Revert^2 "Harden construction sites of android::StrongPointer."

This reverts commit f73db7a6242e297ead71df0d0d1fb3a8515245d3.

Reason for revert: Scope restricted to sp<>::make which is a safe
replacement for assignment from new.

Bug: 393217449
Test: ChoreographerTests pass locally.
Flag: EXEMPT_refactor

Change-Id: I9a38c54c06cc64da099d282c05ccf20f40b70a72
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 052b8ed..70c04b3 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -333,7 +333,7 @@
         }
 
         if (mReleasedTexImage == nullptr) {
-            mReleasedTexImage = new EglImage(getDebugTexImageBuffer());
+            mReleasedTexImage = sp<EglImage>::make(getDebugTexImageBuffer());
         }
 
         mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
@@ -365,10 +365,10 @@
     if (CC_UNLIKELY(sReleasedTexImageBuffer == nullptr)) {
         // The first time, create the debug texture in case the application
         // continues to use it.
-        sp<GraphicBuffer> buffer = new GraphicBuffer(
-                kDebugData.width, kDebugData.height, PIXEL_FORMAT_RGBA_8888,
-                DEFAULT_USAGE_FLAGS | GraphicBuffer::USAGE_SW_WRITE_RARELY,
-                "[GLConsumer debug texture]");
+        sp<GraphicBuffer> buffer =
+                sp<GraphicBuffer>::make(kDebugData.width, kDebugData.height, PIXEL_FORMAT_RGBA_8888,
+                                        DEFAULT_USAGE_FLAGS | GraphicBuffer::USAGE_SW_WRITE_RARELY,
+                                        "[GLConsumer debug texture]");
         uint32_t* bits;
         buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits));
         uint32_t stride = buffer->getStride();
@@ -400,7 +400,7 @@
     // replaces any old EglImage with a new one (using the new buffer).
     if (item->mGraphicBuffer != nullptr) {
         int slot = item->mSlot;
-        mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer);
+        mEglSlots[slot].mEglImage = sp<EglImage>::make(item->mGraphicBuffer);
     }
 
     return NO_ERROR;
@@ -737,7 +737,7 @@
                         "fd: %#x", eglGetError());
                 return UNKNOWN_ERROR;
             }
-            sp<Fence> fence(new Fence(fenceFd));
+            sp<Fence> fence = sp<Fence>::make(fenceFd);
             status_t err = addReleaseFenceLocked(mCurrentTexture,
                     mCurrentTextureImage->graphicBuffer(), fence);
             if (err != OK) {