don't have any more clients, we don't need
              * to use the purgatory.
@@ -1467,7 +1470,7 @@
         }
         const bool locked(retry >= 0);
         if (!locked) {
-            snprintf(buffer, SIZE, 
+            snprintf(buffer, SIZE,
                     "SurfaceFlinger appears to be unresponsive, "
                     "dumping anyways (no locks held)\n");
             result.append(buffer);
@@ -1742,12 +1745,15 @@
 {
     int32_t name = NAME_NOT_FOUND;
     sp<Layer> layer(mFlinger->getLayer(sur));
-    if (layer == 0) return name;
+    if (layer == 0) {
+        return name;
+    }
 
     // if this layer already has a token, just return it
     name = layer->getToken();
-    if ((name >= 0) && (layer->getClient() == this))
+    if ((name >= 0) && (layer->getClient() == this)) {
         return name;
+    }
 
     name = 0;
     do {
diff --git a/services/surfaceflinger/TextureManager.cpp b/services/surfaceflinger/TextureManager.cpp
index 0f448e0..76f6159 100644
--- a/services/surfaceflinger/TextureManager.cpp
+++ b/services/surfaceflinger/TextureManager.cpp
@@ -121,7 +121,6 @@
     case HAL_PIXEL_FORMAT_YCbCr_422_SP:
     case HAL_PIXEL_FORMAT_YCrCb_420_SP:
     case HAL_PIXEL_FORMAT_YCbCr_422_I:
-    case HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED:
         return true;
     }
 
diff --git a/services/surfaceflinger/TextureManager.h b/services/surfaceflinger/TextureManager.h
index c7c14e7..18c4348 100644
--- a/services/surfaceflinger/TextureManager.h
+++ b/services/surfaceflinger/TextureManager.h
@@ -40,12 +40,11 @@
 struct Image {
     enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 };
     Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0),
-        transform(0), dirty(1), target(TEXTURE_2D) { }
+        dirty(1), target(TEXTURE_2D) { }
     GLuint        name;
     EGLImageKHR   image;
     GLuint        width;
     GLuint        height;
-    uint32_t      transform;
     unsigned      dirty     : 1;
     unsigned      target    : 1;
 };