libui: Convert Allocator and Mapper to gralloc1
Converts GraphicBufferAllocator and GraphicBufferMapper to speak
gralloc 1.0 (via the C++ shim and optionally the 1On0 adapter) instead
of gralloc 0.x.
Bug: 28401203
Change-Id: Ie1649f0ee72801579be2c2d3c47177b52962a825
diff --git a/include/ui/GraphicBufferAllocator.h b/include/ui/GraphicBufferAllocator.h
index 5443f09..62ebbd5 100644
--- a/include/ui/GraphicBufferAllocator.h
+++ b/include/ui/GraphicBufferAllocator.h
@@ -27,42 +27,41 @@
#include <utils/threads.h>
#include <utils/Singleton.h>
+#include <ui/Gralloc1.h>
#include <ui/PixelFormat.h>
-#include <hardware/gralloc.h>
-
-
namespace android {
-// ---------------------------------------------------------------------------
+class Gralloc1Loader;
class String8;
class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
{
public:
enum {
- USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
- USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
- USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
- USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
+ USAGE_SW_READ_NEVER = GRALLOC1_CONSUMER_USAGE_CPU_READ_NEVER,
+ USAGE_SW_READ_RARELY = GRALLOC1_CONSUMER_USAGE_CPU_READ,
+ USAGE_SW_READ_OFTEN = GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN,
+ USAGE_SW_READ_MASK = GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN,
- USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
- USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
- USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
- USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
+ USAGE_SW_WRITE_NEVER = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_NEVER,
+ USAGE_SW_WRITE_RARELY = GRALLOC1_PRODUCER_USAGE_CPU_WRITE,
+ USAGE_SW_WRITE_OFTEN = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN,
+ USAGE_SW_WRITE_MASK = GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN,
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
- USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
- USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
- USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
- USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
+ USAGE_HW_TEXTURE = GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE,
+ USAGE_HW_RENDER = GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET,
+ USAGE_HW_2D = 0x00000400, // Deprecated
+ USAGE_HW_MASK = 0x00071F00, // Deprecated
};
static inline GraphicBufferAllocator& get() { return getInstance(); }
- status_t alloc(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
- buffer_handle_t* handle, uint32_t* stride);
+ status_t allocate(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t usage, buffer_handle_t* handle, uint32_t* stride,
+ uint64_t graphicBufferId);
status_t free(buffer_handle_t handle);
@@ -86,7 +85,8 @@
GraphicBufferAllocator();
~GraphicBufferAllocator();
- alloc_device_t *mAllocDev;
+ std::unique_ptr<Gralloc1::Loader> mLoader;
+ std::unique_ptr<Gralloc1::Device> mDevice;
};
// ---------------------------------------------------------------------------
diff --git a/include/ui/GraphicBufferMapper.h b/include/ui/GraphicBufferMapper.h
index 6099548..a25809c 100644
--- a/include/ui/GraphicBufferMapper.h
+++ b/include/ui/GraphicBufferMapper.h
@@ -20,13 +20,10 @@
#include <stdint.h>
#include <sys/types.h>
+#include <ui/Gralloc1.h>
+
#include <utils/Singleton.h>
-#include <hardware/gralloc.h>
-
-
-struct gralloc_module_t;
-
namespace android {
// ---------------------------------------------------------------------------
@@ -39,6 +36,7 @@
static inline GraphicBufferMapper& get() { return getInstance(); }
status_t registerBuffer(buffer_handle_t handle);
+ status_t registerBuffer(const GraphicBuffer* buffer);
status_t unregisterBuffer(buffer_handle_t handle);
@@ -59,13 +57,13 @@
status_t unlockAsync(buffer_handle_t handle, int *fenceFd);
- // dumps information about the mapping of this handle
- void dump(buffer_handle_t handle);
-
private:
friend class Singleton<GraphicBufferMapper>;
+
GraphicBufferMapper();
- gralloc_module_t const *mAllocMod;
+
+ std::unique_ptr<Gralloc1::Loader> mLoader;
+ std::unique_ptr<Gralloc1::Device> mDevice;
};
// ---------------------------------------------------------------------------